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battle_ai.c
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Author
2017-05-05
Various German patches
Marijn van der Werf
2017-05-05
Remove trailing whitespace
Marijn van der Werf
2017-04-27
Sort includes
Marijn van der Werf
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP
2017-02-10
misc labels and memcpy/set cleanups (#232)
ProjectRevoTPP
2017-02-01
label, document, reorganize, and clean up battle_ai.c (#228)
ProjectRevoTPP
2017-01-21
formatting
YamaArashi
2017-01-17
Remove trailing whitespace
Marijn van der Werf
2017-01-17
Sort includes
Marijn van der Werf
2017-01-10
define battle AI rodata in C
YamaArashi
2017-01-10
nonmatching BattleAICmd_unk_24
YamaArashi
2017-01-10
more labels and finish decompiling battle_ai.c except for unk_24 (#184)
ProjectRevoTPP
2017-01-08
decompile BattleAICmd_if_status_in_party
YamaArashi
2017-01-08
decompile BattleAICmd_count_alive_pokemon
YamaArashi
2017-01-06
trim whitespace
YamaArashi
2017-01-06
make BattleAICmd_unk_30 match
YamaArashi
2017-01-06
quick fix to make ROM build again
ProjectRevoTPP
2017-01-05
more labels (#165)
ProjectRevoTPP
2017-01-03
more labels in battle_ai.c and intro.c and misc places (#151)
ProjectRevoTPP
2017-01-02
battle type constants
YamaArashi
2017-01-02
gBattleTypeFlags
YamaArashi
2016-12-04
Fix warnings in battle_ai.c
Marijn van der Werf
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-14
Start decompiling battle_ai.c cmd functions (#100)
ProjectRevoTPP
2016-11-06
remove asm() in battle_ai.c
YamaArashi
2016-11-06
start decompiling battle_ai.c (#92)
Cameron Hall