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2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-23clean up wram aliasesYamaArashi
2015-07-21named most of the used eventsYamaArashi
2015-07-20enumerate eventsYamaArashi
2015-07-19constants for flag actionsYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-18fix variable namingYamaArashi
2015-07-17money / coins hram constantsYamaArashi
2015-07-16Merge branch 'master' of https://github.com/iimarckus/pokereddannye
2015-07-16Swap trade center and battle centerdannye
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2015-07-15menu stuffYamaArashi
2015-07-15more movement stuffYamaArashi
2015-07-15commented movement stuffYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-14field movesYamaArashi
2015-07-14player animations, emotion bubbles, etc.YamaArashi
2015-07-14Comment naming screendannye
also use more joypad constants
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/town_map.asm
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-13named party menu/naming screen wram variablesYamaArashi
2015-07-13menu wram variable namesYamaArashi
2015-07-12movemon and removepokemon wram variablesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-07-04Start using text predef macrosdannye
also sprite direction constants
2015-07-03TX_ASMU-Daniel-PC\Daniel
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-04-01Further split bank e stuffxCrystal
2015-04-01Rename battle files and split move effects Part 5xCrystal
15.asm, 16.asm, 1a.asm, 1c.asm
2015-04-01Rename battle files and split move effects Part 4xCrystal
e.asm, e_2. asm, and 14.asm
2015-04-01Rename battle files and split move effects Part 3xCrystal
b.asm, b_2.asm, c.asm, and d.asm
2015-04-01Rename battle files and split move effects Part 2xCrystal
5.asm, 9.asm, and a.asm
2015-04-01Rename battle files and split move effects Part 1xCrystal
1.asm, 4.asm, and 4_2.asm
2015-02-08Rename some labelsYamaArashi
2015-02-08named misc functionsYamaArashi
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-10-17Fix a few more bugs in the beach house.IIMarckus
2014-10-17Modularize the beach house.IIMarckus
2014-10-17Add the beach house tileset.IIMarckus
2014-10-17Fix Route 19 for Yellow.IIMarckus
2014-10-17Add more from the beach house.IIMarckus
2014-10-17Kill version.asm.IIMarckus