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engine
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hidden_object_functions3.asm
Age
Commit message (
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Author
2020-11-04
Sync with pokered
dannye
2020-05-20
Sync with pokered
dannye
2018-11-18
Rename spritestatedata structs.
luckytyphlosion
2016-06-11
sync engine code with pokered
YamaArashi
2016-06-11
remove address comments
YamaArashi
2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-18
Complete documentation of bank3
luckytyphlosion
2015-07-19
jpab/jpba macros
YamaArashi
2015-07-14
Use more *Coord
dannye
2015-07-04
Start using text predef macros
dannye
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-08-08
Labelled many functions/variables
YamaArashi
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel