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field_weather_effect.c
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Author
2021-11-16
More updating event macro comments
GriffinR
2021-11-02
Document files with a few remaining symbols
GriffinR
2021-10-09
Add MAP_OFFSET
GriffinR
2021-09-14
Add TAG_NONE
GriffinR
2021-07-07
Flatten pos fields in struct Sprite
PikalaxALT
2021-04-15
More usage of WININ/OUT constants
GriffinR
2021-04-15
More usage of DISPLAY constants
GriffinR
2021-04-06
Label horizontal fog data
GriffinR
2021-04-04
Label remaining fields in Weather struct
GriffinR
2021-04-04
Document thunderstorm
GriffinR
2021-04-03
Sync drought with pokefirered, add weather tags
GriffinR
2020-08-20
Give songs meaningful english names
GriffinR
2020-02-25
Use macro for randomization with ISO value
GriffinR
2019-12-06
More usage of ST_OAM constants and SPRITE macros
GriffinR
2019-12-06
Use ST_OAM constants for OamData definitions
GriffinR
2019-12-06
Update old weather names in field_weather_effect
GriffinR
2019-12-06
Revert WEATHER_CLOUDY to WEATHER_SHADE
GriffinR
2019-12-06
Sync weather names
GriffinR
2019-10-14
Document Oamdata in battle_anim (#838)
Sewef
2019-04-02
Merge remote-tracking branch 'upstream/master' into misc_docs
Marcus Huderle
2019-04-02
Finish documenting the other weather effects
Marcus Huderle
2019-04-02
Cleanup OamData entries
Phlosioneer
2019-04-01
Document somre more weather effects
Marcus Huderle
2019-03-31
Document rain weather effect
Marcus Huderle
2019-03-16
Use constants for Oam .shape and .size fields
Phlosioneer
2019-02-25
Adjust formatting, rename function
Phlosioneer
2019-02-22
Document the weather state functions
Phlosioneer
2018-12-09
field screen review changes
DizzyEggg
2018-12-08
Clean up field weather
DizzyEggg
2018-12-08
Decompile field weather
DizzyEggg