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path: root/src/battle_anim_effects_3.c
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2021-11-08Finish battle_anim_mons docGriffinR
2021-11-08Add missing BATTLER_COORD usageGriffinR
2021-11-08Start battle_anim_mons docGriffinR
2021-10-27Label remaining symbols in graphics.cGriffinR
2021-10-08Start misc battle documentationGriffinR
2021-10-02Document summary screen sprite managerGriffinR
2021-09-30Rename Battle Weather flagsPokestia
2021-07-07Flatten pos fields in struct SpritePikalaxALT
2021-04-25Document battler sprite affine anims, default pokeball throwGriffinR
2021-04-15More usage of DISPLAY constantsGriffinR
2021-04-13Label unused move anims in anim_effects_3GriffinR
2021-03-29Add MON_PIC_SIZE constantGriffinR
2021-02-28Document more battle anim effectsMarcus Huderle
2021-02-27Document some battle anim funcs and dataMarcus Huderle
2021-01-23Misc battle documentationGriffinR
2021-01-19Remove unused local variables and functionsGriffinR
2020-12-10Merge remote-tracking branch 'upstream/master' into berry_crushKurausukun
2020-11-02Merge branch 'reverts' of https://github.com/aaaaaa123456789/pokeemerald ↵Kurausukun
into reverts
2020-11-02address commentsKurausukun
2020-10-26Merge branch 'master' into revertsaaaaaa123456789
2020-10-01Replace POKEMON_SLOTS_NUMBERGriffinR
2020-09-19battle_gfx_sfx_util.c: Very annoying fakematch fix.Kaz
daycare.c: -g eliminates the need for the brace hack. battle_transition.c: Fix Phase2_Ripple_Func2...?
2020-09-13Undo PokeCodec's PRsaaaaaa123456789
This commit undoes most of PokeCodec's PRs after the debate in chat. Some harmless or completely superseded PRs have been left alone, as there is not much benefit in attempting to undo them. Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136, #1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179, #1180, #1181, #1182 and #1183.
2020-09-04Create Macros and refactorPokeCodec
2020-08-20Give songs meaningful english namesGriffinR
2020-08-15Document contest appealGriffinR
2020-02-25Rename battle anim type files, remove unneeded ARG_RET_IDsGriffinR
2020-02-25Clean up move anim docGriffinR
2020-02-25Label move anim dataGriffinR
2020-02-25Clean up battle anim C for docGriffinR
2020-02-25Document remaining status/general/special animsGriffinR
2020-02-25Some battle anim review changesGriffinR
2020-02-25Document move anims I-SGriffinR
2020-02-25Document move anims A-CGriffinR
2019-12-06More usage of ST_OAM constants and SPRITE macrosGriffinR
2019-11-24battle_anim_effects_3 (5)Sewef
2019-11-23TriForce → TriAttackSewef
2019-11-23battle_anim_effects_3 (4)Sewef
2019-10-21battle_anim_effects_3 (3)Sewef
2019-10-21battle_anim_effects_3 (2)Sewef
2019-10-21battle_anim_effects_3Sewef
2019-10-21Update battle_anim_effects_3.cSewef
2019-10-20battle_anims_effects_2Sewef
2019-10-20battle_anims_effects_2Sewef
2019-10-20starting battle_anim_effects_2Sewef
2019-10-16Merge branch 'master' into patch-2Sewef
2019-10-16Fix labelsSewef
2019-10-14Document Oamdata in battle_anim (#838)Sewef
2019-10-14Ended battle_anims_effects_1 SpriteTemplatesSewef
2019-09-08Move gflib srcs and headers to gflib subdirPikalaxALT