Age | Commit message (Expand) | Author |
2020-11-17 | Resolve some "???" comments | Rangi |
2020-11-09 | Replace $0 with 0 for "ld l, a / ld h, 0" idiom | Rangi |
2020-11-09 | Identify wBattleAnimTemp0-3 | Rangi |
2020-11-03 | Identify some more uses of wBuffer1-6 | Rangi |
2020-10-30 | UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims | Rangi |
2020-10-30 | Identify wSpriteAnimDict key constants | Rangi |
2020-10-26 | Use more assertions to ensure correct code and data | Rangi |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi |
2020-10-22 | Identify more sprite graphics and map object labels, and have consistent anon... | Rangi |
2020-10-21 | Identify remaining two battle anim BG effect functions | Rangi |
2020-10-06 | Update battle anim bg function comments, and identify more unnamed labels | Rangi |
2020-10-06 | Identify battle bg effects functions and constants | Rangi |
2020-10-05 | Identify more unnamed labels | Rangi |
2020-10-05 | Identify some more unnamed labels | Rangi |
2020-10-04 | Identify more unnamed labels | Rangi |
2020-10-03 | Identify battle animation functions | Rangi |
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid |
2020-08-05 | Use TRUE for hCGBPalUpdate | mid-kid |
2020-07-09 | Eliminate enum: use const instead, with case-by-case parallel const implement... | Rangi |
2020-06-21 | Replace "Unreferenced" labels with "; unreferenced" comments | Rangi |
2020-06-19 | Rename labels to stop cheating the unnamed.py script. | entrpntr |
2020-06-16 | Harmonize engine/{battle, battle_anims, events, games} with pokecrystal | Rangi |
2020-06-15 | Port miscellaneous recent updates from pokecrystal | Rangi |
2020-06-15 | Use pokecrystal's sine_table macro | Rangi |
2020-06-05 | Fix file permissions. | entrpntr |
2020-06-05 | Add a couple comments. | entrpntr |
2020-06-05 | add engine/battle_anims/functions.asm | libjet |
2020-06-05 | Add engine/battle_anims/helpers.asm, and the rest of data/battle_anims | libjet |
2020-06-05 | Add engine/battle_anims/core.asm | libjet |
2020-06-05 | Add engine/battle_anims/anim_commands.asm | libjet |
2020-06-02 | Quick style cleanup. | entrpntr |
2020-06-02 | Add engine/battle_anims/bg_effects.asm | libjet |
2020-05-04 | Finish cleanup of bank 3. | entrpntr |