diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2017-11-29 00:52:32 -0600 |
---|---|---|
committer | Diegoisawesome <diego@domoreaweso.me> | 2017-11-29 00:52:32 -0600 |
commit | 70743f4b951bb84ca33fd2151e55b2f5018eb6c5 (patch) | |
tree | 7298959f4e81c88adeac0c26b9016b9d197da1fd /src | |
parent | 52624c4fb7c145c33a2d0edc1d64b2d6e09c1336 (diff) | |
parent | 54da96309186b98263b4434911e1c5b8d4b4e3ec (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald
Diffstat (limited to 'src')
40 files changed, 7267 insertions, 1322 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 798fabf4b..eead4d7a9 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -6,6 +6,7 @@ #include "gpu_regs.h" #include "unknown_task.h" #include "battle_setup.h" +#include "battle_scripts.h" #include "pokemon.h" #include "palette.h" #include "task.h" @@ -119,14 +120,14 @@ extern u32 gBattleExecBuffer; extern u8 gMultiHitCounter; extern u8 gBattleMoveFlags; extern s32 gBattleMoveDamage; -extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT]; -extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT]; -extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; -extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT]; -extern u16 gUnknown_02024258[BATTLE_BANKS_COUNT]; -extern u16 gUnknown_02024260[BATTLE_BANKS_COUNT]; +extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT]; +extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT]; +extern u16 gLastMoves[BATTLE_BANKS_COUNT]; +extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT]; +extern u16 gLastHitByType[BATTLE_BANKS_COUNT]; +extern u16 gLastResultingMoves[BATTLE_BANKS_COUNT]; extern u16 gLockedMoves[BATTLE_BANKS_COUNT]; -extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT]; +extern u8 gLastHitBy[BATTLE_BANKS_COUNT]; extern u8 gUnknown_02024284[BATTLE_BANKS_COUNT]; extern u32 gStatuses3[BATTLE_BANKS_COUNT]; extern u16 gSideAffecting[2]; @@ -140,16 +141,15 @@ extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; extern u8 gCurrentActionFuncId; extern u8 gLastUsedAbility; extern u8 gUnknown_0203CF00[]; -extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT]; +extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT]; extern const u8* gBattlescriptCurrInstr; -extern u32 gBattlePalaceMoveSelectionRngValue; extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT]; extern u8 gCurrentTurnActionNumber; extern u16 gDynamicBasePower; extern u8 gCritMultiplier; extern u8 gCurrMovePos; extern u8 gUnknown_020241E9; -extern u16 gLastUsedMove; +extern u16 gChosenMove; extern const struct BattleMove gBattleMoves[]; extern const u16 gUnknown_08C004E0[]; // battle textbox palette @@ -179,31 +179,6 @@ extern const u8 gText_Ice[]; extern const u8 gText_Confusion[]; extern const u8 gText_Love[]; -// battlescripts -extern const u8 gUnknown_082DB8BE[]; -extern const u8 gUnknown_082DB881[]; -extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[]; -extern const u8 gUnknown_082DAB11[]; -extern const u8 gUnknown_082DB9BA[]; -extern const u8 gUnknown_082DAAFE[]; -extern const u8 gUnknown_082DAB0B[]; -extern const u8 BattleScript_FocusPunchSetUp[]; -extern const u8 BattleScript_LinkBattleWonOrLost[]; -extern const u8 BattleScript_FrontierTrainerBattleWon[]; -extern const u8 BattleScript_LocalTrainerBattleWon[]; -extern const u8 BattleScript_PayDayMoneyAndPickUpItems[]; -extern const u8 BattleScript_LocalBattleLost[]; -extern const u8 gUnknown_082DB9C8[]; -extern const u8 gUnknown_082DAA0B[]; -extern const u8 gUnknown_082DB9C1[]; -extern const u8 BattleScript_RanAwayUsingMonAbility[]; -extern const u8 BattleScript_SmokeBallEscape[]; -extern const u8 BattleScript_GotAwaySafely[]; -extern const u8 BattleScript_WildMonFled[]; -extern const u8 BattleScript_MoveUsedLoafingAround[]; -extern const u8 BattleScript_ActionSwitch[]; -extern const u8 BattleScript_PrintFailedToRunString[]; - // functions extern void dp12_8087EA4(void); extern void sub_80356D0(void); @@ -486,7 +461,7 @@ static void sub_8036A5C(void) u32 status = 0; s32 i; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); @@ -1903,7 +1878,7 @@ static void sub_8038B94(u8 taskId) } r7 = 0; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2); u16 hp = GetMonData(&sp4[i], MON_DATA_HP); @@ -1927,7 +1902,7 @@ static void sub_8038B94(u8 taskId) gTasks[taskId].data[3] = r7; r7 = 0; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2); u16 hp = GetMonData(&sp8[i], MON_DATA_HP); @@ -2766,17 +2741,17 @@ static void BattleStartClearSetData(void) for (j = 0; j < sizeof(struct DisableStruct); j++) dataPtr[j] = 0; - gDisableStructs[i].isFirstTurn= 2; + gDisableStructs[i].isFirstTurn = 2; gUnknown_02024284[i] = 0; - gLastUsedMovesByBanks[i] = 0; - gUnknown_02024250[i] = 0; - gUnknown_02024258[i] = 0; - gUnknown_02024260[i] = 0; - gUnknown_02024270[i] = 0xFF; + gLastMoves[i] = 0; + gLastLandedMoves[i] = 0; + gLastHitByType[i] = 0; + gLastResultingMoves[i] = 0; + gLastHitBy[i] = 0xFF; gLockedMoves[i] = 0; - gUnknownMovesUsedByBanks[i] = 0; + gLastPrintedMoves[i] = 0; gBattleResources->flags->flags[i] = 0; - gUnknown_02024230[i] = 0; + gPalaceSelectionBattleScripts[i] = 0; } for (i = 0; i < 2; i++) @@ -2803,7 +2778,7 @@ static void BattleStartClearSetData(void) if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gSaveBlock2Ptr->optionsBattleSceneOff == TRUE) gHitMarker |= HITMARKER_NO_ANIMATIONS; } - else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && sub_8185FB8()) + else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleStyleInRecordedBattle()) gHitMarker |= HITMARKER_NO_ANIMATIONS; gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle; @@ -2933,14 +2908,14 @@ void SwitchInClearSetData(void) } gBattleMoveFlags = 0; - gDisableStructs[gActiveBank].isFirstTurn= 2; + gDisableStructs[gActiveBank].isFirstTurn = 2; gDisableStructs[gActiveBank].truantUnknownBit = disableStructCopy.truantUnknownBit; - gLastUsedMovesByBanks[gActiveBank] = 0; - gUnknown_02024250[gActiveBank] = 0; - gUnknown_02024258[gActiveBank] = 0; - gUnknown_02024260[gActiveBank] = 0; - gUnknownMovesUsedByBanks[gActiveBank] = 0; - gUnknown_02024270[gActiveBank] = 0xFF; + gLastMoves[gActiveBank] = 0; + gLastLandedMoves[gActiveBank] = 0; + gLastHitByType[gActiveBank] = 0; + gLastResultingMoves[gActiveBank] = 0; + gLastPrintedMoves[gActiveBank] = 0; + gLastHitBy[gActiveBank] = 0xFF; *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0; *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0; @@ -3027,12 +3002,12 @@ void FaintClearSetData(void) gDisableStructs[gActiveBank].isFirstTurn = 2; - gLastUsedMovesByBanks[gActiveBank] = 0; - gUnknown_02024250[gActiveBank] = 0; - gUnknown_02024258[gActiveBank] = 0; - gUnknown_02024260[gActiveBank] = 0; - gUnknownMovesUsedByBanks[gActiveBank] = 0; - gUnknown_02024270[gActiveBank] = 0xFF; + gLastMoves[gActiveBank] = 0; + gLastLandedMoves[gActiveBank] = 0; + gLastHitByType[gActiveBank] = 0; + gLastResultingMoves[gActiveBank] = 0; + gLastPrintedMoves[gActiveBank] = 0; + gLastHitBy[gActiveBank] = 0xFF; *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0; *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0; @@ -3214,7 +3189,7 @@ static void BattleIntroDrawPartySummaryScreens(void) if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) @@ -3232,7 +3207,7 @@ static void BattleIntroDrawPartySummaryScreens(void) EmitDrawPartyStatusSummary(0, hpStatus, 0x80); MarkBufferBankForExecution(gActiveBank); - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) @@ -3705,7 +3680,7 @@ static void TryDoEventsBeforeFirstTurn(void) if (gBattleTypeFlags & BATTLE_TYPE_ARENA) { StopCryAndClearCrySongs(); - BattleScriptExecute(gUnknown_082DB8BE); + BattleScriptExecute(BattleScript_82DB8BE); } } @@ -3793,9 +3768,9 @@ void BattleTurnPassed(void) gRandomTurnNumber = Random(); if (gBattleTypeFlags & BATTLE_TYPE_PALACE) - BattleScriptExecute(gUnknown_082DB881); + BattleScriptExecute(BattleScript_82DB881); else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0) - BattleScriptExecute(gUnknown_082DB8BE); + BattleScriptExecute(BattleScript_82DB8BE); } u8 IsRunningFromBattleImpossible(void) @@ -3920,7 +3895,7 @@ static void HandleTurnActionSelectionState(void) switch (gBattleCommunication[gActiveBank]) { case STATE_TURN_START_RECORD: // recorded battle related on start of every turn - sub_8185FD0(); + RecordedBattle_CopyBankMoves(); gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN; break; case STATE_BEFORE_ACTION_CHOSEN: // choose an action @@ -4008,7 +3983,7 @@ static void HandleTurnActionSelectionState(void) | BATTLE_TYPE_x2000000)) { RecordedBattle_ClearBankAction(gActiveBank, 1); - gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed; + gSelectionBattleScripts[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed; gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4053,7 +4028,7 @@ static void HandleTurnActionSelectionState(void) case ACTION_SAFARI_ZONE_BALL: if (IsPlayerPartyAndPokemonStorageFull()) { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11; + gSelectionBattleScripts[gActiveBank] = BattleScript_PrintFullBox; gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4108,7 +4083,7 @@ static void HandleTurnActionSelectionState(void) && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA; + gSelectionBattleScripts[gActiveBank] = BattleScript_AskIfWantsToForfeitMatch; gBattleCommunication[gActiveBank] = 8; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4118,13 +4093,13 @@ static void HandleTurnActionSelectionState(void) && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - BattleScriptExecute(gUnknown_082DAAFE); + BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); gBattleCommunication[gActiveBank] = 1; } - else if (IsRunningFromBattleImpossible() != 0 + else if (IsRunningFromBattleImpossible() && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B; + gSelectionBattleScripts[gActiveBank] = BattleScript_PrintCantEscapeFromBattle; gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4277,12 +4252,12 @@ static void HandleTurnActionSelectionState(void) else { gBankAttacker = gActiveBank; - gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank]; + gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank]; if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } - gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr; + gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr; } break; case STATE_WAIT_SET_BEFORE_ACTION: @@ -4309,12 +4284,12 @@ static void HandleTurnActionSelectionState(void) else { gBankAttacker = gActiveBank; - gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank]; + gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank]; if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } - gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr; + gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr; } break; } @@ -4812,13 +4787,13 @@ static void HandleEndTurn_BattleLost(void) { if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80) { - gBattlescriptCurrInstr = gUnknown_082DB9C8; + gBattlescriptCurrInstr = BattleScript_82DB9C8; gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80); gSaveBlock2Ptr->field_CA9_b = 1; } else { - gBattlescriptCurrInstr = gUnknown_082DAA0B; + gBattlescriptCurrInstr = BattleScript_82DAA0B; gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80); } } @@ -4844,13 +4819,13 @@ static void HandleEndTurn_RanFromBattle(void) if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - gBattlescriptCurrInstr = gUnknown_082DB9C1; + gBattlescriptCurrInstr = BattleScript_82DB9C1; gBattleOutcome = BATTLE_FORFEITED; gSaveBlock2Ptr->field_CA9_b = 1; } else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) { - gBattlescriptCurrInstr = gUnknown_082DB9C1; + gBattlescriptCurrInstr = BattleScript_82DB9C1; gBattleOutcome = BATTLE_FORFEITED; } else @@ -5073,19 +5048,19 @@ static void HandleAction_UseMove(void) if (gProtectStructs[gBankAttacker].onlyStruggle) { gProtectStructs[gBankAttacker].onlyStruggle = 0; - gCurrentMove = gLastUsedMove = MOVE_STRUGGLE; + gCurrentMove = gChosenMove = MOVE_STRUGGLE; gHitMarker |= HITMARKER_NO_PPDEDUCT; *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0); } else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) { - gCurrentMove = gLastUsedMove = gLockedMoves[gBankAttacker]; + gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker]; } // encore forces you to use the same move else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) { - gCurrentMove = gLastUsedMove = gDisableStructs[gBankAttacker].encoredMove; + gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove; gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos; *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0); } @@ -5094,7 +5069,7 @@ static void HandleAction_UseMove(void) && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) { gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos; - gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE; gDisableStructs[gBankAttacker].encoredMovePos = 0; gDisableStructs[gBankAttacker].encoreTimer1 = 0; @@ -5102,12 +5077,12 @@ static void HandleAction_UseMove(void) } else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker]) { - gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0); } else { - gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; } if (gBattleMons[gBankAttacker].hp != 0) @@ -5147,7 +5122,7 @@ static void HandleAction_UseMove(void) } if (var == 4) { - if (gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM) + if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) { if (GetBankSide(gBankAttacker) == SIDE_PLAYER) { @@ -5192,7 +5167,7 @@ static void HandleAction_UseMove(void) } } else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM) + && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) { if (GetBankSide(gBankAttacker) == SIDE_PLAYER) { @@ -5242,11 +5217,11 @@ static void HandleAction_UseMove(void) gCurrentActionFuncId = 12; return; } - else if (gUnknown_02024230[gBankAttacker] != NULL) + else if (gPalaceSelectionBattleScripts[gBankAttacker] != NULL) { gBattleCommunication[MULTISTRING_CHOOSER] = 4; - gBattlescriptCurrInstr = gUnknown_02024230[gBankAttacker]; - gUnknown_02024230[gBankAttacker] = NULL; + gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBankAttacker]; + gPalaceSelectionBattleScripts[gBankAttacker] = NULL; } else { @@ -5625,8 +5600,8 @@ static void HandleAction_ActionFinished(void) gBattleMoveFlags = 0; gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; - gUnknown_02024250[gBankAttacker] = 0; - gUnknown_02024258[gBankAttacker] = 0; + gLastLandedMoves[gBankAttacker] = 0; + gLastHitByType[gBankAttacker] = 0; gBattleStruct->dynamicMoveType = 0; gDynamicBasePower = 0; gBattleScripting.atk49_state = 0; diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 24377eacc..97226f5c9 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -58,7 +58,7 @@ extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u16 gCurrentMove; extern u8 gBankTarget; extern u8 gAbsentBankFlags; -extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; +extern u16 gLastMoves[BATTLE_BANKS_COUNT]; extern u16 gTrainerBattleOpponent_A; extern u16 gTrainerBattleOpponent_B; extern u32 gStatuses3[BATTLE_BANKS_COUNT]; @@ -633,12 +633,12 @@ static void RecordLastUsedMoveByTarget(void) for (i = 0; i < 4; i++) { - if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget]) + if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastMoves[gBankTarget]) break; - if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] // HACK: This redundant condition is a hack to make the asm match. + if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastMoves[gBankTarget] // HACK: This redundant condition is a hack to make the asm match. && gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == 0) { - gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastUsedMovesByBanks[gBankTarget]; + gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastMoves[gBankTarget]; break; } } @@ -1252,9 +1252,9 @@ static void BattleAICmd_is_most_powerful_move(void) static void BattleAICmd_get_last_used_bank_move(void) { if (gAIScriptPtr[1] == AI_USER) - AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[sBank_AI]; + AI_THINKING_STRUCT->funcResult = gLastMoves[sBank_AI]; else - AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[gBankTarget]; + AI_THINKING_STRUCT->funcResult = gLastMoves[gBankTarget]; gAIScriptPtr += 2; } diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 75d144c3d..f5b6c7fe4 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -16,8 +16,8 @@ extern u32 gBattleTypeFlags; extern u32 gStatuses3[BATTLE_BANKS_COUNT]; extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT]; -extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT]; +extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT]; +extern u8 gLastHitBy[BATTLE_BANKS_COUNT]; extern u16 gDynamicBasePower; extern u8 gBattleMoveFlags; extern u8 gCritMultiplier; @@ -141,11 +141,11 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0) return FALSE; - if (gUnknown_02024250[gActiveBank] == 0) + if (gLastLandedMoves[gActiveBank] == 0) return FALSE; - if (gUnknown_02024250[gActiveBank] == 0xFFFF) + if (gLastLandedMoves[gActiveBank] == 0xFFFF) return FALSE; - if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0) + if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0) return FALSE; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) @@ -162,11 +162,11 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) bankIn2 = gActiveBank; } - if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE) + if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_FIRE) absorbingTypeAbility = ABILITY_FLASH_FIRE; - else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER) + else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_WATER) absorbingTypeAbility = ABILITY_WATER_ABSORB; - else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC) + else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_ELECTRIC) absorbingTypeAbility = ABILITY_VOLT_ABSORB; else return FALSE; @@ -238,13 +238,13 @@ static bool8 ShouldSwitchIfNaturalCure(void) if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2) return FALSE; - if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1) + if ((gLastLandedMoves[gActiveBank] == 0 || gLastLandedMoves[gActiveBank] == 0xFFFF) && Random() & 1) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } - else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1) + else if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0 && Random() & 1) { *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; EmitTwoReturnValues(1, ACTION_SWITCH, 0); @@ -345,13 +345,13 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) u16 move; u8 moveFlags; - if (gUnknown_02024250[gActiveBank] == 0) + if (gLastLandedMoves[gActiveBank] == 0) return FALSE; - if (gUnknown_02024250[gActiveBank] == 0xFFFF) + if (gLastLandedMoves[gActiveBank] == 0xFFFF) return FALSE; - if (gUnknown_02024270[gActiveBank] == 0xFF) + if (gLastHitBy[gActiveBank] == 0xFF) return FALSE; - if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0) + if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0) return FALSE; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) @@ -411,10 +411,10 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) else monAbility = gBaseStats[species].ability1; - moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility); + moveFlags = AI_TypeCalc(gLastLandedMoves[gActiveBank], species, monAbility); if (moveFlags & flags) { - bankIn1 = gUnknown_02024270[gActiveBank]; + bankIn1 = gLastHitBy[gActiveBank]; for (j = 0; j < 4; j++) { diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 423d34d45..5758aba87 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -82,7 +82,7 @@ static void LinkOpponentHandleBallThrowAnim(void); static void LinkOpponentHandlePause(void); static void LinkOpponentHandleMoveAnimation(void); static void LinkOpponentHandlePrintString(void); -static void LinkOpponentHandlePrintStringPlayerOnly(void); +static void LinkOpponentHandlePrintSelectionString(void); static void LinkOpponentHandleChooseAction(void); static void LinkOpponentHandleUnknownYesNoBox(void); static void LinkOpponentHandleChooseMove(void); @@ -108,7 +108,7 @@ static void LinkOpponentHandleCmd39(void); static void LinkOpponentHandleCmd40(void); static void LinkOpponentHandleHitAnimation(void); static void LinkOpponentHandleCmd42(void); -static void LinkOpponentHandleEffectivenessSound(void); +static void LinkOpponentHandlePlaySE(void); static void LinkOpponentHandlePlayFanfareOrBGM(void); static void LinkOpponentHandleFaintingCry(void); static void LinkOpponentHandleIntroSlide(void); @@ -154,7 +154,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = LinkOpponentHandlePause, LinkOpponentHandleMoveAnimation, LinkOpponentHandlePrintString, - LinkOpponentHandlePrintStringPlayerOnly, + LinkOpponentHandlePrintSelectionString, LinkOpponentHandleChooseAction, LinkOpponentHandleUnknownYesNoBox, LinkOpponentHandleChooseMove, @@ -180,7 +180,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = LinkOpponentHandleCmd40, LinkOpponentHandleHitAnimation, LinkOpponentHandleCmd42, - LinkOpponentHandleEffectivenessSound, + LinkOpponentHandlePlaySE, LinkOpponentHandlePlayFanfareOrBGM, LinkOpponentHandleFaintingCry, LinkOpponentHandleIntroSlide, @@ -1505,7 +1505,7 @@ static void LinkOpponentHandlePrintString(void) sub_817C95C(*stringId); } -static void LinkOpponentHandlePrintStringPlayerOnly(void) +static void LinkOpponentHandlePrintSelectionString(void) { LinkOpponentBufferExecCompleted(); } @@ -1681,7 +1681,7 @@ static void LinkOpponentHandleCmd42(void) LinkOpponentBufferExecCompleted(); } -static void LinkOpponentHandleEffectivenessSound(void) +static void LinkOpponentHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index e3bee98d9..1af6da1cd 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -78,7 +78,7 @@ static void LinkPartnerHandleBallThrowAnim(void); static void LinkPartnerHandlePause(void); static void LinkPartnerHandleMoveAnimation(void); static void LinkPartnerHandlePrintString(void); -static void LinkPartnerHandlePrintStringPlayerOnly(void); +static void LinkPartnerHandlePrintSelectionString(void); static void LinkPartnerHandleChooseAction(void); static void LinkPartnerHandleUnknownYesNoBox(void); static void LinkPartnerHandleChooseMove(void); @@ -104,7 +104,7 @@ static void LinkPartnerHandleCmd39(void); static void LinkPartnerHandleCmd40(void); static void LinkPartnerHandleHitAnimation(void); static void LinkPartnerHandleCmd42(void); -static void LinkPartnerHandleEffectivenessSound(void); +static void LinkPartnerHandlePlaySE(void); static void LinkPartnerHandlePlayFanfareOrBGM(void); static void LinkPartnerHandleFaintingCry(void); static void LinkPartnerHandleIntroSlide(void); @@ -149,7 +149,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = LinkPartnerHandlePause, LinkPartnerHandleMoveAnimation, LinkPartnerHandlePrintString, - LinkPartnerHandlePrintStringPlayerOnly, + LinkPartnerHandlePrintSelectionString, LinkPartnerHandleChooseAction, LinkPartnerHandleUnknownYesNoBox, LinkPartnerHandleChooseMove, @@ -175,7 +175,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = LinkPartnerHandleCmd40, LinkPartnerHandleHitAnimation, LinkPartnerHandleCmd42, - LinkPartnerHandleEffectivenessSound, + LinkPartnerHandlePlaySE, LinkPartnerHandlePlayFanfareOrBGM, LinkPartnerHandleFaintingCry, LinkPartnerHandleIntroSlide, @@ -1327,7 +1327,7 @@ static void LinkPartnerHandlePrintString(void) sub_817C95C(*stringId); } -static void LinkPartnerHandlePrintStringPlayerOnly(void) +static void LinkPartnerHandlePrintSelectionString(void) { LinkPartnerBufferExecCompleted(); } @@ -1503,7 +1503,7 @@ static void LinkPartnerHandleCmd42(void) LinkPartnerBufferExecCompleted(); } -static void LinkPartnerHandleEffectivenessSound(void) +static void LinkPartnerHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 0aac4cbe4..d69de8c29 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -83,7 +83,7 @@ static void OpponentHandleBallThrow(void); static void OpponentHandlePause(void); static void OpponentHandleMoveAnimation(void); static void OpponentHandlePrintString(void); -static void OpponentHandlePrintStringPlayerOnly(void); +static void OpponentHandlePrintSelectionString(void); static void OpponentHandleChooseAction(void); static void OpponentHandleUnknownYesNoBox(void); static void OpponentHandleChooseMove(void); @@ -109,7 +109,7 @@ static void OpponentHandleCmd39(void); static void OpponentHandleCmd40(void); static void OpponentHandleHitAnimation(void); static void OpponentHandleCmd42(void); -static void OpponentHandleEffectivenessSound(void); +static void OpponentHandlePlaySE(void); static void OpponentHandlePlayFanfareOrBGM(void); static void OpponentHandleFaintingCry(void); static void OpponentHandleIntroSlide(void); @@ -155,7 +155,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = OpponentHandlePause, OpponentHandleMoveAnimation, OpponentHandlePrintString, - OpponentHandlePrintStringPlayerOnly, + OpponentHandlePrintSelectionString, OpponentHandleChooseAction, OpponentHandleUnknownYesNoBox, OpponentHandleChooseMove, @@ -181,7 +181,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = OpponentHandleCmd40, OpponentHandleHitAnimation, OpponentHandleCmd42, - OpponentHandleEffectivenessSound, + OpponentHandlePlaySE, OpponentHandlePlayFanfareOrBGM, OpponentHandleFaintingCry, OpponentHandleIntroSlide, @@ -1537,7 +1537,7 @@ static void OpponentHandlePrintString(void) sub_81A57E4(gActiveBank, *stringId); } -static void OpponentHandlePrintStringPlayerOnly(void) +static void OpponentHandlePrintSelectionString(void) { OpponentBufferExecCompleted(); } @@ -1826,7 +1826,7 @@ static void OpponentHandleCmd42(void) OpponentBufferExecCompleted(); } -static void OpponentHandleEffectivenessSound(void) +static void OpponentHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 16c62c53b..7ea2abccf 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -102,7 +102,7 @@ static void PlayerHandleBallThrowAnim(void); static void PlayerHandlePause(void); static void PlayerHandleMoveAnimation(void); static void PlayerHandlePrintString(void); -static void PlayerHandlePrintStringPlayerOnly(void); +static void PlayerHandlePrintSelectionString(void); static void PlayerHandleChooseAction(void); static void PlayerHandleUnknownYesNoBox(void); static void PlayerHandleChooseMove(void); @@ -128,7 +128,7 @@ static void PlayerHandleCmd39(void); static void PlayerHandleCmd40(void); static void PlayerHandleHitAnimation(void); static void PlayerHandleCmd42(void); -static void PlayerHandleEffectivenessSound(void); +static void PlayerHandlePlaySE(void); static void PlayerHandlePlayFanfareOrBGM(void); static void PlayerHandleFaintingCry(void); static void PlayerHandleIntroSlide(void); @@ -189,7 +189,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerHandlePause, PlayerHandleMoveAnimation, PlayerHandlePrintString, - PlayerHandlePrintStringPlayerOnly, + PlayerHandlePrintSelectionString, PlayerHandleChooseAction, PlayerHandleUnknownYesNoBox, PlayerHandleChooseMove, @@ -215,7 +215,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerHandleCmd40, PlayerHandleHitAnimation, PlayerHandleCmd42, - PlayerHandleEffectivenessSound, + PlayerHandlePlaySE, PlayerHandlePlayFanfareOrBGM, PlayerHandleFaintingCry, PlayerHandleIntroSlide, @@ -2576,7 +2576,7 @@ static void PlayerHandlePrintString(void) sub_81A57E4(gActiveBank, *stringId); } -static void PlayerHandlePrintStringPlayerOnly(void) +static void PlayerHandlePrintSelectionString(void) { if (GetBankSide(gActiveBank) == SIDE_PLAYER) PlayerHandlePrintString(); @@ -2913,7 +2913,7 @@ static void PlayerHandleCmd42(void) PlayerBufferExecCompleted(); } -static void PlayerHandleEffectivenessSound(void) +static void PlayerHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 0cd34442a..4cca5c002 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -78,7 +78,7 @@ static void PlayerPartnerHandleBallThrowAnim(void); static void PlayerPartnerHandlePause(void); static void PlayerPartnerHandleMoveAnimation(void); static void PlayerPartnerHandlePrintString(void); -static void PlayerPartnerHandlePrintStringPlayerOnly(void); +static void PlayerPartnerHandlePrintSelectionString(void); static void PlayerPartnerHandleChooseAction(void); static void PlayerPartnerHandleUnknownYesNoBox(void); static void PlayerPartnerHandleChooseMove(void); @@ -104,7 +104,7 @@ static void PlayerPartnerHandleCmd39(void); static void PlayerPartnerHandleCmd40(void); static void PlayerPartnerHandleHitAnimation(void); static void PlayerPartnerHandleCmd42(void); -static void PlayerPartnerHandleEffectivenessSound(void); +static void PlayerPartnerHandlePlaySE(void); static void PlayerPartnerHandlePlayFanfareOrBGM(void); static void PlayerPartnerHandleFaintingCry(void); static void PlayerPartnerHandleIntroSlide(void); @@ -155,7 +155,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerPartnerHandlePause, PlayerPartnerHandleMoveAnimation, PlayerPartnerHandlePrintString, - PlayerPartnerHandlePrintStringPlayerOnly, + PlayerPartnerHandlePrintSelectionString, PlayerPartnerHandleChooseAction, PlayerPartnerHandleUnknownYesNoBox, PlayerPartnerHandleChooseMove, @@ -181,7 +181,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerPartnerHandleCmd40, PlayerPartnerHandleHitAnimation, PlayerPartnerHandleCmd42, - PlayerPartnerHandleEffectivenessSound, + PlayerPartnerHandlePlaySE, PlayerPartnerHandlePlayFanfareOrBGM, PlayerPartnerHandleFaintingCry, PlayerPartnerHandleIntroSlide, @@ -1519,7 +1519,7 @@ static void PlayerPartnerHandlePrintString(void) gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter2; } -static void PlayerPartnerHandlePrintStringPlayerOnly(void) +static void PlayerPartnerHandlePrintSelectionString(void) { PlayerPartnerBufferExecCompleted(); } @@ -1756,7 +1756,7 @@ static void PlayerPartnerHandleCmd42(void) PlayerPartnerBufferExecCompleted(); } -static void PlayerPartnerHandleEffectivenessSound(void) +static void PlayerPartnerHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 506ab46c7..027230be4 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -81,7 +81,7 @@ static void RecordedOpponentHandleBallThrowAnim(void); static void RecordedOpponentHandlePause(void); static void RecordedOpponentHandleMoveAnimation(void); static void RecordedOpponentHandlePrintString(void); -static void RecordedOpponentHandlePrintStringPlayerOnly(void); +static void RecordedOpponentHandlePrintSelectionString(void); static void RecordedOpponentHandleChooseAction(void); static void RecordedOpponentHandleUnknownYesNoBox(void); static void RecordedOpponentHandleChooseMove(void); @@ -107,7 +107,7 @@ static void RecordedOpponentHandleCmd39(void); static void RecordedOpponentHandleCmd40(void); static void RecordedOpponentHandleHitAnimation(void); static void RecordedOpponentHandleCmd42(void); -static void RecordedOpponentHandleEffectivenessSound(void); +static void RecordedOpponentHandlePlaySE(void); static void RecordedOpponentHandlePlayFanfareOrBGM(void); static void RecordedOpponentHandleFaintingCry(void); static void RecordedOpponentHandleIntroSlide(void); @@ -153,7 +153,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void RecordedOpponentHandlePause, RecordedOpponentHandleMoveAnimation, RecordedOpponentHandlePrintString, - RecordedOpponentHandlePrintStringPlayerOnly, + RecordedOpponentHandlePrintSelectionString, RecordedOpponentHandleChooseAction, RecordedOpponentHandleUnknownYesNoBox, RecordedOpponentHandleChooseMove, @@ -179,7 +179,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void RecordedOpponentHandleCmd40, RecordedOpponentHandleHitAnimation, RecordedOpponentHandleCmd42, - RecordedOpponentHandleEffectivenessSound, + RecordedOpponentHandlePlaySE, RecordedOpponentHandlePlayFanfareOrBGM, RecordedOpponentHandleFaintingCry, RecordedOpponentHandleIntroSlide, @@ -1261,7 +1261,7 @@ static void RecordedOpponentHandleDrawTrainerPic(void) } else { - trainerPicId = PlayerGenderToFrontTrainerPicId(sub_8185F40()); + trainerPicId = PlayerGenderToFrontTrainerPicId(GetActiveBankLinkPlayerGender()); } } else @@ -1435,7 +1435,7 @@ static void RecordedOpponentHandlePrintString(void) gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; } -static void RecordedOpponentHandlePrintStringPlayerOnly(void) +static void RecordedOpponentHandlePrintSelectionString(void) { RecordedOpponentBufferExecCompleted(); } @@ -1625,7 +1625,7 @@ static void RecordedOpponentHandleCmd42(void) RecordedOpponentBufferExecCompleted(); } -static void RecordedOpponentHandleEffectivenessSound(void) +static void RecordedOpponentHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 03a65961b..f5f3ab3c0 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -81,7 +81,7 @@ static void RecordedPlayerHandleBallThrowAnim(void); static void RecordedPlayerHandlePause(void); static void RecordedPlayerHandleMoveAnimation(void); static void RecordedPlayerHandlePrintString(void); -static void RecordedPlayerHandlePrintStringPlayerOnly(void); +static void RecordedPlayerHandlePrintSelectionString(void); static void RecordedPlayerHandleChooseAction(void); static void RecordedPlayerHandleUnknownYesNoBox(void); static void RecordedPlayerHandleChooseMove(void); @@ -107,7 +107,7 @@ static void RecordedPlayerHandleCmd39(void); static void RecordedPlayerHandleCmd40(void); static void RecordedPlayerHandleHitAnimation(void); static void RecordedPlayerHandleCmd42(void); -static void RecordedPlayerHandleEffectivenessSound(void); +static void RecordedPlayerHandlePlaySE(void); static void RecordedPlayerHandlePlayFanfareOrBGM(void); static void RecordedPlayerHandleFaintingCry(void); static void RecordedPlayerHandleIntroSlide(void); @@ -152,7 +152,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) RecordedPlayerHandlePause, RecordedPlayerHandleMoveAnimation, RecordedPlayerHandlePrintString, - RecordedPlayerHandlePrintStringPlayerOnly, + RecordedPlayerHandlePrintSelectionString, RecordedPlayerHandleChooseAction, RecordedPlayerHandleUnknownYesNoBox, RecordedPlayerHandleChooseMove, @@ -178,7 +178,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) RecordedPlayerHandleCmd40, RecordedPlayerHandleHitAnimation, RecordedPlayerHandleCmd42, - RecordedPlayerHandleEffectivenessSound, + RecordedPlayerHandlePlaySE, RecordedPlayerHandlePlayFanfareOrBGM, RecordedPlayerHandleFaintingCry, RecordedPlayerHandleIntroSlide, @@ -1229,7 +1229,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_x2000000) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - trainerPicId = sub_8185F40(); + trainerPicId = GetActiveBankLinkPlayerGender(); else trainerPicId = gLinkPlayers[gUnknown_0203C7B4].gender; } @@ -1437,7 +1437,7 @@ static void RecordedPlayerHandlePrintString(void) gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; } -static void RecordedPlayerHandlePrintStringPlayerOnly(void) +static void RecordedPlayerHandlePrintSelectionString(void) { RecordedPlayerBufferExecCompleted(); } @@ -1644,7 +1644,7 @@ static void RecordedPlayerHandleCmd42(void) RecordedPlayerBufferExecCompleted(); } -static void RecordedPlayerHandleEffectivenessSound(void) +static void RecordedPlayerHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index a4f35bed1..635f5fef1 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -66,7 +66,7 @@ static void SafariHandleBallThrowAnim(void); static void SafariHandlePause(void); static void SafariHandleMoveAnimation(void); static void SafariHandlePrintString(void); -static void SafariHandlePrintStringPlayerOnly(void); +static void SafariHandlePrintSelectionString(void); static void SafariHandleChooseAction(void); static void SafariHandleUnknownYesNoBox(void); static void SafariHandleChooseMove(void); @@ -92,7 +92,7 @@ static void SafariHandleCmd39(void); static void SafariHandleCmd40(void); static void SafariHandleHitAnimation(void); static void SafariHandleCmd42(void); -static void SafariHandleEffectivenessSound(void); +static void SafariHandlePlaySE(void); static void SafariHandlePlayFanfareOrBGM(void); static void SafariHandleFaintingCry(void); static void SafariHandleIntroSlide(void); @@ -130,7 +130,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) = SafariHandlePause, SafariHandleMoveAnimation, SafariHandlePrintString, - SafariHandlePrintStringPlayerOnly, + SafariHandlePrintSelectionString, SafariHandleChooseAction, SafariHandleUnknownYesNoBox, SafariHandleChooseMove, @@ -156,7 +156,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) = SafariHandleCmd40, SafariHandleHitAnimation, SafariHandleCmd42, - SafariHandleEffectivenessSound, + SafariHandlePlaySE, SafariHandlePlayFanfareOrBGM, SafariHandleFaintingCry, SafariHandleIntroSlide, @@ -449,7 +449,7 @@ static void SafariHandlePrintString(void) gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; } -static void SafariHandlePrintStringPlayerOnly(void) +static void SafariHandlePrintSelectionString(void) { if (GetBankSide(gActiveBank) == SIDE_PLAYER) SafariHandlePrintString(); @@ -607,7 +607,7 @@ static void SafariHandleCmd42(void) SafariBufferExecCompleted(); } -static void SafariHandleEffectivenessSound(void) +static void SafariHandlePlaySE(void) { s8 pan; diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 4dac1d264..442e32cca 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -86,7 +86,7 @@ static void WallyHandleBallThrowAnim(void); static void WallyHandlePause(void); static void WallyHandleMoveAnimation(void); static void WallyHandlePrintString(void); -static void WallyHandlePrintStringPlayerOnly(void); +static void WallyHandlePrintSelectionString(void); static void WallyHandleChooseAction(void); static void WallyHandleUnknownYesNoBox(void); static void WallyHandleChooseMove(void); @@ -112,7 +112,7 @@ static void WallyHandleCmd39(void); static void WallyHandleCmd40(void); static void WallyHandleHitAnimation(void); static void WallyHandleCmd42(void); -static void WallyHandleEffectivenessSound(void); +static void WallyHandlePlaySE(void); static void WallyHandlePlayFanfareOrBGM(void); static void WallyHandleFaintingCry(void); static void WallyHandleIntroSlide(void); @@ -155,7 +155,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = WallyHandlePause, WallyHandleMoveAnimation, WallyHandlePrintString, - WallyHandlePrintStringPlayerOnly, + WallyHandlePrintSelectionString, WallyHandleChooseAction, WallyHandleUnknownYesNoBox, WallyHandleChooseMove, @@ -181,7 +181,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = WallyHandleCmd40, WallyHandleHitAnimation, WallyHandleCmd42, - WallyHandleEffectivenessSound, + WallyHandlePlaySE, WallyHandlePlayFanfareOrBGM, WallyHandleFaintingCry, WallyHandleIntroSlide, @@ -1211,7 +1211,7 @@ static void WallyHandlePrintString(void) gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; } -static void WallyHandlePrintStringPlayerOnly(void) +static void WallyHandlePrintSelectionString(void) { if (GetBankSide(gActiveBank) == SIDE_PLAYER) WallyHandlePrintString(); @@ -1419,7 +1419,7 @@ static void WallyHandleCmd42(void) WallyBufferExecCompleted(); } -static void WallyHandleEffectivenessSound(void) +static void WallyHandlePlaySE(void) { PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); WallyBufferExecCompleted(); diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 5c874438e..2d373e876 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -38,7 +38,7 @@ extern u8 gEffectBank; extern u16 gBattleWeather; extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u16 gCurrentMove; -extern u16 gLastUsedMove; +extern u16 gChosenMove; extern u16 gLastUsedItem; extern u8 gBattleOutcome; extern u8 gLastUsedAbility; @@ -113,7 +113,7 @@ void sub_8032768(void) sub_8184DA4(2); if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) - sub_8185EB8(); + RecordedBattle_SaveParties(); if (gBattleTypeFlags & BATTLE_TYPE_LINK) SetControllersVariablesInLinkBattle(); @@ -1120,7 +1120,7 @@ void EmitPrintString(u8 bufferId, u16 stringID) stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]); stringInfo->currentMove = gCurrentMove; - stringInfo->lastMove = gLastUsedMove; + stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; stringInfo->scrActive = gBattleScripting.bank; @@ -1140,10 +1140,10 @@ void EmitPrintString(u8 bufferId, u16 stringID) PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4); } -void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID) +void EmitPrintSelectionString(u8 bufferId, u16 stringID) { s32 i; - struct StringInfoBattle* stringInfo; + struct StringInfoBattle *stringInfo; gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY; gBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY; @@ -1152,7 +1152,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID) stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]); stringInfo->currentMove = gCurrentMove; - stringInfo->lastMove = gLastUsedMove; + stringInfo->originallyUsedMove = gChosenMove; stringInfo->lastItem = gLastUsedItem; stringInfo->lastAbility = gLastUsedAbility; stringInfo->scrActive = gBattleScripting.bank; @@ -1427,7 +1427,7 @@ void EmitCmd42(u8 bufferId) PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } -void EmitEffectivenessSound(u8 bufferId, u16 songId) +void EmitPlaySE(u8 bufferId, u16 songId) { gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND; gBattleBuffersTransferData[1] = songId; diff --git a/src/battle_message.c b/src/battle_message.c index 4bd6ca5b7..77f7cc722 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -58,8 +58,8 @@ extern const u8* GetTrainer1LoseText(void); // battle_setup extern const u8* GetTrainer2LoseText(void); // battle_setup extern void GetFrontierTrainerName(u8 *dst, u16 trainerId); extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing); -extern u8 sub_8185FC4(void); -extern u8 sav2_get_text_speed(void); +extern u8 GetTextSpeedInRecordedBattle(void); +extern u8 GetPlayerTextSpeed(void); // this file's functions static void sub_814F8F8(u8 *textPtr); @@ -932,58 +932,237 @@ const u16 gSandStormHailDmgStringIds[] = STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL }; -// todo once battlescripts are dumped -const u16 gTooLazyToSplitThemStringIds[] = +const u16 gSandStormHailEndStringIds[] = { - STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED, STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, - STRINGID_RAINSTOPPED, STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, - STRINGID_BUTITFAILED, STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, - STRINGID_PKMNRAISEDDEFALITTLE, STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, - STRINGID_PKMNCOVEREDBYVEIL, STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK, + STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED +}; + +const u16 gRainContinuesStringIds[] = +{ + STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, STRINGID_RAINSTOPPED +}; + +const u16 gProtectLikeUsedStringIds[] = +{ + STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, STRINGID_BUTITFAILED +}; + +const u16 gReflectLightScreenSafeguardStringIds[] = +{ + STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, STRINGID_PKMNRAISEDDEFALITTLE, + STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, STRINGID_PKMNCOVEREDBYVEIL +}; + +const u16 gLeechSeedStringIds[] = +{ + STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK, STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE, - STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY, STRINGID_PKMNMAKINGUPROAR, - STRINGID_PKMNCALMEDDOWN, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE, - STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR, STRINGID_FAILEDTOSWALLOW, - STRINGID_PKMNHPFULL, STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, - STRINGID_PKMNSTAYEDAWAKEUSING, STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, - STRINGID_STATSWONTINCREASE, STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, - STRINGID_PKMNUSEDXTOGETPUMPED, STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, - STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3, STRINGID_PKMNWHIPPEDWHIRLWIND, - STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING, - STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, - STRINGID_PKMNSPRANGUP, STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, - STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX, - STRINGID_PKMNTRAPPEDBYSANDTOMB, STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED, - STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED, STRINGID_PKMNTRANSFORMEDINTO, - STRINGID_BUTITFAILED, STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE, - STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY, STRINGID_PKMNWASPARALYZED, - STRINGID_PKMNWASPARALYZEDBY, STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP, - STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY, STRINGID_PKMNWASFROZEN, - STRINGID_PKMNFROZENBY, STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY, - STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED, STRINGID_PKMNFELLINLOVE, - STRINGID_PKMNSXINFATUATEDY, STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE, - STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED, STRINGID_BELLCHIMED, - STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, - STRINGID_SOOTHINGAROMA, STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY, - STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, - STRINGID_SHOOTSOCLOSE, STRINGID_ITISRAINING, STRINGID_ITISRAINING, +}; + +const u16 gRestUsedStringIds[] = +{ + STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY +}; + +const u16 gUproarOverTurnStringIds[] = +{ + STRINGID_PKMNMAKINGUPROAR, STRINGID_PKMNCALMEDDOWN +}; + +const u16 gStockpileUsedStringIds[] = +{ + STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE, +}; + +const u16 gWokeUpStringIds[] = +{ + STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR +}; + +const u16 gSwallowFailStringIds[] = +{ + STRINGID_FAILEDTOSWALLOW, STRINGID_PKMNHPFULL +}; + +const u16 gUproarAwakeStringIds[] = +{ + STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, STRINGID_PKMNSTAYEDAWAKEUSING +}; + +const u16 gStatUpStringIds[] = +{ + STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, STRINGID_STATSWONTINCREASE, + STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, STRINGID_PKMNUSEDXTOGETPUMPED +}; + +const u16 gStatDownStringIds[] = +{ + STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3 +}; + +const u16 gFirstTurnOfTwoStringIds[] = +{ + STRINGID_PKMNWHIPPEDWHIRLWIND, STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING, + STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, STRINGID_PKMNSPRANGUP +}; + +const u16 gWrappedStringIds[] = +{ + STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, STRINGID_PKMNTRAPPEDINVORTEX, + STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNTRAPPEDBYSANDTOMB +}; + +const u16 gMistUsedStringIds[] = +{ + STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED +}; + +const u16 gFocusEnergyUsedStringIds[] = +{ + STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED +}; + +const u16 gTransformUsedStringIds[] = +{ + STRINGID_PKMNTRANSFORMEDINTO, STRINGID_BUTITFAILED +}; + +const u16 gSubsituteUsedStringIds[] = +{ + STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE +}; + +const u16 gGotPoisonedStringIds[] = +{ + STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY +}; + +const u16 gGotParalyzedStringIds[] = +{ + STRINGID_PKMNWASPARALYZED, STRINGID_PKMNWASPARALYZEDBY +}; + +const u16 gFellAsleepStringIds[] = +{ + STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP, +}; + +const u16 gGotBurnedStringIds[] = +{ + STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY +}; + +const u16 gGotFrozenStringIds[] = +{ + STRINGID_PKMNWASFROZEN, STRINGID_PKMNFROZENBY +}; + +const u16 gGotDefrostedStringIds[] = +{ + STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY +}; + +const u16 gKOFailedStringIds[] = +{ + STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED +}; + +const u16 gAttractUsedStringIds[] = +{ + STRINGID_PKMNFELLINLOVE, STRINGID_PKMNSXINFATUATEDY +}; + +const u16 gLeechSeedDrainStringIds[] = +{ + STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE +}; + +const u16 gSportsUsedStringIds[] = +{ + STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED +}; + +const u16 gPartyStatusHealStringIds[] = +{ + STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, + // interesting how there are four instances of the same string + STRINGID_SOOTHINGAROMA +}; + +const u16 gFutureMoveUsedStringIds[] = +{ + STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY +}; + +const u16 gBallEscapeStringIds[] = +{ + STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, STRINGID_SHOOTSOCLOSE +}; + +const u16 gWeatherContinuesStringIds[] = +{ STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, - STRINGID_SANDSTORMISRAGING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, - STRINGID_ITISRAINING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, - STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_PKMNLOAFING, - STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, STRINGID_PKMNPRETENDNOTNOTICE, - STRINGID_PKMNINCAPABLEOFPOWER, STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER, - STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX, + STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_SANDSTORMISRAGING, + STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, + STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING +}; + +const u16 gInobedientStringIds[] = +{ + STRINGID_PKMNLOAFING, STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, + STRINGID_PKMNPRETENDNOTNOTICE, STRINGID_PKMNINCAPABLEOFPOWER +}; + +const u16 gSafariGetNearStringIds[] = +{ + STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER +}; + +const u16 gSafariPokeblockResultStringIds[] = +{ + STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX +}; + +const u16 gTrainerItemCuredStatusStringIds[] = +{ STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT, - STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT, - STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS, STRINGID_PKMNSXPREVENTSBURNS, - STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPARALYSISWITH, - STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPOISONINGWITH, - STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNOBTAINEDX, - STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ, STRINGID_PKMNRAISEDFIREPOWERWITH, - STRINGID_PKMNSXMADEYINEFFECTIVE, STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, - STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL, + STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT +}; + +const u16 gBerryEffectStringIds[] = +{ + STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS +}; + +const u16 gBRNPreventionStringIds[] = +{ + STRINGID_PKMNSXPREVENTSBURNS, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY +}; + +const u16 gPRLZPreventionStringIds[] = +{ + STRINGID_PKMNPREVENTSPARALYSISWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY +}; + +const u16 gPSNPreventionStringIds[] = +{ + STRINGID_PKMNPREVENTSPOISONINGWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY +}; + +const u16 gItemSwapStringIds[] = +{ + STRINGID_PKMNOBTAINEDX, STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ +}; + +const u16 gFlashFireStringIds[] = +{ + STRINGID_PKMNRAISEDFIREPOWERWITH, STRINGID_PKMNSXMADEYINEFFECTIVE +}; + +const u16 gCaughtMonStringIds[] = +{ + STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL, }; const u16 gTrappingMoves[] = @@ -1102,9 +1281,10 @@ const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!"); const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!"); -const u16 gUnknown_085CCF0A[] = +const u16 gStringIds_85CCF0A[] = { - 0x016E, 0x016F, 0x0170, 0x0171 + STRINGID_GLINTAPPEARSINEYE, STRINGID_PKMNGETTINGINTOPOSITION, + STRINGID_PKMNBEGANGROWLINGDEEPLY, STRINGID_PKMNEAGERFORMORE }; const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!"); @@ -1736,11 +1916,11 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) else toCpy = gMoveNames[gStringInfo->currentMove]; break; - case B_TXT_LAST_MOVE: // last used move name - if (gStringInfo->lastMove > LAST_MOVE_INDEX) + case B_TXT_LAST_MOVE: // originally used move name + if (gStringInfo->originallyUsedMove > LAST_MOVE_INDEX) toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType]; else - toCpy = gMoveNames[gStringInfo->lastMove]; + toCpy = gMoveNames[gStringInfo->originallyUsedMove]; break; case B_TXT_LAST_ITEM: // last used item if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) @@ -2118,7 +2298,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) StringGetEnd10(dst); srcID += 3; break; - case B_BUFF_NEGATIVE_FLAVOUR: // flavour table + case B_BUFF_NEGATIVE_FLAVOR: // flavor table StringAppend(dst, gPokeblockWasTooXStringTable[src[srcID + 1]]); srcID += 2; break; @@ -2264,9 +2444,9 @@ void BattleHandleAddTextPrinter(const u8 *text, u8 arg1) if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) speed = 1; else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - speed = sRecordedBattleTextSpeeds[sub_8185FC4()]; + speed = sRecordedBattleTextSpeeds[GetTextSpeedInRecordedBattle()]; else - speed = sav2_get_text_speed(); + speed = GetPlayerTextSpeed(); gTextFlags.flag_0 = 1; } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 6409ff56e..d9b35c053 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3,6 +3,7 @@ #include "battle_move_effects.h" #include "battle_message.h" #include "battle_ai_script_commands.h" +#include "battle_scripts.h" #include "moves.h" #include "abilities.h" #include "item.h" @@ -73,10 +74,10 @@ extern u8 gCurrentActionFuncId; extern u32 gHitMarker; extern u8 gBattleMoveFlags; extern u8 gBattleCommunication[]; -extern u16 gUnknown_02024250[4]; -extern u16 gUnknown_02024258[4]; -extern u16 gUnknown_02024260[4]; -extern u8 gUnknown_02024270[4]; +extern u16 gLastLandedMoves[4]; +extern u16 gLastHitByType[4]; +extern u16 gLastResultingMoves[4]; +extern u8 gLastHitBy[4]; extern u8 gStringBank; extern u16 gDynamicBasePower; extern u16 gLastUsedItem; @@ -98,9 +99,9 @@ extern u8 gCurrentTurnActionNumber; extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; extern u16 gLockedMoves[BATTLE_BANKS_COUNT]; extern u16 gPartnerTrainerId; -extern u16 gLastUsedMove; -extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT]; -extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; +extern u16 gChosenMove; +extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT]; +extern u16 gLastMoves[BATTLE_BANKS_COUNT]; extern u16 gTrainerBattleOpponent_A; extern u16 gTrainerBattleOpponent_B; extern u8 gUnknown_020241E9; @@ -146,88 +147,6 @@ extern u8 sub_813B21C(void); extern u16 get_unknown_box_id(void); extern void sub_80356D0(void); -// BattleScripts -extern const u8 BattleScript_MoveEnd[]; -extern const u8 BattleScript_NoPPForMove[]; -extern const u8 BattleScript_MagicCoatBounce[]; -extern const u8 BattleScript_TookAttack[]; -extern const u8 BattleScript_SnatchedMove[]; -extern const u8 BattleScript_Pausex20[]; -extern const u8 BattleScript_SubstituteFade[]; -extern const u8 BattleScript_HangedOnMsg[]; -extern const u8 BattleScript_OneHitKOMsg[]; -extern const u8 BattleScript_EnduredMsg[]; -extern const u8 BattleScript_PSNPrevention[]; -extern const u8 BattleScript_BRNPrevention[]; -extern const u8 BattleScript_PRLZPrevention[]; -extern const u8 BattleScript_FlinchPrevention[]; -extern const u8 BattleScript_StatUp[]; -extern const u8 BattleScript_StatDown[]; -extern const u8 BattleScript_NoItemSteal[]; -extern const u8 BattleScript_ItemSteal[]; -extern const u8 BattleScript_RapidSpinAway[]; -extern const u8 BattleScript_TargetPRLZHeal[]; -extern const u8 BattleScript_KnockedOff[]; -extern const u8 BattleScript_StickyHoldActivates[]; -extern const u8 BattleScript_AllStatsUp[]; -extern const u8 BattleScript_AtkDefDown[]; -extern const u8 BattleScript_SAtkDown2[]; -extern const u8 BattleScript_LevelUp[]; -extern const u8 BattleScript_WrapFree[]; -extern const u8 BattleScript_LeechSeedFree[]; -extern const u8 BattleScript_SpikesFree[]; -extern const u8 BattleScript_ButItFailed[]; -extern const u8 BattleScript_ObliviousPreventsAttraction[]; -extern const u8 BattleScript_MistProtected[]; -extern const u8 BattleScript_AbilityNoStatLoss[]; -extern const u8 BattleScript_AbilityNoSpecificStatLoss[]; -extern const u8 BattleScript_TrainerBallBlock[]; -extern const u8 BattleScript_WallyBallThrow[]; -extern const u8 BattleScript_SuccessBallThrow[]; -extern const u8 BattleScript_ShakeBallThrow[]; -extern const u8 BattleScript_FaintAttacker[]; -extern const u8 BattleScript_FaintTarget[]; -extern const u8 BattleScript_DestinyBondTakesLife[]; -extern const u8 BattleScript_GrudgeTakesPp[]; -extern const u8 BattleScript_RageIsBuilding[]; -extern const u8 BattleScript_DefrostedViaFireMove[]; -extern const u8 gUnknown_082DB87D[]; -extern const u8 gUnknown_082DAE90[]; -extern const u8 gUnknown_082DAE59[]; -extern const u8 gUnknown_082DAEC7[]; -extern const u8 BattleScript_MoveEffectSleep[]; -extern const u8 BattleScript_MoveEffectPoison[]; -extern const u8 BattleScript_MoveEffectBurn[]; -extern const u8 BattleScript_MoveEffectFreeze[]; -extern const u8 BattleScript_MoveEffectParalysis[]; -extern const u8 BattleScript_MoveEffectToxic[]; -extern const u8 BattleScript_MoveEffectConfusion[]; -extern const u8 BattleScript_MoveEffectUproar[]; -extern const u8 BattleScript_MoveEffectPayDay[]; -extern const u8 BattleScript_MoveEffectWrap[]; -extern const u8 BattleScript_MoveEffectRecoil33[]; -extern const u8 BattleScript_DampStopsExplosion[]; -extern const u8 BattleScript_MistProtected[]; -extern const u8 BattleScript_AbilityNoStatLoss[]; -extern const u8 BattleScript_AbilityNoSpecificStatLoss[]; -extern const u8 BattleScript_ButItFailed[]; -extern const u8 gUnknown_082DADD8[]; -extern const u8 BattleScript_PrintPayDayMoneyString[]; -extern const u8 BattleScript_SturdyPreventsOHKO[]; -extern const u8 BattleScript_ObliviousPreventsAttraction[]; -extern const u8 BattleScript_PauseEffectivenessSoundResultMsgEndMove[]; -extern const u8 BattleScript_CastformChange[]; -extern const u8 BattleScript_TrainerBallBlock[]; -extern const u8 BattleScript_WallyBallThrow[]; -extern const u8 BattleScript_SuccessBallThrow[]; -extern const u8 BattleScript_ShakeBallThrow[]; -extern const u8 BattleScript_PresentDamageTarget[]; -extern const u8 BattleScript_AlreadyAtFullHp[]; -extern const u8 BattleScript_PresentHealTarget[]; -extern const u8 BattleScript_WrapFree[]; -extern const u8 BattleScript_LeechSeedFree[]; -extern const u8 BattleScript_SpikesFree[]; - // strings extern const u8 gText_BattleYesNoChoice[]; @@ -247,7 +166,7 @@ extern const u8 gText_BattleYesNoChoice[]; // this file's functions static bool8 IsTwoTurnsMove(u16 move); -static void DestinyBondFlagUpdate(void); +static void TrySetDestinyBondToHappen(void); static u8 AttacksThisTurn(u8 bank, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2. static void CheckWonderGuardAndLevitate(void); static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr); @@ -267,41 +186,41 @@ static void atk01_accuracycheck(void); static void atk02_attackstring(void); static void atk03_ppreduce(void); static void atk04_critcalc(void); -static void atk05_damagecalc1(void); +static void atk05_damagecalc(void); static void atk06_typecalc(void); -static void atk07_dmg_adjustment(void); -static void atk08_dmg_adjustment2(void); +static void atk07_adjustnormaldamage(void); +static void atk08_adjustnormaldamage2(void); static void atk09_attackanimation(void); static void atk0A_waitanimation(void); static void atk0B_healthbarupdate(void); static void atk0C_datahpupdate(void); static void atk0D_critmessage(void); -static void atk0E_effectiveness_sound(void); +static void atk0E_effectivenesssound(void); static void atk0F_resultmessage(void); static void atk10_printstring(void); -static void atk11_printstring_playeronly(void); +static void atk11_printselectionstring(void); static void atk12_waitmessage(void); static void atk13_printfromtable(void); -static void atk14_printfromtable_playeronly(void); +static void atk14_printselectionstringfromtable(void); static void atk15_seteffectwithchance(void); static void atk16_seteffectprimary(void); static void atk17_seteffectsecondary(void); -static void atk18_status_effect_clear(void); -static void atk19_faint_pokemon(void); -static void atk1A_faint_animation(void); -static void atk1B_faint_effects_clear(void); +static void atk18_clearstatusfromeffect(void); +static void atk19_tryfaintmon(void); +static void atk1A_dofaintanimation(void); +static void atk1B_cleareffectsonfaint(void); static void atk1C_jumpifstatus(void); static void atk1D_jumpifstatus2(void); static void atk1E_jumpifability(void); static void atk1F_jumpifsideaffecting(void); static void atk20_jumpifstat(void); -static void atk21_jumpifstatus3(void); +static void atk21_jumpifstatus3condition(void); static void atk22_jumpiftype(void); static void atk23_getexp(void); static void atk24(void); -static void atk25_move_values_cleanup(void); -static void atk26_set_multihit(void); -static void atk27_decrement_multihit(void); +static void atk25_movevaluescleanup(void); +static void atk26_setmultihit(void); +static void atk27_decrementmultihit(void); static void atk28_goto(void); static void atk29_jumpifbyte(void); static void atk2A_jumpifhalfword(void); @@ -312,7 +231,7 @@ static void atk2E_setbyte(void); static void atk2F_addbyte(void); static void atk30_subbyte(void); static void atk31_copyarray(void); -static void atk32_copyarray_withindex(void); +static void atk32_copyarraywithindex(void); static void atk33_orbyte(void); static void atk34_orhalfword(void); static void atk35_orword(void); @@ -326,75 +245,75 @@ static void atk3C_return(void); static void atk3D_end(void); static void atk3E_end2(void); static void atk3F_end3(void); -static void atk40_jump_if_move_affected_by_protect(void); +static void atk40_jumpifaffectedbyprotect(void); static void atk41_call(void); static void atk42_jumpiftype2(void); static void atk43_jumpifabilitypresent(void); -static void atk44_end_selection_script(void); +static void atk44_endselectionscript(void); static void atk45_playanimation(void); static void atk46_playanimation2(void); static void atk47_setgraphicalstatchangevalues(void); static void atk48_playstatchangeanimation(void); static void atk49_moveend(void); static void atk4A_typecalc2(void); -static void atk4B_return_atk_to_ball(void); -static void atk4C_get_switched_mon_data(void); -static void atk4D_switch_data_update(void); -static void atk4E_switchin_anim(void); -static void atk4F_jump_if_cannot_switch(void); +static void atk4B_returnatktoball(void); +static void atk4C_getswitchedmondata(void); +static void atk4D_switchindataupdate(void); +static void atk4E_switchinanim(void); +static void atk4F_jumpifcantswitch(void); static void atk50_openpartyscreen(void); -static void atk51_switch_handle_order(void); -static void atk52_switch_in_effects(void); -static void atk53_trainer_slide(void); -static void atk54_effectiveness_sound(void); -static void atk55_play_fanfare(void); -static void atk56_fainting_cry(void); +static void atk51_switchhandleorder(void); +static void atk52_switchineffects(void); +static void atk53_trainerslidein(void); +static void atk54_playse(void); +static void atk55_fanfare(void); +static void atk56_playfaintcry(void); static void atk57(void); -static void atk58_return_to_ball(void); -static void atk59_learnmove_inbattle(void); +static void atk58_returntoball(void); +static void atk59_handlelearnnewmove(void); static void atk5A_yesnoboxlearnmove(void); static void atk5B_yesnoboxstoplearningmove(void); static void atk5C_hitanimation(void); static void atk5D_getmoneyreward(void); -static void atk5E_8025A70(void); -static void atk5F_8025B24(void); -static void atk60_increment_gamestat(void); -static void atk61_draw_party_status_summary(void); -static void atk62_08025C6C(void); +static void atk5E(void); +static void atk5F(void); +static void atk60_incrementgamestat(void); +static void atk61_drawpartystatussummary(void); +static void atk62(void); static void atk63_jumptorandomattack(void); static void atk64_statusanimation(void); static void atk65_status2animation(void); static void atk66_chosenstatusanimation(void); static void atk67_yesnobox(void); -static void atk68_cancel_everyones_actions(void); -static void atk69_dmg_adjustment3(void); +static void atk68_cancelallactions(void); +static void atk69_adjustsetdamage(void); static void atk6A_removeitem(void); static void atk6B_atknameinbuff1(void); -static void atk6C_draw_lvlupbox(void); -static void atk6D_reset_sentpokes_value(void); -static void atk6E_set_atk_to_player0(void); -static void atk6F_set_visible(void); -static void atk70_record_last_used_ability(void); -static void atk71_buffer_move_to_learn(void); -static void atk72_jump_if_run_attempt_success(void); -static void atk73_hp_thresholds(void); -static void atk74_hp_thresholds2(void); -static void atk75_item_effect_on_opponent(void); +static void atk6C_drawlvlupbox(void); +static void atk6D_resetsentmonsvalue(void); +static void atk6E_setatktoplayer0(void); +static void atk6F_makevisible(void); +static void atk70_recordlastability(void); +static void atk71_buffermovetolearn(void); +static void atk72_jumpifplayerran(void); +static void atk73_hpthresholds(void); +static void atk74_hpthresholds2(void); +static void atk75_useitemonopponent(void); static void atk76_various(void); -static void atk77_set_protect_like(void); +static void atk77_setprotectlike(void); static void atk78_faintifabilitynotdamp(void); static void atk79_setatkhptozero(void); -static void atk7A_jumpwhiletargetvalid(void); -static void atk7B_healhalfHP_if_possible(void); +static void atk7A_jumpifnexttargetvalid(void); +static void atk7B_tryhealhalfhealth(void); static void atk7C_trymirrormove(void); -static void atk7D_set_rain(void); +static void atk7D_setrain(void); static void atk7E_setreflect(void); static void atk7F_setseeded(void); static void atk80_manipulatedamage(void); -static void atk81_setrest(void); +static void atk81_trysetrest(void); static void atk82_jumpifnotfirstturn(void); static void atk83_nop(void); -static void atk84_jump_if_cant_sleep(void); +static void atk84_jumpifcantmakeasleep(void); static void atk85_stockpile(void); static void atk86_stockpiletobasedamage(void); static void atk87_stockpiletohpheal(void); @@ -403,22 +322,22 @@ static void atk89_statbuffchange(void); static void atk8A_normalisebuffs(void); static void atk8B_setbide(void); static void atk8C_confuseifrepeatingattackends(void); -static void atk8D_setmultihit_counter(void); -static void atk8E_init_multihit_string(void); +static void atk8D_setmultihitcounter(void); +static void atk8E_initmultihitstring(void); static void atk8F_forcerandomswitch(void); -static void atk90_conversion_type_change(void); +static void atk90_tryconversiontypechange(void); static void atk91_givepaydaymoney(void); static void atk92_setlightscreen(void); -static void atk93_ko_move(void); +static void atk93_tryKO(void); static void atk94_damagetohalftargethp(void); static void atk95_setsandstorm(void); static void atk96_weatherdamage(void); -static void atk97_try_infatuation(void); -static void atk98_status_icon_update(void); +static void atk97_tryinfatuating(void); +static void atk98_updatestatusicon(void); static void atk99_setmist(void); -static void atk9A_set_focusenergy(void); +static void atk9A_setfocusenergy(void); static void atk9B_transformdataexecution(void); -static void atk9C_set_substitute(void); +static void atk9C_setsubstitute(void); static void atk9D_mimicattackcopy(void); static void atk9E_metronome(void); static void atk9F_dmgtolevel(void); @@ -426,39 +345,39 @@ static void atkA0_psywavedamageeffect(void); static void atkA1_counterdamagecalculator(void); static void atkA2_mirrorcoatdamagecalculator(void); static void atkA3_disablelastusedattack(void); -static void atkA4_setencore(void); +static void atkA4_trysetencore(void); static void atkA5_painsplitdmgcalc(void); static void atkA6_settypetorandomresistance(void); static void atkA7_setalwayshitflag(void); static void atkA8_copymovepermanently(void); -static void atkA9_sleeptalk_choose_move(void); -static void atkAA_set_destinybond(void); -static void atkAB_DestinyBondFlagUpdate(void); +static void atkA9_trychoosesleeptalkmove(void); +static void atkAA_setdestinybond(void); +static void atkAB_trysetdestinybondtohappen(void); static void atkAC_remaininghptopower(void); -static void atkAD_spite_ppreduce(void); -static void atkAE_heal_party_status(void); +static void atkAD_tryspiteppreduce(void); +static void atkAE_healpartystatus(void); static void atkAF_cursetarget(void); -static void atkB0_set_spikes(void); -static void atkB1_set_foresight(void); -static void atkB2_setperishsong(void); +static void atkB0_trysetspikes(void); +static void atkB1_setforesight(void); +static void atkB2_trysetperishsong(void); static void atkB3_rolloutdamagecalculation(void); static void atkB4_jumpifconfusedandstatmaxed(void); static void atkB5_furycuttercalc(void); static void atkB6_happinesstodamagecalculation(void); static void atkB7_presentdamagecalculation(void); -static void atkB8_set_safeguard(void); +static void atkB8_setsafeguard(void); static void atkB9_magnitudedamagecalculation(void); static void atkBA_jumpifnopursuitswitchdmg(void); static void atkBB_setsunny(void); static void atkBC_maxattackhalvehp(void); static void atkBD_copyfoestats(void); static void atkBE_rapidspinfree(void); -static void atkBF_set_defense_curl(void); +static void atkBF_setdefensecurlbit(void); static void atkC0_recoverbasedonsunlight(void); -static void atkC1_hidden_power_calc(void); -static void atkC2_selectnexttarget(void); -static void atkC3_setfutureattack(void); -static void atkC4_beat_up(void); +static void atkC1_hiddenpowercalc(void); +static void atkC2_selectfirstvalidtarget(void); +static void atkC3_trysetfutureattack(void); +static void atkC4_trydobeatup(void); static void atkC5_setsemiinvulnerablebit(void); static void atkC6_clearsemiinvulnerablebit(void); static void atkC7_setminimize(void); @@ -471,46 +390,46 @@ static void atkCD_cureifburnedparalysedorpoisoned(void); static void atkCE_settorment(void); static void atkCF_jumpifnodamage(void); static void atkD0_settaunt(void); -static void atkD1_set_helpinghand(void); -static void atkD2_swap_items(void); -static void atkD3_copy_ability(void); -static void atkD4_wish_effect(void); -static void atkD5_setroots(void); +static void atkD1_trysethelpinghand(void); +static void atkD2_tryswapitems(void); +static void atkD3_trycopyability(void); +static void atkD4_trywish(void); +static void atkD5_trysetroots(void); static void atkD6_doubledamagedealtifdamaged(void); static void atkD7_setyawn(void); static void atkD8_setdamagetohealthdifference(void); static void atkD9_scaledamagebyhealthratio(void); -static void atkDA_abilityswap(void); -static void atkDB_imprisoneffect(void); -static void atkDC_setgrudge(void); +static void atkDA_tryswapabilities(void); +static void atkDB_tryimprision(void); +static void atkDC_trysetgrudge(void); static void atkDD_weightdamagecalculation(void); static void atkDE_asistattackselect(void); -static void atkDF_setmagiccoat(void); -static void atkE0_setstealstatchange(void); -static void atkE1_intimidate_string_loader(void); -static void atkE2_switchout_abilities(void); +static void atkDF_trysetmagiccoat(void); +static void atkE0_trysetsnatch(void); +static void atkE1_trygetintimidatetarget(void); +static void atkE2_switchoutabilities(void); static void atkE3_jumpifhasnohp(void); static void atkE4_getsecretpowereffect(void); static void atkE5_pickup(void); -static void atkE6_castform_change_animation(void); -static void atkE7_castform_data_change(void); +static void atkE6_docastformchangeanimation(void); +static void atkE7_trycastformdatachange(void); static void atkE8_settypebasedhalvers(void); static void atkE9_setweatherballtype(void); -static void atkEA_recycleitem(void); +static void atkEA_tryrecycleitem(void); static void atkEB_settypetoterrain(void); -static void atkEC_pursuit_sth(void); -static void atkED_802B4B4(void); +static void atkEC_pursuitrelated(void); +static void atkEF_snatchsetbanks(void); static void atkEE_removelightscreenreflect(void); -static void atkEF_pokeball_catch_calculation(void); -static void atkF0_give_caught_mon(void); -static void atkF1_set_caught_mon_dex_flags(void); -static void atkF2_display_dex_info(void); -static void atkF3_nickname_caught_poke(void); +static void atkEF_handleballthrow(void); +static void atkF0_givecaughtmon(void); +static void atkF1_trysetcaughtmondexflags(void); +static void atkF2_displaydexinfo(void); +static void atkF3_trygivecaughtmonnick(void); static void atkF4_subattackerhpbydmg(void); static void atkF5_removeattackerstatus1(void); -static void atkF6_action_finished(void); -static void atkF7_turn_finished(void); -static void atkF8_trainer_slide_back(void); +static void atkF6_finishaction(void); +static void atkF7_finishturn(void); +static void atkF8_trainerslideout(void); void (* const gBattleScriptingCommandsTable[])(void) = { @@ -519,41 +438,41 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk02_attackstring, atk03_ppreduce, atk04_critcalc, - atk05_damagecalc1, + atk05_damagecalc, atk06_typecalc, - atk07_dmg_adjustment, - atk08_dmg_adjustment2, + atk07_adjustnormaldamage, + atk08_adjustnormaldamage2, atk09_attackanimation, atk0A_waitanimation, atk0B_healthbarupdate, atk0C_datahpupdate, atk0D_critmessage, - atk0E_effectiveness_sound, + atk0E_effectivenesssound, atk0F_resultmessage, atk10_printstring, - atk11_printstring_playeronly, + atk11_printselectionstring, atk12_waitmessage, atk13_printfromtable, - atk14_printfromtable_playeronly, + atk14_printselectionstringfromtable, atk15_seteffectwithchance, atk16_seteffectprimary, atk17_seteffectsecondary, - atk18_status_effect_clear, - atk19_faint_pokemon, - atk1A_faint_animation, - atk1B_faint_effects_clear, + atk18_clearstatusfromeffect, + atk19_tryfaintmon, + atk1A_dofaintanimation, + atk1B_cleareffectsonfaint, atk1C_jumpifstatus, atk1D_jumpifstatus2, atk1E_jumpifability, atk1F_jumpifsideaffecting, atk20_jumpifstat, - atk21_jumpifstatus3, + atk21_jumpifstatus3condition, atk22_jumpiftype, atk23_getexp, atk24, - atk25_move_values_cleanup, - atk26_set_multihit, - atk27_decrement_multihit, + atk25_movevaluescleanup, + atk26_setmultihit, + atk27_decrementmultihit, atk28_goto, atk29_jumpifbyte, atk2A_jumpifhalfword, @@ -564,7 +483,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk2F_addbyte, atk30_subbyte, atk31_copyarray, - atk32_copyarray_withindex, + atk32_copyarraywithindex, atk33_orbyte, atk34_orhalfword, atk35_orword, @@ -578,75 +497,75 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk3D_end, atk3E_end2, atk3F_end3, - atk40_jump_if_move_affected_by_protect, + atk40_jumpifaffectedbyprotect, atk41_call, atk42_jumpiftype2, atk43_jumpifabilitypresent, - atk44_end_selection_script, + atk44_endselectionscript, atk45_playanimation, atk46_playanimation2, atk47_setgraphicalstatchangevalues, atk48_playstatchangeanimation, atk49_moveend, atk4A_typecalc2, - atk4B_return_atk_to_ball, - atk4C_get_switched_mon_data, - atk4D_switch_data_update, - atk4E_switchin_anim, - atk4F_jump_if_cannot_switch, + atk4B_returnatktoball, + atk4C_getswitchedmondata, + atk4D_switchindataupdate, + atk4E_switchinanim, + atk4F_jumpifcantswitch, atk50_openpartyscreen, - atk51_switch_handle_order, - atk52_switch_in_effects, - atk53_trainer_slide, - atk54_effectiveness_sound, - atk55_play_fanfare, - atk56_fainting_cry, + atk51_switchhandleorder, + atk52_switchineffects, + atk53_trainerslidein, + atk54_playse, + atk55_fanfare, + atk56_playfaintcry, atk57, - atk58_return_to_ball, - atk59_learnmove_inbattle, + atk58_returntoball, + atk59_handlelearnnewmove, atk5A_yesnoboxlearnmove, atk5B_yesnoboxstoplearningmove, atk5C_hitanimation, atk5D_getmoneyreward, - atk5E_8025A70, - atk5F_8025B24, - atk60_increment_gamestat, - atk61_draw_party_status_summary, - atk62_08025C6C, + atk5E, + atk5F, + atk60_incrementgamestat, + atk61_drawpartystatussummary, + atk62, atk63_jumptorandomattack, atk64_statusanimation, atk65_status2animation, atk66_chosenstatusanimation, atk67_yesnobox, - atk68_cancel_everyones_actions, - atk69_dmg_adjustment3, + atk68_cancelallactions, + atk69_adjustsetdamage, atk6A_removeitem, atk6B_atknameinbuff1, - atk6C_draw_lvlupbox, - atk6D_reset_sentpokes_value, - atk6E_set_atk_to_player0, - atk6F_set_visible, - atk70_record_last_used_ability, - atk71_buffer_move_to_learn, - atk72_jump_if_run_attempt_success, - atk73_hp_thresholds, - atk74_hp_thresholds2, - atk75_item_effect_on_opponent, + atk6C_drawlvlupbox, + atk6D_resetsentmonsvalue, + atk6E_setatktoplayer0, + atk6F_makevisible, + atk70_recordlastability, + atk71_buffermovetolearn, + atk72_jumpifplayerran, + atk73_hpthresholds, + atk74_hpthresholds2, + atk75_useitemonopponent, atk76_various, - atk77_set_protect_like, + atk77_setprotectlike, atk78_faintifabilitynotdamp, atk79_setatkhptozero, - atk7A_jumpwhiletargetvalid, - atk7B_healhalfHP_if_possible, + atk7A_jumpifnexttargetvalid, + atk7B_tryhealhalfhealth, atk7C_trymirrormove, - atk7D_set_rain, + atk7D_setrain, atk7E_setreflect, atk7F_setseeded, atk80_manipulatedamage, - atk81_setrest, + atk81_trysetrest, atk82_jumpifnotfirstturn, atk83_nop, - atk84_jump_if_cant_sleep, + atk84_jumpifcantmakeasleep, atk85_stockpile, atk86_stockpiletobasedamage, atk87_stockpiletohpheal, @@ -655,22 +574,22 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk8A_normalisebuffs, atk8B_setbide, atk8C_confuseifrepeatingattackends, - atk8D_setmultihit_counter, - atk8E_init_multihit_string, + atk8D_setmultihitcounter, + atk8E_initmultihitstring, atk8F_forcerandomswitch, - atk90_conversion_type_change, + atk90_tryconversiontypechange, atk91_givepaydaymoney, atk92_setlightscreen, - atk93_ko_move, + atk93_tryKO, atk94_damagetohalftargethp, atk95_setsandstorm, atk96_weatherdamage, - atk97_try_infatuation, - atk98_status_icon_update, + atk97_tryinfatuating, + atk98_updatestatusicon, atk99_setmist, - atk9A_set_focusenergy, + atk9A_setfocusenergy, atk9B_transformdataexecution, - atk9C_set_substitute, + atk9C_setsubstitute, atk9D_mimicattackcopy, atk9E_metronome, atk9F_dmgtolevel, @@ -678,39 +597,39 @@ void (* const gBattleScriptingCommandsTable[])(void) = atkA1_counterdamagecalculator, atkA2_mirrorcoatdamagecalculator, atkA3_disablelastusedattack, - atkA4_setencore, + atkA4_trysetencore, atkA5_painsplitdmgcalc, atkA6_settypetorandomresistance, atkA7_setalwayshitflag, atkA8_copymovepermanently, - atkA9_sleeptalk_choose_move, - atkAA_set_destinybond, - atkAB_DestinyBondFlagUpdate, + atkA9_trychoosesleeptalkmove, + atkAA_setdestinybond, + atkAB_trysetdestinybondtohappen, atkAC_remaininghptopower, - atkAD_spite_ppreduce, - atkAE_heal_party_status, + atkAD_tryspiteppreduce, + atkAE_healpartystatus, atkAF_cursetarget, - atkB0_set_spikes, - atkB1_set_foresight, - atkB2_setperishsong, + atkB0_trysetspikes, + atkB1_setforesight, + atkB2_trysetperishsong, atkB3_rolloutdamagecalculation, atkB4_jumpifconfusedandstatmaxed, atkB5_furycuttercalc, atkB6_happinesstodamagecalculation, atkB7_presentdamagecalculation, - atkB8_set_safeguard, + atkB8_setsafeguard, atkB9_magnitudedamagecalculation, atkBA_jumpifnopursuitswitchdmg, atkBB_setsunny, atkBC_maxattackhalvehp, atkBD_copyfoestats, atkBE_rapidspinfree, - atkBF_set_defense_curl, + atkBF_setdefensecurlbit, atkC0_recoverbasedonsunlight, - atkC1_hidden_power_calc, - atkC2_selectnexttarget, - atkC3_setfutureattack, - atkC4_beat_up, + atkC1_hiddenpowercalc, + atkC2_selectfirstvalidtarget, + atkC3_trysetfutureattack, + atkC4_trydobeatup, atkC5_setsemiinvulnerablebit, atkC6_clearsemiinvulnerablebit, atkC7_setminimize, @@ -723,46 +642,46 @@ void (* const gBattleScriptingCommandsTable[])(void) = atkCE_settorment, atkCF_jumpifnodamage, atkD0_settaunt, - atkD1_set_helpinghand, - atkD2_swap_items, - atkD3_copy_ability, - atkD4_wish_effect, - atkD5_setroots, + atkD1_trysethelpinghand, + atkD2_tryswapitems, + atkD3_trycopyability, + atkD4_trywish, + atkD5_trysetroots, atkD6_doubledamagedealtifdamaged, atkD7_setyawn, atkD8_setdamagetohealthdifference, atkD9_scaledamagebyhealthratio, - atkDA_abilityswap, - atkDB_imprisoneffect, - atkDC_setgrudge, + atkDA_tryswapabilities, + atkDB_tryimprision, + atkDC_trysetgrudge, atkDD_weightdamagecalculation, atkDE_asistattackselect, - atkDF_setmagiccoat, - atkE0_setstealstatchange, - atkE1_intimidate_string_loader, - atkE2_switchout_abilities, + atkDF_trysetmagiccoat, + atkE0_trysetsnatch, + atkE1_trygetintimidatetarget, + atkE2_switchoutabilities, atkE3_jumpifhasnohp, atkE4_getsecretpowereffect, atkE5_pickup, - atkE6_castform_change_animation, - atkE7_castform_data_change, + atkE6_docastformchangeanimation, + atkE7_trycastformdatachange, atkE8_settypebasedhalvers, atkE9_setweatherballtype, - atkEA_recycleitem, + atkEA_tryrecycleitem, atkEB_settypetoterrain, - atkEC_pursuit_sth, - atkED_802B4B4, + atkEC_pursuitrelated, + atkEF_snatchsetbanks, atkEE_removelightscreenreflect, - atkEF_pokeball_catch_calculation, - atkF0_give_caught_mon, - atkF1_set_caught_mon_dex_flags, - atkF2_display_dex_info, - atkF3_nickname_caught_poke, + atkEF_handleballthrow, + atkF0_givecaughtmon, + atkF1_trysetcaughtmondexflags, + atkF2_displaydexinfo, + atkF3_trygivecaughtmonnick, atkF4_subattackerhpbydmg, atkF5_removeattackerstatus1, - atkF6_action_finished, - atkF7_turn_finished, - atkF8_trainer_slide_back + atkF6_finishaction, + atkF7_finishturn, + atkF8_trainerslideout }; struct StatFractions @@ -1186,8 +1105,8 @@ static void atk00_attackcanceler(void) { CancelMultiTurnMoves(gBankAttacker); gBattleMoveFlags |= MOVESTATUS_MISSED; - gUnknown_02024250[gBankTarget] = 0; - gUnknown_02024258[gBankTarget] = 0; + gLastLandedMoves[gBankTarget] = 0; + gLastHitByType[gBankTarget] = 0; gBattleCommunication[6] = 1; gBattlescriptCurrInstr++; } @@ -1199,23 +1118,23 @@ static void atk00_attackcanceler(void) static void JumpIfMoveFailed(u8 adder, u16 move) { - const void* BS_ptr = gBattlescriptCurrInstr + adder; + const u8 *BS_ptr = gBattlescriptCurrInstr + adder; if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) { - gUnknown_02024250[gBankTarget] = 0; - gUnknown_02024258[gBankTarget] = 0; + gLastLandedMoves[gBankTarget] = 0; + gLastHitByType[gBankTarget] = 0; BS_ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } else { - DestinyBondFlagUpdate(); + TrySetDestinyBondToHappen(); if (AbilityBattleEffects(ABILITYEFFECT_ABSORBING, gBankTarget, 0, 0, move)) return; } gBattlescriptCurrInstr = BS_ptr; } -static void atk40_jump_if_move_affected_by_protect(void) +static void atk40_jumpifaffectedbyprotect(void) { if (TARGET_PROTECT_AFFECTED) { @@ -1476,7 +1395,7 @@ static void atk04_critcalc(void) gBattlescriptCurrInstr++; } -static void atk05_damagecalc1(void) +static void atk05_damagecalc(void) { u16 sideStatus = gSideAffecting[GET_BANK_SIDE(gBankTarget)]; gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, @@ -1565,8 +1484,8 @@ static void atk06_typecalc(void) { gLastUsedAbility = gBattleMons[gBankTarget].ability; gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); - gUnknown_02024250[gBankTarget] = 0; - gUnknown_02024258[gBankTarget] = 0; + gLastLandedMoves[gBankTarget] = 0; + gLastHitByType[gBankTarget] = 0; gBattleCommunication[6] = moveType; RecordAbilityBattle(gBankTarget, gLastUsedAbility); } @@ -1601,8 +1520,8 @@ static void atk06_typecalc(void) { gLastUsedAbility = ABILITY_WONDER_GUARD; gBattleMoveFlags |= MOVESTATUS_MISSED; - gUnknown_02024250[gBankTarget] = 0; - gUnknown_02024258[gBankTarget] = 0; + gLastLandedMoves[gBankTarget] = 0; + gLastHitByType[gBankTarget] = 0; gBattleCommunication[6] = 3; RecordAbilityBattle(gBankTarget, gLastUsedAbility); } @@ -1843,7 +1762,7 @@ static void Unused_ApplyRandomDmgMultiplier(void) ApplyRandomDmgMultiplier(); } -static void atk07_dmg_adjustment(void) +static void atk07_adjustnormaldamage(void) { u8 holdEffect, quality; @@ -1891,7 +1810,7 @@ static void atk07_dmg_adjustment(void) gBattlescriptCurrInstr++; } -static void atk08_dmg_adjustment2(void) // The same as 0x7 except it doesn't check for false swipe move effect. +static void atk08_adjustnormaldamage2(void) // The same as 0x7 except it doesn't check for false swipe move effect. { u8 holdEffect, quality; @@ -2172,7 +2091,7 @@ static void atk0D_critmessage(void) } } -static void atk0E_effectiveness_sound(void) +static void atk0E_effectivenesssound(void) { if (gBattleExecBuffer) return; @@ -2183,11 +2102,11 @@ static void atk0E_effectiveness_sound(void) switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED))) { case MOVESTATUS_SUPEREFFECTIVE: - EmitEffectivenessSound(0, SE_KOUKA_H); + EmitPlaySE(0, SE_KOUKA_H); MarkBufferBankForExecution(gActiveBank); break; case MOVESTATUS_NOTVERYEFFECTIVE: - EmitEffectivenessSound(0, SE_KOUKA_L); + EmitPlaySE(0, SE_KOUKA_L); MarkBufferBankForExecution(gActiveBank); break; case MOVESTATUS_NOTAFFECTED: @@ -2200,17 +2119,17 @@ static void atk0E_effectiveness_sound(void) default: if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) { - EmitEffectivenessSound(0, SE_KOUKA_H); + EmitPlaySE(0, SE_KOUKA_H); MarkBufferBankForExecution(gActiveBank); } else if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE) { - EmitEffectivenessSound(0, SE_KOUKA_L); + EmitPlaySE(0, SE_KOUKA_L); MarkBufferBankForExecution(gActiveBank); } else if (!(gBattleMoveFlags & (MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED))) { - EmitEffectivenessSound(0, SE_KOUKA_M); + EmitPlaySE(0, SE_KOUKA_M); MarkBufferBankForExecution(gActiveBank); } break; @@ -2319,11 +2238,11 @@ static void atk10_printstring(void) } } -static void atk11_printstring_playeronly(void) +static void atk11_printselectionstring(void) { gActiveBank = gBankAttacker; - EmitPrintStringPlayerOnly(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + EmitPrintSelectionString(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 3; @@ -2365,7 +2284,7 @@ static void atk13_printfromtable(void) } } -static void atk14_printfromtable_playeronly(void) +static void atk14_printselectionstringfromtable(void) { if (gBattleExecBuffer == 0) { @@ -2373,7 +2292,7 @@ static void atk14_printfromtable_playeronly(void) ptr += gBattleCommunication[MULTISTRING_CHOOSER]; gActiveBank = gBankAttacker; - EmitPrintStringPlayerOnly(0, *ptr); + EmitPrintSelectionString(0, *ptr); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 5; @@ -3134,7 +3053,7 @@ static void atk17_seteffectsecondary(void) SetMoveEffect(FALSE, 0); } -static void atk18_status_effect_clear(void) +static void atk18_clearstatusfromeffect(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); @@ -3148,7 +3067,7 @@ static void atk18_status_effect_clear(void) gBattleScripting.field_16 = 0; } -static void atk19_faint_pokemon(void) +static void atk19_tryfaintmon(void) { const u8 *BS_ptr; @@ -3235,7 +3154,7 @@ static void atk19_faint_pokemon(void) } } -static void atk1A_faint_animation(void) +static void atk1A_dofaintanimation(void) { if (gBattleExecBuffer == 0) { @@ -3246,7 +3165,7 @@ static void atk1A_faint_animation(void) } } -static void atk1B_faint_effects_clear(void) +static void atk1B_cleareffectsonfaint(void) { if (gBattleExecBuffer == 0) { @@ -3395,10 +3314,10 @@ static void atk20_jumpifstat(void) gBattlescriptCurrInstr += 9; } -static void atk21_jumpifstatus3(void) +static void atk21_jumpifstatus3condition(void) { u32 flags; - const u8* jumpPtr; + const u8 *jumpPtr; gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); @@ -4098,19 +4017,19 @@ static void MoveValuesCleanUp(void) gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); } -static void atk25_move_values_cleanup(void) +static void atk25_movevaluescleanup(void) { MoveValuesCleanUp(); gBattlescriptCurrInstr += 1; } -static void atk26_set_multihit(void) +static void atk26_setmultihit(void) { gMultiHitCounter = gBattlescriptCurrInstr[1]; gBattlescriptCurrInstr += 2; } -static void atk27_decrement_multihit(void) +static void atk27_decrementmultihit(void) { if (--gMultiHitCounter == 0) gBattlescriptCurrInstr += 5; @@ -4320,7 +4239,7 @@ static void atk31_copyarray(void) gBattlescriptCurrInstr += 10; } -static void atk32_copyarray_withindex(void) +static void atk32_copyarraywithindex(void) { u8* dest = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); const u8* src = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); @@ -4470,7 +4389,7 @@ static void atk43_jumpifabilitypresent(void) gBattlescriptCurrInstr += 6; } -static void atk44_end_selection_script(void) +static void atk44_endselectionscript(void) { *(gBankAttacker + gBattleStruct->selectionScriptFinished) = TRUE; } @@ -4937,14 +4856,14 @@ static void atk49_moveend(void) u8 holdEffectAtk; u16 *choicedMoveAtk; u8 arg1, arg2; - u16 lastMove; + u16 originallyUsedMove; effect = FALSE; - if (gLastUsedMove == 0xFFFF) - lastMove = 0; + if (gChosenMove == 0xFFFF) + originallyUsedMove = 0; else - lastMove = gLastUsedMove; + originallyUsedMove = gChosenMove; arg1 = gBattlescriptCurrInstr[1]; arg2 = gBattlescriptCurrInstr[2]; @@ -5015,14 +4934,14 @@ static void atk49_moveend(void) break; case 6: // update choice band move if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND - || gLastUsedMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF)) + || gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF)) goto LOOP; - if (gLastUsedMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED)) + if (gChosenMove == MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_FAILED)) { gBattleScripting.atk49_state++; break; } - *choicedMoveAtk = gLastUsedMove; + *choicedMoveAtk = gChosenMove; LOOP: { for (i = 0; i < 4; i++) @@ -5117,63 +5036,63 @@ static void atk49_moveend(void) } if (gHitMarker & HITMARKER_ATTACKSTRING_PRINTED) { - gUnknownMovesUsedByBanks[gBankAttacker] = gLastUsedMove; + gLastPrintedMoves[gBankAttacker] = gChosenMove; } if (!(gAbsentBankFlags & gBitTable[gBankAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBankAttacker]) - && gBattleMoves[lastMove].effect != EFFECT_BATON_PASS) + && gBattleMoves[originallyUsedMove].effect != EFFECT_BATON_PASS) { if (gHitMarker & HITMARKER_OBEYS) { - gLastUsedMovesByBanks[gBankAttacker] = gLastUsedMove; - gUnknown_02024260[gBankAttacker] = gCurrentMove; + gLastMoves[gBankAttacker] = gChosenMove; + gLastResultingMoves[gBankAttacker] = gCurrentMove; } else { - gLastUsedMovesByBanks[gBankAttacker] = 0xFFFF; - gUnknown_02024260[gBankAttacker] = 0xFFFF; + gLastMoves[gBankAttacker] = 0xFFFF; + gLastResultingMoves[gBankAttacker] = 0xFFFF; } if (!(gHitMarker & HITMARKER_FAINTED(gBankTarget))) - gUnknown_02024270[gBankTarget] = gBankAttacker; + gLastHitBy[gBankTarget] = gBankAttacker; if (gHitMarker & HITMARKER_OBEYS && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) { - if (gLastUsedMove == 0xFFFF) + if (gChosenMove == 0xFFFF) { - gUnknown_02024250[gBankTarget] = gLastUsedMove; + gLastLandedMoves[gBankTarget] = gChosenMove; } else { - gUnknown_02024250[gBankTarget] = gCurrentMove; - GET_MOVE_TYPE(gCurrentMove, gUnknown_02024258[gBankTarget]); + gLastLandedMoves[gBankTarget] = gCurrentMove; + GET_MOVE_TYPE(gCurrentMove, gLastHitByType[gBankTarget]); } } else { - gUnknown_02024250[gBankTarget] = 0xFFFF; + gLastLandedMoves[gBankTarget] = 0xFFFF; } } gBattleScripting.atk49_state++; break; case 15: // mirror move if (!(gAbsentBankFlags & gBitTable[gBankAttacker]) && !(gBattleStruct->field_91 & gBitTable[gBankAttacker]) - && gBattleMoves[lastMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS + && gBattleMoves[originallyUsedMove].flags & FLAG_MIRROR_MOVE_AFFECTED && gHitMarker & HITMARKER_OBEYS && gBankAttacker != gBankTarget && !(gHitMarker & HITMARKER_FAINTED(gBankTarget)) && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) { u8 target, attacker; - *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gLastUsedMove; - *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gLastUsedMove >> 8; + *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 0) = gChosenMove; + *(gBattleStruct->mirrorMoves + gBankTarget * 2 + 1) = gChosenMove >> 8; target = gBankTarget; attacker = gBankAttacker; - *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gLastUsedMove; + *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = gChosenMove; target = gBankTarget; attacker = gBankAttacker; - *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gLastUsedMove >> 8; + *(attacker * 2 + target * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 1) = gChosenMove >> 8; } gBattleScripting.atk49_state++; break; @@ -5190,7 +5109,7 @@ static void atk49_moveend(void) gBattleScripting.atk49_state = 0; MoveValuesCleanUp(); BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); - gBattlescriptCurrInstr = gUnknown_082DB87D; + gBattlescriptCurrInstr = BattleScript_82DB87D; return; } else @@ -5225,7 +5144,7 @@ static void atk4A_typecalc2(void) { gLastUsedAbility = gBattleMons[gBankTarget].ability; gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); - gUnknown_02024250[gBankTarget] = 0; + gLastLandedMoves[gBankTarget] = 0; gBattleCommunication[6] = moveType; RecordAbilityBattle(gBankTarget, gLastUsedAbility); } @@ -5300,7 +5219,7 @@ static void atk4A_typecalc2(void) { gLastUsedAbility = ABILITY_WONDER_GUARD; gBattleMoveFlags |= MOVESTATUS_MISSED; - gUnknown_02024250[gBankTarget] = 0; + gLastLandedMoves[gBankTarget] = 0; gBattleCommunication[6] = 3; RecordAbilityBattle(gBankTarget, gLastUsedAbility); } @@ -5310,7 +5229,7 @@ static void atk4A_typecalc2(void) gBattlescriptCurrInstr++; } -static void atk4B_return_atk_to_ball(void) +static void atk4B_returnatktoball(void) { gActiveBank = gBankAttacker; if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank))) @@ -5321,7 +5240,7 @@ static void atk4B_return_atk_to_ball(void) gBattlescriptCurrInstr++; } -static void atk4C_get_switched_mon_data(void) +static void atk4C_getswitchedmondata(void) { if (gBattleExecBuffer) return; @@ -5336,7 +5255,7 @@ static void atk4C_get_switched_mon_data(void) gBattlescriptCurrInstr += 2; } -static void atk4D_switch_data_update(void) +static void atk4D_switchindataupdate(void) { struct BattlePokemon oldData; s32 i; @@ -5389,7 +5308,7 @@ static void atk4D_switch_data_update(void) gBattlescriptCurrInstr += 2; } -static void atk4E_switchin_anim(void) +static void atk4E_switchinanim(void) { if (gBattleExecBuffer) return; @@ -5415,7 +5334,7 @@ static void atk4E_switchin_anim(void) sub_81A56B4(); } -static void atk4F_jump_if_cannot_switch(void) +static void atk4F_jumpifcantswitch(void) { s32 val = 0; s32 compareVar = 0; @@ -5533,10 +5452,10 @@ static void atk4F_jump_if_cannot_switch(void) { if (GetBankSide(gActiveBank) == SIDE_OPPONENT) { - r7 = GetBankByIdentity(1); + r7 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBankByIdentity(3); + compareVar = GetBankByIdentity(IDENTITY_OPPONENT_MON2); else compareVar = r7; @@ -5544,10 +5463,10 @@ static void atk4F_jump_if_cannot_switch(void) } else { - r7 = GetBankByIdentity(0); + r7 = GetBankByIdentity(IDENTITY_PLAYER_MON1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBankByIdentity(2); + compareVar = GetBankByIdentity(IDENTITY_PLAYER_MON2); else compareVar = r7; @@ -5869,7 +5788,7 @@ static void atk50_openpartyscreen(void) } } -static void atk51_switch_handle_order(void) +static void atk51_switchhandleorder(void) { s32 i; if (gBattleExecBuffer) @@ -5936,7 +5855,7 @@ static void atk51_switch_handle_order(void) gBattlescriptCurrInstr += 3; } -static void atk52_switch_in_effects(void) +static void atk52_switchineffects(void) { s32 i; @@ -5967,12 +5886,12 @@ static void atk52_switch_in_effects(void) gBattleScripting.bank = gActiveBank; BattleScriptPushCursor(); - if (gBattlescriptCurrInstr[1] == 0) - gBattlescriptCurrInstr = gUnknown_082DAE90; - else if (gBattlescriptCurrInstr[1] == 1) - gBattlescriptCurrInstr = gUnknown_082DAE59; + if (gBattlescriptCurrInstr[1] == BS_GET_TARGET) + gBattlescriptCurrInstr = BattleScript_SpikesOnTarget; + else if (gBattlescriptCurrInstr[1] == BS_GET_ATTACKER) + gBattlescriptCurrInstr = BattleScript_SpikesOnAttacker; else - gBattlescriptCurrInstr = gUnknown_082DAEC7; + gBattlescriptCurrInstr = BattleScript_SpikesOngBank1; } else { @@ -6017,7 +5936,7 @@ static void atk52_switch_in_effects(void) } } -static void atk53_trainer_slide(void) +static void atk53_trainerslidein(void) { gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]); EmitTrainerSlide(0); @@ -6026,16 +5945,16 @@ static void atk53_trainer_slide(void) gBattlescriptCurrInstr += 2; } -static void atk54_effectiveness_sound(void) +static void atk54_playse(void) { gActiveBank = gBankAttacker; - EmitEffectivenessSound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + EmitPlaySE(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 3; } -static void atk55_play_fanfare(void) +static void atk55_fanfare(void) { gActiveBank = gBankAttacker; EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE); @@ -6044,7 +5963,7 @@ static void atk55_play_fanfare(void) gBattlescriptCurrInstr += 3; } -static void atk56_fainting_cry(void) +static void atk56_playfaintcry(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); EmitFaintingCry(0); @@ -6055,14 +5974,14 @@ static void atk56_fainting_cry(void) static void atk57(void) { - gActiveBank = GetBankByIdentity(0); + gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); EmitCmd55(0, gBattleOutcome); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 1; } -static void atk58_return_to_ball(void) +static void atk58_returntoball(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); EmitReturnMonToBall(0, 1); @@ -6071,10 +5990,10 @@ static void atk58_return_to_ball(void) gBattlescriptCurrInstr += 2; } -static void atk59_learnmove_inbattle(void) +static void atk59_handlelearnnewmove(void) { - const u8* jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1); - const u8* jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5); + const u8 *jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8 *jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5); u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterId], gBattlescriptCurrInstr[9]); while (ret == 0xFFFE) @@ -6090,7 +6009,7 @@ static void atk59_learnmove_inbattle(void) } else { - gActiveBank = GetBankByIdentity(0); + gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) @@ -6099,7 +6018,7 @@ static void atk59_learnmove_inbattle(void) } if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - gActiveBank = GetBankByIdentity(2); + gActiveBank = GetBankByIdentity(IDENTITY_PLAYER_MON2); if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) { @@ -6367,7 +6286,7 @@ static void atk5D_getmoneyreward(void) gBattlescriptCurrInstr++; } -static void atk5E_8025A70(void) +static void atk5E(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); @@ -6394,7 +6313,7 @@ static void atk5E_8025A70(void) } } -static void atk5F_8025B24(void) +static void atk5F(void) { gActiveBank = gBankAttacker; gBankAttacker = gBankTarget; @@ -6408,7 +6327,7 @@ static void atk5F_8025B24(void) gBattlescriptCurrInstr++; } -static void atk60_increment_gamestat(void) +static void atk60_incrementgamestat(void) { if (GetBankSide(gBankAttacker) == SIDE_PLAYER) IncrementGameStat(gBattlescriptCurrInstr[1]); @@ -6416,7 +6335,7 @@ static void atk60_increment_gamestat(void) gBattlescriptCurrInstr += 2; } -static void atk61_draw_party_status_summary(void) +static void atk61_drawpartystatussummary(void) { s32 i; struct Pokemon* party; @@ -6453,7 +6372,7 @@ static void atk61_draw_party_status_summary(void) gBattlescriptCurrInstr += 2; } -static void atk62_08025C6C(void) +static void atk62(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); EmitCmd49(0); @@ -6467,7 +6386,7 @@ static void atk63_jumptorandomattack(void) if (gBattlescriptCurrInstr[1] != 0) gCurrentMove = gRandomMove; else - gLastUsedMove = gCurrentMove = gRandomMove; + gChosenMove = gCurrentMove = gRandomMove; gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; } @@ -6569,7 +6488,7 @@ static void atk67_yesnobox(void) } } -static void atk68_cancel_everyones_actions(void) +static void atk68_cancelallactions(void) { s32 i; @@ -6579,7 +6498,7 @@ static void atk68_cancel_everyones_actions(void) gBattlescriptCurrInstr++; } -static void atk69_dmg_adjustment3(void) // The same as 0x7, except there's no random damage multiplier. +static void atk69_adjustsetdamage(void) // The same as 0x7, except there's no random damage multiplier. { u8 holdEffect, quality; @@ -6648,7 +6567,7 @@ static void atk6B_atknameinbuff1(void) gBattlescriptCurrInstr++; } -static void atk6C_draw_lvlupbox(void) +static void atk6C_drawlvlupbox(void) { if (gBattleScripting.atk6C_state == 0) { @@ -6922,19 +6841,19 @@ static bool32 IsMonGettingExpSentOut(void) return FALSE; } -static void atk6D_reset_sentpokes_value(void) +static void atk6D_resetsentmonsvalue(void) { ResetSentPokesToOpponentValue(); gBattlescriptCurrInstr++; } -static void atk6E_set_atk_to_player0(void) +static void atk6E_setatktoplayer0(void) { - gBankAttacker = GetBankByIdentity(0); + gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1); gBattlescriptCurrInstr++; } -static void atk6F_set_visible(void) +static void atk6F_makevisible(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); EmitSpriteInvisibility(0, FALSE); @@ -6943,7 +6862,7 @@ static void atk6F_set_visible(void) gBattlescriptCurrInstr += 2; } -static void atk70_record_last_used_ability(void) +static void atk70_recordlastability(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); RecordAbilityBattle(gActiveBank, gLastUsedAbility); @@ -6955,13 +6874,13 @@ void BufferMoveToLearnIntoBattleTextBuff2(void) PREPARE_MOVE_BUFFER(gBattleTextBuff2, gMoveToLearn); } -static void atk71_buffer_move_to_learn(void) +static void atk71_buffermovetolearn(void) { BufferMoveToLearnIntoBattleTextBuff2(); gBattlescriptCurrInstr++; } -static void atk72_jump_if_run_attempt_success(void) +static void atk72_jumpifplayerran(void) { if (TryRunFromBattle(gBank1)) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); @@ -6969,7 +6888,7 @@ static void atk72_jump_if_run_attempt_success(void) gBattlescriptCurrInstr += 5; } -static void atk73_hp_thresholds(void) +static void atk73_hpthresholds(void) { u8 opposingBank; s32 result; @@ -6996,7 +6915,7 @@ static void atk73_hp_thresholds(void) gBattlescriptCurrInstr += 2; } -static void atk74_hp_thresholds2(void) +static void atk74_hpthresholds2(void) { u8 opposingBank; s32 result; @@ -7022,7 +6941,7 @@ static void atk74_hp_thresholds2(void) gBattlescriptCurrInstr += 2; } -static void atk75_item_effect_on_opponent(void) +static void atk75_useitemonopponent(void) { gBankInMenu = gBankAttacker; ExecuteTableBasedItemEffect(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1); @@ -7044,13 +6963,13 @@ static void atk76_various(void) break; case VARIOUS_SET_MAGIC_COAT_TARGET: gBankAttacker = gBankTarget; - side = GetBankSide(gBankAttacker) ^ 1; + side = GetBankSide(gBankAttacker) ^ BIT_SIDE; if (gSideTimers[side].followmeTimer != 0 && gBattleMons[gSideTimers[side].followmeTarget].hp != 0) gBankTarget = gSideTimers[side].followmeTarget; else gBankTarget = gActiveBank; break; - case VARIOUS_CAN_RUN_FROM_BATTLE: + case VARIOUS_IS_RUNNING_IMPOSSIBLE: gBattleCommunication[0] = IsRunningFromBattleImpossible(); break; case VARIOUS_GET_MOVE_TARGET: @@ -7209,10 +7128,10 @@ static void atk76_various(void) gBattlescriptCurrInstr += 3; } -static void atk77_set_protect_like(void) // protect and endure +static void atk77_setprotectlike(void) // protect and endure { bool8 notLastTurn = TRUE; - u16 lastMove = gUnknown_02024260[gBankAttacker]; + u16 lastMove = gLastResultingMoves[gBankAttacker]; if (lastMove != MOVE_PROTECT && lastMove != MOVE_DETECT && lastMove != MOVE_ENDURE) gDisableStructs[gBankAttacker].protectUses = 0; @@ -7292,9 +7211,9 @@ static void atk79_setatkhptozero(void) gBattlescriptCurrInstr++; } -static void atk7A_jumpwhiletargetvalid(void) // Used by intimidate to loop through all targets. +static void atk7A_jumpifnexttargetvalid(void) { - const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8 *jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { @@ -7312,10 +7231,12 @@ static void atk7A_jumpwhiletargetvalid(void) // Used by intimidate to loop throu gBattlescriptCurrInstr = jumpPtr; } else + { gBattlescriptCurrInstr += 5; + } } -static void atk7B_healhalfHP_if_possible(void) +static void atk7B_tryhealhalfhealth(void) { const u8* failPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); @@ -7383,7 +7304,7 @@ static void atk7C_trymirrormove(void) } } -static void atk7D_set_rain(void) +static void atk7D_setrain(void) { if (gBattleWeather & WEATHER_RAIN_ANY) { @@ -7464,9 +7385,9 @@ static void atk80_manipulatedamage(void) gBattlescriptCurrInstr += 2; } -static void atk81_setrest(void) +static void atk81_trysetrest(void) { - const u8* failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8 *failJump = BSScriptReadPtr(gBattlescriptCurrInstr + 1); gActiveBank = gBankTarget = gBankAttacker; gBattleMoveDamage = gBattleMons[gBankTarget].maxHP * (-1); @@ -7530,9 +7451,9 @@ bool8 UproarWakeUpCheck(u8 bank) return TRUE; } -static void atk84_jump_if_cant_sleep(void) +static void atk84_jumpifcantmakeasleep(void) { - const u8* jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + const u8 *jumpPtr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); if (UproarWakeUpCheck(gBankTarget)) { @@ -7636,9 +7557,9 @@ static void atk88_negativedamage(void) gBattlescriptCurrInstr++; } -static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8* BS_ptr) +static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) { - bool8 certain = 0; + bool8 certain = FALSE; bool8 notProtectAffected = FALSE; u32 index; @@ -7746,15 +7667,15 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8* BS_ptr) if (statValue == -2) { gBattleTextBuff2[1] = B_BUFF_STRING; - gBattleTextBuff2[2] = 0xD3; // harshly - gBattleTextBuff2[3] = 0xD3 >> 8; + gBattleTextBuff2[2] = STRINGID_STATHARSHLY; + gBattleTextBuff2[3] = STRINGID_STATHARSHLY >> 8; index = 4; } gBattleTextBuff2[index] = B_BUFF_STRING; index++; - gBattleTextBuff2[index] = 0xD4; // fell + gBattleTextBuff2[index] = STRINGID_STATFELL; index++; - gBattleTextBuff2[index] = 0xD4 >> 8; + gBattleTextBuff2[index] = STRINGID_STATFELL >> 8; index++; gBattleTextBuff2[index] = B_BUFF_EOS; @@ -7773,15 +7694,15 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8* BS_ptr) if (statValue == 2) { gBattleTextBuff2[1] = B_BUFF_STRING; - gBattleTextBuff2[2] = 0xD1; // sharply - gBattleTextBuff2[3] = 0xD1 >> 8; + gBattleTextBuff2[2] = STRINGID_STATSHARPLY; + gBattleTextBuff2[3] = STRINGID_STATSHARPLY >> 8; index = 4; } gBattleTextBuff2[index] = B_BUFF_STRING; index++; - gBattleTextBuff2[index] = 0xD2; // rose + gBattleTextBuff2[index] = STRINGID_STATROSE; index++; - gBattleTextBuff2[index] = 0xD2 >> 8; + gBattleTextBuff2[index] = STRINGID_STATROSE >> 8; index++; gBattleTextBuff2[index] = B_BUFF_EOS; @@ -7844,7 +7765,7 @@ static void atk8C_confuseifrepeatingattackends(void) gBattlescriptCurrInstr++; } -static void atk8D_setmultihit_counter(void) +static void atk8D_setmultihitcounter(void) { if (gBattlescriptCurrInstr[1]) { @@ -7862,7 +7783,7 @@ static void atk8D_setmultihit_counter(void) gBattlescriptCurrInstr += 2; } -static void atk8E_init_multihit_string(void) +static void atk8E_initmultihitstring(void) { PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0) @@ -7886,7 +7807,7 @@ static bool8 sub_8051064(void) *(gBattleStruct->field_58 + gBankTarget) = gBattlePartyID[gBankTarget]; } - gBattlescriptCurrInstr = gUnknown_082DADD8; + gBattlescriptCurrInstr = BattleScript_82DADD8; return TRUE; } @@ -8051,7 +7972,7 @@ static void atk8F_forcerandomswitch(void) } } -static void atk90_conversion_type_change(void) // randomly changes user's type to one of its moves' type +static void atk90_tryconversiontypechange(void) // randomly changes user's type to one of its moves' type { u8 validMoves = 0; u8 moveChecked; @@ -8155,7 +8076,7 @@ static void atk92_setlightscreen(void) gBattlescriptCurrInstr++; } -static void atk93_ko_move(void) +static void atk93_tryKO(void) { u8 holdEffect, param; @@ -8319,7 +8240,7 @@ static void atk96_weatherdamage(void) gBattlescriptCurrInstr++; } -static void atk97_try_infatuation(void) +static void atk97_tryinfatuating(void) { struct Pokemon *monAttacker, *monTarget; u16 speciesAttacker, speciesTarget; @@ -8364,7 +8285,7 @@ static void atk97_try_infatuation(void) } } -static void atk98_status_icon_update(void) +static void atk98_updatestatusicon(void) { if (gBattleExecBuffer) return; @@ -8414,7 +8335,7 @@ static void atk99_setmist(void) gBattlescriptCurrInstr++; } -static void atk9A_set_focusenergy(void) +static void atk9A_setfocusenergy(void) { if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) { @@ -8431,7 +8352,7 @@ static void atk9A_set_focusenergy(void) static void atk9B_transformdataexecution(void) { - gLastUsedMove = 0xFFFF; + gChosenMove = 0xFFFF; gBattlescriptCurrInstr++; if (gBattleMons[gBankTarget].status2 & STATUS2_TRANSFORMED || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE) @@ -8473,7 +8394,7 @@ static void atk9B_transformdataexecution(void) } } -static void atk9C_set_substitute(void) +static void atk9C_setsubstitute(void) { u32 hp = gBattleMons[gBankAttacker].maxHP / 4; if (gBattleMons[gBankAttacker].maxHP / 4 == 0) @@ -8511,12 +8432,12 @@ static bool8 IsMoveUncopyableByMimic(u16 move) static void atk9D_mimicattackcopy(void) { - gLastUsedMove = 0xFFFF; + gChosenMove = 0xFFFF; - if (IsMoveUncopyableByMimic(gLastUsedMovesByBanks[gBankTarget]) + if (IsMoveUncopyableByMimic(gLastMoves[gBankTarget]) || gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED - || gLastUsedMovesByBanks[gBankTarget] == 0 - || gLastUsedMovesByBanks[gBankTarget] == 0xFFFF) + || gLastMoves[gBankTarget] == 0 + || gLastMoves[gBankTarget] == 0xFFFF) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } @@ -8526,20 +8447,20 @@ static void atk9D_mimicattackcopy(void) for (i = 0; i < 4; i++) { - if (gBattleMons[gBankAttacker].moves[i] == gLastUsedMovesByBanks[gBankTarget]) + if (gBattleMons[gBankAttacker].moves[i] == gLastMoves[gBankTarget]) break; } if (i == 4) { - gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastUsedMovesByBanks[gBankTarget]; - if (gBattleMoves[gLastUsedMovesByBanks[gBankTarget]].pp < 5) - gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastUsedMovesByBanks[gBankTarget]].pp; + gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastMoves[gBankTarget]; + if (gBattleMoves[gLastMoves[gBankTarget]].pp < 5) + gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastMoves[gBankTarget]].pp; else gBattleMons[gBankAttacker].pp[gCurrMovePos] = 5; - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastUsedMovesByBanks[gBankTarget]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget]) gDisableStructs[gBankAttacker].unk18_b |= gBitTable[gCurrMovePos]; gBattlescriptCurrInstr += 5; @@ -8654,7 +8575,7 @@ static void atkA3_disablelastusedattack(void) for (i = 0; i < 4; i++) { - if (gBattleMons[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget]) + if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget]) break; } if (gDisableStructs[gBankTarget].disabledMove == 0 @@ -8673,19 +8594,19 @@ static void atkA3_disablelastusedattack(void) } } -static void atkA4_setencore(void) +static void atkA4_trysetencore(void) { s32 i; for (i = 0; i < 4; i++) { - if (gBattleMons[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget]) + if (gBattleMons[gBankTarget].moves[i] == gLastMoves[gBankTarget]) break; } - if (gLastUsedMovesByBanks[gBankTarget] == MOVE_STRUGGLE - || gLastUsedMovesByBanks[gBankTarget] == MOVE_ENCORE - || gLastUsedMovesByBanks[gBankTarget] == MOVE_MIRROR_MOVE) + if (gLastMoves[gBankTarget] == MOVE_STRUGGLE + || gLastMoves[gBankTarget] == MOVE_ENCORE + || gLastMoves[gBankTarget] == MOVE_MIRROR_MOVE) { i = 4; } @@ -8731,13 +8652,13 @@ static void atkA5_painsplitdmgcalc(void) static void atkA6_settypetorandomresistance(void) // conversion 2 { - if (gUnknown_02024250[gBankAttacker] == 0 - || gUnknown_02024250[gBankAttacker] == 0xFFFF) + if (gLastLandedMoves[gBankAttacker] == 0 + || gLastLandedMoves[gBankAttacker] == 0xFFFF) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } - else if (IsTwoTurnsMove(gUnknown_02024250[gBankAttacker]) - && gBattleMons[gUnknown_02024270[gBankAttacker]].status2 & STATUS2_MULTIPLETURNS) + else if (IsTwoTurnsMove(gLastLandedMoves[gBankAttacker]) + && gBattleMons[gLastHitBy[gBankAttacker]].status2 & STATUS2_MULTIPLETURNS) { gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } @@ -8751,7 +8672,7 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 i *= 3; - if (TYPE_EFFECT_ATK_TYPE(i) == gUnknown_02024258[gBankAttacker] + if (TYPE_EFFECT_ATK_TYPE(i) == gLastHitByType[gBankAttacker] && TYPE_EFFECT_MULTIPLIER(i) <= TYPE_MUL_NOT_EFFECTIVE && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) @@ -8774,7 +8695,7 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 case TYPE_FORESIGHT: break; default: - if (TYPE_EFFECT_ATK_TYPE(j) == gUnknown_02024258[gBankAttacker] + if (TYPE_EFFECT_ATK_TYPE(j) == gLastHitByType[gBankAttacker] && TYPE_EFFECT_MULTIPLIER(j) <= 5 && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) @@ -8805,13 +8726,13 @@ static void atkA7_setalwayshitflag(void) static void atkA8_copymovepermanently(void) // sketch { - gLastUsedMove = 0xFFFF; + gChosenMove = 0xFFFF; if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED) - && gUnknownMovesUsedByBanks[gBankTarget] != MOVE_STRUGGLE - && gUnknownMovesUsedByBanks[gBankTarget] != 0 - && gUnknownMovesUsedByBanks[gBankTarget] != 0xFFFF - && gUnknownMovesUsedByBanks[gBankTarget] != MOVE_SKETCH) + && gLastPrintedMoves[gBankTarget] != MOVE_STRUGGLE + && gLastPrintedMoves[gBankTarget] != 0 + && gLastPrintedMoves[gBankTarget] != 0xFFFF + && gLastPrintedMoves[gBankTarget] != MOVE_SKETCH) { s32 i; @@ -8819,7 +8740,7 @@ static void atkA8_copymovepermanently(void) // sketch { if (gBattleMons[gBankAttacker].moves[i] == MOVE_SKETCH) continue; - if (gBattleMons[gBankAttacker].moves[i] == gUnknownMovesUsedByBanks[gBankTarget]) + if (gBattleMons[gBankAttacker].moves[i] == gLastPrintedMoves[gBankTarget]) break; } @@ -8831,8 +8752,8 @@ static void atkA8_copymovepermanently(void) // sketch { struct MovePpInfo movePpData; - gBattleMons[gBankAttacker].moves[gCurrMovePos] = gUnknownMovesUsedByBanks[gBankTarget]; - gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gUnknownMovesUsedByBanks[gBankTarget]].pp; + gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastPrintedMoves[gBankTarget]; + gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastPrintedMoves[gBankTarget]].pp; gActiveBank = gBankAttacker; for (i = 0; i < 4; i++) @@ -8845,7 +8766,7 @@ static void atkA8_copymovepermanently(void) // sketch EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct MovePpInfo), &movePpData); MarkBufferBankForExecution(gActiveBank); - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gUnknownMovesUsedByBanks[gBankTarget]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastPrintedMoves[gBankTarget]) gBattlescriptCurrInstr += 5; } @@ -8862,7 +8783,7 @@ static bool8 IsTwoTurnsMove(u16 move) || gBattleMoves[move].effect == EFFECT_RAZOR_WIND || gBattleMoves[move].effect == EFFECT_SKY_ATTACK || gBattleMoves[move].effect == EFFECT_SOLARBEAM - || gBattleMoves[move].effect == EFFECT_FLY + || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE || gBattleMoves[move].effect == EFFECT_BIDE) return TRUE; else @@ -8889,7 +8810,7 @@ static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a chargi || gBattleMoves[move].effect == EFFECT_RAZOR_WIND || gBattleMoves[move].effect == EFFECT_SKY_ATTACK || gBattleMoves[move].effect == EFFECT_SOLARBEAM - || gBattleMoves[move].effect == EFFECT_FLY + || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE || gBattleMoves[move].effect == EFFECT_BIDE) { if ((gHitMarker & HITMARKER_x8000000)) @@ -8898,7 +8819,7 @@ static u8 AttacksThisTurn(u8 bank, u16 move) // Note: returns 1 if it's a chargi return 2; } -static void atkA9_sleeptalk_choose_move(void) +static void atkA9_trychoosesleeptalkmove(void) { s32 i; u8 unusableMovesBits = 0; @@ -8937,13 +8858,13 @@ static void atkA9_sleeptalk_choose_move(void) } } -static void atkAA_set_destinybond(void) +static void atkAA_setdestinybond(void) { gBattleMons[gBankAttacker].status2 |= STATUS2_DESTINY_BOND; gBattlescriptCurrInstr++; } -static void DestinyBondFlagUpdate(void) +static void TrySetDestinyBondToHappen(void) { u8 sideAttacker = GetBankSide(gBankAttacker); u8 sideTarget = GetBankSide(gBankTarget); @@ -8955,9 +8876,9 @@ static void DestinyBondFlagUpdate(void) } } -static void atkAB_DestinyBondFlagUpdate(void) +static void atkAB_trysetdestinybondtohappen(void) { - DestinyBondFlagUpdate(); + TrySetDestinyBondToHappen(); gBattlescriptCurrInstr++; } @@ -8976,16 +8897,16 @@ static void atkAC_remaininghptopower(void) gBattlescriptCurrInstr++; } -static void atkAD_spite_ppreduce(void) +static void atkAD_tryspiteppreduce(void) { - if (gLastUsedMovesByBanks[gBankTarget] != 0 - && gLastUsedMovesByBanks[gBankTarget] != 0xFFFF) + if (gLastMoves[gBankTarget] != 0 + && gLastMoves[gBankTarget] != 0xFFFF) { s32 i; for (i = 0; i < 4; i++) { - if (gLastUsedMovesByBanks[gBankTarget] == gBattleMons[gBankTarget].moves[i]) + if (gLastMoves[gBankTarget] == gBattleMons[gBankTarget].moves[i]) break; } @@ -8995,7 +8916,7 @@ static void atkAD_spite_ppreduce(void) if (gBattleMons[gBankTarget].pp[i] < ppToDeduct) ppToDeduct = gBattleMons[gBankTarget].pp[i]; - PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastUsedMovesByBanks[gBankTarget]) + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gLastMoves[gBankTarget]) ConvertIntToDecimalStringN(gBattleTextBuff2, ppToDeduct, 0, 1); @@ -9027,7 +8948,7 @@ static void atkAD_spite_ppreduce(void) } } -static void atkAE_heal_party_status(void) +static void atkAE_healpartystatus(void) { u32 zero = 0; u8 toHeal = 0; @@ -9103,7 +9024,7 @@ static void atkAE_heal_party_status(void) gBattleMons[gBankAttacker].status1 = 0; gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); - gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2); + gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank])) { @@ -9140,7 +9061,7 @@ static void atkAF_cursetarget(void) } } -static void atkB0_set_spikes(void) +static void atkB0_trysetspikes(void) { u8 targetSide = GetBankSide(gBankAttacker) ^ BIT_SIDE; @@ -9157,13 +9078,13 @@ static void atkB0_set_spikes(void) } } -static void atkB1_set_foresight(void) +static void atkB1_setforesight(void) { gBattleMons[gBankTarget].status2 |= STATUS2_FORESIGHT; gBattlescriptCurrInstr++; } -static void atkB2_setperishsong(void) +static void atkB2_trysetperishsong(void) { s32 i; s32 notAffectedCount = 0; @@ -9196,7 +9117,7 @@ static void atkB3_rolloutdamagecalculation(void) if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) { CancelMultiTurnMoves(gBankAttacker); - gBattlescriptCurrInstr = BattleScript_PauseEffectivenessSoundResultMsgEndMove; + gBattlescriptCurrInstr = BattleScript_MoveMissedPause; } else { @@ -9240,7 +9161,7 @@ static void atkB5_furycuttercalc(void) if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) { gDisableStructs[gBankAttacker].furyCutterCounter = 0; - gBattlescriptCurrInstr = BattleScript_PauseEffectivenessSoundResultMsgEndMove; + gBattlescriptCurrInstr = BattleScript_MoveMissedPause; } else { @@ -9286,7 +9207,7 @@ static void atkB7_presentdamagecalculation(void) gBattleMoveDamage *= -1; } if (rand < 204) - gBattlescriptCurrInstr = BattleScript_PresentDamageTarget; + gBattlescriptCurrInstr = BattleScript_HitFromCritCalc; else if (gBattleMons[gBankTarget].maxHP == gBattleMons[gBankTarget].hp) gBattlescriptCurrInstr = BattleScript_AlreadyAtFullHp; else @@ -9296,7 +9217,7 @@ static void atkB7_presentdamagecalculation(void) } } -static void atkB8_set_safeguard(void) +static void atkB8_setsafeguard(void) { if (gSideAffecting[GET_BANK_SIDE(gBankAttacker)] & SIDE_STATUS_SAFEGUARD) { @@ -9501,7 +9422,7 @@ static void atkBE_rapidspinfree(void) } } -static void atkBF_set_defense_curl(void) +static void atkBF_setdefensecurlbit(void) { gBattleMons[gBankAttacker].status2 |= STATUS2_DEFENSE_CURL; gBattlescriptCurrInstr++; @@ -9533,7 +9454,7 @@ static void atkC0_recoverbasedonsunlight(void) } #ifdef NONMATCHING -static void atkC1_hidden_power_calc(void) +static void atkC1_hiddenpowercalc(void) { u32 powerBits = 0; u32 typeBits = 0; @@ -9564,7 +9485,7 @@ static void atkC1_hidden_power_calc(void) #else __attribute__((naked)) -static void atkC1_hidden_power_calc(void) +static void atkC1_hiddenpowercalc(void) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -9707,7 +9628,7 @@ _080544F0:\n\ } #endif // NONMATCHING -static void atkC2_selectnexttarget(void) +static void atkC2_selectfirstvalidtarget(void) { for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) { @@ -9719,7 +9640,7 @@ static void atkC2_selectnexttarget(void) gBattlescriptCurrInstr++; } -static void atkC3_setfutureattack(void) +static void atkC3_trysetfutureattack(void) { if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0) { @@ -9747,9 +9668,9 @@ static void atkC3_setfutureattack(void) } } -static void atkC4_beat_up(void) +static void atkC4_trydobeatup(void) { - struct Pokemon* party; + struct Pokemon *party; if (GetBankSide(gBankAttacker) == SIDE_PLAYER) party = gPlayerParty; @@ -9950,7 +9871,7 @@ static void atkD0_settaunt(void) } } -static void atkD1_set_helpinghand(void) +static void atkD1_trysethelpinghand(void) { gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); @@ -9968,7 +9889,7 @@ static void atkD1_set_helpinghand(void) } } -static void atkD2_swap_items(void) // trick +static void atkD2_tryswapitems(void) // trick { // opponent can't swap items with player in regular battles if (gBattleTypeFlags & BATTLE_TYPE_x4000000 @@ -10055,7 +9976,7 @@ static void atkD2_swap_items(void) // trick } } -static void atkD3_copy_ability(void) // role play +static void atkD3_trycopyability(void) // role play { if (gBattleMons[gBankTarget].ability != 0 && gBattleMons[gBankTarget].ability != ABILITY_WONDER_GUARD) @@ -10070,7 +9991,7 @@ static void atkD3_copy_ability(void) // role play } } -static void atkD4_wish_effect(void) +static void atkD4_trywish(void) { switch (gBattlescriptCurrInstr[1]) { @@ -10103,7 +10024,7 @@ static void atkD4_wish_effect(void) } } -static void atkD5_setroots(void) // ingrain +static void atkD5_trysetroots(void) // ingrain { if (gStatuses3[gBankAttacker] & STATUS3_ROOTED) { @@ -10168,7 +10089,7 @@ static void atkD9_scaledamagebyhealthratio(void) gBattlescriptCurrInstr++; } -static void atkDA_abilityswap(void) // skill swap +static void atkDA_tryswapabilities(void) // skill swap { if ((gBattleMons[gBankAttacker].ability == 0 && gBattleMons[gBankTarget].ability == 0) @@ -10188,7 +10109,7 @@ static void atkDA_abilityswap(void) // skill swap } } -static void atkDB_imprisoneffect(void) +static void atkDB_tryimprision(void) { if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISONED_OTHERS)) { @@ -10230,7 +10151,7 @@ static void atkDB_imprisoneffect(void) } } -static void atkDC_setgrudge(void) +static void atkDC_trysetgrudge(void) { if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE) { @@ -10313,7 +10234,7 @@ static void atkDE_asistattackselect(void) } } -static void atkDF_setmagiccoat(void) +static void atkDF_trysetmagiccoat(void) { gBankTarget = gBankAttacker; gSpecialStatuses[gBankAttacker].flag20 = 1; @@ -10328,7 +10249,7 @@ static void atkDF_setmagiccoat(void) } } -static void atkE0_setstealstatchange(void) // snatch +static void atkE0_trysetsnatch(void) // snatch { gSpecialStatuses[gBankAttacker].flag20 = 1; if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) // moves last turn @@ -10342,7 +10263,7 @@ static void atkE0_setstealstatchange(void) // snatch } } -static void atkE1_intimidate_string_loader(void) +static void atkE1_trygetintimidatetarget(void) { u8 side; @@ -10365,7 +10286,7 @@ static void atkE1_intimidate_string_loader(void) gBattlescriptCurrInstr += 5; } -static void atkE2_switchout_abilities(void) +static void atkE2_switchoutabilities(void) { gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); @@ -10502,7 +10423,7 @@ static void atkE5_pickup(void) gBattlescriptCurrInstr++; } -static void atkE6_castform_change_animation(void) +static void atkE6_docastformchangeanimation(void) { gActiveBank = gBattleScripting.bank; @@ -10515,7 +10436,7 @@ static void atkE6_castform_change_animation(void) gBattlescriptCurrInstr++; } -static void atkE7_castform_data_change(void) +static void atkE7_trycastformdatachange(void) { u8 form; @@ -10578,7 +10499,7 @@ static void atkE9_setweatherballtype(void) gBattlescriptCurrInstr++; } -static void atkEA_recycleitem(void) +static void atkEA_tryrecycleitem(void) { u16 *usedHeldItem; @@ -10619,7 +10540,7 @@ static void atkEB_settypetoterrain(void) } } -static void atkEC_pursuit_sth(void) +static void atkEC_pursuitrelated(void) { gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_MON); @@ -10641,7 +10562,7 @@ static void atkEC_pursuit_sth(void) } } -static void atkED_802B4B4(void) +static void atkEF_snatchsetbanks(void) { gEffectBank = gBankAttacker; @@ -10676,7 +10597,7 @@ static void atkEE_removelightscreenreflect(void) // brick break gBattlescriptCurrInstr++; } -static void atkEF_pokeball_catch_calculation(void) +static void atkEF_handleballthrow(void) { u8 ballMultiplier = 0; @@ -10827,7 +10748,7 @@ static void atkEF_pokeball_catch_calculation(void) } } -static void atkF0_give_caught_mon(void) +static void atkF0_givecaughtmon(void) { if (GiveMonToPlayer(&gEnemyParty[gBattlePartyID[gBankAttacker ^ BIT_SIDE]]) != MON_GIVEN_TO_PARTY) { @@ -10856,7 +10777,7 @@ static void atkF0_give_caught_mon(void) gBattlescriptCurrInstr++; } -static void atkF1_set_caught_mon_dex_flags(void) +static void atkF1_trysetcaughtmondexflags(void) { u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL); u32 personality = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY, NULL); @@ -10872,7 +10793,7 @@ static void atkF1_set_caught_mon_dex_flags(void) } } -static void atkF2_display_dex_info(void) +static void atkF2_displaydexinfo(void) { u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL); @@ -10991,7 +10912,7 @@ void BattleDestroyYesNoCursorAt(u8 cursorPosition) CopyBgTilemapBufferToVram(0); } -static void atkF3_nickname_caught_poke(void) +static void atkF3_trygivecaughtmonnick(void) { switch (gBattleCommunication[MULTIUSE_STATE]) { @@ -11079,18 +11000,18 @@ static void atkF5_removeattackerstatus1(void) gBattlescriptCurrInstr++; } -static void atkF6_action_finished(void) +static void atkF6_finishaction(void) { gCurrentActionFuncId = ACTION_FINISHED; } -static void atkF7_turn_finished(void) +static void atkF7_finishturn(void) { gCurrentActionFuncId = ACTION_FINISHED; gCurrentTurnActionNumber = gNoOfAllBanks; } -static void atkF8_trainer_slide_back(void) +static void atkF8_trainerslideout(void) { gActiveBank = GetBankByIdentity(gBattlescriptCurrInstr[1]); EmitTrainerSlideBack(0); diff --git a/src/battle_util.c b/src/battle_util.c index ed3bdef98..5c305a4e4 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -9,19 +9,22 @@ #include "items.h" #include "util.h" #include "battle_move_effects.h" +#include "battle_scripts.h" #include "rng.h" #include "text.h" #include "string_util.h" #include "battle_message.h" +#include "battle_string_ids.h" #include "battle_ai_script_commands.h" #include "battle_controllers.h" #include "event_data.h" #include "calculate_base_damage.h" #include "link.h" +#include "berry.h" extern const u8* gBattlescriptCurrInstr; -extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT]; -extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT]; +extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT]; +extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT]; extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u8 gActiveBank; extern u8 gStringBank; @@ -41,7 +44,7 @@ extern s32 gBattleMoveDamage; extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; extern u32 gBattleTypeFlags; -extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; +extern u16 gLastMoves[BATTLE_BANKS_COUNT]; extern u32 gHitMarker; extern u8 gEffectBank; extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; @@ -60,119 +63,6 @@ extern u8 gSentPokesToOpponent[2]; extern const struct BattleMove gBattleMoves[]; -// scripts -extern const u8 gUnknown_082DAE2A[]; -extern const u8 gUnknown_082DAE1F[]; -extern const u8 gUnknown_082DB089[]; -extern const u8 gUnknown_082DB098[]; -extern const u8 gUnknown_082DB0AF[]; -extern const u8 gUnknown_082DB0A0[]; -extern const u8 gUnknown_082DB185[]; -extern const u8 gUnknown_082DB181[]; -extern const u8 gUnknown_082DB812[]; -extern const u8 gUnknown_082DB076[]; -extern const u8 BattleScript_NoMovesLeft[]; -extern const u8 gUnknown_082DACFA[]; -extern const u8 gUnknown_082DAD0B[]; -extern const u8 gUnknown_082DACC9[]; -extern const u8 gUnknown_082DAC47[]; -extern const u8 gUnknown_082DACE0[]; -extern const u8 gUnknown_082DACD2[]; -extern const u8 BattleScript_WishComesTrue[]; -extern const u8 gUnknown_082DACC9[]; -extern const u8 gUnknown_082DAC2C[]; -extern const u8 BattleScript_IngrainTurnHeal[]; -extern const u8 BattleScript_LeechSeedTurnDrain[]; -extern const u8 BattleScript_PoisonTurnDmg[]; -extern const u8 BattleScript_BurnTurnDmg[]; -extern const u8 BattleScript_NightmareTurnDmg[]; -extern const u8 BattleScript_CurseTurnDmg[]; -extern const u8 BattleScript_WrapTurnDmg[]; -extern const u8 BattleScript_WrapEnds[]; -extern const u8 gUnknown_082DB234[]; -extern const u8 gUnknown_082DB2A6[]; -extern const u8 BattleScript_ThrashConfuses[]; -extern const u8 BattleScript_DisabledNoMore[]; -extern const u8 BattleScript_EncoredNoMore[]; -extern const u8 BattleScript_YawnMakesAsleep[]; -extern const u8 gUnknown_082DAFE4[]; -extern const u8 gUnknown_082DB8F3[]; -extern const u8 gUnknown_082DAF05[]; -extern const u8 gUnknown_082DAF20[]; -extern const u8 gUnknown_082DA7C4[]; -extern const u8 gUnknown_082DA7CD[]; -extern const u8 BattleScript_MoveUsedWokeUp[]; -extern const u8 BattleScript_MoveUsedIsAsleep[]; -extern const u8 BattleScript_MoveUsedIsFrozen[]; -extern const u8 BattleScript_MoveUsedUnfroze[]; -extern const u8 BattleScript_MoveUsedLoafingAround[]; -extern const u8 BattleScript_MoveUsedMustRecharge[]; -extern const u8 BattleScript_MoveUsedFlinched[]; -extern const u8 BattleScript_MoveUsedIsDisabled[]; -extern const u8 BattleScript_MoveUsedIsTaunted[]; -extern const u8 BattleScript_MoveUsedIsImprisoned[]; -extern const u8 BattleScript_MoveUsedIsConfused[]; -extern const u8 BattleScript_MoveUsedIsConfusedNoMore[]; -extern const u8 BattleScript_MoveUsedIsParalyzed[]; -extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[]; -extern const u8 BattleScript_MoveUsedIsInLove[]; -extern const u8 BattleScript_BideStoringEnergy[]; -extern const u8 BattleScript_BideAttack[]; -extern const u8 BattleScript_BideNoEnergyToAttack[]; -extern const u8 gUnknown_082DACE7[]; -extern const u8 BattleScript_DrizzleActivates[]; -extern const u8 BattleScript_SandstreamActivates[]; -extern const u8 BattleScript_DroughtActivates[]; -extern const u8 BattleScript_CastformChange[]; -extern const u8 BattleScript_RainDishActivates[]; -extern const u8 BattleScript_ShedSkinActivates[]; -extern const u8 BattleScript_SpeedBoostActivates[]; -extern const u8 BattleScript_SoundproofProtected[]; -extern const u8 BattleScript_MoveHPDrain[]; -extern const u8 BattleScript_MoveHPDrain_PPLoss[]; -extern const u8 BattleScript_FlashFireBoost[]; -extern const u8 BattleScript_FlashFireBoost_PPLoss[]; -extern const u8 gUnknown_082DB592[]; -extern const u8 gUnknown_082DB591[]; -extern const u8 BattleScript_ColorChangeActivates[]; -extern const u8 BattleScript_RoughSkinActivates[]; -extern const u8 BattleScript_ApplySecondaryEffect[]; -extern const u8 BattleScript_CuteCharmActivates[]; -extern const u8 gUnknown_082DB68C[]; -extern const u8 BattleScript_SynchronizeActivates[]; -extern const u8 gUnknown_082DB4B8[]; -extern const u8 gUnknown_082DB4C1[]; -extern const u8 BattleScript_TraceActivates[]; - -extern const u8 BattleScript_WhiteHerbEnd2[]; -extern const u8 BattleScript_WhiteHerbRet[]; -extern const u8 BattleScript_ItemHealHP_RemoveItem[]; -extern const u8 BattleScript_BerryPPHealEnd2[]; -extern const u8 BattleScript_ItemHealHP_End2[]; -extern const u8 BattleScript_BerryConfuseHealEnd2[]; -extern const u8 BattleScript_BerryStatRaiseEnd2[]; -extern const u8 BattleScript_BerryFocusEnergyEnd2[]; -extern const u8 BattleScript_BerryCurePrlzEnd2[]; -extern const u8 BattleScript_BerryCurePsnEnd2[]; -extern const u8 BattleScript_BerryCureBrnEnd2[]; -extern const u8 BattleScript_BerryCureFrzEnd2[]; -extern const u8 BattleScript_BerryCureSlpEnd2[]; -extern const u8 BattleScript_BerryCureConfusionEnd2[]; -extern const u8 BattleScript_BerryCureChosenStatusEnd2[]; -extern const u8 BattleScript_BerryCureParRet[]; -extern const u8 BattleScript_BerryCurePsnRet[]; -extern const u8 BattleScript_BerryCureBrnRet[]; -extern const u8 BattleScript_BerryCureFrzRet[]; -extern const u8 BattleScript_BerryCureSlpRet[]; -extern const u8 BattleScript_BerryCureConfusionRet[]; -extern const u8 BattleScript_BerryCureChosenStatusRet[]; -extern const u8 BattleScript_ItemHealHP_Ret[]; - -extern const u8 gUnknown_082DB695[]; //disobedient while asleep -extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move -extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep -extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself - extern u8 weather_get_current(void); // rom const data @@ -196,13 +86,13 @@ u8 GetBattleBank(u8 caseId) case BS_GET_EFFECT_BANK: ret = gEffectBank; break; - case 7: + case BS_GET_BANK_0: ret = 0; break; case BS_GET_SCRIPTING_BANK: ret = gBattleScripting.bank; break; - case 3: + case BS_GET_gBank1: ret = gBank1; break; case 5: @@ -474,27 +364,27 @@ u8 TrySetCantSelectMoveBattleScript(void) gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DAE2A; + gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DAE2A; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAE1F; + gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingDisabledMove; limitations = 1; } } - if (move == gLastUsedMovesByBanks[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT)) + if (move == gLastMoves[gActiveBank] && move != MOVE_STRUGGLE && (gBattleMons[gActiveBank].status2 & STATUS2_TORMENT)) { CancelMultiTurnMoves(gActiveBank); if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DB098; + gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DB098; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB089; + gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingTormentedMove; limitations++; } } @@ -504,12 +394,12 @@ u8 TrySetCantSelectMoveBattleScript(void) gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DB0AF; + gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DB0AF; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB0A0; + gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingNotAllowedMoveTaunt; limitations++; } } @@ -519,12 +409,12 @@ u8 TrySetCantSelectMoveBattleScript(void) gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DB185; + gPalaceSelectionBattleScripts[gActiveBank] = BattleScript_82DB185; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB181; + gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingImprisionedMove; limitations++; } } @@ -546,7 +436,7 @@ u8 TrySetCantSelectMoveBattleScript(void) } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB812; + gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingNotAllowedMoveChoiceItem; limitations++; } } @@ -559,7 +449,7 @@ u8 TrySetCantSelectMoveBattleScript(void) } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB076; + gSelectionBattleScripts[gActiveBank] = BattleScript_SelectingMoveWithNoPP; limitations++; } } @@ -570,7 +460,7 @@ u8 TrySetCantSelectMoveBattleScript(void) u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check) { u8 holdEffect; - u16* choicedMove = &gBattleStruct->choicedMove[bank]; + u16 *choicedMove = &gBattleStruct->choicedMove[bank]; s32 i; if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) @@ -588,7 +478,7 @@ u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check) unusableMoves |= gBitTable[i]; if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED) unusableMoves |= gBitTable[i]; - if (gBattleMons[bank].moves[i] == gLastUsedMovesByBanks[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT) + if (gBattleMons[bank].moves[i] == gLastMoves[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT) unusableMoves |= gBitTable[i]; if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0) unusableMoves |= gBitTable[i]; @@ -610,7 +500,7 @@ bool8 AreAllMovesUnusable(void) if (unusable == 0xF) // all moves are unusable { gProtectStructs[gActiveBank].onlyStruggle = 1; - gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_NoMovesLeft; + gSelectionBattleScripts[gActiveBank] = BattleScript_NoMovesLeft; } else { @@ -694,12 +584,8 @@ u8 UpdateTurnCounters(void) if (--gSideTimers[sideBank].reflectTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT; - BattleScriptExecute(gUnknown_082DACFA); - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 2; - gBattleTextBuff1[2] = MOVE_REFLECT; - gBattleTextBuff1[3] = MOVE_REFLECT >> 8; - gBattleTextBuff1[4] = EOS; + BattleScriptExecute(BattleScript_SideStatusWoreOff); + PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_REFLECT); effect++; } } @@ -723,13 +609,9 @@ u8 UpdateTurnCounters(void) if (--gSideTimers[sideBank].lightscreenTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN; - BattleScriptExecute(gUnknown_082DACFA); + BattleScriptExecute(BattleScript_SideStatusWoreOff); gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 2; - gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN; - gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8; - gBattleTextBuff1[4] = EOS; + PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_LIGHT_SCREEN); effect++; } } @@ -752,13 +634,9 @@ u8 UpdateTurnCounters(void) && --gSideTimers[sideBank].mistTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST; - BattleScriptExecute(gUnknown_082DACFA); + BattleScriptExecute(BattleScript_SideStatusWoreOff); gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 2; - gBattleTextBuff1[2] = MOVE_MIST; - gBattleTextBuff1[3] = MOVE_MIST >> 8; - gBattleTextBuff1[4] = EOS; + PREPARE_MOVE_BUFFER(gBattleTextBuff1, MOVE_MIST); effect++; } gBattleStruct->turnSideTracker++; @@ -781,7 +659,7 @@ u8 UpdateTurnCounters(void) if (--gSideTimers[sideBank].safeguardTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD; - BattleScriptExecute(gUnknown_082DAD0B); + BattleScriptExecute(BattleScript_SafeguardEnds); effect++; } } @@ -833,10 +711,15 @@ u8 UpdateTurnCounters(void) gBattleCommunication[MULTISTRING_CHOOSER] = 0; } else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR) + { gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } else + { gBattleCommunication[MULTISTRING_CHOOSER] = 0; - BattleScriptExecute(gUnknown_082DAC2C); + } + + BattleScriptExecute(BattleScript_RainContinuesOrEnds); effect++; } gBattleStruct->turncountersTracker++; @@ -847,12 +730,14 @@ u8 UpdateTurnCounters(void) if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) { gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY; - gBattlescriptCurrInstr = gUnknown_082DACC9; + gBattlescriptCurrInstr = BattleScript_SandStormHailEnds; } else - gBattlescriptCurrInstr = gUnknown_082DAC47; + { + gBattlescriptCurrInstr = BattleScript_DamagingWeatherContinues; + } - gBattleScripting.animArg1 = 0xC; + gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES; gBattleCommunication[MULTISTRING_CHOOSER] = 0; BattleScriptExecute(gBattlescriptCurrInstr); effect++; @@ -865,10 +750,12 @@ u8 UpdateTurnCounters(void) if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) { gBattleWeather &= ~WEATHER_SUN_TEMPORARY; - gBattlescriptCurrInstr = gUnknown_082DACE0; + gBattlescriptCurrInstr = BattleScript_SunlightFaded; } else - gBattlescriptCurrInstr = gUnknown_082DACD2; + { + gBattlescriptCurrInstr = BattleScript_SunlightContinues; + } BattleScriptExecute(gBattlescriptCurrInstr); effect++; @@ -881,12 +768,14 @@ u8 UpdateTurnCounters(void) if (--gWishFutureKnock.weatherDuration == 0) { gBattleWeather &= ~WEATHER_HAIL; - gBattlescriptCurrInstr = gUnknown_082DACC9; + gBattlescriptCurrInstr = BattleScript_SandStormHailEnds; } else - gBattlescriptCurrInstr = gUnknown_082DAC47; + { + gBattlescriptCurrInstr = BattleScript_DamagingWeatherContinues; + } - gBattleScripting.animArg1 = 0xD; + gBattleScripting.animArg1 = B_ANIM_HAIL_CONTINUES; gBattleCommunication[MULTISTRING_CHOOSER] = 1; BattleScriptExecute(gBattlescriptCurrInstr); effect++; @@ -981,7 +870,7 @@ u8 TurnBasedEffects(void) gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns + if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) // not 16 turns gBattleMons[gActiveBank].status1 += 0x100; gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8; BattleScriptExecute(BattleScript_PoisonTurnDmg); @@ -1040,8 +929,8 @@ u8 TurnBasedEffects(void) // This is the only way I could get this array access to match. gBattleScripting.animArg1 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); gBattleScripting.animArg2 = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 2; + gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN; + gBattleTextBuff1[1] = B_BUFF_MOVE; gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); gBattleTextBuff1[4] = EOS; @@ -1052,8 +941,8 @@ u8 TurnBasedEffects(void) } else // broke free { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 2; + gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN; + gBattleTextBuff1[1] = B_BUFF_MOVE; gBattleTextBuff1[2] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 0); gBattleTextBuff1[3] = *(gBattleStruct->wrappedMove + gActiveBank * 2 + 1); gBattleTextBuff1[4] = EOS; @@ -1075,7 +964,7 @@ u8 TurnBasedEffects(void) gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); gBattleCommunication[MULTISTRING_CHOOSER] = 1; - BattleScriptExecute(gUnknown_082DB234); + BattleScriptExecute(BattleScript_MonWokeUpInUproar); gActiveBank = gBankAttacker; EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); MarkBufferBankForExecution(gActiveBank); @@ -1106,7 +995,7 @@ u8 TurnBasedEffects(void) gBattleCommunication[MULTISTRING_CHOOSER] = 1; CancelMultiTurnMoves(gActiveBank); } - BattleScriptExecute(gUnknown_082DB2A6); + BattleScriptExecute(BattleScript_PrintUproarOverTurns); effect = 1; } } @@ -1125,7 +1014,7 @@ u8 TurnBasedEffects(void) gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS); if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)) { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47; + gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER; SetMoveEffect(1, 0); if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) BattleScriptExecute(BattleScript_ThrashConfuses); @@ -1250,23 +1139,20 @@ bool8 sub_8041364(void) else gBattleCommunication[MULTISTRING_CHOOSER] = 1; - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 2; - gBattleTextBuff1[2] = gWishFutureKnock.futureSightMove[gActiveBank]; - gBattleTextBuff1[3] = gWishFutureKnock.futureSightMove[gActiveBank] >> 8; - gBattleTextBuff1[4] = EOS; + PREPARE_MOVE_BUFFER(gBattleTextBuff1, gWishFutureKnock.futureSightMove[gActiveBank]); + gBankTarget = gActiveBank; gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank]; gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank]; gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; - BattleScriptExecute(gUnknown_082DAFE4); + BattleScriptExecute(BattleScript_MonTookFutureAttack); if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0 - && gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0) + && gWishFutureKnock.futureSightCounter[gActiveBank ^ BIT_MON] == 0) { - gSideAffecting[GetBankIdentity(gBankTarget) & 1] &= ~SIDE_STATUS_FUTUREATTACK; + gSideAffecting[GET_BANK_SIDE(gBankTarget)] &= ~(SIDE_STATUS_FUTUREATTACK); } - return 1; + return TRUE; } } // Why do I have to keep doing this to match? @@ -1288,25 +1174,20 @@ bool8 sub_8041364(void) gBattleStruct->field_1A1++; if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 1; - gBattleTextBuff1[2] = 1; - gBattleTextBuff1[3] = 1; - gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSongTimer1; - gBattleTextBuff1[5] = EOS; + PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gActiveBank].perishSongTimer1); if (gDisableStructs[gActiveBank].perishSongTimer1 == 0) { gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG; gBattleMoveDamage = gBattleMons[gActiveBank].hp; - gBattlescriptCurrInstr = gUnknown_082DAF05; + gBattlescriptCurrInstr = BattleScript_PerishSongTakesLife; } else { gDisableStructs[gActiveBank].perishSongTimer1--; - gBattlescriptCurrInstr = gUnknown_082DAF20; + gBattlescriptCurrInstr = BattleScript_PerishSongCountGoesDown; } BattleScriptExecute(gBattlescriptCurrInstr); - return 1; + return TRUE; } } // Hm... @@ -1326,17 +1207,17 @@ bool8 sub_8041364(void) for (i = 0; i < 2; i++) CancelMultiTurnMoves(i); - gBattlescriptCurrInstr = gUnknown_082DB8F3; - BattleScriptExecute(gUnknown_082DB8F3); + gBattlescriptCurrInstr = BattleScript_82DB8F3; + BattleScriptExecute(BattleScript_82DB8F3); gBattleStruct->field_1A0++; - return 1; + return TRUE; } break; } gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20); - return 0; + return FALSE; } #define sub_8041728_MAX_CASE 7 @@ -1367,7 +1248,7 @@ bool8 sub_8041728(void) && !(gBattleStruct->field_DF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]]) && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E])) { - BattleScriptExecute(gUnknown_082DA7C4); + BattleScriptExecute(BattleScript_82DA7C4); gBattleStruct->field_4D = 2; return TRUE; } @@ -1392,7 +1273,7 @@ bool8 sub_8041728(void) if (gBattleMons[gBattleStruct->field_4E].hp == 0 && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E])) { - BattleScriptExecute(gUnknown_082DA7CD); + BattleScriptExecute(BattleScript_82DA7CD); gBattleStruct->field_4D = 5; return TRUE; } @@ -1683,7 +1564,7 @@ u8 AtkCanceller_UnableToUseMove(void) } gBattleStruct->atkCancellerTracker++; break; - case 14: // last case + case ATKCANCELLER_MAX_CASE: break; } @@ -1785,14 +1666,14 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) { if (GetBankSide(bank) == SIDE_OPPONENT) { - r7 = GetBankByIdentity(1); - r6 = GetBankByIdentity(3); + r7 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + r6 = GetBankByIdentity(IDENTITY_OPPONENT_MON2); party = gEnemyParty; } else { - r7 = GetBankByIdentity(0); - r6 = GetBankByIdentity(2); + r7 = GetBankByIdentity(IDENTITY_PLAYER_MON1); + r6 = GetBankByIdentity(IDENTITY_PLAYER_MON2); party = gPlayerParty; } if (r1 == 6) @@ -1910,10 +1791,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) else move = gCurrentMove; - if (gBattleStruct->dynamicMoveType) - moveType = gBattleStruct->dynamicMoveType & 0x3F; - else - moveType = gBattleMoves[move].type; + GET_MOVE_TYPE(move, moveType); switch (caseID) { @@ -1961,7 +1839,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (effect) { gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current(); - BattleScriptPushCursorAndCallback(gUnknown_082DACE7); + BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts); } break; case ABILITY_DRIZZLE: @@ -2167,9 +2045,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (gBattleMons[bank].maxHP == gBattleMons[bank].hp) { if ((gProtectStructs[gBankAttacker].notFirstStrike)) - gBattlescriptCurrInstr = gUnknown_082DB592; + gBattlescriptCurrInstr = BattleScript_MonMadeMoveUseless; else - gBattlescriptCurrInstr = gUnknown_082DB591; + gBattlescriptCurrInstr = BattleScript_MonMadeMoveUseless_PPLoss; } else { @@ -2307,86 +2185,84 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_IMMUNITY: // 5 + for (bank = 0; bank < gNoOfAllBanks; bank++) { - for (bank = 0; bank < gNoOfAllBanks; bank++) + switch (gBattleMons[bank].ability) { - switch (gBattleMons[bank].ability) + case ABILITY_IMMUNITY: + if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER)) { - case ABILITY_IMMUNITY: - if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER)) - { - StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); - effect = 1; - } - break; - case ABILITY_OWN_TEMPO: - if (gBattleMons[bank].status2 & STATUS2_CONFUSION) - { - StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); - effect = 2; - } - break; - case ABILITY_LIMBER: - if (gBattleMons[bank].status1 & STATUS_PARALYSIS) - { - StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); - effect = 1; - } - break; - case ABILITY_INSOMNIA: - case ABILITY_VITAL_SPIRIT: - if (gBattleMons[bank].status1 & STATUS_SLEEP) - { - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); - StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); - effect = 1; - } - break; - case ABILITY_WATER_VEIL: - if (gBattleMons[bank].status1 & STATUS_BURN) - { - StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); - effect = 1; - } + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + effect = 1; + } + break; + case ABILITY_OWN_TEMPO: + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + effect = 2; + } + break; + case ABILITY_LIMBER: + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + effect = 1; + } + break; + case ABILITY_INSOMNIA: + case ABILITY_VITAL_SPIRIT: + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + effect = 1; + } + break; + case ABILITY_WATER_VEIL: + if (gBattleMons[bank].status1 & STATUS_BURN) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + effect = 1; + } + break; + case ABILITY_MAGMA_ARMOR: + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + effect = 1; + } + break; + case ABILITY_OBLIVIOUS: + if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); + effect = 3; + } + break; + } + if (effect) + { + switch (effect) + { + case 1: // status cleared + gBattleMons[bank].status1 = 0; break; - case ABILITY_MAGMA_ARMOR: - if (gBattleMons[bank].status1 & STATUS_FREEZE) - { - StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); - effect = 1; - } + case 2: // get rid of confusion + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); break; - case ABILITY_OBLIVIOUS: - if (gBattleMons[bank].status2 & STATUS2_INFATUATION) - { - StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); - effect = 3; - } + case 3: // get rid of infatuation + gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); break; } - if (effect) - { - switch (effect) - { - case 1: // status cleared - gBattleMons[bank].status1 = 0; - break; - case 2: // get rid of confusion - gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); - break; - case 3: // get rid of infatuation - gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); - break; - } - BattleScriptPushCursor(); - gBattlescriptCurrInstr = gUnknown_082DB68C; - gBattleScripting.bank = bank; - gActiveBank = bank; - EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); - MarkBufferBankForExecution(gActiveBank); - return effect; - } + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_AbilityCuredStatus; + gBattleScripting.bank = bank; + gActiveBank = bank; + EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + return effect; } } break; @@ -2445,7 +2321,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gLastUsedAbility = ABILITY_INTIMIDATE; gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); - BattleScriptPushCursorAndCallback(gUnknown_082DB4B8); + BattleScriptPushCursorAndCallback(BattleScript_82DB4B8); gBattleStruct->intimidateBank = i; effect++; break; @@ -2517,7 +2393,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gLastUsedAbility = ABILITY_INTIMIDATE; gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); BattleScriptPushCursor(); - gBattlescriptCurrInstr = gUnknown_082DB4C1; + gBattlescriptCurrInstr = BattleScript_82DB4C1; gBattleStruct->intimidateBank = i; effect++; break; @@ -2636,7 +2512,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) return effect; } -void BattleScriptExecute(const u8* BS_ptr) +void BattleScriptExecute(const u8 *BS_ptr) { gBattlescriptCurrInstr = BS_ptr; BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc; @@ -2644,7 +2520,7 @@ void BattleScriptExecute(const u8* BS_ptr) gCurrentActionFuncId = 0; } -void BattleScriptPushCursorAndCallback(const u8* BS_ptr) +void BattleScriptPushCursorAndCallback(const u8 *BS_ptr) { BattleScriptPushCursor(); gBattlescriptCurrInstr = BS_ptr; @@ -2662,15 +2538,6 @@ enum ITEM_STATS_CHANGE, // 5 }; -enum -{ - FLAVOR_SPICY, // 0 - FLAVOR_DRY, // 1 - FLAVOR_SWEET, // 2 - FLAVOR_BITTER, // 3 - FLAVOR_SOUR, // 4 -}; - u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) { int i = 0; @@ -2727,7 +2594,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) gBattleStruct->moneyMultiplier = 2; break; case HOLD_EFFECT_RESTORE_STATS: - for (i = 0; i < 8; i++) + for (i = 0; i < BATTLE_STATS_NO; i++) { if (gBattleMons[bank].statStages[i] < 6) { @@ -2764,19 +2631,19 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_RESTORE_PP: if (!moveTurn) { - struct Pokemon* poke; + struct Pokemon *mon; u8 ppBonuses; u16 move; if (GetBankSide(bank) == SIDE_PLAYER) - poke = &gPlayerParty[gBattlePartyID[bank]]; + mon = &gPlayerParty[gBattlePartyID[bank]]; else - poke = &gEnemyParty[gBattlePartyID[bank]]; + mon = &gEnemyParty[gBattlePartyID[bank]]; for (i = 0; i < 4; i++) { - move = GetMonData(poke, MON_DATA_MOVE1 + i); - changedPP = GetMonData(poke, MON_DATA_PP1 + i); - ppBonuses = GetMonData(poke, MON_DATA_PP_BONUSES); + move = GetMonData(mon, MON_DATA_MOVE1 + i); + changedPP = GetMonData(mon, MON_DATA_PP1 + i); + ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); if (move && changedPP == 0) break; } @@ -2787,11 +2654,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) changedPP = maxPP; else changedPP = changedPP + bankQuality; - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 2; - gBattleTextBuff1[2] = move; - gBattleTextBuff1[3] = move >> 8; - gBattleTextBuff1[4] = 0xFF; + + PREPARE_MOVE_BUFFER(gBattleTextBuff1, move); + BattleScriptExecute(BattleScript_BerryPPHealEnd2); EmitSetMonData(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP); MarkBufferBankForExecution(gActiveBank); @@ -2800,7 +2665,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_RESTORE_STATS: - for (i = 0; i < 8; i++) + for (i = 0; i < BATTLE_STATS_NO; i++) { if (gBattleMons[bank].statStages[i] < 6) { @@ -2834,17 +2699,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_SPICY: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 8; - gBattleTextBuff1[2] = FLAVOR_SPICY; - gBattleTextBuff1[3] = EOS; + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SPICY); + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; gBattleMoveDamage *= -1; - if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2854,17 +2717,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_DRY: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 8; - gBattleTextBuff1[2] = FLAVOR_DRY; - gBattleTextBuff1[3] = EOS; + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_DRY); + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; gBattleMoveDamage *= -1; - if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2874,17 +2735,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_SWEET: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 8; - gBattleTextBuff1[2] = FLAVOR_SWEET; - gBattleTextBuff1[3] = EOS; + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SWEET); + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; gBattleMoveDamage *= -1; - if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2894,17 +2753,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_BITTER: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 8; - gBattleTextBuff1[2] = FLAVOR_BITTER; - gBattleTextBuff1[3] = EOS; + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_BITTER); + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; gBattleMoveDamage *= -1; - if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2914,17 +2771,15 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_SOUR: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 8; - gBattleTextBuff1[2] = FLAVOR_SOUR; - gBattleTextBuff1[3] = EOS; + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SOUR); + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; gBattleMoveDamage *= -1; - if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0) + if (GetFlavorRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0) BattleScriptExecute(BattleScript_BerryConfuseHealEnd2); else BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem); @@ -2935,19 +2790,11 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_ATTACK_UP: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 5; - gBattleTextBuff1[2] = STAT_STAGE_ATK; - gBattleTextBuff1[3] = EOS; - - gBattleTextBuff2[0] = 0xFD; - gBattleTextBuff2[1] = 0; - gBattleTextBuff2[2] = 0xD2; - gBattleTextBuff2[3] = 0xD2 >> 8; - gBattleTextBuff2[4] = EOS; + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_ATK); + PREPARE_STRING_BUFFER(gBattleTextBuff2, STRINGID_STATROSE); gEffectBank = bank; - gBattleScripting.statChanger = 0x10 + STAT_STAGE_ATK; + SET_STATCHANGER(STAT_STAGE_ATK, 1, FALSE); gBattleScripting.animArg1 = 0xE + STAT_STAGE_ATK; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); @@ -2957,13 +2804,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_DEFENSE_UP: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 5; - gBattleTextBuff1[2] = STAT_STAGE_DEF; - gBattleTextBuff1[3] = EOS; + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_DEF); gEffectBank = bank; - gBattleScripting.statChanger = 0x10 + STAT_STAGE_DEF; + SET_STATCHANGER(STAT_STAGE_DEF, 1, FALSE); gBattleScripting.animArg1 = 0xE + STAT_STAGE_DEF; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); @@ -2973,13 +2817,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_SPEED_UP: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 5; - gBattleTextBuff1[2] = STAT_STAGE_SPEED; - gBattleTextBuff1[3] = EOS; + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPEED); gEffectBank = bank; - gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPEED; + SET_STATCHANGER(STAT_STAGE_SPEED, 1, FALSE); gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPEED; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); @@ -2989,13 +2830,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_SP_ATTACK_UP: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 5; - gBattleTextBuff1[2] = STAT_STAGE_SPATK; - gBattleTextBuff1[3] = EOS; + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPATK); gEffectBank = bank; - gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPATK; + SET_STATCHANGER(STAT_STAGE_SPATK, 1, FALSE); gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPATK; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); @@ -3005,13 +2843,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_SP_DEFENSE_UP: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC) { - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 5; - gBattleTextBuff1[2] = STAT_STAGE_SPDEF; - gBattleTextBuff1[3] = EOS; + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_STAGE_SPDEF); gEffectBank = bank; - gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPDEF; + SET_STATCHANGER(STAT_STAGE_SPDEF, 1, FALSE); gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPDEF; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); @@ -3041,22 +2876,19 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) i = Random() % 5; } while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC); - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 5; - gBattleTextBuff1[2] = i + 1; - gBattleTextBuff1[3] = EOS; - - gBattleTextBuff2[0] = 0xFD; - gBattleTextBuff2[1] = 0; - gBattleTextBuff2[2] = 0xD1; - gBattleTextBuff2[3] = 0xD1 >> 8; - gBattleTextBuff2[4] = 0; - gBattleTextBuff2[5] = 0xD2; - gBattleTextBuff2[6] = 0xD2 >> 8; + PREPARE_STAT_BUFFER(gBattleTextBuff1, i + 1); + + gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN; + gBattleTextBuff2[1] = B_BUFF_STRING; + gBattleTextBuff2[2] = STRINGID_STATSHARPLY; + gBattleTextBuff2[3] = STRINGID_STATSHARPLY >> 8; + gBattleTextBuff2[4] = B_BUFF_STRING; + gBattleTextBuff2[5] = STRINGID_STATROSE; + gBattleTextBuff2[6] = STRINGID_STATROSE >> 8; gBattleTextBuff2[7] = EOS; gEffectBank = bank; - gBattleScripting.statChanger = 0x21 + i; + SET_STATCHANGER(i + 1, 2, FALSE); gBattleScripting.animArg1 = 0x21 + i + 6; gBattleScripting.animArg2 = 0; BattleScriptExecute(BattleScript_BerryStatRaiseEnd2); @@ -3309,7 +3141,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) } break; case HOLD_EFFECT_RESTORE_STATS: - for (i = 0; i < 8; i++) + for (i = 0; i < BATTLE_STATS_NO; i++) { if (gBattleMons[bank].statStages[i] < 6) { @@ -3411,7 +3243,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) switch (moveTarget) { case MOVE_TARGET_SELECTED: - side = GetBankSide(gBankAttacker) ^ 1; + side = GetBankSide(gBankAttacker) ^ BIT_SIDE; if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp) targetBank = gSideTimers[side].followmeTarget; else @@ -3425,7 +3257,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIDE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0) && gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD) { - targetBank ^= 2; + targetBank ^= BIT_MON; RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability); gSpecialStatuses[targetBank].lightningRodRedirected = 1; } @@ -3435,12 +3267,12 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) case MOVE_TARGET_BOTH: case MOVE_TARGET_FOES_AND_ALLY: case MOVE_TARGET_OPPONENTS_FIELD: - targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1); + targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & BIT_SIDE) ^ BIT_SIDE); if (gAbsentBankFlags & gBitTable[targetBank]) - targetBank ^= 2; + targetBank ^= BIT_MON; break; case MOVE_TARGET_RANDOM: - side = GetBankSide(gBankAttacker) ^ 1; + side = GetBankSide(gBankAttacker) ^ BIT_SIDE; if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp) targetBank = gSideTimers[side].followmeTarget; else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & MOVE_TARGET_RANDOM) @@ -3448,22 +3280,22 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) if (GetBankSide(gBankAttacker) == SIDE_PLAYER) { if (Random() & 1) - targetBank = GetBankByIdentity(1); + targetBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); else - targetBank = GetBankByIdentity(3); + targetBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); } else { if (Random() & 1) - targetBank = GetBankByIdentity(0); + targetBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); else - targetBank = GetBankByIdentity(2); + targetBank = GetBankByIdentity(IDENTITY_PLAYER_MON2); } if (gAbsentBankFlags & gBitTable[targetBank]) - targetBank ^= 2; + targetBank ^= BIT_MON; } else - targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1); + targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & BIT_SIDE) ^ BIT_SIDE); break; case MOVE_TARGET_USER: case MOVE_TARGET_x10: @@ -3471,11 +3303,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) break; } - #ifndef NONMATCHING - MEME_ACCESS_U8(BattleStruct, gBattleStruct, gBankAttacker, moveTarget, targetBank); - #else - gBattleStruct->moveTarget[gBankAttacker] = targetBank; - #endif // NONMATCHING + *(gBattleStruct->moveTarget + gBankAttacker) = targetBank; return targetBank; } @@ -3536,7 +3364,7 @@ u8 IsPokeDisobedient(void) gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE); if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) { - gBattlescriptCurrInstr = gUnknown_082DB695; + gBattlescriptCurrInstr = BattleScript_82DB695; return 1; } @@ -3559,7 +3387,7 @@ u8 IsPokeDisobedient(void) } while (gBitTable[gCurrMovePos] & calc); gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; - gBattlescriptCurrInstr = gUnknown_082DB6A5; + gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove; gBankTarget = GetMoveTarget(gRandomMove, 0); gHitMarker |= HITMARKER_x200000; return 2; @@ -3581,7 +3409,7 @@ u8 IsPokeDisobedient(void) } if (i == gNoOfAllBanks) { - gBattlescriptCurrInstr = gUnknown_082DB6D9; + gBattlescriptCurrInstr = BattleScript_IgnoresAndFallsAsleep; return 1; } } @@ -3590,7 +3418,7 @@ u8 IsPokeDisobedient(void) { gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); gBankTarget = gBankAttacker; - gBattlescriptCurrInstr = gUnknown_082DB6F0; + gBattlescriptCurrInstr = BattleScript_82DB6F0; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; return 2; } diff --git a/src/berry.c b/src/berry.c index 6d1fd17a1..0c1553463 100644 --- a/src/berry.c +++ b/src/berry.c @@ -18,12 +18,6 @@ extern u16 gSpecialVar_ItemId; extern const u8 BerryTreeScript[]; -#define BERRY_NAME_LENGTH 6 - -#define FIRST_BERRY ITEM_CHERI_BERRY -#define LAST_BERRY ITEM_ENIGMA_BERRY - - static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers."); static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red BERRY is very spicy."); static const u8 sBerryDescriptionPart1_Chesto[] = _("The BERRY’s thick skin and fruit are"); @@ -1062,28 +1056,28 @@ u8 GetStageByBerryTreeId(u8 id) u8 ItemIdToBerryType(u16 item) { - u16 berry = item - FIRST_BERRY; + u16 berry = item - FIRST_BERRY_INDEX; - if (berry > LAST_BERRY - FIRST_BERRY) + if (berry > LAST_BERRY_INDEX - FIRST_BERRY_INDEX) return 1; else - return item - FIRST_BERRY + 1; + return ITEM_TO_BERRY(item); } u16 BerryTypeToItemId(u16 berry) { u16 item = berry - 1; - if (item > LAST_BERRY - FIRST_BERRY) - return FIRST_BERRY; + if (item > LAST_BERRY_INDEX - FIRST_BERRY_INDEX) + return FIRST_BERRY_INDEX; else - return berry + FIRST_BERRY - 1; + return berry + FIRST_BERRY_INDEX - 1; } void GetBerryNameByBerryType(u8 berry, u8 *string) { - memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_LENGTH); - string[BERRY_NAME_LENGTH] = EOS; + memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_COUNT - 1); + string[BERRY_NAME_COUNT - 1] = EOS; } void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount) diff --git a/src/berry_blender.c b/src/berry_blender.c index 8e5a51845..aa333ebaf 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1,17 +1,138 @@ #include "global.h" +#include "berry_blender.h" #include "bg.h" #include "window.h" #include "task.h" #include "sprite.h" +#include "sound.h" +#include "songs.h" +#include "m4a.h" +#include "bg.h" +#include "palette.h" +#include "decompress.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "text.h" +#include "event_data.h" +#include "main.h" +#include "link.h" +#include "new_menu_helpers.h" +#include "item_menu_icons.h" +#include "berry.h" +#include "item.h" +#include "items.h" +#include "string_util.h" +#include "international_string_util.h" +#include "rng.h" +#include "menu.h" +#include "pokeblock.h" +#include "trig.h" +#include "tv.h" + +#define BLENDER_SCORE_BEST 0 +#define BLENDER_SCORE_GOOD 1 +#define BLENDER_SCORE_MISS 2 + +#define BLENDER_MAX_PLAYERS 4 +#define BLENDER_SCORES_NO 3 + +enum +{ + PLAY_AGAIN_OK, + DONT_PLAY_AGAIN, + CANT_PLAY_NO_BERRIES, + CANT_PLAY_NO_PKBLCK_SPACE +}; -// Static type declarations +struct BlenderBerry +{ + u16 itemId; + u8 name[BERRY_NAME_COUNT]; + u8 flavors[FLAVOR_COUNT]; + u8 smoothness; +}; -// Static RAM declarations -IWRAM_DATA void *berry_blender_c_unused_03000de4; -IWRAM_DATA s16 gUnknown_03000DE8[8]; -IWRAM_DATA s16 gUnknown_03000DF8[6]; -IWRAM_DATA s16 gUnknown_03000E04; -IWRAM_DATA s16 gUnknown_03000E06; +struct TimeAndRPM +{ + u32 time; + u16 max_RPM; +}; + +struct BlenderGameBlock +{ + struct TimeAndRPM timeRPM; + u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO]; +}; + +struct TvBlenderStruct +{ + u8 name[11]; + u8 pokeblockFlavor; + u8 pokeblockColor; + u8 pokeblockSheen; +}; + +struct BerryBlenderData +{ + u8 mainState; + u8 loadGfxState; + u8 unused_02[0x42]; + u16 field_44; + u8 scoreIconIds[BLENDER_SCORES_NO]; + u16 arrowPos; + s16 field_4C; + u16 max_RPM; + u8 syncArrowSpriteIds[BLENDER_MAX_PLAYERS]; + u8 syncArrowSprite2Ids[BLENDER_MAX_PLAYERS]; + u8 unused_57[0xB]; + u8 gameEndState; + u16 field_64[BLENDER_MAX_PLAYERS]; + u16 field_6C; + u16 field_6E; + u16 playAgainState; + u8 field_72; + u16 chosenItemId[BLENDER_MAX_PLAYERS]; + u8 playersNo; + u8 unused_7D[0x10]; + u16 field_8E[BLENDER_MAX_PLAYERS]; + u16 field_96[BLENDER_MAX_PLAYERS]; + u8 yesNoAnswer; + u8 stringVar[100]; + u32 gameFrameTime; + s32 framesToWait; + u32 field_10C; + u8 unused_110[4]; + u8 field_114; + u16 field_116; + u16 field_118; + u16 field_11A; + u16 bg_X; + u16 bg_Y; + u8 field_120[3]; + u8 field_123; + u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO]; + u8 playerPlaces[BLENDER_MAX_PLAYERS]; + struct BgAffineSrcData bgAffineSrc; + u16 field_154; + struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS]; + struct TimeAndRPM smallBlock; + u32 field_1A0; + u8 field_1A4; + struct TvBlenderStruct tvBlender; + u8 tilemapBuffers[2][0x800]; + s16 textState; + void *tilesBuffer; + struct BlenderGameBlock gameBlock; +}; + +extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u16 gSpecialVar_ItemId; +extern u8 gInGameOpponentsNo; +extern u8 gUnknown_020322D5; +extern u8 gResultsWindowId; + +extern const u8 * const gPokeblockNames[]; // graphics extern const u8 gBerryBlenderArrowTiles[]; @@ -21,20 +142,92 @@ extern const u8 gBerryBlenderParticlesTiles[]; extern const u8 gBerryBlenderCountdownNumbersTiles[]; extern const u16 gBerryBlenderMiscPalette[]; extern const u16 gBerryBlenderArrowPalette[]; - -void sub_8080EA4(u8 taskId); -void sub_8080FD0(u8 taskId); -void sub_80810F8(u8 taskId); -void sub_80833F8(struct Sprite *sprite); -void sub_8082F68(struct Sprite *sprite); -void sub_8083010(struct Sprite *sprite); -void sub_80830C0(struct Sprite *sprite); - -// .rodata -// TODO: make those static once the file is decompiled -const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); -const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin"); -const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal"); +extern const u8 sBlenderCenterGfx[]; +extern const u8 gUnknown_08D91DB8[]; +extern const u8 gUnknown_08D927EC[]; + +// text +extern const u8 gText_SavingDontTurnOff2[]; +extern const u8 gText_Space[]; +extern const u8 gText_BlenderMaxSpeedRecord[]; +extern const u8 gText_234Players[]; + +extern void sub_81978B0(u16); +extern void sub_800A418(void); +extern u8 sub_800A9D8(void); +extern bool8 sub_800A4D8(u8); +extern void sub_8197DF8(u8 windowId, bool8 copyToVram); +extern void sub_809882C(u8, u16, u8); +extern void copy_textbox_border_tile_patterns_to_vram(u8, u16, u8); +extern void sub_81AABF0(void (*callback)(void)); +extern void sub_800B4C0(void); +extern void sub_8009F8C(void); +extern void c2_exit_to_overworld_1_continue_scripts_restart_music(void); +extern void sub_8153430(void); +extern bool8 sub_8153474(void); +extern void sub_80EECEC(void); + +// this file's functions +static void BerryBlender_SetBackgroundsPos(void); +static void sub_8080EA4(u8 taskId); +static void sub_8080FD0(u8 taskId); +static void sub_80810F8(u8 taskId); +static void sub_8081224(u8 taskId); +static void sub_8083F3C(u8 taskId); +static void sub_80833F8(struct Sprite *sprite); +static void sub_8082F68(struct Sprite *sprite); +static void sub_8083010(struct Sprite *sprite); +static void sub_80830C0(struct Sprite *sprite); +static void sub_8082F9C(struct Sprite *sprite); +static void Blender_SetPlayerNamesLocal(u8 opponentsNum); +static void sub_807FAC8(void); +static void sub_8082D28(void); +static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed); +static void sub_807FFA4(void); +static void sub_8080018(void); +static void sub_80808D4(void); +static void Blender_DummiedOutFunc(s16 a0, s16 a1); +static void sub_8081898(void); +static void sub_8082CB4(struct BgAffineSrcData *bgAffineSrc); +static bool8 sub_8083380(void); +static void sub_808074C(void); +static void Blender_PrintPlayerNames(void); +static void sub_8080588(void); +static void Blender_SetBankBerryData(u8 bank, u16 itemId); +static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId); +static void sub_8080DF8(void); +static void sub_8082E84(void); +static void sub_80832BC(s16* a0, u16 a1); +static void sub_8083140(u16 a0, u16 a2); +static void sub_8083230(u16 a0); +static void sub_808330C(void); +static void sub_8082AD4(void); +static void CB2_HandleBlenderEndGame(void); +static bool8 Blender_PrintBlendingRanking(void); +static bool8 Blender_PrintBlendingResults(void); +static void CB2_HandlePlayerPlayAgainChoice(void); +static void CB2_HandlePlayerLinkPlayAgainChoice(void); +static void sub_8083170(u16 a0, u16 a1); +static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst); +static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1); + +// ewram +EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL; +EWRAM_DATA static s32 sUnknown_020322A8[5] = {0}; +EWRAM_DATA static s32 sUnknown_020322BC[5] = {0}; +EWRAM_DATA static u32 sUnknown_020322D0 = 0; + +// iwram +IWRAM_DATA static s16 sUnknown_03000DE8[8]; +IWRAM_DATA static s16 sUnknown_03000DF8[6]; +IWRAM_DATA static s16 sUnknown_03000E04; +IWRAM_DATA static s16 sUnknown_03000E06; + +// rom + +static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); +static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin"); +static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal"); // unreferenced pals? static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal"); @@ -47,9 +240,9 @@ static const u8 sUnusedText_Space[] = _(" "); static const u8 sUnusedText_Terminating[] = _("Terminating."); static const u8 sUnusedText_LinkPartnerNotFound[] = _("Link partner(s) not found.\nPlease try again.\p"); -const u8 gText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p"); -const u8 gText_NewParagraph[] = _("\p"); -const u8 gText_WasMade[] = _(" was made!"); +static const u8 sText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p"); +static const u8 sText_NewParagraph[] = _("\p"); +static const u8 sText_WasMade[] = _(" was made!"); static const u8 sText_Mister[] = _("MISTER"); static const u8 sText_Laddie[] = _("LADDIE"); static const u8 sText_Lassie[] = _("LASSIE"); @@ -57,7 +250,7 @@ static const u8 sText_Master[] = _("MASTER"); static const u8 sText_Dude[] = _("DUDE"); static const u8 sText_Miss[] = _("MISS"); -const u8* const sBlenderOpponentsNames[] = +static const u8* const sBlenderOpponentsNames[] = { sText_Mister, sText_Laddie, @@ -67,31 +260,41 @@ const u8* const sBlenderOpponentsNames[] = sText_Miss }; +enum +{ + BLENDER_MISTER, + BLENDER_LADDIE, + BLENDER_LASSIE, + BLENDER_MASTER, + BLENDER_DUDE, + BLENDER_MISS +}; + static const u8 sText_PressAToStart[] = _("Press the A Button to start."); static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while."); -const u8 sText_CommunicationStandby[] = _("Communication standby…"); -const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?"); -const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p"); -const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p"); -const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER."); -const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p"); -const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING"); +static const u8 sText_CommunicationStandby[] = _("Communication standby…"); +static const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?"); +static const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p"); +static const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p"); +static const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER."); +static const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p"); +static const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING"); static const u8 sText_BerryUsed[] = _("BERRY USED"); -const u8 sText_SpaceBerry[] = _(" BERRY"); -const u8 sText_Time[] = _("Time:"); -const u8 sText_Min[] = _(" min. "); -const u8 sText_Sec[] = _(" sec."); -const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED"); -const u8 sText_RPM[] = _(" RPM"); -const u8 sText_Dot[] = _("."); -const u8 sText_NewLine[] = _("\n"); +static const u8 sText_SpaceBerry[] = _(" BERRY"); +static const u8 sText_Time[] = _("Time:"); +static const u8 sText_Min[] = _(" min. "); +static const u8 sText_Sec[] = _(" sec."); +static const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED"); +static const u8 sText_RPM[] = _(" RPM"); +static const u8 sText_Dot[] = _("."); +static const u8 sText_NewLine[] = _("\n"); static const u8 sText_Space[] = _(" "); -const u8 sText_Ranking[] = _("RANKING"); -const u8 sText_TheLevelIs[] = _("The level is "); -const u8 sText_TheFeelIs[] = _(", and the feel is "); -const u8 sText_Dot2[] = _("."); +static const u8 sText_Ranking[] = _("RANKING"); +static const u8 sText_TheLevelIs[] = _("The level is "); +static const u8 sText_TheFeelIs[] = _(", and the feel is "); +static const u8 sText_Dot2[] = _("."); -const struct BgTemplate gUnknown_08339974[3] = +static const struct BgTemplate sBerryBlenderBgTemplates[3] = { { .bg = 0, @@ -122,7 +325,7 @@ const struct BgTemplate gUnknown_08339974[3] = } }; -const struct WindowTemplate gUnknown_08339980[] = +static const struct WindowTemplate sBerryBlender_WindowTemplates[] = { {0, 1, 6, 7, 2, 0xE, 0x28}, {0, 0x16, 6, 7, 2, 0xE, 0x36}, @@ -133,31 +336,31 @@ const struct WindowTemplate gUnknown_08339980[] = DUMMY_WIN_TEMPLATE }; -const struct WindowTemplate gUnknown_083399B8 = +static const struct WindowTemplate sBlender_YesNoWindowTemplate = { 0, 0x15, 9, 5, 4, 0xE, 0xCC }; -const s8 gUnknown_083399C0[][2] = +static const s8 sUnknown_083399C0[][2] = { {-1, -1}, {1, -1}, {-1, 1}, {1, 1} }; -const u8 sBlenderSyncArrowsPos[][2] = +static const u8 sBlenderSyncArrowsPos[BLENDER_MAX_PLAYERS][2] = { {72, 32}, {168, 32}, {72, 128}, {168, 128} }; -const u8 gUnknown_083399D0[3][4] = +static const u8 sUnknown_083399D0[3][4] = { {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3} }; -const u16 gUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000}; -const u8 gUnknown_083399E4[] = {1, 1, 0}; -const u8 gUnknown_083399E7[] = {32, 224, 96, 160, 0}; +static const u16 sUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000}; +static const u8 sUnknown_083399E4[] = {1, 1, 0}; +static const u8 sUnknown_083399E7[] = {32, 224, 96, 160, 0}; -const TaskFunc gUnknown_083399EC[] = +static const TaskFunc sUnknown_083399EC[] = { sub_8080EA4, sub_8080FD0, sub_80810F8 }; @@ -279,22 +482,22 @@ static const union AnimCmd *const sSpriteAnimTable_82163AC[] = sSpriteAnim_82163A4 }; -const struct SpriteSheet sSpriteSheet_BlenderArrow = +static const struct SpriteSheet sSpriteSheet_BlenderArrow = { gBerryBlenderArrowTiles, 0x800, 46545 }; -const struct SpritePalette sSpritePal_BlenderMisc = +static const struct SpritePalette sSpritePal_BlenderMisc = { gBerryBlenderMiscPalette, 46546 }; -const struct SpritePalette sSpritePal_BlenderArrow = +static const struct SpritePalette sSpritePal_BlenderArrow = { gBerryBlenderArrowPalette, 12312 }; -const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate = +static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate = { .tileTag = 46545, .paletteTag = 12312, @@ -358,12 +561,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216444[] = sSpriteAnim_821643C, }; -const struct SpriteSheet gUnknown_08339B38 = +static const struct SpriteSheet sUnknown_08339B38 = { gBerryBlenderMarubatsuTiles, 0x200, 48888 }; -const struct SpriteTemplate gUnknown_08339B40 = +static const struct SpriteTemplate sUnknown_08339B40 = { .tileTag = 48888, .paletteTag = 46546, @@ -445,12 +648,12 @@ static const union AnimCmd *const sSpriteAnimTable_82164E0[] = sSpriteAnim_82164D8, }; -const struct SpriteSheet gUnknown_08339BD8 = +static const struct SpriteSheet sUnknown_08339BD8 = { gBerryBlenderParticlesTiles, 0xE0, 23456 }; -const struct SpriteTemplate gUnknown_08339BE0 = +static const struct SpriteTemplate sUnknown_08339BE0 = { .tileTag = 23456, .paletteTag = 46546, @@ -503,12 +706,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216534[] = sSpriteAnim_821652C, }; -const struct SpriteSheet gUnknown_08339C24 = +static const struct SpriteSheet sUnknown_08339C24 = { gBerryBlenderCountdownNumbersTiles, 0x600, 12345 }; -const struct SpriteTemplate gUnknown_08339C2C = +static const struct SpriteTemplate sUnknown_08339C2C = { .tileTag = 12345, .paletteTag = 46546, @@ -547,12 +750,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216570[] = sSpriteAnim_8216568, }; -const struct SpriteSheet gUnknown_08339C58 = +static const struct SpriteSheet sUnknown_08339C58 = { gBerryBlenderStartTiles, 0x400, 12346 }; -const struct SpriteTemplate gUnknown_08339C60 = +static const struct SpriteTemplate sUnknown_08339C60 = { .tileTag = 12346, .paletteTag = 46546, @@ -563,7 +766,7 @@ const struct SpriteTemplate gUnknown_08339C60 = .callback = sub_80830C0 }; -const s16 gUnknown_08339C78[][5] = +static const s16 sUnknown_08339C78[][5] = { {-10, 20, 10, 2, 1}, {250, 20, 10, -2, 1}, @@ -571,18 +774,18 @@ const s16 gUnknown_08339C78[][5] = {250, 140, 10, -2, -1}, }; -const u8 gUnknown_08339CA0[][3] = +static const u8 sOpponentBerrySets[][3] = { {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2}, }; -const u8 gUnknown_08339CBE[] = {30, 31, 32, 33, 34}; +static const u8 sSpecialOpponentBerrySets[] = {30, 31, 32, 33, 34}; -const u8 gUnknown_08339CC3[] = {1, 1, 2, 3, 4}; +static const u8 sUnknown_08339CC3[] = {1, 1, 2, 3, 4}; -const u8 gUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15}; +static const u8 sUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15}; -static const u8 gUnknown_08339CD2[] = +static const u8 sUnknown_08339CD2[] = { 0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10, 0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, @@ -592,6 +795,2835 @@ static const u8 gUnknown_08339CD2[] = 0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02 }; -const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8}; +static const struct WindowTemplate sBlenderRecordWindowTemplate = {0, 6, 4, 0x12, 0xB, 0xF, 8}; + +// code + +static void Blender_ControlHitPitch(void) +{ + m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128)); +} + +static void VBlankCB0_BerryBlender(void) +{ + BerryBlender_SetBackgroundsPos(); + SetBgAffine(2, sBerryBlenderData->bgAffineSrc.texX, sBerryBlenderData->bgAffineSrc.texY, + sBerryBlenderData->bgAffineSrc.scrX, sBerryBlenderData->bgAffineSrc.scrY, + sBerryBlenderData->bgAffineSrc.sx, sBerryBlenderData->bgAffineSrc.sy, + sBerryBlenderData->bgAffineSrc.alpha); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static bool8 LoadBerryBlenderGfx(void) +{ + switch (sBerryBlenderData->loadGfxState) + { + case 0: + sBerryBlenderData->tilesBuffer = AllocZeroed(sub_8034974(sBlenderCenterGfx) + 100); + LZDecompressWram(sBlenderCenterGfx, sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState++; + break; + case 1: + CopyToBgTilemapBuffer(2, sBlenderCenterMap, 0x400, 0); + CopyBgTilemapBufferToVram(2); + LoadPalette(sBlenderCenterPal, 0, 0x100); + sBerryBlenderData->loadGfxState++; + break; + case 2: + LoadBgTiles(2, sBerryBlenderData->tilesBuffer, sub_8034974(sBlenderCenterGfx), 0); + sBerryBlenderData->loadGfxState++; + break; + case 3: + LZDecompressWram(gUnknown_08D91DB8, sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState++; + break; + case 4: + LoadBgTiles(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D91DB8), 0); + sBerryBlenderData->loadGfxState++; + break; + case 5: + LZDecompressWram(gUnknown_08D927EC, sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState++; + break; + case 6: + CopyToBgTilemapBuffer(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D927EC), 0); + CopyBgTilemapBufferToVram(1); + sBerryBlenderData->loadGfxState++; + break; + case 7: + LoadPalette(sBlenderOuterPal, 0x80, 0x20); + sBerryBlenderData->loadGfxState++; + break; + case 8: + LoadSpriteSheet(&sSpriteSheet_BlenderArrow); + LoadSpriteSheet(&sUnknown_08339BD8); + LoadSpriteSheet(&sUnknown_08339B38); + sBerryBlenderData->loadGfxState++; + break; + case 9: + LoadSpriteSheet(&sUnknown_08339C24); + LoadSpriteSheet(&sUnknown_08339C58); + LoadSpritePalette(&sSpritePal_BlenderArrow); + LoadSpritePalette(&sSpritePal_BlenderMisc); + Free(sBerryBlenderData->tilesBuffer); + sBerryBlenderData->loadGfxState = 0; + return TRUE; + } + + return FALSE; +} + +static void sub_807F9D0(void) +{ + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14); + CopyBgTilemapBufferToVram(0); + ShowBg(0); + ShowBg(1); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); +} + +static void InitBerryBlenderWindows(void) +{ + if (InitWindows(sBerryBlender_WindowTemplates)) + { + s32 i; + + DeactivateAllTextPrinters(); + for (i = 0; i < 5; i++) + FillWindowPixelBuffer(i, 0); + + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14); + sub_81978B0(0xE0); + } +} + +void DoBerryBlending(void) +{ + if (sBerryBlenderData == NULL) + sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData)); + + sBerryBlenderData->gameEndState = 0; + sBerryBlenderData->mainState = 0; + sBerryBlenderData->gameEndState = 0; + + Blender_SetPlayerNamesLocal(gSpecialVar_0x8004); + SetMainCallback2(sub_807FAC8); +} + +static void sub_807FAC8(void) +{ + s32 i; + + switch (sBerryBlenderData->mainState) + { + case 0: + SetGpuReg(REG_OFFSET_DISPCNT, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + SetVBlankCallback(NULL); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates)); + SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]); + SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]); + sub_809882C(0, 1, 0xD0); + copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0); + InitBerryBlenderWindows(); + + sBerryBlenderData->mainState++; + sBerryBlenderData->field_118 = 0; + sBerryBlenderData->field_116 = 0; + sBerryBlenderData->field_11A = 0x50; + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; + sBerryBlenderData->loadGfxState = 0; + + sub_8082D28(); + break; + case 1: + if (LoadBerryBlenderGfx()) + { + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->syncArrowSpriteIds[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[i]], i + 8); + } + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + sub_800E0E8(); + sub_800DFB4(0, 0); + } + SetVBlankCallback(VBlankCB0_BerryBlender); + sBerryBlenderData->mainState++; + } + break; + case 2: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sub_8082D28(); + sBerryBlenderData->mainState++; + break; + case 3: + sub_807F9D0(); + if (!gPaletteFade.active) + sBerryBlenderData->mainState++; + break; + case 4: + if (Blender_PrintText(&sBerryBlenderData->textState, sText_BerryBlenderStart, GetPlayerTextSpeed())) + sBerryBlenderData->mainState++; + break; + case 5: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + sBerryBlenderData->mainState++; + break; + case 6: + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(2); + UnsetBgTilemapBuffer(1); + SetVBlankCallback(NULL); + sub_81AABF0(sub_807FFA4); + + sBerryBlenderData->mainState = 0; + } + break; + } + + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_807FD08(struct Sprite* sprite) +{ + sprite->data1 += sprite->data6; + sprite->data2 -= sprite->data4; + sprite->data2 += sprite->data7; + sprite->data0 += sprite->data7; + sprite->data4--; + + if (sprite->data0 < sprite->data2) + { + sprite->data3 = sprite->data4 = sprite->data3 - 1; + + if (++sprite->data5 > 3) + DestroySprite(sprite); + else + PlaySE(SE_TB_KARA); + } + sprite->pos1.x = sprite->data1; + sprite->pos1.y = sprite->data2; +} + +static void sub_807FD64(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +{ + sprite->data0 = a3; + sprite->data1 = a2; + sprite->data2 = a3; + sprite->data3 = a4; + sprite->data4 = 10; + sprite->data5 = 0; + sprite->data6 = a5; + sprite->data7 = a6; + sprite->callback = sub_807FD08; +} + +static void sub_807FD90(u16 a0, u8 a1) +{ + u8 spriteId = sub_80D511C(a0 + 123, 0, 80, a1 & 1); + sub_807FD64(&gSprites[spriteId], sUnknown_08339C78[a1][0], sUnknown_08339C78[a1][1], sUnknown_08339C78[a1][2], sUnknown_08339C78[a1][3], sUnknown_08339C78[a1][4]); +} + +static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemId) +{ + const struct Berry *berryInfo = GetBerryInfo(ITEM_TO_BERRY(itemId)); + + berry->itemId = itemId; + StringCopy(berry->name, berryInfo->name); + berry->flavors[FLAVOR_SPICY] = berryInfo->spicy; + berry->flavors[FLAVOR_DRY] = berryInfo->dry; + berry->flavors[FLAVOR_SWEET] = berryInfo->sweet; + berry->flavors[FLAVOR_BITTER] = berryInfo->bitter; + berry->flavors[FLAVOR_SOUR] = berryInfo->sour; + berry->smoothness = berryInfo->smoothness; +} + +static void Blender_SetPlayerNamesLocal(u8 opponentsNum) +{ + switch (opponentsNum) + { + case 0: + gInGameOpponentsNo = 0; + break; + case 1: + gInGameOpponentsNo = 1; + sBerryBlenderData->playersNo = 2; + StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName); + + if (!FlagGet(FLAG_340)) + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]); + else + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]); + + gLinkPlayers[0].language = GAME_LANGUAGE; + gLinkPlayers[1].language = GAME_LANGUAGE; + break; + case 2: + gInGameOpponentsNo = 2; + sBerryBlenderData->playersNo = 3; + StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName); + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_DUDE]); + StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LASSIE]); + + gLinkPlayers[0].language = GAME_LANGUAGE; + gLinkPlayers[1].language = GAME_LANGUAGE; + gLinkPlayers[2].language = GAME_LANGUAGE; + break; + case 3: + gInGameOpponentsNo = 3; + sBerryBlenderData->playersNo = 4; + StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName); + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISS]); + StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LADDIE]); + StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[BLENDER_LASSIE]); + + gLinkPlayers[0].language = GAME_LANGUAGE; + gLinkPlayers[1].language = GAME_LANGUAGE; + gLinkPlayers[2].language = GAME_LANGUAGE; + gLinkPlayers[3].language = GAME_LANGUAGE; + break; + } +} + +static void sub_807FFA4(void) +{ + s32 i; + + SetGpuReg(REG_OFFSET_DISPCNT, 0); + if (sBerryBlenderData == NULL) + sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData)); + + sBerryBlenderData->mainState = 0; + sBerryBlenderData->field_10C = 0; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + sBerryBlenderData->chosenItemId[i] = ITEM_NONE; + + Blender_SetPlayerNamesLocal(gSpecialVar_0x8004); + + if (gSpecialVar_0x8004 == 0) + SetMainCallback2(sub_8080018); + else + SetMainCallback2(sub_80808D4); +} + +static void sub_8080018(void) +{ + s32 i, j; + + switch (sBerryBlenderData->mainState) + { + case 0: + sub_8080588(); + gLinkType = 0x4422; + sBerryBlenderData->field_72 = 0; + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->field_64[i] = 0; + for (j = 0; j < 3; j++) + { + sBerryBlenderData->scores[i][j] = 0; + } + } + sBerryBlenderData->playAgainState = 0; + sBerryBlenderData->max_RPM = 0; + sBerryBlenderData->loadGfxState = 0; + sBerryBlenderData->mainState++; + break; + case 1: + if (LoadBerryBlenderGfx()) + { + sBerryBlenderData->mainState++; + sub_8082D28(); + } + break; + case 2: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8); + } + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + sub_800E0E8(); + sub_800DFB4(0, 0); + } + sBerryBlenderData->mainState++; + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sBerryBlenderData->mainState++; + break; + case 4: + sub_807F9D0(); + if (!gPaletteFade.active) + { + sBerryBlenderData->mainState++; + } + break; + case 5: + Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, 0); + sBerryBlenderData->mainState = 8; + sBerryBlenderData->framesToWait = 0; + break; + case 8: + sBerryBlenderData->mainState++; + sBerryBlenderData->field_114 = 0; + Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId); + memcpy(gBlockSendBuffer, &sBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry)); + sub_800ADF8(); + sBerryBlenderData->framesToWait = 0; + break; + case 9: + if (sub_800A520()) + { + ResetBlockReceivedFlags(); + if (GetMultiplayerId() == 0) + sub_800A4D8(4); + sBerryBlenderData->mainState++; + } + break; + case 10: + if (++sBerryBlenderData->framesToWait > 20) + { + sub_8197DF8(4, TRUE); + if (GetBlockReceivedStatus() == sub_800A9D8()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + memcpy(&sBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry)); + sBerryBlenderData->chosenItemId[i] = sBerryBlenderData->blendedBerries[i].itemId; + } + + ResetBlockReceivedFlags(); + sBerryBlenderData->mainState++; + } + } + break; + case 11: + sBerryBlenderData->playersNo = GetLinkPlayerCount(); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_114 == sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i]) + { + sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i); + break; + } + } + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + sBerryBlenderData->field_114++; + break; + case 12: + if (++sBerryBlenderData->framesToWait > 60) + { + if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo) + { + sBerryBlenderData->mainState++; + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528; + } + else + { + sBerryBlenderData->mainState--; + } + sBerryBlenderData->framesToWait = 0; + } + break; + case 13: + if (sub_800A520()) + { + sBerryBlenderData->mainState++; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + PlaySE(SE_RU_HYUU); + ShowBg(2); + } + break; + case 14: + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); + sBerryBlenderData->arrowPos += 0x200; + sBerryBlenderData->field_11A += 4; + if (sBerryBlenderData->field_11A > 0xFF) + { + SetGpuRegBits(REG_OFFSET_BG2CNT, 2); + sBerryBlenderData->mainState++; + sBerryBlenderData->field_11A = 0x100; + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; + sBerryBlenderData->framesToWait = 0; + PlaySE(SE_TRACK_DOOR); + sub_808074C(); + Blender_PrintPlayerNames(); + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 15: + if (sub_8083380()) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 16: + CreateSprite(&sUnknown_08339C2C, 120, -16, 3); + sBerryBlenderData->mainState++; + break; + case 18: + sBerryBlenderData->mainState++; + break; + case 19: + sub_800ADF8(); + sBerryBlenderData->mainState++; + break; + case 20: + if (sub_800A520()) + { + sub_800A418(); + sBerryBlenderData->mainState++; + } + break; + case 21: + sBerryBlenderData->field_4C = 128; + sBerryBlenderData->gameFrameTime = 0; + SetMainCallback2(sub_8081898); + if (GetCurrentMapMusic() != BGM_CYCLING) + { + sBerryBlenderData->field_154 = GetCurrentMapMusic(); + } + PlayBGM(BGM_CYCLING); + break; + } + + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_8080588(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + + SetVBlankCallback(VBlankCB0_BerryBlender); + + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates)); + + SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]); + SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]); + + sub_809882C(0, 1, 0xD0); + copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0); + InitBerryBlenderWindows(); + + sBerryBlenderData->field_44 = 0; + sBerryBlenderData->field_4C = 0; + sBerryBlenderData->arrowPos = 0; + sBerryBlenderData->max_RPM = 0; + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; +} + +static u8 sub_8080624(u16 arrowPos, u8 playerId) +{ + u32 var1 = (arrowPos / 0x100) + 0x18; + u8 arrID = sBerryBlenderData->field_96[playerId]; + u32 var2 = sUnknown_083399E7[arrID]; + + if (var1 >= var2 && var1 < var2 + 0x30) + { + if (var1 >= var2 + 20 && var1 < var2 + 28) + return 2; + else + return 1; + } + + return 0; +} + +static void Blender_SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum, struct BlenderBerry* playerBerry) +{ + u16 opponentSetId = 0; + u16 opponentBerryId; + u16 var; + u16 i; + + if (playerBerryItemId == ITEM_ENIGMA_BERRY) + { + for (i = 0; i < FLAVOR_COUNT; i++) + { + if (playerBerry->flavors[opponentSetId] > playerBerry->flavors[i]) + opponentSetId = i; + } + opponentSetId += 5; + } + else + { + opponentSetId = playerBerryItemId - FIRST_BERRY_INDEX; + if (opponentSetId >= 5) + opponentSetId = (opponentSetId % 5) + 5; + } + for (i = 0; i < playersNum - 1; i++) + { + opponentBerryId = sOpponentBerrySets[opponentSetId][i]; + var = playerBerryItemId - 163; + if (!FlagGet(0x340) && gSpecialVar_0x8004 == 1) + { + opponentSetId %= 5; + opponentBerryId = sSpecialOpponentBerrySets[opponentSetId]; + if (var <= 4) + opponentBerryId -= 5; + } + Blender_SetBankBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX); + } +} + +static void sub_808074C(void) +{ + s32 i, j; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->field_96[i] = 0xFF; + sBerryBlenderData->field_8E[i] = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i]; + } + for (j = 0; j < BLENDER_MAX_PLAYERS; j++) + { + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] == j) + sBerryBlenderData->field_96[j] = i; + } + } +} + +static void Blender_PrintPlayerNames(void) +{ + s32 i, xPos; + u32 multiplayerId = 0; + u8 text[20]; + + if (gReceivedRemoteLinkPlayers) + multiplayerId = GetMultiplayerId(); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]] = sBerryBlenderData->syncArrowSprite2Ids[i]; + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]]], i); + + text[0] = EOS; + StringCopy(text, gLinkPlayers[sBerryBlenderData->field_8E[i]].name); + xPos = GetStringCenterAlignXOffset(1, text, 0x38); + + if (multiplayerId == sBerryBlenderData->field_8E[i]) + Blender_AddTextPrinter(i, text, xPos, 1, 0, 2); + else + Blender_AddTextPrinter(i, text, xPos, 1, 0, 1); + + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } +} + +static void sub_80808D4(void) +{ + s32 i, j; + + switch (sBerryBlenderData->mainState) + { + case 0: + sub_800B4C0(); + sub_8080588(); + Blender_SetBankBerryData(0, gSpecialVar_ItemId); + Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId); + Blender_SetOpponentsBerryData(gSpecialVar_ItemId, sBerryBlenderData->playersNo, &sBerryBlenderData->blendedBerries[0]); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->field_64[i] = 0; + for (j = 0; j < 3; j++) + { + sBerryBlenderData->scores[i][j] = 0; + } + } + + sBerryBlenderData->playAgainState = 0; + sBerryBlenderData->loadGfxState = 0; + gLinkType = 0x4422; + sBerryBlenderData->mainState++; + break; + case 1: + if (LoadBerryBlenderGfx()) + { + sBerryBlenderData->mainState++; + sub_8082D28(); + } + break; + case 2: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8); + } + sBerryBlenderData->mainState++; + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sBerryBlenderData->mainState++; + sBerryBlenderData->framesToWait = 0; + break; + case 4: + if (++sBerryBlenderData->framesToWait == 2) + sub_807F9D0(); + if (!gPaletteFade.active) + sBerryBlenderData->mainState = 8; + break; + case 8: + sBerryBlenderData->mainState = 11; + sBerryBlenderData->field_114 = 0; + break; + case 11: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + u32 var = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i]; + if (sBerryBlenderData->field_114 == var) + { + sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i); + break; + } + } + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + sBerryBlenderData->field_114++; + break; + case 12: + if (++sBerryBlenderData->framesToWait > 60) + { + if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo) + { + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528; + sBerryBlenderData->mainState++; + } + else + { + sBerryBlenderData->mainState--; + } + sBerryBlenderData->framesToWait = 0; + } + break; + case 13: + sBerryBlenderData->mainState++; + sub_808074C(); + PlaySE(SE_RU_HYUU); + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + ShowBg(2); + break; + case 14: + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); + sBerryBlenderData->arrowPos += 0x200; + sBerryBlenderData->field_11A += 4; + if (sBerryBlenderData->field_11A > 0xFF) + { + sBerryBlenderData->mainState++; + sBerryBlenderData->field_11A = 0x100; + sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; + SetGpuRegBits(REG_OFFSET_BG2CNT, 2); + sBerryBlenderData->framesToWait = 0; + PlaySE(SE_TRACK_DOOR); + Blender_PrintPlayerNames(); + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 15: + if (sub_8083380()) + { + sBerryBlenderData->mainState++; + } + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + break; + case 16: + CreateSprite(&sUnknown_08339C2C, 120, -16, 3); + sBerryBlenderData->mainState++; + break; + case 18: + sBerryBlenderData->mainState++; + break; + case 19: + sBerryBlenderData->mainState++; + break; + case 20: + sBerryBlenderData->mainState++; + break; + case 21: + sub_8080DF8(); + sBerryBlenderData->field_4C = 0x80; + sBerryBlenderData->gameFrameTime = 0; + sBerryBlenderData->field_123 = 0; + sBerryBlenderData->field_72 = 0; + SetMainCallback2(sub_8081898); + + if (gSpecialVar_0x8004 == 1) + { + if (!FlagGet(FLAG_340)) + sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10); + else + sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10); + } + + if (gSpecialVar_0x8004 > 1) + { + for (i = 0; i < gSpecialVar_0x8004; i++) + sBerryBlenderData->field_120[i] = CreateTask(sUnknown_083399EC[i], 10 + i); + } + + if (GetCurrentMapMusic() != BGM_CYCLING) + sBerryBlenderData->field_154 = GetCurrentMapMusic(); + + PlayBGM(BGM_CYCLING); + PlaySE(SE_MOTER); + Blender_ControlHitPitch(); + break; + } + + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_8080DF8(void) +{ + s32 i; + for (i = 0; i < 4; i++) + { + gSendCmd[0] = 0; + gSendCmd[2] = 0; + gRecvCmds[i][0] = 0; + gRecvCmds[i][2] = 0; + } +} + +static void sub_8080E20(u8 taskId) +{ + if(++gTasks[taskId].data[0] > gTasks[taskId].data[1]) + { + gRecvCmds[gTasks[taskId].data[2]][2] = 0x2345; + DestroyTask(taskId); + } +} + +static void sub_8080E6C(u8 a0, u8 a1) +{ + u8 taskId = CreateTask(sub_8080E20, 80); + gTasks[taskId].data[1] = a1; + gTasks[taskId].data[2] = a0; +} + +static void sub_8080EA4(u8 taskId) +{ + if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2) + { + if (gTasks[taskId].data[0] == 0) + { + if (sBerryBlenderData->field_123 == 0) + { + u8 rand = Random() / 655; + if (sBerryBlenderData->field_4C < 500) + { + if (rand > 75) + gRecvCmds[1][2] = 0x4523; + else + gRecvCmds[1][2] = 0x5432; + + gRecvCmds[1][2] = 0x5432; + } + else if (sBerryBlenderData->field_4C < 1500) + { + if (rand > 80) + { + gRecvCmds[1][2] = 0x4523; + } + else + { + u8 value = rand - 21; + if (value < 60) + gRecvCmds[1][2] = 0x5432; + else if (rand < 10) + sub_8080E6C(1, 5); + } + } + else if (rand <= 90) + { + u8 value = rand - 71; + if (value < 20) + gRecvCmds[1][2] = 0x5432; + else if (rand < 30) + sub_8080E6C(1, 5); + } + else + { + gRecvCmds[1][2] = 0x4523; + } + } + else + { + gRecvCmds[1][2] = 0x4523; + } + + gTasks[taskId].data[0] = 1; + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_8080FD0(u8 taskId) +{ + u32 var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF; + u32 var2 = sBerryBlenderData->field_96[2] & 0xFF; + if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40) + { + if (gTasks[taskId].data[0] == 0) + { + if (sBerryBlenderData->field_123 == 0) + { + u8 rand = Random() / 655; + if (sBerryBlenderData->field_4C < 500) + { + if (rand > 66) + gRecvCmds[2][2] = 0x4523; + else + gRecvCmds[2][2] = 0x5432; + } + else + { + u8 value; + if (rand > 65) + gRecvCmds[2][2] = 0x4523; + value = rand - 41; + if (value < 25) + gRecvCmds[2][2] = 0x5432; + if (rand < 10) + sub_8080E6C(2, 5); + } + + gTasks[taskId].data[0] = 1; + } + else + { + gRecvCmds[2][2] = 0x4523; + gTasks[taskId].data[0] = 1; + } + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_80810F8(u8 taskId) +{ + u32 var1, var2; + + var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF; + var2 = sBerryBlenderData->field_96[3] & 0xFF; + if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40) + { + if (gTasks[taskId].data[0] == 0) + { + if (sBerryBlenderData->field_123 == 0) + { + u8 rand = (Random() / 655); + if (sBerryBlenderData->field_4C < 500) + { + if (rand > 88) + gRecvCmds[3][2] = 0x4523; + else + gRecvCmds[3][2] = 0x5432; + } + else + { + if (rand > 60) + { + gRecvCmds[3][2] = 0x4523; + } + else + { + s8 value = rand - 56; // makes me wonder what the original code was + u8 value2 = value; + if (value2 < 5) + gRecvCmds[3][2] = 0x5432; + } + if (rand < 5) + sub_8080E6C(3, 5); + } + gTasks[taskId].data[0] = 1; + } + else + { + gRecvCmds[3][2] = 0x4523; + gTasks[taskId].data[0] = 1; + } + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_8081224(u8 taskId) +{ + if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2) + { + if (gTasks[taskId].data[0] == 0) + { + gRecvCmds[1][2] = 0x4523; + gTasks[taskId].data[0] = 1; + } + } + else + { + gTasks[taskId].data[0] = 0; + } +} + +static void sub_8081288(u16 a0, u8 a1) +{ + u8 spriteId; + + spriteId = CreateSprite(&sUnknown_08339B40, + sBlenderSyncArrowsPos[a1][0] - (10 * sUnknown_083399C0[a1][0]), + sBlenderSyncArrowsPos[a1][1] - (10 * sUnknown_083399C0[a1][1]), + 1); + if (a0 == 0x4523) + { + StartSpriteAnim(&gSprites[spriteId], 2); + gSprites[spriteId].callback = sub_8082F9C; + PlaySE(SE_RU_GASHIN); + } + else if (a0 == 0x5432) + { + StartSpriteAnim(&gSprites[spriteId], 0); + PlaySE(SE_SEIKAI); + } + else if (a0 == 0x2345) + { + StartSpriteAnim(&gSprites[spriteId], 1); + PlaySE(SE_HAZURE); + } + sub_8082E84(); +} + +static void sub_8081370(u16 a0) +{ + Blender_ControlHitPitch(); + switch (a0) + { + case 0x4523: + if (sBerryBlenderData->field_4C < 1500) + sBerryBlenderData->field_4C += (0x180 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + else + { + sBerryBlenderData->field_4C += (128 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + sub_80832BC(&sBerryBlenderData->bg_X, (sBerryBlenderData->field_4C / 100) - 10); + sub_80832BC(&sBerryBlenderData->bg_Y, (sBerryBlenderData->field_4C / 100) - 10); + } + break; + case 0x5432: + if (sBerryBlenderData->field_4C < 1500) + sBerryBlenderData->field_4C += (0x100 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + break; + case 0x2345: + sBerryBlenderData->field_4C -= (0x100 / sUnknown_08339CC3[sBerryBlenderData->playersNo]); + if (sBerryBlenderData->field_4C < 0x80) + sBerryBlenderData->field_4C = 0x80; + break; + } +} + +static bool32 sub_80814B0(u16 arg0, u16 arg1, u16 arg2) +{ + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + if ((arg0 & 0xFF00) == arg2) + return TRUE; + } + else + { + if (arg0 == arg1) + return TRUE; + } + + return FALSE; +} + +static void sub_80814F4(void) +{ + s32 i; + + if (gSpecialVar_0x8004 != 0) + { + if (gSendCmd[2] != 0) + { + gRecvCmds[0][2] = gSendCmd[2]; + gRecvCmds[0][0] = 0x4444; + gSendCmd[2] = 0; + } + for (i = 1; i < 4; i++) + { + if (gRecvCmds[i][2] != 0) + gRecvCmds[i][0] = 0x4444; + } + } + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + if (sub_80814B0(gRecvCmds[i][0], 0x4444, 0x4400)) + { + u32 var = sBerryBlenderData->field_96[i]; + if (gRecvCmds[i][2] == 0x4523) + { + sub_8081370(0x4523); + sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 55); + if (sBerryBlenderData->field_116 >= 1000) + sBerryBlenderData->field_116 = 1000; + sub_8081288(0x4523, var); + sBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++; + } + else if (gRecvCmds[i][2] == 0x5432) + { + sub_8081370(0x5432); + sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 70); + sub_8081288(0x5432, var); + sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++; + } + else if (gRecvCmds[i][2] == 0x2345) + { + sub_8081288(0x2345, var); + sub_8081370(0x2345); + if (sBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999) + sBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++; + } + if (gRecvCmds[i][2] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432) // could be a bug, 2 and i are reversed + { + if (sBerryBlenderData->field_4C > 1500) + m4aMPlayTempoControl(&gMPlay_BGM, ((sBerryBlenderData->field_4C - 750) / 20) + 256); + else + m4aMPlayTempoControl(&gMPlay_BGM, 0x100); + } + } + } + if (gSpecialVar_0x8004 != 0) + { + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + gRecvCmds[i][0] = 0; + gRecvCmds[i][2] = 0; + } + } +} + +static void sub_8081744(void) +{ + u8 var2; + bool8 A_pressed = FALSE; + u8 playerId = 0; + + if (gReceivedRemoteLinkPlayers != 0) + playerId = GetMultiplayerId(); + + var2 = sBerryBlenderData->field_96[playerId]; + + if (sBerryBlenderData->gameEndState == 0) + { + if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON) + { + if ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON)) + A_pressed = TRUE; + } + else if (gMain.newKeys & A_BUTTON) + { + A_pressed = TRUE; + } + + if (A_pressed) + { + u8 var3; + StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[var2]]], var2 + 4); + var3 = sub_8080624(sBerryBlenderData->arrowPos, playerId); + + if (var3 == 2) + gSendCmd[2] = 0x4523; + else if (var3 == 1) + gSendCmd[2] = 0x5432; + else + gSendCmd[2] = 0x2345; + } + } + if (++sBerryBlenderData->field_72 > 5) + { + if (sBerryBlenderData->field_4C > 128) + sBerryBlenderData->field_4C--; + sBerryBlenderData->field_72 = 0; + } + if (gUnknown_020322D5 && gMain.newKeys & L_BUTTON) + sBerryBlenderData->field_123 ^= 1; +} + +static void sub_8081898(void) +{ + sub_8082D28(); + + if (sBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits + sBerryBlenderData->gameFrameTime++; + + sub_8081744(); + SetLinkDebugValues((u16)(sBerryBlenderData->field_4C), sBerryBlenderData->field_116); + sub_80814F4(); + sub_8083140(sBerryBlenderData->field_116, 1000); + sub_8083230(sBerryBlenderData->field_4C); + sub_808330C(); + sub_8082AD4(); + if (sBerryBlenderData->gameEndState == 0 && sBerryBlenderData->field_118 >= 1000) + { + sBerryBlenderData->field_116 = 1000; + sBerryBlenderData->gameEndState = 1; + SetMainCallback2(CB2_HandleBlenderEndGame); + } + + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void Blender_DummiedOutFunc(s16 a0, s16 a1) +{ + +} + +static bool8 sub_8081964(struct BlenderBerry* berries, u8 index1, u8 index2) +{ + if (berries[index1].itemId != berries[index2].itemId + || (StringCompare(berries[index1].name, berries[index2].name) == 0 + && (berries[index1].flavors[FLAVOR_SPICY] == berries[index2].flavors[FLAVOR_SPICY] + && berries[index1].flavors[FLAVOR_DRY] == berries[index2].flavors[FLAVOR_DRY] + && berries[index1].flavors[FLAVOR_SWEET] == berries[index2].flavors[FLAVOR_SWEET] + && berries[index1].flavors[FLAVOR_BITTER] == berries[index2].flavors[FLAVOR_BITTER] + && berries[index1].flavors[FLAVOR_SOUR] == berries[index2].flavors[FLAVOR_SOUR] + && berries[index1].smoothness == berries[index2].smoothness))) + return TRUE; + else + return FALSE; +} + +static u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3) +{ + s16 vars[6]; + s32 i; + s32 r6; + u8 r2; + + for (i = 0; i < 6; i++) + vars[i] = a1[i]; + + r6 = 0; + for (i = 0; i < 5; i++) + { + if (vars[i] == 0) + r6++; + } + if (r6 == 5 || a3 > 3) + return 12; + for (i = 0; i < playersNo; i++) + { + for (r6 = 0; r6 < playersNo; r6++) + { + if (berries[i].itemId == berries[r6].itemId && i != r6 + && (berries[i].itemId != ITEM_ENIGMA_BERRY || sub_8081964(berries, i, r6))) + return 12; + } + } + r2 = 0; + for (r2 = 0, i = 0; i < 5; i++) + { + if (vars[i] > 0) + r2++; + } + if (r2 > 3) + return 13; + if (r2 == 3) + return 11; + for (i = 0; i < 5; i++) + { + if (vars[i] > 50) + return 14; + } + if (r2 == 1 && vars[0] > 0) + return 1; + if (r2 == 1 && vars[1] > 0) + return 2; + if (r2 == 1 && vars[2] > 0) + return 3; + if (r2 == 1 && vars[3] > 0) + return 4; + if (r2 == 1 && vars[4] > 0) + return 5; + if (r2 == 2) + { + s32 var = 0; + for (i = 0; i < 5; i++) + { + if (vars[i] > 0) + sUnknown_03000DF8[var++] = i; + } + if (vars[sUnknown_03000DF8[0]] >= vars[sUnknown_03000DF8[1]]) + { + if (sUnknown_03000DF8[0] == 0) + return (sUnknown_03000DF8[1] << 16) | 6; + if (sUnknown_03000DF8[0] == 1) + return (sUnknown_03000DF8[1] << 16) | 7; + if (sUnknown_03000DF8[0] == 2) + return (sUnknown_03000DF8[1] << 16) | 8; + if (sUnknown_03000DF8[0] == 3) + return (sUnknown_03000DF8[1] << 16) | 9; + if (sUnknown_03000DF8[0] == 4) + return (sUnknown_03000DF8[1] << 16) | 10; + } + else + { + if (sUnknown_03000DF8[1] == 0) + return (sUnknown_03000DF8[0] << 16) | 6; + if (sUnknown_03000DF8[1] == 1) + return (sUnknown_03000DF8[0] << 16) | 7; + if (sUnknown_03000DF8[1] == 2) + return (sUnknown_03000DF8[0] << 16) | 8; + if (sUnknown_03000DF8[1] == 3) + return (sUnknown_03000DF8[0] << 16) | 9; + if (sUnknown_03000DF8[1] == 4) + return (sUnknown_03000DF8[0] << 16) | 10; + } + } + return 0; +} + +static void sub_8081BB0(s16 value) +{ + sUnknown_03000E04 = value; +} + +static s16 sub_8081BBC(void) +{ + return sUnknown_03000E04; +} + +static void sub_8081BC8(s16 value) +{ + sUnknown_03000E06 = value; +} + +static s16 sub_8081BD4(void) +{ + return sUnknown_03000E06; +} + +static void Blender_CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *pokeblock, u8 playersNo, u8 *flavors, u16 maxRPM) +{ + s32 i, j; + s32 multiuseVar, var2; + u8 var3; + + for (i = 0; i < 6; i++) + sUnknown_03000DE8[i] = 0; + + for (i = 0; i < playersNo; i++) + { + for (j = 0; j < 6; j++) + sUnknown_03000DE8[j] += berries[i].flavors[j]; + } + + multiuseVar = sUnknown_03000DE8[0]; + sUnknown_03000DE8[0] -= sUnknown_03000DE8[1]; + sUnknown_03000DE8[1] -= sUnknown_03000DE8[2]; + sUnknown_03000DE8[2] -= sUnknown_03000DE8[3]; + sUnknown_03000DE8[3] -= sUnknown_03000DE8[4]; + sUnknown_03000DE8[4] -= multiuseVar; + + multiuseVar = 0; + for (i = 0; i < 5; i++) + { + if (sUnknown_03000DE8[i] < 0) + { + sUnknown_03000DE8[i] = 0; + multiuseVar++; + } + } + var3 = multiuseVar; + for (i = 0; i < 5; i++) + { + if (sUnknown_03000DE8[i] > 0) + { + if (sUnknown_03000DE8[i] < multiuseVar) + sUnknown_03000DE8[i] = 0; + else + sUnknown_03000DE8[i] -= multiuseVar; + } + } + for (i = 0; i < 5; i++) + { + sUnknown_020322A8[i] = sUnknown_03000DE8[i]; + } + + multiuseVar = maxRPM / 333 + 100; + sUnknown_020322D0 = multiuseVar; + + for (i = 0; i < 5; i++) + { + s32 r4; + s32 r5 = sUnknown_03000DE8[i]; + r5 = (r5 * multiuseVar) / 10; + r4 = r5 % 10; + r5 /= 10; + if (r4 > 4) + r5++; + sUnknown_03000DE8[i] = r5; + } + for (i = 0; i < 5; i++) + { + sUnknown_020322BC[i] = sUnknown_03000DE8[i]; + } + + pokeblock->color = Blender_GetPokeblockColor(berries, &sUnknown_03000DE8[0], playersNo, var3); + sUnknown_03000DE8[5] = (sUnknown_03000DE8[5] / playersNo) - playersNo; + + if (sUnknown_03000DE8[5] < 0) + sUnknown_03000DE8[5] = 0; + + if (pokeblock->color == 12) + { + multiuseVar = Random() % 10; + for (i = 0; i < 5; i++) + { + if ((sUnknown_08339CC8[multiuseVar] >> i) & 1) + sUnknown_03000DE8[i] = 2; + else + sUnknown_03000DE8[i] = 0; + } + } + + for (i = 0; i < 6; i++) + { + if (sUnknown_03000DE8[i] > 255) + sUnknown_03000DE8[i] = 255; + } + + pokeblock->spicy = sUnknown_03000DE8[0]; + pokeblock->dry = sUnknown_03000DE8[1]; + pokeblock->sweet = sUnknown_03000DE8[2]; + pokeblock->bitter = sUnknown_03000DE8[3]; + pokeblock->sour = sUnknown_03000DE8[4]; + pokeblock->feel = sUnknown_03000DE8[5]; + + for (i = 0; i < 6; i++) + { + flavors[i] = sUnknown_03000DE8[i]; + } +} + +static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavors, u16 a4) +{ + Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavors, a4); +} + +static void sub_8081E20(void) +{ + u32 frames = (u16)(sBerryBlenderData->gameFrameTime); + u16 max_RPM = sBerryBlenderData->max_RPM; + s16 var = 0; + + if (frames < 900) + var = 5; + else if ((u16)(frames - 900) < 600) + var = 4; + else if ((u16)(frames - 1500) < 600) + var = 3; + else if ((u16)(frames - 2100) < 900) + var = 2; + else if ((u16)(frames - 3300) < 300) + var = 1; + + sub_8081BC8(var); + + var = 0; + if (max_RPM <= 64) + { + if (max_RPM >= 50 && max_RPM < 100) + var = -1; + else if (max_RPM >= 100 && max_RPM < 150) + var = -2; + else if (max_RPM >= 150 && max_RPM < 200) + var = -3; + else if (max_RPM >= 200 && max_RPM < 250) + var = -4; + else if (max_RPM >= 250 && max_RPM < 300) + var = -5; + else if (max_RPM >= 350 && max_RPM < 400) + var = -6; + else if (max_RPM >= 400 && max_RPM < 450) + var = -7; + else if (max_RPM >= 500 && max_RPM < 550) + var = -8; + else if (max_RPM >= 550 && max_RPM < 600) + var = -9; + else if (max_RPM >= 600) + var = -10; + } + + sub_8081BB0(var); +} + +static void sub_8081F94(u16 *a0) +{ + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + *a0 = 0x2F00; + else + *a0 = 0x2FFF; +} + +static void CB2_HandleBlenderEndGame(void) +{ + u8 i, j; + + if (sBerryBlenderData->gameEndState < 3) + sub_8082D28(); + + GetMultiplayerId(); // unused return value + + switch (sBerryBlenderData->gameEndState) + { + case 1: + m4aMPlayTempoControl(&gMPlay_BGM, 256); + for (i = 0; i < gSpecialVar_0x8004; i++) + { + DestroyTask(sBerryBlenderData->field_120[i]); + } + sBerryBlenderData->gameEndState++; + break; + case 2: + sBerryBlenderData->field_4C -= 32; + if (sBerryBlenderData->field_4C <= 0) + { + sub_8009F8C(); + sBerryBlenderData->field_4C = 0; + + if (gReceivedRemoteLinkPlayers != 0) + sBerryBlenderData->gameEndState++; + else + sBerryBlenderData->gameEndState = 5; + + sBerryBlenderData->mainState = 0; + m4aMPlayStop(&gMPlay_SE2); + } + Blender_ControlHitPitch(); + break; + case 3: + if (GetMultiplayerId() != 0) + { + sBerryBlenderData->gameEndState++; + } + else if (sub_800A520()) + { + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + sBerryBlenderData->gameBlock.timeRPM.time = sBerryBlenderData->gameFrameTime; + sBerryBlenderData->gameBlock.timeRPM.max_RPM = sBerryBlenderData->max_RPM; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + for (j = 0; j < BLENDER_SCORES_NO; j++) + sBerryBlenderData->gameBlock.scores[i][j] = sBerryBlenderData->scores[i][j]; + } + + if (SendBlock(0, &sBerryBlenderData->gameBlock, sizeof(sBerryBlenderData->gameBlock))) + sBerryBlenderData->gameEndState++; + } + else + { + sBerryBlenderData->smallBlock.time = sBerryBlenderData->gameFrameTime; + sBerryBlenderData->smallBlock.max_RPM = sBerryBlenderData->max_RPM; + if (SendBlock(0, &sBerryBlenderData->smallBlock, sizeof(sBerryBlenderData->smallBlock) + 32)) + sBerryBlenderData->gameEndState++; + } + } + break; + case 4: + if (GetBlockReceivedStatus()) + { + ResetBlockReceivedFlags(); + sBerryBlenderData->gameEndState++; + + if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled) + { + struct BlenderGameBlock *receivedBlock = (struct BlenderGameBlock*)(&gBlockRecvBuffer); + + sBerryBlenderData->max_RPM = receivedBlock->timeRPM.max_RPM; + sBerryBlenderData->gameFrameTime = receivedBlock->timeRPM.time; + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + for (j = 0; j < BLENDER_SCORES_NO; j++) + sBerryBlenderData->scores[i][j] = receivedBlock->scores[i][j]; + } + } + else + { + struct TimeAndRPM *receivedBlock = (struct TimeAndRPM*)(&gBlockRecvBuffer); + + sBerryBlenderData->max_RPM = receivedBlock->max_RPM; + sBerryBlenderData->gameFrameTime = receivedBlock->time; + } + } + break; + case 5: + if (Blender_PrintBlendingRanking()) + sBerryBlenderData->gameEndState++; + break; + case 6: + if (Blender_PrintBlendingResults()) + { + if (gInGameOpponentsNo == 0) + IncrementGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS); + else + IncrementGameStat(GAME_STAT_POKEBLOCKS); + + sBerryBlenderData->gameEndState++; + } + break; + case 7: + if (Blender_PrintText(&sBerryBlenderData->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeed())) + sBerryBlenderData->gameEndState++; + break; + case 9: + sBerryBlenderData->yesNoAnswer = 0; + CreateYesNoMenu(&sBlender_YesNoWindowTemplate, 1, 0xD, 0); + sBerryBlenderData->gameEndState++; + break; + case 10: + switch (sub_8198C58()) + { + case 1: + case -1: + sBerryBlenderData->yesNoAnswer = 1; + sBerryBlenderData->gameEndState++; + for (i = 0; i <BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } + break; + case 0: + sBerryBlenderData->yesNoAnswer = 0; + sBerryBlenderData->gameEndState++; + for (i = 0; i <BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } + break; + } + break; + case 11: + sub_8081F94(&gSendCmd[0]); + if (sBerryBlenderData->yesNoAnswer == 0) + { + if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // no berries + { + sBerryBlenderData->playAgainState = CANT_PLAY_NO_BERRIES; + gSendCmd[1] = 0x9999; + } + else if (GetFirstFreePokeblockSlot() == -1) // no space for pokeblocks + { + sBerryBlenderData->playAgainState = CANT_PLAY_NO_PKBLCK_SPACE; + gSendCmd[1] = 0xAAAA; + } + else + { + sBerryBlenderData->playAgainState = PLAY_AGAIN_OK; + gSendCmd[1] = 0x7779; + } + sBerryBlenderData->gameEndState++; + } + else + { + sBerryBlenderData->playAgainState = DONT_PLAY_AGAIN; + gSendCmd[1] = 0x8888; + sBerryBlenderData->gameEndState++; + } + break; + case 12: + if (gInGameOpponentsNo) + { + SetMainCallback2(CB2_HandlePlayerPlayAgainChoice); + sBerryBlenderData->gameEndState = 0; + sBerryBlenderData->mainState = 0; + } + else + { + sBerryBlenderData->gameEndState++; + } + break; + case 8: + sBerryBlenderData->gameEndState++; + break; + case 13: + if (Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, GetPlayerTextSpeed())) + { + SetMainCallback2(CB2_HandlePlayerLinkPlayAgainChoice); + sBerryBlenderData->gameEndState = 0; + sBerryBlenderData->mainState = 0; + } + break; + } + + sub_808330C(); + sub_8083230(sBerryBlenderData->field_4C); + sub_8082AD4(); + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static bool8 LinkPlayAgainHandleSaving(void) +{ + switch (sBerryBlenderData->field_1A0) + { + case 0: + sub_800ADF8(); + sBerryBlenderData->field_1A0 = 1; + sBerryBlenderData->framesToWait = 0; + break; + case 1: + if (sub_800A520()) + { + sBerryBlenderData->field_1A0++; + gSoftResetDisabled = TRUE; + } + break; + case 2: + sub_8153430(); + sBerryBlenderData->field_1A0++; + sBerryBlenderData->framesToWait = 0; + break; + case 3: + if (++sBerryBlenderData->framesToWait == 10) + { + sub_800ADF8(); + sBerryBlenderData->field_1A0++; + } + break; + case 4: + if (sub_800A520()) + { + if (sub_8153474()) + { + sBerryBlenderData->field_1A0 = 5; + } + else + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->field_1A0 = 3; + } + } + break; + case 5: + sBerryBlenderData->field_1A0++; + sBerryBlenderData->framesToWait = 0; + break; + case 6: + if (++sBerryBlenderData->framesToWait > 5) + { + gSoftResetDisabled = FALSE; + return TRUE; + } + break; + } + + return FALSE; +} + +static void CB2_HandlePlayerLinkPlayAgainChoice(void) +{ + switch (sBerryBlenderData->gameEndState) + { + case 0: + if (sBerryBlenderData->field_64[0] == 0x2222) + { + sBerryBlenderData->gameEndState = 5; + } + else if (sBerryBlenderData->field_64[0] == 0x1111) + { + if (sBerryBlenderData->field_6C == 0x9999) + sBerryBlenderData->gameEndState = 2; + else if (sBerryBlenderData->field_6C == 0xAAAA) + sBerryBlenderData->gameEndState = 1; + else + sBerryBlenderData->gameEndState = 5; + } + break; + case 1: + sBerryBlenderData->gameEndState = 3; + StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name); + StringAppend(gStringVar4, sText_ApostropheSPokeblockCaseIsFull); + break; + case 2: + sBerryBlenderData->gameEndState++; + StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name); + StringAppend(gStringVar4, sText_HasNoBerriesToPut); + break; + case 3: + if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed())) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->gameEndState++; + } + break; + case 4: + if (++sBerryBlenderData->framesToWait > 60) + sBerryBlenderData->gameEndState = 5; + break; + case 5: + Blender_PrintText(&sBerryBlenderData->textState, gText_SavingDontTurnOff2, 0); + sub_800ADF8(); + sBerryBlenderData->gameEndState++; + break; + case 6: + if (sub_800A520()) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->gameEndState++; + sBerryBlenderData->field_1A0 = 0; + } + break; + case 7: + if (LinkPlayAgainHandleSaving()) + { + PlaySE(SE_SAVE); + sBerryBlenderData->gameEndState++; + } + break; + case 8: + sBerryBlenderData->gameEndState++; + sub_800ADF8(); + break; + case 9: + if (sub_800A520()) + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + sBerryBlenderData->gameEndState++; + } + break; + case 10: + if (!gPaletteFade.active) + { + if (sBerryBlenderData->field_64[0] == 0x2222) + { + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(2); + UnsetBgTilemapBuffer(1); + FREE_AND_SET_NULL(sBerryBlenderData); + SetMainCallback2(DoBerryBlending); + } + else + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->gameEndState++; + } + } + break; + case 11: + if (++sBerryBlenderData->framesToWait > 30) + { + sub_800AC34(); + sBerryBlenderData->gameEndState++; + } + break; + case 12: + if (gReceivedRemoteLinkPlayers == 0) + { + FREE_AND_SET_NULL(sBerryBlenderData); + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + } + break; + } + + sub_8082AD4(); + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void CB2_HandlePlayerPlayAgainChoice(void) +{ + switch (sBerryBlenderData->gameEndState) + { + case 0: + if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK || sBerryBlenderData->playAgainState == DONT_PLAY_AGAIN) + sBerryBlenderData->gameEndState = 9; + if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_BERRIES) + sBerryBlenderData->gameEndState = 2; + if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_PKBLCK_SPACE) + sBerryBlenderData->gameEndState = 1; + break; + case 1: + sBerryBlenderData->gameEndState = 3; + sBerryBlenderData->textState = 0; + StringCopy(gStringVar4, sText_YourPokeblockCaseIsFull); + break; + case 2: + sBerryBlenderData->gameEndState++; + sBerryBlenderData->textState = 0; + StringCopy(gStringVar4, sText_RunOutOfBerriesForBlending); + break; + case 3: + if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed())) + sBerryBlenderData->gameEndState = 9; + break; + case 9: + BeginFastPaletteFade(3); + sBerryBlenderData->gameEndState++; + break; + case 10: + if (!gPaletteFade.active) + { + if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK) + SetMainCallback2(DoBerryBlending); + else + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(2); + UnsetBgTilemapBuffer(1); + FREE_AND_SET_NULL(sBerryBlenderData); + } + break; + } + + sub_8082AD4(); + Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); +} + +static void sub_8082AD4(void) +{ + if (gReceivedRemoteLinkPlayers) + { + if (sub_80814B0(gRecvCmds[0][0], 0x2FFF, 0x2F00)) + { + if (gRecvCmds[0][1] == 0x1111) + { + switch (gRecvCmds[0][2]) + { + case 0x8888: + sBerryBlenderData->field_6C = 0x8888; + sBerryBlenderData->field_6E = gRecvCmds[0][3]; + break; + case 0x9999: + sBerryBlenderData->field_6C = 0x9999; + sBerryBlenderData->field_6E = gRecvCmds[0][3]; + break; + case 0xAAAA: + sBerryBlenderData->field_6C = 0xAAAA; + sBerryBlenderData->field_6E = gRecvCmds[0][3]; + break; + } + + sBerryBlenderData->field_64[0] = 0x1111; + } + else if (gRecvCmds[0][1] == 0x2222) + { + sBerryBlenderData->field_64[0] = 0x2222; + } + } + if (GetMultiplayerId() == 0 && sBerryBlenderData->field_64[0] != 0x1111 && sBerryBlenderData->field_64[0] != 0x2222) + { + u8 i; + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (sub_80814B0(gRecvCmds[i][0], 0x2FFF, 0x2F00)) + { + switch (gRecvCmds[i][1]) + { + case 0x8888: + sBerryBlenderData->field_64[i] = 0x8888; + break; + case 0x7779: + sBerryBlenderData->field_64[i] = 0x7779; + break; + case 0x9999: + sBerryBlenderData->field_64[i] = 0x9999; + break; + case 0xAAAA: + sBerryBlenderData->field_64[i] = 0xAAAA; + break; + } + } + } + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (sBerryBlenderData->field_64[i] == 0) + break; + } + if (i == GetLinkPlayerCount()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (sBerryBlenderData->field_64[i] != 0x7779) + break; + } + sub_8081F94(&gSendCmd[0]); + if (i == GetLinkPlayerCount()) + { + gSendCmd[1] = 0x2222; + } + else + { + gSendCmd[1] = 0x1111; + gSendCmd[2] = sBerryBlenderData->field_64[i]; + gSendCmd[3] = i; + } + } + } + } +} + +static void sub_8082CB4(struct BgAffineSrcData *dest) +{ + struct BgAffineSrcData affineSrc; + + affineSrc.texX = 0x7800; + affineSrc.texY = 0x5000; + affineSrc.scrX = 0x78 - sBerryBlenderData->bg_X; + affineSrc.scrY = 0x50 - sBerryBlenderData->bg_Y; + affineSrc.sx = sBerryBlenderData->field_11A; + affineSrc.sy = sBerryBlenderData->field_11A; + affineSrc.alpha = sBerryBlenderData->arrowPos; + + *dest = affineSrc; +} + +u16 GetBlenderArrowPosition(void) +{ + return sBerryBlenderData->arrowPos; +} + +static void sub_8082D28(void) +{ + u8 playerId = 0; + + if (gReceivedRemoteLinkPlayers != 0) + playerId = GetMultiplayerId(); + + if (gLinkVSyncDisabled && gReceivedRemoteLinkPlayers != 0) + { + if (playerId == 0) + { + sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C; + gSendCmd[5] = sBerryBlenderData->field_116; + gSendCmd[6] = sBerryBlenderData->arrowPos; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + } + else + { + if ((gRecvCmds[0][0] & 0xFF00) == 0x4400) + { + sBerryBlenderData->field_116 = gRecvCmds[0][5]; + sBerryBlenderData->arrowPos = gRecvCmds[0][6]; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + } + } + } + else + { + sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C; + sub_8082CB4(&sBerryBlenderData->bgAffineSrc); + } +} + +static void BerryBlender_SetBackgroundsPos(void) +{ + SetGpuReg(REG_OFFSET_BG1HOFS, sBerryBlenderData->bg_X); + SetGpuReg(REG_OFFSET_BG1VOFS, sBerryBlenderData->bg_Y); + + SetGpuReg(REG_OFFSET_BG0HOFS, sBerryBlenderData->bg_X); + SetGpuReg(REG_OFFSET_BG0VOFS, sBerryBlenderData->bg_Y); +} + +static void sub_8082E3C(struct Sprite* sprite) +{ + sprite->data2 += sprite->data0; + sprite->data3 += sprite->data1; + sprite->pos2.x = sprite->data2 / 8; + sprite->pos2.y = sprite->data3 / 8; + + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void sub_8082E84(void) +{ + s32 limit = (Random() % 2) + 1; + s32 i; + + for (i = 0; i < limit; i++) + { + u16 rand; + s32 x, y; + u8 spriteId; + + rand = sBerryBlenderData->arrowPos + (Random() % 20); + + x = gSineTable[(rand & 0xFF) + 64] / 4; + y = gSineTable[(rand & 0xFF)] / 4; + + spriteId = CreateSprite(&sUnknown_08339BE0, x + 120, y + 80, 1); + gSprites[spriteId].data0 = 16 - (Random() % 32); + gSprites[spriteId].data1 = 16 - (Random() % 32); + + gSprites[spriteId].callback = sub_8082E3C; + } +} + +static void sub_8082F68(struct Sprite* sprite) +{ + sprite->data0++; + sprite->pos2.y = -(sprite->data0 / 3); + + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void sub_8082F9C(struct Sprite* sprite) +{ + sprite->data0++; + sprite->pos2.y = -(sprite->data0 * 2); + + if (sprite->pos2.y < -12) + sprite->pos2.y = -12; + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void Blender_SetBankBerryData(u8 bank, u16 itemId) +{ + sBerryBlenderData->chosenItemId[bank] = itemId; + Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[bank], itemId); +} + +static void sub_8083010(struct Sprite* sprite) +{ + switch (sprite->data0) + { + case 0: + sprite->data1 += 8; + if (sprite->data1 > 88) + { + sprite->data1 = 88; + sprite->data0++; + PlaySE(SE_KON); + } + break; + case 1: + sprite->data2 += 1; + if (sprite->data2 > 20) + { + sprite->data0++; + sprite->data2 = 0; + } + break; + case 2: + sprite->data1 += 4; + if (sprite->data1 > 176) + { + if (++sprite->data3 == 3) + { + DestroySprite(sprite); + CreateSprite(&sUnknown_08339C60, 120, -20, 2); + } + else + { + sprite->data0 = 0; + sprite->data1 = -16; + StartSpriteAnim(sprite, sprite->data3); + } + } + break; + } + + sprite->pos2.y = sprite->data1; +} + +static void sub_80830C0(struct Sprite* sprite) +{ + switch (sprite->data0) + { + case 0: + sprite->data1 += 8; + if (sprite->data1 > 92) + { + sprite->data1 = 92; + sprite->data0++; + PlaySE(SE_PIN); + } + break; + case 1: + sprite->data2 += 1; + if (sprite->data2 > 20) + sprite->data0++; + break; + case 2: + sprite->data1 += 4; + if (sprite->data1 > 176) + { + sBerryBlenderData->mainState++; + DestroySprite(sprite); + } + break; + } + + sprite->pos2.y = sprite->data1; +} + +static void sub_8083140(u16 a0, u16 a1) +{ + if (sBerryBlenderData->field_118 < a0) + { + sBerryBlenderData->field_118 += 2; + sub_8083170(sBerryBlenderData->field_118, a1); + } +} + +static void sub_8083170(u16 a0, u16 a1) +{ + s32 var1, var2, var3, var4; + u16 *vram; + + vram = (u16*)(VRAM + 0x6000); + var1 = (a0 * 64) / a1; + var2 = var1 / 8; + for (var4 = 0; var4 < var2; var4++) + { + vram[11 + var4] = 0x80E9; + vram[43 + var4] = 0x80F9; + } + var3 = var1 % 8; + if (var3 != 0) + { + vram[11 + var4] = var3 + 0x80E1; + vram[43 + var4] = var3 + 0x80F1; + var4++; + } + for (; var4 < 8; var4++) + { + vram[11 + var4] = 0x80E1; + vram[43 + var4] = 0x80F1; + } +} + +static u32 sub_8083210(u16 a0) +{ + return 0x57E40 * a0 / 0x10000; +} + +static void sub_8083230(u16 a0) +{ + u8 i; + u8 palAdders[5]; + + u32 var = sub_8083210(a0); + if (sBerryBlenderData->max_RPM < var) + sBerryBlenderData->max_RPM = var; + for (i = 0; i < 5; i++) + { + palAdders[i] = var % 10; + var /= 10; + } + *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8072; + *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8072; + *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8072; + *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8072; + *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8072; +} + +static void sub_80832BC(s16* a0, u16 a1) +{ + if (*a0 == 0) + *a0 = (Random() % a1) - (a1 / 2); +} + +static void sub_80832E8(s16* a0) +{ + if (*a0 < 0) + (*a0)++; + if (*a0 > 0) + (*a0)--; +} + +static void sub_808330C(void) +{ + sub_80832E8(&sBerryBlenderData->bg_X); + sub_80832E8(&sBerryBlenderData->bg_Y); +} + +static void sub_8083334(s16* a0, u16 a1) +{ + s32 var; + + if (a1 < 10) + var = 16; + else + var = 8; + + if (*a0 == 0) + { + *a0 = (Random() % var) - (var / 2); + } + else + { + if (*a0 < 0) + (*a0)++; + if (*a0 > 0) + (*a0)--; + } +} + +static bool8 sub_8083380(void) +{ + if (sBerryBlenderData->framesToWait == 0) + { + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; + } + + sBerryBlenderData->framesToWait++; + sub_8083334(&sBerryBlenderData->bg_X, sBerryBlenderData->framesToWait); + sub_8083334(&sBerryBlenderData->bg_Y, sBerryBlenderData->framesToWait); + + if (sBerryBlenderData->framesToWait == 20) + { + sBerryBlenderData->bg_X = 0; + sBerryBlenderData->bg_Y = 0; + return TRUE; + } + + return FALSE; +} + +static void sub_80833F8(struct Sprite* sprite) +{ + sprite->pos2.x = -(sBerryBlenderData->bg_X); + sprite->pos2.y = -(sBerryBlenderData->bg_Y); +} + +static void TryUpdateBerryBlenderRecord(void) +{ + if (gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] < sBerryBlenderData->max_RPM) + gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] = sBerryBlenderData->max_RPM; +} + +static bool8 Blender_PrintBlendingResults(void) +{ + u16 i; + s32 xPos, yPos; + + struct Pokeblock pokeblock; + u8 flavors[6]; + u8 text[40]; + u16 berryIds[4]; // unused + + switch (sBerryBlenderData->mainState) + { + case 0: + sBerryBlenderData->mainState++; + sBerryBlenderData->framesToWait = 17; + break; + case 1: + sBerryBlenderData->framesToWait -= 10; + if (sBerryBlenderData->framesToWait < 0) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 2: + if (++sBerryBlenderData->framesToWait > 20) + { + for (i = 0; i < BLENDER_SCORES_NO; i++) + DestroySprite(&gSprites[sBerryBlenderData->scoreIconIds[i]]); + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 3: + { + u16 minutes, seconds; + u8 *txtPtr; + + xPos = GetStringCenterAlignXOffset(1, sText_BlendingResults, 0xA8); + Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SPEED_FF, 0); + + if (sBerryBlenderData->playersNo == 4) + yPos = 17; + else + yPos = 21; + + for (i = 0; i < sBerryBlenderData->playersNo; yPos += 16, i++) + { + u8 place = sBerryBlenderData->playerPlaces[i]; + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1); + StringAppend(sBerryBlenderData->stringVar, sText_Dot); + StringAppend(sBerryBlenderData->stringVar, gText_Space); + StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 8, yPos, TEXT_SPEED_FF, 3); + + StringCopy(sBerryBlenderData->stringVar, sBerryBlenderData->blendedBerries[place].name); + ConvertInternationalString(sBerryBlenderData->stringVar, gLinkPlayers[place].language); + StringAppend(sBerryBlenderData->stringVar, sText_SpaceBerry); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x54, yPos, TEXT_SPEED_FF, 3); + } + + Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SPEED_FF, 3); + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->max_RPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3); + StringAppend(sBerryBlenderData->stringVar, sText_Dot); + + ConvertIntToDecimalStringN(text, sBerryBlenderData->max_RPM % 100, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(sBerryBlenderData->stringVar, text); + StringAppend(sBerryBlenderData->stringVar, sText_RPM); + + xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x51, TEXT_SPEED_FF, 3); + Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SPEED_FF, 3); + + seconds = (sBerryBlenderData->gameFrameTime / 60) % 60; + minutes = (sBerryBlenderData->gameFrameTime / (60 * 60)); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, minutes, STR_CONV_MODE_LEADING_ZEROS, 2); + txtPtr = StringAppend(sBerryBlenderData->stringVar, sText_Min); + + ConvertIntToDecimalStringN(txtPtr, seconds, STR_CONV_MODE_LEADING_ZEROS, 2); + StringAppend(sBerryBlenderData->stringVar, sText_Sec); + + xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x61, TEXT_SPEED_FF, 3); + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + + CopyWindowToVram(5, 2); + } + break; + case 4: + if (gMain.newKeys & A_BUTTON) + sBerryBlenderData->mainState++; + break; + case 5: + sub_8198070(5, 1); + + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (sBerryBlenderData->chosenItemId[i] != 0) + berryIds[i] = sBerryBlenderData->chosenItemId[i] - FIRST_BERRY_INDEX; + if (sBerryBlenderData->field_8E[i] != 0xFF) + { + PutWindowTilemap(i); + CopyWindowToVram(i, 3); + } + } + + sub_8081E20(); + + Blender_CalculatePokeblock(sBerryBlenderData->blendedBerries, &pokeblock, sBerryBlenderData->playersNo, flavors, sBerryBlenderData->max_RPM); + Blender_PrintMadePokeblockString(&pokeblock, sBerryBlenderData->stringVar); + TryAddContestLinkTvShow(&pokeblock, &sBerryBlenderData->tvBlender); + + CreateTask(sub_8083F3C, 6); + sub_80EECEC(); + + RemoveBagItem(gSpecialVar_ItemId, 1); + AddPokeblock(&pokeblock); + + sBerryBlenderData->textState = 0; + sBerryBlenderData->mainState++; + break; + case 6: + if (Blender_PrintText(&sBerryBlenderData->textState, sBerryBlenderData->stringVar, GetPlayerTextSpeed())) + { + TryUpdateBerryBlenderRecord(); + return TRUE; + } + break; + } + + return FALSE; +} + +static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst) +{ + u8 text[12]; + u8 flavorLvl, feel; + + dst[0] = EOS; + StringCopy(dst, gPokeblockNames[pokeblock->color]); + StringAppend(dst, sText_WasMade); + StringAppend(dst, sText_NewLine); + + flavorLvl = GetHighestPokeblocksFlavorLevel(pokeblock); + feel = GetPokeblocksFeel(pokeblock); + + StringAppend(dst, sText_TheLevelIs); + ConvertIntToDecimalStringN(text, flavorLvl, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(dst, text); + + StringAppend(dst, sText_TheFeelIs); + ConvertIntToDecimalStringN(text, feel, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(dst, text); + + StringAppend(dst, sText_Dot2); + StringAppend(dst, sText_NewParagraph); +} + +static void Blender_SortBasedOnPoints(u8 *places, u8 playersNum, u32 *scores) +{ + s32 i, j; + + for (i = 0; i < playersNum; i++) + { + for (j = 0; j < playersNum; j++) + { + if (scores[places[i]] > scores[places[j]]) + { + u8 temp = places[i]; + places[i] = places[j]; + places[j] = temp; + } + } + } +} + +static void Blender_SortScores(void) +{ + u8 playerId; + u8 i; + u8 places[BLENDER_MAX_PLAYERS]; + u32 points[BLENDER_MAX_PLAYERS]; + + for (i = 0; i < sBerryBlenderData->playersNo; i++) + places[i] = i; + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + points[i] = 1000000 * sBerryBlenderData->scores[i][BLENDER_SCORE_BEST]; + points[i] += 1000 * sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]; + points[i] += 1000 - sBerryBlenderData->scores[i][BLENDER_SCORE_MISS]; + } + Blender_SortBasedOnPoints(places, sBerryBlenderData->playersNo, points); + for (i = 0; i < sBerryBlenderData->playersNo; i++) + sBerryBlenderData->playerPlaces[i] = places[i]; + + if (gReceivedRemoteLinkPlayers == 0) + playerId = 0; + else + playerId = GetMultiplayerId(); + + for (i = 0; i < sBerryBlenderData->playersNo; i++) + { + if (sBerryBlenderData->playerPlaces[i] == playerId) + sBerryBlenderData->field_1A4 = i; + } +} + +static bool8 Blender_PrintBlendingRanking(void) +{ + u16 i; + s32 xPos, yPos; + + switch (sBerryBlenderData->mainState) + { + case 0: + sBerryBlenderData->mainState++; + sBerryBlenderData->framesToWait = 255; + break; + case 1: + sBerryBlenderData->framesToWait -= 10; + if (sBerryBlenderData->framesToWait < 0) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 2: + if (++sBerryBlenderData->framesToWait > 20) + { + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + } + break; + case 3: + SetWindowBorderStyle(5, 0, 1, 0xD); + xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 0xA8); + Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SPEED_FF, 0); + + sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST] = CreateSprite(&sUnknown_08339B40, 128, 52, 0); + StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]], 3); + gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy; + + sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD] = CreateSprite(&sUnknown_08339B40, 160, 52, 0); + gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy; + + sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS] = CreateSprite(&sUnknown_08339B40, 192, 52, 0); + StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]], 1); + gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy; + + Blender_SortScores(); + + for (yPos = 0x29, i = 0; i < sBerryBlenderData->playersNo; yPos += 0x10, i++) + { + u8 place = sBerryBlenderData->playerPlaces[i]; + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1); + StringAppend(sBerryBlenderData->stringVar, sText_Dot); + StringAppend(sBerryBlenderData->stringVar, gText_Space); + StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0, yPos, TEXT_SPEED_FF, 3); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x4E, yPos, TEXT_SPEED_FF, 3); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x6E, yPos, TEXT_SPEED_FF, 3); + + ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3); + Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x8E, yPos, TEXT_SPEED_FF, 3); + } + + PutWindowTilemap(5); + CopyWindowToVram(5, 3); + + sBerryBlenderData->framesToWait = 0; + sBerryBlenderData->mainState++; + break; + case 4: + if (++sBerryBlenderData->framesToWait > 20) + sBerryBlenderData->mainState++; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sBerryBlenderData->mainState++; + } + break; + case 6: + sBerryBlenderData->mainState = 0; + return TRUE; + } + + return FALSE; +} + +void ShowBerryBlenderRecordWindow(void) +{ + s32 i; + s32 xPos, yPos; + struct WindowTemplate winTemplate; + u8 text[32]; + + winTemplate = sBlenderRecordWindowTemplate; + gResultsWindowId = AddWindow(&winTemplate); + sub_81973FC(gResultsWindowId, 0); + FillWindowPixelBuffer(gResultsWindowId, 0x11); + + xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90); + PrintTextOnWindow(gResultsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL); + PrintTextOnWindow(gResultsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL); + + for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++) + { + u8 *txtPtr; + u32 record; + + record = gSaveBlock1Ptr->berryBlenderRecords[i]; + + txtPtr = ConvertIntToDecimalStringN(text, record / 100, STR_CONV_MODE_RIGHT_ALIGN, 3); + txtPtr = StringAppend(txtPtr, sText_Dot); + txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, STR_CONV_MODE_LEADING_ZEROS, 2); + txtPtr = StringAppend(txtPtr, sText_RPM); + + xPos = GetStringRightAlignXOffset(1, text, 0x8C); + PrintTextOnWindow(gResultsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL); + } + + PutWindowTilemap(gResultsWindowId); + CopyWindowToVram(gResultsWindowId, 3); +} + +static void sub_8083F3C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + PlayFanfare(BGM_FANFA1); + gTasks[taskId].data[0]++; + } + if (IsFanfareTaskInactive()) + { + PlayBGM(sBerryBlenderData->field_154); + DestroyTask(taskId); + } +} + +static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *tvBlender) +{ + u8 flavorLevel = GetHighestPokeblocksFlavorLevel(pokeblock); + u16 sheen = (flavorLevel * 10) / GetPokeblocksFeel(pokeblock); + + tvBlender->pokeblockSheen = sheen; + tvBlender->pokeblockColor = pokeblock->color; + tvBlender->name[0] = EOS; + + if (gReceivedRemoteLinkPlayers != 0) + { + if (sBerryBlenderData->field_1A4 == 0 && sheen > 20) + { + StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].name); + tvBlender->pokeblockFlavor = GetPokeblocksFlavor(pokeblock); + if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavor, + tvBlender->pokeblockColor, tvBlender->pokeblockSheen, + gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].language)) + { + return TRUE; + } + + return FALSE; + } + else if (sBerryBlenderData->field_1A4 == sBerryBlenderData->playersNo - 1 && sheen <= 20) + { + StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[0]].name); + tvBlender->pokeblockFlavor = GetPokeblocksFlavor(pokeblock); + if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavor, + tvBlender->pokeblockColor, tvBlender->pokeblockSheen, + gLinkPlayers[sBerryBlenderData->playerPlaces[0]].language)) + { + return TRUE; + } + + return FALSE; + } + } + + return FALSE; +} + +static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId) +{ + struct TextColor txtColor; + u32 letterSpacing = 0; + + switch (caseId) + { + case 0: + case 3: + txtColor.fgColor = 1; + txtColor.bgColor = 2; + txtColor.shadowColor = 3; + break; + case 1: + txtColor.fgColor = 0; + txtColor.bgColor = 2; + txtColor.shadowColor = 3; + break; + case 2: + txtColor.fgColor = 0; + txtColor.bgColor = 4; + txtColor.shadowColor = 5; + break; + } + + if (caseId != 3) + { + FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4)); + } + + AddTextPrinterParametrized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string); +} + +static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed) +{ + switch (*textState) + { + case 0: + sub_8197B1C(4, FALSE, 0x14, 0xF); + Blender_AddTextPrinter(4, string, 0, 1, textSpeed, 0); + PutWindowTilemap(4); + CopyWindowToVram(4, 3); + (*textState)++; + break; + case 1: + if (!IsTextPrinterActive(4)) + { + *textState = 0; + return TRUE; + } + break; + } -// .text + return FALSE; +} diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index eca20af9d..bba39c3eb 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -1,5 +1,3 @@ - -// Includes #include "global.h" #include "gpu_regs.h" #include "multiboot.h" @@ -10,6 +8,7 @@ #include "task.h" #include "unknown_task.h" #include "window.h" +#include "text.h" #include "menu.h" #include "m4a.h" diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 3192e0e11..d5e173ee8 100755 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -1,7 +1,7 @@ #include "global.h" #include "task.h" -#include "menu.h" #include "text.h" +#include "menu.h" #include "sound.h" #include "main.h" #include "save.h" diff --git a/src/coins.c b/src/coins.c index e1694b29c..50c31cac0 100644 --- a/src/coins.c +++ b/src/coins.c @@ -2,8 +2,9 @@ #include "coins.h" #include "text.h" #include "window.h" -#include "text_window.h" +#include "strings.h" #include "string_util.h" +#include "new_menu_helpers.h" #include "menu.h" #include "international_string_util.h" @@ -11,10 +12,6 @@ EWRAM_DATA u8 sCoinsWindowId = 0; -extern void sub_819746C(u8 windowId, bool8 copyToVram); - -extern const u8 gText_Coins[]; - void PrintCoinsString(u32 coinAmount) { u32 xAlign; @@ -53,7 +50,6 @@ void SetCoins(u16 coinAmount) gSaveBlock1Ptr->coins = coinAmount ^ gSaveBlock2Ptr->encryptionKey; } -/* Can't match it lol bool8 GiveCoins(u16 toAdd) { u16 newAmount; @@ -67,10 +63,22 @@ bool8 GiveCoins(u16 toAdd) } else { - newAmount = ownedCoins + toAdd; - if (newAmount > MAX_COINS) - newAmount = MAX_COINS; + ownedCoins += toAdd; + if (ownedCoins > MAX_COINS) + ownedCoins = MAX_COINS; + newAmount = ownedCoins; } SetCoins(newAmount); return TRUE; -}*/ +} + +bool8 TakeCoins(u16 toSub) +{ + u16 ownedCoins = GetCoins(); + if (ownedCoins >= toSub) + { + SetCoins(ownedCoins - toSub); + return TRUE; + } + return FALSE; +} diff --git a/src/decompress.c b/src/decompress.c index 9210799ec..e2ae6ce83 100644 --- a/src/decompress.c +++ b/src/decompress.c @@ -459,10 +459,9 @@ _08034964:\n\ .syntax divided"); } -u32 sub_8034974(void* ptr) +u32 sub_8034974(const u8 *ptr) { - u8* ptr_ = (u8*)(ptr); - return (ptr_[3] << 16) | (ptr_[2] << 8) | (ptr_[1]); + return (ptr[3] << 16) | (ptr[2] << 8) | (ptr[1]); } bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src) diff --git a/src/decoration.c b/src/decoration.c index adcdc583b..8093825f4 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1,6 +1,7 @@ #include "global.h" #include "decompress.h" #include "malloc.h" +#include "text.h" #include "string_util.h" #include "international_string_util.h" #include "script.h" diff --git a/src/egg_hatch.c b/src/egg_hatch.c index a3f7c2ab0..d9d77d2e9 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -57,8 +57,6 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle extern const u8 gText_HatchedFromEgg[]; extern const u8 gText_NickHatchPrompt[]; -extern u8* GetMonNick(struct Pokemon* mon, u8* dst); -extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst); extern u8 sav1_map_get_name(void); extern s8 sub_8198C58(void); extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8); @@ -75,7 +73,6 @@ extern void play_some_sound(void); extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode); extern void CreateYesNoMenu(const struct WindowTemplate*, u16, u8, u8); extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback); -extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str); extern u16 sub_80D22D0(void); extern u8 CountPartyAliveNonEggMonsExcept(u8); diff --git a/src/international_string_util.c b/src/international_string_util.c index 81985d614..89b4a7a69 100644 --- a/src/international_string_util.c +++ b/src/international_string_util.c @@ -1,6 +1,6 @@ #include "global.h" -#include "international_string_util.h" #include "text.h" +#include "international_string_util.h" extern s32 convert_pixel_width_to_tile_width(s32 a0); // script menu diff --git a/src/item.c b/src/item.c index 32347623e..5cf9edf6c 100644 --- a/src/item.c +++ b/src/item.c @@ -5,7 +5,7 @@ #include "text.h" #include "event_data.h" -extern void ApplyNewEncyprtionKeyToHword(u16* hword, u32 newKey); +extern void ApplyNewEncryptionKeyToHword(u16* hword, u32 newKey); extern bool8 InBattlePyramid(void); extern const u8 gText_PokeBalls[]; @@ -45,19 +45,19 @@ void SetBagItemId(u16* slot, u16 newItemId) *slot = newItemId; } -void ApplyNewEncyprtionKeyToBagItems(u32 newKey) +void ApplyNewEncryptionKeyToBagItems(u32 newKey) { u32 pocket, item; for (pocket = 0; pocket < 5; pocket++) { for (item = 0; item < gBagPockets[pocket].capacity; item++) - ApplyNewEncyprtionKeyToHword(&(gBagPockets[pocket].itemSlots[item].quantity), newKey); + ApplyNewEncryptionKeyToHword(&(gBagPockets[pocket].itemSlots[item].quantity), newKey); } } -void ApplyNewEncyprtionKeyToBagItems_(u32 newKey) // really GF? +void ApplyNewEncryptionKeyToBagItems_(u32 newKey) // really GF? { - ApplyNewEncyprtionKeyToBagItems(newKey); + ApplyNewEncryptionKeyToBagItems(newKey); } // TODO: move those max values to defines diff --git a/src/load_save.c b/src/load_save.c index 68d978e3d..1d78bda50 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -1,21 +1,36 @@ -#include "global.h" +#include "global.h" #include "gba/flash_internal.h" #include "load_save.h" #include "main.h" #include "pokemon.h" #include "rng.h" -#include "malloc.h" extern void* gUnknown_0203CF5C; extern bool16 IdentifyFlash(void); extern void SetBagItemsPointers(void); extern void SetDecorationInventoriesPointers(void); +extern void ApplyNewEncryptionKeyToGameStats(u32 key); +extern void ApplyNewEncryptionKeyToBagItems(u32 newKey); +extern void ApplyNewEncryptionKeyToBagItems_(u32 key); +extern void ApplyNewEncryptionKeyToBerryPowder(u32 key); +extern void sub_8084FAC(int unused); -void ApplyNewEncyprtionKeyToAllEncryptedData(u32 encryptionKey); +// this is probably wrong or misleading due to it being used in ResetHeap... +extern void InitHeap(void *pointer, u32 size); #define SAVEBLOCK_MOVE_RANGE 128 +struct LoadedSaveData +{ + /*0x0000*/ struct ItemSlot items[30]; + /*0x0078*/ struct ItemSlot keyItems[30]; + /*0x00F0*/ struct ItemSlot pokeBalls[16]; + /*0x0130*/ struct ItemSlot TMsHMs[64]; + /*0x0230*/ struct ItemSlot berries[46]; + /*0x02E8*/ struct MailStruct mail[16]; +}; + EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0}; EWRAM_DATA u8 gSaveblock2_DMA[SAVEBLOCK_MOVE_RANGE] = {0}; @@ -25,6 +40,11 @@ EWRAM_DATA u8 gSaveblock1_DMA[SAVEBLOCK_MOVE_RANGE] = {0}; EWRAM_DATA struct PokemonStorage gPokemonStorage = {0}; EWRAM_DATA u8 gSaveblock3_DMA[SAVEBLOCK_MOVE_RANGE] = {0}; +EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0}; +EWRAM_DATA u32 gLastEncryptionKey = {0}; + +void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey); + void CheckForFlashMemory(void) { if (!IdentifyFlash()) @@ -60,18 +80,45 @@ void SetSaveBlocksPointers(u16 offset) SetDecorationInventoriesPointers(); } +// stuff i used to try and match MoveSaveBlocks_ResetHeap struct SaveBlocksInOne { struct SaveBlock2 sav2; struct SaveBlock1 sav1; struct PokemonStorage sav3; }; + +extern struct SaveBlocksInOne gHeap; + +#define ewram_addr 0x02000000 // oh no... +#define ewram_addr2 0x02000f2c +#define ewram_addr3 0x02004cb4 + +#define eSaveBlockCopy (*(struct SaveBlocksInOne *)(ewram_addr + 0x0)) +#define eSaveBlock2Copy (*(struct SaveBlock2 *)((void*)(ewram_addr + 0x0))) +#define eSaveBlock1Copy (*(struct SaveBlock1 *)((void*)(ewram_addr + sizeof(struct SaveBlock2)))) +#define eSaveBlock3Copy (*(struct PokemonStorage *)((void*)(ewram_addr + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1)))) + +#ifdef NONMATCHING // this is one devil of a motherfucker /* + The reason MoveSaveBlocks_ResetHeap mismatches is due to incorrect memcpys. Various + things have been tried, such as: direct struct copys, ewram casts, use of defining + the addresses manually, using memcpy anyway, delayed allocation of pointers at + the start of function, as seen above and below. Scope declaration has been used to try and + reproduce the correct macro thought to be used, but nothing has worked. It is worth + noting that at this point that the compiler will delay the allocation of the save block + pointers at the beginningto be allocated later: which might matter for matching this. + Due to loading shared ewram heap areas directly, it is very likely emerald used ewram + defines for this function, but there is no known example of a matching define. + In addition, dead code might be present in the form of a runtime variable used + to fix the address of the save blocks. This has been tested and is shown to affect + the registers as well. +*/ void MoveSaveBlocks_ResetHeap(void) { void *vblankCB, *hblankCB; u32 encryptionKey; - struct SaveBlocksInOne* copiedSavs; + struct SaveBlock1 **sav1Copy = &gSaveBlock1Ptr; // r10; // save interrupt functions and turn them off vblankCB = gMain.vblankCallback; @@ -80,24 +127,22 @@ void MoveSaveBlocks_ResetHeap(void) gMain.hblankCallback = NULL; gUnknown_0203CF5C = NULL; - copiedSavs = (void*)(gHeap); - - // copy saveblocks' content - copiedSavs->sav2 = *gSaveBlock2Ptr; - copiedSavs->sav1 = *gSaveBlock1Ptr; - copiedSavs->sav3 = *gPokemonStoragePtr; + // backup the saves. + eSaveBlock1Copy = **sav1Copy; + eSaveBlock2Copy = *gSaveBlock2Ptr; + eSaveBlock3Copy = *gPokemonStoragePtr; // change saveblocks' pointers // argument is a sum of the individual trainerId bytes - SetSaveBlocksPointers(copiedSavs->sav2.playerTrainerId[0] + copiedSavs->sav2.playerTrainerId[1] + copiedSavs->sav2.playerTrainerId[2] + copiedSavs->sav2.playerTrainerId[3]); + SetSaveBlocksPointers(eSaveBlock2Copy.playerTrainerId[0] + eSaveBlock2Copy.playerTrainerId[1] + eSaveBlock2Copy.playerTrainerId[2] + eSaveBlock2Copy.playerTrainerId[3]); // restore saveblock data since the pointers changed - *gSaveBlock2Ptr = copiedSavs->sav2; - *gSaveBlock1Ptr = copiedSavs->sav1; - *gPokemonStoragePtr = copiedSavs->sav3; + **sav1Copy = eSaveBlock1Copy; + *gSaveBlock2Ptr = eSaveBlock2Copy; + *gPokemonStoragePtr = eSaveBlock3Copy; // heap was destroyed in the copying process, so reset it - InitHeap(gHeap, sizeof(gHeap)); + InitHeap((void*)(0x02000000), 0x1C000); // restore interrupt functions gMain.hblankCallback = hblankCB; @@ -105,6 +150,266 @@ void MoveSaveBlocks_ResetHeap(void) // create a new encryption key encryptionKey = (Random() << 0x10) + (Random()); - ApplyNewEncyprtionKeyToAllEncryptedData(encryptionKey); + ApplyNewEncryptionKeyToAllEncryptedData(encryptionKey); gSaveBlock2Ptr->encryptionKey = encryptionKey; -}*/ +} +#else +__attribute__((naked)) +void MoveSaveBlocks_ResetHeap(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + ldr r5, =gMain\n\ + ldr r0, [r5, 0xC]\n\ + str r0, [sp]\n\ + ldr r1, [r5, 0x10]\n\ + str r1, [sp, 0x4]\n\ + movs r0, 0\n\ + str r0, [r5, 0xC]\n\ + str r0, [r5, 0x10]\n\ + ldr r1, =gUnknown_0203CF5C\n\ + str r0, [r1]\n\ + ldr r4, =0x02000000\n\ + ldr r0, =gSaveBlock2Ptr\n\ + ldr r1, [r0]\n\ + ldr r6, =0x00000f2c\n\ + adds r0, r4, 0\n\ + adds r2, r6, 0\n\ + bl memcpy\n\ + ldr r1, =gSaveBlock1Ptr\n\ + mov r10, r1\n\ + ldr r1, [r1]\n\ + ldr r7, =0x00003d88\n\ + ldr r0, =0x02000f2c\n\ + adds r2, r7, 0\n\ + bl memcpy\n\ + ldr r0, =gPokemonStoragePtr\n\ + mov r8, r0\n\ + ldr r1, [r0]\n\ + ldr r0, =0x000083d0\n\ + mov r9, r0\n\ + ldr r0, =0x02004cb4\n\ + mov r2, r9\n\ + bl memcpy\n\ + ldrb r1, [r4, 0xA]\n\ + ldrb r0, [r4, 0xB]\n\ + adds r1, r0\n\ + ldrb r0, [r4, 0xC]\n\ + adds r1, r0\n\ + ldrb r0, [r4, 0xD]\n\ + adds r0, r1\n\ + bl SetSaveBlocksPointers\n\ + ldr r1, =gSaveBlock2Ptr\n\ + ldr r0, [r1]\n\ + adds r1, r4, 0\n\ + adds r2, r6, 0\n\ + bl memcpy\n\ + mov r1, r10\n\ + ldr r0, [r1]\n\ + ldr r1, =0x02000f2c\n\ + adds r2, r7, 0\n\ + bl memcpy\n\ + mov r1, r8\n\ + ldr r0, [r1]\n\ + ldr r1, =0x02004cb4\n\ + mov r2, r9\n\ + bl memcpy\n\ + movs r1, 0xE0\n\ + lsls r1, 9\n\ + adds r0, r4, 0\n\ + bl InitHeap\n\ + ldr r0, [sp, 0x4]\n\ + str r0, [r5, 0x10]\n\ + ldr r1, [sp]\n\ + str r1, [r5, 0xC]\n\ + bl Random\n\ + adds r4, r0, 0\n\ + bl Random\n\ + lsls r4, 16\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + adds r4, r0\n\ + adds r0, r4, 0\n\ + bl ApplyNewEncryptionKeyToAllEncryptedData\n\ + ldr r1, =gSaveBlock2Ptr\n\ + ldr r0, [r1]\n\ + adds r0, 0xAC\n\ + str r4, [r0]\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + .syntax divided\n"); +} +#endif + +u8 sav2_x1_query_bit1(void) +{ + return gSaveBlock2Ptr->specialSaveWarp & 1; +} + +void sav2_x9_clear_bit1(void) +{ + gSaveBlock2Ptr->specialSaveWarp &= ~1; +} + +void sub_8076D48(void) +{ + gSaveBlock2Ptr->specialSaveWarp |= 1; +} + +void sub_8076D5C(void) +{ + sub_8084FAC(0); + gSaveBlock2Ptr->specialSaveWarp |= 1; +} + +void sav2_gender2_inplace_and_xFE(void) +{ + gSaveBlock2Ptr->specialSaveWarp &= ~1; +} + +void copy_player_party_to_sav1(void) // SavePlayerParty +{ + int i; + + gSaveBlock1Ptr->playerPartyCount = gPlayerPartyCount; + + for (i = 0; i < 6; i++) + gSaveBlock1Ptr->playerParty[i] = gPlayerParty[i]; +} + +void copy_player_party_from_sav1(void) // LoadPlayerParty +{ + int i; + + gPlayerPartyCount = gSaveBlock1Ptr->playerPartyCount; + + for (i = 0; i < 6; i++) + gPlayerParty[i] = gSaveBlock1Ptr->playerParty[i]; +} + +void save_serialize_npcs(void) // SaveMapObjects +{ + int i; + + for (i = 0; i < 16; i++) + gSaveBlock1Ptr->mapObjects[i] = gMapObjects[i]; +} + +void save_deserialize_npcs(void) // LoadMapObjects +{ + int i; + + for (i = 0; i < 16; i++) + gMapObjects[i] = gSaveBlock1Ptr->mapObjects[i]; +} + +void SaveSerializedGame(void) +{ + copy_player_party_to_sav1(); + save_serialize_npcs(); +} + +void LoadSerializedGame(void) +{ + copy_player_party_from_sav1(); + save_deserialize_npcs(); +} + +void copy_bags_and_unk_data_from_save_blocks(void) +{ + int i; + + // load player items. + for (i = 0; i < 30; i++) + gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i]; + + // load player key items. + for (i = 0; i < 30; i++) + gLoadedSaveData.keyItems[i] = gSaveBlock1Ptr->bagPocket_KeyItems[i]; + + // load player pokeballs. + for (i = 0; i < 16; i++) + gLoadedSaveData.pokeBalls[i] = gSaveBlock1Ptr->bagPocket_PokeBalls[i]; + + // load player TMs and HMs. + for (i = 0; i < 64; i++) + gLoadedSaveData.TMsHMs[i] = gSaveBlock1Ptr->bagPocket_TMHM[i]; + + // load player berries. + for (i = 0; i < 46; i++) + gLoadedSaveData.berries[i] = gSaveBlock1Ptr->bagPocket_Berries[i]; + + // load mail. + for (i = 0; i < 16; i++) + gLoadedSaveData.mail[i] = gSaveBlock1Ptr->mail[i]; + + gLastEncryptionKey = gSaveBlock2Ptr->encryptionKey; +} + +void copy_bags_and_unk_data_to_save_blocks(void) +{ + int i; + u32 encryptionKeyBackup; + + // save player items. + for (i = 0; i < 30; i++) + gSaveBlock1Ptr->bagPocket_Items[i] = gLoadedSaveData.items[i]; + + // save player key items. + for (i = 0; i < 30; i++) + gSaveBlock1Ptr->bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i]; + + // save player pokeballs. + for (i = 0; i < 16; i++) + gSaveBlock1Ptr->bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i]; + + // save player TMs and HMs. + for (i = 0; i < 64; i++) + gSaveBlock1Ptr->bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i]; + + // save player berries. + for (i = 0; i < 46; i++) + gSaveBlock1Ptr->bagPocket_Berries[i] = gLoadedSaveData.berries[i]; + + // save mail. + for (i = 0; i < 16; i++) + gSaveBlock1Ptr->mail[i] = gLoadedSaveData.mail[i]; + + encryptionKeyBackup = gSaveBlock2Ptr->encryptionKey; + gSaveBlock2Ptr->encryptionKey = gLastEncryptionKey; + ApplyNewEncryptionKeyToBagItems(encryptionKeyBackup); + gSaveBlock2Ptr->encryptionKey = encryptionKeyBackup; // updated twice? +} + +void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey) +{ + *hWord ^= gSaveBlock2Ptr->encryptionKey; + *hWord ^= newKey; +} + +void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey) +{ + *word ^= gSaveBlock2Ptr->encryptionKey; + *word ^= newKey; +} + +void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey) +{ + ApplyNewEncryptionKeyToGameStats(encryptionKey); + ApplyNewEncryptionKeyToBagItems_(encryptionKey); + ApplyNewEncryptionKeyToBerryPowder(encryptionKey); + ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->money, encryptionKey); + ApplyNewEncryptionKeyToHword(&gSaveBlock1Ptr->coins, encryptionKey); +} diff --git a/src/m4a_4.c b/src/m4a_4.c index 99195ec00..e645fbef5 100644 --- a/src/m4a_4.c +++ b/src/m4a_4.c @@ -45,7 +45,7 @@ void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 mplayInfo->ident = ID_NUMBER; } -void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch) +void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch) { s32 i; u32 bit; @@ -66,7 +66,7 @@ void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 { if (track->flags & MPT_FLG_EXIST) { - track->keyShiftX = (s16)pitch >> 8; + track->keyShiftX = pitch >> 8; track->pitX = pitch; track->flags |= MPT_FLG_PITCHG; } diff --git a/src/mail.c b/src/mail.c index 1ceb1be1a..dddc06feb 100644 --- a/src/mail.c +++ b/src/mail.c @@ -1,14 +1,12 @@ - -// Includes #include "global.h" #include "main.h" #include "overworld.h" #include "task.h" #include "unknown_task.h" #include "palette.h" +#include "text.h" #include "menu.h" #include "menu_helpers.h" -#include "text.h" #include "text_window.h" #include "string_util.h" #include "international_string_util.h" diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 01dfc954a..1fafee810 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -1297,13 +1297,13 @@ bool8 IsPokeSpriteNotFlipped(u16 species) return gBaseStats[species].noFlip; } -s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2) +s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2) { u8 nature = GetNature(mon); return gPokeblockFlavorCompatibilityTable[nature * 5 + a2]; } -s8 GetFlavourRelationByPersonality(u32 personality, u8 a2) +s8 GetFlavorRelationByPersonality(u32 personality, u8 a2) { u8 nature = GetNatureFromPersonality(personality); return gPokeblockFlavorCompatibilityTable[nature * 5 + a2]; diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index d09cbc407..e9cd3e215 100755 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -15,6 +15,7 @@ #include "sound.h" #include "species.h" #include "sprite.h" +#include "unk_text_util.h" #include "string_util.h" #include "task.h" #include "text.h" @@ -166,9 +167,7 @@ extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth); extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth); extern bool8 sub_81A6BF4(); extern bool8 sub_81B9E94(); -extern void sub_81AFBF0(); -extern u8 sub_81AFC0C(u8 a, u8 *b); -extern void sub_81AFC28(u8 *a, u8 *b); +extern void UnkTextUtil_Reset(); extern void sub_8124610(u8 *a, u8 b); extern int GetPlayerIDAsU32(); extern u8 GetCurrentPpToMaxPpState(u8 a, u8 b); @@ -2993,12 +2992,12 @@ void sub_81C307C() { struct PokeSummary *sum = &gUnknown_0203CF1C->summary; u8 *text; - sub_81AFBF0(); - sub_81AFC0C(0, gUnknown_0861CE74); - sub_81AFC0C(1, gUnknown_0861CE7B); + UnkTextUtil_Reset(); + UnkTextUtil_SetPtrI(0, gUnknown_0861CE74); + UnkTextUtil_SetPtrI(1, gUnknown_0861CE7B); sub_81C31C0(); if (sub_81A6BF4() == TRUE || sub_81B9E94() == TRUE || sub_81C3304() == TRUE) - sub_81AFC28(gStringVar4, gText_XNature); + UnkTextUtil_StringExpandPlaceholders(gStringVar4, gText_XNature); else { u8 *alloced1 = Alloc(32); @@ -3007,7 +3006,7 @@ void sub_81C307C() if (sum->metLocation <= 0xD4) { sub_8124610(alloced2, sum->metLocation); - sub_81AFC0C(4, alloced2); + UnkTextUtil_SetPtrI(4, alloced2); } if (sub_81C3220() == 1) { @@ -3022,7 +3021,7 @@ void sub_81C307C() text = (sum->metLocation > 0xD4) ? gText_XNatureObtainedInTrade : gText_XNatureProbablyMetAt; else text = gText_XNatureObtainedInTrade; - sub_81AFC28(gStringVar4, text); + UnkTextUtil_StringExpandPlaceholders(gStringVar4, text); Free(alloced1); Free(alloced2); } @@ -3036,8 +3035,8 @@ void sub_81C3194() void sub_81C31C0() { struct UnkSummaryStruct *sumStruct = gUnknown_0203CF1C; - sub_81AFC0C(2, gNatureNamePointers[sumStruct->summary.nature]); - sub_81AFC0C(5, gText_EmptyString5); + UnkTextUtil_SetPtrI(2, gNatureNamePointers[sumStruct->summary.nature]); + UnkTextUtil_SetPtrI(5, gText_EmptyString5); } void sub_81C31F0(u8 *a) @@ -3046,7 +3045,7 @@ void sub_81C31F0(u8 *a) if (level == 0) level = 5; ConvertIntToDecimalStringN(a, level, 0, 3); - sub_81AFC0C(3, a); + UnkTextUtil_SetPtrI(3, a); } u8 sub_81C3220() @@ -3301,12 +3300,12 @@ void sub_81C3710() ConvertIntToDecimalStringN(alloced2, gUnknown_0203CF1C->summary.maxHP, 1, 3); ConvertIntToDecimalStringN(alloced3, gUnknown_0203CF1C->summary.atk, 1, 7); ConvertIntToDecimalStringN(alloced4, gUnknown_0203CF1C->summary.def, 1, 7); - sub_81AFBF0(); - sub_81AFC0C(0, alloced1); - sub_81AFC0C(1, alloced2); - sub_81AFC0C(2, alloced3); - sub_81AFC0C(3, alloced4); - sub_81AFC28(gStringVar4, gUnknown_0861CE82); + UnkTextUtil_Reset(); + UnkTextUtil_SetPtrI(0, alloced1); + UnkTextUtil_SetPtrI(1, alloced2); + UnkTextUtil_SetPtrI(2, alloced3); + UnkTextUtil_SetPtrI(3, alloced4); + UnkTextUtil_StringExpandPlaceholders(gStringVar4, gUnknown_0861CE82); Free(alloced1); Free(alloced2); Free(alloced3); @@ -3323,11 +3322,11 @@ void sub_81C3808() ConvertIntToDecimalStringN(gStringVar1, gUnknown_0203CF1C->summary.spatk, 1, 3); ConvertIntToDecimalStringN(gStringVar2, gUnknown_0203CF1C->summary.spdef, 1, 3); ConvertIntToDecimalStringN(gStringVar3, gUnknown_0203CF1C->summary.speed, 1, 3); - sub_81AFBF0(); - sub_81AFC0C(0, gStringVar1); - sub_81AFC0C(1, gStringVar2); - sub_81AFC0C(2, gStringVar3); - sub_81AFC28(gStringVar4, gUnknown_0861CE8E); + UnkTextUtil_Reset(); + UnkTextUtil_SetPtrI(0, gStringVar1); + UnkTextUtil_SetPtrI(1, gStringVar2); + UnkTextUtil_SetPtrI(2, gStringVar3); + UnkTextUtil_StringExpandPlaceholders(gStringVar4, gUnknown_0861CE8E); } void sub_81C3890() @@ -3436,10 +3435,10 @@ void sub_81C3B08(u8 a) sub_81C25A4(r8, gMoveNames[move], 0, (a<<4) + 1, 0, 1); ConvertIntToDecimalStringN(gStringVar1, r10->summary.pp[a], 1, 2); ConvertIntToDecimalStringN(gStringVar2, r6, 1, 2); - sub_81AFBF0(); - sub_81AFC0C(0, gStringVar1); - sub_81AFC0C(1, gStringVar2); - sub_81AFC28(gStringVar4, gUnknown_0861CE97); + UnkTextUtil_Reset(); + UnkTextUtil_SetPtrI(0, gStringVar1); + UnkTextUtil_SetPtrI(1, gStringVar2); + UnkTextUtil_StringExpandPlaceholders(gStringVar4, gUnknown_0861CE97); text = gStringVar4; r5 = GetCurrentPpToMaxPpState(r10->summary.pp[a], r6) + 9; offset = GetStringRightAlignXOffset(1, text, 0x2C); @@ -3531,17 +3530,17 @@ void sub_81C3B08(u8 a) movs r2, 0x1\n\ movs r3, 0x2\n\ bl ConvertIntToDecimalStringN\n\ - bl sub_81AFBF0\n\ + bl UnkTextUtil_Reset\n\ movs r0, 0\n\ mov r1, r8\n\ - bl sub_81AFC0C\n\ + bl UnkTextUtil_SetPtrI\n\ movs r0, 0x1\n\ adds r1, r4, 0\n\ - bl sub_81AFC0C\n\ + bl UnkTextUtil_SetPtrI\n\ ldr r4, =gStringVar4\n\ ldr r1, =gUnknown_0861CE97\n\ adds r0, r4, 0\n\ - bl sub_81AFC28\n\ + bl UnkTextUtil_StringExpandPlaceholders\n\ adds r7, r4, 0\n\ ldrb r0, [r5]\n\ adds r1, r6, 0\n\ diff --git a/src/recorded_battle.c b/src/recorded_battle.c new file mode 100644 index 000000000..e843ff7cb --- /dev/null +++ b/src/recorded_battle.c @@ -0,0 +1,1676 @@ +#include "global.h" +#include "battle.h" +#include "recorded_battle.h" +#include "main.h" +#include "pokemon.h" +#include "rng.h" +#include "event_data.h" +#include "link.h" +#include "string_util.h" +#include "palette.h" +#include "save.h" +#include "malloc.h" +#include "util.h" +#include "task.h" +#include "text.h" + +#define BANK_RECORD_SIZE 664 +#define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \ + | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \ + | BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \ + | BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \ + | BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYORGE | BATTLE_TYPE_RAYQUAZA)) + +extern u32 gBattleTypeFlags; +extern u16 gTrainerBattleOpponent_A; +extern u16 gTrainerBattleOpponent_B; +extern u16 gPartnerTrainerId; +extern u8 gActiveBank; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; +extern u8 gUnknown_03001278; +extern u8 gUnknown_03001279; + +struct PlayerInfo +{ + u32 trainerId; + u8 name[PLAYER_NAME_LENGTH]; + u8 gender; + u16 bank; + u16 language; +}; + +struct MovePp +{ + u16 moves[4]; + u8 pp[4]; +}; + +struct RecordedBattleSave +{ + struct Pokemon playerParty[PARTY_SIZE]; + struct Pokemon opponentParty[PARTY_SIZE]; + u8 playersName[BATTLE_BANKS_COUNT][PLAYER_NAME_LENGTH]; + u8 playersGender[BATTLE_BANKS_COUNT]; + u32 playersTrainerId[BATTLE_BANKS_COUNT]; + u8 playersLanguage[BATTLE_BANKS_COUNT]; + u32 rngSeed; + u32 battleFlags; + u8 playersBank[BATTLE_BANKS_COUNT]; + u16 opponentA; + u16 opponentB; + u16 partnerId; + u16 field_4FA; + u8 field_4FC; + u8 field_4FD; + u8 field_4FE; + u8 battleStyle : 1; + u8 textSpeed : 3; + u32 AI_scripts; + u8 field_504[8]; + u8 field_50C; + u8 field_50D; + u16 field_50E[6]; + u8 field_51A; + u8 field_51B; + u8 battleRecord[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE]; + u32 checksum; +}; + +EWRAM_DATA u32 gRecordedBattleRngSeed = 0; +EWRAM_DATA u32 gBattlePalaceMoveSelectionRngValue = 0; +EWRAM_DATA static u8 sBattleRecords[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE] = {0}; +EWRAM_DATA static u16 sRecordedBytesNo[BATTLE_BANKS_COUNT] = {0}; +EWRAM_DATA static u16 sUnknown_0203C79C[4] = {0}; +EWRAM_DATA static u16 sUnknown_0203C7A4[4] = {0}; +EWRAM_DATA static u8 sUnknown_0203C7AC = 0; +EWRAM_DATA static u8 sUnknown_0203C7AD = 0; +EWRAM_DATA static u8 sUnknown_0203C7AE = 0; +EWRAM_DATA static u8 sUnknown_0203C7AF = 0; +EWRAM_DATA static MainCallback sCallback2_AfterRecordedBattle = NULL; +EWRAM_DATA u8 gUnknown_0203C7B4 = 0; +EWRAM_DATA static u8 sUnknown_0203C7B5 = 0; +EWRAM_DATA static u8 sRecordedBattle_BattleStyle = 0; +EWRAM_DATA static u8 sRecordedBattle_TextSpeed = 0; +EWRAM_DATA static u32 sRecordedBattle_BattleFlags = 0; +EWRAM_DATA static u32 sRecordedBattle_AI_Scripts = 0; +EWRAM_DATA static struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0}; +EWRAM_DATA static struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0}; +EWRAM_DATA static u16 sRecordedBattle_PlayerMonMoves[2][4] = {0}; +EWRAM_DATA static struct PlayerInfo sRecordedBattle_Players[BATTLE_BANKS_COUNT] = {0}; +EWRAM_DATA static u8 sUnknown_0203CCD0 = 0; +EWRAM_DATA static u8 sUnknown_0203CCD1[8] = {0}; +EWRAM_DATA static u8 sUnknown_0203CCD9 = 0; +EWRAM_DATA static u8 sUnknown_0203CCDA = 0; +EWRAM_DATA static u16 sUnknown_0203CCDC[6] = {0}; +EWRAM_DATA static u8 sUnknown_0203CCE8 = 0; + +extern u32 sub_81A513C(void); +extern void PlayMapChosenOrBattleBGM(bool8); + +// this file's functions +static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2); +static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst); +static void RecordedBattle_RestoreSavedParties(void); +static void CB2_RecordedBattle(void); + +void sub_8184DA4(u8 arg0) +{ + s32 i, j; + + sUnknown_0203C7AC = arg0; + sUnknown_0203CCD0 = 0; + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + sRecordedBytesNo[i] = 0; + sUnknown_0203C79C[i] = 0; + sUnknown_0203C7A4[i] = 0; + + if (arg0 == 1) + { + for (j = 0; j < BANK_RECORD_SIZE; j++) + { + sBattleRecords[i][j] |= 0xFF; + } + sRecordedBattle_BattleFlags = gBattleTypeFlags; + sRecordedBattle_AI_Scripts = gBattleResources->ai->aiFlags; + } + } +} + +void sub_8184E58(void) +{ + s32 i, j; + + if (sUnknown_0203C7AC == 1) + { + gRecordedBattleRngSeed = gRngValue; + sUnknown_0203C7AE = VarGet(VAR_FRONTIER_FACILITY); + sUnknown_0203C7AF = sub_81A513C(); + } + else if (sUnknown_0203C7AC == 2) + { + gRngValue = gRecordedBattleRngSeed; + } + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 linkPlayersCount; + u8 text[30]; + + gUnknown_0203C7B4 = GetMultiplayerId(); + linkPlayersCount = GetLinkPlayerCount(); + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + sRecordedBattle_Players[i].trainerId = gLinkPlayers[i].trainerId; + sRecordedBattle_Players[i].gender = gLinkPlayers[i].gender; + sRecordedBattle_Players[i].bank = gLinkPlayers[i].lp_field_18; + sRecordedBattle_Players[i].language = gLinkPlayers[i].language; + + if (i < linkPlayersCount) + { + StringCopy(text, gLinkPlayers[i].name); + StripExtCtrlCodes(text); + StringCopy(sRecordedBattle_Players[i].name, text); + } + else + { + for (j = 0; j < PLAYER_NAME_LENGTH; j++) + sRecordedBattle_Players[i].name[j] = gLinkPlayers[i].name[j]; + } + } + } + else + { + sRecordedBattle_Players[0].trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) + | (gSaveBlock2Ptr->playerTrainerId[1] << 8) + | (gSaveBlock2Ptr->playerTrainerId[2] << 16) + | (gSaveBlock2Ptr->playerTrainerId[3] << 24); + + sRecordedBattle_Players[0].gender = gSaveBlock2Ptr->playerGender; + sRecordedBattle_Players[0].bank = 0; + sRecordedBattle_Players[0].language = gGameLanguage; + + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + sRecordedBattle_Players[0].name[i] = gSaveBlock2Ptr->playerName[i]; + } +} + +void RecordedBattle_SetBankAction(u8 bank, u8 action) +{ + if (sRecordedBytesNo[bank] < BANK_RECORD_SIZE && sUnknown_0203C7AC != 2) + { + sBattleRecords[bank][sRecordedBytesNo[bank]++] = action; + } +} + +void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear) +{ + s32 i; + + for (i = 0; i < bytesToClear; i++) + { + sRecordedBytesNo[bank]--; + sBattleRecords[bank][sRecordedBytesNo[bank]] |= 0xFF; + if (sRecordedBytesNo[bank] == 0) + break; + } +} + +u8 RecordedBattle_ReadBankAction(u8 bank) +{ + // trying to read past array or invalid action byte, battle is over + if (sRecordedBytesNo[bank] >= BANK_RECORD_SIZE || sBattleRecords[bank][sRecordedBytesNo[bank]] == 0xFF) + { + gSpecialVar_Result = gBattleOutcome = BATTLE_PLAYER_TELEPORTED; // hah + ResetPaletteFadeControl(); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + SetMainCallback2(CB2_QuitRecordedBattle); + return -1; + } + else + { + return sBattleRecords[bank][sRecordedBytesNo[bank]++]; + } +} + +u8 sub_81850D0(void) +{ + return sUnknown_0203C7AC; +} + +u8 sub_81850DC(u8 *arg0) +{ + u8 i, j; + u8 ret = 0; + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + if (sRecordedBytesNo[i] != sUnknown_0203C79C[i]) + { + arg0[ret++] = i; + arg0[ret++] = sRecordedBytesNo[i] - sUnknown_0203C79C[i]; + + for (j = 0; j < sRecordedBytesNo[i] - sUnknown_0203C79C[i]; j++) + { + arg0[ret++] = sBattleRecords[i][sUnknown_0203C79C[i] + j]; + } + + sUnknown_0203C79C[i] = sRecordedBytesNo[i]; + } + } + + return ret; +} + +void sub_81851A8(u8 *arg0) +{ + s32 i; + u8 var1 = 2; + u8 var2; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + return; + + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if ((gLinkPlayers[i].version & 0xFF) != VERSION_EMERALD) + return; + } + + if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) + { + for (var2 = *arg0; var2 != 0;) + { + u8 unkVar = sub_8185278(arg0, &var1, &var2); + u8 unkVar2 = sub_8185278(arg0, &var1, &var2); + + for (i = 0; i < unkVar2; i++) + { + sBattleRecords[unkVar][sUnknown_0203C7A4[unkVar]++] = sub_8185278(arg0, &var1, &var2); + } + } + } +} + +static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2) +{ + (*arg2)--; + return arg0[(*arg1)++]; +} + +bool32 CanCopyRecordedBattleSaveData(void) +{ + struct RecordedBattleSave *dst = AllocZeroed(sizeof(struct RecordedBattleSave)); + bool32 ret = AllocTryCopyRecordedBattleSaveData(dst); + Free(dst); + return ret; +} + +static bool32 IsRecordedBattleSaveValid(struct RecordedBattleSave *save) +{ + if (save->battleFlags == 0) + return FALSE; + if (save->battleFlags & ILLEGAL_BATTLE_TYPES) + return FALSE; + if (CalcByteArraySum((void*)(save), sizeof(*save) - 4) != save->checksum) + return FALSE; + + return TRUE; +} + +static bool32 sub_81852F0(struct RecordedBattleSave *battleSave, struct RecordedBattleSave *saveSection) +{ + memset(saveSection, 0, sizeof(struct SaveSection)); + memcpy(saveSection, battleSave, sizeof(*battleSave)); + + saveSection->checksum = CalcByteArraySum((void*)(saveSection), sizeof(*saveSection) - 4); + + if (sub_8153634(31, (void*)(saveSection)) != 1) + return FALSE; + + return TRUE; +} + +#ifdef NONMATCHING +u32 MoveRecordedBattleToSaveData(void) +{ + s32 i, j; + u8 var = 0; + struct RecordedBattleSave *battleSave = AllocZeroed(sizeof(struct RecordedBattleSave)); + struct SaveSection *savSection = AllocZeroed(sizeof(struct SaveSection)); + + for (i = 0; i < PARTY_SIZE; i++) + { + battleSave->playerParty[i] = sSavedPlayerParty[i]; + battleSave->opponentParty[i] = sSavedOpponentParty[i]; + } + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + for (j = 0; j < PLAYER_NAME_LENGTH; j++) + { + battleSave->playersName[i][j] = sRecordedBattle_Players[i].name[j]; + } + battleSave->playersGender[i] = sRecordedBattle_Players[i].gender; + battleSave->playersLanguage[i] = sRecordedBattle_Players[i].language; + battleSave->playersBank[i] = sRecordedBattle_Players[i].bank; + battleSave->playersTrainerId[i] = sRecordedBattle_Players[i].trainerId; + } + + battleSave->rngSeed = gRecordedBattleRngSeed; + + if (sRecordedBattle_BattleFlags & BATTLE_TYPE_LINK) + { + battleSave->battleFlags = (sRecordedBattle_BattleFlags & ~(BATTLE_TYPE_LINK | BATTLE_TYPE_20)); + battleSave->battleFlags |= BATTLE_TYPE_x2000000; + + if (sRecordedBattle_BattleFlags & BATTLE_TYPE_WILD) + { + battleSave->battleFlags |= BATTLE_TYPE_x80000000; + } + else if (sRecordedBattle_BattleFlags & BATTLE_TYPE_MULTI) + { + switch (sRecordedBattle_Players[0].bank) + { + case 0: + case 2: + if (!(sRecordedBattle_Players[gUnknown_0203C7B4].bank & 1)) + battleSave->battleFlags |= BATTLE_TYPE_x80000000; + break; + case 1: + case 3: + if ((sRecordedBattle_Players[gUnknown_0203C7B4].bank & 1)) + battleSave->battleFlags |= BATTLE_TYPE_x80000000; + break; + } + } + } + else + { + battleSave->battleFlags = sRecordedBattle_BattleFlags; + } + + battleSave->opponentA = gTrainerBattleOpponent_A; + battleSave->opponentB = gTrainerBattleOpponent_B; + battleSave->partnerId = gPartnerTrainerId; + battleSave->field_4FA = gUnknown_0203C7B4; + battleSave->field_4FC = gSaveBlock2Ptr->field_CA9_b; + battleSave->field_4FD = sUnknown_0203C7AE; + battleSave->field_4FE = sUnknown_0203C7AF; + battleSave->battleStyle = gSaveBlock2Ptr->optionsBattleStyle; + battleSave->textSpeed = gSaveBlock2Ptr->optionsTextSpeed; + battleSave->AI_scripts = sRecordedBattle_AI_Scripts; + + /* Can't match it without proper knowledge of the Saveblock 2. + if (gTrainerBattleOpponent_A >= 300 && gTrainerBattleOpponent_A <= 399) + { + for (i = 0; i < 8; i++) + { + battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_4[i]; + } + battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1; + + if (sUnknown_0203CCE8 == 1) + { + for (i = 0; i < 6; i++) + { + battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_28[i]; + } + } + else + { + for (i = 0; i < 6; i++) + { + battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1C[i]; + } + } + battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_E4; + } + else if (gTrainerBattleOpponent_B >= 300 && gTrainerBattleOpponent_B <= 399) + { + for (i = 0; i < 8; i++) + { + battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_4[i]; + } + battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1; + + if (sUnknown_0203CCE8 == 1) + { + for (i = 0; i < 6; i++) + { + battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_28[i]; + } + } + else + { + for (i = 0; i < 6; i++) + { + battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1C[i]; + } + } + battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_E4; + } + else if (gPartnerTrainerId >= 300 && gPartnerTrainerId <= 399) + { + for (i = 0; i < 8; i++) + { + battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_4[i]; + } + battleSave->field_50C = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1; + + if (sUnknown_0203CCE8 == 1) + { + for (i = 0; i < 6; i++) + { + battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_28[i]; + } + } + else + { + for (i = 0; i < 6; i++) + { + battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1C[i]; + } + } + battleSave->field_51A = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_E4; + } + + */ +} + +#else +__attribute__((naked)) +u32 MoveRecordedBattleToSaveData(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0xC\n\ + movs r0, 0\n\ + str r0, [sp, 0x4]\n\ + movs r0, 0xF8\n\ + lsls r0, 4\n\ + bl AllocZeroed\n\ + adds r7, r0, 0\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + bl AllocZeroed\n\ + str r0, [sp]\n\ + movs r6, 0\n\ +_0818535E:\n\ + movs r0, 0x64\n\ + adds r4, r6, 0\n\ + muls r4, r0\n\ + adds r5, r7, r4\n\ + ldr r1, =sSavedPlayerParty\n\ + adds r1, r4, r1\n\ + adds r0, r5, 0\n\ + movs r2, 0x64\n\ + bl memcpy\n\ + movs r1, 0x96\n\ + lsls r1, 2\n\ + adds r5, r1\n\ + ldr r0, =sSavedOpponentParty\n\ + adds r4, r0\n\ + adds r0, r5, 0\n\ + adds r1, r4, 0\n\ + movs r2, 0x64\n\ + bl memcpy\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _0818535E\n\ + movs r6, 0\n\ + ldr r2, =gSaveBlock2Ptr\n\ + mov r9, r2\n\ + movs r3, 0x9A\n\ + lsls r3, 3\n\ + adds r3, r7, r3\n\ + str r3, [sp, 0x8]\n\ + ldr r5, =sRecordedBattle_Players\n\ + mov r8, r6\n\ + mov r12, r6\n\ + movs r4, 0x96\n\ + lsls r4, 3\n\ + adds r4, r7\n\ + mov r10, r4\n\ + ldr r0, =0x000004e4\n\ + adds r4, r7, r0\n\ +_081853AC:\n\ + lsls r1, r6, 3\n\ + ldr r0, =sRecordedBattle_Players\n\ + adds r0, 0x4\n\ + mov r3, r8\n\ + adds r2, r3, r0\n\ + add r1, r10\n\ + movs r3, 0x7\n\ +_081853BA:\n\ + ldrb r0, [r2]\n\ + strb r0, [r1]\n\ + adds r2, 0x1\n\ + adds r1, 0x1\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bge _081853BA\n\ + ldr r0, [sp, 0x8]\n\ + adds r1, r0, r6\n\ + ldrb r0, [r5, 0xC]\n\ + strb r0, [r1]\n\ + ldrh r0, [r5, 0x10]\n\ + strb r0, [r4]\n\ + ldrh r0, [r5, 0xE]\n\ + strb r0, [r4, 0xC]\n\ + ldr r1, =0x000004d4\n\ + adds r0, r7, r1\n\ + add r0, r12\n\ + ldr r1, [r5]\n\ + str r1, [r0]\n\ + adds r5, 0x14\n\ + movs r2, 0x14\n\ + add r8, r2\n\ + movs r3, 0x4\n\ + add r12, r3\n\ + adds r4, 0x1\n\ + adds r6, 0x1\n\ + cmp r6, 0x3\n\ + ble _081853AC\n\ + movs r4, 0x9D\n\ + lsls r4, 3\n\ + adds r1, r7, r4\n\ + ldr r5, =gRecordedBattleRngSeed\n\ + ldr r0, [r5]\n\ + str r0, [r1]\n\ + ldr r0, =sRecordedBattle_BattleFlags\n\ + ldr r2, [r0]\n\ + movs r0, 0x2\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _081854DC\n\ + ldr r1, =0x000004ec\n\ + adds r3, r7, r1\n\ + movs r1, 0x23\n\ + negs r1, r1\n\ + ands r1, r2\n\ + movs r0, 0x80\n\ + lsls r0, 18\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ + movs r0, 0x4\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _08185454\n\ + movs r0, 0x80\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ + b _081854E2\n\ + .pool\n\ +_08185454:\n\ + movs r0, 0x40\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + beq _081854E2\n\ + ldr r2, =sRecordedBattle_Players\n\ + ldrh r0, [r2, 0xE]\n\ + cmp r0, 0x1\n\ + beq _081854A8\n\ + cmp r0, 0x1\n\ + bgt _08185474\n\ + cmp r0, 0\n\ + beq _0818547E\n\ + b _081854E2\n\ + .pool\n\ +_08185474:\n\ + cmp r0, 0x2\n\ + beq _0818547E\n\ + cmp r0, 0x3\n\ + beq _081854A8\n\ + b _081854E2\n\ +_0818547E:\n\ + ldr r3, =gUnknown_0203C7B4\n\ + ldrb r1, [r3]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r4, =sRecordedBattle_Players\n\ + adds r0, r4\n\ + ldrh r1, [r0, 0xE]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _081854E2\n\ + ldr r5, =0x000004ec\n\ + adds r0, r7, r5\n\ + b _081854C4\n\ + .pool\n\ +_081854A8:\n\ + ldr r0, =gUnknown_0203C7B4\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, =sRecordedBattle_Players\n\ + adds r0, r1\n\ + ldrh r1, [r0, 0xE]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _081854E2\n\ + ldr r2, =0x000004ec\n\ + adds r0, r7, r2\n\ +_081854C4:\n\ + ldr r1, [r0]\n\ + movs r2, 0x80\n\ + lsls r2, 24\n\ + orrs r1, r2\n\ + str r1, [r0]\n\ + b _081854E2\n\ + .pool\n\ +_081854DC:\n\ + ldr r3, =0x000004ec\n\ + adds r0, r7, r3\n\ + str r2, [r0]\n\ +_081854E2:\n\ + ldr r4, =gTrainerBattleOpponent_A\n\ + ldrh r1, [r4]\n\ + ldr r5, =0x000004f4\n\ + adds r0, r7, r5\n\ + strh r1, [r0]\n\ + ldr r0, =gTrainerBattleOpponent_B\n\ + ldrh r1, [r0]\n\ + ldr r2, =0x000004f6\n\ + adds r0, r7, r2\n\ + strh r1, [r0]\n\ + ldr r3, =gPartnerTrainerId\n\ + ldrh r1, [r3]\n\ + movs r4, 0x9F\n\ + lsls r4, 3\n\ + adds r0, r7, r4\n\ + strh r1, [r0]\n\ + ldr r5, =gUnknown_0203C7B4\n\ + ldrb r1, [r5]\n\ + adds r2, 0x4\n\ + adds r0, r7, r2\n\ + strh r1, [r0]\n\ + mov r3, r9\n\ + ldr r0, [r3]\n\ + ldr r4, =0x00000ca9\n\ + adds r0, r4\n\ + ldrb r0, [r0]\n\ + lsls r0, 30\n\ + lsrs r0, 30\n\ + ldr r5, =0x000004fc\n\ + adds r1, r7, r5\n\ + strb r0, [r1]\n\ + ldr r0, =sUnknown_0203C7AE\n\ + ldrb r1, [r0]\n\ + adds r2, 0x3\n\ + adds r0, r7, r2\n\ + strb r1, [r0]\n\ + ldr r3, =sUnknown_0203C7AF\n\ + ldrb r1, [r3]\n\ + ldr r4, =0x000004fe\n\ + adds r0, r7, r4\n\ + strb r1, [r0]\n\ + mov r5, r9\n\ + ldr r0, [r5]\n\ + ldrb r1, [r0, 0x15]\n\ + lsls r1, 29\n\ + ldr r0, =0x000004ff\n\ + adds r3, r7, r0\n\ + lsrs r1, 31\n\ + ldrb r2, [r3]\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + ldr r1, [r5]\n\ + ldrb r1, [r1, 0x14]\n\ + lsls r1, 29\n\ + lsrs r1, 28\n\ + movs r2, 0xF\n\ + negs r2, r2\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + movs r2, 0xA0\n\ + lsls r2, 3\n\ + adds r1, r7, r2\n\ + ldr r3, =sRecordedBattle_AI_Scripts\n\ + ldr r0, [r3]\n\ + str r0, [r1]\n\ + ldr r4, =0xfffffed4\n\ + adds r1, r4, 0\n\ + ldr r5, =gTrainerBattleOpponent_A\n\ + ldrh r5, [r5]\n\ + adds r0, r1, r5\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x63\n\ + bls _08185580\n\ + b _081856C4\n\ +_08185580:\n\ + movs r6, 0\n\ + ldr r0, =0x00000504\n\ + adds r3, r7, r0\n\ + mov r10, r9\n\ + ldr r1, =gTrainerBattleOpponent_A\n\ + mov r12, r1\n\ + adds r2, r4, 0\n\ + mov r8, r2\n\ + ldr r4, =0x0000073c\n\ +_08185592:\n\ + adds r2, r3, r6\n\ + mov r5, r10\n\ + ldr r1, [r5]\n\ + mov r5, r12\n\ + ldrh r0, [r5]\n\ + add r0, r8\n\ + movs r5, 0xEC\n\ + muls r0, r5\n\ + adds r0, r6, r0\n\ + adds r1, r4\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + strb r0, [r2]\n\ + adds r6, 0x1\n\ + cmp r6, 0x7\n\ + ble _08185592\n\ + mov r0, r9\n\ + ldr r2, [r0]\n\ + ldr r1, =gTrainerBattleOpponent_A\n\ + ldrh r0, [r1]\n\ + ldr r3, =0xfffffed4\n\ + adds r0, r3\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r2, r0\n\ + ldr r4, =0x00000739\n\ + adds r2, r4\n\ + ldrb r1, [r2]\n\ + ldr r5, =0x0000050c\n\ + adds r0, r7, r5\n\ + strb r1, [r0]\n\ + ldr r1, =sUnknown_0203CCE8\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x1\n\ + bne _08185664\n\ + movs r6, 0\n\ + ldr r2, =0x0000050e\n\ + adds r4, r7, r2\n\ + mov r10, r9\n\ + ldr r5, =gTrainerBattleOpponent_A\n\ + mov r8, r5\n\ + adds r5, r3, 0\n\ +_081855E6:\n\ + lsls r3, r6, 1\n\ + mov r0, r10\n\ + ldr r2, [r0]\n\ + mov r1, r8\n\ + ldrh r0, [r1]\n\ + adds r0, r5\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r3, r0\n\ + movs r0, 0xEC\n\ + lsls r0, 3\n\ + adds r2, r0\n\ + adds r2, r3\n\ + ldrh r0, [r2]\n\ + strh r0, [r4]\n\ + adds r4, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _081855E6\n\ + b _08185696\n\ + .pool\n\ +_08185664:\n\ + movs r6, 0\n\ + ldr r1, =0x0000050e\n\ + adds r4, r7, r1\n\ + mov r10, r9\n\ + ldr r2, =gTrainerBattleOpponent_A\n\ + mov r8, r2\n\ + adds r5, r3, 0\n\ +_08185672:\n\ + lsls r3, r6, 1\n\ + mov r0, r10\n\ + ldr r2, [r0]\n\ + mov r1, r8\n\ + ldrh r0, [r1]\n\ + adds r0, r5\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r3, r0\n\ + ldr r0, =0x00000754\n\ + adds r2, r0\n\ + adds r2, r3\n\ + ldrh r0, [r2]\n\ + strh r0, [r4]\n\ + adds r4, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _08185672\n\ +_08185696:\n\ + mov r1, r9\n\ + ldr r2, [r1]\n\ + ldr r3, =gTrainerBattleOpponent_A\n\ + ldrh r0, [r3]\n\ + ldr r4, =0xfffffed4\n\ + adds r0, r4\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r2, r0\n\ + ldr r5, =0x0000081c\n\ + adds r2, r5\n\ + ldrb r1, [r2]\n\ + b _08185856\n\ + .pool\n\ +_081856C4:\n\ + ldr r3, =gTrainerBattleOpponent_B\n\ + ldrh r3, [r3]\n\ + adds r0, r1, r3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x63\n\ + bls _081856D4\n\ + b _081857E4\n\ +_081856D4:\n\ + movs r6, 0\n\ + ldr r4, =0x00000504\n\ + adds r3, r7, r4\n\ + mov r10, r9\n\ + ldr r5, =gTrainerBattleOpponent_B\n\ + mov r12, r5\n\ + ldr r0, =0xfffffed4\n\ + mov r8, r0\n\ + ldr r4, =0x0000073c\n\ +_081856E6:\n\ + adds r2, r3, r6\n\ + mov r5, r10\n\ + ldr r1, [r5]\n\ + mov r5, r12\n\ + ldrh r0, [r5]\n\ + add r0, r8\n\ + movs r5, 0xEC\n\ + muls r0, r5\n\ + adds r0, r6, r0\n\ + adds r1, r4\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + strb r0, [r2]\n\ + adds r6, 0x1\n\ + cmp r6, 0x7\n\ + ble _081856E6\n\ + mov r0, r9\n\ + ldr r2, [r0]\n\ + ldr r1, =gTrainerBattleOpponent_B\n\ + ldrh r0, [r1]\n\ + ldr r3, =0xfffffed4\n\ + adds r0, r3\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r2, r0\n\ + ldr r4, =0x00000739\n\ + adds r2, r4\n\ + ldrb r1, [r2]\n\ + ldr r5, =0x0000050c\n\ + adds r0, r7, r5\n\ + strb r1, [r0]\n\ + ldr r1, =sUnknown_0203CCE8\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x1\n\ + bne _08185784\n\ + movs r6, 0\n\ + ldr r2, =0x0000050e\n\ + adds r4, r7, r2\n\ + mov r10, r9\n\ + ldr r5, =gTrainerBattleOpponent_B\n\ + mov r8, r5\n\ + adds r5, r3, 0\n\ +_0818573A:\n\ + lsls r3, r6, 1\n\ + mov r0, r10\n\ + ldr r2, [r0]\n\ + mov r1, r8\n\ + ldrh r0, [r1]\n\ + adds r0, r5\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r3, r0\n\ + movs r0, 0xEC\n\ + lsls r0, 3\n\ + adds r2, r0\n\ + adds r2, r3\n\ + ldrh r0, [r2]\n\ + strh r0, [r4]\n\ + adds r4, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _0818573A\n\ + b _081857B6\n\ + .pool\n\ +_08185784:\n\ + movs r6, 0\n\ + ldr r1, =0x0000050e\n\ + adds r4, r7, r1\n\ + mov r10, r9\n\ + ldr r2, =gTrainerBattleOpponent_B\n\ + mov r8, r2\n\ + adds r5, r3, 0\n\ +_08185792:\n\ + lsls r3, r6, 1\n\ + mov r0, r10\n\ + ldr r2, [r0]\n\ + mov r1, r8\n\ + ldrh r0, [r1]\n\ + adds r0, r5\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r3, r0\n\ + ldr r0, =0x00000754\n\ + adds r2, r0\n\ + adds r2, r3\n\ + ldrh r0, [r2]\n\ + strh r0, [r4]\n\ + adds r4, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _08185792\n\ +_081857B6:\n\ + mov r1, r9\n\ + ldr r2, [r1]\n\ + ldr r3, =gTrainerBattleOpponent_B\n\ + ldrh r0, [r3]\n\ + ldr r4, =0xfffffed4\n\ + adds r0, r4\n\ + movs r1, 0xEC\n\ + muls r0, r1\n\ + adds r2, r0\n\ + ldr r5, =0x0000081c\n\ + adds r2, r5\n\ + ldrb r1, [r2]\n\ + b _08185856\n\ + .pool\n\ +_081857E4:\n\ + ldr r3, =gPartnerTrainerId\n\ + ldrh r3, [r3]\n\ + adds r0, r1, r3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x63\n\ + bhi _0818585C\n\ + movs r6, 0\n\ + ldr r4, =0x00000504\n\ + adds r3, r7, r4\n\ + mov r10, r9\n\ + ldr r5, =gPartnerTrainerId\n\ + mov r12, r5\n\ + ldr r0, =0xfffffed4\n\ + mov r8, r0\n\ + ldr r4, =0x0000073c\n\ +_08185804:\n\ + adds r2, r3, r6\n\ + mov r5, r10\n\ + ldr r1, [r5]\n\ + mov r5, r12\n\ + ldrh r0, [r5]\n\ + add r0, r8\n\ + movs r5, 0xEC\n\ + muls r0, r5\n\ + adds r0, r6, r0\n\ + adds r1, r4\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + strb r0, [r2]\n\ + adds r6, 0x1\n\ + cmp r6, 0x7\n\ + ble _08185804\n\ + mov r0, r9\n\ + ldr r1, [r0]\n\ + ldr r2, =gPartnerTrainerId\n\ + ldrh r0, [r2]\n\ + ldr r3, =0xfffffed4\n\ + adds r0, r3\n\ + movs r2, 0xEC\n\ + muls r0, r2\n\ + adds r1, r0\n\ + ldr r4, =0x00000739\n\ + adds r1, r4\n\ + ldrb r1, [r1]\n\ + ldr r5, =0x0000050c\n\ + adds r0, r7, r5\n\ + strb r1, [r0]\n\ + mov r0, r9\n\ + ldr r1, [r0]\n\ + ldr r4, =gPartnerTrainerId\n\ + ldrh r0, [r4]\n\ + adds r0, r3\n\ + muls r0, r2\n\ + adds r1, r0\n\ + ldr r5, =0x0000081c\n\ + adds r1, r5\n\ + ldrb r1, [r1]\n\ +_08185856:\n\ + ldr r2, =0x0000051a\n\ + adds r0, r7, r2\n\ + strb r1, [r0]\n\ +_0818585C:\n\ + ldr r3, =gTrainerBattleOpponent_A\n\ + ldrh r0, [r3]\n\ + ldr r1, =0x0000018f\n\ + cmp r0, r1\n\ + bls _08185900\n\ + mov r4, r9\n\ + ldr r2, [r4]\n\ + adds r1, r0, 0\n\ + ldr r3, =0xfffffe70\n\ + adds r1, r3\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r2, r0\n\ + adds r2, 0xDC\n\ + ldrb r0, [r2]\n\ + lsls r0, 27\n\ + lsrs r0, 27\n\ + ldr r5, =0x0000050d\n\ + adds r1, r7, r5\n\ + strb r0, [r1]\n\ + movs r6, 0\n\ + ldr r0, =0x0000050e\n\ + adds r4, r7, r0\n\ + mov r10, r9\n\ + ldr r1, =gTrainerBattleOpponent_A\n\ + mov r8, r1\n\ + adds r5, r3, 0\n\ +_08185894:\n\ + lsls r3, r6, 1\n\ + mov r0, r10\n\ + ldr r2, [r0]\n\ + mov r0, r8\n\ + ldrh r1, [r0]\n\ + adds r1, r5\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r3, r0\n\ + movs r1, 0x82\n\ + lsls r1, 1\n\ + adds r2, r1\n\ + adds r2, r3\n\ + ldrh r0, [r2]\n\ + strh r0, [r4]\n\ + adds r4, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _08185894\n\ + mov r3, r9\n\ + ldr r2, [r3]\n\ + ldr r4, =gTrainerBattleOpponent_A\n\ + ldrh r1, [r4]\n\ + ldr r5, =0xfffffe70\n\ + adds r1, r5\n\ + b _081859AC\n\ + .pool\n\ +_08185900:\n\ + ldr r3, =gTrainerBattleOpponent_B\n\ + ldrh r0, [r3]\n\ + cmp r0, r1\n\ + bls _0818597C\n\ + mov r4, r9\n\ + ldr r2, [r4]\n\ + adds r1, r0, 0\n\ + ldr r3, =0xfffffe70\n\ + adds r1, r3\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r2, r0\n\ + adds r2, 0xDC\n\ + ldrb r0, [r2]\n\ + lsls r0, 27\n\ + lsrs r0, 27\n\ + ldr r5, =0x0000050d\n\ + adds r1, r7, r5\n\ + strb r0, [r1]\n\ + movs r6, 0\n\ + ldr r0, =0x0000050e\n\ + adds r4, r7, r0\n\ + mov r10, r9\n\ + ldr r1, =gTrainerBattleOpponent_B\n\ + mov r8, r1\n\ + adds r5, r3, 0\n\ +_08185936:\n\ + lsls r3, r6, 1\n\ + mov r0, r10\n\ + ldr r2, [r0]\n\ + mov r0, r8\n\ + ldrh r1, [r0]\n\ + adds r1, r5\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r3, r0\n\ + movs r1, 0x82\n\ + lsls r1, 1\n\ + adds r2, r1\n\ + adds r2, r3\n\ + ldrh r0, [r2]\n\ + strh r0, [r4]\n\ + adds r4, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _08185936\n\ + mov r3, r9\n\ + ldr r2, [r3]\n\ + ldr r4, =gTrainerBattleOpponent_B\n\ + ldrh r1, [r4]\n\ + ldr r5, =0xfffffe70\n\ + adds r1, r5\n\ + b _081859AC\n\ + .pool\n\ +_0818597C:\n\ + ldr r3, =gPartnerTrainerId\n\ + ldrh r0, [r3]\n\ + cmp r0, r1\n\ + bls _081859C0\n\ + mov r4, r9\n\ + ldr r2, [r4]\n\ + adds r1, r0, 0\n\ + ldr r3, =0xfffffe70\n\ + adds r1, r3\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r2, r0\n\ + adds r2, 0xDC\n\ + ldrb r0, [r2]\n\ + lsls r0, 27\n\ + lsrs r0, 27\n\ + ldr r5, =0x0000050d\n\ + adds r1, r7, r5\n\ + strb r0, [r1]\n\ + ldr r2, [r4]\n\ + ldr r0, =gPartnerTrainerId\n\ + ldrh r1, [r0]\n\ + adds r1, r3\n\ +_081859AC:\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r2, r0\n\ + ldr r1, =0x0000011b\n\ + adds r0, r2, r1\n\ + ldrb r1, [r0]\n\ + ldr r2, =0x0000051b\n\ + adds r0, r7, r2\n\ + strb r1, [r0]\n\ +_081859C0:\n\ + movs r6, 0\n\ + ldr r3, =0x00000297\n\ + mov r10, r3\n\ + ldr r4, =sBattleRecords\n\ + mov r9, r4\n\ + movs r5, 0xA6\n\ + lsls r5, 2\n\ + mov r8, r5\n\ + ldr r0, =0x0000051c\n\ + adds r5, r7, r0\n\ +_081859D4:\n\ + adds r4, r6, 0x1\n\ + mov r0, r8\n\ + muls r0, r6\n\ + mov r1, r9\n\ + adds r2, r0, r1\n\ + adds r1, r0, r5\n\ + mov r3, r10\n\ + adds r3, 0x1\n\ +_081859E4:\n\ + ldrb r0, [r2]\n\ + strb r0, [r1]\n\ + adds r2, 0x1\n\ + adds r1, 0x1\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bne _081859E4\n\ + adds r6, r4, 0\n\ + cmp r6, 0x3\n\ + ble _081859D4\n\ +_081859F8:\n\ + adds r0, r7, 0\n\ + ldr r1, [sp]\n\ + bl sub_81852F0\n\ + adds r4, r0, 0\n\ + cmp r4, 0x1\n\ + beq _08185A14\n\ + ldr r0, [sp, 0x4]\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x4]\n\ + cmp r0, 0x2\n\ + bls _081859F8\n\ +_08185A14:\n\ + adds r0, r7, 0\n\ + bl Free\n\ + ldr r0, [sp]\n\ + bl Free\n\ + adds r0, r4, 0\n\ + add sp, 0xC\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .pool\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSection *saveBuffer) +{ + if (TryCopySpecialSaveSection(SECTION_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != 1) + return FALSE; + + memcpy(dst, saveBuffer, sizeof(struct RecordedBattleSave)); + + if (!IsRecordedBattleSaveValid(dst)) + return FALSE; + + return TRUE; +} + +static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst) +{ + struct SaveSection *savBuffer = AllocZeroed(sizeof(struct SaveSection)); + bool32 ret = TryCopyRecordedBattleSaveData(dst, savBuffer); + Free(savBuffer); + + return ret; +} + +static void CB2_RecordedBattleEnd(void) +{ + gSaveBlock2Ptr->frontierChosenLvl = sUnknown_0203C7AD; + gBattleOutcome = 0; + gBattleTypeFlags = 0; + gTrainerBattleOpponent_A = 0; + gTrainerBattleOpponent_B = 0; + gPartnerTrainerId = 0; + + RecordedBattle_RestoreSavedParties(); + SetMainCallback2(sCallback2_AfterRecordedBattle); +} + +#define tFramesToWait data[0] + +static void Task_StartAfterCountdown(u8 taskId) +{ + if (--gTasks[taskId].tFramesToWait == 0) + { + gMain.savedCallback = CB2_RecordedBattleEnd; + SetMainCallback2(CB2_InitBattle); + DestroyTask(taskId); + } +} + +static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) +{ + bool8 var; + s32 i, j; + + ZeroPlayerPartyMons(); + ZeroEnemyPartyMons(); + + for (i = 0; i < PARTY_SIZE; i++) + { + gPlayerParty[i] = src->playerParty[i]; + gEnemyParty[i] = src->opponentParty[i]; + } + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + for (var = FALSE, j = 0; j < PLAYER_NAME_LENGTH; j++) + { + gLinkPlayers[i].name[j] = src->playersName[i][j]; + if (src->playersName[i][j] == EOS) + var = TRUE; + } + gLinkPlayers[i].gender = src->playersGender[i]; + gLinkPlayers[i].language = src->playersLanguage[i]; + gLinkPlayers[i].lp_field_18 = src->playersBank[i]; + gLinkPlayers[i].trainerId = src->playersTrainerId[i]; + + if (var) + ConvertInternationalString(gLinkPlayers[i].name, gLinkPlayers[i].language); + } + + gRecordedBattleRngSeed = src->rngSeed; + gBattleTypeFlags = src->battleFlags | BATTLE_TYPE_RECORDED; + gTrainerBattleOpponent_A = src->opponentA; + gTrainerBattleOpponent_B = src->opponentB; + gPartnerTrainerId = src->partnerId; + gUnknown_0203C7B4 = src->field_4FA; + sUnknown_0203C7AD = gSaveBlock2Ptr->frontierChosenLvl; + sUnknown_0203C7AE = src->field_4FD; + sUnknown_0203C7AF = src->field_4FE; + sRecordedBattle_BattleStyle = src->battleStyle; + sRecordedBattle_TextSpeed = src->textSpeed; + sRecordedBattle_AI_Scripts = src->AI_scripts; + + for (i = 0; i < 8; i++) + { + sUnknown_0203CCD1[i] = src->field_504[i]; + } + + sUnknown_0203CCD9 = src->field_50C; + sUnknown_0203CCDA = src->field_50D; + gUnknown_03001278 = src->field_51A; + gUnknown_03001279 = src->field_51B; + + for (i = 0; i < 6; i++) + { + sUnknown_0203CCDC[i] = src->field_50E[i]; + } + + gSaveBlock2Ptr->frontierChosenLvl = src->field_4FC; + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + for (j = 0; j < BANK_RECORD_SIZE; j++) + { + sBattleRecords[i][j] = src->battleRecord[i][j]; + } + } +} + +void PlayRecordedBattle(void (*CB2_After)(void)) +{ + struct RecordedBattleSave *battleSave = AllocZeroed(sizeof(struct RecordedBattleSave)); + if (AllocTryCopyRecordedBattleSaveData(battleSave) == TRUE) + { + u8 taskId; + + RecordedBattle_SaveParties(); + SetRecordedBattleVarsFromSave(battleSave); + + taskId = CreateTask(Task_StartAfterCountdown, 1); + gTasks[taskId].tFramesToWait = 128; + + sCallback2_AfterRecordedBattle = CB2_After; + PlayMapChosenOrBattleBGM(FALSE); + SetMainCallback2(CB2_RecordedBattle); + } + Free(battleSave); +} + +#undef tFramesToWait + +static void CB2_RecordedBattle(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTasks(); +} + +u8 sub_8185EA0(void) +{ + return sUnknown_0203C7AE; +} + +u8 sub_8185EAC(void) +{ + return sUnknown_0203C7AF; +} + +void RecordedBattle_SaveParties(void) +{ + s32 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + sSavedPlayerParty[i] = gPlayerParty[i]; + sSavedOpponentParty[i] = gEnemyParty[i]; + } +} + +static void RecordedBattle_RestoreSavedParties(void) +{ + s32 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + gPlayerParty[i] = sSavedPlayerParty[i]; + gEnemyParty[i] = sSavedOpponentParty[i]; + } +} + +u8 GetActiveBankLinkPlayerGender(void) +{ + s32 i; + + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + if (gLinkPlayers[i].lp_field_18 == gActiveBank) + break; + } + + if (i != MAX_LINK_PLAYERS) + return gLinkPlayers[i].gender; + + return 0; +} + +void sub_8185F84(void) +{ + sUnknown_0203C7B5 = 0; +} + +void sub_8185F90(u16 arg0) +{ + sUnknown_0203C7B5 |= (arg0 & 0x8000) >> 0xF; +} + +u8 sub_8185FAC(void) +{ + return sUnknown_0203C7B5; +} + +u8 GetBattleStyleInRecordedBattle(void) +{ + return sRecordedBattle_BattleStyle; +} + +u8 GetTextSpeedInRecordedBattle(void) +{ + return sRecordedBattle_TextSpeed; +} + +void RecordedBattle_CopyBankMoves(void) +{ + s32 i; + + if (GetBankSide(gActiveBank) == SIDE_OPPONENT) + return; + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + return; + if (sUnknown_0203C7AC == 2) + return; + + for (i = 0; i < 4; i++) + { + sRecordedBattle_PlayerMonMoves[gActiveBank / 2][i] = gBattleMons[gActiveBank].moves[i]; + } +} + +#define ACTION_MOVE_CHANGE 6 + +void sub_818603C(u8 arg0) +{ + s32 bank, j, k; + + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + return; + + for (bank = 0; bank < gNoOfAllBanks; bank++) + { + if (GetBankSide(bank) != SIDE_OPPONENT) // player's side only + { + if (arg0 == 1) + { + for (j = 0; j < 4; j++) + { + if (gBattleMons[bank].moves[j] != sRecordedBattle_PlayerMonMoves[bank / 2][j]) + break; + } + if (j != 4) // player's mon's move has been changed + { + RecordedBattle_SetBankAction(bank, ACTION_MOVE_CHANGE); + for (j = 0; j < 4; j++) + { + for (k = 0; k < 4; k++) + { + if (gBattleMons[bank].moves[j] == sRecordedBattle_PlayerMonMoves[bank / 2][k]) + { + RecordedBattle_SetBankAction(bank, k); + break; + } + } + } + } + } + else + { + if (sBattleRecords[bank][sRecordedBytesNo[bank]] == ACTION_MOVE_CHANGE) + { + u8 ppBonuses[4]; + u8 array1[4]; + u8 array2[4]; + struct MovePp movePp; + u8 array3[8]; + u8 var; + + RecordedBattle_ReadBankAction(bank); + for (j = 0; j < 4; j++) + { + ppBonuses[j] = ((gBattleMons[bank].ppBonuses & ((3 << (j << 1)))) >> (j << 1)); + } + for (j = 0; j < 4; j++) + { + array1[j] = RecordedBattle_ReadBankAction(bank); + movePp.moves[j] = gBattleMons[bank].moves[array1[j]]; + movePp.pp[j] = gBattleMons[bank].pp[array1[j]]; + array3[j] = ppBonuses[array1[j]]; + array2[j] = (gDisableStructs[bank].unk18_b & gBitTable[j]) >> j; + } + for (j = 0; j < 4; j++) + { + gBattleMons[bank].moves[j] = movePp.moves[j]; + gBattleMons[bank].pp[j] = movePp.pp[j]; + } + gBattleMons[bank].ppBonuses = 0; + gDisableStructs[bank].unk18_b = 0; + for (j = 0; j < 4; j++) + { + gBattleMons[bank].ppBonuses |= (array3[j]) << (j << 1); + gDisableStructs[bank].unk18_b |= (array2[j]) << (j); + } + + if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED)) + { + for (j = 0; j < 4; j++) + { + ppBonuses[j] = ((GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1)); + } + for (j = 0; j < 4; j++) + { + movePp.moves[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + array1[j], NULL); + movePp.pp[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + array1[j], NULL); + array3[j] = ppBonuses[array1[j]]; + } + for (j = 0; j < 4; j++) + { + SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + j, &movePp.moves[j]); + SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + j, &movePp.pp[j]); + } + var = 0; + for (j = 0; j < 4; j++) + { + var |= (array3[j]) << (j << 1); + } + SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, &var); + } + + gChosenMovesByBanks[bank] = gBattleMons[bank].moves[*(gBattleStruct->chosenMovePositions + bank)]; + } + } + } + } +} + +u32 GetAiScriptsInRecordedBattle(void) +{ + return sRecordedBattle_AI_Scripts; +} + +void sub_8186444(void) +{ + sUnknown_0203CCD0 = 1; +} + +bool8 sub_8186450(void) +{ + return (sUnknown_0203CCD0 == 0); +} + +void sub_8186468(u8 *dst) +{ + s32 i; + + for (i = 0; i < 8; i++) + dst[i] = sUnknown_0203CCD1[i]; + + dst[7] = EOS; + ConvertInternationalString(dst, gUnknown_03001278); +} + +u8 sub_818649C(void) +{ + return sUnknown_0203CCD9; +} + +u8 sub_81864A8(void) +{ + return sUnknown_0203CCDA; +} + +u8 sub_81864B4(void) +{ + return gUnknown_03001278; +} + +u8 sub_81864C0(void) +{ + return gUnknown_03001279; +} + +void sub_81864CC(void) +{ + sUnknown_0203CCE8 = gBattleOutcome; +} + +u16 *sub_81864E0(void) +{ + return sUnknown_0203CCDC; +} diff --git a/src/region_map.c b/src/region_map.c index da96475c0..8c8f64df9 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -1,7 +1,6 @@ - -// Includes #include "global.h" #include "main.h" +#include "text.h" #include "menu.h" #include "malloc.h" #include "gpu_regs.h" @@ -17,7 +16,6 @@ #include "string_util.h" #include "international_string_util.h" #include "strings.h" -#include "text.h" #include "text_window.h" #include "songs.h" #include "m4a.h" diff --git a/src/save.c b/src/save.c index 2c1b26ca9..528c67145 100644 --- a/src/save.c +++ b/src/save.c @@ -797,7 +797,7 @@ u16 sub_815355C(void) return 0; } -u32 sub_81535DC(u8 sector, u8* dst) +u32 TryCopySpecialSaveSection(u8 sector, u8* dst) { s32 i; s32 size; @@ -826,6 +826,7 @@ u32 sub_8153634(u8 sector, u8* src) if (sector != 30 && sector != 31) return 0xFF; + savDataBuffer = &gSaveDataBuffer; *(u32*)(savDataBuffer) = 0xB39D; diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 3f49b89e6..ef01f0293 100755 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -13,8 +13,6 @@ #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str); - extern void (*gGameContinueCallback)(void); extern u32 gDamagedSaveSectors; diff --git a/src/text.c b/src/text.c index 8108a6867..a13ed162d 100644 --- a/src/text.c +++ b/src/text.c @@ -13,7 +13,7 @@ extern void CopyWindowToVram(u8 windowId, u8 mode); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); extern void PlaySE(u16 songNum); -extern u8* sub_81AFC74(u8 a1); +extern u8* UnkTextUtil_GetPtrI(u8 a1); EWRAM_DATA struct TextPrinter gTempTextPrinter = {0}; EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0}; @@ -190,7 +190,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca gTempTextPrinter.japanese = 0; GenerateFontHalfRowLookupTable(textSubPrinter->fontColor_h, textSubPrinter->bgColor, textSubPrinter->shadowColor); - if (speed != 0xFF && speed != 0x0) + if (speed != TEXT_SPEED_FF && speed != 0x0) { --gTempTextPrinter.text_speed; gTextPrinters[textSubPrinter->windowId] = gTempTextPrinter; @@ -204,7 +204,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca break; } - if (speed != 0xFF) + if (speed != TEXT_SPEED_FF) CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2); gTextPrinters[textSubPrinter->windowId].sub_union.sub.active = 0; } @@ -2932,7 +2932,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) } case 0xF7: if (bufferPointer == NULL) - bufferPointer = sub_81AFC74(*++str); + bufferPointer = UnkTextUtil_GetPtrI(*++str); while (*bufferPointer != 0xFF) { glyphWidth = func(*bufferPointer++, isJapanese); @@ -1883,7 +1883,7 @@ void PutFishingAdviceShowOnTheAir(void) } } -void sub_80EDA3C(u16 species) +void SetPokemonAnglerSpecies(u16 species) { sPokemonAnglerSpecies = species; } diff --git a/src/unk_81BAD84.c b/src/unk_81BAD84.c new file mode 100644 index 000000000..9ba98dd87 --- /dev/null +++ b/src/unk_81BAD84.c @@ -0,0 +1,47 @@ +#include "global.h" +#include "graphics.h" + +const struct { + const u8 *gfx; + const u8 *tileMap; + const u16 *pltt; +} gUnknown_08617128[] = { + { + gUnknown_08DD87C0, + gUnknown_08DD8EE0, + gUnknown_08DD8780 + }, { + gUnknown_08DD90E0, + gUnknown_08DD9718, + gUnknown_08DD9080 + }, { + gUnknown_08DD98B4, + gUnknown_08DD9E58, + gUnknown_08DD9874 + }, { + gUnknown_08DDA02C, + gUnknown_08DDA63C, + gUnknown_08DD9FEC + }, { + gUnknown_08DDA840, + gUnknown_08DDAE40, + gUnknown_08DDA800 + }, { + gUnknown_08DDB020, + gUnknown_08DDB2C4, + gUnknown_08DDAFE0 + } +}; + +void sub_81BAD84(u32 idx) +{ + REG_DISPCNT = 0x0000; + REG_BG0HOFS = 0x0000; + REG_BG0VOFS = 0x0000; + REG_BLDCNT = 0x0000; + LZ77UnCompVram(gUnknown_08617128[idx].gfx, (void *)BG_CHAR_ADDR(0)); + LZ77UnCompVram(gUnknown_08617128[idx].tileMap, (void *)BG_SCREEN_ADDR(31)); + CpuCopy16(gUnknown_08617128[idx].pltt, (void *)PLTT, 0x200); + REG_BG0CNT = 0x1f00; + REG_DISPCNT = DISPCNT_BG0_ON; +} diff --git a/src/unk_text_util.c b/src/unk_text_util.c new file mode 100644 index 000000000..2773522b2 --- /dev/null +++ b/src/unk_text_util.c @@ -0,0 +1,56 @@ +#include "global.h" +#include "text.h" +#include "unk_text_util.h" +#include "string_util.h" + +static EWRAM_DATA const u8 *sStringPointers[8] = {}; + +void UnkTextUtil_Reset(void) +{ + const u8 **ptr; + u8 *fillval; + const u8 **ptr2; + + ptr = sStringPointers; + fillval = NULL; + ptr2 = ptr + (ARRAY_COUNT(sStringPointers) - 1); + do + { + *ptr2-- = fillval; + } while ((int)ptr2 >= (int)ptr); +} + +void UnkTextUtil_SetPtrI(u8 idx, const u8 *ptr) +{ + if (idx < ARRAY_COUNT(sStringPointers)) + { + sStringPointers[idx] = ptr; + } +} + +u8 *UnkTextUtil_StringExpandPlaceholders(u8 *dest, const u8 *src) +{ + while (*src != EOS) + { + if (*src != CHAR_SPECIAL_F7) + { + *dest++ = *src++; + } + else + { + src++; + if (sStringPointers[*src] != NULL) + { + dest = StringCopy(dest, sStringPointers[*src]); + } + src++; + } + } + *dest = EOS; + return dest; +} + +const u8 *UnkTextUtil_GetPtrI(u8 idx) +{ + return sStringPointers[idx]; +} diff --git a/src/wild_encounter.c b/src/wild_encounter.c new file mode 100644 index 000000000..ce1e02e5e --- /dev/null +++ b/src/wild_encounter.c @@ -0,0 +1,933 @@ +#include "global.h" +#include "wild_encounter.h" +#include "pokemon.h" +#include "species.h" +#include "metatile_behavior.h" +#include "fieldmap.h" +#include "rng.h" +#include "map_constants.h" +#include "field_player_avatar.h" +#include "abilities.h" +#include "event_data.h" +#include "safari_zone.h" +#include "pokeblock.h" +#include "battle_setup.h" +#include "roamer.h" +#include "game_stat.h" +#include "tv.h" +#include "link.h" +#include "script.h" +#include "items.h" + +extern const u8 EventScript_RepelWoreOff[]; + +#define NUM_FEEBAS_SPOTS 6 + +extern const u16 gRoute119WaterTileData[]; +extern const struct WildPokemonHeader gBattlePikeWildMonHeaders[]; +extern const struct WildPokemonHeader gBattlePyramidWildMonHeaders[]; +extern const struct WildPokemon gWildFeebasRoute119Data; + +extern u8 GetBattlePikeWildMonHeaderId(void); +extern bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); +extern void GenerateBattlePyramidWildMon(void); +extern bool8 InBattlePike(void); +extern bool8 InBattlePyramid(void); + +// this file's functions +static u16 FeebasRandom(void); +static void FeebasSeedRng(u16 seed); +static bool8 IsWildLevelAllowedByRepel(u8 level); +static void ApplyFluteEncounterRateMod(u32 *encRate); +static void ApplyCleanseTagEncounterRateMod(u32 *encRate); +static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u8 ability, u8 *monIndex); +static bool8 IsAbilityAllowingEncounter(u8 level); + +EWRAM_DATA u8 sWildEncountersDisabled = 0; +EWRAM_DATA u32 sFeebasRngValue = 0; + +void DisableWildEncounters(bool8 disabled) +{ + sWildEncountersDisabled = disabled; +} + +static u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section) +{ + u16 xCur; + u16 yCur; + u16 yMin = gRoute119WaterTileData[section * 3 + 0]; + u16 yMax = gRoute119WaterTileData[section * 3 + 1]; + u16 tileNum = gRoute119WaterTileData[section * 3 + 2]; + + for (yCur = yMin; yCur <= yMax; yCur++) + { + for (xCur = 0; xCur < gMapHeader.mapData->width; xCur++) + { + u8 tileBehaviorId = MapGridGetMetatileBehaviorAt(xCur + 7, yCur + 7); + if (MetatileBehavior_IsSurfableAndNotWaterfall(tileBehaviorId) == TRUE) + { + tileNum++; + if (x == xCur && y == yCur) + return tileNum; + } + } + } + return tileNum + 1; +} + +static bool8 CheckFeebas(void) +{ + u8 i; + u16 feebasSpots[NUM_FEEBAS_SPOTS]; + s16 x; + s16 y; + u8 route119Section = 0; + u16 waterTileNum; + + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_ROUTE119 + && gSaveBlock1Ptr->location.mapNum == MAP_ID_ROUTE119) + { + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + x -= 7; + y -= 7; + +#ifdef NONMATCHING + if (y >= gRoute119WaterTileData[3 * 1 + 0] && y <= gRoute119WaterTileData[3 * 1 + 1]) + route119Section = 1; + if (y >= gRoute119WaterTileData[3 * 2 + 0] && y <= gRoute119WaterTileData[3 * 2 + 1]) + route119Section = 2; +#else + { + register const u16 *arr asm("r0"); + if (y >= (arr = gRoute119WaterTileData)[3 * 1 + 0] && y <= arr[3 * 1 + 1]) + route119Section = 1; + if (y >= arr[3 * 2 + 0] && y <= arr[3 * 2 + 1]) + route119Section = 2; + } +#endif + + if (Random() % 100 > 49) // 50% chance of encountering Feebas + return FALSE; + + FeebasSeedRng(gSaveBlock1Ptr->easyChatPairs[0].unk2); + for (i = 0; i != NUM_FEEBAS_SPOTS;) + { + feebasSpots[i] = FeebasRandom() % 447; + if (feebasSpots[i] == 0) + feebasSpots[i] = 447; + if (feebasSpots[i] < 1 || feebasSpots[i] >= 4) + i++; + } + waterTileNum = GetRoute119WaterTileNum(x, y, route119Section); + for (i = 0; i < NUM_FEEBAS_SPOTS; i++) + { + if (waterTileNum == feebasSpots[i]) + return TRUE; + } + } + return FALSE; +} + +// The number 1103515245 comes from the example implementation of rand and srand +// in the ISO C standard. + +static u16 FeebasRandom(void) +{ + sFeebasRngValue = (1103515245 * sFeebasRngValue) + 12345; + return sFeebasRngValue >> 16; +} + +static void FeebasSeedRng(u16 seed) +{ + sFeebasRngValue = seed; +} + +static u8 ChooseWildMonIndex_Land(void) +{ + u8 rand = Random() % 100; + + if (rand < 20) // 20% chance + return 0; + else if (rand >= 20 && rand < 40) // 20% chance + return 1; + else if (rand >= 40 && rand < 50) // 10% chance + return 2; + else if (rand >= 50 && rand < 60) // 10% chance + return 3; + else if (rand >= 60 && rand < 70) // 10% chance + return 4; + else if (rand >= 70 && rand < 80) // 10% chance + return 5; + else if (rand >= 80 && rand < 85) // 5% chance + return 6; + else if (rand >= 85 && rand < 90) // 5% chance + return 7; + else if (rand >= 90 && rand < 94) // 4% chance + return 8; + else if (rand >= 94 && rand < 98) // 4% chance + return 9; + else if (rand == 98) // 1% chance + return 10; + else // 1% chance + return 11; +} + +static u8 ChooseWildMonIndex_WaterRock(void) +{ + u8 rand = Random() % 100; + + if (rand < 60) // 60% chance + return 0; + else if (rand >= 60 && rand < 90) // 30% chance + return 1; + else if (rand >= 90 && rand < 95) // 5% chance + return 2; + else if (rand >= 95 && rand < 99) // 4% chance + return 3; + else // 1% chance + return 4; +} + +enum +{ + OLD_ROD, + GOOD_ROD, + SUPER_ROD +}; + +static u8 ChooseWildMonIndex_Fishing(u8 rod) +{ + u8 wildMonIndex = 0; + u8 rand = Random() % 100; + + switch (rod) + { + case OLD_ROD: + if (rand < 70) // 70% chance + wildMonIndex = 0; + else // 30% chance + wildMonIndex = 1; + break; + case GOOD_ROD: + if (rand < 60) // 60% chance + wildMonIndex = 2; + if (rand >= 60 && rand < 80) // 20% chance + wildMonIndex = 3; + if (rand >= 80 && rand < 100) // 20% chance + wildMonIndex = 4; + break; + case SUPER_ROD: + if (rand < 40) // 40% chance + wildMonIndex = 5; + if (rand >= 40 && rand < 80) // 40% chance + wildMonIndex = 6; + if (rand >= 80 && rand < 95) // 15% chance + wildMonIndex = 7; + if (rand >= 95 && rand < 99) // 4% chance + wildMonIndex = 8; + if (rand == 99) // 1% chance + wildMonIndex = 9; + break; + } + return wildMonIndex; +} + +static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon) +{ + u8 min; + u8 max; + u8 range; + u8 rand; + + // Make sure minimum level is less than maximum level + if (wildPokemon->maxLevel >= wildPokemon->minLevel) + { + min = wildPokemon->minLevel; + max = wildPokemon->maxLevel; + } + else + { + min = wildPokemon->maxLevel; + max = wildPokemon->minLevel; + } + range = max - min + 1; + rand = Random() % range; + + // check ability for max level mon + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + { + u8 ability = GetMonAbility(&gPlayerParty[0]); + if (ability == ABILITY_HUSTLE || ability == ABILITY_VITAL_SPIRIT || ability == ABILITY_PRESSURE) + { + if (Random() % 2 == 0) + return max; + + if (rand != 0) + rand--; + } + } + + return min + rand; +} + +static u16 GetCurrentMapWildMonHeaderId(void) +{ + u16 i; + + for (i = 0; ; i++) + { + const struct WildPokemonHeader *wildHeader = &gWildMonHeaders[i]; + if (wildHeader->mapGroup == 0xFF) + break; + + if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup && + gWildMonHeaders[i].mapNum == gSaveBlock1Ptr->location.mapNum) + { + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_ALTERING_CAVE && + gSaveBlock1Ptr->location.mapNum == MAP_ID_ALTERING_CAVE) + { + u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET); + if (alteringCaveId > 8) + alteringCaveId = 0; + + i += alteringCaveId; + } + + return i; + } + } + + return -1; +} + +static u8 PickWildMonNature(void) +{ + u8 i; + u8 j; + struct Pokeblock *safariPokeblock; + u8 natures[25]; + + if (GetSafariZoneFlag() == TRUE && Random() % 100 < 80) + { + safariPokeblock = SafariZoneGetActivePokeblock(); + if (safariPokeblock != NULL) + { + for (i = 0; i < 25; i++) + natures[i] = i; + for (i = 0; i < 24; i++) + { + for (j = i + 1; j < 25; j++) + { + if (Random() & 1) + { + u8 temp = natures[i]; + + natures[i] = natures[j]; + natures[j] = temp; + } + } + } + for (i = 0; i < 25; i++) + { + if (PokeblockGetGain(natures[i], safariPokeblock) > 0) + return natures[i]; + } + } + } + // check synchronize for a pokemon with the same ability + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3) + && GetMonAbility(&gPlayerParty[0]) == ABILITY_SYNCHRONIZE + && Random() % 2 == 0) + { + return GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY) % 25; + } + + // random nature + return Random() % 25; +} + +static void CreateWildMon(u16 species, u8 level) +{ + bool32 checkCuteCharm; + + ZeroEnemyPartyMons(); + checkCuteCharm = TRUE; + + switch (gBaseStats[species].genderRatio) + { + case MON_MALE: + case MON_FEMALE: + case MON_GENDERLESS: + checkCuteCharm = FALSE; + break; + } + + if (checkCuteCharm + && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3) + && GetMonAbility(&gPlayerParty[0]) == ABILITY_CUTE_CHARM + && Random() % 3 != 0) + { + u16 leadingMonSpecies = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES); + u32 leadingMonPersonality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY); + u8 gender = GetGenderFromSpeciesAndPersonality(leadingMonSpecies, leadingMonPersonality); + + // misses mon is genderless check, although no genderless mon can have cute charm as ability + if (gender == MON_FEMALE) + gender = MON_MALE; + else + gender = MON_FEMALE; + + CreateMonWithGenderNatureLetter(&gEnemyParty[0], species, level, 32, gender, PickWildMonNature(), 0); + return; + } + + CreateMonWithNature(&gEnemyParty[0], species, level, 32, PickWildMonNature()); +} + +enum +{ + WILD_AREA_LAND, + WILD_AREA_WATER, + WILD_AREA_ROCKS, + WILD_AREA_FISHING, +}; + +#define WILD_CHECK_REPEL 0x1 +#define WILD_CHECK_KEEN_EYE 0x2 + +static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags) +{ + u8 wildMonIndex = 0; + u8 level; + + switch (area) + { + case WILD_AREA_LAND: + if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_STEEL, ABILITY_MAGNET_PULL, &wildMonIndex)) + break; + if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex)) + break; + + wildMonIndex = ChooseWildMonIndex_Land(); + break; + case WILD_AREA_WATER: + if (TryGetAbilityInfluencedWildMonIndex(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex)) + break; + + wildMonIndex = ChooseWildMonIndex_WaterRock(); + break; + case WILD_AREA_ROCKS: + wildMonIndex = ChooseWildMonIndex_WaterRock(); + break; + } + + level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]); + if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level)) + return FALSE; + if (gMapHeader.mapDataId != 0x166 && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level)) + return FALSE; + + CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level); + return TRUE; +} + +static u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod) +{ + u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod); + u8 level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]); + + CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level); + return wildMonInfo->wildPokemon[wildMonIndex].species; +} + +static bool8 SetUpMassOutbreakEncounter(u8 flags) +{ + u16 i; + + if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(gSaveBlock1Ptr->outbreakPokemonLevel)) + return FALSE; + + CreateWildMon(gSaveBlock1Ptr->outbreakPokemonSpecies, gSaveBlock1Ptr->outbreakPokemonLevel); + for (i = 0; i < 4; i++) + SetMonMoveSlot(&gEnemyParty[0], gSaveBlock1Ptr->outbreakPokemonMoves[i], i); + + return TRUE; +} + +static bool8 DoMassOutbreakEncounterTest(void) +{ + if (gSaveBlock1Ptr->outbreakPokemonSpecies != 0 + && gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum + && gSaveBlock1Ptr->location.mapGroup == gSaveBlock1Ptr->outbreakLocationMapGroup) + { + if (Random() % 100 < gSaveBlock1Ptr->outbreakPokemonProbability) + return TRUE; + } + return FALSE; +} + +static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate) +{ + if (Random() % 2880 < encounterRate) + return TRUE; + else + return FALSE; +} + +static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility) +{ + encounterRate *= 16; + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE)) + encounterRate = encounterRate * 80 / 100; + ApplyFluteEncounterRateMod(&encounterRate); + ApplyCleanseTagEncounterRateMod(&encounterRate); + if (!ignoreAbility && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + { + u32 ability = GetMonAbility(&gPlayerParty[0]); + + if (ability == ABILITY_STENCH && gMapHeader.mapDataId == 0x169) + encounterRate = encounterRate * 3 / 4; + else if (ability == ABILITY_STENCH) + encounterRate /= 2; + else if (ability == ABILITY_ILLUMINATE) + encounterRate *= 2; + else if (ability == ABILITY_WHITE_SMOKE) + encounterRate /= 2; + else if (ability == ABILITY_ARENA_TRAP) + encounterRate *= 2; + else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == 8) + encounterRate /= 2; + } + if (encounterRate > 2880) + encounterRate = 2880; + return DoWildEncounterRateDiceRoll(encounterRate); +} + +static bool8 DoGlobalWildEncounterDiceRoll(void) +{ + if (Random() % 100 >= 60) + return FALSE; + else + return TRUE; +} + +static bool8 AreLegendariesInSootopolisPreventingEncounters(void) +{ + if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP_SOOTOPOLIS_CITY + || gSaveBlock1Ptr->location.mapNum != MAP_ID_SOOTOPOLIS_CITY) + { + return FALSE; + } + + return FlagGet(FLAG_LEGENDARIES_IN_SOOTOPOLIS); +} + +bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior) +{ + u16 headerId; + struct Roamer *roamer; + + if (sWildEncountersDisabled == TRUE) + return FALSE; + + headerId = GetCurrentMapWildMonHeaderId(); + if (headerId == 0xFFFF) // invalid + { + if (gMapHeader.mapDataId == 0x166) + { + headerId = GetBattlePikeWildMonHeaderId(); + if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll()) + return FALSE; + else if (DoWildEncounterRateTest(gBattlePikeWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE) + return FALSE; + else if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE) + return FALSE; + else if (!TryGenerateBattlePikeWildMon(TRUE)) + return FALSE; + + BattleSetup_StartBattlePikeWildBattle(); + return TRUE; + } + if (gMapHeader.mapDataId == 0x169) + { + headerId = gSaveBlock2Ptr->battlePyramidWildHeaderId; + if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll()) + return FALSE; + else if (DoWildEncounterRateTest(gBattlePyramidWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE) + return FALSE; + else if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE) != TRUE) + return FALSE; + + GenerateBattlePyramidWildMon(); + BattleSetup_StartWildBattle(); + return TRUE; + } + } + else + { + if (MetatileBehavior_IsLandWildEncounter(currMetaTileBehavior) == TRUE) + { + if (gWildMonHeaders[headerId].landMonsInfo == NULL) + return FALSE; + else if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll()) + return FALSE; + else if (DoWildEncounterRateTest(gWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE) + return FALSE; + + if (TryStartRoamerEncounter() == TRUE) + { + roamer = &gSaveBlock1Ptr->roamer; + if (!IsWildLevelAllowedByRepel(roamer->level)) + return FALSE; + + BattleSetup_StartRoamerBattle(); + return TRUE; + } + else + { + if (DoMassOutbreakEncounterTest() == TRUE && SetUpMassOutbreakEncounter(WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE) + { + BattleSetup_StartWildBattle(); + return TRUE; + } + + // try a regular wild land encounter + if (TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE) + { + BattleSetup_StartWildBattle(); + return TRUE; + } + + return FALSE; + } + } + else if (MetatileBehavior_IsWaterWildEncounter(currMetaTileBehavior) == TRUE + || (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridge(currMetaTileBehavior) == TRUE)) + { + if (AreLegendariesInSootopolisPreventingEncounters() == TRUE) + return FALSE; + else if (gWildMonHeaders[headerId].waterMonsInfo == NULL) + return FALSE; + else if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll()) + return FALSE; + else if (DoWildEncounterRateTest(gWildMonHeaders[headerId].waterMonsInfo->encounterRate, FALSE) != TRUE) + return FALSE; + + if (TryStartRoamerEncounter() == TRUE) + { + roamer = &gSaveBlock1Ptr->roamer; + if (!IsWildLevelAllowedByRepel(roamer->level)) + return FALSE; + + BattleSetup_StartRoamerBattle(); + return TRUE; + } + else // try a regular surfing encounter + { + if (TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE) + { + BattleSetup_StartWildBattle(); + return TRUE; + } + + return FALSE; + } + } + } + + return FALSE; +} + +void RockSmashWildEncounter(void) +{ + u16 headerId = GetCurrentMapWildMonHeaderId(); + + if (headerId != 0xFFFF) + { + const struct WildPokemonInfo *wildPokemonInfo = gWildMonHeaders[headerId].rockSmashMonsInfo; + + if (wildPokemonInfo == NULL) + { + gSpecialVar_Result = FALSE; + } + else if (DoWildEncounterRateTest(wildPokemonInfo->encounterRate, 1) == TRUE + && TryGenerateWildMon(wildPokemonInfo, 2, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE) + { + BattleSetup_StartWildBattle(); + gSpecialVar_Result = TRUE; + } + else + { + gSpecialVar_Result = FALSE; + } + } + else + { + gSpecialVar_Result = FALSE; + } +} + +bool8 SweetScentWildEncounter(void) +{ + s16 x, y; + u16 headerId; + + PlayerGetDestCoords(&x, &y); + headerId = GetCurrentMapWildMonHeaderId(); + if (headerId == 0xFFFF) // invalid + { + if (gMapHeader.mapDataId == 0x166) + { + headerId = GetBattlePikeWildMonHeaderId(); + if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE) + return FALSE; + + TryGenerateBattlePikeWildMon(FALSE); + BattleSetup_StartBattlePikeWildBattle(); + return TRUE; + } + if (gMapHeader.mapDataId == 0x169) + { + headerId = gSaveBlock2Ptr->battlePyramidWildHeaderId; + if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE) + return FALSE; + + GenerateBattlePyramidWildMon(); + BattleSetup_StartWildBattle(); + return TRUE; + } + } + else + { + if (MetatileBehavior_IsLandWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE) + { + if (gWildMonHeaders[headerId].landMonsInfo == NULL) + return FALSE; + + if (TryStartRoamerEncounter() == TRUE) + { + BattleSetup_StartRoamerBattle(); + return TRUE; + } + + if (DoMassOutbreakEncounterTest() == TRUE) + SetUpMassOutbreakEncounter(0); + else + TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0); + + BattleSetup_StartWildBattle(); + return TRUE; + } + else if (MetatileBehavior_IsWaterWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == TRUE) + { + if (AreLegendariesInSootopolisPreventingEncounters() == TRUE) + return FALSE; + if (gWildMonHeaders[headerId].waterMonsInfo == NULL) + return FALSE; + + if (TryStartRoamerEncounter() == TRUE) + { + BattleSetup_StartRoamerBattle(); + return TRUE; + } + + TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, 0); + BattleSetup_StartWildBattle(); + return TRUE; + } + } + + return FALSE; +} + +bool8 DoesCurrentMapHaveFishingMons(void) +{ + u16 headerId = GetCurrentMapWildMonHeaderId(); + + if (headerId != 0xFFFF && gWildMonHeaders[headerId].fishingMonsInfo != NULL) + return TRUE; + else + return FALSE; +} + +void FishingWildEncounter(u8 rod) +{ + u16 species; + + if (CheckFeebas() == TRUE) + { + u8 level = ChooseWildMonLevel(&gWildFeebasRoute119Data); + + species = gWildFeebasRoute119Data.species; + CreateWildMon(species, level); + } + else + { + species = GenerateFishingWildMon(gWildMonHeaders[GetCurrentMapWildMonHeaderId()].fishingMonsInfo, rod); + } + IncrementGameStat(GAME_STAT_FISHING_CAPTURES); + SetPokemonAnglerSpecies(species); + BattleSetup_StartWildBattle(); +} + +u16 GetLocalWildMon(bool8 *isWaterMon) +{ + u16 headerId; + const struct WildPokemonInfo *landMonsInfo; + const struct WildPokemonInfo *waterMonsInfo; + + *isWaterMon = FALSE; + headerId = GetCurrentMapWildMonHeaderId(); + if (headerId == 0xFFFF) + return SPECIES_NONE; + landMonsInfo = gWildMonHeaders[headerId].landMonsInfo; + waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo; + // Neither + if (landMonsInfo == NULL && waterMonsInfo == NULL) + return SPECIES_NONE; + // Land Pokemon + else if (landMonsInfo != NULL && waterMonsInfo == NULL) + return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species; + // Water Pokemon + else if (landMonsInfo == NULL && waterMonsInfo != NULL) + { + *isWaterMon = TRUE; + return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species; + } + // Either land or water Pokemon + if ((Random() % 100) < 80) + { + return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species; + } + else + { + *isWaterMon = TRUE; + return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species; + } +} + +u16 GetLocalWaterMon(void) +{ + u16 headerId = GetCurrentMapWildMonHeaderId(); + + if (headerId != 0xFFFF) + { + const struct WildPokemonInfo *waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo; + + if (waterMonsInfo) + return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species; + } + return SPECIES_NONE; +} + +bool8 UpdateRepelCounter(void) +{ + u16 steps; + + if (InBattlePike() || InBattlePyramid()) + return FALSE; + if (InUnionRoom() == TRUE) + return FALSE; + + steps = VarGet(VAR_REPEL_STEP_COUNT); + + if (steps != 0) + { + steps--; + VarSet(VAR_REPEL_STEP_COUNT, steps); + if (steps == 0) + { + ScriptContext1_SetupScript(EventScript_RepelWoreOff); + return TRUE; + } + } + return FALSE; +} + +static bool8 IsWildLevelAllowedByRepel(u8 wildLevel) +{ + u8 i; + + if (!VarGet(VAR_REPEL_STEP_COUNT)) + return TRUE; + + for (i = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_HP) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + { + u8 ourLevel = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + + if (wildLevel < ourLevel) + return FALSE; + else + return TRUE; + } + } + + return FALSE; +} + +static bool8 IsAbilityAllowingEncounter(u8 level) +{ + u8 ability; + + if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + return TRUE; + + ability = GetMonAbility(&gPlayerParty[0]); + if (ability == ABILITY_KEEN_EYE || ability == ABILITY_INTIMIDATE) + { + u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL); + if (playerMonLevel > 5 && level <= playerMonLevel - 5 && !(Random() % 2)) + return FALSE; + } + + return TRUE; +} + +static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u8 type, u8 numMon, u8 *monIndex) +{ + u8 validIndexes[numMon]; // variable length array, an interesting feature + u8 i, validMonCount; + + for (i = 0; i < numMon; i++) + validIndexes[i] = 0; + + for (validMonCount = 0, i = 0; i < numMon; i++) + { + if (gBaseStats[wildMon[i].species].type1 == type || gBaseStats[wildMon[i].species].type2 == type) + validIndexes[validMonCount++] = i; + } + + if (validMonCount == 0 || validMonCount == numMon) + return FALSE; + + *monIndex = validIndexes[Random() % validMonCount]; + return TRUE; +} + +static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u8 ability, u8 *monIndex) +{ + if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + return FALSE; + else if (GetMonAbility(&gPlayerParty[0]) != ability) + return FALSE; + else if (Random() % 2 != 0) + return FALSE; + + return TryGetRandomWildMonIndexByType(wildMon, type, LAND_WILD_COUNT, monIndex); +} + +static void ApplyFluteEncounterRateMod(u32 *encRate) +{ + if (FlagGet(FLAG_SYS_ENC_UP_ITEM) == TRUE) + *encRate += *encRate / 2; + else if (FlagGet(FLAG_SYS_ENC_DOWN_ITEM) == TRUE) + *encRate = *encRate / 2; +} + +static void ApplyCleanseTagEncounterRateMod(u32 *encRate) +{ + if (GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM) == ITEM_CLEANSE_TAG) + *encRate = *encRate * 2 / 3; +} |