diff options
author | garakmon <thomastaps194@comcast.net> | 2018-07-07 21:29:11 -0400 |
---|---|---|
committer | garakmon <thomastaps194@comcast.net> | 2018-07-07 21:29:11 -0400 |
commit | 864a69f9bf050eaaa062c8346cd6a5032e617139 (patch) | |
tree | bd8b133710c813b11becf602067495526c849b6a /src/battle/battle_controller_player.c | |
parent | 47bcba3e1b5140cef7f04edcda3759818408726a (diff) |
merge conflicts are soooooooooo fun
Diffstat (limited to 'src/battle/battle_controller_player.c')
-rw-r--r-- | src/battle/battle_controller_player.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index a83946554..654a2c195 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -2,6 +2,7 @@ #include "data2.h" #include "battle.h" #include "battle_anim.h" +#include "battle_anim_813F0F4.h" #include "battle_interface.h" #include "battle_message.h" #include "item.h" @@ -94,7 +95,7 @@ extern void sub_8047858(); extern u8 GetBattlerSide(u8); extern void StartBattleIntroAnim(); extern void oamt_add_pos2_onto_pos1(); -extern void StartTranslateAnimSpriteByDeltas(struct Sprite *); +extern void StartAnimLinearTranslation(struct Sprite *); extern void StoreSpriteCallbackInData(); extern void BattleLoadPlayerMonSprite(); extern bool8 IsDoubleBattle(void); @@ -164,7 +165,6 @@ extern void sub_8010520(struct Sprite *); extern void sub_8010574(struct Sprite *); extern bool8 IsDoubleBattle(); extern void sub_804777C(); -extern void sub_8141828(); extern void sub_8094E20(u8); extern void nullsub_14(void); extern void sub_80A6DCC(void); @@ -2612,7 +2612,7 @@ void PlayerHandleTrainerSlideBack(void) gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1); gBattleBankFunc[gActiveBattler] = sub_802D274; @@ -3067,7 +3067,7 @@ void PlayerHandleTrainerBallThrow(void) gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas; + gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8030E38); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1); |