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authorMarcus Huderle <huderlem@gmail.com>2018-04-06 18:18:35 -0700
committerGitHub <noreply@github.com>2018-04-06 18:18:35 -0700
commitbe66a5cfefe578a0efb42d47fe8ed1a08e7fe30a (patch)
tree137e905d499c0b3cabae75db88df52233604adc0 /src/battle/anim/poison.c
parent18a6fb5c3fcdc852a8ee805ba02b2807938e1de8 (diff)
parent3571cb1d142090b59a9161a6bada11f0caf53b8c (diff)
Merge pull request #590 from huderlem/battle_9
Decompile battle_9
Diffstat (limited to 'src/battle/anim/poison.c')
-rw-r--r--src/battle/anim/poison.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle/anim/poison.c b/src/battle/anim/poison.c
index 3a7477a57..2cc104c07 100644
--- a/src/battle/anim/poison.c
+++ b/src/battle/anim/poison.c
@@ -20,8 +20,8 @@ void sub_80D9D70(struct Sprite *sprite)
InitAnimSpritePos(sprite, 1);
sprite->data[0] = gBattleAnimArgs[2];
- sprite->data[2] = GetBankPosition(gAnimBankTarget, 2);
- sprite->data[4] = GetBankPosition(gAnimBankTarget, 3);
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
sprite->data[5] = -30;
InitAnimSpriteTranslationOverDuration(sprite);
@@ -44,7 +44,7 @@ void sub_80D9DF0(struct Sprite *sprite)
InitAnimSpritePos(sprite, 1);
SetAverageBattlerPositions(gAnimBankTarget, 1, &l1, &l2);
- if (GetBankSide(gAnimBankAttacker))
+ if (GetBattlerSide(gAnimBankAttacker))
gBattleAnimArgs[4] = -gBattleAnimArgs[4];
sprite->data[0] = gBattleAnimArgs[2];
@@ -94,7 +94,7 @@ void sub_80D9F14(struct Sprite *sprite)
{
SetAverageBattlerPositions(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y);
- if (GetBankSide(gAnimBankAttacker))
+ if (GetBattlerSide(gAnimBankAttacker))
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
sprite->pos1.x += gBattleAnimArgs[0];
@@ -124,7 +124,7 @@ void AnimBubbleEffect(struct Sprite *sprite)
{
SetAverageBattlerPositions(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y);
- if (GetBankSide(gAnimBankAttacker))
+ if (GetBattlerSide(gAnimBankAttacker))
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
sprite->pos1.x += gBattleAnimArgs[0];