Age | Commit message (Collapse) | Author |
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Also add constants for trap and Celebi event battles.
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- Use more substatus constants.
- Reformat some code to be more atomic.
- Add constants for unused status prevention held item effects.
- Remove pointless or redundant comments.
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The PartyMon struct is really the box struct with volatile variables like status added.
Some other labels have been reworked.
Move structs no longer have explicit labels since their location is arbitrary and usually shared.
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This eliminates the need for arbitrary move labels like Move2 and Move1 that don't have anything to do with their respective moves.
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There turned out to be a lot of instances of NUM_MOVES.
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static addresses should be avoided anyway
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Conflicts:
main.asm
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that's it for bad Far usage
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also fix 'Far' naming scheme for BattleRandom
this was a long time coming
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