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-rwxr-xr-xengine/overworld/hidden_objects.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/hidden_objects.asm b/engine/overworld/hidden_objects.asm
index 9a81dcfc..66815b60 100755
--- a/engine/overworld/hidden_objects.asm
+++ b/engine/overworld/hidden_objects.asm
@@ -61,7 +61,7 @@ CheckForHiddenObject:
; checks if the coordinates in front of the player's sprite match Y in b and X in c
; [hCoordsInFrontOfPlayerMatch] = $00 if they match, $ff if they don't match
CheckIfCoordsInFrontOfPlayerMatch:
- ld a, [wPlayerFacingDirection] ; player's sprite facing direction
+ ld a, [wSpritePlayerStateData1FacingDirection] ; player's sprite facing direction
cp SPRITE_FACING_UP
jr z, .facingUp
cp SPRITE_FACING_LEFT