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2021-06-28Match sub_806CF04PikalaxALT
2019-07-29resolve some Emerald differencescamthesaxman
2018-06-23Document field_effect_helpers and other misc. thingsMarcus Huderle
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-05-26Add headersMarijn van der Werf
2017-02-04decompile more of field_map_obj (#231)Cameron Hall
* decompile more code * decompile more of field_map_obj * decompile more of field_map_obj
2017-02-03Merge pull request #229 from camthesaxman/field_map_objYamaArashi
decompile more of field_map_obj
2017-02-03decompile more codecamthesaxman
2017-01-27define more data in C (#219)Cameron Hall
* define some graphics data in C * define wild pokemon in C * use less #ifdefs * define data in berry.c
2017-01-25finish decompiling naming_screen (#217)Cameron Hall
* decompile more code * incbin graphics data * decompile more code * decompile more code * finish decompiling * name some functions and variables
2017-01-24decompile more of naming_screen (#216)Cameron Hall
* decompile more code * incbin graphics data * decompile more code
2017-01-22change preproc syntax for C stringsYamaArashi
2017-01-17Sort includesMarijn van der Werf
2016-12-17simplify SET_SPRITE_TILE_RANGE macroYamaArashi
2016-12-12Fix various warningsMarijn van der Werf
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
2016-11-25Decompile more intro functions (#108)Cameron Hall
* start decompiling intro task * ignore Thumbs.db * decompile more code * actually ignore Thumbs.db * decompile more functions * fix sapphire * sort of fix task_intro_7 * name some functions and variables * more cleanup
2016-11-10decompile title_screen.c (#96)Cameron Hall
* decompile title_screen.c * macros * cleanup * consistency
2016-09-25reorder sprite variablesYamaArashi
2016-09-25begin using common symbolsYamaArashi
2016-09-23decompile map object and field message box codeYamaArashi
2016-06-09double-colon global labels in preproc; misc other stuffYamaArashi
2016-06-05sprite tile allocation macrosYamaArashi
2016-05-30text.cYamaArashi
2016-05-21rename againYamaArashi
2016-05-21FreeAllSpriteTiles() to ClearSpriteTileRanges()YamaArashi
2016-05-21sprite.c and updated preprocYamaArashi