Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-03 | Comment on the CooltrainerFAI bug | Rangi | |
Fixes #308 | |||
2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | |
Fixes #312 | |||
2020-11-06 | Sync more with pokeyellow | Rangi | |
2020-11-05 | Sync more with pokeyellow | Rangi | |
2020-10-19 | Some formatting changes | Rangi | |
2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | |
2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-05 | Correct comments in AISwitchIfEnoughMons | Rangi | |
Fixes #244 | |||
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | |
by rgbds 0.4.0) | |||
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | |
2020-06-23 | Move more tables from engine/ to data/ | Rangi | |
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||
2019-11-23 | Use percent macro for trainer AI packages | Thomas Winwood | |
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
in instructions like add a, x | |||
2017-09-29 | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | |
Update for RGBDS 0.3.3 | |||
2017-06-24 | Fix typos in comments | dannye | |
2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | |
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||
2016-06-12 | sync engine code with pokeyellow | YamaArashi | |
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-06-11 | remove address comments | YamaArashi | |
2015-12-14 | Fewer underscores in constants | dannye | |
2015-08-30 | No more W_ | dannye | |
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-07 | fixed names | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-24 | more naming variables | YamaArashi | |
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | |
2015-05-31 | Fix a hardcoded value by replacing it with a variable. | IIMarckus | |
2015-04-01 | Further split bank e stuff | xCrystal | |