Age | Commit message (Expand) | Author |
2015-11-04 | Replace party struct relative values with EQUS constants | PikalaxALT |
2015-11-01 | Fix merge conflicts | PikalaxALT |
2015-11-01 | Sweepthrough of ClearBox arg conversion to lb | PikalaxALT |
2015-10-26 | merge with newest update | JimB16 |
2015-10-24 | About time I got to these functions | PikalaxALT |
2015-10-19 | merge conflicts resolved | JimB16 |
2015-10-19 | Move battle start animation functions to its own file | PikalaxALT |
2015-10-10 | changed name of some labels | JimB16 |
2015-10-07 | Labeling of AI item and wild encounter functions | PikalaxALT |
2015-10-07 | More labels, including fns responsible for partymon generation | PikalaxALT |
2015-09-12 | found functions that determine next OTPkmn | JimB16 |
2015-09-10 | Merge remote-tracking branch 'upstream/master' | JimB16 |
2015-09-10 | changed more labels | JimB16 |
2015-09-09 | Fix typos in comments. | IIMarckus |
2015-09-06 | changed varlabels for multiply- and divide-func, renamed battletext-labels | JimB16 |
2015-09-04 | changed more labels | JimB16 |
2015-07-22 | Various annotations | PikalaxALT |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT |
2015-07-15 | More enumeration of constants, more annotations of scripts. | PikalaxALT |
2015-06-23 | Remove trailing newlines. | IIMarckus |
2015-04-13 | Enumerate the move effect command macros. | yenatch |
2015-02-10 | Blindly use wram labels for everything except mobile, part 1. | yenatch |
2014-08-13 | Better trainer AI comments and finish off trainer attributes. | yenatch |
2014-06-23 | More comments and constants in move effect command code. | yenatch |
2014-06-23 | More PartyMon labels for relative addressing. | yenatch |
2014-06-18 | Residual damage, battle text labels, pic predefs. | yenatch |
2014-06-17 | Fix some misnamed substatus constants. | yenatch |
2014-06-17 | Contest battle type and comment the battle menu. | yenatch |
2014-06-16 | Name the UpdateEnemyHUD predef. | yenatch |
2014-06-16 | Use a predef macro that takes labels instead of juggling constants. | yenatch |
2014-06-14 | Rename _GetBattleVar -> GetBattleVarAddr. | yenatch |
2014-06-13 | Battle type constants in the wild. | yenatch |
2014-06-13 | More battle code cleanup. | yenatch |
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch |
2014-06-10 | Use constants for move struct positioning. | yenatch |
2014-06-10 | Consolidate NUM_MOVES usage and monster struct labels. | yenatch |
2014-06-04 | Use {hl,de,bc}coord macros wherever possible. | yenatch |
2014-02-23 | Partymon structs for opponent and player parties. | yenatch |
2014-01-20 | use constants for berserk gene, kings rock, scope lens effects | yenatch |
2014-01-05 | explicitly define type categories | yenatch |
2014-01-05 | recomment hidden power calculation | yenatch |
2014-01-05 | even more battle labels | yenatch |
2014-01-01 | comment and relabel more battle functions | yenatch |
2013-12-31 | rename Function0x{} labels to Function{} for consistency | yenatch |
2013-12-31 | clean up some labels in battle asm | yenatch |
2013-12-31 | rename CallBankF -> CallBattleCore | yenatch |
2013-12-30 | comment move priority functions | yenatch |
2013-12-19 | battle animation constants | yenatch |
2013-12-09 | more battle anim labels | yenatch |
2013-12-04 | comment some battle animation asm | yenatch |