Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal | |
15.asm, 16.asm, 1a.asm, 1c.asm | |||
2015-03-31 | Some wram constants | xCrystal | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
The destination is obvious when using the predef macro. | |||
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-06-10 | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-25 | Clean up some bank 3 functions and rename flag action functions. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |