Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-04 | Sync with pokered | dannye | |
2017-09-25 | Fix warnings about deprecated mnemonics on newer builds of rgbds | Pokechu22 | |
2016-06-11 | sync engine code with pokered | YamaArashi | |
2016-06-11 | remove address comments | YamaArashi | |
2015-12-31 | BankF documentation from HasMonFainted to Func_3d536 | luckytyphlosion | |
2015-12-23 | engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm | luckytyphlosion | |
Also document Func_1681 (GetFarByte) and fix Missingno's dex entry | |||
2015-12-05 | BankD misc functions | luckytyphlosion | |
Game Corner stuff and (unused) titlescreen2.asm | |||
2015-11-15 | engine/menu/start_menu.asm | luckytyphlosion | |
Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | |||
2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
2015-08-14 | add border constant and clear up misnomer | YamaArashi | |
2015-08-12 | named more variables | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-12 | more trade comments/fixes | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-03-14 | commented trade amim functions | YamaArashi | |
2015-03-13 | relabel and add comment | YamaArashi | |
2015-03-13 | commented mon_party_sprites.asm | YamaArashi | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2014-09-23 | Rename hVBlank* constants to h*. | yenatch | |
2014-09-20 | Merge remote-tracking branch 'YamaArashi/master' | yenatch | |
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||
2014-09-17 | Use move animation constants instead of static values. | yenatch | |
This allows new moves and animations to be added without overlap. | |||
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
The destination is obvious when using the predef macro. | |||
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-23 | Comment some more bank 0 functions. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |