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path: root/src/field_effect.c
AgeCommit message (Expand)Author
2018-10-18More synchingSlawter666
2018-10-17Further synchronisationSlawter666
2018-10-17Begin synchronising with pokeemeraldSlawter666
2018-07-10Move movement constants into include/constants/event_object_movement_constants.hMarcus Huderle
2018-06-23Document field_effect_helpers and other misc. thingsMarcus Huderle
2018-06-20Merge remote-tracking branch 'upstream/master' into assetsMarcus Huderle
2018-06-20Use MUS_ prefix instead of BGM_ prefix for songsMarcus Huderle
2018-06-19Label various overworld-related thingsMarcus Huderle
2018-06-15Update some event_object_movement things to sync with emeraldMarcus Huderle
2018-06-10Label move_tutor_menu.cMarcus Huderle
2018-06-07Label all metatile behaviors and functionsMarcus Huderle
2018-06-06Label/document field_control_avatar.c and a few misc thingsMarcus Huderle
2018-05-29Unify 'map object' and 'field object' terms into 'event object'Marcus Huderle
2018-05-29More event object movement cleanupMarcus Huderle
2018-05-29Finish labeling all movement actionsMarcus Huderle
2018-05-29Start labeling movement actionsMarcus Huderle
2018-05-29Label all movement type functions and their callbacksMarcus Huderle
2018-05-29Rename regularAnim and specialAnim to singleMovement and heldMovementMarcus Huderle
2018-05-23Label all of MapObject struct members, and ground effect flagsMarcus Huderle
2018-05-21Define PLAYER_AVATAR_STATE_ enum, and label things related to itMarcus Huderle
2018-04-10Document fldeff_teleport.cMarcus Huderle
2018-04-10Document/cleanup fldeff_secretpower.cMarcus Huderle
2018-04-07through DebugMenu_807786C; use macro NAKED instead of __attribute__((naked))PikalaxALT
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-20map out ram variablesdrifloony
2017-06-25Merge pull request #331 from PikalaxALT/field_map_obj_datayenatch
2017-06-20move data to C and introduce CompressedSpriteSheet and CompressedSpritePalettecamthesaxman
2017-06-18Merge remote-tracking branch 'origin/master' into field_map_obj_dataPikalaxALT
2017-06-17Decompile map object data (nonmatching wip 1)PikalaxALT
2017-06-16Merge remote-tracking branch 'marijn/clean/headers'yenatch
2017-06-15field_effect.c mergeProjectRevoTPP
2017-06-14Remove unnecessary macrosPikalaxALT
2017-06-14FILE MODES BrokeBackPikalaxALT
2017-06-12Merge field_effects data into src/field_effect.cPikalaxALT
2017-06-12FldEff_FlyIn (last remaining field effect)scnorton
2017-06-12Another sprite callback currently unlinked to any known/decompiled routinescnorton
2017-06-12FldEff_UseFlyPikalaxALT
2017-06-12FldEff_NPCFlyOutPikalaxALT
2017-06-11FldEff_UseSurfPikalaxALT
2017-06-11Finish FldEff_FieldMoveShowMon except solitary nonmatching functionPikalaxALT
2017-06-11Most of darkness field move streaks field effectscnorton
2017-06-11Get those two functions matching. Thanks camthesaxman\!scnorton
2017-06-11Use CpuCopy and CpuFill macrosPikalaxALT
2017-06-10Attempt at decompiling field effect for sending out pokemon for field movePikalaxALT
2017-06-10Init functions for FieldMoveShowMonPikalaxALT
2017-06-10Another map-changing field effect (evil team hideout warp pads?)PikalaxALT
2017-06-09FldEff_PopOutOfAsh (misnamed?)PikalaxALT
2017-06-09FldEff_LavaridgeGymWarpPikalaxALT
2017-06-09Second half of Flannery gym animation (increased uncertainty about which dire...PikalaxALT