diff options
author | Marcus Huderle <huderlem@gmail.com> | 2017-12-19 15:44:14 -0600 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2017-12-19 15:44:14 -0600 |
commit | f17a25cdc3a944be2a8ea5d8ec97f75047e99e2c (patch) | |
tree | e94b4044d391b75ea925907e84a5825e4753a5dc /src | |
parent | 030611fd93070a802f581c0cbb882fc21d553307 (diff) |
Decompile battle_anim wisp_orb
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/anim/wisp_orb.c | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/battle/anim/wisp_orb.c b/src/battle/anim/wisp_orb.c new file mode 100644 index 000000000..0e13fa119 --- /dev/null +++ b/src/battle/anim/wisp_orb.c @@ -0,0 +1,105 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/songs.h" +#include "rom_8077ABC.h" +#include "sound.h" +#include "trig.h" + +extern s16 gBattleAnimArgs[8]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; +extern u16 gBattleTypeFlags; +extern u8 gUnknown_0202F7D2; + +static void sub_80D5C5C(struct Sprite *); + +// wisp_orb (animates the wisp orbs) +// Used in Will-O-Wisp + +void sub_80D5B0C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sub_80787B0(sprite, 0); + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->data[7] = gBattleAnimArgs[2]; + + if (GetBankSide(gBattleAnimBankAttacker) != 0) + { + sprite->data[4] = 4; + } + else + { + sprite->data[4] = -4; + } + + sprite->oam.priority = sub_8079ED4(gBattleAnimBankTarget); + sprite->data[0]++; + break; + case 1: + sprite->data[1] += 192; + if (GetBankSide(gBattleAnimBankAttacker) != 0) + { + sprite->pos2.y = -(sprite->data[1] >> 8); + } + else + { + sprite->pos2.y = sprite->data[1] >> 8; + } + + sprite->pos2.x = Sin(sprite->data[2], sprite->data[4]); + sprite->data[2] = (sprite->data[2] + 4) & 0xFF; + + if (++sprite->data[3] == 1) + { + sprite->data[3] = 0; + sprite->data[0]++; + } + break; + case 2: + sprite->pos2.x = Sin(sprite->data[2], sprite->data[4]); + sprite->data[2] = (sprite->data[2] + 4) & 0xFF; + + if (++sprite->data[3] == 31) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + + sprite->data[0] = 256; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sub_8077ABC(gBattleAnimBankTarget, 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sub_8077ABC(gBattleAnimBankTarget, 3); + + sub_8078BD4(sprite); + sprite->callback = sub_80D5C5C; + } + break; + } +} + +static void sub_80D5C5C(struct Sprite *sprite) +{ + s16 initialData5; + s16 newData5; + + if (!sub_8078B5C(sprite)) + { + sprite->pos2.x += Sin(sprite->data[5], 16); + initialData5 = sprite->data[5]; + sprite->data[5] = (sprite->data[5] + 4) & 0xFF; + newData5 = sprite->data[5]; + + if ((initialData5 == 0 || initialData5 > 196) && newData5 > 0 && sprite->data[7] == 0) + { + PlaySE12WithPanning(SE_W172, gUnknown_0202F7D2); + } + } + else + { + move_anim_8072740(sprite); + } +} |