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constants
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battle_constants.asm
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Author
2021-03-22
Miscellaneous cleanup
Rangi
2021-03-16
Revise some constant definitions
Rangi
2021-03-05
Verify data table sizes with table_width and assert_table_length macros
Rangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-11-09
Terser damage calculation constants
Rangi
2020-10-21
Identify remaining battle AI labels
Rangi
2020-07-09
Use const_skip and const_next macros for brevity
Rangi
2020-07-09
Eliminate enum: use const instead, with case-by-case parallel const ↵
Rangi
implementations
2020-07-05
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Rangi
Also make .gitignore consistent with pokered
2020-05-12
Simple cleanups in constants/data/macros and banks 1-4.
entrpntr
2020-04-20
Finish disassembling battle core.
entrpntr
2020-04-19
Start adding engine/battle/core.asm.
entrpntr
2020-04-19
Finish disassembling effect commands.
entrpntr
2020-04-19
Continue with effect commands (about 50% complete).
entrpntr
2020-04-19
Start adding engine/battle/effect_commands.asm.
entrpntr
2020-04-08
Add engine/battle/ai/scoring.asm.
entrpntr
2020-04-07
Add data/moves/effects.asm.
entrpntr
2016-01-29
Import stuff from pokecrystal; diff gold and silver
PikalaxALT