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2018-01-20turns out graphics are the same. I forgot to run 'make clean' :(Cameron Hall
2018-01-19Further document weatherMarcus Huderle
2018-01-19Merge pull request #543 from camthesaxman/label_field_weatherCameron Hall
label field_weather.c
2018-01-19dump outline cursors for debug ROMCameron Hall
2018-01-19switching over to a different branch for testing with tile stuffMarco Willems (M17.1)
2018-01-19Merge remote-tracking branch 'upstream/master' into various_dataMarco Willems (M17.1)
2018-01-18Merge pull request #535 from ProjectRevoTPP/fixesMarcus Huderle
fixes
2018-01-18shop enumProjectRevoTPP
2018-01-18start labeling field_weathercamthesaxman
2018-01-18add some debug dataCameron Hall
2018-01-18finish adding all debug codeCameron Hall
2018-01-18add more debug codeCameron Hall
2018-01-18Merge branch 'master' of https://github.com/pret/pokeruby into fixesProjectRevoTPP
2018-01-18add more debug codeCameron Hall
2018-01-18add more debug codeCameron Hall
2018-01-18add more debug codeCameron Hall
2018-01-18formattingProjectRevoTPP
2018-01-17add debug code in battle_4.c and battle_controller_player.cCameron Hall
2018-01-17add some debug changes that I missedCameron Hall
2018-01-17get nonmatching debug rom to buildCameron Hall
2018-01-17use Defvars instead of some Dma macros and hopefully last while(1)sProjectRevoTPP
2018-01-17resolve more undefined referencesCameron Hall
2018-01-17resolve more undefined referencesCameron Hall
2018-01-17resolve more undefined referencesCameron Hall
2018-01-17use dma macros for remaining missing dma while(1) loopsProjectRevoTPP
2018-01-17use Dma Large loops for every while(1) Dma loopProjectRevoTPP
2018-01-17add more debug codeCameron Hall
2018-01-17add more debug thingsCameron Hall
2018-01-17resolve some undefined referencesCameron Hall
2018-01-17Dma macro cleanup and cleanup sub_8076034 and sub_8076464ProjectRevoTPP
2018-01-17use 'if DEBUG' instead of 'ifdef DEBUG'Cameron Hall
2018-01-17add more debug dataCameron Hall
2018-01-17Document sub_8121D1C, sub_8121D74 and gUnknown_084016BCThomas Winwood
These are left over from the Japanese games, which provide more variation to the attack string than the English games.
2018-01-17oopsProjectRevoTPP
2018-01-17split out crash.cProjectRevoTPP
2018-01-16Merge branch 'master' into german_debugCameron Hall
2018-01-16add debug ifdefsCameron Hall
2018-01-16use game stat definesProjectRevoTPP
2018-01-16remove some symbols from sym_ewram.txtcamthesaxman
2018-01-16Merge branch 'master' of https://github.com/pret/pokeruby into fixesProjectRevoTPP
2018-01-16Merge remote-tracking branch 'upstream/master' into various_dataMarco Willems (M17.1)
2018-01-16split data_8393054ProjectRevoTPP
2018-01-16split data2a and make shop.c stuff staticProjectRevoTPP
2018-01-15sub_809C04CPikalaxALT
2018-01-15match ChangeStatBuffscamthesaxman
2018-01-15through sub_809C028PikalaxALT
2018-01-15through sub_809BF48PikalaxALT
2018-01-15import some battle_4.c code from emerald and get atk23_getexp matchingcamthesaxman
2018-01-15split out fldeff_escalator and label shop.c moreProjectRevoTPP
2018-01-15through party_compactionPikalaxALT