summaryrefslogtreecommitdiff
path: root/engine/overworld/hidden_objects.asm
diff options
context:
space:
mode:
authorluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2018-11-18 19:24:53 -0500
committerluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2018-11-18 19:24:53 -0500
commitc5b2436daadbae47d6251052d62436afbaa91158 (patch)
tree5671f8d0e7368b736c8e85bdae277bf9eee09b40 /engine/overworld/hidden_objects.asm
parent080bba1bd5ebca74eb155a21afa62b68400e4b93 (diff)
Rename spritestatedata structs.
Diffstat (limited to 'engine/overworld/hidden_objects.asm')
-rwxr-xr-xengine/overworld/hidden_objects.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/hidden_objects.asm b/engine/overworld/hidden_objects.asm
index 9a81dcfc..66815b60 100755
--- a/engine/overworld/hidden_objects.asm
+++ b/engine/overworld/hidden_objects.asm
@@ -61,7 +61,7 @@ CheckForHiddenObject:
; checks if the coordinates in front of the player's sprite match Y in b and X in c
; [hCoordsInFrontOfPlayerMatch] = $00 if they match, $ff if they don't match
CheckIfCoordsInFrontOfPlayerMatch:
- ld a, [wPlayerFacingDirection] ; player's sprite facing direction
+ ld a, [wSpritePlayerStateData1FacingDirection] ; player's sprite facing direction
cp SPRITE_FACING_UP
jr z, .facingUp
cp SPRITE_FACING_LEFT