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authorDiegoisawesome <diego@domoreaweso.me>2017-11-29 00:52:32 -0600
committerDiegoisawesome <diego@domoreaweso.me>2017-11-29 00:52:32 -0600
commit70743f4b951bb84ca33fd2151e55b2f5018eb6c5 (patch)
tree7298959f4e81c88adeac0c26b9016b9d197da1fd /src
parent52624c4fb7c145c33a2d0edc1d64b2d6e09c1336 (diff)
parent54da96309186b98263b4434911e1c5b8d4b4e3ec (diff)
Merge branch 'master' of https://github.com/pret/pokeemerald
Diffstat (limited to 'src')
-rw-r--r--src/battle_2.c161
-rw-r--r--src/battle_ai_script_commands.c12
-rw-r--r--src/battle_ai_switch_items.c32
-rw-r--r--src/battle_controller_link_opponent.c12
-rw-r--r--src/battle_controller_link_partner.c12
-rw-r--r--src/battle_controller_opponent.c12
-rw-r--r--src/battle_controller_player.c12
-rw-r--r--src/battle_controller_player_partner.c12
-rw-r--r--src/battle_controller_recorded_opponent.c14
-rw-r--r--src/battle_controller_recorded_player.c14
-rw-r--r--src/battle_controller_safari.c12
-rw-r--r--src/battle_controller_wally.c12
-rw-r--r--src/battle_controllers.c14
-rw-r--r--src/battle_message.c294
-rw-r--r--src/battle_script_commands.c953
-rw-r--r--src/battle_util.c612
-rw-r--r--src/berry.c22
-rw-r--r--src/berry_blender.c3180
-rw-r--r--src/berry_fix_program.c3
-rwxr-xr-xsrc/clear_save_data_screen.c2
-rw-r--r--src/coins.c28
-rw-r--r--src/decompress.c5
-rw-r--r--src/decoration.c1
-rw-r--r--src/egg_hatch.c3
-rw-r--r--src/international_string_util.c2
-rw-r--r--src/item.c10
-rw-r--r--src/load_save.c339
-rw-r--r--src/m4a_4.c4
-rw-r--r--src/mail.c4
-rw-r--r--src/pokemon_3.c4
-rwxr-xr-xsrc/pokemon_summary_screen.c61
-rw-r--r--src/recorded_battle.c1676
-rw-r--r--src/region_map.c4
-rw-r--r--src/save.c3
-rwxr-xr-xsrc/save_failed_screen.c2
-rw-r--r--src/text.c8
-rw-r--r--src/tv.c2
-rw-r--r--src/unk_81BAD84.c47
-rw-r--r--src/unk_text_util.c56
-rw-r--r--src/wild_encounter.c933
40 files changed, 7267 insertions, 1322 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index 798fabf4b..eead4d7a9 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -6,6 +6,7 @@
#include "gpu_regs.h"
#include "unknown_task.h"
#include "battle_setup.h"
+#include "battle_scripts.h"
#include "pokemon.h"
#include "palette.h"
#include "task.h"
@@ -119,14 +120,14 @@ extern u32 gBattleExecBuffer;
extern u8 gMultiHitCounter;
extern u8 gBattleMoveFlags;
extern s32 gBattleMoveDamage;
-extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
-extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT];
-extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
-extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
-extern u16 gUnknown_02024258[BATTLE_BANKS_COUNT];
-extern u16 gUnknown_02024260[BATTLE_BANKS_COUNT];
+extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT];
+extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT];
+extern u16 gLastMoves[BATTLE_BANKS_COUNT];
+extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT];
+extern u16 gLastHitByType[BATTLE_BANKS_COUNT];
+extern u16 gLastResultingMoves[BATTLE_BANKS_COUNT];
extern u16 gLockedMoves[BATTLE_BANKS_COUNT];
-extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
+extern u8 gLastHitBy[BATTLE_BANKS_COUNT];
extern u8 gUnknown_02024284[BATTLE_BANKS_COUNT];
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
extern u16 gSideAffecting[2];
@@ -140,16 +141,15 @@ extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
extern u8 gCurrentActionFuncId;
extern u8 gLastUsedAbility;
extern u8 gUnknown_0203CF00[];
-extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT];
+extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT];
extern const u8* gBattlescriptCurrInstr;
-extern u32 gBattlePalaceMoveSelectionRngValue;
extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT];
extern u8 gCurrentTurnActionNumber;
extern u16 gDynamicBasePower;
extern u8 gCritMultiplier;
extern u8 gCurrMovePos;
extern u8 gUnknown_020241E9;
-extern u16 gLastUsedMove;
+extern u16 gChosenMove;
extern const struct BattleMove gBattleMoves[];
extern const u16 gUnknown_08C004E0[]; // battle textbox palette
@@ -179,31 +179,6 @@ extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
-// battlescripts
-extern const u8 gUnknown_082DB8BE[];
-extern const u8 gUnknown_082DB881[];
-extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
-extern const u8 gUnknown_082DAB11[];
-extern const u8 gUnknown_082DB9BA[];
-extern const u8 gUnknown_082DAAFE[];
-extern const u8 gUnknown_082DAB0B[];
-extern const u8 BattleScript_FocusPunchSetUp[];
-extern const u8 BattleScript_LinkBattleWonOrLost[];
-extern const u8 BattleScript_FrontierTrainerBattleWon[];
-extern const u8 BattleScript_LocalTrainerBattleWon[];
-extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
-extern const u8 BattleScript_LocalBattleLost[];
-extern const u8 gUnknown_082DB9C8[];
-extern const u8 gUnknown_082DAA0B[];
-extern const u8 gUnknown_082DB9C1[];
-extern const u8 BattleScript_RanAwayUsingMonAbility[];
-extern const u8 BattleScript_SmokeBallEscape[];
-extern const u8 BattleScript_GotAwaySafely[];
-extern const u8 BattleScript_WildMonFled[];
-extern const u8 BattleScript_MoveUsedLoafingAround[];
-extern const u8 BattleScript_ActionSwitch[];
-extern const u8 BattleScript_PrintFailedToRunString[];
-
// functions
extern void dp12_8087EA4(void);
extern void sub_80356D0(void);
@@ -486,7 +461,7 @@ static void sub_8036A5C(void)
u32 status = 0;
s32 i;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
@@ -1903,7 +1878,7 @@ static void sub_8038B94(u8 taskId)
}
r7 = 0;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2);
u16 hp = GetMonData(&sp4[i], MON_DATA_HP);
@@ -1927,7 +1902,7 @@ static void sub_8038B94(u8 taskId)
gTasks[taskId].data[3] = r7;
r7 = 0;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2);
u16 hp = GetMonData(&sp8[i], MON_DATA_HP);
@@ -2766,17 +2741,17 @@ static void BattleStartClearSetData(void)
for (j = 0; j < sizeof(struct DisableStruct); j++)
dataPtr[j] = 0;
- gDisableStructs[i].isFirstTurn= 2;
+ gDisableStructs[i].isFirstTurn = 2;
gUnknown_02024284[i] = 0;
- gLastUsedMovesByBanks[i] = 0;
- gUnknown_02024250[i] = 0;
- gUnknown_02024258[i] = 0;
- gUnknown_02024260[i] = 0;
- gUnknown_02024270[i] = 0xFF;
+ gLastMoves[i] = 0;
+ gLastLandedMoves[i] = 0;
+ gLastHitByType[i] = 0;
+ gLastResultingMoves[i] = 0;
+ gLastHitBy[i] = 0xFF;
gLockedMoves[i] = 0;
- gUnknownMovesUsedByBanks[i] = 0;
+ gLastPrintedMoves[i] = 0;
gBattleResources->flags->flags[i] = 0;
- gUnknown_02024230[i] = 0;
+ gPalaceSelectionBattleScripts[i] = 0;
}
for (i = 0; i < 2; i++)
@@ -2803,7 +2778,7 @@ static void BattleStartClearSetData(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gSaveBlock2Ptr->optionsBattleSceneOff == TRUE)
gHitMarker |= HITMARKER_NO_ANIMATIONS;
}
- else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && sub_8185FB8())
+ else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleStyleInRecordedBattle())
gHitMarker |= HITMARKER_NO_ANIMATIONS;
gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
@@ -2933,14 +2908,14 @@ void SwitchInClearSetData(void)
}
gBattleMoveFlags = 0;
- gDisableStructs[gActiveBank].isFirstTurn= 2;
+ gDisableStructs[gActiveBank].isFirstTurn = 2;
gDisableStructs[gActiveBank].truantUnknownBit = disableStructCopy.truantUnknownBit;
- gLastUsedMovesByBanks[gActiveBank] = 0;
- gUnknown_02024250[gActiveBank] = 0;
- gUnknown_02024258[gActiveBank] = 0;
- gUnknown_02024260[gActiveBank] = 0;
- gUnknownMovesUsedByBanks[gActiveBank] = 0;
- gUnknown_02024270[gActiveBank] = 0xFF;
+ gLastMoves[gActiveBank] = 0;
+ gLastLandedMoves[gActiveBank] = 0;
+ gLastHitByType[gActiveBank] = 0;
+ gLastResultingMoves[gActiveBank] = 0;
+ gLastPrintedMoves[gActiveBank] = 0;
+ gLastHitBy[gActiveBank] = 0xFF;
*(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0;
*(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0;
@@ -3027,12 +3002,12 @@ void FaintClearSetData(void)
gDisableStructs[gActiveBank].isFirstTurn = 2;
- gLastUsedMovesByBanks[gActiveBank] = 0;
- gUnknown_02024250[gActiveBank] = 0;
- gUnknown_02024258[gActiveBank] = 0;
- gUnknown_02024260[gActiveBank] = 0;
- gUnknownMovesUsedByBanks[gActiveBank] = 0;
- gUnknown_02024270[gActiveBank] = 0xFF;
+ gLastMoves[gActiveBank] = 0;
+ gLastLandedMoves[gActiveBank] = 0;
+ gLastHitByType[gActiveBank] = 0;
+ gLastResultingMoves[gActiveBank] = 0;
+ gLastPrintedMoves[gActiveBank] = 0;
+ gLastHitBy[gActiveBank] = 0xFF;
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0;
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0;
@@ -3214,7 +3189,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
@@ -3232,7 +3207,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
MarkBufferBankForExecution(gActiveBank);
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
@@ -3705,7 +3680,7 @@ static void TryDoEventsBeforeFirstTurn(void)
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
StopCryAndClearCrySongs();
- BattleScriptExecute(gUnknown_082DB8BE);
+ BattleScriptExecute(BattleScript_82DB8BE);
}
}
@@ -3793,9 +3768,9 @@ void BattleTurnPassed(void)
gRandomTurnNumber = Random();
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
- BattleScriptExecute(gUnknown_082DB881);
+ BattleScriptExecute(BattleScript_82DB881);
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
- BattleScriptExecute(gUnknown_082DB8BE);
+ BattleScriptExecute(BattleScript_82DB8BE);
}
u8 IsRunningFromBattleImpossible(void)
@@ -3920,7 +3895,7 @@ static void HandleTurnActionSelectionState(void)
switch (gBattleCommunication[gActiveBank])
{
case STATE_TURN_START_RECORD: // recorded battle related on start of every turn
- sub_8185FD0();
+ RecordedBattle_CopyBankMoves();
gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN;
break;
case STATE_BEFORE_ACTION_CHOSEN: // choose an action
@@ -4008,7 +3983,7 @@ static void HandleTurnActionSelectionState(void)
| BATTLE_TYPE_x2000000))
{
RecordedBattle_ClearBankAction(gActiveBank, 1);
- gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4053,7 +4028,7 @@ static void HandleTurnActionSelectionState(void)
case ACTION_SAFARI_ZONE_BALL:
if (IsPlayerPartyAndPokemonStorageFull())
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_PrintFullBox;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4108,7 +4083,7 @@ static void HandleTurnActionSelectionState(void)
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000)
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_AskIfWantsToForfeitMatch;
gBattleCommunication[gActiveBank] = 8;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4118,13 +4093,13 @@ static void HandleTurnActionSelectionState(void)
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
- BattleScriptExecute(gUnknown_082DAAFE);
+ BattleScriptExecute(BattleScript_PrintCantRunFromTrainer);
gBattleCommunication[gActiveBank] = 1;
}
- else if (IsRunningFromBattleImpossible() != 0
+ else if (IsRunningFromBattleImpossible()
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_PrintCantEscapeFromBattle;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4277,12 +4252,12 @@ static void HandleTurnActionSelectionState(void)
else
{
gBankAttacker = gActiveBank;
- gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
+ gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank];
if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
- gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
+ gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr;
}
break;
case STATE_WAIT_SET_BEFORE_ACTION:
@@ -4309,12 +4284,12 @@ static void HandleTurnActionSelectionState(void)
else
{
gBankAttacker = gActiveBank;
- gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
+ gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank];
if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
- gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
+ gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr;
}
break;
}
@@ -4812,13 +4787,13 @@ static void HandleEndTurn_BattleLost(void)
{
if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80)
{
- gBattlescriptCurrInstr = gUnknown_082DB9C8;
+ gBattlescriptCurrInstr = BattleScript_82DB9C8;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
gSaveBlock2Ptr->field_CA9_b = 1;
}
else
{
- gBattlescriptCurrInstr = gUnknown_082DAA0B;
+ gBattlescriptCurrInstr = BattleScript_82DAA0B;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
}
}
@@ -4844,13 +4819,13 @@ static void HandleEndTurn_RanFromBattle(void)
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
- gBattlescriptCurrInstr = gUnknown_082DB9C1;
+ gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
gSaveBlock2Ptr->field_CA9_b = 1;
}
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
{
- gBattlescriptCurrInstr = gUnknown_082DB9C1;
+ gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
}
else
@@ -5073,19 +5048,19 @@ static void HandleAction_UseMove(void)
if (gProtectStructs[gBankAttacker].onlyStruggle)
{
gProtectStructs[gBankAttacker].onlyStruggle = 0;
- gCurrentMove = gLastUsedMove = MOVE_STRUGGLE;
+ gCurrentMove = gChosenMove = MOVE_STRUGGLE;
gHitMarker |= HITMARKER_NO_PPDEDUCT;
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
}
else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
{
- gCurrentMove = gLastUsedMove = gLockedMoves[gBankAttacker];
+ gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker];
}
// encore forces you to use the same move
else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
&& gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
{
- gCurrentMove = gLastUsedMove = gDisableStructs[gBankAttacker].encoredMove;
+ gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove;
gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
}
@@ -5094,7 +5069,7 @@ static void HandleAction_UseMove(void)
&& gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
{
gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
- gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE;
gDisableStructs[gBankAttacker].encoredMovePos = 0;
gDisableStructs[gBankAttacker].encoreTimer1 = 0;
@@ -5102,12 +5077,12 @@ static void HandleAction_UseMove(void)
}
else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker])
{
- gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
}
else
{
- gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
}
if (gBattleMons[gBankAttacker].hp != 0)
@@ -5147,7 +5122,7 @@ static void HandleAction_UseMove(void)
}
if (var == 4)
{
- if (gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
+ if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
{
@@ -5192,7 +5167,7 @@ static void HandleAction_UseMove(void)
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
- && gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
+ && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
{
@@ -5242,11 +5217,11 @@ static void HandleAction_UseMove(void)
gCurrentActionFuncId = 12;
return;
}
- else if (gUnknown_02024230[gBankAttacker] != NULL)
+ else if (gPalaceSelectionBattleScripts[gBankAttacker] != NULL)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
- gBattlescriptCurrInstr = gUnknown_02024230[gBankAttacker];
- gUnknown_02024230[gBankAttacker] = NULL;
+ gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBankAttacker];
+ gPalaceSelectionBattleScripts[gBankAttacker] = NULL;
}
else
{
@@ -5625,8 +5600,8 @@ static void HandleAction_ActionFinished(void)
gBattleMoveFlags = 0;
gBattleScripting.animTurn = 0;
gBattleScripting.animTargetsHit = 0;
- gUnknown_02024250[gBankAttacker] = 0;
- gUnknown_02024258[gBankAttacker] = 0;
+ gLastLandedMoves[gBankAttacker] = 0;
+ gLastHitByType[gBankAttacker] = 0;
gBattleStruct->dynamicMoveType = 0;
gDynamicBasePower = 0;
gBattleScripting.atk49_state = 0;
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index 24377eacc..97226f5c9 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -58,7 +58,7 @@ extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u16 gCurrentMove;
extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
-extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
+extern u16 gLastMoves[BATTLE_BANKS_COUNT];
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
@@ -633,12 +633,12 @@ static void RecordLastUsedMoveByTarget(void)
for (i = 0; i < 4; i++)
{
- if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget])
+ if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastMoves[gBankTarget])
break;
- if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] // HACK: This redundant condition is a hack to make the asm match.
+ if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastMoves[gBankTarget] // HACK: This redundant condition is a hack to make the asm match.
&& gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == 0)
{
- gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastUsedMovesByBanks[gBankTarget];
+ gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastMoves[gBankTarget];
break;
}
}
@@ -1252,9 +1252,9 @@ static void BattleAICmd_is_most_powerful_move(void)
static void BattleAICmd_get_last_used_bank_move(void)
{
if (gAIScriptPtr[1] == AI_USER)
- AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[sBank_AI];
+ AI_THINKING_STRUCT->funcResult = gLastMoves[sBank_AI];
else
- AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[gBankTarget];
+ AI_THINKING_STRUCT->funcResult = gLastMoves[gBankTarget];
gAIScriptPtr += 2;
}
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
index 75d144c3d..f5b6c7fe4 100644
--- a/src/battle_ai_switch_items.c
+++ b/src/battle_ai_switch_items.c
@@ -16,8 +16,8 @@ extern u32 gBattleTypeFlags;
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
-extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
-extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
+extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT];
+extern u8 gLastHitBy[BATTLE_BANKS_COUNT];
extern u16 gDynamicBasePower;
extern u8 gBattleMoveFlags;
extern u8 gCritMultiplier;
@@ -141,11 +141,11 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0)
return FALSE;
- if (gUnknown_02024250[gActiveBank] == 0)
+ if (gLastLandedMoves[gActiveBank] == 0)
return FALSE;
- if (gUnknown_02024250[gActiveBank] == 0xFFFF)
+ if (gLastLandedMoves[gActiveBank] == 0xFFFF)
return FALSE;
- if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
+ if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0)
return FALSE;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
@@ -162,11 +162,11 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
bankIn2 = gActiveBank;
}
- if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE)
+ if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_FIRE)
absorbingTypeAbility = ABILITY_FLASH_FIRE;
- else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER)
+ else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_WATER)
absorbingTypeAbility = ABILITY_WATER_ABSORB;
- else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC)
+ else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_ELECTRIC)
absorbingTypeAbility = ABILITY_VOLT_ABSORB;
else
return FALSE;
@@ -238,13 +238,13 @@ static bool8 ShouldSwitchIfNaturalCure(void)
if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2)
return FALSE;
- if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
+ if ((gLastLandedMoves[gActiveBank] == 0 || gLastLandedMoves[gActiveBank] == 0xFFFF) && Random() & 1)
{
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
- else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
+ else if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0 && Random() & 1)
{
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
@@ -345,13 +345,13 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
u16 move;
u8 moveFlags;
- if (gUnknown_02024250[gActiveBank] == 0)
+ if (gLastLandedMoves[gActiveBank] == 0)
return FALSE;
- if (gUnknown_02024250[gActiveBank] == 0xFFFF)
+ if (gLastLandedMoves[gActiveBank] == 0xFFFF)
return FALSE;
- if (gUnknown_02024270[gActiveBank] == 0xFF)
+ if (gLastHitBy[gActiveBank] == 0xFF)
return FALSE;
- if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
+ if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0)
return FALSE;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
@@ -411,10 +411,10 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
else
monAbility = gBaseStats[species].ability1;
- moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility);
+ moveFlags = AI_TypeCalc(gLastLandedMoves[gActiveBank], species, monAbility);
if (moveFlags & flags)
{
- bankIn1 = gUnknown_02024270[gActiveBank];
+ bankIn1 = gLastHitBy[gActiveBank];
for (j = 0; j < 4; j++)
{
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 423d34d45..5758aba87 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -82,7 +82,7 @@ static void LinkOpponentHandleBallThrowAnim(void);
static void LinkOpponentHandlePause(void);
static void LinkOpponentHandleMoveAnimation(void);
static void LinkOpponentHandlePrintString(void);
-static void LinkOpponentHandlePrintStringPlayerOnly(void);
+static void LinkOpponentHandlePrintSelectionString(void);
static void LinkOpponentHandleChooseAction(void);
static void LinkOpponentHandleUnknownYesNoBox(void);
static void LinkOpponentHandleChooseMove(void);
@@ -108,7 +108,7 @@ static void LinkOpponentHandleCmd39(void);
static void LinkOpponentHandleCmd40(void);
static void LinkOpponentHandleHitAnimation(void);
static void LinkOpponentHandleCmd42(void);
-static void LinkOpponentHandleEffectivenessSound(void);
+static void LinkOpponentHandlePlaySE(void);
static void LinkOpponentHandlePlayFanfareOrBGM(void);
static void LinkOpponentHandleFaintingCry(void);
static void LinkOpponentHandleIntroSlide(void);
@@ -154,7 +154,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkOpponentHandlePause,
LinkOpponentHandleMoveAnimation,
LinkOpponentHandlePrintString,
- LinkOpponentHandlePrintStringPlayerOnly,
+ LinkOpponentHandlePrintSelectionString,
LinkOpponentHandleChooseAction,
LinkOpponentHandleUnknownYesNoBox,
LinkOpponentHandleChooseMove,
@@ -180,7 +180,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkOpponentHandleCmd40,
LinkOpponentHandleHitAnimation,
LinkOpponentHandleCmd42,
- LinkOpponentHandleEffectivenessSound,
+ LinkOpponentHandlePlaySE,
LinkOpponentHandlePlayFanfareOrBGM,
LinkOpponentHandleFaintingCry,
LinkOpponentHandleIntroSlide,
@@ -1505,7 +1505,7 @@ static void LinkOpponentHandlePrintString(void)
sub_817C95C(*stringId);
}
-static void LinkOpponentHandlePrintStringPlayerOnly(void)
+static void LinkOpponentHandlePrintSelectionString(void)
{
LinkOpponentBufferExecCompleted();
}
@@ -1681,7 +1681,7 @@ static void LinkOpponentHandleCmd42(void)
LinkOpponentBufferExecCompleted();
}
-static void LinkOpponentHandleEffectivenessSound(void)
+static void LinkOpponentHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index e3bee98d9..1af6da1cd 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -78,7 +78,7 @@ static void LinkPartnerHandleBallThrowAnim(void);
static void LinkPartnerHandlePause(void);
static void LinkPartnerHandleMoveAnimation(void);
static void LinkPartnerHandlePrintString(void);
-static void LinkPartnerHandlePrintStringPlayerOnly(void);
+static void LinkPartnerHandlePrintSelectionString(void);
static void LinkPartnerHandleChooseAction(void);
static void LinkPartnerHandleUnknownYesNoBox(void);
static void LinkPartnerHandleChooseMove(void);
@@ -104,7 +104,7 @@ static void LinkPartnerHandleCmd39(void);
static void LinkPartnerHandleCmd40(void);
static void LinkPartnerHandleHitAnimation(void);
static void LinkPartnerHandleCmd42(void);
-static void LinkPartnerHandleEffectivenessSound(void);
+static void LinkPartnerHandlePlaySE(void);
static void LinkPartnerHandlePlayFanfareOrBGM(void);
static void LinkPartnerHandleFaintingCry(void);
static void LinkPartnerHandleIntroSlide(void);
@@ -149,7 +149,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkPartnerHandlePause,
LinkPartnerHandleMoveAnimation,
LinkPartnerHandlePrintString,
- LinkPartnerHandlePrintStringPlayerOnly,
+ LinkPartnerHandlePrintSelectionString,
LinkPartnerHandleChooseAction,
LinkPartnerHandleUnknownYesNoBox,
LinkPartnerHandleChooseMove,
@@ -175,7 +175,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkPartnerHandleCmd40,
LinkPartnerHandleHitAnimation,
LinkPartnerHandleCmd42,
- LinkPartnerHandleEffectivenessSound,
+ LinkPartnerHandlePlaySE,
LinkPartnerHandlePlayFanfareOrBGM,
LinkPartnerHandleFaintingCry,
LinkPartnerHandleIntroSlide,
@@ -1327,7 +1327,7 @@ static void LinkPartnerHandlePrintString(void)
sub_817C95C(*stringId);
}
-static void LinkPartnerHandlePrintStringPlayerOnly(void)
+static void LinkPartnerHandlePrintSelectionString(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -1503,7 +1503,7 @@ static void LinkPartnerHandleCmd42(void)
LinkPartnerBufferExecCompleted();
}
-static void LinkPartnerHandleEffectivenessSound(void)
+static void LinkPartnerHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 0aac4cbe4..d69de8c29 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -83,7 +83,7 @@ static void OpponentHandleBallThrow(void);
static void OpponentHandlePause(void);
static void OpponentHandleMoveAnimation(void);
static void OpponentHandlePrintString(void);
-static void OpponentHandlePrintStringPlayerOnly(void);
+static void OpponentHandlePrintSelectionString(void);
static void OpponentHandleChooseAction(void);
static void OpponentHandleUnknownYesNoBox(void);
static void OpponentHandleChooseMove(void);
@@ -109,7 +109,7 @@ static void OpponentHandleCmd39(void);
static void OpponentHandleCmd40(void);
static void OpponentHandleHitAnimation(void);
static void OpponentHandleCmd42(void);
-static void OpponentHandleEffectivenessSound(void);
+static void OpponentHandlePlaySE(void);
static void OpponentHandlePlayFanfareOrBGM(void);
static void OpponentHandleFaintingCry(void);
static void OpponentHandleIntroSlide(void);
@@ -155,7 +155,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OpponentHandlePause,
OpponentHandleMoveAnimation,
OpponentHandlePrintString,
- OpponentHandlePrintStringPlayerOnly,
+ OpponentHandlePrintSelectionString,
OpponentHandleChooseAction,
OpponentHandleUnknownYesNoBox,
OpponentHandleChooseMove,
@@ -181,7 +181,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OpponentHandleCmd40,
OpponentHandleHitAnimation,
OpponentHandleCmd42,
- OpponentHandleEffectivenessSound,
+ OpponentHandlePlaySE,
OpponentHandlePlayFanfareOrBGM,
OpponentHandleFaintingCry,
OpponentHandleIntroSlide,
@@ -1537,7 +1537,7 @@ static void OpponentHandlePrintString(void)
sub_81A57E4(gActiveBank, *stringId);
}
-static void OpponentHandlePrintStringPlayerOnly(void)
+static void OpponentHandlePrintSelectionString(void)
{
OpponentBufferExecCompleted();
}
@@ -1826,7 +1826,7 @@ static void OpponentHandleCmd42(void)
OpponentBufferExecCompleted();
}
-static void OpponentHandleEffectivenessSound(void)
+static void OpponentHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 16c62c53b..7ea2abccf 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -102,7 +102,7 @@ static void PlayerHandleBallThrowAnim(void);
static void PlayerHandlePause(void);
static void PlayerHandleMoveAnimation(void);
static void PlayerHandlePrintString(void);
-static void PlayerHandlePrintStringPlayerOnly(void);
+static void PlayerHandlePrintSelectionString(void);
static void PlayerHandleChooseAction(void);
static void PlayerHandleUnknownYesNoBox(void);
static void PlayerHandleChooseMove(void);
@@ -128,7 +128,7 @@ static void PlayerHandleCmd39(void);
static void PlayerHandleCmd40(void);
static void PlayerHandleHitAnimation(void);
static void PlayerHandleCmd42(void);
-static void PlayerHandleEffectivenessSound(void);
+static void PlayerHandlePlaySE(void);
static void PlayerHandlePlayFanfareOrBGM(void);
static void PlayerHandleFaintingCry(void);
static void PlayerHandleIntroSlide(void);
@@ -189,7 +189,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerHandlePause,
PlayerHandleMoveAnimation,
PlayerHandlePrintString,
- PlayerHandlePrintStringPlayerOnly,
+ PlayerHandlePrintSelectionString,
PlayerHandleChooseAction,
PlayerHandleUnknownYesNoBox,
PlayerHandleChooseMove,
@@ -215,7 +215,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerHandleCmd40,
PlayerHandleHitAnimation,
PlayerHandleCmd42,
- PlayerHandleEffectivenessSound,
+ PlayerHandlePlaySE,
PlayerHandlePlayFanfareOrBGM,
PlayerHandleFaintingCry,
PlayerHandleIntroSlide,
@@ -2576,7 +2576,7 @@ static void PlayerHandlePrintString(void)
sub_81A57E4(gActiveBank, *stringId);
}
-static void PlayerHandlePrintStringPlayerOnly(void)
+static void PlayerHandlePrintSelectionString(void)
{
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
PlayerHandlePrintString();
@@ -2913,7 +2913,7 @@ static void PlayerHandleCmd42(void)
PlayerBufferExecCompleted();
}
-static void PlayerHandleEffectivenessSound(void)
+static void PlayerHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 0cd34442a..4cca5c002 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -78,7 +78,7 @@ static void PlayerPartnerHandleBallThrowAnim(void);
static void PlayerPartnerHandlePause(void);
static void PlayerPartnerHandleMoveAnimation(void);
static void PlayerPartnerHandlePrintString(void);
-static void PlayerPartnerHandlePrintStringPlayerOnly(void);
+static void PlayerPartnerHandlePrintSelectionString(void);
static void PlayerPartnerHandleChooseAction(void);
static void PlayerPartnerHandleUnknownYesNoBox(void);
static void PlayerPartnerHandleChooseMove(void);
@@ -104,7 +104,7 @@ static void PlayerPartnerHandleCmd39(void);
static void PlayerPartnerHandleCmd40(void);
static void PlayerPartnerHandleHitAnimation(void);
static void PlayerPartnerHandleCmd42(void);
-static void PlayerPartnerHandleEffectivenessSound(void);
+static void PlayerPartnerHandlePlaySE(void);
static void PlayerPartnerHandlePlayFanfareOrBGM(void);
static void PlayerPartnerHandleFaintingCry(void);
static void PlayerPartnerHandleIntroSlide(void);
@@ -155,7 +155,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerPartnerHandlePause,
PlayerPartnerHandleMoveAnimation,
PlayerPartnerHandlePrintString,
- PlayerPartnerHandlePrintStringPlayerOnly,
+ PlayerPartnerHandlePrintSelectionString,
PlayerPartnerHandleChooseAction,
PlayerPartnerHandleUnknownYesNoBox,
PlayerPartnerHandleChooseMove,
@@ -181,7 +181,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerPartnerHandleCmd40,
PlayerPartnerHandleHitAnimation,
PlayerPartnerHandleCmd42,
- PlayerPartnerHandleEffectivenessSound,
+ PlayerPartnerHandlePlaySE,
PlayerPartnerHandlePlayFanfareOrBGM,
PlayerPartnerHandleFaintingCry,
PlayerPartnerHandleIntroSlide,
@@ -1519,7 +1519,7 @@ static void PlayerPartnerHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter2;
}
-static void PlayerPartnerHandlePrintStringPlayerOnly(void)
+static void PlayerPartnerHandlePrintSelectionString(void)
{
PlayerPartnerBufferExecCompleted();
}
@@ -1756,7 +1756,7 @@ static void PlayerPartnerHandleCmd42(void)
PlayerPartnerBufferExecCompleted();
}
-static void PlayerPartnerHandleEffectivenessSound(void)
+static void PlayerPartnerHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 506ab46c7..027230be4 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -81,7 +81,7 @@ static void RecordedOpponentHandleBallThrowAnim(void);
static void RecordedOpponentHandlePause(void);
static void RecordedOpponentHandleMoveAnimation(void);
static void RecordedOpponentHandlePrintString(void);
-static void RecordedOpponentHandlePrintStringPlayerOnly(void);
+static void RecordedOpponentHandlePrintSelectionString(void);
static void RecordedOpponentHandleChooseAction(void);
static void RecordedOpponentHandleUnknownYesNoBox(void);
static void RecordedOpponentHandleChooseMove(void);
@@ -107,7 +107,7 @@ static void RecordedOpponentHandleCmd39(void);
static void RecordedOpponentHandleCmd40(void);
static void RecordedOpponentHandleHitAnimation(void);
static void RecordedOpponentHandleCmd42(void);
-static void RecordedOpponentHandleEffectivenessSound(void);
+static void RecordedOpponentHandlePlaySE(void);
static void RecordedOpponentHandlePlayFanfareOrBGM(void);
static void RecordedOpponentHandleFaintingCry(void);
static void RecordedOpponentHandleIntroSlide(void);
@@ -153,7 +153,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
RecordedOpponentHandlePause,
RecordedOpponentHandleMoveAnimation,
RecordedOpponentHandlePrintString,
- RecordedOpponentHandlePrintStringPlayerOnly,
+ RecordedOpponentHandlePrintSelectionString,
RecordedOpponentHandleChooseAction,
RecordedOpponentHandleUnknownYesNoBox,
RecordedOpponentHandleChooseMove,
@@ -179,7 +179,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
RecordedOpponentHandleCmd40,
RecordedOpponentHandleHitAnimation,
RecordedOpponentHandleCmd42,
- RecordedOpponentHandleEffectivenessSound,
+ RecordedOpponentHandlePlaySE,
RecordedOpponentHandlePlayFanfareOrBGM,
RecordedOpponentHandleFaintingCry,
RecordedOpponentHandleIntroSlide,
@@ -1261,7 +1261,7 @@ static void RecordedOpponentHandleDrawTrainerPic(void)
}
else
{
- trainerPicId = PlayerGenderToFrontTrainerPicId(sub_8185F40());
+ trainerPicId = PlayerGenderToFrontTrainerPicId(GetActiveBankLinkPlayerGender());
}
}
else
@@ -1435,7 +1435,7 @@ static void RecordedOpponentHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
-static void RecordedOpponentHandlePrintStringPlayerOnly(void)
+static void RecordedOpponentHandlePrintSelectionString(void)
{
RecordedOpponentBufferExecCompleted();
}
@@ -1625,7 +1625,7 @@ static void RecordedOpponentHandleCmd42(void)
RecordedOpponentBufferExecCompleted();
}
-static void RecordedOpponentHandleEffectivenessSound(void)
+static void RecordedOpponentHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 03a65961b..f5f3ab3c0 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -81,7 +81,7 @@ static void RecordedPlayerHandleBallThrowAnim(void);
static void RecordedPlayerHandlePause(void);
static void RecordedPlayerHandleMoveAnimation(void);
static void RecordedPlayerHandlePrintString(void);
-static void RecordedPlayerHandlePrintStringPlayerOnly(void);
+static void RecordedPlayerHandlePrintSelectionString(void);
static void RecordedPlayerHandleChooseAction(void);
static void RecordedPlayerHandleUnknownYesNoBox(void);
static void RecordedPlayerHandleChooseMove(void);
@@ -107,7 +107,7 @@ static void RecordedPlayerHandleCmd39(void);
static void RecordedPlayerHandleCmd40(void);
static void RecordedPlayerHandleHitAnimation(void);
static void RecordedPlayerHandleCmd42(void);
-static void RecordedPlayerHandleEffectivenessSound(void);
+static void RecordedPlayerHandlePlaySE(void);
static void RecordedPlayerHandlePlayFanfareOrBGM(void);
static void RecordedPlayerHandleFaintingCry(void);
static void RecordedPlayerHandleIntroSlide(void);
@@ -152,7 +152,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void)
RecordedPlayerHandlePause,
RecordedPlayerHandleMoveAnimation,
RecordedPlayerHandlePrintString,
- RecordedPlayerHandlePrintStringPlayerOnly,
+ RecordedPlayerHandlePrintSelectionString,
RecordedPlayerHandleChooseAction,
RecordedPlayerHandleUnknownYesNoBox,
RecordedPlayerHandleChooseMove,
@@ -178,7 +178,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void)
RecordedPlayerHandleCmd40,
RecordedPlayerHandleHitAnimation,
RecordedPlayerHandleCmd42,
- RecordedPlayerHandleEffectivenessSound,
+ RecordedPlayerHandlePlaySE,
RecordedPlayerHandlePlayFanfareOrBGM,
RecordedPlayerHandleFaintingCry,
RecordedPlayerHandleIntroSlide,
@@ -1229,7 +1229,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- trainerPicId = sub_8185F40();
+ trainerPicId = GetActiveBankLinkPlayerGender();
else
trainerPicId = gLinkPlayers[gUnknown_0203C7B4].gender;
}
@@ -1437,7 +1437,7 @@ static void RecordedPlayerHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
-static void RecordedPlayerHandlePrintStringPlayerOnly(void)
+static void RecordedPlayerHandlePrintSelectionString(void)
{
RecordedPlayerBufferExecCompleted();
}
@@ -1644,7 +1644,7 @@ static void RecordedPlayerHandleCmd42(void)
RecordedPlayerBufferExecCompleted();
}
-static void RecordedPlayerHandleEffectivenessSound(void)
+static void RecordedPlayerHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index a4f35bed1..635f5fef1 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -66,7 +66,7 @@ static void SafariHandleBallThrowAnim(void);
static void SafariHandlePause(void);
static void SafariHandleMoveAnimation(void);
static void SafariHandlePrintString(void);
-static void SafariHandlePrintStringPlayerOnly(void);
+static void SafariHandlePrintSelectionString(void);
static void SafariHandleChooseAction(void);
static void SafariHandleUnknownYesNoBox(void);
static void SafariHandleChooseMove(void);
@@ -92,7 +92,7 @@ static void SafariHandleCmd39(void);
static void SafariHandleCmd40(void);
static void SafariHandleHitAnimation(void);
static void SafariHandleCmd42(void);
-static void SafariHandleEffectivenessSound(void);
+static void SafariHandlePlaySE(void);
static void SafariHandlePlayFanfareOrBGM(void);
static void SafariHandleFaintingCry(void);
static void SafariHandleIntroSlide(void);
@@ -130,7 +130,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
SafariHandlePause,
SafariHandleMoveAnimation,
SafariHandlePrintString,
- SafariHandlePrintStringPlayerOnly,
+ SafariHandlePrintSelectionString,
SafariHandleChooseAction,
SafariHandleUnknownYesNoBox,
SafariHandleChooseMove,
@@ -156,7 +156,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
SafariHandleCmd40,
SafariHandleHitAnimation,
SafariHandleCmd42,
- SafariHandleEffectivenessSound,
+ SafariHandlePlaySE,
SafariHandlePlayFanfareOrBGM,
SafariHandleFaintingCry,
SafariHandleIntroSlide,
@@ -449,7 +449,7 @@ static void SafariHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
-static void SafariHandlePrintStringPlayerOnly(void)
+static void SafariHandlePrintSelectionString(void)
{
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
SafariHandlePrintString();
@@ -607,7 +607,7 @@ static void SafariHandleCmd42(void)
SafariBufferExecCompleted();
}
-static void SafariHandleEffectivenessSound(void)
+static void SafariHandlePlaySE(void)
{
s8 pan;
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index 4dac1d264..442e32cca 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -86,7 +86,7 @@ static void WallyHandleBallThrowAnim(void);
static void WallyHandlePause(void);
static void WallyHandleMoveAnimation(void);
static void WallyHandlePrintString(void);
-static void WallyHandlePrintStringPlayerOnly(void);
+static void WallyHandlePrintSelectionString(void);
static void WallyHandleChooseAction(void);
static void WallyHandleUnknownYesNoBox(void);
static void WallyHandleChooseMove(void);
@@ -112,7 +112,7 @@ static void WallyHandleCmd39(void);
static void WallyHandleCmd40(void);
static void WallyHandleHitAnimation(void);
static void WallyHandleCmd42(void);
-static void WallyHandleEffectivenessSound(void);
+static void WallyHandlePlaySE(void);
static void WallyHandlePlayFanfareOrBGM(void);
static void WallyHandleFaintingCry(void);
static void WallyHandleIntroSlide(void);
@@ -155,7 +155,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
WallyHandlePause,
WallyHandleMoveAnimation,
WallyHandlePrintString,
- WallyHandlePrintStringPlayerOnly,
+ WallyHandlePrintSelectionString,
WallyHandleChooseAction,
WallyHandleUnknownYesNoBox,
WallyHandleChooseMove,
@@ -181,7 +181,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
WallyHandleCmd40,
WallyHandleHitAnimation,
WallyHandleCmd42,
- WallyHandleEffectivenessSound,
+ WallyHandlePlaySE,
WallyHandlePlayFanfareOrBGM,
WallyHandleFaintingCry,
WallyHandleIntroSlide,
@@ -1211,7 +1211,7 @@ static void WallyHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
-static void WallyHandlePrintStringPlayerOnly(void)
+static void WallyHandlePrintSelectionString(void)
{
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
WallyHandlePrintString();
@@ -1419,7 +1419,7 @@ static void WallyHandleCmd42(void)
WallyBufferExecCompleted();
}
-static void WallyHandleEffectivenessSound(void)
+static void WallyHandlePlaySE(void)
{
PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
WallyBufferExecCompleted();
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index 5c874438e..2d373e876 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -38,7 +38,7 @@ extern u8 gEffectBank;
extern u16 gBattleWeather;
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u16 gCurrentMove;
-extern u16 gLastUsedMove;
+extern u16 gChosenMove;
extern u16 gLastUsedItem;
extern u8 gBattleOutcome;
extern u8 gLastUsedAbility;
@@ -113,7 +113,7 @@ void sub_8032768(void)
sub_8184DA4(2);
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
- sub_8185EB8();
+ RecordedBattle_SaveParties();
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
SetControllersVariablesInLinkBattle();
@@ -1120,7 +1120,7 @@ void EmitPrintString(u8 bufferId, u16 stringID)
stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
stringInfo->currentMove = gCurrentMove;
- stringInfo->lastMove = gLastUsedMove;
+ stringInfo->originallyUsedMove = gChosenMove;
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
stringInfo->scrActive = gBattleScripting.bank;
@@ -1140,10 +1140,10 @@ void EmitPrintString(u8 bufferId, u16 stringID)
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
}
-void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
+void EmitPrintSelectionString(u8 bufferId, u16 stringID)
{
s32 i;
- struct StringInfoBattle* stringInfo;
+ struct StringInfoBattle *stringInfo;
gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
gBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY;
@@ -1152,7 +1152,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
stringInfo->currentMove = gCurrentMove;
- stringInfo->lastMove = gLastUsedMove;
+ stringInfo->originallyUsedMove = gChosenMove;
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
stringInfo->scrActive = gBattleScripting.bank;
@@ -1427,7 +1427,7 @@ void EmitCmd42(u8 bufferId)
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
}
-void EmitEffectivenessSound(u8 bufferId, u16 songId)
+void EmitPlaySE(u8 bufferId, u16 songId)
{
gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
gBattleBuffersTransferData[1] = songId;
diff --git a/src/battle_message.c b/src/battle_message.c
index 4bd6ca5b7..77f7cc722 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -58,8 +58,8 @@ extern const u8* GetTrainer1LoseText(void); // battle_setup
extern const u8* GetTrainer2LoseText(void); // battle_setup
extern void GetFrontierTrainerName(u8 *dst, u16 trainerId);
extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing);
-extern u8 sub_8185FC4(void);
-extern u8 sav2_get_text_speed(void);
+extern u8 GetTextSpeedInRecordedBattle(void);
+extern u8 GetPlayerTextSpeed(void);
// this file's functions
static void sub_814F8F8(u8 *textPtr);
@@ -932,58 +932,237 @@ const u16 gSandStormHailDmgStringIds[] =
STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL
};
-// todo once battlescripts are dumped
-const u16 gTooLazyToSplitThemStringIds[] =
+const u16 gSandStormHailEndStringIds[] =
{
- STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED, STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES,
- STRINGID_RAINSTOPPED, STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF,
- STRINGID_BUTITFAILED, STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF,
- STRINGID_PKMNRAISEDDEFALITTLE, STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE,
- STRINGID_PKMNCOVEREDBYVEIL, STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
+ STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED
+};
+
+const u16 gRainContinuesStringIds[] =
+{
+ STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, STRINGID_RAINSTOPPED
+};
+
+const u16 gProtectLikeUsedStringIds[] =
+{
+ STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, STRINGID_BUTITFAILED
+};
+
+const u16 gReflectLightScreenSafeguardStringIds[] =
+{
+ STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, STRINGID_PKMNRAISEDDEFALITTLE,
+ STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, STRINGID_PKMNCOVEREDBYVEIL
+};
+
+const u16 gLeechSeedStringIds[] =
+{
+ STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE,
- STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY, STRINGID_PKMNMAKINGUPROAR,
- STRINGID_PKMNCALMEDDOWN, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
- STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR, STRINGID_FAILEDTOSWALLOW,
- STRINGID_PKMNHPFULL, STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE,
- STRINGID_PKMNSTAYEDAWAKEUSING, STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2,
- STRINGID_STATSWONTINCREASE, STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN,
- STRINGID_PKMNUSEDXTOGETPUMPED, STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4,
- STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3, STRINGID_PKMNWHIPPEDWHIRLWIND,
- STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
- STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER,
- STRINGID_PKMNSPRANGUP, STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY,
- STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX,
- STRINGID_PKMNTRAPPEDBYSANDTOMB, STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED,
- STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED, STRINGID_PKMNTRANSFORMEDINTO,
- STRINGID_BUTITFAILED, STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE,
- STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY, STRINGID_PKMNWASPARALYZED,
- STRINGID_PKMNWASPARALYZEDBY, STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
- STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY, STRINGID_PKMNWASFROZEN,
- STRINGID_PKMNFROZENBY, STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY,
- STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED, STRINGID_PKMNFELLINLOVE,
- STRINGID_PKMNSXINFATUATEDY, STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE,
- STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED, STRINGID_BELLCHIMED,
- STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
- STRINGID_SOOTHINGAROMA, STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY,
- STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT,
- STRINGID_SHOOTSOCLOSE, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
+};
+
+const u16 gRestUsedStringIds[] =
+{
+ STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY
+};
+
+const u16 gUproarOverTurnStringIds[] =
+{
+ STRINGID_PKMNMAKINGUPROAR, STRINGID_PKMNCALMEDDOWN
+};
+
+const u16 gStockpileUsedStringIds[] =
+{
+ STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
+};
+
+const u16 gWokeUpStringIds[] =
+{
+ STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR
+};
+
+const u16 gSwallowFailStringIds[] =
+{
+ STRINGID_FAILEDTOSWALLOW, STRINGID_PKMNHPFULL
+};
+
+const u16 gUproarAwakeStringIds[] =
+{
+ STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, STRINGID_PKMNSTAYEDAWAKEUSING
+};
+
+const u16 gStatUpStringIds[] =
+{
+ STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, STRINGID_STATSWONTINCREASE,
+ STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, STRINGID_PKMNUSEDXTOGETPUMPED
+};
+
+const u16 gStatDownStringIds[] =
+{
+ STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3
+};
+
+const u16 gFirstTurnOfTwoStringIds[] =
+{
+ STRINGID_PKMNWHIPPEDWHIRLWIND, STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
+ STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, STRINGID_PKMNSPRANGUP
+};
+
+const u16 gWrappedStringIds[] =
+{
+ STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, STRINGID_PKMNTRAPPEDINVORTEX,
+ STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNTRAPPEDBYSANDTOMB
+};
+
+const u16 gMistUsedStringIds[] =
+{
+ STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED
+};
+
+const u16 gFocusEnergyUsedStringIds[] =
+{
+ STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED
+};
+
+const u16 gTransformUsedStringIds[] =
+{
+ STRINGID_PKMNTRANSFORMEDINTO, STRINGID_BUTITFAILED
+};
+
+const u16 gSubsituteUsedStringIds[] =
+{
+ STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE
+};
+
+const u16 gGotPoisonedStringIds[] =
+{
+ STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY
+};
+
+const u16 gGotParalyzedStringIds[] =
+{
+ STRINGID_PKMNWASPARALYZED, STRINGID_PKMNWASPARALYZEDBY
+};
+
+const u16 gFellAsleepStringIds[] =
+{
+ STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
+};
+
+const u16 gGotBurnedStringIds[] =
+{
+ STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY
+};
+
+const u16 gGotFrozenStringIds[] =
+{
+ STRINGID_PKMNWASFROZEN, STRINGID_PKMNFROZENBY
+};
+
+const u16 gGotDefrostedStringIds[] =
+{
+ STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY
+};
+
+const u16 gKOFailedStringIds[] =
+{
+ STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED
+};
+
+const u16 gAttractUsedStringIds[] =
+{
+ STRINGID_PKMNFELLINLOVE, STRINGID_PKMNSXINFATUATEDY
+};
+
+const u16 gLeechSeedDrainStringIds[] =
+{
+ STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE
+};
+
+const u16 gSportsUsedStringIds[] =
+{
+ STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED
+};
+
+const u16 gPartyStatusHealStringIds[] =
+{
+ STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
+ // interesting how there are four instances of the same string
+ STRINGID_SOOTHINGAROMA
+};
+
+const u16 gFutureMoveUsedStringIds[] =
+{
+ STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY
+};
+
+const u16 gBallEscapeStringIds[] =
+{
+ STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, STRINGID_SHOOTSOCLOSE
+};
+
+const u16 gWeatherContinuesStringIds[] =
+{
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
- STRINGID_SANDSTORMISRAGING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
- STRINGID_ITISRAINING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING,
- STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_PKMNLOAFING,
- STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, STRINGID_PKMNPRETENDNOTNOTICE,
- STRINGID_PKMNINCAPABLEOFPOWER, STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER,
- STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX,
+ STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_SANDSTORMISRAGING,
+ STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
+ STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING
+};
+
+const u16 gInobedientStringIds[] =
+{
+ STRINGID_PKMNLOAFING, STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY,
+ STRINGID_PKMNPRETENDNOTNOTICE, STRINGID_PKMNINCAPABLEOFPOWER
+};
+
+const u16 gSafariGetNearStringIds[] =
+{
+ STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER
+};
+
+const u16 gSafariPokeblockResultStringIds[] =
+{
+ STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX
+};
+
+const u16 gTrainerItemCuredStatusStringIds[] =
+{
STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT,
- STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT,
- STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS, STRINGID_PKMNSXPREVENTSBURNS,
- STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPARALYSISWITH,
- STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPOISONINGWITH,
- STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNOBTAINEDX,
- STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ, STRINGID_PKMNRAISEDFIREPOWERWITH,
- STRINGID_PKMNSXMADEYINEFFECTIVE, STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC,
- STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
+ STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT
+};
+
+const u16 gBerryEffectStringIds[] =
+{
+ STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS
+};
+
+const u16 gBRNPreventionStringIds[] =
+{
+ STRINGID_PKMNSXPREVENTSBURNS, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
+};
+
+const u16 gPRLZPreventionStringIds[] =
+{
+ STRINGID_PKMNPREVENTSPARALYSISWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
+};
+
+const u16 gPSNPreventionStringIds[] =
+{
+ STRINGID_PKMNPREVENTSPOISONINGWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
+};
+
+const u16 gItemSwapStringIds[] =
+{
+ STRINGID_PKMNOBTAINEDX, STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ
+};
+
+const u16 gFlashFireStringIds[] =
+{
+ STRINGID_PKMNRAISEDFIREPOWERWITH, STRINGID_PKMNSXMADEYINEFFECTIVE
+};
+
+const u16 gCaughtMonStringIds[] =
+{
+ STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
};
const u16 gTrappingMoves[] =
@@ -1102,9 +1281,10 @@ const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is
const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!");
const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!");
-const u16 gUnknown_085CCF0A[] =
+const u16 gStringIds_85CCF0A[] =
{
- 0x016E, 0x016F, 0x0170, 0x0171
+ STRINGID_GLINTAPPEARSINEYE, STRINGID_PKMNGETTINGINTOPOSITION,
+ STRINGID_PKMNBEGANGROWLINGDEEPLY, STRINGID_PKMNEAGERFORMORE
};
const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!");
@@ -1736,11 +1916,11 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
else
toCpy = gMoveNames[gStringInfo->currentMove];
break;
- case B_TXT_LAST_MOVE: // last used move name
- if (gStringInfo->lastMove > LAST_MOVE_INDEX)
+ case B_TXT_LAST_MOVE: // originally used move name
+ if (gStringInfo->originallyUsedMove > LAST_MOVE_INDEX)
toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType];
else
- toCpy = gMoveNames[gStringInfo->lastMove];
+ toCpy = gMoveNames[gStringInfo->originallyUsedMove];
break;
case B_TXT_LAST_ITEM: // last used item
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
@@ -2118,7 +2298,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst)
StringGetEnd10(dst);
srcID += 3;
break;
- case B_BUFF_NEGATIVE_FLAVOUR: // flavour table
+ case B_BUFF_NEGATIVE_FLAVOR: // flavor table
StringAppend(dst, gPokeblockWasTooXStringTable[src[srcID + 1]]);
srcID += 2;
break;
@@ -2264,9 +2444,9 @@ void BattleHandleAddTextPrinter(const u8 *text, u8 arg1)
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
speed = 1;
else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
- speed = sRecordedBattleTextSpeeds[sub_8185FC4()];
+ speed = sRecordedBattleTextSpeeds[GetTextSpeedInRecordedBattle()];
else
- speed = sav2_get_text_speed();
+ speed = GetPlayerTextSpeed();
gTextFlags.flag_0 = 1;
}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 6409ff56e..d9b35c053 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -3,6 +3,7 @@
#include "battle_move_effects.h"
#include "battle_message.h"
#include "battle_ai_script_commands.h"
+#include "battle_scripts.h"
#include "moves.h"
#include "abilities.h"
#include "item.h"
@@ -73,10 +74,10 @@ extern u8 gCurrentActionFuncId;
extern u32 gHitMarker;
extern u8 gBattleMoveFlags;
extern u8 gBattleCommunication[];
-extern u16 gUnknown_02024250[4];
-extern u16 gUnknown_02024258[4];
-extern u16 gUnknown_02024260[4];
-extern u8 gUnknown_02024270[4];
+extern u16 gLastLandedMoves[4];
+extern u16 gLastHitByType[4];
+extern u16 gLastResultingMoves[4];
+extern u8 gLastHitBy[4];
extern u8 gStringBank;
extern u16 gDynamicBasePower;
extern u16 gLastUsedItem;
@@ -98,9 +99,9 @@ extern u8 gCurrentTurnActionNumber;
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern u16 gLockedMoves[BATTLE_BANKS_COUNT];
extern u16 gPartnerTrainerId;
-extern u16 gLastUsedMove;
-extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT];
-extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
+extern u16 gChosenMove;
+extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT];
+extern u16 gLastMoves[BATTLE_BANKS_COUNT];
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
extern u8 gUnknown_020241E9;
@@ -146,88 +147,6 @@ extern u8 sub_813B21C(void);
extern u16 get_unknown_box_id(void);
extern void sub_80356D0(void);
-// BattleScripts
-extern const u8 BattleScript_MoveEnd[];
-extern const u8 BattleScript_NoPPForMove[];
-extern const u8 BattleScript_MagicCoatBounce[];
-extern const u8 BattleScript_TookAttack[];
-extern const u8 BattleScript_SnatchedMove[];
-extern const u8 BattleScript_Pausex20[];
-extern const u8 BattleScript_SubstituteFade[];
-extern const u8 BattleScript_HangedOnMsg[];
-extern const u8 BattleScript_OneHitKOMsg[];
-extern const u8 BattleScript_EnduredMsg[];
-extern const u8 BattleScript_PSNPrevention[];
-extern const u8 BattleScript_BRNPrevention[];
-extern const u8 BattleScript_PRLZPrevention[];
-extern const u8 BattleScript_FlinchPrevention[];
-extern const u8 BattleScript_StatUp[];
-extern const u8 BattleScript_StatDown[];
-extern const u8 BattleScript_NoItemSteal[];
-extern const u8 BattleScript_ItemSteal[];
-extern const u8 BattleScript_RapidSpinAway[];
-extern const u8 BattleScript_TargetPRLZHeal[];
-extern const u8 BattleScript_KnockedOff[];
-extern const u8 BattleScript_StickyHoldActivates[];
-extern const u8 BattleScript_AllStatsUp[];
-extern const u8 BattleScript_AtkDefDown[];
-extern const u8 BattleScript_SAtkDown2[];
-extern const u8 BattleScript_LevelUp[];
-extern const u8 BattleScript_WrapFree[];
-extern const u8 BattleScript_LeechSeedFree[];
-extern const u8 BattleScript_SpikesFree[];
-extern const u8 BattleScript_ButItFailed[];
-extern const u8 BattleScript_ObliviousPreventsAttraction[];
-extern const u8 BattleScript_MistProtected[];
-extern const u8 BattleScript_AbilityNoStatLoss[];
-extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
-extern const u8 BattleScript_TrainerBallBlock[];
-extern const u8 BattleScript_WallyBallThrow[];
-extern const u8 BattleScript_SuccessBallThrow[];
-extern const u8 BattleScript_ShakeBallThrow[];
-extern const u8 BattleScript_FaintAttacker[];
-extern const u8 BattleScript_FaintTarget[];
-extern const u8 BattleScript_DestinyBondTakesLife[];
-extern const u8 BattleScript_GrudgeTakesPp[];
-extern const u8 BattleScript_RageIsBuilding[];
-extern const u8 BattleScript_DefrostedViaFireMove[];
-extern const u8 gUnknown_082DB87D[];
-extern const u8 gUnknown_082DAE90[];
-extern const u8 gUnknown_082DAE59[];
-extern const u8 gUnknown_082DAEC7[];
-extern const u8 BattleScript_MoveEffectSleep[];
-extern const u8 BattleScript_MoveEffectPoison[];
-extern const u8 BattleScript_MoveEffectBurn[];
-extern const u8 BattleScript_MoveEffectFreeze[];
-extern const u8 BattleScript_MoveEffectParalysis[];
-extern const u8 BattleScript_MoveEffectToxic[];
-extern const u8 BattleScript_MoveEffectConfusion[];
-extern const u8 BattleScript_MoveEffectUproar[];
-extern const u8 BattleScript_MoveEffectPayDay[];
-extern const u8 BattleScript_MoveEffectWrap[];
-extern const u8 BattleScript_MoveEffectRecoil33[];
-extern const u8 BattleScript_DampStopsExplosion[];
-extern const u8 BattleScript_MistProtected[];
-extern const u8 BattleScript_AbilityNoStatLoss[];
-extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
-extern const u8 BattleScript_ButItFailed[];
-extern const u8 gUnknown_082DADD8[];
-extern const u8 BattleScript_PrintPayDayMoneyString[];
-extern const u8 BattleScript_SturdyPreventsOHKO[];
-extern const u8 BattleScript_ObliviousPreventsAttraction[];
-extern const u8 BattleScript_PauseEffectivenessSoundResultMsgEndMove[];
-extern const u8 BattleScript_CastformChange[];
-extern const u8 BattleScript_TrainerBallBlock[];
-extern const u8 BattleScript_WallyBallThrow[];
-extern const u8 BattleScript_SuccessBallThrow[];
-extern const u8 BattleScript_ShakeBallThrow[];
-extern const u8 BattleScript_PresentDamageTarget[];
-extern const u8 BattleScript_AlreadyAtFullHp[];
-extern const u8 BattleScript_PresentHealTarget[];
-extern const u8 BattleScript_WrapFree[];
-extern const u8 BattleScript_LeechSeedFree[];
-extern const u8 BattleScript_SpikesFree[];
-
// strings
extern const u8 gText_BattleYesNoChoice[];
@@ -247,7 +166,7 @@ extern const u8 gText_BattleYesNoChoice[];
// this file's functions
static bool8 IsTwoTurnsMove(u16 move);
-static void DestinyBondFlagUpdate(void);
+static void TrySetDestinyBondToHappen(void);
static u8 AttacksThisTurn(u8 bank, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2.
static void CheckWonderGuardAndLevitate(void);
static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr);
@@ -267,41 +186,41 @@ static void atk01_accuracycheck(void);
static void atk02_attackstring(void);
static void atk03_ppreduce(void);
static void atk04_critcalc(void);
-static void atk05_damagecalc1(void);
+static void atk05_damagecalc(void);
static void atk06_typecalc(void);
-static void atk07_dmg_adjustment(void);
-static void atk08_dmg_adjustment2(void);
+static void atk07_adjustnormaldamage(void);
+static void atk08_adjustnormaldamage2(void);
static void atk09_attackanimation(void);
static void atk0A_waitanimation(void);
static void atk0B_healthbarupdate(void);
static void atk0C_datahpupdate(void);
static void atk0D_critmessage(void);
-static void atk0E_effectiveness_sound(void);
+static void atk0E_effectivenesssound(void);
static void atk0F_resultmessage(void);
static void atk10_printstring(void);
-static void atk11_printstring_playeronly(void);
+static void atk11_printselectionstring(void);
static void atk12_waitmessage(void);
static void atk13_printfromtable(void);
-static void atk14_printfromtable_playeronly(void);
+static void atk14_printselectionstringfromtable(void);
static void atk15_seteffectwithchance(void);
static void atk16_seteffectprimary(void);
static void atk17_seteffectsecondary(void);
-static void atk18_status_effect_clear(void);
-static void atk19_faint_pokemon(void);
-static void atk1A_faint_animation(void);
-static void atk1B_faint_effects_clear(void);
+static void atk18_clearstatusfromeffect(void);
+static void atk19_tryfaintmon(void);
+static void atk1A_dofaintanimation(void);
+static void atk1B_cleareffectsonfaint(void);
static void atk1C_jumpifstatus(void);
static void atk1D_jumpifstatus2(void);
static void atk1E_jumpifability(void);
static void atk1F_jumpifsideaffecting(void);
static void atk20_jumpifstat(void);
-static void atk21_jumpifstatus3(void);
+static void atk21_jumpifstatus3condition(void);
static void atk22_jumpiftype(void);
static void atk23_getexp(void);
static void atk24(void);
-static void atk25_move_values_cleanup(void);
-static void atk26_set_multihit(void);
-static void atk27_decrement_multihit(void);
+static void atk25_movevaluescleanup(void);
+static void atk26_setmultihit(void);
+static void atk27_decrementmultihit(void);
static void atk28_goto(void);
static void atk29_jumpifbyte(void);
static void atk2A_jumpifhalfword(void);
@@ -312,7 +231,7 @@ static void atk2E_setbyte(void);
static void atk2F_addbyte(void);
static void atk30_subbyte(void);
static void atk31_copyarray(void);
-static void atk32_copyarray_withindex(void);
+static void atk32_copyarraywithindex(void);
static void atk33_orbyte(void);
static void atk34_orhalfword(void);
static void atk35_orword(void);
@@ -326,75 +245,75 @@ static void atk3C_return(void);
static void atk3D_end(void);
static void atk3E_end2(void);
static void atk3F_end3(void);
-static void atk40_jump_if_move_affected_by_protect(void);
+static void atk40_jumpifaffectedbyprotect(void);
static void atk41_call(void);
static void atk42_jumpiftype2(void);
static void atk43_jumpifabilitypresent(void);
-static void atk44_end_selection_script(void);
+static void atk44_endselectionscript(void);
static void atk45_playanimation(void);
static void atk46_playanimation2(void);
static void atk47_setgraphicalstatchangevalues(void);
static void atk48_playstatchangeanimation(void);
static void atk49_moveend(void);
static void atk4A_typecalc2(void);
-static void atk4B_return_atk_to_ball(void);
-static void atk4C_get_switched_mon_data(void);
-static void atk4D_switch_data_update(void);
-static void atk4E_switchin_anim(void);
-static void atk4F_jump_if_cannot_switch(void);
+static void atk4B_returnatktoball(void);
+static void atk4C_getswitchedmondata(void);
+static void atk4D_switchindataupdate(void);
+static void atk4E_switchinanim(void);
+static void atk4F_jumpifcantswitch(void);
static void atk50_openpartyscreen(void);
-static void atk51_switch_handle_order(void);
-static void atk52_switch_in_effects(void);
-static void atk53_trainer_slide(void);
-static void atk54_effectiveness_sound(void);
-static void atk55_play_fanfare(void);
-static void atk56_fainting_cry(void);
+static void atk51_switchhandleorder(void);
+static void atk52_switchineffects(void);
+static void atk53_trainerslidein(void);
+static void atk54_playse(void);
+static void atk55_fanfare(void);
+static void atk56_playfaintcry(void);
static void atk57(void);
-static void atk58_return_to_ball(void);
-static void atk59_learnmove_inbattle(void);
+static void atk58_returntoball(void);
+static void atk59_handlelearnnewmove(void);
static void atk5A_yesnoboxlearnmove(void);
static void atk5B_yesnoboxstoplearningmove(void);
static void atk5C_hitanimation(void);
static void atk5D_getmoneyreward(void);
-static void atk5E_8025A70(void);
-static void atk5F_8025B24(void);
-static void atk60_increment_gamestat(void);
-static void atk61_draw_party_status_summary(void);
-static void atk62_08025C6C(void);
+static void atk5E(void);
+static void atk5F(void);
+static void atk60_incrementgamestat(void);
+static void atk61_drawpartystatussummary(void);
+static void atk62(void);
static void atk63_jumptorandomattack(void);
static void atk64_statusanimation(void);
static void atk65_status2animation(void);
static void atk66_chosenstatusanimation(void);
static void atk67_yesnobox(void);
-static void atk68_cancel_everyones_actions(void);
-static void atk69_dmg_adjustment3(void);
+static void atk68_cancelallactions(void);
+static void atk69_adjustsetdamage(void);
static void atk6A_removeitem(void);
static void atk6B_atknameinbuff1(void);
-static void atk6C_draw_lvlupbox(void);
-static void atk6D_reset_sentpokes_value(void);
-static void atk6E_set_atk_to_player0(void);
-static void atk6F_set_visible(void);
-static void atk70_record_last_used_ability(void);
-static void atk71_buffer_move_to_learn(void);
-static void atk72_jump_if_run_attempt_success(void);
-static void atk73_hp_thresholds(void);
-static void atk74_hp_thresholds2(void);
-static void atk75_item_effect_on_opponent(void);
+static void atk6C_drawlvlupbox(void);
+static void atk6D_resetsentmonsvalue(void);
+static void atk6E_setatktoplayer0(void);
+static void atk6F_makevisible(void);
+static void atk70_recordlastability(void);
+static void atk71_buffermovetolearn(void);
+static void atk72_jumpifplayerran(void);
+static void atk73_hpthresholds(void);
+static void atk74_hpthresholds2(void);
+static void atk75_useitemonopponent(void);
static void atk76_various(void);
-static void atk77_set_protect_like(void);
+static void atk77_setprotectlike(void);
static void atk78_faintifabilitynotdamp(void);
static void atk79_setatkhptozero(void);
-static void atk7A_jumpwhiletargetvalid(void);
-static void atk7B_healhalfHP_if_possible(void);
+static void atk7A_jumpifnexttargetvalid(void);
+static void atk7B_tryhealhalfhealth(void);
static void atk7C_trymirrormove(void);
-static void atk7D_set_rain(void);
+static void atk7D_setrain(void);
static void atk7E_setreflect(void);
static void atk7F_setseeded(void);
static void atk80_manipulatedamage(void);
-static void atk81_setrest(void);
+static void atk81_trysetrest(void);
static void atk82_jumpifnotfirstturn(void);
static void atk83_nop(void);
-static void atk84_jump_if_cant_sleep(void);
+static void atk84_jumpifcantmakeasleep(void);
static void atk85_stockpile(void);
static void atk86_stockpiletobasedamage(void);
static void atk87_stockpiletohpheal(void);
@@ -403,22 +322,22 @@ static void atk89_statbuffchange(void);
static void atk8A_normalisebuffs(void);
static void atk8B_setbide(void);
static void atk8C_confuseifrepeatingattackends(void);
-static void atk8D_setmultihit_counter(void);
-static void atk8E_init_multihit_string(void);
+static void atk8D_setmultihitcounter(void);
+static void atk8E_initmultihitstring(void);
static void atk8F_forcerandomswitch(void);
-static void atk90_conversion_type_change(void);
+static void atk90_tryconversiontypechange(void);
static void atk91_givepaydaymoney(void);
static void atk92_setlightscreen(void);
-static void atk93_ko_move(void);
+static void atk93_tryKO(void);
static void atk94_damagetohalftargethp(void);
static void atk95_setsandstorm(void);
static void atk96_weatherdamage(void);
-static void atk97_try_infatuation(void);
-static void atk98_status_icon_update(void);
+static void atk97_tryinfatuating(void);
+static void atk98_updatestatusicon(void);
static void atk99_setmist(void);
-static void atk9A_set_focusenergy(void);
+static void atk9A_setfocusenergy(void);
static void atk9B_transformdataexecution(void);
-static void atk9C_set_substitute(void);
+static void atk9C_setsubstitute(void);
static void atk9D_mimicattackcopy(void);
static void atk9E_metronome(void);
static void atk9F_dmgtolevel(void);
@@ -426,39 +345,39 @@ static void atkA0_psywavedamageeffect(void);
static void atkA1_counterdamagecalculator(void);
static void atkA2_mirrorcoatdamagecalculator(void);
static void atkA3_disablelastusedattack(void);
-static void atkA4_setencore(void);
+static void atkA4_trysetencore(void);
static void atkA5_painsplitdmgcalc(void);
static void atkA6_settypetorandomresistance(void);
static void atkA7_setalwayshitflag(void);
static void atkA8_copymovepermanently(void);
-static void atkA9_sleeptalk_choose_move(void);
-static void atkAA_set_destinybond(void);
-static void atkAB_DestinyBondFlagUpdate(void);
+static void atkA9_trychoosesleeptalkmove(void);
+static void atkAA_setdestinybond(void);
+static void atkAB_trysetdestinybondtohappen(void);
static void atkAC_remaininghptopower(void);
-static void atkAD_spite_ppreduce(void);
-static void atkAE_heal_party_status(void);
+static void atkAD_tryspiteppreduce(void);
+static void atkAE_healpartystatus(void);
static void atkAF_cursetarget(void);
-static void atkB0_set_spikes(void);
-static void atkB1_set_foresight(void);
-static void atkB2_setperishsong(void);
+static void atkB0_trysetspikes(void);
+static void atkB1_setforesight(void);
+static void atkB2_trysetperishsong(void);
static void atkB3_rolloutdamagecalculation(void);
static void atkB4_jumpifconfusedandstatmaxed(void);
static void atkB5_furycuttercalc(void);
static void atkB6_happinesstodamagecalculation(void);
static void atkB7_presentdamagecalculation(void);
-static void atkB8_set_safeguard(void);
+static void atkB8_setsafeguard(void);
static void atkB9_magnitudedamagecalculation(void);
static void atkBA_jumpifnopursuitswitchdmg(void);
static void atkBB_setsunny(void);
static void atkBC_maxattackhalvehp(void);
static void atkBD_copyfoestats(void);
static void atkBE_rapidspinfree(void);
-static void atkBF_set_defense_curl(void);
+static void atkBF_setdefensecurlbit(void);
static void atkC0_recoverbasedonsunlight(void);
-static void atkC1_hidden_power_calc(void);
-static void atkC2_selectnexttarget(void);
-static void atkC3_setfutureattack(void);
-static void atkC4_beat_up(void);
+static void atkC1_hiddenpowercalc(void);
+static void atkC2_selectfirstvalidtarget(void);
+static void atkC3_trysetfutureattack(void);
+static void atkC4_trydobeatup(void);
static void atkC5_setsemiinvulnerablebit(void);
static void atkC6_clearsemiinvulnerablebit(void);
static void atkC7_setminimize(void);
@@ -471,46 +390,46 @@ static void atkCD_cureifburnedparalysedorpoisoned(void);
static void atkCE_settorment(void);
static void atkCF_jumpifnodamage(void);
static void atkD0_settaunt(void);
-static void atkD1_set_helpinghand(void);
-static void atkD2_swap_items(void);
-static void atkD3_copy_ability(void);
-static void atkD4_wish_effect(void);
-static void atkD5_setroots(void);
+static void atkD1_trysethelpinghand(void);
+static void atkD2_tryswapitems(void);
+static void atkD3_trycopyability(void);
+static void atkD4_trywish(void);
+static void atkD5_trysetroots(void);
static void atkD6_doubledamagedealtifdamaged(void);
static void atkD7_setyawn(void);
static void atkD8_setdamagetohealthdifference(void);
static void atkD9_scaledamagebyhealthratio(void);
-static void atkDA_abilityswap(void);
-static void atkDB_imprisoneffect(void);
-static void atkDC_setgrudge(void);
+static void atkDA_tryswapabilities(void);
+static void atkDB_tryimprision(void);
+static void atkDC_trysetgrudge(void);
static void atkDD_weightdamagecalculation(void);
static void atkDE_asistattackselect(void);
-static void atkDF_setmagiccoat(void);
-static void atkE0_setstealstatchange(void);
-static void atkE1_intimidate_string_loader(void);
-static void atkE2_switchout_abilities(void);
+static void atkDF_trysetmagiccoat(void);
+static void atkE0_trysetsnatch(void);
+static void atkE1_trygetintimidatetarget(void);
+static void atkE2_switchoutabilities(void);
static void atkE3_jumpifhasnohp(void);
static void atkE4_getsecretpowereffect(void);
static void atkE5_pickup(void);
-static void atkE6_castform_change_animation(void);
-static void atkE7_castform_data_change(void);
+static void atkE6_docastformchangeanimation(void);
+static void atkE7_trycastformdatachange(void);
static void atkE8_settypebasedhalvers(void);
static void atkE9_setweatherballtype(void);
-static void atkEA_recycleitem(void);
+static void atkEA_tryrecycleitem(void);
static void atkEB_settypetoterrain(void);
-static void atkEC_pursuit_sth(void);
-static void atkED_802B4B4(void);
+static void atkEC_pursuitrelated(void);
+static void atkEF_snatchsetbanks(void);
static void atkEE_removelightscreenreflect(void);
-static void atkEF_pokeball_catch_calculation(void);
-static void atkF0_give_caught_mon(void);
-static void atkF1_set_caught_mon_dex_flags(void);
-static void atkF2_display_dex_info(void);
-static void atkF3_nickname_caught_poke(void);
+static void atkEF_handleballthrow(void);
+static void atkF0_givecaughtmon(void);
+static void atkF1_trysetcaughtmondexflags(void);
+static void atkF2_displaydexinfo(void);
+static void atkF3_trygivecaughtmonnick(void);
static void atkF4_subattackerhpbydmg(void);
static void atkF5_removeattackerstatus1(void);
-static void atkF6_action_finished(void);
-static void atkF7_turn_finished(void);
-static void atkF8_trainer_slide_back(void);
+static void atkF6_finishaction(void);
+static void atkF7_finishturn(void);
+static void atkF8_trainerslideout(void);
void (* const gBattleScriptingCommandsTable[])(void) =
{
@@ -519,41 +438,41 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk02_attackstring,
atk03_ppreduce,
atk04_critcalc,
- atk05_damagecalc1,
+ atk05_damagecalc,
atk06_typecalc,
- atk07_dmg_adjustment,
- atk08_dmg_adjustment2,
+ atk07_adjustnormaldamage,
+ atk08_adjustnormaldamage2,
atk09_attackanimation,
atk0A_waitanimation,
atk0B_healthbarupdate,
atk0C_datahpupdate,
atk0D_critmessage,
- atk0E_effectiveness_sound,
+ atk0E_effectivenesssound,
atk0F_resultmessage,
atk10_printstring,
- atk11_printstring_playeronly,
+ atk11_printselectionstring,
atk12_waitmessage,
atk13_printfromtable,
- atk14_printfromtable_playeronly,
+ atk14_printselectionstringfromtable,
atk15_seteffectwithchance,
atk16_seteffectprimary,
atk17_seteffectsecondary,
- atk18_status_effect_clear,
- atk19_faint_pokemon,
- atk1A_faint_animation,
- atk1B_faint_effects_clear,
+ atk18_clearstatusfromeffect,
+ atk19_tryfaintmon,
+ atk1A_dofaintanimation,
+ atk1B_cleareffectsonfaint,
atk1C_jumpifstatus,
atk1D_jumpifstatus2,
atk1E_jumpifability,
atk1F_jumpifsideaffecting,
atk20_jumpifstat,
- atk21_jumpifstatus3,
+ atk21_jumpifstatus3condition,
atk22_jumpiftype,
atk23_getexp,
atk24,
- atk25_move_values_cleanup,
- atk26_set_multihit,
- atk27_decrement_multihit,
+ atk25_movevaluescleanup,
+ atk26_setmultihit,
+ atk27_decrementmultihit,
atk28_goto,
atk29_jumpifbyte,
atk2A_jumpifhalfword,
@@ -564,7 +483,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk2F_addbyte,
atk30_subbyte,
atk31_copyarray,
- atk32_copyarray_withindex,
+ atk32_copyarraywithindex,
atk33_orbyte,
atk34_orhalfword,
atk35_orword,
@@ -578,75 +497,75 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk3D_end,
atk3E_end2,
atk3F_end3,
- atk40_jump_if_move_affected_by_protect,
+ atk40_jumpifaffectedbyprotect,
atk41_call,
atk42_jumpiftype2,
atk43_jumpifabilitypresent,
- atk44_end_selection_script,
+ atk44_endselectionscript,
atk45_playanimation,
atk46_playanimation2,
atk47_setgraphicalstatchangevalues,
atk48_playstatchangeanimation,
atk49_moveend,
atk4A_typecalc2,
- atk4B_return_atk_to_ball,
- atk4C_get_switched_mon_data,
- atk4D_switch_data_update,
- atk4E_switchin_anim,
- atk4F_jump_if_cannot_switch,
+ atk4B_returnatktoball,
+ atk4C_getswitchedmondata,
+ atk4D_switchindataupdate,
+ atk4E_switchinanim,
+ atk4F_jumpifcantswitch,
atk50_openpartyscreen,
- atk51_switch_handle_order,
- atk52_switch_in_effects,
- atk53_trainer_slide,
- atk54_effectiveness_sound,
- atk55_play_fanfare,
- atk56_fainting_cry,
+ atk51_switchhandleorder,
+ atk52_switchineffects,
+ atk53_trainerslidein,
+ atk54_playse,
+ atk55_fanfare,
+ atk56_playfaintcry,
atk57,
- atk58_return_to_ball,
- atk59_learnmove_inbattle,
+ atk58_returntoball,
+ atk59_handlelearnnewmove,
atk5A_yesnoboxlearnmove,
atk5B_yesnoboxstoplearningmove,
atk5C_hitanimation,
atk5D_getmoneyreward,
- atk5E_8025A70,
- atk5F_8025B24,
- atk60_increment_gamestat,
- atk61_draw_party_status_summary,
- atk62_08025C6C,
+ atk5E,
+ atk5F,
+ atk60_incrementgamestat,
+ atk61_drawpartystatussummary,
+ atk62,
atk63_jumptorandomattack,
atk64_statusanimation,
atk65_status2animation,
atk66_chosenstatusanimation,
atk67_yesnobox,
- atk68_cancel_everyones_actions,
- atk69_dmg_adjustment3,
+ atk68_cancelallactions,
+ atk69_adjustsetdamage,
atk6A_removeitem,
atk6B_atknameinbuff1,
- atk6C_draw_lvlupbox,
- atk6D_reset_sentpokes_value,
- atk6E_set_atk_to_player0,
- atk6F_set_visible,
- atk70_record_last_used_ability,
- atk71_buffer_move_to_learn,
- atk72_jump_if_run_attempt_success,
- atk73_hp_thresholds,
- atk74_hp_thresholds2,
- atk75_item_effect_on_opponent,
+ atk6C_drawlvlupbox,
+ atk6D_resetsentmonsvalue,
+ atk6E_setatktoplayer0,
+ atk6F_makevisible,
+ atk70_recordlastability,
+ atk71_buffermovetolearn,
+ atk72_jumpifplayerran,
+ atk73_hpthresholds,
+ atk74_hpthresholds2,
+ atk75_useitemonopponent,
atk76_various,
- atk77_set_protect_like,
+ atk77_setprotectlike,
atk78_faintifabilitynotdamp,
atk79_setatkhptozero,
- atk7A_jumpwhiletargetvalid,
- atk7B_healhalfHP_if_possible,
+ atk7A_jumpifnexttargetvalid,
+ atk7B_tryhealhalfhealth,
atk7C_trymirrormove,
- atk7D_set_rain,
+ atk7D_setrain,
atk7E_setreflect,
atk7F_setseeded,
atk80_manipulatedamage,
- atk81_setrest,
+ atk81_trysetrest,
atk82_jumpifnotfirstturn,
atk83_nop,
- atk84_jump_if_cant_sleep,
+ atk84_jumpifcantmakeasleep,
atk85_stockpile,
atk86_stockpiletobasedamage,
atk87_stockpiletohpheal,
@@ -655,22 +574,22 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk8A_normalisebuffs,
atk8B_setbide,
atk8C_confuseifrepeatingattackends,
- atk8D_setmultihit_counter,
- atk8E_init_multihit_string,
+ atk8D_setmultihitcounter,
+ atk8E_initmultihitstring,
atk8F_forcerandomswitch,
- atk90_conversion_type_change,
+ atk90_tryconversiontypechange,
atk91_givepaydaymoney,
atk92_setlightscreen,
- atk93_ko_move,
+ atk93_tryKO,
atk94_damagetohalftargethp,
atk95_setsandstorm,
atk96_weatherdamage,
- atk97_try_infatuation,
- atk98_status_icon_update,
+ atk97_tryinfatuating,
+ atk98_updatestatusicon,
atk99_setmist,
- atk9A_set_focusenergy,
+ atk9A_setfocusenergy,
atk9B_transformdataexecution,
- atk9C_set_substitute,
+ atk9C_setsubstitute,
atk9D_mimicattackcopy,
atk9E_metronome,
atk9F_dmgtolevel,
@@ -678,39 +597,39 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atkA1_counterdamagecalculator,
atkA2_mirrorcoatdamagecalculator,
atkA3_disablelastusedattack,
- atkA4_setencore,
+ atkA4_trysetencore,
atkA5_painsplitdmgcalc,
atkA6_settypetorandomresistance,
atkA7_setalwayshitflag,
atkA8_copymovepermanently,
- atkA9_sleeptalk_choose_move,
- atkAA_set_destinybond,
- atkAB_DestinyBondFlagUpdate,
+ atkA9_trychoosesleeptalkmove,
+ atkAA_setdestinybond,
+ atkAB_trysetdestinybondtohappen,
atkAC_remaininghptopower,
- atkAD_spite_ppreduce,
- atkAE_heal_party_status,
+ atkAD_tryspiteppreduce,
+ atkAE_healpartystatus,
atkAF_cursetarget,
- atkB0_set_spikes,
- atkB1_set_foresight,
- atkB2_setperishsong,
+ atkB0_trysetspikes,
+ atkB1_setforesight,
+ atkB2_trysetperishsong,
atkB3_rolloutdamagecalculation,
atkB4_jumpifconfusedandstatmaxed,
atkB5_furycuttercalc,
atkB6_happinesstodamagecalculation,
atkB7_presentdamagecalculation,
- atkB8_set_safeguard,
+ atkB8_setsafeguard,
atkB9_magnitudedamagecalculation,
atkBA_jumpifnopursuitswitchdmg,
atkBB_setsunny,
atkBC_maxattackhalvehp,
atkBD_copyfoestats,
atkBE_rapidspinfree,
- atkBF_set_defense_curl,
+ atkBF_setdefensecurlbit,
atkC0_recoverbasedonsunlight,
- atkC1_hidden_power_calc,
- atkC2_selectnexttarget,
- atkC3_setfutureattack,
- atkC4_beat_up,
+ atkC1_hiddenpowercalc,
+ atkC2_selectfirstvalidtarget,
+ atkC3_trysetfutureattack,
+ atkC4_trydobeatup,
atkC5_setsemiinvulnerablebit,
atkC6_clearsemiinvulnerablebit,
atkC7_setminimize,
@@ -723,46 +642,46 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atkCE_settorment,
atkCF_jumpifnodamage,
atkD0_settaunt,
- atkD1_set_helpinghand,
- atkD2_swap_items,
- atkD3_copy_ability,
- atkD4_wish_effect,
- atkD5_setroots,
+ atkD1_trysethelpinghand,
+ atkD2_tryswapitems,
+ atkD3_trycopyability,
+ atkD4_trywish,
+ atkD5_trysetroots,
atkD6_doubledamagedealtifdamaged,
atkD7_setyawn,
atkD8_setdamagetohealthdifference,
atkD9_scaledamagebyhealthratio,
- atkDA_abilityswap,
- atkDB_imprisoneffect,
- atkDC_setgrudge,
+ atkDA_tryswapabilities,
+ atkDB_tryimprision,
+ atkDC_trysetgrudge,
atkDD_weightdamagecalculation,
atkDE_asistattackselect,
- atkDF_setmagiccoat,
- atkE0_setstealstatchange,
- atkE1_intimidate_string_loader,
- atkE2_switchout_abilities,
+ atkDF_trysetmagiccoat,
+ atkE0_trysetsnatch,
+ atkE1_trygetintimidatetarget,
+ atkE2_switchoutabilities,
atkE3_jumpifhasnohp,
atkE4_getsecretpowereffect,
atkE5_pickup,
- atkE6_castform_change_animation,
- atkE7_castform_data_change,
+ atkE6_docastformchangeanimation,
+ atkE7_trycastformdatachange,
atkE8_settypebasedhalvers,
atkE9_setweatherballtype,
- atkEA_recycleitem,
+ atkEA_tryrecycleitem,
atkEB_settypetoterrain,
- atkEC_pursuit_sth,
- atkED_802B4B4,
+ atkEC_pursuitrelated,
+ atkEF_snatchsetbanks,
atkEE_removelightscreenreflect,
- atkEF_pokeball_catch_calculation,
- atkF0_give_caught_mon,
- atkF1_set_caught_mon_dex_flags,
- atkF2_display_dex_info,
- atkF3_nickname_caught_poke,
+ atkEF_handleballthrow,
+ atkF0_givecaughtmon,
+ atkF1_trysetcaughtmondexflags,
+ atkF2_displaydexinfo,
+ atkF3_trygivecaughtmonnick,
atkF4_subattackerhpbydmg,
atkF5_removeattackerstatus1,
- atkF6_action_finished,
- atkF7_turn_finished,
- atkF8_trainer_slide_back
+ atkF6_finishaction,
+ atkF7_finishturn,
+ atkF8_trainerslideout
};
struct StatFractions
@@ -1186,8 +1105,8 @@ static void atk00_attackcanceler(void)
{
CancelMultiTurnMoves(gBankAttacker);
gBattleMoveFlags |= MOVESTATUS_MISSED;
- gUnknown_02024250[gBankTarget] = 0;
- gUnknown_02024258[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
gBattleCommunication[6] = 1;
gBattlescriptCurrInstr++;
}
@@ -1199,23 +1118,23 @@ static void atk00_attackcanceler(void)
static void JumpIfMoveFailed(u8 adder, u16 move)
{
- const void* BS_ptr = gBattlescriptCurrInstr + adder;
+ const u8 *BS_ptr = gBattlescriptCurrInstr + adder;
if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
{
- gUnknown_02024250[gBankTarget] = 0;
- gUnknown_02024258[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
else
{
- DestinyBondFlagUpdate();
+ TrySetDestinyBondToHappen();
if (AbilityBattleEffects(ABILITYEFFECT_ABSORBING, gBankTarget, 0, 0, move))
return;
}
gBattlescriptCurrInstr = BS_ptr;
}
-static void atk40_jump_if_move_affected_by_protect(void)
+static void atk40_jumpifaffectedbyprotect(void)
{
if (TARGET_PROTECT_AFFECTED)
{
@@ -1476,7 +1395,7 @@ static void atk04_critcalc(void)
gBattlescriptCurrInstr++;
}
-static void atk05_damagecalc1(void)
+static void atk05_damagecalc(void)
{
u16 sideStatus = gSideAffecting[GET_BANK_SIDE(gBankTarget)];
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove,
@@ -1565,8 +1484,8 @@ static void atk06_typecalc(void)
{
gLastUsedAbility = gBattleMons[gBankTarget].ability;
gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
- gUnknown_02024250[gBankTarget] = 0;
- gUnknown_02024258[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
gBattleCommunication[6] = moveType;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -1601,8 +1520,8 @@ static void atk06_typecalc(void)
{
gLastUsedAbility = ABILITY_WONDER_GUARD;
gBattleMoveFlags |= MOVESTATUS_MISSED;
- gUnknown_02024250[gBankTarget] = 0;
- gUnknown_02024258[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
gBattleCommunication[6] = 3;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -1843,7 +1762,7 @@ static void Unused_ApplyRandomDmgMultiplier(void)
ApplyRandomDmgMultiplier();
}
-static void atk07_dmg_adjustment(void)
+static void atk07_adjustnormaldamage(void)
{
u8 holdEffect, quality;
@@ -1891,7 +1810,7 @@ static void atk07_dmg_adjustment(void)
gBattlescriptCurrInstr++;
}
-static void atk08_dmg_adjustment2(void) // The same as 0x7 except it doesn't check for false swipe move effect.
+static void atk08_adjustnormaldamage2(void) // The same as 0x7 except it doesn't check for false swipe move effect.
{
u8 holdEffect, quality;
@@ -2172,7 +2091,7 @@ static void atk0D_critmessage(void)
}
}
-static void atk0E_effectiveness_sound(void)
+static void atk0E_effectivenesssound(void)
{
if (gBattleExecBuffer)
return;
@@ -2183,11 +2102,11 @@ static void atk0E_effectiveness_sound(void)
switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED)))
{
case MOVESTATUS_SUPEREFFECTIVE:
- EmitEffectivenessSound(0, SE_KOUKA_H);
+ EmitPlaySE(0, SE_KOUKA_H);
MarkBufferBankForExecution(gActiveBank);
break;
case MOVESTATUS_NOTVERYEFFECTIVE:
- EmitEffectivenessSound(0, SE_KOUKA_L);
+ EmitPlaySE(0, SE_KOUKA_L);
MarkBufferBankForExecution(gActiveBank);
break;
case MOVESTATUS_NOTAFFECTED:
@@ -2200,17 +2119,17 @@ static void atk0E_effectiveness_sound(void)
default:
if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE)
{
- EmitEffectivenessSound(0, SE_KOUKA_H);
+ EmitPlaySE(0, SE_KOUKA_H);
MarkBufferBankForExecution(gActiveBank);
}
else if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE)
{
- EmitEffectivenessSound(0, SE_KOUKA_L);
+ EmitPlaySE(0, SE_KOUKA_L);
MarkBufferBankForExecution(gActiveBank);
}
else if (!(gBattleMoveFlags & (MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED)))
{
- EmitEffectivenessSound(0, SE_KOUKA_M);
+ EmitPlaySE(0, SE_KOUKA_M);
MarkBufferBankForExecution(gActiveBank);
}
break;
@@ -2319,11 +2238,11 @@ static void atk10_printstring(void)
}
}
-static void atk11_printstring_playeronly(void)
+static void atk11_printselectionstring(void)
{
gActiveBank = gBankAttacker;
- EmitPrintStringPlayerOnly(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ EmitPrintSelectionString(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
@@ -2365,7 +2284,7 @@ static void atk13_printfromtable(void)
}
}
-static void atk14_printfromtable_playeronly(void)
+static void atk14_printselectionstringfromtable(void)
{
if (gBattleExecBuffer == 0)
{
@@ -2373,7 +2292,7 @@ static void atk14_printfromtable_playeronly(void)
ptr += gBattleCommunication[MULTISTRING_CHOOSER];
gActiveBank = gBankAttacker;
- EmitPrintStringPlayerOnly(0, *ptr);
+ EmitPrintSelectionString(0, *ptr);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 5;
@@ -3134,7 +3053,7 @@ static void atk17_seteffectsecondary(void)
SetMoveEffect(FALSE, 0);
}
-static void atk18_status_effect_clear(void)
+static void atk18_clearstatusfromeffect(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
@@ -3148,7 +3067,7 @@ static void atk18_status_effect_clear(void)
gBattleScripting.field_16 = 0;
}
-static void atk19_faint_pokemon(void)
+static void atk19_tryfaintmon(void)
{
const u8 *BS_ptr;
@@ -3235,7 +3154,7 @@ static void atk19_faint_pokemon(void)
}
}
-static void atk1A_faint_animation(void)
+static void atk1A_dofaintanimation(void)
{
if (gBattleExecBuffer == 0)
{
@@ -3246,7 +3165,7 @@ static void atk1A_faint_animation(void)
}
}
-static void atk1B_faint_effects_clear(void)
+static void atk1B_cleareffectsonfaint(void)
{
if (gBattleExecBuffer == 0)
{
@@ -3395,10 +3314,10 @@ static void atk20_jumpifstat(void)
gBattlescriptCurrInstr += 9;
}
-static void atk21_jumpifstatus3(void)
+static void atk21_jumpifstatus3condition(void)
{
u32 flags;
- const u8* jumpPtr;
+ const u8 *jumpPtr;
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2);
@@ -4098,19 +4017,19 @@ static void MoveValuesCleanUp(void)
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
}
-static void atk25_move_values_cleanup(void)
+static void atk25_movevaluescleanup(void)
{
MoveValuesCleanUp();
gBattlescriptCurrInstr += 1;
}
-static void atk26_set_multihit(void)
+static void atk26_setmultihit(void)
{
gMultiHitCounter = gBattlescriptCurrInstr[1];
gBattlescriptCurrInstr += 2;
}
-static void atk27_decrement_multihit(void)
+static void atk27_decrementmultihit(void)
{
if (--gMultiHitCounter == 0)
gBattlescriptCurrInstr += 5;
@@ -4320,7 +4239,7 @@ static void atk31_copyarray(void)
gBattlescriptCurrInstr += 10;
}
-static void atk32_copyarray_withindex(void)
+static void atk32_copyarraywithindex(void)
{
u8* dest = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1);
const u8* src = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5);
@@ -4470,7 +4389,7 @@ static void atk43_jumpifabilitypresent(void)
gBattlescriptCurrInstr += 6;
}
-static void atk44_end_selection_script(void)
+static void atk44_endselectionscript(void)
{
*(gBankAttacker + gBattleStruct->selectionScriptFinished) = TRUE;
}
@@ -4937,14 +4856,14 @@ static void atk49_moveend(void)
u8 holdEffectAtk;
u16 *choicedMoveAtk;
u8 arg1, arg2;
- u16 lastMove;
+ u16 originallyUsedMove;
effect = FALSE;
- if (gLastUsedMove == 0xFFFF)
- lastMove = 0;
+ if (gChosenMove == 0xFFFF)
+ originallyUsedMove = 0;
else
- lastMove = gLastUsedMove;
+ originallyUsedMove = gChosenMove;
arg1 = gBattlescriptCurrInstr[1];
arg2 = gBattlescriptCurrInstr[2];
@@ -5015,14 +4934,14 @@ static void atk49_moveend(void)
break;
case 6: // update choice band move
if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND
- || gLastUsedMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
+ || gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
goto LOOP;
- if (gLastUsedMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED))
+ if (gChosenMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED))
{
gBattleScripting.atk49_state++;
break;
}
- *choicedMoveAtk = gLastUsedMove;
+ *choicedMoveAtk = gChosenMove;
LOOP:
{
for (i = 0; i < 4; i++)
@@ -5117,63 +5036,63 @@ static void atk49_moveend(void)
}
if (gHitMarker & HITMARKER_ATTACKSTRING_PRINTED)
{
- gUnknownMovesUsedByBanks[gBankAttacker] = gLastUsedMove;
+ gLastPrintedMoves[gBankAttacker] = gChosenMove;
}
if (!(gAbsentBankFlags & gBitTable[gBankAttacker])
&& !(gBattleStruct->field_91 & gBitTable[gBankAttacker])
- && gBattleMoves[lastMove].effect != EFFECT_BATON_PASS)
+ && gBattleMoves[originallyUsedMove].effect != EFFECT_BATON_PASS)
{
if (gHitMarker & HITMARKER_OBEYS)
{
- gLastUsedMovesByBanks[gBankAttacker] = gLastUsedMove;
- gUnknown_02024260[gBankAttacker] = gCurrentMove;
+ gLastMoves[gBankAttacker] = gChosenMove;
+ gLastResultingMoves[gBankAttacker] = gCurrentMove;
}
else
{
- gLastUsedMovesByBanks[gBankAttacker] = 0xFFFF;
- gUnknown_02024260[gBankAttacker] = 0xFFFF;
+ gLastMoves[gBankAttacker] = 0xFFFF;
+ gLastResultingMoves[gBankAttacker] = 0xFFFF;
}
if (!(gHitMarker & HITMARKER_FAINTED(gBankTarget)))
- gUnknown_02024270[gBankTarget] = gBankAttacker;
+ gLastHitBy[gBankTarget] = gBankAttacker;
if (gHitMarker & HITMARKER_OBEYS && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
{
- if (gLastUsedMove == 0xFFFF)
+ if (gChosenMove == 0xFFFF)
{
- gUnknown_02024250[gBankTarget] = gLastUsedMove;
+ gLastLandedMoves[gBankTarget] = gChosenMove;
}
else
{
- gUnknown_02024250[gBankTarget] = gCurrentMove;
- GET_MOVE_TYPE(gCurrentMove, gUnknown_02024258[gBankTarget]);
+ gLastLandedMoves[gBankTarget] = gCurrentMove;
+ GET_MOVE_TYPE(gCurrentMove, gLastHitByType[gBankTarget]);
}
}
else
{
- gUnknown_02024250[gBankTarget] = 0xFFFF;
+ gLastLandedMoves[gBankTarget] = 0xFFFF;
}
}
gBattleScripting.atk49_state++;
break;
case 15: // mirror move
if (!(gAbsentBankFlags & gBitTable[gBankAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBankAttacker])
- && gBattleMoves[lastMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS
+ && gBattleMoves[originallyUsedMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS
&& gBankAttacker != gBankTarget && !(gHitMarker & HITMARKER_FAINTED(gBankTarget))
&& !(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
{
u8 target, attacker;
- *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gLastUsedMove;
- *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gLastUsedMove >> 8;
+ *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gChosenMove;
+ *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gChosenMove >> 8;
target = gBankTarget;
attacker = gBankAttacker;
- *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gLastUsedMove;
+ *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gChosenMove;
target = gBankTarget;
attacker = gBankAttacker;
- *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gLastUsedMove >> 8;
+ *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gChosenMove >> 8;
}
gBattleScripting.atk49_state++;
break;
@@ -5190,7 +5109,7 @@ static void atk49_moveend(void)
gBattleScripting.atk49_state = 0;
MoveValuesCleanUp();
BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]);
- gBattlescriptCurrInstr = gUnknown_082DB87D;
+ gBattlescriptCurrInstr = BattleScript_82DB87D;
return;
}
else
@@ -5225,7 +5144,7 @@ static void atk4A_typecalc2(void)
{
gLastUsedAbility = gBattleMons[gBankTarget].ability;
gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
- gUnknown_02024250[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
gBattleCommunication[6] = moveType;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -5300,7 +5219,7 @@ static void atk4A_typecalc2(void)
{
gLastUsedAbility = ABILITY_WONDER_GUARD;
gBattleMoveFlags |= MOVESTATUS_MISSED;
- gUnknown_02024250[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
gBattleCommunication[6] = 3;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -5310,7 +5229,7 @@ static void atk4A_typecalc2(void)
gBattlescriptCurrInstr++;
}
-static void atk4B_return_atk_to_ball(void)
+static void atk4B_returnatktoball(void)
{
gActiveBank = gBankAttacker;
if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank)))
@@ -5321,7 +5240,7 @@ static void atk4B_return_atk_to_ball(void)
gBattlescriptCurrInstr++;
}
-static void atk4C_get_switched_mon_data(void)
+static void atk4C_getswitchedmondata(void)
{
if (gBattleExecBuffer)
return;
@@ -5336,7 +5255,7 @@ static void atk4C_get_switched_mon_data(void)
gBattlescriptCurrInstr += 2;
}
-static void atk4D_switch_data_update(void)
+static void atk4D_switchindataupdate(void)
{
struct BattlePokemon oldData;
s32 i;
@@ -5389,7 +5308,7 @@ static void atk4D_switch_data_update(void)
gBattlescriptCurrInstr += 2;
}
-static void atk4E_switchin_anim(void)
+static void atk4E_switchinanim(void)
{
if (gBattleExecBuffer)
return;
@@ -5415,7 +5334,7 @@ static void atk4E_switchin_anim(void)
sub_81A56B4();
}
-static void atk4F_jump_if_cannot_switch(void)
+static void atk4F_jumpifcantswitch(void)
{
s32 val = 0;
s32 compareVar = 0;
@@ -5533,10 +5452,10 @@ static void atk4F_jump_if_cannot_switch(void)
{
if (GetBankSide(gActiveBank) == SIDE_OPPONENT)
{
- r7 = GetBankByIdentity(1);
+ r7 = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- compareVar = GetBankByIdentity(3);
+ compareVar = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
else
compareVar = r7;
@@ -5544,10 +5463,10 @@ static void atk4F_jump_if_cannot_switch(void)
}
else
{
- r7 = GetBankByIdentity(0);
+ r7 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- compareVar = GetBankByIdentity(2);
+ compareVar = GetBankByIdentity(IDENTITY_PLAYER_MON2);
else
compareVar = r7;
@@ -5869,7 +5788,7 @@ static void atk50_openpartyscreen(void)
}
}
-static void atk51_switch_handle_order(void)
+static void atk51_switchhandleorder(void)
{
s32 i;
if (gBattleExecBuffer)
@@ -5936,7 +5855,7 @@ static void atk51_switch_handle_order(void)
gBattlescriptCurrInstr += 3;
}
-static void atk52_switch_in_effects(void)
+static void atk52_switchineffects(void)
{
s32 i;
@@ -5967,12 +5886,12 @@ static void atk52_switch_in_effects(void)
gBattleScripting.bank = gActiveBank;
BattleScriptPushCursor();
- if (gBattlescriptCurrInstr[1] == 0)
- gBattlescriptCurrInstr = gUnknown_082DAE90;
- else if (gBattlescriptCurrInstr[1] == 1)
- gBattlescriptCurrInstr = gUnknown_082DAE59;
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
+ gBattlescriptCurrInstr = BattleScript_SpikesOnTarget;
+ else if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER)
+ gBattlescriptCurrInstr = BattleScript_SpikesOnAttacker;
else
- gBattlescriptCurrInstr = gUnknown_082DAEC7;
+ gBattlescriptCurrInstr = BattleScript_SpikesOngBank1;
}
else
{
@@ -6017,7 +5936,7 @@ static void atk52_switch_in_effects(void)
}
}
-static void atk53_trainer_slide(void)
+static void atk53_trainerslidein(void)
{
gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]);
EmitTrainerSlide(0);
@@ -6026,16 +5945,16 @@ static void atk53_trainer_slide(void)
gBattlescriptCurrInstr += 2;
}
-static void atk54_effectiveness_sound(void)
+static void atk54_playse(void)
{
gActiveBank = gBankAttacker;
- EmitEffectivenessSound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ EmitPlaySE(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
-static void atk55_play_fanfare(void)
+static void atk55_fanfare(void)
{
gActiveBank = gBankAttacker;
EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE);
@@ -6044,7 +5963,7 @@ static void atk55_play_fanfare(void)
gBattlescriptCurrInstr += 3;
}
-static void atk56_fainting_cry(void)
+static void atk56_playfaintcry(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
EmitFaintingCry(0);
@@ -6055,14 +5974,14 @@ static void atk56_fainting_cry(void)
static void atk57(void)
{
- gActiveBank = GetBankByIdentity(0);
+ gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1);
EmitCmd55(0, gBattleOutcome);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 1;
}
-static void atk58_return_to_ball(void)
+static void atk58_returntoball(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
EmitReturnMonToBall(0, 1);
@@ -6071,10 +5990,10 @@ static void atk58_return_to_ball(void)
gBattlescriptCurrInstr += 2;
}
-static void atk59_learnmove_inbattle(void)
+static void atk59_handlelearnnewmove(void)
{
- const u8* jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
- const u8* jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
+ const u8 *jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8 *jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterId], gBattlescriptCurrInstr[9]);
while (ret == 0xFFFE)
@@ -6090,7 +6009,7 @@ static void atk59_learnmove_inbattle(void)
}
else
{
- gActiveBank = GetBankByIdentity(0);
+ gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1);
if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId
&& !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
@@ -6099,7 +6018,7 @@ static void atk59_learnmove_inbattle(void)
}
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- gActiveBank = GetBankByIdentity(2);
+ gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON2);
if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId
&& !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
{
@@ -6367,7 +6286,7 @@ static void atk5D_getmoneyreward(void)
gBattlescriptCurrInstr++;
}
-static void atk5E_8025A70(void)
+static void atk5E(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
@@ -6394,7 +6313,7 @@ static void atk5E_8025A70(void)
}
}
-static void atk5F_8025B24(void)
+static void atk5F(void)
{
gActiveBank = gBankAttacker;
gBankAttacker = gBankTarget;
@@ -6408,7 +6327,7 @@ static void atk5F_8025B24(void)
gBattlescriptCurrInstr++;
}
-static void atk60_increment_gamestat(void)
+static void atk60_incrementgamestat(void)
{
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
IncrementGameStat(gBattlescriptCurrInstr[1]);
@@ -6416,7 +6335,7 @@ static void atk60_increment_gamestat(void)
gBattlescriptCurrInstr += 2;
}
-static void atk61_draw_party_status_summary(void)
+static void atk61_drawpartystatussummary(void)
{
s32 i;
struct Pokemon* party;
@@ -6453,7 +6372,7 @@ static void atk61_draw_party_status_summary(void)
gBattlescriptCurrInstr += 2;
}
-static void atk62_08025C6C(void)
+static void atk62(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
EmitCmd49(0);
@@ -6467,7 +6386,7 @@ static void atk63_jumptorandomattack(void)
if (gBattlescriptCurrInstr[1] != 0)
gCurrentMove = gRandomMove;
else
- gLastUsedMove = gCurrentMove = gRandomMove;
+ gChosenMove = gCurrentMove = gRandomMove;
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
}
@@ -6569,7 +6488,7 @@ static void atk67_yesnobox(void)
}
}
-static void atk68_cancel_everyones_actions(void)
+static void atk68_cancelallactions(void)
{
s32 i;
@@ -6579,7 +6498,7 @@ static void atk68_cancel_everyones_actions(void)
gBattlescriptCurrInstr++;
}
-static void atk69_dmg_adjustment3(void) // The same as 0x7, except there's no random damage multiplier.
+static void atk69_adjustsetdamage(void) // The same as 0x7, except there's no random damage multiplier.
{
u8 holdEffect, quality;
@@ -6648,7 +6567,7 @@ static void atk6B_atknameinbuff1(void)
gBattlescriptCurrInstr++;
}
-static void atk6C_draw_lvlupbox(void)
+static void atk6C_drawlvlupbox(void)
{
if (gBattleScripting.atk6C_state == 0)
{
@@ -6922,19 +6841,19 @@ static bool32 IsMonGettingExpSentOut(void)
return FALSE;
}
-static void atk6D_reset_sentpokes_value(void)
+static void atk6D_resetsentmonsvalue(void)
{
ResetSentPokesToOpponentValue();
gBattlescriptCurrInstr++;
}
-static void atk6E_set_atk_to_player0(void)
+static void atk6E_setatktoplayer0(void)
{
- gBankAttacker = GetBankByIdentity(0);
+ gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1);
gBattlescriptCurrInstr++;
}
-static void atk6F_set_visible(void)
+static void atk6F_makevisible(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
EmitSpriteInvisibility(0, FALSE);
@@ -6943,7 +6862,7 @@ static void atk6F_set_visible(void)
gBattlescriptCurrInstr += 2;
}
-static void atk70_record_last_used_ability(void)
+static void atk70_recordlastability(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
@@ -6955,13 +6874,13 @@ void BufferMoveToLearnIntoBattleTextBuff2(void)
PREPARE_MOVE_BUFFER(gBattleTextBuff2, gMoveToLearn);
}
-static void atk71_buffer_move_to_learn(void)
+static void atk71_buffermovetolearn(void)
{
BufferMoveToLearnIntoBattleTextBuff2();
gBattlescriptCurrInstr++;
}
-static void atk72_jump_if_run_attempt_success(void)
+static void atk72_jumpifplayerran(void)
{
if (TryRunFromBattle(gBank1))
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
@@ -6969,7 +6888,7 @@ static void atk72_jump_if_run_attempt_success(void)
gBattlescriptCurrInstr += 5;
}
-static void atk73_hp_thresholds(void)
+static void atk73_hpthresholds(void)
{
u8 opposingBank;
s32 result;
@@ -6996,7 +6915,7 @@ static void atk73_hp_thresholds(void)
gBattlescriptCurrInstr += 2;
}
-static void atk74_hp_thresholds2(void)
+static void atk74_hpthresholds2(void)
{
u8 opposingBank;
s32 result;
@@ -7022,7 +6941,7 @@ static void atk74_hp_thresholds2(void)
gBattlescriptCurrInstr += 2;
}
-static void atk75_item_effect_on_opponent(void)
+static void atk75_useitemonopponent(void)
{
gBankInMenu = gBankAttacker;
ExecuteTableBasedItemEffect(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1);
@@ -7044,13 +6963,13 @@ static void atk76_various(void)
break;
case VARIOUS_SET_MAGIC_COAT_TARGET:
gBankAttacker = gBankTarget;
- side = GetBankSide(gBankAttacker) ^ 1;
+ side = GetBankSide(gBankAttacker) ^ BIT_SIDE;
if (gSideTimers[side].followmeTimer != 0 && gBattleMons[gSideTimers[side].followmeTarget].hp != 0)
gBankTarget = gSideTimers[side].followmeTarget;
else
gBankTarget = gActiveBank;
break;
- case VARIOUS_CAN_RUN_FROM_BATTLE:
+ case VARIOUS_IS_RUNNING_IMPOSSIBLE:
gBattleCommunication[0] = IsRunningFromBattleImpossible();
break;
case VARIOUS_GET_MOVE_TARGET:
@@ -7209,10 +7128,10 @@ static void atk76_various(void)
gBattlescriptCurrInstr += 3;
}
-static void atk77_set_protect_like(void) // protect and endure
+static void atk77_setprotectlike(void) // protect and endure
{
bool8 notLastTurn = TRUE;
- u16 lastMove = gUnknown_02024260[gBankAttacker];
+ u16 lastMove = gLastResultingMoves[gBankAttacker];
if (lastMove != MOVE_PROTECT && lastMove != MOVE_DETECT && lastMove != MOVE_ENDURE)
gDisableStructs[gBankAttacker].protectUses = 0;
@@ -7292,9 +7211,9 @@ static void atk79_setatkhptozero(void)
gBattlescriptCurrInstr++;
}
-static void atk7A_jumpwhiletargetvalid(void) // Used by intimidate to loop through all targets.
+static void atk7A_jumpifnexttargetvalid(void)
{
- const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8 *jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
@@ -7312,10 +7231,12 @@ static void atk7A_jumpwhiletargetvalid(void) // Used by intimidate to loop throu
gBattlescriptCurrInstr = jumpPtr;
}
else
+ {
gBattlescriptCurrInstr += 5;
+ }
}
-static void atk7B_healhalfHP_if_possible(void)
+static void atk7B_tryhealhalfhealth(void)
{
const u8* failPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
@@ -7383,7 +7304,7 @@ static void atk7C_trymirrormove(void)
}
}
-static void atk7D_set_rain(void)
+static void atk7D_setrain(void)
{
if (gBattleWeather & WEATHER_RAIN_ANY)
{
@@ -7464,9 +7385,9 @@ static void atk80_manipulatedamage(void)
gBattlescriptCurrInstr += 2;
}
-static void atk81_setrest(void)
+static void atk81_trysetrest(void)
{
- const u8* failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8 *failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
gActiveBank = gBankTarget = gBankAttacker;
gBattleMoveDamage = gBattleMons[gBankTarget].maxHP * (-1);
@@ -7530,9 +7451,9 @@ bool8 UproarWakeUpCheck(u8 bank)
return TRUE;
}
-static void atk84_jump_if_cant_sleep(void)
+static void atk84_jumpifcantmakeasleep(void)
{
- const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
+ const u8 *jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
if (UproarWakeUpCheck(gBankTarget))
{
@@ -7636,9 +7557,9 @@ static void atk88_negativedamage(void)
gBattlescriptCurrInstr++;
}
-static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8* BS_ptr)
+static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
{
- bool8 certain = 0;
+ bool8 certain = FALSE;
bool8 notProtectAffected = FALSE;
u32 index;
@@ -7746,15 +7667,15 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8* BS_ptr)
if (statValue == -2)
{
gBattleTextBuff2[1] = B_BUFF_STRING;
- gBattleTextBuff2[2] = 0xD3; // harshly
- gBattleTextBuff2[3] = 0xD3 >> 8;
+ gBattleTextBuff2[2] = STRINGID_STATHARSHLY;
+ gBattleTextBuff2[3] = STRINGID_STATHARSHLY >> 8;
index = 4;
}
gBattleTextBuff2[index] = B_BUFF_STRING;
index++;
- gBattleTextBuff2[index] = 0xD4; // fell
+ gBattleTextBuff2[index] = STRINGID_STATFELL;
index++;
- gBattleTextBuff2[index] = 0xD4 >> 8;
+ gBattleTextBuff2[index] = STRINGID_STATFELL >> 8;
index++;
gBattleTextBuff2[index] = B_BUFF_EOS;
@@ -7773,15 +7694,15 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8* BS_ptr)
if (statValue == 2)
{
gBattleTextBuff2[1] = B_BUFF_STRING;
- gBattleTextBuff2[2] = 0xD1; // sharply
- gBattleTextBuff2[3] = 0xD1 >> 8;
+ gBattleTextBuff2[2] = STRINGID_STATSHARPLY;
+ gBattleTextBuff2[3] = STRINGID_STATSHARPLY >> 8;
index = 4;
}
gBattleTextBuff2[index] = B_BUFF_STRING;
index++;
- gBattleTextBuff2[index] = 0xD2; // rose
+ gBattleTextBuff2[index] = STRINGID_STATROSE;
index++;
- gBattleTextBuff2[index] = 0xD2 >> 8;
+ gBattleTextBuff2[index] = STRINGID_STATROSE >> 8;
index++;
gBattleTextBuff2[index] = B_BUFF_EOS;
@@ -7844,7 +7765,7 @@ static void atk8C_confuseifrepeatingattackends(void)
gBattlescriptCurrInstr++;
}
-static void atk8D_setmultihit_counter(void)
+static void atk8D_setmultihitcounter(void)
{
if (gBattlescriptCurrInstr[1])
{
@@ -7862,7 +7783,7 @@ static void atk8D_setmultihit_counter(void)
gBattlescriptCurrInstr += 2;
}
-static void atk8E_init_multihit_string(void)
+static void atk8E_initmultihitstring(void)
{
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
@@ -7886,7 +7807,7 @@ static bool8 sub_8051064(void)
*(gBattleStruct->field_58 + gBankTarget) = gBattlePartyID[gBankTarget];
}
- gBattlescriptCurrInstr = gUnknown_082DADD8;
+ gBattlescriptCurrInstr = BattleScript_82DADD8;
return TRUE;
}
@@ -8051,7 +7972,7 @@ static void atk8F_forcerandomswitch(void)
}
}
-static void atk90_conversion_type_change(void) // randomly changes user's type to one of its moves' type
+static void atk90_tryconversiontypechange(void) // randomly changes user's type to one of its moves' type
{
u8 validMoves = 0;
u8 moveChecked;
@@ -8155,7 +8076,7 @@ static void atk92_setlightscreen(void)
gBattlescriptCurrInstr++;
}
-static void atk93_ko_move(void)
+static void atk93_tryKO(void)
{
u8 holdEffect, param;
@@ -8319,7 +8240,7 @@ static void atk96_weatherdamage(void)
gBattlescriptCurrInstr++;
}
-static void atk97_try_infatuation(void)
+static void atk97_tryinfatuating(void)
{
struct Pokemon *monAttacker, *monTarget;
u16 speciesAttacker, speciesTarget;
@@ -8364,7 +8285,7 @@ static void atk97_try_infatuation(void)
}
}
-static void atk98_status_icon_update(void)
+static void atk98_updatestatusicon(void)
{
if (gBattleExecBuffer)
return;
@@ -8414,7 +8335,7 @@ static void atk99_setmist(void)
gBattlescriptCurrInstr++;
}
-static void atk9A_set_focusenergy(void)
+static void atk9A_setfocusenergy(void)
{
if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY)
{
@@ -8431,7 +8352,7 @@ static void atk9A_set_focusenergy(void)
static void atk9B_transformdataexecution(void)
{
- gLastUsedMove = 0xFFFF;
+ gChosenMove = 0xFFFF;
gBattlescriptCurrInstr++;
if (gBattleMons[gBankTarget].status2 & STATUS2_TRANSFORMED
|| gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE)
@@ -8473,7 +8394,7 @@ static void atk9B_transformdataexecution(void)
}
}
-static void atk9C_set_substitute(void)
+static void atk9C_setsubstitute(void)
{
u32 hp = gBattleMons[gBankAttacker].maxHP / 4;
if (gBattleMons[gBankAttacker].maxHP / 4 == 0)
@@ -8511,12 +8432,12 @@ static bool8 IsMoveUncopyableByMimic(u16 move)
static void atk9D_mimicattackcopy(void)
{
- gLastUsedMove = 0xFFFF;
+ gChosenMove = 0xFFFF;
- if (IsMoveUncopyableByMimic(gLastUsedMovesByBanks[gBankTarget])
+ if (IsMoveUncopyableByMimic(gLastMoves[gBankTarget])
|| gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED
- || gLastUsedMovesByBanks[gBankTarget] == 0
- || gLastUsedMovesByBanks[gBankTarget] == 0xFFFF)
+ || gLastMoves[gBankTarget] == 0
+ || gLastMoves[gBankTarget] == 0xFFFF)
{
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
@@ -8526,20 +8447,20 @@ static void atk9D_mimicattackcopy(void)
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gBankAttacker].moves[i] == gLastUsedMovesByBanks[gBankTarget])
+ if (gBattleMons[gBankAttacker].moves[i] == gLastMoves[gBankTarget])
break;
}
if (i == 4)
{
- gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastUsedMovesByBanks[gBankTarget];
- if (gBattleMoves[gLastUsedMovesByBanks[gBankTarget]].pp < 5)
- gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastUsedMovesByBanks[gBankTarget]].pp;
+ gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastMoves[gBankTarget];
+ if (gBattleMoves[gLastMoves[gBankTarget]].pp < 5)
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastMoves[gBankTarget]].pp;
else
gBattleMons[gBankAttacker].pp[gCurrMovePos] = 5;
- PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastUsedMovesByBanks[gBankTarget])
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget])
gDisableStructs[gBankAttacker].unk18_b |= gBitTable[gCurrMovePos];
gBattlescriptCurrInstr += 5;
@@ -8654,7 +8575,7 @@ static void atkA3_disablelastusedattack(void)
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget])
+ if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget])
break;
}
if (gDisableStructs[gBankTarget].disabledMove == 0
@@ -8673,19 +8594,19 @@ static void atkA3_disablelastusedattack(void)
}
}
-static void atkA4_setencore(void)
+static void atkA4_trysetencore(void)
{
s32 i;
for (i = 0; i < 4; i++)
{
- if (gBattleMons[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget])
+ if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget])
break;
}
- if (gLastUsedMovesByBanks[gBankTarget] == MOVE_STRUGGLE
- || gLastUsedMovesByBanks[gBankTarget] == MOVE_ENCORE
- || gLastUsedMovesByBanks[gBankTarget] == MOVE_MIRROR_MOVE)
+ if (gLastMoves[gBankTarget] == MOVE_STRUGGLE
+ || gLastMoves[gBankTarget] == MOVE_ENCORE
+ || gLastMoves[gBankTarget] == MOVE_MIRROR_MOVE)
{
i = 4;
}
@@ -8731,13 +8652,13 @@ static void atkA5_painsplitdmgcalc(void)
static void atkA6_settypetorandomresistance(void) // conversion 2
{
- if (gUnknown_02024250[gBankAttacker] == 0
- || gUnknown_02024250[gBankAttacker] == 0xFFFF)
+ if (gLastLandedMoves[gBankAttacker] == 0
+ || gLastLandedMoves[gBankAttacker] == 0xFFFF)
{
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
- else if (IsTwoTurnsMove(gUnknown_02024250[gBankAttacker])
- && gBattleMons[gUnknown_02024270[gBankAttacker]].status2 & STATUS2_MULTIPLETURNS)
+ else if (IsTwoTurnsMove(gLastLandedMoves[gBankAttacker])
+ && gBattleMons[gLastHitBy[gBankAttacker]].status2 & STATUS2_MULTIPLETURNS)
{
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
@@ -8751,7 +8672,7 @@ static void atkA6_settypetorandomresistance(void) // conversion 2
i *= 3;
- if (TYPE_EFFECT_ATK_TYPE(i) == gUnknown_02024258[gBankAttacker]
+ if (TYPE_EFFECT_ATK_TYPE(i) == gLastHitByType[gBankAttacker]
&& TYPE_EFFECT_MULTIPLIER(i) <= TYPE_MUL_NOT_EFFECTIVE
&& gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i)
&& gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i))
@@ -8774,7 +8695,7 @@ static void atkA6_settypetorandomresistance(void) // conversion 2
case TYPE_FORESIGHT:
break;
default:
- if (TYPE_EFFECT_ATK_TYPE(j) == gUnknown_02024258[gBankAttacker]
+ if (TYPE_EFFECT_ATK_TYPE(j) == gLastHitByType[gBankAttacker]
&& TYPE_EFFECT_MULTIPLIER(j) <= 5
&& gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i)
&& gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i))
@@ -8805,13 +8726,13 @@ static void atkA7_setalwayshitflag(void)
static void atkA8_copymovepermanently(void) // sketch
{
- gLastUsedMove = 0xFFFF;
+ gChosenMove = 0xFFFF;
if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED)
- && gUnknownMovesUsedByBanks[gBankTarget] != MOVE_STRUGGLE
- && gUnknownMovesUsedByBanks[gBankTarget] != 0
- && gUnknownMovesUsedByBanks[gBankTarget] != 0xFFFF
- && gUnknownMovesUsedByBanks[gBankTarget] != MOVE_SKETCH)
+ && gLastPrintedMoves[gBankTarget] != MOVE_STRUGGLE
+ && gLastPrintedMoves[gBankTarget] != 0
+ && gLastPrintedMoves[gBankTarget] != 0xFFFF
+ && gLastPrintedMoves[gBankTarget] != MOVE_SKETCH)
{
s32 i;
@@ -8819,7 +8740,7 @@ static void atkA8_copymovepermanently(void) // sketch
{
if (gBattleMons[gBankAttacker].moves[i] == MOVE_SKETCH)
continue;
- if (gBattleMons[gBankAttacker].moves[i] == gUnknownMovesUsedByBanks[gBankTarget])
+ if (gBattleMons[gBankAttacker].moves[i] == gLastPrintedMoves[gBankTarget])
break;
}
@@ -8831,8 +8752,8 @@ static void atkA8_copymovepermanently(void) // sketch
{
struct MovePpInfo movePpData;
- gBattleMons[gBankAttacker].moves[gCurrMovePos] = gUnknownMovesUsedByBanks[gBankTarget];
- gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gUnknownMovesUsedByBanks[gBankTarget]].pp;
+ gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastPrintedMoves[gBankTarget];
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastPrintedMoves[gBankTarget]].pp;
gActiveBank = gBankAttacker;
for (i = 0; i < 4; i++)
@@ -8845,7 +8766,7 @@ static void atkA8_copymovepermanently(void) // sketch
EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct MovePpInfo), &movePpData);
MarkBufferBankForExecution(gActiveBank);
- PREPARE_MOVE_BUFFER(gBattleTextBuff1, gUnknownMovesUsedByBanks[gBankTarget])
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastPrintedMoves[gBankTarget])
gBattlescriptCurrInstr += 5;
}
@@ -8862,7 +8783,7 @@ static bool8 IsTwoTurnsMove(u16 move)
|| gBattleMoves[move].effect == EFFECT_RAZOR_WIND
|| gBattleMoves[move].effect == EFFECT_SKY_ATTACK
|| gBattleMoves[move].effect == EFFECT_SOLARBEAM
- || gBattleMoves[move].effect == EFFECT_FLY
+ || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE
|| gBattleMoves[move].effect == EFFECT_BIDE)
return TRUE;
else
@@ -8889,7 +8810,7 @@ static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a chargi
|| gBattleMoves[move].effect == EFFECT_RAZOR_WIND
|| gBattleMoves[move].effect == EFFECT_SKY_ATTACK
|| gBattleMoves[move].effect == EFFECT_SOLARBEAM
- || gBattleMoves[move].effect == EFFECT_FLY
+ || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE
|| gBattleMoves[move].effect == EFFECT_BIDE)
{
if ((gHitMarker & HITMARKER_x8000000))
@@ -8898,7 +8819,7 @@ static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a chargi
return 2;
}
-static void atkA9_sleeptalk_choose_move(void)
+static void atkA9_trychoosesleeptalkmove(void)
{
s32 i;
u8 unusableMovesBits = 0;
@@ -8937,13 +8858,13 @@ static void atkA9_sleeptalk_choose_move(void)
}
}
-static void atkAA_set_destinybond(void)
+static void atkAA_setdestinybond(void)
{
gBattleMons[gBankAttacker].status2 |= STATUS2_DESTINY_BOND;
gBattlescriptCurrInstr++;
}
-static void DestinyBondFlagUpdate(void)
+static void TrySetDestinyBondToHappen(void)
{
u8 sideAttacker = GetBankSide(gBankAttacker);
u8 sideTarget = GetBankSide(gBankTarget);
@@ -8955,9 +8876,9 @@ static void DestinyBondFlagUpdate(void)
}
}
-static void atkAB_DestinyBondFlagUpdate(void)
+static void atkAB_trysetdestinybondtohappen(void)
{
- DestinyBondFlagUpdate();
+ TrySetDestinyBondToHappen();
gBattlescriptCurrInstr++;
}
@@ -8976,16 +8897,16 @@ static void atkAC_remaininghptopower(void)
gBattlescriptCurrInstr++;
}
-static void atkAD_spite_ppreduce(void)
+static void atkAD_tryspiteppreduce(void)
{
- if (gLastUsedMovesByBanks[gBankTarget] != 0
- && gLastUsedMovesByBanks[gBankTarget] != 0xFFFF)
+ if (gLastMoves[gBankTarget] != 0
+ && gLastMoves[gBankTarget] != 0xFFFF)
{
s32 i;
for (i = 0; i < 4; i++)
{
- if (gLastUsedMovesByBanks[gBankTarget] == gBattleMons[gBankTarget].moves[i])
+ if (gLastMoves[gBankTarget] == gBattleMons[gBankTarget].moves[i])
break;
}
@@ -8995,7 +8916,7 @@ static void atkAD_spite_ppreduce(void)
if (gBattleMons[gBankTarget].pp[i] < ppToDeduct)
ppToDeduct = gBattleMons[gBankTarget].pp[i];
- PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastUsedMovesByBanks[gBankTarget])
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget])
ConvertIntToDecimalStringN(gBattleTextBuff2, ppToDeduct, 0, 1);
@@ -9027,7 +8948,7 @@ static void atkAD_spite_ppreduce(void)
}
}
-static void atkAE_heal_party_status(void)
+static void atkAE_healpartystatus(void)
{
u32 zero = 0;
u8 toHeal = 0;
@@ -9103,7 +9024,7 @@ static void atkAE_heal_party_status(void)
gBattleMons[gBankAttacker].status1 = 0;
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
- gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
+ gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
&& !(gAbsentBankFlags & gBitTable[gActiveBank]))
{
@@ -9140,7 +9061,7 @@ static void atkAF_cursetarget(void)
}
}
-static void atkB0_set_spikes(void)
+static void atkB0_trysetspikes(void)
{
u8 targetSide = GetBankSide(gBankAttacker) ^ BIT_SIDE;
@@ -9157,13 +9078,13 @@ static void atkB0_set_spikes(void)
}
}
-static void atkB1_set_foresight(void)
+static void atkB1_setforesight(void)
{
gBattleMons[gBankTarget].status2 |= STATUS2_FORESIGHT;
gBattlescriptCurrInstr++;
}
-static void atkB2_setperishsong(void)
+static void atkB2_trysetperishsong(void)
{
s32 i;
s32 notAffectedCount = 0;
@@ -9196,7 +9117,7 @@ static void atkB3_rolloutdamagecalculation(void)
if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
{
CancelMultiTurnMoves(gBankAttacker);
- gBattlescriptCurrInstr = BattleScript_PauseEffectivenessSoundResultMsgEndMove;
+ gBattlescriptCurrInstr = BattleScript_MoveMissedPause;
}
else
{
@@ -9240,7 +9161,7 @@ static void atkB5_furycuttercalc(void)
if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
{
gDisableStructs[gBankAttacker].furyCutterCounter = 0;
- gBattlescriptCurrInstr = BattleScript_PauseEffectivenessSoundResultMsgEndMove;
+ gBattlescriptCurrInstr = BattleScript_MoveMissedPause;
}
else
{
@@ -9286,7 +9207,7 @@ static void atkB7_presentdamagecalculation(void)
gBattleMoveDamage *= -1;
}
if (rand < 204)
- gBattlescriptCurrInstr = BattleScript_PresentDamageTarget;
+ gBattlescriptCurrInstr = BattleScript_HitFromCritCalc;
else if (gBattleMons[gBankTarget].maxHP == gBattleMons[gBankTarget].hp)
gBattlescriptCurrInstr = BattleScript_AlreadyAtFullHp;
else
@@ -9296,7 +9217,7 @@ static void atkB7_presentdamagecalculation(void)
}
}
-static void atkB8_set_safeguard(void)
+static void atkB8_setsafeguard(void)
{
if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_SAFEGUARD)
{
@@ -9501,7 +9422,7 @@ static void atkBE_rapidspinfree(void)
}
}
-static void atkBF_set_defense_curl(void)
+static void atkBF_setdefensecurlbit(void)
{
gBattleMons[gBankAttacker].status2 |= STATUS2_DEFENSE_CURL;
gBattlescriptCurrInstr++;
@@ -9533,7 +9454,7 @@ static void atkC0_recoverbasedonsunlight(void)
}
#ifdef NONMATCHING
-static void atkC1_hidden_power_calc(void)
+static void atkC1_hiddenpowercalc(void)
{
u32 powerBits = 0;
u32 typeBits = 0;
@@ -9564,7 +9485,7 @@ static void atkC1_hidden_power_calc(void)
#else
__attribute__((naked))
-static void atkC1_hidden_power_calc(void)
+static void atkC1_hiddenpowercalc(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -9707,7 +9628,7 @@ _080544F0:\n\
}
#endif // NONMATCHING
-static void atkC2_selectnexttarget(void)
+static void atkC2_selectfirstvalidtarget(void)
{
for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++)
{
@@ -9719,7 +9640,7 @@ static void atkC2_selectnexttarget(void)
gBattlescriptCurrInstr++;
}
-static void atkC3_setfutureattack(void)
+static void atkC3_trysetfutureattack(void)
{
if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0)
{
@@ -9747,9 +9668,9 @@ static void atkC3_setfutureattack(void)
}
}
-static void atkC4_beat_up(void)
+static void atkC4_trydobeatup(void)
{
- struct Pokemon* party;
+ struct Pokemon *party;
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
party = gPlayerParty;
@@ -9950,7 +9871,7 @@ static void atkD0_settaunt(void)
}
}
-static void atkD1_set_helpinghand(void)
+static void atkD1_trysethelpinghand(void)
{
gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON);
@@ -9968,7 +9889,7 @@ static void atkD1_set_helpinghand(void)
}
}
-static void atkD2_swap_items(void) // trick
+static void atkD2_tryswapitems(void) // trick
{
// opponent can't swap items with player in regular battles
if (gBattleTypeFlags & BATTLE_TYPE_x4000000
@@ -10055,7 +9976,7 @@ static void atkD2_swap_items(void) // trick
}
}
-static void atkD3_copy_ability(void) // role play
+static void atkD3_trycopyability(void) // role play
{
if (gBattleMons[gBankTarget].ability != 0
&& gBattleMons[gBankTarget].ability != ABILITY_WONDER_GUARD)
@@ -10070,7 +9991,7 @@ static void atkD3_copy_ability(void) // role play
}
}
-static void atkD4_wish_effect(void)
+static void atkD4_trywish(void)
{
switch (gBattlescriptCurrInstr[1])
{
@@ -10103,7 +10024,7 @@ static void atkD4_wish_effect(void)
}
}
-static void atkD5_setroots(void) // ingrain
+static void atkD5_trysetroots(void) // ingrain
{
if (gStatuses3[gBankAttacker] & STATUS3_ROOTED)
{
@@ -10168,7 +10089,7 @@ static void atkD9_scaledamagebyhealthratio(void)
gBattlescriptCurrInstr++;
}
-static void atkDA_abilityswap(void) // skill swap
+static void atkDA_tryswapabilities(void) // skill swap
{
if ((gBattleMons[gBankAttacker].ability == 0
&& gBattleMons[gBankTarget].ability == 0)
@@ -10188,7 +10109,7 @@ static void atkDA_abilityswap(void) // skill swap
}
}
-static void atkDB_imprisoneffect(void)
+static void atkDB_tryimprision(void)
{
if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISONED_OTHERS))
{
@@ -10230,7 +10151,7 @@ static void atkDB_imprisoneffect(void)
}
}
-static void atkDC_setgrudge(void)
+static void atkDC_trysetgrudge(void)
{
if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE)
{
@@ -10313,7 +10234,7 @@ static void atkDE_asistattackselect(void)
}
}
-static void atkDF_setmagiccoat(void)
+static void atkDF_trysetmagiccoat(void)
{
gBankTarget = gBankAttacker;
gSpecialStatuses[gBankAttacker].flag20 = 1;
@@ -10328,7 +10249,7 @@ static void atkDF_setmagiccoat(void)
}
}
-static void atkE0_setstealstatchange(void) // snatch
+static void atkE0_trysetsnatch(void) // snatch
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) // moves last turn
@@ -10342,7 +10263,7 @@ static void atkE0_setstealstatchange(void) // snatch
}
}
-static void atkE1_intimidate_string_loader(void)
+static void atkE1_trygetintimidatetarget(void)
{
u8 side;
@@ -10365,7 +10286,7 @@ static void atkE1_intimidate_string_loader(void)
gBattlescriptCurrInstr += 5;
}
-static void atkE2_switchout_abilities(void)
+static void atkE2_switchoutabilities(void)
{
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
@@ -10502,7 +10423,7 @@ static void atkE5_pickup(void)
gBattlescriptCurrInstr++;
}
-static void atkE6_castform_change_animation(void)
+static void atkE6_docastformchangeanimation(void)
{
gActiveBank = gBattleScripting.bank;
@@ -10515,7 +10436,7 @@ static void atkE6_castform_change_animation(void)
gBattlescriptCurrInstr++;
}
-static void atkE7_castform_data_change(void)
+static void atkE7_trycastformdatachange(void)
{
u8 form;
@@ -10578,7 +10499,7 @@ static void atkE9_setweatherballtype(void)
gBattlescriptCurrInstr++;
}
-static void atkEA_recycleitem(void)
+static void atkEA_tryrecycleitem(void)
{
u16 *usedHeldItem;
@@ -10619,7 +10540,7 @@ static void atkEB_settypetoterrain(void)
}
}
-static void atkEC_pursuit_sth(void)
+static void atkEC_pursuitrelated(void)
{
gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON);
@@ -10641,7 +10562,7 @@ static void atkEC_pursuit_sth(void)
}
}
-static void atkED_802B4B4(void)
+static void atkEF_snatchsetbanks(void)
{
gEffectBank = gBankAttacker;
@@ -10676,7 +10597,7 @@ static void atkEE_removelightscreenreflect(void) // brick break
gBattlescriptCurrInstr++;
}
-static void atkEF_pokeball_catch_calculation(void)
+static void atkEF_handleballthrow(void)
{
u8 ballMultiplier = 0;
@@ -10827,7 +10748,7 @@ static void atkEF_pokeball_catch_calculation(void)
}
}
-static void atkF0_give_caught_mon(void)
+static void atkF0_givecaughtmon(void)
{
if (GiveMonToPlayer(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]]) != MON_GIVEN_TO_PARTY)
{
@@ -10856,7 +10777,7 @@ static void atkF0_give_caught_mon(void)
gBattlescriptCurrInstr++;
}
-static void atkF1_set_caught_mon_dex_flags(void)
+static void atkF1_trysetcaughtmondexflags(void)
{
u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL);
u32 personality = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY, NULL);
@@ -10872,7 +10793,7 @@ static void atkF1_set_caught_mon_dex_flags(void)
}
}
-static void atkF2_display_dex_info(void)
+static void atkF2_displaydexinfo(void)
{
u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL);
@@ -10991,7 +10912,7 @@ void BattleDestroyYesNoCursorAt(u8 cursorPosition)
CopyBgTilemapBufferToVram(0);
}
-static void atkF3_nickname_caught_poke(void)
+static void atkF3_trygivecaughtmonnick(void)
{
switch (gBattleCommunication[MULTIUSE_STATE])
{
@@ -11079,18 +11000,18 @@ static void atkF5_removeattackerstatus1(void)
gBattlescriptCurrInstr++;
}
-static void atkF6_action_finished(void)
+static void atkF6_finishaction(void)
{
gCurrentActionFuncId = ACTION_FINISHED;
}
-static void atkF7_turn_finished(void)
+static void atkF7_finishturn(void)
{
gCurrentActionFuncId = ACTION_FINISHED;
gCurrentTurnActionNumber = gNoOfAllBanks;
}
-static void atkF8_trainer_slide_back(void)
+static void atkF8_trainerslideout(void)
{
gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]);
EmitTrainerSlideBack(0);
diff --git a/src/battle_util.c b/src/battle_util.c
index ed3bdef98..5c305a4e4 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -9,19 +9,22 @@
#include "items.h"
#include "util.h"
#include "battle_move_effects.h"
+#include "battle_scripts.h"
#include "rng.h"
#include "text.h"
#include "string_util.h"
#include "battle_message.h"
+#include "battle_string_ids.h"
#include "battle_ai_script_commands.h"
#include "battle_controllers.h"
#include "event_data.h"
#include "calculate_base_damage.h"
#include "link.h"
+#include "berry.h"
extern const u8* gBattlescriptCurrInstr;
-extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT];
-extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
+extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT];
+extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT];
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u8 gActiveBank;
extern u8 gStringBank;
@@ -41,7 +44,7 @@ extern s32 gBattleMoveDamage;
extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern u32 gBattleTypeFlags;
-extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
+extern u16 gLastMoves[BATTLE_BANKS_COUNT];
extern u32 gHitMarker;
extern u8 gEffectBank;
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
@@ -60,119 +63,6 @@ extern u8 gSentPokesToOpponent[2];
extern const struct BattleMove gBattleMoves[];
-// scripts
-extern const u8 gUnknown_082DAE2A[];
-extern const u8 gUnknown_082DAE1F[];
-extern const u8 gUnknown_082DB089[];
-extern const u8 gUnknown_082DB098[];
-extern const u8 gUnknown_082DB0AF[];
-extern const u8 gUnknown_082DB0A0[];
-extern const u8 gUnknown_082DB185[];
-extern const u8 gUnknown_082DB181[];
-extern const u8 gUnknown_082DB812[];
-extern const u8 gUnknown_082DB076[];
-extern const u8 BattleScript_NoMovesLeft[];
-extern const u8 gUnknown_082DACFA[];
-extern const u8 gUnknown_082DAD0B[];
-extern const u8 gUnknown_082DACC9[];
-extern const u8 gUnknown_082DAC47[];
-extern const u8 gUnknown_082DACE0[];
-extern const u8 gUnknown_082DACD2[];
-extern const u8 BattleScript_WishComesTrue[];
-extern const u8 gUnknown_082DACC9[];
-extern const u8 gUnknown_082DAC2C[];
-extern const u8 BattleScript_IngrainTurnHeal[];
-extern const u8 BattleScript_LeechSeedTurnDrain[];
-extern const u8 BattleScript_PoisonTurnDmg[];
-extern const u8 BattleScript_BurnTurnDmg[];
-extern const u8 BattleScript_NightmareTurnDmg[];
-extern const u8 BattleScript_CurseTurnDmg[];
-extern const u8 BattleScript_WrapTurnDmg[];
-extern const u8 BattleScript_WrapEnds[];
-extern const u8 gUnknown_082DB234[];
-extern const u8 gUnknown_082DB2A6[];
-extern const u8 BattleScript_ThrashConfuses[];
-extern const u8 BattleScript_DisabledNoMore[];
-extern const u8 BattleScript_EncoredNoMore[];
-extern const u8 BattleScript_YawnMakesAsleep[];
-extern const u8 gUnknown_082DAFE4[];
-extern const u8 gUnknown_082DB8F3[];
-extern const u8 gUnknown_082DAF05[];
-extern const u8 gUnknown_082DAF20[];
-extern const u8 gUnknown_082DA7C4[];
-extern const u8 gUnknown_082DA7CD[];
-extern const u8 BattleScript_MoveUsedWokeUp[];
-extern const u8 BattleScript_MoveUsedIsAsleep[];
-extern const u8 BattleScript_MoveUsedIsFrozen[];
-extern const u8 BattleScript_MoveUsedUnfroze[];
-extern const u8 BattleScript_MoveUsedLoafingAround[];
-extern const u8 BattleScript_MoveUsedMustRecharge[];
-extern const u8 BattleScript_MoveUsedFlinched[];
-extern const u8 BattleScript_MoveUsedIsDisabled[];
-extern const u8 BattleScript_MoveUsedIsTaunted[];
-extern const u8 BattleScript_MoveUsedIsImprisoned[];
-extern const u8 BattleScript_MoveUsedIsConfused[];
-extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
-extern const u8 BattleScript_MoveUsedIsParalyzed[];
-extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
-extern const u8 BattleScript_MoveUsedIsInLove[];
-extern const u8 BattleScript_BideStoringEnergy[];
-extern const u8 BattleScript_BideAttack[];
-extern const u8 BattleScript_BideNoEnergyToAttack[];
-extern const u8 gUnknown_082DACE7[];
-extern const u8 BattleScript_DrizzleActivates[];
-extern const u8 BattleScript_SandstreamActivates[];
-extern const u8 BattleScript_DroughtActivates[];
-extern const u8 BattleScript_CastformChange[];
-extern const u8 BattleScript_RainDishActivates[];
-extern const u8 BattleScript_ShedSkinActivates[];
-extern const u8 BattleScript_SpeedBoostActivates[];
-extern const u8 BattleScript_SoundproofProtected[];
-extern const u8 BattleScript_MoveHPDrain[];
-extern const u8 BattleScript_MoveHPDrain_PPLoss[];
-extern const u8 BattleScript_FlashFireBoost[];
-extern const u8 BattleScript_FlashFireBoost_PPLoss[];
-extern const u8 gUnknown_082DB592[];
-extern const u8 gUnknown_082DB591[];
-extern const u8 BattleScript_ColorChangeActivates[];
-extern const u8 BattleScript_RoughSkinActivates[];
-extern const u8 BattleScript_ApplySecondaryEffect[];
-extern const u8 BattleScript_CuteCharmActivates[];
-extern const u8 gUnknown_082DB68C[];
-extern const u8 BattleScript_SynchronizeActivates[];
-extern const u8 gUnknown_082DB4B8[];
-extern const u8 gUnknown_082DB4C1[];
-extern const u8 BattleScript_TraceActivates[];
-
-extern const u8 BattleScript_WhiteHerbEnd2[];
-extern const u8 BattleScript_WhiteHerbRet[];
-extern const u8 BattleScript_ItemHealHP_RemoveItem[];
-extern const u8 BattleScript_BerryPPHealEnd2[];
-extern const u8 BattleScript_ItemHealHP_End2[];
-extern const u8 BattleScript_BerryConfuseHealEnd2[];
-extern const u8 BattleScript_BerryStatRaiseEnd2[];
-extern const u8 BattleScript_BerryFocusEnergyEnd2[];
-extern const u8 BattleScript_BerryCurePrlzEnd2[];
-extern const u8 BattleScript_BerryCurePsnEnd2[];
-extern const u8 BattleScript_BerryCureBrnEnd2[];
-extern const u8 BattleScript_BerryCureFrzEnd2[];
-extern const u8 BattleScript_BerryCureSlpEnd2[];
-extern const u8 BattleScript_BerryCureConfusionEnd2[];
-extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
-extern const u8 BattleScript_BerryCureParRet[];
-extern const u8 BattleScript_BerryCurePsnRet[];
-extern const u8 BattleScript_BerryCureBrnRet[];
-extern const u8 BattleScript_BerryCureFrzRet[];
-extern const u8 BattleScript_BerryCureSlpRet[];
-extern const u8 BattleScript_BerryCureConfusionRet[];
-extern const u8 BattleScript_BerryCureChosenStatusRet[];
-extern const u8 BattleScript_ItemHealHP_Ret[];
-
-extern const u8 gUnknown_082DB695[]; //disobedient while asleep
-extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move
-extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep
-extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself
-
extern u8 weather_get_current(void);
// rom const data
@@ -196,13 +86,13 @@ u8 GetBattleBank(u8 caseId)
case BS_GET_EFFECT_BANK:
ret = gEffectBank;
break;
- case 7:
+ case BS_GET_BANK_0:
ret = 0;
break;
case BS_GET_SCRIPTING_BANK:
ret = gBattleScripting.bank;
break;
- case 3:
+ case BS_GET_gBank1:
ret = gBank1;
break;
case 5:
@@ -474,27 +364,27 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- gUnknown_02024230[gActiveBank] = gUnknown_082DAE2A;
+ gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DAE2A;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAE1F;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingDisabledMove;
limitations = 1;
}
}
- if (move == gLastUsedMovesByBanks[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT))
+ if (move == gLastMoves[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT))
{
CancelMultiTurnMoves(gActiveBank);
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- gUnknown_02024230[gActiveBank] = gUnknown_082DB098;
+ gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DB098;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB089;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingTormentedMove;
limitations++;
}
}
@@ -504,12 +394,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- gUnknown_02024230[gActiveBank] = gUnknown_082DB0AF;
+ gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DB0AF;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB0A0;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingNotAllowedMoveTaunt;
limitations++;
}
}
@@ -519,12 +409,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- gUnknown_02024230[gActiveBank] = gUnknown_082DB185;
+ gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DB185;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB181;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingImprisionedMove;
limitations++;
}
}
@@ -546,7 +436,7 @@ u8 TrySetCantSelectMoveBattleScript(void)
}
else
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB812;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingNotAllowedMoveChoiceItem;
limitations++;
}
}
@@ -559,7 +449,7 @@ u8 TrySetCantSelectMoveBattleScript(void)
}
else
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB076;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingMoveWithNoPP;
limitations++;
}
}
@@ -570,7 +460,7 @@ u8 TrySetCantSelectMoveBattleScript(void)
u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
{
u8 holdEffect;
- u16* choicedMove = &gBattleStruct->choicedMove[bank];
+ u16 *choicedMove = &gBattleStruct->choicedMove[bank];
s32 i;
if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
@@ -588,7 +478,7 @@ u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
unusableMoves |= gBitTable[i];
if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED)
unusableMoves |= gBitTable[i];
- if (gBattleMons[bank].moves[i] == gLastUsedMovesByBanks[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT)
+ if (gBattleMons[bank].moves[i] == gLastMoves[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT)
unusableMoves |= gBitTable[i];
if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0)
unusableMoves |= gBitTable[i];
@@ -610,7 +500,7 @@ bool8 AreAllMovesUnusable(void)
if (unusable == 0xF) // all moves are unusable
{
gProtectStructs[gActiveBank].onlyStruggle = 1;
- gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_NoMovesLeft;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_NoMovesLeft;
}
else
{
@@ -694,12 +584,8 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].reflectTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT;
- BattleScriptExecute(gUnknown_082DACFA);
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = MOVE_REFLECT;
- gBattleTextBuff1[3] = MOVE_REFLECT >> 8;
- gBattleTextBuff1[4] = EOS;
+ BattleScriptExecute(BattleScript_SideStatusWoreOff);
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_REFLECT);
effect++;
}
}
@@ -723,13 +609,9 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].lightscreenTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN;
- BattleScriptExecute(gUnknown_082DACFA);
+ BattleScriptExecute(BattleScript_SideStatusWoreOff);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN;
- gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8;
- gBattleTextBuff1[4] = EOS;
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_LIGHT_SCREEN);
effect++;
}
}
@@ -752,13 +634,9 @@ u8 UpdateTurnCounters(void)
&& --gSideTimers[sideBank].mistTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST;
- BattleScriptExecute(gUnknown_082DACFA);
+ BattleScriptExecute(BattleScript_SideStatusWoreOff);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = MOVE_MIST;
- gBattleTextBuff1[3] = MOVE_MIST >> 8;
- gBattleTextBuff1[4] = EOS;
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_MIST);
effect++;
}
gBattleStruct->turnSideTracker++;
@@ -781,7 +659,7 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].safeguardTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD;
- BattleScriptExecute(gUnknown_082DAD0B);
+ BattleScriptExecute(BattleScript_SafeguardEnds);
effect++;
}
}
@@ -833,10 +711,15 @@ u8 UpdateTurnCounters(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
}
else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ {
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
else
+ {
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- BattleScriptExecute(gUnknown_082DAC2C);
+ }
+
+ BattleScriptExecute(BattleScript_RainContinuesOrEnds);
effect++;
}
gBattleStruct->turncountersTracker++;
@@ -847,12 +730,14 @@ u8 UpdateTurnCounters(void)
if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
{
gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY;
- gBattlescriptCurrInstr = gUnknown_082DACC9;
+ gBattlescriptCurrInstr = BattleScript_SandStormHailEnds;
}
else
- gBattlescriptCurrInstr = gUnknown_082DAC47;
+ {
+ gBattlescriptCurrInstr = BattleScript_DamagingWeatherContinues;
+ }
- gBattleScripting.animArg1 = 0xC;
+ gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
@@ -865,10 +750,12 @@ u8 UpdateTurnCounters(void)
if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
{
gBattleWeather &= ~WEATHER_SUN_TEMPORARY;
- gBattlescriptCurrInstr = gUnknown_082DACE0;
+ gBattlescriptCurrInstr = BattleScript_SunlightFaded;
}
else
- gBattlescriptCurrInstr = gUnknown_082DACD2;
+ {
+ gBattlescriptCurrInstr = BattleScript_SunlightContinues;
+ }
BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
@@ -881,12 +768,14 @@ u8 UpdateTurnCounters(void)
if (--gWishFutureKnock.weatherDuration == 0)
{
gBattleWeather &= ~WEATHER_HAIL;
- gBattlescriptCurrInstr = gUnknown_082DACC9;
+ gBattlescriptCurrInstr = BattleScript_SandStormHailEnds;
}
else
- gBattlescriptCurrInstr = gUnknown_082DAC47;
+ {
+ gBattlescriptCurrInstr = BattleScript_DamagingWeatherContinues;
+ }
- gBattleScripting.animArg1 = 0xD;
+ gBattleScripting.animArg1 = B_ANIM_HAIL_CONTINUES;
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
@@ -981,7 +870,7 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns
+ if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) // not 16 turns
gBattleMons[gActiveBank].status1 += 0x100;
gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8;
BattleScriptExecute(BattleScript_PoisonTurnDmg);
@@ -1040,8 +929,8 @@ u8 TurnBasedEffects(void)
// This is the only way I could get this array access to match.
gBattleScripting.animArg1 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
gBattleScripting.animArg2 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ gBattleTextBuff1[1] = B_BUFF_MOVE;
gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
gBattleTextBuff1[4] = EOS;
@@ -1052,8 +941,8 @@ u8 TurnBasedEffects(void)
}
else // broke free
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ gBattleTextBuff1[1] = B_BUFF_MOVE;
gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0);
gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1);
gBattleTextBuff1[4] = EOS;
@@ -1075,7 +964,7 @@ u8 TurnBasedEffects(void)
gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
- BattleScriptExecute(gUnknown_082DB234);
+ BattleScriptExecute(BattleScript_MonWokeUpInUproar);
gActiveBank = gBankAttacker;
EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
@@ -1106,7 +995,7 @@ u8 TurnBasedEffects(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
CancelMultiTurnMoves(gActiveBank);
}
- BattleScriptExecute(gUnknown_082DB2A6);
+ BattleScriptExecute(BattleScript_PrintUproarOverTurns);
effect = 1;
}
}
@@ -1125,7 +1014,7 @@ u8 TurnBasedEffects(void)
gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS);
if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION))
{
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER;
SetMoveEffect(1, 0);
if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
BattleScriptExecute(BattleScript_ThrashConfuses);
@@ -1250,23 +1139,20 @@ bool8 sub_8041364(void)
else
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = gWishFutureKnock.futureSightMove[gActiveBank];
- gBattleTextBuff1[3] = gWishFutureKnock.futureSightMove[gActiveBank] >> 8;
- gBattleTextBuff1[4] = EOS;
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, gWishFutureKnock.futureSightMove[gActiveBank]);
+
gBankTarget = gActiveBank;
gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank];
gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank];
gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
- BattleScriptExecute(gUnknown_082DAFE4);
+ BattleScriptExecute(BattleScript_MonTookFutureAttack);
if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0
- && gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0)
+ && gWishFutureKnock.futureSightCounter[gActiveBank ^ BIT_MON] == 0)
{
- gSideAffecting[GetBankIdentity(gBankTarget) & 1] &= ~SIDE_STATUS_FUTUREATTACK;
+ gSideAffecting[GET_BANK_SIDE(gBankTarget)] &= ~(SIDE_STATUS_FUTUREATTACK);
}
- return 1;
+ return TRUE;
}
}
// Why do I have to keep doing this to match?
@@ -1288,25 +1174,20 @@ bool8 sub_8041364(void)
gBattleStruct->field_1A1++;
if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 1;
- gBattleTextBuff1[2] = 1;
- gBattleTextBuff1[3] = 1;
- gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSongTimer1;
- gBattleTextBuff1[5] = EOS;
+ PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gActiveBank].perishSongTimer1);
if (gDisableStructs[gActiveBank].perishSongTimer1 == 0)
{
gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG;
gBattleMoveDamage = gBattleMons[gActiveBank].hp;
- gBattlescriptCurrInstr = gUnknown_082DAF05;
+ gBattlescriptCurrInstr = BattleScript_PerishSongTakesLife;
}
else
{
gDisableStructs[gActiveBank].perishSongTimer1--;
- gBattlescriptCurrInstr = gUnknown_082DAF20;
+ gBattlescriptCurrInstr = BattleScript_PerishSongCountGoesDown;
}
BattleScriptExecute(gBattlescriptCurrInstr);
- return 1;
+ return TRUE;
}
}
// Hm...
@@ -1326,17 +1207,17 @@ bool8 sub_8041364(void)
for (i = 0; i < 2; i++)
CancelMultiTurnMoves(i);
- gBattlescriptCurrInstr = gUnknown_082DB8F3;
- BattleScriptExecute(gUnknown_082DB8F3);
+ gBattlescriptCurrInstr = BattleScript_82DB8F3;
+ BattleScriptExecute(BattleScript_82DB8F3);
gBattleStruct->field_1A0++;
- return 1;
+ return TRUE;
}
break;
}
gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
- return 0;
+ return FALSE;
}
#define sub_8041728_MAX_CASE 7
@@ -1367,7 +1248,7 @@ bool8 sub_8041728(void)
&& !(gBattleStruct->field_DF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]])
&& !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
{
- BattleScriptExecute(gUnknown_082DA7C4);
+ BattleScriptExecute(BattleScript_82DA7C4);
gBattleStruct->field_4D = 2;
return TRUE;
}
@@ -1392,7 +1273,7 @@ bool8 sub_8041728(void)
if (gBattleMons[gBattleStruct->field_4E].hp == 0
&& !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
{
- BattleScriptExecute(gUnknown_082DA7CD);
+ BattleScriptExecute(BattleScript_82DA7CD);
gBattleStruct->field_4D = 5;
return TRUE;
}
@@ -1683,7 +1564,7 @@ u8 AtkCanceller_UnableToUseMove(void)
}
gBattleStruct->atkCancellerTracker++;
break;
- case 14: // last case
+ case ATKCANCELLER_MAX_CASE:
break;
}
@@ -1785,14 +1666,14 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
{
if (GetBankSide(bank) == SIDE_OPPONENT)
{
- r7 = GetBankByIdentity(1);
- r6 = GetBankByIdentity(3);
+ r7 = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ r6 = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
party = gEnemyParty;
}
else
{
- r7 = GetBankByIdentity(0);
- r6 = GetBankByIdentity(2);
+ r7 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ r6 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
party = gPlayerParty;
}
if (r1 == 6)
@@ -1910,10 +1791,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
else
move = gCurrentMove;
- if (gBattleStruct->dynamicMoveType)
- moveType = gBattleStruct->dynamicMoveType & 0x3F;
- else
- moveType = gBattleMoves[move].type;
+ GET_MOVE_TYPE(move, moveType);
switch (caseID)
{
@@ -1961,7 +1839,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (effect)
{
gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
- BattleScriptPushCursorAndCallback(gUnknown_082DACE7);
+ BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts);
}
break;
case ABILITY_DRIZZLE:
@@ -2167,9 +2045,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[bank].maxHP == gBattleMons[bank].hp)
{
if ((gProtectStructs[gBankAttacker].notFirstStrike))
- gBattlescriptCurrInstr = gUnknown_082DB592;
+ gBattlescriptCurrInstr = BattleScript_MonMadeMoveUseless;
else
- gBattlescriptCurrInstr = gUnknown_082DB591;
+ gBattlescriptCurrInstr = BattleScript_MonMadeMoveUseless_PPLoss;
}
else
{
@@ -2307,86 +2185,84 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_IMMUNITY: // 5
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
{
- for (bank = 0; bank < gNoOfAllBanks; bank++)
+ switch (gBattleMons[bank].ability)
{
- switch (gBattleMons[bank].ability)
+ case ABILITY_IMMUNITY:
+ if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER))
{
- case ABILITY_IMMUNITY:
- if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER))
- {
- StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
- effect = 1;
- }
- break;
- case ABILITY_OWN_TEMPO:
- if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
- {
- StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
- effect = 2;
- }
- break;
- case ABILITY_LIMBER:
- if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
- {
- StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
- effect = 1;
- }
- break;
- case ABILITY_INSOMNIA:
- case ABILITY_VITAL_SPIRIT:
- if (gBattleMons[bank].status1 & STATUS_SLEEP)
- {
- gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
- StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
- effect = 1;
- }
- break;
- case ABILITY_WATER_VEIL:
- if (gBattleMons[bank].status1 & STATUS_BURN)
- {
- StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
- effect = 1;
- }
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OWN_TEMPO:
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ effect = 2;
+ }
+ break;
+ case ABILITY_LIMBER:
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_INSOMNIA:
+ case ABILITY_VITAL_SPIRIT:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_WATER_VEIL:
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_MAGMA_ARMOR:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OBLIVIOUS:
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ effect = 3;
+ }
+ break;
+ }
+ if (effect)
+ {
+ switch (effect)
+ {
+ case 1: // status cleared
+ gBattleMons[bank].status1 = 0;
break;
- case ABILITY_MAGMA_ARMOR:
- if (gBattleMons[bank].status1 & STATUS_FREEZE)
- {
- StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
- effect = 1;
- }
+ case 2: // get rid of confusion
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
break;
- case ABILITY_OBLIVIOUS:
- if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
- {
- StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
- effect = 3;
- }
+ case 3: // get rid of infatuation
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
break;
}
- if (effect)
- {
- switch (effect)
- {
- case 1: // status cleared
- gBattleMons[bank].status1 = 0;
- break;
- case 2: // get rid of confusion
- gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- break;
- case 3: // get rid of infatuation
- gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
- break;
- }
- BattleScriptPushCursor();
- gBattlescriptCurrInstr = gUnknown_082DB68C;
- gBattleScripting.bank = bank;
- gActiveBank = bank;
- EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
- MarkBufferBankForExecution(gActiveBank);
- return effect;
- }
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_AbilityCuredStatus;
+ gBattleScripting.bank = bank;
+ gActiveBank = bank;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ return effect;
}
}
break;
@@ -2445,7 +2321,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
- BattleScriptPushCursorAndCallback(gUnknown_082DB4B8);
+ BattleScriptPushCursorAndCallback(BattleScript_82DB4B8);
gBattleStruct->intimidateBank = i;
effect++;
break;
@@ -2517,7 +2393,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
BattleScriptPushCursor();
- gBattlescriptCurrInstr = gUnknown_082DB4C1;
+ gBattlescriptCurrInstr = BattleScript_82DB4C1;
gBattleStruct->intimidateBank = i;
effect++;
break;
@@ -2636,7 +2512,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
return effect;
}
-void BattleScriptExecute(const u8* BS_ptr)
+void BattleScriptExecute(const u8 *BS_ptr)
{
gBattlescriptCurrInstr = BS_ptr;
BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc;
@@ -2644,7 +2520,7 @@ void BattleScriptExecute(const u8* BS_ptr)
gCurrentActionFuncId = 0;
}
-void BattleScriptPushCursorAndCallback(const u8* BS_ptr)
+void BattleScriptPushCursorAndCallback(const u8 *BS_ptr)
{
BattleScriptPushCursor();
gBattlescriptCurrInstr = BS_ptr;
@@ -2662,15 +2538,6 @@ enum
ITEM_STATS_CHANGE, // 5
};
-enum
-{
- FLAVOR_SPICY, // 0
- FLAVOR_DRY, // 1
- FLAVOR_SWEET, // 2
- FLAVOR_BITTER, // 3
- FLAVOR_SOUR, // 4
-};
-
u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
int i = 0;
@@ -2727,7 +2594,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleStruct->moneyMultiplier = 2;
break;
case HOLD_EFFECT_RESTORE_STATS:
- for (i = 0; i < 8; i++)
+ for (i = 0; i < BATTLE_STATS_NO; i++)
{
if (gBattleMons[bank].statStages[i] < 6)
{
@@ -2764,19 +2631,19 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_RESTORE_PP:
if (!moveTurn)
{
- struct Pokemon* poke;
+ struct Pokemon *mon;
u8 ppBonuses;
u16 move;
if (GetBankSide(bank) == SIDE_PLAYER)
- poke = &gPlayerParty[gBattlePartyID[bank]];
+ mon = &gPlayerParty[gBattlePartyID[bank]];
else
- poke = &gEnemyParty[gBattlePartyID[bank]];
+ mon = &gEnemyParty[gBattlePartyID[bank]];
for (i = 0; i < 4; i++)
{
- move = GetMonData(poke, MON_DATA_MOVE1 + i);
- changedPP = GetMonData(poke, MON_DATA_PP1 + i);
- ppBonuses = GetMonData(poke, MON_DATA_PP_BONUSES);
+ move = GetMonData(mon, MON_DATA_MOVE1 + i);
+ changedPP = GetMonData(mon, MON_DATA_PP1 + i);
+ ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
if (move && changedPP == 0)
break;
}
@@ -2787,11 +2654,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
changedPP = maxPP;
else
changedPP = changedPP + bankQuality;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = move;
- gBattleTextBuff1[3] = move >> 8;
- gBattleTextBuff1[4] = 0xFF;
+
+ PREPARE_MOVE_BUFFER(gBattleTextBuff1, move);
+
BattleScriptExecute(BattleScript_BerryPPHealEnd2);
EmitSetMonData(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
MarkBufferBankForExecution(gActiveBank);
@@ -2800,7 +2665,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
break;
case HOLD_EFFECT_RESTORE_STATS:
- for (i = 0; i < 8; i++)
+ for (i = 0; i < BATTLE_STATS_NO; i++)
{
if (gBattleMons[bank].statStages[i] < 6)
{
@@ -2834,17 +2699,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_CONFUSE_SPICY:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 8;
- gBattleTextBuff1[2] = FLAVOR_SPICY;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SPICY);
+
gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0)
+ if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0)
BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
@@ -2854,17 +2717,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_CONFUSE_DRY:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 8;
- gBattleTextBuff1[2] = FLAVOR_DRY;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_DRY);
+
gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0)
+ if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0)
BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
@@ -2874,17 +2735,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_CONFUSE_SWEET:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 8;
- gBattleTextBuff1[2] = FLAVOR_SWEET;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SWEET);
+
gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0)
+ if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0)
BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
@@ -2894,17 +2753,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_CONFUSE_BITTER:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 8;
- gBattleTextBuff1[2] = FLAVOR_BITTER;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_BITTER);
+
gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0)
+ if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0)
BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
@@ -2914,17 +2771,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_CONFUSE_SOUR:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 8;
- gBattleTextBuff1[2] = FLAVOR_SOUR;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SOUR);
+
gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0)
+ if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0)
BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
@@ -2935,19 +2790,11 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_ATTACK_UP:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = STAT_STAGE_ATK;
- gBattleTextBuff1[3] = EOS;
-
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = 0xD2;
- gBattleTextBuff2[3] = 0xD2 >> 8;
- gBattleTextBuff2[4] = EOS;
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_ATK);
+ PREPARE_STRING_BUFFER(gBattleTextBuff2, STRINGID_STATROSE);
gEffectBank = bank;
- gBattleScripting.statChanger = 0x10 + STAT_STAGE_ATK;
+ SET_STATCHANGER(STAT_STAGE_ATK, 1, FALSE);
gBattleScripting.animArg1 = 0xE + STAT_STAGE_ATK;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
@@ -2957,13 +2804,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_DEFENSE_UP:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = STAT_STAGE_DEF;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_DEF);
gEffectBank = bank;
- gBattleScripting.statChanger = 0x10 + STAT_STAGE_DEF;
+ SET_STATCHANGER(STAT_STAGE_DEF, 1, FALSE);
gBattleScripting.animArg1 = 0xE + STAT_STAGE_DEF;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
@@ -2973,13 +2817,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_SPEED_UP:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = STAT_STAGE_SPEED;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPEED);
gEffectBank = bank;
- gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPEED;
+ SET_STATCHANGER(STAT_STAGE_SPEED, 1, FALSE);
gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPEED;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
@@ -2989,13 +2830,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_SP_ATTACK_UP:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = STAT_STAGE_SPATK;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPATK);
gEffectBank = bank;
- gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPATK;
+ SET_STATCHANGER(STAT_STAGE_SPATK, 1, FALSE);
gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPATK;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
@@ -3005,13 +2843,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
case HOLD_EFFECT_SP_DEFENSE_UP:
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC)
{
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = STAT_STAGE_SPDEF;
- gBattleTextBuff1[3] = EOS;
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPDEF);
gEffectBank = bank;
- gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPDEF;
+ SET_STATCHANGER(STAT_STAGE_SPDEF, 1, FALSE);
gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPDEF;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
@@ -3041,22 +2876,19 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
i = Random() % 5;
} while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC);
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = i + 1;
- gBattleTextBuff1[3] = EOS;
-
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = 0xD1;
- gBattleTextBuff2[3] = 0xD1 >> 8;
- gBattleTextBuff2[4] = 0;
- gBattleTextBuff2[5] = 0xD2;
- gBattleTextBuff2[6] = 0xD2 >> 8;
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, i + 1);
+
+ gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN;
+ gBattleTextBuff2[1] = B_BUFF_STRING;
+ gBattleTextBuff2[2] = STRINGID_STATSHARPLY;
+ gBattleTextBuff2[3] = STRINGID_STATSHARPLY >> 8;
+ gBattleTextBuff2[4] = B_BUFF_STRING;
+ gBattleTextBuff2[5] = STRINGID_STATROSE;
+ gBattleTextBuff2[6] = STRINGID_STATROSE >> 8;
gBattleTextBuff2[7] = EOS;
gEffectBank = bank;
- gBattleScripting.statChanger = 0x21 + i;
+ SET_STATCHANGER(i + 1, 2, FALSE);
gBattleScripting.animArg1 = 0x21 + i + 6;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
@@ -3309,7 +3141,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
break;
case HOLD_EFFECT_RESTORE_STATS:
- for (i = 0; i < 8; i++)
+ for (i = 0; i < BATTLE_STATS_NO; i++)
{
if (gBattleMons[bank].statStages[i] < 6)
{
@@ -3411,7 +3243,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
switch (moveTarget)
{
case MOVE_TARGET_SELECTED:
- side = GetBankSide(gBankAttacker) ^ 1;
+ side = GetBankSide(gBankAttacker) ^ BIT_SIDE;
if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
targetBank = gSideTimers[side].followmeTarget;
else
@@ -3425,7 +3257,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
&& AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0)
&& gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD)
{
- targetBank ^= 2;
+ targetBank ^= BIT_MON;
RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability);
gSpecialStatuses[targetBank].lightningRodRedirected = 1;
}
@@ -3435,12 +3267,12 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
case MOVE_TARGET_BOTH:
case MOVE_TARGET_FOES_AND_ALLY:
case MOVE_TARGET_OPPONENTS_FIELD:
- targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & BIT_SIDE) ^ BIT_SIDE);
if (gAbsentBankFlags & gBitTable[targetBank])
- targetBank ^= 2;
+ targetBank ^= BIT_MON;
break;
case MOVE_TARGET_RANDOM:
- side = GetBankSide(gBankAttacker) ^ 1;
+ side = GetBankSide(gBankAttacker) ^ BIT_SIDE;
if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
targetBank = gSideTimers[side].followmeTarget;
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & MOVE_TARGET_RANDOM)
@@ -3448,22 +3280,22 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
{
if (Random() & 1)
- targetBank = GetBankByIdentity(1);
+ targetBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
else
- targetBank = GetBankByIdentity(3);
+ targetBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
}
else
{
if (Random() & 1)
- targetBank = GetBankByIdentity(0);
+ targetBank = GetBankByIdentity(IDENTITY_PLAYER_MON1);
else
- targetBank = GetBankByIdentity(2);
+ targetBank = GetBankByIdentity(IDENTITY_PLAYER_MON2);
}
if (gAbsentBankFlags & gBitTable[targetBank])
- targetBank ^= 2;
+ targetBank ^= BIT_MON;
}
else
- targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & BIT_SIDE) ^ BIT_SIDE);
break;
case MOVE_TARGET_USER:
case MOVE_TARGET_x10:
@@ -3471,11 +3303,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
break;
}
- #ifndef NONMATCHING
- MEME_ACCESS_U8(BattleStruct, gBattleStruct, gBankAttacker, moveTarget, targetBank);
- #else
- gBattleStruct->moveTarget[gBankAttacker] = targetBank;
- #endif // NONMATCHING
+ *(gBattleStruct->moveTarget + gBankAttacker) = targetBank;
return targetBank;
}
@@ -3536,7 +3364,7 @@ u8 IsPokeDisobedient(void)
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE);
if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK))
{
- gBattlescriptCurrInstr = gUnknown_082DB695;
+ gBattlescriptCurrInstr = BattleScript_82DB695;
return 1;
}
@@ -3559,7 +3387,7 @@ u8 IsPokeDisobedient(void)
} while (gBitTable[gCurrMovePos] & calc);
gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
- gBattlescriptCurrInstr = gUnknown_082DB6A5;
+ gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove;
gBankTarget = GetMoveTarget(gRandomMove, 0);
gHitMarker |= HITMARKER_x200000;
return 2;
@@ -3581,7 +3409,7 @@ u8 IsPokeDisobedient(void)
}
if (i == gNoOfAllBanks)
{
- gBattlescriptCurrInstr = gUnknown_082DB6D9;
+ gBattlescriptCurrInstr = BattleScript_IgnoresAndFallsAsleep;
return 1;
}
}
@@ -3590,7 +3418,7 @@ u8 IsPokeDisobedient(void)
{
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
gBankTarget = gBankAttacker;
- gBattlescriptCurrInstr = gUnknown_082DB6F0;
+ gBattlescriptCurrInstr = BattleScript_82DB6F0;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
return 2;
}
diff --git a/src/berry.c b/src/berry.c
index 6d1fd17a1..0c1553463 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -18,12 +18,6 @@ extern u16 gSpecialVar_ItemId;
extern const u8 BerryTreeScript[];
-#define BERRY_NAME_LENGTH 6
-
-#define FIRST_BERRY ITEM_CHERI_BERRY
-#define LAST_BERRY ITEM_ENIGMA_BERRY
-
-
static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers.");
static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red BERRY is very spicy.");
static const u8 sBerryDescriptionPart1_Chesto[] = _("The BERRY’s thick skin and fruit are");
@@ -1062,28 +1056,28 @@ u8 GetStageByBerryTreeId(u8 id)
u8 ItemIdToBerryType(u16 item)
{
- u16 berry = item - FIRST_BERRY;
+ u16 berry = item - FIRST_BERRY_INDEX;
- if (berry > LAST_BERRY - FIRST_BERRY)
+ if (berry > LAST_BERRY_INDEX - FIRST_BERRY_INDEX)
return 1;
else
- return item - FIRST_BERRY + 1;
+ return ITEM_TO_BERRY(item);
}
u16 BerryTypeToItemId(u16 berry)
{
u16 item = berry - 1;
- if (item > LAST_BERRY - FIRST_BERRY)
- return FIRST_BERRY;
+ if (item > LAST_BERRY_INDEX - FIRST_BERRY_INDEX)
+ return FIRST_BERRY_INDEX;
else
- return berry + FIRST_BERRY - 1;
+ return berry + FIRST_BERRY_INDEX - 1;
}
void GetBerryNameByBerryType(u8 berry, u8 *string)
{
- memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_LENGTH);
- string[BERRY_NAME_LENGTH] = EOS;
+ memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_COUNT - 1);
+ string[BERRY_NAME_COUNT - 1] = EOS;
}
void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount)
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 8e5a51845..aa333ebaf 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -1,17 +1,138 @@
#include "global.h"
+#include "berry_blender.h"
#include "bg.h"
#include "window.h"
#include "task.h"
#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "m4a.h"
+#include "bg.h"
+#include "palette.h"
+#include "decompress.h"
+#include "malloc.h"
+#include "gpu_regs.h"
+#include "text.h"
+#include "event_data.h"
+#include "main.h"
+#include "link.h"
+#include "new_menu_helpers.h"
+#include "item_menu_icons.h"
+#include "berry.h"
+#include "item.h"
+#include "items.h"
+#include "string_util.h"
+#include "international_string_util.h"
+#include "rng.h"
+#include "menu.h"
+#include "pokeblock.h"
+#include "trig.h"
+#include "tv.h"
+
+#define BLENDER_SCORE_BEST 0
+#define BLENDER_SCORE_GOOD 1
+#define BLENDER_SCORE_MISS 2
+
+#define BLENDER_MAX_PLAYERS 4
+#define BLENDER_SCORES_NO 3
+
+enum
+{
+ PLAY_AGAIN_OK,
+ DONT_PLAY_AGAIN,
+ CANT_PLAY_NO_BERRIES,
+ CANT_PLAY_NO_PKBLCK_SPACE
+};
-// Static type declarations
+struct BlenderBerry
+{
+ u16 itemId;
+ u8 name[BERRY_NAME_COUNT];
+ u8 flavors[FLAVOR_COUNT];
+ u8 smoothness;
+};
-// Static RAM declarations
-IWRAM_DATA void *berry_blender_c_unused_03000de4;
-IWRAM_DATA s16 gUnknown_03000DE8[8];
-IWRAM_DATA s16 gUnknown_03000DF8[6];
-IWRAM_DATA s16 gUnknown_03000E04;
-IWRAM_DATA s16 gUnknown_03000E06;
+struct TimeAndRPM
+{
+ u32 time;
+ u16 max_RPM;
+};
+
+struct BlenderGameBlock
+{
+ struct TimeAndRPM timeRPM;
+ u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO];
+};
+
+struct TvBlenderStruct
+{
+ u8 name[11];
+ u8 pokeblockFlavor;
+ u8 pokeblockColor;
+ u8 pokeblockSheen;
+};
+
+struct BerryBlenderData
+{
+ u8 mainState;
+ u8 loadGfxState;
+ u8 unused_02[0x42];
+ u16 field_44;
+ u8 scoreIconIds[BLENDER_SCORES_NO];
+ u16 arrowPos;
+ s16 field_4C;
+ u16 max_RPM;
+ u8 syncArrowSpriteIds[BLENDER_MAX_PLAYERS];
+ u8 syncArrowSprite2Ids[BLENDER_MAX_PLAYERS];
+ u8 unused_57[0xB];
+ u8 gameEndState;
+ u16 field_64[BLENDER_MAX_PLAYERS];
+ u16 field_6C;
+ u16 field_6E;
+ u16 playAgainState;
+ u8 field_72;
+ u16 chosenItemId[BLENDER_MAX_PLAYERS];
+ u8 playersNo;
+ u8 unused_7D[0x10];
+ u16 field_8E[BLENDER_MAX_PLAYERS];
+ u16 field_96[BLENDER_MAX_PLAYERS];
+ u8 yesNoAnswer;
+ u8 stringVar[100];
+ u32 gameFrameTime;
+ s32 framesToWait;
+ u32 field_10C;
+ u8 unused_110[4];
+ u8 field_114;
+ u16 field_116;
+ u16 field_118;
+ u16 field_11A;
+ u16 bg_X;
+ u16 bg_Y;
+ u8 field_120[3];
+ u8 field_123;
+ u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO];
+ u8 playerPlaces[BLENDER_MAX_PLAYERS];
+ struct BgAffineSrcData bgAffineSrc;
+ u16 field_154;
+ struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS];
+ struct TimeAndRPM smallBlock;
+ u32 field_1A0;
+ u8 field_1A4;
+ struct TvBlenderStruct tvBlender;
+ u8 tilemapBuffers[2][0x800];
+ s16 textState;
+ void *tilesBuffer;
+ struct BlenderGameBlock gameBlock;
+};
+
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u16 gSpecialVar_ItemId;
+extern u8 gInGameOpponentsNo;
+extern u8 gUnknown_020322D5;
+extern u8 gResultsWindowId;
+
+extern const u8 * const gPokeblockNames[];
// graphics
extern const u8 gBerryBlenderArrowTiles[];
@@ -21,20 +142,92 @@ extern const u8 gBerryBlenderParticlesTiles[];
extern const u8 gBerryBlenderCountdownNumbersTiles[];
extern const u16 gBerryBlenderMiscPalette[];
extern const u16 gBerryBlenderArrowPalette[];
-
-void sub_8080EA4(u8 taskId);
-void sub_8080FD0(u8 taskId);
-void sub_80810F8(u8 taskId);
-void sub_80833F8(struct Sprite *sprite);
-void sub_8082F68(struct Sprite *sprite);
-void sub_8083010(struct Sprite *sprite);
-void sub_80830C0(struct Sprite *sprite);
-
-// .rodata
-// TODO: make those static once the file is decompiled
-const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
-const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
-const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+extern const u8 sBlenderCenterGfx[];
+extern const u8 gUnknown_08D91DB8[];
+extern const u8 gUnknown_08D927EC[];
+
+// text
+extern const u8 gText_SavingDontTurnOff2[];
+extern const u8 gText_Space[];
+extern const u8 gText_BlenderMaxSpeedRecord[];
+extern const u8 gText_234Players[];
+
+extern void sub_81978B0(u16);
+extern void sub_800A418(void);
+extern u8 sub_800A9D8(void);
+extern bool8 sub_800A4D8(u8);
+extern void sub_8197DF8(u8 windowId, bool8 copyToVram);
+extern void sub_809882C(u8, u16, u8);
+extern void copy_textbox_border_tile_patterns_to_vram(u8, u16, u8);
+extern void sub_81AABF0(void (*callback)(void));
+extern void sub_800B4C0(void);
+extern void sub_8009F8C(void);
+extern void c2_exit_to_overworld_1_continue_scripts_restart_music(void);
+extern void sub_8153430(void);
+extern bool8 sub_8153474(void);
+extern void sub_80EECEC(void);
+
+// this file's functions
+static void BerryBlender_SetBackgroundsPos(void);
+static void sub_8080EA4(u8 taskId);
+static void sub_8080FD0(u8 taskId);
+static void sub_80810F8(u8 taskId);
+static void sub_8081224(u8 taskId);
+static void sub_8083F3C(u8 taskId);
+static void sub_80833F8(struct Sprite *sprite);
+static void sub_8082F68(struct Sprite *sprite);
+static void sub_8083010(struct Sprite *sprite);
+static void sub_80830C0(struct Sprite *sprite);
+static void sub_8082F9C(struct Sprite *sprite);
+static void Blender_SetPlayerNamesLocal(u8 opponentsNum);
+static void sub_807FAC8(void);
+static void sub_8082D28(void);
+static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed);
+static void sub_807FFA4(void);
+static void sub_8080018(void);
+static void sub_80808D4(void);
+static void Blender_DummiedOutFunc(s16 a0, s16 a1);
+static void sub_8081898(void);
+static void sub_8082CB4(struct BgAffineSrcData *bgAffineSrc);
+static bool8 sub_8083380(void);
+static void sub_808074C(void);
+static void Blender_PrintPlayerNames(void);
+static void sub_8080588(void);
+static void Blender_SetBankBerryData(u8 bank, u16 itemId);
+static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId);
+static void sub_8080DF8(void);
+static void sub_8082E84(void);
+static void sub_80832BC(s16* a0, u16 a1);
+static void sub_8083140(u16 a0, u16 a2);
+static void sub_8083230(u16 a0);
+static void sub_808330C(void);
+static void sub_8082AD4(void);
+static void CB2_HandleBlenderEndGame(void);
+static bool8 Blender_PrintBlendingRanking(void);
+static bool8 Blender_PrintBlendingResults(void);
+static void CB2_HandlePlayerPlayAgainChoice(void);
+static void CB2_HandlePlayerLinkPlayAgainChoice(void);
+static void sub_8083170(u16 a0, u16 a1);
+static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst);
+static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1);
+
+// ewram
+EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL;
+EWRAM_DATA static s32 sUnknown_020322A8[5] = {0};
+EWRAM_DATA static s32 sUnknown_020322BC[5] = {0};
+EWRAM_DATA static u32 sUnknown_020322D0 = 0;
+
+// iwram
+IWRAM_DATA static s16 sUnknown_03000DE8[8];
+IWRAM_DATA static s16 sUnknown_03000DF8[6];
+IWRAM_DATA static s16 sUnknown_03000E04;
+IWRAM_DATA static s16 sUnknown_03000E06;
+
+// rom
+
+static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
// unreferenced pals?
static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal");
@@ -47,9 +240,9 @@ static const u8 sUnusedText_Space[] = _(" ");
static const u8 sUnusedText_Terminating[] = _("Terminating.");
static const u8 sUnusedText_LinkPartnerNotFound[] = _("Link partner(s) not found.\nPlease try again.\p");
-const u8 gText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p");
-const u8 gText_NewParagraph[] = _("\p");
-const u8 gText_WasMade[] = _(" was made!");
+static const u8 sText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p");
+static const u8 sText_NewParagraph[] = _("\p");
+static const u8 sText_WasMade[] = _(" was made!");
static const u8 sText_Mister[] = _("MISTER");
static const u8 sText_Laddie[] = _("LADDIE");
static const u8 sText_Lassie[] = _("LASSIE");
@@ -57,7 +250,7 @@ static const u8 sText_Master[] = _("MASTER");
static const u8 sText_Dude[] = _("DUDE");
static const u8 sText_Miss[] = _("MISS");
-const u8* const sBlenderOpponentsNames[] =
+static const u8* const sBlenderOpponentsNames[] =
{
sText_Mister,
sText_Laddie,
@@ -67,31 +260,41 @@ const u8* const sBlenderOpponentsNames[] =
sText_Miss
};
+enum
+{
+ BLENDER_MISTER,
+ BLENDER_LADDIE,
+ BLENDER_LASSIE,
+ BLENDER_MASTER,
+ BLENDER_DUDE,
+ BLENDER_MISS
+};
+
static const u8 sText_PressAToStart[] = _("Press the A Button to start.");
static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while.");
-const u8 sText_CommunicationStandby[] = _("Communication standby…");
-const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?");
-const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p");
-const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p");
-const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER.");
-const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p");
-const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING");
+static const u8 sText_CommunicationStandby[] = _("Communication standby…");
+static const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?");
+static const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p");
+static const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p");
+static const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER.");
+static const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p");
+static const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING");
static const u8 sText_BerryUsed[] = _("BERRY USED");
-const u8 sText_SpaceBerry[] = _(" BERRY");
-const u8 sText_Time[] = _("Time:");
-const u8 sText_Min[] = _(" min. ");
-const u8 sText_Sec[] = _(" sec.");
-const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED");
-const u8 sText_RPM[] = _(" RPM");
-const u8 sText_Dot[] = _(".");
-const u8 sText_NewLine[] = _("\n");
+static const u8 sText_SpaceBerry[] = _(" BERRY");
+static const u8 sText_Time[] = _("Time:");
+static const u8 sText_Min[] = _(" min. ");
+static const u8 sText_Sec[] = _(" sec.");
+static const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED");
+static const u8 sText_RPM[] = _(" RPM");
+static const u8 sText_Dot[] = _(".");
+static const u8 sText_NewLine[] = _("\n");
static const u8 sText_Space[] = _(" ");
-const u8 sText_Ranking[] = _("RANKING");
-const u8 sText_TheLevelIs[] = _("The level is ");
-const u8 sText_TheFeelIs[] = _(", and the feel is ");
-const u8 sText_Dot2[] = _(".");
+static const u8 sText_Ranking[] = _("RANKING");
+static const u8 sText_TheLevelIs[] = _("The level is ");
+static const u8 sText_TheFeelIs[] = _(", and the feel is ");
+static const u8 sText_Dot2[] = _(".");
-const struct BgTemplate gUnknown_08339974[3] =
+static const struct BgTemplate sBerryBlenderBgTemplates[3] =
{
{
.bg = 0,
@@ -122,7 +325,7 @@ const struct BgTemplate gUnknown_08339974[3] =
}
};
-const struct WindowTemplate gUnknown_08339980[] =
+static const struct WindowTemplate sBerryBlender_WindowTemplates[] =
{
{0, 1, 6, 7, 2, 0xE, 0x28},
{0, 0x16, 6, 7, 2, 0xE, 0x36},
@@ -133,31 +336,31 @@ const struct WindowTemplate gUnknown_08339980[] =
DUMMY_WIN_TEMPLATE
};
-const struct WindowTemplate gUnknown_083399B8 =
+static const struct WindowTemplate sBlender_YesNoWindowTemplate =
{
0, 0x15, 9, 5, 4, 0xE, 0xCC
};
-const s8 gUnknown_083399C0[][2] =
+static const s8 sUnknown_083399C0[][2] =
{
{-1, -1}, {1, -1}, {-1, 1}, {1, 1}
};
-const u8 sBlenderSyncArrowsPos[][2] =
+static const u8 sBlenderSyncArrowsPos[BLENDER_MAX_PLAYERS][2] =
{
{72, 32}, {168, 32}, {72, 128}, {168, 128}
};
-const u8 gUnknown_083399D0[3][4] =
+static const u8 sUnknown_083399D0[3][4] =
{
{-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
};
-const u16 gUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000};
-const u8 gUnknown_083399E4[] = {1, 1, 0};
-const u8 gUnknown_083399E7[] = {32, 224, 96, 160, 0};
+static const u16 sUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000};
+static const u8 sUnknown_083399E4[] = {1, 1, 0};
+static const u8 sUnknown_083399E7[] = {32, 224, 96, 160, 0};
-const TaskFunc gUnknown_083399EC[] =
+static const TaskFunc sUnknown_083399EC[] =
{
sub_8080EA4, sub_8080FD0, sub_80810F8
};
@@ -279,22 +482,22 @@ static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
sSpriteAnim_82163A4
};
-const struct SpriteSheet sSpriteSheet_BlenderArrow =
+static const struct SpriteSheet sSpriteSheet_BlenderArrow =
{
gBerryBlenderArrowTiles, 0x800, 46545
};
-const struct SpritePalette sSpritePal_BlenderMisc =
+static const struct SpritePalette sSpritePal_BlenderMisc =
{
gBerryBlenderMiscPalette, 46546
};
-const struct SpritePalette sSpritePal_BlenderArrow =
+static const struct SpritePalette sSpritePal_BlenderArrow =
{
gBerryBlenderArrowPalette, 12312
};
-const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
{
.tileTag = 46545,
.paletteTag = 12312,
@@ -358,12 +561,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216444[] =
sSpriteAnim_821643C,
};
-const struct SpriteSheet gUnknown_08339B38 =
+static const struct SpriteSheet sUnknown_08339B38 =
{
gBerryBlenderMarubatsuTiles, 0x200, 48888
};
-const struct SpriteTemplate gUnknown_08339B40 =
+static const struct SpriteTemplate sUnknown_08339B40 =
{
.tileTag = 48888,
.paletteTag = 46546,
@@ -445,12 +648,12 @@ static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
sSpriteAnim_82164D8,
};
-const struct SpriteSheet gUnknown_08339BD8 =
+static const struct SpriteSheet sUnknown_08339BD8 =
{
gBerryBlenderParticlesTiles, 0xE0, 23456
};
-const struct SpriteTemplate gUnknown_08339BE0 =
+static const struct SpriteTemplate sUnknown_08339BE0 =
{
.tileTag = 23456,
.paletteTag = 46546,
@@ -503,12 +706,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216534[] =
sSpriteAnim_821652C,
};
-const struct SpriteSheet gUnknown_08339C24 =
+static const struct SpriteSheet sUnknown_08339C24 =
{
gBerryBlenderCountdownNumbersTiles, 0x600, 12345
};
-const struct SpriteTemplate gUnknown_08339C2C =
+static const struct SpriteTemplate sUnknown_08339C2C =
{
.tileTag = 12345,
.paletteTag = 46546,
@@ -547,12 +750,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216570[] =
sSpriteAnim_8216568,
};
-const struct SpriteSheet gUnknown_08339C58 =
+static const struct SpriteSheet sUnknown_08339C58 =
{
gBerryBlenderStartTiles, 0x400, 12346
};
-const struct SpriteTemplate gUnknown_08339C60 =
+static const struct SpriteTemplate sUnknown_08339C60 =
{
.tileTag = 12346,
.paletteTag = 46546,
@@ -563,7 +766,7 @@ const struct SpriteTemplate gUnknown_08339C60 =
.callback = sub_80830C0
};
-const s16 gUnknown_08339C78[][5] =
+static const s16 sUnknown_08339C78[][5] =
{
{-10, 20, 10, 2, 1},
{250, 20, 10, -2, 1},
@@ -571,18 +774,18 @@ const s16 gUnknown_08339C78[][5] =
{250, 140, 10, -2, -1},
};
-const u8 gUnknown_08339CA0[][3] =
+static const u8 sOpponentBerrySets[][3] =
{
{4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
};
-const u8 gUnknown_08339CBE[] = {30, 31, 32, 33, 34};
+static const u8 sSpecialOpponentBerrySets[] = {30, 31, 32, 33, 34};
-const u8 gUnknown_08339CC3[] = {1, 1, 2, 3, 4};
+static const u8 sUnknown_08339CC3[] = {1, 1, 2, 3, 4};
-const u8 gUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
+static const u8 sUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
-static const u8 gUnknown_08339CD2[] =
+static const u8 sUnknown_08339CD2[] =
{
0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10,
0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f,
@@ -592,6 +795,2835 @@ static const u8 gUnknown_08339CD2[] =
0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02
};
-const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8};
+static const struct WindowTemplate sBlenderRecordWindowTemplate = {0, 6, 4, 0x12, 0xB, 0xF, 8};
+
+// code
+
+static void Blender_ControlHitPitch(void)
+{
+ m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128));
+}
+
+static void VBlankCB0_BerryBlender(void)
+{
+ BerryBlender_SetBackgroundsPos();
+ SetBgAffine(2, sBerryBlenderData->bgAffineSrc.texX, sBerryBlenderData->bgAffineSrc.texY,
+ sBerryBlenderData->bgAffineSrc.scrX, sBerryBlenderData->bgAffineSrc.scrY,
+ sBerryBlenderData->bgAffineSrc.sx, sBerryBlenderData->bgAffineSrc.sy,
+ sBerryBlenderData->bgAffineSrc.alpha);
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 LoadBerryBlenderGfx(void)
+{
+ switch (sBerryBlenderData->loadGfxState)
+ {
+ case 0:
+ sBerryBlenderData->tilesBuffer = AllocZeroed(sub_8034974(sBlenderCenterGfx) + 100);
+ LZDecompressWram(sBlenderCenterGfx, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 1:
+ CopyToBgTilemapBuffer(2, sBlenderCenterMap, 0x400, 0);
+ CopyBgTilemapBufferToVram(2);
+ LoadPalette(sBlenderCenterPal, 0, 0x100);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 2:
+ LoadBgTiles(2, sBerryBlenderData->tilesBuffer, sub_8034974(sBlenderCenterGfx), 0);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 3:
+ LZDecompressWram(gUnknown_08D91DB8, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 4:
+ LoadBgTiles(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D91DB8), 0);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 5:
+ LZDecompressWram(gUnknown_08D927EC, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 6:
+ CopyToBgTilemapBuffer(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D927EC), 0);
+ CopyBgTilemapBufferToVram(1);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 7:
+ LoadPalette(sBlenderOuterPal, 0x80, 0x20);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 8:
+ LoadSpriteSheet(&sSpriteSheet_BlenderArrow);
+ LoadSpriteSheet(&sUnknown_08339BD8);
+ LoadSpriteSheet(&sUnknown_08339B38);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 9:
+ LoadSpriteSheet(&sUnknown_08339C24);
+ LoadSpriteSheet(&sUnknown_08339C58);
+ LoadSpritePalette(&sSpritePal_BlenderArrow);
+ LoadSpritePalette(&sSpritePal_BlenderMisc);
+ Free(sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void sub_807F9D0(void)
+{
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
+ CopyBgTilemapBufferToVram(0);
+ ShowBg(0);
+ ShowBg(1);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+}
+
+static void InitBerryBlenderWindows(void)
+{
+ if (InitWindows(sBerryBlender_WindowTemplates))
+ {
+ s32 i;
+
+ DeactivateAllTextPrinters();
+ for (i = 0; i < 5; i++)
+ FillWindowPixelBuffer(i, 0);
+
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
+ sub_81978B0(0xE0);
+ }
+}
+
+void DoBerryBlending(void)
+{
+ if (sBerryBlenderData == NULL)
+ sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+
+ sBerryBlenderData->gameEndState = 0;
+ sBerryBlenderData->mainState = 0;
+ sBerryBlenderData->gameEndState = 0;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ SetMainCallback2(sub_807FAC8);
+}
+
+static void sub_807FAC8(void)
+{
+ s32 i;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(NULL);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates));
+ SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]);
+ SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]);
+ sub_809882C(0, 1, 0xD0);
+ copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0);
+ InitBerryBlenderWindows();
+
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_118 = 0;
+ sBerryBlenderData->field_116 = 0;
+ sBerryBlenderData->field_11A = 0x50;
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+ sBerryBlenderData->loadGfxState = 0;
+
+ sub_8082D28();
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSpriteIds[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[i]], i + 8);
+ }
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 2:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sub_8082D28();
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sText_BerryBlenderStart, GetPlayerTextSpeed()))
+ sBerryBlenderData->mainState++;
+ break;
+ case 5:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ sBerryBlenderData->mainState++;
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(2);
+ UnsetBgTilemapBuffer(1);
+ SetVBlankCallback(NULL);
+ sub_81AABF0(sub_807FFA4);
+
+ sBerryBlenderData->mainState = 0;
+ }
+ break;
+ }
+
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_807FD08(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data6;
+ sprite->data2 -= sprite->data4;
+ sprite->data2 += sprite->data7;
+ sprite->data0 += sprite->data7;
+ sprite->data4--;
+
+ if (sprite->data0 < sprite->data2)
+ {
+ sprite->data3 = sprite->data4 = sprite->data3 - 1;
+
+ if (++sprite->data5 > 3)
+ DestroySprite(sprite);
+ else
+ PlaySE(SE_TB_KARA);
+ }
+ sprite->pos1.x = sprite->data1;
+ sprite->pos1.y = sprite->data2;
+}
+
+static void sub_807FD64(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ sprite->data0 = a3;
+ sprite->data1 = a2;
+ sprite->data2 = a3;
+ sprite->data3 = a4;
+ sprite->data4 = 10;
+ sprite->data5 = 0;
+ sprite->data6 = a5;
+ sprite->data7 = a6;
+ sprite->callback = sub_807FD08;
+}
+
+static void sub_807FD90(u16 a0, u8 a1)
+{
+ u8 spriteId = sub_80D511C(a0 + 123, 0, 80, a1 & 1);
+ sub_807FD64(&gSprites[spriteId], sUnknown_08339C78[a1][0], sUnknown_08339C78[a1][1], sUnknown_08339C78[a1][2], sUnknown_08339C78[a1][3], sUnknown_08339C78[a1][4]);
+}
+
+static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemId)
+{
+ const struct Berry *berryInfo = GetBerryInfo(ITEM_TO_BERRY(itemId));
+
+ berry->itemId = itemId;
+ StringCopy(berry->name, berryInfo->name);
+ berry->flavors[FLAVOR_SPICY] = berryInfo->spicy;
+ berry->flavors[FLAVOR_DRY] = berryInfo->dry;
+ berry->flavors[FLAVOR_SWEET] = berryInfo->sweet;
+ berry->flavors[FLAVOR_BITTER] = berryInfo->bitter;
+ berry->flavors[FLAVOR_SOUR] = berryInfo->sour;
+ berry->smoothness = berryInfo->smoothness;
+}
+
+static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
+{
+ switch (opponentsNum)
+ {
+ case 0:
+ gInGameOpponentsNo = 0;
+ break;
+ case 1:
+ gInGameOpponentsNo = 1;
+ sBerryBlenderData->playersNo = 2;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+
+ if (!FlagGet(FLAG_340))
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]);
+ else
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ break;
+ case 2:
+ gInGameOpponentsNo = 2;
+ sBerryBlenderData->playersNo = 3;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_DUDE]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LASSIE]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ gLinkPlayers[2].language = GAME_LANGUAGE;
+ break;
+ case 3:
+ gInGameOpponentsNo = 3;
+ sBerryBlenderData->playersNo = 4;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISS]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LADDIE]);
+ StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[BLENDER_LASSIE]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ gLinkPlayers[2].language = GAME_LANGUAGE;
+ gLinkPlayers[3].language = GAME_LANGUAGE;
+ break;
+ }
+}
+
+static void sub_807FFA4(void)
+{
+ s32 i;
+
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ if (sBerryBlenderData == NULL)
+ sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+
+ sBerryBlenderData->mainState = 0;
+ sBerryBlenderData->field_10C = 0;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ sBerryBlenderData->chosenItemId[i] = ITEM_NONE;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+
+ if (gSpecialVar_0x8004 == 0)
+ SetMainCallback2(sub_8080018);
+ else
+ SetMainCallback2(sub_80808D4);
+}
+
+static void sub_8080018(void)
+{
+ s32 i, j;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sub_8080588();
+ gLinkType = 0x4422;
+ sBerryBlenderData->field_72 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->field_64[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ sBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ sBerryBlenderData->playAgainState = 0;
+ sBerryBlenderData->max_RPM = 0;
+ sBerryBlenderData->loadGfxState = 0;
+ sBerryBlenderData->mainState++;
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082D28();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8);
+ }
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ {
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 5:
+ Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, 0);
+ sBerryBlenderData->mainState = 8;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 8:
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114 = 0;
+ Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
+ memcpy(gBlockSendBuffer, &sBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry));
+ sub_800ADF8();
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 9:
+ if (sub_800A520())
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() == 0)
+ sub_800A4D8(4);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 10:
+ if (++sBerryBlenderData->framesToWait > 20)
+ {
+ sub_8197DF8(4, TRUE);
+ if (GetBlockReceivedStatus() == sub_800A9D8())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ memcpy(&sBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
+ sBerryBlenderData->chosenItemId[i] = sBerryBlenderData->blendedBerries[i].itemId;
+ }
+
+ ResetBlockReceivedFlags();
+ sBerryBlenderData->mainState++;
+ }
+ }
+ break;
+ case 11:
+ sBerryBlenderData->playersNo = GetLinkPlayerCount();
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_114 == sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i])
+ {
+ sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i);
+ break;
+ }
+ }
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114++;
+ break;
+ case 12:
+ if (++sBerryBlenderData->framesToWait > 60)
+ {
+ if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo)
+ {
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528;
+ }
+ else
+ {
+ sBerryBlenderData->mainState--;
+ }
+ sBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ if (sub_800A520())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ PlaySE(SE_RU_HYUU);
+ ShowBg(2);
+ }
+ break;
+ case 14:
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ sBerryBlenderData->arrowPos += 0x200;
+ sBerryBlenderData->field_11A += 4;
+ if (sBerryBlenderData->field_11A > 0xFF)
+ {
+ SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_11A = 0x100;
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]];
+ sBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);
+ sub_808074C();
+ Blender_PrintPlayerNames();
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 15:
+ if (sub_8083380())
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 16:
+ CreateSprite(&sUnknown_08339C2C, 120, -16, 3);
+ sBerryBlenderData->mainState++;
+ break;
+ case 18:
+ sBerryBlenderData->mainState++;
+ break;
+ case 19:
+ sub_800ADF8();
+ sBerryBlenderData->mainState++;
+ break;
+ case 20:
+ if (sub_800A520())
+ {
+ sub_800A418();
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 21:
+ sBerryBlenderData->field_4C = 128;
+ sBerryBlenderData->gameFrameTime = 0;
+ SetMainCallback2(sub_8081898);
+ if (GetCurrentMapMusic() != BGM_CYCLING)
+ {
+ sBerryBlenderData->field_154 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ break;
+ }
+
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_8080588(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates));
+
+ SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]);
+ SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]);
+
+ sub_809882C(0, 1, 0xD0);
+ copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0);
+ InitBerryBlenderWindows();
+
+ sBerryBlenderData->field_44 = 0;
+ sBerryBlenderData->field_4C = 0;
+ sBerryBlenderData->arrowPos = 0;
+ sBerryBlenderData->max_RPM = 0;
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+}
+
+static u8 sub_8080624(u16 arrowPos, u8 playerId)
+{
+ u32 var1 = (arrowPos / 0x100) + 0x18;
+ u8 arrID = sBerryBlenderData->field_96[playerId];
+ u32 var2 = sUnknown_083399E7[arrID];
+
+ if (var1 >= var2 && var1 < var2 + 0x30)
+ {
+ if (var1 >= var2 + 20 && var1 < var2 + 28)
+ return 2;
+ else
+ return 1;
+ }
+
+ return 0;
+}
+
+static void Blender_SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum, struct BlenderBerry* playerBerry)
+{
+ u16 opponentSetId = 0;
+ u16 opponentBerryId;
+ u16 var;
+ u16 i;
+
+ if (playerBerryItemId == ITEM_ENIGMA_BERRY)
+ {
+ for (i = 0; i < FLAVOR_COUNT; i++)
+ {
+ if (playerBerry->flavors[opponentSetId] > playerBerry->flavors[i])
+ opponentSetId = i;
+ }
+ opponentSetId += 5;
+ }
+ else
+ {
+ opponentSetId = playerBerryItemId - FIRST_BERRY_INDEX;
+ if (opponentSetId >= 5)
+ opponentSetId = (opponentSetId % 5) + 5;
+ }
+ for (i = 0; i < playersNum - 1; i++)
+ {
+ opponentBerryId = sOpponentBerrySets[opponentSetId][i];
+ var = playerBerryItemId - 163;
+ if (!FlagGet(0x340) && gSpecialVar_0x8004 == 1)
+ {
+ opponentSetId %= 5;
+ opponentBerryId = sSpecialOpponentBerrySets[opponentSetId];
+ if (var <= 4)
+ opponentBerryId -= 5;
+ }
+ Blender_SetBankBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX);
+ }
+}
+
+static void sub_808074C(void)
+{
+ s32 i, j;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->field_96[i] = 0xFF;
+ sBerryBlenderData->field_8E[i] = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i];
+ }
+ for (j = 0; j < BLENDER_MAX_PLAYERS; j++)
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] == j)
+ sBerryBlenderData->field_96[j] = i;
+ }
+ }
+}
+
+static void Blender_PrintPlayerNames(void)
+{
+ s32 i, xPos;
+ u32 multiplayerId = 0;
+ u8 text[20];
+
+ if (gReceivedRemoteLinkPlayers)
+ multiplayerId = GetMultiplayerId();
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]] = sBerryBlenderData->syncArrowSprite2Ids[i];
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]]], i);
+
+ text[0] = EOS;
+ StringCopy(text, gLinkPlayers[sBerryBlenderData->field_8E[i]].name);
+ xPos = GetStringCenterAlignXOffset(1, text, 0x38);
+
+ if (multiplayerId == sBerryBlenderData->field_8E[i])
+ Blender_AddTextPrinter(i, text, xPos, 1, 0, 2);
+ else
+ Blender_AddTextPrinter(i, text, xPos, 1, 0, 1);
+
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+}
+
+static void sub_80808D4(void)
+{
+ s32 i, j;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sub_800B4C0();
+ sub_8080588();
+ Blender_SetBankBerryData(0, gSpecialVar_ItemId);
+ Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
+ Blender_SetOpponentsBerryData(gSpecialVar_ItemId, sBerryBlenderData->playersNo, &sBerryBlenderData->blendedBerries[0]);
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->field_64[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ sBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+
+ sBerryBlenderData->playAgainState = 0;
+ sBerryBlenderData->loadGfxState = 0;
+ gLinkType = 0x4422;
+ sBerryBlenderData->mainState++;
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082D28();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8);
+ }
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 4:
+ if (++sBerryBlenderData->framesToWait == 2)
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ sBerryBlenderData->mainState = 8;
+ break;
+ case 8:
+ sBerryBlenderData->mainState = 11;
+ sBerryBlenderData->field_114 = 0;
+ break;
+ case 11:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ u32 var = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i];
+ if (sBerryBlenderData->field_114 == var)
+ {
+ sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i);
+ break;
+ }
+ }
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114++;
+ break;
+ case 12:
+ if (++sBerryBlenderData->framesToWait > 60)
+ {
+ if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo)
+ {
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528;
+ sBerryBlenderData->mainState++;
+ }
+ else
+ {
+ sBerryBlenderData->mainState--;
+ }
+ sBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ sBerryBlenderData->mainState++;
+ sub_808074C();
+ PlaySE(SE_RU_HYUU);
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ ShowBg(2);
+ break;
+ case 14:
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ sBerryBlenderData->arrowPos += 0x200;
+ sBerryBlenderData->field_11A += 4;
+ if (sBerryBlenderData->field_11A > 0xFF)
+ {
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_11A = 0x100;
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]];
+ SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
+ sBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);
+ Blender_PrintPlayerNames();
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 15:
+ if (sub_8083380())
+ {
+ sBerryBlenderData->mainState++;
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 16:
+ CreateSprite(&sUnknown_08339C2C, 120, -16, 3);
+ sBerryBlenderData->mainState++;
+ break;
+ case 18:
+ sBerryBlenderData->mainState++;
+ break;
+ case 19:
+ sBerryBlenderData->mainState++;
+ break;
+ case 20:
+ sBerryBlenderData->mainState++;
+ break;
+ case 21:
+ sub_8080DF8();
+ sBerryBlenderData->field_4C = 0x80;
+ sBerryBlenderData->gameFrameTime = 0;
+ sBerryBlenderData->field_123 = 0;
+ sBerryBlenderData->field_72 = 0;
+ SetMainCallback2(sub_8081898);
+
+ if (gSpecialVar_0x8004 == 1)
+ {
+ if (!FlagGet(FLAG_340))
+ sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10);
+ else
+ sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10);
+ }
+
+ if (gSpecialVar_0x8004 > 1)
+ {
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ sBerryBlenderData->field_120[i] = CreateTask(sUnknown_083399EC[i], 10 + i);
+ }
+
+ if (GetCurrentMapMusic() != BGM_CYCLING)
+ sBerryBlenderData->field_154 = GetCurrentMapMusic();
+
+ PlayBGM(BGM_CYCLING);
+ PlaySE(SE_MOTER);
+ Blender_ControlHitPitch();
+ break;
+ }
+
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_8080DF8(void)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ {
+ gSendCmd[0] = 0;
+ gSendCmd[2] = 0;
+ gRecvCmds[i][0] = 0;
+ gRecvCmds[i][2] = 0;
+ }
+}
+
+static void sub_8080E20(u8 taskId)
+{
+ if(++gTasks[taskId].data[0] > gTasks[taskId].data[1])
+ {
+ gRecvCmds[gTasks[taskId].data[2]][2] = 0x2345;
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_8080E6C(u8 a0, u8 a1)
+{
+ u8 taskId = CreateTask(sub_8080E20, 80);
+ gTasks[taskId].data[1] = a1;
+ gTasks[taskId].data[2] = a0;
+}
+
+static void sub_8080EA4(u8 taskId)
+{
+ if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (sBerryBlenderData->field_123 == 0)
+ {
+ u8 rand = Random() / 655;
+ if (sBerryBlenderData->field_4C < 500)
+ {
+ if (rand > 75)
+ gRecvCmds[1][2] = 0x4523;
+ else
+ gRecvCmds[1][2] = 0x5432;
+
+ gRecvCmds[1][2] = 0x5432;
+ }
+ else if (sBerryBlenderData->field_4C < 1500)
+ {
+ if (rand > 80)
+ {
+ gRecvCmds[1][2] = 0x4523;
+ }
+ else
+ {
+ u8 value = rand - 21;
+ if (value < 60)
+ gRecvCmds[1][2] = 0x5432;
+ else if (rand < 10)
+ sub_8080E6C(1, 5);
+ }
+ }
+ else if (rand <= 90)
+ {
+ u8 value = rand - 71;
+ if (value < 20)
+ gRecvCmds[1][2] = 0x5432;
+ else if (rand < 30)
+ sub_8080E6C(1, 5);
+ }
+ else
+ {
+ gRecvCmds[1][2] = 0x4523;
+ }
+ }
+ else
+ {
+ gRecvCmds[1][2] = 0x4523;
+ }
+
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_8080FD0(u8 taskId)
+{
+ u32 var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ u32 var2 = sBerryBlenderData->field_96[2] & 0xFF;
+ if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (sBerryBlenderData->field_123 == 0)
+ {
+ u8 rand = Random() / 655;
+ if (sBerryBlenderData->field_4C < 500)
+ {
+ if (rand > 66)
+ gRecvCmds[2][2] = 0x4523;
+ else
+ gRecvCmds[2][2] = 0x5432;
+ }
+ else
+ {
+ u8 value;
+ if (rand > 65)
+ gRecvCmds[2][2] = 0x4523;
+ value = rand - 41;
+ if (value < 25)
+ gRecvCmds[2][2] = 0x5432;
+ if (rand < 10)
+ sub_8080E6C(2, 5);
+ }
+
+ gTasks[taskId].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][2] = 0x4523;
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_80810F8(u8 taskId)
+{
+ u32 var1, var2;
+
+ var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ var2 = sBerryBlenderData->field_96[3] & 0xFF;
+ if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (sBerryBlenderData->field_123 == 0)
+ {
+ u8 rand = (Random() / 655);
+ if (sBerryBlenderData->field_4C < 500)
+ {
+ if (rand > 88)
+ gRecvCmds[3][2] = 0x4523;
+ else
+ gRecvCmds[3][2] = 0x5432;
+ }
+ else
+ {
+ if (rand > 60)
+ {
+ gRecvCmds[3][2] = 0x4523;
+ }
+ else
+ {
+ s8 value = rand - 56; // makes me wonder what the original code was
+ u8 value2 = value;
+ if (value2 < 5)
+ gRecvCmds[3][2] = 0x5432;
+ }
+ if (rand < 5)
+ sub_8080E6C(3, 5);
+ }
+ gTasks[taskId].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[3][2] = 0x4523;
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_8081224(u8 taskId)
+{
+ if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gRecvCmds[1][2] = 0x4523;
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_8081288(u16 a0, u8 a1)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&sUnknown_08339B40,
+ sBlenderSyncArrowsPos[a1][0] - (10 * sUnknown_083399C0[a1][0]),
+ sBlenderSyncArrowsPos[a1][1] - (10 * sUnknown_083399C0[a1][1]),
+ 1);
+ if (a0 == 0x4523)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ gSprites[spriteId].callback = sub_8082F9C;
+ PlaySE(SE_RU_GASHIN);
+ }
+ else if (a0 == 0x5432)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 0);
+ PlaySE(SE_SEIKAI);
+ }
+ else if (a0 == 0x2345)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ PlaySE(SE_HAZURE);
+ }
+ sub_8082E84();
+}
+
+static void sub_8081370(u16 a0)
+{
+ Blender_ControlHitPitch();
+ switch (a0)
+ {
+ case 0x4523:
+ if (sBerryBlenderData->field_4C < 1500)
+ sBerryBlenderData->field_4C += (0x180 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ else
+ {
+ sBerryBlenderData->field_4C += (128 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ sub_80832BC(&sBerryBlenderData->bg_X, (sBerryBlenderData->field_4C / 100) - 10);
+ sub_80832BC(&sBerryBlenderData->bg_Y, (sBerryBlenderData->field_4C / 100) - 10);
+ }
+ break;
+ case 0x5432:
+ if (sBerryBlenderData->field_4C < 1500)
+ sBerryBlenderData->field_4C += (0x100 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ break;
+ case 0x2345:
+ sBerryBlenderData->field_4C -= (0x100 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ if (sBerryBlenderData->field_4C < 0x80)
+ sBerryBlenderData->field_4C = 0x80;
+ break;
+ }
+}
+
+static bool32 sub_80814B0(u16 arg0, u16 arg1, u16 arg2)
+{
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ if ((arg0 & 0xFF00) == arg2)
+ return TRUE;
+ }
+ else
+ {
+ if (arg0 == arg1)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void sub_80814F4(void)
+{
+ s32 i;
+
+ if (gSpecialVar_0x8004 != 0)
+ {
+ if (gSendCmd[2] != 0)
+ {
+ gRecvCmds[0][2] = gSendCmd[2];
+ gRecvCmds[0][0] = 0x4444;
+ gSendCmd[2] = 0;
+ }
+ for (i = 1; i < 4; i++)
+ {
+ if (gRecvCmds[i][2] != 0)
+ gRecvCmds[i][0] = 0x4444;
+ }
+ }
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ if (sub_80814B0(gRecvCmds[i][0], 0x4444, 0x4400))
+ {
+ u32 var = sBerryBlenderData->field_96[i];
+ if (gRecvCmds[i][2] == 0x4523)
+ {
+ sub_8081370(0x4523);
+ sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 55);
+ if (sBerryBlenderData->field_116 >= 1000)
+ sBerryBlenderData->field_116 = 1000;
+ sub_8081288(0x4523, var);
+ sBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++;
+ }
+ else if (gRecvCmds[i][2] == 0x5432)
+ {
+ sub_8081370(0x5432);
+ sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 70);
+ sub_8081288(0x5432, var);
+ sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++;
+ }
+ else if (gRecvCmds[i][2] == 0x2345)
+ {
+ sub_8081288(0x2345, var);
+ sub_8081370(0x2345);
+ if (sBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999)
+ sBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++;
+ }
+ if (gRecvCmds[i][2] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432) // could be a bug, 2 and i are reversed
+ {
+ if (sBerryBlenderData->field_4C > 1500)
+ m4aMPlayTempoControl(&gMPlay_BGM, ((sBerryBlenderData->field_4C - 750) / 20) + 256);
+ else
+ m4aMPlayTempoControl(&gMPlay_BGM, 0x100);
+ }
+ }
+ }
+ if (gSpecialVar_0x8004 != 0)
+ {
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ gRecvCmds[i][0] = 0;
+ gRecvCmds[i][2] = 0;
+ }
+ }
+}
+
+static void sub_8081744(void)
+{
+ u8 var2;
+ bool8 A_pressed = FALSE;
+ u8 playerId = 0;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ playerId = GetMultiplayerId();
+
+ var2 = sBerryBlenderData->field_96[playerId];
+
+ if (sBerryBlenderData->gameEndState == 0)
+ {
+ if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON)
+ {
+ if ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON))
+ A_pressed = TRUE;
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ A_pressed = TRUE;
+ }
+
+ if (A_pressed)
+ {
+ u8 var3;
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[var2]]], var2 + 4);
+ var3 = sub_8080624(sBerryBlenderData->arrowPos, playerId);
+
+ if (var3 == 2)
+ gSendCmd[2] = 0x4523;
+ else if (var3 == 1)
+ gSendCmd[2] = 0x5432;
+ else
+ gSendCmd[2] = 0x2345;
+ }
+ }
+ if (++sBerryBlenderData->field_72 > 5)
+ {
+ if (sBerryBlenderData->field_4C > 128)
+ sBerryBlenderData->field_4C--;
+ sBerryBlenderData->field_72 = 0;
+ }
+ if (gUnknown_020322D5 && gMain.newKeys & L_BUTTON)
+ sBerryBlenderData->field_123 ^= 1;
+}
+
+static void sub_8081898(void)
+{
+ sub_8082D28();
+
+ if (sBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits
+ sBerryBlenderData->gameFrameTime++;
+
+ sub_8081744();
+ SetLinkDebugValues((u16)(sBerryBlenderData->field_4C), sBerryBlenderData->field_116);
+ sub_80814F4();
+ sub_8083140(sBerryBlenderData->field_116, 1000);
+ sub_8083230(sBerryBlenderData->field_4C);
+ sub_808330C();
+ sub_8082AD4();
+ if (sBerryBlenderData->gameEndState == 0 && sBerryBlenderData->field_118 >= 1000)
+ {
+ sBerryBlenderData->field_116 = 1000;
+ sBerryBlenderData->gameEndState = 1;
+ SetMainCallback2(CB2_HandleBlenderEndGame);
+ }
+
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void Blender_DummiedOutFunc(s16 a0, s16 a1)
+{
+
+}
+
+static bool8 sub_8081964(struct BlenderBerry* berries, u8 index1, u8 index2)
+{
+ if (berries[index1].itemId != berries[index2].itemId
+ || (StringCompare(berries[index1].name, berries[index2].name) == 0
+ && (berries[index1].flavors[FLAVOR_SPICY] == berries[index2].flavors[FLAVOR_SPICY]
+ && berries[index1].flavors[FLAVOR_DRY] == berries[index2].flavors[FLAVOR_DRY]
+ && berries[index1].flavors[FLAVOR_SWEET] == berries[index2].flavors[FLAVOR_SWEET]
+ && berries[index1].flavors[FLAVOR_BITTER] == berries[index2].flavors[FLAVOR_BITTER]
+ && berries[index1].flavors[FLAVOR_SOUR] == berries[index2].flavors[FLAVOR_SOUR]
+ && berries[index1].smoothness == berries[index2].smoothness)))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3)
+{
+ s16 vars[6];
+ s32 i;
+ s32 r6;
+ u8 r2;
+
+ for (i = 0; i < 6; i++)
+ vars[i] = a1[i];
+
+ r6 = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] == 0)
+ r6++;
+ }
+ if (r6 == 5 || a3 > 3)
+ return 12;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (r6 = 0; r6 < playersNo; r6++)
+ {
+ if (berries[i].itemId == berries[r6].itemId && i != r6
+ && (berries[i].itemId != ITEM_ENIGMA_BERRY || sub_8081964(berries, i, r6)))
+ return 12;
+ }
+ }
+ r2 = 0;
+ for (r2 = 0, i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ r2++;
+ }
+ if (r2 > 3)
+ return 13;
+ if (r2 == 3)
+ return 11;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 50)
+ return 14;
+ }
+ if (r2 == 1 && vars[0] > 0)
+ return 1;
+ if (r2 == 1 && vars[1] > 0)
+ return 2;
+ if (r2 == 1 && vars[2] > 0)
+ return 3;
+ if (r2 == 1 && vars[3] > 0)
+ return 4;
+ if (r2 == 1 && vars[4] > 0)
+ return 5;
+ if (r2 == 2)
+ {
+ s32 var = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ sUnknown_03000DF8[var++] = i;
+ }
+ if (vars[sUnknown_03000DF8[0]] >= vars[sUnknown_03000DF8[1]])
+ {
+ if (sUnknown_03000DF8[0] == 0)
+ return (sUnknown_03000DF8[1] << 16) | 6;
+ if (sUnknown_03000DF8[0] == 1)
+ return (sUnknown_03000DF8[1] << 16) | 7;
+ if (sUnknown_03000DF8[0] == 2)
+ return (sUnknown_03000DF8[1] << 16) | 8;
+ if (sUnknown_03000DF8[0] == 3)
+ return (sUnknown_03000DF8[1] << 16) | 9;
+ if (sUnknown_03000DF8[0] == 4)
+ return (sUnknown_03000DF8[1] << 16) | 10;
+ }
+ else
+ {
+ if (sUnknown_03000DF8[1] == 0)
+ return (sUnknown_03000DF8[0] << 16) | 6;
+ if (sUnknown_03000DF8[1] == 1)
+ return (sUnknown_03000DF8[0] << 16) | 7;
+ if (sUnknown_03000DF8[1] == 2)
+ return (sUnknown_03000DF8[0] << 16) | 8;
+ if (sUnknown_03000DF8[1] == 3)
+ return (sUnknown_03000DF8[0] << 16) | 9;
+ if (sUnknown_03000DF8[1] == 4)
+ return (sUnknown_03000DF8[0] << 16) | 10;
+ }
+ }
+ return 0;
+}
+
+static void sub_8081BB0(s16 value)
+{
+ sUnknown_03000E04 = value;
+}
+
+static s16 sub_8081BBC(void)
+{
+ return sUnknown_03000E04;
+}
+
+static void sub_8081BC8(s16 value)
+{
+ sUnknown_03000E06 = value;
+}
+
+static s16 sub_8081BD4(void)
+{
+ return sUnknown_03000E06;
+}
+
+static void Blender_CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *pokeblock, u8 playersNo, u8 *flavors, u16 maxRPM)
+{
+ s32 i, j;
+ s32 multiuseVar, var2;
+ u8 var3;
+
+ for (i = 0; i < 6; i++)
+ sUnknown_03000DE8[i] = 0;
+
+ for (i = 0; i < playersNo; i++)
+ {
+ for (j = 0; j < 6; j++)
+ sUnknown_03000DE8[j] += berries[i].flavors[j];
+ }
+
+ multiuseVar = sUnknown_03000DE8[0];
+ sUnknown_03000DE8[0] -= sUnknown_03000DE8[1];
+ sUnknown_03000DE8[1] -= sUnknown_03000DE8[2];
+ sUnknown_03000DE8[2] -= sUnknown_03000DE8[3];
+ sUnknown_03000DE8[3] -= sUnknown_03000DE8[4];
+ sUnknown_03000DE8[4] -= multiuseVar;
+
+ multiuseVar = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (sUnknown_03000DE8[i] < 0)
+ {
+ sUnknown_03000DE8[i] = 0;
+ multiuseVar++;
+ }
+ }
+ var3 = multiuseVar;
+ for (i = 0; i < 5; i++)
+ {
+ if (sUnknown_03000DE8[i] > 0)
+ {
+ if (sUnknown_03000DE8[i] < multiuseVar)
+ sUnknown_03000DE8[i] = 0;
+ else
+ sUnknown_03000DE8[i] -= multiuseVar;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ sUnknown_020322A8[i] = sUnknown_03000DE8[i];
+ }
+
+ multiuseVar = maxRPM / 333 + 100;
+ sUnknown_020322D0 = multiuseVar;
+
+ for (i = 0; i < 5; i++)
+ {
+ s32 r4;
+ s32 r5 = sUnknown_03000DE8[i];
+ r5 = (r5 * multiuseVar) / 10;
+ r4 = r5 % 10;
+ r5 /= 10;
+ if (r4 > 4)
+ r5++;
+ sUnknown_03000DE8[i] = r5;
+ }
+ for (i = 0; i < 5; i++)
+ {
+ sUnknown_020322BC[i] = sUnknown_03000DE8[i];
+ }
+
+ pokeblock->color = Blender_GetPokeblockColor(berries, &sUnknown_03000DE8[0], playersNo, var3);
+ sUnknown_03000DE8[5] = (sUnknown_03000DE8[5] / playersNo) - playersNo;
+
+ if (sUnknown_03000DE8[5] < 0)
+ sUnknown_03000DE8[5] = 0;
+
+ if (pokeblock->color == 12)
+ {
+ multiuseVar = Random() % 10;
+ for (i = 0; i < 5; i++)
+ {
+ if ((sUnknown_08339CC8[multiuseVar] >> i) & 1)
+ sUnknown_03000DE8[i] = 2;
+ else
+ sUnknown_03000DE8[i] = 0;
+ }
+ }
+
+ for (i = 0; i < 6; i++)
+ {
+ if (sUnknown_03000DE8[i] > 255)
+ sUnknown_03000DE8[i] = 255;
+ }
+
+ pokeblock->spicy = sUnknown_03000DE8[0];
+ pokeblock->dry = sUnknown_03000DE8[1];
+ pokeblock->sweet = sUnknown_03000DE8[2];
+ pokeblock->bitter = sUnknown_03000DE8[3];
+ pokeblock->sour = sUnknown_03000DE8[4];
+ pokeblock->feel = sUnknown_03000DE8[5];
+
+ for (i = 0; i < 6; i++)
+ {
+ flavors[i] = sUnknown_03000DE8[i];
+ }
+}
+
+static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavors, u16 a4)
+{
+ Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavors, a4);
+}
+
+static void sub_8081E20(void)
+{
+ u32 frames = (u16)(sBerryBlenderData->gameFrameTime);
+ u16 max_RPM = sBerryBlenderData->max_RPM;
+ s16 var = 0;
+
+ if (frames < 900)
+ var = 5;
+ else if ((u16)(frames - 900) < 600)
+ var = 4;
+ else if ((u16)(frames - 1500) < 600)
+ var = 3;
+ else if ((u16)(frames - 2100) < 900)
+ var = 2;
+ else if ((u16)(frames - 3300) < 300)
+ var = 1;
+
+ sub_8081BC8(var);
+
+ var = 0;
+ if (max_RPM <= 64)
+ {
+ if (max_RPM >= 50 && max_RPM < 100)
+ var = -1;
+ else if (max_RPM >= 100 && max_RPM < 150)
+ var = -2;
+ else if (max_RPM >= 150 && max_RPM < 200)
+ var = -3;
+ else if (max_RPM >= 200 && max_RPM < 250)
+ var = -4;
+ else if (max_RPM >= 250 && max_RPM < 300)
+ var = -5;
+ else if (max_RPM >= 350 && max_RPM < 400)
+ var = -6;
+ else if (max_RPM >= 400 && max_RPM < 450)
+ var = -7;
+ else if (max_RPM >= 500 && max_RPM < 550)
+ var = -8;
+ else if (max_RPM >= 550 && max_RPM < 600)
+ var = -9;
+ else if (max_RPM >= 600)
+ var = -10;
+ }
+
+ sub_8081BB0(var);
+}
+
+static void sub_8081F94(u16 *a0)
+{
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ *a0 = 0x2F00;
+ else
+ *a0 = 0x2FFF;
+}
+
+static void CB2_HandleBlenderEndGame(void)
+{
+ u8 i, j;
+
+ if (sBerryBlenderData->gameEndState < 3)
+ sub_8082D28();
+
+ GetMultiplayerId(); // unused return value
+
+ switch (sBerryBlenderData->gameEndState)
+ {
+ case 1:
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ DestroyTask(sBerryBlenderData->field_120[i]);
+ }
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 2:
+ sBerryBlenderData->field_4C -= 32;
+ if (sBerryBlenderData->field_4C <= 0)
+ {
+ sub_8009F8C();
+ sBerryBlenderData->field_4C = 0;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ sBerryBlenderData->gameEndState++;
+ else
+ sBerryBlenderData->gameEndState = 5;
+
+ sBerryBlenderData->mainState = 0;
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ Blender_ControlHitPitch();
+ break;
+ case 3:
+ if (GetMultiplayerId() != 0)
+ {
+ sBerryBlenderData->gameEndState++;
+ }
+ else if (sub_800A520())
+ {
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sBerryBlenderData->gameBlock.timeRPM.time = sBerryBlenderData->gameFrameTime;
+ sBerryBlenderData->gameBlock.timeRPM.max_RPM = sBerryBlenderData->max_RPM;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ for (j = 0; j < BLENDER_SCORES_NO; j++)
+ sBerryBlenderData->gameBlock.scores[i][j] = sBerryBlenderData->scores[i][j];
+ }
+
+ if (SendBlock(0, &sBerryBlenderData->gameBlock, sizeof(sBerryBlenderData->gameBlock)))
+ sBerryBlenderData->gameEndState++;
+ }
+ else
+ {
+ sBerryBlenderData->smallBlock.time = sBerryBlenderData->gameFrameTime;
+ sBerryBlenderData->smallBlock.max_RPM = sBerryBlenderData->max_RPM;
+ if (SendBlock(0, &sBerryBlenderData->smallBlock, sizeof(sBerryBlenderData->smallBlock) + 32))
+ sBerryBlenderData->gameEndState++;
+ }
+ }
+ break;
+ case 4:
+ if (GetBlockReceivedStatus())
+ {
+ ResetBlockReceivedFlags();
+ sBerryBlenderData->gameEndState++;
+
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ struct BlenderGameBlock *receivedBlock = (struct BlenderGameBlock*)(&gBlockRecvBuffer);
+
+ sBerryBlenderData->max_RPM = receivedBlock->timeRPM.max_RPM;
+ sBerryBlenderData->gameFrameTime = receivedBlock->timeRPM.time;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ for (j = 0; j < BLENDER_SCORES_NO; j++)
+ sBerryBlenderData->scores[i][j] = receivedBlock->scores[i][j];
+ }
+ }
+ else
+ {
+ struct TimeAndRPM *receivedBlock = (struct TimeAndRPM*)(&gBlockRecvBuffer);
+
+ sBerryBlenderData->max_RPM = receivedBlock->max_RPM;
+ sBerryBlenderData->gameFrameTime = receivedBlock->time;
+ }
+ }
+ break;
+ case 5:
+ if (Blender_PrintBlendingRanking())
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 6:
+ if (Blender_PrintBlendingResults())
+ {
+ if (gInGameOpponentsNo == 0)
+ IncrementGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS);
+ else
+ IncrementGameStat(GAME_STAT_POKEBLOCKS);
+
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 7:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeed()))
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 9:
+ sBerryBlenderData->yesNoAnswer = 0;
+ CreateYesNoMenu(&sBlender_YesNoWindowTemplate, 1, 0xD, 0);
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 10:
+ switch (sub_8198C58())
+ {
+ case 1:
+ case -1:
+ sBerryBlenderData->yesNoAnswer = 1;
+ sBerryBlenderData->gameEndState++;
+ for (i = 0; i <BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+ break;
+ case 0:
+ sBerryBlenderData->yesNoAnswer = 0;
+ sBerryBlenderData->gameEndState++;
+ for (i = 0; i <BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+ break;
+ }
+ break;
+ case 11:
+ sub_8081F94(&gSendCmd[0]);
+ if (sBerryBlenderData->yesNoAnswer == 0)
+ {
+ if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // no berries
+ {
+ sBerryBlenderData->playAgainState = CANT_PLAY_NO_BERRIES;
+ gSendCmd[1] = 0x9999;
+ }
+ else if (GetFirstFreePokeblockSlot() == -1) // no space for pokeblocks
+ {
+ sBerryBlenderData->playAgainState = CANT_PLAY_NO_PKBLCK_SPACE;
+ gSendCmd[1] = 0xAAAA;
+ }
+ else
+ {
+ sBerryBlenderData->playAgainState = PLAY_AGAIN_OK;
+ gSendCmd[1] = 0x7779;
+ }
+ sBerryBlenderData->gameEndState++;
+ }
+ else
+ {
+ sBerryBlenderData->playAgainState = DONT_PLAY_AGAIN;
+ gSendCmd[1] = 0x8888;
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 12:
+ if (gInGameOpponentsNo)
+ {
+ SetMainCallback2(CB2_HandlePlayerPlayAgainChoice);
+ sBerryBlenderData->gameEndState = 0;
+ sBerryBlenderData->mainState = 0;
+ }
+ else
+ {
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 8:
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 13:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, GetPlayerTextSpeed()))
+ {
+ SetMainCallback2(CB2_HandlePlayerLinkPlayAgainChoice);
+ sBerryBlenderData->gameEndState = 0;
+ sBerryBlenderData->mainState = 0;
+ }
+ break;
+ }
+
+ sub_808330C();
+ sub_8083230(sBerryBlenderData->field_4C);
+ sub_8082AD4();
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static bool8 LinkPlayAgainHandleSaving(void)
+{
+ switch (sBerryBlenderData->field_1A0)
+ {
+ case 0:
+ sub_800ADF8();
+ sBerryBlenderData->field_1A0 = 1;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 1:
+ if (sub_800A520())
+ {
+ sBerryBlenderData->field_1A0++;
+ gSoftResetDisabled = TRUE;
+ }
+ break;
+ case 2:
+ sub_8153430();
+ sBerryBlenderData->field_1A0++;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 3:
+ if (++sBerryBlenderData->framesToWait == 10)
+ {
+ sub_800ADF8();
+ sBerryBlenderData->field_1A0++;
+ }
+ break;
+ case 4:
+ if (sub_800A520())
+ {
+ if (sub_8153474())
+ {
+ sBerryBlenderData->field_1A0 = 5;
+ }
+ else
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->field_1A0 = 3;
+ }
+ }
+ break;
+ case 5:
+ sBerryBlenderData->field_1A0++;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 6:
+ if (++sBerryBlenderData->framesToWait > 5)
+ {
+ gSoftResetDisabled = FALSE;
+ return TRUE;
+ }
+ break;
+ }
+
+ return FALSE;
+}
+
+static void CB2_HandlePlayerLinkPlayAgainChoice(void)
+{
+ switch (sBerryBlenderData->gameEndState)
+ {
+ case 0:
+ if (sBerryBlenderData->field_64[0] == 0x2222)
+ {
+ sBerryBlenderData->gameEndState = 5;
+ }
+ else if (sBerryBlenderData->field_64[0] == 0x1111)
+ {
+ if (sBerryBlenderData->field_6C == 0x9999)
+ sBerryBlenderData->gameEndState = 2;
+ else if (sBerryBlenderData->field_6C == 0xAAAA)
+ sBerryBlenderData->gameEndState = 1;
+ else
+ sBerryBlenderData->gameEndState = 5;
+ }
+ break;
+ case 1:
+ sBerryBlenderData->gameEndState = 3;
+ StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name);
+ StringAppend(gStringVar4, sText_ApostropheSPokeblockCaseIsFull);
+ break;
+ case 2:
+ sBerryBlenderData->gameEndState++;
+ StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name);
+ StringAppend(gStringVar4, sText_HasNoBerriesToPut);
+ break;
+ case 3:
+ if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed()))
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 4:
+ if (++sBerryBlenderData->framesToWait > 60)
+ sBerryBlenderData->gameEndState = 5;
+ break;
+ case 5:
+ Blender_PrintText(&sBerryBlenderData->textState, gText_SavingDontTurnOff2, 0);
+ sub_800ADF8();
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 6:
+ if (sub_800A520())
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->gameEndState++;
+ sBerryBlenderData->field_1A0 = 0;
+ }
+ break;
+ case 7:
+ if (LinkPlayAgainHandleSaving())
+ {
+ PlaySE(SE_SAVE);
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 8:
+ sBerryBlenderData->gameEndState++;
+ sub_800ADF8();
+ break;
+ case 9:
+ if (sub_800A520())
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (sBerryBlenderData->field_64[0] == 0x2222)
+ {
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(2);
+ UnsetBgTilemapBuffer(1);
+ FREE_AND_SET_NULL(sBerryBlenderData);
+ SetMainCallback2(DoBerryBlending);
+ }
+ else
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->gameEndState++;
+ }
+ }
+ break;
+ case 11:
+ if (++sBerryBlenderData->framesToWait > 30)
+ {
+ sub_800AC34();
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 12:
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ FREE_AND_SET_NULL(sBerryBlenderData);
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ }
+ break;
+ }
+
+ sub_8082AD4();
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void CB2_HandlePlayerPlayAgainChoice(void)
+{
+ switch (sBerryBlenderData->gameEndState)
+ {
+ case 0:
+ if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK || sBerryBlenderData->playAgainState == DONT_PLAY_AGAIN)
+ sBerryBlenderData->gameEndState = 9;
+ if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_BERRIES)
+ sBerryBlenderData->gameEndState = 2;
+ if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_PKBLCK_SPACE)
+ sBerryBlenderData->gameEndState = 1;
+ break;
+ case 1:
+ sBerryBlenderData->gameEndState = 3;
+ sBerryBlenderData->textState = 0;
+ StringCopy(gStringVar4, sText_YourPokeblockCaseIsFull);
+ break;
+ case 2:
+ sBerryBlenderData->gameEndState++;
+ sBerryBlenderData->textState = 0;
+ StringCopy(gStringVar4, sText_RunOutOfBerriesForBlending);
+ break;
+ case 3:
+ if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed()))
+ sBerryBlenderData->gameEndState = 9;
+ break;
+ case 9:
+ BeginFastPaletteFade(3);
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK)
+ SetMainCallback2(DoBerryBlending);
+ else
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(2);
+ UnsetBgTilemapBuffer(1);
+ FREE_AND_SET_NULL(sBerryBlenderData);
+ }
+ break;
+ }
+
+ sub_8082AD4();
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_8082AD4(void)
+{
+ if (gReceivedRemoteLinkPlayers)
+ {
+ if (sub_80814B0(gRecvCmds[0][0], 0x2FFF, 0x2F00))
+ {
+ if (gRecvCmds[0][1] == 0x1111)
+ {
+ switch (gRecvCmds[0][2])
+ {
+ case 0x8888:
+ sBerryBlenderData->field_6C = 0x8888;
+ sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ break;
+ case 0x9999:
+ sBerryBlenderData->field_6C = 0x9999;
+ sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ break;
+ case 0xAAAA:
+ sBerryBlenderData->field_6C = 0xAAAA;
+ sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ break;
+ }
+
+ sBerryBlenderData->field_64[0] = 0x1111;
+ }
+ else if (gRecvCmds[0][1] == 0x2222)
+ {
+ sBerryBlenderData->field_64[0] = 0x2222;
+ }
+ }
+ if (GetMultiplayerId() == 0 && sBerryBlenderData->field_64[0] != 0x1111 && sBerryBlenderData->field_64[0] != 0x2222)
+ {
+ u8 i;
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (sub_80814B0(gRecvCmds[i][0], 0x2FFF, 0x2F00))
+ {
+ switch (gRecvCmds[i][1])
+ {
+ case 0x8888:
+ sBerryBlenderData->field_64[i] = 0x8888;
+ break;
+ case 0x7779:
+ sBerryBlenderData->field_64[i] = 0x7779;
+ break;
+ case 0x9999:
+ sBerryBlenderData->field_64[i] = 0x9999;
+ break;
+ case 0xAAAA:
+ sBerryBlenderData->field_64[i] = 0xAAAA;
+ break;
+ }
+ }
+ }
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (sBerryBlenderData->field_64[i] == 0)
+ break;
+ }
+ if (i == GetLinkPlayerCount())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (sBerryBlenderData->field_64[i] != 0x7779)
+ break;
+ }
+ sub_8081F94(&gSendCmd[0]);
+ if (i == GetLinkPlayerCount())
+ {
+ gSendCmd[1] = 0x2222;
+ }
+ else
+ {
+ gSendCmd[1] = 0x1111;
+ gSendCmd[2] = sBerryBlenderData->field_64[i];
+ gSendCmd[3] = i;
+ }
+ }
+ }
+ }
+}
+
+static void sub_8082CB4(struct BgAffineSrcData *dest)
+{
+ struct BgAffineSrcData affineSrc;
+
+ affineSrc.texX = 0x7800;
+ affineSrc.texY = 0x5000;
+ affineSrc.scrX = 0x78 - sBerryBlenderData->bg_X;
+ affineSrc.scrY = 0x50 - sBerryBlenderData->bg_Y;
+ affineSrc.sx = sBerryBlenderData->field_11A;
+ affineSrc.sy = sBerryBlenderData->field_11A;
+ affineSrc.alpha = sBerryBlenderData->arrowPos;
+
+ *dest = affineSrc;
+}
+
+u16 GetBlenderArrowPosition(void)
+{
+ return sBerryBlenderData->arrowPos;
+}
+
+static void sub_8082D28(void)
+{
+ u8 playerId = 0;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ playerId = GetMultiplayerId();
+
+ if (gLinkVSyncDisabled && gReceivedRemoteLinkPlayers != 0)
+ {
+ if (playerId == 0)
+ {
+ sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C;
+ gSendCmd[5] = sBerryBlenderData->field_116;
+ gSendCmd[6] = sBerryBlenderData->arrowPos;
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ }
+ else
+ {
+ if ((gRecvCmds[0][0] & 0xFF00) == 0x4400)
+ {
+ sBerryBlenderData->field_116 = gRecvCmds[0][5];
+ sBerryBlenderData->arrowPos = gRecvCmds[0][6];
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ }
+ }
+ }
+ else
+ {
+ sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C;
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ }
+}
+
+static void BerryBlender_SetBackgroundsPos(void)
+{
+ SetGpuReg(REG_OFFSET_BG1HOFS, sBerryBlenderData->bg_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, sBerryBlenderData->bg_Y);
+
+ SetGpuReg(REG_OFFSET_BG0HOFS, sBerryBlenderData->bg_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, sBerryBlenderData->bg_Y);
+}
+
+static void sub_8082E3C(struct Sprite* sprite)
+{
+ sprite->data2 += sprite->data0;
+ sprite->data3 += sprite->data1;
+ sprite->pos2.x = sprite->data2 / 8;
+ sprite->pos2.y = sprite->data3 / 8;
+
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void sub_8082E84(void)
+{
+ s32 limit = (Random() % 2) + 1;
+ s32 i;
+
+ for (i = 0; i < limit; i++)
+ {
+ u16 rand;
+ s32 x, y;
+ u8 spriteId;
+
+ rand = sBerryBlenderData->arrowPos + (Random() % 20);
+
+ x = gSineTable[(rand & 0xFF) + 64] / 4;
+ y = gSineTable[(rand & 0xFF)] / 4;
+
+ spriteId = CreateSprite(&sUnknown_08339BE0, x + 120, y + 80, 1);
+ gSprites[spriteId].data0 = 16 - (Random() % 32);
+ gSprites[spriteId].data1 = 16 - (Random() % 32);
+
+ gSprites[spriteId].callback = sub_8082E3C;
+ }
+}
+
+static void sub_8082F68(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 / 3);
+
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void sub_8082F9C(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 * 2);
+
+ if (sprite->pos2.y < -12)
+ sprite->pos2.y = -12;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void Blender_SetBankBerryData(u8 bank, u16 itemId)
+{
+ sBerryBlenderData->chosenItemId[bank] = itemId;
+ Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[bank], itemId);
+}
+
+static void sub_8083010(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 88)
+ {
+ sprite->data1 = 88;
+ sprite->data0++;
+ PlaySE(SE_KON);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ {
+ sprite->data0++;
+ sprite->data2 = 0;
+ }
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ if (++sprite->data3 == 3)
+ {
+ DestroySprite(sprite);
+ CreateSprite(&sUnknown_08339C60, 120, -20, 2);
+ }
+ else
+ {
+ sprite->data0 = 0;
+ sprite->data1 = -16;
+ StartSpriteAnim(sprite, sprite->data3);
+ }
+ }
+ break;
+ }
+
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_80830C0(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 92)
+ {
+ sprite->data1 = 92;
+ sprite->data0++;
+ PlaySE(SE_PIN);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ sprite->data0++;
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ sBerryBlenderData->mainState++;
+ DestroySprite(sprite);
+ }
+ break;
+ }
+
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_8083140(u16 a0, u16 a1)
+{
+ if (sBerryBlenderData->field_118 < a0)
+ {
+ sBerryBlenderData->field_118 += 2;
+ sub_8083170(sBerryBlenderData->field_118, a1);
+ }
+}
+
+static void sub_8083170(u16 a0, u16 a1)
+{
+ s32 var1, var2, var3, var4;
+ u16 *vram;
+
+ vram = (u16*)(VRAM + 0x6000);
+ var1 = (a0 * 64) / a1;
+ var2 = var1 / 8;
+ for (var4 = 0; var4 < var2; var4++)
+ {
+ vram[11 + var4] = 0x80E9;
+ vram[43 + var4] = 0x80F9;
+ }
+ var3 = var1 % 8;
+ if (var3 != 0)
+ {
+ vram[11 + var4] = var3 + 0x80E1;
+ vram[43 + var4] = var3 + 0x80F1;
+ var4++;
+ }
+ for (; var4 < 8; var4++)
+ {
+ vram[11 + var4] = 0x80E1;
+ vram[43 + var4] = 0x80F1;
+ }
+}
+
+static u32 sub_8083210(u16 a0)
+{
+ return 0x57E40 * a0 / 0x10000;
+}
+
+static void sub_8083230(u16 a0)
+{
+ u8 i;
+ u8 palAdders[5];
+
+ u32 var = sub_8083210(a0);
+ if (sBerryBlenderData->max_RPM < var)
+ sBerryBlenderData->max_RPM = var;
+ for (i = 0; i < 5; i++)
+ {
+ palAdders[i] = var % 10;
+ var /= 10;
+ }
+ *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8072;
+ *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8072;
+ *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8072;
+ *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8072;
+ *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8072;
+}
+
+static void sub_80832BC(s16* a0, u16 a1)
+{
+ if (*a0 == 0)
+ *a0 = (Random() % a1) - (a1 / 2);
+}
+
+static void sub_80832E8(s16* a0)
+{
+ if (*a0 < 0)
+ (*a0)++;
+ if (*a0 > 0)
+ (*a0)--;
+}
+
+static void sub_808330C(void)
+{
+ sub_80832E8(&sBerryBlenderData->bg_X);
+ sub_80832E8(&sBerryBlenderData->bg_Y);
+}
+
+static void sub_8083334(s16* a0, u16 a1)
+{
+ s32 var;
+
+ if (a1 < 10)
+ var = 16;
+ else
+ var = 8;
+
+ if (*a0 == 0)
+ {
+ *a0 = (Random() % var) - (var / 2);
+ }
+ else
+ {
+ if (*a0 < 0)
+ (*a0)++;
+ if (*a0 > 0)
+ (*a0)--;
+ }
+}
+
+static bool8 sub_8083380(void)
+{
+ if (sBerryBlenderData->framesToWait == 0)
+ {
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+ }
+
+ sBerryBlenderData->framesToWait++;
+ sub_8083334(&sBerryBlenderData->bg_X, sBerryBlenderData->framesToWait);
+ sub_8083334(&sBerryBlenderData->bg_Y, sBerryBlenderData->framesToWait);
+
+ if (sBerryBlenderData->framesToWait == 20)
+ {
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void sub_80833F8(struct Sprite* sprite)
+{
+ sprite->pos2.x = -(sBerryBlenderData->bg_X);
+ sprite->pos2.y = -(sBerryBlenderData->bg_Y);
+}
+
+static void TryUpdateBerryBlenderRecord(void)
+{
+ if (gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] < sBerryBlenderData->max_RPM)
+ gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] = sBerryBlenderData->max_RPM;
+}
+
+static bool8 Blender_PrintBlendingResults(void)
+{
+ u16 i;
+ s32 xPos, yPos;
+
+ struct Pokeblock pokeblock;
+ u8 flavors[6];
+ u8 text[40];
+ u16 berryIds[4]; // unused
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->framesToWait = 17;
+ break;
+ case 1:
+ sBerryBlenderData->framesToWait -= 10;
+ if (sBerryBlenderData->framesToWait < 0)
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 2:
+ if (++sBerryBlenderData->framesToWait > 20)
+ {
+ for (i = 0; i < BLENDER_SCORES_NO; i++)
+ DestroySprite(&gSprites[sBerryBlenderData->scoreIconIds[i]]);
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 3:
+ {
+ u16 minutes, seconds;
+ u8 *txtPtr;
+
+ xPos = GetStringCenterAlignXOffset(1, sText_BlendingResults, 0xA8);
+ Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SPEED_FF, 0);
+
+ if (sBerryBlenderData->playersNo == 4)
+ yPos = 17;
+ else
+ yPos = 21;
+
+ for (i = 0; i < sBerryBlenderData->playersNo; yPos += 16, i++)
+ {
+ u8 place = sBerryBlenderData->playerPlaces[i];
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
+ StringAppend(sBerryBlenderData->stringVar, sText_Dot);
+ StringAppend(sBerryBlenderData->stringVar, gText_Space);
+ StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 8, yPos, TEXT_SPEED_FF, 3);
+
+ StringCopy(sBerryBlenderData->stringVar, sBerryBlenderData->blendedBerries[place].name);
+ ConvertInternationalString(sBerryBlenderData->stringVar, gLinkPlayers[place].language);
+ StringAppend(sBerryBlenderData->stringVar, sText_SpaceBerry);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x54, yPos, TEXT_SPEED_FF, 3);
+ }
+
+ Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SPEED_FF, 3);
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->max_RPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ StringAppend(sBerryBlenderData->stringVar, sText_Dot);
+
+ ConvertIntToDecimalStringN(text, sBerryBlenderData->max_RPM % 100, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(sBerryBlenderData->stringVar, text);
+ StringAppend(sBerryBlenderData->stringVar, sText_RPM);
+
+ xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x51, TEXT_SPEED_FF, 3);
+ Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SPEED_FF, 3);
+
+ seconds = (sBerryBlenderData->gameFrameTime / 60) % 60;
+ minutes = (sBerryBlenderData->gameFrameTime / (60 * 60));
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
+ txtPtr = StringAppend(sBerryBlenderData->stringVar, sText_Min);
+
+ ConvertIntToDecimalStringN(txtPtr, seconds, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(sBerryBlenderData->stringVar, sText_Sec);
+
+ xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x61, TEXT_SPEED_FF, 3);
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+
+ CopyWindowToVram(5, 2);
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & A_BUTTON)
+ sBerryBlenderData->mainState++;
+ break;
+ case 5:
+ sub_8198070(5, 1);
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->chosenItemId[i] != 0)
+ berryIds[i] = sBerryBlenderData->chosenItemId[i] - FIRST_BERRY_INDEX;
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+
+ sub_8081E20();
+
+ Blender_CalculatePokeblock(sBerryBlenderData->blendedBerries, &pokeblock, sBerryBlenderData->playersNo, flavors, sBerryBlenderData->max_RPM);
+ Blender_PrintMadePokeblockString(&pokeblock, sBerryBlenderData->stringVar);
+ TryAddContestLinkTvShow(&pokeblock, &sBerryBlenderData->tvBlender);
+
+ CreateTask(sub_8083F3C, 6);
+ sub_80EECEC();
+
+ RemoveBagItem(gSpecialVar_ItemId, 1);
+ AddPokeblock(&pokeblock);
+
+ sBerryBlenderData->textState = 0;
+ sBerryBlenderData->mainState++;
+ break;
+ case 6:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sBerryBlenderData->stringVar, GetPlayerTextSpeed()))
+ {
+ TryUpdateBerryBlenderRecord();
+ return TRUE;
+ }
+ break;
+ }
+
+ return FALSE;
+}
+
+static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst)
+{
+ u8 text[12];
+ u8 flavorLvl, feel;
+
+ dst[0] = EOS;
+ StringCopy(dst, gPokeblockNames[pokeblock->color]);
+ StringAppend(dst, sText_WasMade);
+ StringAppend(dst, sText_NewLine);
+
+ flavorLvl = GetHighestPokeblocksFlavorLevel(pokeblock);
+ feel = GetPokeblocksFeel(pokeblock);
+
+ StringAppend(dst, sText_TheLevelIs);
+ ConvertIntToDecimalStringN(text, flavorLvl, STR_CONV_MODE_LEFT_ALIGN, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, sText_TheFeelIs);
+ ConvertIntToDecimalStringN(text, feel, STR_CONV_MODE_LEFT_ALIGN, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, sText_Dot2);
+ StringAppend(dst, sText_NewParagraph);
+}
+
+static void Blender_SortBasedOnPoints(u8 *places, u8 playersNum, u32 *scores)
+{
+ s32 i, j;
+
+ for (i = 0; i < playersNum; i++)
+ {
+ for (j = 0; j < playersNum; j++)
+ {
+ if (scores[places[i]] > scores[places[j]])
+ {
+ u8 temp = places[i];
+ places[i] = places[j];
+ places[j] = temp;
+ }
+ }
+ }
+}
+
+static void Blender_SortScores(void)
+{
+ u8 playerId;
+ u8 i;
+ u8 places[BLENDER_MAX_PLAYERS];
+ u32 points[BLENDER_MAX_PLAYERS];
+
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ places[i] = i;
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ points[i] = 1000000 * sBerryBlenderData->scores[i][BLENDER_SCORE_BEST];
+ points[i] += 1000 * sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD];
+ points[i] += 1000 - sBerryBlenderData->scores[i][BLENDER_SCORE_MISS];
+ }
+ Blender_SortBasedOnPoints(places, sBerryBlenderData->playersNo, points);
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ sBerryBlenderData->playerPlaces[i] = places[i];
+
+ if (gReceivedRemoteLinkPlayers == 0)
+ playerId = 0;
+ else
+ playerId = GetMultiplayerId();
+
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ if (sBerryBlenderData->playerPlaces[i] == playerId)
+ sBerryBlenderData->field_1A4 = i;
+ }
+}
+
+static bool8 Blender_PrintBlendingRanking(void)
+{
+ u16 i;
+ s32 xPos, yPos;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->framesToWait = 255;
+ break;
+ case 1:
+ sBerryBlenderData->framesToWait -= 10;
+ if (sBerryBlenderData->framesToWait < 0)
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 2:
+ if (++sBerryBlenderData->framesToWait > 20)
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 3:
+ SetWindowBorderStyle(5, 0, 1, 0xD);
+ xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 0xA8);
+ Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SPEED_FF, 0);
+
+ sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST] = CreateSprite(&sUnknown_08339B40, 128, 52, 0);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]], 3);
+ gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy;
+
+ sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD] = CreateSprite(&sUnknown_08339B40, 160, 52, 0);
+ gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy;
+
+ sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS] = CreateSprite(&sUnknown_08339B40, 192, 52, 0);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]], 1);
+ gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy;
+
+ Blender_SortScores();
+
+ for (yPos = 0x29, i = 0; i < sBerryBlenderData->playersNo; yPos += 0x10, i++)
+ {
+ u8 place = sBerryBlenderData->playerPlaces[i];
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
+ StringAppend(sBerryBlenderData->stringVar, sText_Dot);
+ StringAppend(sBerryBlenderData->stringVar, gText_Space);
+ StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0, yPos, TEXT_SPEED_FF, 3);
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x4E, yPos, TEXT_SPEED_FF, 3);
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x6E, yPos, TEXT_SPEED_FF, 3);
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x8E, yPos, TEXT_SPEED_FF, 3);
+ }
+
+ PutWindowTilemap(5);
+ CopyWindowToVram(5, 3);
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ if (++sBerryBlenderData->framesToWait > 20)
+ sBerryBlenderData->mainState++;
+ break;
+ case 5:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 6:
+ sBerryBlenderData->mainState = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void ShowBerryBlenderRecordWindow(void)
+{
+ s32 i;
+ s32 xPos, yPos;
+ struct WindowTemplate winTemplate;
+ u8 text[32];
+
+ winTemplate = sBlenderRecordWindowTemplate;
+ gResultsWindowId = AddWindow(&winTemplate);
+ sub_81973FC(gResultsWindowId, 0);
+ FillWindowPixelBuffer(gResultsWindowId, 0x11);
+
+ xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90);
+ PrintTextOnWindow(gResultsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL);
+ PrintTextOnWindow(gResultsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL);
+
+ for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++)
+ {
+ u8 *txtPtr;
+ u32 record;
+
+ record = gSaveBlock1Ptr->berryBlenderRecords[i];
+
+ txtPtr = ConvertIntToDecimalStringN(text, record / 100, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ txtPtr = StringAppend(txtPtr, sText_Dot);
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, STR_CONV_MODE_LEADING_ZEROS, 2);
+ txtPtr = StringAppend(txtPtr, sText_RPM);
+
+ xPos = GetStringRightAlignXOffset(1, text, 0x8C);
+ PrintTextOnWindow(gResultsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL);
+ }
+
+ PutWindowTilemap(gResultsWindowId);
+ CopyWindowToVram(gResultsWindowId, 3);
+}
+
+static void sub_8083F3C(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ PlayFanfare(BGM_FANFA1);
+ gTasks[taskId].data[0]++;
+ }
+ if (IsFanfareTaskInactive())
+ {
+ PlayBGM(sBerryBlenderData->field_154);
+ DestroyTask(taskId);
+ }
+}
+
+static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *tvBlender)
+{
+ u8 flavorLevel = GetHighestPokeblocksFlavorLevel(pokeblock);
+ u16 sheen = (flavorLevel * 10) / GetPokeblocksFeel(pokeblock);
+
+ tvBlender->pokeblockSheen = sheen;
+ tvBlender->pokeblockColor = pokeblock->color;
+ tvBlender->name[0] = EOS;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ {
+ if (sBerryBlenderData->field_1A4 == 0 && sheen > 20)
+ {
+ StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].name);
+ tvBlender->pokeblockFlavor = GetPokeblocksFlavor(pokeblock);
+ if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavor,
+ tvBlender->pokeblockColor, tvBlender->pokeblockSheen,
+ gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].language))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+ else if (sBerryBlenderData->field_1A4 == sBerryBlenderData->playersNo - 1 && sheen <= 20)
+ {
+ StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[0]].name);
+ tvBlender->pokeblockFlavor = GetPokeblocksFlavor(pokeblock);
+ if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavor,
+ tvBlender->pokeblockColor, tvBlender->pokeblockSheen,
+ gLinkPlayers[sBerryBlenderData->playerPlaces[0]].language))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+ }
+
+ return FALSE;
+}
+
+static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId)
+{
+ struct TextColor txtColor;
+ u32 letterSpacing = 0;
+
+ switch (caseId)
+ {
+ case 0:
+ case 3:
+ txtColor.fgColor = 1;
+ txtColor.bgColor = 2;
+ txtColor.shadowColor = 3;
+ break;
+ case 1:
+ txtColor.fgColor = 0;
+ txtColor.bgColor = 2;
+ txtColor.shadowColor = 3;
+ break;
+ case 2:
+ txtColor.fgColor = 0;
+ txtColor.bgColor = 4;
+ txtColor.shadowColor = 5;
+ break;
+ }
+
+ if (caseId != 3)
+ {
+ FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4));
+ }
+
+ AddTextPrinterParametrized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string);
+}
+
+static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
+{
+ switch (*textState)
+ {
+ case 0:
+ sub_8197B1C(4, FALSE, 0x14, 0xF);
+ Blender_AddTextPrinter(4, string, 0, 1, textSpeed, 0);
+ PutWindowTilemap(4);
+ CopyWindowToVram(4, 3);
+ (*textState)++;
+ break;
+ case 1:
+ if (!IsTextPrinterActive(4))
+ {
+ *textState = 0;
+ return TRUE;
+ }
+ break;
+ }
-// .text
+ return FALSE;
+}
diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c
index eca20af9d..bba39c3eb 100644
--- a/src/berry_fix_program.c
+++ b/src/berry_fix_program.c
@@ -1,5 +1,3 @@
-
-// Includes
#include "global.h"
#include "gpu_regs.h"
#include "multiboot.h"
@@ -10,6 +8,7 @@
#include "task.h"
#include "unknown_task.h"
#include "window.h"
+#include "text.h"
#include "menu.h"
#include "m4a.h"
diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c
index 3192e0e11..d5e173ee8 100755
--- a/src/clear_save_data_screen.c
+++ b/src/clear_save_data_screen.c
@@ -1,7 +1,7 @@
#include "global.h"
#include "task.h"
-#include "menu.h"
#include "text.h"
+#include "menu.h"
#include "sound.h"
#include "main.h"
#include "save.h"
diff --git a/src/coins.c b/src/coins.c
index e1694b29c..50c31cac0 100644
--- a/src/coins.c
+++ b/src/coins.c
@@ -2,8 +2,9 @@
#include "coins.h"
#include "text.h"
#include "window.h"
-#include "text_window.h"
+#include "strings.h"
#include "string_util.h"
+#include "new_menu_helpers.h"
#include "menu.h"
#include "international_string_util.h"
@@ -11,10 +12,6 @@
EWRAM_DATA u8 sCoinsWindowId = 0;
-extern void sub_819746C(u8 windowId, bool8 copyToVram);
-
-extern const u8 gText_Coins[];
-
void PrintCoinsString(u32 coinAmount)
{
u32 xAlign;
@@ -53,7 +50,6 @@ void SetCoins(u16 coinAmount)
gSaveBlock1Ptr->coins = coinAmount ^ gSaveBlock2Ptr->encryptionKey;
}
-/* Can't match it lol
bool8 GiveCoins(u16 toAdd)
{
u16 newAmount;
@@ -67,10 +63,22 @@ bool8 GiveCoins(u16 toAdd)
}
else
{
- newAmount = ownedCoins + toAdd;
- if (newAmount > MAX_COINS)
- newAmount = MAX_COINS;
+ ownedCoins += toAdd;
+ if (ownedCoins > MAX_COINS)
+ ownedCoins = MAX_COINS;
+ newAmount = ownedCoins;
}
SetCoins(newAmount);
return TRUE;
-}*/
+}
+
+bool8 TakeCoins(u16 toSub)
+{
+ u16 ownedCoins = GetCoins();
+ if (ownedCoins >= toSub)
+ {
+ SetCoins(ownedCoins - toSub);
+ return TRUE;
+ }
+ return FALSE;
+}
diff --git a/src/decompress.c b/src/decompress.c
index 9210799ec..e2ae6ce83 100644
--- a/src/decompress.c
+++ b/src/decompress.c
@@ -459,10 +459,9 @@ _08034964:\n\
.syntax divided");
}
-u32 sub_8034974(void* ptr)
+u32 sub_8034974(const u8 *ptr)
{
- u8* ptr_ = (u8*)(ptr);
- return (ptr_[3] << 16) | (ptr_[2] << 8) | (ptr_[1]);
+ return (ptr[3] << 16) | (ptr[2] << 8) | (ptr[1]);
}
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
diff --git a/src/decoration.c b/src/decoration.c
index adcdc583b..8093825f4 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "decompress.h"
#include "malloc.h"
+#include "text.h"
#include "string_util.h"
#include "international_string_util.h"
#include "script.h"
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index a3f7c2ab0..d9d77d2e9 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -57,8 +57,6 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[];
-extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
-extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
extern u8 sav1_map_get_name(void);
extern s8 sub_8198C58(void);
extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
@@ -75,7 +73,6 @@ extern void play_some_sound(void);
extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode);
extern void CreateYesNoMenu(const struct WindowTemplate*, u16, u8, u8);
extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback);
-extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
extern u16 sub_80D22D0(void);
extern u8 CountPartyAliveNonEggMonsExcept(u8);
diff --git a/src/international_string_util.c b/src/international_string_util.c
index 81985d614..89b4a7a69 100644
--- a/src/international_string_util.c
+++ b/src/international_string_util.c
@@ -1,6 +1,6 @@
#include "global.h"
-#include "international_string_util.h"
#include "text.h"
+#include "international_string_util.h"
extern s32 convert_pixel_width_to_tile_width(s32 a0); // script menu
diff --git a/src/item.c b/src/item.c
index 32347623e..5cf9edf6c 100644
--- a/src/item.c
+++ b/src/item.c
@@ -5,7 +5,7 @@
#include "text.h"
#include "event_data.h"
-extern void ApplyNewEncyprtionKeyToHword(u16* hword, u32 newKey);
+extern void ApplyNewEncryptionKeyToHword(u16* hword, u32 newKey);
extern bool8 InBattlePyramid(void);
extern const u8 gText_PokeBalls[];
@@ -45,19 +45,19 @@ void SetBagItemId(u16* slot, u16 newItemId)
*slot = newItemId;
}
-void ApplyNewEncyprtionKeyToBagItems(u32 newKey)
+void ApplyNewEncryptionKeyToBagItems(u32 newKey)
{
u32 pocket, item;
for (pocket = 0; pocket < 5; pocket++)
{
for (item = 0; item < gBagPockets[pocket].capacity; item++)
- ApplyNewEncyprtionKeyToHword(&(gBagPockets[pocket].itemSlots[item].quantity), newKey);
+ ApplyNewEncryptionKeyToHword(&(gBagPockets[pocket].itemSlots[item].quantity), newKey);
}
}
-void ApplyNewEncyprtionKeyToBagItems_(u32 newKey) // really GF?
+void ApplyNewEncryptionKeyToBagItems_(u32 newKey) // really GF?
{
- ApplyNewEncyprtionKeyToBagItems(newKey);
+ ApplyNewEncryptionKeyToBagItems(newKey);
}
// TODO: move those max values to defines
diff --git a/src/load_save.c b/src/load_save.c
index 68d978e3d..1d78bda50 100644
--- a/src/load_save.c
+++ b/src/load_save.c
@@ -1,21 +1,36 @@
-#include "global.h"
+#include "global.h"
#include "gba/flash_internal.h"
#include "load_save.h"
#include "main.h"
#include "pokemon.h"
#include "rng.h"
-#include "malloc.h"
extern void* gUnknown_0203CF5C;
extern bool16 IdentifyFlash(void);
extern void SetBagItemsPointers(void);
extern void SetDecorationInventoriesPointers(void);
+extern void ApplyNewEncryptionKeyToGameStats(u32 key);
+extern void ApplyNewEncryptionKeyToBagItems(u32 newKey);
+extern void ApplyNewEncryptionKeyToBagItems_(u32 key);
+extern void ApplyNewEncryptionKeyToBerryPowder(u32 key);
+extern void sub_8084FAC(int unused);
-void ApplyNewEncyprtionKeyToAllEncryptedData(u32 encryptionKey);
+// this is probably wrong or misleading due to it being used in ResetHeap...
+extern void InitHeap(void *pointer, u32 size);
#define SAVEBLOCK_MOVE_RANGE 128
+struct LoadedSaveData
+{
+ /*0x0000*/ struct ItemSlot items[30];
+ /*0x0078*/ struct ItemSlot keyItems[30];
+ /*0x00F0*/ struct ItemSlot pokeBalls[16];
+ /*0x0130*/ struct ItemSlot TMsHMs[64];
+ /*0x0230*/ struct ItemSlot berries[46];
+ /*0x02E8*/ struct MailStruct mail[16];
+};
+
EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0};
EWRAM_DATA u8 gSaveblock2_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
@@ -25,6 +40,11 @@ EWRAM_DATA u8 gSaveblock1_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
EWRAM_DATA struct PokemonStorage gPokemonStorage = {0};
EWRAM_DATA u8 gSaveblock3_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
+EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0};
+EWRAM_DATA u32 gLastEncryptionKey = {0};
+
+void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
+
void CheckForFlashMemory(void)
{
if (!IdentifyFlash())
@@ -60,18 +80,45 @@ void SetSaveBlocksPointers(u16 offset)
SetDecorationInventoriesPointers();
}
+// stuff i used to try and match MoveSaveBlocks_ResetHeap
struct SaveBlocksInOne
{
struct SaveBlock2 sav2;
struct SaveBlock1 sav1;
struct PokemonStorage sav3;
};
+
+extern struct SaveBlocksInOne gHeap;
+
+#define ewram_addr 0x02000000 // oh no...
+#define ewram_addr2 0x02000f2c
+#define ewram_addr3 0x02004cb4
+
+#define eSaveBlockCopy (*(struct SaveBlocksInOne *)(ewram_addr + 0x0))
+#define eSaveBlock2Copy (*(struct SaveBlock2 *)((void*)(ewram_addr + 0x0)))
+#define eSaveBlock1Copy (*(struct SaveBlock1 *)((void*)(ewram_addr + sizeof(struct SaveBlock2))))
+#define eSaveBlock3Copy (*(struct PokemonStorage *)((void*)(ewram_addr + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1))))
+
+#ifdef NONMATCHING // this is one devil of a motherfucker
/*
+ The reason MoveSaveBlocks_ResetHeap mismatches is due to incorrect memcpys. Various
+ things have been tried, such as: direct struct copys, ewram casts, use of defining
+ the addresses manually, using memcpy anyway, delayed allocation of pointers at
+ the start of function, as seen above and below. Scope declaration has been used to try and
+ reproduce the correct macro thought to be used, but nothing has worked. It is worth
+ noting that at this point that the compiler will delay the allocation of the save block
+ pointers at the beginningto be allocated later: which might matter for matching this.
+ Due to loading shared ewram heap areas directly, it is very likely emerald used ewram
+ defines for this function, but there is no known example of a matching define.
+ In addition, dead code might be present in the form of a runtime variable used
+ to fix the address of the save blocks. This has been tested and is shown to affect
+ the registers as well.
+*/
void MoveSaveBlocks_ResetHeap(void)
{
void *vblankCB, *hblankCB;
u32 encryptionKey;
- struct SaveBlocksInOne* copiedSavs;
+ struct SaveBlock1 **sav1Copy = &gSaveBlock1Ptr; // r10;
// save interrupt functions and turn them off
vblankCB = gMain.vblankCallback;
@@ -80,24 +127,22 @@ void MoveSaveBlocks_ResetHeap(void)
gMain.hblankCallback = NULL;
gUnknown_0203CF5C = NULL;
- copiedSavs = (void*)(gHeap);
-
- // copy saveblocks' content
- copiedSavs->sav2 = *gSaveBlock2Ptr;
- copiedSavs->sav1 = *gSaveBlock1Ptr;
- copiedSavs->sav3 = *gPokemonStoragePtr;
+ // backup the saves.
+ eSaveBlock1Copy = **sav1Copy;
+ eSaveBlock2Copy = *gSaveBlock2Ptr;
+ eSaveBlock3Copy = *gPokemonStoragePtr;
// change saveblocks' pointers
// argument is a sum of the individual trainerId bytes
- SetSaveBlocksPointers(copiedSavs->sav2.playerTrainerId[0] + copiedSavs->sav2.playerTrainerId[1] + copiedSavs->sav2.playerTrainerId[2] + copiedSavs->sav2.playerTrainerId[3]);
+ SetSaveBlocksPointers(eSaveBlock2Copy.playerTrainerId[0] + eSaveBlock2Copy.playerTrainerId[1] + eSaveBlock2Copy.playerTrainerId[2] + eSaveBlock2Copy.playerTrainerId[3]);
// restore saveblock data since the pointers changed
- *gSaveBlock2Ptr = copiedSavs->sav2;
- *gSaveBlock1Ptr = copiedSavs->sav1;
- *gPokemonStoragePtr = copiedSavs->sav3;
+ **sav1Copy = eSaveBlock1Copy;
+ *gSaveBlock2Ptr = eSaveBlock2Copy;
+ *gPokemonStoragePtr = eSaveBlock3Copy;
// heap was destroyed in the copying process, so reset it
- InitHeap(gHeap, sizeof(gHeap));
+ InitHeap((void*)(0x02000000), 0x1C000);
// restore interrupt functions
gMain.hblankCallback = hblankCB;
@@ -105,6 +150,266 @@ void MoveSaveBlocks_ResetHeap(void)
// create a new encryption key
encryptionKey = (Random() << 0x10) + (Random());
- ApplyNewEncyprtionKeyToAllEncryptedData(encryptionKey);
+ ApplyNewEncryptionKeyToAllEncryptedData(encryptionKey);
gSaveBlock2Ptr->encryptionKey = encryptionKey;
-}*/
+}
+#else
+__attribute__((naked))
+void MoveSaveBlocks_ResetHeap(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x8\n\
+ ldr r5, =gMain\n\
+ ldr r0, [r5, 0xC]\n\
+ str r0, [sp]\n\
+ ldr r1, [r5, 0x10]\n\
+ str r1, [sp, 0x4]\n\
+ movs r0, 0\n\
+ str r0, [r5, 0xC]\n\
+ str r0, [r5, 0x10]\n\
+ ldr r1, =gUnknown_0203CF5C\n\
+ str r0, [r1]\n\
+ ldr r4, =0x02000000\n\
+ ldr r0, =gSaveBlock2Ptr\n\
+ ldr r1, [r0]\n\
+ ldr r6, =0x00000f2c\n\
+ adds r0, r4, 0\n\
+ adds r2, r6, 0\n\
+ bl memcpy\n\
+ ldr r1, =gSaveBlock1Ptr\n\
+ mov r10, r1\n\
+ ldr r1, [r1]\n\
+ ldr r7, =0x00003d88\n\
+ ldr r0, =0x02000f2c\n\
+ adds r2, r7, 0\n\
+ bl memcpy\n\
+ ldr r0, =gPokemonStoragePtr\n\
+ mov r8, r0\n\
+ ldr r1, [r0]\n\
+ ldr r0, =0x000083d0\n\
+ mov r9, r0\n\
+ ldr r0, =0x02004cb4\n\
+ mov r2, r9\n\
+ bl memcpy\n\
+ ldrb r1, [r4, 0xA]\n\
+ ldrb r0, [r4, 0xB]\n\
+ adds r1, r0\n\
+ ldrb r0, [r4, 0xC]\n\
+ adds r1, r0\n\
+ ldrb r0, [r4, 0xD]\n\
+ adds r0, r1\n\
+ bl SetSaveBlocksPointers\n\
+ ldr r1, =gSaveBlock2Ptr\n\
+ ldr r0, [r1]\n\
+ adds r1, r4, 0\n\
+ adds r2, r6, 0\n\
+ bl memcpy\n\
+ mov r1, r10\n\
+ ldr r0, [r1]\n\
+ ldr r1, =0x02000f2c\n\
+ adds r2, r7, 0\n\
+ bl memcpy\n\
+ mov r1, r8\n\
+ ldr r0, [r1]\n\
+ ldr r1, =0x02004cb4\n\
+ mov r2, r9\n\
+ bl memcpy\n\
+ movs r1, 0xE0\n\
+ lsls r1, 9\n\
+ adds r0, r4, 0\n\
+ bl InitHeap\n\
+ ldr r0, [sp, 0x4]\n\
+ str r0, [r5, 0x10]\n\
+ ldr r1, [sp]\n\
+ str r1, [r5, 0xC]\n\
+ bl Random\n\
+ adds r4, r0, 0\n\
+ bl Random\n\
+ lsls r4, 16\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ adds r4, r0\n\
+ adds r0, r4, 0\n\
+ bl ApplyNewEncryptionKeyToAllEncryptedData\n\
+ ldr r1, =gSaveBlock2Ptr\n\
+ ldr r0, [r1]\n\
+ adds r0, 0xAC\n\
+ str r4, [r0]\n\
+ add sp, 0x8\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+u8 sav2_x1_query_bit1(void)
+{
+ return gSaveBlock2Ptr->specialSaveWarp & 1;
+}
+
+void sav2_x9_clear_bit1(void)
+{
+ gSaveBlock2Ptr->specialSaveWarp &= ~1;
+}
+
+void sub_8076D48(void)
+{
+ gSaveBlock2Ptr->specialSaveWarp |= 1;
+}
+
+void sub_8076D5C(void)
+{
+ sub_8084FAC(0);
+ gSaveBlock2Ptr->specialSaveWarp |= 1;
+}
+
+void sav2_gender2_inplace_and_xFE(void)
+{
+ gSaveBlock2Ptr->specialSaveWarp &= ~1;
+}
+
+void copy_player_party_to_sav1(void) // SavePlayerParty
+{
+ int i;
+
+ gSaveBlock1Ptr->playerPartyCount = gPlayerPartyCount;
+
+ for (i = 0; i < 6; i++)
+ gSaveBlock1Ptr->playerParty[i] = gPlayerParty[i];
+}
+
+void copy_player_party_from_sav1(void) // LoadPlayerParty
+{
+ int i;
+
+ gPlayerPartyCount = gSaveBlock1Ptr->playerPartyCount;
+
+ for (i = 0; i < 6; i++)
+ gPlayerParty[i] = gSaveBlock1Ptr->playerParty[i];
+}
+
+void save_serialize_npcs(void) // SaveMapObjects
+{
+ int i;
+
+ for (i = 0; i < 16; i++)
+ gSaveBlock1Ptr->mapObjects[i] = gMapObjects[i];
+}
+
+void save_deserialize_npcs(void) // LoadMapObjects
+{
+ int i;
+
+ for (i = 0; i < 16; i++)
+ gMapObjects[i] = gSaveBlock1Ptr->mapObjects[i];
+}
+
+void SaveSerializedGame(void)
+{
+ copy_player_party_to_sav1();
+ save_serialize_npcs();
+}
+
+void LoadSerializedGame(void)
+{
+ copy_player_party_from_sav1();
+ save_deserialize_npcs();
+}
+
+void copy_bags_and_unk_data_from_save_blocks(void)
+{
+ int i;
+
+ // load player items.
+ for (i = 0; i < 30; i++)
+ gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i];
+
+ // load player key items.
+ for (i = 0; i < 30; i++)
+ gLoadedSaveData.keyItems[i] = gSaveBlock1Ptr->bagPocket_KeyItems[i];
+
+ // load player pokeballs.
+ for (i = 0; i < 16; i++)
+ gLoadedSaveData.pokeBalls[i] = gSaveBlock1Ptr->bagPocket_PokeBalls[i];
+
+ // load player TMs and HMs.
+ for (i = 0; i < 64; i++)
+ gLoadedSaveData.TMsHMs[i] = gSaveBlock1Ptr->bagPocket_TMHM[i];
+
+ // load player berries.
+ for (i = 0; i < 46; i++)
+ gLoadedSaveData.berries[i] = gSaveBlock1Ptr->bagPocket_Berries[i];
+
+ // load mail.
+ for (i = 0; i < 16; i++)
+ gLoadedSaveData.mail[i] = gSaveBlock1Ptr->mail[i];
+
+ gLastEncryptionKey = gSaveBlock2Ptr->encryptionKey;
+}
+
+void copy_bags_and_unk_data_to_save_blocks(void)
+{
+ int i;
+ u32 encryptionKeyBackup;
+
+ // save player items.
+ for (i = 0; i < 30; i++)
+ gSaveBlock1Ptr->bagPocket_Items[i] = gLoadedSaveData.items[i];
+
+ // save player key items.
+ for (i = 0; i < 30; i++)
+ gSaveBlock1Ptr->bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i];
+
+ // save player pokeballs.
+ for (i = 0; i < 16; i++)
+ gSaveBlock1Ptr->bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i];
+
+ // save player TMs and HMs.
+ for (i = 0; i < 64; i++)
+ gSaveBlock1Ptr->bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i];
+
+ // save player berries.
+ for (i = 0; i < 46; i++)
+ gSaveBlock1Ptr->bagPocket_Berries[i] = gLoadedSaveData.berries[i];
+
+ // save mail.
+ for (i = 0; i < 16; i++)
+ gSaveBlock1Ptr->mail[i] = gLoadedSaveData.mail[i];
+
+ encryptionKeyBackup = gSaveBlock2Ptr->encryptionKey;
+ gSaveBlock2Ptr->encryptionKey = gLastEncryptionKey;
+ ApplyNewEncryptionKeyToBagItems(encryptionKeyBackup);
+ gSaveBlock2Ptr->encryptionKey = encryptionKeyBackup; // updated twice?
+}
+
+void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey)
+{
+ *hWord ^= gSaveBlock2Ptr->encryptionKey;
+ *hWord ^= newKey;
+}
+
+void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey)
+{
+ *word ^= gSaveBlock2Ptr->encryptionKey;
+ *word ^= newKey;
+}
+
+void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey)
+{
+ ApplyNewEncryptionKeyToGameStats(encryptionKey);
+ ApplyNewEncryptionKeyToBagItems_(encryptionKey);
+ ApplyNewEncryptionKeyToBerryPowder(encryptionKey);
+ ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->money, encryptionKey);
+ ApplyNewEncryptionKeyToHword(&gSaveBlock1Ptr->coins, encryptionKey);
+}
diff --git a/src/m4a_4.c b/src/m4a_4.c
index 99195ec00..e645fbef5 100644
--- a/src/m4a_4.c
+++ b/src/m4a_4.c
@@ -45,7 +45,7 @@ void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16
mplayInfo->ident = ID_NUMBER;
}
-void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch)
+void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
{
s32 i;
u32 bit;
@@ -66,7 +66,7 @@ void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16
{
if (track->flags & MPT_FLG_EXIST)
{
- track->keyShiftX = (s16)pitch >> 8;
+ track->keyShiftX = pitch >> 8;
track->pitX = pitch;
track->flags |= MPT_FLG_PITCHG;
}
diff --git a/src/mail.c b/src/mail.c
index 1ceb1be1a..dddc06feb 100644
--- a/src/mail.c
+++ b/src/mail.c
@@ -1,14 +1,12 @@
-
-// Includes
#include "global.h"
#include "main.h"
#include "overworld.h"
#include "task.h"
#include "unknown_task.h"
#include "palette.h"
+#include "text.h"
#include "menu.h"
#include "menu_helpers.h"
-#include "text.h"
#include "text_window.h"
#include "string_util.h"
#include "international_string_util.h"
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 01dfc954a..1fafee810 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1297,13 +1297,13 @@ bool8 IsPokeSpriteNotFlipped(u16 species)
return gBaseStats[species].noFlip;
}
-s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2)
+s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2)
{
u8 nature = GetNature(mon);
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
}
-s8 GetFlavourRelationByPersonality(u32 personality, u8 a2)
+s8 GetFlavorRelationByPersonality(u32 personality, u8 a2)
{
u8 nature = GetNatureFromPersonality(personality);
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index d09cbc407..e9cd3e215 100755
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -15,6 +15,7 @@
#include "sound.h"
#include "species.h"
#include "sprite.h"
+#include "unk_text_util.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
@@ -166,9 +167,7 @@ extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
extern bool8 sub_81A6BF4();
extern bool8 sub_81B9E94();
-extern void sub_81AFBF0();
-extern u8 sub_81AFC0C(u8 a, u8 *b);
-extern void sub_81AFC28(u8 *a, u8 *b);
+extern void UnkTextUtil_Reset();
extern void sub_8124610(u8 *a, u8 b);
extern int GetPlayerIDAsU32();
extern u8 GetCurrentPpToMaxPpState(u8 a, u8 b);
@@ -2993,12 +2992,12 @@ void sub_81C307C()
{
struct PokeSummary *sum = &gUnknown_0203CF1C->summary;
u8 *text;
- sub_81AFBF0();
- sub_81AFC0C(0, gUnknown_0861CE74);
- sub_81AFC0C(1, gUnknown_0861CE7B);
+ UnkTextUtil_Reset();
+ UnkTextUtil_SetPtrI(0, gUnknown_0861CE74);
+ UnkTextUtil_SetPtrI(1, gUnknown_0861CE7B);
sub_81C31C0();
if (sub_81A6BF4() == TRUE || sub_81B9E94() == TRUE || sub_81C3304() == TRUE)
- sub_81AFC28(gStringVar4, gText_XNature);
+ UnkTextUtil_StringExpandPlaceholders(gStringVar4, gText_XNature);
else
{
u8 *alloced1 = Alloc(32);
@@ -3007,7 +3006,7 @@ void sub_81C307C()
if (sum->metLocation <= 0xD4)
{
sub_8124610(alloced2, sum->metLocation);
- sub_81AFC0C(4, alloced2);
+ UnkTextUtil_SetPtrI(4, alloced2);
}
if (sub_81C3220() == 1)
{
@@ -3022,7 +3021,7 @@ void sub_81C307C()
text = (sum->metLocation > 0xD4) ? gText_XNatureObtainedInTrade : gText_XNatureProbablyMetAt;
else
text = gText_XNatureObtainedInTrade;
- sub_81AFC28(gStringVar4, text);
+ UnkTextUtil_StringExpandPlaceholders(gStringVar4, text);
Free(alloced1);
Free(alloced2);
}
@@ -3036,8 +3035,8 @@ void sub_81C3194()
void sub_81C31C0()
{
struct UnkSummaryStruct *sumStruct = gUnknown_0203CF1C;
- sub_81AFC0C(2, gNatureNamePointers[sumStruct->summary.nature]);
- sub_81AFC0C(5, gText_EmptyString5);
+ UnkTextUtil_SetPtrI(2, gNatureNamePointers[sumStruct->summary.nature]);
+ UnkTextUtil_SetPtrI(5, gText_EmptyString5);
}
void sub_81C31F0(u8 *a)
@@ -3046,7 +3045,7 @@ void sub_81C31F0(u8 *a)
if (level == 0)
level = 5;
ConvertIntToDecimalStringN(a, level, 0, 3);
- sub_81AFC0C(3, a);
+ UnkTextUtil_SetPtrI(3, a);
}
u8 sub_81C3220()
@@ -3301,12 +3300,12 @@ void sub_81C3710()
ConvertIntToDecimalStringN(alloced2, gUnknown_0203CF1C->summary.maxHP, 1, 3);
ConvertIntToDecimalStringN(alloced3, gUnknown_0203CF1C->summary.atk, 1, 7);
ConvertIntToDecimalStringN(alloced4, gUnknown_0203CF1C->summary.def, 1, 7);
- sub_81AFBF0();
- sub_81AFC0C(0, alloced1);
- sub_81AFC0C(1, alloced2);
- sub_81AFC0C(2, alloced3);
- sub_81AFC0C(3, alloced4);
- sub_81AFC28(gStringVar4, gUnknown_0861CE82);
+ UnkTextUtil_Reset();
+ UnkTextUtil_SetPtrI(0, alloced1);
+ UnkTextUtil_SetPtrI(1, alloced2);
+ UnkTextUtil_SetPtrI(2, alloced3);
+ UnkTextUtil_SetPtrI(3, alloced4);
+ UnkTextUtil_StringExpandPlaceholders(gStringVar4, gUnknown_0861CE82);
Free(alloced1);
Free(alloced2);
Free(alloced3);
@@ -3323,11 +3322,11 @@ void sub_81C3808()
ConvertIntToDecimalStringN(gStringVar1, gUnknown_0203CF1C->summary.spatk, 1, 3);
ConvertIntToDecimalStringN(gStringVar2, gUnknown_0203CF1C->summary.spdef, 1, 3);
ConvertIntToDecimalStringN(gStringVar3, gUnknown_0203CF1C->summary.speed, 1, 3);
- sub_81AFBF0();
- sub_81AFC0C(0, gStringVar1);
- sub_81AFC0C(1, gStringVar2);
- sub_81AFC0C(2, gStringVar3);
- sub_81AFC28(gStringVar4, gUnknown_0861CE8E);
+ UnkTextUtil_Reset();
+ UnkTextUtil_SetPtrI(0, gStringVar1);
+ UnkTextUtil_SetPtrI(1, gStringVar2);
+ UnkTextUtil_SetPtrI(2, gStringVar3);
+ UnkTextUtil_StringExpandPlaceholders(gStringVar4, gUnknown_0861CE8E);
}
void sub_81C3890()
@@ -3436,10 +3435,10 @@ void sub_81C3B08(u8 a)
sub_81C25A4(r8, gMoveNames[move], 0, (a<<4) + 1, 0, 1);
ConvertIntToDecimalStringN(gStringVar1, r10->summary.pp[a], 1, 2);
ConvertIntToDecimalStringN(gStringVar2, r6, 1, 2);
- sub_81AFBF0();
- sub_81AFC0C(0, gStringVar1);
- sub_81AFC0C(1, gStringVar2);
- sub_81AFC28(gStringVar4, gUnknown_0861CE97);
+ UnkTextUtil_Reset();
+ UnkTextUtil_SetPtrI(0, gStringVar1);
+ UnkTextUtil_SetPtrI(1, gStringVar2);
+ UnkTextUtil_StringExpandPlaceholders(gStringVar4, gUnknown_0861CE97);
text = gStringVar4;
r5 = GetCurrentPpToMaxPpState(r10->summary.pp[a], r6) + 9;
offset = GetStringRightAlignXOffset(1, text, 0x2C);
@@ -3531,17 +3530,17 @@ void sub_81C3B08(u8 a)
movs r2, 0x1\n\
movs r3, 0x2\n\
bl ConvertIntToDecimalStringN\n\
- bl sub_81AFBF0\n\
+ bl UnkTextUtil_Reset\n\
movs r0, 0\n\
mov r1, r8\n\
- bl sub_81AFC0C\n\
+ bl UnkTextUtil_SetPtrI\n\
movs r0, 0x1\n\
adds r1, r4, 0\n\
- bl sub_81AFC0C\n\
+ bl UnkTextUtil_SetPtrI\n\
ldr r4, =gStringVar4\n\
ldr r1, =gUnknown_0861CE97\n\
adds r0, r4, 0\n\
- bl sub_81AFC28\n\
+ bl UnkTextUtil_StringExpandPlaceholders\n\
adds r7, r4, 0\n\
ldrb r0, [r5]\n\
adds r1, r6, 0\n\
diff --git a/src/recorded_battle.c b/src/recorded_battle.c
new file mode 100644
index 000000000..e843ff7cb
--- /dev/null
+++ b/src/recorded_battle.c
@@ -0,0 +1,1676 @@
+#include "global.h"
+#include "battle.h"
+#include "recorded_battle.h"
+#include "main.h"
+#include "pokemon.h"
+#include "rng.h"
+#include "event_data.h"
+#include "link.h"
+#include "string_util.h"
+#include "palette.h"
+#include "save.h"
+#include "malloc.h"
+#include "util.h"
+#include "task.h"
+#include "text.h"
+
+#define BANK_RECORD_SIZE 664
+#define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \
+ | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \
+ | BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \
+ | BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \
+ | BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYORGE | BATTLE_TYPE_RAYQUAZA))
+
+extern u32 gBattleTypeFlags;
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gTrainerBattleOpponent_B;
+extern u16 gPartnerTrainerId;
+extern u8 gActiveBank;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_03001278;
+extern u8 gUnknown_03001279;
+
+struct PlayerInfo
+{
+ u32 trainerId;
+ u8 name[PLAYER_NAME_LENGTH];
+ u8 gender;
+ u16 bank;
+ u16 language;
+};
+
+struct MovePp
+{
+ u16 moves[4];
+ u8 pp[4];
+};
+
+struct RecordedBattleSave
+{
+ struct Pokemon playerParty[PARTY_SIZE];
+ struct Pokemon opponentParty[PARTY_SIZE];
+ u8 playersName[BATTLE_BANKS_COUNT][PLAYER_NAME_LENGTH];
+ u8 playersGender[BATTLE_BANKS_COUNT];
+ u32 playersTrainerId[BATTLE_BANKS_COUNT];
+ u8 playersLanguage[BATTLE_BANKS_COUNT];
+ u32 rngSeed;
+ u32 battleFlags;
+ u8 playersBank[BATTLE_BANKS_COUNT];
+ u16 opponentA;
+ u16 opponentB;
+ u16 partnerId;
+ u16 field_4FA;
+ u8 field_4FC;
+ u8 field_4FD;
+ u8 field_4FE;
+ u8 battleStyle : 1;
+ u8 textSpeed : 3;
+ u32 AI_scripts;
+ u8 field_504[8];
+ u8 field_50C;
+ u8 field_50D;
+ u16 field_50E[6];
+ u8 field_51A;
+ u8 field_51B;
+ u8 battleRecord[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE];
+ u32 checksum;
+};
+
+EWRAM_DATA u32 gRecordedBattleRngSeed = 0;
+EWRAM_DATA u32 gBattlePalaceMoveSelectionRngValue = 0;
+EWRAM_DATA static u8 sBattleRecords[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE] = {0};
+EWRAM_DATA static u16 sRecordedBytesNo[BATTLE_BANKS_COUNT] = {0};
+EWRAM_DATA static u16 sUnknown_0203C79C[4] = {0};
+EWRAM_DATA static u16 sUnknown_0203C7A4[4] = {0};
+EWRAM_DATA static u8 sUnknown_0203C7AC = 0;
+EWRAM_DATA static u8 sUnknown_0203C7AD = 0;
+EWRAM_DATA static u8 sUnknown_0203C7AE = 0;
+EWRAM_DATA static u8 sUnknown_0203C7AF = 0;
+EWRAM_DATA static MainCallback sCallback2_AfterRecordedBattle = NULL;
+EWRAM_DATA u8 gUnknown_0203C7B4 = 0;
+EWRAM_DATA static u8 sUnknown_0203C7B5 = 0;
+EWRAM_DATA static u8 sRecordedBattle_BattleStyle = 0;
+EWRAM_DATA static u8 sRecordedBattle_TextSpeed = 0;
+EWRAM_DATA static u32 sRecordedBattle_BattleFlags = 0;
+EWRAM_DATA static u32 sRecordedBattle_AI_Scripts = 0;
+EWRAM_DATA static struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0};
+EWRAM_DATA static struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0};
+EWRAM_DATA static u16 sRecordedBattle_PlayerMonMoves[2][4] = {0};
+EWRAM_DATA static struct PlayerInfo sRecordedBattle_Players[BATTLE_BANKS_COUNT] = {0};
+EWRAM_DATA static u8 sUnknown_0203CCD0 = 0;
+EWRAM_DATA static u8 sUnknown_0203CCD1[8] = {0};
+EWRAM_DATA static u8 sUnknown_0203CCD9 = 0;
+EWRAM_DATA static u8 sUnknown_0203CCDA = 0;
+EWRAM_DATA static u16 sUnknown_0203CCDC[6] = {0};
+EWRAM_DATA static u8 sUnknown_0203CCE8 = 0;
+
+extern u32 sub_81A513C(void);
+extern void PlayMapChosenOrBattleBGM(bool8);
+
+// this file's functions
+static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2);
+static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst);
+static void RecordedBattle_RestoreSavedParties(void);
+static void CB2_RecordedBattle(void);
+
+void sub_8184DA4(u8 arg0)
+{
+ s32 i, j;
+
+ sUnknown_0203C7AC = arg0;
+ sUnknown_0203CCD0 = 0;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ sRecordedBytesNo[i] = 0;
+ sUnknown_0203C79C[i] = 0;
+ sUnknown_0203C7A4[i] = 0;
+
+ if (arg0 == 1)
+ {
+ for (j = 0; j < BANK_RECORD_SIZE; j++)
+ {
+ sBattleRecords[i][j] |= 0xFF;
+ }
+ sRecordedBattle_BattleFlags = gBattleTypeFlags;
+ sRecordedBattle_AI_Scripts = gBattleResources->ai->aiFlags;
+ }
+ }
+}
+
+void sub_8184E58(void)
+{
+ s32 i, j;
+
+ if (sUnknown_0203C7AC == 1)
+ {
+ gRecordedBattleRngSeed = gRngValue;
+ sUnknown_0203C7AE = VarGet(VAR_FRONTIER_FACILITY);
+ sUnknown_0203C7AF = sub_81A513C();
+ }
+ else if (sUnknown_0203C7AC == 2)
+ {
+ gRngValue = gRecordedBattleRngSeed;
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 linkPlayersCount;
+ u8 text[30];
+
+ gUnknown_0203C7B4 = GetMultiplayerId();
+ linkPlayersCount = GetLinkPlayerCount();
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ sRecordedBattle_Players[i].trainerId = gLinkPlayers[i].trainerId;
+ sRecordedBattle_Players[i].gender = gLinkPlayers[i].gender;
+ sRecordedBattle_Players[i].bank = gLinkPlayers[i].lp_field_18;
+ sRecordedBattle_Players[i].language = gLinkPlayers[i].language;
+
+ if (i < linkPlayersCount)
+ {
+ StringCopy(text, gLinkPlayers[i].name);
+ StripExtCtrlCodes(text);
+ StringCopy(sRecordedBattle_Players[i].name, text);
+ }
+ else
+ {
+ for (j = 0; j < PLAYER_NAME_LENGTH; j++)
+ sRecordedBattle_Players[i].name[j] = gLinkPlayers[i].name[j];
+ }
+ }
+ }
+ else
+ {
+ sRecordedBattle_Players[0].trainerId = (gSaveBlock2Ptr->playerTrainerId[0])
+ | (gSaveBlock2Ptr->playerTrainerId[1] << 8)
+ | (gSaveBlock2Ptr->playerTrainerId[2] << 16)
+ | (gSaveBlock2Ptr->playerTrainerId[3] << 24);
+
+ sRecordedBattle_Players[0].gender = gSaveBlock2Ptr->playerGender;
+ sRecordedBattle_Players[0].bank = 0;
+ sRecordedBattle_Players[0].language = gGameLanguage;
+
+ for (i = 0; i < PLAYER_NAME_LENGTH; i++)
+ sRecordedBattle_Players[0].name[i] = gSaveBlock2Ptr->playerName[i];
+ }
+}
+
+void RecordedBattle_SetBankAction(u8 bank, u8 action)
+{
+ if (sRecordedBytesNo[bank] < BANK_RECORD_SIZE && sUnknown_0203C7AC != 2)
+ {
+ sBattleRecords[bank][sRecordedBytesNo[bank]++] = action;
+ }
+}
+
+void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear)
+{
+ s32 i;
+
+ for (i = 0; i < bytesToClear; i++)
+ {
+ sRecordedBytesNo[bank]--;
+ sBattleRecords[bank][sRecordedBytesNo[bank]] |= 0xFF;
+ if (sRecordedBytesNo[bank] == 0)
+ break;
+ }
+}
+
+u8 RecordedBattle_ReadBankAction(u8 bank)
+{
+ // trying to read past array or invalid action byte, battle is over
+ if (sRecordedBytesNo[bank] >= BANK_RECORD_SIZE || sBattleRecords[bank][sRecordedBytesNo[bank]] == 0xFF)
+ {
+ gSpecialVar_Result = gBattleOutcome = BATTLE_PLAYER_TELEPORTED; // hah
+ ResetPaletteFadeControl();
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ SetMainCallback2(CB2_QuitRecordedBattle);
+ return -1;
+ }
+ else
+ {
+ return sBattleRecords[bank][sRecordedBytesNo[bank]++];
+ }
+}
+
+u8 sub_81850D0(void)
+{
+ return sUnknown_0203C7AC;
+}
+
+u8 sub_81850DC(u8 *arg0)
+{
+ u8 i, j;
+ u8 ret = 0;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ if (sRecordedBytesNo[i] != sUnknown_0203C79C[i])
+ {
+ arg0[ret++] = i;
+ arg0[ret++] = sRecordedBytesNo[i] - sUnknown_0203C79C[i];
+
+ for (j = 0; j < sRecordedBytesNo[i] - sUnknown_0203C79C[i]; j++)
+ {
+ arg0[ret++] = sBattleRecords[i][sUnknown_0203C79C[i] + j];
+ }
+
+ sUnknown_0203C79C[i] = sRecordedBytesNo[i];
+ }
+ }
+
+ return ret;
+}
+
+void sub_81851A8(u8 *arg0)
+{
+ s32 i;
+ u8 var1 = 2;
+ u8 var2;
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ return;
+
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if ((gLinkPlayers[i].version & 0xFF) != VERSION_EMERALD)
+ return;
+ }
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ {
+ for (var2 = *arg0; var2 != 0;)
+ {
+ u8 unkVar = sub_8185278(arg0, &var1, &var2);
+ u8 unkVar2 = sub_8185278(arg0, &var1, &var2);
+
+ for (i = 0; i < unkVar2; i++)
+ {
+ sBattleRecords[unkVar][sUnknown_0203C7A4[unkVar]++] = sub_8185278(arg0, &var1, &var2);
+ }
+ }
+ }
+}
+
+static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2)
+{
+ (*arg2)--;
+ return arg0[(*arg1)++];
+}
+
+bool32 CanCopyRecordedBattleSaveData(void)
+{
+ struct RecordedBattleSave *dst = AllocZeroed(sizeof(struct RecordedBattleSave));
+ bool32 ret = AllocTryCopyRecordedBattleSaveData(dst);
+ Free(dst);
+ return ret;
+}
+
+static bool32 IsRecordedBattleSaveValid(struct RecordedBattleSave *save)
+{
+ if (save->battleFlags == 0)
+ return FALSE;
+ if (save->battleFlags & ILLEGAL_BATTLE_TYPES)
+ return FALSE;
+ if (CalcByteArraySum((void*)(save), sizeof(*save) - 4) != save->checksum)
+ return FALSE;
+
+ return TRUE;
+}
+
+static bool32 sub_81852F0(struct RecordedBattleSave *battleSave, struct RecordedBattleSave *saveSection)
+{
+ memset(saveSection, 0, sizeof(struct SaveSection));
+ memcpy(saveSection, battleSave, sizeof(*battleSave));
+
+ saveSection->checksum = CalcByteArraySum((void*)(saveSection), sizeof(*saveSection) - 4);
+
+ if (sub_8153634(31, (void*)(saveSection)) != 1)
+ return FALSE;
+
+ return TRUE;
+}
+
+#ifdef NONMATCHING
+u32 MoveRecordedBattleToSaveData(void)
+{
+ s32 i, j;
+ u8 var = 0;
+ struct RecordedBattleSave *battleSave = AllocZeroed(sizeof(struct RecordedBattleSave));
+ struct SaveSection *savSection = AllocZeroed(sizeof(struct SaveSection));
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ battleSave->playerParty[i] = sSavedPlayerParty[i];
+ battleSave->opponentParty[i] = sSavedOpponentParty[i];
+ }
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ for (j = 0; j < PLAYER_NAME_LENGTH; j++)
+ {
+ battleSave->playersName[i][j] = sRecordedBattle_Players[i].name[j];
+ }
+ battleSave->playersGender[i] = sRecordedBattle_Players[i].gender;
+ battleSave->playersLanguage[i] = sRecordedBattle_Players[i].language;
+ battleSave->playersBank[i] = sRecordedBattle_Players[i].bank;
+ battleSave->playersTrainerId[i] = sRecordedBattle_Players[i].trainerId;
+ }
+
+ battleSave->rngSeed = gRecordedBattleRngSeed;
+
+ if (sRecordedBattle_BattleFlags & BATTLE_TYPE_LINK)
+ {
+ battleSave->battleFlags = (sRecordedBattle_BattleFlags & ~(BATTLE_TYPE_LINK | BATTLE_TYPE_20));
+ battleSave->battleFlags |= BATTLE_TYPE_x2000000;
+
+ if (sRecordedBattle_BattleFlags & BATTLE_TYPE_WILD)
+ {
+ battleSave->battleFlags |= BATTLE_TYPE_x80000000;
+ }
+ else if (sRecordedBattle_BattleFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (sRecordedBattle_Players[0].bank)
+ {
+ case 0:
+ case 2:
+ if (!(sRecordedBattle_Players[gUnknown_0203C7B4].bank & 1))
+ battleSave->battleFlags |= BATTLE_TYPE_x80000000;
+ break;
+ case 1:
+ case 3:
+ if ((sRecordedBattle_Players[gUnknown_0203C7B4].bank & 1))
+ battleSave->battleFlags |= BATTLE_TYPE_x80000000;
+ break;
+ }
+ }
+ }
+ else
+ {
+ battleSave->battleFlags = sRecordedBattle_BattleFlags;
+ }
+
+ battleSave->opponentA = gTrainerBattleOpponent_A;
+ battleSave->opponentB = gTrainerBattleOpponent_B;
+ battleSave->partnerId = gPartnerTrainerId;
+ battleSave->field_4FA = gUnknown_0203C7B4;
+ battleSave->field_4FC = gSaveBlock2Ptr->field_CA9_b;
+ battleSave->field_4FD = sUnknown_0203C7AE;
+ battleSave->field_4FE = sUnknown_0203C7AF;
+ battleSave->battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
+ battleSave->textSpeed = gSaveBlock2Ptr->optionsTextSpeed;
+ battleSave->AI_scripts = sRecordedBattle_AI_Scripts;
+
+ /* Can't match it without proper knowledge of the Saveblock 2.
+ if (gTrainerBattleOpponent_A >= 300 && gTrainerBattleOpponent_A <= 399)
+ {
+ for (i = 0; i < 8; i++)
+ {
+ battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_4[i];
+ }
+ battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1;
+
+ if (sUnknown_0203CCE8 == 1)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_28[i];
+ }
+ }
+ else
+ {
+ for (i = 0; i < 6; i++)
+ {
+ battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1C[i];
+ }
+ }
+ battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_E4;
+ }
+ else if (gTrainerBattleOpponent_B >= 300 && gTrainerBattleOpponent_B <= 399)
+ {
+ for (i = 0; i < 8; i++)
+ {
+ battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_4[i];
+ }
+ battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1;
+
+ if (sUnknown_0203CCE8 == 1)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_28[i];
+ }
+ }
+ else
+ {
+ for (i = 0; i < 6; i++)
+ {
+ battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1C[i];
+ }
+ }
+ battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_E4;
+ }
+ else if (gPartnerTrainerId >= 300 && gPartnerTrainerId <= 399)
+ {
+ for (i = 0; i < 8; i++)
+ {
+ battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_4[i];
+ }
+ battleSave->field_50C = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1;
+
+ if (sUnknown_0203CCE8 == 1)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_28[i];
+ }
+ }
+ else
+ {
+ for (i = 0; i < 6; i++)
+ {
+ battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1C[i];
+ }
+ }
+ battleSave->field_51A = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_E4;
+ }
+
+ */
+}
+
+#else
+__attribute__((naked))
+u32 MoveRecordedBattleToSaveData(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0xC\n\
+ movs r0, 0\n\
+ str r0, [sp, 0x4]\n\
+ movs r0, 0xF8\n\
+ lsls r0, 4\n\
+ bl AllocZeroed\n\
+ adds r7, r0, 0\n\
+ movs r0, 0x80\n\
+ lsls r0, 5\n\
+ bl AllocZeroed\n\
+ str r0, [sp]\n\
+ movs r6, 0\n\
+_0818535E:\n\
+ movs r0, 0x64\n\
+ adds r4, r6, 0\n\
+ muls r4, r0\n\
+ adds r5, r7, r4\n\
+ ldr r1, =sSavedPlayerParty\n\
+ adds r1, r4, r1\n\
+ adds r0, r5, 0\n\
+ movs r2, 0x64\n\
+ bl memcpy\n\
+ movs r1, 0x96\n\
+ lsls r1, 2\n\
+ adds r5, r1\n\
+ ldr r0, =sSavedOpponentParty\n\
+ adds r4, r0\n\
+ adds r0, r5, 0\n\
+ adds r1, r4, 0\n\
+ movs r2, 0x64\n\
+ bl memcpy\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _0818535E\n\
+ movs r6, 0\n\
+ ldr r2, =gSaveBlock2Ptr\n\
+ mov r9, r2\n\
+ movs r3, 0x9A\n\
+ lsls r3, 3\n\
+ adds r3, r7, r3\n\
+ str r3, [sp, 0x8]\n\
+ ldr r5, =sRecordedBattle_Players\n\
+ mov r8, r6\n\
+ mov r12, r6\n\
+ movs r4, 0x96\n\
+ lsls r4, 3\n\
+ adds r4, r7\n\
+ mov r10, r4\n\
+ ldr r0, =0x000004e4\n\
+ adds r4, r7, r0\n\
+_081853AC:\n\
+ lsls r1, r6, 3\n\
+ ldr r0, =sRecordedBattle_Players\n\
+ adds r0, 0x4\n\
+ mov r3, r8\n\
+ adds r2, r3, r0\n\
+ add r1, r10\n\
+ movs r3, 0x7\n\
+_081853BA:\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1]\n\
+ adds r2, 0x1\n\
+ adds r1, 0x1\n\
+ subs r3, 0x1\n\
+ cmp r3, 0\n\
+ bge _081853BA\n\
+ ldr r0, [sp, 0x8]\n\
+ adds r1, r0, r6\n\
+ ldrb r0, [r5, 0xC]\n\
+ strb r0, [r1]\n\
+ ldrh r0, [r5, 0x10]\n\
+ strb r0, [r4]\n\
+ ldrh r0, [r5, 0xE]\n\
+ strb r0, [r4, 0xC]\n\
+ ldr r1, =0x000004d4\n\
+ adds r0, r7, r1\n\
+ add r0, r12\n\
+ ldr r1, [r5]\n\
+ str r1, [r0]\n\
+ adds r5, 0x14\n\
+ movs r2, 0x14\n\
+ add r8, r2\n\
+ movs r3, 0x4\n\
+ add r12, r3\n\
+ adds r4, 0x1\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x3\n\
+ ble _081853AC\n\
+ movs r4, 0x9D\n\
+ lsls r4, 3\n\
+ adds r1, r7, r4\n\
+ ldr r5, =gRecordedBattleRngSeed\n\
+ ldr r0, [r5]\n\
+ str r0, [r1]\n\
+ ldr r0, =sRecordedBattle_BattleFlags\n\
+ ldr r2, [r0]\n\
+ movs r0, 0x2\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ beq _081854DC\n\
+ ldr r1, =0x000004ec\n\
+ adds r3, r7, r1\n\
+ movs r1, 0x23\n\
+ negs r1, r1\n\
+ ands r1, r2\n\
+ movs r0, 0x80\n\
+ lsls r0, 18\n\
+ orrs r1, r0\n\
+ str r1, [r3]\n\
+ movs r0, 0x4\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ beq _08185454\n\
+ movs r0, 0x80\n\
+ lsls r0, 24\n\
+ orrs r1, r0\n\
+ str r1, [r3]\n\
+ b _081854E2\n\
+ .pool\n\
+_08185454:\n\
+ movs r0, 0x40\n\
+ ands r2, r0\n\
+ cmp r2, 0\n\
+ beq _081854E2\n\
+ ldr r2, =sRecordedBattle_Players\n\
+ ldrh r0, [r2, 0xE]\n\
+ cmp r0, 0x1\n\
+ beq _081854A8\n\
+ cmp r0, 0x1\n\
+ bgt _08185474\n\
+ cmp r0, 0\n\
+ beq _0818547E\n\
+ b _081854E2\n\
+ .pool\n\
+_08185474:\n\
+ cmp r0, 0x2\n\
+ beq _0818547E\n\
+ cmp r0, 0x3\n\
+ beq _081854A8\n\
+ b _081854E2\n\
+_0818547E:\n\
+ ldr r3, =gUnknown_0203C7B4\n\
+ ldrb r1, [r3]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ ldr r4, =sRecordedBattle_Players\n\
+ adds r0, r4\n\
+ ldrh r1, [r0, 0xE]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _081854E2\n\
+ ldr r5, =0x000004ec\n\
+ adds r0, r7, r5\n\
+ b _081854C4\n\
+ .pool\n\
+_081854A8:\n\
+ ldr r0, =gUnknown_0203C7B4\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ ldr r1, =sRecordedBattle_Players\n\
+ adds r0, r1\n\
+ ldrh r1, [r0, 0xE]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _081854E2\n\
+ ldr r2, =0x000004ec\n\
+ adds r0, r7, r2\n\
+_081854C4:\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x80\n\
+ lsls r2, 24\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
+ b _081854E2\n\
+ .pool\n\
+_081854DC:\n\
+ ldr r3, =0x000004ec\n\
+ adds r0, r7, r3\n\
+ str r2, [r0]\n\
+_081854E2:\n\
+ ldr r4, =gTrainerBattleOpponent_A\n\
+ ldrh r1, [r4]\n\
+ ldr r5, =0x000004f4\n\
+ adds r0, r7, r5\n\
+ strh r1, [r0]\n\
+ ldr r0, =gTrainerBattleOpponent_B\n\
+ ldrh r1, [r0]\n\
+ ldr r2, =0x000004f6\n\
+ adds r0, r7, r2\n\
+ strh r1, [r0]\n\
+ ldr r3, =gPartnerTrainerId\n\
+ ldrh r1, [r3]\n\
+ movs r4, 0x9F\n\
+ lsls r4, 3\n\
+ adds r0, r7, r4\n\
+ strh r1, [r0]\n\
+ ldr r5, =gUnknown_0203C7B4\n\
+ ldrb r1, [r5]\n\
+ adds r2, 0x4\n\
+ adds r0, r7, r2\n\
+ strh r1, [r0]\n\
+ mov r3, r9\n\
+ ldr r0, [r3]\n\
+ ldr r4, =0x00000ca9\n\
+ adds r0, r4\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 30\n\
+ lsrs r0, 30\n\
+ ldr r5, =0x000004fc\n\
+ adds r1, r7, r5\n\
+ strb r0, [r1]\n\
+ ldr r0, =sUnknown_0203C7AE\n\
+ ldrb r1, [r0]\n\
+ adds r2, 0x3\n\
+ adds r0, r7, r2\n\
+ strb r1, [r0]\n\
+ ldr r3, =sUnknown_0203C7AF\n\
+ ldrb r1, [r3]\n\
+ ldr r4, =0x000004fe\n\
+ adds r0, r7, r4\n\
+ strb r1, [r0]\n\
+ mov r5, r9\n\
+ ldr r0, [r5]\n\
+ ldrb r1, [r0, 0x15]\n\
+ lsls r1, 29\n\
+ ldr r0, =0x000004ff\n\
+ adds r3, r7, r0\n\
+ lsrs r1, 31\n\
+ ldrb r2, [r3]\n\
+ movs r0, 0x2\n\
+ negs r0, r0\n\
+ ands r0, r2\n\
+ orrs r0, r1\n\
+ strb r0, [r3]\n\
+ ldr r1, [r5]\n\
+ ldrb r1, [r1, 0x14]\n\
+ lsls r1, 29\n\
+ lsrs r1, 28\n\
+ movs r2, 0xF\n\
+ negs r2, r2\n\
+ ands r0, r2\n\
+ orrs r0, r1\n\
+ strb r0, [r3]\n\
+ movs r2, 0xA0\n\
+ lsls r2, 3\n\
+ adds r1, r7, r2\n\
+ ldr r3, =sRecordedBattle_AI_Scripts\n\
+ ldr r0, [r3]\n\
+ str r0, [r1]\n\
+ ldr r4, =0xfffffed4\n\
+ adds r1, r4, 0\n\
+ ldr r5, =gTrainerBattleOpponent_A\n\
+ ldrh r5, [r5]\n\
+ adds r0, r1, r5\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ cmp r0, 0x63\n\
+ bls _08185580\n\
+ b _081856C4\n\
+_08185580:\n\
+ movs r6, 0\n\
+ ldr r0, =0x00000504\n\
+ adds r3, r7, r0\n\
+ mov r10, r9\n\
+ ldr r1, =gTrainerBattleOpponent_A\n\
+ mov r12, r1\n\
+ adds r2, r4, 0\n\
+ mov r8, r2\n\
+ ldr r4, =0x0000073c\n\
+_08185592:\n\
+ adds r2, r3, r6\n\
+ mov r5, r10\n\
+ ldr r1, [r5]\n\
+ mov r5, r12\n\
+ ldrh r0, [r5]\n\
+ add r0, r8\n\
+ movs r5, 0xEC\n\
+ muls r0, r5\n\
+ adds r0, r6, r0\n\
+ adds r1, r4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1]\n\
+ strb r0, [r2]\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x7\n\
+ ble _08185592\n\
+ mov r0, r9\n\
+ ldr r2, [r0]\n\
+ ldr r1, =gTrainerBattleOpponent_A\n\
+ ldrh r0, [r1]\n\
+ ldr r3, =0xfffffed4\n\
+ adds r0, r3\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r2, r0\n\
+ ldr r4, =0x00000739\n\
+ adds r2, r4\n\
+ ldrb r1, [r2]\n\
+ ldr r5, =0x0000050c\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ ldr r1, =sUnknown_0203CCE8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1\n\
+ bne _08185664\n\
+ movs r6, 0\n\
+ ldr r2, =0x0000050e\n\
+ adds r4, r7, r2\n\
+ mov r10, r9\n\
+ ldr r5, =gTrainerBattleOpponent_A\n\
+ mov r8, r5\n\
+ adds r5, r3, 0\n\
+_081855E6:\n\
+ lsls r3, r6, 1\n\
+ mov r0, r10\n\
+ ldr r2, [r0]\n\
+ mov r1, r8\n\
+ ldrh r0, [r1]\n\
+ adds r0, r5\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r3, r0\n\
+ movs r0, 0xEC\n\
+ lsls r0, 3\n\
+ adds r2, r0\n\
+ adds r2, r3\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r4]\n\
+ adds r4, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _081855E6\n\
+ b _08185696\n\
+ .pool\n\
+_08185664:\n\
+ movs r6, 0\n\
+ ldr r1, =0x0000050e\n\
+ adds r4, r7, r1\n\
+ mov r10, r9\n\
+ ldr r2, =gTrainerBattleOpponent_A\n\
+ mov r8, r2\n\
+ adds r5, r3, 0\n\
+_08185672:\n\
+ lsls r3, r6, 1\n\
+ mov r0, r10\n\
+ ldr r2, [r0]\n\
+ mov r1, r8\n\
+ ldrh r0, [r1]\n\
+ adds r0, r5\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r3, r0\n\
+ ldr r0, =0x00000754\n\
+ adds r2, r0\n\
+ adds r2, r3\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r4]\n\
+ adds r4, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _08185672\n\
+_08185696:\n\
+ mov r1, r9\n\
+ ldr r2, [r1]\n\
+ ldr r3, =gTrainerBattleOpponent_A\n\
+ ldrh r0, [r3]\n\
+ ldr r4, =0xfffffed4\n\
+ adds r0, r4\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r2, r0\n\
+ ldr r5, =0x0000081c\n\
+ adds r2, r5\n\
+ ldrb r1, [r2]\n\
+ b _08185856\n\
+ .pool\n\
+_081856C4:\n\
+ ldr r3, =gTrainerBattleOpponent_B\n\
+ ldrh r3, [r3]\n\
+ adds r0, r1, r3\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ cmp r0, 0x63\n\
+ bls _081856D4\n\
+ b _081857E4\n\
+_081856D4:\n\
+ movs r6, 0\n\
+ ldr r4, =0x00000504\n\
+ adds r3, r7, r4\n\
+ mov r10, r9\n\
+ ldr r5, =gTrainerBattleOpponent_B\n\
+ mov r12, r5\n\
+ ldr r0, =0xfffffed4\n\
+ mov r8, r0\n\
+ ldr r4, =0x0000073c\n\
+_081856E6:\n\
+ adds r2, r3, r6\n\
+ mov r5, r10\n\
+ ldr r1, [r5]\n\
+ mov r5, r12\n\
+ ldrh r0, [r5]\n\
+ add r0, r8\n\
+ movs r5, 0xEC\n\
+ muls r0, r5\n\
+ adds r0, r6, r0\n\
+ adds r1, r4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1]\n\
+ strb r0, [r2]\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x7\n\
+ ble _081856E6\n\
+ mov r0, r9\n\
+ ldr r2, [r0]\n\
+ ldr r1, =gTrainerBattleOpponent_B\n\
+ ldrh r0, [r1]\n\
+ ldr r3, =0xfffffed4\n\
+ adds r0, r3\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r2, r0\n\
+ ldr r4, =0x00000739\n\
+ adds r2, r4\n\
+ ldrb r1, [r2]\n\
+ ldr r5, =0x0000050c\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ ldr r1, =sUnknown_0203CCE8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1\n\
+ bne _08185784\n\
+ movs r6, 0\n\
+ ldr r2, =0x0000050e\n\
+ adds r4, r7, r2\n\
+ mov r10, r9\n\
+ ldr r5, =gTrainerBattleOpponent_B\n\
+ mov r8, r5\n\
+ adds r5, r3, 0\n\
+_0818573A:\n\
+ lsls r3, r6, 1\n\
+ mov r0, r10\n\
+ ldr r2, [r0]\n\
+ mov r1, r8\n\
+ ldrh r0, [r1]\n\
+ adds r0, r5\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r3, r0\n\
+ movs r0, 0xEC\n\
+ lsls r0, 3\n\
+ adds r2, r0\n\
+ adds r2, r3\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r4]\n\
+ adds r4, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _0818573A\n\
+ b _081857B6\n\
+ .pool\n\
+_08185784:\n\
+ movs r6, 0\n\
+ ldr r1, =0x0000050e\n\
+ adds r4, r7, r1\n\
+ mov r10, r9\n\
+ ldr r2, =gTrainerBattleOpponent_B\n\
+ mov r8, r2\n\
+ adds r5, r3, 0\n\
+_08185792:\n\
+ lsls r3, r6, 1\n\
+ mov r0, r10\n\
+ ldr r2, [r0]\n\
+ mov r1, r8\n\
+ ldrh r0, [r1]\n\
+ adds r0, r5\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r3, r0\n\
+ ldr r0, =0x00000754\n\
+ adds r2, r0\n\
+ adds r2, r3\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r4]\n\
+ adds r4, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _08185792\n\
+_081857B6:\n\
+ mov r1, r9\n\
+ ldr r2, [r1]\n\
+ ldr r3, =gTrainerBattleOpponent_B\n\
+ ldrh r0, [r3]\n\
+ ldr r4, =0xfffffed4\n\
+ adds r0, r4\n\
+ movs r1, 0xEC\n\
+ muls r0, r1\n\
+ adds r2, r0\n\
+ ldr r5, =0x0000081c\n\
+ adds r2, r5\n\
+ ldrb r1, [r2]\n\
+ b _08185856\n\
+ .pool\n\
+_081857E4:\n\
+ ldr r3, =gPartnerTrainerId\n\
+ ldrh r3, [r3]\n\
+ adds r0, r1, r3\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ cmp r0, 0x63\n\
+ bhi _0818585C\n\
+ movs r6, 0\n\
+ ldr r4, =0x00000504\n\
+ adds r3, r7, r4\n\
+ mov r10, r9\n\
+ ldr r5, =gPartnerTrainerId\n\
+ mov r12, r5\n\
+ ldr r0, =0xfffffed4\n\
+ mov r8, r0\n\
+ ldr r4, =0x0000073c\n\
+_08185804:\n\
+ adds r2, r3, r6\n\
+ mov r5, r10\n\
+ ldr r1, [r5]\n\
+ mov r5, r12\n\
+ ldrh r0, [r5]\n\
+ add r0, r8\n\
+ movs r5, 0xEC\n\
+ muls r0, r5\n\
+ adds r0, r6, r0\n\
+ adds r1, r4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1]\n\
+ strb r0, [r2]\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x7\n\
+ ble _08185804\n\
+ mov r0, r9\n\
+ ldr r1, [r0]\n\
+ ldr r2, =gPartnerTrainerId\n\
+ ldrh r0, [r2]\n\
+ ldr r3, =0xfffffed4\n\
+ adds r0, r3\n\
+ movs r2, 0xEC\n\
+ muls r0, r2\n\
+ adds r1, r0\n\
+ ldr r4, =0x00000739\n\
+ adds r1, r4\n\
+ ldrb r1, [r1]\n\
+ ldr r5, =0x0000050c\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ mov r0, r9\n\
+ ldr r1, [r0]\n\
+ ldr r4, =gPartnerTrainerId\n\
+ ldrh r0, [r4]\n\
+ adds r0, r3\n\
+ muls r0, r2\n\
+ adds r1, r0\n\
+ ldr r5, =0x0000081c\n\
+ adds r1, r5\n\
+ ldrb r1, [r1]\n\
+_08185856:\n\
+ ldr r2, =0x0000051a\n\
+ adds r0, r7, r2\n\
+ strb r1, [r0]\n\
+_0818585C:\n\
+ ldr r3, =gTrainerBattleOpponent_A\n\
+ ldrh r0, [r3]\n\
+ ldr r1, =0x0000018f\n\
+ cmp r0, r1\n\
+ bls _08185900\n\
+ mov r4, r9\n\
+ ldr r2, [r4]\n\
+ adds r1, r0, 0\n\
+ ldr r3, =0xfffffe70\n\
+ adds r1, r3\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r2, r0\n\
+ adds r2, 0xDC\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 27\n\
+ lsrs r0, 27\n\
+ ldr r5, =0x0000050d\n\
+ adds r1, r7, r5\n\
+ strb r0, [r1]\n\
+ movs r6, 0\n\
+ ldr r0, =0x0000050e\n\
+ adds r4, r7, r0\n\
+ mov r10, r9\n\
+ ldr r1, =gTrainerBattleOpponent_A\n\
+ mov r8, r1\n\
+ adds r5, r3, 0\n\
+_08185894:\n\
+ lsls r3, r6, 1\n\
+ mov r0, r10\n\
+ ldr r2, [r0]\n\
+ mov r0, r8\n\
+ ldrh r1, [r0]\n\
+ adds r1, r5\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r3, r0\n\
+ movs r1, 0x82\n\
+ lsls r1, 1\n\
+ adds r2, r1\n\
+ adds r2, r3\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r4]\n\
+ adds r4, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _08185894\n\
+ mov r3, r9\n\
+ ldr r2, [r3]\n\
+ ldr r4, =gTrainerBattleOpponent_A\n\
+ ldrh r1, [r4]\n\
+ ldr r5, =0xfffffe70\n\
+ adds r1, r5\n\
+ b _081859AC\n\
+ .pool\n\
+_08185900:\n\
+ ldr r3, =gTrainerBattleOpponent_B\n\
+ ldrh r0, [r3]\n\
+ cmp r0, r1\n\
+ bls _0818597C\n\
+ mov r4, r9\n\
+ ldr r2, [r4]\n\
+ adds r1, r0, 0\n\
+ ldr r3, =0xfffffe70\n\
+ adds r1, r3\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r2, r0\n\
+ adds r2, 0xDC\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 27\n\
+ lsrs r0, 27\n\
+ ldr r5, =0x0000050d\n\
+ adds r1, r7, r5\n\
+ strb r0, [r1]\n\
+ movs r6, 0\n\
+ ldr r0, =0x0000050e\n\
+ adds r4, r7, r0\n\
+ mov r10, r9\n\
+ ldr r1, =gTrainerBattleOpponent_B\n\
+ mov r8, r1\n\
+ adds r5, r3, 0\n\
+_08185936:\n\
+ lsls r3, r6, 1\n\
+ mov r0, r10\n\
+ ldr r2, [r0]\n\
+ mov r0, r8\n\
+ ldrh r1, [r0]\n\
+ adds r1, r5\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r3, r0\n\
+ movs r1, 0x82\n\
+ lsls r1, 1\n\
+ adds r2, r1\n\
+ adds r2, r3\n\
+ ldrh r0, [r2]\n\
+ strh r0, [r4]\n\
+ adds r4, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _08185936\n\
+ mov r3, r9\n\
+ ldr r2, [r3]\n\
+ ldr r4, =gTrainerBattleOpponent_B\n\
+ ldrh r1, [r4]\n\
+ ldr r5, =0xfffffe70\n\
+ adds r1, r5\n\
+ b _081859AC\n\
+ .pool\n\
+_0818597C:\n\
+ ldr r3, =gPartnerTrainerId\n\
+ ldrh r0, [r3]\n\
+ cmp r0, r1\n\
+ bls _081859C0\n\
+ mov r4, r9\n\
+ ldr r2, [r4]\n\
+ adds r1, r0, 0\n\
+ ldr r3, =0xfffffe70\n\
+ adds r1, r3\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r2, r0\n\
+ adds r2, 0xDC\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 27\n\
+ lsrs r0, 27\n\
+ ldr r5, =0x0000050d\n\
+ adds r1, r7, r5\n\
+ strb r0, [r1]\n\
+ ldr r2, [r4]\n\
+ ldr r0, =gPartnerTrainerId\n\
+ ldrh r1, [r0]\n\
+ adds r1, r3\n\
+_081859AC:\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r2, r0\n\
+ ldr r1, =0x0000011b\n\
+ adds r0, r2, r1\n\
+ ldrb r1, [r0]\n\
+ ldr r2, =0x0000051b\n\
+ adds r0, r7, r2\n\
+ strb r1, [r0]\n\
+_081859C0:\n\
+ movs r6, 0\n\
+ ldr r3, =0x00000297\n\
+ mov r10, r3\n\
+ ldr r4, =sBattleRecords\n\
+ mov r9, r4\n\
+ movs r5, 0xA6\n\
+ lsls r5, 2\n\
+ mov r8, r5\n\
+ ldr r0, =0x0000051c\n\
+ adds r5, r7, r0\n\
+_081859D4:\n\
+ adds r4, r6, 0x1\n\
+ mov r0, r8\n\
+ muls r0, r6\n\
+ mov r1, r9\n\
+ adds r2, r0, r1\n\
+ adds r1, r0, r5\n\
+ mov r3, r10\n\
+ adds r3, 0x1\n\
+_081859E4:\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1]\n\
+ adds r2, 0x1\n\
+ adds r1, 0x1\n\
+ subs r3, 0x1\n\
+ cmp r3, 0\n\
+ bne _081859E4\n\
+ adds r6, r4, 0\n\
+ cmp r6, 0x3\n\
+ ble _081859D4\n\
+_081859F8:\n\
+ adds r0, r7, 0\n\
+ ldr r1, [sp]\n\
+ bl sub_81852F0\n\
+ adds r4, r0, 0\n\
+ cmp r4, 0x1\n\
+ beq _08185A14\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ cmp r0, 0x2\n\
+ bls _081859F8\n\
+_08185A14:\n\
+ adds r0, r7, 0\n\
+ bl Free\n\
+ ldr r0, [sp]\n\
+ bl Free\n\
+ adds r0, r4, 0\n\
+ add sp, 0xC\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool\n\
+ .syntax divided");
+}
+#endif // NONMATCHING
+
+static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSection *saveBuffer)
+{
+ if (TryCopySpecialSaveSection(SECTION_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != 1)
+ return FALSE;
+
+ memcpy(dst, saveBuffer, sizeof(struct RecordedBattleSave));
+
+ if (!IsRecordedBattleSaveValid(dst))
+ return FALSE;
+
+ return TRUE;
+}
+
+static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst)
+{
+ struct SaveSection *savBuffer = AllocZeroed(sizeof(struct SaveSection));
+ bool32 ret = TryCopyRecordedBattleSaveData(dst, savBuffer);
+ Free(savBuffer);
+
+ return ret;
+}
+
+static void CB2_RecordedBattleEnd(void)
+{
+ gSaveBlock2Ptr->frontierChosenLvl = sUnknown_0203C7AD;
+ gBattleOutcome = 0;
+ gBattleTypeFlags = 0;
+ gTrainerBattleOpponent_A = 0;
+ gTrainerBattleOpponent_B = 0;
+ gPartnerTrainerId = 0;
+
+ RecordedBattle_RestoreSavedParties();
+ SetMainCallback2(sCallback2_AfterRecordedBattle);
+}
+
+#define tFramesToWait data[0]
+
+static void Task_StartAfterCountdown(u8 taskId)
+{
+ if (--gTasks[taskId].tFramesToWait == 0)
+ {
+ gMain.savedCallback = CB2_RecordedBattleEnd;
+ SetMainCallback2(CB2_InitBattle);
+ DestroyTask(taskId);
+ }
+}
+
+static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src)
+{
+ bool8 var;
+ s32 i, j;
+
+ ZeroPlayerPartyMons();
+ ZeroEnemyPartyMons();
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ gPlayerParty[i] = src->playerParty[i];
+ gEnemyParty[i] = src->opponentParty[i];
+ }
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ for (var = FALSE, j = 0; j < PLAYER_NAME_LENGTH; j++)
+ {
+ gLinkPlayers[i].name[j] = src->playersName[i][j];
+ if (src->playersName[i][j] == EOS)
+ var = TRUE;
+ }
+ gLinkPlayers[i].gender = src->playersGender[i];
+ gLinkPlayers[i].language = src->playersLanguage[i];
+ gLinkPlayers[i].lp_field_18 = src->playersBank[i];
+ gLinkPlayers[i].trainerId = src->playersTrainerId[i];
+
+ if (var)
+ ConvertInternationalString(gLinkPlayers[i].name, gLinkPlayers[i].language);
+ }
+
+ gRecordedBattleRngSeed = src->rngSeed;
+ gBattleTypeFlags = src->battleFlags | BATTLE_TYPE_RECORDED;
+ gTrainerBattleOpponent_A = src->opponentA;
+ gTrainerBattleOpponent_B = src->opponentB;
+ gPartnerTrainerId = src->partnerId;
+ gUnknown_0203C7B4 = src->field_4FA;
+ sUnknown_0203C7AD = gSaveBlock2Ptr->frontierChosenLvl;
+ sUnknown_0203C7AE = src->field_4FD;
+ sUnknown_0203C7AF = src->field_4FE;
+ sRecordedBattle_BattleStyle = src->battleStyle;
+ sRecordedBattle_TextSpeed = src->textSpeed;
+ sRecordedBattle_AI_Scripts = src->AI_scripts;
+
+ for (i = 0; i < 8; i++)
+ {
+ sUnknown_0203CCD1[i] = src->field_504[i];
+ }
+
+ sUnknown_0203CCD9 = src->field_50C;
+ sUnknown_0203CCDA = src->field_50D;
+ gUnknown_03001278 = src->field_51A;
+ gUnknown_03001279 = src->field_51B;
+
+ for (i = 0; i < 6; i++)
+ {
+ sUnknown_0203CCDC[i] = src->field_50E[i];
+ }
+
+ gSaveBlock2Ptr->frontierChosenLvl = src->field_4FC;
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ for (j = 0; j < BANK_RECORD_SIZE; j++)
+ {
+ sBattleRecords[i][j] = src->battleRecord[i][j];
+ }
+ }
+}
+
+void PlayRecordedBattle(void (*CB2_After)(void))
+{
+ struct RecordedBattleSave *battleSave = AllocZeroed(sizeof(struct RecordedBattleSave));
+ if (AllocTryCopyRecordedBattleSaveData(battleSave) == TRUE)
+ {
+ u8 taskId;
+
+ RecordedBattle_SaveParties();
+ SetRecordedBattleVarsFromSave(battleSave);
+
+ taskId = CreateTask(Task_StartAfterCountdown, 1);
+ gTasks[taskId].tFramesToWait = 128;
+
+ sCallback2_AfterRecordedBattle = CB2_After;
+ PlayMapChosenOrBattleBGM(FALSE);
+ SetMainCallback2(CB2_RecordedBattle);
+ }
+ Free(battleSave);
+}
+
+#undef tFramesToWait
+
+static void CB2_RecordedBattle(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTasks();
+}
+
+u8 sub_8185EA0(void)
+{
+ return sUnknown_0203C7AE;
+}
+
+u8 sub_8185EAC(void)
+{
+ return sUnknown_0203C7AF;
+}
+
+void RecordedBattle_SaveParties(void)
+{
+ s32 i;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ sSavedPlayerParty[i] = gPlayerParty[i];
+ sSavedOpponentParty[i] = gEnemyParty[i];
+ }
+}
+
+static void RecordedBattle_RestoreSavedParties(void)
+{
+ s32 i;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ gPlayerParty[i] = sSavedPlayerParty[i];
+ gEnemyParty[i] = sSavedOpponentParty[i];
+ }
+}
+
+u8 GetActiveBankLinkPlayerGender(void)
+{
+ s32 i;
+
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ if (gLinkPlayers[i].lp_field_18 == gActiveBank)
+ break;
+ }
+
+ if (i != MAX_LINK_PLAYERS)
+ return gLinkPlayers[i].gender;
+
+ return 0;
+}
+
+void sub_8185F84(void)
+{
+ sUnknown_0203C7B5 = 0;
+}
+
+void sub_8185F90(u16 arg0)
+{
+ sUnknown_0203C7B5 |= (arg0 & 0x8000) >> 0xF;
+}
+
+u8 sub_8185FAC(void)
+{
+ return sUnknown_0203C7B5;
+}
+
+u8 GetBattleStyleInRecordedBattle(void)
+{
+ return sRecordedBattle_BattleStyle;
+}
+
+u8 GetTextSpeedInRecordedBattle(void)
+{
+ return sRecordedBattle_TextSpeed;
+}
+
+void RecordedBattle_CopyBankMoves(void)
+{
+ s32 i;
+
+ if (GetBankSide(gActiveBank) == SIDE_OPPONENT)
+ return;
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ return;
+ if (sUnknown_0203C7AC == 2)
+ return;
+
+ for (i = 0; i < 4; i++)
+ {
+ sRecordedBattle_PlayerMonMoves[gActiveBank / 2][i] = gBattleMons[gActiveBank].moves[i];
+ }
+}
+
+#define ACTION_MOVE_CHANGE 6
+
+void sub_818603C(u8 arg0)
+{
+ s32 bank, j, k;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ return;
+
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
+ {
+ if (GetBankSide(bank) != SIDE_OPPONENT) // player's side only
+ {
+ if (arg0 == 1)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ if (gBattleMons[bank].moves[j] != sRecordedBattle_PlayerMonMoves[bank / 2][j])
+ break;
+ }
+ if (j != 4) // player's mon's move has been changed
+ {
+ RecordedBattle_SetBankAction(bank, ACTION_MOVE_CHANGE);
+ for (j = 0; j < 4; j++)
+ {
+ for (k = 0; k < 4; k++)
+ {
+ if (gBattleMons[bank].moves[j] == sRecordedBattle_PlayerMonMoves[bank / 2][k])
+ {
+ RecordedBattle_SetBankAction(bank, k);
+ break;
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ if (sBattleRecords[bank][sRecordedBytesNo[bank]] == ACTION_MOVE_CHANGE)
+ {
+ u8 ppBonuses[4];
+ u8 array1[4];
+ u8 array2[4];
+ struct MovePp movePp;
+ u8 array3[8];
+ u8 var;
+
+ RecordedBattle_ReadBankAction(bank);
+ for (j = 0; j < 4; j++)
+ {
+ ppBonuses[j] = ((gBattleMons[bank].ppBonuses & ((3 << (j << 1)))) >> (j << 1));
+ }
+ for (j = 0; j < 4; j++)
+ {
+ array1[j] = RecordedBattle_ReadBankAction(bank);
+ movePp.moves[j] = gBattleMons[bank].moves[array1[j]];
+ movePp.pp[j] = gBattleMons[bank].pp[array1[j]];
+ array3[j] = ppBonuses[array1[j]];
+ array2[j] = (gDisableStructs[bank].unk18_b & gBitTable[j]) >> j;
+ }
+ for (j = 0; j < 4; j++)
+ {
+ gBattleMons[bank].moves[j] = movePp.moves[j];
+ gBattleMons[bank].pp[j] = movePp.pp[j];
+ }
+ gBattleMons[bank].ppBonuses = 0;
+ gDisableStructs[bank].unk18_b = 0;
+ for (j = 0; j < 4; j++)
+ {
+ gBattleMons[bank].ppBonuses |= (array3[j]) << (j << 1);
+ gDisableStructs[bank].unk18_b |= (array2[j]) << (j);
+ }
+
+ if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED))
+ {
+ for (j = 0; j < 4; j++)
+ {
+ ppBonuses[j] = ((GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1));
+ }
+ for (j = 0; j < 4; j++)
+ {
+ movePp.moves[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + array1[j], NULL);
+ movePp.pp[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + array1[j], NULL);
+ array3[j] = ppBonuses[array1[j]];
+ }
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + j, &movePp.moves[j]);
+ SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + j, &movePp.pp[j]);
+ }
+ var = 0;
+ for (j = 0; j < 4; j++)
+ {
+ var |= (array3[j]) << (j << 1);
+ }
+ SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, &var);
+ }
+
+ gChosenMovesByBanks[bank] = gBattleMons[bank].moves[*(gBattleStruct->chosenMovePositions + bank)];
+ }
+ }
+ }
+ }
+}
+
+u32 GetAiScriptsInRecordedBattle(void)
+{
+ return sRecordedBattle_AI_Scripts;
+}
+
+void sub_8186444(void)
+{
+ sUnknown_0203CCD0 = 1;
+}
+
+bool8 sub_8186450(void)
+{
+ return (sUnknown_0203CCD0 == 0);
+}
+
+void sub_8186468(u8 *dst)
+{
+ s32 i;
+
+ for (i = 0; i < 8; i++)
+ dst[i] = sUnknown_0203CCD1[i];
+
+ dst[7] = EOS;
+ ConvertInternationalString(dst, gUnknown_03001278);
+}
+
+u8 sub_818649C(void)
+{
+ return sUnknown_0203CCD9;
+}
+
+u8 sub_81864A8(void)
+{
+ return sUnknown_0203CCDA;
+}
+
+u8 sub_81864B4(void)
+{
+ return gUnknown_03001278;
+}
+
+u8 sub_81864C0(void)
+{
+ return gUnknown_03001279;
+}
+
+void sub_81864CC(void)
+{
+ sUnknown_0203CCE8 = gBattleOutcome;
+}
+
+u16 *sub_81864E0(void)
+{
+ return sUnknown_0203CCDC;
+}
diff --git a/src/region_map.c b/src/region_map.c
index da96475c0..8c8f64df9 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -1,7 +1,6 @@
-
-// Includes
#include "global.h"
#include "main.h"
+#include "text.h"
#include "menu.h"
#include "malloc.h"
#include "gpu_regs.h"
@@ -17,7 +16,6 @@
#include "string_util.h"
#include "international_string_util.h"
#include "strings.h"
-#include "text.h"
#include "text_window.h"
#include "songs.h"
#include "m4a.h"
diff --git a/src/save.c b/src/save.c
index 2c1b26ca9..528c67145 100644
--- a/src/save.c
+++ b/src/save.c
@@ -797,7 +797,7 @@ u16 sub_815355C(void)
return 0;
}
-u32 sub_81535DC(u8 sector, u8* dst)
+u32 TryCopySpecialSaveSection(u8 sector, u8* dst)
{
s32 i;
s32 size;
@@ -826,6 +826,7 @@ u32 sub_8153634(u8 sector, u8* src)
if (sector != 30 && sector != 31)
return 0xFF;
+
savDataBuffer = &gSaveDataBuffer;
*(u32*)(savDataBuffer) = 0xB39D;
diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c
index 3f49b89e6..ef01f0293 100755
--- a/src/save_failed_screen.c
+++ b/src/save_failed_screen.c
@@ -13,8 +13,6 @@
#define MSG_WIN_TOP 12
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
-extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
-
extern void (*gGameContinueCallback)(void);
extern u32 gDamagedSaveSectors;
diff --git a/src/text.c b/src/text.c
index 8108a6867..a13ed162d 100644
--- a/src/text.c
+++ b/src/text.c
@@ -13,7 +13,7 @@ extern void CopyWindowToVram(u8 windowId, u8 mode);
extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
extern void PlaySE(u16 songNum);
-extern u8* sub_81AFC74(u8 a1);
+extern u8* UnkTextUtil_GetPtrI(u8 a1);
EWRAM_DATA struct TextPrinter gTempTextPrinter = {0};
EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0};
@@ -190,7 +190,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca
gTempTextPrinter.japanese = 0;
GenerateFontHalfRowLookupTable(textSubPrinter->fontColor_h, textSubPrinter->bgColor, textSubPrinter->shadowColor);
- if (speed != 0xFF && speed != 0x0)
+ if (speed != TEXT_SPEED_FF && speed != 0x0)
{
--gTempTextPrinter.text_speed;
gTextPrinters[textSubPrinter->windowId] = gTempTextPrinter;
@@ -204,7 +204,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca
break;
}
- if (speed != 0xFF)
+ if (speed != TEXT_SPEED_FF)
CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2);
gTextPrinters[textSubPrinter->windowId].sub_union.sub.active = 0;
}
@@ -2932,7 +2932,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
}
case 0xF7:
if (bufferPointer == NULL)
- bufferPointer = sub_81AFC74(*++str);
+ bufferPointer = UnkTextUtil_GetPtrI(*++str);
while (*bufferPointer != 0xFF)
{
glyphWidth = func(*bufferPointer++, isJapanese);
diff --git a/src/tv.c b/src/tv.c
index c1d648652..1d978b093 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1883,7 +1883,7 @@ void PutFishingAdviceShowOnTheAir(void)
}
}
-void sub_80EDA3C(u16 species)
+void SetPokemonAnglerSpecies(u16 species)
{
sPokemonAnglerSpecies = species;
}
diff --git a/src/unk_81BAD84.c b/src/unk_81BAD84.c
new file mode 100644
index 000000000..9ba98dd87
--- /dev/null
+++ b/src/unk_81BAD84.c
@@ -0,0 +1,47 @@
+#include "global.h"
+#include "graphics.h"
+
+const struct {
+ const u8 *gfx;
+ const u8 *tileMap;
+ const u16 *pltt;
+} gUnknown_08617128[] = {
+ {
+ gUnknown_08DD87C0,
+ gUnknown_08DD8EE0,
+ gUnknown_08DD8780
+ }, {
+ gUnknown_08DD90E0,
+ gUnknown_08DD9718,
+ gUnknown_08DD9080
+ }, {
+ gUnknown_08DD98B4,
+ gUnknown_08DD9E58,
+ gUnknown_08DD9874
+ }, {
+ gUnknown_08DDA02C,
+ gUnknown_08DDA63C,
+ gUnknown_08DD9FEC
+ }, {
+ gUnknown_08DDA840,
+ gUnknown_08DDAE40,
+ gUnknown_08DDA800
+ }, {
+ gUnknown_08DDB020,
+ gUnknown_08DDB2C4,
+ gUnknown_08DDAFE0
+ }
+};
+
+void sub_81BAD84(u32 idx)
+{
+ REG_DISPCNT = 0x0000;
+ REG_BG0HOFS = 0x0000;
+ REG_BG0VOFS = 0x0000;
+ REG_BLDCNT = 0x0000;
+ LZ77UnCompVram(gUnknown_08617128[idx].gfx, (void *)BG_CHAR_ADDR(0));
+ LZ77UnCompVram(gUnknown_08617128[idx].tileMap, (void *)BG_SCREEN_ADDR(31));
+ CpuCopy16(gUnknown_08617128[idx].pltt, (void *)PLTT, 0x200);
+ REG_BG0CNT = 0x1f00;
+ REG_DISPCNT = DISPCNT_BG0_ON;
+}
diff --git a/src/unk_text_util.c b/src/unk_text_util.c
new file mode 100644
index 000000000..2773522b2
--- /dev/null
+++ b/src/unk_text_util.c
@@ -0,0 +1,56 @@
+#include "global.h"
+#include "text.h"
+#include "unk_text_util.h"
+#include "string_util.h"
+
+static EWRAM_DATA const u8 *sStringPointers[8] = {};
+
+void UnkTextUtil_Reset(void)
+{
+ const u8 **ptr;
+ u8 *fillval;
+ const u8 **ptr2;
+
+ ptr = sStringPointers;
+ fillval = NULL;
+ ptr2 = ptr + (ARRAY_COUNT(sStringPointers) - 1);
+ do
+ {
+ *ptr2-- = fillval;
+ } while ((int)ptr2 >= (int)ptr);
+}
+
+void UnkTextUtil_SetPtrI(u8 idx, const u8 *ptr)
+{
+ if (idx < ARRAY_COUNT(sStringPointers))
+ {
+ sStringPointers[idx] = ptr;
+ }
+}
+
+u8 *UnkTextUtil_StringExpandPlaceholders(u8 *dest, const u8 *src)
+{
+ while (*src != EOS)
+ {
+ if (*src != CHAR_SPECIAL_F7)
+ {
+ *dest++ = *src++;
+ }
+ else
+ {
+ src++;
+ if (sStringPointers[*src] != NULL)
+ {
+ dest = StringCopy(dest, sStringPointers[*src]);
+ }
+ src++;
+ }
+ }
+ *dest = EOS;
+ return dest;
+}
+
+const u8 *UnkTextUtil_GetPtrI(u8 idx)
+{
+ return sStringPointers[idx];
+}
diff --git a/src/wild_encounter.c b/src/wild_encounter.c
new file mode 100644
index 000000000..ce1e02e5e
--- /dev/null
+++ b/src/wild_encounter.c
@@ -0,0 +1,933 @@
+#include "global.h"
+#include "wild_encounter.h"
+#include "pokemon.h"
+#include "species.h"
+#include "metatile_behavior.h"
+#include "fieldmap.h"
+#include "rng.h"
+#include "map_constants.h"
+#include "field_player_avatar.h"
+#include "abilities.h"
+#include "event_data.h"
+#include "safari_zone.h"
+#include "pokeblock.h"
+#include "battle_setup.h"
+#include "roamer.h"
+#include "game_stat.h"
+#include "tv.h"
+#include "link.h"
+#include "script.h"
+#include "items.h"
+
+extern const u8 EventScript_RepelWoreOff[];
+
+#define NUM_FEEBAS_SPOTS 6
+
+extern const u16 gRoute119WaterTileData[];
+extern const struct WildPokemonHeader gBattlePikeWildMonHeaders[];
+extern const struct WildPokemonHeader gBattlePyramidWildMonHeaders[];
+extern const struct WildPokemon gWildFeebasRoute119Data;
+
+extern u8 GetBattlePikeWildMonHeaderId(void);
+extern bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate);
+extern void GenerateBattlePyramidWildMon(void);
+extern bool8 InBattlePike(void);
+extern bool8 InBattlePyramid(void);
+
+// this file's functions
+static u16 FeebasRandom(void);
+static void FeebasSeedRng(u16 seed);
+static bool8 IsWildLevelAllowedByRepel(u8 level);
+static void ApplyFluteEncounterRateMod(u32 *encRate);
+static void ApplyCleanseTagEncounterRateMod(u32 *encRate);
+static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u8 ability, u8 *monIndex);
+static bool8 IsAbilityAllowingEncounter(u8 level);
+
+EWRAM_DATA u8 sWildEncountersDisabled = 0;
+EWRAM_DATA u32 sFeebasRngValue = 0;
+
+void DisableWildEncounters(bool8 disabled)
+{
+ sWildEncountersDisabled = disabled;
+}
+
+static u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
+{
+ u16 xCur;
+ u16 yCur;
+ u16 yMin = gRoute119WaterTileData[section * 3 + 0];
+ u16 yMax = gRoute119WaterTileData[section * 3 + 1];
+ u16 tileNum = gRoute119WaterTileData[section * 3 + 2];
+
+ for (yCur = yMin; yCur <= yMax; yCur++)
+ {
+ for (xCur = 0; xCur < gMapHeader.mapData->width; xCur++)
+ {
+ u8 tileBehaviorId = MapGridGetMetatileBehaviorAt(xCur + 7, yCur + 7);
+ if (MetatileBehavior_IsSurfableAndNotWaterfall(tileBehaviorId) == TRUE)
+ {
+ tileNum++;
+ if (x == xCur && y == yCur)
+ return tileNum;
+ }
+ }
+ }
+ return tileNum + 1;
+}
+
+static bool8 CheckFeebas(void)
+{
+ u8 i;
+ u16 feebasSpots[NUM_FEEBAS_SPOTS];
+ s16 x;
+ s16 y;
+ u8 route119Section = 0;
+ u16 waterTileNum;
+
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_ROUTE119
+ && gSaveBlock1Ptr->location.mapNum == MAP_ID_ROUTE119)
+ {
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+ x -= 7;
+ y -= 7;
+
+#ifdef NONMATCHING
+ if (y >= gRoute119WaterTileData[3 * 1 + 0] && y <= gRoute119WaterTileData[3 * 1 + 1])
+ route119Section = 1;
+ if (y >= gRoute119WaterTileData[3 * 2 + 0] && y <= gRoute119WaterTileData[3 * 2 + 1])
+ route119Section = 2;
+#else
+ {
+ register const u16 *arr asm("r0");
+ if (y >= (arr = gRoute119WaterTileData)[3 * 1 + 0] && y <= arr[3 * 1 + 1])
+ route119Section = 1;
+ if (y >= arr[3 * 2 + 0] && y <= arr[3 * 2 + 1])
+ route119Section = 2;
+ }
+#endif
+
+ if (Random() % 100 > 49) // 50% chance of encountering Feebas
+ return FALSE;
+
+ FeebasSeedRng(gSaveBlock1Ptr->easyChatPairs[0].unk2);
+ for (i = 0; i != NUM_FEEBAS_SPOTS;)
+ {
+ feebasSpots[i] = FeebasRandom() % 447;
+ if (feebasSpots[i] == 0)
+ feebasSpots[i] = 447;
+ if (feebasSpots[i] < 1 || feebasSpots[i] >= 4)
+ i++;
+ }
+ waterTileNum = GetRoute119WaterTileNum(x, y, route119Section);
+ for (i = 0; i < NUM_FEEBAS_SPOTS; i++)
+ {
+ if (waterTileNum == feebasSpots[i])
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+// The number 1103515245 comes from the example implementation of rand and srand
+// in the ISO C standard.
+
+static u16 FeebasRandom(void)
+{
+ sFeebasRngValue = (1103515245 * sFeebasRngValue) + 12345;
+ return sFeebasRngValue >> 16;
+}
+
+static void FeebasSeedRng(u16 seed)
+{
+ sFeebasRngValue = seed;
+}
+
+static u8 ChooseWildMonIndex_Land(void)
+{
+ u8 rand = Random() % 100;
+
+ if (rand < 20) // 20% chance
+ return 0;
+ else if (rand >= 20 && rand < 40) // 20% chance
+ return 1;
+ else if (rand >= 40 && rand < 50) // 10% chance
+ return 2;
+ else if (rand >= 50 && rand < 60) // 10% chance
+ return 3;
+ else if (rand >= 60 && rand < 70) // 10% chance
+ return 4;
+ else if (rand >= 70 && rand < 80) // 10% chance
+ return 5;
+ else if (rand >= 80 && rand < 85) // 5% chance
+ return 6;
+ else if (rand >= 85 && rand < 90) // 5% chance
+ return 7;
+ else if (rand >= 90 && rand < 94) // 4% chance
+ return 8;
+ else if (rand >= 94 && rand < 98) // 4% chance
+ return 9;
+ else if (rand == 98) // 1% chance
+ return 10;
+ else // 1% chance
+ return 11;
+}
+
+static u8 ChooseWildMonIndex_WaterRock(void)
+{
+ u8 rand = Random() % 100;
+
+ if (rand < 60) // 60% chance
+ return 0;
+ else if (rand >= 60 && rand < 90) // 30% chance
+ return 1;
+ else if (rand >= 90 && rand < 95) // 5% chance
+ return 2;
+ else if (rand >= 95 && rand < 99) // 4% chance
+ return 3;
+ else // 1% chance
+ return 4;
+}
+
+enum
+{
+ OLD_ROD,
+ GOOD_ROD,
+ SUPER_ROD
+};
+
+static u8 ChooseWildMonIndex_Fishing(u8 rod)
+{
+ u8 wildMonIndex = 0;
+ u8 rand = Random() % 100;
+
+ switch (rod)
+ {
+ case OLD_ROD:
+ if (rand < 70) // 70% chance
+ wildMonIndex = 0;
+ else // 30% chance
+ wildMonIndex = 1;
+ break;
+ case GOOD_ROD:
+ if (rand < 60) // 60% chance
+ wildMonIndex = 2;
+ if (rand >= 60 && rand < 80) // 20% chance
+ wildMonIndex = 3;
+ if (rand >= 80 && rand < 100) // 20% chance
+ wildMonIndex = 4;
+ break;
+ case SUPER_ROD:
+ if (rand < 40) // 40% chance
+ wildMonIndex = 5;
+ if (rand >= 40 && rand < 80) // 40% chance
+ wildMonIndex = 6;
+ if (rand >= 80 && rand < 95) // 15% chance
+ wildMonIndex = 7;
+ if (rand >= 95 && rand < 99) // 4% chance
+ wildMonIndex = 8;
+ if (rand == 99) // 1% chance
+ wildMonIndex = 9;
+ break;
+ }
+ return wildMonIndex;
+}
+
+static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon)
+{
+ u8 min;
+ u8 max;
+ u8 range;
+ u8 rand;
+
+ // Make sure minimum level is less than maximum level
+ if (wildPokemon->maxLevel >= wildPokemon->minLevel)
+ {
+ min = wildPokemon->minLevel;
+ max = wildPokemon->maxLevel;
+ }
+ else
+ {
+ min = wildPokemon->maxLevel;
+ max = wildPokemon->minLevel;
+ }
+ range = max - min + 1;
+ rand = Random() % range;
+
+ // check ability for max level mon
+ if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
+ {
+ u8 ability = GetMonAbility(&gPlayerParty[0]);
+ if (ability == ABILITY_HUSTLE || ability == ABILITY_VITAL_SPIRIT || ability == ABILITY_PRESSURE)
+ {
+ if (Random() % 2 == 0)
+ return max;
+
+ if (rand != 0)
+ rand--;
+ }
+ }
+
+ return min + rand;
+}
+
+static u16 GetCurrentMapWildMonHeaderId(void)
+{
+ u16 i;
+
+ for (i = 0; ; i++)
+ {
+ const struct WildPokemonHeader *wildHeader = &gWildMonHeaders[i];
+ if (wildHeader->mapGroup == 0xFF)
+ break;
+
+ if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup &&
+ gWildMonHeaders[i].mapNum == gSaveBlock1Ptr->location.mapNum)
+ {
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_ALTERING_CAVE &&
+ gSaveBlock1Ptr->location.mapNum == MAP_ID_ALTERING_CAVE)
+ {
+ u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET);
+ if (alteringCaveId > 8)
+ alteringCaveId = 0;
+
+ i += alteringCaveId;
+ }
+
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+static u8 PickWildMonNature(void)
+{
+ u8 i;
+ u8 j;
+ struct Pokeblock *safariPokeblock;
+ u8 natures[25];
+
+ if (GetSafariZoneFlag() == TRUE && Random() % 100 < 80)
+ {
+ safariPokeblock = SafariZoneGetActivePokeblock();
+ if (safariPokeblock != NULL)
+ {
+ for (i = 0; i < 25; i++)
+ natures[i] = i;
+ for (i = 0; i < 24; i++)
+ {
+ for (j = i + 1; j < 25; j++)
+ {
+ if (Random() & 1)
+ {
+ u8 temp = natures[i];
+
+ natures[i] = natures[j];
+ natures[j] = temp;
+ }
+ }
+ }
+ for (i = 0; i < 25; i++)
+ {
+ if (PokeblockGetGain(natures[i], safariPokeblock) > 0)
+ return natures[i];
+ }
+ }
+ }
+ // check synchronize for a pokemon with the same ability
+ if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)
+ && GetMonAbility(&gPlayerParty[0]) == ABILITY_SYNCHRONIZE
+ && Random() % 2 == 0)
+ {
+ return GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY) % 25;
+ }
+
+ // random nature
+ return Random() % 25;
+}
+
+static void CreateWildMon(u16 species, u8 level)
+{
+ bool32 checkCuteCharm;
+
+ ZeroEnemyPartyMons();
+ checkCuteCharm = TRUE;
+
+ switch (gBaseStats[species].genderRatio)
+ {
+ case MON_MALE:
+ case MON_FEMALE:
+ case MON_GENDERLESS:
+ checkCuteCharm = FALSE;
+ break;
+ }
+
+ if (checkCuteCharm
+ && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)
+ && GetMonAbility(&gPlayerParty[0]) == ABILITY_CUTE_CHARM
+ && Random() % 3 != 0)
+ {
+ u16 leadingMonSpecies = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES);
+ u32 leadingMonPersonality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY);
+ u8 gender = GetGenderFromSpeciesAndPersonality(leadingMonSpecies, leadingMonPersonality);
+
+ // misses mon is genderless check, although no genderless mon can have cute charm as ability
+ if (gender == MON_FEMALE)
+ gender = MON_MALE;
+ else
+ gender = MON_FEMALE;
+
+ CreateMonWithGenderNatureLetter(&gEnemyParty[0], species, level, 32, gender, PickWildMonNature(), 0);
+ return;
+ }
+
+ CreateMonWithNature(&gEnemyParty[0], species, level, 32, PickWildMonNature());
+}
+
+enum
+{
+ WILD_AREA_LAND,
+ WILD_AREA_WATER,
+ WILD_AREA_ROCKS,
+ WILD_AREA_FISHING,
+};
+
+#define WILD_CHECK_REPEL 0x1
+#define WILD_CHECK_KEEN_EYE 0x2
+
+static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags)
+{
+ u8 wildMonIndex = 0;
+ u8 level;
+
+ switch (area)
+ {
+ case WILD_AREA_LAND:
+ if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_STEEL, ABILITY_MAGNET_PULL, &wildMonIndex))
+ break;
+ if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex))
+ break;
+
+ wildMonIndex = ChooseWildMonIndex_Land();
+ break;
+ case WILD_AREA_WATER:
+ if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex))
+ break;
+
+ wildMonIndex = ChooseWildMonIndex_WaterRock();
+ break;
+ case WILD_AREA_ROCKS:
+ wildMonIndex = ChooseWildMonIndex_WaterRock();
+ break;
+ }
+
+ level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
+ if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level))
+ return FALSE;
+ if (gMapHeader.mapDataId != 0x166 && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
+ return FALSE;
+
+ CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
+ return TRUE;
+}
+
+static u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
+{
+ u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod);
+ u8 level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
+
+ CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
+ return wildMonInfo->wildPokemon[wildMonIndex].species;
+}
+
+static bool8 SetUpMassOutbreakEncounter(u8 flags)
+{
+ u16 i;
+
+ if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(gSaveBlock1Ptr->outbreakPokemonLevel))
+ return FALSE;
+
+ CreateWildMon(gSaveBlock1Ptr->outbreakPokemonSpecies, gSaveBlock1Ptr->outbreakPokemonLevel);
+ for (i = 0; i < 4; i++)
+ SetMonMoveSlot(&gEnemyParty[0], gSaveBlock1Ptr->outbreakPokemonMoves[i], i);
+
+ return TRUE;
+}
+
+static bool8 DoMassOutbreakEncounterTest(void)
+{
+ if (gSaveBlock1Ptr->outbreakPokemonSpecies != 0
+ && gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum
+ && gSaveBlock1Ptr->location.mapGroup == gSaveBlock1Ptr->outbreakLocationMapGroup)
+ {
+ if (Random() % 100 < gSaveBlock1Ptr->outbreakPokemonProbability)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
+{
+ if (Random() % 2880 < encounterRate)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
+{
+ encounterRate *= 16;
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
+ encounterRate = encounterRate * 80 / 100;
+ ApplyFluteEncounterRateMod(&encounterRate);
+ ApplyCleanseTagEncounterRateMod(&encounterRate);
+ if (!ignoreAbility && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
+ {
+ u32 ability = GetMonAbility(&gPlayerParty[0]);
+
+ if (ability == ABILITY_STENCH && gMapHeader.mapDataId == 0x169)
+ encounterRate = encounterRate * 3 / 4;
+ else if (ability == ABILITY_STENCH)
+ encounterRate /= 2;
+ else if (ability == ABILITY_ILLUMINATE)
+ encounterRate *= 2;
+ else if (ability == ABILITY_WHITE_SMOKE)
+ encounterRate /= 2;
+ else if (ability == ABILITY_ARENA_TRAP)
+ encounterRate *= 2;
+ else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == 8)
+ encounterRate /= 2;
+ }
+ if (encounterRate > 2880)
+ encounterRate = 2880;
+ return DoWildEncounterRateDiceRoll(encounterRate);
+}
+
+static bool8 DoGlobalWildEncounterDiceRoll(void)
+{
+ if (Random() % 100 >= 60)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static bool8 AreLegendariesInSootopolisPreventingEncounters(void)
+{
+ if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP_SOOTOPOLIS_CITY
+ || gSaveBlock1Ptr->location.mapNum != MAP_ID_SOOTOPOLIS_CITY)
+ {
+ return FALSE;
+ }
+
+ return FlagGet(FLAG_LEGENDARIES_IN_SOOTOPOLIS);
+}
+
+bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior)
+{
+ u16 headerId;
+ struct Roamer *roamer;
+
+ if (sWildEncountersDisabled == TRUE)
+ return FALSE;
+
+ headerId = GetCurrentMapWildMonHeaderId();
+ if (headerId == 0xFFFF) // invalid
+ {
+ if (gMapHeader.mapDataId == 0x166)
+ {
+ headerId = GetBattlePikeWildMonHeaderId();
+ if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
+ return FALSE;
+ else if (DoWildEncounterRateTest(gBattlePikeWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
+ return FALSE;
+ else if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE)
+ return FALSE;
+ else if (!TryGenerateBattlePikeWildMon(TRUE))
+ return FALSE;
+
+ BattleSetup_StartBattlePikeWildBattle();
+ return TRUE;
+ }
+ if (gMapHeader.mapDataId == 0x169)
+ {
+ headerId = gSaveBlock2Ptr->battlePyramidWildHeaderId;
+ if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
+ return FALSE;
+ else if (DoWildEncounterRateTest(gBattlePyramidWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
+ return FALSE;
+ else if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE)
+ return FALSE;
+
+ GenerateBattlePyramidWildMon();
+ BattleSetup_StartWildBattle();
+ return TRUE;
+ }
+ }
+ else
+ {
+ if (MetatileBehavior_IsLandWildEncounter(currMetaTileBehavior) == TRUE)
+ {
+ if (gWildMonHeaders[headerId].landMonsInfo == NULL)
+ return FALSE;
+ else if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
+ return FALSE;
+ else if (DoWildEncounterRateTest(gWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
+ return FALSE;
+
+ if (TryStartRoamerEncounter() == TRUE)
+ {
+ roamer = &gSaveBlock1Ptr->roamer;
+ if (!IsWildLevelAllowedByRepel(roamer->level))
+ return FALSE;
+
+ BattleSetup_StartRoamerBattle();
+ return TRUE;
+ }
+ else
+ {
+ if (DoMassOutbreakEncounterTest() == TRUE && SetUpMassOutbreakEncounter(WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
+ {
+ BattleSetup_StartWildBattle();
+ return TRUE;
+ }
+
+ // try a regular wild land encounter
+ if (TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
+ {
+ BattleSetup_StartWildBattle();
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+ }
+ else if (MetatileBehavior_IsWaterWildEncounter(currMetaTileBehavior) == TRUE
+ || (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridge(currMetaTileBehavior) == TRUE))
+ {
+ if (AreLegendariesInSootopolisPreventingEncounters() == TRUE)
+ return FALSE;
+ else if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
+ return FALSE;
+ else if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
+ return FALSE;
+ else if (DoWildEncounterRateTest(gWildMonHeaders[headerId].waterMonsInfo->encounterRate, FALSE) != TRUE)
+ return FALSE;
+
+ if (TryStartRoamerEncounter() == TRUE)
+ {
+ roamer = &gSaveBlock1Ptr->roamer;
+ if (!IsWildLevelAllowedByRepel(roamer->level))
+ return FALSE;
+
+ BattleSetup_StartRoamerBattle();
+ return TRUE;
+ }
+ else // try a regular surfing encounter
+ {
+ if (TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
+ {
+ BattleSetup_StartWildBattle();
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+void RockSmashWildEncounter(void)
+{
+ u16 headerId = GetCurrentMapWildMonHeaderId();
+
+ if (headerId != 0xFFFF)
+ {
+ const struct WildPokemonInfo *wildPokemonInfo = gWildMonHeaders[headerId].rockSmashMonsInfo;
+
+ if (wildPokemonInfo == NULL)
+ {
+ gSpecialVar_Result = FALSE;
+ }
+ else if (DoWildEncounterRateTest(wildPokemonInfo->encounterRate, 1) == TRUE
+ && TryGenerateWildMon(wildPokemonInfo, 2, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
+ {
+ BattleSetup_StartWildBattle();
+ gSpecialVar_Result = TRUE;
+ }
+ else
+ {
+ gSpecialVar_Result = FALSE;
+ }
+ }
+ else
+ {
+ gSpecialVar_Result = FALSE;
+ }
+}
+
+bool8 SweetScentWildEncounter(void)
+{
+ s16 x, y;
+ u16 headerId;
+
+ PlayerGetDestCoords(&x, &y);
+ headerId = GetCurrentMapWildMonHeaderId();
+ if (headerId == 0xFFFF) // invalid
+ {
+ if (gMapHeader.mapDataId == 0x166)
+ {
+ headerId = GetBattlePikeWildMonHeaderId();
+ if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)
+ return FALSE;
+
+ TryGenerateBattlePikeWildMon(FALSE);
+ BattleSetup_StartBattlePikeWildBattle();
+ return TRUE;
+ }
+ if (gMapHeader.mapDataId == 0x169)
+ {
+ headerId = gSaveBlock2Ptr->battlePyramidWildHeaderId;
+ if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)
+ return FALSE;
+
+ GenerateBattlePyramidWildMon();
+ BattleSetup_StartWildBattle();
+ return TRUE;
+ }
+ }
+ else
+ {
+ if (MetatileBehavior_IsLandWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE)
+ {
+ if (gWildMonHeaders[headerId].landMonsInfo == NULL)
+ return FALSE;
+
+ if (TryStartRoamerEncounter() == TRUE)
+ {
+ BattleSetup_StartRoamerBattle();
+ return TRUE;
+ }
+
+ if (DoMassOutbreakEncounterTest() == TRUE)
+ SetUpMassOutbreakEncounter(0);
+ else
+ TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0);
+
+ BattleSetup_StartWildBattle();
+ return TRUE;
+ }
+ else if (MetatileBehavior_IsWaterWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE)
+ {
+ if (AreLegendariesInSootopolisPreventingEncounters() == TRUE)
+ return FALSE;
+ if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
+ return FALSE;
+
+ if (TryStartRoamerEncounter() == TRUE)
+ {
+ BattleSetup_StartRoamerBattle();
+ return TRUE;
+ }
+
+ TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, 0);
+ BattleSetup_StartWildBattle();
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+bool8 DoesCurrentMapHaveFishingMons(void)
+{
+ u16 headerId = GetCurrentMapWildMonHeaderId();
+
+ if (headerId != 0xFFFF && gWildMonHeaders[headerId].fishingMonsInfo != NULL)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void FishingWildEncounter(u8 rod)
+{
+ u16 species;
+
+ if (CheckFeebas() == TRUE)
+ {
+ u8 level = ChooseWildMonLevel(&gWildFeebasRoute119Data);
+
+ species = gWildFeebasRoute119Data.species;
+ CreateWildMon(species, level);
+ }
+ else
+ {
+ species = GenerateFishingWildMon(gWildMonHeaders[GetCurrentMapWildMonHeaderId()].fishingMonsInfo, rod);
+ }
+ IncrementGameStat(GAME_STAT_FISHING_CAPTURES);
+ SetPokemonAnglerSpecies(species);
+ BattleSetup_StartWildBattle();
+}
+
+u16 GetLocalWildMon(bool8 *isWaterMon)
+{
+ u16 headerId;
+ const struct WildPokemonInfo *landMonsInfo;
+ const struct WildPokemonInfo *waterMonsInfo;
+
+ *isWaterMon = FALSE;
+ headerId = GetCurrentMapWildMonHeaderId();
+ if (headerId == 0xFFFF)
+ return SPECIES_NONE;
+ landMonsInfo = gWildMonHeaders[headerId].landMonsInfo;
+ waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
+ // Neither
+ if (landMonsInfo == NULL && waterMonsInfo == NULL)
+ return SPECIES_NONE;
+ // Land Pokemon
+ else if (landMonsInfo != NULL && waterMonsInfo == NULL)
+ return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
+ // Water Pokemon
+ else if (landMonsInfo == NULL && waterMonsInfo != NULL)
+ {
+ *isWaterMon = TRUE;
+ return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
+ }
+ // Either land or water Pokemon
+ if ((Random() % 100) < 80)
+ {
+ return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
+ }
+ else
+ {
+ *isWaterMon = TRUE;
+ return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
+ }
+}
+
+u16 GetLocalWaterMon(void)
+{
+ u16 headerId = GetCurrentMapWildMonHeaderId();
+
+ if (headerId != 0xFFFF)
+ {
+ const struct WildPokemonInfo *waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
+
+ if (waterMonsInfo)
+ return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
+ }
+ return SPECIES_NONE;
+}
+
+bool8 UpdateRepelCounter(void)
+{
+ u16 steps;
+
+ if (InBattlePike() || InBattlePyramid())
+ return FALSE;
+ if (InUnionRoom() == TRUE)
+ return FALSE;
+
+ steps = VarGet(VAR_REPEL_STEP_COUNT);
+
+ if (steps != 0)
+ {
+ steps--;
+ VarSet(VAR_REPEL_STEP_COUNT, steps);
+ if (steps == 0)
+ {
+ ScriptContext1_SetupScript(EventScript_RepelWoreOff);
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 IsWildLevelAllowedByRepel(u8 wildLevel)
+{
+ u8 i;
+
+ if (!VarGet(VAR_REPEL_STEP_COUNT))
+ return TRUE;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_HP) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
+ {
+ u8 ourLevel = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
+
+ if (wildLevel < ourLevel)
+ return FALSE;
+ else
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+static bool8 IsAbilityAllowingEncounter(u8 level)
+{
+ u8 ability;
+
+ if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
+ return TRUE;
+
+ ability = GetMonAbility(&gPlayerParty[0]);
+ if (ability == ABILITY_KEEN_EYE || ability == ABILITY_INTIMIDATE)
+ {
+ u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL);
+ if (playerMonLevel > 5 && level <= playerMonLevel - 5 && !(Random() % 2))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u8 type, u8 numMon, u8 *monIndex)
+{
+ u8 validIndexes[numMon]; // variable length array, an interesting feature
+ u8 i, validMonCount;
+
+ for (i = 0; i < numMon; i++)
+ validIndexes[i] = 0;
+
+ for (validMonCount = 0, i = 0; i < numMon; i++)
+ {
+ if (gBaseStats[wildMon[i].species].type1 == type || gBaseStats[wildMon[i].species].type2 == type)
+ validIndexes[validMonCount++] = i;
+ }
+
+ if (validMonCount == 0 || validMonCount == numMon)
+ return FALSE;
+
+ *monIndex = validIndexes[Random() % validMonCount];
+ return TRUE;
+}
+
+static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u8 ability, u8 *monIndex)
+{
+ if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3))
+ return FALSE;
+ else if (GetMonAbility(&gPlayerParty[0]) != ability)
+ return FALSE;
+ else if (Random() % 2 != 0)
+ return FALSE;
+
+ return TryGetRandomWildMonIndexByType(wildMon, type, LAND_WILD_COUNT, monIndex);
+}
+
+static void ApplyFluteEncounterRateMod(u32 *encRate)
+{
+ if (FlagGet(FLAG_SYS_ENC_UP_ITEM) == TRUE)
+ *encRate += *encRate / 2;
+ else if (FlagGet(FLAG_SYS_ENC_DOWN_ITEM) == TRUE)
+ *encRate = *encRate / 2;
+}
+
+static void ApplyCleanseTagEncounterRateMod(u32 *encRate)
+{
+ if (GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM) == ITEM_CLEANSE_TAG)
+ *encRate = *encRate * 2 / 3;
+}