Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-13 | Identify hUILayoutFlags | Rangi | |
2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi | |
2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-06 | text_linkpromptbutton -> text_waitbutton | Rangi | |
Fixes #260 | |||
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
To do: turn constants into labels and use ldh | |||
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
in instructions like add a, x | |||
2016-09-11 | name text destination pointer variable | YamaArashi | |
2016-07-18 | Merge branch 'master' of https://github.com/pret/pokered | dannye | |
2016-07-18 | Clean up text commands | dannye | |
2016-06-12 | more syncing with pokeyellow | YamaArashi | |
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-06-12 | Remove some leftover address comments | dannye | |
2016-06-11 | remove address comments | YamaArashi | |
2015-08-30 | No more W_ | dannye | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-29 | constants for PrintNumber | YamaArashi | |
2015-07-25 | yet more naming | YamaArashi | |
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | Comment naming screen | dannye | |
also use more joypad constants | |||
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-02-07 | commented battle stuff | YamaArashi | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2015-01-27 | Fix some sfx ids | U-Daniel-PC\Daniel | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-05-30 | Split the text engine out of home.asm. | yenatch | |