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2017-05-08decompile roamer.sYamaArashi
2017-05-08Decompile ShowPokedexCryScreenMarijn van der Werf
2017-05-08Decompile ShowLinkBattleRecordsMarijn van der Werf
2017-05-08Decompile sub_812BB10Marijn van der Werf
2017-05-08Decompile sub_803037CMarijn van der Werf
2017-05-08decompile birch_pcYamaArashi
2017-05-07finish decompiling pokemon_3YamaArashi
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-07decompile battle music and pokemon palette functionsYamaArashi
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-07decompile level-up and TM functionYamaArashi
2017-05-07decompile EV and pokerus functionsYamaArashi
2017-05-07Start decompiling easy_chatMarijn van der Werf
2017-05-07decompile AdjustFriendshipYamaArashi
2017-05-07decompile pokemon functionsYamaArashi
2017-05-06Decompile cycling field specialsMarijn van der Werf
2017-05-06Decompile CreatedHatchedMonMarijn van der Werf
2017-05-06Fix intro.c for German buildMarijn van der Werf
2017-05-06Add German stringsMarijn van der Werf
2017-05-06Various german patchesMarijn van der Werf
2017-05-05decompile some pokemon functionsYamaArashi
2017-05-05Various German patchesMarijn van der Werf
2017-05-05remove German-only function callYamaArashi
2017-05-05German ProcessRecvCmdsYamaArashi
2017-05-05some German differencesYamaArashi
2017-05-05Add German berry dataMarijn van der Werf
2017-05-05Convert tabs to spacesMarijn van der Werf
2017-05-05Remove trailing whitespaceMarijn van der Werf
2017-05-04use macros and defines for save.c making it easier to add new sectionsProjectRevoTPP
2017-05-04decompile time_eventsYamaArashi
2017-05-03introduce YesNoFuncTable structYamaArashi
2017-05-03pokedex.s and fldeff_80CC incbins and resolve weird code in player_pc.c (#255)ProjectRevoTPP
* dump pokedex incbins * dump fldeff_80C5CD4 incbins * try to make sense of the weird code at the end of sub_813AA30 (thanks padz)
2017-05-03clean up whitespaceYamaArashi
2017-05-03Struct_0202F7D4 -> AffineAnimCmdYamaArashi
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data ↵ProjectRevoTPP
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
2017-04-30define item_use data in CYamaArashi
2017-04-29Fix the NONMATCHING check in util.c.yenatch
2017-04-29Fix an erroneous SPECIES_EGG in Unown code.yenatch
2017-04-29(Almost) decompile util.s.yenatch
2017-04-27Sort includesMarijn van der Werf
2017-04-21Clean up rom_8077ABC.cyenatch
2017-04-19Decompile rom_8077ABC.syenatch
2017-04-17decompile smokescreen.sYamaArashi
2017-04-17decompile fldeff_sweetscent.sYamaArashi
2017-04-17Merge pull request #246 from marijnvdwerf/decompile/fldeff-softboiledYamaArashi
Decompile fldeff_softboiled
2017-04-17Decompile fldeff_softboiledMarijn van der Werf
2017-04-17decompile hof_pc.sYamaArashi
2017-04-08finish decompiling item_use.c (#244)ProjectRevoTPP
* nonmatching sub_80C9720 and decompile sub_80C9838 * finish decompiling Itemfinder functions. * decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase * rename field_doortransition * rename weather file * decompile more of item_use.c * decompile up to repel code * decompile up to stat increase code * finish decompiling item_use.c * remove item_use from ld_script
2017-04-07decompile post_battle_event_funcsYamaArashi
2017-04-06split rom_810CBB4.s and elaborate on battle_party_menu rom mergeProjectRevoTPP