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authorDizzyEggg <jajkodizzy@wp.pl>2017-10-24 15:35:36 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-10-24 15:35:36 +0200
commit94b3a8dd69699f7a127cf27282c06ca8a27d0a63 (patch)
tree9c322d4f04dc87768f4e7f690407c7350e46da67 /src
parent0659b19e99dbd8b0282025dc5868855066cf9b0d (diff)
spd to speed
Diffstat (limited to 'src')
-rw-r--r--src/battle_controller_link_opponent.c24
-rw-r--r--src/battle_controller_link_partner.c24
-rw-r--r--src/battle_controller_player.c24
-rw-r--r--src/battle_controller_player_partner.c24
-rw-r--r--src/battle_controller_recorded_player.c24
-rw-r--r--src/pokemon_1.c4
-rw-r--r--src/pokemon_2.c4
7 files changed, 64 insertions, 64 deletions
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 084a84d0b..c7613001b 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -621,7 +621,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst)
battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
- battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV);
+ battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV);
battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY);
@@ -631,7 +631,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst)
battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP);
battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK);
battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF);
- battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPD);
+ battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED);
battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK);
battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF);
battleMon.isEgg = GetMonData(&gEnemyParty[monId], MON_DATA_IS_EGG);
@@ -716,7 +716,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_EV_BATTLE:
- dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV);
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV);
size = 1;
break;
case REQUEST_SPATK_EV_BATTLE:
@@ -755,7 +755,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst)
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
- dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV);
+ dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV);
dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
size = 6;
@@ -773,7 +773,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_IV_BATTLE:
- dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV);
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV);
size = 1;
break;
case REQUEST_SPATK_IV_BATTLE:
@@ -835,7 +835,7 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst)
size = 2;
break;
case REQUEST_SPEED_BATTLE:
- data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPD);
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED);
dst[0] = data16;
dst[1] = data16 >> 8;
size = 2;
@@ -957,7 +957,7 @@ static void SetLinkOpponentMonData(u8 monId)
iv = battlePokemon->defenseIV;
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv);
iv = battlePokemon->speedIV;
- SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &iv);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv);
iv = battlePokemon->spDefenseIV;
@@ -969,7 +969,7 @@ static void SetLinkOpponentMonData(u8 monId)
SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack);
SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense);
- SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &battlePokemon->speed);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &battlePokemon->speed);
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
}
@@ -1023,7 +1023,7 @@ static void SetLinkOpponentMonData(u8 monId)
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_EV_BATTLE:
- SetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_EV_BATTLE:
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
@@ -1053,7 +1053,7 @@ static void SetLinkOpponentMonData(u8 monId)
SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -1067,7 +1067,7 @@ static void SetLinkOpponentMonData(u8 monId)
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_IV_BATTLE:
- SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_IV_BATTLE:
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -1100,7 +1100,7 @@ static void SetLinkOpponentMonData(u8 monId)
SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_BATTLE:
- SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_BATTLE:
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 2c5cdd6d9..d5ce7ef70 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -503,7 +503,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst)
battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY);
@@ -513,7 +513,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst)
battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP);
battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK);
battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF);
- battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK);
battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF);
battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG);
@@ -598,7 +598,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_EV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV);
size = 1;
break;
case REQUEST_SPATK_EV_BATTLE:
@@ -637,7 +637,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst)
dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
size = 6;
@@ -655,7 +655,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_IV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
size = 1;
break;
case REQUEST_SPATK_IV_BATTLE:
@@ -717,7 +717,7 @@ static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst)
size = 2;
break;
case REQUEST_SPEED_BATTLE:
- data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
dst[0] = data16;
dst[1] = data16 >> 8;
size = 2;
@@ -839,7 +839,7 @@ static void SetLinkPartnerMonData(u8 monId)
iv = battlePokemon->defenseIV;
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv);
iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv);
iv = battlePokemon->spDefenseIV;
@@ -851,7 +851,7 @@ static void SetLinkPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
}
@@ -905,7 +905,7 @@ static void SetLinkPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_EV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_EV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
@@ -935,7 +935,7 @@ static void SetLinkPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -949,7 +949,7 @@ static void SetLinkPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_IV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_IV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -982,7 +982,7 @@ static void SetLinkPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index cbf924235..e6c32adb5 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -1661,7 +1661,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst)
battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY);
@@ -1671,7 +1671,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst)
battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP);
battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK);
battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF);
- battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK);
battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF);
battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG);
@@ -1756,7 +1756,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_EV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV);
size = 1;
break;
case REQUEST_SPATK_EV_BATTLE:
@@ -1795,7 +1795,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst)
dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
size = 6;
@@ -1813,7 +1813,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_IV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
size = 1;
break;
case REQUEST_SPATK_IV_BATTLE:
@@ -1875,7 +1875,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst)
size = 2;
break;
case REQUEST_SPEED_BATTLE:
- data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
dst[0] = data16;
dst[1] = data16 >> 8;
size = 2;
@@ -2006,7 +2006,7 @@ static void SetPlayerMonData(u8 monId)
iv = battlePokemon->defenseIV;
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv);
iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv);
iv = battlePokemon->spDefenseIV;
@@ -2018,7 +2018,7 @@ static void SetPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
}
@@ -2072,7 +2072,7 @@ static void SetPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_EV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_EV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
@@ -2102,7 +2102,7 @@ static void SetPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -2116,7 +2116,7 @@ static void SetPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_IV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_IV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -2149,7 +2149,7 @@ static void SetPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 82f358921..34ac92e74 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -690,7 +690,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst)
battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY);
@@ -700,7 +700,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst)
battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP);
battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK);
battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF);
- battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK);
battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF);
battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG);
@@ -785,7 +785,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_EV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV);
size = 1;
break;
case REQUEST_SPATK_EV_BATTLE:
@@ -824,7 +824,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst)
dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
size = 6;
@@ -842,7 +842,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_IV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
size = 1;
break;
case REQUEST_SPATK_IV_BATTLE:
@@ -904,7 +904,7 @@ static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst)
size = 2;
break;
case REQUEST_SPEED_BATTLE:
- data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
dst[0] = data16;
dst[1] = data16 >> 8;
size = 2;
@@ -1026,7 +1026,7 @@ static void SetPlayerPartnerMonData(u8 monId)
iv = battlePokemon->defenseIV;
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv);
iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv);
iv = battlePokemon->spDefenseIV;
@@ -1038,7 +1038,7 @@ static void SetPlayerPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
}
@@ -1092,7 +1092,7 @@ static void SetPlayerPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_EV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_EV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
@@ -1122,7 +1122,7 @@ static void SetPlayerPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -1136,7 +1136,7 @@ static void SetPlayerPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_IV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_IV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -1169,7 +1169,7 @@ static void SetPlayerPartnerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 429edf9f7..605268f13 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -588,7 +588,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst)
battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY);
@@ -598,7 +598,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst)
battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP);
battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK);
battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF);
- battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK);
battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF);
battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG);
@@ -683,7 +683,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_EV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV);
size = 1;
break;
case REQUEST_SPATK_EV_BATTLE:
@@ -722,7 +722,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst)
dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV);
dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV);
dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV);
- dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV);
dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV);
size = 6;
@@ -740,7 +740,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst)
size = 1;
break;
case REQUEST_SPEED_IV_BATTLE:
- dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV);
+ dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV);
size = 1;
break;
case REQUEST_SPATK_IV_BATTLE:
@@ -802,7 +802,7 @@ static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst)
size = 2;
break;
case REQUEST_SPEED_BATTLE:
- data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD);
+ data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPEED);
dst[0] = data16;
dst[1] = data16 >> 8;
size = 2;
@@ -924,7 +924,7 @@ static void SetRecordedPlayerMonData(u8 monId)
iv = battlePokemon->defenseIV;
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv);
iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv);
iv = battlePokemon->spDefenseIV;
@@ -936,7 +936,7 @@ static void SetRecordedPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &battlePokemon->speed);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
}
@@ -990,7 +990,7 @@ static void SetRecordedPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_EV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_EV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
@@ -1020,7 +1020,7 @@ static void SetRecordedPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -1034,7 +1034,7 @@ static void SetRecordedPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_IV_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_IV_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -1067,7 +1067,7 @@ static void SetRecordedPlayerMonData(u8 monId)
SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPEED_BATTLE:
- SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case REQUEST_SPATK_BATTLE:
SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/pokemon_1.c b/src/pokemon_1.c
index 79fa15343..f56ade967 100644
--- a/src/pokemon_1.c
+++ b/src/pokemon_1.c
@@ -305,7 +305,7 @@ void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src)
SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
- SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV);
+ SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
value = src->altAbility;
@@ -369,7 +369,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv
SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
- SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV);
+ SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
value = src->altAbility;
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index 7a1f51b1c..b0ec7460d 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -513,7 +513,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
case MON_DATA_DEF_EV:
retVal = substruct2->defenseEV;
break;
- case MON_DATA_SPD_EV:
+ case MON_DATA_SPEED_EV:
retVal = substruct2->speedEV;
break;
case MON_DATA_SPATK_EV:
@@ -881,7 +881,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
case MON_DATA_DEF_EV:
SET8(substruct2->defenseEV);
break;
- case MON_DATA_SPD_EV:
+ case MON_DATA_SPEED_EV:
SET8(substruct2->speedEV);
break;
case MON_DATA_SPATK_EV: