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Author
2017-12-23
decompile sub_80AAD84
camthesaxman
2017-12-23
Address review comments
PikalaxALT
2017-12-23
decompile sub_80C4D80
camthesaxman
2017-12-23
Merge branch 'master' into decompile_data
PikalaxALT
2017-12-22
Merge pull request #490 from camthesaxman/decompile_contest
Cameron Hall
decompile contest.s
2017-12-22
fix German build
camthesaxman
2017-12-22
clean up and label more of contest.c
camthesaxman
2017-12-22
fix merge conflicts
camthesaxman
2017-12-22
label and clean up some things in contest.c
camthesaxman
2017-12-22
Delete asm/heated_rock.s, which was decompiled
Marcus Huderle
2017-12-22
delete asm/contest.s
camthesaxman
2017-12-22
finish decompiling contest.s
camthesaxman
2017-12-22
fix 0x2DFC in SaveBlock1
camthesaxman
2017-12-22
save work
camthesaxman
2017-12-21
decompile sub_80B1118 - sub_80B1EA8
camthesaxman
2017-12-21
Revert initclock arg sizes
Marcus Huderle
2017-12-21
Merge pull request #497 from huderlem/script_commands
Marcus Huderle
Port event script names from pokeemerald
2017-12-21
Fix German build
Marcus Huderle
2017-12-21
Rename gScript* vars to gSpecialVar_*
Marcus Huderle
2017-12-21
Use event script macro names from pokeemerald
Marcus Huderle
2017-12-20
Merge pull request #494 from huderlem/battle_anim
Marcus Huderle
Decompile small battle_anim effects
2017-12-20
Decompile battle_anim beta_beat_up
Marcus Huderle
2017-12-20
Decompile battle_anim shock
Marcus Huderle
2017-12-20
Use RGB macro in decoration.c
PikalaxALT
2017-12-19
decompile unref_sub_80B01E0 - sub_80B0F28
camthesaxman
2017-12-19
Abstract away explicit memcpy call in pokemon_2.c
PikalaxALT
2017-12-19
Obliterate explicit memcpy call in m4a lib src
PikalaxALT
2017-12-19
Reorganize player_pc rodata to resolve explicit memcpy calls
PikalaxALT
2017-12-19
Reorganize party_menu rodata to resolve explicit memcpy calls
PikalaxALT
2017-12-19
Resolve explicit memcpy calls in field_specials.c
PikalaxALT
2017-12-19
Decompile battle_anim thunder
Marcus Huderle
2017-12-19
Get rid of a memcpy call in decoration.c
PikalaxALT
2017-12-19
Simplify copy in sub_8093324
PikalaxALT
2017-12-19
Decompile battle_anim wisp_orb
Marcus Huderle
2017-12-19
Decompile battle_anim heated_rock
Marcus Huderle
2017-12-19
Decompile battle_anim sunlight
Marcus Huderle
2017-12-19
Decompile battle_anim energy_wave
Marcus Huderle
2017-12-19
Reorganize data in field_effect_helpers to remove explicit memcpy calls
scnorton
2017-12-19
Reorganize data in field_effect.c to remove explicit memcpy references
scnorton
2017-12-19
Decompile battle_anim rain
Marcus Huderle
2017-12-19
Decompile battle_anim fury_cutter_count
Marcus Huderle
2017-12-18
decompile sub_80AF438 - unref_sub_80B01B0
camthesaxman
2017-12-18
Decompile battle_anim guard
Marcus Huderle
2017-12-18
Decompile battle_anim note_spin
Marcus Huderle
2017-12-18
Decompile data: field_map_obj_helpers
PikalaxALT
2017-12-18
Decompile data: naming_screen
PikalaxALT
2017-12-18
namingScreenDataPtr is probably used in source but optimized out by compiler
PikalaxALT
2017-12-18
Decompile battle_anim noise
Marcus Huderle
2017-12-18
Start decompiling water
Marcus Huderle
2017-12-18
Decompile battle_anim bubble
Marcus Huderle
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