diff options
author | U-User-PC\User <golemgalvanize@github.com> | 2017-08-30 16:03:26 -0400 |
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committer | U-User-PC\User <golemgalvanize@github.com> | 2017-08-30 16:03:26 -0400 |
commit | 7c32f9d05f06303f5350eb079960e0d4fab40dcd (patch) | |
tree | fe720bdc36dbf5107cc4523acba5dd08ebdd18fe /src | |
parent | f4acfafe795164d40252dc18d9afa215373af9fc (diff) |
decompiled up to sub_80D15A4
Diffstat (limited to 'src')
-rwxr-xr-x | src/battle_anim_80CA710.c | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c index 80bca9178..c1818fb39 100755 --- a/src/battle_anim_80CA710.c +++ b/src/battle_anim_80CA710.c @@ -59,6 +59,7 @@ extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FF8; extern struct AffineAnimFrameCmd gUnknown_083D76F4; extern struct AffineAnimFrameCmd gUnknown_083D7714; extern struct AffineAnimFrameCmd gUnknown_083D77B0; +extern struct AffineAnimFrameCmd gUnknown_083D79BC; extern s16 gUnknown_03000728[]; extern s8 gUnknown_083D680C[11][3]; extern u16 gUnknown_083D6984[]; @@ -150,6 +151,13 @@ void sub_80D03A8(struct Sprite* sprite); void sub_80D0704(struct Sprite* sprite); void sub_80D0E8C(struct Sprite* sprite); void sub_80D1098(struct Sprite* sprite); +void sub_80D13AC(struct Sprite* sprite); +void sub_80D1424(struct Sprite* sprite); +void sub_80D144C(struct Sprite* sprite); +void sub_80D14C4(struct Sprite* sprite); +void sub_80D1504(struct Sprite* sprite); +void sub_80D154C(struct Sprite* sprite); +void sub_80D158C(struct Sprite* sprite); s16 sub_80CC338(struct Sprite* sprite); @@ -213,6 +221,8 @@ void sub_80D0904(u8 taskId); void sub_80D0A8C(u8 taskId); void sub_80D0B3C(u8 taskId); void sub_80D0D68(u8 taskId); +void sub_80D15E0(u8 taskId); + void sub_80CC358(struct Task* task, u8 taskId); void sub_80D0614(struct Task* task, u8 taskId); @@ -5540,4 +5550,115 @@ void sub_80D1318(struct Sprite* sprite) StartSpriteAffineAnim(sprite, 1); sprite->callback = sub_80793C4; sub_80793C4(sprite); +} + +void sub_80D1368(struct Sprite* sprite) +{ + s16 r1; + sub_80787B0(sprite, 0); + r1 = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0; + sprite->data0 = 0x380; + sprite->data1 = r1; + sprite->data7 = gBattleAnimArgs[2]; + sprite->callback = sub_80D13AC; +} + +void sub_80D13AC(struct Sprite* sprite) +{ + s16 add; + sprite->pos2.y -= (sprite->data0 >> 8); + sprite->pos2.x = sprite->data1 >> 8; + sprite->data0 -= 32; + add = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0; + sprite->data1 += add; + if (sprite->pos2.y > 0) + { + sprite->pos1.y += sprite->pos2.y; + sprite->pos1.x += sprite->pos2.x; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data0 = 0; + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_80D1424; + } +} + +void sub_80D1424(struct Sprite* sprite) +{ + if (sprite->data0++ > 19) + { + StartSpriteAffineAnim(sprite, 2); + sprite->callback = sub_80D144C; + } +} + +void sub_80D144C(struct Sprite* sprite) +{ + if (sprite->affineAnimEnded) + { + StartSpriteAffineAnim(sprite, 1); + sprite->data0 = 0; + if (sprite->data7 == 0) + { + sprite->oam.tileNum += 16; + sprite->callback = sub_80D14C4; + } + else + { + sprite->oam.tileNum += 32; + sprite->callback = sub_80D154C; + } + } +} + +void sub_80D14C4(struct Sprite* sprite) +{ + sprite->pos2.y -= 2; + if (++sprite->data0 == 9) + { + sprite->data0 = 16; + sprite->data1 = 0; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = sprite->data0; + sprite->callback = sub_80D1504; + } +} + +void sub_80D1504(struct Sprite* sprite) +{ + if (sprite->data1++ % 3 == 0) + { + sprite->data0--; + REG_BLDALPHA = sprite->data0 | ((16 - sprite->data0) << 8); + if (sprite->data0 == 0) + sprite->callback = sub_80D154C; + } +} + +void sub_80D154C(struct Sprite* sprite) +{ + if ((u16)gBattleAnimArgs[7] == 0xFFFF) + { + sprite->invisible = 1; + if (sprite->data7 == 0) + sprite->callback = sub_80D158C; + else + sprite->callback = move_anim_8072740; + } +} + +void sub_80D158C(struct Sprite* sprite) +{ + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + move_anim_8072740(sprite); +} + +void sub_80D15A4(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + u8 spriteId = obj_id_for_side_relative_to_move(0); + task->data[0] = spriteId; + sub_80798F4(task, spriteId, &gUnknown_083D79BC); + task->func = sub_80D15E0; }
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