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authorU-User-PC\User <golemgalvanize@github.com>2017-08-30 16:03:26 -0400
committerU-User-PC\User <golemgalvanize@github.com>2017-08-30 16:03:26 -0400
commit7c32f9d05f06303f5350eb079960e0d4fab40dcd (patch)
treefe720bdc36dbf5107cc4523acba5dd08ebdd18fe /src
parentf4acfafe795164d40252dc18d9afa215373af9fc (diff)
decompiled up to sub_80D15A4
Diffstat (limited to 'src')
-rwxr-xr-xsrc/battle_anim_80CA710.c121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c
index 80bca9178..c1818fb39 100755
--- a/src/battle_anim_80CA710.c
+++ b/src/battle_anim_80CA710.c
@@ -59,6 +59,7 @@ extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FF8;
extern struct AffineAnimFrameCmd gUnknown_083D76F4;
extern struct AffineAnimFrameCmd gUnknown_083D7714;
extern struct AffineAnimFrameCmd gUnknown_083D77B0;
+extern struct AffineAnimFrameCmd gUnknown_083D79BC;
extern s16 gUnknown_03000728[];
extern s8 gUnknown_083D680C[11][3];
extern u16 gUnknown_083D6984[];
@@ -150,6 +151,13 @@ void sub_80D03A8(struct Sprite* sprite);
void sub_80D0704(struct Sprite* sprite);
void sub_80D0E8C(struct Sprite* sprite);
void sub_80D1098(struct Sprite* sprite);
+void sub_80D13AC(struct Sprite* sprite);
+void sub_80D1424(struct Sprite* sprite);
+void sub_80D144C(struct Sprite* sprite);
+void sub_80D14C4(struct Sprite* sprite);
+void sub_80D1504(struct Sprite* sprite);
+void sub_80D154C(struct Sprite* sprite);
+void sub_80D158C(struct Sprite* sprite);
s16 sub_80CC338(struct Sprite* sprite);
@@ -213,6 +221,8 @@ void sub_80D0904(u8 taskId);
void sub_80D0A8C(u8 taskId);
void sub_80D0B3C(u8 taskId);
void sub_80D0D68(u8 taskId);
+void sub_80D15E0(u8 taskId);
+
void sub_80CC358(struct Task* task, u8 taskId);
void sub_80D0614(struct Task* task, u8 taskId);
@@ -5540,4 +5550,115 @@ void sub_80D1318(struct Sprite* sprite)
StartSpriteAffineAnim(sprite, 1);
sprite->callback = sub_80793C4;
sub_80793C4(sprite);
+}
+
+void sub_80D1368(struct Sprite* sprite)
+{
+ s16 r1;
+ sub_80787B0(sprite, 0);
+ r1 = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0;
+ sprite->data0 = 0x380;
+ sprite->data1 = r1;
+ sprite->data7 = gBattleAnimArgs[2];
+ sprite->callback = sub_80D13AC;
+}
+
+void sub_80D13AC(struct Sprite* sprite)
+{
+ s16 add;
+ sprite->pos2.y -= (sprite->data0 >> 8);
+ sprite->pos2.x = sprite->data1 >> 8;
+ sprite->data0 -= 32;
+ add = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0;
+ sprite->data1 += add;
+ if (sprite->pos2.y > 0)
+ {
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data0 = 0;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_80D1424;
+ }
+}
+
+void sub_80D1424(struct Sprite* sprite)
+{
+ if (sprite->data0++ > 19)
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->callback = sub_80D144C;
+ }
+}
+
+void sub_80D144C(struct Sprite* sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data0 = 0;
+ if (sprite->data7 == 0)
+ {
+ sprite->oam.tileNum += 16;
+ sprite->callback = sub_80D14C4;
+ }
+ else
+ {
+ sprite->oam.tileNum += 32;
+ sprite->callback = sub_80D154C;
+ }
+ }
+}
+
+void sub_80D14C4(struct Sprite* sprite)
+{
+ sprite->pos2.y -= 2;
+ if (++sprite->data0 == 9)
+ {
+ sprite->data0 = 16;
+ sprite->data1 = 0;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = sprite->data0;
+ sprite->callback = sub_80D1504;
+ }
+}
+
+void sub_80D1504(struct Sprite* sprite)
+{
+ if (sprite->data1++ % 3 == 0)
+ {
+ sprite->data0--;
+ REG_BLDALPHA = sprite->data0 | ((16 - sprite->data0) << 8);
+ if (sprite->data0 == 0)
+ sprite->callback = sub_80D154C;
+ }
+}
+
+void sub_80D154C(struct Sprite* sprite)
+{
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ {
+ sprite->invisible = 1;
+ if (sprite->data7 == 0)
+ sprite->callback = sub_80D158C;
+ else
+ sprite->callback = move_anim_8072740;
+ }
+}
+
+void sub_80D158C(struct Sprite* sprite)
+{
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ move_anim_8072740(sprite);
+}
+
+void sub_80D15A4(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ u8 spriteId = obj_id_for_side_relative_to_move(0);
+ task->data[0] = spriteId;
+ sub_80798F4(task, spriteId, &gUnknown_083D79BC);
+ task->func = sub_80D15E0;
} \ No newline at end of file