diff options
Diffstat (limited to 'src/data/battle_strings_en.h')
-rwxr-xr-x | src/data/battle_strings_en.h | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/src/data/battle_strings_en.h b/src/data/battle_strings_en.h index 26523d2e0..f29e48410 100755 --- a/src/data/battle_strings_en.h +++ b/src/data/battle_strings_en.h @@ -1227,7 +1227,7 @@ const u16 gMissStrings[] = BATTLE_TEXT_GroundMoveNegate, }; -const u16 BattleTextList_401512[] = +const u16 gNoEscapeStringIds[] = { BATTLE_TEXT_CantEscape2, BATTLE_TEXT_BirchDontLeaveMe, @@ -1236,7 +1236,7 @@ const u16 BattleTextList_401512[] = BATTLE_TEXT_AttackingCantEscape, }; -const u16 BattleTextList_40151C[] = +const u16 gMoveWeatherChangeStringIds[] = { BATTLE_TEXT_RainStart, BATTLE_TEXT_PourStart, @@ -1246,39 +1246,39 @@ const u16 BattleTextList_40151C[] = BATTLE_TEXT_HailStart, }; -const u16 BattleTextList_401528[] = +const u16 gSandStormHailContinuesStringIds[] = { BATTLE_TEXT_SandRages, BATTLE_TEXT_HailCont, }; -const u16 BattleTextList_40152C[] = +const u16 gSandStormHailDmgStringIds[] = { BATTLE_TEXT_SandBuffeted, BATTLE_TEXT_HailStricken, }; -const u16 BattleTextList_401530[] = +const u16 gSandStormHailEndStringIds[] = { BATTLE_TEXT_SandSubsided, BATTLE_TEXT_HailStop, }; -const u16 BattleTextList_401534[] = +const u16 gRainContinuesStringIds[] = { BATTLE_TEXT_RainCont1, BATTLE_TEXT_PourCont, BATTLE_TEXT_RainStop, }; -const u16 BattleTextList_40153A[] = +const u16 gProtectLikeUsedStringIds[] = { BATTLE_TEXT_ProtectedItself2, BATTLE_TEXT_BracedItself, BATTLE_TEXT_Failed, }; -const u16 BattleTextList_401540[] = +const u16 gReflectLightScreenSafeguardStringIds[] = { BATTLE_TEXT_Failed, BATTLE_TEXT_RaisedDefense, @@ -1288,7 +1288,7 @@ const u16 BattleTextList_401540[] = BATTLE_TEXT_CoveredVeil, }; -const u16 BattleTextList_40154C[] = +const u16 gLeechSeedStringIds[] = { BATTLE_TEXT_WasSeeded, BATTLE_TEXT_EvadedAttack, @@ -1297,44 +1297,44 @@ const u16 BattleTextList_40154C[] = BATTLE_TEXT_OozeSuckup, }; -const u16 BattleTextList_401556[] = +const u16 gRestUsedStringIds[] = { BATTLE_TEXT_WentToSleep, BATTLE_TEXT_SpeltHealthy, }; -const u16 BattleTextList_40155A[] = +const u16 gUproarOverTurnStringIds[] = { BATTLE_TEXT_UproarMaking, BATTLE_TEXT_CalmedDown, }; -const u16 BattleTextList_40155E[] = +const u16 gStockpileUsedStringIds[] = { BATTLE_TEXT_Stockpiled, BATTLE_TEXT_StockpiledCant, }; -const u16 BattleTextList_401562[] = +const u16 gWokeUpStringIds[] = { BATTLE_TEXT_WokeUp, BATTLE_TEXT_UproarWoke, }; -const u16 BattleTextList_401566[] = +const u16 gSwallowFailStringIds[] = { BATTLE_TEXT_SwallowFail, BATTLE_TEXT_HPFull, }; -const u16 BattleTextList_40156A[] = +const u16 gUproarAwakeStringIds[] = { BATTLE_TEXT_UproarCantSleep2, BATTLE_TEXT_UproarKeptAwake, BATTLE_TEXT_StayedAwake, }; -const u16 BattleTextList_401570[] = +const u16 gStatUpStringIds[] = { BATTLE_TEXT_UnknownString7, BATTLE_TEXT_UnknownString3, @@ -1344,7 +1344,7 @@ const u16 BattleTextList_401570[] = BATTLE_TEXT_HustleUse, }; -const u16 BattleTextList_40157C[] = +const u16 gStatDownStringIds[] = { BATTLE_TEXT_UnknownString5, BATTLE_TEXT_UnknownString6, @@ -1352,7 +1352,7 @@ const u16 BattleTextList_40157C[] = BATTLE_TEXT_Terminator2, }; -const u16 BattleTextList_401584[] = +const u16 gFirstTurnOfTwoStringIds[] = { BATTLE_TEXT_WhipWhirlwind, BATTLE_TEXT_TookSunlight, @@ -1364,7 +1364,7 @@ const u16 BattleTextList_401584[] = BATTLE_TEXT_SprangUp, }; -const u16 BattleTextList_401594[] = +const u16 gWrappedStringIds[] = { BATTLE_TEXT_SqueezedBind, BATTLE_TEXT_Wrapped, @@ -1374,67 +1374,67 @@ const u16 BattleTextList_401594[] = BATTLE_TEXT_SandTombTrapped, }; -const u16 BattleTextList_4015A0[] = +const u16 gMistUsedStringIds[] = { BATTLE_TEXT_MistShroud, BATTLE_TEXT_Failed, }; -const u16 BattleTextList_4015A4[] = +const u16 gFocusEnergyUsedStringIds[] = { BATTLE_TEXT_GetPumped, BATTLE_TEXT_Failed, }; -const u16 BattleTextList_4015A8[] = +const u16 gTransformUsedStringIds[] = { BATTLE_TEXT_Transformed, BATTLE_TEXT_Failed, }; -const u16 BattleTextList_4015AC[] = +const u16 gSubsituteUsedStringIds[] = { BATTLE_TEXT_SubMade, BATTLE_TEXT_SubWeak, }; -const u16 BattleTextList_4015B0[] = +const u16 gGotPoisonedStringIds[] = { BATTLE_TEXT_Poisoned, BATTLE_TEXT_Poisoned2, }; -const u16 BattleTextList_4015B4[] = +const u16 gGotParalyzedStringIds[] = { BATTLE_TEXT_Paralyzed, BATTLE_TEXT_Paralyzed2, }; -const u16 BattleTextList_4015B8[] = +const u16 gFellAsleepStringIds[] = { BATTLE_TEXT_FellAsleep, BATTLE_TEXT_MadeAsleep, }; -const u16 BattleTextList_4015BC[] = +const u16 gGotBurnedStringIds[] = { BATTLE_TEXT_Burned, BATTLE_TEXT_Burned2, }; -const u16 BattleTextList_4015C0[] = +const u16 gGotFrozenStringIds[] = { BATTLE_TEXT_Frozen, BATTLE_TEXT_Frozen2, }; -const u16 BattleTextList_4015C4[] = +const u16 gGotDefrostedStringIds[] = { BATTLE_TEXT_AttackingDefrosted, BATTLE_TEXT_Defrosted, }; -const u16 BattleTextList_4015C8[] = +const u16 gKOFailedStringIds[] = { BATTLE_TEXT_AttackMissed, BATTLE_TEXT_Unaffected, @@ -1442,19 +1442,19 @@ const u16 BattleTextList_4015C8[] = BATTLE_TEXT_InfatuatedPoke, }; -const u16 BattleTextList_4015D0[] = +const u16 gLeechSeedDrainStringIds[] = { BATTLE_TEXT_EnergyDrained, BATTLE_TEXT_OozeSuckup, }; -const u16 BattleTextList_4015D4[] = +const u16 gSportsUsedStringIds[] = { BATTLE_TEXT_ElecWeakened, BATTLE_TEXT_FireWeakened, }; -const u16 BattleTextList_4015D8[] = +const u16 gPartyStatusHealStringIds[] = { BATTLE_TEXT_BellChime, BATTLE_TEXT_BellChime, @@ -1463,13 +1463,13 @@ const u16 BattleTextList_4015D8[] = BATTLE_TEXT_SoothingAroma, }; -const u16 BattleTextList_4015E2[] = +const u16 gFutureMoveUsedStringIds[] = { BATTLE_TEXT_ForesawAttack, BATTLE_TEXT_ChoseDestiny, }; -const u16 BattleTextList_4015E6[] = +const u16 gBallEscapeStringIds[] = { BATTLE_TEXT_BallBrokeOhNo, BATTLE_TEXT_BallBrokeAppeared, @@ -1477,7 +1477,7 @@ const u16 BattleTextList_4015E6[] = BATTLE_TEXT_BallBrokeSoClose, }; -const u16 BattleTextList_4015EE[] = +const u16 gWeatherContinuesStringIds[] = { BATTLE_TEXT_Raining, BATTLE_TEXT_Raining, @@ -1497,7 +1497,7 @@ const u16 BattleTextList_4015EE[] = BATTLE_TEXT_Raining, }; -const u16 BattleTextList_40160E[] = +const u16 gInobedientStringIds[] = { BATTLE_TEXT_LoafingAround, BATTLE_TEXT_WontObey, @@ -1505,20 +1505,20 @@ const u16 BattleTextList_40160E[] = BATTLE_TEXT_NotNotice, }; -const u16 BattleTextList_401616[] = +const u16 gSafariGetNearStringIds[] = { BATTLE_TEXT_CreptCloser, BATTLE_TEXT_CantGetCloser, }; -const u16 BattleTextList_40161A[] = +const u16 gSafariPokeblockResultStringIds[] = { BATTLE_TEXT_CuriousAbout, BATTLE_TEXT_EnthralledBy, BATTLE_TEXT_IgnoredThing, }; -const u16 BattleTextList_401620[] = +const u16 gTrainerItemCuredStatusStringIds[] = { BATTLE_TEXT_CuredConfusion, BATTLE_TEXT_CuredParalysis, @@ -1528,41 +1528,41 @@ const u16 BattleTextList_401620[] = BATTLE_TEXT_CuredSleep, }; -const u16 BattleTextList_40162C[] = +const u16 gBerryEffectStringIds[] = { BATTLE_TEXT_CuredStatus, BATTLE_TEXT_NormalizedStatus, }; -const u16 BattleTextList_401630[] = +const u16 gBRNPreventionStringIds[] = { BATTLE_TEXT_PreventedBurn, BATTLE_TEXT_PreventedOther2, BATTLE_TEXT_NoEffectOn, }; -const u16 BattleTextList_401636[] = +const u16 gPRLZPreventionStringIds[] = { BATTLE_TEXT_PreventedPara, BATTLE_TEXT_PreventedOther2, BATTLE_TEXT_NoEffectOn, }; -const u16 BattleTextList_40163C[] = +const u16 gPSNPreventionStringIds[] = { BATTLE_TEXT_PreventedPoison, BATTLE_TEXT_PreventedOther2, BATTLE_TEXT_NoEffectOn, }; -const u16 BattleTextList_401642[] = +const u16 gItemSwapStringIds[] = { BATTLE_TEXT_Obtained1, BATTLE_TEXT_Obtained2, BATTLE_TEXT_Obtained3, }; -const u16 BattleTextList_401648[] = +const u16 gFlashFireStringIds[] = { BATTLE_TEXT_RaisedFirePower, BATTLE_TEXT_MadeIneffective, |