Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-17 | Use rgbds 0.5.0 features: | Rangi | |
- FOR loops - {interpolation} - REDEF EQUS - \# for all macro args | |||
2020-11-14 | Fix file modes | dannye | |
2020-11-06 | Sync more with pokeyellow | Rangi | |
2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | |
2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-06 | Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵ | Rangi | |
MACRO/ENDM, etc) | |||
2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
2020-06-27 | Organize gfx/ | Rangi | |
2020-05-24 | use rept macro | akatsuki-py | |
2016-06-11 | remove address comments | YamaArashi | |
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-22 | Unify audio bank references | dannye | |
2→1 8→2 1f→3 | |||
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | small changes | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-12 | Hardcoded audio bank references | U-Daniel-PC\Daniel | |
2015-02-07 | commented battle stuff | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-06-09 | Clean up music bank references | U-Fish-PC\Daniel | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |