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path: root/engine/battle/battle_transitions.asm
AgeCommit message (Collapse)Author
2020-11-05Sync more with pokeredRangi
2020-11-04Sync with pokereddannye
2020-05-20Sync with pokereddannye
2017-09-25Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu22
2016-06-11sync engine code with pokeredYamaArashi
2016-06-11remove address commentsYamaArashi
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-10-12Rename some palette labels.luckytyphlosion
Also add replace.sh
2015-09-03Make pokeyellow build correctly.luckytyphlosion
2015-08-30Fixes.luckytyphlosion
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-09Replace some hardcoded data sizesdannye
2015-08-05Use more lbdannye
and other clean up
2015-07-24named animation functions/variablesYamaArashi
2015-07-23clean up wram aliasesYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-14player animations, emotion bubbles, etc.YamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-12More bank1c documentation.luckytyphlosion
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-04-01Rename battle files and split move effects Part 5xCrystal
15.asm, 16.asm, 1a.asm, 1c.asm