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authorCameron Hall <camthesaxman@users.noreply.github.com>2017-05-11 00:11:18 -0500
committerYamaArashi <YamaArashi@users.noreply.github.com>2017-05-10 22:11:18 -0700
commit97e7cfd9be7198baae355cb0c6d539050b506817 (patch)
treead576420499deb1a812ae8825f98987a0ffdc6d3 /src
parenta030e780e70d9dcd023835449093485358c73629 (diff)
decompile CreateNPCTrainerParty (#291)
Diffstat (limited to 'src')
-rw-r--r--src/battle_2.c167
1 files changed, 163 insertions, 4 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index 019d463fd..a9f0fd57a 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -9,6 +9,7 @@
#include "species.h"
#include "link.h"
#include "name_string_util.h"
+#include "battle_setup.h"
struct UnknownStruct5
{
@@ -56,6 +57,9 @@ struct UnknownPokemonStruct2
extern const struct UnknownStruct5 gUnknown_081F9674;
extern const u8 gUnknown_081F96C8[];
+extern const struct Trainer gTrainers[];
+extern const u8 gSpeciesNames[][11];
+extern const struct BattleMove gBattleMoves[];
extern u8 ewram[];
#define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0))
@@ -83,7 +87,7 @@ extern MainCallback gUnknown_030042D0;
extern struct UnknownStruct6 gUnknown_03004DE0;
//extern u16 gUnknown_03004DE0[][0xA0]; // possibly?
extern u16 gBattleTypeFlags;
-extern u8 gBattleTerrain;
+extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of GetBattleTerrain.
extern u8 gReservedSpritePaletteCount;
extern u16 gTrainerBattleOpponent;
extern struct BattleEnigmaBerry gEnigmaBerries[];
@@ -92,7 +96,6 @@ extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2];
extern void sub_800B858(void);
extern void dp12_8087EA4(void);
extern void sub_80895F8();
-extern u8 GetBattleTerrain();
extern void sub_800D6D4();
extern void sub_800DAB8();
extern void sub_800E23C();
@@ -109,7 +112,8 @@ void sub_800EC9C(void);
void sub_800F104(void);
void sub_800F298(void);
void sub_800F808(void);
-void sub_800F8E8();
+void sub_800F838(struct Sprite *);
+u8 CreateNPCTrainerParty(struct Pokemon *, u16);
void sub_800FCFC(void);
void sub_8010824(void);
@@ -186,7 +190,7 @@ void sub_800E7F8(void)
SetMainCallback2(sub_800EC9C);
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
- sub_800F8E8(gEnemyParty, gTrainerBattleOpponent);
+ CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent);
SetWildMonHeldItem();
}
gMain.inBattle = TRUE;
@@ -816,3 +820,158 @@ void sub_800F298(void)
break;
}
}
+
+void sub_800F808(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_800374C(&gUnknown_03004210);
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+void sub_800F828(struct Sprite *sprite)
+{
+ sprite->data0 = 0;
+ sprite->callback = sub_800F838;
+}
+
+void sub_800F838(struct Sprite *sprite)
+{
+ u16 *arr = (u16 *)ewram;
+
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data0++;
+ sprite->data1 = 0;
+ sprite->data2 = 0x281;
+ sprite->data3 = 0;
+ sprite->data4 = 1;
+ // fall through
+ case 1:
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ s32 i;
+ s32 r2;
+ s32 r0;
+
+ sprite->data4 = 2;
+ r2 = sprite->data1 + sprite->data3 * 32;
+ r0 = sprite->data2 - sprite->data3 * 32;
+ for (i = 0; i < 29; i += 2)
+ {
+ arr[r2 + i] = 0x3D;
+ arr[r0 + i] = 0x3D;
+ }
+ sprite->data3++;
+ if (sprite->data3 == 21)
+ {
+ sprite->data0++;
+ sprite->data1 = 32;
+ }
+ }
+ break;
+ case 2:
+ sprite->data1--;
+ if (sprite->data1 == 20)
+ SetMainCallback2(sub_800E7C4);
+ break;
+ }
+}
+
+u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum)
+{
+ u32 nameHash = 0;
+ s32 i;
+
+ if (trainerNum == 0x400)
+ return 0;
+
+ if ((gBattleTypeFlags & 0x908) == 8)
+ {
+ ZeroEnemyPartyMons();
+ for (i = 0; i < gTrainers[trainerNum].partySize; i++)
+ {
+ u32 personalityValue;
+ s32 j;
+ u8 fixedIV;
+
+ if (gTrainers[trainerNum].doubleBattle == TRUE)
+ personalityValue = 0x80;
+ else if (gTrainers[trainerNum].encounterMusic_gender & 0x80)
+ personalityValue = 0x78;
+ else
+ personalityValue = 0x88;
+
+ for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++)
+ nameHash += gTrainers[trainerNum].trainerName[j];
+
+ switch (gTrainers[trainerNum].partyFlags)
+ {
+ case 0:
+ {
+ struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+ break;
+ }
+ case 1:
+ {
+ struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ case 2:
+ {
+ struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem);
+ break;
+ }
+ case 3:
+ {
+ struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem);
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ }
+ }
+ gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle;
+ }
+ return gTrainers[trainerNum].partySize;
+} \ No newline at end of file