diff options
Diffstat (limited to 'src/battle/battle_controller_player.c')
-rw-r--r-- | src/battle/battle_controller_player.c | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index f992e3e51..a5f833b6c 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -67,9 +67,9 @@ extern u8 gUnknown_02024E68[]; extern struct SpriteTemplate gUnknown_02024E8C; extern u8 gAnimMoveTurn; extern u8 gUnknown_02038470[]; -extern u16 gUnknown_030041B0; +extern u16 gBattle_BG3_X; extern u16 gBattle_BG1_Y; -extern u16 gUnknown_030041B8; +extern u16 gBattle_BG3_Y; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG2_X; extern u16 gBattle_BG0_X; @@ -744,9 +744,9 @@ void sub_802C68C(void) else gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1; sub_802E3B4(gUnknown_03004344, 27); - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, BattleText_SwitchWhich, 0x290, 0x17, 0x37); - sub_8002F44(&gUnknown_03004210); + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + Text_InitWindow(&gUnknown_03004210, BattleText_SwitchWhich, 0x290, 0x17, 0x37); + Text_PrintWindow8002F44(&gUnknown_03004210); gBattleBankFunc[gActiveBank] = sub_802CA60; } } @@ -853,9 +853,9 @@ void sub_802CA60(void) gBattleBankFunc[gActiveBank] = sub_802C68C; gMoveSelectionCursor[gActiveBank] = gUnknown_03004344; sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37); - sub_8002F44(&gUnknown_03004210); + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + Text_InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37); + Text_PrintWindow8002F44(&gUnknown_03004210); sub_802E220(); sub_802E2D4(); } @@ -866,9 +866,9 @@ void sub_802CA60(void) sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); sub_802E12C(gMoveSelectionCursor[gActiveBank], BattleText_Format); gBattleBankFunc[gActiveBank] = sub_802C68C; - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37); - sub_8002F44(&gUnknown_03004210); + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + Text_InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37); + Text_PrintWindow8002F44(&gUnknown_03004210); sub_802E220(); sub_802E2D4(); } @@ -1557,13 +1557,13 @@ void sub_802E12C(s32 a, const u8 *b) StringCopy(gDisplayedStringBattle, b); StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]); - InitWindow( + Text_InitWindow( &gUnknown_03004210, gDisplayedStringBattle, 0x300 + a * 20, (a & 1) ? 11 : 1, (a < 2) ? 0x37 : 0x39); - sub_8002F44(&gUnknown_03004210); + Text_PrintWindow8002F44(&gUnknown_03004210); } void sub_802E1B0(void) @@ -1572,7 +1572,7 @@ void sub_802E1B0(void) s32 i; gUnknown_03004348 = 0; - FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A); + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A); for (i = 0; i < 4; i++) { nullsub_7(i); @@ -1601,8 +1601,8 @@ void sub_802E220(void) str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2); *str++ = CHAR_SLASH; ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2); - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37); - sub_8002F44(&gUnknown_03004210); + Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37); + Text_PrintWindow8002F44(&gUnknown_03004210); } } @@ -1613,8 +1613,8 @@ void sub_802E2D4(void) { if (gBattleBufferA[gActiveBank][2] == 1) { - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, BattleText_ForgetMove, 0x290, 0x13, 0x37); + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + Text_InitWindow(&gUnknown_03004210, BattleText_ForgetMove, 0x290, 0x13, 0x37); } else { @@ -1623,10 +1623,10 @@ void sub_802E2D4(void) str = StringCopy(str, BattleText_Format); StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]); - FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A); - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39); + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A); + Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39); } - sub_8002F44(&gUnknown_03004210); + Text_PrintWindow8002F44(&gUnknown_03004210); } const u8 gUnknown_081FAE89[][2] = @@ -1652,7 +1652,7 @@ const u8 gUnknown_081FAE91[][2] = void sub_802E3B4(u8 a, int unused) { sub_814A958(0x48); - sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]); + MenuCursor_SetPos814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]); } void nullsub_7(u8 a) @@ -1662,7 +1662,7 @@ void nullsub_7(u8 a) void sub_802E3E4(u8 a, int unused) { sub_814A958(0x2A); - sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]); + MenuCursor_SetPos814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]); } void nullsub_8(u8 a) @@ -1697,7 +1697,7 @@ void b_link_standby_message(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - sub_8002EB0(&gUnknown_03004210, BattleText_LinkStandby, 0x90, 2, 15); + Text_InitWindow8002EB0(&gUnknown_03004210, BattleText_LinkStandby, 0x90, 2, 15); } } @@ -2562,7 +2562,7 @@ void PlayerHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); - sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); + Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); gBattleBankFunc[gActiveBank] = sub_802DF18; } @@ -2580,14 +2580,14 @@ void PlayerHandlecmd18(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 160; - FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18); - FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38); + Text_FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18); + Text_FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38); gBattleBankFunc[gActiveBank] = sub_802C098; - InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35); - sub_8002F44(&gUnknown_03004210); - sub_814A5C0(0, 0xFFFF, 12, 11679, 0); + Text_InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + MenuCursor_Create814A5C0(0, 0xFFFF, 12, 11679, 0); for (r4 = 0; r4 < 4; r4++) nullsub_8(r4); @@ -2595,8 +2595,8 @@ void PlayerHandlecmd18(void) sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); StrCpyDecodeToDisplayedStringBattle(BattleText_OtherMenu); - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35); - sub_8002F44(&gUnknown_03004210); + Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); } void PlayerHandlecmd19() @@ -2605,7 +2605,7 @@ void PlayerHandlecmd19() void PlayerHandlecmd20(void) { - sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); + MenuCursor_Create814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); sub_80304A8(); gBattleBankFunc[gActiveBank] = sub_802C68C; } @@ -2619,8 +2619,8 @@ void sub_80304A8(void) sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); if (gBattleBufferA[gActiveBank][2] != 1) { - InitWindow(&gUnknown_03004210, BattleText_PP, 656, 23, 55); - sub_8002F44(&gUnknown_03004210); + Text_InitWindow(&gUnknown_03004210, BattleText_PP, 656, 23, 55); + Text_PrintWindow8002F44(&gUnknown_03004210); } sub_802E220(); sub_802E2D4(); |