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authorcamthesaxman <cameronghall@cox.net>2017-09-09 22:04:01 -0500
committercamthesaxman <cameronghall@cox.net>2017-09-09 22:04:01 -0500
commit5e9e52e3a95f4d7301565ad86084907f2d8a94e6 (patch)
treef7fe33335554ba2084b7429091e0793bb668ec20 /src
parent7309b13cb34400e0256c09fd54664a3f918b4e3d (diff)
more renaming/refactoring
Diffstat (limited to 'src')
-rw-r--r--src/battle_setup.c351
-rw-r--r--src/battle_transition.c22
-rw-r--r--src/braille_puzzles.c2
-rw-r--r--src/field_door.c7
-rw-r--r--src/field_effect.c84
-rw-r--r--src/field_fadetransition.c2
-rw-r--r--src/field_ground_effect.c128
-rw-r--r--src/field_map_obj.c26
-rw-r--r--src/field_map_obj_helpers.c10
-rw-r--r--src/field_player_avatar.c14
-rw-r--r--src/fldeff_cut.c4
-rw-r--r--src/fldeff_flash.c2
-rw-r--r--src/fldeff_strength.c6
-rw-r--r--src/fldeff_sweetscent.c2
-rw-r--r--src/fldeff_teleport.c2
-rw-r--r--src/pokemon_menu.c14
-rw-r--r--src/rom4.c8
-rw-r--r--src/rom6.c24
-rw-r--r--src/scrcmd.c131
-rw-r--r--src/script_movement.c34
-rw-r--r--src/script_pokemon_util_80C4BF0.c40
-rw-r--r--src/trainer_see.c16
22 files changed, 475 insertions, 454 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 453bd1e6f..4618095d3 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -37,15 +37,15 @@ extern u16 gScriptResult;
extern void (*gFieldCallback)(void);
-EWRAM_DATA u16 gTrainerBattleMode = 0;
+EWRAM_DATA static u16 sTrainerBattleMode = 0;
EWRAM_DATA u16 gTrainerBattleOpponent = 0;
-EWRAM_DATA u16 gTrainerMapObjectLocalId = 0;
-EWRAM_DATA u8 *gTrainerIntroSpeech = NULL;
-EWRAM_DATA u8 *gTrainerDefeatSpeech = NULL;
-EWRAM_DATA u8 *gTrainerVictorySpeech = NULL;
-EWRAM_DATA u8 *gTrainerCannotBattleSpeech = NULL;
-EWRAM_DATA u8 *gTrainerBattleScriptReturnAddress = NULL;
-EWRAM_DATA u8 *gTrainerBattleEndScript = NULL;
+EWRAM_DATA static u16 sTrainerMapObjectLocalId = 0;
+EWRAM_DATA static u8 *sTrainerIntroSpeech = NULL;
+EWRAM_DATA static u8 *sTrainerDefeatSpeech = NULL;
+EWRAM_DATA static u8 *sTrainerVictorySpeech = NULL;
+EWRAM_DATA static u8 *sTrainerCannotBattleSpeech = NULL;
+EWRAM_DATA static u8 *sTrainerBattleScriptRetAddr = NULL;
+EWRAM_DATA static u8 *sTrainerBattleEndScript = NULL;
extern u16 gBattleTypeFlags;
extern u16 gScriptLastTalked;
@@ -62,80 +62,99 @@ extern u8 gUnknown_0819F8AE[];
extern u8 gUnknown_0819F80B[];
extern u8 gUnknown_081C6C02[];
-
+// The first transition is used if the enemy pokemon are lower level than our pokemon.
+// Otherwise, the second transition is used.
static const u8 gBattleTransitionTable_Wild[][2] =
{
- {8, 9},
- {5, 10},
- {0, 10},
- {7, 6},
+ {B_TRANSITION_SLICE, B_TRANSITION_WHITEFADE}, // Normal
+ {B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES}, // Cave
+ {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used
+ {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE}, // Water
};
static const u8 gBattleTransitionTable_Trainer[][2] =
{
- {4, 11},
- {2, 3},
- {0, 10},
- {1, 6},
+ {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_SHARDS}, // Normal
+ {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL}, // Cave
+ {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used
+ {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, // Water
+};
+
+enum
+{
+ TRAINER_PARAM_LOAD_VAL_8BIT,
+ TRAINER_PARAM_LOAD_VAL_16BIT,
+ TRAINER_PARAM_LOAD_VAL_32BIT,
+ TRAINER_PARAM_CLEAR_VAL_8BIT,
+ TRAINER_PARAM_CLEAR_VAL_16BIT,
+ TRAINER_PARAM_CLEAR_VAL_32BIT,
+ TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR,
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_0[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 5},
- {&gTrainerBattleEndScript, 5},
- {&gTrainerBattleScriptReturnAddress, 6},
+
+struct TrainerBattleParameter
+{
+ void *varPtr;
+ u8 ptrType;
+};
+
+static const struct TrainerBattleParameter gTrainerBattleSpecs_0[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_1[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 5},
- {&gTrainerBattleEndScript, 2},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_1[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_2[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 2},
- {&gTrainerBattleEndScript, 5},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_2[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_3[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 5},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 5},
- {&gTrainerBattleEndScript, 5},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_3[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
-static const struct TrainerBattleSpec gTrainerBattleSpecs_4[] =
-{
- {&gTrainerBattleMode, 0},
- {&gTrainerBattleOpponent, 1},
- {&gTrainerMapObjectLocalId, 1},
- {&gTrainerIntroSpeech, 2},
- {&gTrainerDefeatSpeech, 2},
- {&gTrainerVictorySpeech, 5},
- {&gTrainerCannotBattleSpeech, 2},
- {&gTrainerBattleEndScript, 2},
- {&gTrainerBattleScriptReturnAddress, 6},
+static const struct TrainerBattleParameter gTrainerBattleSpecs_4[] =
+{
+ {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
+ {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
+ {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT},
+ {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR},
};
const struct TrainerEyeTrainer gTrainerEyeTrainers[] =
@@ -424,17 +443,20 @@ const struct TrainerEyeTrainer gTrainerEyeTrainers[] =
static const u16 sBadgeFlags[] = {BADGE01_GET, BADGE02_GET, BADGE03_GET, BADGE04_GET, BADGE05_GET, BADGE06_GET, BADGE07_GET, BADGE08_GET};
-void task01_battle_start(u8 taskId)
+#define tState data[0]
+#define tTransition data[1]
+
+static void Task_BattleStart(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- switch (data[0])
+ switch (tState)
{
case 0:
if (!FieldPoisonEffectIsRunning()) // is poison not active?
{
- sub_811AABC(data[1]);
- data[0]++; // go to case 1.
+ BattleTransition_StartOnField(tTransition);
+ tState++; // go to case 1.
}
break;
case 1:
@@ -449,14 +471,17 @@ void task01_battle_start(u8 taskId)
}
}
-void task_add_01_battle_start(u8 transition, u16 song)
+void CreateBattleStartTask(u8 transition, u16 song)
{
- u8 taskId = CreateTask(task01_battle_start, 1);
+ u8 taskId = CreateTask(Task_BattleStart, 1);
- gTasks[taskId].data[1] = transition;
+ gTasks[taskId].tTransition = transition;
current_map_music_set__default_for_battle(song);
}
+#undef tState
+#undef tTransition
+
void CheckForSafariZoneAndProceed(void)
{
if (GetSafariZoneFlag())
@@ -472,7 +497,7 @@ void StartBattle_StandardWild(void)
sub_80597F4();
gMain.savedCallback = HandleWildBattleEnd;
gBattleTypeFlags = 0;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -484,7 +509,7 @@ void StartBattle_Roamer(void)
sub_80597F4();
gMain.savedCallback = HandleWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_ROAMER;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -496,12 +521,12 @@ void StartBattle_Safari(void)
sub_80597F4();
gMain.savedCallback = sub_80C824C;
gBattleTypeFlags = BATTLE_TYPE_SAFARI;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
}
void task_add_01_battle_start_with_music_and_stats(void)
{
- task_add_01_battle_start(GetTrainerBattleTransition(), 0);
+ CreateBattleStartTask(GetTrainerBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(9);
}
@@ -513,7 +538,7 @@ void StartBattle_WallyTutorial(void)
ScriptContext2_Enable();
gMain.savedCallback = c2_exit_to_overworld_1_continue_scripts_restart_music;
gBattleTypeFlags = BATTLE_TYPE_WALLY_TUTORIAL;
- task_add_01_battle_start(8, 0);
+ CreateBattleStartTask(B_TRANSITION_SLICE, 0);
}
void StartBattle_ScriptedWild(void)
@@ -521,7 +546,7 @@ void StartBattle_ScriptedWild(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = 0;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -531,7 +556,7 @@ void StartBattle_SouthernIsland(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY;
- task_add_01_battle_start(GetWildBattleTransition(), 0);
+ CreateBattleStartTask(GetWildBattleTransition(), 0);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -541,7 +566,7 @@ void StartBattle_Rayquaza(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY;
- task_add_01_battle_start(0, BGM_BATTLE34);
+ CreateBattleStartTask(B_TRANSITION_BLUR, BGM_BATTLE34);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -551,10 +576,10 @@ void StartBattle_GroudonKyogre(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
- if (gGameVersion == 2)
- task_add_01_battle_start(0xB, BGM_BATTLE34); // KYOGRE
+ if (gGameVersion == VERSION_RUBY)
+ CreateBattleStartTask(B_TRANSITION_SHARDS, BGM_BATTLE34); // GROUDON
else
- task_add_01_battle_start(0x6, BGM_BATTLE34); // GROUDON
+ CreateBattleStartTask(B_TRANSITION_RIPPLE, BGM_BATTLE34); // KYOGRE
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -564,7 +589,7 @@ void StartBattle_Regi(void)
ScriptContext2_Enable();
gMain.savedCallback = HandleScriptedWildBattleEnd;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI;
- task_add_01_battle_start(0xA, BGM_BATTLE36);
+ CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, BGM_BATTLE36);
IncrementGameStat(7);
IncrementGameStat(8);
}
@@ -654,18 +679,13 @@ s8 GetBattleTerrain(void)
s8 GetBattleTransitionTypeByMap(void)
{
- u8 flashUsed;
u16 tileBehavior;
s16 x, y;
PlayerGetDestCoords(&x, &y);
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
-
- flashUsed = sav1_get_flash_used_on_map();
-
- if (flashUsed)
+ if (sav1_get_flash_used_on_map())
return 2;
-
if (!MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior))
{
switch (gMapHeader.mapType)
@@ -742,68 +762,71 @@ u8 GetSumOfEnemyPartyLevel(u16 trainerNum, u8 numMons)
u8 GetWildBattleTransition(void)
{
- u8 flashVar = GetBattleTransitionTypeByMap();
- u8 level = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 transitionType = GetBattleTransitionTypeByMap();
+ u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 playerLevel = GetSumOfPartyMonLevel(1);
- if (level < (u8)GetSumOfPartyMonLevel(1)) // is wild mon level than the player's mon level?
- return gBattleTransitionTable_Wild[flashVar][0];
+ if (enemyLevel < playerLevel)
+ return gBattleTransitionTable_Wild[transitionType][0];
else
- return gBattleTransitionTable_Wild[flashVar][1]; // use a white fade in instead of normal transition.
+ return gBattleTransitionTable_Wild[transitionType][1];
}
u8 GetTrainerBattleTransition(void)
{
const struct Trainer *trainer;
u8 minPartyCount;
- u8 flashVar;
- u8 level;
+ u8 transitionType;
+ u8 enemyLevel;
+ u8 playerLevel;
if (gTrainerBattleOpponent == 1024) // link battle?
- return 16;
+ return B_TRANSITION_STEVEN;
trainer = gTrainers;
if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league?
{
if (gTrainerBattleOpponent == 261)
- return 12;
+ return B_TRANSITION_SYDNEY;
if (gTrainerBattleOpponent == 262)
- return 13;
+ return B_TRANSITION_PHOEBE;
if (gTrainerBattleOpponent == 263)
- return 14;
+ return B_TRANSITION_GLACIA;
if (gTrainerBattleOpponent == 264)
- return 15;
- return 16;
+ return B_TRANSITION_DRAKE;
+ return B_TRANSITION_STEVEN;
}
if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader?
- return 16;
+ return B_TRANSITION_STEVEN;
if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE)
minPartyCount = 2; // double battles always at least have 2 pokemon.
else
minPartyCount = 1;
- flashVar = GetBattleTransitionTypeByMap();
- level = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount);
-
- if (level < (u8)GetSumOfPartyMonLevel(minPartyCount)) // is wild mon level than the player's mon level?
- return gBattleTransitionTable_Trainer[flashVar][0];
+ transitionType = GetBattleTransitionTypeByMap();
+ enemyLevel = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount);
+ playerLevel = GetSumOfPartyMonLevel(minPartyCount);
+ if (enemyLevel < playerLevel) // is wild mon level than the player's mon level?
+ return gBattleTransitionTable_Trainer[transitionType][0];
else
- return gBattleTransitionTable_Trainer[flashVar][1];
+ return gBattleTransitionTable_Trainer[transitionType][1];
}
u8 GetBattleTowerBattleTransition(void)
{
- u8 monData = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
+ u8 playerLevel = GetSumOfPartyMonLevel(1);
- if (monData < (u8)GetSumOfPartyMonLevel(1))
- return 4;
+ if (enemyLevel < playerLevel)
+ return B_TRANSITION_POKEBALLS_TRAIL;
else
- return 3;
+ return B_TRANSITION_BIG_POKEBALL;
}
-void ChooseStarter(void)
+void ScrSpecial_ChooseStarter(void)
{
SetMainCallback2(CB2_ChooseStarter);
gMain.savedCallback = CB2_GiveStarter;
@@ -819,7 +842,7 @@ void CB2_GiveStarter(void)
ResetTasks();
sub_80408BC();
SetMainCallback2(CB2_StartFirstBattle);
- sub_811AAD8(0);
+ BattleTransition_Start(0);
}
void CB2_StartFirstBattle(void)
@@ -884,46 +907,46 @@ bool32 battle_exit_is_player_defeat(u32 a1)
void sub_80822BC(void)
{
- gTrainerBattleMode = 0;
+ sTrainerBattleMode = 0;
gTrainerBattleOpponent = 0;
- gTrainerMapObjectLocalId = 0;
- gTrainerIntroSpeech = 0;
- gTrainerDefeatSpeech = 0;
- gTrainerVictorySpeech = 0;
- gTrainerCannotBattleSpeech = 0;
- gTrainerBattleScriptReturnAddress = 0;
- gTrainerBattleEndScript = 0;
+ sTrainerMapObjectLocalId = 0;
+ sTrainerIntroSpeech = 0;
+ sTrainerDefeatSpeech = 0;
+ sTrainerVictorySpeech = 0;
+ sTrainerCannotBattleSpeech = 0;
+ sTrainerBattleScriptRetAddr = 0;
+ sTrainerBattleEndScript = 0;
}
-void TrainerBattleLoadArgs(const struct TrainerBattleSpec *specs, const u8 *data)
+void TrainerBattleLoadArgs(const struct TrainerBattleParameter *specs, const u8 *data)
{
while (1)
{
switch (specs->ptrType)
{
- case 0:
- *(u8 *)specs->ptr = TrainerBattleLoadArg8(data);
- data++;
+ case TRAINER_PARAM_LOAD_VAL_8BIT:
+ *(u8 *)specs->varPtr = TrainerBattleLoadArg8(data);
+ data += 1;
break;
- case 1:
- *(u16 *)specs->ptr = TrainerBattleLoadArg16(data);
+ case TRAINER_PARAM_LOAD_VAL_16BIT:
+ *(u16 *)specs->varPtr = TrainerBattleLoadArg16(data);
data += 2;
break;
- case 2:
- *(u32 *)specs->ptr = TrainerBattleLoadArg32(data);
+ case TRAINER_PARAM_LOAD_VAL_32BIT:
+ *(u32 *)specs->varPtr = TrainerBattleLoadArg32(data);
data += 4;
break;
- case 3:
- *(u8 *)specs->ptr = 0;
+ case TRAINER_PARAM_CLEAR_VAL_8BIT:
+ *(u8 *)specs->varPtr = 0;
break;
- case 4:
- *(u16 *)specs->ptr = 0;
+ case TRAINER_PARAM_CLEAR_VAL_16BIT:
+ *(u16 *)specs->varPtr = 0;
break;
- case 5:
- *(u32 *)specs->ptr = 0;
+ case TRAINER_PARAM_CLEAR_VAL_32BIT:
+ *(u32 *)specs->varPtr = 0;
break;
- case 6:
- *(const u8 **)specs->ptr = data;
+ case TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR:
+ *(const u8 **)specs->varPtr = data;
return;
}
specs++;
@@ -932,19 +955,19 @@ void TrainerBattleLoadArgs(const struct TrainerBattleSpec *specs, const u8 *data
void battle_80801F0(void)
{
- if (gTrainerMapObjectLocalId)
+ if (sTrainerMapObjectLocalId)
{
- gScriptLastTalked = gTrainerMapObjectLocalId;
- gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(gTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup);
+ gScriptLastTalked = sTrainerMapObjectLocalId;
+ gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(sTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup);
}
}
u8 *TrainerBattleConfigure(const u8 *data)
{
sub_80822BC();
- gTrainerBattleMode = TrainerBattleLoadArg8(data);
+ sTrainerBattleMode = TrainerBattleLoadArg8(data);
- switch (gTrainerBattleMode)
+ switch (sTrainerBattleMode)
{
case 3:
TrainerBattleLoadArgs(gTrainerBattleSpecs_3, data);
@@ -1004,7 +1027,7 @@ void sub_8082524(void)
u8 sub_8082558(void)
{
- return gTrainerBattleMode;
+ return sTrainerBattleMode;
}
u8 sub_8082564(void)
@@ -1093,18 +1116,18 @@ void sub_80826D8(void)
ShowFieldMessage(sub_808281C());
}
-u8 *sub_80826E8(void)
+u8 *BattleSetup_GetScriptAddrAfterBattle(void)
{
- if (gTrainerBattleScriptReturnAddress)
- return gTrainerBattleScriptReturnAddress;
+ if (sTrainerBattleScriptRetAddr)
+ return sTrainerBattleScriptRetAddr;
else
return gUnknown_081C6C02;
}
-u8 *sub_8082700(void)
+u8 *BattleSetup_GetTrainerPostBattleScript(void)
{
- if (gTrainerBattleEndScript)
- return gTrainerBattleEndScript;
+ if (sTrainerBattleEndScript)
+ return sTrainerBattleEndScript;
else
return gUnknown_081C6C02;
}
@@ -1118,7 +1141,7 @@ void PlayTrainerEncounterMusic(void)
{
u16 music;
- if (gTrainerBattleMode != 1 && gTrainerBattleMode != 8)
+ if (sTrainerBattleMode != 1 && sTrainerBattleMode != 8)
{
switch (sub_803FC58(gTrainerBattleOpponent))
{
@@ -1179,7 +1202,7 @@ u8 *SanitizeString(const u8 *str)
u8 *sub_808281C(void)
{
- return SanitizeString(gTrainerIntroSpeech);
+ return SanitizeString(sTrainerIntroSpeech);
}
u8 *sub_8082830(void)
@@ -1189,7 +1212,7 @@ u8 *sub_8082830(void)
if (gTrainerBattleOpponent == 1024)
str = sub_80BCCE8();
else
- str = gTrainerDefeatSpeech;
+ str = sTrainerDefeatSpeech;
StringExpandPlaceholders(gStringVar4, SanitizeString(str));
return gStringVar4;
@@ -1197,12 +1220,12 @@ u8 *sub_8082830(void)
u8 *unref_sub_808286C(void)
{
- return SanitizeString(gTrainerVictorySpeech);
+ return SanitizeString(sTrainerVictorySpeech);
}
u8 *sub_8082880(void)
{
- return SanitizeString(gTrainerCannotBattleSpeech);
+ return SanitizeString(sTrainerCannotBattleSpeech);
}
s32 sub_8082894(const struct TrainerEyeTrainer *trainers, u16 trainerNum)
diff --git a/src/battle_transition.c b/src/battle_transition.c
index 1cacb8857..8c4280838 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -530,13 +530,13 @@ static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/el
// actual code starts here
-void sub_811AABC(u8 transitionID)
+void BattleTransition_StartOnField(u8 transitionID)
{
- gMain.callback2 = sub_8054398;
+ gMain.callback2 = CB2_OverworldBasic;
LaunchBattleTransitionTask(transitionID);
}
-void sub_811AAD8(u8 transitionID)
+void BattleTransition_Start(u8 transitionID)
{
LaunchBattleTransitionTask(transitionID);
}
@@ -994,10 +994,10 @@ static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task)
rand = Random() & 1;
for (i = 0; i <= 4; i++, rand ^= 1)
{
- gUnknown_0202FF84[0] = arr0[rand]; // x
- gUnknown_0202FF84[1] = (i * 32) + 16; // y
- gUnknown_0202FF84[2] = rand;
- gUnknown_0202FF84[3] = arr1[i];
+ gFieldEffectArguments[0] = arr0[rand]; // x
+ gFieldEffectArguments[1] = (i * 32) + 16; // y
+ gFieldEffectArguments[2] = rand;
+ gFieldEffectArguments[3] = arr1[i];
FieldEffectStart(FLDEFF_POKEBALL);
}
@@ -1017,14 +1017,14 @@ static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task)
bool8 FldEff_Pokeball(void)
{
- u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0);
+ u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
gSprites[spriteID].oam.priority = 0;
gSprites[spriteID].oam.affineMode = 1;
- gSprites[spriteID].data0 = gUnknown_0202FF84[2];
- gSprites[spriteID].data1 = gUnknown_0202FF84[3];
+ gSprites[spriteID].data0 = gFieldEffectArguments[2];
+ gSprites[spriteID].data1 = gFieldEffectArguments[3];
gSprites[spriteID].data2 = -1;
InitSpriteAffineAnim(&gSprites[spriteID]);
- StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]);
+ StartSpriteAffineAnim(&gSprites[spriteID], gFieldEffectArguments[2]);
return FALSE;
}
diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c
index b8d7cd386..63c601acf 100644
--- a/src/braille_puzzles.c
+++ b/src/braille_puzzles.c
@@ -105,7 +105,7 @@ bool8 ShouldDoBrailleFlyEffect(void)
void DoBrailleFlyEffect(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
FieldEffectStart(0x3C);
}
diff --git a/src/field_door.c b/src/field_door.c
index 791ed4c94..ab46f0696 100644
--- a/src/field_door.c
+++ b/src/field_door.c
@@ -3,6 +3,7 @@
#include "field_camera.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
+#include "songs.h"
#include "task.h"
extern struct DoorAnimFrame gDoorOpenAnimFrames[];
@@ -212,10 +213,10 @@ bool8 FieldIsDoorAnimationRunning(void)
return FuncIsActiveTask(Task_AnimateDoor);
}
-u32 sub_8058790(u32 x, u32 y)
+u32 GetDoorSoundEffect(u32 x, u32 y)
{
if (cur_mapdata_get_door_x2_at(gDoorAnimGraphicsTable, x, y) == 0)
- return 8;
+ return SE_DOOR;
else
- return 18;
+ return SE_JIDO_DOA;
}
diff --git a/src/field_effect.c b/src/field_effect.c
index cffed2614..2f8200708 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -28,7 +28,7 @@
#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))}
-EWRAM_DATA u32 gUnknown_0202FF84[8] = {0};
+EWRAM_DATA u32 gFieldEffectArguments[8] = {0};
const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp");
const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal");
@@ -1203,10 +1203,10 @@ void task00_8084310(u8 taskId)
{
return;
}
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
- if ((int)gUnknown_0202FF84[0] > 5)
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
+ if ((int)gFieldEffectArguments[0] > 5)
{
- gUnknown_0202FF84[0] = 0;
+ gFieldEffectArguments[0] = 0;
}
FieldEffectStart(FLDEFF_USE_FLY);
task->data[0]++;
@@ -1665,7 +1665,7 @@ bool8 FldEff_UseWaterfall(void)
{
u8 taskId;
taskId = CreateTask(sub_8086F64, 0xff);
- gTasks[taskId].data[1] = gUnknown_0202FF84[0];
+ gTasks[taskId].data[1] = gFieldEffectArguments[0];
sub_8086F64(taskId);
return FALSE;
}
@@ -1689,7 +1689,7 @@ bool8 waterfall_1_do_anim_probably(struct Task *task, struct MapObject *mapObjec
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject))
{
FieldObjectClearAnimIfSpecialAnimFinished(mapObject);
- gUnknown_0202FF84[0] = task->data[1];
+ gFieldEffectArguments[0] = task->data[1];
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
task->data[0]++;
}
@@ -1738,8 +1738,8 @@ bool8 FldEff_UseDive(void)
{
u8 taskId;
taskId = CreateTask(Task_Dive, 0xff);
- gTasks[taskId].data[15] = gUnknown_0202FF84[0];
- gTasks[taskId].data[14] = gUnknown_0202FF84[1];
+ gTasks[taskId].data[15] = gFieldEffectArguments[0];
+ gTasks[taskId].data[14] = gFieldEffectArguments[1];
Task_Dive(taskId);
return FALSE;
}
@@ -1759,7 +1759,7 @@ bool8 sub_8087124(struct Task *task)
bool8 dive_2_unknown(struct Task *task)
{
ScriptContext2_Enable();
- gUnknown_0202FF84[0] = task->data[15];
+ gFieldEffectArguments[0] = task->data[15];
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
task->data[0]++;
return FALSE;
@@ -1820,10 +1820,10 @@ bool8 sub_8087298(struct Task *task, struct MapObject *mapObject, struct Sprite
{
sprite->pos2.y = 0;
task->data[3] = 1;
- gUnknown_0202FF84[0] = mapObject->coords2.x;
- gUnknown_0202FF84[1] = mapObject->coords2.y;
- gUnknown_0202FF84[2] = sprite->subpriority - 1;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP);
PlaySE(SE_W153);
task->data[0]++;
@@ -1924,10 +1924,10 @@ bool8 sub_80874FC(struct Task *task, struct MapObject *mapObject, struct Sprite
{
if (sub_807D770())
{
- gUnknown_0202FF84[0] = mapObject->coords2.x;
- gUnknown_0202FF84[1] = mapObject->coords2.y;
- gUnknown_0202FF84[2] = sprite->subpriority - 1;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
task->data[0]++;
}
@@ -1966,9 +1966,9 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]
u8 FldEff_LavaridgeGymWarp(void)
{
u8 spriteId;
- sub_8060470((s16 *)&gUnknown_0202FF84[0], (s16 *)&gUnknown_0202FF84[1], 8, 8);
- spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]);
- gSprites[spriteId].oam.priority = gUnknown_0202FF84[3];
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = 1;
return spriteId;
}
@@ -2009,10 +2009,10 @@ bool8 sub_80876F8(struct Task *task, struct MapObject *mapObject, struct Sprite
{
if (task->data[1] > 3)
{
- gUnknown_0202FF84[0] = mapObject->coords2.x;
- gUnknown_0202FF84[1] = mapObject->coords2.y;
- gUnknown_0202FF84[2] = sprite->subpriority - 1;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
task->data[0]++;
} else
@@ -2064,9 +2064,9 @@ bool8 sub_80877D4(struct Task *task, struct MapObject *mapObject, struct Sprite
u8 FldEff_PopOutOfAsh(void)
{
u8 spriteId;
- sub_8060470((s16 *)&gUnknown_0202FF84[0], (s16 *)&gUnknown_0202FF84[1], 8, 8);
- spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]);
- gSprites[spriteId].oam.priority = gUnknown_0202FF84[3];
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = 1;
return spriteId;
}
@@ -2392,19 +2392,19 @@ bool8 FldEff_FieldMoveShowMon(void)
{
taskId = CreateTask(sub_808847C, 0xff);
}
- gTasks[taskId].data[15] = sub_8088830(gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]);
+ gTasks[taskId].data[15] = sub_8088830(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
return FALSE;
}
bool8 FldEff_FieldMoveShowMonInit(void)
{
struct Pokemon *pokemon;
- u32 flag = gUnknown_0202FF84[0] & 0x80000000;
- pokemon = &gPlayerParty[(u8)gUnknown_0202FF84[0]];
- gUnknown_0202FF84[0] = GetMonData(pokemon, MON_DATA_SPECIES);
- gUnknown_0202FF84[1] = GetMonData(pokemon, MON_DATA_OT_ID);
- gUnknown_0202FF84[2] = GetMonData(pokemon, MON_DATA_PERSONALITY);
- gUnknown_0202FF84[0] |= flag;
+ u32 flag = gFieldEffectArguments[0] & 0x80000000;
+ pokemon = &gPlayerParty[(u8)gFieldEffectArguments[0]];
+ gFieldEffectArguments[0] = GetMonData(pokemon, MON_DATA_SPECIES);
+ gFieldEffectArguments[1] = GetMonData(pokemon, MON_DATA_OT_ID);
+ gFieldEffectArguments[2] = GetMonData(pokemon, MON_DATA_PERSONALITY);
+ gFieldEffectArguments[0] |= flag;
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON);
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
return FALSE;
@@ -2879,7 +2879,7 @@ u8 FldEff_UseSurf(void)
{
u8 taskId;
taskId = CreateTask(sub_8088954, 0xff);
- gTasks[taskId].data[15] = gUnknown_0202FF84[0];
+ gTasks[taskId].data[15] = gFieldEffectArguments[0];
sav1_reset_battle_music_maybe();
sub_8053FB0(0x016d);
return FALSE;
@@ -2919,7 +2919,7 @@ void sub_8088A30(struct Task *task)
mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject))
{
- gUnknown_0202FF84[0] = task->data[15] | 0x80000000;
+ gFieldEffectArguments[0] = task->data[15] | 0x80000000;
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
task->data[0]++;
}
@@ -2934,9 +2934,9 @@ void sub_8088A78(struct Task *task)
sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(3));
FieldObjectClearAnimIfSpecialAnimFinished(mapObject);
FieldObjectSetSpecialAnim(mapObject, sub_80608D0(mapObject->placeholder18));
- gUnknown_0202FF84[0] = task->data[1];
- gUnknown_0202FF84[1] = task->data[2];
- gUnknown_0202FF84[2] = gPlayerAvatar.mapObjectId;
+ gFieldEffectArguments[0] = task->data[1];
+ gFieldEffectArguments[1] = task->data[2];
+ gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId;
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB);
task->data[0]++;
}
@@ -2970,7 +2970,7 @@ u8 FldEff_NPCFlyOut(void)
sprite->oam.paletteNum = 0;
sprite->oam.priority = 1;
sprite->callback = sub_8088BC4;
- sprite->data1 = gUnknown_0202FF84[0];
+ sprite->data1 = gFieldEffectArguments[0];
PlaySE(SE_W019);
return spriteId;
}
@@ -3009,7 +3009,7 @@ u8 FldEff_UseFly(void)
{
u8 taskId;
taskId = CreateTask(sub_8088C70, 0xfe);
- gTasks[taskId].data[1] = gUnknown_0202FF84[0];
+ gTasks[taskId].data[1] = gFieldEffectArguments[0];
return 0;
}
@@ -3040,7 +3040,7 @@ void sub_8088CF8(struct Task *task)
if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
{
task->data[0]++;
- gUnknown_0202FF84[0] = task->data[1];
+ gFieldEffectArguments[0] = task->data[1];
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
}
}
diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c
index e614d899a..89051e794 100644
--- a/src/field_fadetransition.c
+++ b/src/field_fadetransition.c
@@ -547,7 +547,7 @@ void sub_808115C(u8 taskId)
case 0:
FreezeMapObjects();
PlayerGetDestCoords(x, y);
- PlaySE(sub_8058790(*x, *y - 1));
+ PlaySE(GetDoorSoundEffect(*x, *y - 1));
task->data[1] = FieldAnimateDoorOpen(*x, *y - 1);
task->data[0] = 1;
break;
diff --git a/src/field_ground_effect.c b/src/field_ground_effect.c
index b9935463b..2a398ba22 100644
--- a/src/field_ground_effect.c
+++ b/src/field_ground_effect.c
@@ -460,18 +460,18 @@ void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *spri
{
u8 *ptr;
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = 2;
- gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
- gUnknown_0202FF84[5] = mapObj->mapGroup;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = 2;
+ gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gFieldEffectArguments[5] = mapObj->mapGroup;
ptr = (u8 *)&gSaveBlock1;
- gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8)
| (u8)gSaveBlock1.location.mapGroup;
- gUnknown_0202FF84[7] = 1;
+ gFieldEffectArguments[7] = 1;
FieldEffectStart(4);
}
@@ -479,18 +479,18 @@ void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite)
{
u8 *ptr;
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = 2;
- gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
- gUnknown_0202FF84[5] = mapObj->mapGroup;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = 2;
+ gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gFieldEffectArguments[5] = mapObj->mapGroup;
ptr = (u8 *)&gSaveBlock1;
- gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8)
| (u8)gSaveBlock1.location.mapGroup;
- gUnknown_0202FF84[7] = 0;
+ gFieldEffectArguments[7] = 0;
FieldEffectStart(4);
}
@@ -498,18 +498,18 @@ void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite)
{
u8 *ptr;
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = 2;
- gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
- gUnknown_0202FF84[5] = mapObj->mapGroup;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = 2;
+ gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gFieldEffectArguments[5] = mapObj->mapGroup;
ptr = (u8 *)&gSaveBlock1;
- gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8)
| (u8)gSaveBlock1.location.mapGroup;
- gUnknown_0202FF84[7] = 1;
+ gFieldEffectArguments[7] = 1;
FieldEffectStart(17);
}
@@ -517,18 +517,18 @@ void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite)
{
u8 *ptr;
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = 2;
- gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
- gUnknown_0202FF84[5] = mapObj->mapGroup;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = 2;
+ gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gFieldEffectArguments[5] = mapObj->mapGroup;
ptr = (u8 *)&gSaveBlock1;
- gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8)
| (u8)gSaveBlock1.location.mapGroup;
- gUnknown_0202FF84[7] = 0;
+ gFieldEffectArguments[7] = 0;
FieldEffectStart(17);
}
@@ -572,11 +572,11 @@ static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Spr
// First half-word is a Field Effect script id. (gFieldEffectScriptPointers)
u16 sandFootprints_FieldEffectData[2] = { 0xD, 0x18 };
- gUnknown_0202FF84[0] = mapObj->coords3.x;
- gUnknown_0202FF84[1] = mapObj->coords3.y;
- gUnknown_0202FF84[2] = 149;
- gUnknown_0202FF84[3] = 2;
- gUnknown_0202FF84[4] = mapObj->mapobj_unk_18;
+ gFieldEffectArguments[0] = mapObj->coords3.x;
+ gFieldEffectArguments[1] = mapObj->coords3.y;
+ gFieldEffectArguments[2] = 149;
+ gFieldEffectArguments[3] = 2;
+ gFieldEffectArguments[4] = mapObj->mapobj_unk_18;
FieldEffectStart(sandFootprints_FieldEffectData[a]);
}
@@ -598,11 +598,11 @@ static void DoTracksGroundEffect_BikeTireTracks(
if (mapObj->coords2.x != mapObj->coords3.x || mapObj->coords2.y != mapObj->coords3.y)
{
- gUnknown_0202FF84[0] = mapObj->coords3.x;
- gUnknown_0202FF84[1] = mapObj->coords3.y;
- gUnknown_0202FF84[2] = 149;
- gUnknown_0202FF84[3] = 2;
- gUnknown_0202FF84[4] =
+ gFieldEffectArguments[0] = mapObj->coords3.x;
+ gFieldEffectArguments[1] = mapObj->coords3.y;
+ gFieldEffectArguments[2] = 149;
+ gFieldEffectArguments[3] = 2;
+ gFieldEffectArguments[4] =
bikeTireTracks_Transitions[mapObj->mapobj_unk_20][mapObj->mapobj_unk_18 - 5];
FieldEffectStart(FLDEFF_BIKE_TIRE_TRACKS);
}
@@ -627,10 +627,10 @@ void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprit
{
u8 spriteId;
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = 2;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = 2;
FieldEffectStart(FLDEFF_JUMP_TALL_GRASS);
spriteId = sub_8126FF0(
@@ -642,37 +642,37 @@ void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprit
void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite)
{
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = 2;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = 2;
FieldEffectStart(FLDEFF_JUMP_LONG_GRASS);
}
void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite)
{
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_JUMP_SMALL_SPLASH);
}
void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite)
{
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_JUMP_BIG_SPLASH);
}
void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite)
{
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
- gUnknown_0202FF84[2] = mapObj->elevation;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
+ gFieldEffectArguments[2] = mapObj->elevation;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_DUST);
}
@@ -688,8 +688,8 @@ void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite)
void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite)
{
- gUnknown_0202FF84[0] = mapObj->coords2.x;
- gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gFieldEffectArguments[0] = mapObj->coords2.x;
+ gFieldEffectArguments[1] = mapObj->coords2.y;
FieldEffectStart(FLDEFF_BUBBLES);
}
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index f60b1b233..e29e17ae7 100644
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -3895,10 +3895,10 @@ u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sp
{
if (!(sprite->data7 & 4) && sprite->animNum == 4)
{
- gUnknown_0202FF84[0] = mapObject->coords2.x;
- gUnknown_0202FF84[1] = mapObject->coords2.y;
- gUnknown_0202FF84[2] = sprite->subpriority - 1;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(0x17);
sprite->animNum = 0;
}
@@ -3934,10 +3934,10 @@ u8 do_berry_tree_growth_sparkle_2(struct MapObject *mapObject, struct Sprite *sp
sprite->data1 = 3;
sprite->data2 = 0;
sprite->data7 |= 2;
- gUnknown_0202FF84[0] = mapObject->coords2.x;
- gUnknown_0202FF84[1] = mapObject->coords2.y;
- gUnknown_0202FF84[2] = sprite->subpriority - 1;
- gUnknown_0202FF84[3] = sprite->oam.priority;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(0x17);
return 1;
}
@@ -5086,7 +5086,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data0];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(0x1c);
mapObject->mapobj_unk_21 = 1;
sprite->data7 ++;
@@ -5106,7 +5106,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data0];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0))
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(0x1d);
mapObject->mapobj_unk_21 = 1;
sprite->data7 ++;
@@ -7490,7 +7490,7 @@ bool8 sub_8062644(struct MapObject *mapObject, struct Sprite *sprite)
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(0x0);
sprite->data2 = 1;
return TRUE;
@@ -7498,7 +7498,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(0x21);
sprite->data2 = 1;
return TRUE;
@@ -7506,7 +7506,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(0x2e);
sprite->data2 = 1;
return TRUE;
diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c
index 87be8e011..b3edd9591 100644
--- a/src/field_map_obj_helpers.c
+++ b/src/field_map_obj_helpers.c
@@ -294,7 +294,7 @@ void sub_8064990(u8 a1, u8 dir)
u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject)
{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
return FieldEffectStart(fieldEffectId);
}
@@ -310,9 +310,9 @@ void DoShadowFieldEffect(struct MapObject *mapObject)
void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite)
{
const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
- gUnknown_0202FF84[0] = sprite->pos1.x;
- gUnknown_0202FF84[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2;
- gUnknown_0202FF84[2] = 151;
- gUnknown_0202FF84[3] = 3;
+ gFieldEffectArguments[0] = sprite->pos1.x;
+ gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2;
+ gFieldEffectArguments[2] = 151;
+ gFieldEffectArguments[3] = 3;
FieldEffectStart(5);
}
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 2a7b2f3e0..e7636e57c 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -666,9 +666,9 @@ void PlayerAvatarTransition_Surfing(struct MapObject *a)
sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(3));
FieldObjectTurn(a, a->placeholder18);
SetPlayerAvatarStateMask(8);
- gUnknown_0202FF84[0] = a->coords2.x;
- gUnknown_0202FF84[1] = a->coords2.y;
- gUnknown_0202FF84[2] = gPlayerAvatar.mapObjectId;
+ gFieldEffectArguments[0] = a->coords2.x;
+ gFieldEffectArguments[1] = a->coords2.y;
+ gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId;
unk = FieldEffectStart(8);
a->mapobj_unk_1A = unk;
sub_8127ED0(unk, 1);
@@ -1226,10 +1226,10 @@ u8 sub_8059EA4(struct Task *task, struct MapObject *b, struct MapObject *c)
FieldObjectClearAnimIfSpecialAnimFinished(c);
FieldObjectSetSpecialAnim(b, GetStepInPlaceDelay16AnimId(task->data[2]));
FieldObjectSetSpecialAnim(c, GetSimpleGoAnimId(task->data[2]));
- gUnknown_0202FF84[0] = c->coords2.x;
- gUnknown_0202FF84[1] = c->coords2.y;
- gUnknown_0202FF84[2] = c->elevation;
- gUnknown_0202FF84[3] = gSprites[c->spriteId].oam.priority;
+ gFieldEffectArguments[0] = c->coords2.x;
+ gFieldEffectArguments[1] = c->coords2.y;
+ gFieldEffectArguments[2] = c->elevation;
+ gFieldEffectArguments[3] = gSprites[c->spriteId].oam.priority;
FieldEffectStart(10);
PlaySE(SE_W070);
task->data[0]++;
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
index b394d1e4c..2691f1a75 100644
--- a/src/fldeff_cut.c
+++ b/src/fldeff_cut.c
@@ -71,7 +71,7 @@ bool8 SetUpFieldMove_Cut(void)
void sub_80A25E8(void)
{
FieldEffectStart(1);
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
}
bool8 FldEff_UseCutOnGrass(void)
@@ -86,7 +86,7 @@ bool8 FldEff_UseCutOnGrass(void)
void sub_80A2634(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
ScriptContext1_SetupScript(&UseCutScript);
}
diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c
index 6c2633567..a63cbbbf1 100644
--- a/src/fldeff_flash.c
+++ b/src/fldeff_flash.c
@@ -62,7 +62,7 @@ bool8 SetUpFieldMove_Flash(void)
void sub_810CBFC(void)
{
u8 taskId = oei_task_add();
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
gTasks[taskId].data[8] = (uintptr_t)sub_810CC34 >> 16;
gTasks[taskId].data[9] = (uintptr_t)sub_810CC34;
}
diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c
index 81f4f63c6..c641945d6 100644
--- a/src/fldeff_strength.c
+++ b/src/fldeff_strength.c
@@ -42,13 +42,13 @@ bool8 SetUpFieldMove_Strength(void)
static void sub_811AA18(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
ScriptContext1_SetupScript(UseStrengthScript);
}
static void sub_811AA38(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
FieldEffectStart(40);
}
@@ -58,7 +58,7 @@ bool8 FldEff_UseStrength(void)
gTasks[taskId].data[8] = (u32)sub_811AA9C >> 16;
gTasks[taskId].data[9] = (u32)sub_811AA9C;
- GetMonNickname(&gPlayerParty[gUnknown_0202FF84[0]], gStringVar1);
+ GetMonNickname(&gPlayerParty[gFieldEffectArguments[0]], gStringVar1);
return FALSE;
}
diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c
index 4c3e6bf4a..661092ea0 100644
--- a/src/fldeff_sweetscent.c
+++ b/src/fldeff_sweetscent.c
@@ -31,7 +31,7 @@ bool8 SetUpFieldMove_SweetScent(void)
static void sub_812BFD4(void)
{
FieldEffectStart(51);
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
}
bool8 FldEff_SweetScent()
diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c
index 74e68df06..10fdcce6e 100644
--- a/src/fldeff_teleport.c
+++ b/src/fldeff_teleport.c
@@ -27,7 +27,7 @@ void hm_teleport_run_dp02scr(void)
{
new_game();
FieldEffectStart(63);
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
}
bool8 FldEff_UseTeleport(void)
diff --git a/src/pokemon_menu.c b/src/pokemon_menu.c
index 821101569..0fc79f711 100644
--- a/src/pokemon_menu.c
+++ b/src/pokemon_menu.c
@@ -786,7 +786,7 @@ static void sub_808ABA8(u8 taskID)
{
if (sub_807D770() == TRUE)
{
- gUnknown_0202FF84[0] = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES);
+ gFieldEffectArguments[0] = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES);
gUnknown_03005CE4();
DestroyTask(taskID);
}
@@ -803,7 +803,7 @@ static void sub_808ABF4(u8 taskID)
static void sub_808AC2C(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
FieldEffectStart(FLDEFF_USE_SURF);
}
@@ -821,7 +821,7 @@ static bool8 SetUpFieldMove_Surf(void)
static void sub_808AC8C(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
FieldEffectStart(FLDEFF_USE_FLY);
}
@@ -872,14 +872,14 @@ u16 unref_sub_808AD88(void)
static void sub_808ADAC(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
FieldEffectStart(FLDEFF_USE_DIVE);
}
static bool8 SetUpFieldMove_Dive(void)
{
- gUnknown_0202FF84[1] = sub_8068F18();
- if (gUnknown_0202FF84[1])
+ gFieldEffectArguments[1] = sub_8068F18();
+ if (gFieldEffectArguments[1])
{
gFieldCallback = sub_808AB90;
gUnknown_03005CE4 = sub_808ADAC;
@@ -891,7 +891,7 @@ static bool8 SetUpFieldMove_Dive(void)
static void sub_808AE08(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
FieldEffectStart(FLDEFF_USE_WATERFALL);
}
diff --git a/src/rom4.c b/src/rom4.c
index f9006efba..fd0cdbcde 100644
--- a/src/rom4.c
+++ b/src/rom4.c
@@ -1046,7 +1046,7 @@ void c1_overworld(void)
c1_overworld_normal(gMain.newKeys, gMain.heldKeys);
}
-void c2_overworld_basic(void)
+void OverworldBasic(void)
{
ScriptContext2_RunScript();
RunTasks();
@@ -1058,9 +1058,9 @@ void c2_overworld_basic(void)
sub_8072EDC();
}
-void sub_8054398(void)
+void CB2_OverworldBasic(void)
{
- c2_overworld_basic();
+ OverworldBasic();
}
void c2_overworld(void)
@@ -1068,7 +1068,7 @@ void c2_overworld(void)
int fading = (gPaletteFade.active != 0);
if (fading)
SetVBlankCallback(NULL);
- c2_overworld_basic();
+ OverworldBasic();
if (fading)
SetFieldVBlankCallback();
}
diff --git a/src/rom6.c b/src/rom6.c
index ff032b6c2..702e48c69 100644
--- a/src/rom6.c
+++ b/src/rom6.c
@@ -91,17 +91,17 @@ static void sub_810B428(u8 taskId)
{
if (!FieldEffectActiveListContains(6))
{
- gUnknown_0202FF84[1] = player_get_direction_lower_nybble();
- if (gUnknown_0202FF84[1] == 1)
- gUnknown_0202FF84[2] = 0;
- if (gUnknown_0202FF84[1] == 2)
- gUnknown_0202FF84[2] = 1;
- if (gUnknown_0202FF84[1] == 3)
- gUnknown_0202FF84[2] = 2;
- if (gUnknown_0202FF84[1] == 4)
- gUnknown_0202FF84[2] = 3;
+ gFieldEffectArguments[1] = player_get_direction_lower_nybble();
+ if (gFieldEffectArguments[1] == 1)
+ gFieldEffectArguments[2] = 0;
+ if (gFieldEffectArguments[1] == 2)
+ gFieldEffectArguments[2] = 1;
+ if (gFieldEffectArguments[1] == 3)
+ gFieldEffectArguments[2] = 2;
+ if (gFieldEffectArguments[1] == 4)
+ gFieldEffectArguments[2] = 3;
sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
- StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gUnknown_0202FF84[2]);
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
FieldEffectActiveListRemove(6);
gTasks[taskId].func = sub_810B4CC;
}
@@ -132,7 +132,7 @@ bool8 SetUpFieldMove_RockSmash(void)
static void sub_810B53C(void)
{
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
ScriptContext1_SetupScript(UseRockSmashScript);
}
@@ -171,7 +171,7 @@ static void sub_810B5D8(void)
{
sub_8053014();
FieldEffectStart(0x26);
- gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
}
int FldEff_UseDig(void)
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 3cf4b9533..64ec485ce 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -50,11 +50,11 @@ typedef void (*NativeFunc)(void);
extern u32 gUnknown_0202E8AC;
static EWRAM_DATA u32 gUnknown_0202E8B0 = 0;
-static EWRAM_DATA u16 gUnknown_0202E8B4 = 0;
-static EWRAM_DATA u16 gUnknown_0202E8B6 = 0;
-static EWRAM_DATA u16 gUnknown_0202E8B8 = 0;
-static EWRAM_DATA u16 gUnknown_0202E8BA = 0;
-static EWRAM_DATA u16 gUnknown_0202E8BC = 0;
+static EWRAM_DATA u16 sPauseCounter = 0;
+static EWRAM_DATA u16 sMovingNpcId = 0;
+static EWRAM_DATA u16 sMovingNpcMapBank = 0;
+static EWRAM_DATA u16 sMovingNpcMapId = 0;
+static EWRAM_DATA u16 sFieldEffectScriptId = 0;
extern u16 gSpecialVar_0x8000;
extern u16 gSpecialVar_0x8001;
@@ -598,9 +598,9 @@ bool8 ScrCmd_fadescreendelay(struct ScriptContext *ctx)
bool8 s28_pause_asm()
{
- gUnknown_0202E8B4--;
+ sPauseCounter--;
- if (gUnknown_0202E8B4 == 0)
+ if (sPauseCounter == 0)
return TRUE;
else
return FALSE;
@@ -608,7 +608,7 @@ bool8 s28_pause_asm()
bool8 ScrCmd_pause(struct ScriptContext *ctx)
{
- gUnknown_0202E8B4 = ScriptReadHalfword(ctx);
+ sPauseCounter = ScriptReadHalfword(ctx);
SetupNativeScript(ctx, s28_pause_asm);
return TRUE;
}
@@ -900,7 +900,7 @@ bool8 ScrCmd_move(struct ScriptContext *ctx)
u16 v1 = VarGet(ScriptReadHalfword(ctx));
void *v2 = (void *)ScriptReadWord(ctx);
exec_movement(v1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, v2);
- gUnknown_0202E8B6 = v1;
+ sMovingNpcId = v1;
return FALSE;
}
@@ -911,22 +911,22 @@ bool8 ScrCmd_movecoords(struct ScriptContext *ctx)
u8 v3 = ScriptReadByte(ctx);
u8 v4 = ScriptReadByte(ctx);
exec_movement(v1, v4, v3, v2);
- gUnknown_0202E8B6 = v1;
+ sMovingNpcId = v1;
return FALSE;
}
bool8 s51a_0806B288(void)
{
- return sub_80A212C(gUnknown_0202E8B6, gUnknown_0202E8BA, gUnknown_0202E8B8);
+ return sub_80A212C(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank);
}
bool8 ScrCmd_waitmove(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
if (v1)
- gUnknown_0202E8B6 = v1;
- gUnknown_0202E8B8 = gSaveBlock1.location.mapGroup;
- gUnknown_0202E8BA = gSaveBlock1.location.mapNum;
+ sMovingNpcId = v1;
+ sMovingNpcMapBank = gSaveBlock1.location.mapGroup;
+ sMovingNpcMapId = gSaveBlock1.location.mapNum;
SetupNativeScript(ctx, s51a_0806B288);
return TRUE;
}
@@ -934,16 +934,15 @@ bool8 ScrCmd_waitmove(struct ScriptContext *ctx)
bool8 ScrCmd_waitmovexy(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
- u8 v2;
- u8 v3;
-
- if (v1)
- gUnknown_0202E8B6 = v1;
-
- v2 = ScriptReadByte(ctx);
- v3 = ScriptReadByte(ctx);
- gUnknown_0202E8B8 = v2;
- gUnknown_0202E8BA = v3;
+ u8 mapBank;
+ u8 mapId;
+
+ if (v1 != 0)
+ sMovingNpcId = v1;
+ mapBank = ScriptReadByte(ctx);
+ mapId = ScriptReadByte(ctx);
+ sMovingNpcMapBank = mapBank;
+ sMovingNpcMapId = mapId;
SetupNativeScript(ctx, s51a_0806B288);
return TRUE;
}
@@ -1448,29 +1447,29 @@ bool8 ScrCmd_vbuffer(struct ScriptContext *ctx)
bool8 ScrCmd_givepokemon(struct ScriptContext *ctx)
{
- u16 v3 = VarGet(ScriptReadHalfword(ctx));
- u8 v5 = ScriptReadByte(ctx);
- u16 v7 = VarGet(ScriptReadHalfword(ctx));
- u32 v8 = ScriptReadWord(ctx);
- u32 v9 = ScriptReadWord(ctx);
- u8 v10 = ScriptReadByte(ctx);
- gScriptResult = ScriptGiveMon(v3, v5, v7, v8, v9, v10);
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+ u8 level = ScriptReadByte(ctx);
+ u16 item = VarGet(ScriptReadHalfword(ctx));
+ u32 unkParam1 = ScriptReadWord(ctx);
+ u32 unkParam2 = ScriptReadWord(ctx);
+ u8 unkParam3 = ScriptReadByte(ctx);
+ gScriptResult = ScriptGiveMon(species, level, item, unkParam1, unkParam2, unkParam3);
return FALSE;
}
bool8 ScrCmd_giveegg(struct ScriptContext *ctx)
{
- u16 value = VarGet(ScriptReadHalfword(ctx));
- gScriptResult = ScriptGiveEgg(value);
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+ gScriptResult = ScriptGiveEgg(species);
return FALSE;
}
bool8 ScrCmd_setpokemove(struct ScriptContext *ctx)
{
- u8 v2 = ScriptReadByte(ctx);
- u8 v3 = ScriptReadByte(ctx);
- u16 v4 = ScriptReadHalfword(ctx);
- ScriptSetMonMoveSlot(v2, v4, v3);
+ u8 partyIndex = ScriptReadByte(ctx);
+ u8 slot = ScriptReadByte(ctx);
+ u16 move = ScriptReadHalfword(ctx);
+ ScriptSetMonMoveSlot(partyIndex, move, slot);
return FALSE;
}
@@ -1588,13 +1587,13 @@ bool8 ScrCmd_reptrainerbattle(struct ScriptContext *ctx)
bool8 ScrCmd_endtrainerbattle(struct ScriptContext *ctx)
{
- ctx->scriptPtr = sub_80826E8();
+ ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle();
return FALSE;
}
bool8 ScrCmd_endtrainerbattle2(struct ScriptContext *ctx)
{
- ctx->scriptPtr = sub_8082700();
+ ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript();
return FALSE;
}
@@ -1621,10 +1620,10 @@ bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx)
bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx)
{
- u16 v2 = ScriptReadHalfword(ctx);
- u8 v4 = ScriptReadByte(ctx);
- u16 v5 = ScriptReadHalfword(ctx);
- ScriptWildBattle(v2, v4, v5);
+ u16 species = ScriptReadHalfword(ctx);
+ u8 level = ScriptReadByte(ctx);
+ u16 item = ScriptReadHalfword(ctx);
+ ScriptWildBattle(species, level, item);
return FALSE;
}
@@ -1669,13 +1668,13 @@ bool8 ScrCmd_pokecasino(struct ScriptContext *ctx)
bool8 ScrCmd_event_8a(struct ScriptContext *ctx)
{
- u8 v2 = ScriptReadByte(ctx);
- u8 v3 = ScriptReadByte(ctx);
- u8 v4 = ScriptReadByte(ctx);
- if (!v3)
- PlantBerryTree(v2, 0, v4, FALSE);
+ u8 treeId = ScriptReadByte(ctx);
+ u8 berry = ScriptReadByte(ctx);
+ u8 growthStage = ScriptReadByte(ctx);
+ if (berry == 0)
+ PlantBerryTree(treeId, 0, growthStage, FALSE);
else
- PlantBerryTree(v2, v3, v4, FALSE);
+ PlantBerryTree(treeId, berry, growthStage, FALSE);
return FALSE;
}
@@ -1717,21 +1716,21 @@ bool8 ScrCmd_contestlinktransfer(struct ScriptContext *ctx)
bool8 ScrCmd_doanimation(struct ScriptContext *ctx)
{
u16 effectId = VarGet(ScriptReadHalfword(ctx));
- gUnknown_0202E8BC = effectId;
- FieldEffectStart(gUnknown_0202E8BC);
+ sFieldEffectScriptId = effectId;
+ FieldEffectStart(sFieldEffectScriptId);
return FALSE;
}
bool8 ScrCmd_setanimation(struct ScriptContext *ctx)
{
- u8 v2 = ScriptReadByte(ctx);
- gUnknown_0202FF84[v2] = (s16)VarGet(ScriptReadHalfword(ctx));
+ u8 argNum = ScriptReadByte(ctx);
+ gFieldEffectArguments[argNum] = (s16)VarGet(ScriptReadHalfword(ctx));
return FALSE;
}
static bool8 sub_8067B48()
{
- if (!FieldEffectActiveListContains(gUnknown_0202E8BC))
+ if (!FieldEffectActiveListContains(sFieldEffectScriptId))
return TRUE;
else
return FALSE;
@@ -1739,7 +1738,7 @@ static bool8 sub_8067B48()
bool8 ScrCmd_checkanimation(struct ScriptContext *ctx)
{
- gUnknown_0202E8BC = VarGet(ScriptReadHalfword(ctx));
+ sFieldEffectScriptId = VarGet(ScriptReadHalfword(ctx));
SetupNativeScript(ctx, sub_8067B48);
return TRUE;
}
@@ -1759,9 +1758,9 @@ bool8 ScrCmd_checkgender(struct ScriptContext *ctx)
bool8 ScrCmd_pokecry(struct ScriptContext *ctx)
{
- u16 v3 = VarGet(ScriptReadHalfword(ctx));
- u16 v5 = VarGet(ScriptReadHalfword(ctx));
- PlayCry5(v3, v5);
+ u16 species = VarGet(ScriptReadHalfword(ctx));
+ u16 mode = VarGet(ScriptReadHalfword(ctx));
+ PlayCry5(species, mode);
return FALSE;
}
@@ -1773,16 +1772,16 @@ bool8 ScrCmd_waitpokecry(struct ScriptContext *ctx)
bool8 ScrCmd_setmaptile(struct ScriptContext *ctx)
{
- u16 v3 = VarGet(ScriptReadHalfword(ctx));
- u16 v5 = VarGet(ScriptReadHalfword(ctx));
- u16 v7 = VarGet(ScriptReadHalfword(ctx));
+ u16 x = VarGet(ScriptReadHalfword(ctx));
+ u16 y = VarGet(ScriptReadHalfword(ctx));
+ u16 tileId = VarGet(ScriptReadHalfword(ctx));
u16 v8 = VarGet(ScriptReadHalfword(ctx));
- v3 += 7;
- v5 += 7;
+ x += 7;
+ y += 7;
if (!v8)
- MapGridSetMetatileIdAt(v3, v5, v7);
+ MapGridSetMetatileIdAt(x, y, tileId);
else
- MapGridSetMetatileIdAt(v3, v5, v7 | 0xC00);
+ MapGridSetMetatileIdAt(x, y, tileId | 0xC00);
return FALSE;
}
@@ -1792,7 +1791,7 @@ bool8 ScrCmd_setdooropened(struct ScriptContext *ctx)
u16 y = VarGet(ScriptReadHalfword(ctx));
x += 7;
y += 7;
- PlaySE(sub_8058790(x, y));
+ PlaySE(GetDoorSoundEffect(x, y));
FieldAnimateDoorOpen(x, y);
return FALSE;
}
diff --git a/src/script_movement.c b/src/script_movement.c
index e25b60a3c..c4380e73f 100644
--- a/src/script_movement.c
+++ b/src/script_movement.c
@@ -13,7 +13,7 @@ static bool8 sub_80A21F4(u8, u8, u8 *);
static u8 sub_80A2260(u8, u8);
static bool8 sub_80A2370(u8, u8);
static void sub_80A23C8(u8, u8, u8, u8 *);
-static void sub_80A2408(u8);
+static void UnfreezeObjects(u8);
static void Task_80A244C(u8);
static void sub_80A2490(u8, u8, u8, u8 *);
@@ -28,18 +28,18 @@ bool8 exec_movement(u8 a, u8 b, u8 c, u8 *d)
return sub_80A21F4(sub_80A21E0(), mapObjId, d);
}
-bool8 sub_80A212C(u8 a, u8 b, u8 c)
+bool8 sub_80A212C(u8 localId, u8 mapNum, u8 mapBank)
{
u8 mapObjId;
u8 r4;
u8 r1;
- if (TryGetFieldObjectIdByLocalIdAndMap(a, b, c, &mapObjId))
- return 1;
+ if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapBank, &mapObjId))
+ return TRUE;
r4 = sub_80A21E0();
r1 = sub_80A2260(r4, mapObjId);
if (r1 == 16)
- return 1;
+ return TRUE;
return sub_80A2370(r4, r1);
}
@@ -50,7 +50,7 @@ void sub_80A2178(void)
taskId = sub_80A21E0();
if (taskId != 0xFF)
{
- sub_80A2408(taskId);
+ UnfreezeObjects(taskId);
DestroyTask(taskId);
}
}
@@ -173,16 +173,16 @@ static void sub_80A23C8(u8 taskId, u8 b, u8 c, u8 *d)
sub_80A22D0(taskId, b, c);
}
-static void sub_80A2408(u8 a)
+static void UnfreezeObjects(u8 taskId)
{
- u8 *ptr;
+ u8 *pMapObjId;
u8 i;
- ptr = (u8 *)&gTasks[a].data[1];
- for (i = 0; i < 16; i++, ptr++)
+ pMapObjId = (u8 *)&gTasks[taskId].data[1];
+ for (i = 0; i < 16; i++, pMapObjId++)
{
- if (*ptr != 0xFF)
- UnfreezeMapObject(&gMapObjects[*ptr]);
+ if (*pMapObjId != 0xFF)
+ UnfreezeMapObject(&gMapObjects[*pMapObjId]);
}
}
@@ -199,23 +199,23 @@ static void Task_80A244C(u8 taskId)
}
}
-static void sub_80A2490(u8 taskId, u8 b, u8 c, u8 *d)
+static void sub_80A2490(u8 taskId, u8 b, u8 mapObjId, u8 *d)
{
u8 var;
- if (FieldObjectIsSpecialAnimActive(&gMapObjects[c])
- && !FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[c]))
+ if (FieldObjectIsSpecialAnimActive(&gMapObjects[mapObjId])
+ && !FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]))
return;
var = *d;
if (var == 0xFE)
{
sub_80A2348(taskId, b);
- FreezeMapObject(&gMapObjects[c]);
+ FreezeMapObject(&gMapObjects[mapObjId]);
}
else
{
- if (!FieldObjectSetSpecialAnim(&gMapObjects[c], var))
+ if (!FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], var))
{
d++;
npc_obj_offscreen_culling_and_flag_update(b, d);
diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c
index cbca07011..6a60a5402 100644
--- a/src/script_pokemon_util_80C4BF0.c
+++ b/src/script_pokemon_util_80C4BF0.c
@@ -542,41 +542,39 @@ void HealPlayerParty(void)
}
}
-u8 ScriptGiveMon(u16 species, u8 var, u16 item, u32 var3, u32 var4, u8 var5)
+u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 unused3)
{
- u16 nationalSpecies;
+ u16 nationalDexNum;
int sentToPc;
- u8 array[2];
+ u8 heldItem[2];
struct Pokemon mon;
- CreateMon(&mon, species, var, 32, 0, 0, 0, 0);
- array[0] = item;
- array[1] = item >> 8;
- SetMonData(&mon, MON_DATA_HELD_ITEM, array);
+ CreateMon(&mon, species, level, 32, 0, 0, 0, 0);
+ heldItem[0] = item;
+ heldItem[1] = item >> 8;
+ SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem);
sentToPc = GiveMonToPlayer(&mon);
- nationalSpecies = SpeciesToNationalPokedexNum(species);
+ nationalDexNum = SpeciesToNationalPokedexNum(species);
- // nested if check to fool compiler
switch(sentToPc)
{
- case 0:
- case 1:
- GetNationalPokedexFlag(nationalSpecies, 2);
- GetNationalPokedexFlag(nationalSpecies, 3);
- return sentToPc;
- default:
- return sentToPc;
+ case 0:
+ case 1:
+ GetNationalPokedexFlag(nationalDexNum, 2);
+ GetNationalPokedexFlag(nationalDexNum, 3);
+ break;
}
+ return sentToPc;
}
-u8 ScriptGiveEgg(u16 value)
+u8 ScriptGiveEgg(u16 species)
{
struct Pokemon mon;
- u8 data;
+ u8 isEgg;
- sub_8042044(&mon, value, 1);
- data = 1;
- SetMonData(&mon, MON_DATA_IS_EGG, &data);
+ sub_8042044(&mon, species, 1);
+ isEgg = TRUE;
+ SetMonData(&mon, MON_DATA_IS_EGG, &isEgg);
return GiveMonToPlayer(&mon);
}
diff --git a/src/trainer_see.c b/src/trainer_see.c
index feb35c67c..18bf0907e 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -201,7 +201,7 @@ s8 sub_8084398(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
u8 direction;
- FieldObjectGetLocalIdAndMap(trainerObj, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldObjectGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldEffectStart(0);
direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
@@ -311,10 +311,10 @@ s8 sub_80845FC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj))
{
- gUnknown_0202FF84[0] = trainerObj->coords2.x;
- gUnknown_0202FF84[1] = trainerObj->coords2.y;
- gUnknown_0202FF84[2] = gSprites[trainerObj->spriteId].subpriority - 1;
- gUnknown_0202FF84[3] = 2;
+ gFieldEffectArguments[0] = trainerObj->coords2.x;
+ gFieldEffectArguments[1] = trainerObj->coords2.y;
+ gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1;
+ gFieldEffectArguments[3] = 2;
task->data[4] = FieldEffectStart(49);
task->data[0]++;
}
@@ -421,9 +421,9 @@ void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3)
sprite->oam.priority = 1;
sprite->coordOffsetEnabled = 1;
- sprite->data0 = gUnknown_0202FF84[0];
- sprite->data1 = gUnknown_0202FF84[1];
- sprite->data2 = gUnknown_0202FF84[2];
+ sprite->data0 = gFieldEffectArguments[0];
+ sprite->data1 = gFieldEffectArguments[1];
+ sprite->data2 = gFieldEffectArguments[2];
sprite->data3 = -5;
sprite->data7 = a2;