diff options
Diffstat (limited to 'text/maps/rocket_hideout_b1f.asm')
-rw-r--r-- | text/maps/rocket_hideout_b1f.asm | 63 |
1 files changed, 33 insertions, 30 deletions
diff --git a/text/maps/rocket_hideout_b1f.asm b/text/maps/rocket_hideout_b1f.asm index 36117804..9663b057 100644 --- a/text/maps/rocket_hideout_b1f.asm +++ b/text/maps/rocket_hideout_b1f.asm @@ -1,73 +1,76 @@ _RocketHideout1EndBattleText6:: - text "Why...?@@" + text "Quoi...?@@" _RocketHideout1BattleText2:: - text "Who are you? How" - line "did you get here?" + text "T'es qui? Comment" + line "t'es entré ici?" done _RocketHideout1EndBattleText2:: - text "Oww!" - line "Beaten!" + text "Aïe!" + line "J'suis battu!" prompt _RocketHideout1AfterBattleTxt2:: - text "Are you dissing" - line "TEAM ROCKET?" + text "Tu es pour ou" + line "contre la" + cont "TEAM ROCKET?" done _RocketHideout1BattleText3:: - text "You broke into" - line "our operation?" + text "Tu as tout cassé" + line "nos plans!!!" done _RocketHideout1EndBattleText3:: - text "Burnt!" + text "Enfer!" prompt _RocketHideout1AfterBattleTxt3:: - text "You're not going" - line "to get away with" - cont "this, brat!" + text "Non, non! Tu ne" + line "t'en tireras pas" + cont "comme ça!" done _RocketHideout1BattleText4:: - text "Intruder alert!" + text "Intrus! " + line "ALERTE! ALERTE!" done _RocketHideout1EndBattleText4:: - text "I" - line "can't do it!" + text "J'ai... " + line "Echoué!!!" prompt _RocketHideout1AfterBattleTxt4:: - text "SILPH SCOPE?" - line "I don't know" - cont "where it is!" + text "SCOPE SYLPHE?" + line "C'est quoi donc?" done _RocketHideout1BattleText5:: - text "Why did you come" - line "here?" + text "Tiens, pourquoi" + line "t'es là?" done + _RocketHideout1EndBattleText5:: - text "This" - line "won't do!" + text "J'suis" + line "pas à la hauteur!" prompt _RocketHideout1AfterBattleTxt5:: - text "OK, I'll talk!" - line "Take the elevator" - cont "to see my BOSS!" + text "OK, OK, je parle!" + line "Prends donc" + cont "l'ascenseur et tu" + cont "verras mon chef!" done _RocketHideout1BattleText6:: - text "Are you lost, you" - line "little rat?" + text "Petit rat," + line "tu es perdu?" done _RocketHideout1AfterBattleTxt6:: - text "Uh-oh, that fight" - line "opened the door!" + text "Oups, ce combat à" + line "ouvert la porte!" done |