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-rw-r--r--src/apprentice.c2
-rw-r--r--src/battle_pike.c6
-rw-r--r--src/battle_pyramid.c104
-rw-r--r--src/battle_setup.c52
-rw-r--r--src/battle_tower.c10
-rw-r--r--src/battle_transition.c2
-rw-r--r--src/berry.c46
-rw-r--r--src/bike.c54
-rw-r--r--src/cable_car.c6
-rwxr-xr-xsrc/data/event_object/base_oam.h (renamed from src/data/field_event_obj/base_oam.h)16
-rwxr-xr-xsrc/data/event_object/berry_tree_graphics_tables.h565
-rwxr-xr-xsrc/data/event_object/event_object_anims.h1171
-rwxr-xr-xsrc/data/event_object/event_object_graphics.h (renamed from src/data/field_event_obj/event_object_graphics.h)578
-rwxr-xr-xsrc/data/event_object/event_object_graphics_info.h245
-rwxr-xr-xsrc/data/event_object/event_object_graphics_info_pointers.h499
-rwxr-xr-xsrc/data/event_object/event_object_pic_tables.h2174
-rwxr-xr-xsrc/data/event_object/event_object_subsprites.h (renamed from src/data/field_event_obj/event_object_subsprites.h)166
-rwxr-xr-xsrc/data/event_object/field_effect_object_template_pointers.h (renamed from src/data/field_event_obj/field_effect_object_template_pointers.h)0
-rwxr-xr-xsrc/data/event_object/field_effect_objects.h (renamed from src/data/field_event_obj/field_effect_objects.h)76
-rwxr-xr-xsrc/data/event_object/movement_action_func_tables.h (renamed from src/data/field_event_obj/movement_action_func_tables.h)1164
-rwxr-xr-xsrc/data/event_object/movement_type_func_tables.h (renamed from src/data/field_event_obj/movement_type_func_tables.h)104
-rwxr-xr-xsrc/data/field_event_obj/berry_tree_graphics_tables.h565
-rwxr-xr-xsrc/data/field_event_obj/event_object_anims.h1171
-rwxr-xr-xsrc/data/field_event_obj/event_object_graphics_info.h245
-rwxr-xr-xsrc/data/field_event_obj/event_object_graphics_info_pointers.h499
-rwxr-xr-xsrc/data/field_event_obj/event_object_pic_tables.h2174
-rw-r--r--src/data/trade.h2
-rwxr-xr-xsrc/data/wild_encounters.json2
-rw-r--r--src/decoration.c54
-rw-r--r--src/easy_chat.c4
-rw-r--r--src/event_data.c2
-rw-r--r--src/event_obj_lock.c66
-rw-r--r--src/event_object_movement.c4366
-rwxr-xr-xsrc/faraway_island.c76
-rw-r--r--src/field_camera.c6
-rw-r--r--src/field_control_avatar.c48
-rw-r--r--src/field_effect.c432
-rwxr-xr-xsrc/field_effect_helpers.c322
-rw-r--r--src/field_player_avatar.c392
-rw-r--r--src/field_screen_effect.c62
-rw-r--r--src/field_special_scene.c4
-rw-r--r--src/field_specials.c46
-rw-r--r--src/fldeff_cut.c2
-rw-r--r--src/fldeff_misc.c20
-rw-r--r--src/fldeff_rocksmash.c22
-rw-r--r--src/frontier_util.c6
-rwxr-xr-xsrc/item_menu.c2
-rwxr-xr-xsrc/item_use.c20
-rw-r--r--src/load_save.c12
-rw-r--r--src/match_call.c10
-rw-r--r--src/mevent_client.c2
-rw-r--r--src/mirage_tower.c20
-rw-r--r--src/naming_screen.c4
-rw-r--r--src/overworld.c296
-rw-r--r--src/rotating_tile_puzzle.c80
-rw-r--r--src/scrcmd.c50
-rw-r--r--src/script.c2
-rw-r--r--src/script_movement.c74
-rwxr-xr-xsrc/script_pokemon_util_80F87D8.c22
-rw-r--r--src/secret_base.c32
-rwxr-xr-xsrc/shop.c34
-rw-r--r--src/start_menu.c10
-rw-r--r--src/trainer_hill.c18
-rw-r--r--src/trainer_see.c224
-rw-r--r--src/tv.c4
-rw-r--r--src/union_room.c2
-rw-r--r--src/union_room_player_avatar.c38
67 files changed, 9292 insertions, 9292 deletions
diff --git a/src/apprentice.c b/src/apprentice.c
index 189647991..7b68cd25b 100644
--- a/src/apprentice.c
+++ b/src/apprentice.c
@@ -1823,7 +1823,7 @@ static void PrintMessage(void)
static void Script_PrintMessage(void)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808B864();
sub_808BCF4();
DrawDialogueFrame(0, 1);
diff --git a/src/battle_pike.c b/src/battle_pike.c
index 36bf8dcbf..85a214b0f 100644
--- a/src/battle_pike.c
+++ b/src/battle_pike.c
@@ -52,7 +52,7 @@ static void SetRoomType(void);
static void GetBattlePikeData(void);
static void SetBattlePikeData(void);
static void GetInFinalRoom(void);
-static void SetupRoomEventObjects(void);
+static void SetupRoomObjectEvents(void);
static void GetRoomType(void);
static void sub_81A7400(void);
static void sub_81A740C(void);
@@ -483,7 +483,7 @@ static void (* const sBattlePikeFunctions[])(void) =
GetBattlePikeData,
SetBattlePikeData,
GetInFinalRoom,
- SetupRoomEventObjects,
+ SetupRoomObjectEvents,
GetRoomType,
sub_81A7400,
sub_81A740C,
@@ -551,7 +551,7 @@ static void SetRoomType(void)
sRoomType = roomType;
}
-static void SetupRoomEventObjects(void)
+static void SetupRoomObjectEvents(void)
{
bool32 setObjGfx1, setObjGfx2;
u32 objGfx1;
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
index 6dcd4063b..b8e8dca76 100644
--- a/src/battle_pyramid.c
+++ b/src/battle_pyramid.c
@@ -95,8 +95,8 @@ static void GetPyramidEntranceAndExitSquareIds(u8 *, u8 *);
static void SetPyramidObjectPositionsUniformly(u8);
static bool8 SetPyramidObjectPositionsInAndNearSquare(u8, u8);
static bool8 SetPyramidObjectPositionsNearSquare(u8, u8);
-static bool8 TrySetPyramidEventObjectPositionInSquare(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId);
-static bool8 TrySetPyramidEventObjectPositionAtCoords(bool8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId);
+static bool8 TrySetPyramidObjectEventPositionInSquare(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId);
+static bool8 TrySetPyramidObjectEventPositionAtCoords(bool8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId);
// Const rom data.
#define ABILITY_RANDOM 2 // For wild mons data.
@@ -1008,14 +1008,14 @@ static void SetPickupItem(void)
static void HidePyramidItem(void)
{
- struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates;
int i = 0;
for (;;)
{
if (events[i].localId == gSpecialVar_LastTalked)
{
- // Rather than using event flags to hide the item event object,
+ // Rather than using event flags to hide the item object event,
// it moves them far off the map bounds.
events[i].x = 0x7FFF;
events[i].y = 0x7FFF;
@@ -1039,8 +1039,8 @@ static void ShowPostBattleHintText(void)
u8 id;
int textGroup = 0;
int textIndex = 0;
- struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
- u16 trainerId = LocalIdToPyramidTrainerId(gEventObjects[gSelectedEventObject].localId);
+ struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates;
+ u16 trainerId = LocalIdToPyramidTrainerId(gObjectEvents[gSelectedObjectEvent].localId);
for (i = 0; i < ARRAY_COUNT(sTrainerTextGroups); i++)
{
@@ -1051,7 +1051,7 @@ static void ShowPostBattleHintText(void)
}
}
- hintType = sHintTextTypes[gEventObjects[gSelectedEventObject].localId - 1];
+ hintType = sHintTextTypes[gObjectEvents[gSelectedObjectEvent].localId - 1];
i = 0;
while (!i)
{
@@ -1062,7 +1062,7 @@ static void ShowPostBattleHintText(void)
i = 1;
break;
case HINT_REMAINING_ITEMS:
- for (i = 0; i < GetNumBattlePyramidEventObjects(); i++)
+ for (i = 0; i < GetNumBattlePyramidObjectEvents(); i++)
{
if (events[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL && events[i].x != 0x7FFF && events[i].y != 0x7FFF)
textIndex++;
@@ -1241,8 +1241,8 @@ static u8 GetPostBattleDirectionHintTextIndex(int *hintType, u8 minDistanceForEx
{
if ((map[x] & METATILE_ID_MASK) == FLOOR_EXIT_METATILE)
{
- x += 7 - gEventObjects[gSelectedEventObject].initialCoords.x;
- y += 7 - gEventObjects[gSelectedEventObject].initialCoords.y;
+ x += 7 - gObjectEvents[gSelectedObjectEvent].initialCoords.x;
+ y += 7 - gObjectEvents[gSelectedObjectEvent].initialCoords.y;
if (x >= minDistanceForExitHint
|| x <= -minDistanceForExitHint
|| y >= minDistanceForExitHint
@@ -1309,7 +1309,7 @@ u16 LocalIdToPyramidTrainerId(u8 localId)
bool8 GetBattlePyramidTrainerFlag(u8 eventId)
{
- return gSaveBlock2Ptr->frontier.pyramidTrainerFlags & gBitTable[gEventObjects[eventId].localId - 1];
+ return gSaveBlock2Ptr->frontier.pyramidTrainerFlags & gBitTable[gObjectEvents[eventId].localId - 1];
}
void MarkApproachingPyramidTrainersAsBattled(void)
@@ -1317,7 +1317,7 @@ void MarkApproachingPyramidTrainersAsBattled(void)
MarkPyramidTrainerAsBattled(gTrainerBattleOpponent_A);
if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
{
- gSelectedEventObject = GetChosenApproachingTrainerEventObjectId(1);
+ gSelectedObjectEvent = GetChosenApproachingTrainerObjectEventId(1);
MarkPyramidTrainerAsBattled(gTrainerBattleOpponent_B);
}
}
@@ -1332,10 +1332,10 @@ static void MarkPyramidTrainerAsBattled(u16 trainerId)
gSaveBlock2Ptr->frontier.pyramidTrainerFlags |= gBitTable[i];
}
- gEventObjects[gSelectedEventObject].movementType = MOVEMENT_TYPE_WANDER_AROUND;
- gSaveBlock1Ptr->eventObjectTemplates[gSpecialVar_LastTalked - 1].movementType = MOVEMENT_TYPE_WANDER_AROUND;
- gEventObjects[gSelectedEventObject].initialCoords.x = gEventObjects[gSelectedEventObject].currentCoords.x;
- gEventObjects[gSelectedEventObject].initialCoords.y = gEventObjects[gSelectedEventObject].currentCoords.y;
+ gObjectEvents[gSelectedObjectEvent].movementType = MOVEMENT_TYPE_WANDER_AROUND;
+ gSaveBlock1Ptr->objectEventTemplates[gSpecialVar_LastTalked - 1].movementType = MOVEMENT_TYPE_WANDER_AROUND;
+ gObjectEvents[gSelectedObjectEvent].initialCoords.x = gObjectEvents[gSelectedObjectEvent].currentCoords.x;
+ gObjectEvents[gSelectedObjectEvent].initialCoords.y = gObjectEvents[gSelectedObjectEvent].currentCoords.y;
}
void GenerateBattlePyramidWildMon(void)
@@ -1478,7 +1478,7 @@ void sub_81A9F80(void)
ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88);
}
-static u16 GetUniqueTrainerId(u8 eventObjectId)
+static u16 GetUniqueTrainerId(u8 objectEventId)
{
int i;
u16 trainerId;
@@ -1490,24 +1490,24 @@ static u16 GetUniqueTrainerId(u8 eventObjectId)
do
{
trainerId = sub_8162548(challengeNum + 1, battleNum);
- for (i = 0; i < eventObjectId; i++)
+ for (i = 0; i < objectEventId; i++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
break;
}
- } while (i != eventObjectId);
+ } while (i != objectEventId);
}
else
{
do
{
trainerId = sub_8162548(challengeNum, battleNum);
- for (i = 0; i < eventObjectId; i++)
+ for (i = 0; i < objectEventId; i++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
break;
}
- } while (i != eventObjectId);
+ } while (i != objectEventId);
}
return trainerId;
@@ -1566,7 +1566,7 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio
free(floorLayoutOffsets);
}
-void LoadBattlePyramidEventObjectTemplates(void)
+void LoadBattlePyramidObjectEventTemplates(void)
{
int i;
u8 id;
@@ -1577,7 +1577,7 @@ void LoadBattlePyramidEventObjectTemplates(void)
id = GetPyramidFloorTemplateId();
GetPyramidEntranceAndExitSquareIds(&entranceSquareId, &exitSquareId);
- CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
+ CpuFill32(0, gSaveBlock1Ptr->objectEventTemplates, sizeof(gSaveBlock1Ptr->objectEventTemplates));
for (i = 0; i < 2; i++)
{
u8 objectPositionsType;
@@ -1612,10 +1612,10 @@ void LoadBattlePyramidEventObjectTemplates(void)
}
}
-void LoadBattlePyramidFloorEventObjectScripts(void)
+void LoadBattlePyramidFloorObjectEventScripts(void)
{
int i;
- struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
@@ -1689,7 +1689,7 @@ static void SetPyramidObjectPositionsUniformly(u8 objType)
}
} while (!(bits & 2));
- } while (!(bits & 4) && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i));
+ } while (!(bits & 4) && TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i));
bits &= 1;
}
free(floorLayoutOffsets);
@@ -1722,14 +1722,14 @@ static bool8 SetPyramidObjectPositionsInAndNearSquare(u8 objType, u8 squareId)
{
if (r7 == 0)
{
- if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i))
+ if (TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i))
r7 = 1;
else
numPlacedObjects++;
}
if (r7 & 1)
{
- if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i))
+ if (TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i))
{
do
{
@@ -1737,7 +1737,7 @@ static bool8 SetPyramidObjectPositionsInAndNearSquare(u8 objType, u8 squareId)
if (sBorderedSquareIds[squareId][borderedIndex] == 0xFF || borderedIndex >= 4)
borderedIndex = 0;
r7 += 2;
- } while (r7 >> 1 != 4 && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i));
+ } while (r7 >> 1 != 4 && TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i));
numPlacedObjects++;
}
else
@@ -1784,7 +1784,7 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId)
for (i = 0; i < numObjects; i++)
{
- if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i))
+ if (TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i))
{
do
{
@@ -1792,7 +1792,7 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId)
if (sBorderedSquareIds[squareId][borderOffset] == 0xFF || borderOffset >= 4)
borderOffset = 0;
r8++;
- } while (r8 != 4 && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i));
+ } while (r8 != 4 && TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i));
numPlacedObjects++;
}
else
@@ -1811,7 +1811,7 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId)
return (numObjects / 2) > numPlacedObjects;
}
-static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId)
+static bool8 TrySetPyramidObjectEventPositionInSquare(u8 objType, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId)
{
int x, y;
@@ -1821,7 +1821,7 @@ static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayou
{
for (x = 7; x > -1; x--)
{
- if (!TrySetPyramidEventObjectPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, eventObjectId))
+ if (!TrySetPyramidObjectEventPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, objectEventId))
return FALSE;
}
}
@@ -1832,7 +1832,7 @@ static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayou
{
for (x = 0; x < 8; x++)
{
- if (!TrySetPyramidEventObjectPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, eventObjectId))
+ if (!TrySetPyramidObjectEventPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, objectEventId))
return FALSE;
}
}
@@ -1841,42 +1841,42 @@ static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayou
return TRUE;
}
-static bool8 TrySetPyramidEventObjectPositionAtCoords(u8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId)
+static bool8 TrySetPyramidObjectEventPositionAtCoords(u8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId)
{
int i, j;
const struct MapHeader *mapHeader;
- struct EventObjectTemplate *floorEvents = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *floorEvents = gSaveBlock1Ptr->objectEventTemplates;
mapHeader = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(BATTLE_PYRAMID_SQUARE01), floorLayoutOffsets[squareId] + MAP_NUM(BATTLE_PYRAMID_SQUARE01));
- for (i = 0; i < mapHeader->events->eventObjectCount; i++)
+ for (i = 0; i < mapHeader->events->objectEventCount; i++)
{
- if (mapHeader->events->eventObjects[i].x != x || mapHeader->events->eventObjects[i].y != y)
+ if (mapHeader->events->objectEvents[i].x != x || mapHeader->events->objectEvents[i].y != y)
continue;
- if (objType != OBJ_TRAINERS || mapHeader->events->eventObjects[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL)
+ if (objType != OBJ_TRAINERS || mapHeader->events->objectEvents[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL)
{
- if (objType != OBJ_ITEMS || mapHeader->events->eventObjects[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
+ if (objType != OBJ_ITEMS || mapHeader->events->objectEvents[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
continue;
}
// Ensure an object wasn't previously placed in the exact same position.
- for (j = 0; j < eventObjectId; j++)
+ for (j = 0; j < objectEventId; j++)
{
if (floorEvents[j].x == x + ((squareId % 4) * 8) && floorEvents[j].y == y + ((squareId / 4) * 8))
break;
}
- if (j == eventObjectId)
+ if (j == objectEventId)
{
- floorEvents[eventObjectId] = mapHeader->events->eventObjects[i];
- floorEvents[eventObjectId].x += (squareId % 4) * 8;
- floorEvents[eventObjectId].y += (squareId / 4) * 8;
- floorEvents[eventObjectId].localId = eventObjectId + 1;
- if (floorEvents[eventObjectId].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
+ floorEvents[objectEventId] = mapHeader->events->objectEvents[i];
+ floorEvents[objectEventId].x += (squareId % 4) * 8;
+ floorEvents[objectEventId].y += (squareId / 4) * 8;
+ floorEvents[objectEventId].localId = objectEventId + 1;
+ if (floorEvents[objectEventId].graphicsId != EVENT_OBJ_GFX_ITEM_BALL)
{
- i = GetUniqueTrainerId(eventObjectId);
- floorEvents[eventObjectId].graphicsId = GetBattleFacilityTrainerGfxId(i);
- gSaveBlock2Ptr->frontier.trainerIds[eventObjectId] = i;
+ i = GetUniqueTrainerId(objectEventId);
+ floorEvents[objectEventId].graphicsId = GetBattleFacilityTrainerGfxId(i);
+ gSaveBlock2Ptr->frontier.trainerIds[objectEventId] = i;
}
return FALSE;
}
@@ -1917,10 +1917,10 @@ static u8 GetPyramidFloorTemplateId(void)
return 0;
}
-u8 GetNumBattlePyramidEventObjects(void)
+u8 GetNumBattlePyramidObjectEvents(void)
{
u8 i;
- struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates;
for (i = 0; i < 16; i++)
{
diff --git a/src/battle_setup.c b/src/battle_setup.c
index b98b5df06..c63d38e70 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -91,7 +91,7 @@ EWRAM_DATA static u16 sTrainerBattleMode = 0;
EWRAM_DATA u16 gTrainerBattleOpponent_A = 0;
EWRAM_DATA u16 gTrainerBattleOpponent_B = 0;
EWRAM_DATA u16 gPartnerTrainerId = 0;
-EWRAM_DATA static u16 sTrainerEventObjectLocalId = 0;
+EWRAM_DATA static u16 sTrainerObjectEventLocalId = 0;
EWRAM_DATA static u8 *sTrainerAIntroSpeech = NULL;
EWRAM_DATA static u8 *sTrainerBIntroSpeech = NULL;
EWRAM_DATA static u8 *sTrainerADefeatSpeech = NULL;
@@ -145,7 +145,7 @@ static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerEventObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -158,7 +158,7 @@ static const struct TrainerBattleParameter sContinueScriptBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerEventObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -171,7 +171,7 @@ static const struct TrainerBattleParameter sDoubleBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerEventObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -184,7 +184,7 @@ static const struct TrainerBattleParameter sOrdinaryNoIntroBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerEventObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -197,7 +197,7 @@ static const struct TrainerBattleParameter sContinueScriptDoubleBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerEventObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -210,7 +210,7 @@ static const struct TrainerBattleParameter sTrainerBOrdinaryBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_B, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerEventObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerBIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerBDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -223,7 +223,7 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[]
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_B, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerEventObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerBIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerBDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -384,7 +384,7 @@ void BattleSetup_StartBattlePikeWildBattle(void)
static void DoStandardWildBattle(void)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808BCF4();
gMain.savedCallback = CB2_EndWildBattle;
gBattleTypeFlags = 0;
@@ -403,7 +403,7 @@ static void DoStandardWildBattle(void)
void BattleSetup_StartRoamerBattle(void)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808BCF4();
gMain.savedCallback = CB2_EndWildBattle;
gBattleTypeFlags = BATTLE_TYPE_ROAMER;
@@ -417,7 +417,7 @@ void BattleSetup_StartRoamerBattle(void)
static void DoSafariBattle(void)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808BCF4();
gMain.savedCallback = CB2_EndSafariBattle;
gBattleTypeFlags = BATTLE_TYPE_SAFARI;
@@ -427,7 +427,7 @@ static void DoSafariBattle(void)
static void DoBattlePikeWildBattle(void)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808BCF4();
gMain.savedCallback = CB2_EndWildBattle;
gBattleTypeFlags = BATTLE_TYPE_PIKE;
@@ -1008,7 +1008,7 @@ static void InitTrainerBattleVariables(void)
sTrainerBDefeatSpeech = NULL;
sTrainerBBattleScriptRetAddr = NULL;
}
- sTrainerEventObjectLocalId = 0;
+ sTrainerObjectEventLocalId = 0;
sTrainerVictorySpeech = NULL;
sTrainerCannotBattleSpeech = NULL;
sTrainerBattleEndScript = NULL;
@@ -1071,10 +1071,10 @@ static void TrainerBattleLoadArgs(const struct TrainerBattleParameter *specs, co
void SetMapVarsToTrainer(void)
{
- if (sTrainerEventObjectLocalId != 0)
+ if (sTrainerObjectEventLocalId != 0)
{
- gSpecialVar_LastTalked = sTrainerEventObjectLocalId;
- gSelectedEventObject = GetEventObjectIdByLocalIdAndMap(sTrainerEventObjectLocalId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ gSpecialVar_LastTalked = sTrainerObjectEventLocalId;
+ gSelectedObjectEvent = GetObjectEventIdByLocalIdAndMap(sTrainerObjectEventLocalId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
}
@@ -1170,8 +1170,8 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerScript)
{
- gSelectedEventObject = trainerEventObjId;
- gSpecialVar_LastTalked = gEventObjects[trainerEventObjId].localId;
+ gSelectedObjectEvent = trainerEventObjId;
+ gSpecialVar_LastTalked = gObjectEvents[trainerEventObjId].localId;
BattleSetup_ConfigureTrainerBattle(trainerScript + 1);
ScriptContext1_SetupScript(EventScript_271354);
ScriptContext2_Enable();
@@ -1179,8 +1179,8 @@ void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerSc
void ConfigureTwoTrainersBattle(u8 trainerEventObjId, const u8 *trainerScript)
{
- gSelectedEventObject = trainerEventObjId;
- gSpecialVar_LastTalked = gEventObjects[trainerEventObjId].localId;
+ gSelectedObjectEvent = trainerEventObjId;
+ gSpecialVar_LastTalked = gObjectEvents[trainerEventObjId].localId;
BattleSetup_ConfigureTrainerBattle(trainerScript + 1);
}
@@ -1198,9 +1198,9 @@ bool32 GetTrainerFlagFromScriptPointer(const u8 *data)
void SetUpTrainerMovement(void)
{
- struct EventObject *eventObject = &gEventObjects[gSelectedEventObject];
+ struct ObjectEvent *objectEvent = &gObjectEvents[gSelectedObjectEvent];
- SetTrainerMovementType(eventObject, GetTrainerFacingDirectionMovementType(eventObject->facingDirection));
+ SetTrainerMovementType(objectEvent, GetTrainerFacingDirectionMovementType(objectEvent->facingDirection));
}
u8 GetTrainerBattleMode(void)
@@ -1211,9 +1211,9 @@ u8 GetTrainerBattleMode(void)
bool8 GetTrainerFlag(void)
{
if (InBattlePyramid())
- return GetBattlePyramidTrainerFlag(gSelectedEventObject);
+ return GetBattlePyramidTrainerFlag(gSelectedObjectEvent);
else if (InTrainerHill())
- return GetHillTrainerFlag(gSelectedEventObject);
+ return GetHillTrainerFlag(gSelectedObjectEvent);
else
return FlagGet(GetTrainerAFlag());
}
@@ -1358,7 +1358,7 @@ void ShowTrainerIntroSpeech(void)
if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1)
CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gSpecialVar_LastTalked));
else
- CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
+ CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gObjectEvents[gApproachingTrainers[gApproachingTrainerId].objectEventId].localId));
sub_80982B8();
}
@@ -1367,7 +1367,7 @@ void ShowTrainerIntroSpeech(void)
if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1)
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gSpecialVar_LastTalked));
else
- CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gObjectEvents[gApproachingTrainers[gApproachingTrainerId].objectEventId].localId));
sub_80982B8();
}
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 27fdc9d6e..e1d54f053 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -2508,9 +2508,9 @@ static void sub_81642A0(void)
s32 challengeNum;
u32 species1, species2;
u32 level;
- struct EventObjectTemplate *eventObjTemplates;
+ struct ObjectEventTemplate *objEventTemplates;
- eventObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
+ objEventTemplates = gSaveBlock1Ptr->objectEventTemplates;
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
@@ -2540,7 +2540,7 @@ static void sub_81642A0(void)
for (i = 0; i < 6; i++)
{
trainerId = gSaveBlock2Ptr->frontier.trainerIds[i];
- eventObjTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId);
+ objEventTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId);
for (j = 0; j < 2; j++)
{
while (1)
@@ -2594,7 +2594,7 @@ static void sub_81642A0(void)
if (r10 != 0)
{
gSaveBlock2Ptr->frontier.trainerIds[6] = spArray[Random() % r10];
- eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[6]);
+ objEventTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[6]);
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1);
sub_81640E0(gSaveBlock2Ptr->frontier.trainerIds[6]);
}
@@ -2637,7 +2637,7 @@ static void sub_81642A0(void)
if (r10 != 0)
{
gSaveBlock2Ptr->frontier.trainerIds[7] = spArray[Random() % r10];
- eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[7]);
+ objEventTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[7]);
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2);
sub_8164188(gSaveBlock2Ptr->frontier.trainerIds[7]);
}
diff --git a/src/battle_transition.c b/src/battle_transition.c
index c34419048..df1d7b02b 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -750,7 +750,7 @@ static const struct SpriteTemplate gUnknown_085C8E68 =
{
.tileTag = 0xFFFF,
.paletteTag = 4105,
- .oam = &gEventObjectBaseOam_32x32,
+ .oam = &gObjectEventBaseOam_32x32,
.anims = sSpriteAnimTable_85C8E3C,
.images = sSpriteImageTable_85C8E2C,
.affineAnims = sSpriteAffineAnimTable_85C8E60,
diff --git a/src/berry.c b/src/berry.c
index bbaa2b03b..4c8662e08 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -995,9 +995,9 @@ struct BerryTree *GetBerryTreeInfo(u8 id)
return &gSaveBlock1Ptr->berryTrees[id];
}
-bool32 EventObjectInteractionWaterBerryTree(void)
+bool32 ObjectEventInteractionWaterBerryTree(void)
{
- struct BerryTree *tree = GetBerryTreeInfo(EventObjectGetBerryTreeId(gSelectedEventObject));
+ struct BerryTree *tree = GetBerryTreeInfo(ObjectEventGetBerryTreeId(gSelectedObjectEvent));
switch (tree->stage)
{
@@ -1021,8 +1021,8 @@ bool32 EventObjectInteractionWaterBerryTree(void)
bool8 IsPlayerFacingEmptyBerryTreePatch(void)
{
- if (GetEventObjectScriptPointerPlayerFacing() == BerryTreeScript
- && GetStageByBerryTreeId(EventObjectGetBerryTreeId(gSelectedEventObject)) == BERRY_STAGE_NO_BERRY)
+ if (GetObjectEventScriptPointerPlayerFacing() == BerryTreeScript
+ && GetStageByBerryTreeId(ObjectEventGetBerryTreeId(gSelectedObjectEvent)) == BERRY_STAGE_NO_BERRY)
return TRUE;
else
return FALSE;
@@ -1030,10 +1030,10 @@ bool8 IsPlayerFacingEmptyBerryTreePatch(void)
bool8 TryToWaterBerryTree(void)
{
- if (GetEventObjectScriptPointerPlayerFacing() != BerryTreeScript)
+ if (GetObjectEventScriptPointerPlayerFacing() != BerryTreeScript)
return FALSE;
else
- return EventObjectInteractionWaterBerryTree();
+ return ObjectEventInteractionWaterBerryTree();
}
void ClearBerryTrees(void)
@@ -1242,7 +1242,7 @@ static u16 GetStageDurationByBerryType(u8 berry)
return GetBerryInfo(berry)->stageDuration * 60;
}
-void EventObjectInteractionGetBerryTreeData(void)
+void ObjectEventInteractionGetBerryTreeData(void)
{
u8 id;
u8 berry;
@@ -1250,7 +1250,7 @@ void EventObjectInteractionGetBerryTreeData(void)
u8 group;
u8 num;
- id = EventObjectGetBerryTreeId(gSelectedEventObject);
+ id = ObjectEventGetBerryTreeId(gSelectedObjectEvent);
berry = GetBerryTypeByBerryTreeId(id);
ResetBerryTreeSparkleFlag(id);
localId = gSpecialVar_LastTalked;
@@ -1265,15 +1265,15 @@ void EventObjectInteractionGetBerryTreeData(void)
GetBerryCountStringByBerryType(berry, gStringVar1, gSpecialVar_0x8006);
}
-void EventObjectInteractionGetBerryName(void)
+void ObjectEventInteractionGetBerryName(void)
{
- u8 berryType = GetBerryTypeByBerryTreeId(EventObjectGetBerryTreeId(gSelectedEventObject));
+ u8 berryType = GetBerryTypeByBerryTreeId(ObjectEventGetBerryTreeId(gSelectedObjectEvent));
GetBerryNameByBerryType(berryType, gStringVar1);
}
-void EventObjectInteractionGetBerryCountString(void)
+void ObjectEventInteractionGetBerryCountString(void)
{
- u8 treeId = EventObjectGetBerryTreeId(gSelectedEventObject);
+ u8 treeId = ObjectEventGetBerryTreeId(gSelectedObjectEvent);
u8 berry = GetBerryTypeByBerryTreeId(treeId);
u8 count = GetBerryCountByBerryTreeId(treeId);
GetBerryCountStringByBerryType(berry, gStringVar1, count);
@@ -1284,25 +1284,25 @@ void Bag_ChooseBerry(void)
SetMainCallback2(CB2_ChooseBerry);
}
-void EventObjectInteractionPlantBerryTree(void)
+void ObjectEventInteractionPlantBerryTree(void)
{
u8 berry = ItemIdToBerryType(gSpecialVar_ItemId);
- PlantBerryTree(EventObjectGetBerryTreeId(gSelectedEventObject), berry, 1, TRUE);
- EventObjectInteractionGetBerryTreeData();
+ PlantBerryTree(ObjectEventGetBerryTreeId(gSelectedObjectEvent), berry, 1, TRUE);
+ ObjectEventInteractionGetBerryTreeData();
}
-void EventObjectInteractionPickBerryTree(void)
+void ObjectEventInteractionPickBerryTree(void)
{
- u8 id = EventObjectGetBerryTreeId(gSelectedEventObject);
+ u8 id = ObjectEventGetBerryTreeId(gSelectedObjectEvent);
u8 berry = GetBerryTypeByBerryTreeId(id);
gSpecialVar_0x8004 = AddBagItem(BerryTypeToItemId(berry), GetBerryCountByBerryTreeId(id));
}
-void EventObjectInteractionRemoveBerryTree(void)
+void ObjectEventInteractionRemoveBerryTree(void)
{
- RemoveBerryTree(EventObjectGetBerryTreeId(gSelectedEventObject));
+ RemoveBerryTree(ObjectEventGetBerryTreeId(gSelectedObjectEvent));
sub_8092EF0(gSpecialVar_LastTalked, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
@@ -1328,12 +1328,12 @@ void ResetBerryTreeSparkleFlags(void)
bottom = top + 8;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gEventObjects[i].active && gEventObjects[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
+ if (gObjectEvents[i].active && gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
{
- cam_left = gEventObjects[i].currentCoords.x;
- cam_top = gEventObjects[i].currentCoords.y;
+ cam_left = gObjectEvents[i].currentCoords.x;
+ cam_top = gObjectEvents[i].currentCoords.y;
if (left <= cam_left && cam_left <= right && top <= cam_top && cam_top <= bottom)
- ResetBerryTreeSparkleFlag(gEventObjects[i].trainerRange_berryTreeId);
+ ResetBerryTreeSparkleFlag(gObjectEvents[i].trainerRange_berryTreeId);
}
}
}
diff --git a/src/bike.c b/src/bike.c
index fad61ffab..615b87a0b 100644
--- a/src/bike.c
+++ b/src/bike.c
@@ -46,7 +46,7 @@ static void Bike_UpdateDirTimerHistory(u8);
static void Bike_UpdateABStartSelectHistory(u8);
static u8 Bike_DPadToDirection(u16);
static u8 GetBikeCollision(u8);
-static u8 GetBikeCollisionAt(struct EventObject *, s16, s16, u8, u8);
+static u8 GetBikeCollisionAt(struct ObjectEvent *, s16, s16, u8, u8);
static bool8 IsRunningDisallowedByMetatile(u8);
static void Bike_TryAdvanceCyclingRoadCollisions();
static u8 CanBikeFaceDirOnMetatile(u8, u8);
@@ -186,7 +186,7 @@ static void MachBikeTransition_FaceDirection(u8 direction)
static void MachBikeTransition_TurnDirection(u8 direction)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior))
{
@@ -201,7 +201,7 @@ static void MachBikeTransition_TurnDirection(u8 direction)
static void MachBikeTransition_TrySpeedUp(u8 direction)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
u8 collision;
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == FALSE)
@@ -366,10 +366,10 @@ static u8 AcroBikeHandleInputTurning(u8 *newDirection, u16 newKeys, u16 heldKeys
static u8 AcroBikeHandleInputWheelieStanding(u8 *newDirection, u16 newKeys, u16 heldKeys)
{
u8 direction;
- struct EventObject *playerEventObj;
+ struct ObjectEvent *playerEventObj;
direction = GetPlayerMovementDirection();
- playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
gPlayerAvatar.runningState = NOT_MOVING;
if (heldKeys & B_BUTTON)
@@ -413,10 +413,10 @@ static u8 AcroBikeHandleInputWheelieStanding(u8 *newDirection, u16 newKeys, u16
static u8 AcroBikeHandleInputBunnyHop(u8 *newDirection, u16 newKeys, u16 heldKeys)
{
u8 direction;
- struct EventObject *playerEventObj;
+ struct ObjectEvent *playerEventObj;
direction = GetPlayerMovementDirection();
- playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (!(heldKeys & B_BUTTON))
{
// B button was released
@@ -460,10 +460,10 @@ static u8 AcroBikeHandleInputBunnyHop(u8 *newDirection, u16 newKeys, u16 heldKey
static u8 AcroBikeHandleInputWheelieMoving(u8 *newDirection, u16 newKeys, u16 heldKeys)
{
u8 direction;
- struct EventObject *playerEventObj;
+ struct ObjectEvent *playerEventObj;
direction = GetPlayerFacingDirection();
- playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (!(heldKeys & B_BUTTON))
{
// we were moving on a wheelie, but we let go while moving. reset bike still status
@@ -514,10 +514,10 @@ static u8 AcroBikeHandleInputWheelieMoving(u8 *newDirection, u16 newKeys, u16 he
static u8 AcroBikeHandleInputSidewaysJump(u8 *ptr, u16 newKeys, u16 heldKeys)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
playerEventObj->facingDirectionLocked = 0;
- SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection);
+ SetObjectEventDirection(playerEventObj, playerEventObj->facingDirection);
gPlayerAvatar.acroBikeState = ACRO_STATE_NORMAL;
return CheckMovementInputAcroBike(ptr, newKeys, heldKeys);
}
@@ -535,7 +535,7 @@ static void AcroBikeTransition_FaceDirection(u8 direction)
static void AcroBikeTransition_TurnDirection(u8 direction)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
direction = playerEventObj->movementDirection;
@@ -545,7 +545,7 @@ static void AcroBikeTransition_TurnDirection(u8 direction)
static void AcroBikeTransition_Moving(u8 direction)
{
u8 collision;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
{
@@ -570,7 +570,7 @@ static void AcroBikeTransition_Moving(u8 direction)
static void AcroBikeTransition_NormalToWheelie(u8 direction)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
direction = playerEventObj->movementDirection;
@@ -579,7 +579,7 @@ static void AcroBikeTransition_NormalToWheelie(u8 direction)
static void AcroBikeTransition_WheelieToNormal(u8 direction)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
direction = playerEventObj->movementDirection;
@@ -588,7 +588,7 @@ static void AcroBikeTransition_WheelieToNormal(u8 direction)
static void AcroBikeTransition_WheelieIdle(u8 direction)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
direction = playerEventObj->movementDirection;
@@ -597,7 +597,7 @@ static void AcroBikeTransition_WheelieIdle(u8 direction)
static void AcroBikeTransition_WheelieHoppingStanding(u8 direction)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
direction = playerEventObj->movementDirection;
@@ -607,7 +607,7 @@ static void AcroBikeTransition_WheelieHoppingStanding(u8 direction)
static void AcroBikeTransition_WheelieHoppingMoving(u8 direction)
{
u8 collision;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
{
@@ -641,7 +641,7 @@ static void AcroBikeTransition_WheelieHoppingMoving(u8 direction)
static void AcroBikeTransition_SideJump(u8 direction)
{
u8 collision;
- struct EventObject *playerEventObj;
+ struct ObjectEvent *playerEventObj;
collision = GetBikeCollision(direction);
if (collision)
@@ -659,7 +659,7 @@ static void AcroBikeTransition_SideJump(u8 direction)
return;
}
}
- playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
PlaySE(SE_JITE_PYOKO);
playerEventObj->facingDirectionLocked = 1;
PlayerSetAnimId(GetJumpMovementAction(direction), 2);
@@ -673,7 +673,7 @@ static void AcroBikeTransition_TurnJump(u8 direction)
static void AcroBikeTransition_WheelieMoving(u8 direction)
{
u8 collision;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
{
@@ -707,7 +707,7 @@ static void AcroBikeTransition_WheelieMoving(u8 direction)
static void AcroBikeTransition_WheelieRisingMoving(u8 direction)
{
u8 collision;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
{
@@ -741,7 +741,7 @@ static void AcroBikeTransition_WheelieRisingMoving(u8 direction)
static void AcroBikeTransition_WheelieLoweringMoving(u8 direction)
{
u8 collision;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0)
{
@@ -868,7 +868,7 @@ static u8 Bike_DPadToDirection(u16 heldKeys)
static u8 GetBikeCollision(u8 direction)
{
u8 metatitleBehavior;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
s16 x = playerEventObj->currentCoords.x;
s16 y = playerEventObj->currentCoords.y;
MoveCoords(direction, &x, &y);
@@ -876,9 +876,9 @@ static u8 GetBikeCollision(u8 direction)
return GetBikeCollisionAt(playerEventObj, x, y, direction, metatitleBehavior);
}
-static u8 GetBikeCollisionAt(struct EventObject *eventObject, s16 x, s16 y, u8 direction, u8 metatitleBehavior)
+static u8 GetBikeCollisionAt(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatitleBehavior)
{
- u8 collision = CheckForEventObjectCollision(eventObject, x, y, direction, metatitleBehavior);
+ u8 collision = CheckForObjectEventCollision(objectEvent, x, y, direction, metatitleBehavior);
if (collision > COLLISION_EVENT_OBJECT)
return collision;
@@ -966,7 +966,7 @@ bool8 IsBikingDisallowedByPlayer(void)
bool8 player_should_look_direction_be_enforced_upon_movement(void)
{
- if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE) != FALSE && MetatileBehavior_IsBumpySlope(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) != FALSE)
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE) != FALSE && MetatileBehavior_IsBumpySlope(gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior) != FALSE)
return FALSE;
else
return TRUE;
diff --git a/src/cable_car.c b/src/cable_car.c
index c6e7e724e..25ebf9109 100644
--- a/src/cable_car.c
+++ b/src/cable_car.c
@@ -797,7 +797,7 @@ static void LoadCableCarSprites(void)
{
case 0:
default:
- spriteId = AddPseudoEventObject(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 200, 73, 102);
+ spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 200, 73, 102);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].oam.priority = 2;
@@ -821,7 +821,7 @@ static void LoadCableCarSprites(void)
break;
case 1:
CopyToBgTilemapBufferRect_ChangePalette(0, sCableCar->mtChimneyTilemap + 0x24, 24, 26, 12, 3, 17);
- spriteId = AddPseudoEventObject(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 128, 39, 102);
+ spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 128, 39, 102);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].oam.priority = 2;
@@ -852,7 +852,7 @@ static void LoadCableCarSprites(void)
}
if ((rval % 64) == 0)
{
- spriteId = AddPseudoEventObject(hikerGraphicsIds[rval % 3], callbacks[gSpecialVar_0x8004], hikerCoords[gSpecialVar_0x8004][0], hikerCoords[gSpecialVar_0x8004][1], 0x6a);
+ spriteId = AddPseudoObjectEvent(hikerGraphicsIds[rval % 3], callbacks[gSpecialVar_0x8004], hikerCoords[gSpecialVar_0x8004][0], hikerCoords[gSpecialVar_0x8004][1], 0x6a);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].oam.priority = 2;
diff --git a/src/data/field_event_obj/base_oam.h b/src/data/event_object/base_oam.h
index af961f492..f74feca32 100755
--- a/src/data/field_event_obj/base_oam.h
+++ b/src/data/event_object/base_oam.h
@@ -1,46 +1,46 @@
-const struct OamData gEventObjectBaseOam_8x8 = {
+const struct OamData gObjectEventBaseOam_8x8 = {
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.priority = 2
};
-const struct OamData gEventObjectBaseOam_16x8 = {
+const struct OamData gObjectEventBaseOam_16x8 = {
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.priority = 2
};
-const struct OamData gEventObjectBaseOam_16x16 = {
+const struct OamData gObjectEventBaseOam_16x16 = {
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.priority = 2
};
-const struct OamData gEventObjectBaseOam_32x8 = {
+const struct OamData gObjectEventBaseOam_32x8 = {
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.priority = 2
};
-const struct OamData gEventObjectBaseOam_64x32 = {
+const struct OamData gObjectEventBaseOam_64x32 = {
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 2
};
-const struct OamData gEventObjectBaseOam_16x32 = {
+const struct OamData gObjectEventBaseOam_16x32 = {
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 2
};
-const struct OamData gEventObjectBaseOam_32x32 = {
+const struct OamData gObjectEventBaseOam_32x32 = {
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.priority = 2
};
-const struct OamData gEventObjectBaseOam_64x64 = {
+const struct OamData gObjectEventBaseOam_64x64 = {
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
.priority = 2
diff --git a/src/data/event_object/berry_tree_graphics_tables.h b/src/data/event_object/berry_tree_graphics_tables.h
new file mode 100755
index 000000000..75c4bd03c
--- /dev/null
+++ b/src/data/event_object/berry_tree_graphics_tables.h
@@ -0,0 +1,565 @@
+const struct SpriteFrameImage gObjectEventPicTable_PechaBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_PechaBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_PechaBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_PechaBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_PechaBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_PechaBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_PechaBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Pecha[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_KelpsyBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_KelpsyBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_KelpsyBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_KelpsyBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_KelpsyBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_KelpsyBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_KelpsyBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Kelpsy[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_WepearBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_WepearBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_WepearBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_WepearBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_WepearBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_WepearBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_WepearBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Wepear[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_IapapaBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_IapapaBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_IapapaBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_IapapaBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_IapapaBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_IapapaBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_IapapaBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Iapapa[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_CheriBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_CheriBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_CheriBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_CheriBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_CheriBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_CheriBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_CheriBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Cheri[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_FigyBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_FigyBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_FigyBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_FigyBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_FigyBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_FigyBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_FigyBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Figy[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_MagoBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_MagoBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MagoBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MagoBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MagoBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MagoBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MagoBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Mago[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_LumBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_LumBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_LumBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_LumBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_LumBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_LumBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_LumBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Lum[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_RazzBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_RazzBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RazzBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RazzBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RazzBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RazzBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RazzBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Razz[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_GrepaBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_GrepaBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_GrepaBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_GrepaBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_GrepaBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_GrepaBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_GrepaBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Grepa[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_RabutaBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_RabutaBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RabutaBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RabutaBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RabutaBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RabutaBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RabutaBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Rabuta[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_NomelBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_NomelBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_NomelBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_NomelBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_NomelBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_NomelBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_NomelBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Nomel[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_LeppaBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_LeppaBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_LeppaBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_LeppaBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_LeppaBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_LeppaBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_LeppaBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Leppa[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_LiechiBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_LiechiBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_LiechiBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_LiechiBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_LiechiBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_LiechiBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_LiechiBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Liechi[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_HondewBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_HondewBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_HondewBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_HondewBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_HondewBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_HondewBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_HondewBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Hondew[] = {3, 4, 5, 5, 5};
+
+const struct SpriteFrameImage gObjectEventPicTable_AguavBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_AguavBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_AguavBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_AguavBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_AguavBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_AguavBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_AguavBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Aguav[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_WikiBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_WikiBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_WikiBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_WikiBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_WikiBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_WikiBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_WikiBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Wiki[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_PomegBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_PomegBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_PomegBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_PomegBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_PomegBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_PomegBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_PomegBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Pomeg[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_RawstBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_RawstBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RawstBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RawstBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RawstBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RawstBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RawstBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Rawst[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_SpelonBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_SpelonBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_SpelonBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_SpelonBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_SpelonBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_SpelonBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_SpelonBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Spelon[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_ChestoBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_ChestoBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_ChestoBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_ChestoBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_ChestoBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_ChestoBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_ChestoBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Chesto[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_OranBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_OranBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_OranBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_OranBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_OranBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_OranBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_OranBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Oran[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_PersimBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_PersimBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_PersimBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_PersimBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_PersimBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_PersimBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_PersimBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Persim[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_SitrusBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_SitrusBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_SitrusBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_SitrusBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_SitrusBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_SitrusBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_SitrusBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Sitrus[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_AspearBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_AspearBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_AspearBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_AspearBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_AspearBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_AspearBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_AspearBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Aspear[] = {3, 4, 3, 3, 3};
+
+const struct SpriteFrameImage gObjectEventPicTable_PamtreBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_PamtreBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_PamtreBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_PamtreBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_PamtreBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_PamtreBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_PamtreBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Pamtre[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_CornnBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_CornnBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_CornnBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_CornnBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_CornnBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_CornnBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_CornnBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Cornn[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_LansatBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_LansatBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_LansatBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_LansatBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_LansatBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_LansatBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_LansatBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Lansat[] = {3, 4, 2, 2, 2};
+
+const struct SpriteFrameImage gObjectEventPicTable_DurinBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_DurinBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_DurinBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_DurinBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_DurinBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_DurinBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_DurinBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Durin[] = {3, 4, 4, 4, 4};
+
+const struct SpriteFrameImage gObjectEventPicTable_TamatoBerryTree[] = {
+ overworld_frame(gObjectEventPic_BerryTreeDirtPile, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BerryTreeSprout, 2, 2, 1),
+ overworld_frame(gObjectEventPic_TamatoBerryTree, 2, 4, 0),
+ overworld_frame(gObjectEventPic_TamatoBerryTree, 2, 4, 1),
+ overworld_frame(gObjectEventPic_TamatoBerryTree, 2, 4, 2),
+ overworld_frame(gObjectEventPic_TamatoBerryTree, 2, 4, 3),
+ overworld_frame(gObjectEventPic_TamatoBerryTree, 2, 4, 4),
+ overworld_frame(gObjectEventPic_TamatoBerryTree, 2, 4, 5),
+};
+
+const u8 gBerryTreePaletteSlotTable_Tamato[] = {3, 4, 2, 2, 2};
+
+const u8 gDeadBerryTreeObjectEventGraphicsIdTable[] = {EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES};
+
+const u8 gBerryTreeObjectEventGraphicsIdTable[] = {EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES, EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES, EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES};
+
+const struct SpriteFrameImage *const gBerryTreePicTablePointers[] = {
+ [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_CheriBerryTree,
+ [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_ChestoBerryTree,
+ [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_PechaBerryTree,
+ [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_RawstBerryTree,
+ [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_AspearBerryTree,
+ [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_LeppaBerryTree,
+ [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_OranBerryTree,
+ [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_PersimBerryTree,
+ [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_LumBerryTree,
+ [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_SitrusBerryTree,
+ [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_FigyBerryTree,
+ [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_WikiBerryTree,
+ [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_MagoBerryTree,
+ [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_AguavBerryTree,
+ [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_IapapaBerryTree,
+ [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_RazzBerryTree,
+ [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_RazzBerryTree,
+ [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_MagoBerryTree,
+ [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_WepearBerryTree,
+ [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_IapapaBerryTree,
+ [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_PomegBerryTree,
+ [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_KelpsyBerryTree,
+ [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_WepearBerryTree,
+ [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_HondewBerryTree,
+ [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_GrepaBerryTree,
+ [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_TamatoBerryTree,
+ [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_CornnBerryTree,
+ [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_PomegBerryTree,
+ [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_RabutaBerryTree,
+ [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_NomelBerryTree,
+ [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_SpelonBerryTree,
+ [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_PamtreBerryTree,
+ [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_RabutaBerryTree,
+ [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_DurinBerryTree,
+ [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_HondewBerryTree,
+ [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_LiechiBerryTree,
+ [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_HondewBerryTree,
+ [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_AguavBerryTree,
+ [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_PomegBerryTree,
+ [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_GrepaBerryTree,
+ [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_LansatBerryTree,
+ [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_CornnBerryTree,
+ [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = gObjectEventPicTable_DurinBerryTree,
+};
+
+const u8 *const gBerryTreePaletteSlotTablePointers[] = {
+ [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Cheri,
+ [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Chesto,
+ [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pecha,
+ [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Rawst,
+ [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Aspear,
+ [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Leppa,
+ [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Oran,
+ [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Persim,
+ [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Lum,
+ [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Sitrus,
+ [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Figy,
+ [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Wiki,
+ [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Mago,
+ [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Aguav,
+ [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Iapapa,
+ [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Razz,
+ [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Razz,
+ [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Mago,
+ [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Wepear,
+ [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Iapapa,
+ [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pomeg,
+ [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Kelpsy,
+ [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Wepear,
+ [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Hondew,
+ [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Grepa,
+ [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Tamato,
+ [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Cornn,
+ [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pomeg,
+ [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Rabuta,
+ [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Nomel,
+ [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Spelon,
+ [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pamtre,
+ [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Rabuta,
+ [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Durin,
+ [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Hondew,
+ [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Liechi,
+ [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Hondew,
+ [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Aguav,
+ [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pomeg,
+ [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Grepa,
+ [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Lansat,
+ [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Cornn,
+ [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Durin,
+};
+
+const u8 *const gBerryTreeObjectEventGraphicsIdTablePointers[] = {
+ [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ // 3 unused berries.
+ [ITEM_0B0 - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_0B1 - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+ [ITEM_0B2 - FIRST_BERRY_INDEX] = gBerryTreeObjectEventGraphicsIdTable,
+};
diff --git a/src/data/event_object/event_object_anims.h b/src/data/event_object/event_object_anims.h
new file mode 100755
index 000000000..b319c2845
--- /dev/null
+++ b/src/data/event_object/event_object_anims.h
@@ -0,0 +1,1171 @@
+const union AnimCmd gObjectEventImageAnim_StayStill[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceSouth[] =
+{
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceNorth[] =
+{
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceWest[] =
+{
+ ANIMCMD_FRAME(2, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceEast[] =
+{
+ ANIMCMD_FRAME(2, 16, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoSouth[] =
+{
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoNorth[] =
+{
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoWest[] =
+{
+ ANIMCMD_FRAME(5, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(6, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoEast[] =
+{
+ ANIMCMD_FRAME(5, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastSouth[] =
+{
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastNorth[] =
+{
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(4, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastWest[] =
+{
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(6, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastEast[] =
+{
+ ANIMCMD_FRAME(5, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterSouth[] =
+{
+ ANIMCMD_FRAME(3, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(3, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterNorth[] =
+{
+ ANIMCMD_FRAME(4, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(4, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterWest[] =
+{
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(6, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterEast[] =
+{
+ ANIMCMD_FRAME(5, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestSouth[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(3, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestNorth[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_FRAME(4, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestWest[] =
+{
+ ANIMCMD_FRAME(5, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_FRAME(6, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestEast[] =
+{
+ ANIMCMD_FRAME(5, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceSouth[] =
+{
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceNorth[] =
+{
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceWest[] =
+{
+ ANIMCMD_FRAME(2, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceEast[] =
+{
+ ANIMCMD_FRAME(2, 16, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoSouth[] =
+{
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoNorth[] =
+{
+ ANIMCMD_FRAME(5, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(6, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoWest[] =
+{
+ ANIMCMD_FRAME(7, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(8, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoEast[] =
+{
+ ANIMCMD_FRAME(7, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastSouth[] =
+{
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastNorth[] =
+{
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(6, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastWest[] =
+{
+ ANIMCMD_FRAME(7, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastEast[] =
+{
+ ANIMCMD_FRAME(7, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterSouth[] =
+{
+ ANIMCMD_FRAME(3, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(4, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterNorth[] =
+{
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(6, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterWest[] =
+{
+ ANIMCMD_FRAME(7, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(8, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterEast[] =
+{
+ ANIMCMD_FRAME(7, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestSouth[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestNorth[] =
+{
+ ANIMCMD_FRAME(5, 1),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_FRAME(6, 1),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestWest[] =
+{
+ ANIMCMD_FRAME(7, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_FRAME(8, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestEast[] =
+{
+ ANIMCMD_FRAME(7, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunSouth[] =
+{
+ ANIMCMD_FRAME(12, 5),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_FRAME(13, 5),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunNorth[] =
+{
+ ANIMCMD_FRAME(14, 5),
+ ANIMCMD_FRAME(10, 3),
+ ANIMCMD_FRAME(15, 5),
+ ANIMCMD_FRAME(10, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunWest[] =
+{
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_FRAME(11, 3),
+ ANIMCMD_FRAME(17, 5),
+ ANIMCMD_FRAME(11, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunEast[] =
+{
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(11, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(17, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(11, 3, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FieldMove[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobSouth[] =
+{
+ ANIMCMD_FRAME(9, 32),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobNorth[] =
+{
+ ANIMCMD_FRAME(10, 32),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobWest[] =
+{
+ ANIMCMD_FRAME(11, 32),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobEast[] =
+{
+ ANIMCMD_FRAME(11, 32, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelSouth[] =
+{
+ ANIMCMD_FRAME(9, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelNorth[] =
+{
+ ANIMCMD_FRAME(13, 4),
+ ANIMCMD_FRAME(14, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelWest[] =
+{
+ ANIMCMD_FRAME(17, 4),
+ ANIMCMD_FRAME(18, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelEast[] =
+{
+ ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelSouth[] =
+{
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelNorth[] =
+{
+ ANIMCMD_FRAME(15, 4),
+ ANIMCMD_FRAME(16, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelWest[] =
+{
+ ANIMCMD_FRAME(19, 4),
+ ANIMCMD_FRAME(20, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelEast[] =
+{
+ ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(20, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelSouth[] =
+{
+ ANIMCMD_FRAME(9, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelNorth[] =
+{
+ ANIMCMD_FRAME(13, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelWest[] =
+{
+ ANIMCMD_FRAME(17, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelEast[] =
+{
+ ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelSouth[] =
+{
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelNorth[] =
+{
+ ANIMCMD_FRAME(15, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelWest[] =
+{
+ ANIMCMD_FRAME(19, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelEast[] =
+{
+ ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieSouth[] =
+{
+ ANIMCMD_FRAME(21, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_FRAME(22, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieNorth[] =
+{
+ ANIMCMD_FRAME(23, 4),
+ ANIMCMD_FRAME(14, 4),
+ ANIMCMD_FRAME(24, 4),
+ ANIMCMD_FRAME(14, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieWest[] =
+{
+ ANIMCMD_FRAME(25, 4),
+ ANIMCMD_FRAME(18, 4),
+ ANIMCMD_FRAME(26, 4),
+ ANIMCMD_FRAME(18, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieEast[] =
+{
+ ANIMCMD_FRAME(25, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(26, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage0[] =
+{
+ ANIMCMD_FRAME(0, 32),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage1[] =
+{
+ ANIMCMD_FRAME(1, 32),
+ ANIMCMD_FRAME(2, 32),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage2[] =
+{
+ ANIMCMD_FRAME(3, 48),
+ ANIMCMD_FRAME(4, 48),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage3[] =
+{
+ ANIMCMD_FRAME(5, 32),
+ ANIMCMD_FRAME(5, 32),
+ ANIMCMD_FRAME(6, 32),
+ ANIMCMD_FRAME(6, 32),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage4[] =
+{
+ ANIMCMD_FRAME(7, 48),
+ ANIMCMD_FRAME(7, 48),
+ ANIMCMD_FRAME(8, 48),
+ ANIMCMD_FRAME(8, 48),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_NurseBow[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(9, 32),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_RockBreak[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TreeCut[] =
+{
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(1, 6),
+ ANIMCMD_FRAME(2, 6),
+ ANIMCMD_FRAME(3, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodSouth[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(9, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodNorth[] =
+{
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_FRAME(6, 4),
+ ANIMCMD_FRAME(7, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodWest[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodEast[] =
+{
+ ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodSouth[] =
+{
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_FRAME(10, 6),
+ ANIMCMD_FRAME(9, 6),
+ ANIMCMD_FRAME(8, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodNorth[] =
+{
+ ANIMCMD_FRAME(7, 4),
+ ANIMCMD_FRAME(6, 6),
+ ANIMCMD_FRAME(5, 6),
+ ANIMCMD_FRAME(4, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodWest[] =
+{
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodEast[] =
+{
+ ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonSouth[] =
+{
+ ANIMCMD_FRAME(10, 6),
+ ANIMCMD_FRAME(11, 6),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(11, 30),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonNorth[] =
+{
+ ANIMCMD_FRAME(6, 6),
+ ANIMCMD_FRAME(7, 6),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(7, 30),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonWest[] =
+{
+ ANIMCMD_FRAME(2, 6),
+ ANIMCMD_FRAME(3, 6),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(3, 30),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonEast[] =
+{
+ ANIMCMD_FRAME(2, 6, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 6, .hFlip = TRUE),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(3, 30, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8508FD8[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_LOOP(7),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509008[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_LOOP(15),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_LOOP(15),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509040[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509050[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509060[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1),
+ AFFINEANIMCMD_LOOP(8),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509078[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
+ AFFINEANIMCMD_LOOP(8),
+ AFFINEANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_HoOhFlapWings[] =
+{
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HoOhStayStill[] =
+{
+ ANIMCMD_FRAME(3, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Inanimate[] = {
+ gObjectEventImageAnim_StayStill,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_QuintyPlump[] = {
+ gObjectEventImageAnim_QuintyPlumpFaceSouth,
+ gObjectEventImageAnim_QuintyPlumpFaceNorth,
+ gObjectEventImageAnim_QuintyPlumpFaceWest,
+ gObjectEventImageAnim_QuintyPlumpFaceEast,
+ gObjectEventImageAnim_QuintyPlumpGoSouth,
+ gObjectEventImageAnim_QuintyPlumpGoNorth,
+ gObjectEventImageAnim_QuintyPlumpGoWest,
+ gObjectEventImageAnim_QuintyPlumpGoEast,
+ gObjectEventImageAnim_QuintyPlumpGoFastSouth,
+ gObjectEventImageAnim_QuintyPlumpGoFastNorth,
+ gObjectEventImageAnim_QuintyPlumpGoFastWest,
+ gObjectEventImageAnim_QuintyPlumpGoFastEast,
+ gObjectEventImageAnim_QuintyPlumpGoFasterSouth,
+ gObjectEventImageAnim_QuintyPlumpGoFasterNorth,
+ gObjectEventImageAnim_QuintyPlumpGoFasterWest,
+ gObjectEventImageAnim_QuintyPlumpGoFasterEast,
+ gObjectEventImageAnim_QuintyPlumpGoFastestSouth,
+ gObjectEventImageAnim_QuintyPlumpGoFastestNorth,
+ gObjectEventImageAnim_QuintyPlumpGoFastestWest,
+ gObjectEventImageAnim_QuintyPlumpGoFastestEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Standard[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_HoOh[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_HoOhFlapWings,
+ gObjectEventImageAnim_HoOhStayStill,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Groudon3[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+};
+
+const union AnimCmd gObjectEventImageAnim_85091F0[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_85091F8[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509200[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509208[] =
+{
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509210[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509218[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509220[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509228[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509230[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Rayquaza2[] = {
+ gObjectEventImageAnim_8509218,
+ gObjectEventImageAnim_8509220,
+ gObjectEventImageAnim_8509228,
+ gObjectEventImageAnim_8509230,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_8509208,
+ gObjectEventImageAnim_8509210,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_85091F0,
+ gObjectEventImageAnim_8509210,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_8509208,
+ gObjectEventImageAnim_8509210,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_8509208,
+ gObjectEventImageAnim_8509210,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_BrendanMayNormal[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_RunSouth,
+ gObjectEventImageAnim_RunNorth,
+ gObjectEventImageAnim_RunWest,
+ gObjectEventImageAnim_RunEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_AcroBike[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_BunnyHoppyBackWheelSouth,
+ gObjectEventImageAnim_BunnyHoppyBackWheelNorth,
+ gObjectEventImageAnim_BunnyHoppyBackWheelWest,
+ gObjectEventImageAnim_BunnyHoppyBackWheelEast,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelSouth,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelNorth,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelWest,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelEast,
+ gObjectEventImageAnim_StandingWheelieBackWheelSouth,
+ gObjectEventImageAnim_StandingWheelieBackWheelNorth,
+ gObjectEventImageAnim_StandingWheelieBackWheelWest,
+ gObjectEventImageAnim_StandingWheelieBackWheelEast,
+ gObjectEventImageAnim_StandingWheelieFrontWheelSouth,
+ gObjectEventImageAnim_StandingWheelieFrontWheelNorth,
+ gObjectEventImageAnim_StandingWheelieFrontWheelWest,
+ gObjectEventImageAnim_StandingWheelieFrontWheelEast,
+ gObjectEventImageAnim_MovingWheelieSouth,
+ gObjectEventImageAnim_MovingWheelieNorth,
+ gObjectEventImageAnim_MovingWheelieWest,
+ gObjectEventImageAnim_MovingWheelieEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Surfing[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_GetOnOffSurfBlobSouth,
+ gObjectEventImageAnim_GetOnOffSurfBlobNorth,
+ gObjectEventImageAnim_GetOnOffSurfBlobWest,
+ gObjectEventImageAnim_GetOnOffSurfBlobEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Nurse[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_NurseBow,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_FieldMove[] = {
+ gObjectEventImageAnim_FieldMove,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_BerryTree[] = {
+ gObjectEventImageAnim_BerryTreeStage0,
+ gObjectEventImageAnim_BerryTreeStage1,
+ gObjectEventImageAnim_BerryTreeStage2,
+ gObjectEventImageAnim_BerryTreeStage3,
+ gObjectEventImageAnim_BerryTreeStage4,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_BreakableRock[] = {
+ gObjectEventImageAnim_StayStill,
+ gObjectEventImageAnim_RockBreak,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_CuttableTree[] = {
+ gObjectEventImageAnim_StayStill,
+ gObjectEventImageAnim_TreeCut,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Fishing[] = {
+ gObjectEventImageAnim_TakeOutRodSouth,
+ gObjectEventImageAnim_TakeOutRodNorth,
+ gObjectEventImageAnim_TakeOutRodWest,
+ gObjectEventImageAnim_TakeOutRodEast,
+ gObjectEventImageAnim_PutAwayRodSouth,
+ gObjectEventImageAnim_PutAwayRodNorth,
+ gObjectEventImageAnim_PutAwayRodWest,
+ gObjectEventImageAnim_PutAwayRodEast,
+ gObjectEventImageAnim_HookedPokemonSouth,
+ gObjectEventImageAnim_HookedPokemonNorth,
+ gObjectEventImageAnim_HookedPokemonWest,
+ gObjectEventImageAnim_HookedPokemonEast,
+};
+
+const union AffineAnimCmd *const gObjectEventRotScalAnimTable_KyogreGroudon[] = {
+ gObjectEventRotScalAnim_8508FD8,
+ gObjectEventRotScalAnim_8509008,
+ gObjectEventRotScalAnim_8509050,
+ gObjectEventRotScalAnim_8509040,
+ gObjectEventRotScalAnim_8509078,
+ gObjectEventRotScalAnim_8509060,
+};
+
+const struct UnkStruct_085094AC gUnknown_085094AC[] = {
+ {
+ .anims = gObjectEventImageAnimTable_QuintyPlump,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Standard,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_BrendanMayNormal,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_AcroBike,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Surfing,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Nurse,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Fishing,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ NULL,
+ {0, 0, 0, 0},
+ },
+};
diff --git a/src/data/field_event_obj/event_object_graphics.h b/src/data/event_object/event_object_graphics.h
index f7f1f33ba..3e44e4133 100755
--- a/src/data/field_event_obj/event_object_graphics.h
+++ b/src/data/event_object/event_object_graphics.h
@@ -1,9 +1,9 @@
-const u32 gEventObjectPic_BrendanNormal[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/walking.4bpp");
-const u32 gEventObjectPic_BrendanRunning[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/running.4bpp");
-const u16 gEventObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_08.gbapal");
-const u32 gEventObjectPic_RubySapphireBrendanNormal[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/walking.4bpp");
-const u32 gEventObjectPic_RubySapphireBrendanRunning[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/running.4bpp");
-const u16 gEventObjectPalette33[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_33.gbapal");
+const u32 gObjectEventPic_BrendanNormal[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/walking.4bpp");
+const u32 gObjectEventPic_BrendanRunning[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/running.4bpp");
+const u16 gObjectEventPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_08.gbapal");
+const u32 gObjectEventPic_RubySapphireBrendanNormal[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/walking.4bpp");
+const u32 gObjectEventPic_RubySapphireBrendanRunning[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_brendan/running.4bpp");
+const u16 gObjectEventPalette33[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_33.gbapal");
const u16 NullPalette_8499A38[16] = {};
const u16 NullPalette_8499A58[16] = {};
const u16 NullPalette_8499A78[16] = {};
@@ -19,27 +19,27 @@ const u16 NullPalette_8499B98[16] = {};
const u16 NullPalette_8499BB8[16] = {};
const u16 NullPalette_8499BD8[16] = {};
const u16 NullPalette_8499BF8[16] = {};
-const u16 gEventObjectPalette9[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_09.gbapal");
-const u16 gEventObjectPalette10[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_10.gbapal");
-const u32 gEventObjectPic_BrendanFieldMove[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move.4bpp");
-const u32 gEventObjectPic_BrendanSurfing[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing.4bpp");
-const u32 gEventObjectPic_BrendanMachBike[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike.4bpp");
-const u32 gEventObjectPic_BrendanAcroBike[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike.4bpp");
-const u32 gEventObjectPic_BrendanFishing[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing.4bpp");
-const u32 gEventObjectPic_BrendanWatering[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering.4bpp");
-const u32 gEventObjectPic_BrendanDecorating[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/decorating.4bpp");
-const u32 gEventObjectPic_MayDecorating[] = INCBIN_U32("graphics/event_objects/pics/people/may/decorating.4bpp");
-const u32 gEventObjectPic_BrendanUnderwater[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/underwater.4bpp");
-const u32 gEventObjectPic_MayUnderwater[] = INCBIN_U32("graphics/event_objects/pics/people/may/underwater.4bpp");
-const u16 gEventObjectPalette11[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_11.gbapal");
-const u32 gEventObjectPic_MayNormal[] = INCBIN_U32("graphics/event_objects/pics/people/may/walking.4bpp");
-const u32 gEventObjectPic_MayRunning[] = INCBIN_U32("graphics/event_objects/pics/people/may/running.4bpp");
-const u16 gEventObjectPalette17[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_17.gbapal");
-const u16 gEventObjectPalette18[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_18.gbapal");
-const u32 gEventObjectPic_RubySapphireMayNormal[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/walking.4bpp");
-const u32 gEventObjectPic_RubySapphireMayRunning[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/running.4bpp");
-const u16 gEventObjectPalette34[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_34.gbapal");
-const u16 gUnusedEventObjectPalette[] = INCBIN_U16("graphics/event_objects/palettes/unused_palette.gbapal");
+const u16 gObjectEventPalette9[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_09.gbapal");
+const u16 gObjectEventPalette10[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_10.gbapal");
+const u32 gObjectEventPic_BrendanFieldMove[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/field_move.4bpp");
+const u32 gObjectEventPic_BrendanSurfing[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/surfing.4bpp");
+const u32 gObjectEventPic_BrendanMachBike[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/mach_bike.4bpp");
+const u32 gObjectEventPic_BrendanAcroBike[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/acro_bike.4bpp");
+const u32 gObjectEventPic_BrendanFishing[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/fishing.4bpp");
+const u32 gObjectEventPic_BrendanWatering[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/watering.4bpp");
+const u32 gObjectEventPic_BrendanDecorating[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/decorating.4bpp");
+const u32 gObjectEventPic_MayDecorating[] = INCBIN_U32("graphics/event_objects/pics/people/may/decorating.4bpp");
+const u32 gObjectEventPic_BrendanUnderwater[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/underwater.4bpp");
+const u32 gObjectEventPic_MayUnderwater[] = INCBIN_U32("graphics/event_objects/pics/people/may/underwater.4bpp");
+const u16 gObjectEventPalette11[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_11.gbapal");
+const u32 gObjectEventPic_MayNormal[] = INCBIN_U32("graphics/event_objects/pics/people/may/walking.4bpp");
+const u32 gObjectEventPic_MayRunning[] = INCBIN_U32("graphics/event_objects/pics/people/may/running.4bpp");
+const u16 gObjectEventPalette17[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_17.gbapal");
+const u16 gObjectEventPalette18[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_18.gbapal");
+const u32 gObjectEventPic_RubySapphireMayNormal[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/walking.4bpp");
+const u32 gObjectEventPic_RubySapphireMayRunning[] = INCBIN_U32("graphics/event_objects/pics/people/ruby_sapphire_may/running.4bpp");
+const u16 gObjectEventPalette34[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_34.gbapal");
+const u16 gUnusedObjectEventPalette[] = INCBIN_U16("graphics/event_objects/palettes/unused_palette.gbapal");
const u16 NullPalette_84A54F8[16] = {};
const u16 NullPalette_84A5518[16] = {};
const u16 NullPalette_84A5538[16] = {};
@@ -54,241 +54,241 @@ const u16 NullPalette_84A5638[16] = {};
const u16 NullPalette_84A5658[16] = {};
const u16 NullPalette_84A5678[16] = {};
const u16 NullPalette_84A5698[16] = {};
-const u32 gEventObjectPic_MayMachBike[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike.4bpp");
-const u32 gEventObjectPic_MayAcroBike[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike.4bpp");
-const u32 gEventObjectPic_MaySurfing[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing.4bpp");
-const u32 gEventObjectPic_MayFieldMove[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move.4bpp");
-const u32 gEventObjectPic_MayFishing[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing.4bpp");
-const u32 gEventObjectPic_MayWatering[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering.4bpp");
-const u16 gEventObjectPalette0[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_00.gbapal");
-const u16 gEventObjectPalette1[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_01.gbapal");
-const u16 gEventObjectPalette2[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_02.gbapal");
-const u16 gEventObjectPalette3[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_03.gbapal");
-const u16 gEventObjectPalette4[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_04.gbapal");
-const u16 gEventObjectPalette5[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_05.gbapal");
-const u16 gEventObjectPalette6[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_06.gbapal");
-const u16 gEventObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_07.gbapal");
-const u32 gEventObjectPic_NinjaBoy[] = INCBIN_U32("graphics/event_objects/pics/people/ninja_boy.4bpp");
-const u32 gEventObjectPic_Twin[] = INCBIN_U32("graphics/event_objects/pics/people/twin.4bpp");
-const u32 gEventObjectPic_Boy1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1.4bpp");
-const u32 gEventObjectPic_Girl1[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1.4bpp");
-const u32 gEventObjectPic_Boy2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2.4bpp");
-const u32 gEventObjectPic_Girl2[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2.4bpp");
-const u32 gEventObjectPic_LittleBoy[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy.4bpp");
-const u32 gEventObjectPic_LittleGirl[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl.4bpp");
-const u32 gEventObjectPic_Boy3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3.4bpp");
-const u32 gEventObjectPic_Girl3[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3.4bpp");
-const u32 gEventObjectPic_RichBoy[] = INCBIN_U32("graphics/event_objects/pics/people/rich_boy.4bpp");
-const u32 gEventObjectPic_Woman1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1.4bpp");
-const u32 gEventObjectPic_FatMan[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man.4bpp");
-const u32 gEventObjectPic_PokefanF[] = INCBIN_U32("graphics/event_objects/pics/people/pokefan_f.4bpp");
-const u32 gEventObjectPic_Man1[] = INCBIN_U32("graphics/event_objects/pics/people/man_1.4bpp");
-const u32 gEventObjectPic_Woman2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2.4bpp");
-const u32 gEventObjectPic_ExpertM[] = INCBIN_U32("graphics/event_objects/pics/people/expert_m.4bpp");
-const u32 gEventObjectPic_ExpertF[] = INCBIN_U32("graphics/event_objects/pics/people/expert_f.4bpp");
-const u32 gEventObjectPic_Man2[] = INCBIN_U32("graphics/event_objects/pics/people/man_2.4bpp");
-const u32 gEventObjectPic_Woman3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3.4bpp");
-const u32 gEventObjectPic_PokefanM[] = INCBIN_U32("graphics/event_objects/pics/people/pokefan_m.4bpp");
-const u32 gEventObjectPic_Woman4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4.4bpp");
-const u32 gEventObjectPic_Cook[] = INCBIN_U32("graphics/event_objects/pics/people/cook.4bpp");
-const u32 gEventObjectPic_LinkReceptionist[] = INCBIN_U32("graphics/event_objects/pics/people/link_receptionist.4bpp");
-const u32 gEventObjectPic_OldMan[] = INCBIN_U32("graphics/event_objects/pics/people/old_man.4bpp");
-const u32 gEventObjectPic_OldWoman[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman.4bpp");
-const u32 gEventObjectPic_Camper[] = INCBIN_U32("graphics/event_objects/pics/people/camper.4bpp");
-const u32 gEventObjectPic_Picnicker[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker.4bpp");
-const u32 gEventObjectPic_Man3[] = INCBIN_U32("graphics/event_objects/pics/people/man_3.4bpp");
-const u32 gEventObjectPic_Woman5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5.4bpp");
-const u32 gEventObjectPic_Youngster[] = INCBIN_U32("graphics/event_objects/pics/people/youngster.4bpp");
-const u32 gEventObjectPic_BugCatcher[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher.4bpp");
-const u32 gEventObjectPic_PsychicM[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m.4bpp");
-const u32 gEventObjectPic_SchoolKidM[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m.4bpp");
-const u32 gEventObjectPic_Maniac[] = INCBIN_U32("graphics/event_objects/pics/people/maniac.4bpp");
-const u32 gEventObjectPic_HexManiac[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac.4bpp");
-const u32 gEventObjectPic_UnusedWoman[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman.4bpp");
-const u32 gEventObjectPic_SwimmerM[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m.4bpp");
-const u32 gEventObjectPic_SwimmerF[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f.4bpp");
-const u32 gEventObjectPic_BlackBelt[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt.4bpp");
-const u32 gEventObjectPic_Beauty[] = INCBIN_U32("graphics/event_objects/pics/people/beauty.4bpp");
-const u32 gEventObjectPic_Scientist1[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1.4bpp");
-const u32 gEventObjectPic_Lass[] = INCBIN_U32("graphics/event_objects/pics/people/lass.4bpp");
-const u32 gEventObjectPic_Gentleman[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman.4bpp");
-const u32 gEventObjectPic_Sailor[] = INCBIN_U32("graphics/event_objects/pics/people/sailor.4bpp");
-const u32 gEventObjectPic_Fisherman[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman.4bpp");
-const u32 gEventObjectPic_RunningTriathleteM[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m.4bpp");
-const u32 gEventObjectPic_RunningTriathleteF[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f.4bpp");
-const u32 gEventObjectPic_TuberF[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f.4bpp");
-const u32 gEventObjectPic_TuberM[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m.4bpp");
-const u32 gEventObjectPic_Hiker[] = INCBIN_U32("graphics/event_objects/pics/people/hiker.4bpp");
-const u32 gEventObjectPic_CyclingTriathleteM[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m.4bpp");
-const u32 gEventObjectPic_CyclingTriathleteF[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f.4bpp");
-const u32 gEventObjectPic_Man4[] = INCBIN_U32("graphics/event_objects/pics/people/man_4.4bpp");
-const u32 gEventObjectPic_Man5[] = INCBIN_U32("graphics/event_objects/pics/people/man_5.4bpp");
-const u32 gEventObjectPic_Nurse[] = INCBIN_U32("graphics/event_objects/pics/people/nurse.4bpp");
-const u32 gEventObjectPic_ItemBall[] = INCBIN_U32("graphics/event_objects/pics/misc/item_ball.4bpp");
-const u32 gEventObjectPic_ProfBirch[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch.4bpp");
-const u32 gEventObjectPic_ReporterM[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m.4bpp");
-const u32 gEventObjectPic_ReporterF[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f.4bpp");
-const u32 gEventObjectPic_MauvilleOldMan1[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1.4bpp");
-const u32 gEventObjectPic_MauvilleOldMan2[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2.4bpp");
-const u32 gEventObjectPic_MartEmployee[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee.4bpp");
-const u32 gEventObjectPic_RooftopSaleWoman[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman.4bpp");
-const u32 gEventObjectPic_Teala[] = INCBIN_U32("graphics/event_objects/pics/people/teala.4bpp");
-const u32 gEventObjectPic_Artist[] = INCBIN_U32("graphics/event_objects/pics/people/artist.4bpp");
-const u32 gEventObjectPic_Cameraman[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman.4bpp");
-const u32 gEventObjectPic_Scientist2[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2.4bpp");
-const u32 gEventObjectPic_DevonEmployee[] = INCBIN_U32("graphics/event_objects/pics/people/devon_employee.4bpp");
-const u32 gEventObjectPic_AquaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_m.4bpp");
-const u32 gEventObjectPic_AquaMemberF[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_f.4bpp");
-const u32 gEventObjectPic_MagmaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/magma_member_m.4bpp");
-const u32 gEventObjectPic_MagmaMemberF[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/magma_member_f.4bpp");
-const u32 gEventObjectPic_Sidney[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/sidney.4bpp");
-const u32 gEventObjectPic_Phoebe[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/phoebe.4bpp");
-const u32 gEventObjectPic_Glacia[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/glacia.4bpp");
-const u32 gEventObjectPic_Drake[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/drake.4bpp");
-const u32 gEventObjectPic_Roxanne[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/roxanne.4bpp");
-const u32 gEventObjectPic_Brawly[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/brawly.4bpp");
-const u32 gEventObjectPic_Wattson[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/wattson.4bpp");
-const u32 gEventObjectPic_Flannery[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/flannery.4bpp");
-const u32 gEventObjectPic_Norman[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/norman.4bpp");
-const u32 gEventObjectPic_Winona[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/winona.4bpp");
-const u32 gEventObjectPic_Liza[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/liza.4bpp");
-const u32 gEventObjectPic_Tate[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/tate.4bpp");
-const u32 gEventObjectPic_Wallace[] = INCBIN_U32("graphics/event_objects/pics/people/wallace.4bpp");
-const u32 gEventObjectPic_Steven[] = INCBIN_U32("graphics/event_objects/pics/people/steven.4bpp");
-const u32 gEventObjectPic_Wally[] = INCBIN_U32("graphics/event_objects/pics/people/wally.4bpp");
-const u32 gEventObjectPic_RubySapphireLittleBoy[] = INCBIN_U32("graphics/event_objects/pics/people/rs_little_boy.4bpp");
-const u32 gEventObjectPic_HotSpringsOldWoman[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman.4bpp");
-const u32 gEventObjectPic_LatiasLatios[] = INCBIN_U32("graphics/event_objects/pics/pokemon/latias_latios.4bpp");
-const u32 gEventObjectPic_GameboyKid[] = INCBIN_U32("graphics/event_objects/pics/people/gameboy_kid.4bpp");
-const u32 gEventObjectPic_ContestJudge[] = INCBIN_U32("graphics/event_objects/pics/people/contest_judge.4bpp");
-const u32 gEventObjectPic_Archie[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/archie.4bpp");
-const u32 gEventObjectPic_Maxie[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/maxie.4bpp");
-const u32 gEventObjectPic_Kyogre[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre.4bpp");
-const u32 gEventObjectPic_Groudon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/groudon.4bpp");
-const u32 gEventObjectPic_Regi[] = INCBIN_U32("graphics/event_objects/pics/pokemon/regi.4bpp");
-const u32 gEventObjectPic_Skitty[] = INCBIN_U32("graphics/event_objects/pics/pokemon/skitty.4bpp");
-const u32 gEventObjectPic_Kecleon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kecleon.4bpp");
-const u32 gEventObjectPic_Rayquaza[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza.4bpp");
-const u32 gEventObjectPic_RayquazaStill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza_still.4bpp");
-const u32 gEventObjectPic_Zigzagoon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/zigzagoon.4bpp");
-const u32 gEventObjectPic_Pikachu[] = INCBIN_U32("graphics/event_objects/pics/pokemon/pikachu.4bpp");
-const u32 gEventObjectPic_Azumarill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azumarill.4bpp");
-const u32 gEventObjectPic_Wingull[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull.4bpp");
-const u32 gEventObjectPic_TuberMSwimming[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming.4bpp");
-const u32 gEventObjectPic_Azurill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azurill.4bpp");
-const u32 gEventObjectPic_Mom[] = INCBIN_U32("graphics/event_objects/pics/people/mom.4bpp");
-const u16 gEventObjectPalette22[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_22.gbapal");
-const u16 gEventObjectPalette23[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_23.gbapal");
-const u16 gEventObjectPalette24[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_24.gbapal");
-const u16 gEventObjectPalette25[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_25.gbapal");
-const u32 gEventObjectPic_UnusedNatuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_natu_doll.4bpp");
-const u32 gEventObjectPic_UnusedMagnemiteDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_magnemite_doll.4bpp");
-const u32 gEventObjectPic_UnusedSquirtleDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_squirtle_doll.4bpp");
-const u32 gEventObjectPic_UnusedWooperDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_wooper_doll.4bpp");
-const u32 gEventObjectPic_UnusedPikachuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_pikachu_doll.4bpp");
-const u32 gEventObjectPic_UnusedPorygon2Doll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_porygon2_doll.4bpp");
-const u32 gEventObjectPic_PichuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/pichu_doll.4bpp");
-const u32 gEventObjectPic_PikachuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/pikachu_doll.4bpp");
-const u32 gEventObjectPic_MarillDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/marill_doll.4bpp");
-const u32 gEventObjectPic_TogepiDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/togepi_doll.4bpp");
-const u32 gEventObjectPic_CyndaquilDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/cyndaquil_doll.4bpp");
-const u32 gEventObjectPic_ChikoritaDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/chikorita_doll.4bpp");
-const u32 gEventObjectPic_TotodileDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/totodile_doll.4bpp");
-const u32 gEventObjectPic_JigglypuffDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/jigglypuff_doll.4bpp");
-const u32 gEventObjectPic_MeowthDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/meowth_doll.4bpp");
-const u32 gEventObjectPic_ClefairyDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/clefairy_doll.4bpp");
-const u32 gEventObjectPic_DittoDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/ditto_doll.4bpp");
-const u32 gEventObjectPic_SmoochumDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/smoochum_doll.4bpp");
-const u32 gEventObjectPic_TreeckoDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/treecko_doll.4bpp");
-const u32 gEventObjectPic_TorchicDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/torchic_doll.4bpp");
-const u32 gEventObjectPic_MudkipDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/mudkip_doll.4bpp");
-const u32 gEventObjectPic_DuskullDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/duskull_doll.4bpp");
-const u32 gEventObjectPic_WynautDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/wynaut_doll.4bpp");
-const u32 gEventObjectPic_BaltoyDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/baltoy_doll.4bpp");
-const u32 gEventObjectPic_KecleonDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/kecleon_doll.4bpp");
-const u32 gEventObjectPic_AzurillDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/azurill_doll.4bpp");
-const u32 gEventObjectPic_SkittyDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/skitty_doll.4bpp");
-const u32 gEventObjectPic_SwabluDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/swablu_doll.4bpp");
-const u32 gEventObjectPic_GulpinDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/gulpin_doll.4bpp");
-const u32 gEventObjectPic_LotadDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/lotad_doll.4bpp");
-const u32 gEventObjectPic_SeedotDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/seedot_doll.4bpp");
-const u32 gEventObjectPic_PikaCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/pika_cushion.4bpp");
-const u32 gEventObjectPic_RoundCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/round_cushion.4bpp");
-const u32 gEventObjectPic_KissCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/kiss_cushion.4bpp");
-const u32 gEventObjectPic_ZigzagCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/zigzag_cushion.4bpp");
-const u32 gEventObjectPic_SpinCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/spin_cushion.4bpp");
-const u32 gEventObjectPic_DiamondCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/diamond_cushion.4bpp");
-const u32 gEventObjectPic_BallCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/ball_cushion.4bpp");
-const u32 gEventObjectPic_GrassCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/grass_cushion.4bpp");
-const u32 gEventObjectPic_FireCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/fire_cushion.4bpp");
-const u32 gEventObjectPic_WaterCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/water_cushion.4bpp");
-const u32 gEventObjectPic_BigSnorlaxDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_snorlax_doll.4bpp");
-const u32 gEventObjectPic_BigRhydonDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_rhydon_doll.4bpp");
-const u32 gEventObjectPic_BigLaprasDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_lapras_doll.4bpp");
-const u32 gEventObjectPic_BigVenusaurDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_venusaur_doll.4bpp");
-const u32 gEventObjectPic_BigCharizardDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_charizard_doll.4bpp");
-const u32 gEventObjectPic_BigBlastoiseDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_blastoise_doll.4bpp");
-const u32 gEventObjectPic_BigWailmerDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_wailmer_doll.4bpp");
-const u32 gEventObjectPic_BigRegirockDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_regirock_doll.4bpp");
-const u32 gEventObjectPic_BigRegiceDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_regice_doll.4bpp");
-const u32 gEventObjectPic_BigRegisteelDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_registeel_doll.4bpp");
-const u32 gEventObjectPic_CuttableTree[] = INCBIN_U32("graphics/event_objects/pics/misc/cuttable_tree.4bpp");
-const u32 gEventObjectPic_BreakableRock[] = INCBIN_U32("graphics/event_objects/pics/misc/breakable_rock.4bpp");
-const u32 gEventObjectPic_PushableBoulder[] = INCBIN_U32("graphics/event_objects/pics/misc/pushable_boulder.4bpp");
-const u32 gEventObjectPic_MrBrineysBoat[] = INCBIN_U32("graphics/event_objects/pics/misc/mr_brineys_boat.4bpp");
-const u32 gEventObjectPic_Fossil[] = INCBIN_U32("graphics/event_objects/pics/misc/fossil.4bpp");
-const u32 gEventObjectPic_SubmarineShadow[] = INCBIN_U32("graphics/event_objects/pics/misc/submarine_shadow.4bpp");
-const u16 gEventObjectPalette26[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_26.gbapal");
-const u32 gEventObjectPic_Truck[] = INCBIN_U32("graphics/event_objects/pics/misc/truck.4bpp");
-const u16 gEventObjectPalette14[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_14.gbapal");
-const u32 gEventObjectPic_Vigoroth[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth.4bpp");
-const u16 gEventObjectPalette15[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_15.gbapal");
-const u32 gEventObjectPic_BirchsBag[] = INCBIN_U32("graphics/event_objects/pics/misc/birchs_bag.4bpp");
-const u32 gEventObjectPic_EnemyZigzagoon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon.4bpp");
-const u16 gEventObjectPalette16[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_16.gbapal");
-const u32 gEventObjectPic_Poochyena[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena.4bpp");
-const u16 gEventObjectPalette27[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_27.gbapal");
-const u32 gEventObjectPic_CableCar[] = INCBIN_U32("graphics/event_objects/pics/misc/cable_car.4bpp");
-const u16 gEventObjectPalette20[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_20.gbapal");
-const u32 gEventObjectPic_SSTidal[] = INCBIN_U32("graphics/event_objects/pics/misc/ss_tidal.4bpp");
-const u16 gEventObjectPalette21[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_21.gbapal");
+const u32 gObjectEventPic_MayMachBike[] = INCBIN_U32("graphics/event_objects/pics/people/may/mach_bike.4bpp");
+const u32 gObjectEventPic_MayAcroBike[] = INCBIN_U32("graphics/event_objects/pics/people/may/acro_bike.4bpp");
+const u32 gObjectEventPic_MaySurfing[] = INCBIN_U32("graphics/event_objects/pics/people/may/surfing.4bpp");
+const u32 gObjectEventPic_MayFieldMove[] = INCBIN_U32("graphics/event_objects/pics/people/may/field_move.4bpp");
+const u32 gObjectEventPic_MayFishing[] = INCBIN_U32("graphics/event_objects/pics/people/may/fishing.4bpp");
+const u32 gObjectEventPic_MayWatering[] = INCBIN_U32("graphics/event_objects/pics/people/may/watering.4bpp");
+const u16 gObjectEventPalette0[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_00.gbapal");
+const u16 gObjectEventPalette1[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_01.gbapal");
+const u16 gObjectEventPalette2[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_02.gbapal");
+const u16 gObjectEventPalette3[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_03.gbapal");
+const u16 gObjectEventPalette4[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_04.gbapal");
+const u16 gObjectEventPalette5[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_05.gbapal");
+const u16 gObjectEventPalette6[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_06.gbapal");
+const u16 gObjectEventPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_07.gbapal");
+const u32 gObjectEventPic_NinjaBoy[] = INCBIN_U32("graphics/event_objects/pics/people/ninja_boy.4bpp");
+const u32 gObjectEventPic_Twin[] = INCBIN_U32("graphics/event_objects/pics/people/twin.4bpp");
+const u32 gObjectEventPic_Boy1[] = INCBIN_U32("graphics/event_objects/pics/people/boy_1.4bpp");
+const u32 gObjectEventPic_Girl1[] = INCBIN_U32("graphics/event_objects/pics/people/girl_1.4bpp");
+const u32 gObjectEventPic_Boy2[] = INCBIN_U32("graphics/event_objects/pics/people/boy_2.4bpp");
+const u32 gObjectEventPic_Girl2[] = INCBIN_U32("graphics/event_objects/pics/people/girl_2.4bpp");
+const u32 gObjectEventPic_LittleBoy[] = INCBIN_U32("graphics/event_objects/pics/people/little_boy.4bpp");
+const u32 gObjectEventPic_LittleGirl[] = INCBIN_U32("graphics/event_objects/pics/people/little_girl.4bpp");
+const u32 gObjectEventPic_Boy3[] = INCBIN_U32("graphics/event_objects/pics/people/boy_3.4bpp");
+const u32 gObjectEventPic_Girl3[] = INCBIN_U32("graphics/event_objects/pics/people/girl_3.4bpp");
+const u32 gObjectEventPic_RichBoy[] = INCBIN_U32("graphics/event_objects/pics/people/rich_boy.4bpp");
+const u32 gObjectEventPic_Woman1[] = INCBIN_U32("graphics/event_objects/pics/people/woman_1.4bpp");
+const u32 gObjectEventPic_FatMan[] = INCBIN_U32("graphics/event_objects/pics/people/fat_man.4bpp");
+const u32 gObjectEventPic_PokefanF[] = INCBIN_U32("graphics/event_objects/pics/people/pokefan_f.4bpp");
+const u32 gObjectEventPic_Man1[] = INCBIN_U32("graphics/event_objects/pics/people/man_1.4bpp");
+const u32 gObjectEventPic_Woman2[] = INCBIN_U32("graphics/event_objects/pics/people/woman_2.4bpp");
+const u32 gObjectEventPic_ExpertM[] = INCBIN_U32("graphics/event_objects/pics/people/expert_m.4bpp");
+const u32 gObjectEventPic_ExpertF[] = INCBIN_U32("graphics/event_objects/pics/people/expert_f.4bpp");
+const u32 gObjectEventPic_Man2[] = INCBIN_U32("graphics/event_objects/pics/people/man_2.4bpp");
+const u32 gObjectEventPic_Woman3[] = INCBIN_U32("graphics/event_objects/pics/people/woman_3.4bpp");
+const u32 gObjectEventPic_PokefanM[] = INCBIN_U32("graphics/event_objects/pics/people/pokefan_m.4bpp");
+const u32 gObjectEventPic_Woman4[] = INCBIN_U32("graphics/event_objects/pics/people/woman_4.4bpp");
+const u32 gObjectEventPic_Cook[] = INCBIN_U32("graphics/event_objects/pics/people/cook.4bpp");
+const u32 gObjectEventPic_LinkReceptionist[] = INCBIN_U32("graphics/event_objects/pics/people/link_receptionist.4bpp");
+const u32 gObjectEventPic_OldMan[] = INCBIN_U32("graphics/event_objects/pics/people/old_man.4bpp");
+const u32 gObjectEventPic_OldWoman[] = INCBIN_U32("graphics/event_objects/pics/people/old_woman.4bpp");
+const u32 gObjectEventPic_Camper[] = INCBIN_U32("graphics/event_objects/pics/people/camper.4bpp");
+const u32 gObjectEventPic_Picnicker[] = INCBIN_U32("graphics/event_objects/pics/people/picnicker.4bpp");
+const u32 gObjectEventPic_Man3[] = INCBIN_U32("graphics/event_objects/pics/people/man_3.4bpp");
+const u32 gObjectEventPic_Woman5[] = INCBIN_U32("graphics/event_objects/pics/people/woman_5.4bpp");
+const u32 gObjectEventPic_Youngster[] = INCBIN_U32("graphics/event_objects/pics/people/youngster.4bpp");
+const u32 gObjectEventPic_BugCatcher[] = INCBIN_U32("graphics/event_objects/pics/people/bug_catcher.4bpp");
+const u32 gObjectEventPic_PsychicM[] = INCBIN_U32("graphics/event_objects/pics/people/psychic_m.4bpp");
+const u32 gObjectEventPic_SchoolKidM[] = INCBIN_U32("graphics/event_objects/pics/people/school_kid_m.4bpp");
+const u32 gObjectEventPic_Maniac[] = INCBIN_U32("graphics/event_objects/pics/people/maniac.4bpp");
+const u32 gObjectEventPic_HexManiac[] = INCBIN_U32("graphics/event_objects/pics/people/hex_maniac.4bpp");
+const u32 gObjectEventPic_UnusedWoman[] = INCBIN_U32("graphics/event_objects/pics/people/unused_woman.4bpp");
+const u32 gObjectEventPic_SwimmerM[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_m.4bpp");
+const u32 gObjectEventPic_SwimmerF[] = INCBIN_U32("graphics/event_objects/pics/people/swimmer_f.4bpp");
+const u32 gObjectEventPic_BlackBelt[] = INCBIN_U32("graphics/event_objects/pics/people/black_belt.4bpp");
+const u32 gObjectEventPic_Beauty[] = INCBIN_U32("graphics/event_objects/pics/people/beauty.4bpp");
+const u32 gObjectEventPic_Scientist1[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_1.4bpp");
+const u32 gObjectEventPic_Lass[] = INCBIN_U32("graphics/event_objects/pics/people/lass.4bpp");
+const u32 gObjectEventPic_Gentleman[] = INCBIN_U32("graphics/event_objects/pics/people/gentleman.4bpp");
+const u32 gObjectEventPic_Sailor[] = INCBIN_U32("graphics/event_objects/pics/people/sailor.4bpp");
+const u32 gObjectEventPic_Fisherman[] = INCBIN_U32("graphics/event_objects/pics/people/fisherman.4bpp");
+const u32 gObjectEventPic_RunningTriathleteM[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_m.4bpp");
+const u32 gObjectEventPic_RunningTriathleteF[] = INCBIN_U32("graphics/event_objects/pics/people/running_triathlete_f.4bpp");
+const u32 gObjectEventPic_TuberF[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_f.4bpp");
+const u32 gObjectEventPic_TuberM[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m.4bpp");
+const u32 gObjectEventPic_Hiker[] = INCBIN_U32("graphics/event_objects/pics/people/hiker.4bpp");
+const u32 gObjectEventPic_CyclingTriathleteM[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_m.4bpp");
+const u32 gObjectEventPic_CyclingTriathleteF[] = INCBIN_U32("graphics/event_objects/pics/people/cycling_triathlete_f.4bpp");
+const u32 gObjectEventPic_Man4[] = INCBIN_U32("graphics/event_objects/pics/people/man_4.4bpp");
+const u32 gObjectEventPic_Man5[] = INCBIN_U32("graphics/event_objects/pics/people/man_5.4bpp");
+const u32 gObjectEventPic_Nurse[] = INCBIN_U32("graphics/event_objects/pics/people/nurse.4bpp");
+const u32 gObjectEventPic_ItemBall[] = INCBIN_U32("graphics/event_objects/pics/misc/item_ball.4bpp");
+const u32 gObjectEventPic_ProfBirch[] = INCBIN_U32("graphics/event_objects/pics/people/prof_birch.4bpp");
+const u32 gObjectEventPic_ReporterM[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_m.4bpp");
+const u32 gObjectEventPic_ReporterF[] = INCBIN_U32("graphics/event_objects/pics/people/reporter_f.4bpp");
+const u32 gObjectEventPic_MauvilleOldMan1[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_1.4bpp");
+const u32 gObjectEventPic_MauvilleOldMan2[] = INCBIN_U32("graphics/event_objects/pics/people/mauville_old_man_2.4bpp");
+const u32 gObjectEventPic_MartEmployee[] = INCBIN_U32("graphics/event_objects/pics/people/mart_employee.4bpp");
+const u32 gObjectEventPic_RooftopSaleWoman[] = INCBIN_U32("graphics/event_objects/pics/people/rooftop_sale_woman.4bpp");
+const u32 gObjectEventPic_Teala[] = INCBIN_U32("graphics/event_objects/pics/people/teala.4bpp");
+const u32 gObjectEventPic_Artist[] = INCBIN_U32("graphics/event_objects/pics/people/artist.4bpp");
+const u32 gObjectEventPic_Cameraman[] = INCBIN_U32("graphics/event_objects/pics/people/cameraman.4bpp");
+const u32 gObjectEventPic_Scientist2[] = INCBIN_U32("graphics/event_objects/pics/people/scientist_2.4bpp");
+const u32 gObjectEventPic_DevonEmployee[] = INCBIN_U32("graphics/event_objects/pics/people/devon_employee.4bpp");
+const u32 gObjectEventPic_AquaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_m.4bpp");
+const u32 gObjectEventPic_AquaMemberF[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/aqua_member_f.4bpp");
+const u32 gObjectEventPic_MagmaMemberM[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/magma_member_m.4bpp");
+const u32 gObjectEventPic_MagmaMemberF[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/magma_member_f.4bpp");
+const u32 gObjectEventPic_Sidney[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/sidney.4bpp");
+const u32 gObjectEventPic_Phoebe[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/phoebe.4bpp");
+const u32 gObjectEventPic_Glacia[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/glacia.4bpp");
+const u32 gObjectEventPic_Drake[] = INCBIN_U32("graphics/event_objects/pics/people/elite_four/drake.4bpp");
+const u32 gObjectEventPic_Roxanne[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/roxanne.4bpp");
+const u32 gObjectEventPic_Brawly[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/brawly.4bpp");
+const u32 gObjectEventPic_Wattson[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/wattson.4bpp");
+const u32 gObjectEventPic_Flannery[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/flannery.4bpp");
+const u32 gObjectEventPic_Norman[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/norman.4bpp");
+const u32 gObjectEventPic_Winona[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/winona.4bpp");
+const u32 gObjectEventPic_Liza[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/liza.4bpp");
+const u32 gObjectEventPic_Tate[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/tate.4bpp");
+const u32 gObjectEventPic_Wallace[] = INCBIN_U32("graphics/event_objects/pics/people/wallace.4bpp");
+const u32 gObjectEventPic_Steven[] = INCBIN_U32("graphics/event_objects/pics/people/steven.4bpp");
+const u32 gObjectEventPic_Wally[] = INCBIN_U32("graphics/event_objects/pics/people/wally.4bpp");
+const u32 gObjectEventPic_RubySapphireLittleBoy[] = INCBIN_U32("graphics/event_objects/pics/people/rs_little_boy.4bpp");
+const u32 gObjectEventPic_HotSpringsOldWoman[] = INCBIN_U32("graphics/event_objects/pics/people/hot_springs_old_woman.4bpp");
+const u32 gObjectEventPic_LatiasLatios[] = INCBIN_U32("graphics/event_objects/pics/pokemon/latias_latios.4bpp");
+const u32 gObjectEventPic_GameboyKid[] = INCBIN_U32("graphics/event_objects/pics/people/gameboy_kid.4bpp");
+const u32 gObjectEventPic_ContestJudge[] = INCBIN_U32("graphics/event_objects/pics/people/contest_judge.4bpp");
+const u32 gObjectEventPic_Archie[] = INCBIN_U32("graphics/event_objects/pics/people/team_aqua/archie.4bpp");
+const u32 gObjectEventPic_Maxie[] = INCBIN_U32("graphics/event_objects/pics/people/team_magma/maxie.4bpp");
+const u32 gObjectEventPic_Kyogre[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kyogre.4bpp");
+const u32 gObjectEventPic_Groudon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/groudon.4bpp");
+const u32 gObjectEventPic_Regi[] = INCBIN_U32("graphics/event_objects/pics/pokemon/regi.4bpp");
+const u32 gObjectEventPic_Skitty[] = INCBIN_U32("graphics/event_objects/pics/pokemon/skitty.4bpp");
+const u32 gObjectEventPic_Kecleon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kecleon.4bpp");
+const u32 gObjectEventPic_Rayquaza[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza.4bpp");
+const u32 gObjectEventPic_RayquazaStill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/rayquaza_still.4bpp");
+const u32 gObjectEventPic_Zigzagoon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/zigzagoon.4bpp");
+const u32 gObjectEventPic_Pikachu[] = INCBIN_U32("graphics/event_objects/pics/pokemon/pikachu.4bpp");
+const u32 gObjectEventPic_Azumarill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azumarill.4bpp");
+const u32 gObjectEventPic_Wingull[] = INCBIN_U32("graphics/event_objects/pics/pokemon/wingull.4bpp");
+const u32 gObjectEventPic_TuberMSwimming[] = INCBIN_U32("graphics/event_objects/pics/people/tuber_m_swimming.4bpp");
+const u32 gObjectEventPic_Azurill[] = INCBIN_U32("graphics/event_objects/pics/pokemon/azurill.4bpp");
+const u32 gObjectEventPic_Mom[] = INCBIN_U32("graphics/event_objects/pics/people/mom.4bpp");
+const u16 gObjectEventPalette22[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_22.gbapal");
+const u16 gObjectEventPalette23[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_23.gbapal");
+const u16 gObjectEventPalette24[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_24.gbapal");
+const u16 gObjectEventPalette25[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_25.gbapal");
+const u32 gObjectEventPic_UnusedNatuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_natu_doll.4bpp");
+const u32 gObjectEventPic_UnusedMagnemiteDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_magnemite_doll.4bpp");
+const u32 gObjectEventPic_UnusedSquirtleDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_squirtle_doll.4bpp");
+const u32 gObjectEventPic_UnusedWooperDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_wooper_doll.4bpp");
+const u32 gObjectEventPic_UnusedPikachuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_pikachu_doll.4bpp");
+const u32 gObjectEventPic_UnusedPorygon2Doll[] = INCBIN_U32("graphics/event_objects/pics/dolls/unused_porygon2_doll.4bpp");
+const u32 gObjectEventPic_PichuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/pichu_doll.4bpp");
+const u32 gObjectEventPic_PikachuDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/pikachu_doll.4bpp");
+const u32 gObjectEventPic_MarillDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/marill_doll.4bpp");
+const u32 gObjectEventPic_TogepiDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/togepi_doll.4bpp");
+const u32 gObjectEventPic_CyndaquilDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/cyndaquil_doll.4bpp");
+const u32 gObjectEventPic_ChikoritaDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/chikorita_doll.4bpp");
+const u32 gObjectEventPic_TotodileDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/totodile_doll.4bpp");
+const u32 gObjectEventPic_JigglypuffDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/jigglypuff_doll.4bpp");
+const u32 gObjectEventPic_MeowthDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/meowth_doll.4bpp");
+const u32 gObjectEventPic_ClefairyDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/clefairy_doll.4bpp");
+const u32 gObjectEventPic_DittoDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/ditto_doll.4bpp");
+const u32 gObjectEventPic_SmoochumDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/smoochum_doll.4bpp");
+const u32 gObjectEventPic_TreeckoDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/treecko_doll.4bpp");
+const u32 gObjectEventPic_TorchicDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/torchic_doll.4bpp");
+const u32 gObjectEventPic_MudkipDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/mudkip_doll.4bpp");
+const u32 gObjectEventPic_DuskullDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/duskull_doll.4bpp");
+const u32 gObjectEventPic_WynautDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/wynaut_doll.4bpp");
+const u32 gObjectEventPic_BaltoyDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/baltoy_doll.4bpp");
+const u32 gObjectEventPic_KecleonDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/kecleon_doll.4bpp");
+const u32 gObjectEventPic_AzurillDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/azurill_doll.4bpp");
+const u32 gObjectEventPic_SkittyDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/skitty_doll.4bpp");
+const u32 gObjectEventPic_SwabluDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/swablu_doll.4bpp");
+const u32 gObjectEventPic_GulpinDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/gulpin_doll.4bpp");
+const u32 gObjectEventPic_LotadDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/lotad_doll.4bpp");
+const u32 gObjectEventPic_SeedotDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/seedot_doll.4bpp");
+const u32 gObjectEventPic_PikaCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/pika_cushion.4bpp");
+const u32 gObjectEventPic_RoundCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/round_cushion.4bpp");
+const u32 gObjectEventPic_KissCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/kiss_cushion.4bpp");
+const u32 gObjectEventPic_ZigzagCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/zigzag_cushion.4bpp");
+const u32 gObjectEventPic_SpinCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/spin_cushion.4bpp");
+const u32 gObjectEventPic_DiamondCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/diamond_cushion.4bpp");
+const u32 gObjectEventPic_BallCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/ball_cushion.4bpp");
+const u32 gObjectEventPic_GrassCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/grass_cushion.4bpp");
+const u32 gObjectEventPic_FireCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/fire_cushion.4bpp");
+const u32 gObjectEventPic_WaterCushion[] = INCBIN_U32("graphics/event_objects/pics/cushions/water_cushion.4bpp");
+const u32 gObjectEventPic_BigSnorlaxDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_snorlax_doll.4bpp");
+const u32 gObjectEventPic_BigRhydonDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_rhydon_doll.4bpp");
+const u32 gObjectEventPic_BigLaprasDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_lapras_doll.4bpp");
+const u32 gObjectEventPic_BigVenusaurDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_venusaur_doll.4bpp");
+const u32 gObjectEventPic_BigCharizardDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_charizard_doll.4bpp");
+const u32 gObjectEventPic_BigBlastoiseDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_blastoise_doll.4bpp");
+const u32 gObjectEventPic_BigWailmerDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_wailmer_doll.4bpp");
+const u32 gObjectEventPic_BigRegirockDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_regirock_doll.4bpp");
+const u32 gObjectEventPic_BigRegiceDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_regice_doll.4bpp");
+const u32 gObjectEventPic_BigRegisteelDoll[] = INCBIN_U32("graphics/event_objects/pics/dolls/big_registeel_doll.4bpp");
+const u32 gObjectEventPic_CuttableTree[] = INCBIN_U32("graphics/event_objects/pics/misc/cuttable_tree.4bpp");
+const u32 gObjectEventPic_BreakableRock[] = INCBIN_U32("graphics/event_objects/pics/misc/breakable_rock.4bpp");
+const u32 gObjectEventPic_PushableBoulder[] = INCBIN_U32("graphics/event_objects/pics/misc/pushable_boulder.4bpp");
+const u32 gObjectEventPic_MrBrineysBoat[] = INCBIN_U32("graphics/event_objects/pics/misc/mr_brineys_boat.4bpp");
+const u32 gObjectEventPic_Fossil[] = INCBIN_U32("graphics/event_objects/pics/misc/fossil.4bpp");
+const u32 gObjectEventPic_SubmarineShadow[] = INCBIN_U32("graphics/event_objects/pics/misc/submarine_shadow.4bpp");
+const u16 gObjectEventPalette26[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_26.gbapal");
+const u32 gObjectEventPic_Truck[] = INCBIN_U32("graphics/event_objects/pics/misc/truck.4bpp");
+const u16 gObjectEventPalette14[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_14.gbapal");
+const u32 gObjectEventPic_Vigoroth[] = INCBIN_U32("graphics/event_objects/pics/pokemon/vigoroth.4bpp");
+const u16 gObjectEventPalette15[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_15.gbapal");
+const u32 gObjectEventPic_BirchsBag[] = INCBIN_U32("graphics/event_objects/pics/misc/birchs_bag.4bpp");
+const u32 gObjectEventPic_EnemyZigzagoon[] = INCBIN_U32("graphics/event_objects/pics/pokemon/enemy_zigzagoon.4bpp");
+const u16 gObjectEventPalette16[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_16.gbapal");
+const u32 gObjectEventPic_Poochyena[] = INCBIN_U32("graphics/event_objects/pics/pokemon/poochyena.4bpp");
+const u16 gObjectEventPalette27[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_27.gbapal");
+const u32 gObjectEventPic_CableCar[] = INCBIN_U32("graphics/event_objects/pics/misc/cable_car.4bpp");
+const u16 gObjectEventPalette20[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_20.gbapal");
+const u32 gObjectEventPic_SSTidal[] = INCBIN_U32("graphics/event_objects/pics/misc/ss_tidal.4bpp");
+const u16 gObjectEventPalette21[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_21.gbapal");
const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle[] = INCBIN_U32("graphics/event_objects/pics/effects/berry_tree_growth_sparkle.4bpp");
-const u32 gEventObjectPic_BerryTreeDirtPile[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/dirt_pile.4bpp");
-const u32 gEventObjectPic_BerryTreeSprout[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sprout.4bpp");
-const u32 gEventObjectPic_PechaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha.4bpp");
-const u32 gEventObjectPic_KelpsyBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy.4bpp");
-const u32 gEventObjectPic_WepearBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear.4bpp");
-const u32 gEventObjectPic_IapapaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa.4bpp");
-const u32 gEventObjectPic_CheriBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri.4bpp");
-const u32 gEventObjectPic_FigyBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy.4bpp");
-const u32 gEventObjectPic_MagoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago.4bpp");
-const u32 gEventObjectPic_LumBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum.4bpp");
-const u32 gEventObjectPic_RazzBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz.4bpp");
-const u32 gEventObjectPic_GrepaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa.4bpp");
-const u32 gEventObjectPic_RabutaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta.4bpp");
-const u32 gEventObjectPic_NomelBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel.4bpp");
-const u32 gEventObjectPic_LeppaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa.4bpp");
-const u32 gEventObjectPic_LiechiBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi.4bpp");
-const u32 gEventObjectPic_HondewBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew.4bpp");
-const u32 gEventObjectPic_AguavBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav.4bpp");
-const u32 gEventObjectPic_WikiBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki.4bpp");
-const u32 gEventObjectPic_PomegBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg.4bpp");
-const u32 gEventObjectPic_RawstBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst.4bpp");
-const u32 gEventObjectPic_SpelonBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon.4bpp");
-const u32 gEventObjectPic_ChestoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto.4bpp");
-const u32 gEventObjectPic_OranBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran.4bpp");
-const u32 gEventObjectPic_PersimBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim.4bpp");
-const u32 gEventObjectPic_SitrusBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus.4bpp");
-const u32 gEventObjectPic_AspearBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear.4bpp");
-const u32 gEventObjectPic_PamtreBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre.4bpp");
-const u32 gEventObjectPic_CornnBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn.4bpp");
-const u32 gEventObjectPic_LansatBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat.4bpp");
-const u32 gEventObjectPic_DurinBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin.4bpp");
-const u32 gEventObjectPic_TamatoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato.4bpp");
+const u32 gObjectEventPic_BerryTreeDirtPile[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/dirt_pile.4bpp");
+const u32 gObjectEventPic_BerryTreeSprout[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sprout.4bpp");
+const u32 gObjectEventPic_PechaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pecha.4bpp");
+const u32 gObjectEventPic_KelpsyBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/kelpsy.4bpp");
+const u32 gObjectEventPic_WepearBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wepear.4bpp");
+const u32 gObjectEventPic_IapapaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/iapapa.4bpp");
+const u32 gObjectEventPic_CheriBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cheri.4bpp");
+const u32 gObjectEventPic_FigyBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/figy.4bpp");
+const u32 gObjectEventPic_MagoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/mago.4bpp");
+const u32 gObjectEventPic_LumBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lum.4bpp");
+const u32 gObjectEventPic_RazzBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/razz.4bpp");
+const u32 gObjectEventPic_GrepaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/grepa.4bpp");
+const u32 gObjectEventPic_RabutaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rabuta.4bpp");
+const u32 gObjectEventPic_NomelBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/nomel.4bpp");
+const u32 gObjectEventPic_LeppaBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/leppa.4bpp");
+const u32 gObjectEventPic_LiechiBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/liechi.4bpp");
+const u32 gObjectEventPic_HondewBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/hondew.4bpp");
+const u32 gObjectEventPic_AguavBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aguav.4bpp");
+const u32 gObjectEventPic_WikiBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/wiki.4bpp");
+const u32 gObjectEventPic_PomegBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pomeg.4bpp");
+const u32 gObjectEventPic_RawstBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/rawst.4bpp");
+const u32 gObjectEventPic_SpelonBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/spelon.4bpp");
+const u32 gObjectEventPic_ChestoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/chesto.4bpp");
+const u32 gObjectEventPic_OranBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/oran.4bpp");
+const u32 gObjectEventPic_PersimBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/persim.4bpp");
+const u32 gObjectEventPic_SitrusBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/sitrus.4bpp");
+const u32 gObjectEventPic_AspearBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/aspear.4bpp");
+const u32 gObjectEventPic_PamtreBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/pamtre.4bpp");
+const u32 gObjectEventPic_CornnBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/cornn.4bpp");
+const u32 gObjectEventPic_LansatBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/lansat.4bpp");
+const u32 gObjectEventPic_DurinBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/durin.4bpp");
+const u32 gObjectEventPic_TamatoBerryTree[] = INCBIN_U32("graphics/event_objects/pics/berry_trees/tamato.4bpp");
const u32 gFieldEffectObjectPic_SurfBlob[] = INCBIN_U32("graphics/event_objects/pics/effects/surf_blob.4bpp");
-const u32 gEventObjectPic_QuintyPlump[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump.4bpp");
-const u16 gEventObjectPalette12[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_12.gbapal");
-const u16 gEventObjectPalette13[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_13.gbapal");
+const u32 gObjectEventPic_QuintyPlump[] = INCBIN_U32("graphics/event_objects/pics/people/quinty_plump.4bpp");
+const u16 gObjectEventPalette12[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_12.gbapal");
+const u16 gObjectEventPalette13[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_13.gbapal");
const u32 gFieldEffectObjectPic_ShadowSmall[] = INCBIN_U32("graphics/event_objects/pics/effects/shadow_small.4bpp");
const u32 gFieldEffectObjectPic_ShadowMedium[] = INCBIN_U32("graphics/event_objects/pics/effects/shadow_medium.4bpp");
const u32 gFieldEffectObjectPic_ShadowLarge[] = INCBIN_U32("graphics/event_objects/pics/effects/shadow_large.4bpp");
@@ -331,32 +331,32 @@ const u32 gFieldEffectObjectPic_Bubbles[] = INCBIN_U32("graphics/event_objects/p
const u32 gFieldEffectObjectPic_Unknown35[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_35.4bpp");
const u16 gFieldEffectObjectPalette3[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_03.gbapal");
const u32 gFieldEffectObjectPic_Bird[] = INCBIN_U32("graphics/event_objects/pics/effects/bird.4bpp");
-const u32 gEventObjectPic_Juan[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/juan.4bpp");
-const u32 gEventObjectPic_Scott[] = INCBIN_U32("graphics/event_objects/pics/people/scott.4bpp");
-const u32 gEventObjectPic_Statue[] = INCBIN_U32("graphics/event_objects/pics/misc/statue.4bpp");
-const u32 gEventObjectPic_Kirlia[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia.4bpp");
-const u32 gEventObjectPic_Dusclops[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops.4bpp");
-const u32 gEventObjectPic_MysteryEventDeliveryman[] = INCBIN_U32("graphics/event_objects/pics/people/mystery_event_deliveryman.4bpp");
-const u32 gEventObjectPic_UnionRoomAttendant[] = INCBIN_U32("graphics/event_objects/pics/people/union_room_attendant.4bpp");
-const u32 gEventObjectPic_MovingBox[] = INCBIN_U32("graphics/event_objects/pics/misc/moving_box.4bpp");
-const u16 gEventObjectPalette19[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_19.gbapal");
-const u32 gEventObjectPic_Sudowoodo[] = INCBIN_U32("graphics/event_objects/pics/pokemon/sudowoodo.4bpp");
-const u32 gEventObjectPic_Mew[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew.4bpp");
-const u16 gEventObjectPalette28[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_28.gbapal");
-const u32 gEventObjectPic_Red[] = INCBIN_U32("graphics/event_objects/pics/people/red.4bpp");
-const u32 gEventObjectPic_Leaf[] = INCBIN_U32("graphics/event_objects/pics/people/leaf.4bpp");
-const u16 gEventObjectPalette30[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_30.gbapal");
-const u32 gEventObjectPic_BirthIslandStone[] = INCBIN_U32("graphics/event_objects/pics/misc/birth_island_stone.4bpp");
-const u16 gEventObjectPalette29[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_29.gbapal");
-const u32 gEventObjectPic_Deoxys[] = INCBIN_U32("graphics/event_objects/pics/pokemon/deoxys.4bpp");
-const u32 gEventObjectPic_Anabel[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/anabel.4bpp");
-const u32 gEventObjectPic_Tucker[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/tucker.4bpp");
-const u32 gEventObjectPic_Spenser[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/spenser.4bpp");
-const u32 gEventObjectPic_Greta[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/greta.4bpp");
-const u32 gEventObjectPic_Noland[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/noland.4bpp");
-const u32 gEventObjectPic_Lucy[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/lucy.4bpp");
-const u32 gEventObjectPic_Brandon[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/brandon.4bpp");
-const u32 gEventObjectPic_Lugia[] = INCBIN_U32("graphics/event_objects/pics/pokemon/lugia.4bpp");
-const u16 gEventObjectPalette32[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_32.gbapal");
-const u32 gEventObjectPic_HoOh[] = INCBIN_U32("graphics/event_objects/pics/pokemon/ho_oh.4bpp");
-const u16 gEventObjectPalette31[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_31.gbapal");
+const u32 gObjectEventPic_Juan[] = INCBIN_U32("graphics/event_objects/pics/people/gym_leaders/juan.4bpp");
+const u32 gObjectEventPic_Scott[] = INCBIN_U32("graphics/event_objects/pics/people/scott.4bpp");
+const u32 gObjectEventPic_Statue[] = INCBIN_U32("graphics/event_objects/pics/misc/statue.4bpp");
+const u32 gObjectEventPic_Kirlia[] = INCBIN_U32("graphics/event_objects/pics/pokemon/kirlia.4bpp");
+const u32 gObjectEventPic_Dusclops[] = INCBIN_U32("graphics/event_objects/pics/pokemon/dusclops.4bpp");
+const u32 gObjectEventPic_MysteryEventDeliveryman[] = INCBIN_U32("graphics/event_objects/pics/people/mystery_event_deliveryman.4bpp");
+const u32 gObjectEventPic_UnionRoomAttendant[] = INCBIN_U32("graphics/event_objects/pics/people/union_room_attendant.4bpp");
+const u32 gObjectEventPic_MovingBox[] = INCBIN_U32("graphics/event_objects/pics/misc/moving_box.4bpp");
+const u16 gObjectEventPalette19[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_19.gbapal");
+const u32 gObjectEventPic_Sudowoodo[] = INCBIN_U32("graphics/event_objects/pics/pokemon/sudowoodo.4bpp");
+const u32 gObjectEventPic_Mew[] = INCBIN_U32("graphics/event_objects/pics/pokemon/mew.4bpp");
+const u16 gObjectEventPalette28[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_28.gbapal");
+const u32 gObjectEventPic_Red[] = INCBIN_U32("graphics/event_objects/pics/people/red.4bpp");
+const u32 gObjectEventPic_Leaf[] = INCBIN_U32("graphics/event_objects/pics/people/leaf.4bpp");
+const u16 gObjectEventPalette30[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_30.gbapal");
+const u32 gObjectEventPic_BirthIslandStone[] = INCBIN_U32("graphics/event_objects/pics/misc/birth_island_stone.4bpp");
+const u16 gObjectEventPalette29[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_29.gbapal");
+const u32 gObjectEventPic_Deoxys[] = INCBIN_U32("graphics/event_objects/pics/pokemon/deoxys.4bpp");
+const u32 gObjectEventPic_Anabel[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/anabel.4bpp");
+const u32 gObjectEventPic_Tucker[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/tucker.4bpp");
+const u32 gObjectEventPic_Spenser[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/spenser.4bpp");
+const u32 gObjectEventPic_Greta[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/greta.4bpp");
+const u32 gObjectEventPic_Noland[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/noland.4bpp");
+const u32 gObjectEventPic_Lucy[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/lucy.4bpp");
+const u32 gObjectEventPic_Brandon[] = INCBIN_U32("graphics/event_objects/pics/people/frontier_brains/brandon.4bpp");
+const u32 gObjectEventPic_Lugia[] = INCBIN_U32("graphics/event_objects/pics/pokemon/lugia.4bpp");
+const u16 gObjectEventPalette32[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_32.gbapal");
+const u32 gObjectEventPic_HoOh[] = INCBIN_U32("graphics/event_objects/pics/pokemon/ho_oh.4bpp");
+const u16 gObjectEventPalette31[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_31.gbapal");
diff --git a/src/data/event_object/event_object_graphics_info.h b/src/data/event_object/event_object_graphics_info.h
new file mode 100755
index 000000000..9b500d064
--- /dev/null
+++ b/src/data/event_object/event_object_graphics_info.h
@@ -0,0 +1,245 @@
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanSurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_QuintyPlump = {0xFFFF, EVENT_OBJ_PAL_TAG_12, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_QuintyPlump, gObjectEventPicTable_QuintyPlump, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_NinjaBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_NinjaBoy, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Twin = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Twin, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl1 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LittleBoy, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleGirl = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LittleGirl, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy3 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Boy3, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Girl3, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RichBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RichBoy, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman1 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FatMan = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_FatMan, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PokefanF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ExpertM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ExpertF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman3, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PokefanM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman4 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman4, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cook = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Cook, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkReceptionist = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LinkReceptionist, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldMan = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_OldMan, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_OldWoman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Camper = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Camper, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Picnicker = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Picnicker, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man3, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman5 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Woman5, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Youngster = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Youngster, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BugCatcher = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BugCatcher, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PsychicM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_PsychicM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SchoolKidM = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SchoolKidM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maniac = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Maniac, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HexManiac = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_HexManiac, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RayquazaStill, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerM = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SwimmerM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SwimmerF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BlackBelt = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BlackBelt, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Beauty = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Beauty, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scientist1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lass = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lass, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Gentleman = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Gentleman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sailor = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sailor, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fisherman = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Fisherman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberF = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hiker = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Hiker, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteM = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteF = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Nurse = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Nurse, gObjectEventPicTable_Nurse, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ItemBall = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ItemBall, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTree = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, NULL, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeLateStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BerryTree, gObjectEventPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ProfBirch = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ProfBirch, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man4 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man4, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man5 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Man5, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ReporterM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ReporterF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Bard = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hipster = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Trader = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Storyteller = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Giddy = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan2 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedNatuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMagnemiteDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedSquirtleDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedWooperDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPikachuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPorygon2Doll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CuttableTree = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_CuttableTree, gObjectEventPicTable_CuttableTree, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MartEmployee = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MartEmployee, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RooftopSaleWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Teala = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Teala, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BreakableRock = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_BreakableRock, gObjectEventPicTable_BreakableRock, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PushableBoulder = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PushableBoulder, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MrBrineysBoat = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayMachBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MaySurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_MaySurfing, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Truck = {0xFFFF, EVENT_OBJ_PAL_TAG_14, EVENT_OBJ_PAL_TAG_NONE, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_Truck, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Truck, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothCarryingBox = {0xFFFF, EVENT_OBJ_PAL_TAG_15, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothFacingAway = {0xFFFF, EVENT_OBJ_PAL_TAG_15, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirchsBag = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BirchsBag, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_EnemyZigzagoon = {0xFFFF, EVENT_OBJ_PAL_TAG_16, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Poochyena = {0xFFFF, EVENT_OBJ_PAL_TAG_27, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Poochyena, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Artist = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Artist, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanSurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayMachBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_AcroBike, gObjectEventPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMaySurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Surfing, gObjectEventPicTable_MaySurfing, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_FieldMove, gObjectEventPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cameraman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Cameraman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanUnderwater = {0xFFFF, EVENT_OBJ_PAL_TAG_11, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayUnderwater = {0xFFFF, EVENT_OBJ_PAL_TAG_11, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayUnderwater, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MovingBox = {0xFFFF, EVENT_OBJ_PAL_TAG_19, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MovingBox, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CableCar = {0xFFFF, EVENT_OBJ_PAL_TAG_20, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_CableCar, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scientist2, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DevonEmployee = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_DevonEmployee, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_AquaMemberM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_AquaMemberF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MagmaMemberM, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MagmaMemberF, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sidney = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sidney, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Phoebe = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Phoebe, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Glacia = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Glacia, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Drake = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Drake, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Roxanne = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Roxanne, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brawly = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Brawly, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wattson = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wattson, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Flannery = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Flannery, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Norman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Norman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Winona = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Winona, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Liza = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Liza, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tate = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Tate, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wallace = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wallace, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Steven = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Steven, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wally = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wally, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireLittleBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFishing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Fishing, gObjectEventPicTable_BrendanFishing, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFishing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Fishing, gObjectEventPicTable_MayFishing, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HotSpringsOldWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SSTidal = {0xFFFF, EVENT_OBJ_PAL_TAG_21, EVENT_OBJ_PAL_TAG_NONE, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, gObjectEventSpriteOamTables_SSTidal, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SSTidal, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SubmarineShadow = {0xFFFF, EVENT_OBJ_PAL_TAG_26, EVENT_OBJ_PAL_TAG_NONE, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_8x8, gObjectEventSpriteOamTables_SubmarineShadow, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_SubmarineShadow, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PichuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PichuDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikachuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PikachuDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MarillDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MarillDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TogepiDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TogepiDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyndaquilDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ChikoritaDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TotodileDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TotodileDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_JigglypuffDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MeowthDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MeowthDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ClefairyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ClefairyDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DittoDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DittoDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SmoochumDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SmoochumDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TreeckoDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TreeckoDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TorchicDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_TorchicDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MudkipDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MudkipDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DuskullDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DuskullDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WynautDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_WynautDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BaltoyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BaltoyDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_KecleonDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AzurillDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_AzurillDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SkittyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SkittyDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwabluDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SwabluDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GulpinDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_GulpinDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LotadDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_LotadDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SeedotDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SeedotDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikaCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_PikaCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RoundCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_RoundCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KissCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_KissCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ZigzagCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_ZigzagCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SpinCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_SpinCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DiamondCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_DiamondCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BallCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BallCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GrassCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_GrassCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FireCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_FireCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WaterCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_WaterCushion, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigSnorlaxDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRhydonDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigLaprasDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigVenusaurDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigCharizardDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigBlastoiseDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigWailmerDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegirockDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegiceDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegisteelDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latias = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latios = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GameboyKid = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GameboyKid, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ContestJudge = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_ContestJudge, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_BrendanWatering, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MayWatering, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanDecorating = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BrendanDecorating, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayDecorating = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_MayDecorating, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Archie = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Archie, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maxie = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Maxie, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre1 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreFront, gObjectEventRotScalAnimTable_KyogreGroudon};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GroudonFront, gObjectEventRotScalAnimTable_KyogreGroudon};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre3 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreSide, gObjectEventRotScalAnimTable_KyogreGroudon};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon3 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Groudon3, gObjectEventPicTable_GroudonSide, gObjectEventRotScalAnimTable_KyogreGroudon};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fossil = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Fossil, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regirock = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regice = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Registeel = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Regi, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Skitty = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Skitty, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kecleon, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre2 = {0xFFFF, EVENT_OBJ_PAL_TAG_22, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_KyogreFront, gObjectEventRotScalAnimTable_KyogreGroudon};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon2 = {0xFFFF, EVENT_OBJ_PAL_TAG_24, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_GroudonFront, gObjectEventRotScalAnimTable_KyogreGroudon};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gObjectEventBaseOam_64x64, gObjectEventSpriteOamTables_64x64, gObjectEventImageAnimTable_Rayquaza2, gObjectEventPicTable_Rayquaza, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Zigzagoon = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Zigzagoon, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Pikachu = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Pikachu, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azumarill = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Azumarill, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wingull = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Wingull, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_10, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kecleon, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberMSwimming = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_TuberMSwimming, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azurill = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x16, gObjectEventSpriteOamTables_16x16, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Azurill, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mom = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Mom, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkBrendan = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkMay = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_BrendanMayNormal, gObjectEventPicTable_MayNormal, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Juan = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Juan, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scott = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Scott, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MysteryEventDeliveryman = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Statue = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_Statue, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kirlia = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Kirlia, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Dusclops = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Dusclops, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnionRoomAttendant = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Red = {0xFFFF, EVENT_OBJ_PAL_TAG_28, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Red, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Leaf = {0xFFFF, EVENT_OBJ_PAL_TAG_28, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Leaf, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sudowoodo = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Sudowoodo, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mew = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Mew, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Deoxys = {0xFFFF, EVENT_OBJ_PAL_TAG_29, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Deoxys, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirthIslandStone = {0xFFFF, EVENT_OBJ_PAL_TAG_30, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Inanimate, gObjectEventPicTable_BirthIslandStone, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Anabel = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Anabel, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tucker = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Tucker, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Greta = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Greta, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Spenser = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Spenser, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Noland = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Noland, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lucy = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lucy, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brandon = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Brandon, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireBrendan = {0xFFFF, EVENT_OBJ_PAL_TAG_33, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireMay = {0xFFFF, EVENT_OBJ_PAL_TAG_34, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_16x32, gObjectEventSpriteOamTables_16x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_RubySapphireMay, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lugia = {0xFFFF, EVENT_OBJ_PAL_TAG_32, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_Standard, gObjectEventPicTable_Lugia, gDummySpriteAffineAnimTable};
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HoOh = {0xFFFF, EVENT_OBJ_PAL_TAG_31, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gObjectEventBaseOam_32x32, gObjectEventSpriteOamTables_32x32, gObjectEventImageAnimTable_HoOh, gObjectEventPicTable_HoOh, gDummySpriteAffineAnimTable};
diff --git a/src/data/event_object/event_object_graphics_info_pointers.h b/src/data/event_object/event_object_graphics_info_pointers.h
new file mode 100755
index 000000000..3c4ffd2ba
--- /dev/null
+++ b/src/data/event_object/event_object_graphics_info_pointers.h
@@ -0,0 +1,499 @@
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanNormal;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanMachBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanSurfing;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFieldMove;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_QuintyPlump;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_NinjaBoy;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Twin;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleBoy;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LittleGirl;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Boy3;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Girl3;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RichBoy;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FatMan;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ExpertF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman3;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PokefanM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman4;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cook;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkReceptionist;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldMan;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_OldWoman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Camper;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Picnicker;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man3;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Woman5;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Youngster;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BugCatcher;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PsychicM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SchoolKidM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maniac;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HexManiac;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwimmerF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BlackBelt;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Beauty;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lass;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Gentleman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sailor;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fisherman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RunningTriathleteF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hiker;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyclingTriathleteF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Nurse;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ItemBall;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTree;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeEarlyStages;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BerryTreeLateStages;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanAcroBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ProfBirch;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man4;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Man5;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ReporterF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Bard;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Anabel;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tucker;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Greta;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Spenser;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Noland;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lucy;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedNatuDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMagnemiteDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedSquirtleDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedWooperDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPikachuDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedPorygon2Doll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CuttableTree;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MartEmployee;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RooftopSaleWoman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Teala;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BreakableRock;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PushableBoulder;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MrBrineysBoat;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayNormal;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayMachBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayAcroBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MaySurfing;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFieldMove;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Truck;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothCarryingBox;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_VigorothFacingAway;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirchsBag;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_EnemyZigzagoon;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Artist;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanNormal;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanMachBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanAcroBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanSurfing;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalBrendanFieldMove;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayNormal;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayMachBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayAcroBike;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMaySurfing;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RivalMayFieldMove;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Cameraman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanUnderwater;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayUnderwater;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MovingBox;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CableCar;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scientist2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DevonEmployee;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AquaMemberF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberM;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MagmaMemberF;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sidney;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Phoebe;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Glacia;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Drake;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Roxanne;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brawly;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wattson;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Flannery;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Norman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Winona;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Liza;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Tate;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wallace;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Steven;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wally;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireLittleBoy;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanFishing;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayFishing;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HotSpringsOldWoman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SSTidal;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SubmarineShadow;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PichuDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikachuDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MarillDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TogepiDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_CyndaquilDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ChikoritaDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TotodileDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_JigglypuffDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MeowthDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ClefairyDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DittoDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SmoochumDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TreeckoDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TorchicDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MudkipDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DuskullDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WynautDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BaltoyDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KecleonDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_AzurillDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SkittyDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SwabluDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GulpinDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LotadDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SeedotDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_PikaCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RoundCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_KissCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ZigzagCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_SpinCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_DiamondCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BallCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GrassCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_FireCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_WaterCushion;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigSnorlaxDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRhydonDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigLaprasDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigVenusaurDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigCharizardDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigBlastoiseDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigWailmerDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegirockDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegiceDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BigRegisteelDoll;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latias;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Latios;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_GameboyKid;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_ContestJudge;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanWatering;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayWatering;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BrendanDecorating;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MayDecorating;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Archie;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Maxie;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Fossil;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regirock;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Regice;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Registeel;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Skitty;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Rayquaza2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Zigzagoon;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Pikachu;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azumarill;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Wingull;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kecleon2;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_TuberMSwimming;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Azurill;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mom;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkBrendan;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_LinkMay;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Juan;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Scott;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Poochyena;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kyogre3;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Groudon3;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_MysteryEventDeliveryman;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Statue;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Kirlia;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Dusclops;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnionRoomAttendant;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Sudowoodo;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Mew;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Red;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Leaf;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Deoxys;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_BirthIslandStone;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Brandon;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireBrendan;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_RubySapphireMay;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Lugia;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_HoOh;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Bard;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Hipster;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Trader;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Storyteller;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_Giddy;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan1;
+const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan2;
+
+
+const struct ObjectEventGraphicsInfo *const gObjectEventGraphicsInfoPointers[] = {
+ [EVENT_OBJ_GFX_BRENDAN_NORMAL] = &gObjectEventGraphicsInfo_BrendanNormal,
+ [EVENT_OBJ_GFX_BRENDAN_MACH_BIKE] = &gObjectEventGraphicsInfo_BrendanMachBike,
+ [EVENT_OBJ_GFX_BRENDAN_SURFING] = &gObjectEventGraphicsInfo_BrendanSurfing,
+ [EVENT_OBJ_GFX_BRENDAN_FIELD_MOVE] = &gObjectEventGraphicsInfo_BrendanFieldMove,
+ [EVENT_OBJ_GFX_QUINTY_PLUMP] = &gObjectEventGraphicsInfo_QuintyPlump,
+ [EVENT_OBJ_GFX_NINJA_BOY] = &gObjectEventGraphicsInfo_NinjaBoy,
+ [EVENT_OBJ_GFX_TWIN] = &gObjectEventGraphicsInfo_Twin,
+ [EVENT_OBJ_GFX_BOY_1] = &gObjectEventGraphicsInfo_Boy1,
+ [EVENT_OBJ_GFX_GIRL_1] = &gObjectEventGraphicsInfo_Girl1,
+ [EVENT_OBJ_GFX_BOY_2] = &gObjectEventGraphicsInfo_Boy2,
+ [EVENT_OBJ_GFX_GIRL_2] = &gObjectEventGraphicsInfo_Girl2,
+ [EVENT_OBJ_GFX_LITTLE_BOY] = &gObjectEventGraphicsInfo_LittleBoy,
+ [EVENT_OBJ_GFX_LITTLE_GIRL] = &gObjectEventGraphicsInfo_LittleGirl,
+ [EVENT_OBJ_GFX_BOY_3] = &gObjectEventGraphicsInfo_Boy3,
+ [EVENT_OBJ_GFX_GIRL_3] = &gObjectEventGraphicsInfo_Girl3,
+ [EVENT_OBJ_GFX_RICH_BOY] = &gObjectEventGraphicsInfo_RichBoy,
+ [EVENT_OBJ_GFX_WOMAN_1] = &gObjectEventGraphicsInfo_Woman1,
+ [EVENT_OBJ_GFX_FAT_MAN] = &gObjectEventGraphicsInfo_FatMan,
+ [EVENT_OBJ_GFX_POKEFAN_F] = &gObjectEventGraphicsInfo_PokefanF,
+ [EVENT_OBJ_GFX_MAN_1] = &gObjectEventGraphicsInfo_Man1,
+ [EVENT_OBJ_GFX_WOMAN_2] = &gObjectEventGraphicsInfo_Woman2,
+ [EVENT_OBJ_GFX_EXPERT_M] = &gObjectEventGraphicsInfo_ExpertM,
+ [EVENT_OBJ_GFX_EXPERT_F] = &gObjectEventGraphicsInfo_ExpertF,
+ [EVENT_OBJ_GFX_MAN_2] = &gObjectEventGraphicsInfo_Man2,
+ [EVENT_OBJ_GFX_WOMAN_3] = &gObjectEventGraphicsInfo_Woman3,
+ [EVENT_OBJ_GFX_POKEFAN_M] = &gObjectEventGraphicsInfo_PokefanM,
+ [EVENT_OBJ_GFX_WOMAN_4] = &gObjectEventGraphicsInfo_Woman4,
+ [EVENT_OBJ_GFX_COOK] = &gObjectEventGraphicsInfo_Cook,
+ [EVENT_OBJ_GFX_LINK_RECEPTIONIST] = &gObjectEventGraphicsInfo_LinkReceptionist,
+ [EVENT_OBJ_GFX_OLD_MAN] = &gObjectEventGraphicsInfo_OldMan,
+ [EVENT_OBJ_GFX_OLD_WOMAN] = &gObjectEventGraphicsInfo_OldWoman,
+ [EVENT_OBJ_GFX_CAMPER] = &gObjectEventGraphicsInfo_Camper,
+ [EVENT_OBJ_GFX_PICNICKER] = &gObjectEventGraphicsInfo_Picnicker,
+ [EVENT_OBJ_GFX_MAN_3] = &gObjectEventGraphicsInfo_Man3,
+ [EVENT_OBJ_GFX_WOMAN_5] = &gObjectEventGraphicsInfo_Woman5,
+ [EVENT_OBJ_GFX_YOUNGSTER] = &gObjectEventGraphicsInfo_Youngster,
+ [EVENT_OBJ_GFX_BUG_CATCHER] = &gObjectEventGraphicsInfo_BugCatcher,
+ [EVENT_OBJ_GFX_PSYCHIC_M] = &gObjectEventGraphicsInfo_PsychicM,
+ [EVENT_OBJ_GFX_SCHOOL_KID_M] = &gObjectEventGraphicsInfo_SchoolKidM,
+ [EVENT_OBJ_GFX_MANIAC] = &gObjectEventGraphicsInfo_Maniac,
+ [EVENT_OBJ_GFX_HEX_MANIAC] = &gObjectEventGraphicsInfo_HexManiac,
+ [EVENT_OBJ_GFX_RAYQUAZA_1] = &gObjectEventGraphicsInfo_Rayquaza1,
+ [EVENT_OBJ_GFX_SWIMMER_M] = &gObjectEventGraphicsInfo_SwimmerM,
+ [EVENT_OBJ_GFX_SWIMMER_F] = &gObjectEventGraphicsInfo_SwimmerF,
+ [EVENT_OBJ_GFX_BLACK_BELT] = &gObjectEventGraphicsInfo_BlackBelt,
+ [EVENT_OBJ_GFX_BEAUTY] = &gObjectEventGraphicsInfo_Beauty,
+ [EVENT_OBJ_GFX_SCIENTIST_1] = &gObjectEventGraphicsInfo_Scientist1,
+ [EVENT_OBJ_GFX_LASS] = &gObjectEventGraphicsInfo_Lass,
+ [EVENT_OBJ_GFX_GENTLEMAN] = &gObjectEventGraphicsInfo_Gentleman,
+ [EVENT_OBJ_GFX_SAILOR] = &gObjectEventGraphicsInfo_Sailor,
+ [EVENT_OBJ_GFX_FISHERMAN] = &gObjectEventGraphicsInfo_Fisherman,
+ [EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M] = &gObjectEventGraphicsInfo_RunningTriathleteM,
+ [EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F] = &gObjectEventGraphicsInfo_RunningTriathleteF,
+ [EVENT_OBJ_GFX_TUBER_F] = &gObjectEventGraphicsInfo_TuberF,
+ [EVENT_OBJ_GFX_TUBER_M] = &gObjectEventGraphicsInfo_TuberM,
+ [EVENT_OBJ_GFX_HIKER] = &gObjectEventGraphicsInfo_Hiker,
+ [EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M] = &gObjectEventGraphicsInfo_CyclingTriathleteM,
+ [EVENT_OBJ_GFX_CYCLING_TRIATHLETE_F] = &gObjectEventGraphicsInfo_CyclingTriathleteF,
+ [EVENT_OBJ_GFX_NURSE] = &gObjectEventGraphicsInfo_Nurse,
+ [EVENT_OBJ_GFX_ITEM_BALL] = &gObjectEventGraphicsInfo_ItemBall,
+ [EVENT_OBJ_GFX_BERRY_TREE] = &gObjectEventGraphicsInfo_BerryTree,
+ [EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES] = &gObjectEventGraphicsInfo_BerryTreeEarlyStages,
+ [EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES] = &gObjectEventGraphicsInfo_BerryTreeLateStages,
+ [EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE] = &gObjectEventGraphicsInfo_BrendanAcroBike,
+ [EVENT_OBJ_GFX_PROF_BIRCH] = &gObjectEventGraphicsInfo_ProfBirch,
+ [EVENT_OBJ_GFX_MAN_4] = &gObjectEventGraphicsInfo_Man4,
+ [EVENT_OBJ_GFX_MAN_5] = &gObjectEventGraphicsInfo_Man5,
+ [EVENT_OBJ_GFX_REPORTER_M] = &gObjectEventGraphicsInfo_ReporterM,
+ [EVENT_OBJ_GFX_REPORTER_F] = &gObjectEventGraphicsInfo_ReporterF,
+ [EVENT_OBJ_GFX_BARD] = &gObjectEventGraphicsInfo_Bard,
+ [EVENT_OBJ_GFX_ANABEL] = &gObjectEventGraphicsInfo_Anabel,
+ [EVENT_OBJ_GFX_TUCKER] = &gObjectEventGraphicsInfo_Tucker,
+ [EVENT_OBJ_GFX_GRETA] = &gObjectEventGraphicsInfo_Greta,
+ [EVENT_OBJ_GFX_SPENSER] = &gObjectEventGraphicsInfo_Spenser,
+ [EVENT_OBJ_GFX_NOLAND] = &gObjectEventGraphicsInfo_Noland,
+ [EVENT_OBJ_GFX_LUCY] = &gObjectEventGraphicsInfo_Lucy,
+ [EVENT_OBJ_GFX_UNUSED_NATU_DOLL] = &gObjectEventGraphicsInfo_UnusedNatuDoll,
+ [EVENT_OBJ_GFX_UNUSED_MAGNEMITE_DOLL] = &gObjectEventGraphicsInfo_UnusedMagnemiteDoll,
+ [EVENT_OBJ_GFX_UNUSED_SQUIRTLE_DOLL] = &gObjectEventGraphicsInfo_UnusedSquirtleDoll,
+ [EVENT_OBJ_GFX_UNUSED_WOOPER_DOLL] = &gObjectEventGraphicsInfo_UnusedWooperDoll,
+ [EVENT_OBJ_GFX_UNUSED_PIKACHU_DOLL] = &gObjectEventGraphicsInfo_UnusedPikachuDoll,
+ [EVENT_OBJ_GFX_UNUSED_PORYGON2_DOLL] = &gObjectEventGraphicsInfo_UnusedPorygon2Doll,
+ [EVENT_OBJ_GFX_CUTTABLE_TREE] = &gObjectEventGraphicsInfo_CuttableTree,
+ [EVENT_OBJ_GFX_MART_EMPLOYEE] = &gObjectEventGraphicsInfo_MartEmployee,
+ [EVENT_OBJ_GFX_ROOFTOP_SALE_WOMAN] = &gObjectEventGraphicsInfo_RooftopSaleWoman,
+ [EVENT_OBJ_GFX_TEALA] = &gObjectEventGraphicsInfo_Teala,
+ [EVENT_OBJ_GFX_BREAKABLE_ROCK] = &gObjectEventGraphicsInfo_BreakableRock,
+ [EVENT_OBJ_GFX_PUSHABLE_BOULDER] = &gObjectEventGraphicsInfo_PushableBoulder,
+ [EVENT_OBJ_GFX_MR_BRINEYS_BOAT] = &gObjectEventGraphicsInfo_MrBrineysBoat,
+ [EVENT_OBJ_GFX_MAY_NORMAL] = &gObjectEventGraphicsInfo_MayNormal,
+ [EVENT_OBJ_GFX_MAY_MACH_BIKE] = &gObjectEventGraphicsInfo_MayMachBike,
+ [EVENT_OBJ_GFX_MAY_ACRO_BIKE] = &gObjectEventGraphicsInfo_MayAcroBike,
+ [EVENT_OBJ_GFX_MAY_SURFING] = &gObjectEventGraphicsInfo_MaySurfing,
+ [EVENT_OBJ_GFX_MAY_FIELD_MOVE] = &gObjectEventGraphicsInfo_MayFieldMove,
+ [EVENT_OBJ_GFX_TRUCK] = &gObjectEventGraphicsInfo_Truck,
+ [EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX] = &gObjectEventGraphicsInfo_VigorothCarryingBox,
+ [EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY] = &gObjectEventGraphicsInfo_VigorothFacingAway,
+ [EVENT_OBJ_GFX_BIRCHS_BAG] = &gObjectEventGraphicsInfo_BirchsBag,
+ [EVENT_OBJ_GFX_ZIGZAGOON_1] = &gObjectEventGraphicsInfo_EnemyZigzagoon,
+ [EVENT_OBJ_GFX_ARTIST] = &gObjectEventGraphicsInfo_Artist,
+ [EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL] = &gObjectEventGraphicsInfo_RivalBrendanNormal,
+ [EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE] = &gObjectEventGraphicsInfo_RivalBrendanMachBike,
+ [EVENT_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE] = &gObjectEventGraphicsInfo_RivalBrendanAcroBike,
+ [EVENT_OBJ_GFX_RIVAL_BRENDAN_SURFING] = &gObjectEventGraphicsInfo_RivalBrendanSurfing,
+ [EVENT_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE] = &gObjectEventGraphicsInfo_RivalBrendanFieldMove,
+ [EVENT_OBJ_GFX_RIVAL_MAY_NORMAL] = &gObjectEventGraphicsInfo_RivalMayNormal,
+ [EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE] = &gObjectEventGraphicsInfo_RivalMayMachBike,
+ [EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE] = &gObjectEventGraphicsInfo_RivalMayAcroBike,
+ [EVENT_OBJ_GFX_RIVAL_MAY_SURFING] = &gObjectEventGraphicsInfo_RivalMaySurfing,
+ [EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE] = &gObjectEventGraphicsInfo_RivalMayFieldMove,
+ [EVENT_OBJ_GFX_CAMERAMAN] = &gObjectEventGraphicsInfo_Cameraman,
+ [EVENT_OBJ_GFX_BRENDAN_UNDERWATER] = &gObjectEventGraphicsInfo_BrendanUnderwater,
+ [EVENT_OBJ_GFX_MAY_UNDERWATER] = &gObjectEventGraphicsInfo_MayUnderwater,
+ [EVENT_OBJ_GFX_MOVING_BOX] = &gObjectEventGraphicsInfo_MovingBox,
+ [EVENT_OBJ_GFX_CABLE_CAR] = &gObjectEventGraphicsInfo_CableCar,
+ [EVENT_OBJ_GFX_SCIENTIST_2] = &gObjectEventGraphicsInfo_Scientist2,
+ [EVENT_OBJ_GFX_DEVON_EMPLOYEE] = &gObjectEventGraphicsInfo_DevonEmployee,
+ [EVENT_OBJ_GFX_AQUA_MEMBER_M] = &gObjectEventGraphicsInfo_AquaMemberM,
+ [EVENT_OBJ_GFX_AQUA_MEMBER_F] = &gObjectEventGraphicsInfo_AquaMemberF,
+ [EVENT_OBJ_GFX_MAGMA_MEMBER_M] = &gObjectEventGraphicsInfo_MagmaMemberM,
+ [EVENT_OBJ_GFX_MAGMA_MEMBER_F] = &gObjectEventGraphicsInfo_MagmaMemberF,
+ [EVENT_OBJ_GFX_SIDNEY] = &gObjectEventGraphicsInfo_Sidney,
+ [EVENT_OBJ_GFX_PHOEBE] = &gObjectEventGraphicsInfo_Phoebe,
+ [EVENT_OBJ_GFX_GLACIA] = &gObjectEventGraphicsInfo_Glacia,
+ [EVENT_OBJ_GFX_DRAKE] = &gObjectEventGraphicsInfo_Drake,
+ [EVENT_OBJ_GFX_ROXANNE] = &gObjectEventGraphicsInfo_Roxanne,
+ [EVENT_OBJ_GFX_BRAWLY] = &gObjectEventGraphicsInfo_Brawly,
+ [EVENT_OBJ_GFX_WATTSON] = &gObjectEventGraphicsInfo_Wattson,
+ [EVENT_OBJ_GFX_FLANNERY] = &gObjectEventGraphicsInfo_Flannery,
+ [EVENT_OBJ_GFX_NORMAN] = &gObjectEventGraphicsInfo_Norman,
+ [EVENT_OBJ_GFX_WINONA] = &gObjectEventGraphicsInfo_Winona,
+ [EVENT_OBJ_GFX_LIZA] = &gObjectEventGraphicsInfo_Liza,
+ [EVENT_OBJ_GFX_TATE] = &gObjectEventGraphicsInfo_Tate,
+ [EVENT_OBJ_GFX_WALLACE] = &gObjectEventGraphicsInfo_Wallace,
+ [EVENT_OBJ_GFX_STEVEN] = &gObjectEventGraphicsInfo_Steven,
+ [EVENT_OBJ_GFX_WALLY] = &gObjectEventGraphicsInfo_Wally,
+ [EVENT_OBJ_GFX_LITTLE_BOY_3] = &gObjectEventGraphicsInfo_RubySapphireLittleBoy,
+ [EVENT_OBJ_GFX_BRENDAN_FISHING] = &gObjectEventGraphicsInfo_BrendanFishing,
+ [EVENT_OBJ_GFX_MAY_FISHING] = &gObjectEventGraphicsInfo_MayFishing,
+ [EVENT_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN] = &gObjectEventGraphicsInfo_HotSpringsOldWoman,
+ [EVENT_OBJ_GFX_SS_TIDAL] = &gObjectEventGraphicsInfo_SSTidal,
+ [EVENT_OBJ_GFX_SUBMARINE_SHADOW] = &gObjectEventGraphicsInfo_SubmarineShadow,
+ [EVENT_OBJ_GFX_PICHU_DOLL] = &gObjectEventGraphicsInfo_PichuDoll,
+ [EVENT_OBJ_GFX_PIKACHU_DOLL] = &gObjectEventGraphicsInfo_PikachuDoll,
+ [EVENT_OBJ_GFX_MARILL_DOLL] = &gObjectEventGraphicsInfo_MarillDoll,
+ [EVENT_OBJ_GFX_TOGEPI_DOLL] = &gObjectEventGraphicsInfo_TogepiDoll,
+ [EVENT_OBJ_GFX_CYNDAQUIL_DOLL] = &gObjectEventGraphicsInfo_CyndaquilDoll,
+ [EVENT_OBJ_GFX_CHIKORITA_DOLL] = &gObjectEventGraphicsInfo_ChikoritaDoll,
+ [EVENT_OBJ_GFX_TOTODILE_DOLL] = &gObjectEventGraphicsInfo_TotodileDoll,
+ [EVENT_OBJ_GFX_JIGGLYPUFF_DOLL] = &gObjectEventGraphicsInfo_JigglypuffDoll,
+ [EVENT_OBJ_GFX_MEOWTH_DOLL] = &gObjectEventGraphicsInfo_MeowthDoll,
+ [EVENT_OBJ_GFX_CLEFAIRY_DOLL] = &gObjectEventGraphicsInfo_ClefairyDoll,
+ [EVENT_OBJ_GFX_DITTO_DOLL] = &gObjectEventGraphicsInfo_DittoDoll,
+ [EVENT_OBJ_GFX_SMOOCHUM_DOLL] = &gObjectEventGraphicsInfo_SmoochumDoll,
+ [EVENT_OBJ_GFX_TREECKO_DOLL] = &gObjectEventGraphicsInfo_TreeckoDoll,
+ [EVENT_OBJ_GFX_TORCHIC_DOLL] = &gObjectEventGraphicsInfo_TorchicDoll,
+ [EVENT_OBJ_GFX_MUDKIP_DOLL] = &gObjectEventGraphicsInfo_MudkipDoll,
+ [EVENT_OBJ_GFX_DUSKULL_DOLL] = &gObjectEventGraphicsInfo_DuskullDoll,
+ [EVENT_OBJ_GFX_WYNAUT_DOLL] = &gObjectEventGraphicsInfo_WynautDoll,
+ [EVENT_OBJ_GFX_BALTOY_DOLL] = &gObjectEventGraphicsInfo_BaltoyDoll,
+ [EVENT_OBJ_GFX_KECLEON_DOLL] = &gObjectEventGraphicsInfo_KecleonDoll,
+ [EVENT_OBJ_GFX_AZURILL_DOLL] = &gObjectEventGraphicsInfo_AzurillDoll,
+ [EVENT_OBJ_GFX_SKITTY_DOLL] = &gObjectEventGraphicsInfo_SkittyDoll,
+ [EVENT_OBJ_GFX_SWABLU_DOLL] = &gObjectEventGraphicsInfo_SwabluDoll,
+ [EVENT_OBJ_GFX_GULPIN_DOLL] = &gObjectEventGraphicsInfo_GulpinDoll,
+ [EVENT_OBJ_GFX_LOTAD_DOLL] = &gObjectEventGraphicsInfo_LotadDoll,
+ [EVENT_OBJ_GFX_SEEDOT_DOLL] = &gObjectEventGraphicsInfo_SeedotDoll,
+ [EVENT_OBJ_GFX_PIKA_CUSHION] = &gObjectEventGraphicsInfo_PikaCushion,
+ [EVENT_OBJ_GFX_ROUND_CUSHION] = &gObjectEventGraphicsInfo_RoundCushion,
+ [EVENT_OBJ_GFX_KISS_CUSHION] = &gObjectEventGraphicsInfo_KissCushion,
+ [EVENT_OBJ_GFX_ZIGZAG_CUSHION] = &gObjectEventGraphicsInfo_ZigzagCushion,
+ [EVENT_OBJ_GFX_SPIN_CUSHION] = &gObjectEventGraphicsInfo_SpinCushion,
+ [EVENT_OBJ_GFX_DIAMOND_CUSHION] = &gObjectEventGraphicsInfo_DiamondCushion,
+ [EVENT_OBJ_GFX_BALL_CUSHION] = &gObjectEventGraphicsInfo_BallCushion,
+ [EVENT_OBJ_GFX_GRASS_CUSHION] = &gObjectEventGraphicsInfo_GrassCushion,
+ [EVENT_OBJ_GFX_FIRE_CUSHION] = &gObjectEventGraphicsInfo_FireCushion,
+ [EVENT_OBJ_GFX_WATER_CUSHION] = &gObjectEventGraphicsInfo_WaterCushion,
+ [EVENT_OBJ_GFX_BIG_SNORLAX_DOLL] = &gObjectEventGraphicsInfo_BigSnorlaxDoll,
+ [EVENT_OBJ_GFX_BIG_RHYDON_DOLL] = &gObjectEventGraphicsInfo_BigRhydonDoll,
+ [EVENT_OBJ_GFX_BIG_LAPRAS_DOLL] = &gObjectEventGraphicsInfo_BigLaprasDoll,
+ [EVENT_OBJ_GFX_BIG_VENUSAUR_DOLL] = &gObjectEventGraphicsInfo_BigVenusaurDoll,
+ [EVENT_OBJ_GFX_BIG_CHARIZARD_DOLL] = &gObjectEventGraphicsInfo_BigCharizardDoll,
+ [EVENT_OBJ_GFX_BIG_BLASTOISE_DOLL] = &gObjectEventGraphicsInfo_BigBlastoiseDoll,
+ [EVENT_OBJ_GFX_BIG_WAILMER_DOLL] = &gObjectEventGraphicsInfo_BigWailmerDoll,
+ [EVENT_OBJ_GFX_BIG_REGIROCK_DOLL] = &gObjectEventGraphicsInfo_BigRegirockDoll,
+ [EVENT_OBJ_GFX_BIG_REGICE_DOLL] = &gObjectEventGraphicsInfo_BigRegiceDoll,
+ [EVENT_OBJ_GFX_BIG_REGISTEEL_DOLL] = &gObjectEventGraphicsInfo_BigRegisteelDoll,
+ [EVENT_OBJ_GFX_LATIAS] = &gObjectEventGraphicsInfo_Latias,
+ [EVENT_OBJ_GFX_LATIOS] = &gObjectEventGraphicsInfo_Latios,
+ [EVENT_OBJ_GFX_GAMEBOY_KID] = &gObjectEventGraphicsInfo_GameboyKid,
+ [EVENT_OBJ_GFX_CONTEST_JUDGE] = &gObjectEventGraphicsInfo_ContestJudge,
+ [EVENT_OBJ_GFX_BRENDAN_WATERING] = &gObjectEventGraphicsInfo_BrendanWatering,
+ [EVENT_OBJ_GFX_MAY_WATERING] = &gObjectEventGraphicsInfo_MayWatering,
+ [EVENT_OBJ_GFX_BRENDAN_DECORATING] = &gObjectEventGraphicsInfo_BrendanDecorating,
+ [EVENT_OBJ_GFX_MAY_DECORATING] = &gObjectEventGraphicsInfo_MayDecorating,
+ [EVENT_OBJ_GFX_ARCHIE] = &gObjectEventGraphicsInfo_Archie,
+ [EVENT_OBJ_GFX_MAXIE] = &gObjectEventGraphicsInfo_Maxie,
+ [EVENT_OBJ_GFX_KYOGRE_1] = &gObjectEventGraphicsInfo_Kyogre1,
+ [EVENT_OBJ_GFX_GROUDON_1] = &gObjectEventGraphicsInfo_Groudon1,
+ [EVENT_OBJ_GFX_FOSSIL] = &gObjectEventGraphicsInfo_Fossil,
+ [EVENT_OBJ_GFX_REGIROCK] = &gObjectEventGraphicsInfo_Regirock,
+ [EVENT_OBJ_GFX_REGICE] = &gObjectEventGraphicsInfo_Regice,
+ [EVENT_OBJ_GFX_REGISTEEL] = &gObjectEventGraphicsInfo_Registeel,
+ [EVENT_OBJ_GFX_SKITTY] = &gObjectEventGraphicsInfo_Skitty,
+ [EVENT_OBJ_GFX_KECLEON_1] = &gObjectEventGraphicsInfo_Kecleon1,
+ [EVENT_OBJ_GFX_KYOGRE_2] = &gObjectEventGraphicsInfo_Kyogre2,
+ [EVENT_OBJ_GFX_GROUDON_2] = &gObjectEventGraphicsInfo_Groudon2,
+ [EVENT_OBJ_GFX_RAYQUAZA_2] = &gObjectEventGraphicsInfo_Rayquaza2,
+ [EVENT_OBJ_GFX_ZIGZAGOON_2] = &gObjectEventGraphicsInfo_Zigzagoon,
+ [EVENT_OBJ_GFX_PIKACHU] = &gObjectEventGraphicsInfo_Pikachu,
+ [EVENT_OBJ_GFX_AZUMARILL] = &gObjectEventGraphicsInfo_Azumarill,
+ [EVENT_OBJ_GFX_WINGULL] = &gObjectEventGraphicsInfo_Wingull,
+ [EVENT_OBJ_GFX_KECLEON_2] = &gObjectEventGraphicsInfo_Kecleon2,
+ [EVENT_OBJ_GFX_TUBER_M_SWIMMING] = &gObjectEventGraphicsInfo_TuberMSwimming,
+ [EVENT_OBJ_GFX_AZURILL] = &gObjectEventGraphicsInfo_Azurill,
+ [EVENT_OBJ_GFX_MOM] = &gObjectEventGraphicsInfo_Mom,
+ [EVENT_OBJ_GFX_LINK_BRENDAN] = &gObjectEventGraphicsInfo_LinkBrendan,
+ [EVENT_OBJ_GFX_LINK_MAY] = &gObjectEventGraphicsInfo_LinkMay,
+ [EVENT_OBJ_GFX_JUAN] = &gObjectEventGraphicsInfo_Juan,
+ [EVENT_OBJ_GFX_SCOTT] = &gObjectEventGraphicsInfo_Scott,
+ [EVENT_OBJ_GFX_POOCHYENA] = &gObjectEventGraphicsInfo_Poochyena,
+ [EVENT_OBJ_GFX_KYOGRE_3] = &gObjectEventGraphicsInfo_Kyogre3,
+ [EVENT_OBJ_GFX_GROUDON_3] = &gObjectEventGraphicsInfo_Groudon3,
+ [EVENT_OBJ_GFX_MYSTERY_GIFT_MAN] = &gObjectEventGraphicsInfo_MysteryEventDeliveryman,
+ [EVENT_OBJ_GFX_TRICK_HOUSE_STATUE] = &gObjectEventGraphicsInfo_Statue,
+ [EVENT_OBJ_GFX_KIRLIA] = &gObjectEventGraphicsInfo_Kirlia,
+ [EVENT_OBJ_GFX_DUSCLOPS] = &gObjectEventGraphicsInfo_Dusclops,
+ [EVENT_OBJ_GFX_UNION_ROOM_NURSE] = &gObjectEventGraphicsInfo_UnionRoomAttendant,
+ [EVENT_OBJ_GFX_SUDOWOODO] = &gObjectEventGraphicsInfo_Sudowoodo,
+ [EVENT_OBJ_GFX_MEW] = &gObjectEventGraphicsInfo_Mew,
+ [EVENT_OBJ_GFX_RED] = &gObjectEventGraphicsInfo_Red,
+ [EVENT_OBJ_GFX_LEAF] = &gObjectEventGraphicsInfo_Leaf,
+ [EVENT_OBJ_GFX_DEOXYS] = &gObjectEventGraphicsInfo_Deoxys,
+ [EVENT_OBJ_GFX_DEOXYS_TRIANGLE] = &gObjectEventGraphicsInfo_BirthIslandStone,
+ [EVENT_OBJ_GFX_BRANDON] = &gObjectEventGraphicsInfo_Brandon,
+ [EVENT_OBJ_GFX_LINK_RS_BRENDAN] = &gObjectEventGraphicsInfo_RubySapphireBrendan,
+ [EVENT_OBJ_GFX_LINK_RS_MAY] = &gObjectEventGraphicsInfo_RubySapphireMay,
+ [EVENT_OBJ_GFX_LUGIA] = &gObjectEventGraphicsInfo_Lugia,
+ [EVENT_OBJ_GFX_HOOH] = &gObjectEventGraphicsInfo_HoOh,
+};
+
+const struct ObjectEventGraphicsInfo *const gMauvilleOldManGraphicsInfoPointers[] = {
+ [MAUVILLE_MAN_BARD] = &gObjectEventGraphicsInfo_Bard,
+ [MAUVILLE_MAN_HIPSTER] = &gObjectEventGraphicsInfo_Hipster,
+ [MAUVILLE_MAN_TRADER] = &gObjectEventGraphicsInfo_Trader,
+ [MAUVILLE_MAN_STORYTELLER] = &gObjectEventGraphicsInfo_Storyteller,
+ [MAUVILLE_MAN_GIDDY] = &gObjectEventGraphicsInfo_Giddy,
+ [MAUVILLE_MAN_UNUSED1] = &gObjectEventGraphicsInfo_UnusedMauvilleOldMan1,
+ [MAUVILLE_MAN_UNUSED2] = &gObjectEventGraphicsInfo_UnusedMauvilleOldMan2,
+};
diff --git a/src/data/event_object/event_object_pic_tables.h b/src/data/event_object/event_object_pic_tables.h
new file mode 100755
index 000000000..9cfdca7c1
--- /dev/null
+++ b/src/data/event_object/event_object_pic_tables.h
@@ -0,0 +1,2174 @@
+const struct SpriteFrameImage gObjectEventPicTable_BrendanNormal[] = {
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 5),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 6),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 7),
+ overworld_frame(gObjectEventPic_BrendanNormal, 2, 4, 8),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 5),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 6),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 7),
+ overworld_frame(gObjectEventPic_BrendanRunning, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanMachBike[] = {
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 5),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 6),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 7),
+ overworld_frame(gObjectEventPic_BrendanMachBike, 4, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanAcroBike[] = {
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 5),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 6),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 7),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 8),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 9),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 10),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 11),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 12),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 13),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 14),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 15),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 16),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 17),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 18),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 19),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 20),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 21),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 22),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 23),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 24),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 25),
+ overworld_frame(gObjectEventPic_BrendanAcroBike, 4, 4, 26),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanSurfing[] = {
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanSurfing, 4, 4, 5),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanUnderwater[] = {
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanUnderwater, 4, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanFieldMove[] = {
+ overworld_frame(gObjectEventPic_BrendanFieldMove, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanFieldMove, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanFieldMove, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanFieldMove, 4, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanFieldMove, 4, 4, 4),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_QuintyPlump[] = {
+ overworld_frame(gObjectEventPic_QuintyPlump, 4, 4, 0),
+ overworld_frame(gObjectEventPic_QuintyPlump, 4, 4, 1),
+ overworld_frame(gObjectEventPic_QuintyPlump, 4, 4, 2),
+ overworld_frame(gObjectEventPic_QuintyPlump, 4, 4, 3),
+ overworld_frame(gObjectEventPic_QuintyPlump, 4, 4, 4),
+ overworld_frame(gObjectEventPic_QuintyPlump, 4, 4, 5),
+ overworld_frame(gObjectEventPic_QuintyPlump, 4, 4, 6),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_NinjaBoy[] = {
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 0),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 1),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 2),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 3),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 4),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 5),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 6),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 7),
+ overworld_frame(gObjectEventPic_NinjaBoy, 2, 2, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Twin[] = {
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Twin, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Boy1[] = {
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Boy1, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Girl1[] = {
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Girl1, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Boy2[] = {
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Boy2, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Girl2[] = {
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Girl2, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_LittleBoy[] = {
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 0),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 1),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 2),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 3),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 4),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 5),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 6),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 7),
+ overworld_frame(gObjectEventPic_LittleBoy, 2, 2, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_LittleGirl[] = {
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 0),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 1),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 2),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 3),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 4),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 5),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 6),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 7),
+ overworld_frame(gObjectEventPic_LittleGirl, 2, 2, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Boy3[] = {
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Boy3, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Girl3[] = {
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Girl3, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RichBoy[] = {
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 5),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 6),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 7),
+ overworld_frame(gObjectEventPic_RichBoy, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Woman1[] = {
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Woman1, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_FatMan[] = {
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 0),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 1),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 2),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 3),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 4),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 5),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 6),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 7),
+ overworld_frame(gObjectEventPic_FatMan, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_PokefanF[] = {
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 0),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 1),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 2),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 3),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 4),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 5),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 6),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 7),
+ overworld_frame(gObjectEventPic_PokefanF, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Man1[] = {
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Man1, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Woman2[] = {
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Woman2, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ExpertM[] = {
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_ExpertM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ExpertF[] = {
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 0),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 1),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 2),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 3),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 4),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 5),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 6),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 7),
+ overworld_frame(gObjectEventPic_ExpertF, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Man2[] = {
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Man2, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Woman3[] = {
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Woman3, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_PokefanM[] = {
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_PokefanM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Woman4[] = {
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Woman4, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Cook[] = {
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Cook, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_LinkReceptionist[] = {
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 0),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 1),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 2),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 3),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 4),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 5),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 6),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 7),
+ overworld_frame(gObjectEventPic_LinkReceptionist, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_OldMan[] = {
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 0),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 1),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 2),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 0),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 0),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 1),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 1),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 2),
+ overworld_frame(gObjectEventPic_OldMan, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_OldWoman[] = {
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 3),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 4),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 5),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 6),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 7),
+ overworld_frame(gObjectEventPic_OldWoman, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Camper[] = {
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Camper, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Picnicker[] = {
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Picnicker, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Man3[] = {
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Man3, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Woman5[] = {
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Woman5, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Youngster[] = {
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Youngster, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BugCatcher[] = {
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 0),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 1),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 2),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 3),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 4),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 5),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 6),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 7),
+ overworld_frame(gObjectEventPic_BugCatcher, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_PsychicM[] = {
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_PsychicM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SchoolKidM[] = {
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_SchoolKidM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Maniac[] = {
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Maniac, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_HexManiac[] = {
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 0),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 1),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 2),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 3),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 4),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 5),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 6),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 7),
+ overworld_frame(gObjectEventPic_HexManiac, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SwimmerM[] = {
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_SwimmerM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SwimmerF[] = {
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 0),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 1),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 2),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 3),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 4),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 5),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 6),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 7),
+ overworld_frame(gObjectEventPic_SwimmerF, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BlackBelt[] = {
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 0),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 1),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 2),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 3),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 4),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 5),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 6),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 7),
+ overworld_frame(gObjectEventPic_BlackBelt, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Beauty[] = {
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Beauty, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Scientist1[] = {
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Scientist1, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Lass[] = {
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Lass, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Gentleman[] = {
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Gentleman, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Sailor[] = {
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Sailor, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Fisherman[] = {
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Fisherman, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RunningTriathleteM[] = {
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_RunningTriathleteM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RunningTriathleteF[] = {
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 5),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 6),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 7),
+ overworld_frame(gObjectEventPic_RunningTriathleteF, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_TuberF[] = {
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 0),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 1),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 2),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 3),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 4),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 5),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 6),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 7),
+ overworld_frame(gObjectEventPic_TuberF, 2, 2, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_TuberM[] = {
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 0),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 1),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 2),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 3),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 4),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 5),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 6),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 7),
+ overworld_frame(gObjectEventPic_TuberM, 2, 2, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Hiker[] = {
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Hiker, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_CyclingTriathleteM[] = {
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 0),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 1),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 2),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 3),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 4),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 5),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 6),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 7),
+ overworld_frame(gObjectEventPic_CyclingTriathleteM, 4, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_CyclingTriathleteF[] = {
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 0),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 1),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 2),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 3),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 4),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 5),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 6),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 7),
+ overworld_frame(gObjectEventPic_CyclingTriathleteF, 4, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Nurse[] = {
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Nurse, 2, 4, 3),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ItemBall[] = {
+ obj_frame_tiles(gObjectEventPic_ItemBall),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ProfBirch[] = {
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 0),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 1),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 2),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 3),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 4),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 5),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 6),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 7),
+ overworld_frame(gObjectEventPic_ProfBirch, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Man4[] = {
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Man4, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Man5[] = {
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Man5, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ReporterM[] = {
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_ReporterM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ReporterF[] = {
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 0),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 1),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 2),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 3),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 4),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 5),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 6),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 7),
+ overworld_frame(gObjectEventPic_ReporterF, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MauvilleOldMan1[] = {
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 5),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 6),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 7),
+ overworld_frame(gObjectEventPic_MauvilleOldMan1, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MauvilleOldMan2[] = {
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 5),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 6),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 7),
+ overworld_frame(gObjectEventPic_MauvilleOldMan2, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_UnusedNatuDoll[] = {
+ obj_frame_tiles(gObjectEventPic_UnusedNatuDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_UnusedMagnemiteDoll[] = {
+ obj_frame_tiles(gObjectEventPic_UnusedMagnemiteDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_UnusedSquirtleDoll[] = {
+ obj_frame_tiles(gObjectEventPic_UnusedSquirtleDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_UnusedWooperDoll[] = {
+ obj_frame_tiles(gObjectEventPic_UnusedWooperDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_UnusedPikachuDoll[] = {
+ obj_frame_tiles(gObjectEventPic_UnusedPikachuDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_UnusedPorygon2Doll[] = {
+ obj_frame_tiles(gObjectEventPic_UnusedPorygon2Doll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_CuttableTree[] = {
+ overworld_frame(gObjectEventPic_CuttableTree, 2, 2, 0),
+ overworld_frame(gObjectEventPic_CuttableTree, 2, 2, 1),
+ overworld_frame(gObjectEventPic_CuttableTree, 2, 2, 2),
+ overworld_frame(gObjectEventPic_CuttableTree, 2, 2, 3),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MartEmployee[] = {
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 5),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 6),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 7),
+ overworld_frame(gObjectEventPic_MartEmployee, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RooftopSaleWoman[] = {
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 5),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 6),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 7),
+ overworld_frame(gObjectEventPic_RooftopSaleWoman, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Teala[] = {
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Teala, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BreakableRock[] = {
+ overworld_frame(gObjectEventPic_BreakableRock, 2, 2, 0),
+ overworld_frame(gObjectEventPic_BreakableRock, 2, 2, 1),
+ overworld_frame(gObjectEventPic_BreakableRock, 2, 2, 2),
+ overworld_frame(gObjectEventPic_BreakableRock, 2, 2, 3),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_PushableBoulder[] = {
+ obj_frame_tiles(gObjectEventPic_PushableBoulder),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MrBrineysBoat[] = {
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MrBrineysBoat, 4, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Truck[] = {
+ obj_frame_tiles(gObjectEventPic_Truck),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_VigorothCarryingBox[] = {
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_VigorothFacingAway[] = {
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 4),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 4),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 4),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 4),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 4),
+ overworld_frame(gObjectEventPic_Vigoroth, 4, 4, 4),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BirchsBag[] = {
+ obj_frame_tiles(gObjectEventPic_BirchsBag),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_EnemyZigzagoon[] = {
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 0),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 1),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 2),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 3),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 4),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 5),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 6),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 7),
+ overworld_frame(gObjectEventPic_EnemyZigzagoon, 4, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Poochyena[] = {
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 4),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 5),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 6),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 7),
+ overworld_frame(gObjectEventPic_Poochyena, 4, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Artist[] = {
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Artist, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayNormal[] = {
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 5),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 6),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 7),
+ overworld_frame(gObjectEventPic_MayNormal, 2, 4, 8),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 5),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 6),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 7),
+ overworld_frame(gObjectEventPic_MayRunning, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayMachBike[] = {
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 3),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 4),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 5),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 6),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 7),
+ overworld_frame(gObjectEventPic_MayMachBike, 4, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayAcroBike[] = {
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 3),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 4),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 5),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 6),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 7),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 8),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 9),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 10),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 11),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 12),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 13),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 14),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 15),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 16),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 17),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 18),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 19),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 20),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 21),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 22),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 23),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 24),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 25),
+ overworld_frame(gObjectEventPic_MayAcroBike, 4, 4, 26),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MaySurfing[] = {
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 3),
+ overworld_frame(gObjectEventPic_MaySurfing, 4, 4, 5),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayUnderwater[] = {
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MayUnderwater, 4, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayFieldMove[] = {
+ overworld_frame(gObjectEventPic_MayFieldMove, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayFieldMove, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayFieldMove, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MayFieldMove, 4, 4, 3),
+ overworld_frame(gObjectEventPic_MayFieldMove, 4, 4, 4),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Cameraman[] = {
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Cameraman, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MovingBox[] = {
+ obj_frame_tiles(gObjectEventPic_MovingBox),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_CableCar[] = {
+ obj_frame_tiles(gObjectEventPic_CableCar),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Scientist2[] = {
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Scientist2, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_DevonEmployee[] = {
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 0),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 1),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 2),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 3),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 4),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 5),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 6),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 7),
+ overworld_frame(gObjectEventPic_DevonEmployee, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_AquaMemberM[] = {
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_AquaMemberM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_AquaMemberF[] = {
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 0),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 1),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 2),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 3),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 4),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 5),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 6),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 7),
+ overworld_frame(gObjectEventPic_AquaMemberF, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MagmaMemberM[] = {
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 5),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 6),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 7),
+ overworld_frame(gObjectEventPic_MagmaMemberM, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MagmaMemberF[] = {
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 3),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 4),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 5),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 6),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 7),
+ overworld_frame(gObjectEventPic_MagmaMemberF, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Sidney[] = {
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Sidney, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Phoebe[] = {
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Phoebe, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Glacia[] = {
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Glacia, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Drake[] = {
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Drake, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Roxanne[] = {
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Roxanne, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Brawly[] = {
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Brawly, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Wattson[] = {
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Wattson, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Flannery[] = {
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Flannery, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Norman[] = {
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Norman, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Winona[] = {
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Winona, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Liza[] = {
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Liza, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Tate[] = {
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Tate, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Wallace[] = {
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Wallace, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Steven[] = {
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Steven, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Wally[] = {
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Wally, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RubySapphireLittleBoy[] = {
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 0),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 1),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 2),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 3),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 4),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 5),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 6),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 7),
+ overworld_frame(gObjectEventPic_RubySapphireLittleBoy, 2, 2, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanFishing[] = {
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 5),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 6),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 7),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 8),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 9),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 10),
+ overworld_frame(gObjectEventPic_BrendanFishing, 4, 4, 11),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayFishing[] = {
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 3),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 4),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 5),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 6),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 7),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 8),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 9),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 10),
+ overworld_frame(gObjectEventPic_MayFishing, 4, 4, 11),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_HotSpringsOldWoman[] = {
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 3),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 4),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 5),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 6),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 7),
+ overworld_frame(gObjectEventPic_HotSpringsOldWoman, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SSTidal[] = {
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+ obj_frame_tiles(gObjectEventPic_SSTidal),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SubmarineShadow[] = {
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+ obj_frame_tiles(gObjectEventPic_SubmarineShadow),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_PichuDoll[] = {
+ obj_frame_tiles(gObjectEventPic_PichuDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_PikachuDoll[] = {
+ obj_frame_tiles(gObjectEventPic_PikachuDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MarillDoll[] = {
+ obj_frame_tiles(gObjectEventPic_MarillDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_TogepiDoll[] = {
+ obj_frame_tiles(gObjectEventPic_TogepiDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_CyndaquilDoll[] = {
+ obj_frame_tiles(gObjectEventPic_CyndaquilDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ChikoritaDoll[] = {
+ obj_frame_tiles(gObjectEventPic_ChikoritaDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_TotodileDoll[] = {
+ obj_frame_tiles(gObjectEventPic_TotodileDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_JigglypuffDoll[] = {
+ obj_frame_tiles(gObjectEventPic_JigglypuffDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MeowthDoll[] = {
+ obj_frame_tiles(gObjectEventPic_MeowthDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ClefairyDoll[] = {
+ obj_frame_tiles(gObjectEventPic_ClefairyDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_DittoDoll[] = {
+ obj_frame_tiles(gObjectEventPic_DittoDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SmoochumDoll[] = {
+ obj_frame_tiles(gObjectEventPic_SmoochumDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_TreeckoDoll[] = {
+ obj_frame_tiles(gObjectEventPic_TreeckoDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_TorchicDoll[] = {
+ obj_frame_tiles(gObjectEventPic_TorchicDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MudkipDoll[] = {
+ obj_frame_tiles(gObjectEventPic_MudkipDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_DuskullDoll[] = {
+ obj_frame_tiles(gObjectEventPic_DuskullDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_WynautDoll[] = {
+ obj_frame_tiles(gObjectEventPic_WynautDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BaltoyDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BaltoyDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_KecleonDoll[] = {
+ obj_frame_tiles(gObjectEventPic_KecleonDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_AzurillDoll[] = {
+ obj_frame_tiles(gObjectEventPic_AzurillDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SkittyDoll[] = {
+ obj_frame_tiles(gObjectEventPic_SkittyDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SwabluDoll[] = {
+ obj_frame_tiles(gObjectEventPic_SwabluDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_GulpinDoll[] = {
+ obj_frame_tiles(gObjectEventPic_GulpinDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_LotadDoll[] = {
+ obj_frame_tiles(gObjectEventPic_LotadDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SeedotDoll[] = {
+ obj_frame_tiles(gObjectEventPic_SeedotDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_PikaCushion[] = {
+ obj_frame_tiles(gObjectEventPic_PikaCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RoundCushion[] = {
+ obj_frame_tiles(gObjectEventPic_RoundCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_KissCushion[] = {
+ obj_frame_tiles(gObjectEventPic_KissCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ZigzagCushion[] = {
+ obj_frame_tiles(gObjectEventPic_ZigzagCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_SpinCushion[] = {
+ obj_frame_tiles(gObjectEventPic_SpinCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_DiamondCushion[] = {
+ obj_frame_tiles(gObjectEventPic_DiamondCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BallCushion[] = {
+ obj_frame_tiles(gObjectEventPic_BallCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_GrassCushion[] = {
+ obj_frame_tiles(gObjectEventPic_GrassCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_FireCushion[] = {
+ obj_frame_tiles(gObjectEventPic_FireCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_WaterCushion[] = {
+ obj_frame_tiles(gObjectEventPic_WaterCushion),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigSnorlaxDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigSnorlaxDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigRhydonDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigRhydonDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigLaprasDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigLaprasDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigVenusaurDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigVenusaurDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigCharizardDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigCharizardDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigBlastoiseDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigBlastoiseDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigWailmerDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigWailmerDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigRegirockDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigRegirockDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigRegiceDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigRegiceDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BigRegisteelDoll[] = {
+ obj_frame_tiles(gObjectEventPic_BigRegisteelDoll),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_LatiasLatios[] = {
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 0),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 0),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 0),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 1),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 2),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 1),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 2),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 1),
+ overworld_frame(gObjectEventPic_LatiasLatios, 4, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_GameboyKid[] = {
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 0),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 1),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 2),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 0),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 0),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 1),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 1),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 2),
+ overworld_frame(gObjectEventPic_GameboyKid, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_ContestJudge[] = {
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 0),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 1),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 2),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 3),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 4),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 5),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 6),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 7),
+ overworld_frame(gObjectEventPic_ContestJudge, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanWatering[] = {
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 0),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 2),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 4),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 1),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 3),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 5),
+ overworld_frame(gObjectEventPic_BrendanWatering, 4, 4, 5),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayWatering[] = {
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 0),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 2),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 4),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 1),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 3),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 3),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 5),
+ overworld_frame(gObjectEventPic_MayWatering, 4, 4, 5),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BrendanDecorating[] = {
+ obj_frame_tiles(gObjectEventPic_BrendanDecorating),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MayDecorating[] = {
+ obj_frame_tiles(gObjectEventPic_MayDecorating),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Archie[] = {
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Archie, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Maxie[] = {
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Maxie, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_KyogreFront[] = {
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 1),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_GroudonFront[] = {
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 1),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_KyogreSide[] = {
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Kyogre, 4, 4, 3),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_GroudonSide[] = {
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 2),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 3),
+ overworld_frame(gObjectEventPic_Groudon, 4, 4, 3),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Fossil[] = {
+ obj_frame_tiles(gObjectEventPic_Fossil),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Regi[] = {
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+ obj_frame_tiles(gObjectEventPic_Regi),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Skitty[] = {
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Skitty, 2, 2, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Kecleon[] = {
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Kecleon, 2, 2, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Rayquaza[] = {
+ overworld_frame(gObjectEventPic_Rayquaza, 8, 8, 0),
+ overworld_frame(gObjectEventPic_Rayquaza, 8, 8, 1),
+ overworld_frame(gObjectEventPic_Rayquaza, 8, 8, 2),
+ overworld_frame(gObjectEventPic_Rayquaza, 8, 8, 3),
+ overworld_frame(gObjectEventPic_Rayquaza, 8, 8, 4),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RayquazaStill[] = {
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+ obj_frame_tiles(gObjectEventPic_RayquazaStill),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Zigzagoon[] = {
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Zigzagoon, 2, 2, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Pikachu[] = {
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Pikachu, 2, 2, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Azumarill[] = {
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Azumarill, 2, 2, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Wingull[] = {
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 4),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 3),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 3),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 5),
+ overworld_frame(gObjectEventPic_Wingull, 2, 2, 5),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_TuberMSwimming[] = {
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 0),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 1),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 2),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 3),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 4),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 5),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 6),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 7),
+ overworld_frame(gObjectEventPic_TuberMSwimming, 2, 2, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Azurill[] = {
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 0),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 1),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 2),
+ overworld_frame(gObjectEventPic_Azurill, 2, 2, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Mom[] = {
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Mom, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Scott[] = {
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Scott, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Juan[] = {
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Juan, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_MysteryEventDeliveryman[] = {
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 0),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 1),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 2),
+ overworld_frame(gObjectEventPic_MysteryEventDeliveryman, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Statue[] = {
+ obj_frame_tiles(gObjectEventPic_Statue),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Dusclops[] = {
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Dusclops, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Kirlia[] = {
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Kirlia, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_UnionRoomAttendant[] = {
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 0),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 1),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 2),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 0),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 0),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 1),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 1),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 2),
+ overworld_frame(gObjectEventPic_UnionRoomAttendant, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Sudowoodo[] = {
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Sudowoodo, 2, 4, 2),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Mew[] = {
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Mew, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Red[] = {
+ overworld_frame(gObjectEventPic_Red, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Red, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Leaf[] = {
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Leaf, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Deoxys[] = {
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Deoxys, 4, 4, 0),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_BirthIslandStone[] = {
+ obj_frame_tiles(gObjectEventPic_BirthIslandStone),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Anabel[] = {
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Anabel, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Tucker[] = {
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Tucker, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Spenser[] = {
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Spenser, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Greta[] = {
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Greta, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Noland[] = {
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Noland, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Lucy[] = {
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Lucy, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Brandon[] = {
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 0),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 1),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 2),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 3),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 4),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 5),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 6),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 7),
+ overworld_frame(gObjectEventPic_Brandon, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_Lugia[] = {
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 1),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Lugia, 4, 4, 1),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_HoOh[] = {
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 0),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 0),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 0),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 0),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 1),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 0),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 1),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 0),
+ overworld_frame(gObjectEventPic_HoOh, 4, 4, 1),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RubySapphireBrendan[] = {
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 5),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 6),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 7),
+ overworld_frame(gObjectEventPic_RubySapphireBrendanNormal, 2, 4, 8),
+};
+
+const struct SpriteFrameImage gObjectEventPicTable_RubySapphireMay[] = {
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 0),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 1),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 2),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 3),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 4),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 5),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 6),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 7),
+ overworld_frame(gObjectEventPic_RubySapphireMayNormal, 2, 4, 8),
+};
diff --git a/src/data/field_event_obj/event_object_subsprites.h b/src/data/event_object/event_object_subsprites.h
index 5da262731..3beccb416 100755
--- a/src/data/field_event_obj/event_object_subsprites.h
+++ b/src/data/event_object/event_object_subsprites.h
@@ -1,102 +1,102 @@
-const struct Subsprite gEventObjectSpriteOamTable_16x16_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x16_0[] = {
{ -8, -8, 0, 1, 0, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x16_1[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x16_1[] = {
{ -8, -8, 0, 1, 0, 1}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x16_2[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x16_2[] = {
{ -8, -8, 1, 0, 0, 2},
{ -8, 0, 1, 0, 2, 3}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x16_3[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x16_3[] = {
{ -8, -8, 0, 1, 0, 2},
{ -8, -8, 0, 1, 0, 3}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x16_4[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x16_4[] = {
{ -8, -8, 0, 1, 0, 1},
{ -8, -8, 0, 1, 0, 3}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_16x16[] = {
+const struct SubspriteTable gObjectEventSpriteOamTables_16x16[] = {
{0, NULL},
- {1, gEventObjectSpriteOamTable_16x16_0},
- {1, gEventObjectSpriteOamTable_16x16_1},
- {2, gEventObjectSpriteOamTable_16x16_2},
- {2, gEventObjectSpriteOamTable_16x16_3},
- {2, gEventObjectSpriteOamTable_16x16_4}
+ {1, gObjectEventSpriteOamTable_16x16_0},
+ {1, gObjectEventSpriteOamTable_16x16_1},
+ {2, gObjectEventSpriteOamTable_16x16_2},
+ {2, gObjectEventSpriteOamTable_16x16_3},
+ {2, gObjectEventSpriteOamTable_16x16_4}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x32_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x32_0[] = {
{ -8, -16, 2, 2, 0, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x32_1[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x32_1[] = {
{ -8, -16, 2, 2, 0, 1}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x32_2[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x32_2[] = {
{ -8, -16, 0, 1, 0, 2},
{ -8, 0, 1, 0, 4, 2},
{ -8, 8, 1, 0, 6, 3}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x32_3[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x32_3[] = {
{ -8, -16, 0, 1, 0, 2},
{ -8, 0, 0, 1, 4, 3}
};
-const struct Subsprite gEventObjectSpriteOamTable_16x32_4[] = {
+const struct Subsprite gObjectEventSpriteOamTable_16x32_4[] = {
{ -8, -16, 0, 1, 0, 1},
{ -8, 0, 0, 1, 4, 3}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_16x32[] = {
+const struct SubspriteTable gObjectEventSpriteOamTables_16x32[] = {
{0, NULL},
- {1, gEventObjectSpriteOamTable_16x32_0},
- {1, gEventObjectSpriteOamTable_16x32_1},
- {3, gEventObjectSpriteOamTable_16x32_2},
- {2, gEventObjectSpriteOamTable_16x32_3},
- {2, gEventObjectSpriteOamTable_16x32_4}
+ {1, gObjectEventSpriteOamTable_16x32_0},
+ {1, gObjectEventSpriteOamTable_16x32_1},
+ {3, gObjectEventSpriteOamTable_16x32_2},
+ {2, gObjectEventSpriteOamTable_16x32_3},
+ {2, gObjectEventSpriteOamTable_16x32_4}
};
-const struct Subsprite gEventObjectSpriteOamTable_32x32_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_32x32_0[] = {
{-16, -16, 0, 2, 0, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_32x32_1[] = {
+const struct Subsprite gObjectEventSpriteOamTable_32x32_1[] = {
{-16, -16, 0, 2, 0, 1}
};
-const struct Subsprite gEventObjectSpriteOamTable_32x32_2[] = {
+const struct Subsprite gObjectEventSpriteOamTable_32x32_2[] = {
{-16, -16, 1, 2, 0, 2},
{-16, 0, 1, 1, 8, 2},
{-16, 8, 1, 1, 12, 3}
};
-const struct Subsprite gEventObjectSpriteOamTable_32x32_3[] = {
+const struct Subsprite gObjectEventSpriteOamTable_32x32_3[] = {
{-16, -16, 1, 2, 0, 2},
{-16, 0, 1, 2, 8, 3}
};
-const struct Subsprite gEventObjectSpriteOamTable_32x32_4[] = {
+const struct Subsprite gObjectEventSpriteOamTable_32x32_4[] = {
{-16, -16, 1, 2, 0, 1},
{-16, 0, 1, 2, 8, 3}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_32x32[] = {
+const struct SubspriteTable gObjectEventSpriteOamTables_32x32[] = {
{0, NULL},
- {1, gEventObjectSpriteOamTable_32x32_0},
- {1, gEventObjectSpriteOamTable_32x32_1},
- {3, gEventObjectSpriteOamTable_32x32_2},
- {2, gEventObjectSpriteOamTable_32x32_3},
- {2, gEventObjectSpriteOamTable_32x32_4}
+ {1, gObjectEventSpriteOamTable_32x32_0},
+ {1, gObjectEventSpriteOamTable_32x32_1},
+ {3, gObjectEventSpriteOamTable_32x32_2},
+ {2, gObjectEventSpriteOamTable_32x32_3},
+ {2, gObjectEventSpriteOamTable_32x32_4}
};
-const struct Subsprite gEventObjectSpriteOamTable_Truck_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_Truck_0[] = {
{-24, -24, 1, 1, 0, 2},
{ 8, -24, 1, 0, 4, 2},
{-24, -16, 1, 1, 6, 2},
@@ -111,66 +111,66 @@ const struct Subsprite gEventObjectSpriteOamTable_Truck_0[] = {
{ 8, 16, 1, 0, 34, 2}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_Truck[] = {
- {12, gEventObjectSpriteOamTable_Truck_0},
- {12, gEventObjectSpriteOamTable_Truck_0},
- {12, gEventObjectSpriteOamTable_Truck_0},
- {12, gEventObjectSpriteOamTable_Truck_0},
- {12, gEventObjectSpriteOamTable_Truck_0},
- {12, gEventObjectSpriteOamTable_Truck_0}
+const struct SubspriteTable gObjectEventSpriteOamTables_Truck[] = {
+ {12, gObjectEventSpriteOamTable_Truck_0},
+ {12, gObjectEventSpriteOamTable_Truck_0},
+ {12, gObjectEventSpriteOamTable_Truck_0},
+ {12, gObjectEventSpriteOamTable_Truck_0},
+ {12, gObjectEventSpriteOamTable_Truck_0},
+ {12, gObjectEventSpriteOamTable_Truck_0}
};
-const struct Subsprite gEventObjectSpriteOamTable_Unused_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_Unused_0[] = {
{-32, -16, 1, 3, 0, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_Unused_1[] = {
+const struct Subsprite gObjectEventSpriteOamTable_Unused_1[] = {
{-32, -16, 1, 3, 0, 1}
};
-const struct Subsprite gEventObjectSpriteOamTable_Unused_2[] = {
+const struct Subsprite gObjectEventSpriteOamTable_Unused_2[] = {
{-32, -16, 1, 3, 0, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_Unused_3[] = {
+const struct Subsprite gObjectEventSpriteOamTable_Unused_3[] = {
{-32, -16, 1, 3, 0, 2}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_Unused[] = {
+const struct SubspriteTable gObjectEventSpriteOamTables_Unused[] = {
{0, NULL},
- {1, gEventObjectSpriteOamTable_Unused_0},
- {1, gEventObjectSpriteOamTable_Unused_1},
- {1, gEventObjectSpriteOamTable_Unused_2},
- {1, gEventObjectSpriteOamTable_Unused_3},
- {1, gEventObjectSpriteOamTable_Unused_3}
+ {1, gObjectEventSpriteOamTable_Unused_0},
+ {1, gObjectEventSpriteOamTable_Unused_1},
+ {1, gObjectEventSpriteOamTable_Unused_2},
+ {1, gObjectEventSpriteOamTable_Unused_3},
+ {1, gObjectEventSpriteOamTable_Unused_3}
};
-const struct Subsprite gEventObjectSpriteOamTable_64x64_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_64x64_0[] = {
{-32, -32, 0, 3, 0, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_64x64_1[] = {
+const struct Subsprite gObjectEventSpriteOamTable_64x64_1[] = {
{-32, -32, 0, 3, 0, 1}
};
-const struct Subsprite gEventObjectSpriteOamTable_64x64_2[] = {
+const struct Subsprite gObjectEventSpriteOamTable_64x64_2[] = {
{-32, -32, 0, 3, 0, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_64x64_3[] = {
+const struct Subsprite gObjectEventSpriteOamTable_64x64_3[] = {
{-32, -32, 0, 3, 0, 2}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_64x64[] = {
+const struct SubspriteTable gObjectEventSpriteOamTables_64x64[] = {
{0, NULL},
- {1, gEventObjectSpriteOamTable_64x64_0},
- {1, gEventObjectSpriteOamTable_64x64_1},
- {1, gEventObjectSpriteOamTable_64x64_2},
- {1, gEventObjectSpriteOamTable_64x64_3},
- {1, gEventObjectSpriteOamTable_64x64_3}
+ {1, gObjectEventSpriteOamTable_64x64_0},
+ {1, gObjectEventSpriteOamTable_64x64_1},
+ {1, gObjectEventSpriteOamTable_64x64_2},
+ {1, gObjectEventSpriteOamTable_64x64_3},
+ {1, gObjectEventSpriteOamTable_64x64_3}
};
-const struct Subsprite gEventObjectSpriteOamTable_SSTidal_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SSTidal_0[] = {
{-48, -20, 1, 1, 0, 2},
{-16, -20, 1, 1, 4, 2},
{ 16, -20, 1, 1, 8, 2},
@@ -188,7 +188,7 @@ const struct Subsprite gEventObjectSpriteOamTable_SSTidal_0[] = {
{ 16, 12, 1, 1, 56, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_SSTidal_1[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SSTidal_1[] = {
{-48, -20, 1, 1, 0, 1},
{-16, -20, 1, 1, 4, 1},
{ 16, -20, 1, 1, 8, 1},
@@ -206,7 +206,7 @@ const struct Subsprite gEventObjectSpriteOamTable_SSTidal_1[] = {
{ 16, 12, 1, 1, 56, 1}
};
-const struct Subsprite gEventObjectSpriteOamTable_SSTidal_2[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SSTidal_2[] = {
{-48, -20, 1, 1, 0, 2},
{-16, -20, 1, 1, 4, 2},
{ 16, -20, 1, 1, 8, 2},
@@ -224,7 +224,7 @@ const struct Subsprite gEventObjectSpriteOamTable_SSTidal_2[] = {
{ 16, 12, 1, 1, 56, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_SSTidal_3[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SSTidal_3[] = {
{-48, -20, 1, 1, 0, 1},
{-16, -20, 1, 1, 4, 1},
{ 16, -20, 1, 1, 8, 1},
@@ -242,16 +242,16 @@ const struct Subsprite gEventObjectSpriteOamTable_SSTidal_3[] = {
{ 16, 12, 1, 1, 56, 2}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_SSTidal[] = {
- {15, gEventObjectSpriteOamTable_SSTidal_0},
- {15, gEventObjectSpriteOamTable_SSTidal_0},
- {15, gEventObjectSpriteOamTable_SSTidal_1},
- {15, gEventObjectSpriteOamTable_SSTidal_2},
- {15, gEventObjectSpriteOamTable_SSTidal_3},
- {15, gEventObjectSpriteOamTable_SSTidal_3}
+const struct SubspriteTable gObjectEventSpriteOamTables_SSTidal[] = {
+ {15, gObjectEventSpriteOamTable_SSTidal_0},
+ {15, gObjectEventSpriteOamTable_SSTidal_0},
+ {15, gObjectEventSpriteOamTable_SSTidal_1},
+ {15, gObjectEventSpriteOamTable_SSTidal_2},
+ {15, gObjectEventSpriteOamTable_SSTidal_3},
+ {15, gObjectEventSpriteOamTable_SSTidal_3}
};
-const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_0[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SubmarineShadow_0[] = {
{-48, -20, 1, 1, 0, 2},
{-16, -20, 1, 1, 4, 2},
{ 16, -20, 1, 0, 8, 2},
@@ -270,7 +270,7 @@ const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_0[] = {
{ 32, 4, 0, 0, 43, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_1[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SubmarineShadow_1[] = {
{-48, -20, 1, 1, 0, 1},
{-16, -20, 1, 1, 4, 1},
{ 16, -20, 1, 0, 8, 1},
@@ -289,7 +289,7 @@ const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_1[] = {
{ 32, 4, 0, 0, 43, 1}
};
-const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_2[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SubmarineShadow_2[] = {
{-48, -20, 1, 1, 0, 2},
{-16, -20, 1, 1, 4, 2},
{ 16, -20, 1, 0, 8, 2},
@@ -308,7 +308,7 @@ const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_2[] = {
{ 32, 4, 0, 0, 43, 2}
};
-const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_3[] = {
+const struct Subsprite gObjectEventSpriteOamTable_SubmarineShadow_3[] = {
{-48, -20, 1, 1, 0, 1},
{-16, -20, 1, 1, 4, 1},
{ 16, -20, 1, 0, 8, 1},
@@ -327,11 +327,11 @@ const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_3[] = {
{ 32, 4, 0, 0, 43, 2}
};
-const struct SubspriteTable gEventObjectSpriteOamTables_SubmarineShadow[] = {
- {16, gEventObjectSpriteOamTable_SubmarineShadow_0},
- {16, gEventObjectSpriteOamTable_SubmarineShadow_0},
- {16, gEventObjectSpriteOamTable_SubmarineShadow_1},
- {16, gEventObjectSpriteOamTable_SubmarineShadow_2},
- {16, gEventObjectSpriteOamTable_SubmarineShadow_3},
- {16, gEventObjectSpriteOamTable_SubmarineShadow_3}
+const struct SubspriteTable gObjectEventSpriteOamTables_SubmarineShadow[] = {
+ {16, gObjectEventSpriteOamTable_SubmarineShadow_0},
+ {16, gObjectEventSpriteOamTable_SubmarineShadow_0},
+ {16, gObjectEventSpriteOamTable_SubmarineShadow_1},
+ {16, gObjectEventSpriteOamTable_SubmarineShadow_2},
+ {16, gObjectEventSpriteOamTable_SubmarineShadow_3},
+ {16, gObjectEventSpriteOamTable_SubmarineShadow_3}
};
diff --git a/src/data/field_event_obj/field_effect_object_template_pointers.h b/src/data/event_object/field_effect_object_template_pointers.h
index 32d2b069a..32d2b069a 100755
--- a/src/data/field_event_obj/field_effect_object_template_pointers.h
+++ b/src/data/event_object/field_effect_object_template_pointers.h
diff --git a/src/data/field_event_obj/field_effect_objects.h b/src/data/event_object/field_effect_objects.h
index a3944de36..e47973dae 100755
--- a/src/data/field_event_obj/field_effect_objects.h
+++ b/src/data/event_object/field_effect_objects.h
@@ -29,13 +29,13 @@ const struct SpriteFrameImage gFieldEffectObjectPicTable_ShadowExtraLarge[] = {
obj_frame_tiles(gFieldEffectObjectPic_ShadowExtraLarge),
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_8x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowSmall, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_8x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowSmall, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
-const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowMedium, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_16x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowMedium, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
-const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_32x8, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
-const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_64x32, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowExtraLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_64x32, gFieldEffectObjectImageAnimTable_Shadow, gFieldEffectObjectPicTable_ShadowExtraLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_TallGrass[] = {
overworld_frame(gFieldEffectObjectPic_TallGrass, 2, 2, 0),
@@ -60,7 +60,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_TallGrass[] =
gFieldEffectObjectImageAnim_850CA84,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_TallGrass, gFieldEffectObjectPicTable_TallGrass, gDummySpriteAffineAnimTable, UpdateTallGrassFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_TallGrass, gFieldEffectObjectPicTable_TallGrass, gDummySpriteAffineAnimTable, UpdateTallGrassFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Ripple[] = {
overworld_frame(gFieldEffectObjectPic_Ripple, 2, 2, 0),
@@ -88,7 +88,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Ripple[] =
gFieldEffectObjectImageAnim_850CAE0,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ripple, gFieldEffectObjectPicTable_Ripple, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ripple, gFieldEffectObjectPicTable_Ripple, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Ash[] = {
overworld_frame(gFieldEffectObjectPic_Ash, 2, 2, 0),
@@ -113,7 +113,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Ash[] =
gFieldEffectObjectImageAnim_850CB48,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Ash = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ash, gFieldEffectObjectPicTable_Ash, gDummySpriteAffineAnimTable, UpdateAshFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Ash = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ash, gFieldEffectObjectPicTable_Ash, gDummySpriteAffineAnimTable, UpdateAshFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_SurfBlob[] = {
overworld_frame(gFieldEffectObjectPic_SurfBlob, 4, 4, 0),
@@ -153,7 +153,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_SurfBlob[] =
gSurfBlobAnim_FaceEast,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_SurfBlob, gFieldEffectObjectPicTable_SurfBlob, gDummySpriteAffineAnimTable, UpdateSurfBlobFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_32x32, gFieldEffectObjectImageAnimTable_SurfBlob, gFieldEffectObjectPicTable_SurfBlob, gDummySpriteAffineAnimTable, UpdateSurfBlobFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Arrow[] = {
overworld_frame(gFieldEffectObjectPic_Arrow, 2, 2, 0),
@@ -202,7 +202,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Arrow[] =
gFieldEffectObjectImageAnim_850CC40,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Arrow, gFieldEffectObjectPicTable_Arrow, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Arrow, gFieldEffectObjectPicTable_Arrow, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct SpriteFrameImage gFieldEffectObjectPicTable_GroundImpactDust[] = {
overworld_frame(gFieldEffectObjectPic_GroundImpactDust, 2, 1, 0),
@@ -223,7 +223,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_GroundImpactDust[] =
gFieldEffectObjectImageAnim_850CC8C,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_GroundImpactDust, gFieldEffectObjectPicTable_GroundImpactDust, gDummySpriteAffineAnimTable, sub_8156194};
+const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x8, gFieldEffectObjectImageAnimTable_GroundImpactDust, gFieldEffectObjectPicTable_GroundImpactDust, gDummySpriteAffineAnimTable, sub_8156194};
const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopTallGrass[] = {
overworld_frame(gFieldEffectObjectPic_BikeHopTallGrass, 2, 1, 0),
@@ -246,7 +246,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeHopTallGrass[] =
gFieldEffectObjectImageAnim_850CCD8,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopTallGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_BikeHopTallGrass, gFieldEffectObjectPicTable_BikeHopTallGrass, gDummySpriteAffineAnimTable, sub_8156194};
+const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopTallGrass = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x8, gFieldEffectObjectImageAnimTable_BikeHopTallGrass, gFieldEffectObjectPicTable_BikeHopTallGrass, gDummySpriteAffineAnimTable, sub_8156194};
const struct SpriteFrameImage gFieldEffectObjectPicTable_SandFootprints[] = {
overworld_frame(gFieldEffectObjectPic_SandFootprints, 2, 2, 0),
@@ -286,7 +286,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_SandFootprints[] =
gFieldEffectObjectImageAnim_850CD30,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_SandFootprints, gFieldEffectObjectPicTable_SandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_SandFootprints, gFieldEffectObjectPicTable_SandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_DeepSandFootprints[] = {
overworld_frame(gFieldEffectObjectPic_DeepSandFootprints, 2, 2, 0),
@@ -326,7 +326,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_DeepSandFootprints[]
gFieldEffectObjectImageAnim_850CD8C,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_DeepSandFootprints, gFieldEffectObjectPicTable_DeepSandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_DeepSandFootprints, gFieldEffectObjectPicTable_DeepSandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeTireTracks[] = {
overworld_frame(gFieldEffectObjectPic_BikeTireTracks, 2, 2, 0),
@@ -396,7 +396,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeTireTracks[] =
gFieldEffectObjectImageAnim_850CE18,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeTireTracks, gFieldEffectObjectPicTable_BikeTireTracks, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeTireTracks, gFieldEffectObjectPicTable_BikeTireTracks, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopBigSplash[] = {
overworld_frame(gFieldEffectObjectPic_BikeHopBigSplash, 2, 2, 0),
@@ -419,7 +419,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeHopBigSplash[] =
gFieldEffectObjectImageAnim_850CE7C,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopBigSplash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeHopBigSplash, gFieldEffectObjectPicTable_BikeHopBigSplash, gDummySpriteAffineAnimTable, sub_8156194};
+const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopBigSplash = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_BikeHopBigSplash, gFieldEffectObjectPicTable_BikeHopBigSplash, gDummySpriteAffineAnimTable, sub_8156194};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Splash[] = {
overworld_frame(gFieldEffectObjectPic_Splash, 2, 1, 0),
@@ -452,7 +452,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Splash[] =
gFieldEffectObjectImageAnim_850CEC8,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Splash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Splash, gFieldEffectObjectPicTable_Splash, gDummySpriteAffineAnimTable, UpdateSplashFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Splash = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x8, gFieldEffectObjectImageAnimTable_Splash, gFieldEffectObjectPicTable_Splash, gDummySpriteAffineAnimTable, UpdateSplashFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_BikeHopSmallSplash[] = {
overworld_frame(gFieldEffectObjectPic_BikeHopSmallSplash, 2, 1, 0),
@@ -473,7 +473,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BikeHopSmallSplash[]
gFieldEffectObjectImageAnim_850CF24,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopSmallSplash = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_BikeHopSmallSplash, gFieldEffectObjectPicTable_BikeHopSmallSplash, gDummySpriteAffineAnimTable, sub_8156194};
+const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopSmallSplash = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x8, gFieldEffectObjectImageAnimTable_BikeHopSmallSplash, gFieldEffectObjectPicTable_BikeHopSmallSplash, gDummySpriteAffineAnimTable, sub_8156194};
const struct SpriteFrameImage gFieldEffectObjectPicTable_LongGrass[] = {
overworld_frame(gFieldEffectObjectPic_LongGrass, 2, 2, 0),
@@ -499,7 +499,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_LongGrass[] =
gFieldEffectObjectImageAnim_850CF70,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_LongGrass, gFieldEffectObjectPicTable_LongGrass, gDummySpriteAffineAnimTable, UpdateLongGrassFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_LongGrass, gFieldEffectObjectPicTable_LongGrass, gDummySpriteAffineAnimTable, UpdateLongGrassFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown16[] = {
overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 0),
@@ -526,7 +526,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown16[] =
gFieldEffectObjectImageAnim_850CFDC,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown16 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown16, gFieldEffectObjectPicTable_Unknown16, gDummySpriteAffineAnimTable, sub_8156194};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown16 = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown16, gFieldEffectObjectPicTable_Unknown16, gDummySpriteAffineAnimTable, sub_8156194};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown17[] = {
overworld_frame(gFieldEffectObjectPic_Unknown16, 2, 2, 6),
@@ -559,7 +559,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown17[] =
gFieldEffectObjectImageAnim_850D05C,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown17, gFieldEffectObjectPicTable_Unknown17, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17 = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown17, gFieldEffectObjectPicTable_Unknown17, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown18[] = {
overworld_frame(gFieldEffectObjectPic_Unknown18, 2, 2, 0),
@@ -584,7 +584,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown18[] =
gFieldEffectObjectImageAnim_850D0C0,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown18 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown18, gFieldEffectObjectPicTable_Unknown18, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown18 = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown18, gFieldEffectObjectPicTable_Unknown18, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown19[] = {
overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 0),
@@ -607,7 +607,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown19[] =
gFieldEffectObjectImageAnim_850D118,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown19, gFieldEffectObjectPicTable_Unknown19, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19 = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown19, gFieldEffectObjectPicTable_Unknown19, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown29[] = {
overworld_frame(gFieldEffectObjectPic_Unknown29, 2, 1, 0),
@@ -628,7 +628,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown29[] =
gFieldEffectObjectImageAnim_850D160,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown29 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x8, gFieldEffectObjectImageAnimTable_Unknown29, gFieldEffectObjectPicTable_Unknown29, gDummySpriteAffineAnimTable, UpdateSandPileFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown29 = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x8, gFieldEffectObjectImageAnimTable_Unknown29, gFieldEffectObjectPicTable_Unknown29, gDummySpriteAffineAnimTable, UpdateSandPileFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown20[] = {
overworld_frame(gFieldEffectObjectPic_Unknown20, 2, 2, 0),
@@ -653,7 +653,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown20[] =
gFieldEffectObjectImageAnim_850D1AC,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown20 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown20, gFieldEffectObjectPicTable_Unknown20, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown20 = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown20, gFieldEffectObjectPicTable_Unknown20, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
const union AffineAnimCmd gFieldEffectObjectRotScalAnim_850D1E4[] =
{
@@ -730,7 +730,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BerryTreeGrowthSpark
gFieldEffectObjectImageAnim_850D2D4,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_BerryTreeGrowthSparkle = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BerryTreeGrowthSparkle, gFieldEffectObjectPicTable_BerryTreeGrowthSparkle, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
+const struct SpriteTemplate gFieldEffectObjectTemplate_BerryTreeGrowthSparkle = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_BerryTreeGrowthSparkle, gFieldEffectObjectPicTable_BerryTreeGrowthSparkle, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim};
const struct SpriteFrameImage gFieldEffectObjectPicTable_TreeDisguise[] = {
overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 0),
@@ -766,7 +766,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_TreeDisguise[] =
gFieldEffectObjectImageAnim_850D384,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_TreeDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_TreeDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_MountainDisguise[] = {
overworld_frame(gFieldEffectObjectPic_MountainDisguise, 2, 4, 0),
@@ -802,7 +802,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_MountainDisguise[] =
gFieldEffectObjectImageAnim_850D404,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_MountainDisguise, gFieldEffectObjectPicTable_MountainDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_16x32, gFieldEffectObjectImageAnimTable_MountainDisguise, gFieldEffectObjectPicTable_MountainDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_SandDisguisePlaceholder[] = {
overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 0),
@@ -814,7 +814,7 @@ const struct SpriteFrameImage gFieldEffectObjectPicTable_SandDisguisePlaceholder
overworld_frame(gFieldEffectObjectPic_SandDisguisePlaceholder, 2, 4, 6),
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_SandDisguisePlaceholder, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_16x32, gFieldEffectObjectImageAnimTable_TreeDisguise, gFieldEffectObjectPicTable_SandDisguisePlaceholder, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Bird[] = {
obj_frame_tiles(gFieldEffectObjectPic_Bird),
@@ -831,7 +831,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Bird[] =
gFieldEffectObjectImageAnim_850D49C,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Bird = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_Bird, gFieldEffectObjectPicTable_Bird, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Bird = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_32x32, gFieldEffectObjectImageAnimTable_Bird, gFieldEffectObjectPicTable_Bird, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct SpriteFrameImage gFieldEffectObjectPicTable_ShortGrass[] = {
overworld_frame(gFieldEffectObjectPic_ShortGrass, 2, 2, 0),
@@ -850,7 +850,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_ShortGrass[] =
gFieldEffectObjectImageAnim_850D4D0,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_ShortGrass, gFieldEffectObjectPicTable_ShortGrass, gDummySpriteAffineAnimTable, UpdateShortGrassFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_ShortGrass, gFieldEffectObjectPicTable_ShortGrass, gDummySpriteAffineAnimTable, UpdateShortGrassFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_HotSpringsWater[] = {
obj_frame_tiles(gFieldEffectObjectPic_HotSpringsWater),
@@ -867,7 +867,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_HotSpringsWater[] =
gFieldEffectObjectImageAnim_850D500,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_HotSpringsWater, gFieldEffectObjectPicTable_HotSpringsWater, gDummySpriteAffineAnimTable, UpdateHotSpringsWaterFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater = {0xFFFF, 0x1005, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_HotSpringsWater, gFieldEffectObjectPicTable_HotSpringsWater, gDummySpriteAffineAnimTable, UpdateHotSpringsWaterFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_JumpOutOfAsh[] = {
overworld_frame(gFieldEffectObjectPic_JumpOutOfAsh, 2, 2, 0),
@@ -892,7 +892,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_JumpOutOfAsh[] =
gFieldEffectObjectImageAnim_850D54C,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_JumpOutOfAsh = {0xFFFF, 0x100D, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_JumpOutOfAsh, gFieldEffectObjectPicTable_JumpOutOfAsh, gDummySpriteAffineAnimTable, sub_80B7CAC};
+const struct SpriteTemplate gFieldEffectObjectTemplate_JumpOutOfAsh = {0xFFFF, 0x100D, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_JumpOutOfAsh, gFieldEffectObjectPicTable_JumpOutOfAsh, gDummySpriteAffineAnimTable, sub_80B7CAC};
const struct SpritePalette gFieldEffectObjectPaletteInfo2 = {gFieldEffectObjectPalette2, 0x100D};
@@ -919,7 +919,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown33[] =
gFieldEffectObjectImageAnim_850D5B0,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown33 = {0xFFFF, 0x100D, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown33, gFieldEffectObjectPicTable_Unknown33, gDummySpriteAffineAnimTable, sub_80B7A58};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown33 = {0xFFFF, 0x100D, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown33, gFieldEffectObjectPicTable_Unknown33, gDummySpriteAffineAnimTable, sub_80B7A58};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Bubbles[] = {
overworld_frame(gFieldEffectObjectPic_Bubbles, 2, 4, 0),
@@ -950,7 +950,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Bubbles[] =
gFieldEffectObjectImageAnim_850D624,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x32, gFieldEffectObjectImageAnimTable_Bubbles, gFieldEffectObjectPicTable_Bubbles, gDummySpriteAffineAnimTable, UpdateBubblesFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles = {0xFFFF, 0x1004, &gObjectEventBaseOam_16x32, gFieldEffectObjectImageAnimTable_Bubbles, gFieldEffectObjectPicTable_Bubbles, gDummySpriteAffineAnimTable, UpdateBubblesFieldEffect};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown35[] = {
overworld_frame(gFieldEffectObjectPic_Unknown35, 2, 2, 0),
@@ -970,7 +970,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown35[] =
gFieldEffectObjectImageAnim_850D674,
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown35 = {0xFFFF, 0x100F, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown35, gFieldEffectObjectPicTable_Unknown35, gDummySpriteAffineAnimTable, UpdateSparkleFieldEffect};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown35 = {0xFFFF, 0x100F, &gObjectEventBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown35, gFieldEffectObjectPicTable_Unknown35, gDummySpriteAffineAnimTable, UpdateSparkleFieldEffect};
const struct SpritePalette gFieldEffectObjectPaletteInfo3 = {gFieldEffectObjectPalette3, 0x100F};
@@ -984,9 +984,9 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Rayquaza[] = {
};
const struct SpriteFrameImage gFieldEffectObjectPicTable_Rayquaza[] = {
- overworld_frame(gEventObjectPic_Rayquaza, 4, 4, 0),
+ overworld_frame(gObjectEventPic_Rayquaza, 4, 4, 0),
};
-const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_Rayquaza, gFieldEffectObjectPicTable_Rayquaza, gDummySpriteAffineAnimTable, sub_8155F80};
+const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza = {0xFFFF, 0xFFFF, &gObjectEventBaseOam_32x32, gFieldEffectObjectImageAnimTable_Rayquaza, gFieldEffectObjectPicTable_Rayquaza, gDummySpriteAffineAnimTable, sub_8155F80};
-const struct SpritePalette gFieldEffectObjectPaletteInfoUnused = {gEventObjectPalette2, 0x1011};
+const struct SpritePalette gFieldEffectObjectPaletteInfoUnused = {gObjectEventPalette2, 0x1011};
diff --git a/src/data/field_event_obj/movement_action_func_tables.h b/src/data/event_object/movement_action_func_tables.h
index 8e136b58b..8cf7d1699 100755
--- a/src/data/field_event_obj/movement_action_func_tables.h
+++ b/src/data/event_object/movement_action_func_tables.h
@@ -1,427 +1,427 @@
-u8 MovementAction_FaceDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_FaceDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_PauseSpriteAnim(struct EventObject *, struct Sprite *);
-u8 MovementAction_FaceUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_FaceLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_FaceRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalUpLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalUpLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalUpRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalUpRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalDownLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalDownLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalDownRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDiagonalDownRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkSlowRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalUpLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalUpLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalUpRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalUpRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalDownLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalDownLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalDownRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDiagonalDownRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkNormalRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Down_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Down_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Up_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Up_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Left_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Left_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Right_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Jump2Right_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Delay1_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Delay_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Finish(struct EventObject *, struct Sprite *);
-u8 MovementAction_Delay2_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Delay4_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Delay8_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Delay16_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceSlowDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceSlow_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceSlowUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceSlowLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceSlowRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceNormalDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlace_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceNormalUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceNormalLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceNormalRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastestDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastestUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastestLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkInPlaceFastestRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RideWaterCurrentRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkFastestRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_SlideRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_PlayerRunRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_StartAnimInDirection_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WaitSpriteAnim(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpSpecialRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_FacePlayer_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_FaceAwayPlayer_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_LockFacingDirection_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_UnlockFacingDirection_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceDownUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceDownUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceUpDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceUpDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceLeftRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceLeftRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceRightLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_JumpInPlaceRightLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_FaceOriginalDirection_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_NurseJoyBowDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_EnableJumpLandingGroundEffect_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_DisableJumpLandingGroundEffect_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_DisableAnimation_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RestoreAnimation_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_SetInvisible_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_SetVisible_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_EmoteExclamationMark_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_EmoteQuestionMark_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_EmoteHeart_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RevealTrainer_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RevealTrainer_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_RockSmashBreak_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_RockSmashBreak_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_RockSmashBreak_Step2(struct EventObject *, struct Sprite *);
-u8 MovementAction_CutTree_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_CutTree_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_CutTree_Step2(struct EventObject *, struct Sprite *);
-u8 MovementAction_SetFixedPriority_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_ClearFixedPriority_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_InitAffineAnim_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_ClearAffineAnim_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_HideReflection_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_ShowReflection_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkDownStartAffine_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkDownStartAffine_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkDownAffine_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkDownAffine_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkLeftAffine_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkLeftAffine_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkRightAffine_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_WalkRightAffine_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieFaceDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieFaceUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieFaceLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieFaceRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieFaceDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieFaceUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieFaceLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieFaceRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_UnusedAcroActionDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_UnusedAcroActionUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_UnusedAcroActionLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_UnusedAcroActionRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Figure8_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Figure8_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopFaceRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieHopRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieJumpRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieInPlaceDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieInPlaceUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieInPlaceLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieInPlaceRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroPopWheelieMoveRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroWheelieMoveRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveDown_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveLeft_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveRight_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_AcroEndWheelieMoveRight_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Levitate_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_StopLevitate_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_DestroyExtraTaskIfAtTop_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_StoreAndLockAnim_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_Finish(struct EventObject *, struct Sprite *);
-u8 MovementAction_FreeAndUnlockAnim_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_FlyUp_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_FlyUp_Step1(struct EventObject *, struct Sprite *);
-u8 MovementAction_Fly_Finish(struct EventObject *, struct Sprite *);
-u8 MovementAction_FlyDown_Step0(struct EventObject *, struct Sprite *);
-u8 MovementAction_FlyDown_Step1(struct EventObject *, struct Sprite *);
-
-u8 (*const gMovementActionFuncs_FaceDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FaceUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FaceLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FaceRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Jump2Down[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Jump2Up[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Jump2Left[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Jump2Right[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Delay1[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Delay2[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Delay4[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Delay8[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Delay16[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_SlideDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_SlideUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_SlideLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_SlideRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_PlayerRunDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_PlayerRunUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_PlayerRunLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_PlayerRunRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_StartAnimInDirection[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpSpecialDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpSpecialUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpSpecialLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpSpecialRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FacePlayer[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FaceAwayPlayer[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_LockFacingDirection[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_UnlockFacingDirection[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceDownUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceUpDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceLeftRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_JumpInPlaceRightLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FaceOriginalDirection[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_NurseJoyBowDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_EnableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_DisableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_DisableAnimation[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_RestoreAnimation[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_SetInvisible[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_SetVisible[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_EmoteExclamationMark[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_EmoteQuestionMark[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_EmoteHeart[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_RevealTrainer[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_RockSmashBreak[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_CutTree[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_SetFixedPriority[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_ClearFixedPriority[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_InitAffineAnim[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_HideReflection[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_ShowReflection[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieFaceDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieFaceUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieFaceLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieFaceRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieHopRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieJumpDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieJumpUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieJumpLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieJumpRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieMoveDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieMoveUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieMoveLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroWheelieMoveRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveDown[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownLeft[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownRight[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_StoreAndLockAnim[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FreeAndUnlockAnim[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkLeftAffine[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkRightAffine[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Levitate[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_StopLevitate[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_DestroyExtraTaskIfAtTop[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_Figure8[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FlyUp[])(struct EventObject *, struct Sprite *);
-u8 (*const gMovementActionFuncs_FlyDown[])(struct EventObject *, struct Sprite *);
-
-u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) = {
+u8 MovementAction_FaceDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FaceDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PauseSpriteAnim(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FaceUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FaceLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FaceRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalUpLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalUpLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalUpRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalUpRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalDownLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalDownLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalDownRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDiagonalDownRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkSlowRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalUpLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalUpLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalUpRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalUpRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalDownLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalDownLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalDownRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDiagonalDownRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkNormalRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Down_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Down_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Up_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Up_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Left_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Left_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Right_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Jump2Right_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Delay1_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Delay_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Finish(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Delay2_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Delay4_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Delay8_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Delay16_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceSlowDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceSlow_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceSlowUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceSlowLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceSlowRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceNormalDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlace_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceNormalUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceNormalLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceNormalRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastestDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastestUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastestLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkInPlaceFastestRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RideWaterCurrentRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFastestRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SlideRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_PlayerRunRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_StartAnimInDirection_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WaitSpriteAnim(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpSpecialRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FacePlayer_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FaceAwayPlayer_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_LockFacingDirection_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_UnlockFacingDirection_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceDownUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceDownUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceUpDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceUpDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceLeftRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceLeftRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceRightLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_JumpInPlaceRightLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FaceOriginalDirection_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_NurseJoyBowDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_EnableJumpLandingGroundEffect_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_DisableJumpLandingGroundEffect_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_DisableAnimation_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RestoreAnimation_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SetInvisible_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SetVisible_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_EmoteExclamationMark_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_EmoteQuestionMark_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_EmoteHeart_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RevealTrainer_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RevealTrainer_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RockSmashBreak_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RockSmashBreak_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_RockSmashBreak_Step2(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_CutTree_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_CutTree_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_CutTree_Step2(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_SetFixedPriority_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_ClearFixedPriority_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_InitAffineAnim_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_ClearAffineAnim_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_HideReflection_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_ShowReflection_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkDownStartAffine_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkDownStartAffine_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkDownAffine_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkDownAffine_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkLeftAffine_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkLeftAffine_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkRightAffine_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkRightAffine_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieFaceDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieFaceUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieFaceLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieFaceRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieFaceDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieFaceUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieFaceLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieFaceRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_UnusedAcroActionDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_UnusedAcroActionUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_UnusedAcroActionLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_UnusedAcroActionRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Figure8_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Figure8_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopFaceRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieHopRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieJumpRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieInPlaceDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieInPlaceUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieInPlaceLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieInPlaceRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroPopWheelieMoveRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroWheelieMoveRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_AcroEndWheelieMoveRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Levitate_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_StopLevitate_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_DestroyExtraTaskIfAtTop_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Finish(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FreeAndUnlockAnim_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FlyUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FlyUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_Fly_Finish(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FlyDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_FlyDown_Step1(struct ObjectEvent *, struct Sprite *);
+
+u8 (*const gMovementActionFuncs_FaceDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FaceUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FaceLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FaceRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Jump2Down[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Jump2Up[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Jump2Left[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Jump2Right[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Delay1[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Delay2[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Delay4[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Delay8[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Delay16[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_SlideDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_SlideUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_SlideLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_SlideRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_PlayerRunDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_PlayerRunUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_PlayerRunLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_PlayerRunRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_StartAnimInDirection[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpSpecialDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpSpecialUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpSpecialLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpSpecialRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FacePlayer[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FaceAwayPlayer[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_LockFacingDirection[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_UnlockFacingDirection[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceDownUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceUpDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceLeftRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_JumpInPlaceRightLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FaceOriginalDirection[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_NurseJoyBowDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_EnableJumpLandingGroundEffect[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_DisableJumpLandingGroundEffect[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_DisableAnimation[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_RestoreAnimation[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_SetInvisible[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_SetVisible[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_EmoteExclamationMark[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_EmoteQuestionMark[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_EmoteHeart[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_RevealTrainer[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_RockSmashBreak[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_CutTree[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_SetFixedPriority[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_ClearFixedPriority[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_InitAffineAnim[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_HideReflection[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_ShowReflection[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieFaceDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieFaceUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieFaceLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieFaceRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieHopRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieJumpDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieJumpUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieJumpLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieJumpRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieMoveDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieMoveUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieMoveLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroWheelieMoveRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_StoreAndLockAnim[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FreeAndUnlockAnim[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkLeftAffine[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkRightAffine[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Levitate[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_StopLevitate[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_DestroyExtraTaskIfAtTop[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_Figure8[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FlyUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_FlyDown[])(struct ObjectEvent *, struct Sprite *);
+
+u8 (*const *const gMovementActionFuncs[])(struct ObjectEvent *, struct Sprite *) = {
[MOVEMENT_ACTION_FACE_DOWN] = gMovementActionFuncs_FaceDown,
[MOVEMENT_ACTION_FACE_UP] = gMovementActionFuncs_FaceUp,
[MOVEMENT_ACTION_FACE_LEFT] = gMovementActionFuncs_FaceLeft,
@@ -582,22 +582,22 @@ u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *)
[MOVEMENT_ACTION_FLY_DOWN] = gMovementActionFuncs_FlyDown,
};
-u8 (*const gMovementActionFuncs_FaceDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FaceDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FaceDown_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_FaceUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FaceUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FaceUp_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_FaceLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FaceLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FaceLeft_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_FaceRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FaceRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FaceRight_Step0,
MovementAction_PauseSpriteAnim,
};
@@ -610,97 +610,97 @@ u8 (*const gUnknown_0850DEE8[])(u8) = {
GetMoveDirectionFastestAnimNum,
};
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowDiagonalUpLeft_Step0,
MovementAction_WalkSlowDiagonalUpLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowDiagonalUpRight_Step0,
MovementAction_WalkSlowDiagonalUpRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowDiagonalDownLeft_Step0,
MovementAction_WalkSlowDiagonalDownLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowDiagonalDownRight_Step0,
MovementAction_WalkSlowDiagonalDownRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkSlowDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowDown_Step0,
MovementAction_WalkSlowDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkSlowUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowUp_Step0,
MovementAction_WalkSlowUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkSlowLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowLeft_Step0,
MovementAction_WalkSlowLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkSlowRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkSlowRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkSlowRight_Step0,
MovementAction_WalkSlowRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalDiagonalUpLeft_Step0,
MovementAction_WalkNormalDiagonalUpLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalDiagonalUpRight_Step0,
MovementAction_WalkNormalDiagonalUpRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalDiagonalDownLeft_Step0,
MovementAction_WalkNormalDiagonalDownLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalDiagonalDownRight_Step0,
MovementAction_WalkNormalDiagonalDownRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalDown_Step0,
MovementAction_WalkNormalDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalUp_Step0,
MovementAction_WalkNormalUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalLeft_Step0,
MovementAction_WalkNormalLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkNormalRight_Step0,
MovementAction_WalkNormalRight_Step1,
MovementAction_PauseSpriteAnim,
@@ -709,805 +709,805 @@ u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct EventObject *, struct
const s16 gUnknown_0850DFBC[] = {0, 1, 1};
const s16 gUnknown_0850DFC2[] = {0, 0, 1};
-u8 (*const gMovementActionFuncs_Jump2Down[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Jump2Down[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Jump2Down_Step0,
MovementAction_Jump2Down_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_Jump2Up[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Jump2Up[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Jump2Up_Step0,
MovementAction_Jump2Up_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_Jump2Left[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Jump2Left[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Jump2Left_Step0,
MovementAction_Jump2Left_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_Jump2Right[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Jump2Right[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Jump2Right_Step0,
MovementAction_Jump2Right_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_Delay1[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Delay1[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Delay1_Step0,
MovementAction_Delay_Step1,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_Delay2[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Delay2[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Delay2_Step0,
MovementAction_Delay_Step1,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_Delay4[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Delay4[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Delay4_Step0,
MovementAction_Delay_Step1,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_Delay8[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Delay8[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Delay8_Step0,
MovementAction_Delay_Step1,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_Delay16[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Delay16[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Delay16_Step0,
MovementAction_Delay_Step1,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_WalkFastDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastDown_Step0,
MovementAction_WalkFastDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastUp_Step0,
MovementAction_WalkFastUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastLeft_Step0,
MovementAction_WalkFastLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastRight_Step0,
MovementAction_WalkFastRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceSlowDown_Step0,
MovementAction_WalkInPlaceSlow_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceSlowUp_Step0,
MovementAction_WalkInPlaceSlow_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceSlowLeft_Step0,
MovementAction_WalkInPlaceSlow_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceSlowRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceSlowRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceSlowRight_Step0,
MovementAction_WalkInPlaceSlow_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceNormalDown_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceNormalUp_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceNormalLeft_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceNormalRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceNormalRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceNormalRight_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastDown_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastUp_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastLeft_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastRight_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastestDown_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastestUp_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastestLeft_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkInPlaceFastestRight_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_RideWaterCurrentDown_Step0,
MovementAction_RideWaterCurrentDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_RideWaterCurrentUp_Step0,
MovementAction_RideWaterCurrentUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_RideWaterCurrentLeft_Step0,
MovementAction_RideWaterCurrentLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_RideWaterCurrentRight_Step0,
MovementAction_RideWaterCurrentRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastestDown_Step0,
MovementAction_WalkFastestDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastestUp_Step0,
MovementAction_WalkFastestUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastestLeft_Step0,
MovementAction_WalkFastestLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkFastestRight_Step0,
MovementAction_WalkFastestRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_SlideDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_SlideDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_SlideDown_Step0,
MovementAction_SlideDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_SlideUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_SlideUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_SlideUp_Step0,
MovementAction_SlideUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_SlideLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_SlideLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_SlideLeft_Step0,
MovementAction_SlideLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_SlideRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_SlideRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_SlideRight_Step0,
MovementAction_SlideRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_PlayerRunDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_PlayerRunDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_PlayerRunDown_Step0,
MovementAction_PlayerRunDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_PlayerRunUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_PlayerRunUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_PlayerRunUp_Step0,
MovementAction_PlayerRunUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_PlayerRunLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_PlayerRunLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_PlayerRunLeft_Step0,
MovementAction_PlayerRunLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_PlayerRunRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_PlayerRunRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_PlayerRunRight_Step0,
MovementAction_PlayerRunRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_StartAnimInDirection[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_StartAnimInDirection[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_StartAnimInDirection_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpSpecialDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpSpecialDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpSpecialDown_Step0,
MovementAction_JumpSpecialDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpSpecialUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpSpecialUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpSpecialUp_Step0,
MovementAction_JumpSpecialUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpSpecialLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpSpecialLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpSpecialLeft_Step0,
MovementAction_JumpSpecialLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpSpecialRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpSpecialRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpSpecialRight_Step0,
MovementAction_JumpSpecialRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_FacePlayer[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FacePlayer[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FacePlayer_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_FaceAwayPlayer[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FaceAwayPlayer[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FaceAwayPlayer_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_LockFacingDirection[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_LockFacingDirection[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_LockFacingDirection_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_UnlockFacingDirection[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_UnlockFacingDirection[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_UnlockFacingDirection_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpDown_Step0,
MovementAction_JumpDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpUp_Step0,
MovementAction_JumpUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpLeft_Step0,
MovementAction_JumpLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpRight_Step0,
MovementAction_JumpRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceDown_Step0,
MovementAction_JumpInPlaceDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceUp_Step0,
MovementAction_JumpInPlaceUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceLeft_Step0,
MovementAction_JumpInPlaceLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceRight_Step0,
MovementAction_JumpInPlaceRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceDownUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceDownUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceDownUp_Step0,
MovementAction_JumpInPlaceDownUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceUpDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceUpDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceUpDown_Step0,
MovementAction_JumpInPlaceUpDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceLeftRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceLeftRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceLeftRight_Step0,
MovementAction_JumpInPlaceLeftRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_JumpInPlaceRightLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_JumpInPlaceRightLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_JumpInPlaceRightLeft_Step0,
MovementAction_JumpInPlaceRightLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_FaceOriginalDirection[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FaceOriginalDirection[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FaceOriginalDirection_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_NurseJoyBowDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_NurseJoyBowDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_NurseJoyBowDown_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_EnableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_EnableJumpLandingGroundEffect[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_EnableJumpLandingGroundEffect_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_DisableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_DisableJumpLandingGroundEffect[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_DisableJumpLandingGroundEffect_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_DisableAnimation[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_DisableAnimation[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_DisableAnimation_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_RestoreAnimation[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_RestoreAnimation[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_RestoreAnimation_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_SetInvisible[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_SetInvisible[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_SetInvisible_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_SetVisible[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_SetVisible[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_SetVisible_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_EmoteExclamationMark[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_EmoteExclamationMark[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_EmoteExclamationMark_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_EmoteQuestionMark[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_EmoteQuestionMark[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_EmoteQuestionMark_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_EmoteHeart[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_EmoteHeart[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_EmoteHeart_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_RevealTrainer[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_RevealTrainer[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_RevealTrainer_Step0,
MovementAction_RevealTrainer_Step1,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_RockSmashBreak[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_RockSmashBreak[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_RockSmashBreak_Step0,
MovementAction_RockSmashBreak_Step1,
MovementAction_RockSmashBreak_Step2,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_CutTree[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_CutTree[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_CutTree_Step0,
MovementAction_CutTree_Step1,
MovementAction_CutTree_Step2,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_SetFixedPriority[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_SetFixedPriority[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_SetFixedPriority_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_ClearFixedPriority[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_ClearFixedPriority[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_ClearFixedPriority_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_InitAffineAnim[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_InitAffineAnim[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_InitAffineAnim_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_ClearAffineAnim_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_HideReflection[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_HideReflection[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_HideReflection_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_ShowReflection[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_ShowReflection[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_ShowReflection_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkDownStartAffine_Step0,
MovementAction_WalkDownStartAffine_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkDownAffine_Step0,
MovementAction_WalkDownAffine_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkLeftAffine[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkLeftAffine[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkLeftAffine_Step0,
MovementAction_WalkLeftAffine_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkRightAffine[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_WalkRightAffine[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_WalkRightAffine_Step0,
MovementAction_WalkRightAffine_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieFaceDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieFaceDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieFaceDown_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieFaceUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieFaceUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieFaceUp_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieFaceLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieFaceLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieFaceLeft_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieFaceRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieFaceRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieFaceRight_Step0,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieDown_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieUp_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieLeft_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieRight_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieFaceDown_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieFaceUp_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieFaceLeft_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieFaceRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieFaceRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieFaceRight_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroUnusedAcroActionDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroUnusedAcroActionDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_UnusedAcroActionDown_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroUnusedAcroActionUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroUnusedAcroActionUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_UnusedAcroActionUp_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroUnusedAcroActionLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroUnusedAcroActionLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_UnusedAcroActionLeft_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroUnusedAcroActionRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroUnusedAcroActionRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_UnusedAcroActionRight_Step0,
MovementAction_WaitSpriteAnim,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_Figure8[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Figure8[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Figure8_Step0,
MovementAction_Figure8_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopFaceDown_Step0,
MovementAction_AcroWheelieHopFaceDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopFaceUp_Step0,
MovementAction_AcroWheelieHopFaceUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopFaceLeft_Step0,
MovementAction_AcroWheelieHopFaceLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopFaceRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopFaceRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopFaceRight_Step0,
MovementAction_AcroWheelieHopFaceRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopDown_Step0,
MovementAction_AcroWheelieHopDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopUp_Step0,
MovementAction_AcroWheelieHopUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopLeft_Step0,
MovementAction_AcroWheelieHopLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieHopRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieHopRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieHopRight_Step0,
MovementAction_AcroWheelieHopRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieJumpDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieJumpDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieJumpDown_Step0,
MovementAction_AcroWheelieJumpDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieJumpUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieJumpUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieJumpUp_Step0,
MovementAction_AcroWheelieJumpUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieJumpLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieJumpLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieJumpLeft_Step0,
MovementAction_AcroWheelieJumpLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieJumpRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieJumpRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieJumpRight_Step0,
MovementAction_AcroWheelieJumpRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieInPlaceDown_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieInPlaceUp_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieInPlaceLeft_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieInPlaceRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieInPlaceRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieInPlaceRight_Step0,
MovementAction_WalkInPlace_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieMoveDown_Step0,
MovementAction_AcroPopWheelieMoveDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieMoveUp_Step0,
MovementAction_AcroPopWheelieMoveUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieMoveLeft_Step0,
MovementAction_AcroPopWheelieMoveLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroPopWheelieMoveRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroPopWheelieMoveRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroPopWheelieMoveRight_Step0,
MovementAction_AcroPopWheelieMoveRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieMoveDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieMoveDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieMoveDown_Step0,
MovementAction_AcroWheelieMoveDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieMoveUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieMoveUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieMoveUp_Step0,
MovementAction_AcroWheelieMoveUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieMoveLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieMoveLeft_Step0,
MovementAction_AcroWheelieMoveLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroWheelieMoveRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroWheelieMoveRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroWheelieMoveRight_Step0,
MovementAction_AcroWheelieMoveRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieMoveDown_Step0,
MovementAction_AcroEndWheelieMoveDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieMoveUp_Step0,
MovementAction_AcroEndWheelieMoveUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieMoveLeft_Step0,
MovementAction_AcroEndWheelieMoveLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_AcroEndWheelieMoveRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_AcroEndWheelieMoveRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_AcroEndWheelieMoveRight_Step0,
MovementAction_AcroEndWheelieMoveRight_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_Levitate[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_Levitate[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_Levitate_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_StopLevitate[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_StopLevitate[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_StopLevitate_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_DestroyExtraTaskIfAtTop[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_DestroyExtraTaskIfAtTop[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_DestroyExtraTaskIfAtTop_Step0,
MovementAction_Finish,
};
diff --git a/src/data/field_event_obj/movement_type_func_tables.h b/src/data/event_object/movement_type_func_tables.h
index 3c490011b..7d149a628 100755
--- a/src/data/field_event_obj/movement_type_func_tables.h
+++ b/src/data/event_object/movement_type_func_tables.h
@@ -1,4 +1,4 @@
-u8 (*const gMovementTypeFuncs_WanderAround[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WanderAround[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WanderAround_Step0,
MovementType_WanderAround_Step1,
MovementType_WanderAround_Step2,
@@ -24,7 +24,7 @@ u8 (*const gGetVectorDirectionFuncs[])(s16, s16, s16, s16) = {
GetLimitedVectorDirection_SouthWestEast,
};
-u8 (*const gMovementTypeFuncs_LookAround[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_LookAround[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_LookAround_Step0,
MovementType_LookAround_Step1,
MovementType_LookAround_Step2,
@@ -32,7 +32,7 @@ u8 (*const gMovementTypeFuncs_LookAround[])(struct EventObject *, struct Sprite
MovementType_LookAround_Step4,
};
-u8 (*const gMovementTypeFuncs_WanderUpAndDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WanderUpAndDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WanderUpAndDown_Step0,
MovementType_WanderUpAndDown_Step1,
MovementType_WanderUpAndDown_Step2,
@@ -44,7 +44,7 @@ u8 (*const gMovementTypeFuncs_WanderUpAndDown[])(struct EventObject *, struct Sp
const u8 gUpAndDownDirections[] = {DIR_SOUTH, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_WanderLeftAndRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WanderLeftAndRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WanderLeftAndRight_Step0,
MovementType_WanderLeftAndRight_Step1,
MovementType_WanderLeftAndRight_Step2,
@@ -56,13 +56,13 @@ u8 (*const gMovementTypeFuncs_WanderLeftAndRight[])(struct EventObject *, struct
const u8 gLeftAndRightDirections[] = {DIR_WEST, DIR_EAST};
-u8 (*const gMovementTypeFuncs_FaceDirection[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceDirection[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceDirection_Step0,
MovementType_FaceDirection_Step1,
MovementType_FaceDirection_Step2,
};
-u8 (*const gMovementTypeFuncs_BerryTreeGrowth[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_BerryTreeGrowth[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_BerryTreeGrowth_Step0,
MovementType_BerryTreeGrowth_Step1,
MovementType_BerryTreeGrowth_Step2,
@@ -70,7 +70,7 @@ u8 (*const gMovementTypeFuncs_BerryTreeGrowth[])(struct EventObject *, struct Sp
MovementType_BerryTreeGrowth_Step4,
};
-u8 (*const gMovementTypeFuncs_FaceDownAndUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceDownAndUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceDownAndUp_Step0,
MovementType_FaceDownAndUp_Step1,
MovementType_FaceDownAndUp_Step2,
@@ -78,7 +78,7 @@ u8 (*const gMovementTypeFuncs_FaceDownAndUp[])(struct EventObject *, struct Spri
MovementType_FaceDownAndUp_Step4,
};
-u8 (*const gMovementTypeFuncs_FaceLeftAndRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceLeftAndRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceLeftAndRight_Step0,
MovementType_FaceLeftAndRight_Step1,
MovementType_FaceLeftAndRight_Step2,
@@ -86,7 +86,7 @@ u8 (*const gMovementTypeFuncs_FaceLeftAndRight[])(struct EventObject *, struct S
MovementType_FaceLeftAndRight_Step4,
};
-u8 (*const gMovementTypeFuncs_FaceUpAndLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceUpAndLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceUpAndLeft_Step0,
MovementType_FaceUpAndLeft_Step1,
MovementType_FaceUpAndLeft_Step2,
@@ -96,7 +96,7 @@ u8 (*const gMovementTypeFuncs_FaceUpAndLeft[])(struct EventObject *, struct Spri
const u8 gUpAndLeftDirections[] = {DIR_NORTH, DIR_WEST};
-u8 (*const gMovementTypeFuncs_FaceUpAndRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceUpAndRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceUpAndRight_Step0,
MovementType_FaceUpAndRight_Step1,
MovementType_FaceUpAndRight_Step2,
@@ -106,7 +106,7 @@ u8 (*const gMovementTypeFuncs_FaceUpAndRight[])(struct EventObject *, struct Spr
const u8 gUpAndRightDirections[] = {DIR_NORTH, DIR_EAST};
-u8 (*const gMovementTypeFuncs_FaceDownAndLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceDownAndLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceDownAndLeft_Step0,
MovementType_FaceDownAndLeft_Step1,
MovementType_FaceDownAndLeft_Step2,
@@ -116,7 +116,7 @@ u8 (*const gMovementTypeFuncs_FaceDownAndLeft[])(struct EventObject *, struct Sp
const u8 gDownAndLeftDirections[] = {DIR_SOUTH, DIR_WEST};
-u8 (*const gMovementTypeFuncs_FaceDownAndRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceDownAndRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceDownAndRight_Step0,
MovementType_FaceDownAndRight_Step1,
MovementType_FaceDownAndRight_Step2,
@@ -126,7 +126,7 @@ u8 (*const gMovementTypeFuncs_FaceDownAndRight[])(struct EventObject *, struct S
const u8 gDownAndRightDirections[] = {DIR_SOUTH, DIR_EAST};
-u8 (*const gMovementTypeFuncs_FaceDownUpAndLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceDownUpAndLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceDownUpAndLeft_Step0,
MovementType_FaceDownUpAndLeft_Step1,
MovementType_FaceDownUpAndLeft_Step2,
@@ -136,7 +136,7 @@ u8 (*const gMovementTypeFuncs_FaceDownUpAndLeft[])(struct EventObject *, struct
const u8 gDownUpAndLeftDirections[] = {DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_FaceDownUpAndRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceDownUpAndRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceDownUpAndRight_Step0,
MovementType_FaceDownUpAndRight_Step1,
MovementType_FaceDownUpAndRight_Step2,
@@ -146,7 +146,7 @@ u8 (*const gMovementTypeFuncs_FaceDownUpAndRight[])(struct EventObject *, struct
const u8 gDownUpAndRightDirections[] = {DIR_SOUTH, DIR_NORTH, DIR_EAST, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_FaceUpLeftAndRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceUpLeftAndRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceUpLeftAndRight_Step0,
MovementType_FaceUpLeftAndRight_Step1,
MovementType_FaceUpLeftAndRight_Step2,
@@ -156,7 +156,7 @@ u8 (*const gMovementTypeFuncs_FaceUpLeftAndRight[])(struct EventObject *, struct
const u8 gUpLeftAndRightDirections[] = {DIR_NORTH, DIR_WEST, DIR_EAST, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_FaceDownLeftAndRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_FaceDownLeftAndRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_FaceDownLeftAndRight_Step0,
MovementType_FaceDownLeftAndRight_Step1,
MovementType_FaceDownLeftAndRight_Step2,
@@ -166,7 +166,7 @@ u8 (*const gMovementTypeFuncs_FaceDownLeftAndRight[])(struct EventObject *, stru
const u8 gDownLeftAndRightDirections[] = {DIR_WEST, DIR_EAST, DIR_SOUTH, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_RotateCounterclockwise[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_RotateCounterclockwise[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_RotateCounterclockwise_Step0,
MovementType_RotateCounterclockwise_Step1,
MovementType_RotateCounterclockwise_Step2,
@@ -175,7 +175,7 @@ u8 (*const gMovementTypeFuncs_RotateCounterclockwise[])(struct EventObject *, st
const u8 gCounterclockwiseDirections[] = {DIR_SOUTH, DIR_EAST, DIR_WEST, DIR_SOUTH, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_RotateClockwise[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_RotateClockwise[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_RotateClockwise_Step0,
MovementType_RotateClockwise_Step1,
MovementType_RotateClockwise_Step2,
@@ -184,14 +184,14 @@ u8 (*const gMovementTypeFuncs_RotateClockwise[])(struct EventObject *, struct Sp
const u8 gClockwiseDirections[] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_WalkBackAndForth[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkBackAndForth[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkBackAndForth_Step0,
MovementType_WalkBackAndForth_Step1,
MovementType_WalkBackAndForth_Step2,
MovementType_WalkBackAndForth_Step3,
};
-u8 (*const gMovementTypeFuncs_WalkSequenceUpRightLeftDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceUpRightLeftDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceUpRightLeftDown_Step1,
MovementType_WalkSequence_Step2,
@@ -199,7 +199,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceUpRightLeftDown[])(struct EventObject
const u8 gUpRightLeftDownDirections[] = {DIR_NORTH, DIR_EAST, DIR_WEST, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceRightLeftDownUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceRightLeftDownUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceRightLeftDownUp_Step1,
MovementType_WalkSequence_Step2,
@@ -207,7 +207,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceRightLeftDownUp[])(struct EventObject
const u8 gRightLeftDownUpDirections[] = {DIR_EAST, DIR_WEST, DIR_SOUTH, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceDownUpRightLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceDownUpRightLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceDownUpRightLeft_Step1,
MovementType_WalkSequence_Step2,
@@ -215,7 +215,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceDownUpRightLeft[])(struct EventObject
const u8 gDownUpRightLeftDirections[] = {DIR_SOUTH, DIR_NORTH, DIR_EAST, DIR_WEST};
-u8 (*const gMovementTypeFuncs_WalkSequenceLeftDownUpRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceLeftDownUpRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceLeftDownUpRight_Step1,
MovementType_WalkSequence_Step2,
@@ -223,7 +223,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceLeftDownUpRight[])(struct EventObject
const u8 gLeftDownUpRightDirections[] = {DIR_WEST, DIR_SOUTH, DIR_NORTH, DIR_EAST};
-u8 (*const gMovementTypeFuncs_WalkSequenceUpLeftRightDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceUpLeftRightDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceUpLeftRightDown_Step1,
MovementType_WalkSequence_Step2,
@@ -231,7 +231,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceUpLeftRightDown[])(struct EventObject
const u8 gUpLeftRightDownDirections[] = {DIR_NORTH, DIR_WEST, DIR_EAST, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceLeftRightDownUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceLeftRightDownUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceLeftRightDownUp_Step1,
MovementType_WalkSequence_Step2,
@@ -239,13 +239,13 @@ u8 (*const gMovementTypeFuncs_WalkSequenceLeftRightDownUp[])(struct EventObject
const u8 gLeftRightDownUpDirections[] = {DIR_WEST, DIR_EAST, DIR_SOUTH, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceDownUpLeftRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceDownUpLeftRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceDownUpLeftRight_Step1,
MovementType_WalkSequence_Step2,
};
-u8 (*const gMovementTypeFuncs_WalkSequenceRightDownUpLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceRightDownUpLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceRightDownUpLeft_Step1,
MovementType_WalkSequence_Step2,
@@ -253,7 +253,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceRightDownUpLeft[])(struct EventObject
const u8 gRightDownUpLeftDirections[] = {DIR_EAST, DIR_SOUTH, DIR_NORTH, DIR_WEST};
-u8 (*const gMovementTypeFuncs_WalkSequenceLeftUpDownRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceLeftUpDownRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceLeftUpDownRight_Step1,
MovementType_WalkSequence_Step2,
@@ -261,7 +261,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceLeftUpDownRight[])(struct EventObject
const u8 gLeftUpDownRightDirections[] = {DIR_WEST, DIR_NORTH, DIR_SOUTH, DIR_EAST};
-u8 (*const gMovementTypeFuncs_WalkSequenceUpDownRightLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceUpDownRightLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceUpDownRightLeft_Step1,
MovementType_WalkSequence_Step2,
@@ -269,7 +269,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceUpDownRightLeft[])(struct EventObject
const u8 gUpDownRightLeftDirections[] = {DIR_NORTH, DIR_SOUTH, DIR_EAST, DIR_WEST};
-u8 (*const gMovementTypeFuncs_WalkSequenceRightLeftUpDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceRightLeftUpDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceRightLeftUpDown_Step1,
MovementType_WalkSequence_Step2,
@@ -277,7 +277,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceRightLeftUpDown[])(struct EventObject
const u8 gRightLeftUpDownDirections[] = {DIR_EAST, DIR_WEST, DIR_NORTH, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceDownRightLeftUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceDownRightLeftUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceDownRightLeftUp_Step1,
MovementType_WalkSequence_Step2,
@@ -285,7 +285,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceDownRightLeftUp[])(struct EventObject
const u8 gDownRightLeftUpDirections[] = {DIR_SOUTH, DIR_EAST, DIR_WEST, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceRightUpDownLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceRightUpDownLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceRightUpDownLeft_Step1,
MovementType_WalkSequence_Step2,
@@ -293,7 +293,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceRightUpDownLeft[])(struct EventObject
const u8 gRightUpDownLeftDirections[] = {DIR_EAST, DIR_NORTH, DIR_SOUTH, DIR_WEST};
-u8 (*const gMovementTypeFuncs_WalkSequenceUpDownLeftRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceUpDownLeftRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceUpDownLeftRight_Step1,
MovementType_WalkSequence_Step2,
@@ -301,7 +301,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceUpDownLeftRight[])(struct EventObject
const u8 gUpDownLeftRightDirections[] = {DIR_NORTH, DIR_SOUTH, DIR_WEST, DIR_EAST};
-u8 (*const gMovementTypeFuncs_WalkSequenceLeftRightUpDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceLeftRightUpDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceLeftRightUpDown_Step1,
MovementType_WalkSequence_Step2,
@@ -309,7 +309,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceLeftRightUpDown[])(struct EventObject
const u8 gLeftRightUpDownDirections[] = {DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceDownLeftRightUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceDownLeftRightUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceDownLeftRightUp_Step1,
MovementType_WalkSequence_Step2,
@@ -317,7 +317,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceDownLeftRightUp[])(struct EventObject
const u8 gDownLeftRightUpDirections[] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceUpLeftDownRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceUpLeftDownRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceUpLeftDownRight_Step1,
MovementType_WalkSequence_Step2,
@@ -325,7 +325,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceUpLeftDownRight[])(struct EventObject
const u8 gUpLeftDownRightDirections[] = {DIR_NORTH, DIR_WEST, DIR_SOUTH, DIR_EAST};
-u8 (*const gMovementTypeFuncs_WalkSequenceDownRightUpLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceDownRightUpLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceDownRightUpLeft_Step1,
MovementType_WalkSequence_Step2,
@@ -333,7 +333,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceDownRightUpLeft[])(struct EventObject
const u8 gDownRightUpLeftDirections[] = {DIR_SOUTH, DIR_EAST, DIR_NORTH, DIR_WEST};
-u8 (*const gMovementTypeFuncs_WalkSequenceLeftDownRightUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceLeftDownRightUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceLeftDownRightUp_Step1,
MovementType_WalkSequence_Step2,
@@ -341,7 +341,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceLeftDownRightUp[])(struct EventObject
const u8 gLeftDownRightUpDirections[] = {DIR_WEST, DIR_SOUTH, DIR_EAST, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceRightUpLeftDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceRightUpLeftDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceRightUpLeftDown_Step1,
MovementType_WalkSequence_Step2,
@@ -349,7 +349,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceRightUpLeftDown[])(struct EventObject
const u8 gRightUpLeftDownDirections[] = {DIR_EAST, DIR_NORTH, DIR_WEST, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceUpRightDownLeft[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceUpRightDownLeft[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceUpRightDownLeft_Step1,
MovementType_WalkSequence_Step2,
@@ -357,7 +357,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceUpRightDownLeft[])(struct EventObject
const u8 gUpRightDownLeftDirections[] = {DIR_NORTH, DIR_EAST, DIR_SOUTH, DIR_WEST};
-u8 (*const gMovementTypeFuncs_WalkSequenceDownLeftUpRight[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceDownLeftUpRight[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceDownLeftUpRight_Step1,
MovementType_WalkSequence_Step2,
@@ -365,7 +365,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceDownLeftUpRight[])(struct EventObject
const u8 gDownLeftUpRightDirections[] = {DIR_SOUTH, DIR_WEST, DIR_NORTH, DIR_EAST};
-u8 (*const gMovementTypeFuncs_WalkSequenceLeftUpRightDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceLeftUpRightDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceLeftUpRightDown_Step1,
MovementType_WalkSequence_Step2,
@@ -373,7 +373,7 @@ u8 (*const gMovementTypeFuncs_WalkSequenceLeftUpRightDown[])(struct EventObject
const u8 gLeftUpRightDownDirections[] = {DIR_WEST, DIR_NORTH, DIR_EAST, DIR_SOUTH};
-u8 (*const gMovementTypeFuncs_WalkSequenceRightDownLeftUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSequenceRightDownLeftUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSequence_Step0,
MovementType_WalkSequenceRightDownLeftUp_Step1,
MovementType_WalkSequence_Step2,
@@ -381,13 +381,13 @@ u8 (*const gMovementTypeFuncs_WalkSequenceRightDownLeftUp[])(struct EventObject
const u8 gRightDownLeftUpDirections[] = {DIR_EAST, DIR_SOUTH, DIR_WEST, DIR_NORTH};
-u8 (*const gMovementTypeFuncs_CopyPlayer[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_CopyPlayer[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_CopyPlayer_Step0,
MovementType_CopyPlayer_Step1,
MovementType_CopyPlayer_Step2,
};
-bool8 (*const gCopyPlayerMovementFuncs[])(struct EventObject *, struct Sprite *, u8, bool8(u8)) = {
+bool8 (*const gCopyPlayerMovementFuncs[])(struct ObjectEvent *, struct Sprite *, u8, bool8(u8)) = {
CopyablePlayerMovement_None,
CopyablePlayerMovement_FaceDirection,
CopyablePlayerMovement_GoSpeed0,
@@ -401,37 +401,37 @@ bool8 (*const gCopyPlayerMovementFuncs[])(struct EventObject *, struct Sprite *,
CopyablePlayerMovement_None,
};
-u8 (*const gMovementTypeFuncs_CopyPlayerInGrass[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_CopyPlayerInGrass[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_CopyPlayer_Step0,
MovementType_CopyPlayerInGrass_Step1,
MovementType_CopyPlayer_Step2,
};
-u8 (*const gMovementTypeFuncs_Hidden[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_Hidden[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_Hidden_Step0,
};
-u8 (*const gMovementTypeFuncs_WalkInPlace[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkInPlace[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkInPlace_Step0,
MovementType_MoveInPlace_Step1,
};
-u8 (*const gMovementTypeFuncs_WalkSlowlyInPlace[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_WalkSlowlyInPlace[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_WalkSlowlyInPlace_Step0,
MovementType_MoveInPlace_Step1,
};
-u8 (*const gMovementTypeFuncs_JogInPlace[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_JogInPlace[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_JogInPlace_Step0,
MovementType_MoveInPlace_Step1,
};
-u8 (*const gMovementTypeFuncs_RunInPlace[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_RunInPlace[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_RunInPlace_Step0,
MovementType_MoveInPlace_Step1,
};
-u8 (*const gMovementTypeFuncs_Invisible[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementTypeFuncs_Invisible[])(struct ObjectEvent *, struct Sprite *) = {
MovementType_Invisible_Step0,
MovementType_Invisible_Step1,
MovementType_Invisible_Step2,
diff --git a/src/data/field_event_obj/berry_tree_graphics_tables.h b/src/data/field_event_obj/berry_tree_graphics_tables.h
deleted file mode 100755
index 27d5b1f9a..000000000
--- a/src/data/field_event_obj/berry_tree_graphics_tables.h
+++ /dev/null
@@ -1,565 +0,0 @@
-const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_PechaBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Pecha[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_KelpsyBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_KelpsyBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Kelpsy[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_WepearBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_WepearBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Wepear[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_IapapaBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_IapapaBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Iapapa[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_CheriBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_CheriBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Cheri[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_FigyBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_FigyBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Figy[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_MagoBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_MagoBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Mago[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_LumBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_LumBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Lum[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_RazzBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_RazzBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Razz[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_GrepaBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_GrepaBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Grepa[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_RabutaBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_RabutaBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Rabuta[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_NomelBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_NomelBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Nomel[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_LeppaBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_LeppaBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Leppa[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_LiechiBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_LiechiBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Liechi[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_HondewBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_HondewBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Hondew[] = {3, 4, 5, 5, 5};
-
-const struct SpriteFrameImage gEventObjectPicTable_AguavBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_AguavBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Aguav[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_WikiBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_WikiBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Wiki[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_PomegBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_PomegBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Pomeg[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_RawstBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_RawstBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Rawst[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_SpelonBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_SpelonBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Spelon[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_ChestoBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_ChestoBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Chesto[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_OranBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_OranBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Oran[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_PersimBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_PersimBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Persim[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_SitrusBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_SitrusBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Sitrus[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_AspearBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_AspearBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Aspear[] = {3, 4, 3, 3, 3};
-
-const struct SpriteFrameImage gEventObjectPicTable_PamtreBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_PamtreBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Pamtre[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_CornnBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_CornnBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Cornn[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_LansatBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_LansatBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Lansat[] = {3, 4, 2, 2, 2};
-
-const struct SpriteFrameImage gEventObjectPicTable_DurinBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_DurinBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Durin[] = {3, 4, 4, 4, 4};
-
-const struct SpriteFrameImage gEventObjectPicTable_TamatoBerryTree[] = {
- overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0),
- overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 1),
- overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 0),
- overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 1),
- overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 2),
- overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 3),
- overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 4),
- overworld_frame(gEventObjectPic_TamatoBerryTree, 2, 4, 5),
-};
-
-const u8 gBerryTreePaletteSlotTable_Tamato[] = {3, 4, 2, 2, 2};
-
-const u8 gDeadBerryTreeEventObjectGraphicsIdTable[] = {EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES};
-
-const u8 gBerryTreeEventObjectGraphicsIdTable[] = {EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES, EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES, EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES, EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES};
-
-const struct SpriteFrameImage *const gBerryTreePicTablePointers[] = {
- [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_CheriBerryTree,
- [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_ChestoBerryTree,
- [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_PechaBerryTree,
- [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_RawstBerryTree,
- [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_AspearBerryTree,
- [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_LeppaBerryTree,
- [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_OranBerryTree,
- [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_PersimBerryTree,
- [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_LumBerryTree,
- [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_SitrusBerryTree,
- [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_FigyBerryTree,
- [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_WikiBerryTree,
- [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_MagoBerryTree,
- [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_AguavBerryTree,
- [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_IapapaBerryTree,
- [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_RazzBerryTree,
- [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_RazzBerryTree,
- [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_MagoBerryTree,
- [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_WepearBerryTree,
- [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_IapapaBerryTree,
- [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_PomegBerryTree,
- [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_KelpsyBerryTree,
- [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_WepearBerryTree,
- [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_HondewBerryTree,
- [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_GrepaBerryTree,
- [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_TamatoBerryTree,
- [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_CornnBerryTree,
- [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_PomegBerryTree,
- [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_RabutaBerryTree,
- [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_NomelBerryTree,
- [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_SpelonBerryTree,
- [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_PamtreBerryTree,
- [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_RabutaBerryTree,
- [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_DurinBerryTree,
- [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_HondewBerryTree,
- [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_LiechiBerryTree,
- [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_HondewBerryTree,
- [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_AguavBerryTree,
- [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_PomegBerryTree,
- [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_GrepaBerryTree,
- [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_LansatBerryTree,
- [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_CornnBerryTree,
- [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = gEventObjectPicTable_DurinBerryTree,
-};
-
-const u8 *const gBerryTreePaletteSlotTablePointers[] = {
- [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Cheri,
- [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Chesto,
- [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pecha,
- [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Rawst,
- [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Aspear,
- [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Leppa,
- [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Oran,
- [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Persim,
- [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Lum,
- [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Sitrus,
- [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Figy,
- [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Wiki,
- [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Mago,
- [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Aguav,
- [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Iapapa,
- [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Razz,
- [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Razz,
- [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Mago,
- [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Wepear,
- [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Iapapa,
- [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pomeg,
- [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Kelpsy,
- [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Wepear,
- [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Hondew,
- [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Grepa,
- [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Tamato,
- [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Cornn,
- [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pomeg,
- [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Rabuta,
- [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Nomel,
- [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Spelon,
- [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pamtre,
- [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Rabuta,
- [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Durin,
- [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Hondew,
- [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Liechi,
- [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Hondew,
- [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Aguav,
- [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Pomeg,
- [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Grepa,
- [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Lansat,
- [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Cornn,
- [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = gBerryTreePaletteSlotTable_Durin,
-};
-
-const u8 *const gBerryTreeEventObjectGraphicsIdTablePointers[] = {
- [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- // 3 unused berries.
- [ITEM_0B0 - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_0B1 - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
- [ITEM_0B2 - FIRST_BERRY_INDEX] = gBerryTreeEventObjectGraphicsIdTable,
-};
diff --git a/src/data/field_event_obj/event_object_anims.h b/src/data/field_event_obj/event_object_anims.h
deleted file mode 100755
index 6203e0548..000000000
--- a/src/data/field_event_obj/event_object_anims.h
+++ /dev/null
@@ -1,1171 +0,0 @@
-const union AnimCmd gEventObjectImageAnim_StayStill[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpFaceSouth[] =
-{
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpFaceNorth[] =
-{
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpFaceWest[] =
-{
- ANIMCMD_FRAME(2, 16),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpFaceEast[] =
-{
- ANIMCMD_FRAME(2, 16, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoSouth[] =
-{
- ANIMCMD_FRAME(3, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoNorth[] =
-{
- ANIMCMD_FRAME(4, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoWest[] =
-{
- ANIMCMD_FRAME(5, 8),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_FRAME(6, 8),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoEast[] =
-{
- ANIMCMD_FRAME(5, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(6, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastSouth[] =
-{
- ANIMCMD_FRAME(3, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastNorth[] =
-{
- ANIMCMD_FRAME(4, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(4, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastWest[] =
-{
- ANIMCMD_FRAME(5, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_FRAME(6, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastEast[] =
-{
- ANIMCMD_FRAME(5, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(6, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFasterSouth[] =
-{
- ANIMCMD_FRAME(3, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(3, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFasterNorth[] =
-{
- ANIMCMD_FRAME(4, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(4, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFasterWest[] =
-{
- ANIMCMD_FRAME(5, 2),
- ANIMCMD_FRAME(2, 2),
- ANIMCMD_FRAME(6, 2),
- ANIMCMD_FRAME(2, 2),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFasterEast[] =
-{
- ANIMCMD_FRAME(5, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(6, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastestSouth[] =
-{
- ANIMCMD_FRAME(3, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(3, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastestNorth[] =
-{
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(4, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastestWest[] =
-{
- ANIMCMD_FRAME(5, 1),
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_FRAME(6, 1),
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_QuintyPlumpGoFastestEast[] =
-{
- ANIMCMD_FRAME(5, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(6, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_FaceSouth[] =
-{
- ANIMCMD_FRAME(0, 16),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_FaceNorth[] =
-{
- ANIMCMD_FRAME(1, 16),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_FaceWest[] =
-{
- ANIMCMD_FRAME(2, 16),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_FaceEast[] =
-{
- ANIMCMD_FRAME(2, 16, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoSouth[] =
-{
- ANIMCMD_FRAME(3, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(4, 8),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoNorth[] =
-{
- ANIMCMD_FRAME(5, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(6, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoWest[] =
-{
- ANIMCMD_FRAME(7, 8),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_FRAME(8, 8),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoEast[] =
-{
- ANIMCMD_FRAME(7, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(8, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastSouth[] =
-{
- ANIMCMD_FRAME(3, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(4, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastNorth[] =
-{
- ANIMCMD_FRAME(5, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(6, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastWest[] =
-{
- ANIMCMD_FRAME(7, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_FRAME(8, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastEast[] =
-{
- ANIMCMD_FRAME(7, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(8, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFasterSouth[] =
-{
- ANIMCMD_FRAME(3, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(4, 2),
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFasterNorth[] =
-{
- ANIMCMD_FRAME(5, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_FRAME(6, 2),
- ANIMCMD_FRAME(1, 2),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFasterWest[] =
-{
- ANIMCMD_FRAME(7, 2),
- ANIMCMD_FRAME(2, 2),
- ANIMCMD_FRAME(8, 2),
- ANIMCMD_FRAME(2, 2),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFasterEast[] =
-{
- ANIMCMD_FRAME(7, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(8, 2, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastestSouth[] =
-{
- ANIMCMD_FRAME(3, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastestNorth[] =
-{
- ANIMCMD_FRAME(5, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_FRAME(6, 1),
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastestWest[] =
-{
- ANIMCMD_FRAME(7, 1),
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_FRAME(8, 1),
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GoFastestEast[] =
-{
- ANIMCMD_FRAME(7, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(8, 1, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_RunSouth[] =
-{
- ANIMCMD_FRAME(12, 5),
- ANIMCMD_FRAME(9, 3),
- ANIMCMD_FRAME(13, 5),
- ANIMCMD_FRAME(9, 3),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_RunNorth[] =
-{
- ANIMCMD_FRAME(14, 5),
- ANIMCMD_FRAME(10, 3),
- ANIMCMD_FRAME(15, 5),
- ANIMCMD_FRAME(10, 3),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_RunWest[] =
-{
- ANIMCMD_FRAME(16, 5),
- ANIMCMD_FRAME(11, 3),
- ANIMCMD_FRAME(17, 5),
- ANIMCMD_FRAME(11, 3),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_RunEast[] =
-{
- ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
- ANIMCMD_FRAME(11, 3, .hFlip = TRUE),
- ANIMCMD_FRAME(17, 5, .hFlip = TRUE),
- ANIMCMD_FRAME(11, 3, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_FieldMove[] =
-{
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_FRAME(3, 4),
- ANIMCMD_FRAME(4, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_GetOnOffSurfBlobSouth[] =
-{
- ANIMCMD_FRAME(9, 32),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GetOnOffSurfBlobNorth[] =
-{
- ANIMCMD_FRAME(10, 32),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GetOnOffSurfBlobWest[] =
-{
- ANIMCMD_FRAME(11, 32),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_GetOnOffSurfBlobEast[] =
-{
- ANIMCMD_FRAME(11, 32, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyBackWheelSouth[] =
-{
- ANIMCMD_FRAME(9, 4),
- ANIMCMD_FRAME(10, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyBackWheelNorth[] =
-{
- ANIMCMD_FRAME(13, 4),
- ANIMCMD_FRAME(14, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyBackWheelWest[] =
-{
- ANIMCMD_FRAME(17, 4),
- ANIMCMD_FRAME(18, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyBackWheelEast[] =
-{
- ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyFrontWheelSouth[] =
-{
- ANIMCMD_FRAME(11, 4),
- ANIMCMD_FRAME(12, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyFrontWheelNorth[] =
-{
- ANIMCMD_FRAME(15, 4),
- ANIMCMD_FRAME(16, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyFrontWheelWest[] =
-{
- ANIMCMD_FRAME(19, 4),
- ANIMCMD_FRAME(20, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BunnyHoppyFrontWheelEast[] =
-{
- ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(20, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieBackWheelSouth[] =
-{
- ANIMCMD_FRAME(9, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieBackWheelNorth[] =
-{
- ANIMCMD_FRAME(13, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieBackWheelWest[] =
-{
- ANIMCMD_FRAME(17, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieBackWheelEast[] =
-{
- ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieFrontWheelSouth[] =
-{
- ANIMCMD_FRAME(11, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieFrontWheelNorth[] =
-{
- ANIMCMD_FRAME(15, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieFrontWheelWest[] =
-{
- ANIMCMD_FRAME(19, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_StandingWheelieFrontWheelEast[] =
-{
- ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_MovingWheelieSouth[] =
-{
- ANIMCMD_FRAME(21, 4),
- ANIMCMD_FRAME(10, 4),
- ANIMCMD_FRAME(22, 4),
- ANIMCMD_FRAME(10, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_MovingWheelieNorth[] =
-{
- ANIMCMD_FRAME(23, 4),
- ANIMCMD_FRAME(14, 4),
- ANIMCMD_FRAME(24, 4),
- ANIMCMD_FRAME(14, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_MovingWheelieWest[] =
-{
- ANIMCMD_FRAME(25, 4),
- ANIMCMD_FRAME(18, 4),
- ANIMCMD_FRAME(26, 4),
- ANIMCMD_FRAME(18, 4),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_MovingWheelieEast[] =
-{
- ANIMCMD_FRAME(25, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(26, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_BerryTreeStage0[] =
-{
- ANIMCMD_FRAME(0, 32),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BerryTreeStage1[] =
-{
- ANIMCMD_FRAME(1, 32),
- ANIMCMD_FRAME(2, 32),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BerryTreeStage2[] =
-{
- ANIMCMD_FRAME(3, 48),
- ANIMCMD_FRAME(4, 48),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BerryTreeStage3[] =
-{
- ANIMCMD_FRAME(5, 32),
- ANIMCMD_FRAME(5, 32),
- ANIMCMD_FRAME(6, 32),
- ANIMCMD_FRAME(6, 32),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_BerryTreeStage4[] =
-{
- ANIMCMD_FRAME(7, 48),
- ANIMCMD_FRAME(7, 48),
- ANIMCMD_FRAME(8, 48),
- ANIMCMD_FRAME(8, 48),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_NurseBow[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(9, 32),
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_RockBreak[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(1, 8),
- ANIMCMD_FRAME(2, 8),
- ANIMCMD_FRAME(3, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_TreeCut[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(1, 6),
- ANIMCMD_FRAME(2, 6),
- ANIMCMD_FRAME(3, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_TakeOutRodSouth[] =
-{
- ANIMCMD_FRAME(8, 4),
- ANIMCMD_FRAME(9, 4),
- ANIMCMD_FRAME(10, 4),
- ANIMCMD_FRAME(11, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_TakeOutRodNorth[] =
-{
- ANIMCMD_FRAME(4, 4),
- ANIMCMD_FRAME(5, 4),
- ANIMCMD_FRAME(6, 4),
- ANIMCMD_FRAME(7, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_TakeOutRodWest[] =
-{
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_FRAME(3, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_TakeOutRodEast[] =
-{
- ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(1, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_PutAwayRodSouth[] =
-{
- ANIMCMD_FRAME(11, 4),
- ANIMCMD_FRAME(10, 6),
- ANIMCMD_FRAME(9, 6),
- ANIMCMD_FRAME(8, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_PutAwayRodNorth[] =
-{
- ANIMCMD_FRAME(7, 4),
- ANIMCMD_FRAME(6, 6),
- ANIMCMD_FRAME(5, 6),
- ANIMCMD_FRAME(4, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_PutAwayRodWest[] =
-{
- ANIMCMD_FRAME(3, 4),
- ANIMCMD_FRAME(2, 4),
- ANIMCMD_FRAME(1, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_PutAwayRodEast[] =
-{
- ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(1, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_HookedPokemonSouth[] =
-{
- ANIMCMD_FRAME(10, 6),
- ANIMCMD_FRAME(11, 6),
- ANIMCMD_LOOP(1),
- ANIMCMD_FRAME(11, 30),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_HookedPokemonNorth[] =
-{
- ANIMCMD_FRAME(6, 6),
- ANIMCMD_FRAME(7, 6),
- ANIMCMD_LOOP(1),
- ANIMCMD_FRAME(7, 30),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_HookedPokemonWest[] =
-{
- ANIMCMD_FRAME(2, 6),
- ANIMCMD_FRAME(3, 6),
- ANIMCMD_LOOP(1),
- ANIMCMD_FRAME(3, 30),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_HookedPokemonEast[] =
-{
- ANIMCMD_FRAME(2, 6, .hFlip = TRUE),
- ANIMCMD_FRAME(3, 6, .hFlip = TRUE),
- ANIMCMD_LOOP(1),
- ANIMCMD_FRAME(3, 30, .hFlip = TRUE),
- ANIMCMD_JUMP(0),
-};
-
-const union AffineAnimCmd gEventObjectRotScalAnim_8508FD8[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
- AFFINEANIMCMD_LOOP(7),
- AFFINEANIMCMD_JUMP(0),
-};
-
-const union AffineAnimCmd gEventObjectRotScalAnim_8509008[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
- AFFINEANIMCMD_LOOP(15),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
- AFFINEANIMCMD_LOOP(15),
- AFFINEANIMCMD_JUMP(0),
-};
-
-const union AffineAnimCmd gEventObjectRotScalAnim_8509040[] =
-{
- AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gEventObjectRotScalAnim_8509050[] =
-{
- AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gEventObjectRotScalAnim_8509060[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1),
- AFFINEANIMCMD_LOOP(8),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gEventObjectRotScalAnim_8509078[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
- AFFINEANIMCMD_LOOP(8),
- AFFINEANIMCMD_END,
-};
-
-const union AnimCmd gEventObjectImageAnim_HoOhFlapWings[] =
-{
- ANIMCMD_FRAME(3, 8),
- ANIMCMD_FRAME(4, 8),
- ANIMCMD_FRAME(3, 8),
- ANIMCMD_FRAME(4, 8),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_HoOhStayStill[] =
-{
- ANIMCMD_FRAME(3, 16),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_Inanimate[] = {
- gEventObjectImageAnim_StayStill,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_QuintyPlump[] = {
- gEventObjectImageAnim_QuintyPlumpFaceSouth,
- gEventObjectImageAnim_QuintyPlumpFaceNorth,
- gEventObjectImageAnim_QuintyPlumpFaceWest,
- gEventObjectImageAnim_QuintyPlumpFaceEast,
- gEventObjectImageAnim_QuintyPlumpGoSouth,
- gEventObjectImageAnim_QuintyPlumpGoNorth,
- gEventObjectImageAnim_QuintyPlumpGoWest,
- gEventObjectImageAnim_QuintyPlumpGoEast,
- gEventObjectImageAnim_QuintyPlumpGoFastSouth,
- gEventObjectImageAnim_QuintyPlumpGoFastNorth,
- gEventObjectImageAnim_QuintyPlumpGoFastWest,
- gEventObjectImageAnim_QuintyPlumpGoFastEast,
- gEventObjectImageAnim_QuintyPlumpGoFasterSouth,
- gEventObjectImageAnim_QuintyPlumpGoFasterNorth,
- gEventObjectImageAnim_QuintyPlumpGoFasterWest,
- gEventObjectImageAnim_QuintyPlumpGoFasterEast,
- gEventObjectImageAnim_QuintyPlumpGoFastestSouth,
- gEventObjectImageAnim_QuintyPlumpGoFastestNorth,
- gEventObjectImageAnim_QuintyPlumpGoFastestWest,
- gEventObjectImageAnim_QuintyPlumpGoFastestEast,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_Standard[] = {
- gEventObjectImageAnim_FaceSouth,
- gEventObjectImageAnim_FaceNorth,
- gEventObjectImageAnim_FaceWest,
- gEventObjectImageAnim_FaceEast,
- gEventObjectImageAnim_GoSouth,
- gEventObjectImageAnim_GoNorth,
- gEventObjectImageAnim_GoWest,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoFastSouth,
- gEventObjectImageAnim_GoFastNorth,
- gEventObjectImageAnim_GoFastWest,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFasterSouth,
- gEventObjectImageAnim_GoFasterNorth,
- gEventObjectImageAnim_GoFasterWest,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFastestSouth,
- gEventObjectImageAnim_GoFastestNorth,
- gEventObjectImageAnim_GoFastestWest,
- gEventObjectImageAnim_GoFastestEast,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_HoOh[] = {
- gEventObjectImageAnim_FaceSouth,
- gEventObjectImageAnim_FaceNorth,
- gEventObjectImageAnim_FaceWest,
- gEventObjectImageAnim_FaceEast,
- gEventObjectImageAnim_HoOhFlapWings,
- gEventObjectImageAnim_HoOhStayStill,
- gEventObjectImageAnim_GoWest,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoFastSouth,
- gEventObjectImageAnim_GoFastNorth,
- gEventObjectImageAnim_GoFastWest,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFasterSouth,
- gEventObjectImageAnim_GoFasterNorth,
- gEventObjectImageAnim_GoFasterWest,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFastestSouth,
- gEventObjectImageAnim_GoFastestNorth,
- gEventObjectImageAnim_GoFastestWest,
- gEventObjectImageAnim_GoFastestEast,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_Groudon3[] = {
- gEventObjectImageAnim_FaceSouth,
- gEventObjectImageAnim_FaceNorth,
- gEventObjectImageAnim_FaceWest,
- gEventObjectImageAnim_FaceEast,
- gEventObjectImageAnim_GoSouth,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoWest,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoFastSouth,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFastWest,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFasterSouth,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFasterWest,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFastestSouth,
- gEventObjectImageAnim_GoFastestEast,
- gEventObjectImageAnim_GoFastestWest,
- gEventObjectImageAnim_GoFastestEast,
-};
-
-const union AnimCmd gEventObjectImageAnim_85091F0[] =
-{
- ANIMCMD_FRAME(1, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_85091F8[] =
-{
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_8509200[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_8509208[] =
-{
- ANIMCMD_FRAME(2, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_8509210[] =
-{
- ANIMCMD_FRAME(3, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_8509218[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_8509220[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_8509228[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gEventObjectImageAnim_8509230[] =
-{
- ANIMCMD_FRAME(3, 1),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_Rayquaza2[] = {
- gEventObjectImageAnim_8509218,
- gEventObjectImageAnim_8509220,
- gEventObjectImageAnim_8509228,
- gEventObjectImageAnim_8509230,
- gEventObjectImageAnim_8509200,
- gEventObjectImageAnim_85091F8,
- gEventObjectImageAnim_8509208,
- gEventObjectImageAnim_8509210,
- gEventObjectImageAnim_8509200,
- gEventObjectImageAnim_85091F8,
- gEventObjectImageAnim_85091F0,
- gEventObjectImageAnim_8509210,
- gEventObjectImageAnim_8509200,
- gEventObjectImageAnim_85091F8,
- gEventObjectImageAnim_8509208,
- gEventObjectImageAnim_8509210,
- gEventObjectImageAnim_8509200,
- gEventObjectImageAnim_85091F8,
- gEventObjectImageAnim_8509208,
- gEventObjectImageAnim_8509210,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_BrendanMayNormal[] = {
- gEventObjectImageAnim_FaceSouth,
- gEventObjectImageAnim_FaceNorth,
- gEventObjectImageAnim_FaceWest,
- gEventObjectImageAnim_FaceEast,
- gEventObjectImageAnim_GoSouth,
- gEventObjectImageAnim_GoNorth,
- gEventObjectImageAnim_GoWest,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoFastSouth,
- gEventObjectImageAnim_GoFastNorth,
- gEventObjectImageAnim_GoFastWest,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFasterSouth,
- gEventObjectImageAnim_GoFasterNorth,
- gEventObjectImageAnim_GoFasterWest,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFastestSouth,
- gEventObjectImageAnim_GoFastestNorth,
- gEventObjectImageAnim_GoFastestWest,
- gEventObjectImageAnim_GoFastestEast,
- gEventObjectImageAnim_RunSouth,
- gEventObjectImageAnim_RunNorth,
- gEventObjectImageAnim_RunWest,
- gEventObjectImageAnim_RunEast,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_AcroBike[] = {
- gEventObjectImageAnim_FaceSouth,
- gEventObjectImageAnim_FaceNorth,
- gEventObjectImageAnim_FaceWest,
- gEventObjectImageAnim_FaceEast,
- gEventObjectImageAnim_GoSouth,
- gEventObjectImageAnim_GoNorth,
- gEventObjectImageAnim_GoWest,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoFastSouth,
- gEventObjectImageAnim_GoFastNorth,
- gEventObjectImageAnim_GoFastWest,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFasterSouth,
- gEventObjectImageAnim_GoFasterNorth,
- gEventObjectImageAnim_GoFasterWest,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFastestSouth,
- gEventObjectImageAnim_GoFastestNorth,
- gEventObjectImageAnim_GoFastestWest,
- gEventObjectImageAnim_GoFastestEast,
- gEventObjectImageAnim_BunnyHoppyBackWheelSouth,
- gEventObjectImageAnim_BunnyHoppyBackWheelNorth,
- gEventObjectImageAnim_BunnyHoppyBackWheelWest,
- gEventObjectImageAnim_BunnyHoppyBackWheelEast,
- gEventObjectImageAnim_BunnyHoppyFrontWheelSouth,
- gEventObjectImageAnim_BunnyHoppyFrontWheelNorth,
- gEventObjectImageAnim_BunnyHoppyFrontWheelWest,
- gEventObjectImageAnim_BunnyHoppyFrontWheelEast,
- gEventObjectImageAnim_StandingWheelieBackWheelSouth,
- gEventObjectImageAnim_StandingWheelieBackWheelNorth,
- gEventObjectImageAnim_StandingWheelieBackWheelWest,
- gEventObjectImageAnim_StandingWheelieBackWheelEast,
- gEventObjectImageAnim_StandingWheelieFrontWheelSouth,
- gEventObjectImageAnim_StandingWheelieFrontWheelNorth,
- gEventObjectImageAnim_StandingWheelieFrontWheelWest,
- gEventObjectImageAnim_StandingWheelieFrontWheelEast,
- gEventObjectImageAnim_MovingWheelieSouth,
- gEventObjectImageAnim_MovingWheelieNorth,
- gEventObjectImageAnim_MovingWheelieWest,
- gEventObjectImageAnim_MovingWheelieEast,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_Surfing[] = {
- gEventObjectImageAnim_FaceSouth,
- gEventObjectImageAnim_FaceNorth,
- gEventObjectImageAnim_FaceWest,
- gEventObjectImageAnim_FaceEast,
- gEventObjectImageAnim_GoSouth,
- gEventObjectImageAnim_GoNorth,
- gEventObjectImageAnim_GoWest,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoFastSouth,
- gEventObjectImageAnim_GoFastNorth,
- gEventObjectImageAnim_GoFastWest,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFasterSouth,
- gEventObjectImageAnim_GoFasterNorth,
- gEventObjectImageAnim_GoFasterWest,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFastestSouth,
- gEventObjectImageAnim_GoFastestNorth,
- gEventObjectImageAnim_GoFastestWest,
- gEventObjectImageAnim_GoFastestEast,
- gEventObjectImageAnim_GetOnOffSurfBlobSouth,
- gEventObjectImageAnim_GetOnOffSurfBlobNorth,
- gEventObjectImageAnim_GetOnOffSurfBlobWest,
- gEventObjectImageAnim_GetOnOffSurfBlobEast,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_Nurse[] = {
- gEventObjectImageAnim_FaceSouth,
- gEventObjectImageAnim_FaceNorth,
- gEventObjectImageAnim_FaceWest,
- gEventObjectImageAnim_FaceEast,
- gEventObjectImageAnim_GoSouth,
- gEventObjectImageAnim_GoNorth,
- gEventObjectImageAnim_GoWest,
- gEventObjectImageAnim_GoEast,
- gEventObjectImageAnim_GoFastSouth,
- gEventObjectImageAnim_GoFastNorth,
- gEventObjectImageAnim_GoFastWest,
- gEventObjectImageAnim_GoFastEast,
- gEventObjectImageAnim_GoFasterSouth,
- gEventObjectImageAnim_GoFasterNorth,
- gEventObjectImageAnim_GoFasterWest,
- gEventObjectImageAnim_GoFasterEast,
- gEventObjectImageAnim_GoFastestSouth,
- gEventObjectImageAnim_GoFastestNorth,
- gEventObjectImageAnim_GoFastestWest,
- gEventObjectImageAnim_GoFastestEast,
- gEventObjectImageAnim_NurseBow,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_FieldMove[] = {
- gEventObjectImageAnim_FieldMove,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_BerryTree[] = {
- gEventObjectImageAnim_BerryTreeStage0,
- gEventObjectImageAnim_BerryTreeStage1,
- gEventObjectImageAnim_BerryTreeStage2,
- gEventObjectImageAnim_BerryTreeStage3,
- gEventObjectImageAnim_BerryTreeStage4,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_BreakableRock[] = {
- gEventObjectImageAnim_StayStill,
- gEventObjectImageAnim_RockBreak,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_CuttableTree[] = {
- gEventObjectImageAnim_StayStill,
- gEventObjectImageAnim_TreeCut,
-};
-
-const union AnimCmd *const gEventObjectImageAnimTable_Fishing[] = {
- gEventObjectImageAnim_TakeOutRodSouth,
- gEventObjectImageAnim_TakeOutRodNorth,
- gEventObjectImageAnim_TakeOutRodWest,
- gEventObjectImageAnim_TakeOutRodEast,
- gEventObjectImageAnim_PutAwayRodSouth,
- gEventObjectImageAnim_PutAwayRodNorth,
- gEventObjectImageAnim_PutAwayRodWest,
- gEventObjectImageAnim_PutAwayRodEast,
- gEventObjectImageAnim_HookedPokemonSouth,
- gEventObjectImageAnim_HookedPokemonNorth,
- gEventObjectImageAnim_HookedPokemonWest,
- gEventObjectImageAnim_HookedPokemonEast,
-};
-
-const union AffineAnimCmd *const gEventObjectRotScalAnimTable_KyogreGroudon[] = {
- gEventObjectRotScalAnim_8508FD8,
- gEventObjectRotScalAnim_8509008,
- gEventObjectRotScalAnim_8509050,
- gEventObjectRotScalAnim_8509040,
- gEventObjectRotScalAnim_8509078,
- gEventObjectRotScalAnim_8509060,
-};
-
-const struct UnkStruct_085094AC gUnknown_085094AC[] = {
- {
- .anims = gEventObjectImageAnimTable_QuintyPlump,
- .animPos = {1, 3, 0, 2},
- },
- {
- .anims = gEventObjectImageAnimTable_Standard,
- .animPos = {1, 3, 0, 2},
- },
- {
- .anims = gEventObjectImageAnimTable_BrendanMayNormal,
- .animPos = {1, 3, 0, 2},
- },
- {
- .anims = gEventObjectImageAnimTable_AcroBike,
- .animPos = {1, 3, 0, 2},
- },
- {
- .anims = gEventObjectImageAnimTable_Surfing,
- .animPos = {1, 3, 0, 2},
- },
- {
- .anims = gEventObjectImageAnimTable_Nurse,
- .animPos = {1, 3, 0, 2},
- },
- {
- .anims = gEventObjectImageAnimTable_Fishing,
- .animPos = {1, 3, 0, 2},
- },
- {
- NULL,
- {0, 0, 0, 0},
- },
-};
diff --git a/src/data/field_event_obj/event_object_graphics_info.h b/src/data/field_event_obj/event_object_graphics_info.h
deleted file mode 100755
index 1f89cc98d..000000000
--- a/src/data/field_event_obj/event_object_graphics_info.h
+++ /dev/null
@@ -1,245 +0,0 @@
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanSurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_QuintyPlump = {0xFFFF, EVENT_OBJ_PAL_TAG_12, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_L, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_QuintyPlump, gEventObjectPicTable_QuintyPlump, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_NinjaBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_NinjaBoy, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Twin = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Twin, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl1 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleBoy, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LittleGirl, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy3 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Boy3, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Girl3, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RichBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RichBoy, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman1 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FatMan = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_FatMan, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PokefanF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ExpertM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ExpertF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman3, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PokefanM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman4 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman4, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cook = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Cook, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkReceptionist = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LinkReceptionist, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldMan, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_OldWoman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Camper = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Camper, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Picnicker = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Picnicker, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man3, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Woman5, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Youngster = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Youngster, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BugCatcher = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BugCatcher, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PsychicM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_PsychicM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SchoolKidM = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SchoolKidM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maniac = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Maniac, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HexManiac = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_HexManiac, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RayquazaStill, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerM = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SwimmerM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SwimmerF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BlackBelt = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BlackBelt, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Beauty = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Beauty, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scientist1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lass = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lass, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Gentleman = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Gentleman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sailor = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sailor, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fisherman = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Fisherman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RunningTriathleteM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RunningTriathleteF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberF = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hiker = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Hiker, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteM = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_CyclingTriathleteM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteF = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_CyclingTriathleteF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Nurse = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Nurse, gEventObjectPicTable_Nurse, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ItemBall = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ItemBall, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTree = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, NULL, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeEarlyStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeLateStages = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BerryTree, gEventObjectPicTable_PechaBerryTree, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ProfBirch = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ProfBirch, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man4, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man5 = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Man5, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ReporterF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Bard = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hipster = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Trader = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan1, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Storyteller = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Giddy = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan2 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MauvilleOldMan2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedNatuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedNatuDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMagnemiteDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedMagnemiteDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedSquirtleDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedSquirtleDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedWooperDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedWooperDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPikachuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedPikachuDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPorygon2Doll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_UnusedPorygon2Doll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CuttableTree = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_CuttableTree, gEventObjectPicTable_CuttableTree, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MartEmployee = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MartEmployee, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RooftopSaleWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RooftopSaleWoman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Teala = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Teala, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BreakableRock = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_BreakableRock, gEventObjectPicTable_BreakableRock, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PushableBoulder = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PushableBoulder, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MrBrineysBoat = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MrBrineysBoat, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayMachBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MaySurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_MaySurfing, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Truck = {0xFFFF, EVENT_OBJ_PAL_TAG_14, EVENT_OBJ_PAL_TAG_NONE, 1152, 48, 48, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_Truck, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Truck, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothCarryingBox = {0xFFFF, EVENT_OBJ_PAL_TAG_15, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_VigorothCarryingBox, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothFacingAway = {0xFFFF, EVENT_OBJ_PAL_TAG_15, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_VigorothFacingAway, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirchsBag = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BirchsBag, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_EnemyZigzagoon = {0xFFFF, EVENT_OBJ_PAL_TAG_16, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_EnemyZigzagoon, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Poochyena = {0xFFFF, EVENT_OBJ_PAL_TAG_27, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Poochyena, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Artist = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Artist, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanMachBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanSurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_BrendanSurfing, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_BrendanFieldMove, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayMachBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_MayAcroBike, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMaySurfing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Surfing, gEventObjectPicTable_MaySurfing, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayFieldMove = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_FieldMove, gEventObjectPicTable_MayFieldMove, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cameraman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Cameraman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanUnderwater = {0xFFFF, EVENT_OBJ_PAL_TAG_11, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanUnderwater, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayUnderwater = {0xFFFF, EVENT_OBJ_PAL_TAG_11, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayUnderwater, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MovingBox = {0xFFFF, EVENT_OBJ_PAL_TAG_19, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 10, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MovingBox, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CableCar = {0xFFFF, EVENT_OBJ_PAL_TAG_20, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_CableCar, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist2 = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scientist2, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DevonEmployee = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_DevonEmployee, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberF = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_AquaMemberF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberM = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MagmaMemberM, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberF = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MagmaMemberF, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sidney = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sidney, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Phoebe = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Phoebe, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Glacia = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Glacia, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Drake = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Drake, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Roxanne = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Roxanne, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brawly = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Brawly, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wattson = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wattson, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Flannery = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Flannery, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Norman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Norman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Winona = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Winona, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Liza = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Liza, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tate = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Tate, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wallace = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wallace, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Steven = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Steven, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wally = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wally, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireLittleBoy = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireLittleBoy, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFishing = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Fishing, gEventObjectPicTable_BrendanFishing, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFishing = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Fishing, gEventObjectPicTable_MayFishing, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HotSpringsOldWoman = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_HotSpringsOldWoman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SSTidal = {0xFFFF, EVENT_OBJ_PAL_TAG_21, EVENT_OBJ_PAL_TAG_NONE, 1920, 96, 40, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_8x8, gEventObjectSpriteOamTables_SSTidal, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SSTidal, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SubmarineShadow = {0xFFFF, EVENT_OBJ_PAL_TAG_26, EVENT_OBJ_PAL_TAG_NONE, 1408, 88, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_8x8, gEventObjectSpriteOamTables_SubmarineShadow, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_SubmarineShadow, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PichuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PichuDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikachuDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PikachuDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MarillDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MarillDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TogepiDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TogepiDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyndaquilDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_CyndaquilDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ChikoritaDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ChikoritaDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TotodileDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TotodileDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_JigglypuffDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_JigglypuffDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MeowthDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MeowthDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ClefairyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ClefairyDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DittoDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DittoDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SmoochumDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SmoochumDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TreeckoDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TreeckoDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TorchicDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_TorchicDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MudkipDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MudkipDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DuskullDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DuskullDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WynautDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_WynautDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BaltoyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BaltoyDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KecleonDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_KecleonDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AzurillDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_AzurillDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SkittyDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SkittyDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwabluDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SwabluDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GulpinDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_GulpinDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LotadDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_LotadDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SeedotDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SeedotDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikaCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_PikaCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RoundCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_RoundCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KissCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_KissCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ZigzagCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_ZigzagCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SpinCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_SpinCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DiamondCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 5, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_DiamondCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BallCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BallCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GrassCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_GrassCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FireCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_FireCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WaterCushion = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_WaterCushion, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigSnorlaxDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigSnorlaxDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRhydonDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRhydonDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigLaprasDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigLaprasDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigVenusaurDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigVenusaurDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigCharizardDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigCharizardDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigBlastoiseDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigBlastoiseDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigWailmerDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigWailmerDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegirockDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegirockDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegiceDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegiceDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegisteelDoll = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BigRegisteelDoll, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latias = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latios = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_LatiasLatios, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GameboyKid = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GameboyKid, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestJudge = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_ContestJudge, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanWatering, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayWatering = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MayWatering, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanDecorating = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BrendanDecorating, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayDecorating = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_MayDecorating, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Archie = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Archie, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maxie = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Maxie, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre1 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreFront, gEventObjectRotScalAnimTable_KyogreGroudon};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GroudonFront, gEventObjectRotScalAnimTable_KyogreGroudon};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre3 = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreSide, gEventObjectRotScalAnimTable_KyogreGroudon};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon3 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Groudon3, gEventObjectPicTable_GroudonSide, gEventObjectRotScalAnimTable_KyogreGroudon};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fossil = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_S, TRUE, FALSE, TRACKS_NONE, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Fossil, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regirock = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 3, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regice = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 4, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Registeel = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Regi, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Skitty = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Skitty, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon1 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kecleon, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre2 = {0xFFFF, EVENT_OBJ_PAL_TAG_22, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_KyogreFront, gEventObjectRotScalAnimTable_KyogreGroudon};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon2 = {0xFFFF, EVENT_OBJ_PAL_TAG_24, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_GroudonFront, gEventObjectRotScalAnimTable_KyogreGroudon};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 2048, 64, 64, 4, SHADOW_SIZE_M, FALSE, TRUE, TRACKS_FOOT, &gEventObjectBaseOam_64x64, gEventObjectSpriteOamTables_64x64, gEventObjectImageAnimTable_Rayquaza2, gEventObjectPicTable_Rayquaza, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Zigzagoon = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Zigzagoon, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Pikachu = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Pikachu, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azumarill = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Azumarill, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wingull = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Wingull, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon2 = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_10, 128, 16, 16, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kecleon, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberMSwimming = {0xFFFF, EVENT_OBJ_PAL_TAG_1, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 3, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_TuberMSwimming, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azurill = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 128, 16, 16, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x16, gEventObjectSpriteOamTables_16x16, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Azurill, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mom = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Mom, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkBrendan = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkMay = {0xFFFF, EVENT_OBJ_PAL_TAG_17, EVENT_OBJ_PAL_TAG_10, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_MayNormal, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Juan = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Juan, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scott = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Scott, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MysteryEventDeliveryman = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_MysteryEventDeliveryman, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Statue = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_Statue, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kirlia = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_S, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Kirlia, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Dusclops = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Dusclops, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnionRoomAttendant = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_UnionRoomAttendant, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Red = {0xFFFF, EVENT_OBJ_PAL_TAG_28, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Red, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Leaf = {0xFFFF, EVENT_OBJ_PAL_TAG_28, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Leaf, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sudowoodo = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Sudowoodo, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mew = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Mew, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Deoxys = {0xFFFF, EVENT_OBJ_PAL_TAG_29, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Deoxys, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirthIslandStone = {0xFFFF, EVENT_OBJ_PAL_TAG_30, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, TRUE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Inanimate, gEventObjectPicTable_BirthIslandStone, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Anabel = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Anabel, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tucker = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Tucker, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Greta = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Greta, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Spenser = {0xFFFF, EVENT_OBJ_PAL_TAG_0, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 2, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Spenser, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Noland = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Noland, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lucy = {0xFFFF, EVENT_OBJ_PAL_TAG_3, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 5, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lucy, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brandon = {0xFFFF, EVENT_OBJ_PAL_TAG_2, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 4, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Brandon, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireBrendan = {0xFFFF, EVENT_OBJ_PAL_TAG_33, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireBrendan, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireMay = {0xFFFF, EVENT_OBJ_PAL_TAG_34, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireMay, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lugia = {0xFFFF, EVENT_OBJ_PAL_TAG_32, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lugia, gDummySpriteAffineAnimTable};
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HoOh = {0xFFFF, EVENT_OBJ_PAL_TAG_31, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_HoOh, gEventObjectPicTable_HoOh, gDummySpriteAffineAnimTable};
diff --git a/src/data/field_event_obj/event_object_graphics_info_pointers.h b/src/data/field_event_obj/event_object_graphics_info_pointers.h
deleted file mode 100755
index 661539d57..000000000
--- a/src/data/field_event_obj/event_object_graphics_info_pointers.h
+++ /dev/null
@@ -1,499 +0,0 @@
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanNormal;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanMachBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanSurfing;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFieldMove;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_QuintyPlump;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_NinjaBoy;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Twin;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleBoy;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LittleGirl;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Boy3;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Girl3;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RichBoy;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FatMan;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ExpertF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman3;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PokefanM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman4;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cook;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkReceptionist;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldMan;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_OldWoman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Camper;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Picnicker;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man3;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Woman5;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Youngster;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BugCatcher;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PsychicM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SchoolKidM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maniac;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HexManiac;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwimmerF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BlackBelt;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Beauty;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lass;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Gentleman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sailor;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fisherman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RunningTriathleteF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hiker;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyclingTriathleteF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Nurse;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ItemBall;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTree;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeEarlyStages;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BerryTreeLateStages;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanAcroBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ProfBirch;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man4;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Man5;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ReporterF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Bard;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Anabel;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tucker;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Greta;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Spenser;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Noland;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lucy;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedNatuDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMagnemiteDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedSquirtleDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedWooperDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPikachuDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedPorygon2Doll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CuttableTree;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MartEmployee;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RooftopSaleWoman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Teala;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BreakableRock;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PushableBoulder;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MrBrineysBoat;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayNormal;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayMachBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayAcroBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MaySurfing;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFieldMove;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Truck;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothCarryingBox;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_VigorothFacingAway;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirchsBag;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_EnemyZigzagoon;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Artist;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanNormal;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanMachBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanAcroBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanSurfing;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalBrendanFieldMove;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayNormal;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayMachBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayAcroBike;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMaySurfing;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RivalMayFieldMove;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Cameraman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanUnderwater;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayUnderwater;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MovingBox;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CableCar;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scientist2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DevonEmployee;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AquaMemberF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberM;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MagmaMemberF;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sidney;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Phoebe;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Glacia;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Drake;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Roxanne;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brawly;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wattson;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Flannery;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Norman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Winona;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Liza;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Tate;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wallace;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Steven;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wally;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireLittleBoy;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanFishing;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayFishing;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HotSpringsOldWoman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SSTidal;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SubmarineShadow;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PichuDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikachuDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MarillDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TogepiDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_CyndaquilDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ChikoritaDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TotodileDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_JigglypuffDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MeowthDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ClefairyDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DittoDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SmoochumDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TreeckoDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TorchicDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MudkipDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DuskullDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WynautDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BaltoyDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KecleonDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_AzurillDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SkittyDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SwabluDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GulpinDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LotadDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SeedotDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_PikaCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RoundCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_KissCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ZigzagCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_SpinCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_DiamondCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BallCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GrassCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_FireCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_WaterCushion;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigSnorlaxDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRhydonDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigLaprasDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigVenusaurDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigCharizardDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigBlastoiseDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigWailmerDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegirockDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegiceDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BigRegisteelDoll;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latias;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Latios;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_GameboyKid;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_ContestJudge;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanWatering;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayWatering;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanDecorating;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MayDecorating;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Archie;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Maxie;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Fossil;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regirock;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Regice;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Registeel;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Skitty;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Rayquaza2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Zigzagoon;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Pikachu;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azumarill;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Wingull;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kecleon2;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_TuberMSwimming;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Azurill;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mom;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkBrendan;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_LinkMay;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Juan;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Scott;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Poochyena;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kyogre3;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Groudon3;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_MysteryEventDeliveryman;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Statue;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Kirlia;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Dusclops;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnionRoomAttendant;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Sudowoodo;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Mew;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Red;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Leaf;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Deoxys;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BirthIslandStone;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Brandon;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireBrendan;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireMay;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lugia;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HoOh;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Bard;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Hipster;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Trader;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Storyteller;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Giddy;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan1;
-const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldMan2;
-
-
-const struct EventObjectGraphicsInfo *const gEventObjectGraphicsInfoPointers[] = {
- [EVENT_OBJ_GFX_BRENDAN_NORMAL] = &gEventObjectGraphicsInfo_BrendanNormal,
- [EVENT_OBJ_GFX_BRENDAN_MACH_BIKE] = &gEventObjectGraphicsInfo_BrendanMachBike,
- [EVENT_OBJ_GFX_BRENDAN_SURFING] = &gEventObjectGraphicsInfo_BrendanSurfing,
- [EVENT_OBJ_GFX_BRENDAN_FIELD_MOVE] = &gEventObjectGraphicsInfo_BrendanFieldMove,
- [EVENT_OBJ_GFX_QUINTY_PLUMP] = &gEventObjectGraphicsInfo_QuintyPlump,
- [EVENT_OBJ_GFX_NINJA_BOY] = &gEventObjectGraphicsInfo_NinjaBoy,
- [EVENT_OBJ_GFX_TWIN] = &gEventObjectGraphicsInfo_Twin,
- [EVENT_OBJ_GFX_BOY_1] = &gEventObjectGraphicsInfo_Boy1,
- [EVENT_OBJ_GFX_GIRL_1] = &gEventObjectGraphicsInfo_Girl1,
- [EVENT_OBJ_GFX_BOY_2] = &gEventObjectGraphicsInfo_Boy2,
- [EVENT_OBJ_GFX_GIRL_2] = &gEventObjectGraphicsInfo_Girl2,
- [EVENT_OBJ_GFX_LITTLE_BOY] = &gEventObjectGraphicsInfo_LittleBoy,
- [EVENT_OBJ_GFX_LITTLE_GIRL] = &gEventObjectGraphicsInfo_LittleGirl,
- [EVENT_OBJ_GFX_BOY_3] = &gEventObjectGraphicsInfo_Boy3,
- [EVENT_OBJ_GFX_GIRL_3] = &gEventObjectGraphicsInfo_Girl3,
- [EVENT_OBJ_GFX_RICH_BOY] = &gEventObjectGraphicsInfo_RichBoy,
- [EVENT_OBJ_GFX_WOMAN_1] = &gEventObjectGraphicsInfo_Woman1,
- [EVENT_OBJ_GFX_FAT_MAN] = &gEventObjectGraphicsInfo_FatMan,
- [EVENT_OBJ_GFX_POKEFAN_F] = &gEventObjectGraphicsInfo_PokefanF,
- [EVENT_OBJ_GFX_MAN_1] = &gEventObjectGraphicsInfo_Man1,
- [EVENT_OBJ_GFX_WOMAN_2] = &gEventObjectGraphicsInfo_Woman2,
- [EVENT_OBJ_GFX_EXPERT_M] = &gEventObjectGraphicsInfo_ExpertM,
- [EVENT_OBJ_GFX_EXPERT_F] = &gEventObjectGraphicsInfo_ExpertF,
- [EVENT_OBJ_GFX_MAN_2] = &gEventObjectGraphicsInfo_Man2,
- [EVENT_OBJ_GFX_WOMAN_3] = &gEventObjectGraphicsInfo_Woman3,
- [EVENT_OBJ_GFX_POKEFAN_M] = &gEventObjectGraphicsInfo_PokefanM,
- [EVENT_OBJ_GFX_WOMAN_4] = &gEventObjectGraphicsInfo_Woman4,
- [EVENT_OBJ_GFX_COOK] = &gEventObjectGraphicsInfo_Cook,
- [EVENT_OBJ_GFX_LINK_RECEPTIONIST] = &gEventObjectGraphicsInfo_LinkReceptionist,
- [EVENT_OBJ_GFX_OLD_MAN] = &gEventObjectGraphicsInfo_OldMan,
- [EVENT_OBJ_GFX_OLD_WOMAN] = &gEventObjectGraphicsInfo_OldWoman,
- [EVENT_OBJ_GFX_CAMPER] = &gEventObjectGraphicsInfo_Camper,
- [EVENT_OBJ_GFX_PICNICKER] = &gEventObjectGraphicsInfo_Picnicker,
- [EVENT_OBJ_GFX_MAN_3] = &gEventObjectGraphicsInfo_Man3,
- [EVENT_OBJ_GFX_WOMAN_5] = &gEventObjectGraphicsInfo_Woman5,
- [EVENT_OBJ_GFX_YOUNGSTER] = &gEventObjectGraphicsInfo_Youngster,
- [EVENT_OBJ_GFX_BUG_CATCHER] = &gEventObjectGraphicsInfo_BugCatcher,
- [EVENT_OBJ_GFX_PSYCHIC_M] = &gEventObjectGraphicsInfo_PsychicM,
- [EVENT_OBJ_GFX_SCHOOL_KID_M] = &gEventObjectGraphicsInfo_SchoolKidM,
- [EVENT_OBJ_GFX_MANIAC] = &gEventObjectGraphicsInfo_Maniac,
- [EVENT_OBJ_GFX_HEX_MANIAC] = &gEventObjectGraphicsInfo_HexManiac,
- [EVENT_OBJ_GFX_RAYQUAZA_1] = &gEventObjectGraphicsInfo_Rayquaza1,
- [EVENT_OBJ_GFX_SWIMMER_M] = &gEventObjectGraphicsInfo_SwimmerM,
- [EVENT_OBJ_GFX_SWIMMER_F] = &gEventObjectGraphicsInfo_SwimmerF,
- [EVENT_OBJ_GFX_BLACK_BELT] = &gEventObjectGraphicsInfo_BlackBelt,
- [EVENT_OBJ_GFX_BEAUTY] = &gEventObjectGraphicsInfo_Beauty,
- [EVENT_OBJ_GFX_SCIENTIST_1] = &gEventObjectGraphicsInfo_Scientist1,
- [EVENT_OBJ_GFX_LASS] = &gEventObjectGraphicsInfo_Lass,
- [EVENT_OBJ_GFX_GENTLEMAN] = &gEventObjectGraphicsInfo_Gentleman,
- [EVENT_OBJ_GFX_SAILOR] = &gEventObjectGraphicsInfo_Sailor,
- [EVENT_OBJ_GFX_FISHERMAN] = &gEventObjectGraphicsInfo_Fisherman,
- [EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M] = &gEventObjectGraphicsInfo_RunningTriathleteM,
- [EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F] = &gEventObjectGraphicsInfo_RunningTriathleteF,
- [EVENT_OBJ_GFX_TUBER_F] = &gEventObjectGraphicsInfo_TuberF,
- [EVENT_OBJ_GFX_TUBER_M] = &gEventObjectGraphicsInfo_TuberM,
- [EVENT_OBJ_GFX_HIKER] = &gEventObjectGraphicsInfo_Hiker,
- [EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M] = &gEventObjectGraphicsInfo_CyclingTriathleteM,
- [EVENT_OBJ_GFX_CYCLING_TRIATHLETE_F] = &gEventObjectGraphicsInfo_CyclingTriathleteF,
- [EVENT_OBJ_GFX_NURSE] = &gEventObjectGraphicsInfo_Nurse,
- [EVENT_OBJ_GFX_ITEM_BALL] = &gEventObjectGraphicsInfo_ItemBall,
- [EVENT_OBJ_GFX_BERRY_TREE] = &gEventObjectGraphicsInfo_BerryTree,
- [EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES] = &gEventObjectGraphicsInfo_BerryTreeEarlyStages,
- [EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES] = &gEventObjectGraphicsInfo_BerryTreeLateStages,
- [EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE] = &gEventObjectGraphicsInfo_BrendanAcroBike,
- [EVENT_OBJ_GFX_PROF_BIRCH] = &gEventObjectGraphicsInfo_ProfBirch,
- [EVENT_OBJ_GFX_MAN_4] = &gEventObjectGraphicsInfo_Man4,
- [EVENT_OBJ_GFX_MAN_5] = &gEventObjectGraphicsInfo_Man5,
- [EVENT_OBJ_GFX_REPORTER_M] = &gEventObjectGraphicsInfo_ReporterM,
- [EVENT_OBJ_GFX_REPORTER_F] = &gEventObjectGraphicsInfo_ReporterF,
- [EVENT_OBJ_GFX_BARD] = &gEventObjectGraphicsInfo_Bard,
- [EVENT_OBJ_GFX_ANABEL] = &gEventObjectGraphicsInfo_Anabel,
- [EVENT_OBJ_GFX_TUCKER] = &gEventObjectGraphicsInfo_Tucker,
- [EVENT_OBJ_GFX_GRETA] = &gEventObjectGraphicsInfo_Greta,
- [EVENT_OBJ_GFX_SPENSER] = &gEventObjectGraphicsInfo_Spenser,
- [EVENT_OBJ_GFX_NOLAND] = &gEventObjectGraphicsInfo_Noland,
- [EVENT_OBJ_GFX_LUCY] = &gEventObjectGraphicsInfo_Lucy,
- [EVENT_OBJ_GFX_UNUSED_NATU_DOLL] = &gEventObjectGraphicsInfo_UnusedNatuDoll,
- [EVENT_OBJ_GFX_UNUSED_MAGNEMITE_DOLL] = &gEventObjectGraphicsInfo_UnusedMagnemiteDoll,
- [EVENT_OBJ_GFX_UNUSED_SQUIRTLE_DOLL] = &gEventObjectGraphicsInfo_UnusedSquirtleDoll,
- [EVENT_OBJ_GFX_UNUSED_WOOPER_DOLL] = &gEventObjectGraphicsInfo_UnusedWooperDoll,
- [EVENT_OBJ_GFX_UNUSED_PIKACHU_DOLL] = &gEventObjectGraphicsInfo_UnusedPikachuDoll,
- [EVENT_OBJ_GFX_UNUSED_PORYGON2_DOLL] = &gEventObjectGraphicsInfo_UnusedPorygon2Doll,
- [EVENT_OBJ_GFX_CUTTABLE_TREE] = &gEventObjectGraphicsInfo_CuttableTree,
- [EVENT_OBJ_GFX_MART_EMPLOYEE] = &gEventObjectGraphicsInfo_MartEmployee,
- [EVENT_OBJ_GFX_ROOFTOP_SALE_WOMAN] = &gEventObjectGraphicsInfo_RooftopSaleWoman,
- [EVENT_OBJ_GFX_TEALA] = &gEventObjectGraphicsInfo_Teala,
- [EVENT_OBJ_GFX_BREAKABLE_ROCK] = &gEventObjectGraphicsInfo_BreakableRock,
- [EVENT_OBJ_GFX_PUSHABLE_BOULDER] = &gEventObjectGraphicsInfo_PushableBoulder,
- [EVENT_OBJ_GFX_MR_BRINEYS_BOAT] = &gEventObjectGraphicsInfo_MrBrineysBoat,
- [EVENT_OBJ_GFX_MAY_NORMAL] = &gEventObjectGraphicsInfo_MayNormal,
- [EVENT_OBJ_GFX_MAY_MACH_BIKE] = &gEventObjectGraphicsInfo_MayMachBike,
- [EVENT_OBJ_GFX_MAY_ACRO_BIKE] = &gEventObjectGraphicsInfo_MayAcroBike,
- [EVENT_OBJ_GFX_MAY_SURFING] = &gEventObjectGraphicsInfo_MaySurfing,
- [EVENT_OBJ_GFX_MAY_FIELD_MOVE] = &gEventObjectGraphicsInfo_MayFieldMove,
- [EVENT_OBJ_GFX_TRUCK] = &gEventObjectGraphicsInfo_Truck,
- [EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX] = &gEventObjectGraphicsInfo_VigorothCarryingBox,
- [EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY] = &gEventObjectGraphicsInfo_VigorothFacingAway,
- [EVENT_OBJ_GFX_BIRCHS_BAG] = &gEventObjectGraphicsInfo_BirchsBag,
- [EVENT_OBJ_GFX_ZIGZAGOON_1] = &gEventObjectGraphicsInfo_EnemyZigzagoon,
- [EVENT_OBJ_GFX_ARTIST] = &gEventObjectGraphicsInfo_Artist,
- [EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL] = &gEventObjectGraphicsInfo_RivalBrendanNormal,
- [EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE] = &gEventObjectGraphicsInfo_RivalBrendanMachBike,
- [EVENT_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE] = &gEventObjectGraphicsInfo_RivalBrendanAcroBike,
- [EVENT_OBJ_GFX_RIVAL_BRENDAN_SURFING] = &gEventObjectGraphicsInfo_RivalBrendanSurfing,
- [EVENT_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE] = &gEventObjectGraphicsInfo_RivalBrendanFieldMove,
- [EVENT_OBJ_GFX_RIVAL_MAY_NORMAL] = &gEventObjectGraphicsInfo_RivalMayNormal,
- [EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE] = &gEventObjectGraphicsInfo_RivalMayMachBike,
- [EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE] = &gEventObjectGraphicsInfo_RivalMayAcroBike,
- [EVENT_OBJ_GFX_RIVAL_MAY_SURFING] = &gEventObjectGraphicsInfo_RivalMaySurfing,
- [EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE] = &gEventObjectGraphicsInfo_RivalMayFieldMove,
- [EVENT_OBJ_GFX_CAMERAMAN] = &gEventObjectGraphicsInfo_Cameraman,
- [EVENT_OBJ_GFX_BRENDAN_UNDERWATER] = &gEventObjectGraphicsInfo_BrendanUnderwater,
- [EVENT_OBJ_GFX_MAY_UNDERWATER] = &gEventObjectGraphicsInfo_MayUnderwater,
- [EVENT_OBJ_GFX_MOVING_BOX] = &gEventObjectGraphicsInfo_MovingBox,
- [EVENT_OBJ_GFX_CABLE_CAR] = &gEventObjectGraphicsInfo_CableCar,
- [EVENT_OBJ_GFX_SCIENTIST_2] = &gEventObjectGraphicsInfo_Scientist2,
- [EVENT_OBJ_GFX_DEVON_EMPLOYEE] = &gEventObjectGraphicsInfo_DevonEmployee,
- [EVENT_OBJ_GFX_AQUA_MEMBER_M] = &gEventObjectGraphicsInfo_AquaMemberM,
- [EVENT_OBJ_GFX_AQUA_MEMBER_F] = &gEventObjectGraphicsInfo_AquaMemberF,
- [EVENT_OBJ_GFX_MAGMA_MEMBER_M] = &gEventObjectGraphicsInfo_MagmaMemberM,
- [EVENT_OBJ_GFX_MAGMA_MEMBER_F] = &gEventObjectGraphicsInfo_MagmaMemberF,
- [EVENT_OBJ_GFX_SIDNEY] = &gEventObjectGraphicsInfo_Sidney,
- [EVENT_OBJ_GFX_PHOEBE] = &gEventObjectGraphicsInfo_Phoebe,
- [EVENT_OBJ_GFX_GLACIA] = &gEventObjectGraphicsInfo_Glacia,
- [EVENT_OBJ_GFX_DRAKE] = &gEventObjectGraphicsInfo_Drake,
- [EVENT_OBJ_GFX_ROXANNE] = &gEventObjectGraphicsInfo_Roxanne,
- [EVENT_OBJ_GFX_BRAWLY] = &gEventObjectGraphicsInfo_Brawly,
- [EVENT_OBJ_GFX_WATTSON] = &gEventObjectGraphicsInfo_Wattson,
- [EVENT_OBJ_GFX_FLANNERY] = &gEventObjectGraphicsInfo_Flannery,
- [EVENT_OBJ_GFX_NORMAN] = &gEventObjectGraphicsInfo_Norman,
- [EVENT_OBJ_GFX_WINONA] = &gEventObjectGraphicsInfo_Winona,
- [EVENT_OBJ_GFX_LIZA] = &gEventObjectGraphicsInfo_Liza,
- [EVENT_OBJ_GFX_TATE] = &gEventObjectGraphicsInfo_Tate,
- [EVENT_OBJ_GFX_WALLACE] = &gEventObjectGraphicsInfo_Wallace,
- [EVENT_OBJ_GFX_STEVEN] = &gEventObjectGraphicsInfo_Steven,
- [EVENT_OBJ_GFX_WALLY] = &gEventObjectGraphicsInfo_Wally,
- [EVENT_OBJ_GFX_LITTLE_BOY_3] = &gEventObjectGraphicsInfo_RubySapphireLittleBoy,
- [EVENT_OBJ_GFX_BRENDAN_FISHING] = &gEventObjectGraphicsInfo_BrendanFishing,
- [EVENT_OBJ_GFX_MAY_FISHING] = &gEventObjectGraphicsInfo_MayFishing,
- [EVENT_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN] = &gEventObjectGraphicsInfo_HotSpringsOldWoman,
- [EVENT_OBJ_GFX_SS_TIDAL] = &gEventObjectGraphicsInfo_SSTidal,
- [EVENT_OBJ_GFX_SUBMARINE_SHADOW] = &gEventObjectGraphicsInfo_SubmarineShadow,
- [EVENT_OBJ_GFX_PICHU_DOLL] = &gEventObjectGraphicsInfo_PichuDoll,
- [EVENT_OBJ_GFX_PIKACHU_DOLL] = &gEventObjectGraphicsInfo_PikachuDoll,
- [EVENT_OBJ_GFX_MARILL_DOLL] = &gEventObjectGraphicsInfo_MarillDoll,
- [EVENT_OBJ_GFX_TOGEPI_DOLL] = &gEventObjectGraphicsInfo_TogepiDoll,
- [EVENT_OBJ_GFX_CYNDAQUIL_DOLL] = &gEventObjectGraphicsInfo_CyndaquilDoll,
- [EVENT_OBJ_GFX_CHIKORITA_DOLL] = &gEventObjectGraphicsInfo_ChikoritaDoll,
- [EVENT_OBJ_GFX_TOTODILE_DOLL] = &gEventObjectGraphicsInfo_TotodileDoll,
- [EVENT_OBJ_GFX_JIGGLYPUFF_DOLL] = &gEventObjectGraphicsInfo_JigglypuffDoll,
- [EVENT_OBJ_GFX_MEOWTH_DOLL] = &gEventObjectGraphicsInfo_MeowthDoll,
- [EVENT_OBJ_GFX_CLEFAIRY_DOLL] = &gEventObjectGraphicsInfo_ClefairyDoll,
- [EVENT_OBJ_GFX_DITTO_DOLL] = &gEventObjectGraphicsInfo_DittoDoll,
- [EVENT_OBJ_GFX_SMOOCHUM_DOLL] = &gEventObjectGraphicsInfo_SmoochumDoll,
- [EVENT_OBJ_GFX_TREECKO_DOLL] = &gEventObjectGraphicsInfo_TreeckoDoll,
- [EVENT_OBJ_GFX_TORCHIC_DOLL] = &gEventObjectGraphicsInfo_TorchicDoll,
- [EVENT_OBJ_GFX_MUDKIP_DOLL] = &gEventObjectGraphicsInfo_MudkipDoll,
- [EVENT_OBJ_GFX_DUSKULL_DOLL] = &gEventObjectGraphicsInfo_DuskullDoll,
- [EVENT_OBJ_GFX_WYNAUT_DOLL] = &gEventObjectGraphicsInfo_WynautDoll,
- [EVENT_OBJ_GFX_BALTOY_DOLL] = &gEventObjectGraphicsInfo_BaltoyDoll,
- [EVENT_OBJ_GFX_KECLEON_DOLL] = &gEventObjectGraphicsInfo_KecleonDoll,
- [EVENT_OBJ_GFX_AZURILL_DOLL] = &gEventObjectGraphicsInfo_AzurillDoll,
- [EVENT_OBJ_GFX_SKITTY_DOLL] = &gEventObjectGraphicsInfo_SkittyDoll,
- [EVENT_OBJ_GFX_SWABLU_DOLL] = &gEventObjectGraphicsInfo_SwabluDoll,
- [EVENT_OBJ_GFX_GULPIN_DOLL] = &gEventObjectGraphicsInfo_GulpinDoll,
- [EVENT_OBJ_GFX_LOTAD_DOLL] = &gEventObjectGraphicsInfo_LotadDoll,
- [EVENT_OBJ_GFX_SEEDOT_DOLL] = &gEventObjectGraphicsInfo_SeedotDoll,
- [EVENT_OBJ_GFX_PIKA_CUSHION] = &gEventObjectGraphicsInfo_PikaCushion,
- [EVENT_OBJ_GFX_ROUND_CUSHION] = &gEventObjectGraphicsInfo_RoundCushion,
- [EVENT_OBJ_GFX_KISS_CUSHION] = &gEventObjectGraphicsInfo_KissCushion,
- [EVENT_OBJ_GFX_ZIGZAG_CUSHION] = &gEventObjectGraphicsInfo_ZigzagCushion,
- [EVENT_OBJ_GFX_SPIN_CUSHION] = &gEventObjectGraphicsInfo_SpinCushion,
- [EVENT_OBJ_GFX_DIAMOND_CUSHION] = &gEventObjectGraphicsInfo_DiamondCushion,
- [EVENT_OBJ_GFX_BALL_CUSHION] = &gEventObjectGraphicsInfo_BallCushion,
- [EVENT_OBJ_GFX_GRASS_CUSHION] = &gEventObjectGraphicsInfo_GrassCushion,
- [EVENT_OBJ_GFX_FIRE_CUSHION] = &gEventObjectGraphicsInfo_FireCushion,
- [EVENT_OBJ_GFX_WATER_CUSHION] = &gEventObjectGraphicsInfo_WaterCushion,
- [EVENT_OBJ_GFX_BIG_SNORLAX_DOLL] = &gEventObjectGraphicsInfo_BigSnorlaxDoll,
- [EVENT_OBJ_GFX_BIG_RHYDON_DOLL] = &gEventObjectGraphicsInfo_BigRhydonDoll,
- [EVENT_OBJ_GFX_BIG_LAPRAS_DOLL] = &gEventObjectGraphicsInfo_BigLaprasDoll,
- [EVENT_OBJ_GFX_BIG_VENUSAUR_DOLL] = &gEventObjectGraphicsInfo_BigVenusaurDoll,
- [EVENT_OBJ_GFX_BIG_CHARIZARD_DOLL] = &gEventObjectGraphicsInfo_BigCharizardDoll,
- [EVENT_OBJ_GFX_BIG_BLASTOISE_DOLL] = &gEventObjectGraphicsInfo_BigBlastoiseDoll,
- [EVENT_OBJ_GFX_BIG_WAILMER_DOLL] = &gEventObjectGraphicsInfo_BigWailmerDoll,
- [EVENT_OBJ_GFX_BIG_REGIROCK_DOLL] = &gEventObjectGraphicsInfo_BigRegirockDoll,
- [EVENT_OBJ_GFX_BIG_REGICE_DOLL] = &gEventObjectGraphicsInfo_BigRegiceDoll,
- [EVENT_OBJ_GFX_BIG_REGISTEEL_DOLL] = &gEventObjectGraphicsInfo_BigRegisteelDoll,
- [EVENT_OBJ_GFX_LATIAS] = &gEventObjectGraphicsInfo_Latias,
- [EVENT_OBJ_GFX_LATIOS] = &gEventObjectGraphicsInfo_Latios,
- [EVENT_OBJ_GFX_GAMEBOY_KID] = &gEventObjectGraphicsInfo_GameboyKid,
- [EVENT_OBJ_GFX_CONTEST_JUDGE] = &gEventObjectGraphicsInfo_ContestJudge,
- [EVENT_OBJ_GFX_BRENDAN_WATERING] = &gEventObjectGraphicsInfo_BrendanWatering,
- [EVENT_OBJ_GFX_MAY_WATERING] = &gEventObjectGraphicsInfo_MayWatering,
- [EVENT_OBJ_GFX_BRENDAN_DECORATING] = &gEventObjectGraphicsInfo_BrendanDecorating,
- [EVENT_OBJ_GFX_MAY_DECORATING] = &gEventObjectGraphicsInfo_MayDecorating,
- [EVENT_OBJ_GFX_ARCHIE] = &gEventObjectGraphicsInfo_Archie,
- [EVENT_OBJ_GFX_MAXIE] = &gEventObjectGraphicsInfo_Maxie,
- [EVENT_OBJ_GFX_KYOGRE_1] = &gEventObjectGraphicsInfo_Kyogre1,
- [EVENT_OBJ_GFX_GROUDON_1] = &gEventObjectGraphicsInfo_Groudon1,
- [EVENT_OBJ_GFX_FOSSIL] = &gEventObjectGraphicsInfo_Fossil,
- [EVENT_OBJ_GFX_REGIROCK] = &gEventObjectGraphicsInfo_Regirock,
- [EVENT_OBJ_GFX_REGICE] = &gEventObjectGraphicsInfo_Regice,
- [EVENT_OBJ_GFX_REGISTEEL] = &gEventObjectGraphicsInfo_Registeel,
- [EVENT_OBJ_GFX_SKITTY] = &gEventObjectGraphicsInfo_Skitty,
- [EVENT_OBJ_GFX_KECLEON_1] = &gEventObjectGraphicsInfo_Kecleon1,
- [EVENT_OBJ_GFX_KYOGRE_2] = &gEventObjectGraphicsInfo_Kyogre2,
- [EVENT_OBJ_GFX_GROUDON_2] = &gEventObjectGraphicsInfo_Groudon2,
- [EVENT_OBJ_GFX_RAYQUAZA_2] = &gEventObjectGraphicsInfo_Rayquaza2,
- [EVENT_OBJ_GFX_ZIGZAGOON_2] = &gEventObjectGraphicsInfo_Zigzagoon,
- [EVENT_OBJ_GFX_PIKACHU] = &gEventObjectGraphicsInfo_Pikachu,
- [EVENT_OBJ_GFX_AZUMARILL] = &gEventObjectGraphicsInfo_Azumarill,
- [EVENT_OBJ_GFX_WINGULL] = &gEventObjectGraphicsInfo_Wingull,
- [EVENT_OBJ_GFX_KECLEON_2] = &gEventObjectGraphicsInfo_Kecleon2,
- [EVENT_OBJ_GFX_TUBER_M_SWIMMING] = &gEventObjectGraphicsInfo_TuberMSwimming,
- [EVENT_OBJ_GFX_AZURILL] = &gEventObjectGraphicsInfo_Azurill,
- [EVENT_OBJ_GFX_MOM] = &gEventObjectGraphicsInfo_Mom,
- [EVENT_OBJ_GFX_LINK_BRENDAN] = &gEventObjectGraphicsInfo_LinkBrendan,
- [EVENT_OBJ_GFX_LINK_MAY] = &gEventObjectGraphicsInfo_LinkMay,
- [EVENT_OBJ_GFX_JUAN] = &gEventObjectGraphicsInfo_Juan,
- [EVENT_OBJ_GFX_SCOTT] = &gEventObjectGraphicsInfo_Scott,
- [EVENT_OBJ_GFX_POOCHYENA] = &gEventObjectGraphicsInfo_Poochyena,
- [EVENT_OBJ_GFX_KYOGRE_3] = &gEventObjectGraphicsInfo_Kyogre3,
- [EVENT_OBJ_GFX_GROUDON_3] = &gEventObjectGraphicsInfo_Groudon3,
- [EVENT_OBJ_GFX_MYSTERY_GIFT_MAN] = &gEventObjectGraphicsInfo_MysteryEventDeliveryman,
- [EVENT_OBJ_GFX_TRICK_HOUSE_STATUE] = &gEventObjectGraphicsInfo_Statue,
- [EVENT_OBJ_GFX_KIRLIA] = &gEventObjectGraphicsInfo_Kirlia,
- [EVENT_OBJ_GFX_DUSCLOPS] = &gEventObjectGraphicsInfo_Dusclops,
- [EVENT_OBJ_GFX_UNION_ROOM_NURSE] = &gEventObjectGraphicsInfo_UnionRoomAttendant,
- [EVENT_OBJ_GFX_SUDOWOODO] = &gEventObjectGraphicsInfo_Sudowoodo,
- [EVENT_OBJ_GFX_MEW] = &gEventObjectGraphicsInfo_Mew,
- [EVENT_OBJ_GFX_RED] = &gEventObjectGraphicsInfo_Red,
- [EVENT_OBJ_GFX_LEAF] = &gEventObjectGraphicsInfo_Leaf,
- [EVENT_OBJ_GFX_DEOXYS] = &gEventObjectGraphicsInfo_Deoxys,
- [EVENT_OBJ_GFX_DEOXYS_TRIANGLE] = &gEventObjectGraphicsInfo_BirthIslandStone,
- [EVENT_OBJ_GFX_BRANDON] = &gEventObjectGraphicsInfo_Brandon,
- [EVENT_OBJ_GFX_LINK_RS_BRENDAN] = &gEventObjectGraphicsInfo_RubySapphireBrendan,
- [EVENT_OBJ_GFX_LINK_RS_MAY] = &gEventObjectGraphicsInfo_RubySapphireMay,
- [EVENT_OBJ_GFX_LUGIA] = &gEventObjectGraphicsInfo_Lugia,
- [EVENT_OBJ_GFX_HOOH] = &gEventObjectGraphicsInfo_HoOh,
-};
-
-const struct EventObjectGraphicsInfo *const gMauvilleOldManGraphicsInfoPointers[] = {
- [MAUVILLE_MAN_BARD] = &gEventObjectGraphicsInfo_Bard,
- [MAUVILLE_MAN_HIPSTER] = &gEventObjectGraphicsInfo_Hipster,
- [MAUVILLE_MAN_TRADER] = &gEventObjectGraphicsInfo_Trader,
- [MAUVILLE_MAN_STORYTELLER] = &gEventObjectGraphicsInfo_Storyteller,
- [MAUVILLE_MAN_GIDDY] = &gEventObjectGraphicsInfo_Giddy,
- [MAUVILLE_MAN_UNUSED1] = &gEventObjectGraphicsInfo_UnusedMauvilleOldMan1,
- [MAUVILLE_MAN_UNUSED2] = &gEventObjectGraphicsInfo_UnusedMauvilleOldMan2,
-};
diff --git a/src/data/field_event_obj/event_object_pic_tables.h b/src/data/field_event_obj/event_object_pic_tables.h
deleted file mode 100755
index 5c8be195d..000000000
--- a/src/data/field_event_obj/event_object_pic_tables.h
+++ /dev/null
@@ -1,2174 +0,0 @@
-const struct SpriteFrameImage gEventObjectPicTable_BrendanNormal[] = {
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 0),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 1),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 2),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 3),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 4),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 5),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 6),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 7),
- overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 8),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 0),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 1),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 2),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 3),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 4),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 5),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 6),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 7),
- overworld_frame(gEventObjectPic_BrendanRunning, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanMachBike[] = {
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 3),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 4),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 5),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 6),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 7),
- overworld_frame(gEventObjectPic_BrendanMachBike, 4, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanAcroBike[] = {
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 3),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 4),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 5),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 6),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 7),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 8),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 9),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 10),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 11),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 12),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 13),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 14),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 15),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 16),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 17),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 18),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 19),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 20),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 21),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 22),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 23),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 24),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 25),
- overworld_frame(gEventObjectPic_BrendanAcroBike, 4, 4, 26),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanSurfing[] = {
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 4),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 4),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 4),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 3),
- overworld_frame(gEventObjectPic_BrendanSurfing, 4, 4, 5),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanUnderwater[] = {
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanUnderwater, 4, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanFieldMove[] = {
- overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 3),
- overworld_frame(gEventObjectPic_BrendanFieldMove, 4, 4, 4),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_QuintyPlump[] = {
- overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 0),
- overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 1),
- overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 2),
- overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 3),
- overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 4),
- overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 5),
- overworld_frame(gEventObjectPic_QuintyPlump, 4, 4, 6),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_NinjaBoy[] = {
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 0),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 1),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 2),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 3),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 4),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 5),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 6),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 7),
- overworld_frame(gEventObjectPic_NinjaBoy, 2, 2, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Twin[] = {
- overworld_frame(gEventObjectPic_Twin, 2, 4, 0),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 1),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 2),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 3),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 4),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 5),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 6),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 7),
- overworld_frame(gEventObjectPic_Twin, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Boy1[] = {
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 0),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 1),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 2),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 3),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 4),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 5),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 6),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 7),
- overworld_frame(gEventObjectPic_Boy1, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Girl1[] = {
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 0),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 1),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 2),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 3),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 4),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 5),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 6),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 7),
- overworld_frame(gEventObjectPic_Girl1, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Boy2[] = {
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 0),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 1),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 2),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 3),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 4),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 5),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 6),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 7),
- overworld_frame(gEventObjectPic_Boy2, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Girl2[] = {
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 0),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 1),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 2),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 3),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 4),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 5),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 6),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 7),
- overworld_frame(gEventObjectPic_Girl2, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_LittleBoy[] = {
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 0),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 1),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 2),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 3),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 4),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 5),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 6),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 7),
- overworld_frame(gEventObjectPic_LittleBoy, 2, 2, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_LittleGirl[] = {
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 0),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 1),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 2),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 3),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 4),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 5),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 6),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 7),
- overworld_frame(gEventObjectPic_LittleGirl, 2, 2, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Boy3[] = {
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 0),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 1),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 2),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 3),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 4),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 5),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 6),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 7),
- overworld_frame(gEventObjectPic_Boy3, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Girl3[] = {
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 0),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 1),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 2),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 3),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 4),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 5),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 6),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 7),
- overworld_frame(gEventObjectPic_Girl3, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RichBoy[] = {
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 0),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 1),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 2),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 3),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 4),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 5),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 6),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 7),
- overworld_frame(gEventObjectPic_RichBoy, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Woman1[] = {
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 0),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 1),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 2),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 3),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 4),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 5),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 6),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 7),
- overworld_frame(gEventObjectPic_Woman1, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_FatMan[] = {
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 0),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 1),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 2),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 3),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 4),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 5),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 6),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 7),
- overworld_frame(gEventObjectPic_FatMan, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_PokefanF[] = {
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 0),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 1),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 2),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 3),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 4),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 5),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 6),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 7),
- overworld_frame(gEventObjectPic_PokefanF, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Man1[] = {
- overworld_frame(gEventObjectPic_Man1, 2, 4, 0),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 1),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 2),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 3),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 4),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 5),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 6),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 7),
- overworld_frame(gEventObjectPic_Man1, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Woman2[] = {
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 0),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 1),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 2),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 3),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 4),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 5),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 6),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 7),
- overworld_frame(gEventObjectPic_Woman2, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ExpertM[] = {
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 0),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 1),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 2),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 3),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 4),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 5),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 6),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 7),
- overworld_frame(gEventObjectPic_ExpertM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ExpertF[] = {
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 0),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 1),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 2),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 3),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 4),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 5),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 6),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 7),
- overworld_frame(gEventObjectPic_ExpertF, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Man2[] = {
- overworld_frame(gEventObjectPic_Man2, 2, 4, 0),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 1),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 2),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 3),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 4),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 5),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 6),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 7),
- overworld_frame(gEventObjectPic_Man2, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Woman3[] = {
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 0),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 1),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 2),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 3),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 4),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 5),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 6),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 7),
- overworld_frame(gEventObjectPic_Woman3, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_PokefanM[] = {
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 0),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 1),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 2),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 3),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 4),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 5),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 6),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 7),
- overworld_frame(gEventObjectPic_PokefanM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Woman4[] = {
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 0),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 1),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 2),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 3),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 4),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 5),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 6),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 7),
- overworld_frame(gEventObjectPic_Woman4, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Cook[] = {
- overworld_frame(gEventObjectPic_Cook, 2, 4, 0),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 1),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 2),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 0),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 0),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 1),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 1),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 2),
- overworld_frame(gEventObjectPic_Cook, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_LinkReceptionist[] = {
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 0),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 1),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 2),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 3),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 4),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 5),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 6),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 7),
- overworld_frame(gEventObjectPic_LinkReceptionist, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_OldMan[] = {
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 0),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 1),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 2),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 0),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 0),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 1),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 1),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 2),
- overworld_frame(gEventObjectPic_OldMan, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_OldWoman[] = {
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 0),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 1),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 2),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 3),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 4),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 5),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 6),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 7),
- overworld_frame(gEventObjectPic_OldWoman, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Camper[] = {
- overworld_frame(gEventObjectPic_Camper, 2, 4, 0),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 1),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 2),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 3),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 4),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 5),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 6),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 7),
- overworld_frame(gEventObjectPic_Camper, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Picnicker[] = {
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 0),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 1),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 2),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 3),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 4),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 5),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 6),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 7),
- overworld_frame(gEventObjectPic_Picnicker, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Man3[] = {
- overworld_frame(gEventObjectPic_Man3, 2, 4, 0),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 1),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 2),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 3),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 4),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 5),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 6),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 7),
- overworld_frame(gEventObjectPic_Man3, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Woman5[] = {
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 0),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 1),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 2),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 3),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 4),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 5),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 6),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 7),
- overworld_frame(gEventObjectPic_Woman5, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Youngster[] = {
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 0),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 1),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 2),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 3),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 4),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 5),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 6),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 7),
- overworld_frame(gEventObjectPic_Youngster, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BugCatcher[] = {
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 0),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 1),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 2),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 3),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 4),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 5),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 6),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 7),
- overworld_frame(gEventObjectPic_BugCatcher, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_PsychicM[] = {
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 0),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 1),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 2),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 3),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 4),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 5),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 6),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 7),
- overworld_frame(gEventObjectPic_PsychicM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SchoolKidM[] = {
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 0),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 1),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 2),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 3),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 4),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 5),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 6),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 7),
- overworld_frame(gEventObjectPic_SchoolKidM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Maniac[] = {
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 0),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 1),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 2),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 3),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 4),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 5),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 6),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 7),
- overworld_frame(gEventObjectPic_Maniac, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_HexManiac[] = {
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 0),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 1),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 2),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 3),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 4),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 5),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 6),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 7),
- overworld_frame(gEventObjectPic_HexManiac, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SwimmerM[] = {
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 0),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 1),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 2),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 3),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 4),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 5),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 6),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 7),
- overworld_frame(gEventObjectPic_SwimmerM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SwimmerF[] = {
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 0),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 1),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 2),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 3),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 4),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 5),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 6),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 7),
- overworld_frame(gEventObjectPic_SwimmerF, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BlackBelt[] = {
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 0),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 1),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 2),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 3),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 4),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 5),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 6),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 7),
- overworld_frame(gEventObjectPic_BlackBelt, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Beauty[] = {
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 0),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 1),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 2),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 3),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 4),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 5),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 6),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 7),
- overworld_frame(gEventObjectPic_Beauty, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Scientist1[] = {
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 0),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 1),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 2),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 3),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 4),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 5),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 6),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 7),
- overworld_frame(gEventObjectPic_Scientist1, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Lass[] = {
- overworld_frame(gEventObjectPic_Lass, 2, 4, 0),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 1),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 2),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 3),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 4),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 5),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 6),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 7),
- overworld_frame(gEventObjectPic_Lass, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Gentleman[] = {
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 0),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 1),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 2),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 3),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 4),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 5),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 6),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 7),
- overworld_frame(gEventObjectPic_Gentleman, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Sailor[] = {
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 1),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 2),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 3),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 4),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 5),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 6),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 7),
- overworld_frame(gEventObjectPic_Sailor, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Fisherman[] = {
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 0),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 1),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 2),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 3),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 4),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 5),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 6),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 7),
- overworld_frame(gEventObjectPic_Fisherman, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RunningTriathleteM[] = {
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 0),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 1),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 2),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 3),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 4),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 5),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 6),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 7),
- overworld_frame(gEventObjectPic_RunningTriathleteM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RunningTriathleteF[] = {
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 0),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 1),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 2),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 3),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 4),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 5),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 6),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 7),
- overworld_frame(gEventObjectPic_RunningTriathleteF, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_TuberF[] = {
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 0),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 1),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 2),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 3),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 4),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 5),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 6),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 7),
- overworld_frame(gEventObjectPic_TuberF, 2, 2, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_TuberM[] = {
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 0),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 1),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 2),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 3),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 4),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 5),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 6),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 7),
- overworld_frame(gEventObjectPic_TuberM, 2, 2, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Hiker[] = {
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 0),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 1),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 2),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 3),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 4),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 5),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 6),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 7),
- overworld_frame(gEventObjectPic_Hiker, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_CyclingTriathleteM[] = {
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 0),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 1),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 2),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 3),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 4),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 5),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 6),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 7),
- overworld_frame(gEventObjectPic_CyclingTriathleteM, 4, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_CyclingTriathleteF[] = {
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 0),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 1),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 2),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 3),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 4),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 5),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 6),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 7),
- overworld_frame(gEventObjectPic_CyclingTriathleteF, 4, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Nurse[] = {
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 0),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 1),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 2),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 0),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 0),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 1),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 1),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 2),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 2),
- overworld_frame(gEventObjectPic_Nurse, 2, 4, 3),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ItemBall[] = {
- obj_frame_tiles(gEventObjectPic_ItemBall),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ProfBirch[] = {
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 0),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 1),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 2),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 3),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 4),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 5),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 6),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 7),
- overworld_frame(gEventObjectPic_ProfBirch, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Man4[] = {
- overworld_frame(gEventObjectPic_Man4, 2, 4, 0),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 1),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 2),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 3),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 4),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 5),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 6),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 7),
- overworld_frame(gEventObjectPic_Man4, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Man5[] = {
- overworld_frame(gEventObjectPic_Man5, 2, 4, 0),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 1),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 2),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 3),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 4),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 5),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 6),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 7),
- overworld_frame(gEventObjectPic_Man5, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ReporterM[] = {
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 0),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 1),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 2),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 3),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 4),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 5),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 6),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 7),
- overworld_frame(gEventObjectPic_ReporterM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ReporterF[] = {
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 0),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 1),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 2),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 3),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 4),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 5),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 6),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 7),
- overworld_frame(gEventObjectPic_ReporterF, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MauvilleOldMan1[] = {
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 0),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 1),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 2),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 3),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 4),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 5),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 6),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 7),
- overworld_frame(gEventObjectPic_MauvilleOldMan1, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MauvilleOldMan2[] = {
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 0),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 1),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 2),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 3),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 4),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 5),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 6),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 7),
- overworld_frame(gEventObjectPic_MauvilleOldMan2, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_UnusedNatuDoll[] = {
- obj_frame_tiles(gEventObjectPic_UnusedNatuDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_UnusedMagnemiteDoll[] = {
- obj_frame_tiles(gEventObjectPic_UnusedMagnemiteDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_UnusedSquirtleDoll[] = {
- obj_frame_tiles(gEventObjectPic_UnusedSquirtleDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_UnusedWooperDoll[] = {
- obj_frame_tiles(gEventObjectPic_UnusedWooperDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_UnusedPikachuDoll[] = {
- obj_frame_tiles(gEventObjectPic_UnusedPikachuDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_UnusedPorygon2Doll[] = {
- obj_frame_tiles(gEventObjectPic_UnusedPorygon2Doll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_CuttableTree[] = {
- overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 0),
- overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 1),
- overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 2),
- overworld_frame(gEventObjectPic_CuttableTree, 2, 2, 3),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MartEmployee[] = {
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 0),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 1),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 2),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 3),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 4),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 5),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 6),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 7),
- overworld_frame(gEventObjectPic_MartEmployee, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RooftopSaleWoman[] = {
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 0),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 1),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 2),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 3),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 4),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 5),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 6),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 7),
- overworld_frame(gEventObjectPic_RooftopSaleWoman, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Teala[] = {
- overworld_frame(gEventObjectPic_Teala, 2, 4, 0),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 1),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 2),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 3),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 4),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 5),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 6),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 7),
- overworld_frame(gEventObjectPic_Teala, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BreakableRock[] = {
- overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 0),
- overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 1),
- overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 2),
- overworld_frame(gEventObjectPic_BreakableRock, 2, 2, 3),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_PushableBoulder[] = {
- obj_frame_tiles(gEventObjectPic_PushableBoulder),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MrBrineysBoat[] = {
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 0),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 1),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 2),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 0),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 0),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 1),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 1),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 2),
- overworld_frame(gEventObjectPic_MrBrineysBoat, 4, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Truck[] = {
- obj_frame_tiles(gEventObjectPic_Truck),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_VigorothCarryingBox[] = {
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 0),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 0),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 0),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 1),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 2),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 1),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 2),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 1),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_VigorothFacingAway[] = {
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 3),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 3),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 3),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4),
- overworld_frame(gEventObjectPic_Vigoroth, 4, 4, 4),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BirchsBag[] = {
- obj_frame_tiles(gEventObjectPic_BirchsBag),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_EnemyZigzagoon[] = {
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 0),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 1),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 2),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 3),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 4),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 5),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 6),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 7),
- overworld_frame(gEventObjectPic_EnemyZigzagoon, 4, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Poochyena[] = {
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 0),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 1),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 2),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 3),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 4),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 5),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 6),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 7),
- overworld_frame(gEventObjectPic_Poochyena, 4, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Artist[] = {
- overworld_frame(gEventObjectPic_Artist, 2, 4, 0),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 1),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 2),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 3),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 4),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 5),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 6),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 7),
- overworld_frame(gEventObjectPic_Artist, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayNormal[] = {
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 0),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 1),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 2),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 3),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 4),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 5),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 6),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 7),
- overworld_frame(gEventObjectPic_MayNormal, 2, 4, 8),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 0),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 1),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 2),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 3),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 4),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 5),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 6),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 7),
- overworld_frame(gEventObjectPic_MayRunning, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayMachBike[] = {
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 2),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 3),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 4),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 5),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 6),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 7),
- overworld_frame(gEventObjectPic_MayMachBike, 4, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayAcroBike[] = {
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 2),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 3),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 4),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 5),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 6),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 7),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 8),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 9),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 10),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 11),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 12),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 13),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 14),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 15),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 16),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 17),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 18),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 19),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 20),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 21),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 22),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 23),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 24),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 25),
- overworld_frame(gEventObjectPic_MayAcroBike, 4, 4, 26),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MaySurfing[] = {
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 0),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 2),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 4),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 0),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 0),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 2),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 2),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 4),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 4),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 1),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 3),
- overworld_frame(gEventObjectPic_MaySurfing, 4, 4, 5),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayUnderwater[] = {
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 2),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 2),
- overworld_frame(gEventObjectPic_MayUnderwater, 4, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayFieldMove[] = {
- overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 2),
- overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 3),
- overworld_frame(gEventObjectPic_MayFieldMove, 4, 4, 4),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Cameraman[] = {
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 0),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 1),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 2),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 3),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 4),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 5),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 6),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 7),
- overworld_frame(gEventObjectPic_Cameraman, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MovingBox[] = {
- obj_frame_tiles(gEventObjectPic_MovingBox),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_CableCar[] = {
- obj_frame_tiles(gEventObjectPic_CableCar),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Scientist2[] = {
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 0),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 1),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 2),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 3),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 4),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 5),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 6),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 7),
- overworld_frame(gEventObjectPic_Scientist2, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_DevonEmployee[] = {
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 0),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 1),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 2),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 3),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 4),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 5),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 6),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 7),
- overworld_frame(gEventObjectPic_DevonEmployee, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_AquaMemberM[] = {
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 0),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 1),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 2),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 3),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 4),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 5),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 6),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 7),
- overworld_frame(gEventObjectPic_AquaMemberM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_AquaMemberF[] = {
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 0),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 1),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 2),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 3),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 4),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 5),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 6),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 7),
- overworld_frame(gEventObjectPic_AquaMemberF, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MagmaMemberM[] = {
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 0),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 1),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 2),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 3),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 4),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 5),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 6),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 7),
- overworld_frame(gEventObjectPic_MagmaMemberM, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MagmaMemberF[] = {
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 0),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 1),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 2),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 3),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 4),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 5),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 6),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 7),
- overworld_frame(gEventObjectPic_MagmaMemberF, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Sidney[] = {
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 1),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 2),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 1),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 1),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 2),
- overworld_frame(gEventObjectPic_Sidney, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Phoebe[] = {
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 0),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 1),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 2),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 0),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 0),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 1),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 1),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 2),
- overworld_frame(gEventObjectPic_Phoebe, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Glacia[] = {
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 0),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 1),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 2),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 0),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 0),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 1),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 1),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 2),
- overworld_frame(gEventObjectPic_Glacia, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Drake[] = {
- overworld_frame(gEventObjectPic_Drake, 2, 4, 0),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 1),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 2),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 0),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 0),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 1),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 1),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 2),
- overworld_frame(gEventObjectPic_Drake, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Roxanne[] = {
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 0),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 1),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 2),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 0),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 0),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 1),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 1),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 2),
- overworld_frame(gEventObjectPic_Roxanne, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Brawly[] = {
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 0),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 1),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 2),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 0),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 0),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 1),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 1),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 2),
- overworld_frame(gEventObjectPic_Brawly, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Wattson[] = {
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 0),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 1),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 2),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 0),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 0),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 1),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 1),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 2),
- overworld_frame(gEventObjectPic_Wattson, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Flannery[] = {
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 0),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 1),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 2),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 0),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 0),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 1),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 1),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 2),
- overworld_frame(gEventObjectPic_Flannery, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Norman[] = {
- overworld_frame(gEventObjectPic_Norman, 2, 4, 0),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 1),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 2),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 3),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 4),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 5),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 6),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 7),
- overworld_frame(gEventObjectPic_Norman, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Winona[] = {
- overworld_frame(gEventObjectPic_Winona, 2, 4, 0),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 1),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 2),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 0),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 0),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 1),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 1),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 2),
- overworld_frame(gEventObjectPic_Winona, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Liza[] = {
- overworld_frame(gEventObjectPic_Liza, 2, 4, 0),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 1),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 2),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 0),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 0),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 1),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 1),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 2),
- overworld_frame(gEventObjectPic_Liza, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Tate[] = {
- overworld_frame(gEventObjectPic_Tate, 2, 4, 0),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 1),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 2),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 0),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 0),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 1),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 1),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 2),
- overworld_frame(gEventObjectPic_Tate, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Wallace[] = {
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 0),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 1),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 2),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 3),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 4),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 5),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 6),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 7),
- overworld_frame(gEventObjectPic_Wallace, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Steven[] = {
- overworld_frame(gEventObjectPic_Steven, 2, 4, 0),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 1),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 2),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 3),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 4),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 5),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 6),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 7),
- overworld_frame(gEventObjectPic_Steven, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Wally[] = {
- overworld_frame(gEventObjectPic_Wally, 2, 4, 0),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 1),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 2),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 3),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 4),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 5),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 6),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 7),
- overworld_frame(gEventObjectPic_Wally, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RubySapphireLittleBoy[] = {
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 0),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 1),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 2),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 3),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 4),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 5),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 6),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 7),
- overworld_frame(gEventObjectPic_RubySapphireLittleBoy, 2, 2, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanFishing[] = {
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 3),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 4),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 5),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 6),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 7),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 8),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 9),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 10),
- overworld_frame(gEventObjectPic_BrendanFishing, 4, 4, 11),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayFishing[] = {
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 2),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 3),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 4),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 5),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 6),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 7),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 8),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 9),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 10),
- overworld_frame(gEventObjectPic_MayFishing, 4, 4, 11),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_HotSpringsOldWoman[] = {
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 0),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 1),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 2),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 3),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 4),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 5),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 6),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 7),
- overworld_frame(gEventObjectPic_HotSpringsOldWoman, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SSTidal[] = {
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
- obj_frame_tiles(gEventObjectPic_SSTidal),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SubmarineShadow[] = {
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
- obj_frame_tiles(gEventObjectPic_SubmarineShadow),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_PichuDoll[] = {
- obj_frame_tiles(gEventObjectPic_PichuDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_PikachuDoll[] = {
- obj_frame_tiles(gEventObjectPic_PikachuDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MarillDoll[] = {
- obj_frame_tiles(gEventObjectPic_MarillDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_TogepiDoll[] = {
- obj_frame_tiles(gEventObjectPic_TogepiDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_CyndaquilDoll[] = {
- obj_frame_tiles(gEventObjectPic_CyndaquilDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ChikoritaDoll[] = {
- obj_frame_tiles(gEventObjectPic_ChikoritaDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_TotodileDoll[] = {
- obj_frame_tiles(gEventObjectPic_TotodileDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_JigglypuffDoll[] = {
- obj_frame_tiles(gEventObjectPic_JigglypuffDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MeowthDoll[] = {
- obj_frame_tiles(gEventObjectPic_MeowthDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ClefairyDoll[] = {
- obj_frame_tiles(gEventObjectPic_ClefairyDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_DittoDoll[] = {
- obj_frame_tiles(gEventObjectPic_DittoDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SmoochumDoll[] = {
- obj_frame_tiles(gEventObjectPic_SmoochumDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_TreeckoDoll[] = {
- obj_frame_tiles(gEventObjectPic_TreeckoDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_TorchicDoll[] = {
- obj_frame_tiles(gEventObjectPic_TorchicDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MudkipDoll[] = {
- obj_frame_tiles(gEventObjectPic_MudkipDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_DuskullDoll[] = {
- obj_frame_tiles(gEventObjectPic_DuskullDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_WynautDoll[] = {
- obj_frame_tiles(gEventObjectPic_WynautDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BaltoyDoll[] = {
- obj_frame_tiles(gEventObjectPic_BaltoyDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_KecleonDoll[] = {
- obj_frame_tiles(gEventObjectPic_KecleonDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_AzurillDoll[] = {
- obj_frame_tiles(gEventObjectPic_AzurillDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SkittyDoll[] = {
- obj_frame_tiles(gEventObjectPic_SkittyDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SwabluDoll[] = {
- obj_frame_tiles(gEventObjectPic_SwabluDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_GulpinDoll[] = {
- obj_frame_tiles(gEventObjectPic_GulpinDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_LotadDoll[] = {
- obj_frame_tiles(gEventObjectPic_LotadDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SeedotDoll[] = {
- obj_frame_tiles(gEventObjectPic_SeedotDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_PikaCushion[] = {
- obj_frame_tiles(gEventObjectPic_PikaCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RoundCushion[] = {
- obj_frame_tiles(gEventObjectPic_RoundCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_KissCushion[] = {
- obj_frame_tiles(gEventObjectPic_KissCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ZigzagCushion[] = {
- obj_frame_tiles(gEventObjectPic_ZigzagCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_SpinCushion[] = {
- obj_frame_tiles(gEventObjectPic_SpinCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_DiamondCushion[] = {
- obj_frame_tiles(gEventObjectPic_DiamondCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BallCushion[] = {
- obj_frame_tiles(gEventObjectPic_BallCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_GrassCushion[] = {
- obj_frame_tiles(gEventObjectPic_GrassCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_FireCushion[] = {
- obj_frame_tiles(gEventObjectPic_FireCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_WaterCushion[] = {
- obj_frame_tiles(gEventObjectPic_WaterCushion),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigSnorlaxDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigSnorlaxDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigRhydonDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigRhydonDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigLaprasDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigLaprasDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigVenusaurDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigVenusaurDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigCharizardDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigCharizardDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigBlastoiseDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigBlastoiseDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigWailmerDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigWailmerDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigRegirockDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigRegirockDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigRegiceDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigRegiceDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BigRegisteelDoll[] = {
- obj_frame_tiles(gEventObjectPic_BigRegisteelDoll),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_LatiasLatios[] = {
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 0),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 0),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 0),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 1),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 2),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 1),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 2),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 1),
- overworld_frame(gEventObjectPic_LatiasLatios, 4, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_GameboyKid[] = {
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 0),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 1),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 2),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 0),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 0),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 1),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 1),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 2),
- overworld_frame(gEventObjectPic_GameboyKid, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_ContestJudge[] = {
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 0),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 1),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 2),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 3),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 4),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 5),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 6),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 7),
- overworld_frame(gEventObjectPic_ContestJudge, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanWatering[] = {
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 0),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 2),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 4),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 1),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 3),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 3),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 5),
- overworld_frame(gEventObjectPic_BrendanWatering, 4, 4, 5),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayWatering[] = {
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 0),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 2),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 4),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 1),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 3),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 3),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 5),
- overworld_frame(gEventObjectPic_MayWatering, 4, 4, 5),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BrendanDecorating[] = {
- obj_frame_tiles(gEventObjectPic_BrendanDecorating),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MayDecorating[] = {
- obj_frame_tiles(gEventObjectPic_MayDecorating),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Archie[] = {
- overworld_frame(gEventObjectPic_Archie, 2, 4, 0),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 1),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 2),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 3),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 4),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 5),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 6),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 7),
- overworld_frame(gEventObjectPic_Archie, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Maxie[] = {
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 0),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 1),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 2),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 3),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 4),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 5),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 6),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 7),
- overworld_frame(gEventObjectPic_Maxie, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_KyogreFront[] = {
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 0),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 0),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 0),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 1),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_GroudonFront[] = {
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 0),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 0),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 0),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 1),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 1),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 1),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 1),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 1),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 1),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_KyogreSide[] = {
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 2),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 2),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 2),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3),
- overworld_frame(gEventObjectPic_Kyogre, 4, 4, 3),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_GroudonSide[] = {
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 2),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 2),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 2),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 3),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 3),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 3),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 3),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 3),
- overworld_frame(gEventObjectPic_Groudon, 4, 4, 3),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Fossil[] = {
- obj_frame_tiles(gEventObjectPic_Fossil),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Regi[] = {
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
- obj_frame_tiles(gEventObjectPic_Regi),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Skitty[] = {
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 0),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 1),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 2),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 0),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 0),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 1),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 1),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 2),
- overworld_frame(gEventObjectPic_Skitty, 2, 2, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Kecleon[] = {
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 0),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 1),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 2),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 0),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 0),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 1),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 1),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 2),
- overworld_frame(gEventObjectPic_Kecleon, 2, 2, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Rayquaza[] = {
- overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 0),
- overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 1),
- overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 2),
- overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 3),
- overworld_frame(gEventObjectPic_Rayquaza, 8, 8, 4),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RayquazaStill[] = {
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
- obj_frame_tiles(gEventObjectPic_RayquazaStill),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Zigzagoon[] = {
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 0),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 1),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 2),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 0),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 0),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 1),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 1),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 2),
- overworld_frame(gEventObjectPic_Zigzagoon, 2, 2, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Pikachu[] = {
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 0),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 1),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 2),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 0),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 0),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 1),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 1),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 2),
- overworld_frame(gEventObjectPic_Pikachu, 2, 2, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Azumarill[] = {
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 0),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 1),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 2),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 0),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 0),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 1),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 1),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 2),
- overworld_frame(gEventObjectPic_Azumarill, 2, 2, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Wingull[] = {
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 0),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 2),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 4),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 1),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 1),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 3),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 3),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 5),
- overworld_frame(gEventObjectPic_Wingull, 2, 2, 5),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_TuberMSwimming[] = {
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 0),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 1),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 2),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 3),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 4),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 5),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 6),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 7),
- overworld_frame(gEventObjectPic_TuberMSwimming, 2, 2, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Azurill[] = {
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 0),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 1),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 2),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 0),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 0),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 1),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 1),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 2),
- overworld_frame(gEventObjectPic_Azurill, 2, 2, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Mom[] = {
- overworld_frame(gEventObjectPic_Mom, 2, 4, 0),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 1),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 2),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 3),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 4),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 5),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 6),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 7),
- overworld_frame(gEventObjectPic_Mom, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Scott[] = {
- overworld_frame(gEventObjectPic_Scott, 2, 4, 0),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 1),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 2),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 3),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 4),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 5),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 6),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 7),
- overworld_frame(gEventObjectPic_Scott, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Juan[] = {
- overworld_frame(gEventObjectPic_Juan, 2, 4, 0),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 1),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 2),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 3),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 4),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 5),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 6),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 7),
- overworld_frame(gEventObjectPic_Juan, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_MysteryEventDeliveryman[] = {
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 0),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 1),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 2),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 0),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 0),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 1),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 1),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 2),
- overworld_frame(gEventObjectPic_MysteryEventDeliveryman, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Statue[] = {
- obj_frame_tiles(gEventObjectPic_Statue),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Dusclops[] = {
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 0),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 1),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 2),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 3),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 4),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 5),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 6),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 7),
- overworld_frame(gEventObjectPic_Dusclops, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Kirlia[] = {
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 0),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 1),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 2),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 3),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 4),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 5),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 6),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 7),
- overworld_frame(gEventObjectPic_Kirlia, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_UnionRoomAttendant[] = {
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 0),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 1),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 2),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 0),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 0),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 1),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 1),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 2),
- overworld_frame(gEventObjectPic_UnionRoomAttendant, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Sudowoodo[] = {
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 1),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 0),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 1),
- overworld_frame(gEventObjectPic_Sudowoodo, 2, 4, 2),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Mew[] = {
- overworld_frame(gEventObjectPic_Mew, 2, 4, 0),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 1),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 2),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 3),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 4),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 5),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 6),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 7),
- overworld_frame(gEventObjectPic_Mew, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Red[] = {
- overworld_frame(gEventObjectPic_Red, 2, 4, 0),
- overworld_frame(gEventObjectPic_Red, 2, 4, 1),
- overworld_frame(gEventObjectPic_Red, 2, 4, 2),
- overworld_frame(gEventObjectPic_Red, 2, 4, 3),
- overworld_frame(gEventObjectPic_Red, 2, 4, 4),
- overworld_frame(gEventObjectPic_Red, 2, 4, 5),
- overworld_frame(gEventObjectPic_Red, 2, 4, 6),
- overworld_frame(gEventObjectPic_Red, 2, 4, 7),
- overworld_frame(gEventObjectPic_Red, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Leaf[] = {
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 0),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 1),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 2),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 3),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 4),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 5),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 6),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 7),
- overworld_frame(gEventObjectPic_Leaf, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Deoxys[] = {
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 1),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 1),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0),
- overworld_frame(gEventObjectPic_Deoxys, 4, 4, 0),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_BirthIslandStone[] = {
- obj_frame_tiles(gEventObjectPic_BirthIslandStone),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Anabel[] = {
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 0),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 1),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 2),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 3),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 4),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 5),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 6),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 7),
- overworld_frame(gEventObjectPic_Anabel, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Tucker[] = {
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 0),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 1),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 2),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 3),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 4),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 5),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 6),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 7),
- overworld_frame(gEventObjectPic_Tucker, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Spenser[] = {
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 0),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 1),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 2),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 3),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 4),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 5),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 6),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 7),
- overworld_frame(gEventObjectPic_Spenser, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Greta[] = {
- overworld_frame(gEventObjectPic_Greta, 2, 4, 0),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 1),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 2),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 3),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 4),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 5),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 6),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 7),
- overworld_frame(gEventObjectPic_Greta, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Noland[] = {
- overworld_frame(gEventObjectPic_Noland, 2, 4, 0),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 1),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 2),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 3),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 4),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 5),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 6),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 7),
- overworld_frame(gEventObjectPic_Noland, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Lucy[] = {
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 0),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 1),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 2),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 3),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 4),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 5),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 6),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 7),
- overworld_frame(gEventObjectPic_Lucy, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Brandon[] = {
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 0),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 1),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 2),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 3),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 4),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 5),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 6),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 7),
- overworld_frame(gEventObjectPic_Brandon, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_Lugia[] = {
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 0),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 0),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 0),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 0),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 1),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 0),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 1),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 0),
- overworld_frame(gEventObjectPic_Lugia, 4, 4, 1),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_HoOh[] = {
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 0),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 0),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 0),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 0),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 1),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 0),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 1),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 0),
- overworld_frame(gEventObjectPic_HoOh, 4, 4, 1),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RubySapphireBrendan[] = {
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 0),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 1),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 2),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 3),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 4),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 5),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 6),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 7),
- overworld_frame(gEventObjectPic_RubySapphireBrendanNormal, 2, 4, 8),
-};
-
-const struct SpriteFrameImage gEventObjectPicTable_RubySapphireMay[] = {
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 0),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 1),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 2),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 3),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 4),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 5),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 6),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 7),
- overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 8),
-};
diff --git a/src/data/trade.h b/src/data/trade.h
index 9e96a54dd..13310185e 100644
--- a/src/data/trade.h
+++ b/src/data/trade.h
@@ -5,7 +5,7 @@ static const u32 sUnusedStructSizes[] =
sizeof(struct SaveBlock1),
sizeof(struct MapHeader),
// 0x00000530, in RS
- sizeof(struct MailStruct), //or EventObject / EventObjectGraphicsInfo
+ sizeof(struct MailStruct), //or ObjectEvent / ObjectEventGraphicsInfo
sizeof(struct Pokemon), //or TrainerCard
0x00000528 // 0x000004D8, in RS
};
diff --git a/src/data/wild_encounters.json b/src/data/wild_encounters.json
index 19aa40b00..b27de4513 100755
--- a/src/data/wild_encounters.json
+++ b/src/data/wild_encounters.json
@@ -12214,4 +12214,4 @@
]
}
]
-} \ No newline at end of file
+}
diff --git a/src/decoration.c b/src/decoration.c
index 2a47dd553..731691a05 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -1246,22 +1246,22 @@ void SetDecoration(void)
if (FlagGet(FLAG_DECORATION_1 + i) == TRUE)
{
FlagClear(FLAG_DECORATION_1 + i);
- for (j = 0; j < gMapHeader.events->eventObjectCount; j++)
+ for (j = 0; j < gMapHeader.events->objectEventCount; j++)
{
- if (gMapHeader.events->eventObjects[j].flagId == FLAG_DECORATION_1 + i)
+ if (gMapHeader.events->objectEvents[j].flagId == FLAG_DECORATION_1 + i)
break;
}
VarSet(
- VAR_OBJ_GFX_ID_0 + (gMapHeader.events->eventObjects[j].graphicsId - EVENT_OBJ_GFX_VAR_0),
+ VAR_OBJ_GFX_ID_0 + (gMapHeader.events->objectEvents[j].graphicsId - EVENT_OBJ_GFX_VAR_0),
sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0]);
- gSpecialVar_0x8005 = gMapHeader.events->eventObjects[j].localId;
+ gSpecialVar_0x8005 = gMapHeader.events->objectEvents[j].localId;
gSpecialVar_0x8006 = sCurDecorMapX;
gSpecialVar_0x8007 = sCurDecorMapY;
- TrySpawnEventObject(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
- TryMoveEventObjectToMapCoords(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
- TryOverrideEventObjectTemplateCoords(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ TrySpawnObjectEvent(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ TryMoveObjectEventToMapCoords(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
+ TryOverrideObjectEventTemplateCoords(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
break;
}
}
@@ -1365,9 +1365,9 @@ void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphic
x -= 8;
if (gSaveBlock2Ptr->playerGender == MALE)
- sDecor_CameraSpriteObjectIdx2 = AddPseudoEventObject(EVENT_OBJ_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, x, 72, 0);
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(EVENT_OBJ_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, x, 72, 0);
else
- sDecor_CameraSpriteObjectIdx2 = AddPseudoEventObject(EVENT_OBJ_GFX_MAY_DECORATING, SpriteCallbackDummy, x, 72, 0);
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(EVENT_OBJ_GFX_MAY_DECORATING, SpriteCallbackDummy, x, 72, 0);
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
@@ -1504,7 +1504,7 @@ bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration)
if (!sub_81284AC(taskId, curX, curY, behaviorBy))
return FALSE;
- behaviorAt = GetEventObjectIdByXYZ(curX, curY, 0);
+ behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0);
if (behaviorAt != 0 && behaviorAt != 16)
return FALSE;
}
@@ -1525,7 +1525,7 @@ bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration)
if (!sub_81284AC(taskId, curX, curY, behaviorBy))
return FALSE;
- if (GetEventObjectIdByXYZ(curX, curY, 0) != 16)
+ if (GetObjectEventIdByXYZ(curX, curY, 0) != 16)
return FALSE;
}
}
@@ -1542,7 +1542,7 @@ bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration)
if (!sub_81284AC(taskId, curX, curY, behaviorBy))
return FALSE;
- behaviorAt = GetEventObjectIdByXYZ(curX, curY, 0);
+ behaviorAt = GetObjectEventIdByXYZ(curX, curY, 0);
if (behaviorAt != 0 && behaviorAt != 16)
return FALSE;
}
@@ -1579,7 +1579,7 @@ bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration)
return FALSE;
}
- if (GetEventObjectIdByXYZ(curX, curY, 0) != 16)
+ if (GetObjectEventIdByXYZ(curX, curY, 0) != 16)
return FALSE;
}
break;
@@ -1999,7 +1999,7 @@ u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuf
sub_8129048(data);
data->decoration = &gDecorations[decor];
if (data->decoration->permission == DECORPERM_SPRITE)
- return AddPseudoEventObject(data->decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
+ return AddPseudoObjectEvent(data->decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
FreeSpritePaletteByTag(PLACE_DECORATION_SELECTOR_TAG);
sub_81291E8(data);
@@ -2047,7 +2047,7 @@ const u32 *GetDecorationIconPicOrPalette(u16 decor, u8 mode)
return gDecorIconTable[decor][mode];
}
-u8 AddDecorationIconObjectFromEventObject(u16 tilesTag, u16 paletteTag, u8 decor)
+u8 AddDecorationIconObjectFromObjectEvent(u16 tilesTag, u16 paletteTag, u8 decor)
{
u8 spriteId;
struct SpriteSheet sheet;
@@ -2078,7 +2078,7 @@ u8 AddDecorationIconObjectFromEventObject(u16 tilesTag, u16 paletteTag, u8 decor
}
else
{
- spriteId = AddPseudoEventObject(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
+ spriteId = AddPseudoObjectEvent(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
}
return spriteId;
}
@@ -2098,7 +2098,7 @@ u8 AddDecorationIconObject(u8 decor, s16 x, s16 y, u8 priority, u16 tilesTag, u1
}
else if (gDecorIconTable[decor][0] == NULL)
{
- spriteId = AddDecorationIconObjectFromEventObject(tilesTag, paletteTag, decor);
+ spriteId = AddDecorationIconObjectFromObjectEvent(tilesTag, paletteTag, decor);
if (spriteId == MAX_SPRITES)
return MAX_SPRITES;
@@ -2142,11 +2142,11 @@ void sub_8129708(void)
{
gSpecialVar_0x8005 = sDecorRearrangementDataBuffer[gSpecialVar_0x8004].flagId;
sub_81296EC(sDecorRearrangementDataBuffer[gSpecialVar_0x8004].idx);
- for (i = 0; i < gMapHeader.events->eventObjectCount; i++)
+ for (i = 0; i < gMapHeader.events->objectEventCount; i++)
{
- if (gMapHeader.events->eventObjects[i].flagId == gSpecialVar_0x8005)
+ if (gMapHeader.events->objectEvents[i].flagId == gSpecialVar_0x8005)
{
- gSpecialVar_0x8006 = gMapHeader.events->eventObjects[i].localId;
+ gSpecialVar_0x8006 = gMapHeader.events->objectEvents[i].localId;
break;
}
}
@@ -2157,11 +2157,11 @@ void sub_81297AC(void)
{
u8 i;
- for (i = 0; i < gMapHeader.events->eventObjectCount; i++)
+ for (i = 0; i < gMapHeader.events->objectEventCount; i++)
{
- if (gMapHeader.events->eventObjects[i].flagId == gSpecialVar_0x8004)
+ if (gMapHeader.events->objectEvents[i].flagId == gSpecialVar_0x8004)
{
- gSpecialVar_0x8005 = gMapHeader.events->eventObjects[i].localId;
+ gSpecialVar_0x8005 = gMapHeader.events->objectEvents[i].localId;
break;
}
}
@@ -2250,9 +2250,9 @@ void SetUpPuttingAwayDecorationPlayerAvatar(void)
sub_812A39C();
gFieldCamera.spriteId = CreateSprite(&gUnknown_085A7404, 120, 80, 0);
if (gSaveBlock2Ptr->playerGender == MALE)
- sDecor_CameraSpriteObjectIdx2 = AddPseudoEventObject(EVENT_OBJ_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, 136, 72, 0);
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(EVENT_OBJ_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, 136, 72, 0);
else
- sDecor_CameraSpriteObjectIdx2 = AddPseudoEventObject(EVENT_OBJ_GFX_MAY_DECORATING, SpriteCallbackDummy, 136, 72, 0);
+ sDecor_CameraSpriteObjectIdx2 = AddPseudoObjectEvent(EVENT_OBJ_GFX_MAY_DECORATING, SpriteCallbackDummy, 136, 72, 0);
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
@@ -2453,9 +2453,9 @@ void sub_8129F20(void)
yOff = gDecorationContext.pos[sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].idx] & 0x0F;
for (i = 0; i < 0x40; i++)
{
- if (gSaveBlock1Ptr->eventObjectTemplates[i].x == xOff && gSaveBlock1Ptr->eventObjectTemplates[i].y == yOff && !FlagGet(gSaveBlock1Ptr->eventObjectTemplates[i].flagId))
+ if (gSaveBlock1Ptr->objectEventTemplates[i].x == xOff && gSaveBlock1Ptr->objectEventTemplates[i].y == yOff && !FlagGet(gSaveBlock1Ptr->objectEventTemplates[i].flagId))
{
- sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].flagId = gSaveBlock1Ptr->eventObjectTemplates[i].flagId;
+ sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].flagId = gSaveBlock1Ptr->objectEventTemplates[i].flagId;
break;
}
}
diff --git a/src/easy_chat.c b/src/easy_chat.c
index ce5fe3c7a..59628ddac 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -4733,14 +4733,14 @@ static void sub_811E828(void)
if (GetEasyChatScreenFrameId() != 4)
return;
- spriteId = AddPseudoEventObject(graphicsId, SpriteCallbackDummy, 76, 40, 0);
+ spriteId = AddPseudoObjectEvent(graphicsId, SpriteCallbackDummy, 76, 40, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].oam.priority = 0;
StartSpriteAnim(&gSprites[spriteId], 2);
}
- spriteId = AddPseudoEventObject(
+ spriteId = AddPseudoObjectEvent(
gSaveBlock2Ptr->playerGender == MALE ? EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL : EVENT_OBJ_GFX_RIVAL_MAY_NORMAL,
SpriteCallbackDummy,
52,
diff --git a/src/event_data.c b/src/event_data.c
index 50628f984..00ae1d890 100644
--- a/src/event_data.c
+++ b/src/event_data.c
@@ -187,7 +187,7 @@ bool8 VarSet(u16 id, u16 value)
return TRUE;
}
-u8 VarGetEventObjectGraphicsId(u8 id)
+u8 VarGetObjectEventGraphicsId(u8 id)
{
return VarGet(VAR_OBJ_GFX_ID_0 + id);
}
diff --git a/src/event_obj_lock.c b/src/event_obj_lock.c
index c64a2ab22..4b0ee9f70 100644
--- a/src/event_obj_lock.c
+++ b/src/event_obj_lock.c
@@ -39,9 +39,9 @@ bool8 sub_80983C4(void)
}
-void ScriptFreezeEventObjects(void)
+void ScriptFreezeObjectEvents(void)
{
- FreezeEventObjects();
+ FreezeObjectEvents();
CreateTask(sub_80983A4, 80);
}
@@ -54,9 +54,9 @@ static void sub_8098400(u8 taskId)
sub_808B864();
task->data[0] = 1;
}
- if (!task->data[1] && !gEventObjects[gSelectedEventObject].singleMovementActive)
+ if (!task->data[1] && !gObjectEvents[gSelectedObjectEvent].singleMovementActive)
{
- FreezeEventObject(&gEventObjects[gSelectedEventObject]);
+ FreezeObjectEvent(&gObjectEvents[gSelectedObjectEvent]);
task->data[1] = 1;
}
if (task->data[0] && task->data[1])
@@ -76,61 +76,61 @@ bool8 sub_809847C(void)
}
}
-void LockSelectedEventObject(void)
+void LockSelectedObjectEvent(void)
{
u8 taskId;
- FreezeEventObjectsExceptOne(gSelectedEventObject);
+ FreezeObjectEventsExceptOne(gSelectedObjectEvent);
taskId = CreateTask(sub_8098400, 80);
- if (!gEventObjects[gSelectedEventObject].singleMovementActive)
+ if (!gObjectEvents[gSelectedObjectEvent].singleMovementActive)
{
- FreezeEventObject(&gEventObjects[gSelectedEventObject]);
+ FreezeObjectEvent(&gObjectEvents[gSelectedObjectEvent]);
gTasks[taskId].data[1] = 1;
}
}
-void ScriptUnfreezeEventObjects(void)
+void ScriptUnfreezeObjectEvents(void)
{
- u8 playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
- ScriptMovement_UnfreezeEventObjects();
- UnfreezeEventObjects();
+ u8 playerObjectId = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
+ ScriptMovement_UnfreezeObjectEvents();
+ UnfreezeObjectEvents();
}
void sub_8098524(void)
{
u8 playerObjectId;
- if (gEventObjects[gSelectedEventObject].active)
- EventObjectClearHeldMovementIfFinished(&gEventObjects[gSelectedEventObject]);
- playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
- ScriptMovement_UnfreezeEventObjects();
- UnfreezeEventObjects();
+ if (gObjectEvents[gSelectedObjectEvent].active)
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]);
+ playerObjectId = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
+ ScriptMovement_UnfreezeObjectEvents();
+ UnfreezeObjectEvents();
}
void Script_FacePlayer(void)
{
- EventObjectFaceOppositeDirection(&gEventObjects[gSelectedEventObject], gSpecialVar_Facing);
+ ObjectEventFaceOppositeDirection(&gObjectEvents[gSelectedObjectEvent], gSpecialVar_Facing);
}
void Script_ClearHeldMovement(void)
{
- EventObjectClearHeldMovementIfActive(&gEventObjects[gSelectedEventObject]);
+ ObjectEventClearHeldMovementIfActive(&gObjectEvents[gSelectedObjectEvent]);
}
static void sub_80985BC(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- u8 eventObjectId = task->data[2];
+ u8 objectEventId = task->data[2];
if (!task->data[0] && walkrun_is_standing_still() == TRUE)
{
sub_808B864();
task->data[0] = 1;
}
- if (!task->data[1] && !gEventObjects[eventObjectId].singleMovementActive)
+ if (!task->data[1] && !gObjectEvents[objectEventId].singleMovementActive)
{
- FreezeEventObject(&gEventObjects[eventObjectId]);
+ FreezeObjectEvent(&gObjectEvents[objectEventId]);
task->data[1] = 1;
}
if (task->data[0] && task->data[1])
@@ -140,34 +140,34 @@ static void sub_80985BC(u8 taskId)
void sub_8098630(void)
{
u8 trainerObjectId1, trainerObjectId2, taskId;
- trainerObjectId1 = GetChosenApproachingTrainerEventObjectId(0);
+ trainerObjectId1 = GetChosenApproachingTrainerObjectEventId(0);
if(gNoOfApproachingTrainers == 2)
{
- trainerObjectId2 = GetChosenApproachingTrainerEventObjectId(1);
+ trainerObjectId2 = GetChosenApproachingTrainerObjectEventId(1);
sub_8098074(trainerObjectId1, trainerObjectId2);
taskId = CreateTask(sub_80985BC, 80);
gTasks[taskId].data[2] = trainerObjectId1;
- if(!gEventObjects[trainerObjectId1].singleMovementActive)
+ if(!gObjectEvents[trainerObjectId1].singleMovementActive)
{
- FreezeEventObject(&gEventObjects[trainerObjectId1]);
+ FreezeObjectEvent(&gObjectEvents[trainerObjectId1]);
gTasks[taskId].data[1] = 1;
}
taskId = CreateTask(sub_80985BC, 81);
gTasks[taskId].data[2] = trainerObjectId2;
- if(!gEventObjects[trainerObjectId2].singleMovementActive)
+ if(!gObjectEvents[trainerObjectId2].singleMovementActive)
{
- FreezeEventObject(&gEventObjects[trainerObjectId2]);
+ FreezeObjectEvent(&gObjectEvents[trainerObjectId2]);
gTasks[taskId].data[1] = 1;
}
}
else
{
- FreezeEventObjectsExceptOne(trainerObjectId1);
+ FreezeObjectEventsExceptOne(trainerObjectId1);
taskId = CreateTask(sub_80985BC, 80);
gTasks[taskId].data[2] = trainerObjectId1;
- if(!gEventObjects[trainerObjectId1].singleMovementActive)
+ if(!gObjectEvents[trainerObjectId1].singleMovementActive)
{
- FreezeEventObject(&gEventObjects[trainerObjectId1]);
+ FreezeObjectEvent(&gObjectEvents[trainerObjectId1]);
gTasks[taskId].data[1] = 1;
}
}
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index c746f08b1..1a6cc6c0d 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -31,104 +31,104 @@
// this file was known as evobjmv.c in Game Freak's original source
#define movement_type_def(setup, table) \
-static u8 setup##_callback(struct EventObject *, struct Sprite *);\
+static u8 setup##_callback(struct ObjectEvent *, struct Sprite *);\
void setup(struct Sprite *sprite)\
{\
- UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\
+ UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, setup##_callback);\
}\
-static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\
+static u8 setup##_callback(struct ObjectEvent *objectEvent, struct Sprite *sprite)\
{\
- return table[sprite->data[1]](eventObject, sprite);\
+ return table[sprite->data[1]](objectEvent, sprite);\
}
#define movement_type_empty_callback(setup) \
-static u8 setup##_callback(struct EventObject *, struct Sprite *);\
+static u8 setup##_callback(struct ObjectEvent *, struct Sprite *);\
void setup(struct Sprite *sprite)\
{\
- UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\
+ UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, setup##_callback);\
}\
-static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\
+static u8 setup##_callback(struct ObjectEvent *objectEvent, struct Sprite *sprite)\
{\
return 0;\
}
EWRAM_DATA u8 sCurrentReflectionType = 0;
EWRAM_DATA u16 sCurrentSpecialObjectPaletteTag = 0;
-EWRAM_DATA struct LockedAnimEventObjects *gLockedAnimEventObjects = {0};
+EWRAM_DATA struct LockedAnimObjectEvents *gLockedAnimObjectEvents = {0};
static void MoveCoordsInDirection(u32, s16 *, s16 *, s16, s16);
-static bool8 EventObjectExecSingleMovementAction(struct EventObject *, struct Sprite *);
+static bool8 ObjectEventExecSingleMovementAction(struct ObjectEvent *, struct Sprite *);
static void SetMovementDelay(struct Sprite *, s16);
static bool8 WaitForMovementDelay(struct Sprite *);
-static u8 GetCollisionInDirection(struct EventObject *, u8);
+static u8 GetCollisionInDirection(struct ObjectEvent *, u8);
static u32 state_to_direction(u8, u32, u32);
-static void TryEnableEventObjectAnim(struct EventObject *, struct Sprite *);
-static void EventObjectExecHeldMovementAction(struct EventObject *, struct Sprite *);
-static void UpdateEventObjectSpriteAnimPause(struct EventObject *, struct Sprite *);
-static bool8 IsCoordOutsideEventObjectMovementRange(struct EventObject *, s16, s16);
-static bool8 IsMetatileDirectionallyImpassable(struct EventObject *, s16, s16, u8);
-static bool8 DoesObjectCollideWithObjectAt(struct EventObject *, s16, s16);
-static void sub_8096530(struct EventObject *, struct Sprite *);
-static void UpdateEventObjSpriteVisibility(struct EventObject *, struct Sprite *);
-static void EventObjectUpdateMetatileBehaviors(struct EventObject*);
-static void GetGroundEffectFlags_Reflection(struct EventObject*, u32*);
-static void GetGroundEffectFlags_TallGrassOnSpawn(struct EventObject*, u32*);
-static void GetGroundEffectFlags_LongGrassOnSpawn(struct EventObject*, u32*);
-static void GetGroundEffectFlags_SandHeap(struct EventObject*, u32*);
-static void GetGroundEffectFlags_ShallowFlowingWater(struct EventObject*, u32*);
-static void GetGroundEffectFlags_ShortGrass(struct EventObject*, u32*);
-static void GetGroundEffectFlags_HotSprings(struct EventObject*, u32*);
-static void GetGroundEffectFlags_TallGrassOnBeginStep(struct EventObject*, u32*);
-static void GetGroundEffectFlags_LongGrassOnBeginStep(struct EventObject*, u32*);
-static void GetGroundEffectFlags_Tracks(struct EventObject*, u32*);
-static void GetGroundEffectFlags_Puddle(struct EventObject*, u32*);
-static void GetGroundEffectFlags_Ripple(struct EventObject*, u32*);
-static void GetGroundEffectFlags_Seaweed(struct EventObject*, u32*);
-static void GetGroundEffectFlags_JumpLanding(struct EventObject*, u32*);
-static u8 EventObjectCheckForReflectiveSurface(struct EventObject*);
+static void TryEnableObjectEventAnim(struct ObjectEvent *, struct Sprite *);
+static void ObjectEventExecHeldMovementAction(struct ObjectEvent *, struct Sprite *);
+static void UpdateObjectEventSpriteAnimPause(struct ObjectEvent *, struct Sprite *);
+static bool8 IsCoordOutsideObjectEventMovementRange(struct ObjectEvent *, s16, s16);
+static bool8 IsMetatileDirectionallyImpassable(struct ObjectEvent *, s16, s16, u8);
+static bool8 DoesObjectCollideWithObjectAt(struct ObjectEvent *, s16, s16);
+static void sub_8096530(struct ObjectEvent *, struct Sprite *);
+static void UpdateEventObjSpriteVisibility(struct ObjectEvent *, struct Sprite *);
+static void ObjectEventUpdateMetatileBehaviors(struct ObjectEvent*);
+static void GetGroundEffectFlags_Reflection(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_TallGrassOnSpawn(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_LongGrassOnSpawn(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_SandHeap(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_ShallowFlowingWater(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_ShortGrass(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_HotSprings(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_TallGrassOnBeginStep(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_LongGrassOnBeginStep(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_Tracks(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_Puddle(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_Ripple(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_Seaweed(struct ObjectEvent*, u32*);
+static void GetGroundEffectFlags_JumpLanding(struct ObjectEvent*, u32*);
+static u8 ObjectEventCheckForReflectiveSurface(struct ObjectEvent*);
static u8 GetReflectionTypeByMetatileBehavior(u32);
static void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z);
-static void EventObjectUpdateSubpriority(struct EventObject*, struct Sprite*);
-static void DoTracksGroundEffect_None(struct EventObject*, struct Sprite*, u8);
-static void DoTracksGroundEffect_Footprints(struct EventObject*, struct Sprite*, u8);
-static void DoTracksGroundEffect_BikeTireTracks(struct EventObject*, struct Sprite*, u8);
-static void DoRippleFieldEffect(struct EventObject*, struct Sprite*);
-static void DoGroundEffects_OnSpawn(struct EventObject*, struct Sprite*);
-static void DoGroundEffects_OnBeginStep(struct EventObject*, struct Sprite*);
-static void DoGroundEffects_OnFinishStep(struct EventObject*, struct Sprite*);
+static void ObjectEventUpdateSubpriority(struct ObjectEvent*, struct Sprite*);
+static void DoTracksGroundEffect_None(struct ObjectEvent*, struct Sprite*, u8);
+static void DoTracksGroundEffect_Footprints(struct ObjectEvent*, struct Sprite*, u8);
+static void DoTracksGroundEffect_BikeTireTracks(struct ObjectEvent*, struct Sprite*, u8);
+static void DoRippleFieldEffect(struct ObjectEvent*, struct Sprite*);
+static void DoGroundEffects_OnSpawn(struct ObjectEvent*, struct Sprite*);
+static void DoGroundEffects_OnBeginStep(struct ObjectEvent*, struct Sprite*);
+static void DoGroundEffects_OnFinishStep(struct ObjectEvent*, struct Sprite*);
static void sub_8097D68(struct Sprite*);
static void ApplyLevitateMovement(u8);
-static bool8 MovementType_Disguise_Callback(struct EventObject *, struct Sprite *);
-static bool8 MovementType_Hidden_Callback(struct EventObject *, struct Sprite *);
+static bool8 MovementType_Disguise_Callback(struct ObjectEvent *, struct Sprite *);
+static bool8 MovementType_Hidden_Callback(struct ObjectEvent *, struct Sprite *);
static void CreateReflectionEffectSprites(void);
-static u8 GetEventObjectIdByLocalId(u8);
-static u8 GetEventObjectIdByLocalIdAndMapInternal(u8, u8, u8);
-static bool8 GetAvailableEventObjectId(u16, u8, u8, u8 *);
-static void SetEventObjectDynamicGraphicsId(struct EventObject *);
-static void RemoveEventObjectInternal(struct EventObject *);
-static u16 GetEventObjectFlagIdByEventObjectId(u8);
-static void UpdateEventObjectVisibility(struct EventObject *, struct Sprite *);
-static void MakeObjectTemplateFromEventObjectTemplate(struct EventObjectTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
-static void GetEventObjectMovingCameraOffset(s16 *, s16 *);
-static struct EventObjectTemplate *GetEventObjectTemplateByLocalIdAndMap(u8, u8, u8);
-static void LoadEventObjectPalette(u16);
-static void RemoveEventObjectIfOutsideView(struct EventObject *);
+static u8 GetObjectEventIdByLocalId(u8);
+static u8 GetObjectEventIdByLocalIdAndMapInternal(u8, u8, u8);
+static bool8 GetAvailableObjectEventId(u16, u8, u8, u8 *);
+static void SetObjectEventDynamicGraphicsId(struct ObjectEvent *);
+static void RemoveObjectEventInternal(struct ObjectEvent *);
+static u16 GetObjectEventFlagIdByObjectEventId(u8);
+static void UpdateObjectEventVisibility(struct ObjectEvent *, struct Sprite *);
+static void MakeObjectTemplateFromObjectEventTemplate(struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
+static void GetObjectEventMovingCameraOffset(s16 *, s16 *);
+static struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8, u8, u8);
+static void LoadObjectEventPalette(u16);
+static void RemoveObjectEventIfOutsideView(struct ObjectEvent *);
static void sub_808E1B8(u8, s16, s16);
-static void SetPlayerAvatarEventObjectIdAndObjectId(u8, u8);
-static void sub_808E38C(struct EventObject *);
+static void SetPlayerAvatarObjectEventIdAndObjectId(u8, u8);
+static void sub_808E38C(struct ObjectEvent *);
static u8 sub_808E8F4(const struct SpritePalette *);
-static u8 FindEventObjectPaletteIndexByTag(u16);
+static u8 FindObjectEventPaletteIndexByTag(u16);
static void sub_808EAB0(u16, u8);
-static bool8 EventObjectDoesZCoordMatch(struct EventObject *, u8);
+static bool8 ObjectEventDoesZCoordMatch(struct ObjectEvent *, u8);
static void ObjectCB_CameraObject(struct Sprite *);
static void CameraObject_0(struct Sprite *);
static void CameraObject_1(struct Sprite *);
static void CameraObject_2(struct Sprite *);
-static struct EventObjectTemplate *FindEventObjectTemplateByLocalId(u8 localId, struct EventObjectTemplate *templates, u8 count);
-static void ClearEventObjectMovement(struct EventObject *, struct Sprite *);
-static void EventObjectSetSingleMovement(struct EventObject *, struct Sprite *, u8);
+static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId, struct ObjectEventTemplate *templates, u8 count);
+static void ClearObjectEventMovement(struct ObjectEvent *, struct Sprite *);
+static void ObjectEventSetSingleMovement(struct ObjectEvent *, struct Sprite *, u8);
static void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
-static void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *);
+static void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *);
const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0};
@@ -140,7 +140,7 @@ void (*const gCameraObjectFuncs[])(struct Sprite *) = {
CameraObject_2,
};
-#include "data/field_event_obj/event_object_graphics.h"
+#include "data/event_object/event_object_graphics.h"
// movement type callbacks
static void (*const sMovementTypeCallbacks[])(struct Sprite *) =
@@ -433,50 +433,50 @@ const u8 gInitialMovementTypeFacingDirections[] = {
#define EVENT_OBJ_PAL_TAG_34 0x1123
#define EVENT_OBJ_PAL_TAG_NONE 0x11FF
-#include "data/field_event_obj/event_object_graphics_info_pointers.h"
-#include "data/field_event_obj/field_effect_object_template_pointers.h"
-#include "data/field_event_obj/event_object_pic_tables.h"
-#include "data/field_event_obj/event_object_anims.h"
-#include "data/field_event_obj/base_oam.h"
-#include "data/field_event_obj/event_object_subsprites.h"
-#include "data/field_event_obj/event_object_graphics_info.h"
-
-const struct SpritePalette sEventObjectSpritePalettes[] = {
- {gEventObjectPalette0, EVENT_OBJ_PAL_TAG_0},
- {gEventObjectPalette1, EVENT_OBJ_PAL_TAG_1},
- {gEventObjectPalette2, EVENT_OBJ_PAL_TAG_2},
- {gEventObjectPalette3, EVENT_OBJ_PAL_TAG_3},
- {gEventObjectPalette4, EVENT_OBJ_PAL_TAG_4},
- {gEventObjectPalette5, EVENT_OBJ_PAL_TAG_5},
- {gEventObjectPalette6, EVENT_OBJ_PAL_TAG_6},
- {gEventObjectPalette7, EVENT_OBJ_PAL_TAG_7},
- {gEventObjectPalette8, EVENT_OBJ_PAL_TAG_8},
- {gEventObjectPalette9, EVENT_OBJ_PAL_TAG_9},
- {gEventObjectPalette10, EVENT_OBJ_PAL_TAG_10},
- {gEventObjectPalette11, EVENT_OBJ_PAL_TAG_11},
- {gEventObjectPalette12, EVENT_OBJ_PAL_TAG_12},
- {gEventObjectPalette13, EVENT_OBJ_PAL_TAG_13},
- {gEventObjectPalette14, EVENT_OBJ_PAL_TAG_14},
- {gEventObjectPalette15, EVENT_OBJ_PAL_TAG_15},
- {gEventObjectPalette16, EVENT_OBJ_PAL_TAG_16},
- {gEventObjectPalette17, EVENT_OBJ_PAL_TAG_17},
- {gEventObjectPalette18, EVENT_OBJ_PAL_TAG_18},
- {gEventObjectPalette19, EVENT_OBJ_PAL_TAG_19},
- {gEventObjectPalette20, EVENT_OBJ_PAL_TAG_20},
- {gEventObjectPalette21, EVENT_OBJ_PAL_TAG_21},
- {gEventObjectPalette22, EVENT_OBJ_PAL_TAG_22},
- {gEventObjectPalette23, EVENT_OBJ_PAL_TAG_23},
- {gEventObjectPalette24, EVENT_OBJ_PAL_TAG_24},
- {gEventObjectPalette25, EVENT_OBJ_PAL_TAG_25},
- {gEventObjectPalette26, EVENT_OBJ_PAL_TAG_26},
- {gEventObjectPalette27, EVENT_OBJ_PAL_TAG_27},
- {gEventObjectPalette28, EVENT_OBJ_PAL_TAG_28},
- {gEventObjectPalette29, EVENT_OBJ_PAL_TAG_29},
- {gEventObjectPalette30, EVENT_OBJ_PAL_TAG_30},
- {gEventObjectPalette31, EVENT_OBJ_PAL_TAG_31},
- {gEventObjectPalette32, EVENT_OBJ_PAL_TAG_32},
- {gEventObjectPalette33, EVENT_OBJ_PAL_TAG_33},
- {gEventObjectPalette34, EVENT_OBJ_PAL_TAG_34},
+#include "data/event_object/event_object_graphics_info_pointers.h"
+#include "data/event_object/field_effect_object_template_pointers.h"
+#include "data/event_object/event_object_pic_tables.h"
+#include "data/event_object/event_object_anims.h"
+#include "data/event_object/base_oam.h"
+#include "data/event_object/event_object_subsprites.h"
+#include "data/event_object/event_object_graphics_info.h"
+
+const struct SpritePalette sObjectEventSpritePalettes[] = {
+ {gObjectEventPalette0, EVENT_OBJ_PAL_TAG_0},
+ {gObjectEventPalette1, EVENT_OBJ_PAL_TAG_1},
+ {gObjectEventPalette2, EVENT_OBJ_PAL_TAG_2},
+ {gObjectEventPalette3, EVENT_OBJ_PAL_TAG_3},
+ {gObjectEventPalette4, EVENT_OBJ_PAL_TAG_4},
+ {gObjectEventPalette5, EVENT_OBJ_PAL_TAG_5},
+ {gObjectEventPalette6, EVENT_OBJ_PAL_TAG_6},
+ {gObjectEventPalette7, EVENT_OBJ_PAL_TAG_7},
+ {gObjectEventPalette8, EVENT_OBJ_PAL_TAG_8},
+ {gObjectEventPalette9, EVENT_OBJ_PAL_TAG_9},
+ {gObjectEventPalette10, EVENT_OBJ_PAL_TAG_10},
+ {gObjectEventPalette11, EVENT_OBJ_PAL_TAG_11},
+ {gObjectEventPalette12, EVENT_OBJ_PAL_TAG_12},
+ {gObjectEventPalette13, EVENT_OBJ_PAL_TAG_13},
+ {gObjectEventPalette14, EVENT_OBJ_PAL_TAG_14},
+ {gObjectEventPalette15, EVENT_OBJ_PAL_TAG_15},
+ {gObjectEventPalette16, EVENT_OBJ_PAL_TAG_16},
+ {gObjectEventPalette17, EVENT_OBJ_PAL_TAG_17},
+ {gObjectEventPalette18, EVENT_OBJ_PAL_TAG_18},
+ {gObjectEventPalette19, EVENT_OBJ_PAL_TAG_19},
+ {gObjectEventPalette20, EVENT_OBJ_PAL_TAG_20},
+ {gObjectEventPalette21, EVENT_OBJ_PAL_TAG_21},
+ {gObjectEventPalette22, EVENT_OBJ_PAL_TAG_22},
+ {gObjectEventPalette23, EVENT_OBJ_PAL_TAG_23},
+ {gObjectEventPalette24, EVENT_OBJ_PAL_TAG_24},
+ {gObjectEventPalette25, EVENT_OBJ_PAL_TAG_25},
+ {gObjectEventPalette26, EVENT_OBJ_PAL_TAG_26},
+ {gObjectEventPalette27, EVENT_OBJ_PAL_TAG_27},
+ {gObjectEventPalette28, EVENT_OBJ_PAL_TAG_28},
+ {gObjectEventPalette29, EVENT_OBJ_PAL_TAG_29},
+ {gObjectEventPalette30, EVENT_OBJ_PAL_TAG_30},
+ {gObjectEventPalette31, EVENT_OBJ_PAL_TAG_31},
+ {gObjectEventPalette32, EVENT_OBJ_PAL_TAG_32},
+ {gObjectEventPalette33, EVENT_OBJ_PAL_TAG_33},
+ {gObjectEventPalette34, EVENT_OBJ_PAL_TAG_34},
{NULL, 0x0000},
};
@@ -661,14 +661,14 @@ const u16 *const gObjectPaletteTagSets[] = {
gObjectPaletteTags3,
};
-#include "data/field_event_obj/berry_tree_graphics_tables.h"
-#include "data/field_event_obj/field_effect_objects.h"
+#include "data/event_object/berry_tree_graphics_tables.h"
+#include "data/event_object/field_effect_objects.h"
const s16 gMovementDelaysMedium[] = {32, 64, 96, 128};
const s16 gMovementDelaysLong[] = {32, 64, 128, 192};
const s16 gMovementDelaysShort[] = {32, 48, 64, 80};
-#include "data/field_event_obj/movement_type_func_tables.h"
+#include "data/event_object/movement_type_func_tables.h"
const u8 gFaceDirectionAnimNums[] = {
[DIR_NONE] = 0,
@@ -1089,31 +1089,31 @@ const u8 gUnknown_0850DC3F[][4] = {
{3, 4, 2, 1}
};
-#include "data/field_event_obj/movement_action_func_tables.h"
+#include "data/event_object/movement_action_func_tables.h"
// Code
-static void ClearEventObject(struct EventObject *eventObject)
+static void ClearObjectEvent(struct ObjectEvent *objectEvent)
{
- *eventObject = (struct EventObject){};
- eventObject->localId = 0xFF;
- eventObject->mapNum = 0xFF;
- eventObject->mapGroup = 0xFF;
- eventObject->movementActionId = 0xFF;
+ *objectEvent = (struct ObjectEvent){};
+ objectEvent->localId = 0xFF;
+ objectEvent->mapNum = 0xFF;
+ objectEvent->mapGroup = 0xFF;
+ objectEvent->movementActionId = 0xFF;
}
-static void ClearAllEventObjects(void)
+static void ClearAllObjectEvents(void)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
- ClearEventObject(&gEventObjects[i]);
+ ClearObjectEvent(&gObjectEvents[i]);
}
-void ResetEventObjects(void)
+void ResetObjectEvents(void)
{
- ClearLinkPlayerEventObjects();
- ClearAllEventObjects();
+ ClearLinkPlayerObjectEvents();
+ ClearAllObjectEvents();
ClearPlayerAvatarInfo();
CreateReflectionEffectSprites();
}
@@ -1133,66 +1133,66 @@ static void CreateReflectionEffectSprites(void)
gSprites[spriteId].invisible = TRUE;
}
-u8 GetFirstInactiveEventObjectId(void)
+u8 GetFirstInactiveObjectEventId(void)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (!gEventObjects[i].active)
+ if (!gObjectEvents[i].active)
break;
}
return i;
}
-u8 GetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId)
+u8 GetObjectEventIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId)
{
if (localId < EVENT_OBJ_ID_PLAYER)
{
- return GetEventObjectIdByLocalIdAndMapInternal(localId, mapNum, mapGroupId);
+ return GetObjectEventIdByLocalIdAndMapInternal(localId, mapNum, mapGroupId);
}
- return GetEventObjectIdByLocalId(localId);
+ return GetObjectEventIdByLocalId(localId);
}
-bool8 TryGetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId, u8 *eventObjectId)
+bool8 TryGetObjectEventIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId, u8 *objectEventId)
{
- *eventObjectId = GetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroupId);
- if (*eventObjectId == EVENT_OBJECTS_COUNT)
+ *objectEventId = GetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroupId);
+ if (*objectEventId == EVENT_OBJECTS_COUNT)
return TRUE;
else
return FALSE;
}
-u8 GetEventObjectIdByXY(s16 x, s16 y)
+u8 GetObjectEventIdByXY(s16 x, s16 y)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gEventObjects[i].active && gEventObjects[i].currentCoords.x == x && gEventObjects[i].currentCoords.y == y)
+ if (gObjectEvents[i].active && gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y)
break;
}
return i;
}
-static u8 GetEventObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapNum, u8 mapGroupId)
+static u8 GetObjectEventIdByLocalIdAndMapInternal(u8 localId, u8 mapNum, u8 mapGroupId)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gEventObjects[i].active && gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroupId)
+ if (gObjectEvents[i].active && gObjectEvents[i].localId == localId && gObjectEvents[i].mapNum == mapNum && gObjectEvents[i].mapGroup == mapGroupId)
return i;
}
return EVENT_OBJECTS_COUNT;
}
-static u8 GetEventObjectIdByLocalId(u8 localId)
+static u8 GetObjectEventIdByLocalId(u8 localId)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gEventObjects[i].active && gEventObjects[i].localId == localId)
+ if (gObjectEvents[i].active && gObjectEvents[i].localId == localId)
return i;
}
@@ -1201,62 +1201,62 @@ static u8 GetEventObjectIdByLocalId(u8 localId)
// This function has the same nonmatching quirk as in Ruby/Sapphire.
#ifdef NONMATCHING
-static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, u8 mapNum, u8 mapGroup)
+static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template, u8 mapNum, u8 mapGroup)
{
- struct EventObject *eventObject;
- u8 eventObjectId;
+ struct ObjectEvent *objectEvent;
+ u8 objectEventId;
s16 x;
s16 y;
// mapNum and mapGroup are in the wrong registers (r7/r6 instead of r6/r7)
- if (GetAvailableEventObjectId(template->localId, mapNum, mapGroup, &eventObjectId))
+ if (GetAvailableObjectEventId(template->localId, mapNum, mapGroup, &objectEventId))
{
return EVENT_OBJECTS_COUNT;
}
- eventObject = &gEventObjects[eventObjectId];
- ClearEventObject(eventObject);
+ objectEvent = &gObjectEvents[objectEventId];
+ ClearObjectEvent(objectEvent);
x = template->x + 7;
y = template->y + 7;
- eventObject->active = TRUE;
- eventObject->triggerGroundEffectsOnMove = TRUE;
- eventObject->graphicsId = template->graphicsId;
- eventObject->movementType = template->movementType;
- eventObject->localId = template->localId;
- eventObject->mapNum = mapNum;
- eventObject->mapGroup = mapGroup;
- eventObject->initialCoords.x = x;
- eventObject->initialCoords.y = y;
- eventObject->currentCoords.x = x;
- eventObject->currentCoords.y = y;
- eventObject->previousCoords.x = x;
- eventObject->previousCoords.y = y;
- eventObject->currentElevation = template->elevation;
- eventObject->previousElevation = template->elevation;
+ objectEvent->active = TRUE;
+ objectEvent->triggerGroundEffectsOnMove = TRUE;
+ objectEvent->graphicsId = template->graphicsId;
+ objectEvent->movementType = template->movementType;
+ objectEvent->localId = template->localId;
+ objectEvent->mapNum = mapNum;
+ objectEvent->mapGroup = mapGroup;
+ objectEvent->initialCoords.x = x;
+ objectEvent->initialCoords.y = y;
+ objectEvent->currentCoords.x = x;
+ objectEvent->currentCoords.y = y;
+ objectEvent->previousCoords.x = x;
+ objectEvent->previousCoords.y = y;
+ objectEvent->currentElevation = template->elevation;
+ objectEvent->previousElevation = template->elevation;
// For some reason, 0x0F is placed in r9, to be used later
- eventObject->range.as_nybbles.x = template->movementRangeX;
- eventObject->range.as_nybbles.y = template->movementRangeY;
- eventObject->trainerType = template->trainerType;
- eventObject->trainerRange_berryTreeId = template->trainerRange_berryTreeId;
- eventObject->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType];
- SetEventObjectDirection(eventObject, eventObject->previousMovementDirection);
- SetEventObjectDynamicGraphicsId(eventObject);
+ objectEvent->range.as_nybbles.x = template->movementRangeX;
+ objectEvent->range.as_nybbles.y = template->movementRangeY;
+ objectEvent->trainerType = template->trainerType;
+ objectEvent->trainerRange_berryTreeId = template->trainerRange_berryTreeId;
+ objectEvent->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType];
+ SetObjectEventDirection(objectEvent, objectEvent->previousMovementDirection);
+ SetObjectEventDynamicGraphicsId(objectEvent);
- if (gRangedMovementTypes[eventObject->movementType])
+ if (gRangedMovementTypes[objectEvent->movementType])
{
- if ((eventObject->range.as_nybbles.x) == 0)
+ if ((objectEvent->range.as_nybbles.x) == 0)
{
// r9 is invoked here
- eventObject->range.as_nybbles.x++;
+ objectEvent->range.as_nybbles.x++;
}
- if ((eventObject->range.as_nybbles.y) == 0)
+ if ((objectEvent->range.as_nybbles.y) == 0)
{
- eventObject->range.as_nybbles.y++;
+ objectEvent->range.as_nybbles.y++;
}
}
- return eventObjectId;
+ return objectEventId;
}
#else
-static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, u8 mapId, u8 mapGroupId)
+static NAKED u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template, u8 mapId, u8 mapGroupId)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r9\n"
@@ -1272,7 +1272,7 @@ static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *tem
"\tadds r1, r6, 0\n"
"\tadds r2, r7, 0\n"
"\tmov r3, sp\n"
- "\tbl GetAvailableEventObjectId\n"
+ "\tbl GetAvailableObjectEventId\n"
"\tlsls r0, 24\n"
"\tcmp r0, 0\n"
"\tbeq _0808D66E\n"
@@ -1284,10 +1284,10 @@ static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *tem
"\tlsls r0, r1, 3\n"
"\tadds r0, r1\n"
"\tlsls r0, 2\n"
- "\tldr r1, =gEventObjects\n"
+ "\tldr r1, =gObjectEvents\n"
"\tadds r4, r0, r1\n"
"\tadds r0, r4, 0\n"
- "\tbl ClearEventObject\n"
+ "\tbl ClearObjectEvent\n"
"\tldrh r3, [r5, 0x4]\n"
"\tadds r3, 0x7\n"
"\tlsls r3, 16\n"
@@ -1361,9 +1361,9 @@ static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *tem
"\tstrb r1, [r0]\n"
"\tldrb r1, [r0]\n"
"\tadds r0, r4, 0\n"
- "\tbl SetEventObjectDirection\n"
+ "\tbl SetObjectEventDirection\n"
"\tadds r0, r4, 0\n"
- "\tbl SetEventObjectDynamicGraphicsId\n"
+ "\tbl SetObjectEventDynamicGraphicsId\n"
"\tldr r1, =gRangedMovementTypes\n"
"\tldrb r0, [r4, 0x6]\n"
"\tadds r0, r1\n"
@@ -1412,42 +1412,42 @@ static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *tem
}
#endif
-u8 Unref_TryInitLocalEventObject(u8 localId)
+u8 Unref_TryInitLocalObjectEvent(u8 localId)
{
u8 i;
- u8 eventObjectCount;
- struct EventObjectTemplate *template;
+ u8 objectEventCount;
+ struct ObjectEventTemplate *template;
if (gMapHeader.events != NULL)
{
if (InBattlePyramid())
{
- eventObjectCount = GetNumBattlePyramidEventObjects();
+ objectEventCount = GetNumBattlePyramidObjectEvents();
}
else if (InTrainerHill())
{
- eventObjectCount = 2;
+ objectEventCount = 2;
}
else
{
- eventObjectCount = gMapHeader.events->eventObjectCount;
+ objectEventCount = gMapHeader.events->objectEventCount;
}
- for (i = 0; i < eventObjectCount; i++)
+ for (i = 0; i < objectEventCount; i++)
{
- template = &gSaveBlock1Ptr->eventObjectTemplates[i];
+ template = &gSaveBlock1Ptr->objectEventTemplates[i];
if (template->localId == localId && !FlagGet(template->flagId))
{
- return InitEventObjectStateFromTemplate(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ return InitObjectEventStateFromTemplate(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
}
}
return EVENT_OBJECTS_COUNT;
}
-static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 *eventObjectId)
+static bool8 GetAvailableObjectEventId(u16 localId, u8 mapNum, u8 mapGroup, u8 *objectEventId)
// Looks for an empty slot.
// Returns FALSE and the location of the available slot
-// in *eventObjectId.
+// in *objectEventId.
// If no slots are available, or if the object is already
// loaded, returns TRUE.
{
@@ -1455,73 +1455,73 @@ static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 *
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (!gEventObjects[i].active)
+ if (!gObjectEvents[i].active)
break;
- if (gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroup)
+ if (gObjectEvents[i].localId == localId && gObjectEvents[i].mapNum == mapNum && gObjectEvents[i].mapGroup == mapGroup)
return TRUE;
}
if (i >= EVENT_OBJECTS_COUNT)
return TRUE;
- *eventObjectId = i;
+ *objectEventId = i;
do
{
- if (gEventObjects[i].active && gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroup)
+ if (gObjectEvents[i].active && gObjectEvents[i].localId == localId && gObjectEvents[i].mapNum == mapNum && gObjectEvents[i].mapGroup == mapGroup)
return TRUE;
i++;
} while (i < EVENT_OBJECTS_COUNT);
return FALSE;
}
-static void RemoveEventObject(struct EventObject *eventObject)
+static void RemoveObjectEvent(struct ObjectEvent *objectEvent)
{
- eventObject->active = FALSE;
- RemoveEventObjectInternal(eventObject);
+ objectEvent->active = FALSE;
+ RemoveObjectEventInternal(objectEvent);
}
-void RemoveEventObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+void RemoveObjectEventByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjectId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ u8 objectEventId;
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- FlagSet(GetEventObjectFlagIdByEventObjectId(eventObjectId));
- RemoveEventObject(&gEventObjects[eventObjectId]);
+ FlagSet(GetObjectEventFlagIdByObjectEventId(objectEventId));
+ RemoveObjectEvent(&gObjectEvents[objectEventId]);
}
}
-static void RemoveEventObjectInternal(struct EventObject *eventObject)
+static void RemoveObjectEventInternal(struct ObjectEvent *objectEvent)
{
struct SpriteFrameImage image;
- image.size = GetEventObjectGraphicsInfo(eventObject->graphicsId)->size;
- gSprites[eventObject->spriteId].images = &image;
- DestroySprite(&gSprites[eventObject->spriteId]);
+ image.size = GetObjectEventGraphicsInfo(objectEvent->graphicsId)->size;
+ gSprites[objectEvent->spriteId].images = &image;
+ DestroySprite(&gSprites[objectEvent->spriteId]);
}
-void RemoveAllEventObjectsExceptPlayer(void)
+void RemoveAllObjectEventsExceptPlayer(void)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (i != gPlayerAvatar.eventObjectId)
- RemoveEventObject(&gEventObjects[i]);
+ if (i != gPlayerAvatar.objectEventId)
+ RemoveObjectEvent(&gObjectEvents[i]);
}
}
-static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTemplate, struct SpriteTemplate *spriteTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
+static u8 TrySetupObjectEventSprite(struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
{
u8 spriteId;
u8 paletteSlot;
- u8 eventObjectId;
+ u8 objectEventId;
struct Sprite *sprite;
- struct EventObject *eventObject;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ struct ObjectEvent *objectEvent;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- eventObjectId = InitEventObjectStateFromTemplate(eventObjectTemplate, mapNum, mapGroup);
- if (eventObjectId == EVENT_OBJECTS_COUNT)
+ objectEventId = InitObjectEventStateFromTemplate(objectEventTemplate, mapNum, mapGroup);
+ if (objectEventId == EVENT_OBJECTS_COUNT)
return EVENT_OBJECTS_COUNT;
- eventObject = &gEventObjects[eventObjectId];
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ objectEvent = &gObjectEvents[objectEventId];
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
@@ -1537,104 +1537,104 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
}
- if (eventObject->movementType == MOVEMENT_TYPE_INVISIBLE)
- eventObject->invisible = TRUE;
+ if (objectEvent->movementType == MOVEMENT_TYPE_INVISIBLE)
+ objectEvent->invisible = TRUE;
*(u16 *)&spriteTemplate->paletteTag = 0xFFFF;
spriteId = CreateSprite(spriteTemplate, 0, 0, 0);
if (spriteId == MAX_SPRITES)
{
- gEventObjects[eventObjectId].active = FALSE;
+ gObjectEvents[objectEventId].active = FALSE;
return EVENT_OBJECTS_COUNT;
}
sprite = &gSprites[spriteId];
- sub_8092FF0(eventObject->currentCoords.x + cameraX, eventObject->currentCoords.y + cameraY, &sprite->pos1.x, &sprite->pos1.y);
+ sub_8092FF0(objectEvent->currentCoords.x + cameraX, objectEvent->currentCoords.y + cameraY, &sprite->pos1.x, &sprite->pos1.y);
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
sprite->pos1.x += 8;
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
sprite->oam.paletteNum = paletteSlot;
sprite->coordOffsetEnabled = TRUE;
- sprite->data[0] = eventObjectId;
- eventObject->spriteId = spriteId;
- eventObject->inanimate = graphicsInfo->inanimate;
- if (!eventObject->inanimate)
- StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObject->facingDirection));
+ sprite->data[0] = objectEventId;
+ objectEvent->spriteId = spriteId;
+ objectEvent->inanimate = graphicsInfo->inanimate;
+ if (!objectEvent->inanimate)
+ StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objectEvent->facingDirection));
- SetObjectSubpriorityByZCoord(eventObject->previousElevation, sprite, 1);
- UpdateEventObjectVisibility(eventObject, sprite);
- return eventObjectId;
+ SetObjectSubpriorityByZCoord(objectEvent->previousElevation, sprite, 1);
+ UpdateObjectEventVisibility(objectEvent, sprite);
+ return objectEventId;
}
-static u8 TrySpawnEventObjectTemplate(struct EventObjectTemplate *eventObjectTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
+static u8 TrySpawnObjectEventTemplate(struct ObjectEventTemplate *objectEventTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY)
{
- u8 eventObjectId;
+ u8 objectEventId;
struct SpriteTemplate spriteTemplate;
struct SpriteFrameImage spriteFrameImage;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
const struct SubspriteTable *subspriteTables = NULL;
- graphicsInfo = GetEventObjectGraphicsInfo(eventObjectTemplate->graphicsId);
- MakeObjectTemplateFromEventObjectTemplate(eventObjectTemplate, &spriteTemplate, &subspriteTables);
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEventTemplate->graphicsId);
+ MakeObjectTemplateFromObjectEventTemplate(objectEventTemplate, &spriteTemplate, &subspriteTables);
spriteFrameImage.size = graphicsInfo->size;
spriteTemplate.images = &spriteFrameImage;
- eventObjectId = TrySetupEventObjectSprite(eventObjectTemplate, &spriteTemplate, mapNum, mapGroup, cameraX, cameraY);
- if (eventObjectId == EVENT_OBJECTS_COUNT)
+ objectEventId = TrySetupObjectEventSprite(objectEventTemplate, &spriteTemplate, mapNum, mapGroup, cameraX, cameraY);
+ if (objectEventId == EVENT_OBJECTS_COUNT)
return EVENT_OBJECTS_COUNT;
- gSprites[gEventObjects[eventObjectId].spriteId].images = graphicsInfo->images;
+ gSprites[gObjectEvents[objectEventId].spriteId].images = graphicsInfo->images;
if (subspriteTables)
- SetSubspriteTables(&gSprites[gEventObjects[eventObjectId].spriteId], subspriteTables);
+ SetSubspriteTables(&gSprites[gObjectEvents[objectEventId].spriteId], subspriteTables);
- return eventObjectId;
+ return objectEventId;
}
-u8 SpawnSpecialEventObject(struct EventObjectTemplate *eventObjectTemplate)
+u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *objectEventTemplate)
{
s16 cameraX;
s16 cameraY;
- GetEventObjectMovingCameraOffset(&cameraX, &cameraY);
- return TrySpawnEventObjectTemplate(eventObjectTemplate, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
+ GetObjectEventMovingCameraOffset(&cameraX, &cameraY);
+ return TrySpawnObjectEventTemplate(objectEventTemplate, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
}
-u8 SpawnSpecialEventObjectParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z)
+u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z)
{
- struct EventObjectTemplate eventObjectTemplate;
+ struct ObjectEventTemplate objectEventTemplate;
x -= 7;
y -= 7;
- eventObjectTemplate.localId = localId;
- eventObjectTemplate.graphicsId = graphicsId;
- eventObjectTemplate.unk2 = 0;
- eventObjectTemplate.x = x;
- eventObjectTemplate.y = y;
- eventObjectTemplate.elevation = z;
- eventObjectTemplate.movementType = movementBehavior;
- eventObjectTemplate.movementRangeX = 0;
- eventObjectTemplate.movementRangeY = 0;
- eventObjectTemplate.trainerType = 0;
- eventObjectTemplate.trainerRange_berryTreeId = 0;
- return SpawnSpecialEventObject(&eventObjectTemplate);
-}
-
-u8 TrySpawnEventObject(u8 localId, u8 mapNum, u8 mapGroup)
-{
- struct EventObjectTemplate *eventObjectTemplate;
+ objectEventTemplate.localId = localId;
+ objectEventTemplate.graphicsId = graphicsId;
+ objectEventTemplate.unk2 = 0;
+ objectEventTemplate.x = x;
+ objectEventTemplate.y = y;
+ objectEventTemplate.elevation = z;
+ objectEventTemplate.movementType = movementBehavior;
+ objectEventTemplate.movementRangeX = 0;
+ objectEventTemplate.movementRangeY = 0;
+ objectEventTemplate.trainerType = 0;
+ objectEventTemplate.trainerRange_berryTreeId = 0;
+ return SpawnSpecialObjectEvent(&objectEventTemplate);
+}
+
+u8 TrySpawnObjectEvent(u8 localId, u8 mapNum, u8 mapGroup)
+{
+ struct ObjectEventTemplate *objectEventTemplate;
s16 cameraX, cameraY;
- eventObjectTemplate = GetEventObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
- if (!eventObjectTemplate)
+ objectEventTemplate = GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
+ if (!objectEventTemplate)
return EVENT_OBJECTS_COUNT;
- GetEventObjectMovingCameraOffset(&cameraX, &cameraY);
- return TrySpawnEventObjectTemplate(eventObjectTemplate, mapNum, mapGroup, cameraX, cameraY);
+ GetObjectEventMovingCameraOffset(&cameraX, &cameraY);
+ return TrySpawnObjectEventTemplate(objectEventTemplate, mapNum, mapGroup, cameraX, cameraY);
}
-static void MakeObjectTemplateFromEventObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
+static void MakeObjectTemplateFromObjectEventGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
{
- const struct EventObjectGraphicsInfo *graphicsInfo = GetEventObjectGraphicsInfo(graphicsId);
+ const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
spriteTemplate->tileTag = graphicsInfo->tileTag;
spriteTemplate->paletteTag = graphicsInfo->paletteTag1;
@@ -1646,17 +1646,17 @@ static void MakeObjectTemplateFromEventObjectGraphicsInfo(u16 graphicsId, void (
*subspriteTables = graphicsInfo->subspriteTables;
}
-static void MakeObjectTemplateFromEventObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
+static void MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
{
- MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, sMovementTypeCallbacks[callbackIndex], spriteTemplate, subspriteTables);
+ MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, sMovementTypeCallbacks[callbackIndex], spriteTemplate, subspriteTables);
}
-static void MakeObjectTemplateFromEventObjectTemplate(struct EventObjectTemplate *eventObjectTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
+static void MakeObjectTemplateFromObjectEventTemplate(struct ObjectEventTemplate *objectEventTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables)
{
- MakeObjectTemplateFromEventObjectGraphicsInfoWithCallbackIndex(eventObjectTemplate->graphicsId, eventObjectTemplate->movementType, spriteTemplate, subspriteTables);
+ MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(objectEventTemplate->graphicsId, objectEventTemplate->movementType, spriteTemplate, subspriteTables);
}
-u8 AddPseudoEventObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority)
+u8 AddPseudoObjectEvent(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority)
{
struct SpriteTemplate *spriteTemplate;
const struct SubspriteTable *subspriteTables;
@@ -1664,10 +1664,10 @@ u8 AddPseudoEventObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x
u8 spriteId;
spriteTemplate = malloc(sizeof(struct SpriteTemplate));
- MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables);
+ MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables);
if (spriteTemplate->paletteTag != 0xFFFF)
{
- LoadEventObjectPalette(spriteTemplate->paletteTag);
+ LoadObjectEventPalette(spriteTemplate->paletteTag);
}
spriteId = CreateSprite(spriteTemplate, x, y, subpriority);
free(spriteTemplate);
@@ -1687,10 +1687,10 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
struct Sprite *sprite;
struct SpriteTemplate spriteTemplate;
const struct SubspriteTable *subspriteTables;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- graphicsInfo = GetEventObjectGraphicsInfo(graphicsId);
- MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, UpdateEventObjectSpriteSubpriorityAndVisibility, &spriteTemplate, &subspriteTables);
+ graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
+ MakeObjectTemplateFromObjectEventGraphicsInfo(graphicsId, UpdateObjectEventSpriteSubpriorityAndVisibility, &spriteTemplate, &subspriteTables);
*(u16 *)&spriteTemplate.paletteTag = 0xFFFF;
x += 7;
y += 7;
@@ -1730,7 +1730,7 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
return spriteId;
}
-void TrySpawnEventObjects(s16 cameraX, s16 cameraY)
+void TrySpawnObjectEvents(s16 cameraX, s16 cameraY)
{
u8 i;
u8 objectCount;
@@ -1744,7 +1744,7 @@ void TrySpawnEventObjects(s16 cameraX, s16 cameraY)
if (InBattlePyramid())
{
- objectCount = GetNumBattlePyramidEventObjects();
+ objectCount = GetNumBattlePyramidObjectEvents();
}
else if (InTrainerHill())
{
@@ -1752,58 +1752,58 @@ void TrySpawnEventObjects(s16 cameraX, s16 cameraY)
}
else
{
- objectCount = gMapHeader.events->eventObjectCount;
+ objectCount = gMapHeader.events->objectEventCount;
}
for (i = 0; i < objectCount; i++)
{
- struct EventObjectTemplate *template = &gSaveBlock1Ptr->eventObjectTemplates[i];
+ struct ObjectEventTemplate *template = &gSaveBlock1Ptr->objectEventTemplates[i];
s16 npcX = template->x + 7;
s16 npcY = template->y + 7;
if (top <= npcY && bottom >= npcY && left <= npcX && right >= npcX
&& !FlagGet(template->flagId))
- TrySpawnEventObjectTemplate(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
+ TrySpawnObjectEventTemplate(template, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, cameraX, cameraY);
}
}
}
-void RemoveEventObjectsOutsideView(void)
+void RemoveObjectEventsOutsideView(void)
{
u8 i, j;
bool8 isActiveLinkPlayer;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- for (j = 0, isActiveLinkPlayer = FALSE; j < ARRAY_COUNT(gLinkPlayerEventObjects); j++)
+ for (j = 0, isActiveLinkPlayer = FALSE; j < ARRAY_COUNT(gLinkPlayerObjectEvents); j++)
{
- if (gLinkPlayerEventObjects[j].active && i == gLinkPlayerEventObjects[j].eventObjId)
+ if (gLinkPlayerObjectEvents[j].active && i == gLinkPlayerObjectEvents[j].objEventId)
isActiveLinkPlayer = TRUE;
}
if (!isActiveLinkPlayer)
{
- struct EventObject *eventObject = &gEventObjects[i];
+ struct ObjectEvent *objectEvent = &gObjectEvents[i];
- if (eventObject->active && !eventObject->isPlayer)
- RemoveEventObjectIfOutsideView(eventObject);
+ if (objectEvent->active && !objectEvent->isPlayer)
+ RemoveObjectEventIfOutsideView(objectEvent);
}
}
}
-static void RemoveEventObjectIfOutsideView(struct EventObject *eventObject)
+static void RemoveObjectEventIfOutsideView(struct ObjectEvent *objectEvent)
{
s16 left = gSaveBlock1Ptr->pos.x - 2;
s16 right = gSaveBlock1Ptr->pos.x + 17;
s16 top = gSaveBlock1Ptr->pos.y;
s16 bottom = gSaveBlock1Ptr->pos.y + 16;
- if (eventObject->currentCoords.x >= left && eventObject->currentCoords.x <= right
- && eventObject->currentCoords.y >= top && eventObject->currentCoords.y <= bottom)
+ if (objectEvent->currentCoords.x >= left && objectEvent->currentCoords.x <= right
+ && objectEvent->currentCoords.y >= top && objectEvent->currentCoords.y <= bottom)
return;
- if (eventObject->initialCoords.x >= left && eventObject->initialCoords.x <= right
- && eventObject->initialCoords.y >= top && eventObject->initialCoords.y <= bottom)
+ if (objectEvent->initialCoords.x >= left && objectEvent->initialCoords.x <= right
+ && objectEvent->initialCoords.y >= top && objectEvent->initialCoords.y <= bottom)
return;
- RemoveEventObject(eventObject);
+ RemoveObjectEvent(objectEvent);
}
void sub_808E16C(s16 x, s16 y)
@@ -1813,7 +1813,7 @@ void sub_808E16C(s16 x, s16 y)
ClearPlayerAvatarInfo();
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gEventObjects[i].active)
+ if (gObjectEvents[i].active)
{
sub_808E1B8(i, x, y);
}
@@ -1821,32 +1821,32 @@ void sub_808E16C(s16 x, s16 y)
CreateReflectionEffectSprites();
}
-static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y)
+static void sub_808E1B8(u8 objectEventId, s16 x, s16 y)
{
u8 spriteId;
u8 paletteSlot;
struct Sprite *sprite;
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct SpriteTemplate spriteTemplate;
struct SpriteFrameImage spriteFrameImage;
const struct SubspriteTable *subspriteTables;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
#define i spriteId
- for (i = 0; i < ARRAY_COUNT(gLinkPlayerEventObjects); i++)
+ for (i = 0; i < ARRAY_COUNT(gLinkPlayerObjectEvents); i++)
{
- if (gLinkPlayerEventObjects[i].active && eventObjectId == gLinkPlayerEventObjects[i].eventObjId)
+ if (gLinkPlayerObjectEvents[i].active && objectEventId == gLinkPlayerObjectEvents[i].objEventId)
{
return;
}
}
#undef i
- eventObject = &gEventObjects[eventObjectId];
+ objectEvent = &gObjectEvents[objectEventId];
subspriteTables = NULL;
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
spriteFrameImage.size = graphicsInfo->size;
- MakeObjectTemplateFromEventObjectGraphicsInfoWithCallbackIndex(eventObject->graphicsId, eventObject->movementType, &spriteTemplate, &subspriteTables);
+ MakeObjectTemplateFromObjectEventGraphicsInfoWithCallbackIndex(objectEvent->graphicsId, objectEvent->movementType, &spriteTemplate, &subspriteTables);
spriteTemplate.images = &spriteFrameImage;
*(u16 *)&spriteTemplate.paletteTag = 0xFFFF;
paletteSlot = graphicsInfo->paletteSlot;
@@ -1868,16 +1868,16 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y)
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
- sub_8092FF0(x + eventObject->currentCoords.x, y + eventObject->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y);
+ sub_8092FF0(x + objectEvent->currentCoords.x, y + objectEvent->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y);
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
sprite->pos1.x += 8;
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
sprite->images = graphicsInfo->images;
- if (eventObject->movementType == MOVEMENT_TYPE_PLAYER)
+ if (objectEvent->movementType == MOVEMENT_TYPE_PLAYER)
{
- SetPlayerAvatarEventObjectIdAndObjectId(eventObjectId, spriteId);
- eventObject->warpArrowSpriteId = CreateWarpArrowSprite();
+ SetPlayerAvatarObjectEventIdAndObjectId(objectEventId, spriteId);
+ objectEvent->warpArrowSpriteId = CreateWarpArrowSprite();
}
if (subspriteTables != NULL)
{
@@ -1885,46 +1885,46 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y)
}
sprite->oam.paletteNum = paletteSlot;
sprite->coordOffsetEnabled = TRUE;
- sprite->data[0] = eventObjectId;
- eventObject->spriteId = spriteId;
- if (!eventObject->inanimate && eventObject->movementType != MOVEMENT_TYPE_PLAYER)
+ sprite->data[0] = objectEventId;
+ objectEvent->spriteId = spriteId;
+ if (!objectEvent->inanimate && objectEvent->movementType != MOVEMENT_TYPE_PLAYER)
{
- StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObject->facingDirection));
+ StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objectEvent->facingDirection));
}
- sub_808E38C(eventObject);
- SetObjectSubpriorityByZCoord(eventObject->previousElevation, sprite, 1);
+ sub_808E38C(objectEvent);
+ SetObjectSubpriorityByZCoord(objectEvent->previousElevation, sprite, 1);
}
}
-static void sub_808E38C(struct EventObject *eventObject)
+static void sub_808E38C(struct ObjectEvent *objectEvent)
{
- eventObject->singleMovementActive = FALSE;
- eventObject->triggerGroundEffectsOnMove = TRUE;
- eventObject->hasShadow = FALSE;
- eventObject->hasReflection = FALSE;
- eventObject->inShortGrass = FALSE;
- eventObject->inShallowFlowingWater = FALSE;
- eventObject->inSandPile = FALSE;
- eventObject->inHotSprings = FALSE;
- EventObjectClearHeldMovement(eventObject);
+ objectEvent->singleMovementActive = FALSE;
+ objectEvent->triggerGroundEffectsOnMove = TRUE;
+ objectEvent->hasShadow = FALSE;
+ objectEvent->hasReflection = FALSE;
+ objectEvent->inShortGrass = FALSE;
+ objectEvent->inShallowFlowingWater = FALSE;
+ objectEvent->inSandPile = FALSE;
+ objectEvent->inHotSprings = FALSE;
+ ObjectEventClearHeldMovement(objectEvent);
}
-static void SetPlayerAvatarEventObjectIdAndObjectId(u8 eventObjectId, u8 spriteId)
+static void SetPlayerAvatarObjectEventIdAndObjectId(u8 objectEventId, u8 spriteId)
{
- gPlayerAvatar.eventObjectId = eventObjectId;
+ gPlayerAvatar.objectEventId = objectEventId;
gPlayerAvatar.spriteId = spriteId;
- gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gEventObjects[eventObjectId].graphicsId);
- SetPlayerAvatarExtraStateTransition(gEventObjects[eventObjectId].graphicsId, 0x20);
+ gPlayerAvatar.gender = GetPlayerAvatarGenderByGraphicsId(gObjectEvents[objectEventId].graphicsId);
+ SetPlayerAvatarExtraStateTransition(gObjectEvents[objectEventId].graphicsId, 0x20);
}
-void EventObjectSetGraphicsId(struct EventObject *eventObject, u8 graphicsId)
+void ObjectEventSetGraphicsId(struct ObjectEvent *objectEvent, u8 graphicsId)
{
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
struct Sprite *sprite;
u8 paletteSlot;
- graphicsInfo = GetEventObjectGraphicsInfo(graphicsId);
- sprite = &gSprites[eventObject->spriteId];
+ graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
+ sprite = &gSprites[objectEvent->spriteId];
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
@@ -1945,85 +1945,85 @@ void EventObjectSetGraphicsId(struct EventObject *eventObject, u8 graphicsId)
sprite->anims = graphicsInfo->anims;
sprite->subspriteTables = graphicsInfo->subspriteTables;
sprite->oam.paletteNum = paletteSlot;
- eventObject->inanimate = graphicsInfo->inanimate;
- eventObject->graphicsId = graphicsId;
- SetSpritePosToMapCoords(eventObject->currentCoords.x, eventObject->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y);
+ objectEvent->inanimate = graphicsInfo->inanimate;
+ objectEvent->graphicsId = graphicsId;
+ SetSpritePosToMapCoords(objectEvent->currentCoords.x, objectEvent->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y);
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
sprite->pos1.x += 8;
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
- if (eventObject->trackedByCamera)
+ if (objectEvent->trackedByCamera)
{
CameraObjectReset1();
}
}
-void EventObjectSetGraphicsIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId)
+void ObjectEventSetGraphicsIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 graphicsId)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- EventObjectSetGraphicsId(&gEventObjects[eventObjectId], graphicsId);
+ ObjectEventSetGraphicsId(&gObjectEvents[objectEventId], graphicsId);
}
}
-void EventObjectTurn(struct EventObject *eventObject, u8 direction)
+void ObjectEventTurn(struct ObjectEvent *objectEvent, u8 direction)
{
- SetEventObjectDirection(eventObject, direction);
- if (!eventObject->inanimate)
+ SetObjectEventDirection(objectEvent, direction);
+ if (!objectEvent->inanimate)
{
- StartSpriteAnim(&gSprites[eventObject->spriteId], GetFaceDirectionAnimNum(eventObject->facingDirection));
- SeekSpriteAnim(&gSprites[eventObject->spriteId], 0);
+ StartSpriteAnim(&gSprites[objectEvent->spriteId], GetFaceDirectionAnimNum(objectEvent->facingDirection));
+ SeekSpriteAnim(&gSprites[objectEvent->spriteId], 0);
}
}
-void EventObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction)
+void ObjectEventTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direction)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- EventObjectTurn(&gEventObjects[eventObjectId], direction);
+ ObjectEventTurn(&gObjectEvents[objectEventId], direction);
}
}
void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction)
{
- EventObjectTurn(&gEventObjects[playerAvatar->eventObjectId], direction);
+ ObjectEventTurn(&gObjectEvents[playerAvatar->objectEventId], direction);
}
-static void get_berry_tree_graphics(struct EventObject *eventObject, struct Sprite *sprite)
+static void get_berry_tree_graphics(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 berryStage;
u8 berryId;
- eventObject->invisible = TRUE;
+ objectEvent->invisible = TRUE;
sprite->invisible = TRUE;
- berryStage = GetStageByBerryTreeId(eventObject->trainerRange_berryTreeId);
+ berryStage = GetStageByBerryTreeId(objectEvent->trainerRange_berryTreeId);
if (berryStage != 0)
{
- eventObject->invisible = FALSE;
+ objectEvent->invisible = FALSE;
sprite->invisible = FALSE;
- berryId = GetBerryTypeByBerryTreeId(eventObject->trainerRange_berryTreeId) - 1;
+ berryId = GetBerryTypeByBerryTreeId(objectEvent->trainerRange_berryTreeId) - 1;
berryStage--;
if (berryId > ITEM_TO_BERRY(LAST_BERRY_INDEX))
berryId = 0;
- EventObjectSetGraphicsId(eventObject, gBerryTreeEventObjectGraphicsIdTablePointers[berryId][berryStage]);
+ ObjectEventSetGraphicsId(objectEvent, gBerryTreeObjectEventGraphicsIdTablePointers[berryId][berryStage]);
sprite->images = gBerryTreePicTablePointers[berryId];
sprite->oam.paletteNum = gBerryTreePaletteSlotTablePointers[berryId][berryStage];
StartSpriteAnim(sprite, berryStage);
}
}
-const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId)
+const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8 graphicsId)
{
u8 bard;
if (graphicsId >= SPRITE_VAR)
{
- graphicsId = VarGetEventObjectGraphicsId(graphicsId - SPRITE_VAR);
+ graphicsId = VarGetObjectEventGraphicsId(graphicsId - SPRITE_VAR);
}
if (graphicsId == EVENT_OBJ_GFX_BARD)
{
@@ -2034,83 +2034,83 @@ const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId)
{
graphicsId = EVENT_OBJ_GFX_NINJA_BOY;
}
- return gEventObjectGraphicsInfoPointers[graphicsId];
+ return gObjectEventGraphicsInfoPointers[graphicsId];
}
-static void SetEventObjectDynamicGraphicsId(struct EventObject *eventObject)
+static void SetObjectEventDynamicGraphicsId(struct ObjectEvent *objectEvent)
{
- if (eventObject->graphicsId >= SPRITE_VAR)
+ if (objectEvent->graphicsId >= SPRITE_VAR)
{
- eventObject->graphicsId = VarGetEventObjectGraphicsId(eventObject->graphicsId - SPRITE_VAR);
+ objectEvent->graphicsId = VarGetObjectEventGraphicsId(objectEvent->graphicsId - SPRITE_VAR);
}
}
void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 state)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- gEventObjects[eventObjectId].invisible = state;
+ gObjectEvents[objectEventId].invisible = state;
}
}
-void EventObjectGetLocalIdAndMap(struct EventObject *eventObject, void *localId, void *mapNum, void *mapGroup)
+void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup)
{
- *(u8*)(localId) = eventObject->localId;
- *(u8*)(mapNum) = eventObject->mapNum;
- *(u8*)(mapGroup) = eventObject->mapGroup;
+ *(u8*)(localId) = objectEvent->localId;
+ *(u8*)(mapNum) = objectEvent->mapNum;
+ *(u8*)(mapGroup) = objectEvent->mapGroup;
}
void sub_808E75C(s16 x, s16 y)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
- eventObjectId = GetEventObjectIdByXY(x, y);
- if (eventObjectId != EVENT_OBJECTS_COUNT)
+ objectEventId = GetObjectEventIdByXY(x, y);
+ if (objectEventId != EVENT_OBJECTS_COUNT)
{
- eventObject = &gEventObjects[eventObjectId];
- eventObject->triggerGroundEffectsOnMove = TRUE;
+ objectEvent = &gObjectEvents[objectEventId];
+ objectEvent->triggerGroundEffectsOnMove = TRUE;
}
}
void sub_808E78C(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
struct Sprite *sprite;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- eventObject = &gEventObjects[eventObjectId];
- sprite = &gSprites[eventObject->spriteId];
- eventObject->fixedPriority = TRUE;
+ objectEvent = &gObjectEvents[objectEventId];
+ sprite = &gSprites[objectEvent->spriteId];
+ objectEvent->fixedPriority = TRUE;
sprite->subpriority = subpriority;
}
}
void sub_808E7E4(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- eventObject = &gEventObjects[eventObjectId];
- eventObject->fixedPriority = FALSE;
- eventObject->triggerGroundEffectsOnMove = TRUE;
+ objectEvent = &gObjectEvents[objectEventId];
+ objectEvent->fixedPriority = FALSE;
+ objectEvent->triggerGroundEffectsOnMove = TRUE;
}
}
void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
{
- u8 eventObjectId;
+ u8 objectEventId;
struct Sprite *sprite;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- sprite = &gSprites[gEventObjects[eventObjectId].spriteId];
+ sprite = &gSprites[gObjectEvents[objectEventId].spriteId];
sprite->pos2.x = x;
sprite->pos2.y = y;
}
@@ -2122,23 +2122,23 @@ void FreeAndReserveObjectSpritePalettes(void)
gReservedSpritePaletteCount = 12;
}
-static void LoadEventObjectPalette(u16 paletteTag)
+static void LoadObjectEventPalette(u16 paletteTag)
{
- u16 i = FindEventObjectPaletteIndexByTag(paletteTag);
+ u16 i = FindObjectEventPaletteIndexByTag(paletteTag);
if (i != EVENT_OBJ_PAL_TAG_NONE) // always true
{
- sub_808E8F4(&sEventObjectSpritePalettes[i]);
+ sub_808E8F4(&sObjectEventSpritePalettes[i]);
}
}
-void Unused_LoadEventObjectPaletteSet(u16 *paletteTags)
+void Unused_LoadObjectEventPaletteSet(u16 *paletteTags)
{
u8 i;
for (i = 0; paletteTags[i] != EVENT_OBJ_PAL_TAG_NONE; i++)
{
- LoadEventObjectPalette(paletteTags[i]);
+ LoadObjectEventPalette(paletteTags[i]);
}
}
@@ -2153,9 +2153,9 @@ static u8 sub_808E8F4(const struct SpritePalette *spritePalette)
void PatchObjectPalette(u16 paletteTag, u8 paletteSlot)
{
- u8 paletteIndex = FindEventObjectPaletteIndexByTag(paletteTag);
+ u8 paletteIndex = FindObjectEventPaletteIndexByTag(paletteTag);
- LoadPalette(sEventObjectSpritePalettes[paletteIndex].data, 16 * paletteSlot + 0x100, 0x20);
+ LoadPalette(sObjectEventSpritePalettes[paletteIndex].data, 16 * paletteSlot + 0x100, 0x20);
}
void PatchObjectPaletteRange(const u16 *paletteTags, u8 minSlot, u8 maxSlot)
@@ -2168,13 +2168,13 @@ void PatchObjectPaletteRange(const u16 *paletteTags, u8 minSlot, u8 maxSlot)
}
}
-static u8 FindEventObjectPaletteIndexByTag(u16 tag)
+static u8 FindObjectEventPaletteIndexByTag(u16 tag)
{
u8 i;
- for (i = 0; sEventObjectSpritePalettes[i].tag != EVENT_OBJ_PAL_TAG_NONE; i++)
+ for (i = 0; sObjectEventSpritePalettes[i].tag != EVENT_OBJ_PAL_TAG_NONE; i++)
{
- if (sEventObjectSpritePalettes[i].tag == tag)
+ if (sObjectEventSpritePalettes[i].tag == tag)
{
return i;
}
@@ -2218,65 +2218,65 @@ static void sub_808EAB0(u16 tag, u8 slot)
PatchObjectPalette(tag, slot);
}
-void unref_sub_808EAC4(struct EventObject *eventObject, s16 x, s16 y)
+void unref_sub_808EAC4(struct ObjectEvent *objectEvent, s16 x, s16 y)
{
- eventObject->previousCoords.x = eventObject->currentCoords.x;
- eventObject->previousCoords.y = eventObject->currentCoords.y;
- eventObject->currentCoords.x += x;
- eventObject->currentCoords.y += y;
+ objectEvent->previousCoords.x = objectEvent->currentCoords.x;
+ objectEvent->previousCoords.y = objectEvent->currentCoords.y;
+ objectEvent->currentCoords.x += x;
+ objectEvent->currentCoords.y += y;
}
-void ShiftEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y)
+void ShiftObjectEventCoords(struct ObjectEvent *objectEvent, s16 x, s16 y)
{
- eventObject->previousCoords.x = eventObject->currentCoords.x;
- eventObject->previousCoords.y = eventObject->currentCoords.y;
- eventObject->currentCoords.x = x;
- eventObject->currentCoords.y = y;
+ objectEvent->previousCoords.x = objectEvent->currentCoords.x;
+ objectEvent->previousCoords.y = objectEvent->currentCoords.y;
+ objectEvent->currentCoords.x = x;
+ objectEvent->currentCoords.y = y;
}
-static void SetEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y)
+static void SetObjectEventCoords(struct ObjectEvent *objectEvent, s16 x, s16 y)
{
- eventObject->previousCoords.x = x;
- eventObject->previousCoords.y = y;
- eventObject->currentCoords.x = x;
- eventObject->currentCoords.y = y;
+ objectEvent->previousCoords.x = x;
+ objectEvent->previousCoords.y = y;
+ objectEvent->currentCoords.x = x;
+ objectEvent->currentCoords.y = y;
}
-void MoveEventObjectToMapCoords(struct EventObject *eventObject, s16 x, s16 y)
+void MoveObjectEventToMapCoords(struct ObjectEvent *objectEvent, s16 x, s16 y)
{
struct Sprite *sprite;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- sprite = &gSprites[eventObject->spriteId];
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
- SetEventObjectCoords(eventObject, x, y);
- SetSpritePosToMapCoords(eventObject->currentCoords.x, eventObject->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y);
+ sprite = &gSprites[objectEvent->spriteId];
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
+ SetObjectEventCoords(objectEvent, x, y);
+ SetSpritePosToMapCoords(objectEvent->currentCoords.x, objectEvent->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y);
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
sprite->pos1.x += 8;
sprite->pos1.y += 16 + sprite->centerToCornerVecY;
- sub_808E38C(eventObject);
- if (eventObject->trackedByCamera)
+ sub_808E38C(objectEvent);
+ if (objectEvent->trackedByCamera)
CameraObjectReset1();
}
-void TryMoveEventObjectToMapCoords(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
+void TryMoveObjectEventToMapCoords(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
{
- u8 eventObjectId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ u8 objectEventId;
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
x += 7;
y += 7;
- MoveEventObjectToMapCoords(&gEventObjects[eventObjectId], x, y);
+ MoveObjectEventToMapCoords(&gObjectEvents[objectEventId], x, y);
}
}
-void ShiftStillEventObjectCoords(struct EventObject *eventObject)
+void ShiftStillObjectEventCoords(struct ObjectEvent *objectEvent)
{
- ShiftEventObjectCoords(eventObject, eventObject->currentCoords.x, eventObject->currentCoords.y);
+ ShiftObjectEventCoords(objectEvent, objectEvent->currentCoords.x, objectEvent->currentCoords.y);
}
-void UpdateEventObjectCoordsForCameraUpdate(void)
+void UpdateObjectEventCoordsForCameraUpdate(void)
{
u8 i;
s16 dx;
@@ -2288,28 +2288,28 @@ void UpdateEventObjectCoordsForCameraUpdate(void)
dy = gCamera.y;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gEventObjects[i].active)
+ if (gObjectEvents[i].active)
{
- gEventObjects[i].initialCoords.x -= dx;
- gEventObjects[i].initialCoords.y -= dy;
- gEventObjects[i].currentCoords.x -= dx;
- gEventObjects[i].currentCoords.y -= dy;
- gEventObjects[i].previousCoords.x -= dx;
- gEventObjects[i].previousCoords.y -= dy;
+ gObjectEvents[i].initialCoords.x -= dx;
+ gObjectEvents[i].initialCoords.y -= dy;
+ gObjectEvents[i].currentCoords.x -= dx;
+ gObjectEvents[i].currentCoords.y -= dy;
+ gObjectEvents[i].previousCoords.x -= dx;
+ gObjectEvents[i].previousCoords.y -= dy;
}
}
}
}
-u8 GetEventObjectIdByXYZ(u16 x, u16 y, u8 z)
+u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gEventObjects[i].active)
+ if (gObjectEvents[i].active)
{
- if (gEventObjects[i].currentCoords.x == x && gEventObjects[i].currentCoords.y == y && EventObjectDoesZCoordMatch(&gEventObjects[i], z))
+ if (gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y && ObjectEventDoesZCoordMatch(&gObjectEvents[i], z))
{
return i;
}
@@ -2318,20 +2318,20 @@ u8 GetEventObjectIdByXYZ(u16 x, u16 y, u8 z)
return EVENT_OBJECTS_COUNT;
}
-static bool8 EventObjectDoesZCoordMatch(struct EventObject *eventObject, u8 z)
+static bool8 ObjectEventDoesZCoordMatch(struct ObjectEvent *objectEvent, u8 z)
{
- if (eventObject->currentElevation != 0 && z != 0 && eventObject->currentElevation != z)
+ if (objectEvent->currentElevation != 0 && z != 0 && objectEvent->currentElevation != z)
{
return FALSE;
}
return TRUE;
}
-void UpdateEventObjectsForCameraUpdate(s16 x, s16 y)
+void UpdateObjectEventsForCameraUpdate(s16 x, s16 y)
{
- UpdateEventObjectCoordsForCameraUpdate();
- TrySpawnEventObjects(x, y);
- RemoveEventObjectsOutsideView();
+ UpdateObjectEventCoordsForCameraUpdate();
+ TrySpawnObjectEvents(x, y);
+ RemoveObjectEventsOutsideView();
}
u8 AddCameraObject(u8 linkedSpriteId)
@@ -2470,91 +2470,91 @@ u8 CreateCopySpriteAt(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
return MAX_SPRITES;
}
-void SetEventObjectDirection(struct EventObject *eventObject, u8 direction)
+void SetObjectEventDirection(struct ObjectEvent *objectEvent, u8 direction)
{
s8 d2;
- eventObject->previousMovementDirection = eventObject->facingDirection;
- if (!eventObject->facingDirectionLocked)
+ objectEvent->previousMovementDirection = objectEvent->facingDirection;
+ if (!objectEvent->facingDirectionLocked)
{
d2 = direction;
- eventObject->facingDirection = d2;
+ objectEvent->facingDirection = d2;
}
- eventObject->movementDirection = direction;
+ objectEvent->movementDirection = direction;
}
-static const u8 *GetEventObjectScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+static const u8 *GetObjectEventScriptPointerByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
- return GetEventObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->script;
+ return GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->script;
}
-const u8 *GetEventObjectScriptPointerByEventObjectId(u8 eventObjectId)
+const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId)
{
- return GetEventObjectScriptPointerByLocalIdAndMap(gEventObjects[eventObjectId].localId, gEventObjects[eventObjectId].mapNum, gEventObjects[eventObjectId].mapGroup);
+ return GetObjectEventScriptPointerByLocalIdAndMap(gObjectEvents[objectEventId].localId, gObjectEvents[objectEventId].mapNum, gObjectEvents[objectEventId].mapGroup);
}
-static u16 GetEventObjectFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+static u16 GetObjectEventFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
- return GetEventObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->flagId;
+ return GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup)->flagId;
}
-static u16 GetEventObjectFlagIdByEventObjectId(u8 eventObjectId)
+static u16 GetObjectEventFlagIdByObjectEventId(u8 objectEventId)
{
- return GetEventObjectFlagIdByLocalIdAndMap(gEventObjects[eventObjectId].localId, gEventObjects[eventObjectId].mapNum, gEventObjects[eventObjectId].mapGroup);
+ return GetObjectEventFlagIdByLocalIdAndMap(gObjectEvents[objectEventId].localId, gObjectEvents[objectEventId].mapNum, gObjectEvents[objectEventId].mapGroup);
}
u8 sub_808F080(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
return 0xFF;
}
- return gEventObjects[eventObjectId].trainerType;
+ return gObjectEvents[objectEventId].trainerType;
}
-u8 sub_808F0BC(u8 eventObjectId)
+u8 sub_808F0BC(u8 objectEventId)
{
- return gEventObjects[eventObjectId].trainerType;
+ return gObjectEvents[objectEventId].trainerType;
}
u8 sub_808F0D4(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
return 0xFF;
}
- return gEventObjects[eventObjectId].trainerRange_berryTreeId;
+ return gObjectEvents[objectEventId].trainerRange_berryTreeId;
}
-u8 EventObjectGetBerryTreeId(u8 eventObjectId)
+u8 ObjectEventGetBerryTreeId(u8 objectEventId)
{
- return gEventObjects[eventObjectId].trainerRange_berryTreeId;
+ return gObjectEvents[objectEventId].trainerRange_berryTreeId;
}
-static struct EventObjectTemplate *GetEventObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
+static struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
- struct EventObjectTemplate *templates;
+ struct ObjectEventTemplate *templates;
const struct MapHeader *mapHeader;
u8 count;
if (gSaveBlock1Ptr->location.mapNum == mapNum && gSaveBlock1Ptr->location.mapGroup == mapGroup)
{
- templates = gSaveBlock1Ptr->eventObjectTemplates;
- count = gMapHeader.events->eventObjectCount;
+ templates = gSaveBlock1Ptr->objectEventTemplates;
+ count = gMapHeader.events->objectEventCount;
}
else
{
mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
- templates = mapHeader->events->eventObjects;
- count = mapHeader->events->eventObjectCount;
+ templates = mapHeader->events->objectEvents;
+ count = mapHeader->events->objectEventCount;
}
- return FindEventObjectTemplateByLocalId(localId, templates, count);
+ return FindObjectEventTemplateByLocalId(localId, templates, count);
}
-static struct EventObjectTemplate *FindEventObjectTemplateByLocalId(u8 localId, struct EventObjectTemplate *templates, u8 count)
+static struct ObjectEventTemplate *FindObjectEventTemplateByLocalId(u8 localId, struct ObjectEventTemplate *templates, u8 count)
{
u8 i;
@@ -2568,81 +2568,81 @@ static struct EventObjectTemplate *FindEventObjectTemplateByLocalId(u8 localId,
return NULL;
}
-struct EventObjectTemplate *GetBaseTemplateForEventObject(const struct EventObject *eventObject)
+struct ObjectEventTemplate *GetBaseTemplateForObjectEvent(const struct ObjectEvent *objectEvent)
{
int i;
- if (eventObject->mapNum != gSaveBlock1Ptr->location.mapNum || eventObject->mapGroup != gSaveBlock1Ptr->location.mapGroup)
+ if (objectEvent->mapNum != gSaveBlock1Ptr->location.mapNum || objectEvent->mapGroup != gSaveBlock1Ptr->location.mapGroup)
{
return NULL;
}
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
- if (eventObject->localId == gSaveBlock1Ptr->eventObjectTemplates[i].localId)
+ if (objectEvent->localId == gSaveBlock1Ptr->objectEventTemplates[i].localId)
{
- return &gSaveBlock1Ptr->eventObjectTemplates[i];
+ return &gSaveBlock1Ptr->objectEventTemplates[i];
}
}
return NULL;
}
-void OverrideTemplateCoordsForEventObject(const struct EventObject *eventObject)
+void OverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent)
{
- struct EventObjectTemplate *eventObjectTemplate;
+ struct ObjectEventTemplate *objectEventTemplate;
- eventObjectTemplate = GetBaseTemplateForEventObject(eventObject);
- if (eventObjectTemplate != NULL)
+ objectEventTemplate = GetBaseTemplateForObjectEvent(objectEvent);
+ if (objectEventTemplate != NULL)
{
- eventObjectTemplate->x = eventObject->currentCoords.x - 7;
- eventObjectTemplate->y = eventObject->currentCoords.y - 7;
+ objectEventTemplate->x = objectEvent->currentCoords.x - 7;
+ objectEventTemplate->y = objectEvent->currentCoords.y - 7;
}
}
-static void OverrideEventObjectTemplateScript(const struct EventObject *eventObject, const u8 *script)
+static void OverrideObjectEventTemplateScript(const struct ObjectEvent *objectEvent, const u8 *script)
{
- struct EventObjectTemplate *eventObjectTemplate;
+ struct ObjectEventTemplate *objectEventTemplate;
- eventObjectTemplate = GetBaseTemplateForEventObject(eventObject);
- if (eventObjectTemplate)
- eventObjectTemplate->script = script;
+ objectEventTemplate = GetBaseTemplateForObjectEvent(objectEvent);
+ if (objectEventTemplate)
+ objectEventTemplate->script = script;
}
-void TryOverrideTemplateCoordsForEventObject(const struct EventObject *eventObject, u8 movementType)
+void TryOverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent, u8 movementType)
{
- struct EventObjectTemplate *eventObjectTemplate;
+ struct ObjectEventTemplate *objectEventTemplate;
- eventObjectTemplate = GetBaseTemplateForEventObject(eventObject);
- if (eventObjectTemplate != NULL)
+ objectEventTemplate = GetBaseTemplateForObjectEvent(objectEvent);
+ if (objectEventTemplate != NULL)
{
- eventObjectTemplate->movementType = movementType;
+ objectEventTemplate->movementType = movementType;
}
}
-void TryOverrideEventObjectTemplateCoords(u8 localId, u8 mapNum, u8 mapGroup)
+void TryOverrideObjectEventTemplateCoords(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjectId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
- OverrideTemplateCoordsForEventObject(&gEventObjects[eventObjectId]);
+ u8 objectEventId;
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
+ OverrideTemplateCoordsForObjectEvent(&gObjectEvents[objectEventId]);
}
void OverrideSecretBaseDecorationSpriteScript(u8 localId, u8 mapNum, u8 mapGroup, u8 decorationCategory)
{
- u8 eventObjectId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ u8 objectEventId;
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
switch (decorationCategory)
{
case DECORCAT_DOLL:
- OverrideEventObjectTemplateScript(&gEventObjects[eventObjectId], SecretBase_EventScript_DollInteract);
+ OverrideObjectEventTemplateScript(&gObjectEvents[objectEventId], SecretBase_EventScript_DollInteract);
break;
case DECORCAT_CUSHION:
- OverrideEventObjectTemplateScript(&gEventObjects[eventObjectId], SecretBase_EventScript_CushionInteract);
+ OverrideObjectEventTemplateScript(&gObjectEvents[objectEventId], SecretBase_EventScript_CushionInteract);
break;
}
}
}
-void InitEventObjectPalettes(u8 palSlot)
+void InitObjectEventPalettes(u8 palSlot)
{
FreeAndReserveObjectSpritePalettes();
sCurrentSpecialObjectPaletteTag = EVENT_OBJ_PAL_TAG_NONE;
@@ -2679,23 +2679,23 @@ u16 GetObjectPaletteTag(u8 palSlot)
movement_type_empty_callback(MovementType_None)
movement_type_def(MovementType_WanderAround, gMovementTypeFuncs_WanderAround)
-bool8 MovementType_WanderAround_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderAround_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_WanderAround_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderAround_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_WanderAround_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderAround_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (!EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (!ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
return FALSE;
}
@@ -2704,7 +2704,7 @@ bool8 MovementType_WanderAround_Step2(struct EventObject *eventObject, struct Sp
return TRUE;
}
-bool8 MovementType_WanderAround_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderAround_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (WaitForMovementDelay(sprite))
{
@@ -2714,40 +2714,40 @@ bool8 MovementType_WanderAround_Step3(struct EventObject *eventObject, struct Sp
return FALSE;
}
-bool8 MovementType_WanderAround_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderAround_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[4];
u8 chosenDirection;
memcpy(directions, gStandardDirections, sizeof directions);
chosenDirection = directions[Random() & 3];
- SetEventObjectDirection(eventObject, chosenDirection);
+ SetObjectEventDirection(objectEvent, chosenDirection);
sprite->data[1] = 5;
- if (GetCollisionInDirection(eventObject, chosenDirection))
+ if (GetCollisionInDirection(objectEvent, chosenDirection))
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_WanderAround_Step5(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderAround_Step5(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkNormalMovementAction(eventObject->movementDirection));
- eventObject->singleMovementActive = 1;
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkNormalMovementAction(objectEvent->movementDirection));
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 6;
return TRUE;
}
-bool8 MovementType_WanderAround_Step6(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderAround_Step6(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 1;
}
return FALSE;
}
-bool8 EventObjectIsTrainerAndCloseToPlayer(struct EventObject *eventObject)
+bool8 ObjectEventIsTrainerAndCloseToPlayer(struct ObjectEvent *objectEvent)
{
s16 playerX;
s16 playerY;
@@ -2762,17 +2762,17 @@ bool8 EventObjectIsTrainerAndCloseToPlayer(struct EventObject *eventObject)
{
return FALSE;
}
- if (eventObject->trainerType != 1 && eventObject->trainerType != 3)
+ if (objectEvent->trainerType != 1 && objectEvent->trainerType != 3)
{
return FALSE;
}
PlayerGetDestCoords(&playerX, &playerY);
- objX = eventObject->currentCoords.x;
- objY = eventObject->currentCoords.y;
- minX = objX - eventObject->trainerRange_berryTreeId;
- minY = objY - eventObject->trainerRange_berryTreeId;
- maxX = objX + eventObject->trainerRange_berryTreeId;
- maxY = objY + eventObject->trainerRange_berryTreeId;
+ objX = objectEvent->currentCoords.x;
+ objY = objectEvent->currentCoords.y;
+ minX = objX - objectEvent->trainerRange_berryTreeId;
+ minY = objY - objectEvent->trainerRange_berryTreeId;
+ maxX = objX + objectEvent->trainerRange_berryTreeId;
+ maxY = objY + objectEvent->trainerRange_berryTreeId;
if (minX > playerX || maxX < playerX || minY > playerY || maxY < playerY)
{
return FALSE;
@@ -2971,18 +2971,18 @@ u8 GetLimitedVectorDirection_SouthWestEast(s16 dx, s16 dy, s16 absdx, s16 absdy)
return direction;
}
-u8 TryGetTrainerEncounterDirection(struct EventObject *eventObject, u8 movementType)
+u8 TryGetTrainerEncounterDirection(struct ObjectEvent *objectEvent, u8 movementType)
{
s16 dx, dy;
s16 absdx, absdy;
- if (!EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (!ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
return 0;
}
PlayerGetDestCoords(&dx, &dy);
- dx -= eventObject->currentCoords.x;
- dy -= eventObject->currentCoords.y;
+ dx -= objectEvent->currentCoords.x;
+ dy -= objectEvent->currentCoords.y;
absdx = dx;
absdy = dy;
if (absdx < 0)
@@ -2998,34 +2998,34 @@ u8 TryGetTrainerEncounterDirection(struct EventObject *eventObject, u8 movementT
movement_type_def(MovementType_LookAround, gMovementTypeFuncs_LookAround)
-bool8 MovementType_LookAround_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_LookAround_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_LookAround_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_LookAround_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_LookAround_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_LookAround_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysMedium[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_LookAround_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_LookAround_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3033,39 +3033,39 @@ bool8 MovementType_LookAround_Step3(struct EventObject *eventObject, struct Spri
return FALSE;
}
-bool8 MovementType_LookAround_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_LookAround_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[4];
memcpy(directions, gStandardDirections, sizeof directions);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_ANY);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_ANY);
if (direction == DIR_NONE)
direction = directions[Random() & 3];
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_WanderUpAndDown, gMovementTypeFuncs_WanderUpAndDown)
-bool8 MovementType_WanderUpAndDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderUpAndDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_WanderUpAndDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderUpAndDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_WanderUpAndDown_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderUpAndDown_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (!EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (!ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
return FALSE;
}
@@ -3074,7 +3074,7 @@ bool8 MovementType_WanderUpAndDown_Step2(struct EventObject *eventObject, struct
return TRUE;
}
-bool8 MovementType_WanderUpAndDown_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderUpAndDown_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (WaitForMovementDelay(sprite))
{
@@ -3084,33 +3084,33 @@ bool8 MovementType_WanderUpAndDown_Step3(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementType_WanderUpAndDown_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderUpAndDown_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gUpAndDownDirections, sizeof directions);
direction = directions[Random() & 1];
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 5;
- if (GetCollisionInDirection(eventObject, direction))
+ if (GetCollisionInDirection(objectEvent, direction))
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_WanderUpAndDown_Step5(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderUpAndDown_Step5(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkNormalMovementAction(eventObject->movementDirection));
- eventObject->singleMovementActive = 1;
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkNormalMovementAction(objectEvent->movementDirection));
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 6;
return TRUE;
}
-bool8 MovementType_WanderUpAndDown_Step6(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderUpAndDown_Step6(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 1;
}
return FALSE;
@@ -3118,23 +3118,23 @@ bool8 MovementType_WanderUpAndDown_Step6(struct EventObject *eventObject, struct
movement_type_def(MovementType_WanderLeftAndRight, gMovementTypeFuncs_WanderLeftAndRight)
-bool8 MovementType_WanderLeftAndRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderLeftAndRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_WanderLeftAndRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderLeftAndRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_WanderLeftAndRight_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderLeftAndRight_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (!EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (!ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
return FALSE;
}
@@ -3143,7 +3143,7 @@ bool8 MovementType_WanderLeftAndRight_Step2(struct EventObject *eventObject, str
return TRUE;
}
-bool8 MovementType_WanderLeftAndRight_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderLeftAndRight_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (WaitForMovementDelay(sprite))
{
@@ -3153,33 +3153,33 @@ bool8 MovementType_WanderLeftAndRight_Step3(struct EventObject *eventObject, str
return FALSE;
}
-bool8 MovementType_WanderLeftAndRight_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderLeftAndRight_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gLeftAndRightDirections, sizeof directions);
direction = directions[Random() & 1];
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 5;
- if (GetCollisionInDirection(eventObject, direction))
+ if (GetCollisionInDirection(objectEvent, direction))
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_WanderLeftAndRight_Step5(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderLeftAndRight_Step5(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkNormalMovementAction(eventObject->movementDirection));
- eventObject->singleMovementActive = 1;
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkNormalMovementAction(objectEvent->movementDirection));
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 6;
return TRUE;
}
-bool8 MovementType_WanderLeftAndRight_Step6(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WanderLeftAndRight_Step6(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 1;
}
return FALSE;
@@ -3187,17 +3187,17 @@ bool8 MovementType_WanderLeftAndRight_Step6(struct EventObject *eventObject, str
movement_type_def(MovementType_FaceDirection, gMovementTypeFuncs_FaceDirection)
-bool8 MovementType_FaceDirection_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDirection_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceDirection_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDirection_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
sprite->data[1] = 2;
return TRUE;
@@ -3205,44 +3205,44 @@ bool8 MovementType_FaceDirection_Step1(struct EventObject *eventObject, struct S
return FALSE;
}
-bool8 MovementType_FaceDirection_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDirection_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
return FALSE;
}
-static bool8 EventObjectCB2_BerryTree(struct EventObject *eventObject, struct Sprite *sprite);
-extern bool8 (*const gMovementTypeFuncs_BerryTreeGrowth[])(struct EventObject *eventObject, struct Sprite *sprite);
+static bool8 ObjectEventCB2_BerryTree(struct ObjectEvent *objectEvent, struct Sprite *sprite);
+extern bool8 (*const gMovementTypeFuncs_BerryTreeGrowth[])(struct ObjectEvent *objectEvent, struct Sprite *sprite);
void MovementType_BerryTreeGrowth(struct Sprite *sprite)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
- eventObject = &gEventObjects[sprite->data[0]];
+ objectEvent = &gObjectEvents[sprite->data[0]];
if (!(sprite->data[7] & 1))
{
- get_berry_tree_graphics(eventObject, sprite);
+ get_berry_tree_graphics(objectEvent, sprite);
sprite->data[7] |= 1;
}
- UpdateEventObjectCurrentMovement(eventObject, sprite, EventObjectCB2_BerryTree);
+ UpdateObjectEventCurrentMovement(objectEvent, sprite, ObjectEventCB2_BerryTree);
}
-static bool8 EventObjectCB2_BerryTree(struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 ObjectEventCB2_BerryTree(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- return gMovementTypeFuncs_BerryTreeGrowth[sprite->data[1]](eventObject, sprite);
+ return gMovementTypeFuncs_BerryTreeGrowth[sprite->data[1]](objectEvent, sprite);
}
-bool8 MovementType_BerryTreeGrowth_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_BerryTreeGrowth_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 berryStage;
- ClearEventObjectMovement(eventObject, sprite);
- eventObject->invisible = TRUE;
+ ClearObjectEventMovement(objectEvent, sprite);
+ objectEvent->invisible = TRUE;
sprite->invisible = TRUE;
- berryStage = GetStageByBerryTreeId(eventObject->trainerRange_berryTreeId);
+ berryStage = GetStageByBerryTreeId(objectEvent->trainerRange_berryTreeId);
if (berryStage == 0)
{
if (!(sprite->data[7] & 4) && sprite->animNum == 4)
{
- gFieldEffectArguments[0] = eventObject->currentCoords.x;
- gFieldEffectArguments[1] = eventObject->currentCoords.y;
+ gFieldEffectArguments[0] = objectEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objectEvent->currentCoords.y;
gFieldEffectArguments[2] = sprite->subpriority - 1;
gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
@@ -3250,7 +3250,7 @@ bool8 MovementType_BerryTreeGrowth_Step0(struct EventObject *eventObject, struct
}
return FALSE;
}
- eventObject->invisible = FALSE;
+ objectEvent->invisible = FALSE;
sprite->invisible = FALSE;
berryStage --;
if (sprite->animNum != berryStage)
@@ -3258,15 +3258,15 @@ bool8 MovementType_BerryTreeGrowth_Step0(struct EventObject *eventObject, struct
sprite->data[1] = 2;
return TRUE;
}
- get_berry_tree_graphics(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
+ get_berry_tree_graphics(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_BerryTreeGrowth_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_BerryTreeGrowth_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
sprite->data[1] = 0;
return TRUE;
@@ -3274,28 +3274,28 @@ bool8 MovementType_BerryTreeGrowth_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementType_BerryTreeGrowth_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_BerryTreeGrowth_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->singleMovementActive = 1;
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 3;
sprite->data[2] = 0;
sprite->data[7] |= 2;
- gFieldEffectArguments[0] = eventObject->currentCoords.x;
- gFieldEffectArguments[1] = eventObject->currentCoords.y;
+ gFieldEffectArguments[0] = objectEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objectEvent->currentCoords.y;
gFieldEffectArguments[2] = sprite->subpriority - 1;
gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
return TRUE;
}
-bool8 MovementType_BerryTreeGrowth_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_BerryTreeGrowth_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->data[2]++;
- eventObject->invisible = (sprite->data[2] & 0x02) >> 1;
+ objectEvent->invisible = (sprite->data[2] & 0x02) >> 1;
sprite->animPaused = TRUE;
if (sprite->data[2] > 64)
{
- get_berry_tree_graphics(eventObject, sprite);
+ get_berry_tree_graphics(objectEvent, sprite);
sprite->data[1] = 4;
sprite->data[2] = 0;
return TRUE;
@@ -3303,10 +3303,10 @@ bool8 MovementType_BerryTreeGrowth_Step3(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementType_BerryTreeGrowth_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_BerryTreeGrowth_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->data[2]++;
- eventObject->invisible = (sprite->data[2] & 0x02) >> 1;
+ objectEvent->invisible = (sprite->data[2] & 0x02) >> 1;
sprite->animPaused = TRUE;
if (sprite->data[2] > 64)
{
@@ -3319,34 +3319,34 @@ bool8 MovementType_BerryTreeGrowth_Step4(struct EventObject *eventObject, struct
movement_type_def(MovementType_FaceDownAndUp, gMovementTypeFuncs_FaceDownAndUp)
-bool8 MovementType_FaceDownAndUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceDownAndUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceDownAndUp_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndUp_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysMedium[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceDownAndUp_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndUp_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3354,51 +3354,51 @@ bool8 MovementType_FaceDownAndUp_Step3(struct EventObject *eventObject, struct S
return FALSE;
}
-bool8 MovementType_FaceDownAndUp_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndUp_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gUpAndDownDirections, sizeof gUpAndDownDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_NORTH_SOUTH);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_SOUTH);
if (direction == 0)
{
direction = directions[Random() & 1];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceLeftAndRight, gMovementTypeFuncs_FaceLeftAndRight)
-bool8 MovementType_FaceLeftAndRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceLeftAndRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceLeftAndRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceLeftAndRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceLeftAndRight_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceLeftAndRight_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysMedium[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceLeftAndRight_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceLeftAndRight_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3406,51 +3406,51 @@ bool8 MovementType_FaceLeftAndRight_Step3(struct EventObject *eventObject, struc
return FALSE;
}
-bool8 MovementType_FaceLeftAndRight_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceLeftAndRight_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gLeftAndRightDirections, sizeof gLeftAndRightDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_EAST_WEST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_EAST_WEST);
if (direction == 0)
{
direction = directions[Random() & 1];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceUpAndLeft, gMovementTypeFuncs_FaceUpAndLeft)
-bool8 MovementType_FaceUpAndLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceUpAndLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceUpAndLeft_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndLeft_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceUpAndLeft_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndLeft_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3458,51 +3458,51 @@ bool8 MovementType_FaceUpAndLeft_Step3(struct EventObject *eventObject, struct S
return FALSE;
}
-bool8 MovementType_FaceUpAndLeft_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndLeft_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gUpAndLeftDirections, sizeof gUpAndLeftDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_NORTH_WEST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_WEST);
if (direction == 0)
{
direction = directions[Random() & 1];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceUpAndRight, gMovementTypeFuncs_FaceUpAndRight)
-bool8 MovementType_FaceUpAndRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceUpAndRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceUpAndRight_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndRight_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceUpAndRight_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndRight_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3510,51 +3510,51 @@ bool8 MovementType_FaceUpAndRight_Step3(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementType_FaceUpAndRight_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpAndRight_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gUpAndRightDirections, sizeof gUpAndRightDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_NORTH_EAST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_EAST);
if (direction == 0)
{
direction = directions[Random() & 1];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceDownAndLeft, gMovementTypeFuncs_FaceDownAndLeft)
-bool8 MovementType_FaceDownAndLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceDownAndLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceDownAndLeft_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndLeft_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceDownAndLeft_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndLeft_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3562,51 +3562,51 @@ bool8 MovementType_FaceDownAndLeft_Step3(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementType_FaceDownAndLeft_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndLeft_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gDownAndLeftDirections, sizeof gDownAndLeftDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_SOUTH_WEST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_SOUTH_WEST);
if (direction == 0)
{
direction = directions[Random() & 1];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceDownAndRight, gMovementTypeFuncs_FaceDownAndRight)
-bool8 MovementType_FaceDownAndRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceDownAndRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceDownAndRight_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndRight_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceDownAndRight_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndRight_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3614,51 +3614,51 @@ bool8 MovementType_FaceDownAndRight_Step3(struct EventObject *eventObject, struc
return FALSE;
}
-bool8 MovementType_FaceDownAndRight_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownAndRight_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[2];
memcpy(directions, gDownAndRightDirections, sizeof gDownAndRightDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_SOUTH_EAST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_SOUTH_EAST);
if (direction == 0)
{
direction = directions[Random() & 1];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceDownUpAndLeft, gMovementTypeFuncs_FaceDownUpAndLeft)
-bool8 MovementType_FaceDownUpAndLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceDownUpAndLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceDownUpAndLeft_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndLeft_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceDownUpAndLeft_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndLeft_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3666,51 +3666,51 @@ bool8 MovementType_FaceDownUpAndLeft_Step3(struct EventObject *eventObject, stru
return FALSE;
}
-bool8 MovementType_FaceDownUpAndLeft_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndLeft_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[4];
memcpy(directions, gDownUpAndLeftDirections, sizeof gDownUpAndLeftDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_NORTH_SOUTH_WEST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_SOUTH_WEST);
if (direction == 0)
{
direction = directions[Random() & 3];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceDownUpAndRight, gMovementTypeFuncs_FaceDownUpAndRight)
-bool8 MovementType_FaceDownUpAndRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceDownUpAndRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceDownUpAndRight_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndRight_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceDownUpAndRight_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndRight_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3718,51 +3718,51 @@ bool8 MovementType_FaceDownUpAndRight_Step3(struct EventObject *eventObject, str
return FALSE;
}
-bool8 MovementType_FaceDownUpAndRight_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownUpAndRight_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[4];
memcpy(directions, gDownUpAndRightDirections, sizeof gDownUpAndRightDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_NORTH_SOUTH_EAST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_SOUTH_EAST);
if (direction == 0)
{
direction = directions[Random() & 3];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceUpRightAndLeft, gMovementTypeFuncs_FaceUpLeftAndRight)
-bool8 MovementType_FaceUpLeftAndRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpLeftAndRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceUpLeftAndRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpLeftAndRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceUpLeftAndRight_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpLeftAndRight_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceUpLeftAndRight_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpLeftAndRight_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3770,51 +3770,51 @@ bool8 MovementType_FaceUpLeftAndRight_Step3(struct EventObject *eventObject, str
return FALSE;
}
-bool8 MovementType_FaceUpLeftAndRight_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceUpLeftAndRight_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[4];
memcpy(directions, gUpLeftAndRightDirections, sizeof gUpLeftAndRightDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_NORTH_EAST_WEST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_NORTH_EAST_WEST);
if (direction == 0)
{
direction = directions[Random() & 3];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_FaceDownRightAndLeft, gMovementTypeFuncs_FaceDownLeftAndRight)
-bool8 MovementType_FaceDownLeftAndRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownLeftAndRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_FaceDownLeftAndRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownLeftAndRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_FaceDownLeftAndRight_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownLeftAndRight_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, gMovementDelaysShort[Random() & 3]);
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_FaceDownLeftAndRight_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownLeftAndRight_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 4;
return TRUE;
@@ -3822,34 +3822,34 @@ bool8 MovementType_FaceDownLeftAndRight_Step3(struct EventObject *eventObject, s
return FALSE;
}
-bool8 MovementType_FaceDownLeftAndRight_Step4(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_FaceDownLeftAndRight_Step4(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[4];
memcpy(directions, gDownLeftAndRightDirections, sizeof gDownLeftAndRightDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_SOUTH_EAST_WEST);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_SOUTH_EAST_WEST);
if (direction == 0)
{
direction = directions[Random() & 3];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_RotateCounterclockwise, gMovementTypeFuncs_RotateCounterclockwise)
-bool8 MovementType_RotateCounterclockwise_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateCounterclockwise_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_RotateCounterclockwise_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateCounterclockwise_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, 48);
sprite->data[1] = 2;
@@ -3857,43 +3857,43 @@ bool8 MovementType_RotateCounterclockwise_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementType_RotateCounterclockwise_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateCounterclockwise_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_RotateCounterclockwise_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateCounterclockwise_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[5];
memcpy(directions, gCounterclockwiseDirections, sizeof gCounterclockwiseDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_ANY);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_ANY);
if (direction == 0)
{
- direction = directions[eventObject->facingDirection];
+ direction = directions[objectEvent->facingDirection];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 0;
return TRUE;
}
movement_type_def(MovementType_RotateClockwise, gMovementTypeFuncs_RotateClockwise)
-bool8 MovementType_RotateClockwise_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateClockwise_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_RotateClockwise_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateClockwise_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
SetMovementDelay(sprite, 48);
sprite->data[1] = 2;
@@ -3901,132 +3901,132 @@ bool8 MovementType_RotateClockwise_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementType_RotateClockwise_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateClockwise_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (WaitForMovementDelay(sprite) || EventObjectIsTrainerAndCloseToPlayer(eventObject))
+ if (WaitForMovementDelay(sprite) || ObjectEventIsTrainerAndCloseToPlayer(objectEvent))
{
sprite->data[1] = 3;
}
return FALSE;
}
-bool8 MovementType_RotateClockwise_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RotateClockwise_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
u8 directions[5];
memcpy(directions, gClockwiseDirections, sizeof gClockwiseDirections);
- direction = TryGetTrainerEncounterDirection(eventObject, RUNFOLLOW_ANY);
+ direction = TryGetTrainerEncounterDirection(objectEvent, RUNFOLLOW_ANY);
if (direction == 0)
{
- direction = directions[eventObject->facingDirection];
+ direction = directions[objectEvent->facingDirection];
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 0;
return TRUE;
}
movement_type_def(MovementType_WalkBackAndForth, gMovementTypeFuncs_WalkBackAndForth)
-bool8 MovementType_WalkBackAndForth_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkBackAndForth_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_WalkBackAndForth_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkBackAndForth_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 direction;
- direction = gInitialMovementTypeFacingDirections[eventObject->movementType];
- if (eventObject->directionSequenceIndex)
+ direction = gInitialMovementTypeFacingDirections[objectEvent->movementType];
+ if (objectEvent->directionSequenceIndex)
{
direction = GetOppositeDirection(direction);
}
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_WalkBackAndForth_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkBackAndForth_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
bool8 collision;
u8 movementActionId;
- if (eventObject->directionSequenceIndex && eventObject->initialCoords.x == eventObject->currentCoords.x && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex && objectEvent->initialCoords.x == objectEvent->currentCoords.x && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 0;
- SetEventObjectDirection(eventObject, GetOppositeDirection(eventObject->movementDirection));
+ objectEvent->directionSequenceIndex = 0;
+ SetObjectEventDirection(objectEvent, GetOppositeDirection(objectEvent->movementDirection));
}
- collision = GetCollisionInDirection(eventObject, eventObject->movementDirection);
- movementActionId = GetWalkNormalMovementAction(eventObject->movementDirection);
+ collision = GetCollisionInDirection(objectEvent, objectEvent->movementDirection);
+ movementActionId = GetWalkNormalMovementAction(objectEvent->movementDirection);
if (collision == COLLISION_OUTSIDE_RANGE)
{
- eventObject->directionSequenceIndex++;
- SetEventObjectDirection(eventObject, GetOppositeDirection(eventObject->movementDirection));
- movementActionId = GetWalkNormalMovementAction(eventObject->movementDirection);
- collision = GetCollisionInDirection(eventObject, eventObject->movementDirection);
+ objectEvent->directionSequenceIndex++;
+ SetObjectEventDirection(objectEvent, GetOppositeDirection(objectEvent->movementDirection));
+ movementActionId = GetWalkNormalMovementAction(objectEvent->movementDirection);
+ collision = GetCollisionInDirection(objectEvent, objectEvent->movementDirection);
}
if (collision)
- movementActionId = GetWalkInPlaceNormalMovementAction(eventObject->facingDirection);
+ movementActionId = GetWalkInPlaceNormalMovementAction(objectEvent->facingDirection);
- EventObjectSetSingleMovement(eventObject, sprite, movementActionId);
- eventObject->singleMovementActive = 1;
+ ObjectEventSetSingleMovement(objectEvent, sprite, movementActionId);
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 3;
return TRUE;
}
-bool8 MovementType_WalkBackAndForth_Step3(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkBackAndForth_Step3(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 1;
}
return FALSE;
}
-bool8 MovementType_WalkSequence_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkSequence_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
sprite->data[1] = 1;
return TRUE;
}
-bool8 MoveNextDirectionInSequence(struct EventObject *eventObject, struct Sprite *sprite, u8 *route)
+bool8 MoveNextDirectionInSequence(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 *route)
{
u8 collision;
u8 movementActionId;
- if (eventObject->directionSequenceIndex == 3 && eventObject->initialCoords.x == eventObject->currentCoords.x && eventObject->initialCoords.y == eventObject->currentCoords.y)
- eventObject->directionSequenceIndex = 0;
+ if (objectEvent->directionSequenceIndex == 3 && objectEvent->initialCoords.x == objectEvent->currentCoords.x && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
+ objectEvent->directionSequenceIndex = 0;
- SetEventObjectDirection(eventObject, route[eventObject->directionSequenceIndex]);
- movementActionId = GetWalkNormalMovementAction(eventObject->movementDirection);
- collision = GetCollisionInDirection(eventObject, eventObject->movementDirection);
+ SetObjectEventDirection(objectEvent, route[objectEvent->directionSequenceIndex]);
+ movementActionId = GetWalkNormalMovementAction(objectEvent->movementDirection);
+ collision = GetCollisionInDirection(objectEvent, objectEvent->movementDirection);
if (collision == COLLISION_OUTSIDE_RANGE)
{
- eventObject->directionSequenceIndex++;
- SetEventObjectDirection(eventObject, route[eventObject->directionSequenceIndex]);
- movementActionId = GetWalkNormalMovementAction(eventObject->movementDirection);
- collision = GetCollisionInDirection(eventObject, eventObject->movementDirection);
+ objectEvent->directionSequenceIndex++;
+ SetObjectEventDirection(objectEvent, route[objectEvent->directionSequenceIndex]);
+ movementActionId = GetWalkNormalMovementAction(objectEvent->movementDirection);
+ collision = GetCollisionInDirection(objectEvent, objectEvent->movementDirection);
}
if (collision)
- movementActionId = GetWalkInPlaceNormalMovementAction(eventObject->facingDirection);
+ movementActionId = GetWalkInPlaceNormalMovementAction(objectEvent->facingDirection);
- EventObjectSetSingleMovement(eventObject, sprite, movementActionId);
- eventObject->singleMovementActive = 1;
+ ObjectEventSetSingleMovement(objectEvent, sprite, movementActionId);
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 2;
return TRUE;
}
-bool8 MovementType_WalkSequence_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkSequence_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 1;
}
return FALSE;
@@ -4034,579 +4034,579 @@ bool8 MovementType_WalkSequence_Step2(struct EventObject *eventObject, struct Sp
movement_type_def(MovementType_WalkSequenceUpRightLeftDown, gMovementTypeFuncs_WalkSequenceUpRightLeftDown)
-u8 MovementType_WalkSequenceUpRightLeftDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceUpRightLeftDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gUpRightLeftDownDirections)];
memcpy(directions, gUpRightLeftDownDirections, sizeof(gUpRightLeftDownDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceRightLeftDownUp, gMovementTypeFuncs_WalkSequenceRightLeftDownUp)
-u8 MovementType_WalkSequenceRightLeftDownUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceRightLeftDownUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gRightLeftDownUpDirections)];
memcpy(directions, gRightLeftDownUpDirections, sizeof(gRightLeftDownUpDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceDownUpRightLeft, gMovementTypeFuncs_WalkSequenceDownUpRightLeft)
-u8 MovementType_WalkSequenceDownUpRightLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceDownUpRightLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gDownUpRightLeftDirections)];
memcpy(directions, gDownUpRightLeftDirections, sizeof(gDownUpRightLeftDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceLeftDownUpRight, gMovementTypeFuncs_WalkSequenceLeftDownUpRight)
-u8 MovementType_WalkSequenceLeftDownUpRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceLeftDownUpRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gLeftDownUpRightDirections)];
memcpy(directions, gLeftDownUpRightDirections, sizeof(gLeftDownUpRightDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceUpLeftRightDown, gMovementTypeFuncs_WalkSequenceUpLeftRightDown)
-u8 MovementType_WalkSequenceUpLeftRightDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceUpLeftRightDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gUpLeftRightDownDirections)];
memcpy(directions, gUpLeftRightDownDirections, sizeof(gUpLeftRightDownDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceLeftRightDownUp, gMovementTypeFuncs_WalkSequenceLeftRightDownUp)
-u8 MovementType_WalkSequenceLeftRightDownUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceLeftRightDownUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gLeftRightDownUpDirections)];
memcpy(directions, gLeftRightDownUpDirections, sizeof(gLeftRightDownUpDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceDownUpLeftRight, gMovementTypeFuncs_WalkSequenceDownUpLeftRight)
-u8 MovementType_WalkSequenceDownUpLeftRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceDownUpLeftRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gStandardDirections)];
memcpy(directions, gStandardDirections, sizeof(gStandardDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceRightDownUpLeft, gMovementTypeFuncs_WalkSequenceRightDownUpLeft)
-u8 MovementType_WalkSequenceRightDownUpLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceRightDownUpLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gRightDownUpLeftDirections)];
memcpy(directions, gRightDownUpLeftDirections, sizeof(gRightDownUpLeftDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceLeftUpDownRight, gMovementTypeFuncs_WalkSequenceLeftUpDownRight)
-u8 MovementType_WalkSequenceLeftUpDownRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceLeftUpDownRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gLeftUpDownRightDirections)];
memcpy(directions, gLeftUpDownRightDirections, sizeof(gLeftUpDownRightDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceUpDownRightLeft, gMovementTypeFuncs_WalkSequenceUpDownRightLeft)
-u8 MovementType_WalkSequenceUpDownRightLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceUpDownRightLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gUpDownRightLeftDirections)];
memcpy(directions, gUpDownRightLeftDirections, sizeof(gUpDownRightLeftDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceRightLeftUpDown, gMovementTypeFuncs_WalkSequenceRightLeftUpDown)
-u8 MovementType_WalkSequenceRightLeftUpDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceRightLeftUpDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gRightLeftUpDownDirections)];
memcpy(directions, gRightLeftUpDownDirections, sizeof(gRightLeftUpDownDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceDownRightLeftUp, gMovementTypeFuncs_WalkSequenceDownRightLeftUp)
-u8 MovementType_WalkSequenceDownRightLeftUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceDownRightLeftUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gDownRightLeftUpDirections)];
memcpy(directions, gDownRightLeftUpDirections, sizeof(gDownRightLeftUpDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceRightUpDownLeft, gMovementTypeFuncs_WalkSequenceRightUpDownLeft)
-u8 MovementType_WalkSequenceRightUpDownLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceRightUpDownLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gRightUpDownLeftDirections)];
memcpy(directions, gRightUpDownLeftDirections, sizeof(gRightUpDownLeftDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceUpDownLeftRight, gMovementTypeFuncs_WalkSequenceUpDownLeftRight)
-u8 MovementType_WalkSequenceUpDownLeftRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceUpDownLeftRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gUpDownLeftRightDirections)];
memcpy(directions, gUpDownLeftRightDirections, sizeof(gUpDownLeftRightDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceLeftRightUpDown, gMovementTypeFuncs_WalkSequenceLeftRightUpDown)
-u8 MovementType_WalkSequenceLeftRightUpDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceLeftRightUpDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gLeftRightUpDownDirections)];
memcpy(directions, gLeftRightUpDownDirections, sizeof(gLeftRightUpDownDirections));
- if (eventObject->directionSequenceIndex == 1 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 1 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceDownLeftRightUp, gMovementTypeFuncs_WalkSequenceDownLeftRightUp)
-u8 MovementType_WalkSequenceDownLeftRightUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceDownLeftRightUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gDownLeftRightUpDirections)];
memcpy(directions, gDownLeftRightUpDirections, sizeof(gDownLeftRightUpDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceUpLeftDownRight, gMovementTypeFuncs_WalkSequenceUpLeftDownRight)
-u8 MovementType_WalkSequenceUpLeftDownRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceUpLeftDownRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gUpLeftDownRightDirections)];
memcpy(directions, gUpLeftDownRightDirections, sizeof(gUpLeftDownRightDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceDownRightUpLeft, gMovementTypeFuncs_WalkSequenceDownRightUpLeft)
-u8 MovementType_WalkSequenceDownRightUpLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceDownRightUpLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gDownRightUpLeftDirections)];
memcpy(directions, gDownRightUpLeftDirections, sizeof(gDownRightUpLeftDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceLeftDownRightUp, gMovementTypeFuncs_WalkSequenceLeftDownRightUp)
-u8 MovementType_WalkSequenceLeftDownRightUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceLeftDownRightUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gLeftDownRightUpDirections)];
memcpy(directions, gLeftDownRightUpDirections, sizeof(gLeftDownRightUpDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceRightUpLeftDown, gMovementTypeFuncs_WalkSequenceRightUpLeftDown)
-u8 MovementType_WalkSequenceRightUpLeftDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceRightUpLeftDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gRightUpLeftDownDirections)];
memcpy(directions, gRightUpLeftDownDirections, sizeof(gRightUpLeftDownDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceUpRightDownLeft, gMovementTypeFuncs_WalkSequenceUpRightDownLeft)
-u8 MovementType_WalkSequenceUpRightDownLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceUpRightDownLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gUpRightDownLeftDirections)];
memcpy(directions, gUpRightDownLeftDirections, sizeof(gUpRightDownLeftDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceDownLeftUpRight, gMovementTypeFuncs_WalkSequenceDownLeftUpRight)
-u8 MovementType_WalkSequenceDownLeftUpRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceDownLeftUpRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gDownLeftUpRightDirections)];
memcpy(directions, gDownLeftUpRightDirections, sizeof(gDownLeftUpRightDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.y == eventObject->currentCoords.y)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.y == objectEvent->currentCoords.y)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceLeftUpRightDown, gMovementTypeFuncs_WalkSequenceLeftUpRightDown)
-u8 MovementType_WalkSequenceLeftUpRightDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceLeftUpRightDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gLeftUpRightDownDirections)];
memcpy(directions, gLeftUpRightDownDirections, sizeof(gLeftUpRightDownDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_WalkSequenceRightDownLeftUp, gMovementTypeFuncs_WalkSequenceRightDownLeftUp)
-u8 MovementType_WalkSequenceRightDownLeftUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementType_WalkSequenceRightDownLeftUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 directions[sizeof(gRightDownLeftUpDirections)];
memcpy(directions, gRightDownLeftUpDirections, sizeof(gRightDownLeftUpDirections));
- if (eventObject->directionSequenceIndex == 2 && eventObject->initialCoords.x == eventObject->currentCoords.x)
+ if (objectEvent->directionSequenceIndex == 2 && objectEvent->initialCoords.x == objectEvent->currentCoords.x)
{
- eventObject->directionSequenceIndex = 3;
+ objectEvent->directionSequenceIndex = 3;
}
- return MoveNextDirectionInSequence(eventObject, sprite, directions);
+ return MoveNextDirectionInSequence(objectEvent, sprite, directions);
}
movement_type_def(MovementType_CopyPlayer, gMovementTypeFuncs_CopyPlayer)
-bool8 MovementType_CopyPlayer_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_CopyPlayer_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- if (eventObject->directionSequenceIndex == 0)
+ ClearObjectEventMovement(objectEvent, sprite);
+ if (objectEvent->directionSequenceIndex == 0)
{
- eventObject->directionSequenceIndex = GetPlayerFacingDirection();
+ objectEvent->directionSequenceIndex = GetPlayerFacingDirection();
}
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_CopyPlayer_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_CopyPlayer_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (gEventObjects[gPlayerAvatar.eventObjectId].movementActionId == 0xFF || gPlayerAvatar.tileTransitionState == T_TILE_CENTER)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].movementActionId == 0xFF || gPlayerAvatar.tileTransitionState == T_TILE_CENTER)
{
return FALSE;
}
- return gCopyPlayerMovementFuncs[PlayerGetCopyableMovement()](eventObject, sprite, GetPlayerMovementDirection(), NULL);
+ return gCopyPlayerMovementFuncs[PlayerGetCopyableMovement()](objectEvent, sprite, GetPlayerMovementDirection(), NULL);
}
-bool8 MovementType_CopyPlayer_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_CopyPlayer_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
sprite->data[1] = 1;
}
return FALSE;
}
-bool8 CopyablePlayerMovement_None(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_None(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
return FALSE;
}
-bool8 CopyablePlayerMovement_FaceDirection(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_FaceDirection(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, playerDirection)));
- eventObject->singleMovementActive = 1;
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, playerDirection)));
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 2;
return TRUE;
}
-bool8 CopyablePlayerMovement_GoSpeed0(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
u32 direction;
s16 x;
s16 y;
direction = playerDirection;
- if (EventObjectIsFarawayIslandMew(eventObject))
+ if (ObjectEventIsFarawayIslandMew(objectEvent))
{
direction = GetMewMoveDirection();
if (direction == DIR_NONE)
{
direction = playerDirection;
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
- EventObjectMoveDestCoords(eventObject, direction, &x, &y);
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction));
- eventObject->singleMovementActive = 1;
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
+ ObjectEventMoveDestCoords(objectEvent, direction, &x, &y);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction));
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 2;
return TRUE;
}
}
else
{
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
}
- EventObjectMoveDestCoords(eventObject, direction, &x, &y);
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkNormalMovementAction(direction));
- if (GetCollisionAtCoords(eventObject, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
+ ObjectEventMoveDestCoords(objectEvent, direction, &x, &y);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkNormalMovementAction(direction));
+ if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction));
}
- eventObject->singleMovementActive = 1;
+ objectEvent->singleMovementActive = 1;
sprite->data[1] = 2;
return TRUE;
}
-bool8 CopyablePlayerMovement_GoSpeed1(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_GoSpeed1(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
u32 direction;
s16 x;
s16 y;
direction = playerDirection;
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
- EventObjectMoveDestCoords(eventObject, direction, &x, &y);
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkFastMovementAction(direction));
- if (GetCollisionAtCoords(eventObject, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
+ ObjectEventMoveDestCoords(objectEvent, direction, &x, &y);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkFastMovementAction(direction));
+ if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction));
}
- eventObject->singleMovementActive = TRUE;
+ objectEvent->singleMovementActive = TRUE;
sprite->data[1] = 2;
return TRUE;
}
-bool8 CopyablePlayerMovement_GoSpeed2(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_GoSpeed2(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
u32 direction;
s16 x;
s16 y;
direction = playerDirection;
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
- EventObjectMoveDestCoords(eventObject, direction, &x, &y);
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkFastestMovementAction(direction));
- if (GetCollisionAtCoords(eventObject, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
+ ObjectEventMoveDestCoords(objectEvent, direction, &x, &y);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkFastestMovementAction(direction));
+ if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction));
}
- eventObject->singleMovementActive = TRUE;
+ objectEvent->singleMovementActive = TRUE;
sprite->data[1] = 2;
return TRUE;
}
-bool8 CopyablePlayerMovement_Slide(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_Slide(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
u32 direction;
s16 x;
s16 y;
direction = playerDirection;
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
- EventObjectMoveDestCoords(eventObject, direction, &x, &y);
- EventObjectSetSingleMovement(eventObject, sprite, GetSlideMovementAction(direction));
- if (GetCollisionAtCoords(eventObject, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
+ ObjectEventMoveDestCoords(objectEvent, direction, &x, &y);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetSlideMovementAction(direction));
+ if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction));
}
- eventObject->singleMovementActive = TRUE;
+ objectEvent->singleMovementActive = TRUE;
sprite->data[1] = 2;
return TRUE;
}
-bool8 cph_IM_DIFFERENT(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 cph_IM_DIFFERENT(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
u32 direction;
direction = playerDirection;
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
- EventObjectSetSingleMovement(eventObject, sprite, GetJumpInPlaceMovementAction(direction));
- eventObject->singleMovementActive = TRUE;
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetJumpInPlaceMovementAction(direction));
+ objectEvent->singleMovementActive = TRUE;
sprite->data[1] = 2;
return TRUE;
}
-bool8 CopyablePlayerMovement_GoSpeed4(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_GoSpeed4(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
u32 direction;
s16 x;
s16 y;
direction = playerDirection;
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
- EventObjectMoveDestCoords(eventObject, direction, &x, &y);
- EventObjectSetSingleMovement(eventObject, sprite, GetJumpMovementAction(direction));
- if (GetCollisionAtCoords(eventObject, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
+ ObjectEventMoveDestCoords(objectEvent, direction, &x, &y);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetJumpMovementAction(direction));
+ if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction));
}
- eventObject->singleMovementActive = TRUE;
+ objectEvent->singleMovementActive = TRUE;
sprite->data[1] = 2;
return TRUE;
}
-bool8 CopyablePlayerMovement_Jump(struct EventObject *eventObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
+bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 playerDirection, bool8 tileCallback(u8))
{
u32 direction;
s16 x;
s16 y;
direction = playerDirection;
- direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction);
- x = eventObject->currentCoords.x;
- y = eventObject->currentCoords.y;
+ direction = state_to_direction(gInitialMovementTypeFacingDirections[objectEvent->movementType], objectEvent->directionSequenceIndex, direction);
+ x = objectEvent->currentCoords.x;
+ y = objectEvent->currentCoords.y;
MoveCoordsInDirection(direction, &x, &y, 2, 2);
- EventObjectSetSingleMovement(eventObject, sprite, GetJump2MovementAction(direction));
- if (GetCollisionAtCoords(eventObject, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetJump2MovementAction(direction));
+ if (GetCollisionAtCoords(objectEvent, x, y, direction) || (tileCallback != NULL && !tileCallback(MapGridGetMetatileBehaviorAt(x, y))))
{
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction));
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(direction));
}
- eventObject->singleMovementActive = TRUE;
+ objectEvent->singleMovementActive = TRUE;
sprite->data[1] = 2;
return TRUE;
}
movement_type_def(MovementType_CopyPlayerInGrass, gMovementTypeFuncs_CopyPlayerInGrass)
-bool8 MovementType_CopyPlayerInGrass_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_CopyPlayerInGrass_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (gEventObjects[gPlayerAvatar.eventObjectId].movementActionId == 0xFF || gPlayerAvatar.tileTransitionState == T_TILE_CENTER)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].movementActionId == 0xFF || gPlayerAvatar.tileTransitionState == T_TILE_CENTER)
{
return FALSE;
}
- return gCopyPlayerMovementFuncs[PlayerGetCopyableMovement()](eventObject, sprite, GetPlayerMovementDirection(), MetatileBehavior_IsPokeGrass);
+ return gCopyPlayerMovementFuncs[PlayerGetCopyableMovement()](objectEvent, sprite, GetPlayerMovementDirection(), MetatileBehavior_IsPokeGrass);
}
void MovementType_TreeDisguise(struct Sprite *sprite)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
- eventObject = &gEventObjects[sprite->data[0]];
- if (eventObject->directionSequenceIndex == 0 || (eventObject->directionSequenceIndex == 1 && !sprite->data[7]))
+ objectEvent = &gObjectEvents[sprite->data[0]];
+ if (objectEvent->directionSequenceIndex == 0 || (objectEvent->directionSequenceIndex == 1 && !sprite->data[7]))
{
- EventObjectGetLocalIdAndMap(eventObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
- eventObject->fieldEffectSpriteId = FieldEffectStart(FLDEFF_TREE_DISGUISE);
- eventObject->directionSequenceIndex = 1;
+ ObjectEventGetLocalIdAndMap(objectEvent, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ objectEvent->fieldEffectSpriteId = FieldEffectStart(FLDEFF_TREE_DISGUISE);
+ objectEvent->directionSequenceIndex = 1;
sprite->data[7]++;
}
- UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, MovementType_Disguise_Callback);
+ UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, MovementType_Disguise_Callback);
}
-static bool8 MovementType_Disguise_Callback(struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 MovementType_Disguise_Callback(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
return FALSE;
}
void MovementType_MountainDisguise(struct Sprite *sprite)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
- eventObject = &gEventObjects[sprite->data[0]];
- if (eventObject->directionSequenceIndex == 0 || (eventObject->directionSequenceIndex == 1 && !sprite->data[7]))
+ objectEvent = &gObjectEvents[sprite->data[0]];
+ if (objectEvent->directionSequenceIndex == 0 || (objectEvent->directionSequenceIndex == 1 && !sprite->data[7]))
{
- EventObjectGetLocalIdAndMap(eventObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
- eventObject->fieldEffectSpriteId = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
- eventObject->directionSequenceIndex = 1;
+ ObjectEventGetLocalIdAndMap(objectEvent, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ objectEvent->fieldEffectSpriteId = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
+ objectEvent->directionSequenceIndex = 1;
sprite->data[7]++;
}
- UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, MovementType_Disguise_Callback);
+ UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, MovementType_Disguise_Callback);
}
void MovementType_Hidden(struct Sprite *sprite)
{
if (!sprite->data[7])
{
- gEventObjects[sprite->data[0]].fixedPriority = TRUE;
+ gObjectEvents[sprite->data[0]].fixedPriority = TRUE;
sprite->subspriteMode = 2;
sprite->oam.priority = 3;
sprite->data[7]++;
}
- UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, MovementType_Hidden_Callback);
+ UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, MovementType_Hidden_Callback);
}
-static bool8 MovementType_Hidden_Callback(struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 MovementType_Hidden_Callback(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- return gMovementTypeFuncs_Hidden[sprite->data[1]](eventObject, sprite);
+ return gMovementTypeFuncs_Hidden[sprite->data[1]](objectEvent, sprite);
}
-bool8 MovementType_Hidden_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_Hidden_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
+ ClearObjectEventMovement(objectEvent, sprite);
return FALSE;
}
-bool8 MovementType_MoveInPlace_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_MoveInPlace_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
sprite->data[1] = 0;
}
@@ -4615,57 +4615,57 @@ bool8 MovementType_MoveInPlace_Step1(struct EventObject *eventObject, struct Spr
movement_type_def(MovementType_WalkInPlace, gMovementTypeFuncs_WalkInPlace)
-bool8 MovementType_WalkInPlace_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkInPlaceNormalMovementAction(eventObject->facingDirection));
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceNormalMovementAction(objectEvent->facingDirection));
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_WalkSlowlyInPlace, gMovementTypeFuncs_WalkSlowlyInPlace)
-bool8 MovementType_WalkSlowlyInPlace_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_WalkSlowlyInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkInPlaceSlowMovementAction(eventObject->facingDirection));
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceSlowMovementAction(objectEvent->facingDirection));
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_JogInPlace, gMovementTypeFuncs_JogInPlace)
-bool8 MovementType_JogInPlace_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_JogInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkInPlaceFastMovementAction(eventObject->facingDirection));
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceFastMovementAction(objectEvent->facingDirection));
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_RunInPlace, gMovementTypeFuncs_RunInPlace)
-bool8 MovementType_RunInPlace_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_RunInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetWalkInPlaceFastestMovementAction(eventObject->facingDirection));
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection));
sprite->data[1] = 1;
return TRUE;
}
movement_type_def(MovementType_Invisible, gMovementTypeFuncs_Invisible)
-bool8 MovementType_Invisible_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_Invisible_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- ClearEventObjectMovement(eventObject, sprite);
- EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(eventObject->facingDirection));
- eventObject->invisible = TRUE;
+ ClearObjectEventMovement(objectEvent, sprite);
+ ObjectEventSetSingleMovement(objectEvent, sprite, GetFaceDirectionMovementAction(objectEvent->facingDirection));
+ objectEvent->invisible = TRUE;
sprite->data[1] = 1;
return TRUE;
}
-bool8 MovementType_Invisible_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_Invisible_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectExecSingleMovementAction(eventObject, sprite))
+ if (ObjectEventExecSingleMovementAction(objectEvent, sprite))
{
sprite->data[1] = 2;
return TRUE;
@@ -4673,18 +4673,18 @@ bool8 MovementType_Invisible_Step1(struct EventObject *eventObject, struct Sprit
return FALSE;
}
-bool8 MovementType_Invisible_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementType_Invisible_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->singleMovementActive = 0;
+ objectEvent->singleMovementActive = 0;
return FALSE;
}
-static void ClearEventObjectMovement(struct EventObject *eventObject, struct Sprite *sprite)
+static void ClearObjectEventMovement(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->singleMovementActive = 0;
- eventObject->heldMovementActive = FALSE;
- eventObject->heldMovementFinished = FALSE;
- eventObject->movementActionId = 0xFF;
+ objectEvent->singleMovementActive = 0;
+ objectEvent->heldMovementActive = FALSE;
+ objectEvent->heldMovementFinished = FALSE;
+ objectEvent->movementActionId = 0xFF;
sprite->data[1] = 0;
}
@@ -4777,11 +4777,11 @@ static const struct UnkStruct_085094AC *sub_8092A4C(const union AnimCmd *const *
return NULL;
}
-void npc_apply_anim_looping(struct EventObject *eventObject, struct Sprite *sprite, u8 animNum)
+void npc_apply_anim_looping(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 animNum)
{
const struct UnkStruct_085094AC *unk85094AC;
- if (!eventObject->inanimate)
+ if (!objectEvent->inanimate)
{
sprite->animNum = animNum;
unk85094AC = sub_8092A4C(sprite->anims);
@@ -4800,11 +4800,11 @@ void npc_apply_anim_looping(struct EventObject *eventObject, struct Sprite *spri
}
}
-void obj_npc_animation_step(struct EventObject *eventObject, struct Sprite *sprite, u8 animNum)
+void obj_npc_animation_step(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 animNum)
{
const struct UnkStruct_085094AC *unk85094AC;
- if (!eventObject->inanimate)
+ if (!objectEvent->inanimate)
{
u8 animPos;
@@ -4841,13 +4841,13 @@ u8 GetDirectionToFace(s16 x1, s16 y1, s16 x2, s16 y2)
return DIR_SOUTH;
}
-void SetTrainerMovementType(struct EventObject *eventObject, u8 movementType)
+void SetTrainerMovementType(struct ObjectEvent *objectEvent, u8 movementType)
{
- eventObject->movementType = movementType;
- eventObject->directionSequenceIndex = 0;
- eventObject->playerCopyableMovement = 0;
- gSprites[eventObject->spriteId].callback = sMovementTypeCallbacks[movementType];
- gSprites[eventObject->spriteId].data[1] = 0;
+ objectEvent->movementType = movementType;
+ objectEvent->directionSequenceIndex = 0;
+ objectEvent->playerCopyableMovement = 0;
+ gSprites[objectEvent->spriteId].callback = sMovementTypeCallbacks[movementType];
+ gSprites[objectEvent->spriteId].data[1] = 0;
}
u8 GetTrainerFacingDirectionMovementType(u8 direction)
@@ -4855,67 +4855,67 @@ u8 GetTrainerFacingDirectionMovementType(u8 direction)
return gTrainerFacingDirectionMovementTypes[direction];
}
-static u8 GetCollisionInDirection(struct EventObject *eventObject, u8 direction)
+static u8 GetCollisionInDirection(struct ObjectEvent *objectEvent, u8 direction)
{
s16 x;
s16 y;
- x = eventObject->currentCoords.x;
- y = eventObject->currentCoords.y;
+ x = objectEvent->currentCoords.x;
+ y = objectEvent->currentCoords.y;
MoveCoords(direction, &x, &y);
- return GetCollisionAtCoords(eventObject, x, y, direction);
+ return GetCollisionAtCoords(objectEvent, x, y, direction);
}
-u8 GetCollisionAtCoords(struct EventObject *eventObject, s16 x, s16 y, u32 dir)
+u8 GetCollisionAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u32 dir)
{
u8 direction = dir;
- if (IsCoordOutsideEventObjectMovementRange(eventObject, x, y))
+ if (IsCoordOutsideObjectEventMovementRange(objectEvent, x, y))
return COLLISION_OUTSIDE_RANGE;
- else if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(eventObject, x, y, direction))
+ else if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction))
return COLLISION_IMPASSABLE;
- else if (eventObject->trackedByCamera && !CanCameraMoveInDirection(direction))
+ else if (objectEvent->trackedByCamera && !CanCameraMoveInDirection(direction))
return COLLISION_IMPASSABLE;
- else if (IsZCoordMismatchAt(eventObject->currentElevation, x, y))
+ else if (IsZCoordMismatchAt(objectEvent->currentElevation, x, y))
return COLLISION_ELEVATION_MISMATCH;
- else if (DoesObjectCollideWithObjectAt(eventObject, x, y))
+ else if (DoesObjectCollideWithObjectAt(objectEvent, x, y))
return COLLISION_EVENT_OBJECT;
return COLLISION_NONE;
}
-u8 GetCollisionFlagsAtCoords(struct EventObject *eventObject, s16 x, s16 y, u8 direction)
+u8 GetCollisionFlagsAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction)
{
u8 flags = 0;
- if (IsCoordOutsideEventObjectMovementRange(eventObject, x, y))
+ if (IsCoordOutsideObjectEventMovementRange(objectEvent, x, y))
flags |= 1;
- if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(eventObject, x, y, direction) || (eventObject->trackedByCamera && !CanCameraMoveInDirection(direction)))
+ if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction) || (objectEvent->trackedByCamera && !CanCameraMoveInDirection(direction)))
flags |= 2;
- if (IsZCoordMismatchAt(eventObject->currentElevation, x, y))
+ if (IsZCoordMismatchAt(objectEvent->currentElevation, x, y))
flags |= 4;
- if (DoesObjectCollideWithObjectAt(eventObject, x, y))
+ if (DoesObjectCollideWithObjectAt(objectEvent, x, y))
flags |= 8;
return flags;
}
-static bool8 IsCoordOutsideEventObjectMovementRange(struct EventObject *eventObject, s16 x, s16 y)
+static bool8 IsCoordOutsideObjectEventMovementRange(struct ObjectEvent *objectEvent, s16 x, s16 y)
{
s16 left;
s16 right;
s16 top;
s16 bottom;
- if (eventObject->range.as_nybbles.x != 0)
+ if (objectEvent->range.as_nybbles.x != 0)
{
- left = eventObject->initialCoords.x - eventObject->range.as_nybbles.x;
- right = eventObject->initialCoords.x + eventObject->range.as_nybbles.x;
+ left = objectEvent->initialCoords.x - objectEvent->range.as_nybbles.x;
+ right = objectEvent->initialCoords.x + objectEvent->range.as_nybbles.x;
if (left > x || right < x)
{
return TRUE;
}
}
- if (eventObject->range.as_nybbles.y != 0)
+ if (objectEvent->range.as_nybbles.y != 0)
{
- top = eventObject->initialCoords.y - eventObject->range.as_nybbles.y;
- bottom = eventObject->initialCoords.y + eventObject->range.as_nybbles.y;
+ top = objectEvent->initialCoords.y - objectEvent->range.as_nybbles.y;
+ bottom = objectEvent->initialCoords.y + objectEvent->range.as_nybbles.y;
if (top > y || bottom < y)
{
return TRUE;
@@ -4924,9 +4924,9 @@ static bool8 IsCoordOutsideEventObjectMovementRange(struct EventObject *eventObj
return FALSE;
}
-static bool8 IsMetatileDirectionallyImpassable(struct EventObject *eventObject, s16 x, s16 y, u8 direction)
+static bool8 IsMetatileDirectionallyImpassable(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction)
{
- if (gOppositeDirectionBlockedMetatileFuncs[direction - 1](eventObject->currentMetatileBehavior)
+ if (gOppositeDirectionBlockedMetatileFuncs[direction - 1](objectEvent->currentMetatileBehavior)
|| gDirectionBlockedMetatileFuncs[direction - 1](MapGridGetMetatileBehaviorAt(x, y)))
{
return TRUE;
@@ -4934,19 +4934,19 @@ static bool8 IsMetatileDirectionallyImpassable(struct EventObject *eventObject,
return FALSE;
}
-static bool8 DoesObjectCollideWithObjectAt(struct EventObject *eventObject, s16 x, s16 y)
+static bool8 DoesObjectCollideWithObjectAt(struct ObjectEvent *objectEvent, s16 x, s16 y)
{
u8 i;
- struct EventObject *curObject;
+ struct ObjectEvent *curObject;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- curObject = &gEventObjects[i];
- if (curObject->active && curObject != eventObject)
+ curObject = &gObjectEvents[i];
+ if (curObject->active && curObject != objectEvent)
{
if ((curObject->currentCoords.x == x && curObject->currentCoords.y == y) || (curObject->previousCoords.x == x && curObject->previousCoords.y == y))
{
- if (AreZCoordsCompatible(eventObject->currentElevation, curObject->currentElevation))
+ if (AreZCoordsCompatible(objectEvent->currentElevation, curObject->currentElevation))
{
return TRUE;
}
@@ -4958,10 +4958,10 @@ static bool8 DoesObjectCollideWithObjectAt(struct EventObject *eventObject, s16
bool8 IsBerryTreeSparkling(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId)
- && gSprites[gEventObjects[eventObjectId].spriteId].data[7] & 2)
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId)
+ && gSprites[gObjectEvents[objectEventId].spriteId].data[7] & 2)
{
return TRUE;
}
@@ -4971,11 +4971,11 @@ bool8 IsBerryTreeSparkling(u8 localId, u8 mapNum, u8 mapGroup)
void sub_8092EF0(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (!TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId))
{
- gSprites[gEventObjects[eventObjectId].spriteId].data[7] |= 0x04;
+ gSprites[gObjectEvents[objectEventId].spriteId].data[7] |= 0x04;
}
}
@@ -5041,7 +5041,7 @@ void sub_80930E0(s16 *x, s16 *y, s16 dx, s16 dy)
*y += dy;
}
-static void GetEventObjectMovingCameraOffset(s16 *x, s16 *y)
+static void GetObjectEventMovingCameraOffset(s16 *x, s16 *y)
{
*x = 0;
*y = 0;
@@ -5063,106 +5063,106 @@ static void GetEventObjectMovingCameraOffset(s16 *x, s16 *y)
}
}
-void EventObjectMoveDestCoords(struct EventObject *eventObject, u32 direction, s16 *x, s16 *y)
+void ObjectEventMoveDestCoords(struct ObjectEvent *objectEvent, u32 direction, s16 *x, s16 *y)
{
u8 newDirn = direction;
- *x = eventObject->currentCoords.x;
- *y = eventObject->currentCoords.y;
+ *x = objectEvent->currentCoords.x;
+ *y = objectEvent->currentCoords.y;
MoveCoords(newDirn, x, y);
}
-bool8 EventObjectIsMovementOverridden(struct EventObject *eventObject)
+bool8 ObjectEventIsMovementOverridden(struct ObjectEvent *objectEvent)
{
- if (eventObject->singleMovementActive || eventObject->heldMovementActive)
+ if (objectEvent->singleMovementActive || objectEvent->heldMovementActive)
return TRUE;
return FALSE;
}
-bool8 EventObjectIsHeldMovementActive(struct EventObject *eventObject)
+bool8 ObjectEventIsHeldMovementActive(struct ObjectEvent *objectEvent)
{
- if (eventObject->heldMovementActive && eventObject->movementActionId != 0xFF)
+ if (objectEvent->heldMovementActive && objectEvent->movementActionId != 0xFF)
return TRUE;
return FALSE;
}
-bool8 EventObjectSetHeldMovement(struct EventObject *eventObject, u8 movementActionId)
+bool8 ObjectEventSetHeldMovement(struct ObjectEvent *objectEvent, u8 movementActionId)
{
- if (EventObjectIsMovementOverridden(eventObject))
+ if (ObjectEventIsMovementOverridden(objectEvent))
return TRUE;
- UnfreezeEventObject(eventObject);
- eventObject->movementActionId = movementActionId;
- eventObject->heldMovementActive = TRUE;
- eventObject->heldMovementFinished = FALSE;
- gSprites[eventObject->spriteId].data[2] = 0;
+ UnfreezeObjectEvent(objectEvent);
+ objectEvent->movementActionId = movementActionId;
+ objectEvent->heldMovementActive = TRUE;
+ objectEvent->heldMovementFinished = FALSE;
+ gSprites[objectEvent->spriteId].data[2] = 0;
return FALSE;
}
-void EventObjectForceSetHeldMovement(struct EventObject *eventObject, u8 movementActionId)
+void ObjectEventForceSetHeldMovement(struct ObjectEvent *objectEvent, u8 movementActionId)
{
- EventObjectClearHeldMovementIfActive(eventObject);
- EventObjectSetHeldMovement(eventObject, movementActionId);
+ ObjectEventClearHeldMovementIfActive(objectEvent);
+ ObjectEventSetHeldMovement(objectEvent, movementActionId);
}
-void EventObjectClearHeldMovementIfActive(struct EventObject *eventObject)
+void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *objectEvent)
{
- if (eventObject->heldMovementActive)
- EventObjectClearHeldMovement(eventObject);
+ if (objectEvent->heldMovementActive)
+ ObjectEventClearHeldMovement(objectEvent);
}
-void EventObjectClearHeldMovement(struct EventObject *eventObject)
+void ObjectEventClearHeldMovement(struct ObjectEvent *objectEvent)
{
- eventObject->movementActionId = 0xFF;
- eventObject->heldMovementActive = FALSE;
- eventObject->heldMovementFinished = FALSE;
- gSprites[eventObject->spriteId].data[1] = 0;
- gSprites[eventObject->spriteId].data[2] = 0;
+ objectEvent->movementActionId = 0xFF;
+ objectEvent->heldMovementActive = FALSE;
+ objectEvent->heldMovementFinished = FALSE;
+ gSprites[objectEvent->spriteId].data[1] = 0;
+ gSprites[objectEvent->spriteId].data[2] = 0;
}
-u8 EventObjectCheckHeldMovementStatus(struct EventObject *eventObject)
+u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *objectEvent)
{
- if (eventObject->heldMovementActive)
- return eventObject->heldMovementFinished;
+ if (objectEvent->heldMovementActive)
+ return objectEvent->heldMovementFinished;
return 16;
}
-u8 EventObjectClearHeldMovementIfFinished(struct EventObject *eventObject)
+u8 ObjectEventClearHeldMovementIfFinished(struct ObjectEvent *objectEvent)
{
- u8 heldMovementStatus = EventObjectCheckHeldMovementStatus(eventObject);
+ u8 heldMovementStatus = ObjectEventCheckHeldMovementStatus(objectEvent);
if (heldMovementStatus != 0 && heldMovementStatus != 16)
- EventObjectClearHeldMovementIfActive(eventObject);
+ ObjectEventClearHeldMovementIfActive(objectEvent);
return heldMovementStatus;
}
-u8 EventObjectGetHeldMovementActionId(struct EventObject *eventObject)
+u8 ObjectEventGetHeldMovementActionId(struct ObjectEvent *objectEvent)
{
- if (eventObject->heldMovementActive)
- return eventObject->movementActionId;
+ if (objectEvent->heldMovementActive)
+ return objectEvent->movementActionId;
return 0xFF;
}
-void UpdateEventObjectCurrentMovement(struct EventObject *eventObject, struct Sprite *sprite, bool8 (*callback)(struct EventObject *, struct Sprite *))
+void UpdateObjectEventCurrentMovement(struct ObjectEvent *objectEvent, struct Sprite *sprite, bool8 (*callback)(struct ObjectEvent *, struct Sprite *))
{
- DoGroundEffects_OnSpawn(eventObject, sprite);
- TryEnableEventObjectAnim(eventObject, sprite);
- if (EventObjectIsHeldMovementActive(eventObject))
+ DoGroundEffects_OnSpawn(objectEvent, sprite);
+ TryEnableObjectEventAnim(objectEvent, sprite);
+ if (ObjectEventIsHeldMovementActive(objectEvent))
{
- EventObjectExecHeldMovementAction(eventObject, sprite);
+ ObjectEventExecHeldMovementAction(objectEvent, sprite);
}
- else if (!eventObject->frozen)
+ else if (!objectEvent->frozen)
{
- while (callback(eventObject, sprite));
+ while (callback(objectEvent, sprite));
}
- DoGroundEffects_OnBeginStep(eventObject, sprite);
- DoGroundEffects_OnFinishStep(eventObject, sprite);
- UpdateEventObjectSpriteAnimPause(eventObject, sprite);
- UpdateEventObjectVisibility(eventObject, sprite);
- EventObjectUpdateSubpriority(eventObject, sprite);
+ DoGroundEffects_OnBeginStep(objectEvent, sprite);
+ DoGroundEffects_OnFinishStep(objectEvent, sprite);
+ UpdateObjectEventSpriteAnimPause(objectEvent, sprite);
+ UpdateObjectEventVisibility(objectEvent, sprite);
+ ObjectEventUpdateSubpriority(objectEvent, sprite);
}
#define dirn_to_anim(name, table)\
@@ -5194,9 +5194,9 @@ dirn_to_anim(GetWalkInPlaceNormalMovementAction, gWalkInPlaceNormalMovementActio
dirn_to_anim(GetWalkInPlaceFastMovementAction, gWalkInPlaceFastMovementActions);
dirn_to_anim(GetWalkInPlaceFastestMovementAction, gWalkInPlaceFastestMovementActions);
-bool8 EventObjectFaceOppositeDirection(struct EventObject *eventObject, u8 direction)
+bool8 ObjectEventFaceOppositeDirection(struct ObjectEvent *objectEvent, u8 direction)
{
- return EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(GetOppositeDirection(direction)));
+ return ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(GetOppositeDirection(direction)));
}
dirn_to_anim(GetAcroWheelieFaceDirectionMovementAction, gAcroWheelieFaceDirectionMovementActions);
@@ -5243,154 +5243,154 @@ static u32 state_to_direction(u8 a0, u32 a1, u32 a2)
return gUnknown_0850DC3F[a0 - 1][zffuOffset - 1];
}
-static void EventObjectExecHeldMovementAction(struct EventObject *eventObject, struct Sprite *sprite)
+static void ObjectEventExecHeldMovementAction(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (gMovementActionFuncs[eventObject->movementActionId][sprite->data[2]](eventObject, sprite))
+ if (gMovementActionFuncs[objectEvent->movementActionId][sprite->data[2]](objectEvent, sprite))
{
- eventObject->heldMovementFinished = TRUE;
+ objectEvent->heldMovementFinished = TRUE;
}
}
-static bool8 EventObjectExecSingleMovementAction(struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 ObjectEventExecSingleMovementAction(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (gMovementActionFuncs[eventObject->movementActionId][sprite->data[2]](eventObject, sprite))
+ if (gMovementActionFuncs[objectEvent->movementActionId][sprite->data[2]](objectEvent, sprite))
{
- eventObject->movementActionId = 0xFF;
+ objectEvent->movementActionId = 0xFF;
sprite->data[2] = 0;
return TRUE;
}
return FALSE;
}
-static void EventObjectSetSingleMovement(struct EventObject *eventObject, struct Sprite *sprite, u8 animId)
+static void ObjectEventSetSingleMovement(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 animId)
{
- eventObject->movementActionId = animId;
+ objectEvent->movementActionId = animId;
sprite->data[2] = 0;
}
-static void FaceDirection(struct EventObject *eventObject, struct Sprite *sprite, u8 direction)
+static void FaceDirection(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction)
{
- SetEventObjectDirection(eventObject, direction);
- ShiftStillEventObjectCoords(eventObject);
- obj_npc_animation_step(eventObject, sprite, GetMoveDirectionAnimNum(eventObject->facingDirection));
+ SetObjectEventDirection(objectEvent, direction);
+ ShiftStillObjectEventCoords(objectEvent);
+ obj_npc_animation_step(objectEvent, sprite, GetMoveDirectionAnimNum(objectEvent->facingDirection));
sprite->animPaused = TRUE;
sprite->data[2] = 1;
}
-bool8 MovementAction_FaceDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_FaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- FaceDirection(eventObject, sprite, DIR_SOUTH);
+ FaceDirection(objectEvent, sprite, DIR_SOUTH);
return TRUE;
}
-bool8 MovementAction_FaceUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_FaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- FaceDirection(eventObject, sprite, DIR_NORTH);
+ FaceDirection(objectEvent, sprite, DIR_NORTH);
return TRUE;
}
-bool8 MovementAction_FaceLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_FaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- FaceDirection(eventObject, sprite, DIR_WEST);
+ FaceDirection(objectEvent, sprite, DIR_WEST);
return TRUE;
}
-bool8 MovementAction_FaceRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_FaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- FaceDirection(eventObject, sprite, DIR_EAST);
+ FaceDirection(objectEvent, sprite, DIR_EAST);
return TRUE;
}
-void npc_apply_direction(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed)
+void npc_apply_direction(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed)
{
s16 x;
s16 y;
- x = eventObject->currentCoords.x;
- y = eventObject->currentCoords.y;
- SetEventObjectDirection(eventObject, direction);
+ x = objectEvent->currentCoords.x;
+ y = objectEvent->currentCoords.y;
+ SetObjectEventDirection(objectEvent, direction);
MoveCoords(direction, &x, &y);
- ShiftEventObjectCoords(eventObject, x, y);
+ ShiftObjectEventCoords(objectEvent, x, y);
oamt_npc_ministep_reset(sprite, direction, speed);
sprite->animPaused = FALSE;
- if (gLockedAnimEventObjects != NULL && FindLockedEventObjectIndex(eventObject) != EVENT_OBJECTS_COUNT)
+ if (gLockedAnimObjectEvents != NULL && FindLockedObjectEventIndex(objectEvent) != EVENT_OBJECTS_COUNT)
{
sprite->animPaused = TRUE;
}
- eventObject->triggerGroundEffectsOnMove = TRUE;
+ objectEvent->triggerGroundEffectsOnMove = TRUE;
sprite->data[2] = 1;
}
-void do_go_anim(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed)
+void do_go_anim(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed)
{
u8 (*functions[ARRAY_COUNT(gUnknown_0850DEE8)])(u8);
memcpy(functions, gUnknown_0850DEE8, sizeof gUnknown_0850DEE8);
- npc_apply_direction(eventObject, sprite, direction, speed);
- npc_apply_anim_looping(eventObject, sprite, functions[speed](eventObject->facingDirection));
+ npc_apply_direction(objectEvent, sprite, direction, speed);
+ npc_apply_anim_looping(objectEvent, sprite, functions[speed](objectEvent->facingDirection));
}
-void StartRunningAnim(struct EventObject *eventObject, struct Sprite *sprite, u8 direction)
+void StartRunningAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction)
{
- npc_apply_direction(eventObject, sprite, direction, 1);
- npc_apply_anim_looping(eventObject, sprite, GetRunningDirectionAnimNum(eventObject->facingDirection));
+ npc_apply_direction(objectEvent, sprite, direction, 1);
+ npc_apply_anim_looping(objectEvent, sprite, GetRunningDirectionAnimNum(objectEvent->facingDirection));
}
-bool8 npc_obj_ministep_stop_on_arrival(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 npc_obj_ministep_stop_on_arrival(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (obj_npc_ministep(sprite))
{
- ShiftStillEventObjectCoords(eventObject);
- eventObject->triggerGroundEffectsOnStop = TRUE;
+ ShiftStillObjectEventCoords(objectEvent);
+ objectEvent->triggerGroundEffectsOnStop = TRUE;
sprite->animPaused = TRUE;
return TRUE;
}
return FALSE;
}
-void sub_8093AF0(struct EventObject *eventObject, struct Sprite *sprite, u8 direction)
+void sub_8093AF0(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction)
{
s16 x;
s16 y;
- x = eventObject->currentCoords.x;
- y = eventObject->currentCoords.y;
- SetEventObjectDirection(eventObject, direction);
+ x = objectEvent->currentCoords.x;
+ y = objectEvent->currentCoords.y;
+ SetObjectEventDirection(objectEvent, direction);
MoveCoords(direction, &x, &y);
- ShiftEventObjectCoords(eventObject, x, y);
+ ShiftObjectEventCoords(objectEvent, x, y);
sub_80976DC(sprite, direction);
sprite->animPaused = FALSE;
- eventObject->triggerGroundEffectsOnMove = TRUE;
+ objectEvent->triggerGroundEffectsOnMove = TRUE;
sprite->data[2] = 1;
}
-void sub_8093B60(struct EventObject *eventObject, struct Sprite *sprite, u8 direction)
+void sub_8093B60(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction)
{
- sub_8093AF0(eventObject, sprite, direction);
- npc_apply_anim_looping(eventObject, sprite, GetMoveDirectionAnimNum(eventObject->facingDirection));
+ sub_8093AF0(objectEvent, sprite, direction);
+ npc_apply_anim_looping(objectEvent, sprite, GetMoveDirectionAnimNum(objectEvent->facingDirection));
}
-bool8 an_walk_any_2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 an_walk_any_2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (sub_80976EC(sprite))
{
- ShiftStillEventObjectCoords(eventObject);
- eventObject->triggerGroundEffectsOnStop = TRUE;
+ ShiftStillObjectEventCoords(objectEvent);
+ objectEvent->triggerGroundEffectsOnStop = TRUE;
sprite->animPaused = TRUE;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_WalkSlowDiagonalUpLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalUpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_NORTHWEST);
- return MovementAction_WalkSlowDiagonalUpLeft_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_NORTHWEST);
+ return MovementAction_WalkSlowDiagonalUpLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowDiagonalUpLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalUpLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5398,15 +5398,15 @@ bool8 MovementAction_WalkSlowDiagonalUpLeft_Step1(struct EventObject *eventObjec
return FALSE;
}
-bool8 MovementAction_WalkSlowDiagonalUpRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalUpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_NORTHEAST);
- return MovementAction_WalkSlowDiagonalUpRight_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_NORTHEAST);
+ return MovementAction_WalkSlowDiagonalUpRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowDiagonalUpRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalUpRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5414,15 +5414,15 @@ bool8 MovementAction_WalkSlowDiagonalUpRight_Step1(struct EventObject *eventObje
return FALSE;
}
-bool8 MovementAction_WalkSlowDiagonalDownLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalDownLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_SOUTHWEST);
- return MovementAction_WalkSlowDiagonalDownLeft_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_SOUTHWEST);
+ return MovementAction_WalkSlowDiagonalDownLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowDiagonalDownLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalDownLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5430,15 +5430,15 @@ bool8 MovementAction_WalkSlowDiagonalDownLeft_Step1(struct EventObject *eventObj
return FALSE;
}
-bool8 MovementAction_WalkSlowDiagonalDownRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalDownRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_SOUTHEAST);
- return MovementAction_WalkSlowDiagonalDownRight_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_SOUTHEAST);
+ return MovementAction_WalkSlowDiagonalDownRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowDiagonalDownRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDiagonalDownRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5446,15 +5446,15 @@ bool8 MovementAction_WalkSlowDiagonalDownRight_Step1(struct EventObject *eventOb
return FALSE;
}
-bool8 MovementAction_WalkSlowDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_SOUTH);
- return MovementAction_WalkSlowDown_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_SOUTH);
+ return MovementAction_WalkSlowDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5462,15 +5462,15 @@ bool8 MovementAction_WalkSlowDown_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_WalkSlowUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_NORTH);
- return MovementAction_WalkSlowUp_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_NORTH);
+ return MovementAction_WalkSlowUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5478,15 +5478,15 @@ bool8 MovementAction_WalkSlowUp_Step1(struct EventObject *eventObject, struct Sp
return FALSE;
}
-bool8 MovementAction_WalkSlowLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_WEST);
- return MovementAction_WalkSlowLeft_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_WEST);
+ return MovementAction_WalkSlowLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5494,15 +5494,15 @@ bool8 MovementAction_WalkSlowLeft_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_WalkSlowRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_EAST);
- return MovementAction_WalkSlowRight_Step1(eventObject, sprite);
+ sub_8093B60(objectEvent, sprite, DIR_EAST);
+ return MovementAction_WalkSlowRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkSlowRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkSlowRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5510,15 +5510,15 @@ bool8 MovementAction_WalkSlowRight_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_WalkNormalDiagonalUpLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalUpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_NORTHWEST, 0);
- return MovementAction_WalkNormalDiagonalUpLeft_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_NORTHWEST, 0);
+ return MovementAction_WalkNormalDiagonalUpLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalDiagonalUpLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalUpLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5526,15 +5526,15 @@ bool8 MovementAction_WalkNormalDiagonalUpLeft_Step1(struct EventObject *eventObj
return FALSE;
}
-bool8 MovementAction_WalkNormalDiagonalUpRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalUpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_NORTHEAST, 0);
- return MovementAction_WalkNormalDiagonalUpRight_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_NORTHEAST, 0);
+ return MovementAction_WalkNormalDiagonalUpRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalDiagonalUpRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalUpRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5542,15 +5542,15 @@ bool8 MovementAction_WalkNormalDiagonalUpRight_Step1(struct EventObject *eventOb
return FALSE;
}
-bool8 MovementAction_WalkNormalDiagonalDownLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalDownLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_SOUTHWEST, 0);
- return MovementAction_WalkNormalDiagonalDownLeft_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_SOUTHWEST, 0);
+ return MovementAction_WalkNormalDiagonalDownLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalDiagonalDownLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalDownLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5558,15 +5558,15 @@ bool8 MovementAction_WalkNormalDiagonalDownLeft_Step1(struct EventObject *eventO
return FALSE;
}
-bool8 MovementAction_WalkNormalDiagonalDownRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalDownRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_SOUTHEAST, 0);
- return MovementAction_WalkNormalDiagonalDownRight_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_SOUTHEAST, 0);
+ return MovementAction_WalkNormalDiagonalDownRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalDiagonalDownRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDiagonalDownRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5574,15 +5574,15 @@ bool8 MovementAction_WalkNormalDiagonalDownRight_Step1(struct EventObject *event
return FALSE;
}
-bool8 MovementAction_WalkNormalDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_SOUTH, 0);
- return MovementAction_WalkNormalDown_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_SOUTH, 0);
+ return MovementAction_WalkNormalDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5590,15 +5590,15 @@ bool8 MovementAction_WalkNormalDown_Step1(struct EventObject *eventObject, struc
return FALSE;
}
-bool8 MovementAction_WalkNormalUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_NORTH, 0);
- return MovementAction_WalkNormalUp_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_NORTH, 0);
+ return MovementAction_WalkNormalUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5606,15 +5606,15 @@ bool8 MovementAction_WalkNormalUp_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_WalkNormalLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_WEST, 0);
- return MovementAction_WalkNormalLeft_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_WEST, 0);
+ return MovementAction_WalkNormalLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5622,15 +5622,15 @@ bool8 MovementAction_WalkNormalLeft_Step1(struct EventObject *eventObject, struc
return FALSE;
}
-bool8 MovementAction_WalkNormalRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_EAST, 0);
- return MovementAction_WalkNormalRight_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_EAST, 0);
+ return MovementAction_WalkNormalRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkNormalRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkNormalRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5638,7 +5638,7 @@ bool8 MovementAction_WalkNormalRight_Step1(struct EventObject *eventObject, stru
return FALSE;
}
-void sub_8093FC4(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed, u8 a5)
+void sub_8093FC4(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed, u8 a5)
{
s16 displacements[ARRAY_COUNT(gUnknown_0850DFBC)];
s16 x;
@@ -5647,24 +5647,24 @@ void sub_8093FC4(struct EventObject *eventObject, struct Sprite *sprite, u8 dire
memcpy(displacements, gUnknown_0850DFBC, sizeof gUnknown_0850DFBC);
x = 0;
y = 0;
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
MoveCoordsInDirection(direction, &x, &y, displacements[speed], displacements[speed]);
- ShiftEventObjectCoords(eventObject, eventObject->currentCoords.x + x, eventObject->currentCoords.y + y);
+ ShiftObjectEventCoords(objectEvent, objectEvent->currentCoords.x + x, objectEvent->currentCoords.y + y);
sub_809783C(sprite, direction, speed, a5);
sprite->data[2] = 1;
sprite->animPaused = 0;
- eventObject->triggerGroundEffectsOnMove = 1;
- eventObject->disableCoveringGroundEffects = 1;
+ objectEvent->triggerGroundEffectsOnMove = 1;
+ objectEvent->disableCoveringGroundEffects = 1;
}
-void maybe_shadow_1(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed, u8 a4)
+void maybe_shadow_1(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed, u8 a4)
{
- sub_8093FC4(eventObject, sprite, direction, speed, a4);
- npc_apply_anim_looping(eventObject, sprite, GetMoveDirectionAnimNum(eventObject->facingDirection));
- DoShadowFieldEffect(eventObject);
+ sub_8093FC4(objectEvent, sprite, direction, speed, a4);
+ npc_apply_anim_looping(objectEvent, sprite, GetMoveDirectionAnimNum(objectEvent->facingDirection));
+ DoShadowFieldEffect(objectEvent);
}
-u8 sub_80940C4(struct EventObject *eventObject, struct Sprite *sprite, u8 callback(struct Sprite *))
+u8 sub_80940C4(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 callback(struct Sprite *))
{
s16 displacements[ARRAY_COUNT(gUnknown_0850DFC2)];
s16 x;
@@ -5677,125 +5677,125 @@ u8 sub_80940C4(struct EventObject *eventObject, struct Sprite *sprite, u8 callba
{
x = 0;
y = 0;
- MoveCoordsInDirection(eventObject->movementDirection, &x, &y, displacements[sprite->data[4]], displacements[sprite->data[4]]);
- ShiftEventObjectCoords(eventObject, eventObject->currentCoords.x + x, eventObject->currentCoords.y + y);
- eventObject->triggerGroundEffectsOnMove = TRUE;
- eventObject->disableCoveringGroundEffects = TRUE;
+ MoveCoordsInDirection(objectEvent->movementDirection, &x, &y, displacements[sprite->data[4]], displacements[sprite->data[4]]);
+ ShiftObjectEventCoords(objectEvent, objectEvent->currentCoords.x + x, objectEvent->currentCoords.y + y);
+ objectEvent->triggerGroundEffectsOnMove = TRUE;
+ objectEvent->disableCoveringGroundEffects = TRUE;
}
else if (result == 0xFF)
{
- ShiftStillEventObjectCoords(eventObject);
- eventObject->triggerGroundEffectsOnStop = TRUE;
- eventObject->landingJump = TRUE;
+ ShiftStillObjectEventCoords(objectEvent);
+ objectEvent->triggerGroundEffectsOnStop = TRUE;
+ objectEvent->landingJump = TRUE;
sprite->animPaused = TRUE;
}
return result;
}
-u8 sub_8094188(struct EventObject *eventObject, struct Sprite *sprite)
+u8 sub_8094188(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- return sub_80940C4(eventObject, sprite, sub_809785C);
+ return sub_80940C4(objectEvent, sprite, sub_809785C);
}
-u8 sub_809419C(struct EventObject *eventObject, struct Sprite *sprite)
+u8 sub_809419C(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- return sub_80940C4(eventObject, sprite, sub_80978E4);
+ return sub_80940C4(objectEvent, sprite, sub_80978E4);
}
-bool8 sub_80941B0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 sub_80941B0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_8094188(eventObject, sprite) == 0xFF)
+ if (sub_8094188(objectEvent, sprite) == 0xFF)
{
return TRUE;
}
return FALSE;
}
-bool8 sub_80941C8(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 sub_80941C8(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_809419C(eventObject, sprite) == 0xFF)
+ if (sub_809419C(objectEvent, sprite) == 0xFF)
{
return TRUE;
}
return FALSE;
}
-bool8 sub_80941E0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 sub_80941E0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- switch (sub_8094188(eventObject, sprite))
+ switch (sub_8094188(objectEvent, sprite))
{
case 255:
return TRUE;
case 1:
- SetEventObjectDirection(eventObject, GetOppositeDirection(eventObject->movementDirection));
- obj_npc_animation_step(eventObject, sprite, GetMoveDirectionAnimNum(eventObject->facingDirection));
+ SetObjectEventDirection(objectEvent, GetOppositeDirection(objectEvent->movementDirection));
+ obj_npc_animation_step(objectEvent, sprite, GetMoveDirectionAnimNum(objectEvent->facingDirection));
default:
return FALSE;
}
}
-bool8 MovementAction_Jump2Down_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Down_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_SOUTH, 2, 0);
- return MovementAction_Jump2Down_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_SOUTH, 2, 0);
+ return MovementAction_Jump2Down_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Jump2Down_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Down_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_Jump2Up_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Up_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_NORTH, 2, 0);
- return MovementAction_Jump2Up_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_NORTH, 2, 0);
+ return MovementAction_Jump2Up_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Jump2Up_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Up_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_Jump2Left_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Left_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_WEST, 2, 0);
- return MovementAction_Jump2Left_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_WEST, 2, 0);
+ return MovementAction_Jump2Left_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Jump2Left_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Left_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_Jump2Right_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Right_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_EAST, 2, 0);
- return MovementAction_Jump2Right_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_EAST, 2, 0);
+ return MovementAction_Jump2Right_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Jump2Right_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Jump2Right_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
@@ -5809,7 +5809,7 @@ void sub_8094390(struct Sprite *sprite, u16 duration)
sprite->data[3] = duration;
}
-bool8 MovementAction_Delay_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Delay_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (-- sprite->data[3] == 0)
{
@@ -5819,45 +5819,45 @@ bool8 MovementAction_Delay_Step1(struct EventObject *eventObject, struct Sprite
return FALSE;
}
-bool8 MovementAction_Delay1_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Delay1_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sub_8094390(sprite, 1);
- return MovementAction_Delay_Step1(eventObject, sprite);
+ return MovementAction_Delay_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Delay2_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Delay2_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sub_8094390(sprite, 2);
- return MovementAction_Delay_Step1(eventObject, sprite);
+ return MovementAction_Delay_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Delay4_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Delay4_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sub_8094390(sprite, 4);
- return MovementAction_Delay_Step1(eventObject, sprite);
+ return MovementAction_Delay_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Delay8_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Delay8_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sub_8094390(sprite, 8);
- return MovementAction_Delay_Step1(eventObject, sprite);
+ return MovementAction_Delay_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Delay16_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Delay16_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sub_8094390(sprite, 16);
- return MovementAction_Delay_Step1(eventObject, sprite);
+ return MovementAction_Delay_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_SOUTH, 1);
- return MovementAction_WalkFastDown_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_SOUTH, 1);
+ return MovementAction_WalkFastDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5865,15 +5865,15 @@ bool8 MovementAction_WalkFastDown_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_WalkFastUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_NORTH, 1);
- return MovementAction_WalkFastUp_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_NORTH, 1);
+ return MovementAction_WalkFastUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5881,15 +5881,15 @@ bool8 MovementAction_WalkFastUp_Step1(struct EventObject *eventObject, struct Sp
return FALSE;
}
-bool8 MovementAction_WalkFastLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_WEST, 1);
- return MovementAction_WalkFastLeft_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_WEST, 1);
+ return MovementAction_WalkFastLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5897,15 +5897,15 @@ bool8 MovementAction_WalkFastLeft_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_WalkFastRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_EAST, 1);
- return MovementAction_WalkFastRight_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_EAST, 1);
+ return MovementAction_WalkFastRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -5914,16 +5914,16 @@ bool8 MovementAction_WalkFastRight_Step1(struct EventObject *eventObject, struct
}
-void sub_8094554(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 animNum, u16 duration)
+void sub_8094554(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 animNum, u16 duration)
{
- SetEventObjectDirection(eventObject, direction);
- npc_apply_anim_looping(eventObject, sprite, animNum);
+ SetObjectEventDirection(objectEvent, direction);
+ npc_apply_anim_looping(objectEvent, sprite, animNum);
sprite->animPaused = FALSE;
sprite->data[2] = 1;
sprite->data[3] = duration;
}
-bool8 MovementAction_WalkInPlace_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlace_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (-- sprite->data[3] == 0)
{
@@ -5934,120 +5934,120 @@ bool8 MovementAction_WalkInPlace_Step1(struct EventObject *eventObject, struct S
return FALSE;
}
-bool8 MovementAction_WalkInPlaceSlow_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceSlow_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (sprite->data[3] & 1)
{
sprite->animDelayCounter++;
}
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceSlowDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceSlowDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_SOUTH, GetMoveDirectionAnimNum(DIR_SOUTH), 32);
- return MovementAction_WalkInPlaceSlow_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionAnimNum(DIR_SOUTH), 32);
+ return MovementAction_WalkInPlaceSlow_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceSlowUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceSlowUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_NORTH, GetMoveDirectionAnimNum(DIR_NORTH), 32);
- return MovementAction_WalkInPlaceSlow_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_NORTH, GetMoveDirectionAnimNum(DIR_NORTH), 32);
+ return MovementAction_WalkInPlaceSlow_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceSlowLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceSlowLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_WEST, GetMoveDirectionAnimNum(DIR_WEST), 32);
- return MovementAction_WalkInPlaceSlow_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_WEST, GetMoveDirectionAnimNum(DIR_WEST), 32);
+ return MovementAction_WalkInPlaceSlow_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceSlowRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceSlowRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_EAST, GetMoveDirectionAnimNum(DIR_EAST), 32);
- return MovementAction_WalkInPlaceSlow_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_EAST, GetMoveDirectionAnimNum(DIR_EAST), 32);
+ return MovementAction_WalkInPlaceSlow_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceNormalDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceNormalDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_SOUTH, GetMoveDirectionAnimNum(DIR_SOUTH), 16);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionAnimNum(DIR_SOUTH), 16);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceNormalUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceNormalUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_NORTH, GetMoveDirectionAnimNum(DIR_NORTH), 16);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_NORTH, GetMoveDirectionAnimNum(DIR_NORTH), 16);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceNormalLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceNormalLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_WEST, GetMoveDirectionAnimNum(DIR_WEST), 16);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_WEST, GetMoveDirectionAnimNum(DIR_WEST), 16);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceNormalRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceNormalRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_EAST, GetMoveDirectionAnimNum(DIR_EAST), 16);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_EAST, GetMoveDirectionAnimNum(DIR_EAST), 16);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_SOUTH, GetMoveDirectionFastAnimNum(DIR_SOUTH), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFastAnimNum(DIR_SOUTH), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_NORTH, GetMoveDirectionFastAnimNum(DIR_NORTH), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_NORTH, GetMoveDirectionFastAnimNum(DIR_NORTH), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_WEST, GetMoveDirectionFastAnimNum(DIR_WEST), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_WEST, GetMoveDirectionFastAnimNum(DIR_WEST), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_EAST, GetMoveDirectionFastAnimNum(DIR_EAST), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_EAST, GetMoveDirectionFastAnimNum(DIR_EAST), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastestDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastestDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_SOUTH, GetMoveDirectionFasterAnimNum(DIR_SOUTH), 4);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFasterAnimNum(DIR_SOUTH), 4);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastestUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastestUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_NORTH, GetMoveDirectionFasterAnimNum(DIR_NORTH), 4);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_NORTH, GetMoveDirectionFasterAnimNum(DIR_NORTH), 4);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastestLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastestLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_WEST, GetMoveDirectionFasterAnimNum(DIR_WEST), 4);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_WEST, GetMoveDirectionFasterAnimNum(DIR_WEST), 4);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkInPlaceFastestRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkInPlaceFastestRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_EAST, GetMoveDirectionFasterAnimNum(DIR_EAST), 4);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_EAST, GetMoveDirectionFasterAnimNum(DIR_EAST), 4);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_RideWaterCurrentDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_SOUTH, 2);
- return MovementAction_RideWaterCurrentDown_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_SOUTH, 2);
+ return MovementAction_RideWaterCurrentDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_RideWaterCurrentDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6055,15 +6055,15 @@ bool8 MovementAction_RideWaterCurrentDown_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementAction_RideWaterCurrentUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_NORTH, 2);
- return MovementAction_RideWaterCurrentUp_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_NORTH, 2);
+ return MovementAction_RideWaterCurrentUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_RideWaterCurrentUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6071,15 +6071,15 @@ bool8 MovementAction_RideWaterCurrentUp_Step1(struct EventObject *eventObject, s
return FALSE;
}
-bool8 MovementAction_RideWaterCurrentLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_WEST, 2);
- return MovementAction_RideWaterCurrentLeft_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_WEST, 2);
+ return MovementAction_RideWaterCurrentLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_RideWaterCurrentLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6087,15 +6087,15 @@ bool8 MovementAction_RideWaterCurrentLeft_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementAction_RideWaterCurrentRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_EAST, 2);
- return MovementAction_RideWaterCurrentRight_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_EAST, 2);
+ return MovementAction_RideWaterCurrentRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_RideWaterCurrentRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RideWaterCurrentRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6103,15 +6103,15 @@ bool8 MovementAction_RideWaterCurrentRight_Step1(struct EventObject *eventObject
return FALSE;
}
-bool8 MovementAction_WalkFastestDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_SOUTH, 3);
- return MovementAction_WalkFastestDown_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_SOUTH, 3);
+ return MovementAction_WalkFastestDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastestDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6119,15 +6119,15 @@ bool8 MovementAction_WalkFastestDown_Step1(struct EventObject *eventObject, stru
return FALSE;
}
-bool8 MovementAction_WalkFastestUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_NORTH, 3);
- return MovementAction_WalkFastestUp_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_NORTH, 3);
+ return MovementAction_WalkFastestUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastestUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6135,15 +6135,15 @@ bool8 MovementAction_WalkFastestUp_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_WalkFastestLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_WEST, 3);
- return MovementAction_WalkFastestLeft_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_WEST, 3);
+ return MovementAction_WalkFastestLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastestLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6151,15 +6151,15 @@ bool8 MovementAction_WalkFastestLeft_Step1(struct EventObject *eventObject, stru
return FALSE;
}
-bool8 MovementAction_WalkFastestRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_EAST, 3);
- return MovementAction_WalkFastestRight_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_EAST, 3);
+ return MovementAction_WalkFastestRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkFastestRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkFastestRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6167,15 +6167,15 @@ bool8 MovementAction_WalkFastestRight_Step1(struct EventObject *eventObject, str
return FALSE;
}
-bool8 MovementAction_SlideDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_SOUTH, 4);
- return MovementAction_SlideDown_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_SOUTH, 4);
+ return MovementAction_SlideDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_SlideDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6183,15 +6183,15 @@ bool8 MovementAction_SlideDown_Step1(struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 MovementAction_SlideUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_NORTH, 4);
- return MovementAction_SlideUp_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_NORTH, 4);
+ return MovementAction_SlideUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_SlideUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6199,15 +6199,15 @@ bool8 MovementAction_SlideUp_Step1(struct EventObject *eventObject, struct Sprit
return FALSE;
}
-bool8 MovementAction_SlideLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_WEST, 4);
- return MovementAction_SlideLeft_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_WEST, 4);
+ return MovementAction_SlideLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_SlideLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6215,15 +6215,15 @@ bool8 MovementAction_SlideLeft_Step1(struct EventObject *eventObject, struct Spr
return FALSE;
}
-bool8 MovementAction_SlideRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_EAST, 4);
- return MovementAction_SlideRight_Step1(eventObject, sprite);
+ do_go_anim(objectEvent, sprite, DIR_EAST, 4);
+ return MovementAction_SlideRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_SlideRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SlideRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6231,15 +6231,15 @@ bool8 MovementAction_SlideRight_Step1(struct EventObject *eventObject, struct Sp
return FALSE;
}
-bool8 MovementAction_PlayerRunDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartRunningAnim(eventObject, sprite, DIR_SOUTH);
- return MovementAction_PlayerRunDown_Step1(eventObject, sprite);
+ StartRunningAnim(objectEvent, sprite, DIR_SOUTH);
+ return MovementAction_PlayerRunDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_PlayerRunDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6247,15 +6247,15 @@ bool8 MovementAction_PlayerRunDown_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_PlayerRunUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartRunningAnim(eventObject, sprite, DIR_NORTH);
- return MovementAction_PlayerRunUp_Step1(eventObject, sprite);
+ StartRunningAnim(objectEvent, sprite, DIR_NORTH);
+ return MovementAction_PlayerRunUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_PlayerRunUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6263,15 +6263,15 @@ bool8 MovementAction_PlayerRunUp_Step1(struct EventObject *eventObject, struct S
return FALSE;
}
-bool8 MovementAction_PlayerRunLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartRunningAnim(eventObject, sprite, DIR_WEST);
- return MovementAction_PlayerRunLeft_Step1(eventObject, sprite);
+ StartRunningAnim(objectEvent, sprite, DIR_WEST);
+ return MovementAction_PlayerRunLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_PlayerRunLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6279,15 +6279,15 @@ bool8 MovementAction_PlayerRunLeft_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_PlayerRunRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartRunningAnim(eventObject, sprite, DIR_EAST);
- return MovementAction_PlayerRunRight_Step1(eventObject, sprite);
+ StartRunningAnim(objectEvent, sprite, DIR_EAST);
+ return MovementAction_PlayerRunRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_PlayerRunRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PlayerRunRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -6295,20 +6295,20 @@ bool8 MovementAction_PlayerRunRight_Step1(struct EventObject *eventObject, struc
return FALSE;
}
-void StartSpriteAnimInDirection(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 animNum)
+void StartSpriteAnimInDirection(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 animNum)
{
SetAndStartSpriteAnim(sprite, animNum, 0);
- SetEventObjectDirection(eventObject, direction);
+ SetObjectEventDirection(objectEvent, direction);
sprite->data[2] = 1;
}
-bool8 MovementAction_StartAnimInDirection_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_StartAnimInDirection_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, eventObject->movementDirection, sprite->animNum);
+ StartSpriteAnimInDirection(objectEvent, sprite, objectEvent->movementDirection, sprite->animNum);
return FALSE;
}
-bool8 MovementAction_WaitSpriteAnim(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WaitSpriteAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (SpriteAnimEnded(sprite))
{
@@ -6318,420 +6318,420 @@ bool8 MovementAction_WaitSpriteAnim(struct EventObject *eventObject, struct Spri
return FALSE;
}
-void sub_8094DE4(struct EventObject *eventObject, struct Sprite *sprite, u8 direction)
+void sub_8094DE4(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction)
{
- sub_8093FC4(eventObject, sprite, direction, 1, 0);
+ sub_8093FC4(objectEvent, sprite, direction, 1, 0);
StartSpriteAnim(sprite, GetJumpSpecialDirectionAnimNum(direction));
}
-bool8 MovementAction_JumpSpecialDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094DE4(eventObject, sprite, DIR_SOUTH);
- return MovementAction_JumpSpecialDown_Step1(eventObject, sprite);
+ sub_8094DE4(objectEvent, sprite, DIR_SOUTH);
+ return MovementAction_JumpSpecialDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpSpecialDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941C8(eventObject, sprite))
+ if (sub_80941C8(objectEvent, sprite))
{
sprite->data[2] = 2;
- eventObject->landingJump = FALSE;
+ objectEvent->landingJump = FALSE;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpSpecialUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094DE4(eventObject, sprite, DIR_NORTH);
- return MovementAction_JumpSpecialUp_Step1(eventObject, sprite);
+ sub_8094DE4(objectEvent, sprite, DIR_NORTH);
+ return MovementAction_JumpSpecialUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpSpecialUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941C8(eventObject, sprite))
+ if (sub_80941C8(objectEvent, sprite))
{
sprite->data[2] = 2;
- eventObject->landingJump = FALSE;
+ objectEvent->landingJump = FALSE;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpSpecialLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094DE4(eventObject, sprite, DIR_WEST);
- return MovementAction_JumpSpecialLeft_Step1(eventObject, sprite);
+ sub_8094DE4(objectEvent, sprite, DIR_WEST);
+ return MovementAction_JumpSpecialLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpSpecialLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941C8(eventObject, sprite))
+ if (sub_80941C8(objectEvent, sprite))
{
sprite->data[2] = 2;
- eventObject->landingJump = FALSE;
+ objectEvent->landingJump = FALSE;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpSpecialRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094DE4(eventObject, sprite, DIR_EAST);
- return MovementAction_JumpSpecialRight_Step1(eventObject, sprite);
+ sub_8094DE4(objectEvent, sprite, DIR_EAST);
+ return MovementAction_JumpSpecialRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpSpecialRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpSpecialRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941C8(eventObject, sprite))
+ if (sub_80941C8(objectEvent, sprite))
{
sprite->data[2] = 2;
- eventObject->landingJump = FALSE;
+ objectEvent->landingJump = FALSE;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_FacePlayer_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_FacePlayer_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 playerObjectId;
- if (!TryGetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0, &playerObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0, &playerObjectId))
{
- FaceDirection(eventObject, sprite, GetDirectionToFace(eventObject->currentCoords.x, eventObject->currentCoords.y, gEventObjects[playerObjectId].currentCoords.x, gEventObjects[playerObjectId].currentCoords.y));
+ FaceDirection(objectEvent, sprite, GetDirectionToFace(objectEvent->currentCoords.x, objectEvent->currentCoords.y, gObjectEvents[playerObjectId].currentCoords.x, gObjectEvents[playerObjectId].currentCoords.y));
}
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_FaceAwayPlayer_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_FaceAwayPlayer_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 playerObjectId;
- if (!TryGetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0, &playerObjectId))
+ if (!TryGetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0, &playerObjectId))
{
- FaceDirection(eventObject, sprite, GetOppositeDirection(GetDirectionToFace(eventObject->currentCoords.x, eventObject->currentCoords.y, gEventObjects[playerObjectId].currentCoords.x, gEventObjects[playerObjectId].currentCoords.y)));
+ FaceDirection(objectEvent, sprite, GetOppositeDirection(GetDirectionToFace(objectEvent->currentCoords.x, objectEvent->currentCoords.y, gObjectEvents[playerObjectId].currentCoords.x, gObjectEvents[playerObjectId].currentCoords.y)));
}
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_LockFacingDirection_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_LockFacingDirection_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->facingDirectionLocked = TRUE;
+ objectEvent->facingDirectionLocked = TRUE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_UnlockFacingDirection_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_UnlockFacingDirection_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->facingDirectionLocked = FALSE;
+ objectEvent->facingDirectionLocked = FALSE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_JumpDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_SOUTH, 1, 2);
- return MovementAction_JumpDown_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_SOUTH, 1, 2);
+ return MovementAction_JumpDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_NORTH, 1, 2);
- return MovementAction_JumpUp_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_NORTH, 1, 2);
+ return MovementAction_JumpUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_WEST, 1, 2);
- return MovementAction_JumpLeft_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_WEST, 1, 2);
+ return MovementAction_JumpLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_EAST, 1, 2);
- return MovementAction_JumpRight_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_EAST, 1, 2);
+ return MovementAction_JumpRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_SOUTH, 0, 0);
- return MovementAction_JumpInPlaceDown_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_SOUTH, 0, 0);
+ return MovementAction_JumpInPlaceDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_NORTH, 0, 0);
- return MovementAction_JumpInPlaceUp_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_NORTH, 0, 0);
+ return MovementAction_JumpInPlaceUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_WEST, 0, 0);
- return MovementAction_JumpInPlaceLeft_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_WEST, 0, 0);
+ return MovementAction_JumpInPlaceLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_EAST, 0, 0);
- return MovementAction_JumpInPlaceRight_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_EAST, 0, 0);
+ return MovementAction_JumpInPlaceRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceDownUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceDownUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_SOUTH, 0, 2);
- return MovementAction_JumpInPlaceDownUp_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_SOUTH, 0, 2);
+ return MovementAction_JumpInPlaceDownUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceDownUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceDownUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941E0(eventObject, sprite))
+ if (sub_80941E0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceUpDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceUpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_NORTH, 0, 2);
- return MovementAction_JumpInPlaceUpDown_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_NORTH, 0, 2);
+ return MovementAction_JumpInPlaceUpDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceUpDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceUpDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941E0(eventObject, sprite))
+ if (sub_80941E0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceLeftRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceLeftRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_WEST, 0, 2);
- return MovementAction_JumpInPlaceLeftRight_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_WEST, 0, 2);
+ return MovementAction_JumpInPlaceLeftRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceLeftRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceLeftRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941E0(eventObject, sprite))
+ if (sub_80941E0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_JumpInPlaceRightLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceRightLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- maybe_shadow_1(eventObject, sprite, DIR_EAST, 0, 2);
- return MovementAction_JumpInPlaceRightLeft_Step1(eventObject, sprite);
+ maybe_shadow_1(objectEvent, sprite, DIR_EAST, 0, 2);
+ return MovementAction_JumpInPlaceRightLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_JumpInPlaceRightLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_JumpInPlaceRightLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941E0(eventObject, sprite))
+ if (sub_80941E0(objectEvent, sprite))
{
- eventObject->hasShadow = 0;
+ objectEvent->hasShadow = 0;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_FaceOriginalDirection_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_FaceOriginalDirection_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- FaceDirection(eventObject, sprite, gInitialMovementTypeFacingDirections[eventObject->movementType]);
+ FaceDirection(objectEvent, sprite, gInitialMovementTypeFacingDirections[objectEvent->movementType]);
return TRUE;
}
-bool8 MovementAction_NurseJoyBowDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_NurseJoyBowDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_SOUTH, 0x14);
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_SOUTH, 0x14);
return FALSE;
}
-bool8 MovementAction_EnableJumpLandingGroundEffect_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_EnableJumpLandingGroundEffect_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->disableJumpLandingGroundEffect = FALSE;
+ objectEvent->disableJumpLandingGroundEffect = FALSE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_DisableJumpLandingGroundEffect_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_DisableJumpLandingGroundEffect_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->disableJumpLandingGroundEffect = TRUE;
+ objectEvent->disableJumpLandingGroundEffect = TRUE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_DisableAnimation_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_DisableAnimation_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->inanimate = TRUE;
+ objectEvent->inanimate = TRUE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_RestoreAnimation_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RestoreAnimation_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->inanimate = GetEventObjectGraphicsInfo(eventObject->graphicsId)->inanimate;
+ objectEvent->inanimate = GetObjectEventGraphicsInfo(objectEvent->graphicsId)->inanimate;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_SetInvisible_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SetInvisible_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->invisible = TRUE;
+ objectEvent->invisible = TRUE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_SetVisible_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SetVisible_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->invisible = FALSE;
+ objectEvent->invisible = FALSE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_EmoteExclamationMark_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_EmoteExclamationMark_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectGetLocalIdAndMap(eventObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ ObjectEventGetLocalIdAndMap(objectEvent, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON);
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_EmoteQuestionMark_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_EmoteQuestionMark_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectGetLocalIdAndMap(eventObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ ObjectEventGetLocalIdAndMap(objectEvent, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_QUESTION_MARK_ICON);
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_EmoteHeart_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_EmoteHeart_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- EventObjectGetLocalIdAndMap(eventObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ ObjectEventGetLocalIdAndMap(objectEvent, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_HEART_ICON);
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_RevealTrainer_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RevealTrainer_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (eventObject->movementType == MOVEMENT_TYPE_HIDDEN)
+ if (objectEvent->movementType == MOVEMENT_TYPE_HIDDEN)
{
- sub_80B4578(eventObject);
+ sub_80B4578(objectEvent);
return FALSE;
}
- if (eventObject->movementType != MOVEMENT_TYPE_TREE_DISGUISE && eventObject->movementType != MOVEMENT_TYPE_MOUNTAIN_DISGUISE)
+ if (objectEvent->movementType != MOVEMENT_TYPE_TREE_DISGUISE && objectEvent->movementType != MOVEMENT_TYPE_MOUNTAIN_DISGUISE)
{
sprite->data[2] = 2;
return TRUE;
}
- sub_8155D78(eventObject);
+ sub_8155D78(objectEvent);
sprite->data[2] = 1;
- return MovementAction_RevealTrainer_Step1(eventObject, sprite);
+ return MovementAction_RevealTrainer_Step1(objectEvent, sprite);
}
-bool8 MovementAction_RevealTrainer_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RevealTrainer_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_8155DA0(eventObject))
+ if (sub_8155DA0(objectEvent))
{
sprite->data[2] = 2;
return TRUE;
@@ -6739,14 +6739,14 @@ bool8 MovementAction_RevealTrainer_Step1(struct EventObject *eventObject, struct
return FALSE;
}
-bool8 MovementAction_RockSmashBreak_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RockSmashBreak_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
SetAndStartSpriteAnim(sprite, 1, 0);
sprite->data[2] = 1;
return FALSE;
}
-bool8 MovementAction_RockSmashBreak_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RockSmashBreak_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (SpriteAnimEnded(sprite))
{
@@ -6756,25 +6756,25 @@ bool8 MovementAction_RockSmashBreak_Step1(struct EventObject *eventObject, struc
return FALSE;
}
-bool8 MovementAction_RockSmashBreak_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_RockSmashBreak_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->invisible ^= TRUE;
+ objectEvent->invisible ^= TRUE;
if (WaitForMovementDelay(sprite))
{
- eventObject->invisible = TRUE;
+ objectEvent->invisible = TRUE;
sprite->data[2] = 3;
}
return FALSE;
}
-bool8 MovementAction_CutTree_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_CutTree_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
SetAndStartSpriteAnim(sprite, 1, 0);
sprite->data[2] = 1;
return FALSE;
}
-bool8 MovementAction_CutTree_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_CutTree_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (SpriteAnimEnded(sprite))
{
@@ -6784,32 +6784,32 @@ bool8 MovementAction_CutTree_Step1(struct EventObject *eventObject, struct Sprit
return FALSE;
}
-bool8 MovementAction_CutTree_Step2(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_CutTree_Step2(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->invisible ^= TRUE;
+ objectEvent->invisible ^= TRUE;
if (WaitForMovementDelay(sprite))
{
- eventObject->invisible = TRUE;
+ objectEvent->invisible = TRUE;
sprite->data[2] = 3;
}
return FALSE;
}
-bool8 MovementAction_SetFixedPriority_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_SetFixedPriority_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->fixedPriority = TRUE;
+ objectEvent->fixedPriority = TRUE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_ClearFixedPriority_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_ClearFixedPriority_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->fixedPriority = FALSE;
+ objectEvent->fixedPriority = FALSE;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_InitAffineAnim_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_InitAffineAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
InitSpriteAffineAnim(sprite);
@@ -6818,7 +6818,7 @@ bool8 MovementAction_InitAffineAnim_Step0(struct EventObject *eventObject, struc
return TRUE;
}
-bool8 MovementAction_ClearAffineAnim_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_ClearAffineAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
FreeOamMatrix(sprite->oam.matrixNum);
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
@@ -6826,29 +6826,29 @@ bool8 MovementAction_ClearAffineAnim_Step0(struct EventObject *eventObject, stru
return TRUE;
}
-bool8 MovementAction_HideReflection_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_HideReflection_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->hideReflection = TRUE;
+ objectEvent->hideReflection = TRUE;
return TRUE;
}
-bool8 MovementAction_ShowReflection_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_ShowReflection_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- eventObject->hideReflection = FALSE;
+ objectEvent->hideReflection = FALSE;
return TRUE;
}
-bool8 MovementAction_WalkDownStartAffine_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkDownStartAffine_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_SOUTH);
+ sub_8093B60(objectEvent, sprite, DIR_SOUTH);
sprite->affineAnimPaused = FALSE;
StartSpriteAffineAnimIfDifferent(sprite, 0);
- return MovementAction_WalkDownStartAffine_Step1(eventObject, sprite);
+ return MovementAction_WalkDownStartAffine_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkDownStartAffine_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkDownStartAffine_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->affineAnimPaused = TRUE;
sprite->data[2] = 2;
@@ -6857,17 +6857,17 @@ bool8 MovementAction_WalkDownStartAffine_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementAction_WalkDownAffine_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkDownAffine_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8093B60(eventObject, sprite, DIR_SOUTH);
+ sub_8093B60(objectEvent, sprite, DIR_SOUTH);
sprite->affineAnimPaused = FALSE;
ChangeSpriteAffineAnimIfDifferent(sprite, 1);
- return MovementAction_WalkDownAffine_Step1(eventObject, sprite);
+ return MovementAction_WalkDownAffine_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkDownAffine_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkDownAffine_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (an_walk_any_2(eventObject, sprite))
+ if (an_walk_any_2(objectEvent, sprite))
{
sprite->affineAnimPaused = TRUE;
sprite->data[2] = 2;
@@ -6876,17 +6876,17 @@ bool8 MovementAction_WalkDownAffine_Step1(struct EventObject *eventObject, struc
return FALSE;
}
-bool8 MovementAction_WalkLeftAffine_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkLeftAffine_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_WEST, 1);
+ do_go_anim(objectEvent, sprite, DIR_WEST, 1);
sprite->affineAnimPaused = FALSE;
ChangeSpriteAffineAnimIfDifferent(sprite, 2);
- return MovementAction_WalkLeftAffine_Step1(eventObject, sprite);
+ return MovementAction_WalkLeftAffine_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkLeftAffine_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkLeftAffine_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->affineAnimPaused = TRUE;
sprite->data[2] = 2;
@@ -6895,17 +6895,17 @@ bool8 MovementAction_WalkLeftAffine_Step1(struct EventObject *eventObject, struc
return FALSE;
}
-bool8 MovementAction_WalkRightAffine_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkRightAffine_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- do_go_anim(eventObject, sprite, DIR_EAST, 1);
+ do_go_anim(objectEvent, sprite, DIR_EAST, 1);
sprite->affineAnimPaused = FALSE;
ChangeSpriteAffineAnimIfDifferent(sprite, 3);
- return MovementAction_WalkRightAffine_Step1(eventObject, sprite);
+ return MovementAction_WalkRightAffine_Step1(objectEvent, sprite);
}
-bool8 MovementAction_WalkRightAffine_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_WalkRightAffine_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->affineAnimPaused = TRUE;
sprite->data[2] = 2;
@@ -6914,139 +6914,139 @@ bool8 MovementAction_WalkRightAffine_Step1(struct EventObject *eventObject, stru
return FALSE;
}
-static void sub_80958C0(struct EventObject *eventObject, struct Sprite *sprite, u8 direction)
+static void sub_80958C0(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction)
{
- SetEventObjectDirection(eventObject, direction);
- ShiftStillEventObjectCoords(eventObject);
- obj_npc_animation_step(eventObject, sprite, GetAcroWheeliePedalDirectionAnimNum(direction));
+ SetObjectEventDirection(objectEvent, direction);
+ ShiftStillObjectEventCoords(objectEvent);
+ obj_npc_animation_step(objectEvent, sprite, GetAcroWheeliePedalDirectionAnimNum(direction));
sprite->animPaused = TRUE;
sprite->data[2] = 1;
}
-bool8 MovementAction_AcroWheelieFaceDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieFaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80958C0(eventObject, sprite, DIR_SOUTH);
+ sub_80958C0(objectEvent, sprite, DIR_SOUTH);
return TRUE;
}
-bool8 MovementAction_AcroWheelieFaceUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieFaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80958C0(eventObject, sprite, DIR_NORTH);
+ sub_80958C0(objectEvent, sprite, DIR_NORTH);
return TRUE;
}
-bool8 MovementAction_AcroWheelieFaceLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieFaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80958C0(eventObject, sprite, DIR_WEST);
+ sub_80958C0(objectEvent, sprite, DIR_WEST);
return TRUE;
}
-bool8 MovementAction_AcroWheelieFaceRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieFaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80958C0(eventObject, sprite, DIR_EAST);
+ sub_80958C0(objectEvent, sprite, DIR_EAST);
return TRUE;
}
-bool8 MovementAction_AcroPopWheelieDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_SOUTH, GetAcroWheelieDirectionAnimNum(DIR_SOUTH));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_SOUTH, GetAcroWheelieDirectionAnimNum(DIR_SOUTH));
return FALSE;
}
-bool8 MovementAction_AcroPopWheelieUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_NORTH, GetAcroWheelieDirectionAnimNum(DIR_NORTH));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_NORTH, GetAcroWheelieDirectionAnimNum(DIR_NORTH));
return FALSE;
}
-bool8 MovementAction_AcroPopWheelieLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_WEST, GetAcroWheelieDirectionAnimNum(DIR_WEST));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_WEST, GetAcroWheelieDirectionAnimNum(DIR_WEST));
return FALSE;
}
-bool8 MovementAction_AcroPopWheelieRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_EAST, GetAcroWheelieDirectionAnimNum(DIR_EAST));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_EAST, GetAcroWheelieDirectionAnimNum(DIR_EAST));
return FALSE;
}
-bool8 MovementAction_AcroEndWheelieFaceDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieFaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_SOUTH, GetAcroEndWheelieDirectionAnimNum(DIR_SOUTH));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_SOUTH, GetAcroEndWheelieDirectionAnimNum(DIR_SOUTH));
return FALSE;
}
-bool8 MovementAction_AcroEndWheelieFaceUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieFaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_NORTH, GetAcroEndWheelieDirectionAnimNum(DIR_NORTH));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_NORTH, GetAcroEndWheelieDirectionAnimNum(DIR_NORTH));
return FALSE;
}
-bool8 MovementAction_AcroEndWheelieFaceLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieFaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_WEST, GetAcroEndWheelieDirectionAnimNum(DIR_WEST));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_WEST, GetAcroEndWheelieDirectionAnimNum(DIR_WEST));
return FALSE;
}
-bool8 MovementAction_AcroEndWheelieFaceRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieFaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_EAST, GetAcroEndWheelieDirectionAnimNum(DIR_EAST));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_EAST, GetAcroEndWheelieDirectionAnimNum(DIR_EAST));
return FALSE;
}
-bool8 MovementAction_UnusedAcroActionDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_UnusedAcroActionDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_SOUTH, GetAcroUnusedActionDirectionAnimNum(DIR_SOUTH));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_SOUTH, GetAcroUnusedActionDirectionAnimNum(DIR_SOUTH));
return FALSE;
}
-bool8 MovementAction_UnusedAcroActionUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_UnusedAcroActionUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_NORTH, GetAcroUnusedActionDirectionAnimNum(DIR_NORTH));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_NORTH, GetAcroUnusedActionDirectionAnimNum(DIR_NORTH));
return FALSE;
}
-bool8 MovementAction_UnusedAcroActionLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_UnusedAcroActionLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_WEST, GetAcroUnusedActionDirectionAnimNum(DIR_WEST));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_WEST, GetAcroUnusedActionDirectionAnimNum(DIR_WEST));
return FALSE;
}
-bool8 MovementAction_UnusedAcroActionRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_UnusedAcroActionRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- StartSpriteAnimInDirection(eventObject, sprite, DIR_EAST, GetAcroUnusedActionDirectionAnimNum(DIR_EAST));
+ StartSpriteAnimInDirection(objectEvent, sprite, DIR_EAST, GetAcroUnusedActionDirectionAnimNum(DIR_EAST));
return FALSE;
}
-void sub_8095AF0(struct EventObject *eventObject, struct Sprite *sprite)
+void sub_8095AF0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sub_8097750(sprite);
sprite->animPaused = FALSE;
}
-bool8 sub_8095B0C(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 sub_8095B0C(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (sub_8097758(sprite))
{
- ShiftStillEventObjectCoords(eventObject);
- eventObject->triggerGroundEffectsOnStop = TRUE;
+ ShiftStillObjectEventCoords(objectEvent);
+ objectEvent->triggerGroundEffectsOnStop = TRUE;
sprite->animPaused = TRUE;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_Figure8_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Figure8_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095AF0(eventObject, sprite);
+ sub_8095AF0(objectEvent, sprite);
sprite->data[2] = 1;
- return MovementAction_Figure8_Step1(eventObject, sprite);
+ return MovementAction_Figure8_Step1(objectEvent, sprite);
}
-bool8 MovementAction_Figure8_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Figure8_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_8095B0C(eventObject, sprite))
+ if (sub_8095B0C(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7054,257 +7054,257 @@ bool8 MovementAction_Figure8_Step1(struct EventObject *eventObject, struct Sprit
return FALSE;
}
-void sub_8095B84(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed, u8 a4)
+void sub_8095B84(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed, u8 a4)
{
- sub_8093FC4(eventObject, sprite, direction, speed, a4);
+ sub_8093FC4(objectEvent, sprite, direction, speed, a4);
StartSpriteAnimIfDifferent(sprite, GetAcroWheelieDirectionAnimNum(direction));
- DoShadowFieldEffect(eventObject);
+ DoShadowFieldEffect(objectEvent);
}
-bool8 MovementAction_AcroWheelieHopFaceDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_SOUTH, 0, 1);
- return MovementAction_AcroWheelieHopFaceDown_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_SOUTH, 0, 1);
+ return MovementAction_AcroWheelieHopFaceDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopFaceDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieHopFaceUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_NORTH, 0, 1);
- return MovementAction_AcroWheelieHopFaceUp_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_NORTH, 0, 1);
+ return MovementAction_AcroWheelieHopFaceUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopFaceUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieHopFaceLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_WEST, 0, 1);
- return MovementAction_AcroWheelieHopFaceLeft_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_WEST, 0, 1);
+ return MovementAction_AcroWheelieHopFaceLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopFaceLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieHopFaceRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_EAST, 0, 1);
- return MovementAction_AcroWheelieHopFaceRight_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_EAST, 0, 1);
+ return MovementAction_AcroWheelieHopFaceRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopFaceRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopFaceRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieHopDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_SOUTH, 1, 1);
- return MovementAction_AcroWheelieHopDown_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_SOUTH, 1, 1);
+ return MovementAction_AcroWheelieHopDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieHopUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_NORTH, 1, 1);
- return MovementAction_AcroWheelieHopUp_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_NORTH, 1, 1);
+ return MovementAction_AcroWheelieHopUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieHopLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_WEST, 1, 1);
- return MovementAction_AcroWheelieHopLeft_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_WEST, 1, 1);
+ return MovementAction_AcroWheelieHopLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieHopRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_EAST, 1, 1);
- return MovementAction_AcroWheelieHopRight_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_EAST, 1, 1);
+ return MovementAction_AcroWheelieHopRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieHopRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieHopRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieJumpDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_SOUTH, 2, 0);
- return MovementAction_AcroWheelieJumpDown_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_SOUTH, 2, 0);
+ return MovementAction_AcroWheelieJumpDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieJumpDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieJumpUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_NORTH, 2, 0);
- return MovementAction_AcroWheelieJumpUp_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_NORTH, 2, 0);
+ return MovementAction_AcroWheelieJumpUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieJumpUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieJumpLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_WEST, 2, 0);
- return MovementAction_AcroWheelieJumpLeft_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_WEST, 2, 0);
+ return MovementAction_AcroWheelieJumpLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieJumpLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieJumpRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8095B84(eventObject, sprite, DIR_EAST, 2, 0);
- return MovementAction_AcroWheelieJumpRight_Step1(eventObject, sprite);
+ sub_8095B84(objectEvent, sprite, DIR_EAST, 2, 0);
+ return MovementAction_AcroWheelieJumpRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieJumpRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieJumpRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (sub_80941B0(eventObject, sprite))
+ if (sub_80941B0(objectEvent, sprite))
{
- eventObject->hasShadow = FALSE;
+ objectEvent->hasShadow = FALSE;
sprite->data[2] = 2;
return TRUE;
}
return FALSE;
}
-bool8 MovementAction_AcroWheelieInPlaceDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieInPlaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_SOUTH, GetAcroWheeliePedalDirectionAnimNum(DIR_SOUTH), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_SOUTH, GetAcroWheeliePedalDirectionAnimNum(DIR_SOUTH), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieInPlaceUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieInPlaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_NORTH, GetAcroWheeliePedalDirectionAnimNum(DIR_NORTH), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_NORTH, GetAcroWheeliePedalDirectionAnimNum(DIR_NORTH), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieInPlaceLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieInPlaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_WEST, GetAcroWheeliePedalDirectionAnimNum(DIR_WEST), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_WEST, GetAcroWheeliePedalDirectionAnimNum(DIR_WEST), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieInPlaceRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieInPlaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8094554(eventObject, sprite, DIR_EAST, GetAcroWheeliePedalDirectionAnimNum(DIR_EAST), 8);
- return MovementAction_WalkInPlace_Step1(eventObject, sprite);
+ sub_8094554(objectEvent, sprite, DIR_EAST, GetAcroWheeliePedalDirectionAnimNum(DIR_EAST), 8);
+ return MovementAction_WalkInPlace_Step1(objectEvent, sprite);
}
-void sub_80960C8(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed)
+void sub_80960C8(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed)
{
- npc_apply_direction(eventObject, sprite, direction, speed);
- StartSpriteAnim(sprite, GetAcroWheelieDirectionAnimNum(eventObject->facingDirection));
+ npc_apply_direction(objectEvent, sprite, direction, speed);
+ StartSpriteAnim(sprite, GetAcroWheelieDirectionAnimNum(objectEvent->facingDirection));
SeekSpriteAnim(sprite, 0);
}
-bool8 MovementAction_AcroPopWheelieMoveDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80960C8(eventObject, sprite, DIR_SOUTH, 1);
- return MovementAction_AcroPopWheelieMoveDown_Step1(eventObject, sprite);
+ sub_80960C8(objectEvent, sprite, DIR_SOUTH, 1);
+ return MovementAction_AcroPopWheelieMoveDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroPopWheelieMoveDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7312,15 +7312,15 @@ bool8 MovementAction_AcroPopWheelieMoveDown_Step1(struct EventObject *eventObjec
return FALSE;
}
-bool8 MovementAction_AcroPopWheelieMoveUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80960C8(eventObject, sprite, DIR_NORTH, 1);
- return MovementAction_AcroPopWheelieMoveUp_Step1(eventObject, sprite);
+ sub_80960C8(objectEvent, sprite, DIR_NORTH, 1);
+ return MovementAction_AcroPopWheelieMoveUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroPopWheelieMoveUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7328,15 +7328,15 @@ bool8 MovementAction_AcroPopWheelieMoveUp_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementAction_AcroPopWheelieMoveLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80960C8(eventObject, sprite, DIR_WEST, 1);
- return MovementAction_AcroPopWheelieMoveLeft_Step1(eventObject, sprite);
+ sub_80960C8(objectEvent, sprite, DIR_WEST, 1);
+ return MovementAction_AcroPopWheelieMoveLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroPopWheelieMoveLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7344,15 +7344,15 @@ bool8 MovementAction_AcroPopWheelieMoveLeft_Step1(struct EventObject *eventObjec
return FALSE;
}
-bool8 MovementAction_AcroPopWheelieMoveRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_80960C8(eventObject, sprite, DIR_EAST, 1);
- return MovementAction_AcroPopWheelieMoveRight_Step1(eventObject, sprite);
+ sub_80960C8(objectEvent, sprite, DIR_EAST, 1);
+ return MovementAction_AcroPopWheelieMoveRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroPopWheelieMoveRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroPopWheelieMoveRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7360,21 +7360,21 @@ bool8 MovementAction_AcroPopWheelieMoveRight_Step1(struct EventObject *eventObje
return FALSE;
}
-void sub_8096200(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed)
+void sub_8096200(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed)
{
- npc_apply_direction(eventObject, sprite, direction, speed);
- npc_apply_anim_looping(eventObject, sprite, GetAcroWheeliePedalDirectionAnimNum(eventObject->facingDirection));
+ npc_apply_direction(objectEvent, sprite, direction, speed);
+ npc_apply_anim_looping(objectEvent, sprite, GetAcroWheeliePedalDirectionAnimNum(objectEvent->facingDirection));
}
-bool8 MovementAction_AcroWheelieMoveDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096200(eventObject, sprite, DIR_SOUTH, 1);
- return MovementAction_AcroWheelieMoveDown_Step1(eventObject, sprite);
+ sub_8096200(objectEvent, sprite, DIR_SOUTH, 1);
+ return MovementAction_AcroWheelieMoveDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieMoveDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7382,15 +7382,15 @@ bool8 MovementAction_AcroWheelieMoveDown_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementAction_AcroWheelieMoveUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096200(eventObject, sprite, DIR_NORTH, 1);
- return MovementAction_AcroWheelieMoveUp_Step1(eventObject, sprite);
+ sub_8096200(objectEvent, sprite, DIR_NORTH, 1);
+ return MovementAction_AcroWheelieMoveUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieMoveUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7398,15 +7398,15 @@ bool8 MovementAction_AcroWheelieMoveUp_Step1(struct EventObject *eventObject, st
return FALSE;
}
-bool8 MovementAction_AcroWheelieMoveLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096200(eventObject, sprite, DIR_WEST, 1);
- return MovementAction_AcroWheelieMoveLeft_Step1(eventObject, sprite);
+ sub_8096200(objectEvent, sprite, DIR_WEST, 1);
+ return MovementAction_AcroWheelieMoveLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieMoveLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7414,15 +7414,15 @@ bool8 MovementAction_AcroWheelieMoveLeft_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementAction_AcroWheelieMoveRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096200(eventObject, sprite, DIR_EAST, 1);
- return MovementAction_AcroWheelieMoveRight_Step1(eventObject, sprite);
+ sub_8096200(objectEvent, sprite, DIR_EAST, 1);
+ return MovementAction_AcroWheelieMoveRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroWheelieMoveRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroWheelieMoveRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7430,22 +7430,22 @@ bool8 MovementAction_AcroWheelieMoveRight_Step1(struct EventObject *eventObject,
return FALSE;
}
-void sub_8096330(struct EventObject *eventObject, struct Sprite *sprite, u8 direction, u8 speed)
+void sub_8096330(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction, u8 speed)
{
- npc_apply_direction(eventObject, sprite, direction, speed);
- StartSpriteAnim(sprite, GetAcroEndWheelieDirectionAnimNum(eventObject->facingDirection));
+ npc_apply_direction(objectEvent, sprite, direction, speed);
+ StartSpriteAnim(sprite, GetAcroEndWheelieDirectionAnimNum(objectEvent->facingDirection));
SeekSpriteAnim(sprite, 0);
}
-bool8 MovementAction_AcroEndWheelieMoveDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096330(eventObject, sprite, DIR_SOUTH, 1);
- return MovementAction_AcroEndWheelieMoveDown_Step1(eventObject, sprite);
+ sub_8096330(objectEvent, sprite, DIR_SOUTH, 1);
+ return MovementAction_AcroEndWheelieMoveDown_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroEndWheelieMoveDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7453,15 +7453,15 @@ bool8 MovementAction_AcroEndWheelieMoveDown_Step1(struct EventObject *eventObjec
return FALSE;
}
-bool8 MovementAction_AcroEndWheelieMoveUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096330(eventObject, sprite, DIR_NORTH, 1);
- return MovementAction_AcroEndWheelieMoveUp_Step1(eventObject, sprite);
+ sub_8096330(objectEvent, sprite, DIR_NORTH, 1);
+ return MovementAction_AcroEndWheelieMoveUp_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroEndWheelieMoveUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7469,15 +7469,15 @@ bool8 MovementAction_AcroEndWheelieMoveUp_Step1(struct EventObject *eventObject,
return FALSE;
}
-bool8 MovementAction_AcroEndWheelieMoveLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096330(eventObject, sprite, DIR_WEST, 1);
- return MovementAction_AcroEndWheelieMoveLeft_Step1(eventObject, sprite);
+ sub_8096330(objectEvent, sprite, DIR_WEST, 1);
+ return MovementAction_AcroEndWheelieMoveLeft_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7485,15 +7485,15 @@ bool8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct EventObject *eventObjec
return FALSE;
}
-bool8 MovementAction_AcroEndWheelieMoveRight_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096330(eventObject, sprite, DIR_EAST, 1);
- return MovementAction_AcroEndWheelieMoveRight_Step1(eventObject, sprite);
+ sub_8096330(objectEvent, sprite, DIR_EAST, 1);
+ return MovementAction_AcroEndWheelieMoveRight_Step1(objectEvent, sprite);
}
-bool8 MovementAction_AcroEndWheelieMoveRight_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_AcroEndWheelieMoveRight_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (npc_obj_ministep_stop_on_arrival(eventObject, sprite))
+ if (npc_obj_ministep_stop_on_arrival(objectEvent, sprite))
{
sprite->data[2] = 2;
return TRUE;
@@ -7501,75 +7501,75 @@ bool8 MovementAction_AcroEndWheelieMoveRight_Step1(struct EventObject *eventObje
return FALSE;
}
-bool8 MovementAction_Levitate_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_Levitate_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- CreateLevitateMovementTask(eventObject);
+ CreateLevitateMovementTask(objectEvent);
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_StopLevitate_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_StopLevitate_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- DestroyExtraMovementTask(eventObject->warpArrowSpriteId);
+ DestroyExtraMovementTask(objectEvent->warpArrowSpriteId);
sprite->pos2.y = 0;
sprite->data[2] = 1;
return TRUE;
}
-bool8 MovementAction_DestroyExtraTaskIfAtTop_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_DestroyExtraTaskIfAtTop_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (sprite->pos2.y == 0)
{
- DestroyExtraMovementTask(eventObject->warpArrowSpriteId);
+ DestroyExtraMovementTask(objectEvent->warpArrowSpriteId);
sprite->data[2] = 1;
return TRUE;
}
return FALSE;
}
-u8 MovementAction_Finish(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_Finish(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
return TRUE;
}
-bool8 MovementAction_PauseSpriteAnim(struct EventObject *eventObject, struct Sprite *sprite)
+bool8 MovementAction_PauseSpriteAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->animPaused = TRUE;
return TRUE;
}
-static void UpdateEventObjectSpriteAnimPause(struct EventObject *eventObject, struct Sprite *sprite)
+static void UpdateObjectEventSpriteAnimPause(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (eventObject->disableAnim)
+ if (objectEvent->disableAnim)
{
sprite->animPaused = TRUE;
}
}
-static void TryEnableEventObjectAnim(struct EventObject *eventObject, struct Sprite *sprite)
+static void TryEnableObjectEventAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (eventObject->enableAnim)
+ if (objectEvent->enableAnim)
{
sprite->animPaused = FALSE;
- eventObject->disableAnim = FALSE;
- eventObject->enableAnim = FALSE;
+ objectEvent->disableAnim = FALSE;
+ objectEvent->enableAnim = FALSE;
}
}
-static void UpdateEventObjectVisibility(struct EventObject *eventObject, struct Sprite *sprite)
+static void UpdateObjectEventVisibility(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- sub_8096530(eventObject, sprite);
- UpdateEventObjSpriteVisibility(eventObject, sprite);
+ sub_8096530(objectEvent, sprite);
+ UpdateEventObjSpriteVisibility(objectEvent, sprite);
}
-static void sub_8096530(struct EventObject *eventObject, struct Sprite *sprite)
+static void sub_8096530(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u16 x, y;
u16 x2, y2;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- eventObject->offScreen = FALSE;
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ objectEvent->offScreen = FALSE;
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
if (sprite->coordOffsetEnabled)
{
x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX;
@@ -7586,221 +7586,221 @@ static void sub_8096530(struct EventObject *eventObject, struct Sprite *sprite)
y2 += graphicsInfo->height;
if ((s16)x >= 0x100 || (s16)x2 < -0x10)
{
- eventObject->offScreen = TRUE;
+ objectEvent->offScreen = TRUE;
}
if ((s16)y >= 0xB0 || (s16)y2 < -0x10)
{
- eventObject->offScreen = TRUE;
+ objectEvent->offScreen = TRUE;
}
}
-static void UpdateEventObjSpriteVisibility(struct EventObject *eventObject, struct Sprite *sprite)
+static void UpdateEventObjSpriteVisibility(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->invisible = FALSE;
- if (eventObject->invisible || eventObject->offScreen)
+ if (objectEvent->invisible || objectEvent->offScreen)
{
sprite->invisible = TRUE;
}
}
-static void GetAllGroundEffectFlags_OnSpawn(struct EventObject *eventObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnSpawn(struct ObjectEvent *objEvent, u32 *flags)
{
- EventObjectUpdateMetatileBehaviors(eventObj);
- GetGroundEffectFlags_Reflection(eventObj, flags);
- GetGroundEffectFlags_TallGrassOnSpawn(eventObj, flags);
- GetGroundEffectFlags_LongGrassOnSpawn(eventObj, flags);
- GetGroundEffectFlags_SandHeap(eventObj, flags);
- GetGroundEffectFlags_ShallowFlowingWater(eventObj, flags);
- GetGroundEffectFlags_ShortGrass(eventObj, flags);
- GetGroundEffectFlags_HotSprings(eventObj, flags);
+ ObjectEventUpdateMetatileBehaviors(objEvent);
+ GetGroundEffectFlags_Reflection(objEvent, flags);
+ GetGroundEffectFlags_TallGrassOnSpawn(objEvent, flags);
+ GetGroundEffectFlags_LongGrassOnSpawn(objEvent, flags);
+ GetGroundEffectFlags_SandHeap(objEvent, flags);
+ GetGroundEffectFlags_ShallowFlowingWater(objEvent, flags);
+ GetGroundEffectFlags_ShortGrass(objEvent, flags);
+ GetGroundEffectFlags_HotSprings(objEvent, flags);
}
-static void GetAllGroundEffectFlags_OnBeginStep(struct EventObject *eventObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnBeginStep(struct ObjectEvent *objEvent, u32 *flags)
{
- EventObjectUpdateMetatileBehaviors(eventObj);
- GetGroundEffectFlags_Reflection(eventObj, flags);
- GetGroundEffectFlags_TallGrassOnBeginStep(eventObj, flags);
- GetGroundEffectFlags_LongGrassOnBeginStep(eventObj, flags);
- GetGroundEffectFlags_Tracks(eventObj, flags);
- GetGroundEffectFlags_SandHeap(eventObj, flags);
- GetGroundEffectFlags_ShallowFlowingWater(eventObj, flags);
- GetGroundEffectFlags_Puddle(eventObj, flags);
- GetGroundEffectFlags_ShortGrass(eventObj, flags);
- GetGroundEffectFlags_HotSprings(eventObj, flags);
+ ObjectEventUpdateMetatileBehaviors(objEvent);
+ GetGroundEffectFlags_Reflection(objEvent, flags);
+ GetGroundEffectFlags_TallGrassOnBeginStep(objEvent, flags);
+ GetGroundEffectFlags_LongGrassOnBeginStep(objEvent, flags);
+ GetGroundEffectFlags_Tracks(objEvent, flags);
+ GetGroundEffectFlags_SandHeap(objEvent, flags);
+ GetGroundEffectFlags_ShallowFlowingWater(objEvent, flags);
+ GetGroundEffectFlags_Puddle(objEvent, flags);
+ GetGroundEffectFlags_ShortGrass(objEvent, flags);
+ GetGroundEffectFlags_HotSprings(objEvent, flags);
}
-static void GetAllGroundEffectFlags_OnFinishStep(struct EventObject *eventObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnFinishStep(struct ObjectEvent *objEvent, u32 *flags)
{
- EventObjectUpdateMetatileBehaviors(eventObj);
- GetGroundEffectFlags_ShallowFlowingWater(eventObj, flags);
- GetGroundEffectFlags_SandHeap(eventObj, flags);
- GetGroundEffectFlags_Puddle(eventObj, flags);
- GetGroundEffectFlags_Ripple(eventObj, flags);
- GetGroundEffectFlags_ShortGrass(eventObj, flags);
- GetGroundEffectFlags_HotSprings(eventObj, flags);
- GetGroundEffectFlags_Seaweed(eventObj, flags);
- GetGroundEffectFlags_JumpLanding(eventObj, flags);
+ ObjectEventUpdateMetatileBehaviors(objEvent);
+ GetGroundEffectFlags_ShallowFlowingWater(objEvent, flags);
+ GetGroundEffectFlags_SandHeap(objEvent, flags);
+ GetGroundEffectFlags_Puddle(objEvent, flags);
+ GetGroundEffectFlags_Ripple(objEvent, flags);
+ GetGroundEffectFlags_ShortGrass(objEvent, flags);
+ GetGroundEffectFlags_HotSprings(objEvent, flags);
+ GetGroundEffectFlags_Seaweed(objEvent, flags);
+ GetGroundEffectFlags_JumpLanding(objEvent, flags);
}
-static void EventObjectUpdateMetatileBehaviors(struct EventObject *eventObj)
+static void ObjectEventUpdateMetatileBehaviors(struct ObjectEvent *objEvent)
{
- eventObj->previousMetatileBehavior = MapGridGetMetatileBehaviorAt(eventObj->previousCoords.x, eventObj->previousCoords.y);
- eventObj->currentMetatileBehavior = MapGridGetMetatileBehaviorAt(eventObj->currentCoords.x, eventObj->currentCoords.y);
+ objEvent->previousMetatileBehavior = MapGridGetMetatileBehaviorAt(objEvent->previousCoords.x, objEvent->previousCoords.y);
+ objEvent->currentMetatileBehavior = MapGridGetMetatileBehaviorAt(objEvent->currentCoords.x, objEvent->currentCoords.y);
}
-static void GetGroundEffectFlags_Reflection(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_Reflection(struct ObjectEvent *objEvent, u32 *flags)
{
u32 reflectionFlags[2] = { GROUND_EFFECT_FLAG_REFLECTION, GROUND_EFFECT_FLAG_ICE_REFLECTION };
- u8 type = EventObjectCheckForReflectiveSurface(eventObj);
+ u8 type = ObjectEventCheckForReflectiveSurface(objEvent);
if (type)
{
- if (!eventObj->hasReflection)
+ if (!objEvent->hasReflection)
{
- eventObj->hasReflection = 0;
- eventObj->hasReflection = 1;
+ objEvent->hasReflection = 0;
+ objEvent->hasReflection = 1;
*flags |= reflectionFlags[type - 1];
}
}
else
{
- eventObj->hasReflection = 0;
+ objEvent->hasReflection = 0;
}
}
-static void GetGroundEffectFlags_TallGrassOnSpawn(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_TallGrassOnSpawn(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsTallGrass(eventObj->currentMetatileBehavior))
+ if (MetatileBehavior_IsTallGrass(objEvent->currentMetatileBehavior))
*flags |= GROUND_EFFECT_FLAG_TALL_GRASS_ON_SPAWN;
}
-static void GetGroundEffectFlags_TallGrassOnBeginStep(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_TallGrassOnBeginStep(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsTallGrass(eventObj->currentMetatileBehavior))
+ if (MetatileBehavior_IsTallGrass(objEvent->currentMetatileBehavior))
*flags |= GROUND_EFFECT_FLAG_TALL_GRASS_ON_MOVE;
}
-static void GetGroundEffectFlags_LongGrassOnSpawn(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_LongGrassOnSpawn(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsLongGrass(eventObj->currentMetatileBehavior))
+ if (MetatileBehavior_IsLongGrass(objEvent->currentMetatileBehavior))
*flags |= GROUND_EFFECT_FLAG_LONG_GRASS_ON_SPAWN;
}
-static void GetGroundEffectFlags_LongGrassOnBeginStep(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_LongGrassOnBeginStep(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsLongGrass(eventObj->currentMetatileBehavior))
+ if (MetatileBehavior_IsLongGrass(objEvent->currentMetatileBehavior))
*flags |= GROUND_EFFECT_FLAG_LONG_GRASS_ON_MOVE;
}
-static void GetGroundEffectFlags_Tracks(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_Tracks(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsDeepSand(eventObj->previousMetatileBehavior))
+ if (MetatileBehavior_IsDeepSand(objEvent->previousMetatileBehavior))
{
*flags |= GROUND_EFFECT_FLAG_DEEP_SAND;
}
- else if (MetatileBehavior_IsSandOrDeepSand(eventObj->previousMetatileBehavior)
- || MetatileBehavior_IsFootprints(eventObj->previousMetatileBehavior))
+ else if (MetatileBehavior_IsSandOrDeepSand(objEvent->previousMetatileBehavior)
+ || MetatileBehavior_IsFootprints(objEvent->previousMetatileBehavior))
{
*flags |= GROUND_EFFECT_FLAG_SAND;
}
}
-static void GetGroundEffectFlags_SandHeap(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_SandHeap(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsDeepSand(eventObj->currentMetatileBehavior)
- && MetatileBehavior_IsDeepSand(eventObj->previousMetatileBehavior))
+ if (MetatileBehavior_IsDeepSand(objEvent->currentMetatileBehavior)
+ && MetatileBehavior_IsDeepSand(objEvent->previousMetatileBehavior))
{
- if (!eventObj->inSandPile)
+ if (!objEvent->inSandPile)
{
- eventObj->inSandPile = 0;
- eventObj->inSandPile = 1;
+ objEvent->inSandPile = 0;
+ objEvent->inSandPile = 1;
*flags |= GROUND_EFFECT_FLAG_SAND_PILE;
}
}
else
{
- eventObj->inSandPile = 0;
+ objEvent->inSandPile = 0;
}
}
-static void GetGroundEffectFlags_ShallowFlowingWater(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_ShallowFlowingWater(struct ObjectEvent *objEvent, u32 *flags)
{
- if ((MetatileBehavior_IsShallowFlowingWater(eventObj->currentMetatileBehavior)
- && MetatileBehavior_IsShallowFlowingWater(eventObj->previousMetatileBehavior))
- || (MetatileBehavior_IsPacifidlogLog(eventObj->currentMetatileBehavior)
- && MetatileBehavior_IsPacifidlogLog(eventObj->previousMetatileBehavior)))
+ if ((MetatileBehavior_IsShallowFlowingWater(objEvent->currentMetatileBehavior)
+ && MetatileBehavior_IsShallowFlowingWater(objEvent->previousMetatileBehavior))
+ || (MetatileBehavior_IsPacifidlogLog(objEvent->currentMetatileBehavior)
+ && MetatileBehavior_IsPacifidlogLog(objEvent->previousMetatileBehavior)))
{
- if (!eventObj->inShallowFlowingWater)
+ if (!objEvent->inShallowFlowingWater)
{
- eventObj->inShallowFlowingWater = 0;
- eventObj->inShallowFlowingWater = 1;
+ objEvent->inShallowFlowingWater = 0;
+ objEvent->inShallowFlowingWater = 1;
*flags |= GROUND_EFFECT_FLAG_SHALLOW_FLOWING_WATER;
}
}
else
{
- eventObj->inShallowFlowingWater = 0;
+ objEvent->inShallowFlowingWater = 0;
}
}
-static void GetGroundEffectFlags_Puddle(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_Puddle(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsPuddle(eventObj->currentMetatileBehavior)
- && MetatileBehavior_IsPuddle(eventObj->previousMetatileBehavior))
+ if (MetatileBehavior_IsPuddle(objEvent->currentMetatileBehavior)
+ && MetatileBehavior_IsPuddle(objEvent->previousMetatileBehavior))
{
*flags |= GROUND_EFFECT_FLAG_PUDDLE;
}
}
-static void GetGroundEffectFlags_Ripple(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_Ripple(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_HasRipples(eventObj->currentMetatileBehavior))
+ if (MetatileBehavior_HasRipples(objEvent->currentMetatileBehavior))
*flags |= GROUND_EFFECT_FLAG_RIPPLES;
}
-static void GetGroundEffectFlags_ShortGrass(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_ShortGrass(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsShortGrass(eventObj->currentMetatileBehavior)
- && MetatileBehavior_IsShortGrass(eventObj->previousMetatileBehavior))
+ if (MetatileBehavior_IsShortGrass(objEvent->currentMetatileBehavior)
+ && MetatileBehavior_IsShortGrass(objEvent->previousMetatileBehavior))
{
- if (!eventObj->inShortGrass)
+ if (!objEvent->inShortGrass)
{
- eventObj->inShortGrass = 0;
- eventObj->inShortGrass = 1;
+ objEvent->inShortGrass = 0;
+ objEvent->inShortGrass = 1;
*flags |= GROUND_EFFECT_FLAG_SHORT_GRASS;
}
}
else
{
- eventObj->inShortGrass = 0;
+ objEvent->inShortGrass = 0;
}
}
-static void GetGroundEffectFlags_HotSprings(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_HotSprings(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsHotSprings(eventObj->currentMetatileBehavior)
- && MetatileBehavior_IsHotSprings(eventObj->previousMetatileBehavior))
+ if (MetatileBehavior_IsHotSprings(objEvent->currentMetatileBehavior)
+ && MetatileBehavior_IsHotSprings(objEvent->previousMetatileBehavior))
{
- if (!eventObj->inHotSprings)
+ if (!objEvent->inHotSprings)
{
- eventObj->inHotSprings = 0;
- eventObj->inHotSprings = 1;
+ objEvent->inHotSprings = 0;
+ objEvent->inHotSprings = 1;
*flags |= GROUND_EFFECT_FLAG_HOT_SPRINGS;
}
}
else
{
- eventObj->inHotSprings = 0;
+ objEvent->inHotSprings = 0;
}
}
-static void GetGroundEffectFlags_Seaweed(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_Seaweed(struct ObjectEvent *objEvent, u32 *flags)
{
- if (MetatileBehavior_IsSeaweed(eventObj->currentMetatileBehavior))
+ if (MetatileBehavior_IsSeaweed(objEvent->currentMetatileBehavior))
*flags |= GROUND_EFFECT_FLAG_SEAWEED;
}
-static void GetGroundEffectFlags_JumpLanding(struct EventObject *eventObj, u32 *flags)
+static void GetGroundEffectFlags_JumpLanding(struct ObjectEvent *objEvent, u32 *flags)
{
typedef bool8 (*MetatileFunc)(u8);
@@ -7822,13 +7822,13 @@ static void GetGroundEffectFlags_JumpLanding(struct EventObject *eventObj, u32 *
GROUND_EFFECT_FLAG_LAND_ON_NORMAL_GROUND,
};
- if (eventObj->landingJump && !eventObj->disableJumpLandingGroundEffect)
+ if (objEvent->landingJump && !objEvent->disableJumpLandingGroundEffect)
{
u8 i;
for (i = 0; i < ARRAY_COUNT(metatileFuncs); i++)
{
- if (metatileFuncs[i](eventObj->currentMetatileBehavior))
+ if (metatileFuncs[i](objEvent->currentMetatileBehavior))
{
*flags |= jumpLandingFlags[i];
return;
@@ -7837,9 +7837,9 @@ static void GetGroundEffectFlags_JumpLanding(struct EventObject *eventObj, u32 *
}
}
-static u8 EventObjectCheckForReflectiveSurface(struct EventObject *eventObj)
+static u8 ObjectEventCheckForReflectiveSurface(struct ObjectEvent *objEvent)
{
- const struct EventObjectGraphicsInfo *info = GetEventObjectGraphicsInfo(eventObj->graphicsId);
+ const struct ObjectEventGraphicsInfo *info = GetObjectEventGraphicsInfo(objEvent->graphicsId);
// ceil div by tile width?
s16 width = (info->width + 8) >> 4;
@@ -7858,14 +7858,14 @@ static u8 EventObjectCheckForReflectiveSurface(struct EventObject *eventObj)
for (i = 0, one = 1; i < height; i++)
{
- RETURN_REFLECTION_TYPE_AT(eventObj->currentCoords.x, eventObj->currentCoords.y + one + i)
- RETURN_REFLECTION_TYPE_AT(eventObj->previousCoords.x, eventObj->previousCoords.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(objEvent->currentCoords.x, objEvent->currentCoords.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(objEvent->previousCoords.x, objEvent->previousCoords.y + one + i)
for (j = 1; j < width; j++)
{
- RETURN_REFLECTION_TYPE_AT(eventObj->currentCoords.x + j, eventObj->currentCoords.y + one + i)
- RETURN_REFLECTION_TYPE_AT(eventObj->currentCoords.x - j, eventObj->currentCoords.y + one + i)
- RETURN_REFLECTION_TYPE_AT(eventObj->previousCoords.x + j, eventObj->previousCoords.y + one + i)
- RETURN_REFLECTION_TYPE_AT(eventObj->previousCoords.x - j, eventObj->previousCoords.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(objEvent->currentCoords.x + j, objEvent->currentCoords.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(objEvent->currentCoords.x - j, objEvent->currentCoords.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(objEvent->previousCoords.x + j, objEvent->previousCoords.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(objEvent->previousCoords.x - j, objEvent->previousCoords.y + one + i)
}
}
return 0;
@@ -7909,20 +7909,20 @@ u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z)
return 0;
}
-static void SetEventObjectSpriteOamTableForLongGrass(struct EventObject *eventObj, struct Sprite *sprite)
+static void SetObjectEventSpriteOamTableForLongGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- if (eventObj->disableCoveringGroundEffects)
+ if (objEvent->disableCoveringGroundEffects)
return;
- if (!MetatileBehavior_IsLongGrass(eventObj->currentMetatileBehavior))
+ if (!MetatileBehavior_IsLongGrass(objEvent->currentMetatileBehavior))
return;
- if (!MetatileBehavior_IsLongGrass(eventObj->previousMetatileBehavior))
+ if (!MetatileBehavior_IsLongGrass(objEvent->previousMetatileBehavior))
return;
sprite->subspriteTableNum = 4;
- if (ZCoordToPriority(eventObj->previousElevation) == 1)
+ if (ZCoordToPriority(objEvent->previousElevation) == 1)
sprite->subspriteTableNum = 5;
}
@@ -7948,54 +7948,54 @@ static const u8 sUnknown_08376050[] = {
0x73, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x00, 0x00, 0x73
};
-// Each byte corresponds to a sprite priority for an event object.
-// This is directly the inverse of gEventObjectPriorities_08376070.
-static const u8 sEventObjectPriorities_08376060[] = {
+// Each byte corresponds to a sprite priority for an object event.
+// This is directly the inverse of gObjectEventPriorities_08376070.
+static const u8 sObjectEventPriorities_08376060[] = {
2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 0, 0, 2
};
-// Each byte corresponds to a sprite priority for an event object.
-// This is the inverse of gEventObjectPriorities_08376060.
+// Each byte corresponds to a sprite priority for an object event.
+// This is the inverse of gObjectEventPriorities_08376060.
// 1 = Above player sprite
// 2 = Below player sprite
-static const u8 sEventObjectPriorities_08376070[] = {
+static const u8 sObjectEventPriorities_08376070[] = {
1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1,
};
-void UpdateEventObjectZCoordAndPriority(struct EventObject *eventObj, struct Sprite *sprite)
+void UpdateObjectEventZCoordAndPriority(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- if (eventObj->fixedPriority)
+ if (objEvent->fixedPriority)
return;
- EventObjectUpdateZCoord(eventObj);
+ ObjectEventUpdateZCoord(objEvent);
- sprite->subspriteTableNum = sEventObjectPriorities_08376070[eventObj->previousElevation];
- sprite->oam.priority = sEventObjectPriorities_08376060[eventObj->previousElevation];
+ sprite->subspriteTableNum = sObjectEventPriorities_08376070[objEvent->previousElevation];
+ sprite->oam.priority = sObjectEventPriorities_08376060[objEvent->previousElevation];
}
static void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z)
{
- sprite->subspriteTableNum = sEventObjectPriorities_08376070[z];
- sprite->oam.priority = sEventObjectPriorities_08376060[z];
+ sprite->subspriteTableNum = sObjectEventPriorities_08376070[z];
+ sprite->oam.priority = sObjectEventPriorities_08376060[z];
}
u8 ZCoordToPriority(u8 z)
{
- return sEventObjectPriorities_08376060[z];
+ return sObjectEventPriorities_08376060[z];
}
-void EventObjectUpdateZCoord(struct EventObject *eventObj)
+void ObjectEventUpdateZCoord(struct ObjectEvent *objEvent)
{
- u8 z = MapGridGetZCoordAt(eventObj->currentCoords.x, eventObj->currentCoords.y);
- u8 z2 = MapGridGetZCoordAt(eventObj->previousCoords.x, eventObj->previousCoords.y);
+ u8 z = MapGridGetZCoordAt(objEvent->currentCoords.x, objEvent->currentCoords.y);
+ u8 z2 = MapGridGetZCoordAt(objEvent->previousCoords.x, objEvent->previousCoords.y);
if (z == 0xF || z2 == 0xF)
return;
- eventObj->currentElevation = z;
+ objEvent->currentElevation = z;
if (z != 0 && z != 0xF)
- eventObj->previousElevation = z;
+ objEvent->previousElevation = z;
}
void SetObjectSubpriorityByZCoord(u8 a, struct Sprite *sprite, u8 b)
@@ -8008,12 +8008,12 @@ void SetObjectSubpriorityByZCoord(u8 a, struct Sprite *sprite, u8 b)
sprite->subpriority = tmp3 + sUnknown_08376050[a] + b;
}
-static void EventObjectUpdateSubpriority(struct EventObject *eventObj, struct Sprite *sprite)
+static void ObjectEventUpdateSubpriority(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- if (eventObj->fixedPriority)
+ if (objEvent->fixedPriority)
return;
- SetObjectSubpriorityByZCoord(eventObj->previousElevation, sprite, 1);
+ SetObjectSubpriorityByZCoord(objEvent->previousElevation, sprite, 1);
}
bool8 AreZCoordsCompatible(u8 a, u8 b)
@@ -8027,96 +8027,96 @@ bool8 AreZCoordsCompatible(u8 a, u8 b)
return TRUE;
}
-void GroundEffect_SpawnOnTallGrass(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_SpawnOnTallGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = 2;
- gFieldEffectArguments[4] = eventObj->localId << 8 | eventObj->mapNum;
- gFieldEffectArguments[5] = eventObj->mapGroup;
+ gFieldEffectArguments[4] = objEvent->localId << 8 | objEvent->mapNum;
+ gFieldEffectArguments[5] = objEvent->mapGroup;
gFieldEffectArguments[6] = (u8)gSaveBlock1Ptr->location.mapNum << 8 | (u8)gSaveBlock1Ptr->location.mapGroup;
gFieldEffectArguments[7] = 1;
FieldEffectStart(FLDEFF_TALL_GRASS);
}
-void GroundEffect_StepOnTallGrass(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_StepOnTallGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = 2;
- gFieldEffectArguments[4] = eventObj->localId << 8 | eventObj->mapNum;
- gFieldEffectArguments[5] = eventObj->mapGroup;
+ gFieldEffectArguments[4] = objEvent->localId << 8 | objEvent->mapNum;
+ gFieldEffectArguments[5] = objEvent->mapGroup;
gFieldEffectArguments[6] = (u8)gSaveBlock1Ptr->location.mapNum << 8 | (u8)gSaveBlock1Ptr->location.mapGroup;
gFieldEffectArguments[7] = 0;
FieldEffectStart(FLDEFF_TALL_GRASS);
}
-void GroundEffect_SpawnOnLongGrass(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_SpawnOnLongGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = 2;
- gFieldEffectArguments[4] = eventObj->localId << 8 | eventObj->mapNum;
- gFieldEffectArguments[5] = eventObj->mapGroup;
+ gFieldEffectArguments[4] = objEvent->localId << 8 | objEvent->mapNum;
+ gFieldEffectArguments[5] = objEvent->mapGroup;
gFieldEffectArguments[6] = (u8)gSaveBlock1Ptr->location.mapNum << 8 | (u8)gSaveBlock1Ptr->location.mapGroup;
gFieldEffectArguments[7] = 1;
FieldEffectStart(FLDEFF_LONG_GRASS);
}
-void GroundEffect_StepOnLongGrass(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_StepOnLongGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = 2;
- gFieldEffectArguments[4] = (eventObj->localId << 8) | eventObj->mapNum;
- gFieldEffectArguments[5] = eventObj->mapGroup;
+ gFieldEffectArguments[4] = (objEvent->localId << 8) | objEvent->mapNum;
+ gFieldEffectArguments[5] = objEvent->mapGroup;
gFieldEffectArguments[6] = (u8)gSaveBlock1Ptr->location.mapNum << 8 | (u8)gSaveBlock1Ptr->location.mapGroup;
gFieldEffectArguments[7] = 0;
FieldEffectStart(FLDEFF_LONG_GRASS);
}
-void GroundEffect_WaterReflection(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_WaterReflection(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- SetUpReflection(eventObj, sprite, 0);
+ SetUpReflection(objEvent, sprite, 0);
}
-void GroundEffect_IceReflection(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_IceReflection(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- SetUpReflection(eventObj, sprite, 1);
+ SetUpReflection(objEvent, sprite, 1);
}
-void GroundEffect_FlowingWater(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_FlowingWater(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- StartFieldEffectForEventObject(FLDEFF_FEET_IN_FLOWING_WATER, eventObj);
+ StartFieldEffectForObjectEvent(FLDEFF_FEET_IN_FLOWING_WATER, objEvent);
}
-static void (*const sGroundEffectTracksFuncs[])(struct EventObject *eventObj, struct Sprite *sprite, u8 a) = {
+static void (*const sGroundEffectTracksFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a) = {
DoTracksGroundEffect_None,
DoTracksGroundEffect_Footprints,
DoTracksGroundEffect_BikeTireTracks,
};
-void GroundEffect_SandTracks(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_SandTracks(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- const struct EventObjectGraphicsInfo *info = GetEventObjectGraphicsInfo(eventObj->graphicsId);
- sGroundEffectTracksFuncs[info->tracks](eventObj, sprite, 0);
+ const struct ObjectEventGraphicsInfo *info = GetObjectEventGraphicsInfo(objEvent->graphicsId);
+ sGroundEffectTracksFuncs[info->tracks](objEvent, sprite, 0);
}
-void GroundEffect_DeepSandTracks(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_DeepSandTracks(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- const struct EventObjectGraphicsInfo *info = GetEventObjectGraphicsInfo(eventObj->graphicsId);
- sGroundEffectTracksFuncs[info->tracks](eventObj, sprite, 1);
+ const struct ObjectEventGraphicsInfo *info = GetObjectEventGraphicsInfo(objEvent->graphicsId);
+ sGroundEffectTracksFuncs[info->tracks](objEvent, sprite, 1);
}
-static void DoTracksGroundEffect_None(struct EventObject *eventObj, struct Sprite *sprite, u8 a)
+static void DoTracksGroundEffect_None(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a)
{
}
-static void DoTracksGroundEffect_Footprints(struct EventObject *eventObj, struct Sprite *sprite, u8 a)
+static void DoTracksGroundEffect_Footprints(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a)
{
// First half-word is a Field Effect script id. (gFieldEffectScriptPointers)
u16 sandFootprints_FieldEffectData[2] = {
@@ -8124,15 +8124,15 @@ static void DoTracksGroundEffect_Footprints(struct EventObject *eventObj, struct
FLDEFF_DEEP_SAND_FOOTPRINTS
};
- gFieldEffectArguments[0] = eventObj->previousCoords.x;
- gFieldEffectArguments[1] = eventObj->previousCoords.y;
+ gFieldEffectArguments[0] = objEvent->previousCoords.x;
+ gFieldEffectArguments[1] = objEvent->previousCoords.y;
gFieldEffectArguments[2] = 149;
gFieldEffectArguments[3] = 2;
- gFieldEffectArguments[4] = eventObj->facingDirection;
+ gFieldEffectArguments[4] = objEvent->facingDirection;
FieldEffectStart(sandFootprints_FieldEffectData[a]);
}
-static void DoTracksGroundEffect_BikeTireTracks(struct EventObject *eventObj, struct Sprite *sprite, u8 a)
+static void DoTracksGroundEffect_BikeTireTracks(struct ObjectEvent *objEvent, struct Sprite *sprite, u8 a)
{
// Specifies which bike track shape to show next.
// For example, when the bike turns from up to right, it will show
@@ -8147,108 +8147,108 @@ static void DoTracksGroundEffect_BikeTireTracks(struct EventObject *eventObj, st
6, 7, 3, 4,
};
- if (eventObj->currentCoords.x != eventObj->previousCoords.x || eventObj->currentCoords.y != eventObj->previousCoords.y)
+ if (objEvent->currentCoords.x != objEvent->previousCoords.x || objEvent->currentCoords.y != objEvent->previousCoords.y)
{
- gFieldEffectArguments[0] = eventObj->previousCoords.x;
- gFieldEffectArguments[1] = eventObj->previousCoords.y;
+ gFieldEffectArguments[0] = objEvent->previousCoords.x;
+ gFieldEffectArguments[1] = objEvent->previousCoords.y;
gFieldEffectArguments[2] = 149;
gFieldEffectArguments[3] = 2;
gFieldEffectArguments[4] =
- bikeTireTracks_Transitions[eventObj->previousMovementDirection][eventObj->facingDirection - 5];
+ bikeTireTracks_Transitions[objEvent->previousMovementDirection][objEvent->facingDirection - 5];
FieldEffectStart(FLDEFF_BIKE_TIRE_TRACKS);
}
}
-void GroundEffect_Ripple(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_Ripple(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- DoRippleFieldEffect(eventObj, sprite);
+ DoRippleFieldEffect(objEvent, sprite);
}
-void GroundEffect_StepOnPuddle(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_StepOnPuddle(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- StartFieldEffectForEventObject(FLDEFF_SPLASH, eventObj);
+ StartFieldEffectForObjectEvent(FLDEFF_SPLASH, objEvent);
}
-void GroundEffect_SandHeap(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_SandHeap(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- StartFieldEffectForEventObject(FLDEFF_SAND_PILE, eventObj);
+ StartFieldEffectForObjectEvent(FLDEFF_SAND_PILE, objEvent);
}
-void GroundEffect_JumpOnTallGrass(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_JumpOnTallGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
u8 spriteId;
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = 2;
FieldEffectStart(FLDEFF_JUMP_TALL_GRASS);
spriteId = FindTallGrassFieldEffectSpriteId(
- eventObj->localId,
- eventObj->mapNum,
- eventObj->mapGroup,
- eventObj->currentCoords.x,
- eventObj->currentCoords.y);
+ objEvent->localId,
+ objEvent->mapNum,
+ objEvent->mapGroup,
+ objEvent->currentCoords.x,
+ objEvent->currentCoords.y);
if (spriteId == MAX_SPRITES)
- GroundEffect_SpawnOnTallGrass(eventObj, sprite);
+ GroundEffect_SpawnOnTallGrass(objEvent, sprite);
}
-void GroundEffect_JumpOnLongGrass(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_JumpOnLongGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = 2;
FieldEffectStart(FLDEFF_JUMP_LONG_GRASS);
}
-void GroundEffect_JumpOnShallowWater(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_JumpOnShallowWater(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_JUMP_SMALL_SPLASH);
}
-void GroundEffect_JumpOnWater(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_JumpOnWater(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_JUMP_BIG_SPLASH);
}
-void GroundEffect_JumpLandingDust(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_JumpLandingDust(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = eventObj->previousElevation;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = objEvent->previousElevation;
gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_DUST);
}
-void GroundEffect_ShortGrass(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_ShortGrass(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- StartFieldEffectForEventObject(FLDEFF_SHORT_GRASS, eventObj);
+ StartFieldEffectForObjectEvent(FLDEFF_SHORT_GRASS, objEvent);
}
-void GroundEffect_HotSprings(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_HotSprings(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- StartFieldEffectForEventObject(FLDEFF_HOT_SPRINGS_WATER, eventObj);
+ StartFieldEffectForObjectEvent(FLDEFF_HOT_SPRINGS_WATER, objEvent);
}
-void GroundEffect_Seaweed(struct EventObject *eventObj, struct Sprite *sprite)
+void GroundEffect_Seaweed(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
FieldEffectStart(FLDEFF_BUBBLES);
}
-static void (*const sGroundEffectFuncs[])(struct EventObject *eventObj, struct Sprite *sprite) = {
+static void (*const sGroundEffectFuncs[])(struct ObjectEvent *objEvent, struct Sprite *sprite) = {
GroundEffect_SpawnOnTallGrass,
GroundEffect_StepOnTallGrass,
GroundEffect_SpawnOnLongGrass,
@@ -8271,26 +8271,26 @@ static void (*const sGroundEffectFuncs[])(struct EventObject *eventObj, struct S
GroundEffect_Seaweed
};
-static void DoFlaggedGroundEffects(struct EventObject *eventObj, struct Sprite *sprite, u32 flags)
+static void DoFlaggedGroundEffects(struct ObjectEvent *objEvent, struct Sprite *sprite, u32 flags)
{
u8 i;
- if (EventObjectIsFarawayIslandMew(eventObj) == TRUE && !sub_81D4A58(eventObj))
+ if (ObjectEventIsFarawayIslandMew(objEvent) == TRUE && !sub_81D4A58(objEvent))
return;
for (i = 0; i < ARRAY_COUNT(sGroundEffectFuncs); i++, flags >>= 1)
if (flags & 1)
- sGroundEffectFuncs[i](eventObj, sprite);
+ sGroundEffectFuncs[i](objEvent, sprite);
}
-void filters_out_some_ground_effects(struct EventObject *eventObj, u32 *flags)
+void filters_out_some_ground_effects(struct ObjectEvent *objEvent, u32 *flags)
{
- if (eventObj->disableCoveringGroundEffects)
+ if (objEvent->disableCoveringGroundEffects)
{
- eventObj->inShortGrass = 0;
- eventObj->inSandPile = 0;
- eventObj->inShallowFlowingWater = 0;
- eventObj->inHotSprings = 0;
+ objEvent->inShortGrass = 0;
+ objEvent->inSandPile = 0;
+ objEvent->inShallowFlowingWater = 0;
+ objEvent->inHotSprings = 0;
*flags &= ~(GROUND_EFFECT_FLAG_HOT_SPRINGS
| GROUND_EFFECT_FLAG_SHORT_GRASS
| GROUND_EFFECT_FLAG_SAND_PILE
@@ -8299,111 +8299,111 @@ void filters_out_some_ground_effects(struct EventObject *eventObj, u32 *flags)
}
}
-void FilterOutStepOnPuddleGroundEffectIfJumping(struct EventObject *eventObj, u32 *flags)
+void FilterOutStepOnPuddleGroundEffectIfJumping(struct ObjectEvent *objEvent, u32 *flags)
{
- if (eventObj->landingJump)
+ if (objEvent->landingJump)
*flags &= ~GROUND_EFFECT_FLAG_PUDDLE;
}
-static void DoGroundEffects_OnSpawn(struct EventObject *eventObj, struct Sprite *sprite)
+static void DoGroundEffects_OnSpawn(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
u32 flags;
- if (eventObj->triggerGroundEffectsOnMove)
+ if (objEvent->triggerGroundEffectsOnMove)
{
flags = 0;
- UpdateEventObjectZCoordAndPriority(eventObj, sprite);
- GetAllGroundEffectFlags_OnSpawn(eventObj, &flags);
- SetEventObjectSpriteOamTableForLongGrass(eventObj, sprite);
- DoFlaggedGroundEffects(eventObj, sprite, flags);
- eventObj->triggerGroundEffectsOnMove = 0;
- eventObj->disableCoveringGroundEffects = 0;
+ UpdateObjectEventZCoordAndPriority(objEvent, sprite);
+ GetAllGroundEffectFlags_OnSpawn(objEvent, &flags);
+ SetObjectEventSpriteOamTableForLongGrass(objEvent, sprite);
+ DoFlaggedGroundEffects(objEvent, sprite, flags);
+ objEvent->triggerGroundEffectsOnMove = 0;
+ objEvent->disableCoveringGroundEffects = 0;
}
}
-static void DoGroundEffects_OnBeginStep(struct EventObject *eventObj, struct Sprite *sprite)
+static void DoGroundEffects_OnBeginStep(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
u32 flags;
- if (eventObj->triggerGroundEffectsOnMove)
+ if (objEvent->triggerGroundEffectsOnMove)
{
flags = 0;
- UpdateEventObjectZCoordAndPriority(eventObj, sprite);
- GetAllGroundEffectFlags_OnBeginStep(eventObj, &flags);
- SetEventObjectSpriteOamTableForLongGrass(eventObj, sprite);
- filters_out_some_ground_effects(eventObj, &flags);
- DoFlaggedGroundEffects(eventObj, sprite, flags);
- eventObj->triggerGroundEffectsOnMove = 0;
- eventObj->disableCoveringGroundEffects = 0;
+ UpdateObjectEventZCoordAndPriority(objEvent, sprite);
+ GetAllGroundEffectFlags_OnBeginStep(objEvent, &flags);
+ SetObjectEventSpriteOamTableForLongGrass(objEvent, sprite);
+ filters_out_some_ground_effects(objEvent, &flags);
+ DoFlaggedGroundEffects(objEvent, sprite, flags);
+ objEvent->triggerGroundEffectsOnMove = 0;
+ objEvent->disableCoveringGroundEffects = 0;
}
}
-static void DoGroundEffects_OnFinishStep(struct EventObject *eventObj, struct Sprite *sprite)
+static void DoGroundEffects_OnFinishStep(struct ObjectEvent *objEvent, struct Sprite *sprite)
{
u32 flags;
- if (eventObj->triggerGroundEffectsOnStop)
+ if (objEvent->triggerGroundEffectsOnStop)
{
flags = 0;
- UpdateEventObjectZCoordAndPriority(eventObj, sprite);
- GetAllGroundEffectFlags_OnFinishStep(eventObj, &flags);
- SetEventObjectSpriteOamTableForLongGrass(eventObj, sprite);
- FilterOutStepOnPuddleGroundEffectIfJumping(eventObj, &flags);
- DoFlaggedGroundEffects(eventObj, sprite, flags);
- eventObj->triggerGroundEffectsOnStop = 0;
- eventObj->landingJump = 0;
+ UpdateObjectEventZCoordAndPriority(objEvent, sprite);
+ GetAllGroundEffectFlags_OnFinishStep(objEvent, &flags);
+ SetObjectEventSpriteOamTableForLongGrass(objEvent, sprite);
+ FilterOutStepOnPuddleGroundEffectIfJumping(objEvent, &flags);
+ DoFlaggedGroundEffects(objEvent, sprite, flags);
+ objEvent->triggerGroundEffectsOnStop = 0;
+ objEvent->landingJump = 0;
}
}
-bool8 FreezeEventObject(struct EventObject *eventObject)
+bool8 FreezeObjectEvent(struct ObjectEvent *objectEvent)
{
- if (eventObject->heldMovementActive || eventObject->frozen)
+ if (objectEvent->heldMovementActive || objectEvent->frozen)
{
return TRUE;
}
else
{
- eventObject->frozen = 1;
- eventObject->spriteAnimPausedBackup = gSprites[eventObject->spriteId].animPaused;
- eventObject->spriteAffineAnimPausedBackup = gSprites[eventObject->spriteId].affineAnimPaused;
- gSprites[eventObject->spriteId].animPaused = 1;
- gSprites[eventObject->spriteId].affineAnimPaused = 1;
+ objectEvent->frozen = 1;
+ objectEvent->spriteAnimPausedBackup = gSprites[objectEvent->spriteId].animPaused;
+ objectEvent->spriteAffineAnimPausedBackup = gSprites[objectEvent->spriteId].affineAnimPaused;
+ gSprites[objectEvent->spriteId].animPaused = 1;
+ gSprites[objectEvent->spriteId].affineAnimPaused = 1;
return FALSE;
}
}
-void FreezeEventObjects(void)
+void FreezeObjectEvents(void)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
- if (gEventObjects[i].active && i != gPlayerAvatar.eventObjectId)
- FreezeEventObject(&gEventObjects[i]);
+ if (gObjectEvents[i].active && i != gPlayerAvatar.objectEventId)
+ FreezeObjectEvent(&gObjectEvents[i]);
}
-void FreezeEventObjectsExceptOne(u8 eventObjectId)
+void FreezeObjectEventsExceptOne(u8 objectEventId)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
- if (i != eventObjectId && gEventObjects[i].active && i != gPlayerAvatar.eventObjectId)
- FreezeEventObject(&gEventObjects[i]);
+ if (i != objectEventId && gObjectEvents[i].active && i != gPlayerAvatar.objectEventId)
+ FreezeObjectEvent(&gObjectEvents[i]);
}
-void UnfreezeEventObject(struct EventObject *eventObject)
+void UnfreezeObjectEvent(struct ObjectEvent *objectEvent)
{
- if (eventObject->active && eventObject->frozen)
+ if (objectEvent->active && objectEvent->frozen)
{
- eventObject->frozen = 0;
- gSprites[eventObject->spriteId].animPaused = eventObject->spriteAnimPausedBackup;
- gSprites[eventObject->spriteId].affineAnimPaused = eventObject->spriteAffineAnimPausedBackup;
+ objectEvent->frozen = 0;
+ gSprites[objectEvent->spriteId].animPaused = objectEvent->spriteAnimPausedBackup;
+ gSprites[objectEvent->spriteId].affineAnimPaused = objectEvent->spriteAffineAnimPausedBackup;
}
}
-void UnfreezeEventObjects(void)
+void UnfreezeObjectEvents(void)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
- if (gEventObjects[i].active)
- UnfreezeEventObject(&gEventObjects[i]);
+ if (gObjectEvents[i].active)
+ UnfreezeObjectEvent(&gObjectEvents[i]);
}
static void Step1(struct Sprite *sprite, u8 dir)
@@ -8758,7 +8758,7 @@ bool8 SpriteAnimEnded(struct Sprite *sprite)
return FALSE;
}
-void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible)
+void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible)
{
u16 x, y;
s16 x2, y2;
@@ -8785,11 +8785,11 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible)
sprite->invisible = TRUE;
}
-static void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *sprite)
+static void UpdateObjectEventSpriteSubpriorityAndVisibility(struct Sprite *sprite)
{
sub_8097D68(sprite);
SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1);
- UpdateEventObjectSpriteVisibility(sprite, sprite->data[2]);
+ UpdateObjectEventSpriteVisibility(sprite, sprite->data[2]);
}
void sub_8097AF0(void)
@@ -8799,7 +8799,7 @@ void sub_8097AF0(void)
for(i = 0; i < MAX_SPRITES; i++)
{
struct Sprite *sprite = &gSprites[i];
- if(sprite->inUse && sprite->callback == UpdateEventObjectSpriteSubpriorityAndVisibility)
+ if(sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility)
DestroySprite(sprite);
}
}
@@ -8811,7 +8811,7 @@ int sub_8097B2C(u8 var) // this should return a u8, because all that call this s
for(i = 0; i < MAX_SPRITES; i++)
{
struct Sprite *sprite = &gSprites[i];
- if(sprite->inUse && sprite->callback == UpdateEventObjectSpriteSubpriorityAndVisibility && (u8)sprite->data[0] == var)
+ if(sprite->inUse && sprite->callback == UpdateObjectEventSpriteSubpriorityAndVisibility && (u8)sprite->data[0] == var)
return i;
}
return MAX_SPRITES;
@@ -8832,7 +8832,7 @@ void sub_8097BB4(u8 var1, u8 graphicsId)
if(spriteId != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[spriteId];
- const struct EventObjectGraphicsInfo *graphicsInfo = GetEventObjectGraphicsInfo(graphicsId);
+ const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(graphicsId);
u16 tileNum = sprite->oam.tileNum;
sprite->oam = *graphicsInfo->oam;
@@ -8956,24 +8956,24 @@ bool32 sub_8097D9C(u8 var)
return FALSE;
}
-u32 StartFieldEffectForEventObject(u8 fieldEffectId, struct EventObject *eventObject)
+u32 StartFieldEffectForObjectEvent(u8 fieldEffectId, struct ObjectEvent *objectEvent)
{
- EventObjectGetLocalIdAndMap(eventObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ ObjectEventGetLocalIdAndMap(objectEvent, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
return FieldEffectStart(fieldEffectId);
}
-void DoShadowFieldEffect(struct EventObject *eventObject)
+void DoShadowFieldEffect(struct ObjectEvent *objectEvent)
{
- if (!eventObject->hasShadow)
+ if (!objectEvent->hasShadow)
{
- eventObject->hasShadow = 1;
- StartFieldEffectForEventObject(FLDEFF_SHADOW, eventObject);
+ objectEvent->hasShadow = 1;
+ StartFieldEffectForObjectEvent(FLDEFF_SHADOW, objectEvent);
}
}
-static void DoRippleFieldEffect(struct EventObject *eventObject, struct Sprite *sprite)
+static void DoRippleFieldEffect(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- const struct EventObjectGraphicsInfo *graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ const struct ObjectEventGraphicsInfo *graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
gFieldEffectArguments[0] = sprite->pos1.x;
gFieldEffectArguments[1] = sprite->pos1.y + (graphicsInfo->height >> 1) - 2;
gFieldEffectArguments[2] = 151;
@@ -8981,38 +8981,38 @@ static void DoRippleFieldEffect(struct EventObject *eventObject, struct Sprite *
FieldEffectStart(FLDEFF_RIPPLE);
}
-u8 (*const gMovementActionFuncs_StoreAndLockAnim[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_StoreAndLockAnim[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_StoreAndLockAnim_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_FreeAndUnlockAnim[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FreeAndUnlockAnim[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FreeAndUnlockAnim_Step0,
MovementAction_Finish,
};
-u8 (*const gMovementActionFuncs_FlyUp[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FlyUp[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FlyUp_Step0,
MovementAction_FlyUp_Step1,
MovementAction_Fly_Finish,
};
-u8 (*const gMovementActionFuncs_FlyDown[])(struct EventObject *, struct Sprite *) = {
+u8 (*const gMovementActionFuncs_FlyDown[])(struct ObjectEvent *, struct Sprite *) = {
MovementAction_FlyDown_Step0,
MovementAction_FlyDown_Step1,
MovementAction_Fly_Finish,
};
-u8 MovementAction_StoreAndLockAnim_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u32 one;
bool32 ableToStore = FALSE;
- if (gLockedAnimEventObjects == NULL)
+ if (gLockedAnimObjectEvents == NULL)
{
- gLockedAnimEventObjects = AllocZeroed(sizeof(struct LockedAnimEventObjects));
- gLockedAnimEventObjects->eventObjectIds[0] = eventObject->localId;
+ gLockedAnimObjectEvents = AllocZeroed(sizeof(struct LockedAnimObjectEvents));
+ gLockedAnimObjectEvents->objectEventIds[0] = objectEvent->localId;
// needed to match
- gLockedAnimEventObjects->count = (one = 1);
+ gLockedAnimObjectEvents->count = (one = 1);
ableToStore = one;
}
else
@@ -9022,10 +9022,10 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct EventObject *eventObject, struct
bool32 found;
for (firstFreeSlot = 16, found = FALSE, i = 0; i < 16; i++)
{
- if (firstFreeSlot == 16 && gLockedAnimEventObjects->eventObjectIds[i] == 0)
+ if (firstFreeSlot == 16 && gLockedAnimObjectEvents->objectEventIds[i] == 0)
firstFreeSlot = i;
- if (gLockedAnimEventObjects->eventObjectIds[i] == eventObject->localId)
+ if (gLockedAnimObjectEvents->objectEventIds[i] == objectEvent->localId)
{
found = TRUE;
break;
@@ -9034,44 +9034,44 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct EventObject *eventObject, struct
if (!found && firstFreeSlot != 16)
{
- gLockedAnimEventObjects->eventObjectIds[firstFreeSlot] = eventObject->localId;
- gLockedAnimEventObjects->count++;
+ gLockedAnimObjectEvents->objectEventIds[firstFreeSlot] = objectEvent->localId;
+ gLockedAnimObjectEvents->count++;
ableToStore = TRUE;
}
}
if (ableToStore == TRUE)
{
- eventObject->inanimate = TRUE;
- eventObject->facingDirectionLocked = TRUE;
+ objectEvent->inanimate = TRUE;
+ objectEvent->facingDirectionLocked = TRUE;
}
sprite->data[2] = 1;
return TRUE;
}
-u8 MovementAction_FreeAndUnlockAnim_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_FreeAndUnlockAnim_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
bool32 ableToStore;
u8 index;
sprite->data[2] = 1;
- if (gLockedAnimEventObjects != NULL)
+ if (gLockedAnimObjectEvents != NULL)
{
ableToStore = FALSE;
- index = FindLockedEventObjectIndex(eventObject);
+ index = FindLockedObjectEventIndex(objectEvent);
if (index != 16)
{
- gLockedAnimEventObjects->eventObjectIds[index] = 0;
- gLockedAnimEventObjects->count--;
+ gLockedAnimObjectEvents->objectEventIds[index] = 0;
+ gLockedAnimObjectEvents->count--;
ableToStore = TRUE;
}
- if (gLockedAnimEventObjects->count == 0)
- FREE_AND_SET_NULL(gLockedAnimEventObjects);
+ if (gLockedAnimObjectEvents->count == 0)
+ FREE_AND_SET_NULL(gLockedAnimObjectEvents);
if (ableToStore == TRUE)
{
- eventObject->inanimate = GetEventObjectGraphicsInfo(eventObject->graphicsId)->inanimate;
- eventObject->facingDirectionLocked = FALSE;
+ objectEvent->inanimate = GetObjectEventGraphicsInfo(objectEvent->graphicsId)->inanimate;
+ objectEvent->facingDirectionLocked = FALSE;
sprite->animPaused = 0;
}
}
@@ -9079,36 +9079,36 @@ u8 MovementAction_FreeAndUnlockAnim_Step0(struct EventObject *eventObject, struc
return TRUE;
}
-u8 FindLockedEventObjectIndex(struct EventObject *eventObject)
+u8 FindLockedObjectEventIndex(struct ObjectEvent *objectEvent)
{
u8 i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- if (gLockedAnimEventObjects->eventObjectIds[i] == eventObject->localId)
+ if (gLockedAnimObjectEvents->objectEventIds[i] == objectEvent->localId)
return i;
}
return EVENT_OBJECTS_COUNT;
}
-void CreateLevitateMovementTask(struct EventObject *eventObject)
+void CreateLevitateMovementTask(struct ObjectEvent *objectEvent)
{
u8 taskId = CreateTask(ApplyLevitateMovement, 0xFF);
struct Task *task = &gTasks[taskId];
- StoreWordInTwoHalfwords(&task->data[0], (u32)eventObject);
- eventObject->warpArrowSpriteId = taskId;
+ StoreWordInTwoHalfwords(&task->data[0], (u32)objectEvent);
+ objectEvent->warpArrowSpriteId = taskId;
task->data[3] = 0xFFFF;
}
static void ApplyLevitateMovement(u8 taskId)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct Sprite *sprite;
struct Task *task = &gTasks[taskId];
- LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&eventObject); // load the map object pointer.
- sprite = &gSprites[eventObject->spriteId];
+ LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // load the map object pointer.
+ sprite = &gSprites[objectEvent->spriteId];
if(!(task->data[2] & 0x3))
sprite->pos2.y += task->data[3];
@@ -9121,10 +9121,10 @@ static void ApplyLevitateMovement(u8 taskId)
void DestroyExtraMovementTask(u8 taskId)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct Task *task = &gTasks[taskId];
- LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&eventObject); // unused eventObject
+ LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&objectEvent); // unused objectEvent
DestroyTask(taskId);
}
@@ -9135,19 +9135,19 @@ void sub_8098074(u8 var1, u8 var2)
for(i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
if(i != var1 && i != var2 &&
- gEventObjects[i].active && i != gPlayerAvatar.eventObjectId)
- FreezeEventObject(&gEventObjects[i]);
+ gObjectEvents[i].active && i != gPlayerAvatar.objectEventId)
+ FreezeObjectEvent(&gObjectEvents[i]);
}
}
-u8 MovementAction_FlyUp_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_FlyUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->pos2.y = 0;
sprite->data[2]++;
return FALSE;
}
-u8 MovementAction_FlyUp_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_FlyUp_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->pos2.y -= 8;
@@ -9156,14 +9156,14 @@ u8 MovementAction_FlyUp_Step1(struct EventObject *eventObject, struct Sprite *sp
return FALSE;
}
-u8 MovementAction_FlyDown_Step0(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_FlyDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->pos2.y = -160;
sprite->data[2]++;
return FALSE;
}
-u8 MovementAction_FlyDown_Step1(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_FlyDown_Step1(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->pos2.y += 8;
@@ -9173,7 +9173,7 @@ u8 MovementAction_FlyDown_Step1(struct EventObject *eventObject, struct Sprite *
}
// though this function returns TRUE without doing anything, this header is required due to being in an array of functions which needs it.
-u8 MovementAction_Fly_Finish(struct EventObject *eventObject, struct Sprite *sprite)
+u8 MovementAction_Fly_Finish(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
return TRUE;
}
diff --git a/src/faraway_island.c b/src/faraway_island.c
index 6a835a02b..7e31d58f3 100755
--- a/src/faraway_island.c
+++ b/src/faraway_island.c
@@ -12,10 +12,10 @@
#include "constants/vars.h"
static u8 sub_81D4890(u8);
-static bool8 sub_81D4C14(struct EventObject*, u8);
-static u8 sub_81D4C9C(struct EventObject*, u8);
-static u8 sub_81D4C58(struct EventObject*, u8);
-static u8 sub_81D4CE0(struct EventObject*, u8);
+static bool8 sub_81D4C14(struct ObjectEvent*, u8);
+static u8 sub_81D4C9C(struct ObjectEvent*, u8);
+static u8 sub_81D4C58(struct ObjectEvent*, u8);
+static u8 sub_81D4CE0(struct ObjectEvent*, u8);
static u8 sub_81D4D24(u8);
static bool8 CanMewWalkToCoords(s16, s16);
@@ -36,26 +36,26 @@ static const s16 sFarawayIslandRockCoords[4][2] =
{20, 20},
};
-static u8 GetMewEventObjectId(void)
+static u8 GetMewObjectEventId(void)
{
- u8 eventObjectId;
- TryGetEventObjectIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId);
- return eventObjectId;
+ u8 objectEventId;
+ TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
+ return objectEventId;
}
u32 GetMewMoveDirection(void)
{
u8 i;
int skip;
- struct EventObject *mew = &gEventObjects[GetMewEventObjectId()];
+ struct ObjectEvent *mew = &gObjectEvents[GetMewObjectEventId()];
- sPlayerToMewDeltaX = gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x - mew->currentCoords.x;
- sPlayerToMewDeltaY = gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y - mew->currentCoords.y;
+ sPlayerToMewDeltaX = gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.x - mew->currentCoords.x;
+ sPlayerToMewDeltaY = gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.y - mew->currentCoords.y;
for (i = 0; i < ARRAY_COUNT(sMewDirectionCandidates); i++)
sMewDirectionCandidates[i] = DIR_NONE;
- if (gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x == gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x
- && gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y == gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.x == gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x
+ && gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.y == gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y)
{
return DIR_NONE;
}
@@ -70,10 +70,10 @@ u32 GetMewMoveDirection(void)
for (i = 0; i < ARRAY_COUNT(sFarawayIslandRockCoords); i++)
{
- if (gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x == sFarawayIslandRockCoords[i][0])
+ if (gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.x == sFarawayIslandRockCoords[i][0])
{
skip = 0;
- if (gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y < sFarawayIslandRockCoords[i][1])
+ if (gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.y < sFarawayIslandRockCoords[i][1])
{
if (mew->currentCoords.y <= sFarawayIslandRockCoords[i][1])
skip = 1;
@@ -88,7 +88,7 @@ u32 GetMewMoveDirection(void)
{
if (sPlayerToMewDeltaX > 0)
{
- if (mew->currentCoords.x + 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x)
+ if (mew->currentCoords.x + 1 == gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.x)
{
if (CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
return DIR_EAST;
@@ -96,14 +96,14 @@ u32 GetMewMoveDirection(void)
}
else if (sPlayerToMewDeltaX < 0)
{
- if (mew->currentCoords.x - 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x)
+ if (mew->currentCoords.x - 1 == gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.x)
{
if (CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
return DIR_WEST;
}
}
- if (mew->currentCoords.x == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x)
+ if (mew->currentCoords.x == gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.x)
{
if (sPlayerToMewDeltaY > 0)
{
@@ -119,10 +119,10 @@ u32 GetMewMoveDirection(void)
}
}
- if (gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y == sFarawayIslandRockCoords[i][1])
+ if (gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.y == sFarawayIslandRockCoords[i][1])
{
skip = 0;
- if (gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.x < sFarawayIslandRockCoords[i][0])
+ if (gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.x < sFarawayIslandRockCoords[i][0])
{
if (mew->currentCoords.x <= sFarawayIslandRockCoords[i][0])
skip = 1;
@@ -137,7 +137,7 @@ u32 GetMewMoveDirection(void)
{
if (sPlayerToMewDeltaY > 0)
{
- if (mew->currentCoords.y + 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y)
+ if (mew->currentCoords.y + 1 == gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.y)
{
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
return DIR_SOUTH;
@@ -145,14 +145,14 @@ u32 GetMewMoveDirection(void)
}
else if (sPlayerToMewDeltaY < 0)
{
- if (mew->currentCoords.y - 1 == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y)
+ if (mew->currentCoords.y - 1 == gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.y)
{
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
return DIR_NORTH;
}
}
- if (mew->currentCoords.y == gEventObjects[gPlayerAvatar.eventObjectId].previousCoords.y)
+ if (mew->currentCoords.y == gObjectEvents[gPlayerAvatar.objectEventId].previousCoords.y)
{
if (sPlayerToMewDeltaX > 0)
{
@@ -211,13 +211,13 @@ u32 GetMewMoveDirection(void)
if (sPlayerToMewDeltaY == 0)
{
- if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y > mew->currentCoords.y)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y > mew->currentCoords.y)
{
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
return DIR_NORTH;
}
- if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y < mew->currentCoords.y)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y < mew->currentCoords.y)
{
if (CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
return DIR_SOUTH;
@@ -232,13 +232,13 @@ u32 GetMewMoveDirection(void)
if (sPlayerToMewDeltaX == 0)
{
- if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x > mew->currentCoords.x)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x > mew->currentCoords.x)
{
if (CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
return DIR_WEST;
}
- if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x < mew->currentCoords.x)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x < mew->currentCoords.x)
{
if (CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
return DIR_EAST;
@@ -256,8 +256,8 @@ u32 GetMewMoveDirection(void)
static bool8 CanMewWalkToCoords(s16 x, s16 y)
{
- if (gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x == x
- && gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y == y)
+ if (gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x == x
+ && gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y == y)
{
return FALSE;
}
@@ -269,7 +269,7 @@ static u8 sub_81D4890(u8 ignoredDir)
{
u8 i;
u8 count = 0;
- struct EventObject *mew = &gEventObjects[GetMewEventObjectId()];
+ struct ObjectEvent *mew = &gObjectEvents[GetMewObjectEventId()];
for (i = 0; i < ARRAY_COUNT(sMewDirectionCandidates); i++)
sMewDirectionCandidates[i] = DIR_NONE;
@@ -318,12 +318,12 @@ void UpdateFarawayIslandStepCounter(void)
}
}
-bool8 EventObjectIsFarawayIslandMew(struct EventObject *eventObject)
+bool8 ObjectEventIsFarawayIslandMew(struct ObjectEvent *objectEvent)
{
if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(FARAWAY_ISLAND_INTERIOR)
&& gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(FARAWAY_ISLAND_INTERIOR))
{
- if (eventObject->graphicsId == EVENT_OBJ_GFX_MEW)
+ if (objectEvent->graphicsId == EVENT_OBJ_GFX_MEW)
return TRUE;
}
@@ -342,7 +342,7 @@ bool8 IsMewPlayingHideAndSeek(void)
return FALSE;
}
-bool8 sub_81D4A58(struct EventObject *eventObject)
+bool8 sub_81D4A58(struct ObjectEvent *objectEvent)
{
if (VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) != 0xFFFF
&& VarGet(VAR_FARAWAY_ISLAND_STEP_COUNTER) % 4 == 0)
@@ -356,7 +356,7 @@ void sub_81D4A90(void)
s16 x;
s16 y;
u8 spriteId;
- struct EventObject *mew = &gEventObjects[GetMewEventObjectId()];
+ struct ObjectEvent *mew = &gObjectEvents[GetMewObjectEventId()];
mew->invisible = 0;
if (gSpecialVar_0x8004 == 1)
@@ -396,7 +396,7 @@ void sub_81D4BEC(void)
DestroySprite(&gSprites[sUnknown_0203CF50]);
}
-static bool8 sub_81D4C14(struct EventObject *mew, u8 index)
+static bool8 sub_81D4C14(struct ObjectEvent *mew, u8 index)
{
if (sPlayerToMewDeltaY > 0 && CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y - 1))
{
@@ -407,7 +407,7 @@ static bool8 sub_81D4C14(struct EventObject *mew, u8 index)
return FALSE;
}
-static u8 sub_81D4C58(struct EventObject *mew, u8 index)
+static u8 sub_81D4C58(struct ObjectEvent *mew, u8 index)
{
if (sPlayerToMewDeltaX < 0 && CanMewWalkToCoords(mew->currentCoords.x + 1, mew->currentCoords.y))
{
@@ -418,7 +418,7 @@ static u8 sub_81D4C58(struct EventObject *mew, u8 index)
return FALSE;
}
-static u8 sub_81D4C9C(struct EventObject *mew, u8 index)
+static u8 sub_81D4C9C(struct ObjectEvent *mew, u8 index)
{
if (sPlayerToMewDeltaY < 0 && CanMewWalkToCoords(mew->currentCoords.x, mew->currentCoords.y + 1))
{
@@ -429,7 +429,7 @@ static u8 sub_81D4C9C(struct EventObject *mew, u8 index)
return FALSE;
}
-static u8 sub_81D4CE0(struct EventObject *mew, u8 index)
+static u8 sub_81D4CE0(struct ObjectEvent *mew, u8 index)
{
if (sPlayerToMewDeltaX > 0 && CanMewWalkToCoords(mew->currentCoords.x - 1, mew->currentCoords.y))
{
diff --git a/src/field_camera.c b/src/field_camera.c
index 7f294afdb..c5b32ff3b 100644
--- a/src/field_camera.c
+++ b/src/field_camera.c
@@ -299,7 +299,7 @@ static void DrawMetatile(s32 metatileLayerType, u16 *metatiles, u16 offset)
gBGTilemapBuffers1[offset + 0x20] = metatiles[2];
gBGTilemapBuffers1[offset + 0x21] = metatiles[3];
- // Draw metatile's top layer to the top background layer, which covers event object sprites.
+ // Draw metatile's top layer to the top background layer, which covers object event sprites.
gBGTilemapBuffers2[offset] = metatiles[4];
gBGTilemapBuffers2[offset + 1] = metatiles[5];
gBGTilemapBuffers2[offset + 0x20] = metatiles[6];
@@ -415,7 +415,7 @@ void CameraUpdate(void)
if (deltaX != 0 || deltaY != 0)
{
CameraMove(deltaX, deltaY);
- UpdateEventObjectsForCameraUpdate(deltaX, deltaY);
+ UpdateObjectEventsForCameraUpdate(deltaX, deltaY);
RotatingGatePuzzleCameraUpdate(deltaX, deltaY);
ResetBerryTreeSparkleFlags();
tilemap_move_something(&sFieldCameraOffset, deltaX * 2, deltaY * 2);
@@ -430,7 +430,7 @@ void CameraUpdate(void)
void MoveCameraAndRedrawMap(int deltaX, int deltaY) //unused
{
CameraMove(deltaX, deltaY);
- UpdateEventObjectsForCameraUpdate(deltaX, deltaY);
+ UpdateObjectEventsForCameraUpdate(deltaX, deltaY);
DrawWholeMapView();
gTotalCameraPixelOffsetX -= deltaX * 16;
gTotalCameraPixelOffsetY -= deltaY * 16;
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index 41b7a4dbf..2326ec101 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -38,14 +38,14 @@
static EWRAM_DATA u8 sWildEncounterImmunitySteps = 0;
static EWRAM_DATA u16 sPreviousPlayerMetatileBehavior = 0;
-u8 gSelectedEventObject;
+u8 gSelectedObjectEvent;
static void GetPlayerPosition(struct MapPosition *);
static void GetInFrontOfPlayerPosition(struct MapPosition *);
static u16 GetPlayerCurMetatileBehavior(int);
static bool8 TryStartInteractionScript(struct MapPosition*, u16, u8);
static const u8 *GetInteractionScript(struct MapPosition*, u8, u8);
-static const u8 *GetInteractedEventObjectScript(struct MapPosition *, u8, u8);
+static const u8 *GetInteractedObjectEventScript(struct MapPosition *, u8, u8);
static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *, u8, u8);
static const u8 *GetInteractedMetatileScript(struct MapPosition *, u8, u8);
static const u8 *GetInteractedWaterScript(struct MapPosition *, u8, u8);
@@ -138,7 +138,7 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
u16 metatileBehavior;
gSpecialVar_LastTalked = 0;
- gSelectedEventObject = 0;
+ gSelectedObjectEvent = 0;
playerDirection = GetPlayerFacingDirection();
GetPlayerPosition(&position);
@@ -239,7 +239,7 @@ static bool8 TryStartInteractionScript(struct MapPosition *position, u16 metatil
static const u8 *GetInteractionScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
{
- const u8 *script = GetInteractedEventObjectScript(position, metatileBehavior, direction);
+ const u8 *script = GetInteractedObjectEventScript(position, metatileBehavior, direction);
if (script != NULL)
return script;
@@ -260,54 +260,54 @@ static const u8 *GetInteractionScript(struct MapPosition *position, u8 metatileB
const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
{
- u8 eventObjectId;
+ u8 objectEventId;
s32 i;
if (!MetatileBehavior_IsCounter(MapGridGetMetatileBehaviorAt(position->x, position->y)))
- eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height);
+ objectEventId = GetObjectEventIdByXYZ(position->x, position->y, position->height);
else
- eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
+ objectEventId = GetObjectEventIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
- if (eventObjectId == EVENT_OBJECTS_COUNT || gEventObjects[eventObjectId].localId == EVENT_OBJ_ID_PLAYER)
+ if (objectEventId == EVENT_OBJECTS_COUNT || gObjectEvents[objectEventId].localId == EVENT_OBJ_ID_PLAYER)
return NULL;
for (i = 0; i < 4; i++)
{
- if (gLinkPlayerEventObjects[i].active == TRUE && gLinkPlayerEventObjects[i].eventObjId == eventObjectId)
+ if (gLinkPlayerObjectEvents[i].active == TRUE && gLinkPlayerObjectEvents[i].objEventId == objectEventId)
return NULL;
}
- gSelectedEventObject = eventObjectId;
- gSpecialVar_LastTalked = gEventObjects[eventObjectId].localId;
+ gSelectedObjectEvent = objectEventId;
+ gSpecialVar_LastTalked = gObjectEvents[objectEventId].localId;
gSpecialVar_Facing = direction;
- return GetEventObjectScriptPointerByEventObjectId(eventObjectId);
+ return GetObjectEventScriptPointerByObjectEventId(objectEventId);
}
-static const u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
+static const u8 *GetInteractedObjectEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
{
- u8 eventObjectId;
+ u8 objectEventId;
const u8 *script;
- eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height);
- if (eventObjectId == EVENT_OBJECTS_COUNT || gEventObjects[eventObjectId].localId == EVENT_OBJ_ID_PLAYER)
+ objectEventId = GetObjectEventIdByXYZ(position->x, position->y, position->height);
+ if (objectEventId == EVENT_OBJECTS_COUNT || gObjectEvents[objectEventId].localId == EVENT_OBJ_ID_PLAYER)
{
if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE)
return NULL;
- // Look for an event object on the other side of the counter.
- eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
- if (eventObjectId == EVENT_OBJECTS_COUNT || gEventObjects[eventObjectId].localId == EVENT_OBJ_ID_PLAYER)
+ // Look for an object event on the other side of the counter.
+ objectEventId = GetObjectEventIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
+ if (objectEventId == EVENT_OBJECTS_COUNT || gObjectEvents[objectEventId].localId == EVENT_OBJ_ID_PLAYER)
return NULL;
}
- gSelectedEventObject = eventObjectId;
- gSpecialVar_LastTalked = gEventObjects[eventObjectId].localId;
+ gSelectedObjectEvent = objectEventId;
+ gSpecialVar_LastTalked = gObjectEvents[objectEventId].localId;
gSpecialVar_Facing = direction;
if (InTrainerHill() == TRUE)
script = GetTrainerHillTrainerScript();
else
- script = GetEventObjectScriptPointerByEventObjectId(eventObjectId);
+ script = GetObjectEventScriptPointerByObjectEventId(objectEventId);
script = GetRamScript(gSpecialVar_LastTalked, script);
return script;
@@ -982,14 +982,14 @@ u8 TrySetDiveWarp(void)
return 0;
}
-const u8 *GetEventObjectScriptPointerPlayerFacing(void)
+const u8 *GetObjectEventScriptPointerPlayerFacing(void)
{
u8 direction;
struct MapPosition position;
direction = GetPlayerMovementDirection();
GetInFrontOfPlayerPosition(&position);
- return GetInteractedEventObjectScript(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), direction);
+ return GetInteractedObjectEventScript(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), direction);
}
int SetCableClubWarp(void)
diff --git a/src/field_effect.c b/src/field_effect.c
index 99abcdcb0..335de89b5 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -101,11 +101,11 @@ static bool8 sub_80B72D0(struct Task *);
static bool8 sub_80B72F4(struct Task *);
static void sub_80B7384(u8);
-static bool8 sub_80B73D0(struct Task *, struct EventObject *);
-static bool8 waterfall_1_do_anim_probably(struct Task *, struct EventObject *);
-static bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct EventObject *);
-static bool8 sub_80B7450(struct Task *, struct EventObject *);
-static bool8 sub_80B7478(struct Task *, struct EventObject *);
+static bool8 sub_80B73D0(struct Task *, struct ObjectEvent *);
+static bool8 waterfall_1_do_anim_probably(struct Task *, struct ObjectEvent *);
+static bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct ObjectEvent *);
+static bool8 sub_80B7450(struct Task *, struct ObjectEvent *);
+static bool8 sub_80B7478(struct Task *, struct ObjectEvent *);
static void Task_Dive(u8);
static bool8 dive_1_lock(struct Task *);
@@ -113,28 +113,28 @@ static bool8 dive_2_unknown(struct Task *);
static bool8 dive_3_unknown(struct Task *);
static void sub_80B75F0(u8);
-static bool8 sub_80B764C(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7684(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B76B8(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7704(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B77F8(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7814(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B764C(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7684(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B76B8(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7704(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B77F8(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7814(struct Task *, struct ObjectEvent *, struct Sprite *);
static void mapldr_080851BC(void);
static void sub_80B7890(u8);
-static bool8 sub_80B78EC(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B791C(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7968(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B79BC(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B78EC(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B791C(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7968(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B79BC(struct Task *, struct ObjectEvent *, struct Sprite *);
static void sub_80B7A8C(u8);
-static bool8 sub_80B7AE8(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7B18(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *);
-static bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *);
+static bool8 sub_80B7AE8(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7B18(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7B94(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7BCC(struct Task *, struct ObjectEvent *, struct Sprite *);
+static bool8 sub_80B7BF4(struct Task *, struct ObjectEvent *, struct Sprite *);
static void DoEscapeRopeFieldEffect(u8);
static void EscapeRopeFieldEffect_Step0(struct Task *);
@@ -572,7 +572,7 @@ bool8 (*const gUnknown_0855C3FC[])(struct Task *) =
sub_80B72F4,
};
-bool8 (*const gUnknown_0855C418[])(struct Task *, struct EventObject *) =
+bool8 (*const gUnknown_0855C418[])(struct Task *, struct ObjectEvent *) =
{
sub_80B73D0,
waterfall_1_do_anim_probably,
@@ -588,7 +588,7 @@ bool8 (*const gUnknown_0855C42C[])(struct Task *) =
dive_3_unknown,
};
-bool8 (*const gUnknown_0855C438[])(struct Task *, struct EventObject *, struct Sprite *) =
+bool8 (*const gUnknown_0855C438[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
{
sub_80B764C,
sub_80B7684,
@@ -598,7 +598,7 @@ bool8 (*const gUnknown_0855C438[])(struct Task *, struct EventObject *, struct S
sub_80B7814,
};
-bool8 (*const gUnknown_0855C450[])(struct Task *, struct EventObject *, struct Sprite *) =
+bool8 (*const gUnknown_0855C450[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
{
sub_80B78EC,
sub_80B791C,
@@ -606,7 +606,7 @@ bool8 (*const gUnknown_0855C450[])(struct Task *, struct EventObject *, struct S
sub_80B79BC,
};
-bool8 (*const gUnknown_0855C460[])(struct Task *, struct EventObject *, struct Sprite *) =
+bool8 (*const gUnknown_0855C460[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
{
sub_80B7AE8,
sub_80B7B18,
@@ -1375,7 +1375,7 @@ static void FieldCallback_Fly(void)
pal_fill_black();
CreateTask(task00_8084310, 0);
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
gFieldCallback = NULL;
}
@@ -1412,13 +1412,13 @@ static void mapldr_08084390(void)
Overworld_PlaySpecialMapMusic();
pal_fill_black();
CreateTask(c3_080843F8, 0);
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
if (gPlayerAvatar.flags & 0x08)
{
- EventObjectTurn(&gEventObjects[gPlayerAvatar.eventObjectId], DIR_WEST);
+ ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_WEST);
}
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
gFieldCallback = NULL;
}
@@ -1438,7 +1438,7 @@ static void c3_080843F8(u8 taskId)
if (!FieldEffectActiveListContains(FLDEFF_FLY_IN))
{
ScriptContext2_Disable();
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
DestroyTask(taskId);
}
}
@@ -1448,7 +1448,7 @@ void sub_80B6B68(void)
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
CreateTask(sub_80B6B94, 0);
gFieldCallback = NULL;
}
@@ -1462,14 +1462,14 @@ static void sub_80B6B94(u8 taskId)
static bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
{
- struct EventObject *playerObject;
+ struct ObjectEvent *playerObject;
struct Sprite *playerSprite;
- playerObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ playerObject = &gObjectEvents[gPlayerAvatar.objectEventId];
playerSprite = &gSprites[gPlayerAvatar.spriteId];
CameraObjectReset2();
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
gPlayerAvatar.preventStep = TRUE;
- EventObjectSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
+ ObjectEventSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
task->data[4] = playerSprite->subspriteMode;
playerObject->fixedPriority = 1;
playerSprite->oam.priority = 1;
@@ -1496,7 +1496,7 @@ static bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
task->data[1] = 1;
task->data[2] = 0;
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE;
PlaySE(SE_RU_HYUU);
task->data[0]++;
return FALSE;
@@ -1504,10 +1504,10 @@ static bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
static bool8 sub_80B6D04(struct Task *task)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct Sprite *sprite;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
sprite = &gSprites[gPlayerAvatar.spriteId];
sprite->pos2.y += task->data[1];
if (task->data[1] < 8)
@@ -1521,15 +1521,15 @@ static bool8 sub_80B6D04(struct Task *task)
if (task->data[3] == 0 && sprite->pos2.y >= -16)
{
task->data[3]++;
- eventObject->fixedPriority = 0;
+ objectEvent->fixedPriority = 0;
sprite->subspriteMode = task->data[4];
- eventObject->triggerGroundEffectsOnMove = 1;
+ objectEvent->triggerGroundEffectsOnMove = 1;
}
if (sprite->pos2.y >= 0)
{
PlaySE(SE_W070);
- eventObject->triggerGroundEffectsOnStop = 1;
- eventObject->landingJump = 1;
+ objectEvent->triggerGroundEffectsOnStop = 1;
+ objectEvent->landingJump = 1;
sprite->pos2.y = 0;
task->data[0]++;
}
@@ -1566,7 +1566,7 @@ static bool8 sub_80B6E18(struct Task *task)
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
CameraObjectReset1();
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
InstallCameraPanAheadCallback();
DestroyTask(FindTaskIdByFunc(sub_80B6B94));
return FALSE;
@@ -1592,7 +1592,7 @@ static void sub_80B6E88(u8 taskId)
static bool8 sub_80B6EC0(struct Task *task)
{
- FreezeEventObjects();
+ FreezeObjectEvents();
CameraObjectReset2();
sub_80E1558(task->data[1]);
task->data[0]++;
@@ -1601,11 +1601,11 @@ static bool8 sub_80B6EC0(struct Task *task)
static bool8 sub_80B6EE0(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent;
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
{
- EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
+ ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
task->data[0]++;
task->data[2] = 0;
task->data[3] = 0;
@@ -1716,13 +1716,13 @@ static void sub_80B70DC(u8 taskId)
static bool8 sub_80B7114(struct Task *task)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
s16 x;
s16 y;
u8 behavior;
CameraObjectReset2();
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(DIR_EAST));
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(DIR_EAST));
PlayerGetDestCoords(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y);
task->data[0]++;
@@ -1812,13 +1812,13 @@ static bool8 sub_80B72D0(struct Task *task)
static bool8 sub_80B72F4(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent;
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
CameraObjectReset1();
ScriptContext2_Disable();
- EventObjectSetHeldMovement(eventObject, GetWalkNormalMovementAction(DIR_EAST));
+ ObjectEventSetHeldMovement(objectEvent, GetWalkNormalMovementAction(DIR_EAST));
DestroyTask(FindTaskIdByFunc(sub_80B70DC));
}
return FALSE;
@@ -1835,10 +1835,10 @@ bool8 FldEff_UseWaterfall(void)
static void sub_80B7384(u8 taskId)
{
- while (gUnknown_0855C418[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId]));
+ while (gUnknown_0855C418[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId]));
}
-static bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject)
+static bool8 sub_80B73D0(struct Task *task, struct ObjectEvent *objectEvent)
{
ScriptContext2_Enable();
gPlayerAvatar.preventStep = TRUE;
@@ -1846,12 +1846,12 @@ static bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject)
return FALSE;
}
-static bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventObject)
+static bool8 waterfall_1_do_anim_probably(struct Task *task, struct ObjectEvent *objectEvent)
{
ScriptContext2_Enable();
- if (!EventObjectIsMovementOverridden(eventObject))
+ if (!ObjectEventIsMovementOverridden(objectEvent))
{
- EventObjectClearHeldMovementIfFinished(eventObject);
+ ObjectEventClearHeldMovementIfFinished(objectEvent);
gFieldEffectArguments[0] = task->data[1];
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
task->data[0]++;
@@ -1859,7 +1859,7 @@ static bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject
return FALSE;
}
-static bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObject *eventObject)
+static bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct ObjectEvent *objectEvent)
{
if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
@@ -1869,20 +1869,20 @@ static bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct Eve
return TRUE;
}
-static bool8 sub_80B7450(struct Task *task, struct EventObject *eventObject)
+static bool8 sub_80B7450(struct Task *task, struct ObjectEvent *objectEvent)
{
- EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(DIR_NORTH));
+ ObjectEventSetHeldMovement(objectEvent, GetWalkSlowMovementAction(DIR_NORTH));
task->data[0]++;
return FALSE;
}
-static bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject)
+static bool8 sub_80B7478(struct Task *task, struct ObjectEvent *objectEvent)
{
- if (!EventObjectClearHeldMovementIfFinished(eventObject))
+ if (!ObjectEventClearHeldMovementIfFinished(objectEvent))
{
return FALSE;
}
- if (MetatileBehavior_IsWaterfall(eventObject->currentMetatileBehavior))
+ if (MetatileBehavior_IsWaterfall(objectEvent->currentMetatileBehavior))
{
task->data[0] = 3;
return TRUE;
@@ -1931,7 +1931,7 @@ static bool8 dive_3_unknown(struct Task *task)
PlayerGetDestCoords(&mapPosition.x, &mapPosition.y);
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
- dive_warp(&mapPosition, gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior);
+ dive_warp(&mapPosition, gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior);
DestroyTask(FindTaskIdByFunc(Task_Dive));
FieldEffectActiveListRemove(FLDEFF_USE_DIVE);
}
@@ -1945,22 +1945,22 @@ void sub_80B75D8(u8 priority)
static void sub_80B75F0(u8 taskId)
{
- while (gUnknown_0855C438[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId]));
+ while (gUnknown_0855C438[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId]));
}
-static bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B764C(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- FreezeEventObjects();
+ FreezeObjectEvents();
CameraObjectReset2();
SetCameraPanningCallback(NULL);
gPlayerAvatar.preventStep = TRUE;
- eventObject->fixedPriority = 1;
+ objectEvent->fixedPriority = 1;
task->data[1] = 1;
task->data[0]++;
return TRUE;
}
-static bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7684(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
SetCameraPanning(0, task->data[1]);
task->data[1] = -task->data[1];
@@ -1973,12 +1973,12 @@ static bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, str
return FALSE;
}
-static bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B76B8(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite->pos2.y = 0;
task->data[3] = 1;
- gFieldEffectArguments[0] = eventObject->currentCoords.x;
- gFieldEffectArguments[1] = eventObject->currentCoords.y;
+ gFieldEffectArguments[0] = objectEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objectEvent->currentCoords.y;
gFieldEffectArguments[2] = sprite->subpriority - 1;
gFieldEffectArguments[3] = sprite->oam.priority;
FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP);
@@ -1987,7 +1987,7 @@ static bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, str
return TRUE;
}
-static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7704(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
s16 centerToCornerVecY;
SetCameraPanning(0, task->data[1]);
@@ -2019,7 +2019,7 @@ static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, str
if (task->data[5] == 0 && sprite->pos2.y < -0x10)
{
task->data[5]++;
- eventObject->fixedPriority = 1;
+ objectEvent->fixedPriority = 1;
sprite->oam.priority = 1;
sprite->subspriteMode = 2;
}
@@ -2030,7 +2030,7 @@ static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, str
return FALSE;
}
-static bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B77F8(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
TryFadeOutOldMapMusic();
WarpFadeScreen();
@@ -2038,7 +2038,7 @@ static bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, str
return FALSE;
}
-static bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7814(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
@@ -2061,25 +2061,25 @@ static void mapldr_080851BC(void)
static void sub_80B7890(u8 taskId)
{
- while (gUnknown_0855C450[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId]));
+ while (gUnknown_0855C450[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId]));
}
-static bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B78EC(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
CameraObjectReset2();
- FreezeEventObjects();
+ FreezeObjectEvents();
gPlayerAvatar.preventStep = TRUE;
- eventObject->invisible = TRUE;
+ objectEvent->invisible = TRUE;
task->data[0]++;
return FALSE;
}
-static bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B791C(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (IsWeatherNotFadingIn())
{
- gFieldEffectArguments[0] = eventObject->currentCoords.x;
- gFieldEffectArguments[1] = eventObject->currentCoords.y;
+ gFieldEffectArguments[0] = objectEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objectEvent->currentCoords.y;
gFieldEffectArguments[2] = sprite->subpriority - 1;
gFieldEffectArguments[3] = sprite->oam.priority;
task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
@@ -2088,27 +2088,27 @@ static bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, str
return FALSE;
}
-static bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7968(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
sprite = &gSprites[task->data[1]];
if (sprite->animCmdIndex > 1)
{
task->data[0]++;
- eventObject->invisible = FALSE;
+ objectEvent->invisible = FALSE;
CameraObjectReset1();
PlaySE(SE_W091);
- EventObjectSetHeldMovement(eventObject, GetJumpMovementAction(DIR_EAST));
+ ObjectEventSetHeldMovement(objectEvent, GetJumpMovementAction(DIR_EAST));
}
return FALSE;
}
-static bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B79BC(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
DestroyTask(FindTaskIdByFunc(sub_80B7890));
}
return FALSE;
@@ -2139,27 +2139,27 @@ void sub_80B7A74(u8 priority)
static void sub_80B7A8C(u8 taskId)
{
- while(gUnknown_0855C460[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId]));
+ while(gUnknown_0855C460[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId], &gSprites[gPlayerAvatar.spriteId]));
}
-static bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7AE8(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- FreezeEventObjects();
+ FreezeObjectEvents();
CameraObjectReset2();
gPlayerAvatar.preventStep = TRUE;
- eventObject->fixedPriority = 1;
+ objectEvent->fixedPriority = 1;
task->data[0]++;
return FALSE;
}
-static bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7B18(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
if (task->data[1] > 3)
{
- gFieldEffectArguments[0] = eventObject->currentCoords.x;
- gFieldEffectArguments[1] = eventObject->currentCoords.y;
+ gFieldEffectArguments[0] = objectEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objectEvent->currentCoords.y;
gFieldEffectArguments[2] = sprite->subpriority - 1;
gFieldEffectArguments[3] = sprite->oam.priority;
task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
@@ -2167,24 +2167,24 @@ static bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, str
} else
{
task->data[1]++;
- EventObjectSetHeldMovement(eventObject, GetWalkInPlaceFastestMovementAction(eventObject->facingDirection));
+ ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection));
PlaySE(SE_FU_ZUZUZU);
}
}
return FALSE;
}
-static bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7B94(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (gSprites[task->data[1]].animCmdIndex == 2)
{
- eventObject->invisible = TRUE;
+ objectEvent->invisible = TRUE;
task->data[0]++;
}
return FALSE;
}
-static bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7BCC(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
{
@@ -2195,7 +2195,7 @@ static bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, str
return FALSE;
}
-static bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
+static bool8 sub_80B7BF4(struct Task *task, struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
@@ -2228,7 +2228,7 @@ void sub_80B7CAC(struct Sprite *sprite)
void StartEscapeRopeFieldEffect(void)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
CreateTask(DoEscapeRopeFieldEffect, 0x50);
}
@@ -2246,19 +2246,19 @@ static void EscapeRopeFieldEffect_Step0(struct Task *task)
static void EscapeRopeFieldEffect_Step1(struct Task *task)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
if (task->data[14] != 0 && (--task->data[14]) == 0)
{
TryFadeOutOldMapMusic();
WarpFadeScreen();
}
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
{
if (task->data[14] == 0 && !gPaletteFade.active && BGMusicStopped() == TRUE)
{
- SetEventObjectDirection(eventObject, task->data[15]);
+ SetObjectEventDirection(objectEvent, task->data[15]);
SetWarpDestinationToEscapeWarp();
WarpIntoMap();
gFieldCallback = mapldr_080859D4;
@@ -2266,7 +2266,7 @@ static void EscapeRopeFieldEffect_Step1(struct Task *task)
DestroyTask(FindTaskIdByFunc(DoEscapeRopeFieldEffect));
} else if (task->data[1] == 0 || (--task->data[1]) == 0)
{
- EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(spinDirections[eventObject->facingDirection]));
+ ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(spinDirections[objectEvent->facingDirection]));
if (task->data[2] < 12)
{
task->data[2]++;
@@ -2286,9 +2286,9 @@ static void mapldr_080859D4(void)
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
gFieldCallback = NULL;
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
CreateTask(sub_80B7E94, 0);
}
@@ -2309,29 +2309,29 @@ static void sub_80B7EC4(struct Task *task)
static void sub_80B7EE8(struct Task *task)
{
u8 spinDirections[5] = {1, 3, 4, 2, 1};
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if (task->data[1] == 0 || (--task->data[1]) == 0)
{
- if (EventObjectIsMovementOverridden(eventObject) && !EventObjectClearHeldMovementIfFinished(eventObject))
+ if (ObjectEventIsMovementOverridden(objectEvent) && !ObjectEventClearHeldMovementIfFinished(objectEvent))
{
return;
}
if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection())
{
- eventObject->invisible = FALSE;
+ objectEvent->invisible = FALSE;
ScriptContext2_Disable();
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
DestroyTask(FindTaskIdByFunc(sub_80B7E94));
return;
}
- EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(spinDirections[eventObject->facingDirection]));
+ ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(spinDirections[objectEvent->facingDirection]));
if (task->data[2] < 32)
{
task->data[2]++;
}
task->data[1] = task->data[2] >> 2;
}
- eventObject->invisible ^= 1;
+ objectEvent->invisible ^= 1;
}
void CreateTeleportFieldEffectTask(void)
@@ -2354,7 +2354,7 @@ static void ExecuteTeleportFieldEffectTask(u8 taskId)
static void TeleportFieldEffectTask1(struct Task *task)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
CameraObjectReset2();
task->data[15] = GetPlayerFacingDirection();
task->data[0]++;
@@ -2363,14 +2363,14 @@ static void TeleportFieldEffectTask1(struct Task *task)
static void TeleportFieldEffectTask2(struct Task *task)
{
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if (task->data[1] == 0 || (--task->data[1]) == 0)
{
- EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]);
+ ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
task->data[1] = 8;
task->data[2]++;
}
- if (task->data[2] > 7 && task->data[15] == eventObject->facingDirection)
+ if (task->data[2] > 7 && task->data[15] == objectEvent->facingDirection)
{
task->data[0]++;
task->data[1] = 4;
@@ -2383,12 +2383,12 @@ static void TeleportFieldEffectTask2(struct Task *task)
static void TeleportFieldEffectTask3(struct Task *task)
{
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
if ((--task->data[1]) <= 0)
{
task->data[1] = 4;
- EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]);
+ ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
}
sprite->pos1.y -= task->data[3];
task->data[4] += task->data[3];
@@ -2434,9 +2434,9 @@ static void mapldr_08085D88(void)
Overworld_PlaySpecialMapMusic();
pal_fill_for_maplights();
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
gFieldCallback = NULL;
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
CameraObjectReset2();
CreateTask(sub_80B8250, 0);
}
@@ -2461,7 +2461,7 @@ static void sub_80B8280(struct Task *task)
sprite = &gSprites[gPlayerAvatar.spriteId];
centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE;
task->data[0]++;
task->data[1] = 8;
task->data[2] = 1;
@@ -2474,14 +2474,14 @@ static void sub_80B8280(struct Task *task)
static void sub_80B830C(struct Task *task)
{
u8 spinDirections[5] = {1, 3, 4, 2, 1};
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
if ((sprite->pos2.y += task->data[1]) >= -8)
{
if (task->data[13] == 0)
{
task->data[13]++;
- eventObject->triggerGroundEffectsOnMove = 1;
+ objectEvent->triggerGroundEffectsOnMove = 1;
sprite->subspriteMode = task->data[14];
}
} else
@@ -2499,7 +2499,7 @@ static void sub_80B830C(struct Task *task)
if ((--task->data[2]) == 0)
{
task->data[2] = 4;
- EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]);
+ ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
}
if (sprite->pos2.y >= 0)
{
@@ -2513,16 +2513,16 @@ static void sub_80B830C(struct Task *task)
static void sub_80B8410(struct Task *task)
{
u8 spinDirections[5] = {1, 3, 4, 2, 1};
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if ((--task->data[1]) == 0)
{
- EventObjectTurn(eventObject, spinDirections[eventObject->facingDirection]);
+ ObjectEventTurn(objectEvent, spinDirections[objectEvent->facingDirection]);
task->data[1] = 8;
- if ((++task->data[2]) > 4 && task->data[14] == eventObject->facingDirection)
+ if ((++task->data[2]) > 4 && task->data[14] == objectEvent->facingDirection)
{
ScriptContext2_Disable();
CameraObjectReset1();
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
DestroyTask(FindTaskIdByFunc(sub_80B8250));
}
}
@@ -2952,31 +2952,31 @@ static void sub_80B8D84(u8 taskId)
static void sub_80B8DB4(struct Task *task)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
gPlayerAvatar.preventStep = TRUE;
SetPlayerAvatarStateMask(8);
PlayerGetDestCoords(&task->data[1], &task->data[2]);
- MoveCoords(gEventObjects[gPlayerAvatar.eventObjectId].movementDirection, &task->data[1], &task->data[2]);
+ MoveCoords(gObjectEvents[gPlayerAvatar.objectEventId].movementDirection, &task->data[1], &task->data[2]);
task->data[0]++;
}
static void sub_80B8E14(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent;
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
{
sub_808C114();
- EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
+ ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
task->data[0]++;
}
}
static void sub_80B8E60(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (EventObjectCheckHeldMovementStatus(eventObject))
+ struct ObjectEvent *objectEvent;
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (ObjectEventCheckHeldMovementStatus(objectEvent))
{
gFieldEffectArguments[0] = task->data[15] | 0x80000000;
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
@@ -2986,32 +2986,32 @@ static void sub_80B8E60(struct Task *task)
static void sub_80B8EA8(struct Task *task)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(3));
- EventObjectClearHeldMovementIfFinished(eventObject);
- EventObjectSetHeldMovement(eventObject, GetJumpSpecialMovementAction(eventObject->movementDirection));
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(3));
+ ObjectEventClearHeldMovementIfFinished(objectEvent);
+ ObjectEventSetHeldMovement(objectEvent, GetJumpSpecialMovementAction(objectEvent->movementDirection));
gFieldEffectArguments[0] = task->data[1];
gFieldEffectArguments[1] = task->data[2];
- gFieldEffectArguments[2] = gPlayerAvatar.eventObjectId;
- eventObject->fieldEffectSpriteId = FieldEffectStart(FLDEFF_SURF_BLOB);
+ gFieldEffectArguments[2] = gPlayerAvatar.objectEventId;
+ objectEvent->fieldEffectSpriteId = FieldEffectStart(FLDEFF_SURF_BLOB);
task->data[0]++;
}
}
static void sub_80B8F24(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent;
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
gPlayerAvatar.preventStep = FALSE;
gPlayerAvatar.flags &= 0xdf;
- EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(eventObject->movementDirection));
- sub_81555AC(eventObject->fieldEffectSpriteId, 1);
- UnfreezeEventObjects();
+ ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->movementDirection));
+ sub_81555AC(objectEvent->fieldEffectSpriteId, 1);
+ UnfreezeObjectEvents();
ScriptContext2_Disable();
FieldEffectActiveListRemove(FLDEFF_USE_SURF);
DestroyTask(FindTaskIdByFunc(sub_80B8D84));
@@ -3116,22 +3116,22 @@ static void sub_80B91D4(u8 taskId)
static void sub_80B9204(struct Task *task)
{
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
{
task->data[15] = gPlayerAvatar.flags;
gPlayerAvatar.preventStep = TRUE;
SetPlayerAvatarStateMask(1);
sub_808C114();
- EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
+ ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
task->data[0]++;
}
}
static void sub_80B925C(struct Task *task)
{
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
task->data[0]++;
gFieldEffectArguments[0] = task->data[1];
@@ -3143,11 +3143,11 @@ static void sub_80B92A0(struct Task *task)
{
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if (task->data[15] & 0x08)
{
- sub_81555AC(eventObject->fieldEffectSpriteId, 2);
- sub_81555D8(eventObject->fieldEffectSpriteId, 0);
+ sub_81555AC(objectEvent->fieldEffectSpriteId, 2);
+ sub_81555D8(objectEvent->fieldEffectSpriteId, 0);
}
task->data[1] = sub_80B94C4();
task->data[0]++;
@@ -3161,14 +3161,14 @@ static void sub_80B92F8(struct Task *task)
task->data[0]++;
task->data[2] = 16;
SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
- EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], MOVEMENT_ACTION_FACE_LEFT);
+ ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], MOVEMENT_ACTION_FACE_LEFT);
}
}
static void sub_80B933C(struct Task *task)
{
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if ((task->data[2] == 0 || (--task->data[2]) == 0) && EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if ((task->data[2] == 0 || (--task->data[2]) == 0) && ObjectEventClearHeldMovementIfFinished(objectEvent))
{
task->data[0]++;
PlaySE(SE_W019);
@@ -3180,14 +3180,14 @@ static void sub_80B9390(struct Task *task)
{
if ((++task->data[2]) >= 8)
{
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(0x03));
- StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
- eventObject->inanimate = 1;
- EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT);
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0x03));
+ StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16);
+ objectEvent->inanimate = 1;
+ ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT);
if (task->data[15] & 0x08)
{
- DestroySprite(&gSprites[eventObject->fieldEffectSpriteId]);
+ DestroySprite(&gSprites[objectEvent->fieldEffectSpriteId]);
}
task->data[0]++;
task->data[2] = 0;
@@ -3198,11 +3198,11 @@ static void sub_80B9418(struct Task *task)
{
if ((++task->data[2]) >= 10)
{
- struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- EventObjectClearHeldMovementIfActive(eventObject);
- eventObject->inanimate = 0;
- eventObject->hasShadow = 0;
- sub_80B9560(task->data[1], eventObject->spriteId);
+ struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ ObjectEventClearHeldMovementIfActive(objectEvent);
+ objectEvent->inanimate = 0;
+ objectEvent->hasShadow = 0;
+ sub_80B9560(task->data[1], objectEvent->spriteId);
CameraObjectReset2();
task->data[0]++;
}
@@ -3404,9 +3404,9 @@ static void sub_80B97D4(u8 taskId)
static void sub_80B9804(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
+ struct ObjectEvent *objectEvent;
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (!ObjectEventIsMovementOverridden(objectEvent) || ObjectEventClearHeldMovementIfFinished(objectEvent))
{
task->data[0]++;
task->data[2] = 17;
@@ -3415,27 +3415,27 @@ static void sub_80B9804(struct Task *task)
SetPlayerAvatarStateMask(0x01);
if (task->data[15] & 0x08)
{
- sub_81555AC(eventObject->fieldEffectSpriteId, 0);
+ sub_81555AC(objectEvent->fieldEffectSpriteId, 0);
}
- EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(0x3));
+ ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0x3));
CameraObjectReset2();
- EventObjectTurn(eventObject, DIR_WEST);
- StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
- eventObject->invisible = FALSE;
+ ObjectEventTurn(objectEvent, DIR_WEST);
+ StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16);
+ objectEvent->invisible = FALSE;
task->data[1] = sub_80B94C4();
sub_80B9524(task->data[1]);
- sub_80B9560(task->data[1], eventObject->spriteId);
+ sub_80B9560(task->data[1], objectEvent->spriteId);
}
}
static void sub_80B98B8(struct Task *task)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct Sprite *sprite;
if (task->data[2] == 0 || (--task->data[2]) == 0)
{
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- sprite = &gSprites[eventObject->spriteId];
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ sprite = &gSprites[objectEvent->spriteId];
sub_80B9560(task->data[1], 0x40);
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
@@ -3478,26 +3478,26 @@ static void sub_80B9924(struct Task *task)
static void sub_80B9978(struct Task *task)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct Sprite *sprite;
if (sub_80B9508(task->data[1]))
{
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- sprite = &gSprites[eventObject->spriteId];
- eventObject->inanimate = 0;
- MoveEventObjectToMapCoords(eventObject, eventObject->currentCoords.x, eventObject->currentCoords.y);
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ sprite = &gSprites[objectEvent->spriteId];
+ objectEvent->inanimate = 0;
+ MoveObjectEventToMapCoords(objectEvent, objectEvent->currentCoords.x, objectEvent->currentCoords.y);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->coordOffsetEnabled = 1;
sub_808C114();
- EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
+ ObjectEventSetHeldMovement(objectEvent, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
task->data[0]++;
}
}
static void sub_80B99F0(struct Task *task)
{
- if (EventObjectClearHeldMovementIfFinished(&gEventObjects[gPlayerAvatar.eventObjectId]))
+ if (ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gPlayerAvatar.objectEventId]))
{
task->data[0]++;
sub_80B9794(task->data[1]);
@@ -3517,18 +3517,18 @@ static void sub_80B9A28(struct Task *task)
static void sub_80B9A60(struct Task *task)
{
u8 state;
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
if ((--task->data[1]) == 0)
{
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
state = 0;
if (task->data[15] & 0x08)
{
state = 3;
- sub_81555AC(eventObject->fieldEffectSpriteId, 1);
+ sub_81555AC(objectEvent->fieldEffectSpriteId, 1);
}
- EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(state));
- EventObjectTurn(eventObject, DIR_SOUTH);
+ ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(state));
+ ObjectEventTurn(objectEvent, DIR_SOUTH);
gPlayerAvatar.flags = task->data[15];
gPlayerAvatar.preventStep = FALSE;
FieldEffectActiveListRemove(FLDEFF_FLY_IN);
@@ -3539,11 +3539,11 @@ static void sub_80B9A60(struct Task *task)
bool8 sub_80B9ADC(void)
{
u8 taskId;
- u8 eventObjectIdBuffer;
- if (!TryGetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &eventObjectIdBuffer))
+ u8 objectEventIdBuffer;
+ if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventIdBuffer))
{
taskId = CreateTask(sub_80B9BE8, 0x50);
- gTasks[taskId].data[2] = eventObjectIdBuffer;
+ gTasks[taskId].data[2] = objectEventIdBuffer;
gTasks[taskId].data[6] = gFieldEffectArguments[0];
gTasks[taskId].data[7] = gFieldEffectArguments[1];
gTasks[taskId].data[8] = gFieldEffectArguments[2];
@@ -3622,8 +3622,8 @@ void sub_80B9C54(s16* data, u8 taskId)
{
if (++data[3] > 0x78)
{
- struct Sprite *sprite = &gSprites[gEventObjects[data[2]].spriteId];
- gEventObjects[data[2]].invisible = TRUE;
+ struct Sprite *sprite = &gSprites[gObjectEvents[data[2]].spriteId];
+ gObjectEvents[data[2]].invisible = TRUE;
BlendPalettes(0x0000FFFF, 0x10, RGB_WHITE);
BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITE);
sub_80B9D24(sprite);
@@ -3639,7 +3639,7 @@ void sub_80B9CDC(s16* a0, u8 taskId)
if (!gPaletteFade.active && !FuncIsActiveTask(sub_80B9B3C))
{
InstallCameraPanAheadCallback();
- RemoveEventObjectByLocalIdAndMap(a0[6], a0[7], a0[8]);
+ RemoveObjectEventByLocalIdAndMap(a0[6], a0[7], a0[8]);
FieldEffectActiveListRemove(0x41);
DestroyTask(taskId);
}
@@ -3734,24 +3734,24 @@ static void sub_80B9DB8(struct Sprite* sprite)
bool8 Fldeff_MoveDeoxysRock(struct Sprite* sprite)
{
- u8 eventObjectIdBuffer;
- if (!TryGetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &eventObjectIdBuffer))
+ u8 objectEventIdBuffer;
+ if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventIdBuffer))
{
- struct EventObject *object;
+ struct ObjectEvent *object;
int xPos, yPos;
u8 taskId;
- object = &gEventObjects[eventObjectIdBuffer];
+ object = &gObjectEvents[objectEventIdBuffer];
xPos = object->currentCoords.x - 7;
yPos = object->currentCoords.y - 7;
xPos = (gFieldEffectArguments[3] - xPos) * 16;
yPos = (gFieldEffectArguments[4] - yPos) * 16;
- ShiftEventObjectCoords(object, gFieldEffectArguments[3] + 7, gFieldEffectArguments[4] + 7);
+ ShiftObjectEventCoords(object, gFieldEffectArguments[3] + 7, gFieldEffectArguments[4] + 7);
taskId = CreateTask(Fldeff_MoveDeoxysRock_Step, 0x50);
gTasks[taskId].data[1] = object->spriteId;
gTasks[taskId].data[2] = gSprites[object->spriteId].pos1.x + xPos;
gTasks[taskId].data[3] = gSprites[object->spriteId].pos1.y + yPos;
gTasks[taskId].data[8] = gFieldEffectArguments[5];
- gTasks[taskId].data[9] = eventObjectIdBuffer;
+ gTasks[taskId].data[9] = objectEventIdBuffer;
}
return FALSE;
}
@@ -3780,10 +3780,10 @@ static void Fldeff_MoveDeoxysRock_Step(u8 taskId)
}
else
{
- struct EventObject *object = &gEventObjects[data[9]];
+ struct ObjectEvent *object = &gObjectEvents[data[9]];
sprite->pos1.x = data[2];
sprite->pos1.y = data[3];
- ShiftStillEventObjectCoords(object);
+ ShiftStillObjectEventCoords(object);
object->triggerGroundEffectsOnStop = TRUE;
FieldEffectActiveListRemove(0x42);
DestroyTask(taskId);
diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c
index 8db58ad7a..98e9c03c1 100755
--- a/src/field_effect_helpers.c
+++ b/src/field_effect_helpers.c
@@ -16,9 +16,9 @@
#define EVENT_OBJ_PAL_TAG_NONE 0x11FF // duplicate of define in event_object_movement.c
static void UpdateObjectReflectionSprite(struct Sprite *);
-static void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite);
-static void LoadObjectHighBridgeReflectionPalette(struct EventObject *, u8);
-static void LoadObjectRegularReflectionPalette(struct EventObject *, u8);
+static void LoadObjectReflectionPalette(struct ObjectEvent *objectEvent, struct Sprite *sprite);
+static void LoadObjectHighBridgeReflectionPalette(struct ObjectEvent *, u8);
+static void LoadObjectRegularReflectionPalette(struct ObjectEvent *, u8);
static void sub_81561FC(struct Sprite *, u8, u8);
static void FadeFootprintsTireTracks_Step0(struct Sprite *);
static void FadeFootprintsTireTracks_Step1(struct Sprite *);
@@ -26,13 +26,13 @@ static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *);
static void UpdateAshFieldEffect_Step0(struct Sprite *);
static void UpdateAshFieldEffect_Step1(struct Sprite *);
static void UpdateAshFieldEffect_Step2(struct Sprite *);
-static void SynchroniseSurfAnim(struct EventObject *, struct Sprite *);
-static void sub_81556E8(struct EventObject *, struct Sprite *);
-static void CreateBobbingEffect(struct EventObject *, struct Sprite *, struct Sprite *);
+static void SynchroniseSurfAnim(struct ObjectEvent *, struct Sprite *);
+static void sub_81556E8(struct ObjectEvent *, struct Sprite *);
+static void CreateBobbingEffect(struct ObjectEvent *, struct Sprite *, struct Sprite *);
static void sub_8155850(struct Sprite *);
static u32 ShowDisguiseFieldEffect(u8, u8, u8);
-void SetUpReflection(struct EventObject *eventObject, struct Sprite *sprite, bool8 stillReflection)
+void SetUpReflection(struct ObjectEvent *objectEvent, struct Sprite *sprite, bool8 stillReflection)
{
struct Sprite *reflectionSprite;
@@ -47,40 +47,40 @@ void SetUpReflection(struct EventObject *eventObject, struct Sprite *sprite, boo
reflectionSprite->affineAnimBeginning = TRUE;
reflectionSprite->subspriteMode = SUBSPRITES_OFF;
reflectionSprite->data[0] = sprite->data[0];
- reflectionSprite->data[1] = eventObject->localId;
+ reflectionSprite->data[1] = objectEvent->localId;
reflectionSprite->data[7] = stillReflection;
- LoadObjectReflectionPalette(eventObject, reflectionSprite);
+ LoadObjectReflectionPalette(objectEvent, reflectionSprite);
if (!stillReflection)
reflectionSprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
}
-static s16 GetReflectionVerticalOffset(struct EventObject *eventObject)
+static s16 GetReflectionVerticalOffset(struct ObjectEvent *objectEvent)
{
- return GetEventObjectGraphicsInfo(eventObject->graphicsId)->height - 2;
+ return GetObjectEventGraphicsInfo(objectEvent->graphicsId)->height - 2;
}
-static void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite)
+static void LoadObjectReflectionPalette(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 bridgeType;
u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 };
sprite->data[2] = 0;
- if (!GetEventObjectGraphicsInfo(eventObject->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeType(eventObject->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeType(eventObject->currentMetatileBehavior))))
+ if (!GetObjectEventGraphicsInfo(objectEvent->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeType(objectEvent->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeType(objectEvent->currentMetatileBehavior))))
{
sprite->data[2] = bridgeReflectionVerticalOffsets[bridgeType - 1];
- LoadObjectHighBridgeReflectionPalette(eventObject, sprite->oam.paletteNum);
+ LoadObjectHighBridgeReflectionPalette(objectEvent, sprite->oam.paletteNum);
}
else
{
- LoadObjectRegularReflectionPalette(eventObject, sprite->oam.paletteNum);
+ LoadObjectRegularReflectionPalette(objectEvent, sprite->oam.paletteNum);
}
}
-static void LoadObjectRegularReflectionPalette(struct EventObject *eventObject, u8 paletteIndex)
+static void LoadObjectRegularReflectionPalette(struct ObjectEvent *objectEvent, u8 paletteIndex)
{
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
if (graphicsInfo->paletteTag2 != EVENT_OBJ_PAL_TAG_NONE)
{
if (graphicsInfo->paletteSlot == 0)
@@ -101,11 +101,11 @@ static void LoadObjectRegularReflectionPalette(struct EventObject *eventObject,
// When walking on a bridge high above water (Route 120), the reflection is a solid dark blue color.
// This is so the sprite blends in with the dark water metatile underneath the bridge.
-static void LoadObjectHighBridgeReflectionPalette(struct EventObject *eventObject, u8 paletteNum)
+static void LoadObjectHighBridgeReflectionPalette(struct ObjectEvent *objectEvent, u8 paletteNum)
{
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
if (graphicsInfo->paletteTag2 != EVENT_OBJ_PAL_TAG_NONE)
{
PatchObjectPalette(graphicsInfo->paletteTag2, paletteNum);
@@ -115,12 +115,12 @@ static void LoadObjectHighBridgeReflectionPalette(struct EventObject *eventObjec
static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct Sprite *mainSprite;
- eventObject = &gEventObjects[reflectionSprite->data[0]];
- mainSprite = &gSprites[eventObject->spriteId];
- if (!eventObject->active || !eventObject->hasReflection || eventObject->localId != reflectionSprite->data[1])
+ objectEvent = &gObjectEvents[reflectionSprite->data[0]];
+ mainSprite = &gSprites[objectEvent->spriteId];
+ if (!objectEvent->active || !objectEvent->hasReflection || objectEvent->localId != reflectionSprite->data[1])
{
reflectionSprite->inUse = FALSE;
}
@@ -136,14 +136,14 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
reflectionSprite->invisible = mainSprite->invisible;
reflectionSprite->pos1.x = mainSprite->pos1.x;
// reflectionSprite->data[2] holds an additional vertical offset, used by the high bridges on Route 120
- reflectionSprite->pos1.y = mainSprite->pos1.y + GetReflectionVerticalOffset(eventObject) + reflectionSprite->data[2];
+ reflectionSprite->pos1.y = mainSprite->pos1.y + GetReflectionVerticalOffset(objectEvent) + reflectionSprite->data[2];
reflectionSprite->centerToCornerVecX = mainSprite->centerToCornerVecX;
reflectionSprite->centerToCornerVecY = mainSprite->centerToCornerVecY;
reflectionSprite->pos2.x = mainSprite->pos2.x;
reflectionSprite->pos2.y = -mainSprite->pos2.y;
reflectionSprite->coordOffsetEnabled = mainSprite->coordOffsetEnabled;
- if (eventObject->hideReflection == TRUE)
+ if (objectEvent->hideReflection == TRUE)
reflectionSprite->invisible = TRUE;
// Check if the reflection is not still.
@@ -218,12 +218,12 @@ const u16 gShadowVerticalOffsets[] = {
u32 FldEff_Shadow(void)
{
- u8 eventObjectId;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ u8 objectEventId;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
u8 spriteId;
- eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
- graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId);
+ objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gShadowEffectTemplateIds[graphicsInfo->shadowSize]], 0, 0, 0x94);
if (spriteId != MAX_SPRITES)
{
@@ -238,27 +238,27 @@ u32 FldEff_Shadow(void)
void UpdateShadowFieldEffect(struct Sprite *sprite)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
struct Sprite *linkedSprite;
- if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId))
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId))
{
FieldEffectStop(sprite, FLDEFF_SHADOW);
}
else
{
- eventObject = &gEventObjects[eventObjectId];
- linkedSprite = &gSprites[eventObject->spriteId];
+ objectEvent = &gObjectEvents[objectEventId];
+ linkedSprite = &gSprites[objectEvent->spriteId];
sprite->oam.priority = linkedSprite->oam.priority;
sprite->pos1.x = linkedSprite->pos1.x;
sprite->pos1.y = linkedSprite->pos1.y + sprite->data[3];
- if (!eventObject->active || !eventObject->hasShadow
- || MetatileBehavior_IsPokeGrass(eventObject->currentMetatileBehavior)
- || MetatileBehavior_IsSurfableWaterOrUnderwater(eventObject->currentMetatileBehavior)
- || MetatileBehavior_IsSurfableWaterOrUnderwater(eventObject->previousMetatileBehavior)
- || MetatileBehavior_IsReflective(eventObject->currentMetatileBehavior)
- || MetatileBehavior_IsReflective(eventObject->previousMetatileBehavior))
+ if (!objectEvent->active || !objectEvent->hasShadow
+ || MetatileBehavior_IsPokeGrass(objectEvent->currentMetatileBehavior)
+ || MetatileBehavior_IsSurfableWaterOrUnderwater(objectEvent->currentMetatileBehavior)
+ || MetatileBehavior_IsSurfableWaterOrUnderwater(objectEvent->previousMetatileBehavior)
+ || MetatileBehavior_IsReflective(objectEvent->currentMetatileBehavior)
+ || MetatileBehavior_IsReflective(objectEvent->previousMetatileBehavior))
{
FieldEffectStop(sprite, FLDEFF_SHADOW);
}
@@ -301,8 +301,8 @@ void UpdateTallGrassFieldEffect(struct Sprite *sprite)
u8 mapGroup;
u8 metatileBehavior;
u8 localId;
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
mapNum = sprite->data[5] >> 8;
mapGroup = sprite->data[5];
@@ -316,21 +316,21 @@ void UpdateTallGrassFieldEffect(struct Sprite *sprite)
mapNum = sprite->data[3];
mapGroup = sprite->data[4];
metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]);
- if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded))
+ if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded))
{
FieldEffectStop(sprite, FLDEFF_TALL_GRASS);
}
else
{
- eventObject = &gEventObjects[eventObjectId];
- if ((eventObject->currentCoords.x != sprite->data[1] || eventObject->currentCoords.y != sprite->data[2]) && (eventObject->previousCoords.x != sprite->data[1] || eventObject->previousCoords.y != sprite->data[2]))
+ objectEvent = &gObjectEvents[objectEventId];
+ if ((objectEvent->currentCoords.x != sprite->data[1] || objectEvent->currentCoords.y != sprite->data[2]) && (objectEvent->previousCoords.x != sprite->data[1] || objectEvent->previousCoords.y != sprite->data[2]))
sprite->data[7] = TRUE;
metatileBehavior = 0;
if (sprite->animCmdIndex == 0)
metatileBehavior = 4;
- UpdateEventObjectSpriteVisibility(sprite, 0);
+ UpdateObjectEventSpriteVisibility(sprite, 0);
sub_81561FC(sprite, sprite->data[0], metatileBehavior);
}
}
@@ -407,8 +407,8 @@ void UpdateLongGrassFieldEffect(struct Sprite *sprite)
u8 mapGroup;
u8 metatileBehavior;
u8 localId;
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
mapNum = sprite->data[5] >> 8;
mapGroup = sprite->data[5];
@@ -422,18 +422,18 @@ void UpdateLongGrassFieldEffect(struct Sprite *sprite)
mapNum = sprite->data[3];
mapGroup = sprite->data[4];
metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data[1], sprite->data[2]);
- if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded))
+ if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objectEventId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data[7] && sprite->animEnded))
{
FieldEffectStop(sprite, FLDEFF_LONG_GRASS);
}
else
{
- eventObject = &gEventObjects[eventObjectId];
- if ((eventObject->currentCoords.x != sprite->data[1] || eventObject->currentCoords.y != sprite->data[2]) && (eventObject->previousCoords.x != sprite->data[1] || eventObject->previousCoords.y != sprite->data[2]))
+ objectEvent = &gObjectEvents[objectEventId];
+ if ((objectEvent->currentCoords.x != sprite->data[1] || objectEvent->currentCoords.y != sprite->data[2]) && (objectEvent->previousCoords.x != sprite->data[1] || objectEvent->previousCoords.y != sprite->data[2]))
{
sprite->data[7] = TRUE;
}
- UpdateEventObjectSpriteVisibility(sprite, 0);
+ UpdateObjectEventSpriteVisibility(sprite, 0);
sub_81561FC(sprite, sprite->data[0], 0);
}
}
@@ -458,44 +458,44 @@ u32 FldEff_JumpLongGrass(void)
u32 FldEff_ShortGrass(void)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
u8 spriteId;
struct Sprite *sprite;
- eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
- eventObject = &gEventObjects[eventObjectId];
+ objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
sprite = &(gSprites[spriteId]);
sprite->coordOffsetEnabled = TRUE;
- sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority;
+ sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority;
sprite->data[0] = gFieldEffectArguments[0];
sprite->data[1] = gFieldEffectArguments[1];
sprite->data[2] = gFieldEffectArguments[2];
- sprite->data[3] = gSprites[eventObject->spriteId].pos1.x;
- sprite->data[4] = gSprites[eventObject->spriteId].pos1.y;
+ sprite->data[3] = gSprites[objectEvent->spriteId].pos1.x;
+ sprite->data[4] = gSprites[objectEvent->spriteId].pos1.y;
}
return 0;
}
void UpdateShortGrassFieldEffect(struct Sprite *sprite)
{
- u8 eventObjectId;
+ u8 objectEventId;
s16 x;
s16 y;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
struct Sprite *linkedSprite;
- if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inShortGrass)
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inShortGrass)
{
FieldEffectStop(sprite, FLDEFF_SHORT_GRASS);
}
else
{
- graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId);
- linkedSprite = &gSprites[gEventObjects[eventObjectId].spriteId];
+ graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId);
+ linkedSprite = &gSprites[gObjectEvents[objectEventId].spriteId];
y = linkedSprite->pos1.y;
x = linkedSprite->pos1.x;
if (x != sprite->data[3] || y != sprite->data[4])
@@ -512,7 +512,7 @@ void UpdateShortGrassFieldEffect(struct Sprite *sprite)
sprite->pos2.y = (graphicsInfo->height >> 1) - 8;
sprite->subpriority = linkedSprite->subpriority - 1;
sprite->oam.priority = linkedSprite->oam.priority;
- UpdateEventObjectSpriteVisibility(sprite, linkedSprite->invisible);
+ UpdateObjectEventSpriteVisibility(sprite, linkedSprite->invisible);
}
}
@@ -586,14 +586,14 @@ static void FadeFootprintsTireTracks_Step0(struct Sprite *sprite)
if (++sprite->data[1] > 40)
sprite->data[0] = 1;
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
}
static void FadeFootprintsTireTracks_Step1(struct Sprite *sprite)
{
sprite->invisible ^= 1;
sprite->data[1]++;
- UpdateEventObjectSpriteVisibility(sprite, sprite->invisible);
+ UpdateObjectEventSpriteVisibility(sprite, sprite->invisible);
if (sprite->data[1] > 56)
{
FieldEffectStop(sprite, sprite->data[7]);
@@ -602,22 +602,22 @@ static void FadeFootprintsTireTracks_Step1(struct Sprite *sprite)
u32 FldEff_Splash(void)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
u8 spriteId;
struct Sprite *sprite;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
struct Sprite *linkedSprite;
- eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
- eventObject = &gEventObjects[eventObjectId];
+ objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
sprite = &gSprites[spriteId];
sprite->coordOffsetEnabled = TRUE;
- linkedSprite = &gSprites[eventObject->spriteId];
+ linkedSprite = &gSprites[objectEvent->spriteId];
sprite->oam.priority = linkedSprite->oam.priority;
sprite->data[0] = gFieldEffectArguments[0];
sprite->data[1] = gFieldEffectArguments[1];
@@ -630,17 +630,17 @@ u32 FldEff_Splash(void)
void UpdateSplashFieldEffect(struct Sprite *sprite)
{
- u8 eventObjectId;
+ u8 objectEventId;
- if (sprite->animEnded || TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId))
+ if (sprite->animEnded || TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId))
{
FieldEffectStop(sprite, FLDEFF_SPLASH);
}
else
{
- sprite->pos1.x = gSprites[gEventObjects[eventObjectId].spriteId].pos1.x;
- sprite->pos1.y = gSprites[gEventObjects[eventObjectId].spriteId].pos1.y;
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ sprite->pos1.x = gSprites[gObjectEvents[objectEventId].spriteId].pos1.x;
+ sprite->pos1.y = gSprites[gObjectEvents[objectEventId].spriteId].pos1.y;
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
}
}
@@ -682,22 +682,22 @@ u32 FldEff_JumpBigSplash(void)
u32 FldEff_FeetInFlowingWater(void)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
u8 spriteId;
struct Sprite *sprite;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
- eventObject = &gEventObjects[eventObjectId];
+ objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
sprite = &gSprites[spriteId];
sprite->callback = UpdateFeetInFlowingWaterFieldEffect;
sprite->coordOffsetEnabled = TRUE;
- sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority;
+ sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority;
sprite->data[0] = gFieldEffectArguments[0];
sprite->data[1] = gFieldEffectArguments[1];
sprite->data[2] = gFieldEffectArguments[2];
@@ -711,26 +711,26 @@ u32 FldEff_FeetInFlowingWater(void)
static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *sprite)
{
- u8 eventObjectId;
+ u8 objectEventId;
struct Sprite *linkedSprite;
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
- if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inShallowFlowingWater)
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inShallowFlowingWater)
{
FieldEffectStop(sprite, FLDEFF_FEET_IN_FLOWING_WATER);
}
else
{
- eventObject = &gEventObjects[eventObjectId];
- linkedSprite = &gSprites[eventObject->spriteId];
+ objectEvent = &gObjectEvents[objectEventId];
+ linkedSprite = &gSprites[objectEvent->spriteId];
sprite->pos1.x = linkedSprite->pos1.x;
sprite->pos1.y = linkedSprite->pos1.y;
sprite->subpriority = linkedSprite->subpriority;
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
- if (eventObject->currentCoords.x != sprite->data[3] || eventObject->currentCoords.y != sprite->data[4])
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
+ if (objectEvent->currentCoords.x != sprite->data[3] || objectEvent->currentCoords.y != sprite->data[4])
{
- sprite->data[3] = eventObject->currentCoords.x;
- sprite->data[4] = eventObject->currentCoords.y;
+ sprite->data[3] = objectEvent->currentCoords.x;
+ sprite->data[4] = objectEvent->currentCoords.y;
if (!sprite->invisible)
{
PlaySE(SE_MIZU);
@@ -757,46 +757,46 @@ u32 FldEff_Ripple(void)
u32 FldEff_HotSpringsWater(void)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
u8 spriteId;
struct Sprite *sprite;
- eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
- eventObject = &gEventObjects[eventObjectId];
+ objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
sprite->coordOffsetEnabled = TRUE;
- sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority;
+ sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority;
sprite->data[0] = gFieldEffectArguments[0];
sprite->data[1] = gFieldEffectArguments[1];
sprite->data[2] = gFieldEffectArguments[2];
- sprite->data[3] = gSprites[eventObject->spriteId].pos1.x;
- sprite->data[4] = gSprites[eventObject->spriteId].pos1.y;
+ sprite->data[3] = gSprites[objectEvent->spriteId].pos1.x;
+ sprite->data[4] = gSprites[objectEvent->spriteId].pos1.y;
}
return 0;
}
void UpdateHotSpringsWaterFieldEffect(struct Sprite *sprite)
{
- u8 eventObjectId;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ u8 objectEventId;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
struct Sprite *linkedSprite;
- if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inHotSprings)
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inHotSprings)
{
FieldEffectStop(sprite, FLDEFF_HOT_SPRINGS_WATER);
}
else
{
- graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId);
- linkedSprite = &gSprites[gEventObjects[eventObjectId].spriteId];
+ graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId);
+ linkedSprite = &gSprites[gObjectEvents[objectEventId].spriteId];
sprite->pos1.x = linkedSprite->pos1.x;
sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 8;
sprite->subpriority = linkedSprite->subpriority - 1;
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
}
}
@@ -928,13 +928,13 @@ static void UpdateAshFieldEffect_Step1(struct Sprite *sprite)
sprite->animPaused = FALSE;
MapGridSetMetatileIdAt(sprite->data[1], sprite->data[2], sprite->data[3]);
CurrentMapDrawMetatileAt(sprite->data[1], sprite->data[2]);
- gEventObjects[gPlayerAvatar.eventObjectId].triggerGroundEffectsOnMove = TRUE;
+ gObjectEvents[gPlayerAvatar.objectEventId].triggerGroundEffectsOnMove = TRUE;
sprite->data[0] = 2;
}
static void UpdateAshFieldEffect_Step2(struct Sprite *sprite)
{
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
if (sprite->animEnded)
FieldEffectStop(sprite, FLDEFF_ASH);
}
@@ -993,18 +993,18 @@ static u8 sub_815564C(struct Sprite *sprite)
void UpdateSurfBlobFieldEffect(struct Sprite *sprite)
{
- struct EventObject *eventObject;
+ struct ObjectEvent *objectEvent;
struct Sprite *linkedSprite;
- eventObject = &gEventObjects[sprite->data[2]];
- linkedSprite = &gSprites[eventObject->spriteId];
- SynchroniseSurfAnim(eventObject, sprite);
- sub_81556E8(eventObject, sprite);
- CreateBobbingEffect(eventObject, linkedSprite, sprite);
+ objectEvent = &gObjectEvents[sprite->data[2]];
+ linkedSprite = &gSprites[objectEvent->spriteId];
+ SynchroniseSurfAnim(objectEvent, sprite);
+ sub_81556E8(objectEvent, sprite);
+ CreateBobbingEffect(objectEvent, linkedSprite, sprite);
sprite->oam.priority = linkedSprite->oam.priority;
}
-static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite *sprite)
+static void SynchroniseSurfAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 surfBlobDirectionAnims[] = {
[DIR_NONE] = 0,
@@ -1019,14 +1019,14 @@ static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite *
};
if (sub_8155640(sprite) == 0)
- StartSpriteAnimIfDifferent(sprite, surfBlobDirectionAnims[eventObject->movementDirection]);
+ StartSpriteAnimIfDifferent(sprite, surfBlobDirectionAnims[objectEvent->movementDirection]);
}
-void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
+void sub_81556E8(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
u8 i;
- s16 x = eventObject->currentCoords.x;
- s16 y = eventObject->currentCoords.y;
+ s16 x = objectEvent->currentCoords.x;
+ s16 y = objectEvent->currentCoords.y;
s32 spriteY = sprite->pos2.y;
if (spriteY == 0 && (x != sprite->data[6] || y != sprite->data[7]))
@@ -1046,7 +1046,7 @@ void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
}
}
-static void CreateBobbingEffect(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite)
+static void CreateBobbingEffect(struct ObjectEvent *objectEvent, struct Sprite *linkedSprite, struct Sprite *sprite)
{
u16 unk_085CDC6A[] = {3, 7};
u8 v0 = sub_8155638(sprite);
@@ -1121,26 +1121,26 @@ u32 FldEff_Dust(void)
u32 FldEff_SandPile(void)
{
- u8 eventObjectId;
- struct EventObject *eventObject;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
u8 spriteId;
struct Sprite *sprite;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
- eventObjectId = GetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
- eventObject = &gEventObjects[eventObjectId];
+ objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
sprite = &gSprites[spriteId];
sprite->coordOffsetEnabled = TRUE;
- sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority;
+ sprite->oam.priority = gSprites[objectEvent->spriteId].oam.priority;
sprite->data[0] = gFieldEffectArguments[0];
sprite->data[1] = gFieldEffectArguments[1];
sprite->data[2] = gFieldEffectArguments[2];
- sprite->data[3] = gSprites[eventObject->spriteId].pos1.x;
- sprite->data[4] = gSprites[eventObject->spriteId].pos1.y;
+ sprite->data[3] = gSprites[objectEvent->spriteId].pos1.x;
+ sprite->data[4] = gSprites[objectEvent->spriteId].pos1.y;
sprite->pos2.y = (graphicsInfo->height >> 1) - 2;
SeekSpriteAnim(sprite, 2);
}
@@ -1149,18 +1149,18 @@ u32 FldEff_SandPile(void)
void UpdateSandPileFieldEffect(struct Sprite *sprite)
{
- u8 eventObjectId;
+ u8 objectEventId;
s16 x;
s16 y;
- if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &eventObjectId) || !gEventObjects[eventObjectId].inSandPile)
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[0], sprite->data[1], sprite->data[2], &objectEventId) || !gObjectEvents[objectEventId].inSandPile)
{
FieldEffectStop(sprite, FLDEFF_SAND_PILE);
}
else
{
- y = gSprites[gEventObjects[eventObjectId].spriteId].pos1.y;
- x = gSprites[gEventObjects[eventObjectId].spriteId].pos1.x;
+ y = gSprites[gObjectEvents[objectEventId].spriteId].pos1.y;
+ x = gSprites[gObjectEvents[objectEventId].spriteId].pos1.x;
if (x != sprite->data[3] || y != sprite->data[4])
{
sprite->data[3] = x;
@@ -1172,8 +1172,8 @@ void UpdateSandPileFieldEffect(struct Sprite *sprite)
}
sprite->pos1.x = x;
sprite->pos1.y = y;
- sprite->subpriority = gSprites[gEventObjects[eventObjectId].spriteId].subpriority;
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ sprite->subpriority = gSprites[gObjectEvents[objectEventId].spriteId].subpriority;
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
}
}
@@ -1198,7 +1198,7 @@ void UpdateBubblesFieldEffect(struct Sprite *sprite)
sprite->data[0] += 0x80;
sprite->data[0] &= 0x100;
sprite->pos1.y -= sprite->data[0] >> 8;
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
if (sprite->invisible || sprite->animEnded)
{
FieldEffectStop(sprite, FLDEFF_BUBBLES);
@@ -1243,7 +1243,7 @@ static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum)
u8 spriteId;
struct Sprite *sprite;
- if (TryGetEventObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &spriteId))
+ if (TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &spriteId))
{
FieldEffectActiveListRemove(fldEff);
return MAX_SPRITES;
@@ -1264,17 +1264,17 @@ static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum)
void UpdateDisguiseFieldEffect(struct Sprite *sprite)
{
- u8 eventObjectId;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ u8 objectEventId;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
struct Sprite *linkedSprite;
- if (TryGetEventObjectIdByLocalIdAndMap(sprite->data[2], sprite->data[3], sprite->data[4], &eventObjectId))
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->data[2], sprite->data[3], sprite->data[4], &objectEventId))
{
FieldEffectStop(sprite, sprite->data[1]);
}
- graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[eventObjectId].graphicsId);
- linkedSprite = &gSprites[gEventObjects[eventObjectId].spriteId];
+ graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[objectEventId].graphicsId);
+ linkedSprite = &gSprites[gObjectEvents[objectEventId].spriteId];
sprite->invisible = linkedSprite->invisible;
sprite->pos1.x = linkedSprite->pos1.x;
sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 16;
@@ -1294,30 +1294,30 @@ void UpdateDisguiseFieldEffect(struct Sprite *sprite)
}
}
-void sub_8155D78(struct EventObject *eventObject)
+void sub_8155D78(struct ObjectEvent *objectEvent)
{
- if (eventObject->directionSequenceIndex == 1)
+ if (objectEvent->directionSequenceIndex == 1)
{
- gSprites[eventObject->fieldEffectSpriteId].data[0]++;
+ gSprites[objectEvent->fieldEffectSpriteId].data[0]++;
}
}
-bool8 sub_8155DA0(struct EventObject *eventObject)
+bool8 sub_8155DA0(struct ObjectEvent *objectEvent)
{
struct Sprite *sprite;
- if (eventObject->directionSequenceIndex == 2)
+ if (objectEvent->directionSequenceIndex == 2)
{
return TRUE;
}
- if (eventObject->directionSequenceIndex == 0)
+ if (objectEvent->directionSequenceIndex == 0)
{
return TRUE;
}
- sprite = &gSprites[eventObject->fieldEffectSpriteId];
+ sprite = &gSprites[objectEvent->fieldEffectSpriteId];
if (sprite->data[7])
{
- eventObject->directionSequenceIndex = 2;
+ objectEvent->directionSequenceIndex = 2;
sprite->data[0]++;
return TRUE;
}
@@ -1532,7 +1532,7 @@ void sub_8156194(struct Sprite *sprite)
}
else
{
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
SetObjectSubpriorityByZCoord(sprite->data[0], sprite, 0);
}
}
@@ -1542,24 +1542,24 @@ void WaitFieldEffectSpriteAnim(struct Sprite *sprite)
if (sprite->animEnded)
FieldEffectStop(sprite, sprite->data[0]);
else
- UpdateEventObjectSpriteVisibility(sprite, FALSE);
+ UpdateObjectEventSpriteVisibility(sprite, FALSE);
}
static void sub_81561FC(struct Sprite *sprite, u8 z, u8 offset)
{
u8 i;
s16 var, xhi, lyhi, yhi, ylo;
- const struct EventObjectGraphicsInfo *graphicsInfo; // Unused Variable
+ const struct ObjectEventGraphicsInfo *graphicsInfo; // Unused Variable
struct Sprite *linkedSprite;
SetObjectSubpriorityByZCoord(z, sprite, offset);
for (i = 0; i < EVENT_OBJECTS_COUNT; i ++)
{
- struct EventObject *eventObject = &gEventObjects[i];
- if (eventObject->active)
+ struct ObjectEvent *objectEvent = &gObjectEvents[i];
+ if (objectEvent->active)
{
- graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
- linkedSprite = &gSprites[eventObject->spriteId];
+ graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
+ linkedSprite = &gSprites[objectEvent->spriteId];
xhi = sprite->pos1.x + sprite->centerToCornerVecX;
var = sprite->pos1.x - sprite->centerToCornerVecX;
if (xhi < linkedSprite->pos1.x && var > linkedSprite->pos1.x)
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 229e5aedb..f4f5f82bc 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -32,14 +32,14 @@
#include "constants/species.h"
static EWRAM_DATA u8 gUnknown_0203734C = 0;
-EWRAM_DATA struct EventObject gEventObjects[EVENT_OBJECTS_COUNT] = {};
+EWRAM_DATA struct ObjectEvent gObjectEvents[EVENT_OBJECTS_COUNT] = {};
EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {};
// static declarations
-static u8 EventObjectCB2_NoMovement2();
-static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8);
-static void npc_clear_strange_bits(struct EventObject *);
+static u8 ObjectEventCB2_NoMovement2();
+static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *, u8);
+static void npc_clear_strange_bits(struct ObjectEvent *);
static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16);
static void PlayerAllowForcedMovementIfMovingSameDirection();
static bool8 TryDoMetatileBehaviorForcedMovement();
@@ -70,20 +70,20 @@ static void PlayerNotOnBikeTurningInPlace(u8, u16);
static void PlayerNotOnBikeMoving(u8, u16);
static u8 CheckForPlayerAvatarCollision(u8);
static u8 sub_808B028(u8);
-static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8);
+static u8 sub_808B164(struct ObjectEvent *, s16, s16, u8, u8);
static bool8 CanStopSurfing(s16, s16, u8);
static bool8 ShouldJumpLedge(s16, s16, u8);
static bool8 TryPushBoulder(s16, s16, u8);
static void CheckAcroBikeCollision(s16, s16, u8, u8 *);
static void DoPlayerAvatarTransition(void);
-static void PlayerAvatarTransition_Dummy(struct EventObject *a);
-static void PlayerAvatarTransition_Normal(struct EventObject *a);
-static void PlayerAvatarTransition_MachBike(struct EventObject *a);
-static void PlayerAvatarTransition_AcroBike(struct EventObject *a);
-static void PlayerAvatarTransition_Surfing(struct EventObject *a);
-static void PlayerAvatarTransition_Underwater(struct EventObject *a);
-static void PlayerAvatarTransition_ReturnToField(struct EventObject *a);
+static void PlayerAvatarTransition_Dummy(struct ObjectEvent *a);
+static void PlayerAvatarTransition_Normal(struct ObjectEvent *a);
+static void PlayerAvatarTransition_MachBike(struct ObjectEvent *a);
+static void PlayerAvatarTransition_AcroBike(struct ObjectEvent *a);
+static void PlayerAvatarTransition_Surfing(struct ObjectEvent *a);
+static void PlayerAvatarTransition_Underwater(struct ObjectEvent *a);
+static void PlayerAvatarTransition_ReturnToField(struct ObjectEvent *a);
static bool8 player_is_anim_in_certain_ranges(void);
static bool8 sub_808B618(void);
@@ -96,24 +96,24 @@ static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8);
static void PlayCollisionSoundIfNotFacingWarp(u8 a);
-static void sub_808C280(struct EventObject *);
+static void sub_808C280(struct ObjectEvent *);
static void StartStrengthAnim(u8, u8);
static void Task_BumpBoulder(u8 taskId);
-static u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
-static u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
-static u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject);
+static u8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject);
+static u8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject);
+static u8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject);
static void DoPlayerMatJump(void);
static void DoPlayerAvatarSecretBaseMatJump(u8 taskId);
-static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject);
+static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent *objectEvent);
static void DoPlayerMatSpin(void);
static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId);
-static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject);
-static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject);
-static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject);
-static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject);
+static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct ObjectEvent *objectEvent);
+static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct ObjectEvent *objectEvent);
+static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct ObjectEvent *objectEvent);
+static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct ObjectEvent *objectEvent);
static void CreateStopSurfingTask(u8);
static void Task_StopSurfingInit(u8 taskId);
@@ -138,7 +138,7 @@ static u8 Fishing15(struct Task *task);
static u8 Fishing16(struct Task *task);
static void AlignFishingAnimationFrames(void);
-static u8 sub_808D38C(struct EventObject *object, s16 *a1);
+static u8 sub_808D38C(struct ObjectEvent *object, s16 *a1);
// .rodata
@@ -211,7 +211,7 @@ static const u8 sAcroBikeTrickCollisionTypes[] = {
COLLISION_HORIZONTAL_RAIL,
};
-static void (*const gUnknown_084974B8[])(struct EventObject *) =
+static void (*const gUnknown_084974B8[])(struct ObjectEvent *) =
{
PlayerAvatarTransition_Normal,
PlayerAvatarTransition_MachBike,
@@ -287,19 +287,19 @@ static bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of
MetatileBehavior_IsEastArrowWarp,
};
-static bool8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) =
+static bool8 (*const gUnknown_08497530[])(struct Task *, struct ObjectEvent *, struct ObjectEvent *) =
{
sub_808C3A4,
do_boulder_dust,
sub_808C484,
};
-static bool8 (*const sPlayerAvatarSecretBaseMatJump[])(struct Task *, struct EventObject *) =
+static bool8 (*const sPlayerAvatarSecretBaseMatJump[])(struct Task *, struct ObjectEvent *) =
{
PlayerAvatar_DoSecretBaseMatJump,
};
-static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct EventObject *) =
+static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct ObjectEvent *) =
{
PlayerAvatar_SecretBaseMatSpinStep0,
PlayerAvatar_SecretBaseMatSpinStep1,
@@ -311,23 +311,23 @@ static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct Eve
void MovementType_Player(struct Sprite *sprite)
{
- UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2);
+ UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, ObjectEventCB2_NoMovement2);
}
-static u8 EventObjectCB2_NoMovement2(void)
+static u8 ObjectEventCB2_NoMovement2(void)
{
return 0;
}
void player_step(u8 direction, u16 newKeys, u16 heldKeys)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
sub_808C280(playerEventObj);
if (gPlayerAvatar.preventStep == FALSE)
{
Bike_TryAcroBikeHistoryUpdate(newKeys, heldKeys);
- if (TryInterruptEventObjectSpecialAnim(playerEventObj, direction) == 0)
+ if (TryInterruptObjectEventSpecialAnim(playerEventObj, direction) == 0)
{
npc_clear_strange_bits(playerEventObj);
DoPlayerAvatarTransition();
@@ -340,16 +340,16 @@ void player_step(u8 direction, u16 newKeys, u16 heldKeys)
}
}
-static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction)
+static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *playerEventObj, u8 direction)
{
u8 r5 = direction;
u8 r6 = direction;
r6++; r6--;
- if (EventObjectIsMovementOverridden(playerEventObj)
- && !EventObjectClearHeldMovementIfFinished(playerEventObj))
+ if (ObjectEventIsMovementOverridden(playerEventObj)
+ && !ObjectEventClearHeldMovementIfFinished(playerEventObj))
{
- u8 heldMovementActionId = EventObjectGetHeldMovementActionId(playerEventObj);
+ u8 heldMovementActionId = ObjectEventGetHeldMovementActionId(playerEventObj);
if (heldMovementActionId > MOVEMENT_ACTION_WALK_FAST_RIGHT && heldMovementActionId < MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN)
{
if (direction == DIR_NONE)
@@ -359,13 +359,13 @@ static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventO
if (playerEventObj->movementDirection != r5)
{
- EventObjectClearHeldMovement(playerEventObj);
+ ObjectEventClearHeldMovement(playerEventObj);
return FALSE;
}
if (!sub_808B028(r6))
{
- EventObjectClearHeldMovement(playerEventObj);
+ ObjectEventClearHeldMovement(playerEventObj);
return FALSE;
}
}
@@ -376,11 +376,11 @@ static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventO
return FALSE;
}
-static void npc_clear_strange_bits(struct EventObject *eventObj)
+static void npc_clear_strange_bits(struct ObjectEvent *objEvent)
{
- eventObj->inanimate = 0;
- eventObj->disableAnim = 0;
- eventObj->facingDirectionLocked = 0;
+ objEvent->inanimate = 0;
+ objEvent->disableAnim = 0;
+ objEvent->facingDirectionLocked = 0;
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH;
}
@@ -410,7 +410,7 @@ static u8 GetForcedMovementByMetatileBehavior(void)
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5))
{
- u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior;
+ u8 metatileBehavior = gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior;
for (i = 0; i < 18; i++)
{
@@ -425,11 +425,11 @@ static bool8 ForcedMovement_None(void)
{
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
playerEventObj->facingDirectionLocked = 0;
playerEventObj->enableAnim = 1;
- SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection);
+ SetObjectEventDirection(playerEventObj, playerEventObj->facingDirection);
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_6;
}
return FALSE;
@@ -467,7 +467,7 @@ static u8 DoForcedMovement(u8 direction, void (*b)(u8))
static u8 DoForcedMovementInCurrentDirection(void (*a)(u8))
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
playerEventObj->disableAnim = 1;
return DoForcedMovement(playerEventObj->movementDirection, a);
@@ -520,7 +520,7 @@ static bool8 ForcedMovement_PushedEastByCurrent(void)
u8 ForcedMovement_Slide(u8 direction, void (*b)(u8))
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
playerEventObj->disableAnim = 1;
playerEventObj->facingDirectionLocked = 1;
@@ -561,7 +561,7 @@ static bool8 ForcedMovement_0xBC(void)
static bool8 ForcedMovement_MuddySlope(void)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
if (playerEventObj->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3)
{
@@ -642,7 +642,7 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
}
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_UNDERWATER) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH)
- && IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0)
+ && IsRunningDisallowed(gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior) == 0)
{
PlayerRun(direction);
gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_DASH;
@@ -657,18 +657,18 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
static u8 CheckForPlayerAvatarCollision(u8 direction)
{
s16 x, y;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
x = playerEventObj->currentCoords.x;
y = playerEventObj->currentCoords.y;
MoveCoords(direction, &x, &y);
- return CheckForEventObjectCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
+ return CheckForObjectEventCollision(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
}
static u8 sub_808B028(u8 direction)
{
s16 x, y;
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
x = playerEventObj->currentCoords.x;
y = playerEventObj->currentCoords.y;
@@ -676,9 +676,9 @@ static u8 sub_808B028(u8 direction)
return sub_808B164(playerEventObj, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
}
-u8 CheckForEventObjectCollision(struct EventObject *eventObject, s16 x, s16 y, u8 direction, u8 metatileBehavior)
+u8 CheckForObjectEventCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior)
{
- u8 collision = GetCollisionAtCoords(eventObject, x, y, direction);
+ u8 collision = GetCollisionAtCoords(objectEvent, x, y, direction);
if (collision == COLLISION_ELEVATION_MISMATCH && CanStopSurfing(x, y, direction))
return COLLISION_STOP_SURFING;
@@ -699,9 +699,9 @@ u8 CheckForEventObjectCollision(struct EventObject *eventObject, s16 x, s16 y, u
return collision;
}
-static u8 sub_808B164(struct EventObject *eventObject, s16 x, s16 y, u8 direction, u8 metatileBehavior)
+static u8 sub_808B164(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior)
{
- u8 collision = GetCollisionAtCoords(eventObject, x, y, direction);
+ u8 collision = GetCollisionAtCoords(objectEvent, x, y, direction);
if (collision == COLLISION_NONE)
{
@@ -716,7 +716,7 @@ static bool8 CanStopSurfing(s16 x, s16 y, u8 direction)
{
if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
&& MapGridGetZCoordAt(x, y) == 3
- && GetEventObjectIdByXYZ(x, y, 3) == EVENT_OBJECTS_COUNT)
+ && GetObjectEventIdByXYZ(x, y, 3) == EVENT_OBJECTS_COUNT)
{
CreateStopSurfingTask(direction);
return TRUE;
@@ -739,17 +739,17 @@ static bool8 TryPushBoulder(s16 x, s16 y, u8 direction)
{
if (FlagGet(FLAG_SYS_USE_STRENGTH))
{
- u8 eventObjectId = GetEventObjectIdByXY(x, y);
+ u8 objectEventId = GetObjectEventIdByXY(x, y);
- if (eventObjectId != 16 && gEventObjects[eventObjectId].graphicsId == EVENT_OBJ_GFX_PUSHABLE_BOULDER)
+ if (objectEventId != 16 && gObjectEvents[objectEventId].graphicsId == EVENT_OBJ_GFX_PUSHABLE_BOULDER)
{
- x = gEventObjects[eventObjectId].currentCoords.x;
- y = gEventObjects[eventObjectId].currentCoords.y;
+ x = gObjectEvents[objectEventId].currentCoords.x;
+ y = gObjectEvents[objectEventId].currentCoords.y;
MoveCoords(direction, &x, &y);
- if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == COLLISION_NONE
+ if (GetCollisionAtCoords(&gObjectEvents[objectEventId], x, y, direction) == COLLISION_NONE
&& MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0)
{
- StartStrengthAnim(eventObjectId, direction);
+ StartStrengthAnim(objectEventId, direction);
return TRUE;
}
}
@@ -774,21 +774,21 @@ static void CheckAcroBikeCollision(s16 x, s16 y, u8 metatileBehavior, u8 *collis
bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction)
{
u8 mewObjectId;
- struct EventObject *object;
+ struct ObjectEvent *object;
s16 playerX;
s16 playerY;
s16 mewPrevX;
- object = &gEventObjects[gPlayerAvatar.eventObjectId];
+ object = &gObjectEvents[gPlayerAvatar.objectEventId];
playerX = object->currentCoords.x;
playerY = object->currentCoords.y;
MoveCoords(direction, &playerX, &playerY);
- mewObjectId = GetEventObjectIdByLocalIdAndMap(1, MAP_NUM(FARAWAY_ISLAND_INTERIOR), MAP_GROUP(FARAWAY_ISLAND_INTERIOR));
+ mewObjectId = GetObjectEventIdByLocalIdAndMap(1, MAP_NUM(FARAWAY_ISLAND_INTERIOR), MAP_GROUP(FARAWAY_ISLAND_INTERIOR));
if (mewObjectId == EVENT_OBJECTS_COUNT)
return FALSE;
- object = &gEventObjects[mewObjectId];
+ object = &gObjectEvents[mewObjectId];
mewPrevX = object->previousCoords.x;
if (mewPrevX == playerX)
@@ -821,65 +821,65 @@ static void DoPlayerAvatarTransition(void)
for (i = 0; i < 8; i++, flags >>= 1)
{
if (flags & 1)
- gUnknown_084974B8[i](&gEventObjects[gPlayerAvatar.eventObjectId]);
+ gUnknown_084974B8[i](&gObjectEvents[gPlayerAvatar.objectEventId]);
}
gPlayerAvatar.unk1 = 0;
}
}
-static void PlayerAvatarTransition_Dummy(struct EventObject *eventObj)
+static void PlayerAvatarTransition_Dummy(struct ObjectEvent *objEvent)
{
}
-static void PlayerAvatarTransition_Normal(struct EventObject *eventObj)
+static void PlayerAvatarTransition_Normal(struct ObjectEvent *objEvent)
{
- EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
- EventObjectTurn(eventObj, eventObj->movementDirection);
+ ObjectEventSetGraphicsId(objEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
+ ObjectEventTurn(objEvent, objEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
}
-static void PlayerAvatarTransition_MachBike(struct EventObject *eventObj)
+static void PlayerAvatarTransition_MachBike(struct ObjectEvent *objEvent)
{
- EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE));
- EventObjectTurn(eventObj, eventObj->movementDirection);
+ ObjectEventSetGraphicsId(objEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE));
+ ObjectEventTurn(objEvent, objEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
BikeClearState(0, 0);
}
-static void PlayerAvatarTransition_AcroBike(struct EventObject *eventObj)
+static void PlayerAvatarTransition_AcroBike(struct ObjectEvent *objEvent)
{
- EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
- EventObjectTurn(eventObj, eventObj->movementDirection);
+ ObjectEventSetGraphicsId(objEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
+ ObjectEventTurn(objEvent, objEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ACRO_BIKE);
BikeClearState(0, 0);
Bike_HandleBumpySlopeJump();
}
-static void PlayerAvatarTransition_Surfing(struct EventObject *eventObj)
+static void PlayerAvatarTransition_Surfing(struct ObjectEvent *objEvent)
{
u8 spriteId;
- EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
- EventObjectTurn(eventObj, eventObj->movementDirection);
+ ObjectEventSetGraphicsId(objEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
+ ObjectEventTurn(objEvent, objEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
- gFieldEffectArguments[0] = eventObj->currentCoords.x;
- gFieldEffectArguments[1] = eventObj->currentCoords.y;
- gFieldEffectArguments[2] = gPlayerAvatar.eventObjectId;
+ gFieldEffectArguments[0] = objEvent->currentCoords.x;
+ gFieldEffectArguments[1] = objEvent->currentCoords.y;
+ gFieldEffectArguments[2] = gPlayerAvatar.objectEventId;
spriteId = FieldEffectStart(FLDEFF_SURF_BLOB);
- eventObj->fieldEffectSpriteId = spriteId;
+ objEvent->fieldEffectSpriteId = spriteId;
sub_81555AC(spriteId, 1);
}
-static void PlayerAvatarTransition_Underwater(struct EventObject *eventObj)
+static void PlayerAvatarTransition_Underwater(struct ObjectEvent *objEvent)
{
- EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER));
- EventObjectTurn(eventObj, eventObj->movementDirection);
+ ObjectEventSetGraphicsId(objEvent, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER));
+ ObjectEventTurn(objEvent, objEvent->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_UNDERWATER);
- eventObj->fieldEffectSpriteId = sub_8155800(eventObj->spriteId);
+ objEvent->fieldEffectSpriteId = sub_8155800(objEvent->spriteId);
}
-static void PlayerAvatarTransition_ReturnToField(struct EventObject *eventObj)
+static void PlayerAvatarTransition_ReturnToField(struct ObjectEvent *objEvent)
{
gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_5;
}
@@ -904,7 +904,7 @@ void sub_808B578(void)
static bool8 player_is_anim_in_certain_ranges(void)
{
- u8 movementActionId = gEventObjects[gPlayerAvatar.eventObjectId].movementActionId;
+ u8 movementActionId = gObjectEvents[gPlayerAvatar.objectEventId].movementActionId;
if (movementActionId <= MOVEMENT_ACTION_FACE_RIGHT
|| (movementActionId >= MOVEMENT_ACTION_DELAY_1 && movementActionId <= MOVEMENT_ACTION_DELAY_16)
@@ -926,27 +926,27 @@ static bool8 sub_808B618(void)
static bool8 PlayerIsAnimActive(void)
{
- return EventObjectIsMovementOverridden(&gEventObjects[gPlayerAvatar.eventObjectId]);
+ return ObjectEventIsMovementOverridden(&gObjectEvents[gPlayerAvatar.objectEventId]);
}
static bool8 PlayerCheckIfAnimFinishedOrInactive(void)
{
- return EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]);
+ return ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]);
}
static void PlayerSetCopyableMovement(u8 a)
{
- gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement = a;
+ gObjectEvents[gPlayerAvatar.objectEventId].playerCopyableMovement = a;
}
u8 PlayerGetCopyableMovement(void)
{
- return gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement;
+ return gObjectEvents[gPlayerAvatar.objectEventId].playerCopyableMovement;
}
static void sub_808B6BC(u8 a)
{
- EventObjectForceSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], a);
+ ObjectEventForceSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], a);
}
void PlayerSetAnimId(u8 movementActionId, u8 copyableMovement)
@@ -954,7 +954,7 @@ void PlayerSetAnimId(u8 movementActionId, u8 copyableMovement)
if (!PlayerIsAnimActive())
{
PlayerSetCopyableMovement(copyableMovement);
- EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], movementActionId);
+ ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], movementActionId);
}
}
@@ -1029,7 +1029,7 @@ void sub_808B864(void)
if (gPlayerAvatar.tileTransitionState == T_TILE_CENTER || gPlayerAvatar.tileTransitionState == T_NOT_MOVING)
{
if (player_should_look_direction_be_enforced_upon_movement())
- sub_808B6BC(GetFaceDirectionMovementAction(gEventObjects[gPlayerAvatar.eventObjectId].facingDirection));
+ sub_808B6BC(GetFaceDirectionMovementAction(gObjectEvents[gPlayerAvatar.objectEventId].facingDirection));
}
}
@@ -1103,7 +1103,7 @@ void sub_808B9D4(u8 direction)
static void PlayCollisionSoundIfNotFacingWarp(u8 a)
{
s16 x, y;
- u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior;
+ u8 metatileBehavior = gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior;
if (!sArrowWarpMetatileBehaviorChecks[a - 1](metatileBehavior))
{
@@ -1120,20 +1120,20 @@ static void PlayCollisionSoundIfNotFacingWarp(u8 a)
void GetXYCoordsOneStepInFrontOfPlayer(s16 *x, s16 *y)
{
- *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
- *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
+ *x = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x;
+ *y = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y;
MoveCoords(GetPlayerFacingDirection(), x, y);
}
void PlayerGetDestCoords(s16 *x, s16 *y)
{
- *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
- *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
+ *x = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x;
+ *y = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y;
}
u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y)
{
- struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *object = &gObjectEvents[gPlayerAvatar.objectEventId];
if (object->heldMovementActive && !object->heldMovementFinished && !gSprites[object->spriteId].data[2])
{
@@ -1168,22 +1168,22 @@ u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y)
u8 GetPlayerFacingDirection(void)
{
- return gEventObjects[gPlayerAvatar.eventObjectId].facingDirection;
+ return gObjectEvents[gPlayerAvatar.objectEventId].facingDirection;
}
u8 GetPlayerMovementDirection(void)
{
- return gEventObjects[gPlayerAvatar.eventObjectId].movementDirection;
+ return gObjectEvents[gPlayerAvatar.objectEventId].movementDirection;
}
u8 PlayerGetZCoord(void)
{
- return gEventObjects[gPlayerAvatar.eventObjectId].previousElevation;
+ return gObjectEvents[gPlayerAvatar.objectEventId].previousElevation;
}
void sub_808BC90(s16 x, s16 y)
{
- MoveEventObjectToMapCoords(&gEventObjects[gPlayerAvatar.eventObjectId], x, y);
+ MoveObjectEventToMapCoords(&gObjectEvents[gPlayerAvatar.objectEventId], x, y);
}
u8 TestPlayerAvatarFlags(u8 a)
@@ -1208,10 +1208,10 @@ void sub_808BCE8(void)
void sub_808BCF4(void)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
npc_clear_strange_bits(playerEventObj);
- SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection);
+ SetObjectEventDirection(playerEventObj, playerEventObj->facingDirection);
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
{
Bike_HandleBumpySlopeJump();
@@ -1307,7 +1307,7 @@ bool8 IsPlayerSurfingNorth(void)
bool8 IsPlayerFacingSurfableFishableWater(void)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
s16 x = playerEventObj->currentCoords.x;
s16 y = playerEventObj->currentCoords.y;
@@ -1366,9 +1366,9 @@ void SetPlayerAvatarExtraStateTransition(u8 graphicsId, u8 b)
void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)
{
- struct EventObjectTemplate playerEventObjTemplate;
- u8 eventObjectId;
- struct EventObject *eventObject;
+ struct ObjectEventTemplate playerEventObjTemplate;
+ u8 objectEventId;
+ struct ObjectEvent *objectEvent;
playerEventObjTemplate.localId = EVENT_OBJ_ID_PLAYER;
playerEventObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender);
@@ -1382,71 +1382,71 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)
playerEventObjTemplate.trainerRange_berryTreeId = 0;
playerEventObjTemplate.script = NULL;
playerEventObjTemplate.flagId = 0;
- eventObjectId = SpawnSpecialEventObject(&playerEventObjTemplate);
- eventObject = &gEventObjects[eventObjectId];
- eventObject->isPlayer = 1;
- eventObject->warpArrowSpriteId = CreateWarpArrowSprite();
- EventObjectTurn(eventObject, direction);
+ objectEventId = SpawnSpecialObjectEvent(&playerEventObjTemplate);
+ objectEvent = &gObjectEvents[objectEventId];
+ objectEvent->isPlayer = 1;
+ objectEvent->warpArrowSpriteId = CreateWarpArrowSprite();
+ ObjectEventTurn(objectEvent, direction);
ClearPlayerAvatarInfo();
gPlayerAvatar.runningState = NOT_MOVING;
gPlayerAvatar.tileTransitionState = T_NOT_MOVING;
- gPlayerAvatar.eventObjectId = eventObjectId;
- gPlayerAvatar.spriteId = eventObject->spriteId;
+ gPlayerAvatar.objectEventId = objectEventId;
+ gPlayerAvatar.spriteId = objectEvent->spriteId;
gPlayerAvatar.gender = gender;
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_5 | PLAYER_AVATAR_FLAG_ON_FOOT);
}
void sub_808C0A8(u8 a)
{
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = a;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = a;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
- gSprites[gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId].invisible = a;
+ gSprites[gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId].invisible = a;
}
void sub_808C114(void)
{
- EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
+ ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0);
}
void sub_808C15C(u8 direction)
{
- EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING));
+ ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingDirectionAnimNum(direction));
}
void sub_808C1B4(u8 direction)
{
- EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
+ ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetAcroWheelieDirectionAnimNum(direction));
SeekSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 1);
}
void sub_808C228(u8 direction)
{
- EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING));
+ ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFaceDirectionAnimNum(direction));
}
-static void sub_808C280(struct EventObject *eventObject)
+static void sub_808C280(struct ObjectEvent *objectEvent)
{
s16 x;
s16 y;
u8 direction;
- u8 metatileBehavior = eventObject->currentMetatileBehavior;
+ u8 metatileBehavior = objectEvent->currentMetatileBehavior;
for (x = 0, direction = DIR_SOUTH; x < 4; x++, direction++)
{
- if (sArrowWarpMetatileBehaviorChecks2[x](metatileBehavior) && direction == eventObject->movementDirection)
+ if (sArrowWarpMetatileBehaviorChecks2[x](metatileBehavior) && direction == objectEvent->movementDirection)
{
- x = eventObject->currentCoords.x;
- y = eventObject->currentCoords.y;
+ x = objectEvent->currentCoords.x;
+ y = objectEvent->currentCoords.y;
MoveCoords(direction, &x, &y);
- ShowWarpArrowSprite(eventObject->warpArrowSpriteId, direction, x, y);
+ ShowWarpArrowSprite(objectEvent->warpArrowSpriteId, direction, x, y);
return;
}
}
- SetSpriteInvisible(eventObject->warpArrowSpriteId);
+ SetSpriteInvisible(objectEvent->warpArrowSpriteId);
}
/* Strength */
@@ -1463,12 +1463,12 @@ static void StartStrengthAnim(u8 a, u8 b)
static void Task_BumpBoulder(u8 taskId)
{
while (gUnknown_08497530[gTasks[taskId].data[0]](&gTasks[taskId],
- &gEventObjects[gPlayerAvatar.eventObjectId],
- &gEventObjects[gTasks[taskId].data[1]]))
+ &gObjectEvents[gPlayerAvatar.objectEventId],
+ &gObjectEvents[gTasks[taskId].data[1]]))
;
}
-static bool8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject)
+static bool8 sub_808C3A4(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject)
{
ScriptContext2_Enable();
gPlayerAvatar.preventStep = TRUE;
@@ -1476,25 +1476,25 @@ static bool8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, st
return FALSE;
}
-static bool8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject)
+static bool8 do_boulder_dust(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject)
{
- if (EventObjectIsHeldMovementActive(playerObject))
+ if (ObjectEventIsHeldMovementActive(playerObject))
{
- EventObjectClearHeldMovementIfFinished(playerObject);
+ ObjectEventClearHeldMovementIfFinished(playerObject);
}
- if (EventObjectIsHeldMovementActive(strengthObject))
+ if (ObjectEventIsHeldMovementActive(strengthObject))
{
- EventObjectClearHeldMovementIfFinished(strengthObject);
+ ObjectEventClearHeldMovementIfFinished(strengthObject);
}
- if (!EventObjectIsMovementOverridden(playerObject)
- && !EventObjectIsMovementOverridden(strengthObject))
+ if (!ObjectEventIsMovementOverridden(playerObject)
+ && !ObjectEventIsMovementOverridden(strengthObject))
{
- EventObjectClearHeldMovementIfFinished(playerObject);
- EventObjectClearHeldMovementIfFinished(strengthObject);
- EventObjectSetHeldMovement(playerObject, GetWalkInPlaceNormalMovementAction((u8)task->data[2]));
- EventObjectSetHeldMovement(strengthObject, GetWalkSlowMovementAction((u8)task->data[2]));
+ ObjectEventClearHeldMovementIfFinished(playerObject);
+ ObjectEventClearHeldMovementIfFinished(strengthObject);
+ ObjectEventSetHeldMovement(playerObject, GetWalkInPlaceNormalMovementAction((u8)task->data[2]));
+ ObjectEventSetHeldMovement(strengthObject, GetWalkSlowMovementAction((u8)task->data[2]));
gFieldEffectArguments[0] = strengthObject->currentCoords.x;
gFieldEffectArguments[1] = strengthObject->currentCoords.y;
gFieldEffectArguments[2] = strengthObject->previousElevation;
@@ -1506,13 +1506,13 @@ static bool8 do_boulder_dust(struct Task *task, struct EventObject *playerObject
return FALSE;
}
-static bool8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject)
+static bool8 sub_808C484(struct Task *task, struct ObjectEvent *playerObject, struct ObjectEvent *strengthObject)
{
- if (EventObjectCheckHeldMovementStatus(playerObject)
- && EventObjectCheckHeldMovementStatus(strengthObject))
+ if (ObjectEventCheckHeldMovementStatus(playerObject)
+ && ObjectEventCheckHeldMovementStatus(strengthObject))
{
- EventObjectClearHeldMovementIfFinished(playerObject);
- EventObjectClearHeldMovementIfFinished(strengthObject);
+ ObjectEventClearHeldMovementIfFinished(playerObject);
+ ObjectEventClearHeldMovementIfFinished(strengthObject);
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
DestroyTask(FindTaskIdByFunc(Task_BumpBoulder));
@@ -1529,18 +1529,18 @@ static void DoPlayerMatJump(void)
static void DoPlayerAvatarSecretBaseMatJump(u8 taskId)
{
- while (sPlayerAvatarSecretBaseMatJump[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId]))
+ while (sPlayerAvatarSecretBaseMatJump[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId]))
;
}
// because data[0] is used to call this, it can be inferred that there may have been multiple mat jump functions at one point, so the name for these groups of functions is appropriate in assuming the sole use of mat jump.
-static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject)
+static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent *objectEvent)
{
gPlayerAvatar.preventStep = TRUE;
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
PlaySE(SE_DANSA);
- EventObjectSetHeldMovement(eventObject, GetJumpInPlaceMovementAction(eventObject->facingDirection));
+ ObjectEventSetHeldMovement(objectEvent, GetJumpInPlaceMovementAction(objectEvent->facingDirection));
task->data[1]++;
if (task->data[1] > 1)
{
@@ -1563,29 +1563,29 @@ static void DoPlayerMatSpin(void)
static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId)
{
- while (sPlayerAvatarSecretBaseMatSpin[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId]))
+ while (sPlayerAvatarSecretBaseMatSpin[gTasks[taskId].data[0]](&gTasks[taskId], &gObjectEvents[gPlayerAvatar.objectEventId]))
;
}
-static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject)
+static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct ObjectEvent *objectEvent)
{
task->data[0]++;
- task->data[1] = eventObject->movementDirection;
+ task->data[1] = objectEvent->movementDirection;
gPlayerAvatar.preventStep = TRUE;
ScriptContext2_Enable();
PlaySE(SE_TK_WARPIN);
return TRUE;
}
-static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject)
+static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct ObjectEvent *objectEvent)
{
u8 directions[] = {DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
u8 direction;
- EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(direction = directions[eventObject->movementDirection - 1]));
+ ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(direction = directions[objectEvent->movementDirection - 1]));
if (direction == (u8)task->data[1])
task->data[2]++;
task->data[0]++;
@@ -1595,7 +1595,7 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct Event
return FALSE;
}
-static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject)
+static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct ObjectEvent *objectEvent)
{
const u8 actions[] = {
MOVEMENT_ACTION_DELAY_1,
@@ -1605,19 +1605,19 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct Event
MOVEMENT_ACTION_DELAY_8,
};
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
- EventObjectSetHeldMovement(eventObject, actions[task->data[2]]);
+ ObjectEventSetHeldMovement(objectEvent, actions[task->data[2]]);
task->data[0] = 1;
}
return FALSE;
}
-static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject)
+static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct ObjectEvent *objectEvent)
{
- if (EventObjectClearHeldMovementIfFinished(eventObject))
+ if (ObjectEventClearHeldMovementIfFinished(objectEvent))
{
- EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(GetOppositeDirection(task->data[1])));
+ ObjectEventSetHeldMovement(objectEvent, GetWalkSlowMovementAction(GetOppositeDirection(task->data[1])));
ScriptContext2_Disable();
gPlayerAvatar.preventStep = FALSE;
DestroyTask(FindTaskIdByFunc(PlayerAvatar_DoSecretBaseMatSpin));
@@ -1642,26 +1642,26 @@ static void CreateStopSurfingTask(u8 direction)
static void Task_StopSurfingInit(u8 taskId)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
- if (EventObjectIsMovementOverridden(playerEventObj))
+ if (ObjectEventIsMovementOverridden(playerEventObj))
{
- if (!EventObjectClearHeldMovementIfFinished(playerEventObj))
+ if (!ObjectEventClearHeldMovementIfFinished(playerEventObj))
return;
}
sub_81555AC(playerEventObj->fieldEffectSpriteId, 2);
- EventObjectSetHeldMovement(playerEventObj, GetJumpSpecialMovementAction((u8)gTasks[taskId].data[0]));
+ ObjectEventSetHeldMovement(playerEventObj, GetJumpSpecialMovementAction((u8)gTasks[taskId].data[0]));
gTasks[taskId].func = Task_WaitStopSurfing;
}
static void Task_WaitStopSurfing(u8 taskId)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
- if (EventObjectClearHeldMovementIfFinished(playerEventObj))
+ if (ObjectEventClearHeldMovementIfFinished(playerEventObj))
{
- EventObjectSetGraphicsId(playerEventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
- EventObjectSetHeldMovement(playerEventObj, GetFaceDirectionMovementAction(playerEventObj->facingDirection));
+ ObjectEventSetGraphicsId(playerEventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
+ ObjectEventSetHeldMovement(playerEventObj, GetFaceDirectionMovementAction(playerEventObj->facingDirection));
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
DestroySprite(&gSprites[playerEventObj->fieldEffectSpriteId]);
@@ -1729,15 +1729,15 @@ static bool8 Fishing1(struct Task *task)
static bool8 Fishing2(struct Task *task)
{
- struct EventObject *playerEventObj;
+ struct ObjectEvent *playerEventObj;
const s16 arr1[] = {1, 1, 1};
const s16 arr2[] = {1, 3, 6};
task->tRoundsPlayed = 0;
task->tMinRoundsRequired = arr1[task->tFishingRod] + (Random() % arr2[task->tFishingRod]);
- task->tPlayerGfxId = gEventObjects[gPlayerAvatar.eventObjectId].graphicsId;
- playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
- EventObjectClearHeldMovementIfActive(playerEventObj);
+ task->tPlayerGfxId = gObjectEvents[gPlayerAvatar.objectEventId].graphicsId;
+ playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
+ ObjectEventClearHeldMovementIfActive(playerEventObj);
playerEventObj->enableAnim = 1;
sub_808C15C(playerEventObj->facingDirection);
task->tStep++;
@@ -1928,12 +1928,12 @@ static bool8 Fishing11(struct Task *task)
{
if (!IsTextPrinterActive(0))
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
- EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId);
- EventObjectTurn(playerEventObj, playerEventObj->movementDirection);
+ ObjectEventSetGraphicsId(playerEventObj, task->tPlayerGfxId);
+ ObjectEventTurn(playerEventObj, playerEventObj->movementDirection);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
- sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0);
+ sub_8155604(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 0, 0);
gSprites[gPlayerAvatar.spriteId].pos2.x = 0;
gSprites[gPlayerAvatar.spriteId].pos2.y = 0;
ClearDialogWindowAndFrame(0, TRUE);
@@ -1988,12 +1988,12 @@ static bool8 Fishing15(struct Task *task)
AlignFishingAnimationFrames();
if (gSprites[gPlayerAvatar.spriteId].animEnded)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
- EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId);
- EventObjectTurn(playerEventObj, playerEventObj->movementDirection);
+ ObjectEventSetGraphicsId(playerEventObj, task->tPlayerGfxId);
+ ObjectEventTurn(playerEventObj, playerEventObj->movementDirection);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
- sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0);
+ sub_8155604(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 0, 0);
gSprites[gPlayerAvatar.spriteId].pos2.x = 0;
gSprites[gPlayerAvatar.spriteId].pos2.y = 0;
task->tStep++;
@@ -2008,7 +2008,7 @@ static bool8 Fishing16(struct Task *task)
{
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
ClearDialogWindowAndFrame(0, TRUE);
sub_80ED950(0);
DestroyTask(FindTaskIdByFunc(Task_Fishing));
@@ -2052,7 +2052,7 @@ static void AlignFishingAnimationFrames(void)
if (animType == 10 || animType == 11)
playerSprite->pos2.y = 8;
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
- sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 1, playerSprite->pos2.y);
+ sub_8155604(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 1, playerSprite->pos2.y);
}
void sub_808D074(u8 a0)
@@ -2071,14 +2071,14 @@ static u8 sub_808D080(void)
static void sub_808D094(u8 taskId)
{
- struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *object = &gObjectEvents[gPlayerAvatar.objectEventId];
struct Sprite *sprite = &gSprites[object->spriteId];
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
- if (!EventObjectClearHeldMovementIfFinished(object))
+ if (!ObjectEventClearHeldMovementIfFinished(object))
{
return;
}
@@ -2136,7 +2136,7 @@ static const u8 gUnknown_084975BC[] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH,
static void sub_808D1FC(u8 taskId)
{
- struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *object = &gObjectEvents[gPlayerAvatar.objectEventId];
struct Sprite *sprite = &gSprites[object->spriteId];
s16 *data = gTasks[taskId].data;
@@ -2144,7 +2144,7 @@ static void sub_808D1FC(u8 taskId)
{
case 0:
data[5] = sub_808D080();
- EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[data[5]]));
+ ObjectEventForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[data[5]]));
data[1] = 0;
data[2] = 116;
data[4] = sprite->pos1.y;
@@ -2195,19 +2195,19 @@ static void sub_808D1FC(u8 taskId)
}
}
-static u8 sub_808D38C(struct EventObject *object, s16 *a1)
+static u8 sub_808D38C(struct ObjectEvent *object, s16 *a1)
{
if (*a1 < 8 && ++(*a1) < 8)
{
return object->facingDirection;
}
- if (!EventObjectCheckHeldMovementStatus(object))
+ if (!ObjectEventCheckHeldMovementStatus(object))
{
return object->facingDirection;
}
- EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[object->facingDirection]));
+ ObjectEventForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[object->facingDirection]));
*a1 = 0;
return gUnknown_084975BC[object->facingDirection];
}
diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c
index 076859c28..05922e98c 100644
--- a/src/field_screen_effect.c
+++ b/src/field_screen_effect.c
@@ -327,7 +327,7 @@ static void sub_80AF438(u8 taskId)
{
case 0:
sub_80AF0F4(0);
- FreezeEventObjects();
+ FreezeObjectEvents();
PlayerGetDestCoords(x, y);
FieldSetDoorOpened(*x, *y);
task->data[0] = 1;
@@ -335,27 +335,27 @@ static void sub_80AF438(u8 taskId)
case 1:
if (WaitForWeatherFadeIn())
{
- u8 eventObjId;
+ u8 objEventId;
sub_80AF0F4(1);
- eventObjId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
- EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_WALK_NORMAL_DOWN);
+ objEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
+ ObjectEventSetHeldMovement(&gObjectEvents[objEventId], MOVEMENT_ACTION_WALK_NORMAL_DOWN);
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
- u8 eventObjId;
+ u8 objEventId;
task->data[1] = FieldAnimateDoorClose(*x, *y);
- eventObjId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[eventObjId]);
+ objEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objEventId]);
task->data[0] = 3;
}
break;
case 3:
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
{
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
task->data[0] = 4;
}
break;
@@ -376,24 +376,24 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
{
case 0:
sub_80AF0F4(0);
- FreezeEventObjects();
+ FreezeObjectEvents();
PlayerGetDestCoords(x, y);
task->data[0] = 1;
break;
case 1:
if (WaitForWeatherFadeIn())
{
- u8 eventObjId;
+ u8 objEventId;
sub_80AF0F4(1);
- eventObjId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
- EventObjectSetHeldMovement(&gEventObjects[eventObjId], GetWalkNormalMovementAction(GetPlayerFacingDirection()));
+ objEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
+ ObjectEventSetHeldMovement(&gObjectEvents[objEventId], GetWalkNormalMovementAction(GetPlayerFacingDirection()));
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
task->data[0] = 3;
}
break;
@@ -409,14 +409,14 @@ static void task_map_chg_seq_0807E2CC(u8 taskId)
switch (gTasks[taskId].data[0])
{
case 0:
- FreezeEventObjects();
+ FreezeObjectEvents();
ScriptContext2_Enable();
gTasks[taskId].data[0]++;
break;
case 1:
if (WaitForWeatherFadeIn())
{
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
ScriptContext2_Disable();
DestroyTask(taskId);
}
@@ -452,7 +452,7 @@ static void task_mpl_807E3C8(u8 taskId)
{
ScriptContext2_Disable();
DestroyTask(taskId);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
}
}
@@ -560,7 +560,7 @@ void DoMossdeepGymWarp(void)
{
sub_8085540(1);
ScriptContext2_Enable();
- SaveEventObjects();
+ SaveObjectEvents();
TryFadeOutOldMapMusic();
WarpFadeScreen();
PlaySE(SE_TK_WARPIN);
@@ -650,7 +650,7 @@ static void sub_80AFA0C(u8 taskId)
switch (task->data[0])
{
case 0:
- FreezeEventObjects();
+ FreezeObjectEvents();
ScriptContext2_Enable();
task->data[0]++;
break;
@@ -683,7 +683,7 @@ static void sub_80AFA88(u8 taskId)
switch (task->data[0])
{
case 0:
- FreezeEventObjects();
+ FreezeObjectEvents();
PlayerGetDestCoords(x, y);
PlaySE(GetDoorSoundEffect(*x, *y - 1));
task->data[1] = FieldAnimateDoorOpen(*x, *y - 1);
@@ -692,21 +692,21 @@ static void sub_80AFA88(u8 taskId)
case 1:
if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE)
{
- u8 eventObjId;
- eventObjId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
- EventObjectClearHeldMovementIfActive(&gEventObjects[eventObjId]);
- eventObjId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
- EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_WALK_NORMAL_UP);
+ u8 objEventId;
+ objEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
+ ObjectEventClearHeldMovementIfActive(&gObjectEvents[objEventId]);
+ objEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
+ ObjectEventSetHeldMovement(&gObjectEvents[objEventId], MOVEMENT_ACTION_WALK_NORMAL_UP);
task->data[0] = 2;
}
break;
case 2:
if (walkrun_is_standing_still())
{
- u8 eventObjId;
+ u8 objEventId;
task->data[1] = FieldAnimateDoorClose(*x, *y - 1);
- eventObjId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[eventObjId]);
+ objEventId = GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objEventId]);
sub_80AF0F4(0);
task->data[0] = 3;
}
@@ -734,7 +734,7 @@ static void task0A_fade_n_map_maybe(u8 taskId)
switch (task->data[0])
{
case 0:
- FreezeEventObjects();
+ FreezeObjectEvents();
ScriptContext2_Enable();
task->data[0]++;
break;
@@ -1001,7 +1001,7 @@ static void task0A_mpl_807E31C(u8 taskId)
switch (gTasks[taskId].data[0])
{
case 0:
- FreezeEventObjects();
+ FreezeObjectEvents();
ScriptContext2_Enable();
sub_808D194();
gTasks[taskId].data[0]++;
@@ -1009,7 +1009,7 @@ static void task0A_mpl_807E31C(u8 taskId)
case 1:
if (WaitForWeatherFadeIn() && sub_808D1B4() != TRUE)
{
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
ScriptContext2_Disable();
DestroyTask(taskId);
}
@@ -1024,7 +1024,7 @@ static void sub_80B01BC(u8 taskId)
switch (task->data[0])
{
case 0:
- FreezeEventObjects();
+ FreezeObjectEvents();
ScriptContext2_Enable();
PlaySE(SE_TK_WARPIN);
sub_808D1C8();
diff --git a/src/field_special_scene.c b/src/field_special_scene.c
index 439b1855a..7e092d748 100644
--- a/src/field_special_scene.c
+++ b/src/field_special_scene.c
@@ -326,7 +326,7 @@ void Task_HandlePorthole(u8 taskId)
static void ShowSSTidalWhileSailing(void)
{
- u8 spriteId = AddPseudoEventObject(EVENT_OBJ_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0);
+ u8 spriteId = AddPseudoObjectEvent(EVENT_OBJ_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0);
gSprites[spriteId].coordOffsetEnabled = FALSE;
@@ -339,7 +339,7 @@ static void ShowSSTidalWhileSailing(void)
void sub_80FB768(void)
{
ShowSSTidalWhileSailing();
- gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
pal_fill_black();
CreateTask(Task_HandlePorthole, 80);
ScriptContext2_Enable();
diff --git a/src/field_specials.c b/src/field_specials.c
index 830c2246d..37479b111 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -87,17 +87,17 @@ static EWRAM_DATA u32 sUnknown_0203AB70 = 0;
struct ListMenuTemplate gScrollableMultichoice_ListMenuTemplate;
-extern const u16 gEventObjectPalette8[];
-extern const u16 gEventObjectPalette17[];
-extern const u16 gEventObjectPalette33[];
-extern const u16 gEventObjectPalette34[];
+extern const u16 gObjectEventPalette8[];
+extern const u16 gObjectEventPalette17[];
+extern const u16 gObjectEventPalette33[];
+extern const u16 gObjectEventPalette34[];
void TryLoseFansFromPlayTime(void);
void SetPlayerGotFirstFans(void);
u16 GetNumFansOfPlayerInTrainerFanClub(void);
static void RecordCyclingRoadResults(u32, u8);
-static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEventId, u8 paletteNum);
+static void LoadLinkPartnerObjectEventSpritePalette(u8 graphicsId, u8 localEventId, u8 paletteNum);
static void Task_PetalburgGymSlideOpenRoomDoors(u8 taskId);
static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId);
static void Task_PCTurnOnEffect(u8);
@@ -521,7 +521,7 @@ u8 GetLinkPartnerNames(void)
return nLinkPlayers;
}
-void SpawnLinkPartnerEventObject(void)
+void SpawnLinkPartnerObjectEvent(void)
{
u8 j = 0;
s16 x = 0;
@@ -592,8 +592,8 @@ void SpawnLinkPartnerEventObject(void)
linkSpriteId = EVENT_OBJ_GFX_RIVAL_MAY_NORMAL;
break;
}
- SpawnSpecialEventObjectParameterized(linkSpriteId, movementTypes[j], 240 - i, coordOffsets[j][0] + x + 7, coordOffsets[j][1] + y + 7, 0);
- LoadLinkPartnerEventObjectSpritePalette(linkSpriteId, 240 - i, i);
+ SpawnSpecialObjectEventParameterized(linkSpriteId, movementTypes[j], 240 - i, coordOffsets[j][0] + x + 7, coordOffsets[j][1] + y + 7, 0);
+ LoadLinkPartnerObjectEventSpritePalette(linkSpriteId, 240 - i, i);
j++;
if (j == MAX_LINK_PLAYERS)
{
@@ -603,7 +603,7 @@ void SpawnLinkPartnerEventObject(void)
}
}
-static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEventId, u8 paletteNum)
+static void LoadLinkPartnerObjectEventSpritePalette(u8 graphicsId, u8 localEventId, u8 paletteNum)
{
u8 adjustedPaletteNum;
// Note: This temp var is necessary; paletteNum += 6 doesn't match.
@@ -613,26 +613,26 @@ static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEvent
graphicsId == EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL ||
graphicsId == EVENT_OBJ_GFX_RIVAL_MAY_NORMAL)
{
- u8 obj = GetEventObjectIdByLocalIdAndMap(localEventId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ u8 obj = GetObjectEventIdByLocalIdAndMap(localEventId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (obj != EVENT_OBJECTS_COUNT)
{
- u8 spriteId = gEventObjects[obj].spriteId;
+ u8 spriteId = gObjectEvents[obj].spriteId;
struct Sprite *sprite = &gSprites[spriteId];
sprite->oam.paletteNum = adjustedPaletteNum;
switch (graphicsId)
{
case EVENT_OBJ_GFX_LINK_RS_BRENDAN:
- LoadPalette(gEventObjectPalette33, 0x100 + (adjustedPaletteNum << 4), 0x20);
+ LoadPalette(gObjectEventPalette33, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case EVENT_OBJ_GFX_LINK_RS_MAY:
- LoadPalette(gEventObjectPalette34, 0x100 + (adjustedPaletteNum << 4), 0x20);
+ LoadPalette(gObjectEventPalette34, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL:
- LoadPalette(gEventObjectPalette8, 0x100 + (adjustedPaletteNum << 4), 0x20);
+ LoadPalette(gObjectEventPalette8, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
case EVENT_OBJ_GFX_RIVAL_MAY_NORMAL:
- LoadPalette(gEventObjectPalette17, 0x100 + (adjustedPaletteNum << 4), 0x20);
+ LoadPalette(gObjectEventPalette17, 0x100 + (adjustedPaletteNum << 4), 0x20);
break;
}
}
@@ -1304,15 +1304,15 @@ void IsGrassTypeInParty(void)
void SpawnCameraObject(void)
{
- u8 obj = SpawnSpecialEventObjectParameterized(EVENT_OBJ_GFX_BOY_1, MOVEMENT_TYPE_FACE_DOWN, EVENT_OBJ_ID_CAMERA, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3);
- gEventObjects[obj].invisible = TRUE;
- CameraObjectSetFollowedObjectId(gEventObjects[obj].spriteId);
+ u8 obj = SpawnSpecialObjectEventParameterized(EVENT_OBJ_GFX_BOY_1, MOVEMENT_TYPE_FACE_DOWN, EVENT_OBJ_ID_CAMERA, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3);
+ gObjectEvents[obj].invisible = TRUE;
+ CameraObjectSetFollowedObjectId(gObjectEvents[obj].spriteId);
}
void RemoveCameraObject(void)
{
CameraObjectSetFollowedObjectId(GetPlayerAvatarObjectId());
- RemoveEventObjectByLocalIdAndMap(EVENT_OBJ_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ RemoveObjectEventByLocalIdAndMap(EVENT_OBJ_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
u8 GetPokeblockNameByMonNature(void)
@@ -1585,9 +1585,9 @@ u16 ScriptGetPartyMonSpecies(void)
}
// Removed for Emerald
-void TryInitBattleTowerAwardManEventObject(void)
+void TryInitBattleTowerAwardManObjectEvent(void)
{
- //TryInitLocalEventObject(6);
+ //TryInitLocalObjectEvent(6);
}
u16 GetDaysUntilPacifidlogTMAvailable(void)
@@ -3433,9 +3433,9 @@ static void Task_DeoxysRockInteraction(u8 taskId)
static void ChangeDeoxysRockLevel(u8 rockLevel)
{
- u8 eventObjectId;
+ u8 objectEventId;
LoadPalette(&sDeoxysRockPalettes[rockLevel], 0x1A0, 8);
- TryGetEventObjectIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId);
+ TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
if (rockLevel == 0)
PlaySE(SE_W109);
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
index fe21ff060..f0d4e46b3 100644
--- a/src/fldeff_cut.c
+++ b/src/fldeff_cut.c
@@ -580,7 +580,7 @@ static void CutGrassSpriteCallbackEnd(struct Sprite *sprite)
FieldEffectStop(&gSprites[sCutGrassSpriteArrayPtr[0]], FLDEFF_CUT_GRASS);
FREE_AND_SET_NULL(sCutGrassSpriteArrayPtr);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
if (IsMewPlayingHideAndSeek() == TRUE)
diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c
index 591f61eb7..8bb10685e 100644
--- a/src/fldeff_misc.c
+++ b/src/fldeff_misc.c
@@ -317,7 +317,7 @@ static const struct SpriteTemplate gUnknown_0858E880 =
{
.tileTag = 0xFFFF,
.paletteTag = 0x1000,
- .oam = &gEventObjectBaseOam_32x8,
+ .oam = &gObjectEventBaseOam_32x8,
.anims = gSpriteAnimTable_858E87C,
.images = gUnknown_0858E84C,
.affineAnims = gDummySpriteAffineAnimTable,
@@ -1002,8 +1002,8 @@ static void SpriteCB_GlitterMatSparkle(struct Sprite *sprite)
void DoSecretBaseGlitterMatSparkle(void)
{
- s16 x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
- s16 y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
+ s16 x = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.x;
+ s16 y = gObjectEvents[gPlayerAvatar.objectEventId].currentCoords.y;
u8 spriteId;
sub_80930E0(&x, &y, 8, 4);
@@ -1229,27 +1229,27 @@ static void Task_WateringBerryTreeAnim_0(u8 taskId)
static void Task_WateringBerryTreeAnim_1(u8 taskId)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
- if (!EventObjectIsMovementOverridden(playerEventObj)
- || EventObjectClearHeldMovementIfFinished(playerEventObj))
+ if (!ObjectEventIsMovementOverridden(playerEventObj)
+ || ObjectEventClearHeldMovementIfFinished(playerEventObj))
{
sub_808C228(GetPlayerFacingDirection());
- EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
+ ObjectEventSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
gTasks[taskId].func = Task_WateringBerryTreeAnim_2;
}
}
static void Task_WateringBerryTreeAnim_2(u8 taskId)
{
- struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId];
- if (EventObjectClearHeldMovementIfFinished(playerEventObj))
+ if (ObjectEventClearHeldMovementIfFinished(playerEventObj))
{
s16 value = gTasks[taskId].data[1]++;
if (value < 10)
- EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
+ ObjectEventSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
else
gTasks[taskId].func = Task_WateringBerryTreeAnim_3;
diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c
index 18cebdf11..cf806b55e 100644
--- a/src/fldeff_rocksmash.c
+++ b/src/fldeff_rocksmash.c
@@ -30,18 +30,18 @@ static void sub_8135714(void);
// text
bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
{
- u8 eventObjId;
+ u8 objEventId;
GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
gPlayerFacingPosition.height = PlayerGetZCoord();
- eventObjId = GetEventObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height);
- if (gEventObjects[eventObjId].graphicsId != graphicsId)
+ objEventId = GetObjectEventIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height);
+ if (gObjectEvents[objEventId].graphicsId != graphicsId)
{
return FALSE;
}
else
{
- gSpecialVar_LastTalked = gEventObjects[eventObjId].localId;
+ gSpecialVar_LastTalked = gObjectEvents[objEventId].localId;
return TRUE;
}
}
@@ -54,13 +54,13 @@ u8 oei_task_add(void)
static void task08_080C9820(u8 taskId)
{
- u8 eventObjId;
+ u8 objEventId;
ScriptContext2_Enable();
gPlayerAvatar.preventStep = TRUE;
- eventObjId = gPlayerAvatar.eventObjectId;
- if (!EventObjectIsMovementOverridden(&gEventObjects[eventObjId])
- || EventObjectClearHeldMovementIfFinished(&gEventObjects[eventObjId]))
+ objEventId = gPlayerAvatar.objectEventId;
+ if (!ObjectEventIsMovementOverridden(&gObjectEvents[objEventId])
+ || ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objEventId]))
{
if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
{
@@ -70,7 +70,7 @@ static void task08_080C9820(u8 taskId)
else
{
sub_808C114();
- EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
+ ObjectEventSetHeldMovement(&gObjectEvents[objEventId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
gTasks[taskId].func = sub_813552C;
}
}
@@ -78,7 +78,7 @@ static void task08_080C9820(u8 taskId)
static void sub_813552C(u8 taskId)
{
- if (EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]) == TRUE)
+ if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[gPlayerAvatar.objectEventId]) == TRUE)
{
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
gTasks[taskId].func = sub_8135578;
@@ -98,7 +98,7 @@ static void sub_8135578(u8 taskId)
gFieldEffectArguments[2] = 2;
if (gFieldEffectArguments[1] == 4)
gFieldEffectArguments[2] = 3;
- EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
+ ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByCurrentState());
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
FieldEffectActiveListRemove(6);
gTasks[taskId].func = sub_813561C;
diff --git a/src/frontier_util.c b/src/frontier_util.c
index baf830af9..032bce198 100644
--- a/src/frontier_util.c
+++ b/src/frontier_util.c
@@ -71,7 +71,7 @@ static void sub_81A43A8(void);
static void sub_81A4410(void);
static void BufferFrontierTrainerName(void);
static void sub_81A447C(void);
-static void SetFacilityBrainEventObject(void);
+static void SetFacilityBrainObjectEvent(void);
static void ShowTowerResultsWindow(u8);
static void ShowDomeResultsWindow(u8);
static void ShowPalaceResultsWindow(u8);
@@ -626,7 +626,7 @@ static void (* const sFrontierUtilFuncs[])(void) =
[FRONTIER_UTIL_FUNC_19] = sub_81A4410,
[FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME] = BufferFrontierTrainerName,
[FRONTIER_UTIL_FUNC_21] = sub_81A447C,
- [FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT] = SetFacilityBrainEventObject,
+ [FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT] = SetFacilityBrainObjectEvent,
};
static const struct WindowTemplate gUnknown_08611C74 =
@@ -2199,7 +2199,7 @@ static void sub_81A447C(void)
}
}
-static void SetFacilityBrainEventObject(void)
+static void SetFacilityBrainObjectEvent(void)
{
SetFrontierBrainEventObjGfx(VarGet(VAR_FRONTIER_FACILITY));
}
diff --git a/src/item_menu.c b/src/item_menu.c
index 40a0f0439..9d8010f85 100755
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -1891,7 +1891,7 @@ bool8 UseRegisteredKeyItemOnField(void)
if (CheckBagHasItem(gSaveBlock1Ptr->registeredItem, 1) == TRUE)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808B864();
sub_808BCF4();
gSpecialVar_ItemId = gSaveBlock1Ptr->registeredItem;
diff --git a/src/item_use.c b/src/item_use.c
index a777bb2ec..e0917b809 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -176,7 +176,7 @@ void CleanUpAfterFailingToUseRegisteredKeyItemOnField(u8 taskId)
{
ClearDialogWindowAndFrame(0, 1);
DestroyTask(taskId);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
}
@@ -231,7 +231,7 @@ void ItemUseOnFieldCB_Bike(u8 taskId)
GetOnOffBike(2);
else
GetOnOffBike(4);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
DestroyTask(taskId);
}
@@ -337,7 +337,7 @@ void sub_80FD504(u8 taskId)
void sub_80FD5CC(u8 taskId)
{
ClearDialogWindowAndFrame(0, 1);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
DestroyTask(taskId);
}
@@ -558,15 +558,15 @@ u8 sub_80FD9B0(s16 itemX, s16 itemY)
void sub_80FDA24(u8 direction)
{
- EventObjectClearHeldMovementIfFinished(&gEventObjects[GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
- EventObjectClearHeldMovement(&gEventObjects[GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
- UnfreezeEventObject(&gEventObjects[GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
+ ObjectEventClearHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
+ UnfreezeObjectEvent(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]);
PlayerTurnInPlace(direction);
}
void sub_80FDA94(u8 taskId)
{
- if (EventObjectCheckHeldMovementStatus(&gEventObjects[GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]) == TRUE)
+ if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]) == TRUE)
DisplayItemMessageOnField(taskId, gText_ItemFinderNearby, sub_80FD5CC);
}
@@ -574,7 +574,7 @@ void sub_80FDADC(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- if (EventObjectCheckHeldMovementStatus(&gEventObjects[GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]) == TRUE
+ if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0)]) == TRUE
|| data[2] == FALSE)
{
sub_80FDA24(gUnknown_085920E4[data[5]]);
@@ -706,8 +706,8 @@ bool8 TryToWaterSudowoodo(void)
u8 objId;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
z = PlayerGetZCoord();
- objId = GetEventObjectIdByXYZ(x, y, z);
- if (objId == EVENT_OBJECTS_COUNT || gEventObjects[objId].graphicsId != EVENT_OBJ_GFX_SUDOWOODO)
+ objId = GetObjectEventIdByXYZ(x, y, z);
+ if (objId == EVENT_OBJECTS_COUNT || gObjectEvents[objId].graphicsId != EVENT_OBJ_GFX_SUDOWOODO)
return FALSE;
else
return TRUE;
diff --git a/src/load_save.c b/src/load_save.c
index 24dfda20c..5b02e4cc5 100644
--- a/src/load_save.c
+++ b/src/load_save.c
@@ -181,32 +181,32 @@ void LoadPlayerParty(void)
gPlayerParty[i] = gSaveBlock1Ptr->playerParty[i];
}
-void SaveEventObjects(void)
+void SaveObjectEvents(void)
{
int i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
- gSaveBlock1Ptr->eventObjects[i] = gEventObjects[i];
+ gSaveBlock1Ptr->objectEvents[i] = gObjectEvents[i];
}
-void LoadEventObjects(void)
+void LoadObjectEvents(void)
{
int i;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
- gEventObjects[i] = gSaveBlock1Ptr->eventObjects[i];
+ gObjectEvents[i] = gSaveBlock1Ptr->objectEvents[i];
}
void SaveSerializedGame(void)
{
SavePlayerParty();
- SaveEventObjects();
+ SaveObjectEvents();
}
void LoadSerializedGame(void)
{
LoadPlayerParty();
- LoadEventObjects();
+ LoadObjectEvents();
}
void LoadPlayerBag(void)
diff --git a/src/match_call.c b/src/match_call.c
index 646b14cea..1fc5520d9 100644
--- a/src/match_call.c
+++ b/src/match_call.c
@@ -1114,7 +1114,7 @@ static void StartMatchCall(void)
if (!gMatchCallState.triggeredFromScript)
{
ScriptContext2_Enable();
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808B864();
sub_808BCF4();
}
@@ -1288,10 +1288,10 @@ static bool32 sub_81963F0(u8 taskId)
if (!gMatchCallState.triggeredFromScript)
{
sub_81973A4();
- playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
- ScriptMovement_UnfreezeEventObjects();
- UnfreezeEventObjects();
+ playerObjectId = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
+ ScriptMovement_UnfreezeObjectEvents();
+ UnfreezeObjectEvents();
ScriptContext2_Disable();
}
diff --git a/src/mevent_client.c b/src/mevent_client.c
index 659b772df..9a62bf18e 100644
--- a/src/mevent_client.c
+++ b/src/mevent_client.c
@@ -216,7 +216,7 @@ static u32 mainseq_4(struct mevent_client * svr)
sub_801B508(svr->recvBuffer);
break;
case 17:
- InitRamScript_NoEventObject(svr->recvBuffer, 1000);
+ InitRamScript_NoObjectEvent(svr->recvBuffer, 1000);
break;
case 18:
memcpy(&gSaveBlock2Ptr->frontier.ereaderTrainer, svr->recvBuffer, 0xbc);
diff --git a/src/mirage_tower.c b/src/mirage_tower.c
index 0c2b8ce74..66a799005 100644
--- a/src/mirage_tower.c
+++ b/src/mirage_tower.c
@@ -346,16 +346,16 @@ void StartPlayerDescendMirageTower(void)
static void PlayerDescendMirageTower(u8 taskId)
{
- u8 eventObjectId;
- struct EventObject *fakePlayerEventObject;
- struct EventObject *playerEventObject;
-
- TryGetEventObjectIdByLocalIdAndMap(45, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId);
- fakePlayerEventObject = &gEventObjects[eventObjectId];
- gSprites[fakePlayerEventObject->spriteId].pos2.y += 4;
- playerEventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
- if ((gSprites[fakePlayerEventObject->spriteId].pos1.y + gSprites[fakePlayerEventObject->spriteId].pos2.y) >=
- (gSprites[playerEventObject->spriteId].pos1.y + gSprites[playerEventObject->spriteId].pos2.y))
+ u8 objectEventId;
+ struct ObjectEvent *fakePlayerObjectEvent;
+ struct ObjectEvent *playerObjectEvent;
+
+ TryGetObjectEventIdByLocalIdAndMap(45, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
+ fakePlayerObjectEvent = &gObjectEvents[objectEventId];
+ gSprites[fakePlayerObjectEvent->spriteId].pos2.y += 4;
+ playerObjectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if ((gSprites[fakePlayerObjectEvent->spriteId].pos1.y + gSprites[fakePlayerObjectEvent->spriteId].pos2.y) >=
+ (gSprites[playerObjectEvent->spriteId].pos1.y + gSprites[playerObjectEvent->spriteId].pos2.y))
{
DestroyTask(taskId);
EnableBothScriptContexts();
diff --git a/src/naming_screen.c b/src/naming_screen.c
index 73eda32c8..c140e328e 100644
--- a/src/naming_screen.c
+++ b/src/naming_screen.c
@@ -1172,7 +1172,7 @@ static void NamingScreen_CreatePlayerIcon(void)
u8 spriteId;
rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gNamingScreenData->monSpecies);
- spriteId = AddPseudoEventObject(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
+ spriteId = AddPseudoObjectEvent(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
gSprites[spriteId].oam.priority = 3;
StartSpriteAnim(&gSprites[spriteId], 4);
}
@@ -1199,7 +1199,7 @@ static void NamingScreen_CreateWandaDadIcon(void)
{
u8 spriteId;
- spriteId = AddPseudoEventObject(EVENT_OBJ_GFX_MAN_1, SpriteCallbackDummy, 0x38, 0x25, 0);
+ spriteId = AddPseudoObjectEvent(EVENT_OBJ_GFX_MAN_1, SpriteCallbackDummy, 0x38, 0x25, 0);
gSprites[spriteId].oam.priority = 3;
StartSpriteAnim(&gSprites[spriteId], 4);
}
diff --git a/src/overworld.c b/src/overworld.c
index c2e3d2789..65a4a4c72 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -149,15 +149,15 @@ static u8 GetLinkPlayerElevation(u8 linkPlayerId);
static s32 sub_80878E4(u8 linkPlayerId);
static u8 GetLinkPlayerIdAt(s16 x, s16 y);
static void SetPlayerFacingDirection(u8 linkPlayerId, u8 a2);
-static void ZeroEventObject(struct EventObject *eventObj);
-static void SpawnLinkPlayerEventObject(u8 linkPlayerId, s16 x, s16 y, u8 a4);
-static void InitLinkPlayerEventObjectPos(struct EventObject *eventObj, s16 x, s16 y);
+static void ZeroObjectEvent(struct ObjectEvent *objEvent);
+static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4);
+static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s16 y);
static void sub_80877DC(u8 linkPlayerId, u8 a2);
static void sub_808780C(u8 linkPlayerId);
static u8 GetSpriteForLinkedPlayer(u8 linkPlayerId);
static void sub_8087584(void);
static u32 GetLinkSendQueueLength(void);
-static void ZeroLinkPlayerEventObject(struct LinkPlayerEventObject *linkPlayerEventObj);
+static void ZeroLinkPlayerObjectEvent(struct LinkPlayerObjectEvent *linkPlayerEventObj);
static const u8 *TryInteractWithPlayer(struct TradeRoomPlayer *a1);
static u16 GetDirectionForEventScript(const u8 *script);
static void sub_8087510(void);
@@ -217,7 +217,7 @@ EWRAM_DATA static u16 sLastMapSectionId = 0;
EWRAM_DATA static struct InitialPlayerAvatarState gInitialPlayerAvatarState = {0};
EWRAM_DATA static u16 sAmbientCrySpecies = 0;
EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE;
-EWRAM_DATA struct LinkPlayerEventObject gLinkPlayerEventObjects[4] = {0};
+EWRAM_DATA struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4] = {0};
// const rom data
static const struct WarpData sDummyWarpData =
@@ -338,23 +338,23 @@ static const struct ScanlineEffectParams sFlashEffectParams =
0,
};
-static u8 MovementEventModeCB_Normal(struct LinkPlayerEventObject *, struct EventObject *, u8);
-static u8 MovementEventModeCB_Ignored(struct LinkPlayerEventObject *, struct EventObject *, u8);
-static u8 MovementEventModeCB_Normal_2(struct LinkPlayerEventObject *, struct EventObject *, u8);
+static u8 MovementEventModeCB_Normal(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 MovementEventModeCB_Ignored(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 MovementEventModeCB_Normal_2(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
-static u8 (*const gLinkPlayerMovementModes[])(struct LinkPlayerEventObject *, struct EventObject *, u8) =
+static u8 (*const gLinkPlayerMovementModes[])(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8) =
{
MovementEventModeCB_Normal, // MOVEMENT_MODE_FREE
MovementEventModeCB_Ignored, // MOVEMENT_MODE_FROZEN
MovementEventModeCB_Normal_2, // MOVEMENT_MODE_SCRIPTED
};
-static u8 FacingHandler_DoNothing(struct LinkPlayerEventObject *, struct EventObject *, u8);
-static u8 FacingHandler_DpadMovement(struct LinkPlayerEventObject *, struct EventObject *, u8);
-static u8 FacingHandler_ForcedFacingChange(struct LinkPlayerEventObject *, struct EventObject *, u8);
+static u8 FacingHandler_DoNothing(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
+static u8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8);
// These handlers return TRUE if the movement was scripted and successful, and FALSE otherwise.
-static bool8 (*const gLinkPlayerFacingHandlers[])(struct LinkPlayerEventObject *, struct EventObject *, u8) =
+static bool8 (*const gLinkPlayerFacingHandlers[])(struct LinkPlayerObjectEvent *, struct ObjectEvent *, u8) =
{
FacingHandler_DoNothing,
FacingHandler_DpadMovement,
@@ -369,11 +369,11 @@ static bool8 (*const gLinkPlayerFacingHandlers[])(struct LinkPlayerEventObject *
FacingHandler_ForcedFacingChange,
};
-static void MovementStatusHandler_EnterFreeMode(struct LinkPlayerEventObject *, struct EventObject *);
-static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerEventObject *, struct EventObject *);
+static void MovementStatusHandler_EnterFreeMode(struct LinkPlayerObjectEvent *, struct ObjectEvent *);
+static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerObjectEvent *, struct ObjectEvent *);
// These handlers are run after an attempted movement.
-static void (*const gMovementStatusHandler[])(struct LinkPlayerEventObject *, struct EventObject *) =
+static void (*const gMovementStatusHandler[])(struct LinkPlayerObjectEvent *, struct ObjectEvent *) =
{
// FALSE:
MovementStatusHandler_EnterFreeMode,
@@ -496,18 +496,18 @@ void ApplyNewEncryptionKeyToGameStats(u32 newKey)
void LoadEventObjTemplatesFromHeader(void)
{
// Clear map object templates
- CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
+ CpuFill32(0, gSaveBlock1Ptr->objectEventTemplates, sizeof(gSaveBlock1Ptr->objectEventTemplates));
// Copy map header events to save block
- CpuCopy32(gMapHeader.events->eventObjects,
- gSaveBlock1Ptr->eventObjectTemplates,
- gMapHeader.events->eventObjectCount * sizeof(struct EventObjectTemplate));
+ CpuCopy32(gMapHeader.events->objectEvents,
+ gSaveBlock1Ptr->objectEventTemplates,
+ gMapHeader.events->objectEventCount * sizeof(struct ObjectEventTemplate));
}
void LoadSaveblockEventObjScripts(void)
{
- struct EventObjectTemplate *mapHeaderObjTemplates = gMapHeader.events->eventObjects;
- struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *mapHeaderObjTemplates = gMapHeader.events->objectEvents;
+ struct ObjectEventTemplate *savObjTemplates = gSaveBlock1Ptr->objectEventTemplates;
s32 i;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
@@ -517,15 +517,15 @@ void LoadSaveblockEventObjScripts(void)
void Overworld_SetEventObjTemplateCoords(u8 localId, s16 x, s16 y)
{
s32 i;
- struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *savObjTemplates = gSaveBlock1Ptr->objectEventTemplates;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
- struct EventObjectTemplate *eventObjectTemplate = &savObjTemplates[i];
- if (eventObjectTemplate->localId == localId)
+ struct ObjectEventTemplate *objectEventTemplate = &savObjTemplates[i];
+ if (objectEventTemplate->localId == localId)
{
- eventObjectTemplate->x = x;
- eventObjectTemplate->y = y;
+ objectEventTemplate->x = x;
+ objectEventTemplate->y = y;
return;
}
}
@@ -535,13 +535,13 @@ void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType)
{
s32 i;
- struct EventObjectTemplate *savObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *savObjTemplates = gSaveBlock1Ptr->objectEventTemplates;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
- struct EventObjectTemplate *eventObjectTemplate = &savObjTemplates[i];
- if (eventObjectTemplate->localId == localId)
+ struct ObjectEventTemplate *objectEventTemplate = &savObjTemplates[i];
+ if (objectEventTemplate->localId == localId)
{
- eventObjectTemplate->movementType = movementType;
+ objectEventTemplate->movementType = movementType;
return;
}
}
@@ -853,9 +853,9 @@ static void mli0_load_map(u32 a1)
if (!(sUnknown_020322D8 & 1))
{
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
- LoadBattlePyramidEventObjectTemplates();
+ LoadBattlePyramidObjectEventTemplates();
else if (InTrainerHill())
- LoadTrainerHillEventObjectTemplates();
+ LoadTrainerHillObjectEventTemplates();
else
LoadEventObjTemplatesFromHeader();
}
@@ -1721,13 +1721,13 @@ void CB2_ContinueSavedGame(void)
ClearDiveAndHoleWarps();
trainerHillMapId = GetCurrentTrainerHillMapId();
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
- LoadBattlePyramidFloorEventObjectScripts();
+ LoadBattlePyramidFloorObjectEventScripts();
else if (trainerHillMapId != 0 && trainerHillMapId != TRAINER_HILL_ENTRANCE)
- LoadTrainerHillFloorEventObjectScripts();
+ LoadTrainerHillFloorObjectEventScripts();
else
LoadSaveblockEventObjScripts();
- UnfreezeEventObjects();
+ UnfreezeObjectEvents();
DoTimeBasedEvents();
sub_8084788();
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
@@ -2143,9 +2143,9 @@ static void sub_8086988(u32 a1)
ResetCameraUpdateInfo();
InstallCameraPanAheadCallback();
if (!a1)
- InitEventObjectPalettes(0);
+ InitObjectEventPalettes(0);
else
- InitEventObjectPalettes(1);
+ InitObjectEventPalettes(1);
FieldEffectActiveListClear();
StartWeather();
@@ -2160,8 +2160,8 @@ static void sub_80869DC(void)
{
gTotalCameraPixelOffsetX = 0;
gTotalCameraPixelOffsetY = 0;
- ResetEventObjects();
- TrySpawnEventObjects(0, 0);
+ ResetObjectEvents();
+ TrySpawnObjectEvents(0, 0);
TryRunOnWarpIntoMapScript();
}
@@ -2172,13 +2172,13 @@ static void mli4_mapscripts_and_other(void)
gTotalCameraPixelOffsetX = 0;
gTotalCameraPixelOffsetY = 0;
- ResetEventObjects();
+ ResetObjectEvents();
GetCameraFocusCoords(&x, &y);
player = GetInitialPlayerAvatarState();
InitPlayerAvatar(x, y, player->direction, gSaveBlock2Ptr->playerGender);
SetPlayerAvatarTransitionFlags(player->transitionFlags);
ResetInitialPlayerAvatarState();
- TrySpawnEventObjects(0, 0);
+ TrySpawnObjectEvents(0, 0);
TryRunOnWarpIntoMapScript();
}
@@ -2191,7 +2191,7 @@ static void sub_8086A68(void)
static void sub_8086A80(void)
{
- gEventObjects[gPlayerAvatar.eventObjectId].trackedByCamera = 1;
+ gObjectEvents[gPlayerAvatar.objectEventId].trackedByCamera = 1;
InitCameraUpdateCallback(gPlayerAvatar.spriteId);
}
@@ -2226,7 +2226,7 @@ static void sub_8086B14(void)
for (i = 0; i < gFieldLinkPlayerCount; i++)
{
- SpawnLinkPlayerEventObject(i, i + x, y, gLinkPlayers[i].gender);
+ SpawnLinkPlayerObjectEvent(i, i + x, y, gLinkPlayers[i].gender);
CreateLinkPlayerSprite(i, gLinkPlayers[i].version);
}
@@ -2702,7 +2702,7 @@ static void LoadTradeRoomPlayer(s32 linkPlayerId, s32 myPlayerId, struct TradeRo
trainer->playerId = linkPlayerId;
trainer->isLocalPlayer = (linkPlayerId == myPlayerId) ? 1 : 0;
- trainer->c = gLinkPlayerEventObjects[linkPlayerId].movementMode;
+ trainer->c = gLinkPlayerObjectEvents[linkPlayerId].movementMode;
trainer->facing = GetLinkPlayerFacingDirection(linkPlayerId);
GetLinkPlayerCoords(linkPlayerId, &x, &y);
trainer->pos.x = x;
@@ -2918,110 +2918,110 @@ static u32 GetLinkSendQueueLength(void)
return gLink.sendQueue.count;
}
-static void ZeroLinkPlayerEventObject(struct LinkPlayerEventObject *linkPlayerEventObj)
+static void ZeroLinkPlayerObjectEvent(struct LinkPlayerObjectEvent *linkPlayerEventObj)
{
- memset(linkPlayerEventObj, 0, sizeof(struct LinkPlayerEventObject));
+ memset(linkPlayerEventObj, 0, sizeof(struct LinkPlayerObjectEvent));
}
-void ClearLinkPlayerEventObjects(void)
+void ClearLinkPlayerObjectEvents(void)
{
- memset(gLinkPlayerEventObjects, 0, sizeof(gLinkPlayerEventObjects));
+ memset(gLinkPlayerObjectEvents, 0, sizeof(gLinkPlayerObjectEvents));
}
-static void ZeroEventObject(struct EventObject *eventObj)
+static void ZeroObjectEvent(struct ObjectEvent *objEvent)
{
- memset(eventObj, 0, sizeof(struct EventObject));
+ memset(objEvent, 0, sizeof(struct ObjectEvent));
}
-static void SpawnLinkPlayerEventObject(u8 linkPlayerId, s16 x, s16 y, u8 a4)
+static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4)
{
- u8 eventObjId = GetFirstInactiveEventObjectId();
- struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
- struct EventObject *eventObj = &gEventObjects[eventObjId];
+ u8 objEventId = GetFirstInactiveObjectEventId();
+ struct LinkPlayerObjectEvent *linkPlayerEventObj = &gLinkPlayerObjectEvents[linkPlayerId];
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
- ZeroLinkPlayerEventObject(linkPlayerEventObj);
- ZeroEventObject(eventObj);
+ ZeroLinkPlayerObjectEvent(linkPlayerEventObj);
+ ZeroObjectEvent(objEvent);
linkPlayerEventObj->active = 1;
linkPlayerEventObj->linkPlayerId = linkPlayerId;
- linkPlayerEventObj->eventObjId = eventObjId;
+ linkPlayerEventObj->objEventId = objEventId;
linkPlayerEventObj->movementMode = MOVEMENT_MODE_FREE;
- eventObj->active = 1;
- eventObj->singleMovementActive = a4;
- eventObj->range.as_byte = 2;
- eventObj->spriteId = 64;
+ objEvent->active = 1;
+ objEvent->singleMovementActive = a4;
+ objEvent->range.as_byte = 2;
+ objEvent->spriteId = 64;
- InitLinkPlayerEventObjectPos(eventObj, x, y);
+ InitLinkPlayerObjectEventPos(objEvent, x, y);
}
-static void InitLinkPlayerEventObjectPos(struct EventObject *eventObj, s16 x, s16 y)
+static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s16 y)
{
- eventObj->currentCoords.x = x;
- eventObj->currentCoords.y = y;
- eventObj->previousCoords.x = x;
- eventObj->previousCoords.y = y;
- SetSpritePosToMapCoords(x, y, &eventObj->initialCoords.x, &eventObj->initialCoords.y);
- eventObj->initialCoords.x += 8;
- EventObjectUpdateZCoord(eventObj);
+ objEvent->currentCoords.x = x;
+ objEvent->currentCoords.y = y;
+ objEvent->previousCoords.x = x;
+ objEvent->previousCoords.y = y;
+ SetSpritePosToMapCoords(x, y, &objEvent->initialCoords.x, &objEvent->initialCoords.y);
+ objEvent->initialCoords.x += 8;
+ ObjectEventUpdateZCoord(objEvent);
}
static void sub_80877DC(u8 linkPlayerId, u8 a2)
{
- if (gLinkPlayerEventObjects[linkPlayerId].active)
+ if (gLinkPlayerObjectEvents[linkPlayerId].active)
{
- u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
- eventObj->range.as_byte = a2;
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ objEvent->range.as_byte = a2;
}
}
static void sub_808780C(u8 linkPlayerId)
{
- struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
- u8 eventObjId = linkPlayerEventObj->eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
- if (eventObj->spriteId != MAX_SPRITES)
- DestroySprite(&gSprites[eventObj->spriteId]);
+ struct LinkPlayerObjectEvent *linkPlayerEventObj = &gLinkPlayerObjectEvents[linkPlayerId];
+ u8 objEventId = linkPlayerEventObj->objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ if (objEvent->spriteId != MAX_SPRITES)
+ DestroySprite(&gSprites[objEvent->spriteId]);
linkPlayerEventObj->active = 0;
- eventObj->active = 0;
+ objEvent->active = 0;
}
// Returns the spriteId corresponding to this player.
static u8 GetSpriteForLinkedPlayer(u8 linkPlayerId)
{
- u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
- return eventObj->spriteId;
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return objEvent->spriteId;
}
static void GetLinkPlayerCoords(u8 linkPlayerId, u16 *x, u16 *y)
{
- u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
- *x = eventObj->currentCoords.x;
- *y = eventObj->currentCoords.y;
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ *x = objEvent->currentCoords.x;
+ *y = objEvent->currentCoords.y;
}
static u8 GetLinkPlayerFacingDirection(u8 linkPlayerId)
{
- u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
- return eventObj->range.as_byte;
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return objEvent->range.as_byte;
}
static u8 GetLinkPlayerElevation(u8 linkPlayerId)
{
- u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
- return eventObj->currentElevation;
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return objEvent->currentElevation;
}
static s32 sub_80878E4(u8 linkPlayerId)
{
- u8 eventObjId = gLinkPlayerEventObjects[linkPlayerId].eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
- return 16 - (s8)eventObj->directionSequenceIndex;
+ u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
+ return 16 - (s8)objEvent->directionSequenceIndex;
}
static u8 GetLinkPlayerIdAt(s16 x, s16 y)
@@ -3029,11 +3029,11 @@ static u8 GetLinkPlayerIdAt(s16 x, s16 y)
u8 i;
for (i = 0; i < MAX_LINK_PLAYERS; i++)
{
- if (gLinkPlayerEventObjects[i].active
- && (gLinkPlayerEventObjects[i].movementMode == 0 || gLinkPlayerEventObjects[i].movementMode == 2))
+ if (gLinkPlayerObjectEvents[i].active
+ && (gLinkPlayerObjectEvents[i].movementMode == 0 || gLinkPlayerObjectEvents[i].movementMode == 2))
{
- struct EventObject *eventObj = &gEventObjects[gLinkPlayerEventObjects[i].eventObjId];
- if (eventObj->currentCoords.x == x && eventObj->currentCoords.y == y)
+ struct ObjectEvent *objEvent = &gObjectEvents[gLinkPlayerObjectEvents[i].objEventId];
+ if (objEvent->currentCoords.x == x && objEvent->currentCoords.y == y)
return i;
}
}
@@ -3042,23 +3042,23 @@ static u8 GetLinkPlayerIdAt(s16 x, s16 y)
static void SetPlayerFacingDirection(u8 linkPlayerId, u8 facing)
{
- struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
- u8 eventObjId = linkPlayerEventObj->eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
+ struct LinkPlayerObjectEvent *linkPlayerEventObj = &gLinkPlayerObjectEvents[linkPlayerId];
+ u8 objEventId = linkPlayerEventObj->objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
if (linkPlayerEventObj->active)
{
if (facing > FACING_FORCED_RIGHT)
{
- eventObj->triggerGroundEffectsOnMove = 1;
+ objEvent->triggerGroundEffectsOnMove = 1;
}
else
{
// This is a hack to split this code onto two separate lines, without declaring a local variable.
// C++ style inline variables would be nice here.
- #define TEMP gLinkPlayerMovementModes[linkPlayerEventObj->movementMode](linkPlayerEventObj, eventObj, facing)
+ #define TEMP gLinkPlayerMovementModes[linkPlayerEventObj->movementMode](linkPlayerEventObj, objEvent, facing)
- gMovementStatusHandler[TEMP](linkPlayerEventObj, eventObj);
+ gMovementStatusHandler[TEMP](linkPlayerEventObj, objEvent);
// Clean up the hack.
#undef TEMP
@@ -3067,67 +3067,67 @@ static void SetPlayerFacingDirection(u8 linkPlayerId, u8 facing)
}
-static u8 MovementEventModeCB_Normal(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
+static u8 MovementEventModeCB_Normal(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent, u8 a3)
{
- return gLinkPlayerFacingHandlers[a3](linkPlayerEventObj, eventObj, a3);
+ return gLinkPlayerFacingHandlers[a3](linkPlayerEventObj, objEvent, a3);
}
-static u8 MovementEventModeCB_Ignored(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
+static u8 MovementEventModeCB_Ignored(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent, u8 a3)
{
return FACING_UP;
}
// Duplicate Function
-static u8 MovementEventModeCB_Normal_2(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
+static u8 MovementEventModeCB_Normal_2(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent, u8 a3)
{
- return gLinkPlayerFacingHandlers[a3](linkPlayerEventObj, eventObj, a3);
+ return gLinkPlayerFacingHandlers[a3](linkPlayerEventObj, objEvent, a3);
}
-static bool8 FacingHandler_DoNothing(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
+static bool8 FacingHandler_DoNothing(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent, u8 a3)
{
return FALSE;
}
-static bool8 FacingHandler_DpadMovement(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
+static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent, u8 a3)
{
s16 x, y;
- eventObj->range.as_byte = FlipVerticalAndClearForced(a3, eventObj->range.as_byte);
- EventObjectMoveDestCoords(eventObj, eventObj->range.as_byte, &x, &y);
+ objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
+ ObjectEventMoveDestCoords(objEvent, objEvent->range.as_byte, &x, &y);
- if (LinkPlayerDetectCollision(linkPlayerEventObj->eventObjId, eventObj->range.as_byte, x, y))
+ if (LinkPlayerDetectCollision(linkPlayerEventObj->objEventId, objEvent->range.as_byte, x, y))
{
return FALSE;
}
else
{
- eventObj->directionSequenceIndex = 16;
- ShiftEventObjectCoords(eventObj, x, y);
- EventObjectUpdateZCoord(eventObj);
+ objEvent->directionSequenceIndex = 16;
+ ShiftObjectEventCoords(objEvent, x, y);
+ ObjectEventUpdateZCoord(objEvent);
return TRUE;
}
}
-static bool8 FacingHandler_ForcedFacingChange(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj, u8 a3)
+static bool8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent, u8 a3)
{
- eventObj->range.as_byte = FlipVerticalAndClearForced(a3, eventObj->range.as_byte);
+ objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
return FALSE;
}
// This is called every time a free movement happens. Most of the time it's a No-Op.
-static void MovementStatusHandler_EnterFreeMode(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj)
+static void MovementStatusHandler_EnterFreeMode(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent)
{
linkPlayerEventObj->movementMode = MOVEMENT_MODE_FREE;
}
-static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerEventObject *linkPlayerEventObj, struct EventObject *eventObj)
+static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerObjectEvent *linkPlayerEventObj, struct ObjectEvent *objEvent)
{
- eventObj->directionSequenceIndex--;
+ objEvent->directionSequenceIndex--;
linkPlayerEventObj->movementMode = MOVEMENT_MODE_FROZEN;
- MoveCoords(eventObj->range.as_byte, &eventObj->initialCoords.x, &eventObj->initialCoords.y);
- if (!eventObj->directionSequenceIndex)
+ MoveCoords(objEvent->range.as_byte, &objEvent->initialCoords.x, &objEvent->initialCoords.y);
+ if (!objEvent->directionSequenceIndex)
{
- ShiftStillEventObjectCoords(eventObj);
+ ShiftStillObjectEventCoords(objEvent);
linkPlayerEventObj->movementMode = MOVEMENT_MODE_SCRIPTED;
}
}
@@ -3162,8 +3162,8 @@ static u8 LinkPlayerDetectCollision(u8 selfEventObjId, u8 a2, s16 x, s16 y)
{
if (i != selfEventObjId)
{
- if ((gEventObjects[i].currentCoords.x == x && gEventObjects[i].currentCoords.y == y)
- || (gEventObjects[i].previousCoords.x == x && gEventObjects[i].previousCoords.y == y))
+ if ((gObjectEvents[i].currentCoords.x == x && gObjectEvents[i].currentCoords.y == y)
+ || (gObjectEvents[i].previousCoords.x == x && gObjectEvents[i].previousCoords.y == y))
{
return 1;
}
@@ -3174,9 +3174,9 @@ static u8 LinkPlayerDetectCollision(u8 selfEventObjId, u8 a2, s16 x, s16 y)
static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
{
- struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId];
- u8 eventObjId = linkPlayerEventObj->eventObjId;
- struct EventObject *eventObj = &gEventObjects[eventObjId];
+ struct LinkPlayerObjectEvent *linkPlayerEventObj = &gLinkPlayerObjectEvents[linkPlayerId];
+ u8 objEventId = linkPlayerEventObj->objEventId;
+ struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
struct Sprite *sprite;
if (linkPlayerEventObj->active)
@@ -3185,40 +3185,40 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
{
case VERSION_FIRE_RED:
case VERSION_LEAF_GREEN:
- eventObj->spriteId = AddPseudoEventObject(GetFRLGAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ objEvent->spriteId = AddPseudoObjectEvent(GetFRLGAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_RUBY:
case VERSION_SAPPHIRE:
- eventObj->spriteId = AddPseudoEventObject(GetRSAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_EMERALD:
- eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ objEvent->spriteId = AddPseudoObjectEvent(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
break;
}
- sprite = &gSprites[eventObj->spriteId];
+ sprite = &gSprites[objEvent->spriteId];
sprite->coordOffsetEnabled = TRUE;
sprite->data[0] = linkPlayerId;
- eventObj->triggerGroundEffectsOnMove = 0;
+ objEvent->triggerGroundEffectsOnMove = 0;
}
}
static void SpriteCB_LinkPlayer(struct Sprite *sprite)
{
- struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[sprite->data[0]];
- struct EventObject *eventObj = &gEventObjects[linkPlayerEventObj->eventObjId];
- sprite->pos1.x = eventObj->initialCoords.x;
- sprite->pos1.y = eventObj->initialCoords.y;
- SetObjectSubpriorityByZCoord(eventObj->previousElevation, sprite, 1);
- sprite->oam.priority = ZCoordToPriority(eventObj->previousElevation);
+ struct LinkPlayerObjectEvent *linkPlayerEventObj = &gLinkPlayerObjectEvents[sprite->data[0]];
+ struct ObjectEvent *objEvent = &gObjectEvents[linkPlayerEventObj->objEventId];
+ sprite->pos1.x = objEvent->initialCoords.x;
+ sprite->pos1.y = objEvent->initialCoords.y;
+ SetObjectSubpriorityByZCoord(objEvent->previousElevation, sprite, 1);
+ sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation);
if (!linkPlayerEventObj->movementMode != MOVEMENT_MODE_FREE)
- StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObj->range.as_byte));
+ StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objEvent->range.as_byte));
else
- StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(eventObj->range.as_byte));
+ StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(objEvent->range.as_byte));
- UpdateEventObjectSpriteVisibility(sprite, 0);
- if (eventObj->triggerGroundEffectsOnMove)
+ UpdateObjectEventSpriteVisibility(sprite, 0);
+ if (objEvent->triggerGroundEffectsOnMove)
{
sprite->invisible = ((sprite->data[7] & 4) >> 2);
sprite->data[7]++;
diff --git a/src/rotating_tile_puzzle.c b/src/rotating_tile_puzzle.c
index 7238ec751..48bedc057 100644
--- a/src/rotating_tile_puzzle.c
+++ b/src/rotating_tile_puzzle.c
@@ -57,23 +57,23 @@ void FreeRotatingTilePuzzle(void)
if (sRotatingTilePuzzle != NULL)
FREE_AND_SET_NULL(sRotatingTilePuzzle);
- id = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[id]);
- ScriptMovement_UnfreezeEventObjects();
+ id = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[id]);
+ ScriptMovement_UnfreezeObjectEvents();
}
u16 MoveRotatingTileObjects(u8 puzzleNumber)
{
u8 i;
- struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *objectEvents = gSaveBlock1Ptr->objectEventTemplates;
u16 localId = 0;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
s32 puzzleTileStart;
u8 puzzleTileNum;
- s16 x = eventObjects[i].x + 7;
- s16 y = eventObjects[i].y + 7;
+ s16 x = objectEvents[i].x + 7;
+ s16 y = objectEvents[i].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!sRotatingTilePuzzle->isTrickHouse)
@@ -125,12 +125,12 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber)
continue;
}
- eventObjects[i].x += x;
- eventObjects[i].y += y;
- if (GetEventObjectIdByLocalIdAndMap(eventObjects[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
+ objectEvents[i].x += x;
+ objectEvents[i].y += y;
+ if (GetObjectEventIdByLocalIdAndMap(objectEvents[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
{
SaveRotatingTileObject(i, puzzleTileNum);
- localId = eventObjects[i].localId;
+ localId = objectEvents[i].localId;
ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript);
}
// Never reached in normal gameplay
@@ -148,7 +148,7 @@ void TurnRotatingTileObjects(void)
{
u8 i;
s32 puzzleTileStart;
- struct EventObjectTemplate *eventObjects;
+ struct ObjectEventTemplate *objectEvents;
if (sRotatingTilePuzzle == NULL)
return;
@@ -158,14 +158,14 @@ void TurnRotatingTileObjects(void)
else
puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
- eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
+ objectEvents = gSaveBlock1Ptr->objectEventTemplates;
for (i = 0; i < sRotatingTilePuzzle->numObjects; i++)
{
s32 rotation;
s8 tileDifference;
- u8 eventObjectId;
- s16 x = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].x + 7;
- s16 y = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].y + 7;
+ u8 objectEventId;
+ s16 x = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].x + 7;
+ s16 y = objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
// NOTE: The following 2 assignments and if else could all be replaced with rotation = ROTATE_COUNTERCLOCKWISE
@@ -194,35 +194,35 @@ void TurnRotatingTileObjects(void)
rotation = ROTATE_NONE;
}
- eventObjectId = GetEventObjectIdByLocalIdAndMap(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
- if (eventObjectId != EVENT_OBJECTS_COUNT)
+ objectEventId = GetObjectEventIdByLocalIdAndMap(objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ if (objectEventId != EVENT_OBJECTS_COUNT)
{
const u8 *movementScript;
- u8 direction = gEventObjects[eventObjectId].facingDirection;
+ u8 direction = gObjectEvents[objectEventId].facingDirection;
if (rotation == ROTATE_COUNTERCLOCKWISE)
{
switch (direction)
{
case DIR_EAST:
movementScript = RotatingTilePuzzle_Movement_FaceUp;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_SOUTH:
movementScript = RotatingTilePuzzle_Movement_FaceRight;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case DIR_WEST:
movementScript = RotatingTilePuzzle_Movement_FaceDown;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_NORTH:
movementScript = RotatingTilePuzzle_Movement_FaceLeft;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
continue;
}
- ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
+ ScriptMovement_StartObjectMovementScript(objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
@@ -234,24 +234,24 @@ void TurnRotatingTileObjects(void)
{
case DIR_EAST:
movementScript = RotatingTilePuzzle_Movement_FaceDown;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_SOUTH:
movementScript = RotatingTilePuzzle_Movement_FaceLeft;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case DIR_WEST:
movementScript = RotatingTilePuzzle_Movement_FaceUp;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_NORTH:
movementScript = RotatingTilePuzzle_Movement_FaceRight;
- eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
continue;
}
- ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
+ ScriptMovement_StartObjectMovementScript(objectEvents[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
@@ -274,9 +274,9 @@ static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum)
s32 rotation;
s32 puzzleTileStart;
u16 movementType;
- struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
- s16 x = eventObjects[eventTemplateId].x + 7;
- s16 y = eventObjects[eventTemplateId].y + 7;
+ struct ObjectEventTemplate *objectEvents = gSaveBlock1Ptr->objectEventTemplates;
+ s16 x = objectEvents[eventTemplateId].x + 7;
+ s16 y = objectEvents[eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!sRotatingTilePuzzle->isTrickHouse)
@@ -294,22 +294,22 @@ static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum)
else
rotation = ROTATE_NONE;
- movementType = eventObjects[eventTemplateId].movementType;
+ movementType = objectEvents[eventTemplateId].movementType;
if (rotation == ROTATE_COUNTERCLOCKWISE)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_DOWN:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_UP:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
break;
@@ -320,16 +320,16 @@ static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum)
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_DOWN:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_UP:
- eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ objectEvents[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
break;
diff --git a/src/scrcmd.c b/src/scrcmd.c
index a9be5c3ef..f712d6f44 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -1052,7 +1052,7 @@ bool8 ScrCmd_removeobject(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
- RemoveEventObjectByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ RemoveObjectEventByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
return FALSE;
}
@@ -1062,7 +1062,7 @@ bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx)
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
- RemoveEventObjectByLocalIdAndMap(objectId, mapNum, mapGroup);
+ RemoveObjectEventByLocalIdAndMap(objectId, mapNum, mapGroup);
return FALSE;
}
@@ -1070,7 +1070,7 @@ bool8 ScrCmd_addobject(struct ScriptContext *ctx)
{
u16 objectId = VarGet(ScriptReadHalfword(ctx));
- TrySpawnEventObject(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ TrySpawnObjectEvent(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
return FALSE;
}
@@ -1080,7 +1080,7 @@ bool8 ScrCmd_addobject_at(struct ScriptContext *ctx)
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
- TrySpawnEventObject(objectId, mapNum, mapGroup);
+ TrySpawnObjectEvent(objectId, mapNum, mapGroup);
return FALSE;
}
@@ -1090,7 +1090,7 @@ bool8 ScrCmd_setobjectxy(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
- TryMoveEventObjectToMapCoords(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y);
+ TryMoveObjectEventToMapCoords(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y);
return FALSE;
}
@@ -1108,7 +1108,7 @@ bool8 ScrCmd_copyobjectxytoperm(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
- TryOverrideEventObjectTemplateCoords(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ TryOverrideObjectEventTemplateCoords(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
return FALSE;
}
@@ -1155,9 +1155,9 @@ bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx)
bool8 ScrCmd_faceplayer(struct ScriptContext *ctx)
{
- if (gEventObjects[gSelectedEventObject].active)
+ if (gObjectEvents[gSelectedObjectEvent].active)
{
- EventObjectFaceOppositeDirection(&gEventObjects[gSelectedEventObject],
+ ObjectEventFaceOppositeDirection(&gObjectEvents[gSelectedObjectEvent],
GetPlayerFacingDirection());
}
return FALSE;
@@ -1168,7 +1168,7 @@ bool8 ScrCmd_turnobject(struct ScriptContext *ctx)
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 direction = ScriptReadByte(ctx);
- EventObjectTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction);
+ ObjectEventTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction);
return FALSE;
}
@@ -1211,7 +1211,7 @@ bool8 ScrCmd_lockall(struct ScriptContext *ctx)
}
else
{
- ScriptFreezeEventObjects();
+ ScriptFreezeObjectEvents();
SetupNativeScript(ctx, sub_80983C4);
return TRUE;
}
@@ -1225,14 +1225,14 @@ bool8 ScrCmd_lock(struct ScriptContext *ctx)
}
else
{
- if (gEventObjects[gSelectedEventObject].active)
+ if (gObjectEvents[gSelectedObjectEvent].active)
{
- LockSelectedEventObject();
+ LockSelectedObjectEvent();
SetupNativeScript(ctx, sub_809847C);
}
else
{
- ScriptFreezeEventObjects();
+ ScriptFreezeObjectEvents();
SetupNativeScript(ctx, sub_80983C4);
}
return TRUE;
@@ -1244,10 +1244,10 @@ bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
u8 playerObjectId;
HideFieldMessageBox();
- playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
- ScriptMovement_UnfreezeEventObjects();
- UnfreezeEventObjects();
+ playerObjectId = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
+ ScriptMovement_UnfreezeObjectEvents();
+ UnfreezeObjectEvents();
return FALSE;
}
@@ -1256,12 +1256,12 @@ bool8 ScrCmd_release(struct ScriptContext *ctx)
u8 playerObjectId;
HideFieldMessageBox();
- if (gEventObjects[gSelectedEventObject].active)
- EventObjectClearHeldMovementIfFinished(&gEventObjects[gSelectedEventObject]);
- playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
- EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
- ScriptMovement_UnfreezeEventObjects();
- UnfreezeEventObjects();
+ if (gObjectEvents[gSelectedObjectEvent].active)
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]);
+ playerObjectId = GetObjectEventIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
+ ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
+ ScriptMovement_UnfreezeObjectEvents();
+ UnfreezeObjectEvents();
return FALSE;
}
@@ -2178,7 +2178,7 @@ bool8 ScrCmd_freerotatingtilepuzzle(struct ScriptContext *ctx)
bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
{
- gSelectedEventObject = GetCurrentApproachingTrainerEventObjectId();
+ gSelectedObjectEvent = GetCurrentApproachingTrainerObjectEventId();
return FALSE;
}
@@ -2190,7 +2190,7 @@ bool8 ScrCmd_cmdD9(struct ScriptContext *ctx)
}
else
{
- if (gEventObjects[gSelectedEventObject].active)
+ if (gObjectEvents[gSelectedObjectEvent].active)
{
sub_8098630();
SetupNativeScript(ctx, sub_8098734);
diff --git a/src/script.c b/src/script.c
index 34484561c..9ba1a7429 100644
--- a/src/script.c
+++ b/src/script.c
@@ -426,7 +426,7 @@ u8 *GetSavedRamScriptIfValid(void)
}
}
-void InitRamScript_NoEventObject(u8 *script, u16 scriptSize)
+void InitRamScript_NoObjectEvent(u8 *script, u16 scriptSize)
{
if (scriptSize > sizeof(gSaveBlock1Ptr->ramScript.data.script))
scriptSize = sizeof(gSaveBlock1Ptr->ramScript.data.script);
diff --git a/src/script_movement.c b/src/script_movement.c
index 03d6b10e8..21f066109 100644
--- a/src/script_movement.c
+++ b/src/script_movement.c
@@ -9,13 +9,13 @@
// static functions
static void ScriptMovement_StartMoveObjects(u8 priority);
static u8 GetMoveObjectsTaskId(void);
-static bool8 ScriptMovement_TryAddNewMovement(u8 taskId, u8 eventObjId, const u8 *movementScript);
-static u8 GetMovementScriptIdFromEventObjectId(u8 taskId, u8 eventObjId);
+static bool8 ScriptMovement_TryAddNewMovement(u8 taskId, u8 objEventId, const u8 *movementScript);
+static u8 GetMovementScriptIdFromObjectEventId(u8 taskId, u8 objEventId);
static bool8 IsMovementScriptFinished(u8 taskId, u8 moveScrId);
-static void ScriptMovement_AddNewMovement(u8 taskId, u8 moveScrId, u8 eventObjId, const u8 *movementScript);
+static void ScriptMovement_AddNewMovement(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript);
static void ScriptMovement_UnfreezeActiveObjects(u8 taskId);
static void ScriptMovement_MoveObjects(u8 taskId);
-static void ScriptMovement_TakeStep(u8 taskId, u8 moveScrId, u8 eventObjId, const u8 *movementScript);
+static void ScriptMovement_TakeStep(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript);
// EWRAM_DATA
static EWRAM_DATA const u8 *gMovementScripts[EVENT_OBJECTS_COUNT] = {0};
@@ -23,31 +23,31 @@ static EWRAM_DATA const u8 *gMovementScripts[EVENT_OBJECTS_COUNT] = {0};
// text
bool8 ScriptMovement_StartObjectMovementScript(u8 localId, u8 mapNum, u8 mapGroup, const u8 *movementScript)
{
- u8 eventObjId;
+ u8 objEventId;
- if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjId))
+ if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objEventId))
return TRUE;
if (!FuncIsActiveTask(ScriptMovement_MoveObjects))
ScriptMovement_StartMoveObjects(50);
- return ScriptMovement_TryAddNewMovement(GetMoveObjectsTaskId(), eventObjId, movementScript);
+ return ScriptMovement_TryAddNewMovement(GetMoveObjectsTaskId(), objEventId, movementScript);
}
bool8 ScriptMovement_IsObjectMovementFinished(u8 localId, u8 mapNum, u8 mapGroup)
{
- u8 eventObjId;
+ u8 objEventId;
u8 taskId;
u8 moveScrId;
- if (TryGetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &eventObjId))
+ if (TryGetObjectEventIdByLocalIdAndMap(localId, mapNum, mapGroup, &objEventId))
return TRUE;
taskId = GetMoveObjectsTaskId();
- moveScrId = GetMovementScriptIdFromEventObjectId(taskId, eventObjId);
+ moveScrId = GetMovementScriptIdFromObjectEventId(taskId, objEventId);
if (moveScrId == EVENT_OBJECTS_COUNT)
return TRUE;
return IsMovementScriptFinished(taskId, moveScrId);
}
-void ScriptMovement_UnfreezeEventObjects(void)
+void ScriptMovement_UnfreezeObjectEvents(void)
{
u8 taskId;
@@ -75,11 +75,11 @@ static u8 GetMoveObjectsTaskId(void)
return FindTaskIdByFunc(ScriptMovement_MoveObjects);
}
-static bool8 ScriptMovement_TryAddNewMovement(u8 taskId, u8 eventObjId, const u8 *movementScript)
+static bool8 ScriptMovement_TryAddNewMovement(u8 taskId, u8 objEventId, const u8 *movementScript)
{
u8 moveScrId;
- moveScrId = GetMovementScriptIdFromEventObjectId(taskId, eventObjId);
+ moveScrId = GetMovementScriptIdFromObjectEventId(taskId, objEventId);
if (moveScrId != EVENT_OBJECTS_COUNT)
{
if (IsMovementScriptFinished(taskId, moveScrId) == 0)
@@ -88,23 +88,23 @@ static bool8 ScriptMovement_TryAddNewMovement(u8 taskId, u8 eventObjId, const u8
}
else
{
- ScriptMovement_AddNewMovement(taskId, moveScrId, eventObjId, movementScript);
+ ScriptMovement_AddNewMovement(taskId, moveScrId, objEventId, movementScript);
return FALSE;
}
}
- moveScrId = GetMovementScriptIdFromEventObjectId(taskId, EVENT_OBJ_ID_PLAYER);
+ moveScrId = GetMovementScriptIdFromObjectEventId(taskId, EVENT_OBJ_ID_PLAYER);
if (moveScrId == EVENT_OBJECTS_COUNT)
{
return TRUE;
}
else
{
- ScriptMovement_AddNewMovement(taskId, moveScrId, eventObjId, movementScript);
+ ScriptMovement_AddNewMovement(taskId, moveScrId, objEventId, movementScript);
return FALSE;
}
}
-static u8 GetMovementScriptIdFromEventObjectId(u8 taskId, u8 eventObjId)
+static u8 GetMovementScriptIdFromObjectEventId(u8 taskId, u8 objEventId)
{
u8 *moveScriptId;
u8 i;
@@ -112,13 +112,13 @@ static u8 GetMovementScriptIdFromEventObjectId(u8 taskId, u8 eventObjId)
moveScriptId = (u8 *)&gTasks[taskId].data[1];
for (i = 0; i < EVENT_OBJECTS_COUNT; i++, moveScriptId++)
{
- if (*moveScriptId == eventObjId)
+ if (*moveScriptId == objEventId)
return i;
}
return EVENT_OBJECTS_COUNT;
}
-static void LoadEventObjectIdPtrFromMovementScript(u8 taskId, u8 moveScrId, u8 **pEventObjId)
+static void LoadObjectEventIdPtrFromMovementScript(u8 taskId, u8 moveScrId, u8 **pEventObjId)
{
u8 i;
@@ -127,20 +127,20 @@ static void LoadEventObjectIdPtrFromMovementScript(u8 taskId, u8 moveScrId, u8 *
;
}
-static void SetEventObjectIdAtMovementScript(u8 taskId, u8 moveScrId, u8 eventObjId)
+static void SetObjectEventIdAtMovementScript(u8 taskId, u8 moveScrId, u8 objEventId)
{
u8 *ptr;
- LoadEventObjectIdPtrFromMovementScript(taskId, moveScrId, &ptr);
- *ptr = eventObjId;
+ LoadObjectEventIdPtrFromMovementScript(taskId, moveScrId, &ptr);
+ *ptr = objEventId;
}
-static void LoadEventObjectIdFromMovementScript(u8 taskId, u8 moveScrId, u8 *eventObjId)
+static void LoadObjectEventIdFromMovementScript(u8 taskId, u8 moveScrId, u8 *objEventId)
{
u8 *ptr;
- LoadEventObjectIdPtrFromMovementScript(taskId, moveScrId, &ptr);
- *eventObjId = *ptr;
+ LoadObjectEventIdPtrFromMovementScript(taskId, moveScrId, &ptr);
+ *objEventId = *ptr;
}
static void ClearMovementScriptFinished(u8 taskId, u8 moveScrId)
@@ -175,11 +175,11 @@ static const u8 *GetMovementScript(u8 moveScrId)
return gMovementScripts[moveScrId];
}
-static void ScriptMovement_AddNewMovement(u8 taskId, u8 moveScrId, u8 eventObjId, const u8 *movementScript)
+static void ScriptMovement_AddNewMovement(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript)
{
ClearMovementScriptFinished(taskId, moveScrId);
SetMovementScript(moveScrId, movementScript);
- SetEventObjectIdAtMovementScript(taskId, moveScrId, eventObjId);
+ SetObjectEventIdAtMovementScript(taskId, moveScrId, objEventId);
}
static void ScriptMovement_UnfreezeActiveObjects(u8 taskId)
@@ -191,40 +191,40 @@ static void ScriptMovement_UnfreezeActiveObjects(u8 taskId)
for (i = 0; i < EVENT_OBJECTS_COUNT; i++, pEventObjId++)
{
if (*pEventObjId != 0xFF)
- UnfreezeEventObject(&gEventObjects[*pEventObjId]);
+ UnfreezeObjectEvent(&gObjectEvents[*pEventObjId]);
}
}
static void ScriptMovement_MoveObjects(u8 taskId)
{
u8 i;
- u8 eventObjId;
+ u8 objEventId;
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
{
- LoadEventObjectIdFromMovementScript(taskId, i, &eventObjId);
- if (eventObjId != 0xFF)
- ScriptMovement_TakeStep(taskId, i, eventObjId, GetMovementScript(i));
+ LoadObjectEventIdFromMovementScript(taskId, i, &objEventId);
+ if (objEventId != 0xFF)
+ ScriptMovement_TakeStep(taskId, i, objEventId, GetMovementScript(i));
}
}
-static void ScriptMovement_TakeStep(u8 taskId, u8 moveScrId, u8 eventObjId, const u8 *movementScript)
+static void ScriptMovement_TakeStep(u8 taskId, u8 moveScrId, u8 objEventId, const u8 *movementScript)
{
u8 nextMoveActionId;
- if (EventObjectIsHeldMovementActive(&gEventObjects[eventObjId])
- && !EventObjectClearHeldMovementIfFinished(&gEventObjects[eventObjId]))
+ if (ObjectEventIsHeldMovementActive(&gObjectEvents[objEventId])
+ && !ObjectEventClearHeldMovementIfFinished(&gObjectEvents[objEventId]))
return;
nextMoveActionId = *movementScript;
if (nextMoveActionId == MOVEMENT_ACTION_STEP_END)
{
SetMovementScriptFinished(taskId, moveScrId);
- FreezeEventObject(&gEventObjects[eventObjId]);
+ FreezeObjectEvent(&gObjectEvents[objEventId]);
}
else
{
- if (!EventObjectSetHeldMovement(&gEventObjects[eventObjId], nextMoveActionId))
+ if (!ObjectEventSetHeldMovement(&gObjectEvents[objEventId], nextMoveActionId))
{
movementScript++;
SetMovementScript(moveScrId, movementScript);
diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c
index 8c66be30f..a79c37d8c 100755
--- a/src/script_pokemon_util_80F87D8.c
+++ b/src/script_pokemon_util_80F87D8.c
@@ -33,10 +33,10 @@
#include "constants/vars.h"
#include "constants/battle_frontier.h"
-extern const u16 gEventObjectPalette8[];
-extern const u16 gEventObjectPalette17[];
-extern const u16 gEventObjectPalette33[];
-extern const u16 gEventObjectPalette34[];
+extern const u16 gObjectEventPalette8[];
+extern const u16 gObjectEventPalette17[];
+extern const u16 gObjectEventPalette33[];
+extern const u16 gObjectEventPalette34[];
static const u8 gUnknown_0858D8EC[] = { 3, 4, 5, 14 };
@@ -263,7 +263,7 @@ void SetLinkContestPlayerGfx(void)
void LoadLinkContestPlayerPalettes(void)
{
int i;
- u8 eventObjectId;
+ u8 objectEventId;
int version;
struct Sprite *sprite;
@@ -272,23 +272,23 @@ void LoadLinkContestPlayerPalettes(void)
{
for (i = 0; i < gNumLinkContestPlayers; i++)
{
- eventObjectId = GetEventObjectIdByLocalIdAndMap(gUnknown_0858D8EC[i], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
- sprite = &gSprites[gEventObjects[eventObjectId].spriteId];
+ objectEventId = GetObjectEventIdByLocalIdAndMap(gUnknown_0858D8EC[i], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ sprite = &gSprites[gObjectEvents[objectEventId].spriteId];
sprite->oam.paletteNum = 6 + i;
version = (u8)gLinkPlayers[i].version;
if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
{
if (gLinkPlayers[i].gender == MALE)
- LoadPalette(gEventObjectPalette33, 0x160 + i * 0x10, 0x20);
+ LoadPalette(gObjectEventPalette33, 0x160 + i * 0x10, 0x20);
else
- LoadPalette(gEventObjectPalette34, 0x160 + i * 0x10, 0x20);
+ LoadPalette(gObjectEventPalette34, 0x160 + i * 0x10, 0x20);
}
else
{
if (gLinkPlayers[i].gender == MALE)
- LoadPalette(gEventObjectPalette8, 0x160 + i * 0x10, 0x20);
+ LoadPalette(gObjectEventPalette8, 0x160 + i * 0x10, 0x20);
else
- LoadPalette(gEventObjectPalette17, 0x160 + i * 0x10, 0x20);
+ LoadPalette(gObjectEventPalette17, 0x160 + i * 0x10, 0x20);
}
}
}
diff --git a/src/secret_base.c b/src/secret_base.c
index b9826a257..3cbbab0dc 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -437,7 +437,7 @@ bool8 SecretBaseMapPopupEnabled(void)
static void EnterNewlyCreatedSecretBase_WaitFadeIn(u8 taskId)
{
- EventObjectTurn(&gEventObjects[gPlayerAvatar.eventObjectId], DIR_NORTH);
+ ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_NORTH);
if (IsWeatherNotFadingIn() == TRUE)
{
EnableBothScriptContexts();
@@ -531,13 +531,13 @@ void InitSecretBaseDecorationSprites(void)
u8 i;
u8 *decorations;
u8 *decorationPositions;
- u8 eventObjectId;
+ u8 objectEventId;
u8 metatileBehavior;
u8 category;
u8 permission;
u8 numDecorations;
- eventObjectId = 0;
+ objectEventId = 0;
if (!CurMapIsSecretBase())
{
decorations = gSaveBlock1Ptr->playerRoomDecor;
@@ -561,13 +561,13 @@ void InitSecretBaseDecorationSprites(void)
category = gDecorations[decorations[i]].category;
if (permission == DECORPERM_SPRITE)
{
- for (eventObjectId = 0; eventObjectId < gMapHeader.events->eventObjectCount; eventObjectId++)
+ for (objectEventId = 0; objectEventId < gMapHeader.events->objectEventCount; objectEventId++)
{
- if (gMapHeader.events->eventObjects[eventObjectId].flagId == FLAG_DECORATION_1 + gSpecialVar_0x8004)
+ if (gMapHeader.events->objectEvents[objectEventId].flagId == FLAG_DECORATION_1 + gSpecialVar_0x8004)
break;
}
- if (eventObjectId == gMapHeader.events->eventObjectCount)
+ if (objectEventId == gMapHeader.events->objectEventCount)
continue;
gSpecialVar_0x8006 = decorationPositions[i] >> 4;
@@ -576,13 +576,13 @@ void InitSecretBaseDecorationSprites(void)
if (MetatileBehavior_HoldsSmallDecoration(metatileBehavior) == TRUE
|| MetatileBehavior_HoldsLargeDecoration(metatileBehavior) == TRUE)
{
- gSpecialVar_Result = VAR_OBJ_GFX_ID_0 + (gMapHeader.events->eventObjects[eventObjectId].graphicsId - EVENT_OBJ_GFX_VAR_0);
+ gSpecialVar_Result = VAR_OBJ_GFX_ID_0 + (gMapHeader.events->objectEvents[objectEventId].graphicsId - EVENT_OBJ_GFX_VAR_0);
VarSet(gSpecialVar_Result, gDecorations[decorations[i]].tiles[0]);
- gSpecialVar_Result = gMapHeader.events->eventObjects[eventObjectId].localId;
+ gSpecialVar_Result = gMapHeader.events->objectEvents[objectEventId].localId;
FlagClear(FLAG_DECORATION_1 + gSpecialVar_0x8004);
- TrySpawnEventObject(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
- TryMoveEventObjectToMapCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
- TryOverrideEventObjectTemplateCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ TrySpawnObjectEvent(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ TryMoveObjectEventToMapCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
+ TryOverrideObjectEventTemplateCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (CurMapIsSecretBase() == TRUE && VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
if (category == DECORCAT_DOLL)
@@ -611,16 +611,16 @@ void InitSecretBaseDecorationSprites(void)
void HideSecretBaseDecorationSprites(void)
{
- u8 eventObjectId;
+ u8 objectEventId;
u16 flag;
- for (eventObjectId = 0; eventObjectId < gMapHeader.events->eventObjectCount; eventObjectId++)
+ for (objectEventId = 0; objectEventId < gMapHeader.events->objectEventCount; objectEventId++)
{
- flag = gMapHeader.events->eventObjects[eventObjectId].flagId;
+ flag = gMapHeader.events->objectEvents[objectEventId].flagId;
if (flag >= FLAG_DECORATION_1 && flag <= FLAG_DECORATION_14)
{
- RemoveEventObjectByLocalIdAndMap(
- gMapHeader.events->eventObjects[eventObjectId].localId,
+ RemoveObjectEventByLocalIdAndMap(
+ gMapHeader.events->objectEvents[objectEventId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup);
FlagSet(flag);
diff --git a/src/shop.c b/src/shop.c
index c9cd1919a..7a51b32b8 100755
--- a/src/shop.c
+++ b/src/shop.c
@@ -67,13 +67,13 @@ static void BuyMenuRemoveItemIcon(u16, u8);
static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet);
static void BuyMenuDrawMapGraphics(void);
static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void);
-static void BuyMenuCollectEventObjectData(void);
-static void BuyMenuDrawEventObjects(void);
+static void BuyMenuCollectObjectEventData(void);
+static void BuyMenuDrawObjectEvents(void);
static void BuyMenuDrawMapBg(void);
static bool8 BuyMenuCheckForOverlapWithMenuBg(int, int);
static void BuyMenuDrawMapMetatile(s16, s16, const u16*, u8);
static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src);
-static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *);
+static bool8 BuyMenuCheckIfObjectEventOverlapsMenuBg(s16 *);
static void ExitBuyMenu(u8 taskId);
static void Task_ExitBuyMenu(u8 taskId);
static void BuyMenuTryMakePurchase(u8 taskId);
@@ -714,8 +714,8 @@ static void BuyMenuDrawGraphics(void)
static void BuyMenuDrawMapGraphics(void)
{
- BuyMenuCollectEventObjectData();
- BuyMenuDrawEventObjects();
+ BuyMenuCollectObjectEventData();
+ BuyMenuDrawObjectEvents();
BuyMenuDrawMapBg();
}
@@ -787,7 +787,7 @@ static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, con
dest[offset1 + offset2 + 33] = src[3]; // bottom right
}
-static void BuyMenuCollectEventObjectData(void)
+static void BuyMenuCollectObjectEventData(void)
{
s16 facingX;
s16 facingY;
@@ -802,16 +802,16 @@ static void BuyMenuCollectEventObjectData(void)
{
for (x = 0; x < 7; x++)
{
- u8 eventObjId = GetEventObjectIdByXY(facingX - 4 + x, facingY - 2 + y);
+ u8 objEventId = GetObjectEventIdByXY(facingX - 4 + x, facingY - 2 + y);
- if (eventObjId != 16)
+ if (objEventId != 16)
{
- gShopDataPtr->viewportObjects[r8][EVENT_OBJ_ID] = eventObjId;
+ gShopDataPtr->viewportObjects[r8][EVENT_OBJ_ID] = objEventId;
gShopDataPtr->viewportObjects[r8][X_COORD] = x;
gShopDataPtr->viewportObjects[r8][Y_COORD] = y;
gShopDataPtr->viewportObjects[r8][LAYER_TYPE] = MapGridGetMetatileLayerTypeAt(facingX - 4 + x, facingY - 2 + y);
- switch (gEventObjects[eventObjId].facingDirection)
+ switch (gObjectEvents[objEventId].facingDirection)
{
case DIR_SOUTH:
gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 0;
@@ -833,27 +833,27 @@ static void BuyMenuCollectEventObjectData(void)
}
}
-static void BuyMenuDrawEventObjects(void)
+static void BuyMenuDrawObjectEvents(void)
{
u8 i;
u8 spriteId;
- const struct EventObjectGraphicsInfo *graphicsInfo;
+ const struct ObjectEventGraphicsInfo *graphicsInfo;
for (i = 0; i < 16; i++) // max objects?
{
if (gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID] == 16)
continue;
- graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId);
- spriteId = AddPseudoEventObject(
- gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId,
+ spriteId = AddPseudoObjectEvent(
+ gObjectEvents[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId,
SpriteCallbackDummy,
(u16)gShopDataPtr->viewportObjects[i][X_COORD] * 16 + 8,
(u16)gShopDataPtr->viewportObjects[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2,
2);
- if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE)
+ if (BuyMenuCheckIfObjectEventOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE)
{
gSprites[spriteId].subspriteTableNum = 4;
gSprites[spriteId].subspriteMode = 1;
@@ -863,7 +863,7 @@ static void BuyMenuDrawEventObjects(void)
}
}
-static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *object)
+static bool8 BuyMenuCheckIfObjectEventOverlapsMenuBg(s16 *object)
{
if (!BuyMenuCheckForOverlapWithMenuBg(object[X_COORD], object[Y_COORD] + 2) && object[LAYER_TYPE] != MB_SECRET_BASE_WALL)
{
diff --git a/src/start_menu.c b/src/start_menu.c
index c24497d74..ae26f99b3 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -543,7 +543,7 @@ void ShowStartMenu(void) // Called from overworld.c and field_control_avatar.s
{
if (!IsUpdateLinkStateCBActive())
{
- FreezeEventObjects();
+ FreezeObjectEvents();
sub_808B864();
sub_808BCF4();
}
@@ -746,7 +746,7 @@ static bool8 StartMenuBattlePyramidRetireCallback(void)
void sub_809FDD4(void)
{
ClearDialogWindowAndFrameToTransparent(0, FALSE);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
CreateStartMenuTask(sub_809FA34);
ScriptContext2_Enable();
}
@@ -788,7 +788,7 @@ static bool8 SaveCallback(void)
case SAVE_SUCCESS:
case SAVE_ERROR: // Close start menu
ClearDialogWindowAndFrameToTransparent(0, TRUE);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
SoftResetInBattlePyramid();
return TRUE;
@@ -825,7 +825,7 @@ static bool8 BattlePyramidRetireCallback(void)
return FALSE;
case SAVE_CANCELED: // Yes (Retire from battle pyramid)
ClearDialogWindowAndFrameToTransparent(0, TRUE);
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88);
return TRUE;
@@ -1382,7 +1382,7 @@ static void HideStartMenuWindow(void)
{
ClearStdWindowAndFrame(GetStartMenuWindowId(), TRUE);
RemoveStartMenuWindow();
- ScriptUnfreezeEventObjects();
+ ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
}
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index b84920a62..f7b08f350 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -251,7 +251,7 @@ static const u8 *const sTagMatchStrings[] =
gText_ExpertTagMatch,
};
-static const struct EventObjectTemplate sTrainerEventObjectTemplate =
+static const struct ObjectEventTemplate sTrainerObjectEventTemplate =
{
.graphicsId = EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
.elevation = 3,
@@ -629,25 +629,25 @@ static void SetTimerValue(u32 *dst, u32 val)
*dst = val;
}
-void LoadTrainerHillEventObjectTemplates(void)
+void LoadTrainerHillObjectEventTemplates(void)
{
u8 i, floorId;
- struct EventObjectTemplate *eventTemplates = gSaveBlock1Ptr->eventObjectTemplates;
+ struct ObjectEventTemplate *eventTemplates = gSaveBlock1Ptr->objectEventTemplates;
- if (!LoadTrainerHillFloorEventObjectScripts())
+ if (!LoadTrainerHillFloorObjectEventScripts())
return;
SetUpDataStruct();
for (i = 0; i < 2; i++)
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
- CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates));
+ CpuFill32(0, gSaveBlock1Ptr->objectEventTemplates, sizeof(gSaveBlock1Ptr->objectEventTemplates));
floorId = GetFloorId();
for (i = 0; i < 2; i++)
{
u8 bits;
- eventTemplates[i] = sTrainerEventObjectTemplate;
+ eventTemplates[i] = sTrainerObjectEventTemplate;
eventTemplates[i].localId = i + 1;
eventTemplates[i].graphicsId = FacilityClassToGraphicsId(sHillData->floors[floorId].trainers[i].facilityClass);
eventTemplates[i].x = sHillData->floors[floorId].display.coords[i] & 0xF;
@@ -662,7 +662,7 @@ void LoadTrainerHillEventObjectTemplates(void)
FreeDataStruct();
}
-bool32 LoadTrainerHillFloorEventObjectScripts(void)
+bool32 LoadTrainerHillFloorObjectEventScripts(void)
{
SetUpDataStruct();
// Something may have been dummied here
@@ -860,10 +860,10 @@ u16 LocalIdToHillTrainerId(u8 localId)
return gSaveBlock2Ptr->frontier.trainerIds[localId - 1];
}
-bool8 GetHillTrainerFlag(u8 eventObjectId)
+bool8 GetHillTrainerFlag(u8 objectEventId)
{
u32 floorId = GetFloorId() * 2;
- u8 bitId = gEventObjects[eventObjectId].localId - 1 + floorId;
+ u8 bitId = gObjectEvents[objectEventId].localId - 1 + floorId;
return gSaveBlock2Ptr->frontier.trainerFlags & gBitTable[bitId];
}
diff --git a/src/trainer_see.c b/src/trainer_see.c
index 72e903728..8b5e74d13 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -19,31 +19,31 @@
#include "constants/field_effects.h"
// this file's functions
-static u8 CheckTrainer(u8 eventObjectId);
-static u8 GetTrainerApproachDistance(struct EventObject *trainerObj);
-static u8 CheckPathBetweenTrainerAndPlayer(struct EventObject *trainerObj, u8 approachDistance, u8 direction);
-static void TrainerApproachPlayer(struct EventObject *trainerObj, u8 range);
+static u8 CheckTrainer(u8 objectEventId);
+static u8 GetTrainerApproachDistance(struct ObjectEvent *trainerObj);
+static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 approachDistance, u8 direction);
+static void TrainerApproachPlayer(struct ObjectEvent *trainerObj, u8 range);
static void Task_RunTrainerSeeFuncList(u8 taskId);
static void Task_DestroyTrainerApproachTask(u8 taskId);
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum);
-static u8 GetTrainerApproachDistanceSouth(struct EventObject *trainerObj, s16 range, s16 x, s16 y);
-static u8 GetTrainerApproachDistanceNorth(struct EventObject *trainerObj, s16 range, s16 x, s16 y);
-static u8 GetTrainerApproachDistanceWest(struct EventObject *trainerObj, s16 range, s16 x, s16 y);
-static u8 GetTrainerApproachDistanceEast(struct EventObject *trainerObj, s16 range, s16 x, s16 y);
-
-static bool8 sub_80B4178(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
-static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj);
+static u8 GetTrainerApproachDistanceSouth(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y);
+static u8 GetTrainerApproachDistanceNorth(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y);
+static u8 GetTrainerApproachDistanceWest(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y);
+static u8 GetTrainerApproachDistanceEast(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y);
+
+static bool8 sub_80B4178(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
+static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj);
static void SpriteCB_TrainerIcons(struct Sprite *sprite);
@@ -62,7 +62,7 @@ static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/misc/emotion
static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/misc/emotion_question.4bpp");
static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/misc/emotion_heart.4bpp");
-static u8 (*const sDirectionalApproachDistanceFuncs[])(struct EventObject *trainerObj, s16 range, s16 x, s16 y) =
+static u8 (*const sDirectionalApproachDistanceFuncs[])(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y) =
{
GetTrainerApproachDistanceSouth,
GetTrainerApproachDistanceNorth,
@@ -70,7 +70,7 @@ static u8 (*const sDirectionalApproachDistanceFuncs[])(struct EventObject *train
GetTrainerApproachDistanceEast,
};
-static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct EventObject *trainerObj) =
+static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) =
{
sub_80B4178,
TrainerExclamationMark,
@@ -86,7 +86,7 @@ static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct
WaitRevealHiddenTrainer,
};
-static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct EventObject *trainerObj) =
+static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj) =
{
RevealHiddenTrainer,
PopOutOfAshHiddenTrainer,
@@ -183,9 +183,9 @@ bool8 CheckForTrainersWantingBattle(void)
{
u8 retVal;
- if (!gEventObjects[i].active)
+ if (!gObjectEvents[i].active)
continue;
- if (gEventObjects[i].trainerType != 1 && gEventObjects[i].trainerType != 3)
+ if (gObjectEvents[i].trainerType != 1 && gObjectEvents[i].trainerType != 3)
continue;
retVal = CheckTrainer(i);
@@ -204,7 +204,7 @@ bool8 CheckForTrainersWantingBattle(void)
if (gNoOfApproachingTrainers == 1)
{
ResetTrainerOpponentIds();
- ConfigureAndSetUpOneTrainerBattle(gApproachingTrainers[gNoOfApproachingTrainers - 1].eventObjectId,
+ ConfigureAndSetUpOneTrainerBattle(gApproachingTrainers[gNoOfApproachingTrainers - 1].objectEventId,
gApproachingTrainers[gNoOfApproachingTrainers - 1].trainerScriptPtr);
gTrainerApproachedPlayer = TRUE;
return TRUE;
@@ -214,7 +214,7 @@ bool8 CheckForTrainersWantingBattle(void)
ResetTrainerOpponentIds();
for (i = 0; i < gNoOfApproachingTrainers; i++, gApproachingTrainerId++)
{
- ConfigureTwoTrainersBattle(gApproachingTrainers[i].eventObjectId,
+ ConfigureTwoTrainersBattle(gApproachingTrainers[i].objectEventId,
gApproachingTrainers[i].trainerScriptPtr);
}
SetUpTwoTrainersBattle();
@@ -229,7 +229,7 @@ bool8 CheckForTrainersWantingBattle(void)
}
}
-static u8 CheckTrainer(u8 eventObjectId)
+static u8 CheckTrainer(u8 objectEventId)
{
const u8 *scriptPtr;
u8 ret = 1;
@@ -238,16 +238,16 @@ static u8 CheckTrainer(u8 eventObjectId)
if (InTrainerHill() == TRUE)
scriptPtr = GetTrainerHillTrainerScript();
else
- scriptPtr = GetEventObjectScriptPointerByEventObjectId(eventObjectId);
+ scriptPtr = GetObjectEventScriptPointerByObjectEventId(objectEventId);
if (InBattlePyramid())
{
- if (GetBattlePyramidTrainerFlag(eventObjectId))
+ if (GetBattlePyramidTrainerFlag(objectEventId))
return 0;
}
else if (InTrainerHill() == TRUE)
{
- if (GetHillTrainerFlag(eventObjectId))
+ if (GetHillTrainerFlag(objectEventId))
return 0;
}
else
@@ -256,7 +256,7 @@ static u8 CheckTrainer(u8 eventObjectId)
return 0;
}
- approachDistance = GetTrainerApproachDistance(&gEventObjects[eventObjectId]);
+ approachDistance = GetTrainerApproachDistance(&gObjectEvents[objectEventId]);
if (approachDistance != 0)
{
@@ -270,10 +270,10 @@ static u8 CheckTrainer(u8 eventObjectId)
ret = 2;
}
- gApproachingTrainers[gNoOfApproachingTrainers].eventObjectId = eventObjectId;
+ gApproachingTrainers[gNoOfApproachingTrainers].objectEventId = objectEventId;
gApproachingTrainers[gNoOfApproachingTrainers].trainerScriptPtr = scriptPtr;
gApproachingTrainers[gNoOfApproachingTrainers].radius = approachDistance;
- TrainerApproachPlayer(&gEventObjects[eventObjectId], approachDistance - 1);
+ TrainerApproachPlayer(&gObjectEvents[objectEventId], approachDistance - 1);
gNoOfApproachingTrainers++;
return ret;
@@ -282,7 +282,7 @@ static u8 CheckTrainer(u8 eventObjectId)
return 0;
}
-static u8 GetTrainerApproachDistance(struct EventObject *trainerObj)
+static u8 GetTrainerApproachDistance(struct ObjectEvent *trainerObj)
{
s16 x, y;
u8 i;
@@ -308,7 +308,7 @@ static u8 GetTrainerApproachDistance(struct EventObject *trainerObj)
}
// Returns how far south the player is from trainer. 0 if out of trainer's sight.
-static u8 GetTrainerApproachDistanceSouth(struct EventObject *trainerObj, s16 range, s16 x, s16 y)
+static u8 GetTrainerApproachDistanceSouth(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->currentCoords.x == x
&& y > trainerObj->currentCoords.y
@@ -319,7 +319,7 @@ static u8 GetTrainerApproachDistanceSouth(struct EventObject *trainerObj, s16 ra
}
// Returns how far north the player is from trainer. 0 if out of trainer's sight.
-static u8 GetTrainerApproachDistanceNorth(struct EventObject *trainerObj, s16 range, s16 x, s16 y)
+static u8 GetTrainerApproachDistanceNorth(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->currentCoords.x == x
&& y < trainerObj->currentCoords.y
@@ -330,7 +330,7 @@ static u8 GetTrainerApproachDistanceNorth(struct EventObject *trainerObj, s16 ra
}
// Returns how far west the player is from trainer. 0 if out of trainer's sight.
-static u8 GetTrainerApproachDistanceWest(struct EventObject *trainerObj, s16 range, s16 x, s16 y)
+static u8 GetTrainerApproachDistanceWest(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->currentCoords.y == y
&& x < trainerObj->currentCoords.x
@@ -341,7 +341,7 @@ static u8 GetTrainerApproachDistanceWest(struct EventObject *trainerObj, s16 ran
}
// Returns how far east the player is from trainer. 0 if out of trainer's sight.
-static u8 GetTrainerApproachDistanceEast(struct EventObject *trainerObj, s16 range, s16 x, s16 y)
+static u8 GetTrainerApproachDistanceEast(struct ObjectEvent *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->currentCoords.y == y
&& x > trainerObj->currentCoords.x
@@ -353,7 +353,7 @@ static u8 GetTrainerApproachDistanceEast(struct EventObject *trainerObj, s16 ran
#define COLLISION_MASK (~1)
-static u8 CheckPathBetweenTrainerAndPlayer(struct EventObject *trainerObj, u8 approachDistance, u8 direction)
+static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 approachDistance, u8 direction)
{
s16 x, y;
u8 unk19_temp;
@@ -394,16 +394,16 @@ static u8 CheckPathBetweenTrainerAndPlayer(struct EventObject *trainerObj, u8 ap
#define tFuncId data[0]
#define tTrainerRange data[3]
#define tOutOfAshSpriteId data[4]
-#define tTrainerEventObjectId data[7]
+#define tTrainerObjectEventId data[7]
-static void TrainerApproachPlayer(struct EventObject *trainerObj, u8 range)
+static void TrainerApproachPlayer(struct ObjectEvent *trainerObj, u8 range)
{
struct Task *task;
gApproachingTrainers[gNoOfApproachingTrainers].taskId = CreateTask(Task_RunTrainerSeeFuncList, 0x50);
task = &gTasks[gApproachingTrainers[gNoOfApproachingTrainers].taskId];
task->tTrainerRange = range;
- task->tTrainerEventObjectId = gApproachingTrainers[gNoOfApproachingTrainers].eventObjectId;
+ task->tTrainerObjectEventId = gApproachingTrainers[gNoOfApproachingTrainers].objectEventId;
}
static void sub_80B40C8(TaskFunc followupFunc)
@@ -425,7 +425,7 @@ static void sub_80B40C8(TaskFunc followupFunc)
static void Task_RunTrainerSeeFuncList(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- struct EventObject *trainerObj = &gEventObjects[task->tTrainerEventObjectId];
+ struct ObjectEvent *trainerObj = &gObjectEvents[task->tTrainerObjectEventId];
if (!trainerObj->active)
{
@@ -437,24 +437,24 @@ static void Task_RunTrainerSeeFuncList(u8 taskId)
}
}
-static bool8 sub_80B4178(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 sub_80B4178(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
return FALSE;
}
-static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 TrainerExclamationMark(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
u8 direction;
- EventObjectGetLocalIdAndMap(trainerObj, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ ObjectEventGetLocalIdAndMap(trainerObj, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON);
direction = GetFaceDirectionMovementAction(trainerObj->facingDirection);
- EventObjectSetHeldMovement(trainerObj, direction);
+ ObjectEventSetHeldMovement(trainerObj, direction);
task->tFuncId++;
return TRUE;
}
-static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON))
{
@@ -471,88 +471,88 @@ static bool8 WaitTrainerExclamationMark(u8 taskId, struct Task *task, struct Eve
}
}
-static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 TrainerMoveToPlayer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
- if (!EventObjectIsMovementOverridden(trainerObj) || EventObjectClearHeldMovementIfFinished(trainerObj))
+ if (!ObjectEventIsMovementOverridden(trainerObj) || ObjectEventClearHeldMovementIfFinished(trainerObj))
{
if (task->tTrainerRange)
{
- EventObjectSetHeldMovement(trainerObj, GetWalkNormalMovementAction(trainerObj->facingDirection));
+ ObjectEventSetHeldMovement(trainerObj, GetWalkNormalMovementAction(trainerObj->facingDirection));
task->tTrainerRange--;
}
else
{
- EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
+ ObjectEventSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
task->tFuncId++;
}
}
return FALSE;
}
-static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 PlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
- struct EventObject *playerObj;
+ struct ObjectEvent *playerObj;
- if (EventObjectIsMovementOverridden(trainerObj) && !EventObjectClearHeldMovementIfFinished(trainerObj))
+ if (ObjectEventIsMovementOverridden(trainerObj) && !ObjectEventClearHeldMovementIfFinished(trainerObj))
return FALSE;
SetTrainerMovementType(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
- TryOverrideTemplateCoordsForEventObject(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
- OverrideTemplateCoordsForEventObject(trainerObj);
+ TryOverrideTemplateCoordsForObjectEvent(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
+ OverrideTemplateCoordsForObjectEvent(trainerObj);
- playerObj = &gEventObjects[gPlayerAvatar.eventObjectId];
- if (EventObjectIsMovementOverridden(playerObj) && !EventObjectClearHeldMovementIfFinished(playerObj))
+ playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
+ if (ObjectEventIsMovementOverridden(playerObj) && !ObjectEventClearHeldMovementIfFinished(playerObj))
return FALSE;
sub_808BCE8();
- EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], GetFaceDirectionMovementAction(GetOppositeDirection(trainerObj->facingDirection)));
+ ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], GetFaceDirectionMovementAction(GetOppositeDirection(trainerObj->facingDirection)));
task->tFuncId++;
return FALSE;
}
-static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitPlayerFaceApproachingTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
- struct EventObject *playerObj = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
- if (!EventObjectIsMovementOverridden(playerObj)
- || EventObjectClearHeldMovementIfFinished(playerObj))
+ if (!ObjectEventIsMovementOverridden(playerObj)
+ || ObjectEventClearHeldMovementIfFinished(playerObj))
SwitchTaskToFollowupFunc(taskId);
return FALSE;
}
-static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 RevealDisguisedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
- if (!EventObjectIsMovementOverridden(trainerObj)
- || EventObjectClearHeldMovementIfFinished(trainerObj))
+ if (!ObjectEventIsMovementOverridden(trainerObj)
+ || ObjectEventClearHeldMovementIfFinished(trainerObj))
{
- EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_REVEAL_TRAINER);
+ ObjectEventSetHeldMovement(trainerObj, MOVEMENT_ACTION_REVEAL_TRAINER);
task->tFuncId++;
}
return FALSE;
}
-static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitRevealDisguisedTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
- if (EventObjectClearHeldMovementIfFinished(trainerObj))
+ if (ObjectEventClearHeldMovementIfFinished(trainerObj))
task->tFuncId = 3;
return FALSE;
}
-static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 RevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
- if (!EventObjectIsMovementOverridden(trainerObj)
- || EventObjectClearHeldMovementIfFinished(trainerObj))
+ if (!ObjectEventIsMovementOverridden(trainerObj)
+ || ObjectEventClearHeldMovementIfFinished(trainerObj))
{
- EventObjectSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
+ ObjectEventSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
task->tFuncId++;
}
return FALSE;
}
-static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
- if (EventObjectCheckHeldMovementStatus(trainerObj))
+ if (ObjectEventCheckHeldMovementStatus(trainerObj))
{
gFieldEffectArguments[0] = trainerObj->currentCoords.x;
gFieldEffectArguments[1] = trainerObj->currentCoords.y;
@@ -564,7 +564,7 @@ static bool8 PopOutOfAshHiddenTrainer(u8 taskId, struct Task *task, struct Event
return FALSE;
}
-static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
struct Sprite *sprite;
@@ -575,15 +575,15 @@ static bool8 JumpInPlaceHiddenTrainer(u8 taskId, struct Task *task, struct Event
sprite = &gSprites[trainerObj->spriteId];
sprite->oam.priority = 2;
- EventObjectClearHeldMovementIfFinished(trainerObj);
- EventObjectSetHeldMovement(trainerObj, GetJumpInPlaceMovementAction(trainerObj->facingDirection));
+ ObjectEventClearHeldMovementIfFinished(trainerObj);
+ ObjectEventSetHeldMovement(trainerObj, GetJumpInPlaceMovementAction(trainerObj->facingDirection));
task->tFuncId++;
}
return FALSE;
}
-static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventObject *trainerObj)
+static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
task->tFuncId = 3;
@@ -594,34 +594,34 @@ static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventO
#undef tFuncId
#undef tTrainerRange
#undef tOutOfAshSpriteId
-#undef tTrainerEventObjectId
+#undef tTrainerObjectEventId
static void sub_80B44C8(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- struct EventObject *eventObj;
+ struct ObjectEvent *objEvent;
- // another eventObj loaded into by loadword?
- LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&eventObj);
+ // another objEvent loaded into by loadword?
+ LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&objEvent);
if (!task->data[7])
{
- EventObjectClearHeldMovement(eventObj);
+ ObjectEventClearHeldMovement(objEvent);
task->data[7]++;
}
- sTrainerSeeFuncList2[task->data[0]](taskId, task, eventObj);
+ sTrainerSeeFuncList2[task->data[0]](taskId, task, objEvent);
if (task->data[0] == 3 && !FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
{
- SetTrainerMovementType(eventObj, GetTrainerFacingDirectionMovementType(eventObj->facingDirection));
- TryOverrideTemplateCoordsForEventObject(eventObj, GetTrainerFacingDirectionMovementType(eventObj->facingDirection));
+ SetTrainerMovementType(objEvent, GetTrainerFacingDirectionMovementType(objEvent->facingDirection));
+ TryOverrideTemplateCoordsForObjectEvent(objEvent, GetTrainerFacingDirectionMovementType(objEvent->facingDirection));
DestroyTask(taskId);
}
else
{
- eventObj->heldMovementFinished = 0;
+ objEvent->heldMovementFinished = 0;
}
}
-void sub_80B4578(struct EventObject *var)
+void sub_80B4578(struct ObjectEvent *var)
{
StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
}
@@ -645,8 +645,8 @@ void TryPrepareSecondApproachingTrainer(void)
{
gApproachingTrainerId++;
gSpecialVar_Result = TRUE;
- UnfreezeEventObjects();
- FreezeEventObjectsExceptOne(gApproachingTrainers[1].eventObjectId);
+ UnfreezeObjectEvents();
+ FreezeObjectEventsExceptOne(gApproachingTrainers[1].objectEventId);
}
else
{
@@ -718,21 +718,21 @@ static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnim
static void SpriteCB_TrainerIcons(struct Sprite *sprite)
{
- u8 eventObjId;
+ u8 objEventId;
- if (TryGetEventObjectIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &eventObjId)
+ if (TryGetObjectEventIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &objEventId)
|| sprite->animEnded)
{
FieldEffectStop(sprite, sprite->sFldEffId);
}
else
{
- struct Sprite *eventObjSprite = &gSprites[gEventObjects[eventObjId].spriteId];
+ struct Sprite *objEventSprite = &gSprites[gObjectEvents[objEventId].spriteId];
sprite->sData4 += sprite->sData3;
- sprite->pos1.x = eventObjSprite->pos1.x;
- sprite->pos1.y = eventObjSprite->pos1.y - 16;
- sprite->pos2.x = eventObjSprite->pos2.x;
- sprite->pos2.y = eventObjSprite->pos2.y + sprite->sData4;
+ sprite->pos1.x = objEventSprite->pos1.x;
+ sprite->pos1.y = objEventSprite->pos1.y - 16;
+ sprite->pos2.x = objEventSprite->pos2.x;
+ sprite->pos2.y = objEventSprite->pos2.y + sprite->sData4;
if (sprite->sData4)
sprite->sData3++;
else
@@ -747,39 +747,39 @@ static void SpriteCB_TrainerIcons(struct Sprite *sprite)
#undef sData4
#undef sFldEffId
-u8 GetCurrentApproachingTrainerEventObjectId(void)
+u8 GetCurrentApproachingTrainerObjectEventId(void)
{
if (gApproachingTrainerId == 0)
- return gApproachingTrainers[0].eventObjectId;
+ return gApproachingTrainers[0].objectEventId;
else
- return gApproachingTrainers[1].eventObjectId;
+ return gApproachingTrainers[1].objectEventId;
}
-u8 GetChosenApproachingTrainerEventObjectId(u8 arrayId)
+u8 GetChosenApproachingTrainerObjectEventId(u8 arrayId)
{
if (arrayId >= ARRAY_COUNT(gApproachingTrainers))
return 0;
else if (arrayId == 0)
- return gApproachingTrainers[0].eventObjectId;
+ return gApproachingTrainers[0].objectEventId;
else
- return gApproachingTrainers[1].eventObjectId;
+ return gApproachingTrainers[1].objectEventId;
}
void PlayerFaceTrainerAfterBattle(void)
{
- struct EventObject *eventObj;
+ struct ObjectEvent *objEvent;
if (gTrainerApproachedPlayer == TRUE)
{
- eventObj = &gEventObjects[gApproachingTrainers[gWhichTrainerToFaceAfterBattle].eventObjectId];
- gPostBattleMovementScript[0] = GetFaceDirectionMovementAction(GetOppositeDirection(eventObj->facingDirection));
+ objEvent = &gObjectEvents[gApproachingTrainers[gWhichTrainerToFaceAfterBattle].objectEventId];
+ gPostBattleMovementScript[0] = GetFaceDirectionMovementAction(GetOppositeDirection(objEvent->facingDirection));
gPostBattleMovementScript[1] = MOVEMENT_ACTION_STEP_END;
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gPostBattleMovementScript);
}
else
{
- eventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
- gPostBattleMovementScript[0] = GetFaceDirectionMovementAction(eventObj->facingDirection);
+ objEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
+ gPostBattleMovementScript[0] = GetFaceDirectionMovementAction(objEvent->facingDirection);
gPostBattleMovementScript[1] = MOVEMENT_ACTION_STEP_END;
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gPostBattleMovementScript);
}
diff --git a/src/tv.c b/src/tv.c
index c81085551..a77f42a75 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1034,7 +1034,7 @@ u8 GabbyAndTyGetLastBattleTrivia(void)
return 0;
}
-void GabbyAndTySetScriptVarsToEventObjectLocalIds(void)
+void GabbyAndTySetScriptVarsToObjectEventLocalIds(void)
{
switch (GabbyAndTyGetBattleNum())
{
@@ -3593,7 +3593,7 @@ void GetMomOrDadStringForTVMessage(void)
void sub_80F01B8(void)
{
VarSet(VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0);
- RemoveEventObjectByLocalIdAndMap(5, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ RemoveObjectEventByLocalIdAndMap(5, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
FlagSet(FLAG_HIDE_BATTLE_TOWER_REPORTER);
}
diff --git a/src/union_room.c b/src/union_room.c
index d6b712558..f71120e59 100644
--- a/src/union_room.c
+++ b/src/union_room.c
@@ -4249,7 +4249,7 @@ void sub_801818C(bool32 arg0)
void sub_80181CC(void)
{
ScriptContext2_Enable();
- ScriptFreezeEventObjects();
+ ScriptFreezeObjectEvents();
}
u8 sub_80181DC(struct UnkStruct_URoom *arg0)
diff --git a/src/union_room_player_avatar.c b/src/union_room_player_avatar.c
index 0b7324366..2fadad6bd 100644
--- a/src/union_room_player_avatar.c
+++ b/src/union_room_player_avatar.c
@@ -124,30 +124,30 @@ static void SetUnionRoomPlayerGfx(u32 playerIdx, u32 gfxId)
VarSet(VAR_OBJ_GFX_ID_0 + playerIdx, gfxId);
}
-static void CreateUnionRoomPlayerEventObject(u32 playerIdx)
+static void CreateUnionRoomPlayerObjectEvent(u32 playerIdx)
{
- TrySpawnEventObject(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ TrySpawnObjectEvent(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
-static void RemoveUnionRoomPlayerEventObject(u32 playerIdx)
+static void RemoveUnionRoomPlayerObjectEvent(u32 playerIdx)
{
- RemoveEventObjectByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ RemoveObjectEventByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement)
{
u8 objectId;
- struct EventObject * object;
- if (TryGetEventObjectIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
+ struct ObjectEvent * object;
+ if (TryGetObjectEventIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return FALSE;
}
- object = &gEventObjects[objectId];
- if (EventObjectIsMovementOverridden(object))
+ object = &gObjectEvents[objectId];
+ if (ObjectEventIsMovementOverridden(object))
{
return FALSE;
}
- if (EventObjectSetHeldMovement(object, *movement))
+ if (ObjectEventSetHeldMovement(object, *movement))
{
return FALSE;
}
@@ -157,23 +157,23 @@ static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * move
static bool32 sub_8019B3C(u32 playerIdx)
{
u8 objectId;
- struct EventObject * object;
- if (TryGetEventObjectIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
+ struct ObjectEvent * object;
+ if (TryGetObjectEventIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return TRUE;
}
- object = &gEventObjects[objectId];
- if (!EventObjectClearHeldMovementIfFinished(object))
+ object = &gObjectEvents[objectId];
+ if (!ObjectEventClearHeldMovementIfFinished(object))
{
return FALSE;
}
if (!ScriptContext2_IsEnabled())
{
- UnfreezeEventObject(object);
+ UnfreezeObjectEvent(object);
}
else
{
- FreezeEventObject(object);
+ FreezeObjectEvent(object);
}
return TRUE;
}
@@ -208,7 +208,7 @@ static bool32 sub_8019BDC(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr
case 1:
if (sub_8019B3C(playerIdx))
{
- RemoveUnionRoomPlayerEventObject(playerIdx);
+ RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx);
*a0 = 0;
return TRUE;
@@ -240,7 +240,7 @@ static bool32 sub_8019C38(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr
break;
}
SetUnionRoomPlayerGfx(playerIdx, ptr->field_1);
- CreateUnionRoomPlayerEventObject(playerIdx);
+ CreateUnionRoomPlayerObjectEvent(playerIdx);
ShowUnionRoomPlayer(playerIdx);
(*a0)++;
// fallthrough
@@ -310,7 +310,7 @@ static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
{
ptr->field_0 = 0;
ptr->field_2 = 0;
- RemoveUnionRoomPlayerEventObject(playerIdx);
+ RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx);
}
else if (sub_8019C38(&ptr->field_2, playerIdx, ptr) == 1)
@@ -376,7 +376,7 @@ void sub_8019E3C(void)
{
if (!IsUnionRoomPlayerHidden(i))
{
- RemoveUnionRoomPlayerEventObject(i);
+ RemoveUnionRoomPlayerObjectEvent(i);
HideUnionRoomPlayer(i);
}
}