diff options
Diffstat (limited to 'src/battle/anim/anger.c')
-rwxr-xr-x | src/battle/anim/anger.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle/anim/anger.c b/src/battle/anim/anger.c index 8962e0855..011aa68ce 100755 --- a/src/battle/anim/anger.c +++ b/src/battle/anim/anger.c @@ -5,8 +5,8 @@ #include "sound.h" extern s16 gBattleAnimArgs[]; -extern u8 gBattleAnimBankAttacker; -extern u8 gBattleAnimBankTarget; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; // anger (anger emotes, usually above the Pokemon's head, indicating annoyed emotions.) // Used in Frustration, Rage, Swagger, Torment, and Taunt. @@ -15,17 +15,17 @@ void sub_80D09C0(struct Sprite* sprite) { u8 bank; if (gBattleAnimArgs[0] == 0) - bank = gBattleAnimBankAttacker; + bank = gAnimBankAttacker; else - bank = gBattleAnimBankTarget; + bank = gAnimBankTarget; if (GetBankSide(bank) == 1) { gBattleAnimArgs[1] *= -1; } - sprite->pos1.x = sub_8077ABC(bank, 2) + gBattleAnimArgs[1]; - sprite->pos1.y = sub_8077ABC(bank, 3) + gBattleAnimArgs[2]; + sprite->pos1.x = GetBankPosition(bank, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = GetBankPosition(bank, 3) + gBattleAnimArgs[2]; if (sprite->pos1.y <= 7) sprite->pos1.y = 8; |