diff options
Diffstat (limited to 'de/text')
231 files changed, 23848 insertions, 0 deletions
diff --git a/de/text/credits_text.asm b/de/text/credits_text.asm new file mode 100755 index 00000000..cfbe869f --- /dev/null +++ b/de/text/credits_text.asm @@ -0,0 +1,211 @@ +CreditsTextPointers: + dw CredVersion + dw CredTajiri + dw CredTaOota + dw CredMorimoto + dw CredWatanabe + dw CredMasuda + dw CredNisino + dw CredSugimori + dw CredNishida + dw CredMiyamoto + dw CredKawaguchi + dw CredIshihara + dw CredYamauchi + dw CredZinnai + dw CredHishida + dw CredSakai + dw CredYamaguchi + dw CredYamamoto + dw CredTaniguchi + dw CredNonomura + dw CredFuziwara + dw CredMatsusima + dw CredTomisawa + dw CredKawamoto + dw CredKakei + dw CredTsuchiya + dw CredTaNakamura + dw CredYuda + dw CredMon + dw CredDirector + dw CredProgrammers + dw CredCharDesign + dw CredMusic + dw CredSoundEffects + dw CredGameDesign + dw CredMonsterDesign + dw CredGameScene + dw CredParam + dw CredMap + dw CredTest + dw CredSpecial + dw CredProducers + dw CredProducer + dw CredExecutive + dw CredTamada + dw CredSaOota + dw CredYoshikawa + dw CredToOota + dw CredEUStaff + dw CredEUCoord + dw CredMoyse + dw CredPfitzner + dw CredKraft + dw CredKawakami + dw CredEdasawa + dw CredUesugi + dw CredYoshimura + dw CredTrans + dw CredFabri + dw CredNakamichi + dw CredIzushi + dw CredHarada + dw CredMurakawa + dw CredFukui + dw CredNoEProdTest + dw CredZehAndTappert + dw CredNoAProdTest + dw CredHudsonAndBuechele + +CredVersion: +IF DEF(_RED) + db -5, "ROTE EDITION@" +ENDC +IF DEF(_BLUE) + db -6, "BLAUE EDITION@" +ENDC +CredTajiri: + db -6, "SATOSHI TAJIRI@" +CredTaOota: + db -6, "TAKENORI OOTA@" +CredMorimoto: + db -7, "SHIGEKI MORIMOTO@" +CredWatanabe: + db -7, "TETSUYA WATANABE@" +CredMasuda: + db -6, "JUNICHI MASUDA@" +CredNisino: + db -5, "KOHJI NISINO@" +CredSugimori: + db -5, "KEN SUGIMORI@" +CredNishida: + db -6, "ATSUKO NISHIDA@" +CredMiyamoto: + db -7, "SHIGERU MIYAMOTO@" +CredKawaguchi: + db -8, "TAKASHI KAWAGUCHI@" +CredIshihara: + db -8, "TSUNEKAZU ISHIHARA@" +CredYamauchi: + db -7, "HIROSHI YAMAUCHI@" +CredZinnai: + db -7, "HIROYUKI ZINNAI@" +CredHishida: + db -7, "TATSUYA HISHIDA@" +CredSakai: + db -6, "YASUHIRO SAKAI@" +CredYamaguchi: + db -7, "WATARU YAMAGUCHI@" +CredYamamoto: + db -8, "KAZUYUKI YAMAMOTO@" +CredTaniguchi: + db -8, "RYOHSUKE TANIGUCHI@" +CredNonomura: + db -8, "FUMIHIRO NONOMURA@" +CredFuziwara: + db -7, "MOTOFUMI FUZIWARA@" +CredMatsusima: + db -7, "KENJI MATSUSIMA@" +CredTomisawa: + db -7, "AKIHITO TOMISAWA@" +CredKawamoto: + db -7, "HIROSHI KAWAMOTO@" +CredKakei: + db -6, "AKIYOSHI KAKEI@" +CredTsuchiya: + db -7, "KAZUKI TSUCHIYA@" +CredTaNakamura: + db -6, "TAKEO NAKAMURA@" +CredYuda: + db -6, "MASAMITSU YUDA@" +CredMon: + db -3, "#MON@" +CredDirector: + db -3, "LEITUNG@" +CredProgrammers: + db -6, "PROGRAMMIERER@" +CredCharDesign: + db -6, "FIGUREN-DESIGN@" +CredMusic: + db -2, "MUSIK@" +CredSoundEffects: + db -6, "SOUND-EFFEKTE@" +CredGameDesign: + db -5, "SPIEL-DESIGN@" +CredMonsterDesign: + db -6, "MONSTER-DESIGN@" +CredGameScene: + db -6, "SPIEL-SZENARIO@" +CredParam: + db -7, "PARAMETR. DESIGN@" +CredMap: + db -6, "KARTEN-DESIGN@" +CredTest: + db -5, "PRODUKT-TEST@" +CredSpecial: + db -7, "BESONDERER DANK@" +CredProducers: + db -5, "PRODUZENTEN@" +CredProducer: + db -4, "PRODUZENT@" +CredExecutive: + db -5, "AUSFÜHRENDER@" +CredTamada: + db -6, "SOUSUKE TAMADA@" +CredSaOota: + db -5, "SATOSHI OOTA@" +CredYoshikawa: + db -6, "RENA YOSHIKAWA@" +CredToOota: + db -6, "TOMOMICHI OOTA@" +CredEUStaff: + db -8, "EUROPÄISCHES TEAM@" +CredEUCoord: + db -9, "EUROPA-KOORDINATION@" +CredMoyse: + db -7, "CLAUDE M. MOYSE@" +CredPfitzner: + db -7, "MARKUS PFITZNER@" +CredKraft: + db -6, "JOHN D. KRAFT@" +CredKawakami: + db -6, "NAOKO KAWAKAMI@" +CredEdasawa: + db -6, "YUSUKE EDASAWA@" +CredUesugi: + db -5, "HIRO UESUGI@" +CredYoshimura: + db -7, "KAMON YOSHIMURA@" +CredTrans: + db -6, "DEUTSCHER TEXT@" +CredFabri: + db -6, "PATRICK FABRI@" +CredNakamichi: + db -7, "KIMIKO NAKAMICHI@" +CredIzushi: + db -7, "TAKEHIRO IZUSHI@" +CredHarada: + db -7, "TAKAHIRO HARADA@" +CredMurakawa: + db -7, "TERUKI MURAKAWA@" +CredFukui: + db -5, "KOHTA FUKUI@" +CredNoEProdTest: + db -9, "NOE PRODUCT TESTING@" +CredZehAndTappert: + db -9, "KAI ZEH + F.TAPPERT@" +CredNoAProdTest: + db -9, "NOA PRODUCT TESTING@" +CredHudsonAndBuechele: + db -9, "K.HUDSON+T.BUECHELE@" diff --git a/de/text/item_names.asm b/de/text/item_names.asm new file mode 100755 index 00000000..cfe113af --- /dev/null +++ b/de/text/item_names.asm @@ -0,0 +1,98 @@ +ItemNames: + db "MEISTERBALL@" + db "HYPERBALL@" + db "SUPERBALL@" + db "POKéBALL@" + db "KARTE@" + db "FAHRRAD@" + db "?????@" + db "SAFARIBALL@" + db "POKéDEX@" + db "MONDSTEIN@" + db "GEGENGIFT@" + db "FEUERHEILER@" + db "EISHEILER@" + db "AUFWECKER@" + db "PARA-HEILER@" + db "TOP-GENESUNG@" + db "TOP-TRANK@" + db "HYPERTRANK@" + db "SUPERTRANK@" + db "TRANK@" + db "FELSORDEN@" + db "QUELLORDEN@" + db "DONNERORDEN@" + db "FARBORDEN@" + db "SEELENORDEN@" + db "SUMPFORDEN@" + db "VULKANORDEN@" + db "ERDORDEN@" + db "FLUCHTSEIL@" + db "SCHUTZ@" + db "ALTBERNSTEIN@" + db "FEUERSTEIN@" + db "DONNERSTEIN@" + db "WASSERSTEIN@" + db "KP-PLUS@" + db "PROTEIN@" + db "EISEN@" + db "CARBON@" + db "KALZIUM@" + db "SONDERBONBON@" + db "DOMFOSSIL@" + db "HELIXFOSSIL@" + db "?-ÖFFNER@" + db "?????@" + db "RAD-COUPON@" + db "X-TREFFER@" + db "BLATTSTEIN@" + db "TÜRÖFFNER@" + db "NUGGET@" + db "AP-PLUS@" + db "POKéPUPPE@" + db "HYPERHEILER@" + db "BELEBER@" + db "TOP-BELEBER@" + db "MEGABLOCK@" + db "SUPERSCHUTZ@" + db "TOP-SCHUTZ@" + db "ANGRIFFPLUS@" + db "MÜNZEN@" + db "TAFELWASSER@" + db "SPRUDEL@" + db "LIMONADE@" + db "BOOTSTICKET@" + db "GOLDZÄHNE@" + db "X-ANGRIFF@" + db "X-ABWEHR@" + db "X-TEMPO@" + db "X-SPEZIAL@" + db "MÜNZKORB@" + db "EICHS PAKET@" + db "DETEKTOR@" + db "SILPH SCOPE@" + db "POKéFLÖTE@" + db "LIFTÖFFNER@" + db "EP-TEILER@" + db "ANGEL@" + db "PROFIANGEL@" + db "SUPERANGEL@" + db "AP-PLUS@" + db "ÄTHER@" + db "TOP-ÄTHER@" + db "ELIXIER@" + db "TOP-ELIXIER@" + db "UG2@" + db "UG1@" + db "EG@" + db "S1@" + db "S2@" + db "S3@" + db "S4@" + db "S5@" + db "S6@" + db "S7@" + db "S8@" + db "S9@" + db "S10@" + db "UG4@" diff --git a/de/text/map_names.asm b/de/text/map_names.asm new file mode 100755 index 00000000..70257245 --- /dev/null +++ b/de/text/map_names.asm @@ -0,0 +1,107 @@ +MapNames: +PalletTownName: + db "ALABASTIA@" +ViridianCityName: + db "VERTANIA CITY@" +PewterCityName: + db "MARMORIA CITY@" +CeruleanCityName: + db "AZURIA CITY@" +LavenderTownName: + db "LAVANDIA@" +VermilionCityName: + db "ORANIA CITY@" +CeladonCityName: + db "PRISMANIA CITY@" +FuchsiaCityName: + db "FUCHSANIA CITY@" +CinnabarIslandName: + db "ZINNOBERINSEL@" +IndigoPlateauName: + db "INDIGO PLATEAU@" +SaffronCityName: + db "SAFFRONIA CITY@" +Route1Name: + db "ROUTE 1@" +Route2Name: + db "ROUTE 2@" +Route3Name: + db "ROUTE 3@" +Route4Name: + db "ROUTE 4@" +Route5Name: + db "ROUTE 5@" +Route6Name: + db "ROUTE 6@" +Route7Name: + db "ROUTE 7@" +Route8Name: + db "ROUTE 8@" +Route9Name: + db "ROUTE 9@" +Route10Name: + db "ROUTE 10@" +Route11Name: + db "ROUTE 11@" +Route12Name: + db "ROUTE 12@" +Route13Name: + db "ROUTE 13@" +Route14Name: + db "ROUTE 14@" +Route15Name: + db "ROUTE 15@" +Route16Name: + db "ROUTE 16@" +Route17Name: + db "ROUTE 17@" +Route18Name: + db "ROUTE 18@" +Route19Name: + db "ROUTE 19@" +Route20Name: + db "ROUTE 20@" +Route21Name: + db "ROUTE 21@" +Route22Name: + db "ROUTE 22@" +Route23Name: + db "ROUTE 23@" +Route24Name: + db "ROUTE 24@" +Route25Name: + db "ROUTE 25@" +ViridianForestName: + db "VERTANIA-WALD@" +MountMoonName: + db "MONDBERG@" +RockTunnelName: + db "FELSTUNNEL@" +SeaCottageName: + db "KÜSTENHAUS@" +SSAnneName: + db "M.S.ANNE@" +PokemonLeagueName: + db "#MON LIGA@" +UndergroundPathName: + db "TUNNELPFAD@" +PokemonTowerName: + db "#MON TURM@" +SeafoamIslandsName: + db "SEESCHAUMINSELN@" +VictoryRoadName: + db "SIEGESSTRASSE@" +DiglettsCaveName: + db "DIGDAS HÖHLE@" +RocketHQName: + db "ROCKET HQ@" +SilphCoName: + db "SILPH CO.@" +PokemonMansionName: + db "<pkmn>-HAUS@" +SafariZoneName: + db "SAFARI-ZONE@" +CeruleanCaveName: + db "GEHEIMDUNGEON@" +PowerPlantName: + db "KRAFTWERK@" diff --git a/de/text/maps/agatha.asm b/de/text/maps/agatha.asm new file mode 100644 index 00000000..56921f7d --- /dev/null +++ b/de/text/maps/agatha.asm @@ -0,0 +1,51 @@ +_AgathaBeforeBattleText:: + text "Ich bin AGATHE" + line "aus dem Team der" + cont "TOP VIER!" + + para "PROF. EICH" + line "lobt Dich in" + cont "höchsten Tönen," + cont "junger Mann!" + + para "Er war einmal ein" + line "gutaussehender," + cont "stattlicher Mann!" + cont "Doch das war vor" + cont "Jahrzehnten!" + + para "Heute kümmert er" + line "sich nur noch um" + cont "seinen #DEX!" + cont "Aber #MON" + cont "wollen ja" + cont "kämpfen!" + + para "<PLAYER>! " + line "Ich zeige Dir," + cont "wie ein richtiger" + cont "Trainer kämpft!" + done + +_AgathaEndBattleText:: + text "Wirklich!" + line "Du bist ein ganz" + cont "besonderes Kind!" + prompt + +_AgathaAfterBattleText:: + text "Du hast gewonnen!" + line "Nun verstehe ich," + cont "was der Professor" + cont "meinte..." + + para "Ich stimme ihm" + line "voll und ganz zu!" + cont "Setze Deinen Weg" + cont "fort, mein Junge!" + done + +_AgathaDontRunAwayText:: + text "EINE STIMME:" + line "Lauf nicht davon!" + done diff --git a/de/text/maps/bike_shop.asm b/de/text/maps/bike_shop.asm new file mode 100644 index 00000000..d09fd7fd --- /dev/null +++ b/de/text/maps/bike_shop.asm @@ -0,0 +1,81 @@ +_BikeShopText_1d810:: + text "Hallo! Willkommen" + line "im FAHRRADLADEN!" + + para "Wir haben" + line "garantiert das" + cont "richtige FAHRRAD" + cont "für Dich!" + prompt + +_BikeShopText_1d815:: + text "Das ist unser" + line "bestes FAHRRAD!" + cont "Möchtest Du es" + cont "haben?" + done + +_BikeShopCantAffordText:: + text "Es tut mir leid," + line "Du kannst es Dir" + cont "nicht leisten!" + prompt + +_BikeShopText_1d81f:: + text "Oh, das ist ein..." + + para "...RAD-COUPON!" + + para "OK!" + line "Es gehört Dir!" + prompt + +_BikeShopText_1d824:: + text "<PLAYER> tauscht" + line "den RAD-COUPON" + cont "gegen das" + cont "FAHRRAD.@@" + +_BikeShopComeAgainText:: + text "Besuch uns doch" + line "mal wieder!" + done + +_BikeShopText_1d82f:: + text "Wie gefällt Dir" + line "Dein neues" + cont "FAHRRAD?" + + para "Du kannst damit" + line "auf dem RADWEG" + cont "und in Höhlen" + cont "fahren!" + done + +_BikeShopText_1d834:: + text "Du kannst es" + line "momentan nicht" + cont "mitnehmen!" + done + +_BikeShopText_1d843:: + text "Ich möchte ein" + line "HOLLANDRAD" + cont "kaufen!" + + para "Ein MOUNTAINBIKE" + line "hat keinen" + cont "Gepäckträger!" + done + +_BikeShopText_1d85c:: + text "Die FAHRRÄDER" + line "sind ziemlich" + cont "cool, aber" + cont "unheimlich teuer!" + done + +_BikeShopText_1d861:: + text "Wow! Du hast ein" + line "cooles FAHRRAD!" + done diff --git a/de/text/maps/bills_house.asm b/de/text/maps/bills_house.asm new file mode 100644 index 00000000..041b816d --- /dev/null +++ b/de/text/maps/bills_house.asm @@ -0,0 +1,99 @@ +_BillsHouseText_1e865:: + text "Hallo! Ich" + line "bin ein #MON!" + cont "Spaß beiseite, " + cont "ich bin keines!" + + para "Nenn mich einfach" + line "BILL! Ich bin ein" + cont "waschechter" + cont "#MANIAC!" + cont "Glaubst Du mir" + cont "nicht?" + + para "Mir ist ein" + line "Experiment" + cont "mißglückt! Dabei" + cont "wurden meine" + cont "Zellen mit denen" + cont "eines #MON" + cont "kombiniert!" + + para "Wie sieht es aus?" + line "Hilfst Du mir?" + done + +_BillsHouseText_1e86a:: + text "Ich gehe in den" + line "TELEPORTER, und" + cont "Du startest von" + cont "meinem PC aus das" + cont "ZELLTEILUNGS-" + cont "PROGRAMM." + done + +_BillsHouseText_1e86f:: + text "Nein? Komm schon," + line "ich stecke in" + cont "wirklich ernsten" + cont "Schwierigkeiten!" + + para "Also, hilfst Du" + line "mir? Bitte!" + cont "OK? Alles klar!" + prompt + +_BillThankYouText:: + text "BILL: Klasse!" + line "Danke, Kumpel!" + cont "Du hast bei mir" + cont "etwas gut!" + + para "Bist Du hier, um" + line "Dir meine" + cont "#MON-SAMMLUNG" + cont "anzusehen? Nein?" + cont "Das ist schade!" + + para "Wie kann ich Dir" + line "nur danken?" + cont "Nimm einfach das" + cont "hier..." + prompt + +_SSTicketReceivedText:: + text "<PLAYER> erhält" + line "ein @" + TX_RAM wcf50 + text "!@@" + +_SSTicketNoRoomText:: + text "Hey Kumpel, Du" + line "trägst zuviel" + cont "mit Dir herum!" + done + +_BillsHouseText_1e8cb:: + text "In ORANIA CITY" + line "ankert ein großes" + cont "Kreuzfahrtschiff," + cont "die M.S. ANNE!" + cont "An Bord befinden" + cont "sich nur Trainer!" + + para "Sie haben mich" + line "zu einer Party" + cont "eingeladen, aber" + cont "ich mag so viel" + cont "Trubel nicht." + cont "Hättest Du Lust, " + cont "hinzugehen?" + done + +_BillsHouseText_1e8da:: + text "BILL: Schau Dir" + line "doch einfach auf" + cont "dem PC ein paar" + cont "meiner seltenen" + cont "#MON an!" + done diff --git a/de/text/maps/blues_house.asm b/de/text/maps/blues_house.asm new file mode 100644 index 00000000..1f2d85c9 --- /dev/null +++ b/de/text/maps/blues_house.asm @@ -0,0 +1,45 @@ +_DaisyInitialText:: + text "Hallo <PLAYER>!" + line "<RIVAL> wartet" + cont "in Opas Labor." + done + +_DaisyOfferMapText:: + text "Opa hat Dich um" + line "einen Botengang" + cont "gebeten? Hier," + cont "das wird Dir" + cont "weiterhelfen!" + prompt + +_GotMapText:: + text "<PLAYER> erhält" + line "eine @" + TX_RAM wcf50 + text "!@@" + +_DaisyBagFullText:: + text "Du trägst zu" + line "viele Dinge mit" + cont "Dir herum!" + done + +_DaisyUseMapText:: + text "Benutze die" + line "KARTE, um Deinen" + cont "Standort zu" + cont "bestimmen." + done + +_BluesHouseText2:: + text "#MON sind" + line "Lebewesen! Gönne" + cont "ihnen eine Pause," + cont "wenn sie müde" + cont "sind!" + done + +_BluesHouseText3:: + text "Eine große Karte!" + line "Sie ist nützlich!" + done diff --git a/de/text/maps/bruno.asm b/de/text/maps/bruno.asm new file mode 100644 index 00000000..9bae2b03 --- /dev/null +++ b/de/text/maps/bruno.asm @@ -0,0 +1,39 @@ +_BrunoBeforeBattleText:: + text "Ich gehöre zu den" + line "TOP VIER! Mein" + cont "Name ist BRUNO!" + + para "Durch ausgiebiges" + line "Training können" + cont "#MON sehr" + cont "stark werden!" + + para "Ich habe meine" + line "#MON pausenlos" + cont "trainiert!" + + para "<PLAYER>!" + + para "Wir werden Dich" + line "mit unserer Kraft" + cont "bezwingen!" + + para "Zum Angriff!" + done + +_BrunoEndBattleText:: + text "Wie konnte" + line "ich verlieren?" + prompt + +_BrunoAfterBattleText:: + text "Ich bin erledigt!" + line "Doch die nächste" + cont "Herausforderung" + cont "wartet bereits..." + done + +_BrunoDontRunAwayText:: + text "EINE STIMME:" + line "Lauf nicht davon!" + done diff --git a/de/text/maps/celadon_city.asm b/de/text/maps/celadon_city.asm new file mode 100644 index 00000000..c2624a2a --- /dev/null +++ b/de/text/maps/celadon_city.asm @@ -0,0 +1,174 @@ +_CeladonCityText1:: + text "Ich habe SMOGON" + line "auf der" + cont "ZINNOBERINSEL" + cont "gefangen!" + + para "Es ist nett, doch" + line "wenn man es" + cont "ärgert, atmet es" + cont "Gift aus!" + done + +_CeladonCityText2:: + text "Hehe! Diese" + line "ARENA ist voller" + cont "Frauen..." + done + +_CeladonCityText3:: + text "Die SPIELHALLE" + line "schadet dem Ruf" + cont "unserer Stadt!" + done + +_CeladonCityText4:: + text "Mist! Ich habe" + line "alles verspielt!" + + para "Hätte ich doch" + line "meine Münzen" + cont "rechtzeitig gegen" + cont "einen Preis" + cont "eingetauscht!" + done + +_TM41PreText:: + text "Hallo erstmal!" + + para "Ich kenne Dich" + line "vom Sehen! Aber" + cont "ich hatte bisher" + cont "keine Zeit, Dich" + cont "anzusprechen!" + + para "Hier, nimm dieses" + line "Geschenk!" + prompt + +_ReceivedTM41Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM41ExplanationText:: + text "TM41 ist" + line "WEICHEI!" + + para "Nur ein #MON" + line "kann es benutzen!" + + para "Dieses #MON" + line "heißt CHANEIRA!" + done + +_TM41NoRoomText:: + text "Oh, Du trägst" + line "zu viele Items!" + done + +_CeladonCityText6:: + text "QUAPPO ist" + line "mein bester" + cont "Freund!" + + para "Es entwickelte" + line "sich, als ich" + cont "einem QUAPUTZI" + cont "einen WASSERSTEIN" + cont "gab!" + done + +_CeladonCityText7:: + text "QUAPPO: Quappo!" + line "Quappo!@@" + +_CeladonCityText8:: + text "Was starrst Du" + line "mich so an?" + done + +_CeladonCityText9:: + text "Halte Dich aus" + line "TEAM ROCKETS" + cont "Angelegenheiten" + cont "heraus!" + done + +_CeladonCityText10:: + text "TIPS FÜR TRAINER" + + para "X-TREFFER erhöht" + line "die Genauigkeit" + cont "von Attacken!" + + para "ANGRIFFPLUS" + line "erhöht die" + cont "Wahrscheinlich-" + cont "keit, einen" + cont "Volltreffer zu" + cont "landen!" + + para "Diese Items" + line "kannst Du im" + cont "EINKAUFSZENTRUM" + cont "von PRISMANIA" + cont "CITY kaufen!" + done + +_CeladonCityText11:: + text "PRISMANIA CITY" + line "Die Stadt der" + cont "Regenbogen-" + cont "Träume!" + done + +_CeladonCityText13:: + text "PRISMANIA CITY" + line "PKMN-ARENA" + cont "ARENALEITERIN:" + cont "ERIKA" + + para "Die Prinzessin" + line "der Natur!" + done + +_CeladonCityText14:: + text "PRISMANIA-VILLA" + done + +_CeladonCityText15:: + text "Im PRISMANIA CITY" + line "EINKAUFSZENTRUM" + cont "findest Du alles," + cont "was Du brauchst!" + done + +_CeladonCityText16:: + text "TIPS FÜR TRAINER" + + para "MEGABLOCK schützt" + line "#MON vor " + cont "SPEZIAL-Attacken" + cont "wie Feuer- oder" + cont "Wasser-Attacken!" + + para "Diese Items" + line "kannst Du im" + cont "EINKAUFSZENTRUM" + cont "von PRISMANIA" + cont "CITY erstehen!" + done + +_CeladonCityText17:: + text "Tausche Münzen" + line "gegen Preise!" + cont "WECHSELSTUBE" + done + +_CeladonCityText18:: + text "ROCKET SPIELHALLE" + line "Ein Spielplatz" + cont "für Erwachsene!" + done diff --git a/de/text/maps/celadon_dept_store_1f.asm b/de/text/maps/celadon_dept_store_1f.asm new file mode 100644 index 00000000..3ea82996 --- /dev/null +++ b/de/text/maps/celadon_dept_store_1f.asm @@ -0,0 +1,33 @@ +_CeladonMart1Text1:: + text "Willkommen im" + line "EINKAUFSZENTRUM" + cont "von PRISMANIA" + cont "CITY!" + + para "Auf der Tafel" + line "rechts findest Du" + cont "eine Übersicht." + done + +_CeladonMart1Text2:: + text "EG: KUNDEN-" + line "INFORMATION" + + para "S1: UTENSILIEN" + line "FÜR TRAINER" + + para "S2: VIDEOSPIELE" + + para "S3: GESCHENK-" + line "ARTIKEL" + + para "S4: DROGERIE" + + para "DACHGARTEN:" + line "AUTOMATEN" + done + +_CeladonMart1Text3:: + text "EG: KUNDEN-" + line "INFORMATION" + done diff --git a/de/text/maps/celadon_dept_store_2f.asm b/de/text/maps/celadon_dept_store_2f.asm new file mode 100644 index 00000000..83b21ab4 --- /dev/null +++ b/de/text/maps/celadon_dept_store_2f.asm @@ -0,0 +1,23 @@ +_CeladonMart2Text3:: + text "SUPERSCHUTZ hält" + line "#MON auf" + cont "Distanz..." + + para "Es ist besser als" + line "normaler SCHUTZ!" + done + +_CeladonMart2Text4:: + text "Vor längeren" + line "Ausflügen" + cont "solltest Du" + cont "BELEBER kaufen." + done + +_CeladonMart2Text5:: + text "Nützliche Items" + line "für Trainer!" + + para "S1: ZUBEHÖR FÜR" + line "TRAINER" + done diff --git a/de/text/maps/celadon_dept_store_3f.asm b/de/text/maps/celadon_dept_store_3f.asm new file mode 100644 index 00000000..69a9f62f --- /dev/null +++ b/de/text/maps/celadon_dept_store_3f.asm @@ -0,0 +1,113 @@ +_TM18PreReceiveText:: + text "Hallo! Ich habe" + line "kürzlich #MON" + cont "durchgespielt!" + + para "Du bist noch" + line "nicht soweit?" + cont "Vielleicht hilft" + cont "Dir das hier!" + prompt + +_ReceivedTM18Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM18ExplanationText:: + text "TM18 ist KONTER!" + line "Ich brauche die" + cont "TM hier sowieso" + cont "nicht!" + done + +_TM18NoRoomText:: + text "Dein Rucksack" + line "ist zu voll!" + done + +_CeladonMart3Text2:: + text "Jedes gefangene" + line "#MON erhält" + cont "eine ID-Nr. und" + cont "wird mit dem" + cont "Namen des" + cont "ORIGINALTRAINERS," + cont "OT, registriert. " + cont "Der OT ist der" + cont "Trainer, der das" + cont "#MON gefangen" + cont "hat!" + done + +_CeladonMart3Text3:: + text "Cool!" + + para "Mein Kumpel" + line "tauscht sein" + cont "KANGAMA gegen" + cont "mein GEOROK!" + done + +_CeladonMart3Text4:: + text "Komm, GEOROK!" + + para "Ich bin" + line "GEOROK-Sammler!" + + para "Nanu?" + + para "GEOROK hat sich" + line "zu einem anderen" + cont "#MON" + cont "entwickelt!" + done + +_CeladonMart3Text5:: + text "Anhand ihrer" + line "ID-Nr. kannst Du" + cont "#MON, die Du" + cont "bei einem Tausch" + cont "erhalten hast," + cont "identifizieren!" + done + +_CeladonMart3Text6:: + text "Das ist ein" + line "SUPER NINTENDO!" + done + +_CeladonMart3Text7:: + text "Ein Rollenspiel!" + line "Ich habe keine" + cont "Zeit! Schade!" + done + +_CeladonMart3Text9:: + text "Ein Rennspiel!" + line "Das würde meinem" + cont "Vater gefallen!" + done + +_CeladonMart3Text11:: + text "Ein Puzzle-Spiel!" + line "Es ist bestimmt" + cont "fesselnd!" + done + +_CeladonMart3Text13:: + text "Ein Kampfsport-" + line "Spiel! Aufregend!" + done + +_CeladonMart3Text14:: + text "S2: VIDEOSPIELE-" + line "SHOP" + done + +_CeladonMart3Text15:: + text "Die rote und die" + line "blaue #MON-" + cont "Edition! Cool!" + done diff --git a/de/text/maps/celadon_dept_store_4f.asm b/de/text/maps/celadon_dept_store_4f.asm new file mode 100644 index 00000000..0603657e --- /dev/null +++ b/de/text/maps/celadon_dept_store_4f.asm @@ -0,0 +1,30 @@ +_CeladonMart4Text2:: + text "Ich kaufe meiner" + line "Freundin eine" + cont "#PUPPE!" + done + +_CeladonMart4Text3:: + text "Ich habe einen" + line "Tip bekommen!" + + para "Du kannst vor" + line "wilden #MON" + cont "fliehen, wenn Du" + cont "sie mit einer" + cont "#PUPPE" + cont "ablenkst!" + done + +_CeladonMart4Text4:: + text "Bereite anderen" + line "mit Geschenken" + cont "eine Freude!" + + para "S3: GESCHENK-" + line "ARTIKEL" + + para "SONDERANGEBOTE!" + line "Sonderpreise für" + cont "ELEMENT-STEINE!" + done diff --git a/de/text/maps/celadon_dept_store_5f.asm b/de/text/maps/celadon_dept_store_5f.asm new file mode 100644 index 00000000..764496f8 --- /dev/null +++ b/de/text/maps/celadon_dept_store_5f.asm @@ -0,0 +1,32 @@ +_CeladonMart5Text1:: + text "Nur hier kannst" + line "Du leistungs-" + cont "fördernde Mittel" + cont "für Deine #MON" + cont "kaufen!" + + para "KALZIUM steigert" + line "die Stärke von" + cont "SPEZIAL-ATTACKEN!" + + para "CARBON erhöht die" + line "INITIATIVE." + done + +_CeladonMart5Text2:: + text "Ich bin wegen" + line "der leistungs-" + cont "fördernden Mittel" + cont "für #MON hier." + + para "PROTEIN steigert" + line "die ANGRIFFS-" + cont "STÄRKE." + + para "EISEN stärkt die" + line "ABWEHR!" + done + +_CeladonMart5Text5:: + text "S4: DROGERIE" + done diff --git a/de/text/maps/celadon_dept_store_roof.asm b/de/text/maps/celadon_dept_store_roof.asm new file mode 100644 index 00000000..3d13de49 --- /dev/null +++ b/de/text/maps/celadon_dept_store_roof.asm @@ -0,0 +1,152 @@ +_CeladonMartRoofText_484ee:: + text "Welches Getränk" + line "möchtest Du ihr" + cont "geben?" + done + +_CeladonMartRoofText_484f3:: + text "Ja!" + + para "TAFELWASSER!" + + para "Vielen Dank!" + + para "Nimm bitte dieses" + line "Geschenk!@@" + +_CeladonMartRoofText_484f9:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_CeladonMartRoofText_484fe:: + text "" + + para "@" + TX_RAM wcf50 + text " ist" + line "EISSTRAHL!" + + para "Damit kann man" + line "manche Gegner" + cont "einfrieren!@@" + +_CeladonMartRoofText_48504:: + text "Cool!" + + para "SPRUDEL!" + + para "Vielen Dank!" + + para "Nimm bitte dieses" + line "Geschenk!@@" + +_CeladonMartRoofText_4850a:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_CeladonMartRoofText_4850f:: + text "" + + para "@" + TX_RAM wcf50 + text " ist" + line "STEINHAGEL!" + + para "Damit kann man" + line "manchen Gegnern" + cont "Angst einjagen!@@" + +_CeladonMartRoofText_48515:: + text "Cool!" + + para "LIMONADE!" + + para "Vielen Dank!" + + para "Nimm bitte dieses" + line "Geschenk!@@" + +_ReceivedTM49Text:: + text "<PLAYER> erhält" + line "TM49!@@" + +_CeladonMartRoofText_48520:: + text "" + + para "TM49 ist" + line "TRIPLETTE!@@" + +_CeladonMartRoofText_48526:: + text "Du hast keinen" + line "Platz dafür!@@" + +_CeladonMartRoofText_4852c:: + text "Das ist nett" + line "gemeint, aber ich" + cont "habe keinen" + cont "Durst!@@" + +_CeladonMartRoofText1:: + text "Ob Du es glaubst" + line "oder nicht: Meine" + cont "Schwester ist" + cont "eine Trainerin!" + + para "Aber sie ist so" + line "kindisch! Ich" + cont "werde noch ganz" + cont "verrückt!" + done + +_CeladonMartRoofText_48598:: + text "Ich bin durstig!" + line "Ein Königreich" + cont "für ein Getränk!" + done + +_CeladonMartRoofText4:: + text "Ich bin durstig!" + line "Ich möchte etwas" + cont "trinken!" + + para "Gibst Du dem" + line "Mädchen ein" + cont "Getränk?" + done + +_CeladonMartRoofText6:: + text "DACHGARTEN:" + line "AUTOMATEN" + done + +_VendingMachineText1:: + text "Ein Automat! Zur" + line "Auswahl stehen:" + prompt + +_VendingMachineText4:: + text "Ups, nicht genug" + line "Geld!" + done + +_VendingMachineText5:: + text "Eine Flasche" + line "@" + TX_RAM wcf50 + text " liegt" + cont "im Schacht!" + done + +_VendingMachineText6:: + text "Du kannst keine" + line "weiteren Items" + cont "tragen!" + done + +_VendingMachineText7:: + text "Kein Durst!" + done diff --git a/de/text/maps/celadon_diner.asm b/de/text/maps/celadon_diner.asm new file mode 100644 index 00000000..105d5e48 --- /dev/null +++ b/de/text/maps/celadon_diner.asm @@ -0,0 +1,63 @@ +_CeladonDinerText1:: + text "Hallo!" + + para "Wir machen gerade" + line "eine Pause." + done + +_CeladonDinerText2:: + text "Meine #MON" + line "sind ziemlich" + cont "schwach, deshalb" + cont "gehe ich oft zur" + cont "DROGERIE." + done + +_CeladonDinerText3:: + text "Pst! Unter der" + line "SPIELHALLE" + cont "befindet sich ein" + cont "Keller!" + done + +_CeladonDinerText4:: + text "Mampf..." + + para "Der Mann dort" + line "drüben am Tisch" + cont "hat Haus und Hof" + cont "verzockt." + done + +_CeladonDinerText_491a7:: + text "Ja, lach mich" + line "ruhig aus!" + + para "Ich bin pleite!" + + para "Jetzt ist Schluß" + line "damit! Ich werde" + cont "niemals wieder" + cont "zocken!" + + para "Hier, das kann" + line "ich jetzt nicht" + cont "mehr gebrauchen!" + prompt + +_ReceivedCoinCaseText:: + text "<PLAYER> erhält" + line "einen @" + TX_RAM wcf50 + text "!@@" + +_CoinCaseNoRoomText:: + text "Du solltest etwas" + line "Platz schaffen!" + done + +_CeladonDinerText_491b7:: + text "Ich dachte immer," + line "ich könnte den" + cont "Jackpot knacken!" + done diff --git a/de/text/maps/celadon_game_corner.asm b/de/text/maps/celadon_game_corner.asm new file mode 100644 index 00000000..fe6444e4 --- /dev/null +++ b/de/text/maps/celadon_game_corner.asm @@ -0,0 +1,198 @@ +_CeladonGameCornerText1:: + text "Willkommen!" + + para "Hinter der Tür" + line "kannst Du Deine" + cont "Münzen gegen" + cont "Preise tauschen." + done + +_CeladonGameCornerText_48d22:: + text "Willkommen" + line "in der ROCKET" + cont "SPIELHALLE!" + + para "Benötigst Du" + line "Spiel-Münzen?" + + para "Für ¥1000" + line "erhältst Du 50" + cont "Münzen. OK?" + done + +_CeladonGameCornerText_48d27:: + text "Danke! Hier sind" + line "Deine 50 Münzen!" + done + +_CeladonGameCornerText_48d2c:: + text "Nein? Dann komm" + line "vorbei, wenn Du" + cont "spielen möchtest!" + done + +_CeladonGameCornerText_48d31:: + text "Du hast nicht" + line "genug Geld!" + done + +_CeladonGameCornerText_48d36:: + text "Dein MÜNZKORB" + line "ist voll!" + done + +_CeladonGameCornerText_48d3b:: + text "Du benötigst" + line "einen MÜNZKORB!" + done + +_CeladonGameCornerText3:: + text "Pst! Höre mir zu!" + + para "Man sagt, diese" + line "SPIELHALLE gehöre" + cont "dem TEAM ROCKET!" + done + +_CeladonGameCornerText4:: + text "Ich glaube, jeder" + line "Spielautomat hat" + cont "eine andere" + cont "Gewinnchance!" + done + +_CeladonGameCornerText_48d9c:: + text "Möchtest Du auch" + line "spielen, Junge?" + prompt + +_Received10CoinsText:: + text "<PLAYER> erhält" + line "10 Münzen!@@" + +_CeladonGameCornerText_48da7:: + text "Du brauchst meine" + line "Münzen nicht!" + done + +_CeladonGameCornerText_48dac:: + text "Mal gewinnt man," + line "mal verliert man!" + done + +_CeladonGameCornerText6:: + text "Herrlich!" + line "Das macht Spaß!" + done + +_CeladonGameCornerText_48dca:: + text "Hey!" + + para "Du hast" + line "Wichtigeres zu" + cont "tun, Champion" + cont "in spe!" + + para "Die ARENALEITERIN" + line "von PRISMANIA" + cont "CITY heißt ERIKA." + cont "Sie trainiert" + cont "PFLANZEN-#MON!" + + para "Sie wirkt sanft," + line "doch man sollte" + cont "sie nicht" + cont "unterschätzen!" + done + +_CeladonGameCornerText_48dcf:: + text "Man kann die" + line "Münzen gegen" + cont "seltene #MON" + cont "eintauschen." + + para "Aber ich habe" + line "kein Glück im" + cont "Spiel!" + done + +_CeladonGameCornerText8:: + text "Glücksspiele sind" + line "unheimlich!" + cont "Man wird schnell" + cont "davon abhängig!" + done + +_CeladonGameCornerText_48e26:: + text "Wie geh",$B3,"'s?" + line "Brauchst Du ein" + cont "paar Münzen?" + prompt + +_Received20CoinsText:: + text "<PLAYER> erhält" + line "20 Münzen!@@" + +_CeladonGameCornerText_48e31:: + text "Hey, Du besitzt" + line "genug Münzen!" + done + +_CeladonGameCornerText_48e36:: + text "Mist! Ich habe" + line "noch immer nicht" + cont "genug Münzen für" + cont "das #MON!" + done + +_CeladonGameCornerText_48e88:: + text "Hey! Willst Du" + line "mich ablenken?" + cont "Hier, nimm ein" + cont "paar Münzen!" + prompt + +_CeladonGameCornerText_48e8d:: + text "<PLAYER> erhält" + line "20 Münzen!@@" + +_CeladonGameCornerText_48e93:: + text "Du hast Deine" + line "eigenen Münzen!" + done + +_CeladonGameCornerText_48e98:: + text "Du mußt die" + line "Walzen genau im" + cont "Auge behalten!" + done + +_CeladonGameCornerText_48ece:: + text "Verschwinde von" + line "dem Poster, oder" + cont "ich muß..." + done + +_CeladonGameCornerText_48ed3:: + text "Mist!" + prompt + +_CeladonGameCornerText_48ed8:: + text "Ich muß dem BOSS" + line "sagen, daß unser" + cont "Versteck entdeckt" + cont "werden könnte!" + done + +_CeladonGameCornerText_48f09:: + text "Seltsam!" + + para "Hinter dem Poster" + line "ist ein Schalter!" + cont "Mal sehen...@@" + +_CeladonGameCornerText_48f19:: + text "Ups! Ich habe" + line "den MÜNZKORB " + cont "vergessen!" + done diff --git a/de/text/maps/celadon_gym.asm b/de/text/maps/celadon_gym.asm new file mode 100644 index 00000000..6fe98289 --- /dev/null +++ b/de/text/maps/celadon_gym.asm @@ -0,0 +1,233 @@ +_CeladonGymText_48a5e:: + text "Ist das Wetter" + line "nicht wundervoll?" + cont "Einfach herrlich!" + + para "Du meine Güte..." + line "Ich muß kurz" + cont "eingenickt sein!" + cont "Willkommen!" + + para "Ich bin ERIKA," + line "die ARENALEITERIN" + cont "von PRISMANIA" + cont "CITY!" + + para "Ich liebe die" + line "Kräfte der Natur!" + cont "Deshalb trainiere" + cont "ich PFLANZEN-" + cont "#MON." + + para "Du möchtest gegen" + line "mich antreten?" + cont "Also gut!" + + para "Ich werde ohnehin" + line "nicht verlieren!" + done + +_CeladonGymText_48a63:: + text "Ich muß" + line "meine Niederlage" + cont "eingestehen!" + + para "Deine Stärke ist" + line "beachtlich!" + + para "Ich übergebe Dir" + line "den FARBORDEN!" + prompt + +_CeladonGymText_48a68:: + text "Du katalogisierst" + line "#MON? Ich" + cont "bin beeindruckt!" + + para "Ich würde niemals" + line "#MON sammeln," + cont "die mich nicht" + cont "interessieren!" + done + +_CeladonGymText9:: + text "Der FARBORDEN" + line "läßt #MON bis" + cont "Level 50 Deinen" + cont "Befehlen folgen!" + + para "Außerdem können" + line "Deine #MON nun" + cont "STÄRKE außerhalb" + cont "von Kämpfen" + cont "anwenden." + + para "Nimm bitte noch" + line "dieses Geschenk:" + done + +_ReceivedTM21Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM21ExplanationText:: + text "" + + para "TM21 ist" + line "MEGASAUGER." + + para "Dein #MON" + line "erhält die Hälfte" + cont "der KP, die diese" + cont "Attacke dem" + cont "Gegner abzieht!" + done + +_TM21NoRoomText:: + text "Du solltest etwas" + line "Platz schaffen!" + done + +_CeladonGymBattleText2:: + text "Hey!" + + para "Du darfst hier" + line "nicht hinein!" + done + +_CeladonGymEndBattleText2:: + text "Sei nicht" + line "so grob zu mir!" + prompt + +_CeladonGymAfterBattleText2:: + text "Buääh!" + line "Das wird ERIKA" + cont "Dir heimzahlen!" + done + +_CeladonGymBattleText3:: + text "Mir wurde es" + line "schon langweilig!" + done + +_CeladonGymEndBattleText3:: + text "" + line "Meine Frisur!" + cont "Ganz zerzaust!" + prompt + +_CeladonGymAfterBattleText3:: + text "PFLANZEN-#MON" + line "sind gegenüber" + cont "WASSER-#MON" + cont "im Vorteil!" + + para "Ebenso sind sie" + line "STEIN- und" + cont "BODEN-#MON" + cont "überlegen!" + done + +_CeladonGymBattleText4:: + text "Hier dürfen nur" + line "Frauen herein!" + done + +_CeladonGymEndBattleText4:: + text "Ich" + line "bin schockiert!" + prompt + +_CeladonGymAfterBattleText4:: + text "Du bist ein" + line "Trainer? Und ich" + cont "dachte schon..." + done + +_CeladonGymBattleText5:: + text "Schau Dir meine" + line "PFLANZEN-#MON" + cont "an!" + + para "Man kann sie ohne" + line "Mühe trainieren!" + done + +_CeladonGymEndBattleText5:: + text "Nein!" + prompt + +_CeladonGymAfterBattleText5:: + text "Wir trainieren" + line "ausschließlich" + cont "PFLANZEN-#MON" + cont "in unserer ARENA!" + + para "Wir lieben die" + line "Kräfte der Natur!" + done + +_CeladonGymBattleText6:: + text "Bringe bloß keine" + line "Käfer oder" + cont "FEUER-#MON" + cont "hierher!" + done + +_CeladonGymEndBattleText6:: + text "Oh!" + line "Du Grobian!" + prompt + +_CeladonGymAfterBattleText6:: + text "Wenngleich ERIKA" + line "schüchtern wirkt," + cont "ist sie eine" + cont "sehr begabte" + cont "ARENALEITERIN!" + done + +_CeladonGymBattleText7:: + text "Ich habe die" + line "Ehre... Ich liebe" + cont "#MON-Kämpfe!" + done + +_CeladonGymEndBattleText7:: + text "Oh!" + line "Ausgezeichnet!" + prompt + +_CeladonGymAfterBattleText7:: + text "Es war mir eine" + line "Ehre! Wunderbar!" + cont "Mein Benimm-Kurs" + cont "zeigt Wirkung!" + done + +_CeladonGymBattleText8:: + text "Willkommen in der" + line "PKMN-ARENA von" + cont "PRISMANIA CITY!" + + para "Unterschätze" + line "niemals die" + cont "Girl-Power!" + done + +_CeladonGymEndBattleText8:: + text "Ich" + line "habe verloren!" + prompt + +_CeladonGymAfterBattleText8:: + text "Meine besten" + line "#MON hatte" + cont "ich nicht dabei!" + + para "Warte nur, beim" + line "nächsten Mal..." + done diff --git a/de/text/maps/celadon_hotel.asm b/de/text/maps/celadon_hotel.asm new file mode 100644 index 00000000..5ad05388 --- /dev/null +++ b/de/text/maps/celadon_hotel.asm @@ -0,0 +1,23 @@ +_CeladonHotelText1:: + text "In diesem Hotel" + line "sind keine" + cont "#MON erlaubt!" + + para "Tut mir leid." + done + +_CeladonHotelText2:: + text "Ich mache hier" + line "mit meinem Bruder" + cont "und meinem Freund" + cont "Urlaub." + + para "PRISMANIA CITY" + line "ist wunderschön!" + done + +_CeladonHotelText3:: + text "Warum nur mußte" + line "sie ihren Bruder" + cont "mitnehmen?" + done diff --git a/de/text/maps/celadon_house.asm b/de/text/maps/celadon_house.asm new file mode 100644 index 00000000..296f8dee --- /dev/null +++ b/de/text/maps/celadon_house.asm @@ -0,0 +1,26 @@ +_CeladonHouseText1:: + text "Haha! Mit den" + line "Spielautomaten" + cont "verdienen wir uns" + cont "eine goldene" + cont "Nase!" + done + +_CeladonHouseText2:: + text "BOSS!" + + para "Wir haben gerade" + line "2000 #MON als" + cont "Preise versandt!" + done + +_CeladonHouseText3:: + text "Schenke dem" + line "Poster in der" + cont "SPIELHALLE keine" + cont "Beachtung." + + para "Dahinter ist" + line "kein versteckter" + cont "Schalter!" + done diff --git a/de/text/maps/celadon_mansion_1f.asm b/de/text/maps/celadon_mansion_1f.asm new file mode 100644 index 00000000..7e0929f0 --- /dev/null +++ b/de/text/maps/celadon_mansion_1f.asm @@ -0,0 +1,23 @@ +_CeladonMansion1Text1:: + text "MAUZI: Miau!@@" + +_CeladonMansion1Text2:: + text "Meine treuen" + line "#MON leisten" + cont "mir Gesellschaft." + + para "MAUZI bringt" + line "sogar Geld mit" + cont "nach Hause!" + done + +_CeladonMansion1Text3:: + text "PIEPI: Pi pippi!@@" + +_CeladonMansion1Text4:: + text "NIDORAN: Nidoran!@@" + +_CeladonMansion1Text5:: + text "PRISMANIA-VILLA" + line "Manager Suite" + done diff --git a/de/text/maps/celadon_mansion_2f.asm b/de/text/maps/celadon_mansion_2f.asm new file mode 100644 index 00000000..7cd0be98 --- /dev/null +++ b/de/text/maps/celadon_mansion_2f.asm @@ -0,0 +1,4 @@ +_CeladonMansion2Text1:: + text "GAME FREAK" + line "Konferenzraum" + done diff --git a/de/text/maps/celadon_mansion_3f.asm b/de/text/maps/celadon_mansion_3f.asm new file mode 100644 index 00000000..0649586d --- /dev/null +++ b/de/text/maps/celadon_mansion_3f.asm @@ -0,0 +1,76 @@ +_ProgrammerText:: + text "Ich? Ich bin der" + line "Programmierer!" + done + +_GraphicArtistText:: + text "Ich bin der" + line "Grafiker!" + cont "Ich habe dies" + cont "alles gezeichnet!" + done + +_WriterText:: + text "Die Geschichte" + line "stammt von mir!" + cont "Ist ERIKA nicht" + cont "süß?" + + para "Aber MISTY mag" + line "ich auch gerne!" + + para "Und nicht zu" + line "vergessen," + cont "SABRINA!" + done + +_GameDesignerText:: + text "Gefällt Dir das" + line "Spiel?" + + para "Ich habe das" + line "Spiel gestaltet!" + + para "Auch wenn es sehr" + line "mühsam ist, den" + cont "#DEX zu" + cont "erstellen: Gib" + cont "nicht auf!" + + para "Zeige ihn mir," + line "wenn er komplett" + cont "ist!" + done + +_CompletedDexText:: + text "Wow! Fantastisch!" + line "Dein #DEX" + cont "ist vollständig!" + cont "Herzlichen" + cont "Glückwunsch!@@" + +_CeladonMansion3Text5:: + text "Der Programmcode!" + line "Davon sollte man" + cont "besser die Finger" + cont "lassen!" + done + +_CeladonMansion3Text6:: + text "Dort spielt" + line "jemand, anstatt" + cont "zu arbeiten!" + done + +_CeladonMansion3Text7:: + text "Das Drehbuch!" + line "Ich schaue mir" + cont "das Ende besser" + cont "nicht an!" + done + +_CeladonMansion3Text8:: + text "GAME FREAK" + line "Entwicklungs-" + cont "Abteilung" + done diff --git a/de/text/maps/celadon_mansion_4f_inside.asm b/de/text/maps/celadon_mansion_4f_inside.asm new file mode 100644 index 00000000..d05e6c31 --- /dev/null +++ b/de/text/maps/celadon_mansion_4f_inside.asm @@ -0,0 +1,11 @@ +_CeladonMansion5Text1:: + text "Ich kenne jedes" + line "Detail der" + cont "#MON-WELT" + cont "in Deinem" + cont "GAME BOY!" + + para "Triff Dich mit" + line "Freunden und" + cont "tausche #MON!" + done diff --git a/de/text/maps/celadon_mansion_4f_outside.asm b/de/text/maps/celadon_mansion_4f_outside.asm new file mode 100644 index 00000000..480ce746 --- /dev/null +++ b/de/text/maps/celadon_mansion_4f_outside.asm @@ -0,0 +1,3 @@ +_CeladonMansion4Text1:: + text "ICH WEISS ALLES!" + done diff --git a/de/text/maps/celadon_pokecenter.asm b/de/text/maps/celadon_pokecenter.asm new file mode 100644 index 00000000..a38fc07b --- /dev/null +++ b/de/text/maps/celadon_pokecenter.asm @@ -0,0 +1,15 @@ +_CeladonPokecenterText2:: + text "Die #FLÖTE" + line "weckt #MON mit" + cont "einem Geräusch," + cont "das nur #MON" + cont "hören können!" + done + +_CeladonPokecenterText3:: + text "Ich bin von" + line "FUCHSANIA CITY" + cont "aus auf dem" + cont "RADWEG" + cont "hinaufgefahren!" + done diff --git a/de/text/maps/celadon_prize_room.asm b/de/text/maps/celadon_prize_room.asm new file mode 100644 index 00000000..f3dc44ee --- /dev/null +++ b/de/text/maps/celadon_prize_room.asm @@ -0,0 +1,15 @@ +_CeladonPrizeRoomText1:: + text "Ich hätte gerne" + line "einen PORYGON!" + + para "Aber ich habe" + line "kein Glück an" + cont "den einarmigen" + cont "Banditen!" + done + +_CeladonPrizeRoomText2:: + text "Ich hatte" + line "heute eine" + cont "Glückssträhne!" + done diff --git a/de/text/maps/cerulean_badge_house.asm b/de/text/maps/cerulean_badge_house.asm new file mode 100644 index 00000000..be4d2156 --- /dev/null +++ b/de/text/maps/cerulean_badge_house.asm @@ -0,0 +1,114 @@ +_CeruleanHouse2Text_74e77:: + text "Nur sehr begabte" + line "Trainer tragen" + cont "#MON-ORDEN." + + para "Wie ich sehe," + line "bist Du bereits" + cont "Träger eines" + cont "ORDENS." + + para "Die ORDEN sind" + line "geheimnisumwoben!" + prompt + +_CeruleanHouse2Text_74e7c:: + text "Also dann..." + + para "Über welchen der" + line "acht ORDEN soll" + cont "ich Dir etwas" + cont "erzählen?" + done + +_CeruleanHouse2Text_74e81:: + text "Besuche mich," + line "wann immer Du" + cont "möchtest." + done + +_CeruleanHouse2Text_74e96:: + text "Die ANGRIFFE" + line "Deiner #MON" + cont "werden ein wenig" + cont "verstärkt." + + para "Außerdem kannst" + line "Du jederzeit" + cont "BLITZ einsetzen." + prompt + +_CeruleanHouse2Text_74e9b:: + text "#MON bis" + line "Level 30 folgen" + cont "Deinen Befehlen!" + + para "#MON höherer" + line "Level gehorchen" + cont "Dir jedoch nicht!" + + para "Ferner kannst Du" + line "den ZERSCHNEIDER" + cont "außerhalb von" + cont "Kämpfen nutzen!" + prompt + +_CeruleanHouse2Text_74ea0:: + text "Die" + line "INITIATIVE Deiner" + cont "#MON nimmt zu." + + para "Desweiteren ist" + line "es Dir möglich," + cont "FLIEGEN außerhalb" + cont "von Kämpfen" + cont "einzusetzen." + prompt + +_CeruleanHouse2Text_74ea5:: + text "#MON bis" + line "Level 50 folgen" + cont "Deinen Befehlen." + + para "#MON höherer" + line "Level gehorchen" + cont "Dir jedoch nicht!" + + para "Zusätzlich kannst" + line "Du außerhalb von" + cont "Kämpfen STÄRKE" + cont "einsetzen." + prompt + +_CeruleanHouse2Text_74eaa:: + text "Die VERTEIDIGUNG" + line "Deiner #MON" + cont "wird verbessert." + + para "Ferner kannst Du" + line "außerhalb von" + cont "Kämpfen SURFER" + cont "verwenden." + prompt + +_CeruleanHouse2Text_74eaf:: + text "#MON bis" + line "Level 70 folgen" + cont "Deinen Befehlen." + + para "#MON höherer" + line "Level gehorchen" + cont "Dir jedoch nicht!" + prompt + +_CeruleanHouse2Text_74eb4:: + text "Die SPEZIAL-" + line "FÄHIGKEITEN" + cont "Deiner #MON" + cont "werden erhöht." + prompt + +_CeruleanHouse2Text_74eb9:: + text "Jegliches #MON" + line "gehorcht Dir!" + prompt diff --git a/de/text/maps/cerulean_city.asm b/de/text/maps/cerulean_city.asm new file mode 100644 index 00000000..40d1f0e8 --- /dev/null +++ b/de/text/maps/cerulean_city.asm @@ -0,0 +1,259 @@ +_CeruleanCityText_19668:: + text "<RIVAL>: Hi," + line "<PLAYER>!" + + para "Du bist also" + line "immer noch " + cont "unterwegs!" + + para "Mir geht es" + line "bestens! Ich habe" + cont "jede Menge neue," + cont "starke #MON" + cont "gefangen!" + + para "Zeig mal, was Du" + line "gefangen hast," + cont "<PLAYER>!" + done + +_CeruleanCityText_1966d:: + text "Hey, " + line "schon gut! Du" + cont "hast gewonnen!" + prompt + +_CeruleanCityText_19672:: + text "Ha!" + line "Meiner Genialität" + cont "kannst Du nichts" + cont "entgegensetzen!" + prompt + +_CeruleanCityText_19677:: + text "<RIVAL>: Soll" + line "ich Dir was" + cont "verraten?" + + para "Ich war bei BILL" + line "und habe mir" + cont "seine seltenen" + cont "#MON" + cont "zeigen lassen!" + + para "Das hat mir" + line "einige Einträge" + cont "in meinem #DEX" + cont "gebracht!" + + para "BILL ist weltweit" + line "als #MANIAC" + cont "bekannt!" + + para "Er hat das " + line "#MON- " + cont "Lagersystem für" + cont "den PC" + cont "entwickelt!" + + para "Du kannst Dich" + line "bei ihm dafür" + cont "bedanken!" + + para "Naja, ich hau ab!" + line "Mach's mal gut!" + done + +_CeruleanCityText_196d9:: + text "He! Bleib" + line "draußen! Du hast" + cont "hier nichts zu" + cont "suchen! Was ich" + cont "hier tue?" + + para "Ich bin nur ein" + line "unschuldiger" + cont "Passant! Was?" + cont "Glaubst Du mir" + cont "etwa nicht?" + done + +_ReceivedTM28Text:: + text "<PLAYER> erhält" + line "TM28!@@" + +_ReceivedTM28Text2:: + text "" + + para "Ich gehe wohl" + line "besser! Tschüß!@@" + +_TM28NoRoomText:: + text "Mache Platz für" + line "dieses coole" + cont "Item!" + + para "Ich kann erst" + line "gehen, wenn ich" + cont "es Dir gegeben" + cont "habe!" + done + +_CeruleanCityText_196ee:: + text "Ist gut!" + line "Ich gebe auf!" + cont "Ich verschwinde!" + prompt + +_CeruleanCityText_196f3:: + text "OK! Ich gebe die" + line "gestohlene TM" + cont "zurück!" + prompt + +_CeruleanCityText3:: + text "Du bist auch ein" + line "Trainer? Zu" + cont "sammeln und zu" + cont "kämpfen ist nicht" + cont "immer so leicht!" + done + +_CeruleanCityText4:: + text "Der Busch vor dem" + line "Laden steht im" + cont "Weg!" + + para "Vielleicht gibt es" + line "einen anderen" + cont "Weg!?" + done + +_CeruleanCityText5:: + text "Du erstellst eine" + line "Enzyklopädie der" + cont "#MON? Das" + cont "klingt lustig!" + done + +_CeruleanCityText6:: + text "Die Leute hier" + line "wurden beraubt." + + para "Das TEAM ROCKET" + line "steckt hinter den" + cont "abscheulichen" + cont "Verbrechen!" + + para "Sogar die POLIZEI" + line "ist gegen das" + cont "TEAM ROCKET" + cont "machtlos!" + done + +_CeruleanCityText_19730:: + text "OK! LAHMUS!" + line "Setze ULTRASCHALL" + cont "ein! Los, mach" + cont "schon, LAHMUS!" + done + +_CeruleanCityText_19735:: + text "LAHMUS, schlage" + line "zu! Oh nein!" + cont "Wieder nicht..." + done + +_CeruleanCityText_1973a:: + text "LAHMUS, ZURÜCK!" + line "Nein, nicht!!!" + + para "Es ist schwer," + line "ein #MON" + cont "zu kontrollieren!" + + para "Ob Dein #MON" + line "gehorcht, hängt" + cont "von Deinen" + cont "Fähigkeiten als" + cont "Trainer ab!" + done + +_CeruleanCityText_1976f:: + text "LAHMUS macht" + line "ein Nickerchen..." + done + +_CeruleanCityText_19774:: + text "LAHMUS bummelt" + line "herum..." + done + +_CeruleanCityText_19779:: + text "LAHMUS wendet" + line "sich ab..." + done + +_CeruleanCityText_1977e:: + text "LAHMUS ignoriert" + line "die Befehle..." + done + +_CeruleanCityText9:: + text "Ich hätte gern" + line "ein rotes" + cont "FAHRRAD!" + + para "Aber ich würde" + line "nicht damit" + cont "fahren, damit es" + cont "nicht schmutzig" + cont "wird!" + done + +_CeruleanCityText10:: + text "Die AZURIA" + line "HÖHLE! Dort leben" + cont "extrem starke" + cont "#MON!" + + para "Nur PKMN-LIGA-" + line "Champions ist der" + cont "Zutritt erlaubt!" + done + +_CeruleanCityText12:: + text "AZURIA CITY" + line "Eine mysteriöse" + cont "blaue Aura" + cont "umgibt die Stadt!" + done + +_CeruleanCityText13:: + text "TIPS FÜR TRAINER" + + para "Drückt man den" + line "B-Knopf während" + cont "der Entwicklung" + cont "eines #MON, so" + cont "wird der Prozess" + cont "abgebrochen!" + done + +_CeruleanCityText16:: + text "FAHRRADLADEN" + line "Fahre leicht und" + cont "schnell mit dem" + cont "Rad durch Höhlen" + cont "und Gras!" + done + +_CeruleanCityText17:: + text "AZURIA CITY" + line "PKMN-ARENA" + cont "ARENALEITERIN: " + cont "MISTY" + + para "Die gruselige" + line "Arenaleiterin!" + done diff --git a/de/text/maps/cerulean_gym.asm b/de/text/maps/cerulean_gym.asm new file mode 100644 index 00000000..9b3d1654 --- /dev/null +++ b/de/text/maps/cerulean_gym.asm @@ -0,0 +1,156 @@ +_CeruleanGymText_5c7be:: + text "Du mußt neu sein," + line "ich habe Dich" + cont "noch nie gesehen!" + + para "Wenn ein Trainer" + line "zum Profi werden" + cont "möchte, muß er" + cont "sich eine" + cont "#MON-TAKTIK" + cont "erarbeiten!" + + para "Auf welche Weise" + line "fängst Du Deine" + cont "#MON?" + + para "Meine Strategie" + line "basiert auf dem" + cont "gnadenlosen" + cont "Offensiv-Einsatz" + cont "von WASSER-" + cont "#MON!" + done + +_CeruleanGymText_5c7c3:: + text "TM11 ist der" + line "BLUBBSTRAHL!" + + para "WASSER-#MON" + line "können diese" + cont "Attacke erlernen!" + done + +_CeruleanGymText_5c7c8:: + text "Der QUELLORDEN" + line "läßt alle #MON" + cont "bis Level 30" + cont "Deinen Befehlen" + cont "gehorchen!" + + para "Sogar Außenseiter" + line "gehorchen Dir!" + + para "Deine #MON" + line "können den" + cont "ZERSCHNEIDER" + cont "nun jederzeit " + cont "einsetzen!" + + para "Du kannst kleine" + line "Büsche zerhacken" + cont "und so neue Wege" + cont "freilegen!" + + para "Zu guter Letzt" + line "schenke ich Dir" + cont "noch meine" + cont "Lieblings-TM!" + done + +_ReceivedTM11Text:: + text "<PLAYER> erhält" + line "TM11!@@" + +_CeruleanGymText_5c7d3:: + text "Du hast momentan" + line "keinen Platz für" + cont "mein Geschenk!" + done + +_CeruleanGymText_5c7d8:: + text "Wow! Du" + line "bist sehr gut!" + + para "Alles klar!" + + para "Ich überlasse Dir" + line "den QUELLORDEN" + cont "als Zeichen" + cont "Deines Triumphes!@@" + +_CeruleanGymBattleText1:: + text "Zuerst fordere" + line "ich Dich heraus!" + + para "MISTY muß warten!" + done + +_CeruleanGymEndBattleText1:: + text "Ich" + line "bin überwältigt!" + prompt + +_CeruleanGymAfterBattleText1:: + text "Du mußt Dich" + line "anderen Trainern" + cont "stellen, um " + cont "herauszufinden," + cont "wie gut Du bist." + done + +_CeruleanGymBattleText2:: + text "Platsch!" + + para "Ich bin Dein" + line "erster Gegner!" + cont "Es geht los!" + done + +_CeruleanGymEndBattleText2:: + text "" + line "Das darf nicht" + cont "wahr sein!" + prompt + +_CeruleanGymAfterBattleText2:: + text "MISTY verbessert" + line "stets ihr Können!" + + para "Jemand wie Du hat" + line "keine Chance, sie" + cont "zu besiegen!" + done + +_CeruleanGymText_5c82a:: + text "Hey! Warte, Du" + line "Champion in spe!" + + para "Ich habe einen" + line "Tip für Dich!" + + para "MISTY, die" + line "ARENALEITERIN," + cont "kämpft mit" + cont "WASSER-#MON!" + + para "Du kannst ihnen" + line "das Wasser mit" + cont "PFLANZEN-#MON" + cont "entziehen!" + + para "ELEKTRO-#MON" + line "dürften sich auch" + cont "als nützlich" + cont "erweisen!" + done + +_CeruleanGymText_5c82f:: + text "Du hast MISTY" + line "besiegt! Habe ich" + cont "es nicht gesagt?" + + para "Glaub mir, wir" + line "beide bilden ein" + cont "sehr gutes Team!" + done diff --git a/de/text/maps/cerulean_mart.asm b/de/text/maps/cerulean_mart.asm new file mode 100644 index 00000000..fb76577b --- /dev/null +++ b/de/text/maps/cerulean_mart.asm @@ -0,0 +1,25 @@ +_CeruleanMartText2:: + text "Benutze einen" + line "SCHUTZ, um Käfer" + cont "und schwächere" + cont "#MON von Dir" + cont "fernzuhalten!" + + para "Für optimalen" + line "Schutz solltest" + cont "Du das stärkste" + cont "#MON an die" + cont "Spitze der Liste" + cont "setzen!" + done + +_CeruleanMartText3:: + text "Besitzt Du" + line "SONDERBONBONS?" + + para "Gibt man einem" + line "#MON ein" + cont "BONBON, dann" + cont "erreicht es den" + cont "nächsten Level!" + done diff --git a/de/text/maps/cerulean_pokecenter.asm b/de/text/maps/cerulean_pokecenter.asm new file mode 100644 index 00000000..f61844f0 --- /dev/null +++ b/de/text/maps/cerulean_pokecenter.asm @@ -0,0 +1,25 @@ +_CeruleanPokecenterText2:: + text "Dieser BILL!" + + para "Ich hörte, für" + line "seltene #MON" + cont "würde er alles" + cont "tun!" + done + +_CeruleanPokecenterText3:: + text "Hat man Dir schon" + line "von BILL erzählt?" + + para "Jeder nennt ihn" + line "den #MANIAC!" + + para "Aber ich glaube," + line "die Leute sind" + cont "bloß neidisch auf" + cont "BILL." + + para "Wer würde denn" + line "nicht mit seinen" + cont "#MON prahlen?" + done diff --git a/de/text/maps/cerulean_trade_house.asm b/de/text/maps/cerulean_trade_house.asm new file mode 100644 index 00000000..08c3a612 --- /dev/null +++ b/de/text/maps/cerulean_trade_house.asm @@ -0,0 +1,10 @@ +_CeruleanHouse1Text1:: + text "Mein Mann tauscht" + line "für sein Leben" + cont "gern #MON." + + para "Bist Du auch ein" + line "Sammler? Würdest" + cont "Du bitte #MON" + cont "mit ihm tauschen?" + done diff --git a/de/text/maps/cerulean_trashed_house.asm b/de/text/maps/cerulean_trashed_house.asm new file mode 100644 index 00000000..c29d21f7 --- /dev/null +++ b/de/text/maps/cerulean_trashed_house.asm @@ -0,0 +1,42 @@ +_CeruleanTrashedText_1d6ab:: + text "Dieses gemeine" + line "TEAM ROCKET!" + + para "Hör Dir an, was" + line "sie wieder" + cont "verbrochen haben!" + + para "Sie haben den" + line "SCHAUFLER" + cont "gestohlen, eine" + cont "TM, mit der" + cont "#MON Löcher" + cont "graben können!" + + para "Der SCHAUFLER war" + line "sündhaft teuer!" + done + +_CeruleanTrashedText_1d6b0:: + text "Was weg ist," + line "ist weg!" + + para "Ich werde DIGDA" + line "beibringen, ohne" + cont "den SCHAUFLER" + cont "zu graben!" + done + +_CeruleanHouseTrashedText2:: + text "Das TEAM ROCKET" + line "braucht den" + cont "SCHAUFLER sicher" + cont "für irgendeine" + cont "Schandtat!" + done + +_CeruleanHouseTrashedText3:: + text "Das TEAM ROCKET" + line "hat Spuren" + cont "hinterlassen!" + done diff --git a/de/text/maps/champion.asm b/de/text/maps/champion.asm new file mode 100644 index 00000000..c634da93 --- /dev/null +++ b/de/text/maps/champion.asm @@ -0,0 +1,173 @@ +_GaryChampionIntroText:: + text "<RIVAL>: Hallo!" + + para "Auf diesen Moment" + line "warte ich schon" + cont "lange, <PLAYER>!" + + para "Ich brauche einen" + line "starken Gegner, " + cont "um mich in Form" + cont "zu halten!" + + para "Während ich" + line "meinen #DEX" + cont "aktualisierte," + cont "habe ich nur die" + cont "stärksten #MON" + cont "ausgewählt!" + + para "Aber nicht nur" + line "das: Ich habe" + cont "Teams aufgebaut," + cont "die ALLE #MON" + cont "besiegen können!" + + para "Und nun..." + + para "...bin ich" + line "Champion der" + cont "PKMN-LIGA!" + + para "<PLAYER>!" + + para "Weißt Du, was das" + line "bedeutet?" + + para "Ich werde es Dir" + line "sagen!" + + para "Ich bin der" + line "mächtigste" + cont "Trainer der Welt!" + done + +_GaryDefeatedText:: + text "NEIN!" + line "Das kann nicht" + cont "wahr sein! Meine" + cont "besten #MON" + cont "sind geschlagen!" + + para "Mein Siegeszug" + line "ist schon vorbei?" + + para "Nach all den" + line "Anstrengungen," + cont "LIGA-CHAMPION" + cont "zu werden?" + + para "Das ist nicht" + line "fair!" + prompt + +_GaryVictoryText:: + text "Haha! Ich" + line "habe GEWONNEN!" + + para "Ich bin einfach " + line "zu gut für Dich, " + cont "<PLAYER>!" + + para "Immerhin hast" + line "Du es bis hierher" + cont "geschafft! Ich" + cont "hätte aber mehr" + cont "von Dir erwartet," + cont "<RIVAL>!" + + para "Vielleicht beim" + line "nächsten mal, Du" + cont "Kämpfer! Hahaha!" + prompt + +_GaryText_76103:: + text "Wieso? Wieso habe" + line "ich verloren?" + + para "Ich habe meine" + line "#MON doch" + cont "sehr sorgfältig" + cont "aufgezogen..." + + para "Verdammt!" + line "Du bist der neue" + cont "CHAMPION der" + cont "PKMN-LIGA!" + + para "Aber ich gönne" + line "Dir das nicht!" + done + +_GaryText2:: + text "EICH: <PLAYER>!" + done + +_GaryText_76120:: + text "EICH: Du hast" + line "also gewonnen!" + cont "Glückwunsch!" + cont "Du bist der neue" + cont "Champion der" + cont "PKMN-LIGA!" + + para "Du hast viel" + line "dazugelernt, seit" + cont "Du Dich mit" + cont "@" + TX_RAM wcd6d + + text " auf" + cont "den Weg gemacht" + cont "hast!" + + para "<PLAYER>," + line "Du bist schon" + cont "viel erfahrener!" + done + +_GaryText_76125:: + text "EICH: <RIVAL>!" + line "Du hast mich" + cont "sehr enttäuscht!" + + para "Als ich hörte, " + line "Du hättest die" + cont "TOP VIER besiegt," + cont "kam ich hierher!" + + para "Doch als ich" + line "ankam, warst Du" + cont "der Verlierer!" + + para "<RIVAL>, weißt" + line "Du, warum Du" + cont "verloren hast?" + + para "Du hast Deinen" + line "#MON nicht" + cont "genug Liebe" + cont "und Vertrauen " + cont "entgegengebracht!" + + para "So wirst Du" + line "niemals Sieger" + cont "werden!" + done + +_GaryText_7612a:: + text "EICH: <PLAYER>!" + + para "Du hast" + line "begriffen, daß" + cont "Dein Sieg nicht" + cont "alleine Dein" + cont "Verdienst war!" + + para "Die Beziehung" + line "zu Deinen #MON" + cont "ist vorbildlich!" + + para "<PLAYER>!" + line "Folge mir!" + done diff --git a/de/text/maps/cinnabar_gym.asm b/de/text/maps/cinnabar_gym.asm new file mode 100644 index 00000000..df8d93f6 --- /dev/null +++ b/de/text/maps/cinnabar_gym.asm @@ -0,0 +1,232 @@ +_BlaineBattleText:: + text "Haha!" + + para "Ich bin PYRO, der" + line "ARENALEITER der" + cont "ZINNOBERINSEL!" + + para "Meine FEUER-" + line "#MON lassen" + cont "die Siegesträume" + cont "meiner Gegner in" + cont "Flammen aufgehen!" + + para "Du solltest schon" + line "mal FEUERHEILER" + cont "parat halten!" + done + +_BlaineEndBattleText:: + text "Mein Feuer" + line "ist erloschen!" + + para "Du hast Dir den" + line "VULKANORDEN" + cont "redlich verdient@@" + +_BlaineFireBlastText:: + text "FEUERSTURM ist" + line "die mächtigste" + cont "Feuerattacke!" + + para "Allerdings ist" + line "sie gegen WASSER-" + cont "#MON machtlos!" + done + +_BlaineBadgeText:: + text "Haha!" + + para "Der VULKANORDEN" + line "steigert die" + cont "SPEZIAL-" + cont "FÄHIGKEITEN" + cont "Deiner #MON!" + + para "Nimm zusätzlich" + line "dieses Geschenk!" + done + +_ReceivedTM38Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM38ExplanationText:: + text "" + + para "TM38 ist" + line "FEUERSTURM!" + + para "FEUER-#MON" + line "können diese" + cont "Attacke erlernen!" + + para "GLUTEXO und" + line "PONITA sind dafür" + cont "prädestiniert!" + done + +_TM38NoRoomText:: + text "Schaffe Platz für" + line "mein Geschenk!" + done + +_CinnabarGymText_7595f:: + text "Was glaubst Du," + line "wie heiß der" + cont "Feueratem eines" + cont "#MON" + cont "werden kann?" + done + +_CinnabarGymText_75964:: + text "Autsch!" + line "Heiß, sehr heiß!" + prompt + +_CinnabarGymText_75969:: + text "Feuer, oder" + line "präziser, die" + cont "Verbrennung..." + + para "Bla, bla, bla," + line "bla..." + done + +_CinnabarGymText_75994:: + text "Ich war ein Dieb!" + line "Doch nun bin ich" + cont "ein ehrenhafter" + cont "Trainer!" + done + +_CinnabarGymText_75999:: + text "Ich" + line "ergebe mich!" + prompt + +_CinnabarGymText_7599e:: + text "Ich kann nicht" + line "aufhören, anderen" + cont "Leuten #MON" + cont "zu stehlen!" + done + +_CinnabarGymText_759c9:: + text "Du hast keine" + line "Chance! Ich bin" + cont "#MON-Profi!" + done + +_CinnabarGymText_759ce:: + text "Nein!" + line "Das war" + cont "unprofessionell!" + prompt + +_CinnabarGymText_759d3:: + text "Du kannst meine" + line "Arbeitsweise" + cont "nicht verstehen!" + done + +_CinnabarGymText_759fe:: + text "Ich setze mit" + line "Vorliebe FEUER-" + cont "#MON ein!" + done + +_CinnabarGymText_75a03:: + text "Du bist" + line "brandgefährlich!" + prompt + +_CinnabarGymText_75a08:: + text "Ach, könnte ich" + line "doch nur Deine" + cont "#MON stehlen!" + done + +_CinnabarGymText_75a33:: + text "Ich weiß, warum" + line "PYRO ein Trainer" + cont "geworden ist!" + done + +_CinnabarGymText_75a38:: + text "Autsch!" + prompt + +_CinnabarGymText_75a3d:: + text "PYRO hatte sich" + line "als Kind in den" + cont "Bergen verlaufen," + cont "als über ihm ein" + cont "FEUERVOGEL" + cont "erschien!" + + para "Der Schein dieses" + line "#MON wies PYRO" + cont "den Rückweg!" + done + +_CinnabarGymText_75a68:: + text "Ich war in vielen" + line "PKMN-ARENEN, doch" + cont "diese mag ich am" + cont "liebsten!" + done + +_CinnabarGymText_75a6d:: + text "Autsch!" + line "Du bist zu stark!" + prompt + +_CinnabarGymText_75a72:: + text "PONITA und" + line "VULNONA sind die" + cont "Lieblings-#MON" + cont "aller Pyromanen!" + done + +_CinnabarGymText_75a9d:: + text "Gegen Wasser" + line "kann Feuer nichts" + cont "ausrichten!" + done + +_CinnabarGymText_75aa2:: + text "Oh! Ich" + line "habe verloren!" + prompt + +_CinnabarGymText_75aa7:: + text "Wasser löscht" + line "Feuer, doch Feuer" + cont "schmilzt Eis!" + done + +_CinnabarGymText_75ac2:: + text "Hey! Warte, Du" + line "Champion in spe!" + + para "Der hitzköpfige" + line "PYRO ist ein" + cont "FEUER-#MON-" + cont "Spezialist!" + + para "Du solltest sein" + line "Mütchen mit" + cont "Wasser kühlen!" + + para "Und besorge Dir" + line "FEUERHEILER!" + done + +_CinnabarGymText_75ac7:: + text "<PLAYER>! Du hast" + line "den Unruhestifter" + cont "gebrandmarkt!" + done diff --git a/de/text/maps/cinnabar_island.asm b/de/text/maps/cinnabar_island.asm new file mode 100644 index 00000000..5ef3f62e --- /dev/null +++ b/de/text/maps/cinnabar_island.asm @@ -0,0 +1,41 @@ +_CinnabarIslandText8:: + text "Die Tür ist" + line "verschlossen..." + done + +_CinnabarIslandText1:: + text "PYRO, der" + line "ARENALEITER der" + cont "ZINNOBERINSEL," + cont "ist ein seltsamer" + cont "Mann. Er lebt" + cont "hier seit Jahren." + done + +_CinnabarIslandText2:: + text "Forscher" + line "experimentieren" + cont "in dem" + cont "ausgebrannten" + cont "Gebäude." + done + +_CinnabarIslandText3:: + text "ZINNOBERINSEL" + line "Die Stadt" + cont "brennender" + cont "Leidenschaft!" + done + +_CinnabarIslandText6:: + text "#MON LABOR" + done + +_CinnabarIslandText7:: + text "ZINNOBERINSEL" + line "PKMN-ARENA" + cont "ARENALEITER: PYRO" + + para "Der hitzköpfige" + line "Quiz-Master!" + done diff --git a/de/text/maps/cinnabar_lab.asm b/de/text/maps/cinnabar_lab.asm new file mode 100644 index 00000000..d840e87e --- /dev/null +++ b/de/text/maps/cinnabar_lab.asm @@ -0,0 +1,30 @@ +_Lab1Text1:: + text "Wir erforschen" + line "hier #MON." + + para "Wir erstellen oft" + line "Gutachten über" + cont "seltene #MON." + done + +_Lab1Text2:: + text "Der Gründer des" + line "LABORATORIUMS," + cont "DR. FUJI!" + done + +_Lab1Text3:: + text "#MON-LABOR" + line "Konferenzraum" + done + +_Lab1Text4:: + text "#MON-LABOR" + line "Forschung und" + cont "Entwicklung" + done + +_Lab1Text5:: + text "#MON-LABOR" + line "Versuchsabteilung" + done diff --git a/de/text/maps/cinnabar_lab_fossil_room.asm b/de/text/maps/cinnabar_lab_fossil_room.asm new file mode 100644 index 00000000..753a84e7 --- /dev/null +++ b/de/text/maps/cinnabar_lab_fossil_room.asm @@ -0,0 +1,86 @@ +_Lab4Text_75dc6:: + text "Hallo!" + + para "Ich leite hier" + line "die Forschungen!" + + para "Wir erforschen" + line "Fossilien von" + cont "URZEIT-#MON!" + + para "Hast Du ein" + line "Fossil für mich?" + prompt + +_Lab4Text_75dcb:: + text "Nein? Zu schade!" + done + +_Lab4Text_75dd0:: + text "Es wird einige" + line "Zeit dauern!" + + para "Komm einfach" + line "später wieder" + cont "vorbei!" + done + +_Lab4Text_75dd5:: + text "Wo warst Du?" + + para "Wir haben" + line "Dein Fossil" + cont "wiederbelebt!" + + para "Ein @" + TX_RAM wcf50 + text "," + line "ganz wie ich es" + cont "vermutet habe!" + prompt + +_Lab4Text_610ae:: + text "Oh! Das ist ein" + line "@" + TX_RAM wcd6d + text "!" + + para "Es ist ein Fossil" + line "von @" + TX_RAM wcf50 + text "," + cont "einem schon lange" + cont "ausgestorbenen" + cont "#MON!" + + para "Dank modernster" + line "Technik können" + cont "wir #MON" + cont "aus Fossilien" + cont "wiederbeleben!" + done + +_Lab4Text_610b3:: + text "Gib es schnell" + line "her, damit ich" + cont "fortfahren kann!" + + para "<PLAYER> übergibt" + line "das @" + TX_RAM wcd6d + text "!" + prompt + +_Lab4Text_610b8:: + text "Es wird einige" + line "Zeit dauern!" + + para "Komm einfach" + line "später wieder" + cont "vorbei!" + done + +_Lab4Text_610bd:: + text "Du bist jederzeit" + line "willkommen!" + done diff --git a/de/text/maps/cinnabar_lab_metronome_room.asm b/de/text/maps/cinnabar_lab_metronome_room.asm new file mode 100644 index 00000000..2a004b75 --- /dev/null +++ b/de/text/maps/cinnabar_lab_metronome_room.asm @@ -0,0 +1,70 @@ +_TM35PreReceiveText:: + text "Tak-tak-tak!" + line "Ich habe eine" + cont "TM konstruiert!" + + para "Sie verursacht" + line "die verrücktesten" + cont "Dinge!" + prompt + +_ReceivedTM35Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM35ExplanationText:: + text "Tak-tak-tak!" + line "So klingt ein" + cont "METRONOM!" + + para "Damit setzt Dein" + line "#MON Attacken" + cont "ein, die es gar" + cont "nicht kennt!" + done + +_TM35NoRoomText:: + text "Dein Rucksack" + line "ist zu voll!" + done + +_Lab3Text2:: + text "EVOLI kann sich" + line "zu einem von drei" + cont "verschiedenen" + cont "#MON" + cont "entwickeln." + done + +_Lab3Text3:: + text "Eine E-Mail ist" + line "angekommen!" + + para "..." + + para "ARKTOS, ZAPDOS" + line "und LAVADOS sind" + cont "die 3 legendären" + cont "VOGEL-#MON." + + para "Niemand weiß, in" + line "welcher Gegend" + cont "sie leben." + + para "Wir werden als" + line "nächstes in der" + cont "Höhle nahe AZURIA" + cont "CITY suchen." + + para "Von: #MON-" + line "FORSCHUNGSTEAM" + + para "..." + done + +_Lab3Text5:: + text "Eine Pfeife aus" + line "Bernstein!" + done diff --git a/de/text/maps/cinnabar_lab_trade_room.asm b/de/text/maps/cinnabar_lab_trade_room.asm new file mode 100644 index 00000000..f3daebbd --- /dev/null +++ b/de/text/maps/cinnabar_lab_trade_room.asm @@ -0,0 +1,11 @@ +_Lab2Text1:: + text "Ich habe auf dem" + line "MONDBERG ein" + cont "seltsames Fossil" + cont "gefunden!" + + para "Ich denke, es" + line "stammt von einem" + cont "seltenen URZEIT-" + cont "#MON!" + done diff --git a/de/text/maps/cinnabar_mart.asm b/de/text/maps/cinnabar_mart.asm new file mode 100644 index 00000000..6cca743d --- /dev/null +++ b/de/text/maps/cinnabar_mart.asm @@ -0,0 +1,12 @@ +_CinnabarMartText2:: + text "Haben sie kein" + line "X-ANGRIFF? Es ist" + cont "in Kämpfen sehr" + cont "nützlich!" + done + +_CinnabarMartText3:: + text "Man sollte immer" + line "einige Items bei" + cont "sich tragen!" + done diff --git a/de/text/maps/cinnabar_pokecenter.asm b/de/text/maps/cinnabar_pokecenter.asm new file mode 100644 index 00000000..d07f0e5e --- /dev/null +++ b/de/text/maps/cinnabar_pokecenter.asm @@ -0,0 +1,23 @@ +_CinnabarPokecenterText2:: + text "Man kann die" + line "Entwicklung eines" + cont "#MON stoppen." + + para "Bricht man sie" + line "ab, dann bleibt" + cont "das #MON," + cont "wie es ist." + done + +_CinnabarPokecenterText3:: + text "Tausche #MON" + line "mit Freunden!" + + para "Ein #MON, das" + line "man bei einem" + cont "Tausch erhält," + cont "wächst schneller!" + + para "Du solltest es" + line "ausprobieren!" + done diff --git a/de/text/maps/copycats_house_1f.asm b/de/text/maps/copycats_house_1f.asm new file mode 100644 index 00000000..33ee35c2 --- /dev/null +++ b/de/text/maps/copycats_house_1f.asm @@ -0,0 +1,22 @@ +_CopycatsHouse1FText1:: + text "Meine Tochter" + line "ist furchtbar" + cont "schüchtern! Sie" + cont "hat nur wenige" + cont "Freunde!" + done + +_CopycatsHouse1FText2:: + text "Meine Tochter" + line "ahmt gerne Leute" + cont "nach." + + para "Wegen ihres" + line "Mienenspiels" + cont "nennt man sie die" + cont "NACHAHMERIN!" + done + +_CopycatsHouse1FText3:: + text "CHANEIRA: Cha!" + line "Neera!@@" diff --git a/de/text/maps/copycats_house_2f.asm b/de/text/maps/copycats_house_2f.asm new file mode 100644 index 00000000..80deea44 --- /dev/null +++ b/de/text/maps/copycats_house_2f.asm @@ -0,0 +1,114 @@ +_CopycatsHouse2FText_5ccd4:: + text "<PLAYER>: Hallo!" + line "Magst Du #MON?" + + para "<PLAYER>: Halt," + line "ich habe doch" + cont "Dich gefragt." + + para "<PLAYER>: Wie?" + line "Du bist komisch!" + + para "NACHAHMERIN: Hmm?" + line "Ich soll die" + cont "Nachahmerei" + cont "aufgeben?" + + para "Aber das ist" + line "doch mein Hobby!" + prompt + +_TM31PreReceiveText:: + text "Wow! Das ist ja" + line "eine #PUPPE!" + + para "Die ist für mich?" + line "Vielen Dank!" + + para "Ich gebe Dir das" + line "hier dafür!" + prompt + +_ReceivedTM31Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM31ExplanationText1:: + text "" + + para "TM31 ist meine" + line "Lieblings-TM," + cont "MIMIKRY!" + + para "Gib sie einem" + line "#MON!@@" + +_TM31ExplanationText2:: + text "<PLAYER>: Hallo!" + line "Vielen Dank für" + cont "die TM31!" + + para "<PLAYER>:" + line "Sag mal..." + + para "<PLAYER>:" + line "...macht es Dir" + cont "wirklich so" + cont "viel Spaß, mich" + cont "nachzuahmen?" + + para "NACHAHMERIN:" + line "Darauf kannst Du" + cont "wetten! Es ist" + cont "ein Brüller!" + done + +_TM31NoRoomText:: + text "Möchtest Du dies" + line "hier nicht haben?@@" + +_CopycatsHouse2FText2:: + text "DODU: Giegie!" + + para "SPIEGLEIN," + line "SPIEGLEIN AN DER" + cont "WAND, WER IST DIE" + cont "SCHÖNSTE IM" + cont "GANZEN LAND?" + done + +_CopycatsHouse2FText3:: + text "Ein seltenes" + line "#MON! Hmm?" + cont "Es ist nur eine" + cont "Puppe!" + done + +_CopycatsHouse2FText6:: + text "Ein Spiel mit" + line "MARIO!" + done + +_CopycatsHouse2FText_5cd17:: + text "..." + + para "Meine" + line "Geheimnisse!" + + para "Zeitvertreib:" + line "Mienenspiel" + + para "Hobby:" + line "Puppen sammeln" + + para "Lieblings-" + line "#MON: PIEPI!" + done + +_CopycatsHouse2FText_5cd1c:: + text "Hmm? Aber hier" + cont "ist doch gar " + cont "nichts?!" + done diff --git a/de/text/maps/daycare_1.asm b/de/text/maps/daycare_1.asm new file mode 100644 index 00000000..30852b73 --- /dev/null +++ b/de/text/maps/daycare_1.asm @@ -0,0 +1,70 @@ +_DayCareIntroText:: + text "Ich leite diese" + line "PENSION. Soll" + cont "ich eines Deiner" + cont "#MON" + cont "großziehen?" + done + +_DayCareWhichMonText:: + text "Welches #MON" + line "soll hierbleiben?" + prompt + +_DayCareWillLookAfterMonText:: + text "OK, ich kümmere" + line "mich eine Weile" + cont "um @" + TX_RAM wcd6d + text "." + prompt + +_DayCareComeSeeMeInAWhileText:: + text "Komm später" + line "wieder vorbei, um" + cont "es abzuholen." + done + +_DayCareMonHasGrownText:: + TX_RAM wcd6d + text "" + line "hat sich toll " + cont "entwickelt!" + + para "Es ist um @" + TX_NUM wDayCareNumLevelsGrown,$1,$3 + text "" + line "Level gestiegen!" + + para "Das habe ich gut" + line "gemacht, oder?" + prompt + +_DayCareOweMoneyText:: + text "Bevor Du Dein" + line "#MON wieder" + cont "mitnimmst, " + cont "bekomme ich noch" + cont "¥@" + TX_BCD wDayCareTotalCost, $c2 + text " von Dir!" + done + +_DayCareGotMonBackText:: + text "<PLAYER> erhält" + line "@" + TX_RAM wDayCareMonName + + text "" + cont "zurück!" + done + +_DayCareMonNeedsMoreTimeText:: + text "Du bist schon" + line "wieder zurück?" + cont "@" + TX_RAM wcd6d + text " sollte" + cont "noch ein bißchen" + cont "bei mir bleiben." + prompt diff --git a/de/text/maps/daycare_2.asm b/de/text/maps/daycare_2.asm new file mode 100644 index 00000000..70aae424 --- /dev/null +++ b/de/text/maps/daycare_2.asm @@ -0,0 +1,36 @@ +_DayCareAllRightThenText:: + text "Also," + line "@@" + +_DayCareComeAgainText:: + text "Dann bis später." + done + +_DayCareNoRoomForMonText:: + text "Du kannst kein" + line "weiteres #MON" + cont "mehr tragen!" + done + +_DayCareOnlyHaveOneMonText:: + text "Du hast nur ein" + line "#MON dabei!" + done + +_DayCareCantAcceptMonWithHMText:: + text "Ein #MON, das" + line "eine VM-Technik" + cont "beherrscht, kann" + cont "nicht bei mir" + cont "bleiben!" + done + +_DayCareHeresYourMonText:: + text "Vielen Dank! Hier" + line "ist Dein #MON!" + prompt + +_DayCareNotEnoughMoneyText:: + text "Oh, Du hast" + line "nicht genug Geld!" + done diff --git a/de/text/maps/digletts_cave_route_11_entrance.asm b/de/text/maps/digletts_cave_route_11_entrance.asm new file mode 100644 index 00000000..8c8e09d4 --- /dev/null +++ b/de/text/maps/digletts_cave_route_11_entrance.asm @@ -0,0 +1,9 @@ +_DiglettsCaveEntRoute11Text1:: + text "Das ist cool!" + line "DIGDA hat einen" + cont "Tunnel gegraben!" + + para "Er führt direkt" + line "nach VERTANIA" + cont "CITY!" + done diff --git a/de/text/maps/digletts_cave_route_2_entrance.asm b/de/text/maps/digletts_cave_route_2_entrance.asm new file mode 100644 index 00000000..13d8d05a --- /dev/null +++ b/de/text/maps/digletts_cave_route_2_entrance.asm @@ -0,0 +1,11 @@ +_DiglettsCaveRoute2Text1:: + text "Im FELSTUNNEL ist" + line "es stockdunkel" + cont "und furchtbar" + cont "gruselig!" + + para "Wenn nur ein" + line "#MON mit einem" + cont "BLITZ für Licht" + cont "sorgen könnte..." + done diff --git a/de/text/maps/fan_club.asm b/de/text/maps/fan_club.asm new file mode 100644 index 00000000..adc622eb --- /dev/null +++ b/de/text/maps/fan_club.asm @@ -0,0 +1,157 @@ +PikachuFanText:: + text "Hat mein PIKACHU" + line "nicht einen" + cont "wunderschönen" + cont "Schweif?" + done + +PikachuFanBetterText:: + text "Hmpf! Mein" + line "PIKACHU ist" + cont "viel süßer als" + cont "ihr #MON!" + done + +SeelFanText:: + text "Ich liebe mein" + line "JUROB!" + + para "Es quiekt, wenn" + line "ich es in den" + cont "Arm nehme!" + done + +SeelFanBetterText:: + text "Du meine Güte!" + + para "Mein JUROB ist" + line "viel hübscher!" + done + +FanClubPikachuText:: + text "PIKACHU: Pi!" + line "Pi-ka-chu!" + done + +FanClubSeelText:: + text "JUROB: Jurob!" + done + +FanClubMeetChairText:: + text "Ich bin der" + line "Vorsitzende des" + cont "#MON-FANCLUBS!" + + para "Ich habe mehr als" + line "100 #MON" + cont "gefangen!" + + para "Ich bin sehr" + line "kleinlich, wenn" + cont "es um #MON" + cont "geht!" + + para "Also..." + + para "Bist Du" + line "hergekommen, um" + cont "etwas über meine" + cont "#MON zu" + cont "hören?" + done + +FanClubChairStoryText:: + text "Sehr schön!" + line "Dann höre mir zu!" + + para "Am liebsten mag" + line "ich GALLOPA!" + + para "Es ist... süß..." + line "schön... klug..." + cont "und... aufregend!" + cont "Stimmst Du mir" + cont "zu? Es... ist..." + cont "majestätisch..." + cont "freundlich..." + cont "Ich liebe es!" + + para "Wenn... es..." + line "schläft... warm" + cont "und kuschelig..." + cont "spektakulär..." + cont "hinreißend..." + cont "Ups! Wie die" + cont "Zeit vergeht! Ich" + cont "halte Dich auf!" + + para "Danke, daß Du mir" + line "zugehört hast!" + cont "Nimm dieses" + cont "Geschenk von mir!" + prompt + +ReceivedBikeVoucherText:: + text "<PLAYER> erhält" + line "einen @" + TX_RAM wcf50 + text "!@@" + +ExplainBikeVoucherText:: + text "" + + para "Du erhältst dafür" + line "ein FAHRRAD!" + + para "Sorge Dich nicht" + line "um mich, ich kann" + cont "mit meinem IBITAK" + cont "FLIEGEN!" + + para "Ich brauche also" + line "kein FAHRRAD!" + + para "Ich hoffe, Du" + line "fährst gerne Rad!" + done + +FanClubNoStoryText:: + text "Oh. Komm wieder" + line "vorbei, wenn ich" + cont "Dir etwas" + cont "erzählen soll!" + done + +FanClubChairFinalText:: + text "Hallo, <PLAYER>!" + + para "Soll ich Dir von" + line "meinen #MON" + cont "erzählen?" + + para "Nein? Schade!" + done + +FanClubBagFullText:: + text "Du hast keinen" + line "Platz für weitere" + cont "Items!" + done + +_FanClubText6:: + text "Der Vorsitzende" + line "redet sehr gerne" + cont "über #MON!" + done + +_FanClubText7:: + text "Hört anderen" + line "Trainern" + cont "aufmerksam zu!" + done + +_FanClubText8:: + text "Wenn jemand" + line "prahlt, dann" + cont "prahlt zurück!" + done diff --git a/de/text/maps/fighting_dojo.asm b/de/text/maps/fighting_dojo.asm new file mode 100644 index 00000000..141f9e79 --- /dev/null +++ b/de/text/maps/fighting_dojo.asm @@ -0,0 +1,148 @@ +_FightingDojoText_5ce8e:: + text "Willkommen!" + + para "Ich bin der" + line "KARATE-MEISTER!" + cont "Ich leite diese" + cont "PKMN-ARENA!" + + para "Du forderst mich" + line "heraus? Also gut!" + cont "Ich kenne keine" + cont "Gnade!" + + para "Los geh",$B3,"'s!" + done + +_FightingDojoText_5ce93:: + text "" + line "Arrgh! Ich wurde" + cont "geschlagen!" + prompt + +_FightingDojoText_5ce98:: + text "Ich bin Deiner" + line "Gnade unwürdig!" + + para "Trotzdem flehe" + line "ich Dich an," + cont "unser Emblem" + cont "nicht als Trophäe" + cont "mitzunehmen!" + + para "Zum Ersatz gebe" + line "ich Dir ein" + cont "preisgekröntes" + cont "KAMPF-#MON!" + + para "Wähle eines von" + line "beiden aus!" + done + +_FightingDojoText_5ce9d:: + text "Hai!" + + para "Bleibe doch hier" + line "und trainiere" + cont "Karate mit uns!" + done + +_FightingDojoBattleText1:: + text "Stop! Ziehe Deine" + line "Schuhe aus!" + done + +_FightingDojoEndBattleText1:: + text "" + line "Ich gebe auf!" + prompt + +_FightingDojoAfterBattleText1:: + text "Warte nur, bis Du" + line "unseren Meister" + cont "triffst!" + + para "Verglichen mit" + line "ihm bin ich ein" + cont "kleiner Fisch!" + done + +_FightingDojoBattleText2:: + text "Du sollst sehr" + line "gut sein!" + cont "Beweise es mir!" + done + +_FightingDojoEndBattleText2:: + text "" + line "Schiedsrichter!" + cont "1 Punkt!" + prompt + +_FightingDojoAfterBattleText2:: + text "Unser Meister ist" + line "ein echter Profi!" + done + +_FightingDojoBattleText3:: + text "Keine" + line "Herausforderung " + cont "ist mir zu hart!" + + para "Ich zertrümmere" + line "Steine mit bloßen" + cont "Händen!" + done + +_FightingDojoEndBattleText3:: + text "" + line "Autsch! Ich habe" + cont "eine Prellung!" + prompt + +_FightingDojoAfterBattleText3:: + text "Die einzige" + line "Sache, vor der" + cont "wir uns fürchten," + cont "ist PSYCHOKINESE!" + done + +_FightingDojoBattleText4:: + text "Haii-ia!" + + para "Unbefugten ist" + line "der Zutritt zu" + cont "unserem KAMPF-" + cont "DOJO verboten!" + done + +_FightingDojoEndBattleText4:: + text "Uff!" + line "Ich gebe auf!" + prompt + +_FightingDojoAfterBattleText4:: + text "Die allerbesten" + line "Kämpfer des" + cont "Landes trainieren" + cont "hier!" + done + +_WantHitmonleeText:: + text "Möchtest Du" + line "KICKLEE, " + cont "das trittstarke" + cont "#MON?" + done + +_WantHitmonchanText:: + text "Möchtest Du" + line "NOCKCHAN," + cont "den Meister des" + cont "Boxkampfs?" + done + +_OtherHitmonText:: + text "Er sagte EIN" + line "#MON..." + done diff --git a/de/text/maps/fuchsia_city.asm b/de/text/maps/fuchsia_city.asm new file mode 100644 index 00000000..51050a39 --- /dev/null +++ b/de/text/maps/fuchsia_city.asm @@ -0,0 +1,128 @@ +_FuchsiaCityText1:: + text "Hast Du schon das" + line "SAFARI-SPIEL" + cont "gespielt? Manche" + cont "#MON kann man" + cont "nur dabei fangen!" + done + +_FuchsiaCityText2:: + text "Vor dem Eingang" + line "zur SAFARI-ZONE" + cont "befindet sich ein" + cont "Zoo." + + para "Das SAFARI-SPIEL" + line "ist ideal, um" + cont "#MON zu" + cont "fangen." + done + +_FuchsiaCityText3:: + text "ERIK: Wo ist" + line "SARA? Ich wollte" + cont "mich hier mit" + cont "ihr treffen!" + done + +_FuchsiaCityText4:: + text "Dieser Ball dort" + line "ist tatsächlich" + cont "ein #MON?!" + done + +_FuchsiaCityText5:: + text "!" + done + +_FuchsiaCityText11:: + text "FUCHSANIA CITY" + line "Die Stadt der" + cont "rosaroten Träume" + done + +_FuchsiaCityText13:: + text "SAFARI-SPIEL" + line "#MON-FANGEN!" + done + +_FuchsiaCityText16:: + text "SAFARI-ZONE" + line "HAUS DES WÄRTERS" + done + +_FuchsiaCityText17:: + text "#MON-PARADIES" + line "SAFARI-ZONE" + done + +_FuchsiaCityText18:: + text "FUCHSANIA CITY" + line "PKMN-ARENA" + cont "ARENALEITER: KOGA" + + para "Der giftige" + line "Ninja-Meister!" + done + +_FuchsiaCityChanseyText:: + text "Name: CHANEIRA" + + para "Dieses #MON zu" + line "fangen ist reine" + cont "Glückssache!" + prompt + +_FuchsiaCityVoltorbText:: + text "Name: VOLTOBAL" + + para "Dieses #MON" + line "ähnelt einem" + cont "#BALL." + prompt + +_FuchsiaCityKangaskhanText:: + text "Name: KANGAMA" + + para "Ein #MON, das" + line "seinen Nachwuchs" + cont "in einem Beutel" + cont "am Bauch trägt." + prompt + +_FuchsiaCitySlowpokeText:: + text "Name: FLEGMON" + + para "Ein freundliches," + line "aber sehr lahmes" + cont "#MON." + prompt + +_FuchsiaCityLaprasText:: + text "Name: LAPRAS" + + para "Der König" + line "der Meere!" + prompt + +_FuchsiaCityOmanyteText:: + text "Name: AMONITAS" + + para "Ein #MON," + line "das aus einem" + cont "Fossil wieder-" + cont "erschaffen wurde." + prompt + +_FuchsiaCityKabutoText:: + text "Name: KABUTO" + + para "Ein #MON," + line "das aus einem" + cont "Fossil wieder-" + cont "erschaffen wurde." + prompt + +_FuchsiaCityText_19b2a:: + text "..." + done diff --git a/de/text/maps/fuchsia_fishing_house.asm b/de/text/maps/fuchsia_fishing_house.asm new file mode 100644 index 00000000..bfb52a99 --- /dev/null +++ b/de/text/maps/fuchsia_fishing_house.asm @@ -0,0 +1,43 @@ +_FuchsiaHouse3Text_561bd:: + text "Ich bin der" + line "ältere Bruder des" + cont "PROFIANGLERS!" + + para "Ich liebe" + line "den Angelsport!" + + para "Angelst Du auch" + line "gerne?" + done + +_FuchsiaHouse3Text_561c2:: + text "Klasse! Du bist" + line "mir sympathisch!" + + para "Nimm das hier" + line "und gehe angeln!" + + para "<PLAYER> erhält" + line "eine @" + TX_RAM wcf50 + text "!@@" + +_FuchsiaHouse3Text_56212:: + text "Oh!" + line "Das ist schade!" + done + +_FuchsiaHouse3Text_56217:: + text "Hallo, <PLAYER>!" + + para "Wie beißen die" + line "Fische?" + done + +_FuchsiaHouse3Text_5621c:: + text "Oh nein!" + + para "Du hast keinen" + line "Platz mehr für" + cont "mein Geschenk!" + done diff --git a/de/text/maps/fuchsia_gym_1.asm b/de/text/maps/fuchsia_gym_1.asm new file mode 100644 index 00000000..c811ce89 --- /dev/null +++ b/de/text/maps/fuchsia_gym_1.asm @@ -0,0 +1,28 @@ +_KogaBeforeBattleText:: + text "KOGA: Hahaha!" + + para "Ein Kind fordert" + line "einen Ninja-" + cont "Meister zum" + cont "Kampf heraus?" + + para "Wie Du willst!" + line "Erlebe eine Welt" + cont "des Schreckens," + cont "bevor ich Dich" + cont "besiege!" + + para "An meinen" + line "Schlaf- und Gift-" + cont "Attacken sollst" + cont "Du verzweifeln!" + done + +_KogaAfterBattleText:: + text "Na sowas!" + line "Du bist ein" + cont "würdiger Kämpfer!" + + para "Ich reiche Dir" + line "den SEELENORDEN!" + prompt diff --git a/de/text/maps/fuchsia_gym_2.asm b/de/text/maps/fuchsia_gym_2.asm new file mode 100644 index 00000000..69160bb8 --- /dev/null +++ b/de/text/maps/fuchsia_gym_2.asm @@ -0,0 +1,212 @@ +_KogaExplainToxicText:: + text "Wirkt das TOXIN" + line "erst einmal, dann" + cont "leiden #MON" + cont "umso mehr, je" + cont "länger der Kampf" + cont "dauert!" + + para "Ein wahrer" + line "Alptraum für" + cont "den Gegner!" + done + +_FuchsiaGymText9:: + text "Nun, da Du Träger" + line "des SEELENORDENS" + cont "bist, wird die" + cont "ABWEHR Deiner" + cont "#MON steigen!" + + para "Ferner kannst Du" + line "SURFER nun auch" + cont "außerhalb von" + cont "Kämpfen nutzen!" + + para "Bitte nimm auch" + line "dieses Geschenk!" + done + +_ReceivedTM06Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM06ExplanationText:: + text "" + + para "TM06 ist TOXIN!" + + para "Es ist eine mehr" + line "als 400 Jahre" + cont "alte Technik!" + done + +_TM06NoRoomText:: + text "Du hast keinen" + line "Platz für dieses" + cont "Item!" + done + +_FuchsiaGymBattleText1:: + text "Der Erfolg hängt" + line "nicht von der" + cont "Stärke Deiner" + cont "#MON ab!" + + para "Es kommt auf" + line "die Strategie an!" + + para "Intelligenz" + line "obsiegt über" + cont "rohe Kraft!" + done + +_FuchsiaGymEndBattleText1:: + text "Was?" + line "Außerordentlich!" + prompt + +_FuchsiaGymAfterBattleText1:: + text "Du setzt Deine" + line "Muskeln mit" + cont "Köpfchen ein!" + cont "Gute Strategie!" + done + +_FuchsiaGymBattleText2:: + text "Ich möchte" + line "später einmal ein" + cont "Ninja werden!" + done + +_FuchsiaGymEndBattleText2:: + text "Ich" + line "habe verloren!" + prompt + +_FuchsiaGymAfterBattleText2:: + text "Ich muß noch eine" + line "Menge von KOGA," + cont "meinem Ninja-" + cont "Meister, lernen!" + done + +_FuchsiaGymBattleText3:: + text "Kannst Du" + line "gegen meine" + cont "SPEZIAL-Techniken" + cont "bestehen?" + done + +_FuchsiaGymEndBattleText3:: + text "Du" + line "hast mich" + cont "hereingelegt!" + prompt + +_FuchsiaGymAfterBattleText3:: + text "Ich bevorzuge" + line "Schlaf- und Gift-" + cont "Attacken. Ihre" + cont "Wirkung dauert" + cont "auch nach dem" + cont "Kampf an!" + done + +_FuchsiaGymBattleText4:: + text "Bleib stehen!" + + para "Frustrieren Dich" + line "die unsichtbaren" + cont "Mauern?" + done + +_FuchsiaGymEndBattleText4:: + text "Oh! Er" + line "hat mich besiegt!" + prompt + +_FuchsiaGymAfterBattleText4:: + text "Ich bin schwer" + line "beeindruckt!" + + para "Ein Tip: Taste" + line "die unsichtbaren" + cont "Mauern nach" + cont "Durchgängen ab!" + done + +_FuchsiaGymBattleText5:: + text "Meister KOGA" + line "unterweist mich" + cont "in der Kunst des" + cont "Ninja-Kampfes!" + + para "Der Einsatz von" + line "#MON ist eine" + cont "sehr alte" + cont "Ninja-Tradition!" + done + +_FuchsiaGymEndBattleText5:: + text "Autsch!" + prompt + +_FuchsiaGymAfterBattleText5:: + text "Ich muß noch" + line "viel lernen!" + done + +_FuchsiaGymBattleText6:: + text "KOGA ist der" + line "Nachfahre einer" + cont "Reihe legendärer" + cont "Ninja-Kämpfer!" + + para "Wer sind Deine" + line "Vorfahren?" + done + +_FuchsiaGymEndBattleText6:: + text "Ich" + line "habe es" + cont "vermasselt!" + prompt + +_FuchsiaGymAfterBattleText6:: + text "Wo Licht ist, ist" + line "auch Schatten!" + + para "Licht oder" + line "Schatten! Wähle" + cont "einen Weg!" + done + +_FuchsiaGymText_7564e:: + text "Hey! Warte, Du" + line "Champion in spe!" + + para "Die ARENA von" + line "FUCHSANIA CITY" + cont "ist voller" + cont "unsichtbarer" + cont "Mauern!" + + para "Du kannst KOGA" + line "sehen, ihn aber" + cont "nicht erreichen!" + + para "Du mußt nach" + line "Lücken in den" + cont "unsichtbaren" + cont "Mauern suchen!" + done + +_FuchsiaGymText_75653:: + text "Selbst wenn man" + line "sie besiegt hat," + cont "wirken die Ninjas" + cont "noch bedrohlich!" + done diff --git a/de/text/maps/fuchsia_house.asm b/de/text/maps/fuchsia_house.asm new file mode 100644 index 00000000..b93eb20c --- /dev/null +++ b/de/text/maps/fuchsia_house.asm @@ -0,0 +1,32 @@ +_FuchsiaHouse1Text1:: + text "Der Wärter der" + line "SAFARI-ZONE ist" + cont "sehr alt! Aber er" + cont "ist noch immer im" + cont "Dienst!" + + para "Allerdings trägt" + line "er ein Gebiß!" + done + +_FuchsiaHouse1Text2:: + text "Hast Du schon" + line "BILL getroffen?" + + para "Er ist mein" + line "Enkel!" + + para "Schon als kleines" + line "Kind hat er gerne" + cont "alles Mögliche" + cont "gesammelt!" + done + +_FuchsiaHouse1Text3:: + text "BILL sammelt auf" + line "seinem PC Daten" + cont "über #MON!" + + para "Hat er sie Dir" + line "gezeigt?" + done diff --git a/de/text/maps/fuchsia_mart.asm b/de/text/maps/fuchsia_mart.asm new file mode 100644 index 00000000..36f97056 --- /dev/null +++ b/de/text/maps/fuchsia_mart.asm @@ -0,0 +1,18 @@ +_FuchsiaMartText2:: + text "Du hast einen" + line "Wimpel aus der" + cont "SAFARI-ZONE?" + + para "Kein Programmheft" + line "oder einen" + cont "Kalender?" + done + +_FuchsiaMartText3:: + text "Hast Du schon" + line "einmal X-TEMPO" + cont "ausprobiert?" + cont "Dein #MON" + cont "wird dadurch im" + cont "Kampf schneller!" + done diff --git a/de/text/maps/fuchsia_meeting_room.asm b/de/text/maps/fuchsia_meeting_room.asm new file mode 100644 index 00000000..3d32964b --- /dev/null +++ b/de/text/maps/fuchsia_meeting_room.asm @@ -0,0 +1,30 @@ +_FuchsiaMeetingRoomText1:: + text "Der WÄRTER trägt" + line "den Spitznamen" + cont "FLEGMON." + + para "Er und FLEGMON" + line "ähneln sich sehr!" + done + +_FuchsiaMeetingRoomText2:: + text "FLEGMON weiß" + line "eine Menge über" + cont "#MON!" + + para "Er besitzt sogar" + line "einige Fossilien" + cont "ausgestorbener" + cont "URZEIT-#MON!" + done + +_FuchsiaMeetingRoomText3:: + text "FLEGMON war hier," + line "aber ich habe ihn" + cont "nicht verstehen" + cont "können!" + + para "Ich glaube, er" + line "hat keine Zähne" + cont "mehr!" + done diff --git a/de/text/maps/fuchsia_pokecenter.asm b/de/text/maps/fuchsia_pokecenter.asm new file mode 100644 index 00000000..0a4d8db3 --- /dev/null +++ b/de/text/maps/fuchsia_pokecenter.asm @@ -0,0 +1,24 @@ +_FuchsiaPokecenterText1:: + text "Man kann nicht" + line "mit nur einem" + cont "starken #MON" + cont "gewinnen!" + + para "Es ist mühsam," + line "doch alle #MON" + cont "sollten ungefähr" + cont "den gleichen" + cont "Level haben." + done + +_FuchsiaPokecenterText3:: + text "Westlich von" + line "VERTANIA CITY" + cont "liegt ein Pfad." + + para "Er führt zum" + line "Hauptquartier der" + cont "PKMN-LIGA, der" + cont "höchsten Instanz" + cont "für Trainer." + done diff --git a/de/text/maps/fujis_house.asm b/de/text/maps/fujis_house.asm new file mode 100644 index 00000000..b7eb4b4a --- /dev/null +++ b/de/text/maps/fujis_house.asm @@ -0,0 +1,99 @@ +_LavenderHouse1Text_1d8d1:: + text "MR. FUJI ist" + line "nicht zu Hause." + cont "Wohin mag er" + cont "gegangen sein?" + done + +_LavenderHouse1Text_1d8d6:: + text "MR. FUJI hat oft" + line "für TRAGOSSOS" + cont "Mutter gebetet." + done + +_LavenderHouse1Text_1d8f4:: + text "Das hier ist" + line "MR. FUJIS Haus." + + para "Er ist sehr" + line "fürsorglich!" + + para "Er kümmert sich" + line "um ausgesetzte" + cont "und verwaiste" + cont "#MON!" + done + +_LavenderHouse1Text_1d8f9:: + text "Sie sind so" + line "putzig! #MON" + cont "sind wunderbare" + cont "Schmusetiere!" + done + +_LavenderHouse1Text3:: + text "ENTON: Quacka!@@" + +_LavenderHouse1Text4:: + text "NIDORINO: Nido!@@" + +_LavenderHouse1Text_1d94c:: + text "MR.FUJI: <PLAYER>!" + + para "Du kannst Deinen" + line "#DEX nicht" + cont "vollenden, wenn" + cont "Du Deinen #MON" + cont "nicht genügend" + cont "Liebe und Respekt" + cont "entgegenbringst." + + para "Dies wird Dir bei" + line "Deinem Abenteuer" + cont "helfen." + prompt + +_ReceivedFluteText:: + text "<PLAYER> erhält" + line "eine @" + TX_RAM wcf50 + text "!@@" + +_FluteExplanationText:: + text "" + + para "Schlafende" + line "#MON wachen" + cont "auf, wenn sie" + cont "das Spiel der" + cont "#FLÖTE hören!" + + para "Du kannst damit" + line "alle schlafenden" + cont "#MON wecken!" + done + +_FluteNoRoomText:: + text "Du hast keinen" + line "Platz für weitere" + cont "Items!" + done + +_MrFujiAfterFluteText:: + text "MR. FUJI: War die" + line "FLÖTE schon von" + cont "Nutzen für Dich?" + done + +_LavenderHouse1Text6:: + text "GROSSES" + line "#MON-" + cont "GEWINNSPIEL!" + + para "Es sind keine" + line "Teilnahmekarten" + cont "mehr vorhanden!" + + para "Sie wurden alle" + line "abgeschickt!" + done diff --git a/de/text/maps/hall_of_fame.asm b/de/text/maps/hall_of_fame.asm new file mode 100644 index 00000000..12a8d0d0 --- /dev/null +++ b/de/text/maps/hall_of_fame.asm @@ -0,0 +1,33 @@ +_HallofFameRoomText1:: + text "EICH: Herzlichen" + line "Glückwunsch," + cont "<PLAYER>!" + + para "Das hier ist die" + line "#MON-" + cont "RUHMESHALLE!" + + para "Alle Champions" + line "der PKMN-LIGA" + cont "werden hier für" + cont "ihre Heldentaten" + cont "ausgezeichnet!" + + para "Zusätzlich werden" + line "hier all ihre" + cont "#MON geehrt!" + + para "<PLAYER>!" + line "Du hast hart" + cont "gekämpft und die" + cont "Herausforderungen" + cont "der PKMN-LIGA" + cont "bestanden!" + + para "<PLAYER>! Du" + line "wirst gemeinsam" + cont "mit Deinen" + cont "#MON in der" + cont "RUHMESHALLE" + cont "verewigt!" + done diff --git a/de/text/maps/indigo_plateau_lobby.asm b/de/text/maps/indigo_plateau_lobby.asm new file mode 100644 index 00000000..7652b074 --- /dev/null +++ b/de/text/maps/indigo_plateau_lobby.asm @@ -0,0 +1,27 @@ +_IndigoPlateauLobbyText2:: + text "Hey! Warte, Du" + line "Champion in spe!" + + para "In der PKMN-LIGA" + line "trittst Du gegen" + cont "die TOP VIER" + cont "nacheinander an." + + para "Wenn Du einen" + line "Kampf verlierst," + cont "mußt Du ganz von" + cont "vorn beginnen!" + done + +_IndigoPlateauLobbyText3:: + text "Ab jetzt triffst" + line "Du nacheinander" + cont "auf die TOP VIER!" + + para "Wenn Du einen" + line "Kampf gewinnst," + cont "wird der Weg zum" + cont "nächsten Trainer" + cont "freigegeben!" + cont "Viel Glück!" + done diff --git a/de/text/maps/lance.asm b/de/text/maps/lance.asm new file mode 100644 index 00000000..9c7182f5 --- /dev/null +++ b/de/text/maps/lance.asm @@ -0,0 +1,72 @@ +_LanceBeforeBattleText:: + text "Ich habe bereits" + line "von Dir gehört," + cont "<PLAYER>!" + + para "Ich bin" + line "SIEGFRIED," + cont "Drachen-Trainer" + cont "und Oberhaupt der" + cont "TOP VIER!" + + para "Wußtest Du, daß" + line "Drachen mystische" + cont "#MON sind?" + + para "Sie sind schwer" + line "zu fangen und" + cont "zu zähmen!" + cont "Doch die Mühe" + cont "lohnt sich!" + + para "Sie sind beinahe" + line "unbesiegbar!" + + para "Bist Du bereit," + line "dem Schicksal ins" + cont "Auge zu blicken?" + + para "Für Dich endet" + line "der Ausflug in" + cont "die PKMN-Liga" + cont "hier, <PLAYER>!" + done + +_LanceEndBattleText:: + text "" + line "Es ist vorbei!" + + para "Unfaßbar! Du" + line "bist wahrlich ein" + cont "#MON-MEISTER!" + prompt + +_LanceAfterBattleText:: + text "Es ist kaum zu" + line "glauben! Meine" + cont "Drachen sind an" + cont "Dir gescheitert," + cont "<PLAYER>!" + + para "Nun bist Du der" + line "Champion der" + cont "PKMN-LIGA!" + + para "Mmh, eigentlich" + line "wärst Du es! Aber" + cont "Du mußt noch eine" + cont "Herausforderung" + cont "bestehen!" + + para "Ein weiterer" + line "Trainer erwartet" + cont "Dich! Es ist..." + + para "<RIVAL>! Auch" + line "er hat die TOP" + cont "VIER besiegt!" + + para "Er ist der" + line "amtierende" + cont "Champion der" + cont "PKMN-Liga!@@" diff --git a/de/text/maps/lavender_house.asm b/de/text/maps/lavender_house.asm new file mode 100644 index 00000000..4324b08c --- /dev/null +++ b/de/text/maps/lavender_house.asm @@ -0,0 +1,26 @@ +_LavenderHouse2Text1:: + text "TRAGOSSO:" + line "Kiajahuu!@@" + +_LavenderHouse2Text_1d9dc:: + text "Ich hasse dieses" + line "furchtbare TEAM" + cont "ROCKET!" + + para "Die arme Mutter" + line "des TRAGOSSO!" + + para "Sie konnte dem" + line "TEAM ROCKET" + cont "nicht entkommen!" + done + +_LavenderHouse2Text_1d9e1:: + text "Der GEIST im" + line "#MON-TURM" + cont "ist verschwunden!" + + para "Jemand muß seine" + line "rastlose Seele" + cont "erlöst haben!" + done diff --git a/de/text/maps/lavender_mart.asm b/de/text/maps/lavender_mart.asm new file mode 100644 index 00000000..7cfbf716 --- /dev/null +++ b/de/text/maps/lavender_mart.asm @@ -0,0 +1,38 @@ +_LavenderMartText2:: + text "Ich suche nach" + line "Items, die die" + cont "Fähigkeiten" + cont "meiner #MON" + cont "während eines" + cont "Kampfes" + cont "verbessern!" + + para "Zum Beispiel" + line "X-ANGRIFF," + cont "X-ABWEHR, X-TEMPO" + cont "und X-SPEZIAL." + + para "Weißt Du, wo ich" + line "sie kaufen kann?" + done + +_LavenderMartReviveText:: + text "Kennst Du den" + line "BELEBER? Damit" + cont "kannst Du bereits" + cont "besiegten #MON" + cont "wieder Kraft" + cont "geben!" + done + +_LavenderMartNuggetText:: + text "Ich habe in den" + line "Bergen einen" + cont "NUGGET gefunden." + + para "Ich dachte, er" + line "wäre nutzlos," + cont "doch dann habe" + cont "ich dafür ¥5000" + cont "bekommen!" + done diff --git a/de/text/maps/lavender_pokecenter.asm b/de/text/maps/lavender_pokecenter.asm new file mode 100644 index 00000000..739f5d94 --- /dev/null +++ b/de/text/maps/lavender_pokecenter.asm @@ -0,0 +1,15 @@ +_LavenderPokecenterText2:: + text "Das TEAM ROCKET" + line "würde für Gold" + cont "alles tun!" + done + +_LavenderPokecenterText3:: + text "Ich sah, wie die" + line "Mutter eines" + cont "jungen TRAGOSSO" + cont "vergeblich" + cont "versuchte, dem" + cont "TEAM ROCKET zu" + cont "entkommen!" + done diff --git a/de/text/maps/lavender_town.asm b/de/text/maps/lavender_town.asm new file mode 100644 index 00000000..865c284b --- /dev/null +++ b/de/text/maps/lavender_town.asm @@ -0,0 +1,71 @@ +_LavenderTownText_4413c:: + text "Glaubst Du an" + line "GEISTER?" + done + +_LavenderTownText_44141:: + text "Echt? Hätte ich" + line "nicht gedacht!" + done + +_LavenderTownText_44146:: + text "Hahaha, natürlich" + line "nicht!" + + para "Und diese weiße" + line "Hand da auf" + cont "Deiner Schulter" + cont "ist natürlich" + cont "nicht echt!" + done + +_LavenderTownText2:: + text "Diese Stadt ist" + line "als Ruhestätte" + cont "für #MON" + cont "bekannt." + + para "Im #MON-TURM" + line "werden Andachten" + cont "gehalten." + done + +_LavenderTownText3:: + text "GEISTER spuken" + line "im #MON-TURM." + + para "Ich glaube, das" + line "sind die Geister" + cont "jener #MON," + cont "die das TEAM" + cont "ROCKET auf dem" + cont "Gewissen hat!" + done + +_LavenderTownText4:: + text "LAVANDIA" + line "Die edle," + cont "violette Stadt!" + done + +_LavenderTownText5:: + text "SILPH SCOPE!" + + para "Macht das" + line "Unsichtbare" + cont "sichtbar!" + + para "SILPH CO." + done + +_LavenderTownText8:: + text "LAVANDIA" + line "#MON-HAUS" + done + +_LavenderTownText9:: + text "Mögen die Seelen" + line "der #MON im" + cont "#MON-TURM" + cont "in Frieden ruhen!" + done diff --git a/de/text/maps/lorelei.asm b/de/text/maps/lorelei.asm new file mode 100644 index 00000000..a8a55e07 --- /dev/null +++ b/de/text/maps/lorelei.asm @@ -0,0 +1,48 @@ +_LoreleiBeforeBattleText:: + text "Willkommen" + line "in der PKMN-LIGA!" + + para "Ich bin LORELEI" + line "und gehöre zu den" + cont "TOP VIER!" + + para "Niemand kann sich" + line "mit mir messen," + cont "wenn es um" + cont "EIS-#MON geht!" + + para "Die Kraft von" + line "Eis-Attacken ist" + cont "unglaublich!" + + para "Du wirst um Gnade" + line "winseln, wenn ich" + cont "Deine #MON" + cont "eingefroren habe!" + + para "Hahaha!" + line "Bist Du bereit?" + done + +_LoreleiEndBattleText:: + text "Wie" + line "kannst Du es" + cont "wagen?" + prompt + +_LoreleiAfterBattleText:: + text "Du bist besser," + line "als ich dachte!" + cont "Geh ruhig weiter!" + + para "Das hier war nur" + line "ein Vorgeschmack" + cont "auf die Dinge," + cont "die Dich noch" + cont "erwarten..." + done + +_LoreleiDontRunAwayText:: + text "EINE STIMME:" + line "Lauf nicht davon!" + done diff --git a/de/text/maps/mansion_1f.asm b/de/text/maps/mansion_1f.asm new file mode 100644 index 00000000..0ce72f31 --- /dev/null +++ b/de/text/maps/mansion_1f.asm @@ -0,0 +1,31 @@ +_Mansion1BattleText2:: + text "Wer bist Du?" + line "Hier hat niemand" + cont "etwas zu suchen!" + done + +_Mansion1EndBattleText2:: + text "Autsch!" + prompt + +_Mansion1AfterBattleText2:: + text "Ein Schlüssel?" + line "Keine Ahnung," + cont "wovon Du redest!" + done + +_MansionSwitchText:: + text "Ein versteckter" + line "Schalter!" + + para "Schalter drücken?" + done + +_MansionSwitchPressedText:: + text "Wer würde es" + line "nicht tun?" + prompt + +_MansionSwitchNotPressedText:: + text "Lieber nicht!" + done diff --git a/de/text/maps/mansion_2f.asm b/de/text/maps/mansion_2f.asm new file mode 100644 index 00000000..21c8d2ed --- /dev/null +++ b/de/text/maps/mansion_2f.asm @@ -0,0 +1,56 @@ +_Mansion2BattleText1:: + text "Ich finde keinen" + line "Weg nach draußen!" + cont "Der reinste" + cont "Irrgarten!" + done + +_Mansion2EndBattleText1:: + text "Oh nein!" + line "Meine Beute!" + prompt + +_Mansion2AfterBattleText1:: + text "Die Türen kannst" + line "Du mittels" + cont "Schalter" + cont "schließen oder" + cont "öffnen!" + done + +_Mansion2Text3:: + text "TAGEBUCH:" + line "5. JULI" + cont "Der Dschungel" + cont "im Niemandsland." + + para "Wir haben tief" + line "im Dschungel ein" + cont "völlig neues" + cont "#MON gefunden." + done + +_Mansion2Text4:: + text "TAGEBUCH: " + line "10. JULI" + + para "Wir nennen das" + line "neuentdeckte" + cont "#MON MEW." + done + +_Mansion2Text_520c2:: + text "Ein versteckter" + line "Schalter!" + + para "Schalter drücken?" + done + +_Mansion2Text_520c7:: + text "Wer würde es" + line "nicht tun?" + prompt + +_Mansion2Text_520cc:: + text "Lieber nicht!" + done diff --git a/de/text/maps/mansion_3f.asm b/de/text/maps/mansion_3f.asm new file mode 100644 index 00000000..01fc374c --- /dev/null +++ b/de/text/maps/mansion_3f.asm @@ -0,0 +1,42 @@ +_Mansion3BattleText1:: + text "Dieser Ort hier" + line "ist riesig!" + done + +_Mansion3EndBattleText1:: + text "Tschüß!" + prompt + +_Mansion3AfterBattleText1:: + text "Ich frage mich," + line "wo mein Partner" + cont "wohl sein mag!?" + done + +_Mansion3BattleText2:: + text "Mein Mentor lebte" + line "einst hier..." + done + +_Mansion3EndBattleText2:: + text "Wow!" + line "Unglaublich!" + prompt + +_Mansion3AfterBattleText2:: + text "Du kommst nicht" + line "weiter? Springe" + cont "einfach da drüben" + cont "herunter!" + done + +_Mansion3Text5:: + text "TAGEBUCH:" + line "6. FEBRUAR" + + para "MEW hat ein" + line "Junges geboren!" + + para "Wir haben es" + line "MEWTU genannt." + done diff --git a/de/text/maps/mansion_b1f.asm b/de/text/maps/mansion_b1f.asm new file mode 100644 index 00000000..f05b8cb0 --- /dev/null +++ b/de/text/maps/mansion_b1f.asm @@ -0,0 +1,45 @@ +_Mansion4BattleText1:: + text "Wo bin ich hier" + line "gelandet?" + done + +_Mansion4EndBattleText1:: + text "Autsch!" + prompt + +_Mansion4AfterBattleText1:: + text "Hier liegt viel" + line "nützliches Zeug" + cont "herum!" + done + +_Mansion4BattleText2:: + text "Hier wäre der" + line "ideale Platz für" + cont "ein Labor!" + done + +_Mansion4EndBattleText2:: + text "Was hab" + line "ich nur falsch" + cont "gemacht?" + prompt + +_Mansion4AfterBattleText2:: + text "Hier gefällt es" + line "mir! Man kann" + cont "prima forschen!" + done + +_Mansion4Text7:: + text "TAGEBUCH:" + line "1. SEPTEMBER" + + para "MEWTU wird immer" + line "stärker." + + para "Wir konnten die" + line "unkontrollierten" + cont "Wutausbrüche" + cont "nicht eindämmen!" + done diff --git a/de/text/maps/mr_psychics_house.asm b/de/text/maps/mr_psychics_house.asm new file mode 100644 index 00000000..6a634542 --- /dev/null +++ b/de/text/maps/mr_psychics_house.asm @@ -0,0 +1,29 @@ +_TM29PreReceiveText:: + text "Warte! Sag" + line "kein Wort!" + + para "Du suchst dies" + line "hier, oder?" + prompt + +_ReceivedTM29Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM29ExplanationText:: + text "TM29 ist" + line "PSYCHOKINESE!" + + para "Sie vermindert" + line "die SPEZIAL-" + cont "FÄHIGKEITEN des" + cont "Gegners." + done + +_TM29NoRoomText:: + text "Hey, Du kannst" + line "keine Items mehr" + cont "tragen!" + done diff --git a/de/text/maps/mt_moon_1f.asm b/de/text/maps/mt_moon_1f.asm new file mode 100644 index 00000000..368e6675 --- /dev/null +++ b/de/text/maps/mt_moon_1f.asm @@ -0,0 +1,130 @@ +_MtMoon1BattleText2:: + text "Hilfe! Überfall!" + line "Ach, Du bist ja" + cont "nur ein Kind!" + done + +_MtMoon1EndBattleText2:: + text "Wow! Du" + line "hast mich total" + cont "überrumpelt!!!" + prompt + +_MtMoon1AfterBattleText2:: + text "Hier ist kein" + line "Spielplatz. Zieh" + cont "Leine, Kleiner!" + done + +_MtMoon1BattleText3:: + text "Bist Du auch auf" + line "Forschungsreise?" + done + +_MtMoon1EndBattleText3:: + text "So ein" + line "Mist! Verloren!" + prompt + +_MtMoon1AfterBattleText3:: + text "Ich bin hier, weil" + line "die Mädchen auf" + cont "harte Kerle wie" + cont "mich stehen!" + done + +_MtMoon1BattleText4:: + text "Wow, hier drinnen" + line "kann man sich" + cont "leicht verlaufen!" + done + +_MtMoon1EndBattleText4:: + text "Nein! Ich" + line "habe verloren!" + prompt + +_MtMoon1AfterBattleText4:: + text "Wie kommt man" + line "hier bloß wieder" + cont "heraus?" + done + +_MtMoon1BattleText5:: + text "Hey! Schleich" + line "nicht so herum!" + done + +_MtMoon1EndBattleText5:: + text "Meine" + line "#MON bringen" + cont "es nicht!" + prompt + +_MtMoon1AfterBattleText5:: + text "Ich muß stärkere" + line "#MON fangen!" + done + +_MtMoon1BattleText6:: + text "Was gib",$b3,"'s? Meine" + line "Kumpels müßten" + cont "gleich hier sein." + done + +_MtMoon1EndBattleText6:: + text "Ich hab" + line "verloren?" + prompt + +_MtMoon1AfterBattleText6:: + text "Gerüchten zufolge" + line "soll es hier sehr" + cont "seltene Fossilien" + cont "geben." + done + +_MtMoon1BattleText7:: + text "Wer da? Wohin man" + line "schaut: Überall" + cont "nur zwielichtige" + cont "Gestalten!" + done + +_MtMoon1EndBattleText7:: + text "Du" + line "hast mich eiskalt" + cont "erwischt!" + prompt + +_MtMoon1AfterBattleText7:: + text "Ohne Zweifel! Die" + line "Typen waren vom" + cont "TEAM ROCKET!" + done + +_MtMoon1BattleText8:: + text "Du erreichst" + line "AZURIA CITY, wenn" + cont "Du es durch diese" + cont "Höhle schaffst!" + done + +_MtMoon1EndBattleText8:: + text "Ich" + line "hab verloren..." + prompt + +_MtMoon1AfterBattleText8:: + text "ZUBAT ist recht" + line "widerspenstig," + cont "kann im Kampf" + cont "jedoch sehr" + cont "nützlich sein!" + done + +_MtMoon1Text14:: + text "Sei vorsichtig!" + line "ZUBAT ist ein" + cont "Blutsauger!" + done diff --git a/de/text/maps/mt_moon_b1f.asm b/de/text/maps/mt_moon_b1f.asm new file mode 100644 index 00000000..755fa583 --- /dev/null +++ b/de/text/maps/mt_moon_b1f.asm @@ -0,0 +1,3 @@ +_MtMoonText1:: + text "" + done diff --git a/de/text/maps/mt_moon_b2f.asm b/de/text/maps/mt_moon_b2f.asm new file mode 100644 index 00000000..71cf8586 --- /dev/null +++ b/de/text/maps/mt_moon_b2f.asm @@ -0,0 +1,137 @@ +_MtMoon3Text_49f24:: + text "Möchtest Du das" + line "DOMFOSSIL?" + done + +_MtMoon3Text_49f64:: + text "Möchtest Du das" + line "HELIXFOSSIL?" + done + +_MtMoon3Text_49f6f:: + text "<PLAYER> erhält" + line "das @" + TX_RAM wcf50 + text "!@@" + +_MtMoon3Text_49f7f:: + text "Du kannst keinen" + line "Gegenstand mehr" + cont "tragen!@@" + +_MtMoon3Text_49f85:: + text "Stop! Hände weg!" + + para "Wer zuerst kommt," + line "mahlt zuerst!" + + para "Die Fossilien" + line "gehören MIR!" + done + +_MtMoon3Text_49f8a:: + text "Na gut!" + line "Ich gebe Dir" + cont "eins ab!" + prompt + +_MtMoon3Text_49f8f:: + text "Hey, nicht so" + line "gierig! Ich" + cont "sagte, ich gebe" + cont "Dir EINS ab!" + done + +_MtMoon3Text_49f94:: + text "Auf der fernen" + line "ZINNOBERINSEL" + cont "gibt es ein" + cont "#MON-Labor." + + para "Dort versucht" + line "man, aus fossilem" + cont "Gen-Material" + cont "#MON zu" + cont "schaffen." + done + +_MtMoon3Text_49f99:: + text "OK, dann gehört" + line "das hier mir!@@" + +_MtMoon3BattleText2:: + text "Wir vom TEAM" + line "ROCKET werden die" + cont "Fossilien finden," + cont "die #MON" + cont "wiederbeleben und" + cont "teuer verkaufen!" + done + +_MtMoon3EndBattleText2:: + text "Grr! Das" + line "gibt es nicht!" + prompt + +_MtMoon3AfterBattleText2:: + text "Du machst mich" + line "irre! Das TEAM" + cont "ROCKET wird Dich" + cont "im Auge behalten!" + done + +_MtMoon3BattleText3:: + text "Wir sind das" + line "TEAM ROCKET, die" + cont "#MON-Räuber!" + done + +_MtMoon3EndBattleText3:: + text "NEIN!" + line "Ich hab's" + cont "vermasselt!" + prompt + +_MtMoon3AfterBattleText3:: + text "Verdammt! Wie" + line "erkläre ich das" + cont "meinen Partnern?" + done + +_MtMoon3BattleText4:: + text "Wir drehen hier" + line "ein dickes Ding!" + cont "Mach Dich vom" + cont "Acker!" + done + +_MtMoon3EndBattleText4:: + text "Du bist" + line "'ne harte Nuß," + cont "Kleiner!" + prompt + +_MtMoon3AfterBattleText4:: + text "Wenn Du ein Fossil" + line "hast, gib es her" + cont "und verschwinde!" + done + +_MtMoon3BattleText5:: + text "Geh Erwachsenen" + line "nicht auf den" + cont "Wecker, Du" + cont "Nervensäge!" + done + +_MtMoon3EndBattleText5:: + text "" + line "Ich bin sauer!" + prompt + +_MtMoon3AfterBattleText5:: + text "Schon lange vor" + line "den Menschen" + cont "haben #MON" + cont "hier gelebt..." + done diff --git a/de/text/maps/mt_moon_pokecenter.asm b/de/text/maps/mt_moon_pokecenter.asm new file mode 100644 index 00000000..2c3cfd55 --- /dev/null +++ b/de/text/maps/mt_moon_pokecenter.asm @@ -0,0 +1,54 @@ +_MtMoonPokecenterText1:: + text "An meinem Gürtel" + line "hängen sechs" + cont "#BÄLLE." + + para "Man kann maximal" + line "sechs #MON" + cont "mit sich führen." + done + +_MtMoonPokecenterText3:: + text "Das TEAM ROCKET" + line "terrorisiert die" + cont "Einwohner von" + cont "AZURIA CITY!" + + para "Kein Tag vergeht" + line "ohne Meldungen" + cont "über TEAM ROCKETs" + cont "Schandtaten!" + done + +_MagikarpSalesmanText1:: + text "MANN: Hallo!" + line "Möchtest Du ein" + cont "Geschäft machen?" + + para "Ich gebe Dir" + line "einen exzellenten" + cont "KARPADOR für" + cont "läppische ¥500!" + cont "Interessiert?" + done + +_MagikarpSalesmanNoText:: + text "Nein? Ich wollte" + line "Dir doch einen" + cont "Gefallen tun!" + done + +_MagikarpSalesmanNoMoneyText:: + text "Schade, Du hast" + line "nicht genug Geld!" + done + +_MagikarpSalesmanText2:: + text "MANN:" + line "Der Umtausch ist" + cont "ausgeschlossen!" + done + +_MtMoonPokecenterText5:: + text "" + done diff --git a/de/text/maps/museum_1f.asm b/de/text/maps/museum_1f.asm new file mode 100644 index 00000000..6f39bf5b --- /dev/null +++ b/de/text/maps/museum_1f.asm @@ -0,0 +1,122 @@ +_Museum1FText_5c21a:: + text "Komm bald wieder!" + done + +_Museum1FText_5c21f:: + text "Für Kinder kostet" + line "der Eintritt ¥50!" + + para "Möchtest Du" + line "hinein?" + done + +_Museum1FText_5c224:: + text "OK, das sind ¥50!" + line "Vielen Dank!" + done + +_Museum1FText_5c229:: + text "Du hast nicht" + line "genug Geld." + prompt + +_Museum1FText_5c22e:: + text "Du hast hinter" + line "dem Tresen nichts" + cont "zu suchen!" + + para "Naja, egal!" + line "Weißt Du, was" + cont "BERNSTEIN ist?" + done + +_Museum1FText_5c233:: + text "Es soll ein Labor" + line "geben, in dem man" + cont "versucht, aus" + cont "altem BERNSTEIN" + cont "URZEIT-#MON" + cont "wiederauferstehen" + cont "zu lassen!" + done + +_Museum1FText_5c238:: + text "BERNSTEIN ist" + line "versteinertes" + cont "Baumharz." + done + +_Museum1FText_5c23d:: + text "Gehe bitte auf" + line "die andere Seite!" + done + +_Museum1FText_5c242:: + text "Nimm Dir Zeit und" + line "schaue alles an!" + done + +_Museum1FText_5c251:: + text "Dies ist ein" + line "außergewöhnliches" + cont "Fossil!" + done + +_Museum1FText_5c28e:: + text "Pst! Ich glaube," + line "in diesem Stück" + cont "BERNSTEIN ist" + cont "#MON-DNA" + cont "enthalten!" + + para "Es wäre grandios," + line "wenn man daraus" + cont "ein #MON" + cont "wiederauferstehen" + cont "lassen könnte!" + + para "Doch meine" + line "Kollegen nehmen" + cont "mich nicht ernst!" + + para "Könntest Du" + line "etwas für mich" + cont "erledigen?" + + para "Laß das im" + line "#MON-LABOR" + cont "untersuchen!" + prompt + +_ReceivedOldAmberText:: + text "<PLAYER> erhält" + line "einen" + cont "ALTBERNSTEIN!@@" + +_Museum1FText_5c299:: + text "Pst! Laß den" + line "ALTBERNSTEIN" + cont "untersuchen!" + done + +_Museum1FText_5c29e:: + text "Du hast keinen" + line "Platz für weitere" + cont "Items!" + done + +_Museum1FText_5c2ad:: + text "Unser besonderer" + line "Stolz sind zwei" + cont "Fossilien von" + cont "äußerst seltenen," + cont "prähistorischen" + cont "#MON!" + done + +_Museum1FText_5c2bc:: + text "Das BERNSTEIN" + line "schimmert" + cont "goldbraun und" + cont "ist durchsichtig!" + done diff --git a/de/text/maps/museum_2f.asm b/de/text/maps/museum_2f.asm new file mode 100644 index 00000000..604e8e0a --- /dev/null +++ b/de/text/maps/museum_2f.asm @@ -0,0 +1,55 @@ +_Museum2FText1:: + text "MONDSTEIN?" + + para "Was ist daran" + line "so einzigartig?" + done + +_Museum2FText2:: + text "Der" + line "20. Juli 1969!" + + para "Die erste" + line "Mondlandung!" + + para "Für die Fernseh-" + line "übertragung hatte" + cont "ich extra einen" + cont "Farbfernseher" + cont "gekauft!" + done + +_Museum2FText3:: + text "Momentan haben" + line "wir eine" + cont "Raumfahrt-" + cont "Ausstellung." + done + +_Museum2FText4:: + text "Ich hätte gerne" + line "ein PIKACHU!" + cont "Es ist so" + cont "furchtbar süß!" + + para "Mein Papa soll" + line "mir eines fangen!" + done + +_Museum2FText5:: + text "Ja, ein PIKACHU!" + line "Ich verspreche," + cont "ich fange eins!" + done + +_Museum2FText6:: + text "SPACE SHUTTLE" + line "COLUMBIA" + done + +_Museum2FText7:: + text "Auf dem MONDBERG" + line "gefundenes" + cont "Meteoritengestein" + cont "(MONDSTEIN?)" + done diff --git a/de/text/maps/name_rater.asm b/de/text/maps/name_rater.asm new file mode 100644 index 00000000..42c7c63d --- /dev/null +++ b/de/text/maps/name_rater.asm @@ -0,0 +1,65 @@ +_NameRaterText_1dab3:: + text "Hallo! Ich bin" + line "der offizielle" + cont "NAMEN-BEWERTER!" + + para "Soll ich die" + line "Spitznamen Deiner" + cont "#MON bewerten?" + done + +_NameRaterText_1dab8:: + text "Von welchem" + line "#MON soll ich" + cont "den Spitznamen" + cont "beurteilen?" + prompt + +_NameRaterText_1dabd:: + text "Der Spitzname ist" + line "@" + TX_RAM wcd6d + text ", oder?" + cont "Ein schöner Name!" + + para "Gefällt er Dir" + line "noch immer, oder" + cont "möchtest Du ihn" + cont "ändern?" + + para "Was möchtest Du?" + done + +_NameRaterText_1dac2:: + text "Gut! Wie soll der" + line "neue Name lauten?" + prompt + +_NameRaterText_1dac7:: + text "OK! Der neue Name" + line "dieses #MON" + cont "ist @" + TX_RAM wBuffer + text "!" + + para "Ein noch" + line "schönerer Name" + cont "als zuvor!" + done + +_NameRaterText_1dacc:: + text "Komm vorbei, wann" + line "immer Du magst!" + done + +_NameRaterText_1dad1:: + TX_RAM wcd6d + text "!" + line "Ein wirklich" + cont "tadelloser Name!" + + para "Kümmere Dich gut" + line "um @" + TX_RAM wcd6d + text "!" + done diff --git a/de/text/maps/oaks_lab.asm b/de/text/maps/oaks_lab.asm new file mode 100644 index 00000000..e069606b --- /dev/null +++ b/de/text/maps/oaks_lab.asm @@ -0,0 +1,556 @@ +_OaksLabGaryText1:: + text "<RIVAL>: Hallo" + line "<PLAYER>! Opa ist" + cont "gerade nicht da!" + done + +_OaksLabText40:: + text "<RIVAL>: Ich bin" + line "nicht so" + cont "ungeduldig wie" + cont "Du!" + + para "Du darfst zuerst" + line "wählen, <PLAYER>!" + done + +_OaksLabText41:: + text "<RIVAL>: Mein" + line "#MON sieht" + cont "viel stärker aus!" + done + +_OaksLabText39:: + text "Dies hier sind" + line "#BÄLLE." + cont "Sie enthalten " + cont "#MON!" + done + +_OaksLabCharmanderText:: + text "Möchtest Du" + line "GLUMANDA, das" + cont "FEUER-#MON?" + done + +_OaksLabSquirtleText:: + text "Möchtest Du" + line "SCHIGGY, das" + cont "WASSER-#MON?" + done + +_OaksLabBulbasaurText:: + text "Möchtest Du" + line "BISASAM, das" + cont "PFLANZEN-#MON?" + done + +_OaksLabMonEnergeticText:: + text "Dieses #MON" + line "ist wirklich" + cont "energiegeladen!" + prompt + +_OaksLabReceivedMonText:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcd6d + text "!@@" + +_OaksLabLastMonText:: + text "Das ist PROF." + line "EICHS letztes" + cont "#MON!" + done + +_OaksLabText_1d2f0:: + text "PROF. EICH: Gut," + line "<PLAYER>! Welches" + cont "#MON möchtest" + cont "Du haben?" + done + +_OaksLabText_1d2f5:: + text "PROF. EICH: Wenn" + line "Du auf ein wildes" + cont "#MON triffst," + cont "dann kann Dein" + cont "#MON dagegen" + cont "kämpfen!" + done + +_OaksLabText_1d2fa:: + text "PROF. EICH:" + line "<PLAYER>, wenn" + cont "Du Dein #MON" + cont "kämpfen läßt, " + cont "wird es stärker!" + done + +_OaksLabDeliverParcelText1:: + text "PROF. EICH:" + line "Hallo, <PLAYER>!" + + para "Wie geht es" + line "dem #MON?" + + para "Es scheint Dich" + line "sehr zu mögen!" + + para "Du mußt als" + line "#MON-TRAINER" + cont "sehr talentiert" + cont "sein!" + + para "Du hast etwas" + line "für mich?" + + para "<PLAYER> übergibt" + line "PROF. EICH das" + cont "PAKET.@@" + +_OaksLabDeliverParcelText2:: + text "" + + para "Ah! Auf diesen" + line "SPEZIAL-#BALL" + cont "warte ich schon" + cont "lange! " + cont "Vielen Dank!" + done + +_OaksLabAroundWorldText:: + text "<PLAYER>," + line "überall in dieser" + cont "Welt erwarten" + cont "Dich #MON!" + done + +_OaksLabGivePokeballsText1:: + text "PROF. EICH:" + line "Es reicht nicht, " + cont "#MON zu sehen," + cont "um detaillierte" + cont "Informationen" + cont "über sie zu" + cont "sammeln!" + + para "Du mußt sie" + line "fangen! Benutze" + cont "das hier, um" + cont "wilde #MON" + cont "einzufangen." + + para "<PLAYER> erhält" + line "fünf #BÄLLE!@@" + +_OaksLabGivePokeballsText2:: + text "" + + para "Taucht ein wildes" + line "#MON auf," + cont "so kannst Du es " + cont "fangen." + + para "Werfe einfach" + line "einen #BALL" + line "und versuche es!" + + para "Doch Du wirst" + line "oftmals keinen" + cont "Erfolg haben." + + para "Ein gesundes" + line "#MON entkommt" + cont "schnell! Man muß" + cont "schon etwas Glück" + cont "haben!" + done + +_OaksLabPleaseVisitText:: + text "PROF. EICH:" + line "Besuche mich von" + cont "Zeit zu Zeit." + + para "Es interessiert" + line "mich, wie Du mit" + cont "Deinem #DEX" + cont "voranschreitest." + done + +_OaksLabText_1d31d:: + text "PROF. EICH:" + line "Ich freue mich," + cont "Dich zu sehen!" + cont "Was macht Dein" + cont "#DEX? Zeig" + cont "doch mal her!" + prompt + +_OaksLabText_1d32c:: + text "Es sieht wie ein" + line "Lexikon aus! Aber" + cont "die Seiten sind" + cont "unbeschrieben!" + done + +_OaksLabText8:: + text "?" + done + +_OaksLabText_1d340:: + text "PROF. EICH ist" + line "für #MON" + cont "eine Kapazität!" + + para "Unter #MON-" + line "TRAINERN genießt" + cont "er ein sehr hohes" + cont "Ansehen!" + done + +_OaksLabRivalWaitingText:: + text "<RIVAL>: Opa!" + line "Ich will nicht" + cont "länger warten!" + done + +_OaksLabChooseMonText:: + text "PROF. EICH:" + line "<RIVAL>? Laß mich" + cont "nachdenken..." + + para "Ach richtig! Ihr" + line "solltet ja zu mir" + cont "kommen! Wartet" + cont "einen Moment!" + + para "Hier, <PLAYER>!" + + para "Dort liegen drei" + line "#MON!" + + para "Haha!" + + para "Sie befinden" + line "sich in den" + cont "#BÄLLEN." + + para "In meiner Jugend" + line "war ich ein" + cont "engagierter" + cont "#MON-TRAINER!" + + para "Jetzt, da ich alt" + line "bin, habe ich nur" + cont "3 #MON übrig." + cont "Aber ich gebe Dir" + cont "eines ab! Wähle!" + done + +_OaksLabRivalInterjectionText:: + text "<RIVAL>: Halt!" + line "Opa! Und was ist" + cont "mit mir?" + done + +_OaksLabBePatientText:: + text "PROF. EICH:" + line "Habe ein wenig" + cont "Geduld, <RIVAL>!" + cont "Auch Du sollst" + cont "eines bekommen!" + done + +_OaksLabLeavingText:: + text "PROF. EICH:" + line "Warte noch einen" + cont "Moment, bevor Du" + cont "gehst!" + done + +_OaksLabRivalPickingMonText:: + text "<RIVAL>:" + line "Ich nehme dieses" + cont "hier." + done + +_OaksLabRivalReceivedMonText:: + text "<RIVAL> erhält" + line "@" + TX_RAM wcd6d + text "!@@" + +_OaksLabRivalChallengeText:: + text "<RIVAL>: Warte," + line "<PLAYER>!" + cont "Laß uns unsere" + cont "#MON testen!" + + para "Komm schon!" + line "Ich fordere Dich" + cont "heraus!" + done + +_OaksLabText_1d3be:: + text "WAS?" + line "Unmöglich! Ich" + cont "habe mir das" + cont "falsche #MON" + cont "ausgesucht!" + prompt + +_OaksLabText_1d3c3:: + text "<RIVAL>: Ja! Ich" + line "bin der Größte!" + prompt + +_OaksLabRivalToughenUpText:: + text "<RIVAL>: OK!" + line "Ich werde meine" + cont "#MON" + cont "trainieren, damit" + cont "sie stärker" + cont "werden!" + + para "<PLAYER>! Opa!" + line "Wir sehen uns" + cont "später!" + done + +_OaksLabText21:: + text "<RIVAL>: Opa!" + done + +_OaksLabText22:: + text "<RIVAL>: Warum" + line "hast Du mich" + cont "hierher bestellt?" + done + +_OaksLabText23:: + text "PROF. EICH:" + line "Ach ja! Ich" + cont "habe eine große" + cont "Aufgabe für Euch!" + done + +_OaksLabText24:: + text "Auf dem Tisch" + line "dort seht Ihr" + cont "eine Erfindung" + cont "von mir, den" + cont "#DEX!" + + para "Er erfaßt" + line "automatisch Daten" + cont "über #MON," + cont "die man gefangen" + cont "oder gesehen hat!" + + para "Er ist eine Art" + line "Hi-Tech-Lexikon!" + done + +_OaksLabText25:: + text "PROF. EICH:" + line "<PLAYER>! <RIVAL>!" + cont "Diese beiden sind" + cont "für Euch!" + + para "<PLAYER> erhält" + line "einen #DEX von" + cont "PROF. EICH!@@" + +_OaksLabText26:: + text "Ein Lexikon über" + line "alle #MON der" + cont "Welt..." + + para "Das war immer" + line "mein Traum!" + + para "Aber ich bin zu" + line "alt! Ich schaffe" + cont "es nicht mehr!" + + para "Also bitte ich" + line "Euch, meinen" + cont "Traum zu" + cont "verwirklichen!" + + para "Macht Euch auf" + line "den Weg, Jungs!" + + para "Dies ist eines" + line "der bedeutendsten" + cont "Projekte in der" + cont "Geschichte der" + cont "#MON!" + done + +_OaksLabText27:: + text "<RIVAL>:" + line "Alles klar, Opa!" + cont "Überlaß es" + cont "ruhig mir!" + + para "<PLAYER>, es tut" + line "mir leid, aber" + cont "ich brauche Deine" + cont "Hilfe nicht!" + + para "Ich hab's! Ich" + line "leihe mir von" + cont "meiner Schwester" + cont "eine KARTE!" + + para "Und Dir soll sie" + line "keine geben," + cont "<PLAYER>! Hahaha!" + done + +_OaksLabText_1d405:: + text "Ich bin PROF." + line "EICHS Gehilfe." + cont "Ich studiere mit" + cont "ihm die #MON!" + done + +_OaksLabText_441cc:: + text "In Deinem #DEX" + line "steht:" + + para "Gesehen: @" + TX_NUM hDexRatingNumMonsSeen, 1, 3 + text " PKMN" + line "Besitz: @" + TX_NUM hDexRatingNumMonsOwned, 1, 3 + text " PKMN" + + para "PROF. EICHS" + line "Bewertung:" + prompt + +_OaksLabText_44201:: + text "Du hast noch eine" + line "Menge Arbeit vor" + cont "Dir. Suche in" + cont "hohem Gras nach" + cont "#MON!" + done + +_OaksLabText_44206:: + text "Das sieht schon" + line "ganz gut aus!" + cont "Hole Dir bei" + cont "meinem Gehilfen" + cont "die VM BLITZ ab!" + done + +_OaksLabText_4420b:: + text "Du benötigst noch" + line "weitere!" + cont "Fange also die" + cont "verschiedensten" + cont "#MON!" + done + +_OaksLabText_44210:: + text "Sehr gut!" + line "Du gibst Dir sehr" + cont "viel Mühe! Hole" + cont "Dir bei meinem" + cont "Gehilfen einen" + cont "DETEKTOR ab!" + done + +_OaksLabText_44215:: + text "Das sieht gut" + line "aus! Suche meinen" + cont "Gehilfen auf," + cont "sobald Du fünfzig" + cont "#MON besitzt!" + done + +_OaksLabText_4421a:: + text "Du hast bereits" + line "50 verschiedene" + cont "#MON gefangen!" + cont "Hole Dir bei" + cont "meinem Gehilfen" + cont "den EP-TEILER ab!" + done + +_OaksLabText_4421f:: + text "Hey! Es wird" + line "immer besser!" + done + +_OaksLabText_44224:: + text "Fantastisch!" + line "Du solltest Dir" + cont "WASSER-#MON" + cont "angeln!" + done + +_OaksLabText_44229:: + text "Wundervoll! Du" + line "bist ein leiden-" + cont "schaftlicher" + cont "Sammler!" + done + +_OaksLabText_4422e:: + text "Ich bin wirklich" + line "beeindruckt! Das" + cont "war sicher eine" + cont "Menge Arbeit!" + done + +_OaksLabText_44233:: + text "Du hast bereits" + line "100 verschiedene" + cont "#MON!" + cont "Du leistest" + cont "hervorragende" + cont "Arbeit!" + done + +_OaksLabText_44238:: + text "Super! Einige" + line "Deiner #MON" + cont "haben sich sogar" + cont "entwickelt!" + done + +_OaksLabText_4423d:: + text "Ausgezeichnet!" + line "Tausche #MON" + cont "mit Freunden, um" + cont "weitere zu" + cont "erhalten!" + done + +_OaksLabText_44242:: + text "Überragend!" + line "Du hast Dich zu" + cont "einem echten" + cont "Profi gemausert!" + done + +_OaksLabText_44247:: + text "Ich bin" + line "sprachlos!" + cont "Von nun an giltst" + cont "Du als Autorität" + cont "für #MON!" + done + +_OaksLabText_4424c:: + text "Dein #DEX" + line "ist komplett" + cont "fertiggestellt!" + cont "Herzlichen" + cont "Glückwunsch!" + done diff --git a/de/text/maps/pallet_town.asm b/de/text/maps/pallet_town.asm new file mode 100644 index 00000000..5fdb0f61 --- /dev/null +++ b/de/text/maps/pallet_town.asm @@ -0,0 +1,60 @@ +_OakAppearsText:: + text "EICH: Warte!" + line "Geh nicht raus!@@" + +_OakWalksUpText:: + text "PROF. EICH:" + line "Draußen ist es" + cont "gefährlich! Wilde" + cont "#MON leben im" + cont "hohen Gras!" + + para "Du brauchst eigene" + line "#MON, um" + cont "Dich zu schützen." + + para "Komm, folge" + line "mir!" + done + +_PalletTownText2:: + text "Auch ich ziehe" + line "#MON auf!" + + para "Wenn sie stark" + line "sind, können sie" + cont "mich beschützen!" + done + +_PalletTownText3:: + text "Die Technik" + line "heutzutage ist" + cont "unglaublich!" + + para "Man kann sogar" + line "Items und " + cont "#MON" + cont "via PC lagern" + cont "und wieder" + cont "abrufen!" + done + +_PalletTownText4:: + text "PROFESSOR EICH" + line "#MON-LABOR" + done + +_PalletTownText5:: + text "ALABASTIA" + line "Dich erwarten" + cont "aufregende" + cont "Abenteuer!" + done + +_PalletTownText6:: + text "Haus von <PLAYER>" + done + +_PalletTownText7:: + text "Haus von <RIVAL>" + done diff --git a/de/text/maps/pewter_city.asm b/de/text/maps/pewter_city.asm new file mode 100644 index 00000000..3ba17ed6 --- /dev/null +++ b/de/text/maps/pewter_city.asm @@ -0,0 +1,134 @@ +_PewterCityText1:: + text "Gerüchten zufolge" + line "sollen die PIEPIS" + cont "vom Mond stammen!" + + para "Nachdem der" + line "MONDSTEIN auf den" + cont "MONDBERG fiel," + cont "sind sie erstmals" + cont "aufgetaucht!" + done + +_PewterCityText2:: + text "Hier gibt es nur" + line "wenige ernsthafte" + cont "#MON-Trainer!" + + para "Aber ROCKO, der" + line "ARENALEITER von" + cont "MARMORIA CITY," + cont "versteht sein" + cont "Geschäft!" + done + +_PewterCityText_193f1:: + text "Warst Du schon" + line "im MUSEUM?" + done + +_PewterCityText_193f6:: + text "Waren die" + line "Fossilien vom" + cont "MONDBERG nicht" + cont "einmalig?" + done + +_PewterCityText_193fb:: + text "Wirklich nicht?" + line "Es ist aber einen" + cont "Besuch wert!" + done + +_PewterCityText13:: + text "Es ist gleich da" + line "drüben! Man muß" + cont "zwar Eintritt" + cont "bezahlen, aber" + cont "das ist es wert!" + done + +_PewterCityText_19427:: + text "Pst! Weißt Du," + line "was ich hier" + cont "mache?" + done + +_PewterCityText_1942c:: + text "Stimmt! Es ist" + line "harte Arbeit!" + done + +_PewterCityText_19431:: + text "Ich versprühe" + line "SCHUTZ, um" + cont "#MON von" + cont "meinem Garten" + cont "fernzuhalten!" + done + +_PewterCityText_1945d:: + text "Du bist Trainer?" + line "ROCKO ist ständig" + cont "auf der Suche" + cont "nach neuen" + cont "Herausforderern!" + cont "Folge mir!" + done + +_PewterCityText14:: + text "Wenn Du genug" + line "Mumm hast, dann" + cont "versuche Dich an" + cont "ROCKO!" + done + +_PewterCityText6:: + text "TIPS FÜR TRAINER" + + para "Unabhängig von" + line "der Dauer seines" + cont "Einsatzes erhält" + cont "jedes #MON" + cont "für die Teilnahme" + cont "an einem Kampf" + cont "Erfahrungspunkte,",$30,"" + cont "EP! " + done + +_PewterCityText7:: + text "ACHTUNG!" + + para "Diebe haben" + line "#MON-Fossilien" + cont "vom MONDBERG" + cont "gestohlen! Wenn" + cont "Sie sachdienliche" + cont "Hinweise haben," + cont "wenden Sie sich" + cont "bitte an die" + cont "Polizei in" + cont "MARMORIA CITY!" + done + +_PewterCityText10:: + text "MARMORIA CITY" + line "WISSENSCHAFTS-" + cont "MUSEUM" + done + +_PewterCityText11:: + text "MARMORIA CITY" + line "PKMN-ARENA" + cont "ARENALEITER:" + cont "ROCKO" + + para "Der steinharte" + line "#MON-Trainer!" + done + +_PewterCityText12:: + text "MARMORIA CITY" + line "Die steingraue" + cont "Stadt!" + done diff --git a/de/text/maps/pewter_gym_1.asm b/de/text/maps/pewter_gym_1.asm new file mode 100644 index 00000000..c4872269 --- /dev/null +++ b/de/text/maps/pewter_gym_1.asm @@ -0,0 +1,22 @@ +_PewterGymText_5c49e:: + text "Ich bin der" + line "ARENALEITER von" + cont "MARMORIA CITY," + cont "ROCKO!" + + para "Meine Devise ist" + line "eine steinharte" + cont "Verteidigung und" + cont "felsenfeste" + cont "Entschlossenheit!" + + para "Deshalb" + line "trainiere ich" + cont "STEIN-#MON!" + + para "Willst Du es noch" + line "immer mit mir" + cont "aufnehmen? OK!" + cont "Zeige mir, wie" + cont "gut Du bist!" + done diff --git a/de/text/maps/pewter_gym_2.asm b/de/text/maps/pewter_gym_2.asm new file mode 100644 index 00000000..ed0d7798 --- /dev/null +++ b/de/text/maps/pewter_gym_2.asm @@ -0,0 +1,164 @@ +_PewterGymText_5c4a3:: + text "Es gibt die" + line "verschiedensten" + cont "Trainer auf der" + cont "Welt!" + + para "Du scheinst ein" + line "sehr begabter" + cont "#MON-TRAINER" + cont "zu sein!" + + para "Gehe in die" + line "PKMN-ARENA von" + cont "AZURIA CITY und" + cont "teste dort Dein" + cont "Können!" + done + +_TM34PreReceiveText:: + text "Warte! Nimm das" + line "hier mit!" + done + +_ReceivedTM34Text:: + text "<PLAYER> erhält" + line "TM34!@@" + +_TM34ExplanationText:: + text "" + + para "Eine TM enthält" + line "Attacken, die" + cont "#MON erlernen" + cont "können!" + + para "Man kann eine TM" + line "nur ein einziges" + cont "Mal verwenden!" + cont "Wähle sorgfältig" + cont "jenes #MON" + cont "aus, dem Du eine" + cont "TM geben" + cont "möchtest!" + + para "TM34 ist" + line "GEDULD!" + + para "Dein #MON" + line "absorbiert die" + cont "gegnerischen" + cont "Attacken und" + cont "kontert mit" + cont "doppelter Kraft!" + done + +_TM34NoRoomText:: + text "Du hast momentan" + line "keinen Platz für" + cont "weitere Items!" + done + +_PewterGymText_5c4bc:: + text "Ich habe" + line "Dich falsch" + cont "eingeschätzt!" + + para "Nimm den" + line "FELSORDEN als" + cont "Zeichen meiner" + cont "Ehrerbietung!" + + para "<PLAYER> erhält" + line "den FELSORDEN!@@" + +_PewterGymText_5c4c1:: + text "" + + para "Das ist ein" + line "offizieller ORDEN" + cont "der PKMN-LIGA!" + + para "Die #MON" + line "der Person, die" + cont "den ORDEN trägt," + cont "werden stärker!" + + para "Von nun an können" + line "Deine #MON" + cont "jederzeit BLITZ" + cont "einsetzen!" + prompt + +_PewterGymBattleText1:: + text "Bleib stehen wo" + line "Du bist, Kleiner!" + + para "Es dauert noch" + line "Lichtjahre, bis" + cont "Du gegen ROCKO" + cont "antreten kannst!" + done + +_PewterGymEndBattleText1:: + text "Mist!" + + para "Lichtjahre messen" + line "die Entfernung," + cont "nicht die Zeit!" + prompt + +_PewterGymAfterBattleText1:: + text "Du bist ganz gut," + line "aber nicht so" + cont "gut wie ROCKO!" + done + +_PewterGymText_5c515:: + text "Hallo! Sieht aus," + line "als hättest Du" + cont "das Zeug zu einem" + cont "#MON-CHAMPION!" + + para "Ich bin kein" + line "Trainer, aber ich" + cont "kann Dir ein paar" + cont "Tips geben!" + + para "Laß mich Dir den" + line "Weg zum Erfolg" + cont "zeigen!" + done + +_PewterGymText_5c51a:: + text "Alles klar! Dann" + line "kann es losgehen!" + prompt + +_PewterGymText_5c51f:: + text "Das #MON an" + line "der Spitze der" + cont "#MON-LISTE" + cont "kämpft als" + cont "Erstes!" + + para "Wenn Du die" + line "Reihenfolge der" + cont "#MON änderst," + cont "könnten Kämpfe" + cont "leichter werden!" + done + +_PewterGymText_5c524:: + text "Der Tip ist" + line "kostenlos! Laß" + cont "uns anfangen!" + prompt + +_PewterGymText_5c529:: + text "Ganz wie ich es" + line "mir gedacht habe! " + cont "Aus Dir kann ein" + cont "#MON-CHAMPION" + cont "werden!" + done diff --git a/de/text/maps/pewter_house_1.asm b/de/text/maps/pewter_house_1.asm new file mode 100644 index 00000000..a2bb1545 --- /dev/null +++ b/de/text/maps/pewter_house_1.asm @@ -0,0 +1,31 @@ +_PewterHouse1Text1:: + text "NIDORAN: Nidoran!@@" + +_PewterHouse1Text2:: + text "NIDORAN, sitz!" + done + +_PewterHouse1Text3:: + text "Unser #MON ist" + line "ein Außenseiter," + cont "deshalb ist es" + cont "schwer zu" + cont "erziehen!" + + para "Ein Außenseiter" + line "ist ein #MON," + cont "das man in einem" + cont "Tausch erhält." + + para "Es entwickelt" + line "sich rasch, doch" + cont "im Kampf kann es" + cont "vorkommen, daß es" + cont "unerfahrenen" + cont "Trainern nicht" + cont "gehorcht!" + + para "Wenn wir doch nur" + line "ein paar ORDEN" + cont "hätten..." + done diff --git a/de/text/maps/pewter_house_2.asm b/de/text/maps/pewter_house_2.asm new file mode 100644 index 00000000..d62bd61d --- /dev/null +++ b/de/text/maps/pewter_house_2.asm @@ -0,0 +1,23 @@ +_PewterHouse2Text1:: + text "Mit wachsender" + line "Erfahrung lernen" + cont "#MON neue" + cont "Attacken!" + + para "Manche Attacken" + line "kann ihnen jedoch" + cont "nur ein Trainer" + cont "beibringen!" + done + +_PewterHouse2Text2:: + text "#MON sind" + line "einfacher zu" + cont "fangen, wenn sie" + cont "verletzt sind" + cont "oder schlafen!" + + para "Trotzdem" + line "gibt es keine" + cont "Erfolgsgarantie!" + done diff --git a/de/text/maps/pewter_mart.asm b/de/text/maps/pewter_mart.asm new file mode 100644 index 00000000..82e47af8 --- /dev/null +++ b/de/text/maps/pewter_mart.asm @@ -0,0 +1,21 @@ +_PewterMartText2:: + text "Ein zwielichtiger" + line "alter Mann hat" + cont "mir dieses" + cont "seltsame #MON" + cont "angedreht!" + + para "Es ist vollkommen" + line "schwach und hat" + cont "¥500 gekostet!" + done + +_PewterMartText3:: + text "Wenn man seine" + line "#MON eifrig" + cont "trainiert, können" + cont "selbst schwächere" + cont "#MON für" + cont "Überraschungen" + cont "gut sein!" + done diff --git a/de/text/maps/pewter_pokecenter.asm b/de/text/maps/pewter_pokecenter.asm new file mode 100644 index 00000000..1e52d548 --- /dev/null +++ b/de/text/maps/pewter_pokecenter.asm @@ -0,0 +1,16 @@ +_PewterPokecenterText2:: + text "Was!?" + + para "Das TEAM ROCKET" + line "befindet sich auf" + cont "dem MONDBERG?" + cont "Das muß ich" + cont "sofort melden!" + + para "Verschwinde!" + done + +_PewterJigglypuffText:: + text "PUMMELUFF: Puup" + line "pupuu!" + done diff --git a/de/text/maps/pokemon_league_gate.asm b/de/text/maps/pokemon_league_gate.asm new file mode 100644 index 00000000..7585e0ef --- /dev/null +++ b/de/text/maps/pokemon_league_gate.asm @@ -0,0 +1,23 @@ +_Route22GateText_1e704:: + text "Hier dürfen nur" + line "erfahrene Trainer" + cont "passieren!" + + para "Und Du besitzt" + line "den FELSORDEN" + cont "noch nicht!@@" + +_Route22GateText_1e715:: + text "" + + para "Befehl ist" + line "Befehl! Ich" + cont "darf Dich nicht" + cont "durchlassen!" + done + +_Route22GateText_1e71a:: + text "Oh! Du trägst" + line "den FELSORDEN!" + cont "Dann darfst Du" + cont "weitergehen!@@" diff --git a/de/text/maps/pokemon_tower_1f.asm b/de/text/maps/pokemon_tower_1f.asm new file mode 100644 index 00000000..cd8ec474 --- /dev/null +++ b/de/text/maps/pokemon_tower_1f.asm @@ -0,0 +1,37 @@ +_PokemonTower1Text1:: + text "Der #MON-TURM" + line "wurde im Andenken" + cont "an verblichene" + cont "#MON" + cont "errichtet." + done + +_PokemonTower1Text2:: + text "Bist Du hier, um" + line "Dein Mitgefühl" + cont "auszudrücken? " + cont "Sei gesegnet!" + done + +_PokemonTower1Text3:: + text "Ich bete für" + line "PIEPI..." + + para "Schluchz!" + line "Ich kann nicht" + cont "aufhören zu" + cont "weinen..." + done + +_PokemonTower1Text4:: + text "FUKANO..." + line "Warum hast Du" + cont "mich verlassen?" + done + +_PokemonTower1Text5:: + text "Ich bin eine" + line "EXORZISTIN!" + cont "Die Geister hier" + cont "stiften Unruhe!" + done diff --git a/de/text/maps/pokemon_tower_2f.asm b/de/text/maps/pokemon_tower_2f.asm new file mode 100644 index 00000000..6976d2af --- /dev/null +++ b/de/text/maps/pokemon_tower_2f.asm @@ -0,0 +1,64 @@ +_PokemonTower2Text_6062d:: + text "<RIVAL>: Hallo," + line "<PLAYER>! Was" + cont "machst Du hier?" + cont "Deine #MON" + cont "sehen ganz fit" + cont "aus!" + + para "Naja, nach dem" + line "Kampf wird es" + cont "anders aussehen!" + done + +_PokemonTower2Text_60632:: + text "Was?" + line "Du bist eine" + cont "harte Nuß!" + + para "Ich bin es wohl" + line "etwas zu locker" + cont "angegangen!" + prompt + +_PokemonTower2Text_60637:: + text "<RIVAL>: Deine" + line "#MON sind" + cont "nicht in Form!" + + para "Trainiere sie ein" + line "bißchen härter!" + prompt + +_PokemonTower2Text_6063c:: + text "Wie macht sich" + line "Dein #DEX," + cont "Kumpel? Ich habe" + cont "kürzlich ein" + cont "TRAGOSSO" + cont "gefangen!" + + para "Allerdings habe" + line "ich noch kein" + cont "KNOGGA!" + + para "Ich glaube, von" + line "diesen #MON" + cont "gibt es nur noch" + cont "wenige. Also, ich" + cont "habe viel zu tun!" + cont "Ich muß weiter!" + + para "Dann bis später!" + done + +_PokemonTower2Text2:: + text "Selbst wir können" + line "die eigenwilligen" + cont "GEISTER nicht" + cont "identifizieren!" + + para "Man benötigt das" + line "SILPH SCOPE, um" + cont "sie zu erkennen!" + done diff --git a/de/text/maps/pokemon_tower_3f.asm b/de/text/maps/pokemon_tower_3f.asm new file mode 100644 index 00000000..ea9a34c5 --- /dev/null +++ b/de/text/maps/pokemon_tower_3f.asm @@ -0,0 +1,48 @@ +_PokemonTower3BattleText1:: + text "Buu... Huhu..." + line "Huhu... Buu.." + done + +_PokemonTower3EndBattleText1:: + text "Buu!" + line "Ich wurde erlöst!" + prompt + +_PokemonTower3AfterBattleText1:: + text "Das SILPH SCOPE" + line "kann GEISTER" + cont "identifizieren!" + done + +_PokemonTower3BattleText2:: + text "Buhuhuhu..." + line "Hui... Buuh!" + done + +_PokemonTower3EndBattleText2:: + text "Hmm?" + line "Was mache ich" + cont "hier?" + prompt + +_PokemonTower3AfterBattleText2:: + text "Tut mir leid!" + line "Ich war besessen!" + done + +_PokemonTower3BattleText3:: + text "Verschwinde," + line "böser Geist!" + done + +_PokemonTower3EndBattleText3:: + text "Puh!" + line "Der Geist ist" + cont "verschwunden!" + prompt + +_PokemonTower3AfterBattleText3:: + text "Auch meine" + line "Freunde waren" + cont "besessen!" + done diff --git a/de/text/maps/pokemon_tower_4f.asm b/de/text/maps/pokemon_tower_4f.asm new file mode 100644 index 00000000..e49857b7 --- /dev/null +++ b/de/text/maps/pokemon_tower_4f.asm @@ -0,0 +1,50 @@ +_PokemonTower4BattleText1:: + text "Ein GEIST! Nein!" + line "Ahhhhh!" + done + +_PokemonTower4EndBattleText1:: + text "Wohin" + line "ist der GEIST" + cont "gegangen?" + prompt + +_PokemonTower4AfterBattleText1:: + text "Ich bin sicher," + line "ich träume das" + cont "alles nur..." + done + +_PokemonTower4BattleText2:: + text "Ich verfluche" + line "Dich! Buuuh!" + done + +_PokemonTower4EndBattleText2:: + text "Was" + line "ist passiert?" + prompt + +_PokemonTower4AfterBattleText2:: + text "Wir können die" + line "Identität der" + cont "GEISTER nicht" + cont "ermitteln!" + done + +_PokemonTower4BattleText3:: + text "Buuh... Buhuhu..." + line "Laß mich in Ruhe!" + done + +_PokemonTower4EndBattleText3:: + text "Wer?" + line "Was? Wo?" + prompt + +_PokemonTower4AfterBattleText3:: + text "Mögen die" + line "verlorenen Seelen" + cont "der #MON in" + cont "Frieden ruhen..." + done diff --git a/de/text/maps/pokemon_tower_5f.asm b/de/text/maps/pokemon_tower_5f.asm new file mode 100644 index 00000000..fd90ec2d --- /dev/null +++ b/de/text/maps/pokemon_tower_5f.asm @@ -0,0 +1,80 @@ +_PokemonTower5Text1:: + text "Komm her, mein" + line "Junge! Ich habe" + cont "diese Stelle mit" + cont "weißer Magie" + cont "versiegelt!" + + para "Du kannst Dich" + line "hier ausruhen!" + done + +_PokemonTower5BattleText1:: + text "Gib... mir..." + line "Deine... Seele..." + done + +_PokemonTower5EndBattleText1:: + text "Puh!" + prompt + +_PokemonTower5AfterBattleText1:: + text "Etwas muß von mir" + line "Besitz ergriffen" + cont "haben!" + done + +_PokemonTower5BattleText2:: + text "Es... gibt..." + line "kein..." + cont "Entkommen..." + done + +_PokemonTower5EndBattleText2:: + text "Welch" + line "ein Alptraum!" + prompt + +_PokemonTower5AfterBattleText2:: + text "Ich war verhext!" + done + +_PokemonTower5BattleText3:: + text "Zombies!" + done + +_PokemonTower5EndBattleText3:: + text "Was?" + prompt + +_PokemonTower5AfterBattleText3:: + text "So langsam komme" + line "ich wieder zu" + cont "Sinnen!" + done + +_PokemonTower5BattleText4:: + text "Buuh..." + line "Buhuhu..." + done + +_PokemonTower5EndBattleText4:: + text "Das" + line "war knapp!" + prompt + +_PokemonTower5AfterBattleText4:: + text "Trotz meiner" + line "Erfahrung bin" + cont "ich dem Bösen" + cont "verfallen!" + done + +_PokemonTower5Text7:: + text "Du hast einen" + line "geschützten" + cont "Bereich betreten!" + + para "<PLAYER>s #MON" + line "wurden geheilt!" + done diff --git a/de/text/maps/pokemon_tower_6f.asm b/de/text/maps/pokemon_tower_6f.asm new file mode 100644 index 00000000..4b8acb1c --- /dev/null +++ b/de/text/maps/pokemon_tower_6f.asm @@ -0,0 +1,67 @@ +_PokemonTower2Text_60c1f:: + text "Der GEIST war die" + line "rastlose Seele" + cont "der Mutter eines" + cont "TRAGOSSO!" + done + +_PokemonTower2Text_60c24:: + text "Ihre Seele hat" + line "Frieden gefunden." + + para "Sie ist in" + line "das Jenseits" + cont "eingekehrt..." + done + +_PokemonTower6BattleText1:: + text "Ich... brauche..." + line "Blut..." + done + +_PokemonTower6EndBattleText1:: + text "" + line "Wo bin ich?" + prompt + +_PokemonTower6AfterBattleText1:: + text "Ich fühle mich" + line "so blutleer und" + cont "schwach..." + done + +_PokemonTower6BattleText2:: + text "Buuh... Buhuhu!" + done + +_PokemonTower6EndBattleText2:: + text "" + line "Irgend etwas hat" + cont "mich verlassen!" + prompt + +_PokemonTower6AfterBattleText2:: + text "Es war ein böser" + line "Geist, der Besitz" + cont "von mir ergriffen" + cont "hatte!" + done + +_PokemonTower6BattleText3:: + text "Buh..." + line "Buh... Buhuhu..." + done + +_PokemonTower6EndBattleText3:: + text "Buuh!" + prompt + +_PokemonTower6AfterBattleText3:: + text "Was geht hier" + line "vor?" + done + +_PokemonTower6Text6:: + text "Verschwindet..." + line "Eindringlinge..." + done diff --git a/de/text/maps/pokemon_tower_7f.asm b/de/text/maps/pokemon_tower_7f.asm new file mode 100644 index 00000000..8ed157e1 --- /dev/null +++ b/de/text/maps/pokemon_tower_7f.asm @@ -0,0 +1,90 @@ +_TowerRescueFujiText:: + text "MR. FUJI: Was? Du" + line "kommst, um mich" + cont "zu retten?" + + para "Vielen Dank!" + line "Aber ich bin" + cont "freiwillig hier." + + para "Ich kam her, um" + line "die Seele von" + cont "TRAGOSSOS Mutter" + cont "zu beruhigen!" + + para "Die Seele des" + line "KNOGGA sollte" + cont "nun in die ewigen" + cont "Jagdgründe" + cont "eingekehrt sein." + + para "Trotzdem danke" + line "ich Dir für Deine" + cont "Sorge um mich!" + + para "Folge mir in das" + line "PKMN-CLUBHAUS am" + cont "Fuße dieses" + cont "Turms." + done + +_PokemonTower7BattleText1:: + text "Was willst Du?" + line "Warum bist Du" + cont "hier?" + done + +_PokemonTower7EndBattleText1:: + text "" + line "Ich geb auf!" + prompt + +_PokemonTower7AfterBattleText1:: + text "Das werde ich Dir" + line "nie verzeihen!" + done + +_PokemonTower7BattleText2:: + text "Da war so ein" + line "alter Knacker," + cont "der behauptet" + cont "hat, wir würden" + cont "#MON quälen!" + + para "Willst Du meine" + line "Meinung hören?" + done + +_PokemonTower7EndBattleText2:: + text "Bitte!" + line "Laß mich in Ruhe!" + prompt + +_PokemonTower7AfterBattleText2:: + text "#MON sind nur" + line "zum Geldverdienen" + cont "gut!" + + para "Halte Dich heraus" + line "aus unseren" + cont "Angelegenheiten!" + done + +_PokemonTower7BattleText3:: + text "Du wirst" + line "niemanden retten," + cont "Kleiner!" + done + +_PokemonTower7EndBattleText3:: + text "Leg" + line "Dich nicht mit" + cont "dem TEAM ROCKET" + cont "an!" + prompt + +_PokemonTower7AfterBattleText3:: + text "Du wirst nicht" + line "ungestraft" + cont "davonkommen!" + done diff --git a/de/text/maps/power_plant.asm b/de/text/maps/power_plant.asm new file mode 100644 index 00000000..0f267693 --- /dev/null +++ b/de/text/maps/power_plant.asm @@ -0,0 +1,6 @@ +_VoltorbBattleText:: + text "Bzzz!" + done + +_ZapdosBattleText:: + text "Jauul!@@" diff --git a/de/text/maps/reds_house_1f.asm b/de/text/maps/reds_house_1f.asm new file mode 100644 index 00000000..fc293edb --- /dev/null +++ b/de/text/maps/reds_house_1f.asm @@ -0,0 +1,45 @@ +_MomWakeUpText:: + text "MUTTER: Richtig." + line "Irgendwann gehen" + cont "alle Jungen fort," + cont "um ein Abenteuer" + cont "zu erleben!" + + para "PROF. EICH von" + line "nebenan hat nach" + cont "Dir gefragt." + done + +_MomHealText1:: + text "MUTTER: <PLAYER>!" + line "Du solltest eine" + cont "kurze Pause" + cont "einlegen." + prompt + +_MomHealText2:: + text "MUTTER: Sehr gut!" + line "Du und Deine" + cont "#MON sehen" + cont "großartig aus!" + cont "Achte auf Dich!" + done + +_StandByMeText:: + text "Im Fernsehen" + line "läuft ein Film." + cont "Vier Jungen" + cont "laufen ein" + cont "Bahngleis" + cont "entlang!" + + para "Den Film kenne" + line "ich schon! Ich" + cont "mache mich besser" + cont "auf den Weg!" + done + +_TVWrongSideText:: + text "Ups," + line "falsche Richtung!" + done diff --git a/de/text/maps/rock_tunnel_b1f.asm b/de/text/maps/rock_tunnel_b1f.asm new file mode 100644 index 00000000..c2116e6e --- /dev/null +++ b/de/text/maps/rock_tunnel_b1f.asm @@ -0,0 +1,131 @@ +_RockTunnel1BattleText1:: + text "Dieser Tunnel ist" + line "verdammt lang!" + done + +_RockTunnel1EndBattleText1:: + text "Oha! Du" + line "hast gewonnen!" + prompt + +_RockTunnel1AfterBattleText1:: + text "Nimm Dich vor" + line "ONIX in acht! Es" + cont "quetscht Dich wie" + cont "eine Zitrone aus!" + done + +_RockTunnel1BattleText2:: + text "Könnte es sein," + line "daß ich mich" + cont "verlaufen habe?" + done + +_RockTunnel1EndBattleText2:: + text "Sachte!" + line "Wo bin ich?" + cont "Wo geht es nach" + cont "draußen?" + prompt + +_RockTunnel1AfterBattleText2:: + text "Diesen Umweg muß" + line "ich nur wegen des" + cont "auf der Route 12" + cont "schlafenden" + cont "#MON machen." + done + +_RockTunnel1BattleText3:: + text "Ein Möchtegern" + line "wie Du sollte" + cont "etwas mehr" + cont "Respekt zeigen!" + done + +_RockTunnel1EndBattleText3:: + text "" + line "Ich gebe auf!" + prompt + +_RockTunnel1AfterBattleText3:: + text "Du hast Talent!" + line "Du kannst kein" + cont "Möchtegern sein!" + done + +_RockTunnel1BattleText4:: + text "Meine #MON" + line "wollen kämpfen!" + cont "Los geh",$B3,"'s!" + done + +_RockTunnel1EndBattleText4:: + text "" + line "GAME OVER!" + prompt + +_RockTunnel1AfterBattleText4:: + text "Unterwegs werde" + line "ich mir ein" + cont "ZUBAT fangen!" + done + +_RockTunnel1BattleText5:: + text "Huch! Komm mir" + line "im Dunkeln bloß" + cont "nicht zu nahe!" + done + +_RockTunnel1EndBattleText5:: + text "Es" + line "war zu dunkel!" + prompt + +_RockTunnel1AfterBattleText5:: + text "Ich habe hier im" + line "Tunnel ein" + cont "MASCHOCK gesehen!" + done + +_RockTunnel1BattleText6:: + text "Ich bin wegen der" + line "#MON" + cont "hierher gekommen!" + done + +_RockTunnel1EndBattleText6:: + text "" + line "Alle meine" + cont "#MON wurden" + cont "besiegt!" + prompt + +_RockTunnel1AfterBattleText6:: + text "Dabei sahst Du so" + line "süß und harmlos" + cont "aus!" + done + +_RockTunnel1BattleText7:: + text "Du besitzt" + line "#MON!" + cont "Laß uns kämpfen!" + done + +_RockTunnel1EndBattleText7:: + text "" + line "Du bist ein" + cont "harter Brocken!" + prompt + +_RockTunnel1AfterBattleText7:: + text "Puh! Ich bin ganz" + line "naßgeschwitzt!" + done + +_RockTunnel1Text8:: + text "FELSTUNNEL" + line "AZURIA CITY -" + cont "LAVANDIA" + done diff --git a/de/text/maps/rock_tunnel_b2f_1.asm b/de/text/maps/rock_tunnel_b2f_1.asm new file mode 100644 index 00000000..06350535 --- /dev/null +++ b/de/text/maps/rock_tunnel_b2f_1.asm @@ -0,0 +1,117 @@ +_RockTunnel2BattleText2:: + text "Wanderer nehmen" + line "Zweige, um ihren" + cont "Weg zu markieren." + done + +_RockTunnel2EndBattleText2:: + text "" + line "Ich habe mein" + cont "Bestes gegeben!" + prompt + +_RockTunnel2AfterBattleText2:: + text "Ich will nach" + line "Hause!" + done + +_RockTunnel2BattleText3:: + text "Haha! Kannst Du" + line "mich besiegen?" + done + +_RockTunnel2EndBattleText3:: + text "Hups!" + line "Das war zuviel" + cont "des Guten!" + prompt + +_RockTunnel2AfterBattleText3:: + text "Ich trainiere" + line "lieber meine" + cont "Muskeln als" + cont "mein Gehirn!!!" + done + +_RockTunnel2BattleText4:: + text "Du besitzt einen" + line "#DEX? Cool!" + + para "Ich möchte auch" + line "einen haben!" + done + +_RockTunnel2EndBattleText4:: + text "Ach," + line "ich bin ja so" + cont "neidisch!!!" + prompt + +_RockTunnel2AfterBattleText4:: + text "Gibst Du mir den" + line "#DEX, wenn" + cont "er fertig ist?" + done + +_RockTunnel2BattleText5:: + text "Möchtest Du etwas" + line "über Spaßvögel" + cont "erfahren?" + done + +_RockTunnel2EndBattleText5:: + text "" + line "So weit, so gut." + prompt + +_RockTunnel2AfterBattleText5:: + text "Spaßvögel" + line "verkleiden sich" + cont "gerne als #MON." + done + +_RockTunnel2BattleText6:: + text "Mein #MON" + line "wird Dich das" + cont "Fürchten lehren!" + done + +_RockTunnel2EndBattleText6:: + text "Ich" + line "gebe auf! Du" + cont "bist besser!" + prompt + +_RockTunnel2AfterBattleText6:: + text "In den Bergen" + line "findet man viele" + cont "STEIN-#MON." + done + +_RockTunnel2BattleText7:: + text "Ich komme nicht" + line "oft hierher. Aber" + cont "ich will kämpfen!" + done + +_RockTunnel2EndBattleText7:: + text "Oh!" + line "Ich hab verloren!" + prompt + +_RockTunnel2AfterBattleText7:: + text "Ich mag nur" + line "kleine #MON," + cont "die großen jagen" + cont "mir Angst ein!" + done + +_RockTunnel2BattleText8:: + text "Zeig mir, was Du" + line "drauf hast!" + done + +_RockTunnel2EndBattleText8:: + text "Du" + line "bist gut!" + prompt diff --git a/de/text/maps/rock_tunnel_b2f_2.asm b/de/text/maps/rock_tunnel_b2f_2.asm new file mode 100644 index 00000000..8cde7899 --- /dev/null +++ b/de/text/maps/rock_tunnel_b2f_2.asm @@ -0,0 +1,21 @@ +_RockTunnel2AfterBattleText8:: + text "Ich werde mit" + line "meinen #MON" + cont "trainieren!" + done + +_RockTunnel2BattleText9:: + text "Zuhause zeichne" + line "ich gern #MON." + done + +_RockTunnel2EndBattleText9:: + text "Ich" + line "bin erschöpft!" + prompt + +_RockTunnel2AfterBattleText9:: + text "Ich liebe die" + line "Kunst," + cont "nicht den Kampf!" + done diff --git a/de/text/maps/rock_tunnel_pokecenter.asm b/de/text/maps/rock_tunnel_pokecenter.asm new file mode 100644 index 00000000..6b527d5a --- /dev/null +++ b/de/text/maps/rock_tunnel_pokecenter.asm @@ -0,0 +1,14 @@ +_RockTunnelPokecenterText2:: + text "Ihr Element macht" + line "manche #MON" + cont "anderen gegenüber" + cont "stärker bzw." + cont "schwächer!" + done + +_RockTunnelPokecenterText3:: + text "Ich habe für" + line "ein nutzloses" + cont "NUGGET 5000¥" + cont "bekommen!" + done diff --git a/de/text/maps/rocket_hideout_b1f.asm b/de/text/maps/rocket_hideout_b1f.asm new file mode 100644 index 00000000..8076dc03 --- /dev/null +++ b/de/text/maps/rocket_hideout_b1f.asm @@ -0,0 +1,79 @@ +_RocketHideout1EndBattleText6:: + text "" + line "Was ist passiert?@@" + +_RocketHideout1BattleText2:: + text "Wie kommst Du" + line "hierher, Kleiner?" + done + +_RocketHideout1EndBattleText2:: + text "Autsch!" + line "Geschlagen!" + prompt + +_RocketHideout1AfterBattleTxt2:: + text "Willst Du Dich" + line "mit dem TEAM" + cont "ROCKET anlegen?" + done + +_RocketHideout1BattleText3:: + text "Du hast Mut, hier" + line "hereinzuplatzen!" + done + +_RocketHideout1EndBattleText3:: + text "" + line "Mist! Versagt!" + prompt + +_RocketHideout1AfterBattleTxt3:: + text "Unsere Rache" + line "wird grauenvoll," + cont "Du Lausebengel!" + done + +_RocketHideout1BattleText4:: + text "Alarm!" + line "Eindringlinge!" + done + +_RocketHideout1EndBattleText4:: + text "Ich" + line "konnte ihn nicht" + cont "stoppen!!!" + prompt + +_RocketHideout1AfterBattleTxt4:: + text "SILPH SCOPE?" + line "Ich weiß nicht," + cont "wovon Du redest!" + done + +_RocketHideout1BattleText5:: + text "Was willst Du" + line "überhaupt hier?" + done + +_RocketHideout1EndBattleText5:: + text "" + line "Das kann nicht" + cont "funktionieren!" + prompt + +_RocketHideout1AfterBattleTxt5:: + text "OK, OK, ich packe" + line "aus! Benutze den" + cont "Aufzug zum BOSS!" + done + +_RocketHideout1BattleText6:: + text "Was hast Du" + line "hier verloren?" + done + +_RocketHideout1AfterBattleTxt6:: + text "Ups, die Tür ist" + line "aufgegangen!" + done diff --git a/de/text/maps/rocket_hideout_b2f.asm b/de/text/maps/rocket_hideout_b2f.asm new file mode 100644 index 00000000..391e54e3 --- /dev/null +++ b/de/text/maps/rocket_hideout_b2f.asm @@ -0,0 +1,19 @@ +_RocketHideout2BattleText2:: + text "Der BOSS sagt," + line "das SILPH SCOPE" + cont "macht Geister" + cont "sichtbar!" + done + +_RocketHideout2EndBattleText2:: + text "STOP!" + line "Ich ergebe mich!" + prompt + +_RocketHideout2AfterBattleTxt2:: + text "Das TEAM ROCKET-" + line "Hauptquartier hat" + cont "4 Untergeschosse." + cont "Du findest den" + cont "BOSS niemals!!!" + done diff --git a/de/text/maps/rocket_hideout_b3f.asm b/de/text/maps/rocket_hideout_b3f.asm new file mode 100644 index 00000000..41d8c7c3 --- /dev/null +++ b/de/text/maps/rocket_hideout_b3f.asm @@ -0,0 +1,36 @@ +_RocketHideout3BattleText2:: + text "Halte Dich aus" + line "TEAM ROCKETS" + cont "Angelegenheiten!" + done + +_RocketHideout3EndBattleText2:: + text "Uff! Ich" + line "bin am Boden!" + prompt + +_RocketHideout3AfterBattleTxt2:: + text "Das SILPH SCOPE?" + line "Das Gerät, das" + cont "der BOSS geraubt" + cont "hat? Das ist hier" + cont "irgendwo..." + done + +_RocketHideout3BattleTxt:: + text "Wir hörten schon," + line "daß Du im" + cont "Anmarsch bist!" + done + +_RocketHideout3EndBattleText3:: + text "Was? Ich" + line "hab verloren? Ah!" + prompt + +_RocketHide3AfterBattleText3:: + text "Geh ruhig weiter!" + line "Du benötigst den" + cont "LIFTÖFFNER, und" + cont "der fehlt Dir!" + done diff --git a/de/text/maps/rocket_hideout_b4f.asm b/de/text/maps/rocket_hideout_b4f.asm new file mode 100644 index 00000000..e8a3ca92 --- /dev/null +++ b/de/text/maps/rocket_hideout_b4f.asm @@ -0,0 +1,82 @@ +_RocketHideout4Text_4557a:: + text "Ich bin schwer" + line "beeindruckt. Du" + cont "bist tatsächlich" + cont "weit gekommen!" + done + +_RocketHideout4Text_4557f:: + text "NEIN!" + line "Ich habe kläglich" + cont "versagt!" + prompt + +_RocketHideout4Text_45584:: + text "Offensichtlich" + line "trainierst Du" + cont "Deine #MON" + cont "sehr sorgfältig!" + + para "Trotzdem würdest" + line "Du meine Ziele" + cont "und Beweggründe" + cont "nie verstehen..." + + para "Dieses Mal lasse" + line "ich Dich noch von" + cont "dannen ziehen..." + + para "Doch wir werden" + line "uns wiedersehen!" + done + +_RocketHideout4BattleText2:: + text "Du warst es, der" + line "unsere Pläne am" + cont "MONDBERG zunichte" + cont "gemacht hat!" + done + +_RocketHideout4EndBattleText2:: + text "Dieser" + line "Junge ist einfach" + cont "unschlagbar!!!" + prompt + +_RocketHide4AfterBattleText2:: + text "Willst Du das" + line "TEAM ROCKET" + cont "zugrunde richten?" + done + +_RocketHideout4BattleText3:: + text "Spürst Du nicht" + line "die Schönheit" + cont "der dunklen Seite" + cont "der Macht?" + done + +_RocketHideout4EndBattleText3:: + text "Autsch!" + prompt + +_RocketHide4AfterBattleText3:: + text "Gnade, BOSS! Ich" + line "habe versagt..." + done + +_RocketHideout4BattleText4:: + text "Ich werde Dir" + line "den LIFTÖFFNER" + cont "niemals geben!" + done + +_RocketHideout4EndBattleText4:: + text "Oh nein!" + prompt + +_RocketHideout4Text_455ec:: + text "Mist! Ich habe" + line "den LIFTÖFFNER" + cont "verloren!" + done diff --git a/de/text/maps/rocket_hideout_elevator.asm b/de/text/maps/rocket_hideout_elevator.asm new file mode 100644 index 00000000..97589d25 --- /dev/null +++ b/de/text/maps/rocket_hideout_elevator.asm @@ -0,0 +1,4 @@ +_RocketElevatorText_4578b:: + text "Hmm, hier" + line "braucht man einen" + cont "Schlüssel!@@" diff --git a/de/text/maps/route_1.asm b/de/text/maps/route_1.asm new file mode 100644 index 00000000..6ba139ed --- /dev/null +++ b/de/text/maps/route_1.asm @@ -0,0 +1,55 @@ +_Route1ViridianMartSampleText:: + text "Hi! Ich arbeite" + line "in einem" + cont "PKMN-SUPERMARKT." + + para "Wir verkaufen" + line "viele praktische" + cont "Dinge! Du findest" + cont "unseren Laden in" + cont "VERTANIA CITY." + + para "Am besten gebe" + line "ich Dir ein" + cont "Werbegeschenk!" + cont "Hier, bitte!" + prompt + +_Route1Text_1cae8:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_Route1Text_1caee:: + text "Willst Du #MON" + line "fangen? Wir haben" + cont "auch #BÄLLE" + cont "im Sortiment!" + done + +_Route1Text_1caf3:: + text "Du kannst keine" + line "weiteren Items" + cont "mehr tragen!" + done + +_Route1Text2:: + text "Siehst Du die" + line "Stufen hier?" + + para "Du kannst nicht" + line "hinaufklettern," + cont "dafür aber" + cont "herunterspringen!" + + para "So kommst Du viel" + line "schneller nach" + cont "ALABASTIA zurück." + done + +_Route1Text3:: + text "ROUTE 1" + line "ALABASTIA -" + cont "VERTANIA CITY" + done diff --git a/de/text/maps/route_10.asm b/de/text/maps/route_10.asm new file mode 100644 index 00000000..7cb9bd6b --- /dev/null +++ b/de/text/maps/route_10.asm @@ -0,0 +1,121 @@ +_Route10BattleText1:: + text "Bist Du auch ein" + line "#MANIAC?" + cont "Möchtest Du meine" + cont "Sammlung sehen?" + done + +_Route10EndBattleText1:: + text "Naja," + line "macht nichts!" + prompt + +_Route10AfterBattleText1:: + text "Zu Hause habe ich" + line "noch mehr seltene" + cont "#MON!" + done + +_Route10BattleText2:: + text "Ha-ha-ha-ha!" + done + +_Route10EndBattleText2:: + text "Ha-ha!" + line "Haha-ha-tschi!" + prompt + +_Route10AfterBattleText2:: + text "Schnief..." + line "Diese verdammte" + cont "Erkältung!" + done + +_Route10BattleText3:: + text "Hey Du, möchtest" + line "Du meine #MON" + cont "sehen?" + done + +_Route10EndBattleText3:: + text "Nein!" + line "Meine #MON!" + prompt + +_Route10AfterBattleText3:: + text "Ich nehme Dir" + line "übel, daß Du mich" + cont "besiegt hast!" + done + +_Route10BattleText4:: + text "Jedes Mal, wenn" + line "ich in einer" + cont "PKMN-ARENA" + cont "gekämpft habe, " + cont "wurde ich" + cont "besiegt!" + done + +_Route10EndBattleText4:: + text "" + line "Nein! Nicht" + cont "schon wieder!" + prompt + +_Route10AfterBattleText4:: + text "Ich habe einige" + line "#MANIACS" + cont "in dieser Gegend" + cont "gesehen." + done + +_Route10BattleText5:: + text "Ahh! Die Bergluft" + line "ist so wunderbar" + cont "erfrischend!" + done + +_Route10EndBattleText5:: + text "Ich" + line "kann wieder" + cont "klar denken!" + prompt + +_Route10AfterBattleText5:: + text "Ich habe von" + line "Bergluft die Nase" + cont "gestrichen voll!" + done + +_Route10BattleText6:: + text "Ich fühle mich" + line "vom vielen" + cont "Wandern" + cont "erschöpft..." + done + +_Route10EndBattleText6:: + text "Ich" + line "bin nicht fit!" + prompt + +_Route10AfterBattleText6:: + text "Viele #MON" + line "in dieser Gegend" + cont "sind grob!" + + para "Ich wünschte," + line "eines wäre rosa" + cont "und trüge ein" + cont "Blumenmuster!" + done + +_Route10Text9:: +_Route10Text7:: + text "FELSTUNNEL" + done + +_Route10Text10:: + text "KRAFTWERK" + done diff --git a/de/text/maps/route_11_1.asm b/de/text/maps/route_11_1.asm new file mode 100644 index 00000000..5f1e89fd --- /dev/null +++ b/de/text/maps/route_11_1.asm @@ -0,0 +1,152 @@ +_Route11BattleText1:: + text "Versuche Dein" + line "Glück gegen mich!" + done + +_Route11EndBattleText1:: + text "" + line "Das Glück hat" + cont "mich verlassen!" + prompt + +_Route11AfterBattleText1:: + text "Das ganze" + line "Leben ist ein" + cont "Glücksspiel!" + done + +_Route11BattleText2:: + text "Wettkämpfe! Ich" + line "kann ihnen nicht" + cont "widerstehen!" + done + +_Route11EndBattleText2:: + text "Immerhin" + line "hatte ich eine" + cont "Chance!" + prompt + +_Route11AfterBattleText2:: + text "Feiglinge haben" + line "in der Welt der" + cont "#MON keine" + cont "Chance!" + done + +_Route11BattleText3:: + text "Hast Du Lust, mit" + line "mir zu kämpfen?" + done + +_Route11EndBattleText3:: + text "Hä?" + line "Das ist gemein!" + prompt + +_Route11AfterBattleText3:: + text "Immerhin habe ich" + line "es versucht!" + cont "Ich schäme mich" + cont "nicht!" + done + +_Route11BattleText4:: + text "Vorsicht!" + line "Ich verlege hier" + cont "gerade Kabel!" + done + +_Route11EndBattleText4:: + text "" + line "Das war ein" + cont "Stromschlag!" + prompt + +_Route11AfterBattleText4:: + text "Schone die" + line "Umwelt und spare" + cont "Energie!" + done + +_Route11BattleText5:: + text "Ich habe gerade" + line "erst angefangen," + cont "#MON zu" + cont "trainieren!" + done + +_Route11EndBattleText5:: + text "Mist!" + line "Ich hasse" + cont "schwache #MON!" + prompt + +_Route11AfterBattleText5:: + text "Was willst Du" + line "noch? Laß mich" + cont "endlich allein!" + done + +_Route11BattleText6:: + text "Haha! Bisher habe" + line "ich noch nie" + cont "verloren!" + done + +_Route11EndBattleText6:: + text "Es gibt" + line "immer ein erstes" + cont "Mal..." + prompt + +_Route11AfterBattleText6:: + text "Das war purer" + line "Zufall! Nichts" + cont "als Glück!" + done + +_Route11BattleText7:: + text "Ich habe noch nie" + line "gewonnen..." + done + +_Route11EndBattleText7:: + text "Das habe" + line "ich kommen sehen!" + prompt + +_Route11AfterBattleText7:: + text "Das war nichts" + line "als Glück." + cont "Purer Zufall!" + done + +_Route11BattleText8:: + text "In meiner Klasse" + line "bin ich der" + cont "Beste!" + done + +_Route11EndBattleText8:: + text "Ich muß" + line "meine #MON" + cont "mehr trainieren!" + prompt + +_Route11AfterBattleText8:: + text "Aus den Bergen" + line "steigt manchmal" + cont "ein dickes" + cont "#MON herab." + + para "Es ist sehr" + line "stark! Versuche" + cont "es zu fangen!" + done + +_Route11BattleText9:: + text "Nimm Dich vor" + line "Hochspannung" + cont "in acht!" + done diff --git a/de/text/maps/route_11_2.asm b/de/text/maps/route_11_2.asm new file mode 100644 index 00000000..89265280 --- /dev/null +++ b/de/text/maps/route_11_2.asm @@ -0,0 +1,32 @@ +_Route11EndBattleText9:: + text "Au!" + line "Der Funke ist" + cont "übergesprungen!" + prompt + +_Route11AfterBattleText9:: + text "Ich mache mich" + line "besser wieder an" + cont "die Arbeit." + done + +_Route11BattleText10:: + text "Meine #MON" + line "müßten bereit" + cont "sein!" + done + +_Route11EndBattleText10:: + text "Das" + line "war schwach!" + prompt + +_Route11AfterBattleText10:: + text "Ich muß ein" + line "paar Stärkere" + cont "fangen!" + done + +_Route11Text11:: + text "DIGDAS HÖHLE" + done diff --git a/de/text/maps/route_11_gate.asm b/de/text/maps/route_11_gate.asm new file mode 100644 index 00000000..9a843253 --- /dev/null +++ b/de/text/maps/route_11_gate.asm @@ -0,0 +1,18 @@ +_Route11GateText1:: + text "Je mehr #MON" + line "man fängt, desto" + cont "schwieriger wird" + cont "es, ihnen allen" + cont "Spitznamen zu" + cont "geben!" + + para "In LAVANDIA" + line "lebt ein Mann," + cont "der Spitznamen" + cont "von #MON" + cont "bewertet." + + para "Er nimmt auch" + line "Namensänderungen" + cont "vor!" + done diff --git a/de/text/maps/route_11_gate_upstairs.asm b/de/text/maps/route_11_gate_upstairs.asm new file mode 100644 index 00000000..462e8f1d --- /dev/null +++ b/de/text/maps/route_11_gate_upstairs.asm @@ -0,0 +1,45 @@ +_Route11GateUpstairsText_494a3:: + text "Auf dem Boden" + line "liegen oft Items," + cont "die man nicht" + cont "sehen kann." + + para "Der DETEKTOR" + line "spürt Items in" + cont "Deiner Nähe auf!" + + para "Allerdings ortet" + line "er nicht die" + cont "exakte Position!" + cont "Du mußt Dich" + cont "gut umschauen!" + done + +_BinocularsSnorlaxText:: + text "Du schaust durch" + line "das Fernrohr." + + para "Mitten auf dem" + line "Weg schläft ein" + cont "großes #MON!" + done + +_BinocularsNoSnorlaxText:: + text "Du schaust durch" + line "das Fernrohr." + + para "Du hast eine" + line "wunderschöne" + cont "Aussicht!" + done + +_Route11GateUpstairsText_494d5:: + text "Du schaust durch" + line "das Fernrohr." + + para "Der einzige Weg" + line "von AZURIA CITY" + cont "nach LAVANDIA" + cont "führt durch den" + cont "FELSTUNNEL." + done diff --git a/de/text/maps/route_12.asm b/de/text/maps/route_12.asm new file mode 100644 index 00000000..f59cf174 --- /dev/null +++ b/de/text/maps/route_12.asm @@ -0,0 +1,161 @@ +_Route12Text1:: + text "Ein schlafendes" + line "#MON" + cont "versperrt den" + cont "Weg!" + done + +_Route12Text13:: + text "RELAXO ist" + line "aufgewacht!" + + para "Es ist brummig" + line "und greift" + cont "verschlafen an!" + done + +_Route12Text14:: + text "RELAXO hat sich" + line "wieder beruhigt!" + cont "Es gähnt und" + cont "läuft in die" + cont "Berge zurück!" + done + +_Route12BattleText1:: + text "Cool! Mir ist" + line "etwas ins Netz" + cont "gegangen!" + done + +_Route12EndBattleText1:: + text "Mist!" + line "Bloß ein kleiner" + cont "Fisch!" + prompt + +_Route12AfterBattleText1:: + text "Irgendwann werde" + line "ich den großen" + cont "Fang machen!" + done + +_Route12BattleText2:: + text "Nur mit der Ruhe!" + line "Als Angler muß" + cont "man geduldig" + cont "sein!" + done + +_Route12EndBattleText2:: + text "Der ist" + line "mir entwischt!" + prompt + +_Route12AfterBattleText2:: + text "Hätte ich eine" + line "bessere Angel," + cont "würde ich bessere" + cont "#MON fangen!" + done + +_Route12BattleText3:: + text "Besitzt Du einen" + line "MONDSTEIN?" + done + +_Route12EndBattleText3:: + text "Aua!" + prompt + +_Route12AfterBattleText3:: + text "Wenn ich einen" + line "MONDSTEIN hätte," + cont "könnten sich" + cont "meine #MON" + cont "weiterentwickeln!" + done + +_Route12BattleText4:: + text "Elektrizität ist" + line "meine Stärke!" + done + +_Route12EndBattleText4:: + text "" + line "Stromkreis" + cont "unterbrochen!" + prompt + +_Route12AfterBattleText4:: + text "Wasser leitet" + line "Elektrizität." + cont "Greife WASSER-" + cont "#MON mit" + cont "Elektrizität an!" + done + +_Route12BattleText5:: + text "Der ANGELKÖNIG" + line "gegen das" + cont "#MON-KIND!" + done + +_Route12EndBattleText5:: + text "Das war" + line "spitze!" + prompt + +_Route12AfterBattleText5:: + text "Von #MON" + line "verstehst Du sehr" + cont "viel, doch ich" + cont "bin der bessere" + cont "Angler!" + done + +_Route12BattleText6:: + text "Eigentlich würde" + line "ich lieber" + cont "arbeiten..." + done + +_Route12EndBattleText6:: + text "Das war" + line "wahrlich kein" + cont "Zuckerschlecken!" + prompt + +_Route12AfterBattleText6:: + text "OK, mit der Zeit" + line "gewöhnt man sich" + cont "daran, zu" + cont "verlieren!" + done + +_Route12BattleText7:: + text "Man weiß nie, was" + line "der nächste Fang" + cont "sein wird!" + done + +_Route12EndBattleText7:: + text "Ich hab" + line "verloren!" + prompt + +_Route12AfterBattleText7:: + text "Ich fange immer" + line "KARPADORS. Doch" + cont "sie sind so" + cont "schwach!" + done + +_Route12Text11:: + text "ROUTE 12, NORDEN:" + line "LAVANDIA." + done + +_Route12Text12:: + text "SPORTANGEL-ZONE" + done diff --git a/de/text/maps/route_12_gate.asm b/de/text/maps/route_12_gate.asm new file mode 100644 index 00000000..25351686 --- /dev/null +++ b/de/text/maps/route_12_gate.asm @@ -0,0 +1,5 @@ +_Route12GateText1:: + text "Oberhalb der" + line "Treppe ist ein" + cont "Ausguck!" + done diff --git a/de/text/maps/route_12_gate_upstairs.asm b/de/text/maps/route_12_gate_upstairs.asm new file mode 100644 index 00000000..e6a3946a --- /dev/null +++ b/de/text/maps/route_12_gate_upstairs.asm @@ -0,0 +1,50 @@ +_TM39PreReceiveText:: + text "Meine #MON" + line "wurden im" + cont "#MON-TURM zur" + cont "letzten Ruhe" + cont "gebettet." + + para "Ich gebe Dir" + line "diese TM. Ich" + cont "benötige sie" + cont "nicht länger..." + prompt + +_ReceivedTM39Text:: + text "<PLAYER> erhält" + line "TM39!@@" + +_TM39ExplanationText:: + text "TM39 ist" + line "STERNSCHAUER." + + para "STERNSCHAUER ist" + line "eine treffsichere" + cont "Technik, die in" + cont "wichtigen Kämpfen" + cont "von großem Nutzen" + cont "sein kann!" + done + +_TM39NoRoomText:: + text "Oh, Du kannst sie" + line "im Moment nicht" + cont "tragen." + done + +_Route12GateUpstairsText_495b8:: + text "Du schaust durch" + line "das Fernrohr." + + para "Du siehst einen" + line "angelnden Mann!" + done + +_Route12GateUpstairsText_495c4:: + text "Du schaust durch" + line "das Fernrohr." + + para "Du siehst den" + line "#MON-TURM!" + done diff --git a/de/text/maps/route_12_house.asm b/de/text/maps/route_12_house.asm new file mode 100644 index 00000000..b009df03 --- /dev/null +++ b/de/text/maps/route_12_house.asm @@ -0,0 +1,67 @@ +_Route12HouseText_564c0:: + text "Mein Bruder ist" + line "der PROFI-ANGLER!" + + para "Ich liebe den" + line "Angelsport!" + + para "Möchtest Du auch" + line "angeln?" + done + +_Route12HouseText_564c5:: + text "Cool! Du bist mir" + line "sympathisch!" + + para "Nimm das hier und" + line "genieße das" + cont "Anglerleben!" + + para "<PLAYER> erhält" + line "eine @" + TX_RAM wcf50 + text "!@@" + +_Route12HouseText_564ca:: + text "" + + para "Angeln ist nicht" + line "nur ein Sport, es" + cont "ist eine Kunst!" + + para "Nun ziehe los," + line "um den großen" + cont "Fang zu landen!" + done + +_Route12HouseText_564cf:: + text "Oh! Das ist so" + line "enttäuschend..." + done + +_Route12HouseText_564d4:: + text "Hallo," + line "<PLAYER>!" + + para "Benutze die" + line "SUPERANGEL in" + cont "allen Gewässern." + cont "Du kannst die" + cont "verschiedensten" + cont "#MON damit" + cont "fangen!" + + para "Gehe angeln, wann" + line "immer die Zeit es" + cont "erlaubt!" + done + +_Route12HouseText_564d9:: + text "Oh nein!" + + para "Ich habe ein" + line "Geschenk für" + cont "Dich! Aber Du" + cont "kannst nichts" + cont "mehr tragen!" + done diff --git a/de/text/maps/route_13.asm b/de/text/maps/route_13.asm new file mode 100644 index 00000000..b493bbea --- /dev/null +++ b/de/text/maps/route_13.asm @@ -0,0 +1,205 @@ +_Route13BattleText2:: + text "Meine" + line "VOGEL-#MON" + cont "wollen kämpfen!" + done + +_Route13EndBattleText2:: + text "" + line "Mein Vogel-Team" + cont "hat verloren?" + prompt + +_Route13AfterBattleText2:: + text "Meine #MON" + line "sind fröhlich," + cont "obwohl sie" + cont "verloren haben!" + done + +_Route13BattleText3:: + text "Man sagt, für ein" + line "Kind würde ich" + cont "gut kämpfen!" + done + +_Route13EndBattleText3:: + text "Oh!" + line "Ich hab verloren!" + prompt + +_Route13AfterBattleText3:: + text "Ich werde fleißig" + line "üben, damit" + cont "ich ein guter" + cont "Trainer werde!" + done + +_Route13BattleText4:: + text "Wow! Deine ORDEN" + line "sind supercool!" + done + +_Route13EndBattleText4:: + text "" + line "Das hat nicht" + cont "ganz gereicht!" + prompt + +_Route13AfterBattleText4:: + text "Du hast diese" + line "ORDEN im Kampf" + cont "gegen ARENALEITER" + cont "gewonnen, oder?" + done + +_Route13BattleText5:: + text "Meine niedlichen" + line "#MON möchten" + cont "Dich gern" + cont "kennenlernen." + done + +_Route13EndBattleText5:: + text "" + line "Wow! Du hast" + cont "mit Leichtigkeit" + cont "gewonnen!" + prompt + +_Route13AfterBattleText5:: + text "#MON müssen" + line "viel kämpfen," + cont "damit sie stark" + cont "werden!" + done + +_Route13BattleText6:: + text "Ich habe in einer" + line "Höhle CARBON" + cont "gefunden!" + done + +_Route13EndBattleText6:: + text "Ich" + line "hab's vermasselt!" + prompt + +_Route13AfterBattleText6:: + text "Mit dem CARBON" + line "habe ich die" + cont "INITIATIVE meiner" + cont "#MON erhöht." + done + +_Route13BattleText7:: + text "Bin unterwegs" + line "und habe" + cont "Rückenwind..." + done + +_Route13EndBattleText7:: + text "Der" + line "Wind dreht sich!" + prompt + +_Route13AfterBattleText7:: + text "Ich bin besiegt!" + line "Ich werde nach" + cont "Hause fliegen!" + done + +_Route13BattleText8:: + text "Natürlich werde" + line "ich mit Dir" + cont "spielen!" + done + +_Route13EndBattleText8:: + text "Oh!" + line "Du kleiner" + cont "Wüstling, Du!" + prompt + +_Route13AfterBattleText8:: + text "Wenn es männliche" + line "und weibliche" + cont "#MON gäbe, " + cont "welche wären wohl" + cont "stärker?" + done + +_Route13BattleText9:: + text "Laß Deine" + line "#MON gegen" + cont "meine antreten!" + done + +_Route13EndBattleText9:: + text "Das" + line "war schon alles?" + prompt + +_Route13AfterBattleText9:: + text "Ich habe keine" + line "Ahnung von" + cont "#MON. Aber" + cont "manche finde ich" + cont "wirklich cool!" + done + +_Route13BattleText10:: + text "Was schaust Du so" + line "dumm aus der" + cont "Wäsche?" + done + +_Route13EndBattleText10:: + text "Zack!" + line "Getriebeschaden!" + prompt + +_Route13AfterBattleText10:: + text "Hau bloß ab!" + done + +_Route13BattleText11:: + text "Meine VOGEL-" + line "#MON begleiten" + cont "mich immer!" + done + +_Route13EndBattleText11:: + text "Die" + line "Luft ist raus!" + prompt + +_Route13AfterBattleText11:: + text "Ach, wenn ich" + line "doch wie TAUBSI" + cont "und TAUBOGA" + cont "fliegen könnte..." + done + +_Route13Text11:: + text "TIPS FÜR TRAINER" + + para "Schaue links" + line "neben dem" + cont "Pfosten!" + done + +_Route13Text12:: + text "TIPS FÜR TRAINER" + + para "Drücke SELECT, um" + line "die Positionen" + cont "von Items im Menü" + cont "zu tauschen." + done + +_Route13Text13:: + text "ROUTE 13" + line "NORDEN:" + cont "STILLE BRÜCKE" + done diff --git a/de/text/maps/route_14.asm b/de/text/maps/route_14.asm new file mode 100644 index 00000000..0f6fb430 --- /dev/null +++ b/de/text/maps/route_14.asm @@ -0,0 +1,196 @@ +_Route14BattleText1:: + text "Damit #MON" + line "starke Attacken" + cont "erlernen, muß man" + cont "TM einsetzen!" + done + + +_Route14EndBattleText1:: + text "Ich" + line "war zu schlecht!" + prompt + +_Route14AfterBattleText1:: + text "Eine durch eine" + line "VM erlernte" + cont "Attacke können" + cont "#MON niemals" + cont "wieder vergessen!" + done + +_Route14BattleText2:: + text "Meine VOGEL-" + line "#MON sind" + cont "gut auf Kämpfe" + cont "vorbereitet!" + done + +_Route14EndBattleText2:: + text "" + line "Sie waren nicht" + cont "stark genug..." + prompt + +_Route14AfterBattleText2:: + text "Sie müssen" + line "stärkere Attacken" + cont "lernen!" + done + +_Route14BattleText3:: + text "In PRISMANIA CITY" + line "kann man TM" + cont "kaufen." + cont "VM besitzen" + cont "allerdings nur" + cont "wenige Personen." + done + +_Route14EndBattleText3:: + text "Ohh!" + line "So ein Mist!" + prompt + +_Route14AfterBattleText3:: + text "Bringe #MON" + line "ihrem Element" + cont "entsprechende" + cont "Attacken bei, um" + cont "ihre volle Stärke" + cont "auszunutzen!" + done + +_Route14BattleText4:: + text "Hast Du einem" + line "VOGEL-#MON" + cont "schon das FLIEGEN" + cont "beigebracht?" + done + +_Route14EndBattleText4:: + text "" + line "War das eine" + cont "Bruchlandung!" + prompt + +_Route14AfterBattleText4:: + text "Meine" + line "Leidenschaft sind" + cont "VOGEL-#MON!" + done + +_Route14BattleText5:: + text "Hast Du schon von" + line "den legendären" + cont "#MON gehört?" + done + +_Route14EndBattleText5:: + text "Warum" + line "hab ich verloren?" + prompt + +_Route14AfterBattleText5:: + text "Die 3 legendären" + line "#MON sind" + cont "große Raubvögel." + done + +_Route14BattleText6:: + text "Ich will nicht" + line "unbedingt, aber" + cont "laß uns dennoch" + cont "kämpfen!" + done + +_Route14EndBattleText6:: + text "Ich" + line "wußte, ich würde" + cont "verlieren!" + prompt + +_Route14AfterBattleText6:: + text "Längerfristig ist" + line "es egal, ob man" + cont "gewinnt oder" + cont "verliert!" + done + +_Route14BattleText7:: + text "Los, los! Laß uns" + line "kämpfen. Auf in" + cont "den Kampf! Los!" + done + +_Route14EndBattleText7:: + text "Arrg!" + line "Hau bloß ab!" + prompt + +_Route14AfterBattleText7:: + text "Was, was, was?" + line "Was willst Du?" + done + +_Route14BattleText8:: + text "Sehr gut! Ich" + line "brauche einen" + cont "Zeitvertreib!" + done + +_Route14EndBattleText8:: + text "Du hast" + line "mich besiegt?" + cont "Oh Mann!" + prompt + +_Route14AfterBattleText8:: + text "Es ist ganz schön" + line "mühselig, #MON" + cont "zu trainieren!" + done + +_Route14BattleText9:: + text "Wir kommen öfter" + line "her, weil es hier" + cont "so unglaublich" + cont "viel Platz gibt!" + done + +_Route14EndBattleText9:: + text "Kurz" + line "und schmerzlos!" + prompt + +_Route14AfterBattleText9:: + text "Cool! Deine" + line "#MON sind" + cont "wirklich stark!" + + para "Macht geht vor" + line "Recht! Du hast" + cont "es begriffen!" + done + +_Route14BattleText10:: + text "Ein #MON-" + line "KAMPF? Cool!" + cont "Leg los, Kumpel!" + done + +_Route14EndBattleText10:: + text "Voll" + line "erwischt!" + prompt + +_Route14AfterBattleText10:: + text "Du gegen mich!" + line "Du weißt, wer" + cont "gewinnt!" + done + +_Route14Text11:: + text "ROUTE 14, WESTEN:" + line "FUCHSANIA CITY" + done diff --git a/de/text/maps/route_15.asm b/de/text/maps/route_15.asm new file mode 100644 index 00000000..901f8b8f --- /dev/null +++ b/de/text/maps/route_15.asm @@ -0,0 +1,195 @@ +_Route15BattleText1:: + text "Wunderbar! Dann" + line "kann ich gleich" + cont "ausprobieren, wie" + cont "gut die #MON" + cont "sind, die ich" + cont "getauscht habe!" + done + +_Route15EndBattleText1:: + text "" + line "Nicht gut genug!" + prompt + +_Route15AfterBattleText1:: + text "Man kann den" + line "Spitznamen eines" + cont "#MON, das man" + cont "getauscht hat," + cont "nicht ändern." + + para "Nur der Original-" + line "Trainer kann den" + cont "Namen verändern." + done + +_Route15BattleText2:: + text "Du siehst" + line "lammfromm aus!" + cont "Dann habe ich" + cont "eine Chance!" + done + +_Route15EndBattleText2:: + text "Du" + line "bist ein Wolf im" + cont "Schafspelz!" + prompt + +_Route15AfterBattleText2:: + text "Ich habe Angst" + line "vor BIKERN, sie" + cont "sind so häßlich" + cont "und brutal!" + done + +_Route15BattleText3:: + text "Wenn ich pfeife," + line "kann ich" + cont "VOGEL-#MON" + cont "herbeirufen!" + done + +_Route15EndBattleText3:: + text "Au!" + line "Das ist tragisch!" + prompt + +_Route15AfterBattleText3:: + text "Vielleicht bin" + line "ich keine" + cont "Kämpfernatur..." + done + +_Route15BattleText4:: + text "Hmm? Meine Vögel" + line "erschaudern?" + + para "Du mußt wirklich" + line "sehr gut sein!" + done + +_Route15EndBattleText4:: + text "Ich" + line "lag also richtig!" + prompt + +_Route15AfterBattleText4:: + text "Wußtest Du, daß" + line "manche Attacken," + cont "wie ERDBEBEN," + cont "keine Wirkung auf" + cont "Vögel haben?" + done + +_Route15BattleText5:: + text "Du bist ein" + line "gewitzter Kerl!" + done + +_Route15EndBattleText5:: + text "" + line "Und Du siehst" + cont "so süß aus!" + prompt + +_Route15AfterBattleText5:: + text "OK, Du hast mich" + line "besiegt. Es macht" + cont "mir nichts aus!" + done + +_Route15BattleText6:: + text "Ich trainiere" + line "#MON, weil ich" + cont "alleine lebe!" + done + +_Route15EndBattleText6:: + text "So" + line "habe ich es" + cont "mir aber nicht" + cont "vorgestellt!" + prompt + +_Route15AfterBattleText6:: + text "Ich verbringe" + line "zu Hause sehr" + cont "viel Zeit mit" + cont "meinen #MON!" + done + +_Route15BattleText7:: + text "Hey, Kleiner!" + line "Laß uns kämpfen!" + done + +_Route15EndBattleText7:: + text "Warum" + line "hab ich verloren?" + prompt + +_Route15AfterBattleText7:: + text "Man lebt nur" + line "einmal! Daher bin" + cont "ich ein Bandit!" + cont "Das TEAM ROCKET" + cont "ist cool!" + done + +_Route15BattleText8:: + text "Her mit Deinen" + line "Moneten! Wenn Du" + cont "verlierst, gibst" + cont "Du mir Dein Geld!" + done + +_Route15EndBattleText8:: + text "Das darf" + line "nicht wahr sein!" + prompt + +_Route15AfterBattleText8:: + text "Vergiß die Sache" + line "mit dem Geld, das" + cont "war ein Scherz!" + done + +_Route15BattleText9:: + text "#MON zu" + line "tauschen ist" + cont "wirklich cool!" + done + +_Route15EndBattleText9:: + text "Ich" + line "sagte tauschen!" + prompt + +_Route15AfterBattleText9:: + text "Ich tausche mit" + line "meinen Freunden" + cont "#MON!" + done + +_Route15BattleText10:: + text "Möchtest Du mit" + line "meinen #MON" + cont "spielen?" + done + +_Route15EndBattleText10:: + text "Ich" + line "war zu ungestüm!" + prompt + +_Route15AfterBattleText10:: + text "Ich muß ein wenig" + line "mit schwächeren" + cont "Trainern üben...@@" + +_Route15Text12:: + text "ROUTE 15, WESTEN:" + line "FUCHSANIA CITY" + done diff --git a/de/text/maps/route_15_gate.asm b/de/text/maps/route_15_gate.asm new file mode 100644 index 00000000..a94e9402 --- /dev/null +++ b/de/text/maps/route_15_gate.asm @@ -0,0 +1,9 @@ +_Route15GateText1:: + text "Arbeitest Du an" + line "einem #DEX?" + + para "PROF. EICHS" + line "Gehilfe ist" + cont "kürzlich hier" + cont "vorbeigekommen!" + done diff --git a/de/text/maps/route_15_gate_upstairs.asm b/de/text/maps/route_15_gate_upstairs.asm new file mode 100644 index 00000000..d3d21505 --- /dev/null +++ b/de/text/maps/route_15_gate_upstairs.asm @@ -0,0 +1,28 @@ +_Route15GateUpstairsText_4968c:: + text "Mit dem EP-TEILER" + line "bekommen alle" + cont "#MON, die Du" + cont "mit Dir führst," + cont "nach einem Kampf" + cont "EP." + + para "Die EP werden" + line "nach dem Kampf" + cont "unter den #MON" + cont "aufgeteilt." + + para "Lege den" + line "EP-TEILER via PC" + cont "ab, wenn Du ihn" + cont "nicht benutzen" + cont "möchtest." + done + +_Route15GateUpstairsText_49698:: + text "Du schaust durch" + line "das Fernrohr." + + para "Hmm, das sieht" + line "wie eine kleine" + cont "Insel aus!" + done diff --git a/de/text/maps/route_16.asm b/de/text/maps/route_16.asm new file mode 100644 index 00000000..a360ab3e --- /dev/null +++ b/de/text/maps/route_16.asm @@ -0,0 +1,135 @@ +_Route16BattleText1:: + text "Was willst Du?" + done + +_Route16EndBattleText1:: + text "Wage ja" + line "nicht zu lachen!" + prompt + +_Route16AfterBattleText1:: + text "Wir lungern hier" + line "herum! Wie sieht" + cont "es bei Dir aus?" + done + +_Route16BattleText2:: + text "Du besitzt ein" + line "schönes FAHRRAD!" + cont "Her damit!" + done + +_Route16EndBattleText2:: + text "K.O.!" + prompt + +_Route16AfterBattleText2:: + text "Naja, vergiß es!" + line "Wer braucht schon" + cont "ein FAHRRAD?" + done + +_Route16BattleText3:: + text "Laß uns spielen," + line "Hasenfuß!" + done + +_Route16EndBattleText3:: + text "Du" + line "kleine Ratte!" + prompt + +_Route16AfterBattleText3:: + text "Ich hasse es, zu" + line "verlieren! Mach," + cont "daß Du wegkommst!" + done + +_Route16BattleText4:: + text "Hey! Du hast" + line "mich angerempelt!" + done + +_Route16EndBattleText4:: + text "Rumms!" + line "Überrumpelt!" + prompt + +_Route16AfterBattleText4:: + text "Mann kann über" + line "eine Küstenstraße" + cont "von ORANIA CITY" + cont "nach FUCHSANIA" + cont "CITY gelangen." + done + +_Route16BattleText5:: + text "Ich bin furchtbar" + line "gemein und" + cont "erfolgssüchtig!" + done + +_Route16EndBattleText5:: + text "Nein," + line "nein, nein!" + prompt + +_Route16AfterBattleText5:: + text "Ich mag wilde" + line "#MON!" + + para "Sie strotzen nur" + line "so vor Kraft!" + done + +_Route16BattleText6:: + text "Ja, sicher! Ich" + line "mache Dir Platz!" + done + +_Route16EndBattleText6:: + text "Treibe" + line "mich nicht in den" + cont "Wahnsinn!" + prompt + +_Route16AfterBattleText6:: + text "Ich liebe es," + line "andere mit meinen" + cont "bissigen #MON" + cont "zu schikanieren!" + done + +_Route16Text7:: + text "Ein schlafendes" + line "#MON versperrt" + cont "den Weg!" + done + +_Route16Text10:: + text "RELAXO ist" + line "aufgewacht!" + + para "Es ist brummig" + line "und greift" + cont "verschlafen an!" + done + +_Route16Text11:: + text "RELAXO hat sich" + line "wieder beruhigt!" + cont "Es gähnt und" + cont "läuft in die" + cont "Berge zurück!" + done + +_Route16Text8:: + text "RADWEG" + line "Gute Abfahrt!" + done + +_Route16Text9:: + text "ROUTE 16" + line "PRISMANIA CITY -" + cont "FUCHSANIA CITY" + done diff --git a/de/text/maps/route_16_gate.asm b/de/text/maps/route_16_gate.asm new file mode 100644 index 00000000..d32b1f18 --- /dev/null +++ b/de/text/maps/route_16_gate.asm @@ -0,0 +1,25 @@ +_Route16GateText_49777:: + text "Das Betreten des" + line "RADWEGES ist" + cont "Fußgängern" + cont "untersagt!" + done + +_Route16GateText_4977c:: + text "Der RADWEG ist" + line "eine abschüssige" + cont "Küstenstraße mit" + cont "herrlichem" + cont "Streckenverlauf!" + done + +_Route16GateText_49781:: + text "Entschuldigung!" + line "Warte auf mich!" + done + +_Route16GateText2:: + text "Wie bist Du nur" + line "hereingekommen?" + cont "Solide Leistung!" + done diff --git a/de/text/maps/route_16_gate_upstairs.asm b/de/text/maps/route_16_gate_upstairs.asm new file mode 100644 index 00000000..d79b31fa --- /dev/null +++ b/de/text/maps/route_16_gate_upstairs.asm @@ -0,0 +1,29 @@ +_Route16GateUpstairsText_49820:: + text "Ich mache mit" + line "meiner Freundin" + cont "einen Ausflug!" + done + +_Route16GateUpstairsText_4982f:: + text "Wir werden mit" + line "dem Rad fahren!" + done + +_Route16GateUpstairsText_4983b:: + text "Du schaust durch" + line "das Fernrohr." + + para "Du siehst das" + line "Einkaufszentrum" + cont "von PRISMANIA" + cont "CITY!" + done + +_Route16GateUpstairsText_49847:: + text "Du schaust durch" + line "das Fernrohr." + + para "Dort führt ein" + line "langer Weg über" + cont "das Wasser!" + done diff --git a/de/text/maps/route_16_house.asm b/de/text/maps/route_16_house.asm new file mode 100644 index 00000000..5f2f8989 --- /dev/null +++ b/de/text/maps/route_16_house.asm @@ -0,0 +1,34 @@ +_Route16HouseText3:: + text "Du hast meinen" + line "geheimen Unter-" + cont "schlupf gefunden!" + + para "Bitte erzähle" + line "niemandem davon." + cont "Du bekommst auch" + cont "etwas von mir!" + prompt + +_ReceivedHM02Text:: + text "<PLAYER> erhält" + line "VM02!@@" + +_HM02ExplanationText:: + text "VM02 ist FLIEGEN." + line "Damit kannst Du" + cont "in jede Stadt" + cont "zurückfliegen." + + para "Sie wird Dir von" + line "Nutzen sein!" + done + +_HM02NoRoomText:: + text "Du hast keinen" + line "Platz mehr, um" + cont "sie mitzunehmen!" + done + +_Route16HouseText_1e652:: + text "IBITAK: Ibitak!" + done diff --git a/de/text/maps/route_17.asm b/de/text/maps/route_17.asm new file mode 100644 index 00000000..126ea70b --- /dev/null +++ b/de/text/maps/route_17.asm @@ -0,0 +1,216 @@ +_Route17BattleText1:: + text "Es lohnt sich" + line "nicht, Kinder" + cont "auszurauben!" + done + +_Route17EndBattleText1:: + text "Die" + line "Luft ist raus!" + prompt + +_Route17AfterBattleText1:: + text "Auf dem RADWEG" + line "liegen nützliche" + cont "Items herum!" + done + +_Route17BattleText2:: + text "Was willst Du," + line "Kleiner?" + done + +_Route17EndBattleText2:: + text "Hoho!" + prompt + +_Route17AfterBattleText2:: + text "Ich könnte Dich" + line "mit einem" + cont "Bauchplatscher" + cont "plattmachen!" + done + +_Route17BattleText3:: + text "Willst Du nach" + line "FUCHSANIA CITY?" + done + +_Route17EndBattleText3:: + text "Ich habe" + line "mein Bestes" + cont "gegeben!" + prompt + +_Route17AfterBattleText3:: + text "Ich liebe es," + line "bergab Rennen" + cont "zu fahren!" + done + +_Route17BattleText4:: + text "Wir sind BIKER," + line "Könige des" + cont "Highways!" + done + +_Route17EndBattleText4:: + text "Ich bin" + line "voll auf die Nase" + cont "gefallen!" + prompt + +_Route17AfterBattleText4:: + text "Suchst Du das" + line "Abenteuer?" + done + +_Route17BattleText5:: + text "VOLTOBAL wird" + line "Dich unter Strom" + cont "setzen!" + done + +_Route17EndBattleText5:: + text "Du hast" + line "mich geerdet!" + prompt + +_Route17AfterBattleText5:: + text "Ich habe VOLTOBAL" + line "im verlassenen" + cont "KRAFTWERK " + cont "gefangen." + done + +_Route17BattleText6:: + text "Mein #MON" + line "entwickelt sich" + cont "nicht weiter!" + done + +_Route17EndBattleText6:: + text "Hey," + line "was sollte das?" + prompt + +_Route17AfterBattleText6:: + text "Manche #MON" + line "benötigen" + cont "spezielle STEINE," + cont "um sich zu" + cont "entwickeln." + done + +_Route17BattleText7:: + text "Ich muß ein" + line "wenig abnehmen!" + done + +_Route17EndBattleText7:: + text "Puh!" + line "Eine gute Übung!" + prompt + +_Route17AfterBattleText7:: + text "Ich habe sicher" + line "an Gewicht" + cont "verloren!" + done + +_Route17BattleText8:: + text "Sei ein Rebell!" + done + +_Route17EndBattleText8:: + text "Arrrgh!" + prompt + +_Route17AfterBattleText8:: + text "Setze Dich für" + line "Deine Ideale ein!" + done + +_Route17BattleText9:: + text "Du besitzt ein" + line "schickes FAHRRAD!" + cont "Fährt es sich" + cont "gut?" + done + +_Route17EndBattleText9:: + text "Mist!" + prompt + +_Route17AfterBattleText9:: + text "Das Gefälle macht" + line "das Lenken sehr" + cont "schwer!" + done + +_Route17BattleText10:: + text "Zieh Leine! Ich" + line "bin erschöpft!" + done + +_Route17EndBattleText10:: + text "Bist Du" + line "nun zufrieden?" + prompt + +_Route17AfterBattleText10:: + text "Ich muß mich eine" + line "Runde aufs Ohr" + cont "legen!" + done + +_Route17Text11:: + text "Ein Hinweis!" + + para "Achte auf" + line "weggeworfene" + cont "Items!" + done + +_Route17Text12:: + text "TIPS FÜR TRAINER" + + para "Jedes #MON ist" + line "einzigartig." + + para "Selbst gleiche" + line "#MON mit" + cont "identischem Level" + cont "unterscheiden" + cont "sich voneinander." + done + +_Route17Text13:: + text "TIPS FÜR TRAINER" + + para "Drücke den A-" + line "oder B-Knopf, um" + cont "auch bei Gefälle" + cont "die Position zu" + cont "halten." + done + +_Route17Text14:: + text "ROUTE 17" + line "PRISMANIA CITY -" + cont "FUCHSANIA CITY" + done + +_Route17Text15:: + text "Ein Hinweis!" + + para "Gib niemals auf!" + line "Versuche Dein" + cont "Glück mit" + cont "#BÄLLEN!" + done + +_Route17Text16:: + text "Der RADWEG" + line "endet hier!" + done diff --git a/de/text/maps/route_18.asm b/de/text/maps/route_18.asm new file mode 100644 index 00000000..4ecffbb2 --- /dev/null +++ b/de/text/maps/route_18.asm @@ -0,0 +1,65 @@ +_Route18BattleText1:: + text "Ich laufe überall" + line "durch hohes Gras," + cont "um #MON" + cont "aufzuspüren!" + done + +_Route18EndBattleText1:: + text "" + line "Also sowas!" + prompt + +_Route18AfterBattleText1:: + text "Wenn ich nur ein" + line "FAHRRAD hätte!" + done + +_Route18BattleText2:: + text "Guruguu!" + line "Wie klingt mein" + cont "Vogellockruf?" + done + +_Route18EndBattleText2:: + text "Ich" + line "mußte mit Dir" + cont "kämpfen!" + prompt + +_Route18AfterBattleText2:: + text "Am Wochenende" + line "sammle ich immer" + cont "WASSER-#MON!" + done + +_Route18BattleText3:: + text "Das hier ist mein" + line "Gebiet! Sieh zu," + cont "daß Du Land" + cont "gewinnst!" + done + +_Route18EndBattleText3:: + text "" + line "Verdammt!" + prompt + +_Route18AfterBattleText3:: + text "Hier habe ich" + line "sehr gerne" + cont "#MON gejagt!" + done + +_Route18Text4:: + text "ROUTE 18" + line "PRISMANIA CITY -" + cont "FUCHSANIA CITY" + done + +_Route18Text5:: + text "Das Betreten des" + line "RADWEGES ist" + cont "Fußgängern" + cont "untersagt!" + done diff --git a/de/text/maps/route_18_gate.asm b/de/text/maps/route_18_gate.asm new file mode 100644 index 00000000..7ff6b7ca --- /dev/null +++ b/de/text/maps/route_18_gate.asm @@ -0,0 +1,15 @@ +_Route18GateText_49928:: + text "Du benötigst ein" + line "FAHRRAD, um den" + cont "RADWEG zu nutzen!" + done + +_Route18GateText_4992d:: + text "Der RADWEG führt" + line "von hier aus den" + cont "Hügel hinauf." + done + +_Route18GateText_49932:: + text "Pardon!" + done diff --git a/de/text/maps/route_18_gate_upstairs.asm b/de/text/maps/route_18_gate_upstairs.asm new file mode 100644 index 00000000..9a955c55 --- /dev/null +++ b/de/text/maps/route_18_gate_upstairs.asm @@ -0,0 +1,15 @@ +_Route18GateUpstairsText_49993:: + text "Du schaust durch" + line "das Fernrohr." + + para "Im Westen liegt" + line "ALABASTIA!" + done + +_Route18GateUpstairsText_4999f:: + text "Du schaust durch" + line "das Fernrohr." + + para "Dort drüben" + line "schwimmen Leute!" + done diff --git a/de/text/maps/route_19.asm b/de/text/maps/route_19.asm new file mode 100644 index 00000000..5d1c8e41 --- /dev/null +++ b/de/text/maps/route_19.asm @@ -0,0 +1,185 @@ +_Route19BattleText1:: + text "Vor dem Schwimmen" + line "muß ich mich noch" + cont "aufwärmen!" + done + +_Route19EndBattleText1:: + text "" + line "Wunderbar, jetzt" + cont "ist mir warm!" + prompt + +_Route19AfterBattleText1:: + text "Danke, Kleiner!" + line "Jetzt kann ich" + cont "schwimmen gehen!" + done + +_Route19BattleText2:: + text "Warte! Sonst" + line "bekommst Du einen" + cont "Herzinfarkt!" + done + +_Route19EndBattleText2:: + text "Wuah!" + line "Mich fröstel",$B3,"'s!" + prompt + +_Route19AfterBattleText2:: + text "Nimm Dich vor" + line "TENTACHA in acht!" + done + +_Route19BattleText3:: + text "Ich gehe gerne" + line "schwimmen!" + cont "Du auch?" + done + +_Route19EndBattleText3:: + text "" + line "Mann, war das ein" + cont "Bauchplatscher!" + prompt + +_Route19AfterBattleText3:: + text "Ich kann #MON" + line "besiegen, während" + cont "ich schwimme!" + done + +_Route19BattleText4:: + text "Was mag sich" + line "hinter dem" + cont "Horizont " + cont "verbergen?" + done + +_Route19EndBattleText4:: + text "" + line "Blubber! Gluck!" + prompt + +_Route19AfterBattleText4:: + text "Ich sehe eine" + line "Inselgruppe!" + done + +_Route19BattleText5:: + text "Ich wollte nach" + line "#MON tauchen," + cont "doch das war" + cont "keine gute Idee!" + done + +_Route19EndBattleText5:: + text "Hilfe!" + prompt + +_Route19AfterBattleText5:: + text "Nach" + line "WASSER-#MON" + cont "sollte man lieber" + cont "angeln!" + done + +_Route19BattleText6:: + text "Ich schaue auf" + line "das Meer, um zu" + cont "vergessen!" + done + +_Route19EndBattleText6:: + text "Nein!" + line "Ein traumatisches" + cont "Erlebnis!" + prompt + +_Route19AfterBattleText6:: + text "Ich schaue auf" + line "das Meer, um zu" + cont "vergessen!" + done + +_Route19BattleText7:: + text "Gibst Du mir das" + line "#MON, auf" + cont "dem Du stehst," + cont "wenn ich gewinne?" + done + +_Route19EndBattleText7:: + text "Oh! Ich" + line "habe verloren!" + prompt + +_Route19AfterBattleText7:: + text "Bis zu den" + line "SEESCHAUMINSELN" + cont "ist es noch ein" + cont "weiter Weg!" + done + +_Route19BattleText8:: + text "Schwimmen macht" + line "Spaß, aber man" + cont "holt sich schnell" + cont "einen Sonnenbrand!" + done + +_Route19EndBattleText8:: + text "Du" + line "bist ein ganz" + cont "schlimmer Finger!" + prompt + +_Route19AfterBattleText8:: + text "Mein Freund" + line "wollte zu den" + cont "SEESCHAUMINSELN" + cont "schwimmen." + done + +_Route19BattleText9:: + text "Diese Gewässer" + line "sind trügerisch!" + done + +_Route19EndBattleText9:: + text "Das" + line "war gefährlich!" + prompt + +_Route19AfterBattleText9:: + text "Ich habe einen" + line "Krampf!" + cont "Blubber, gluck..." + done + +_Route19BattleText10:: + text "Ich bin hierher" + line "geschwommen und" + cont "nun bin ich müde!" + done + +_Route19EndBattleText10:: + text "" + line "Ich bin am Ende" + cont "meiner Kraft..." + prompt + +_Route19AfterBattleText10:: + text "LAPRAS ist so" + line "groß, daß es Dich" + cont "trockenen Fußes" + cont "über das Wasser" + cont "tragen kann!" + done + +_Route19Text11:: + text "SEE-ROUTE 19" + line "FUCHSANIA CITY -" + cont "SEESCHAUMINSELN" + done diff --git a/de/text/maps/route_2.asm b/de/text/maps/route_2.asm new file mode 100644 index 00000000..d21335ed --- /dev/null +++ b/de/text/maps/route_2.asm @@ -0,0 +1,9 @@ +_Route2Text3:: + text "ROUTE 2" + line "VERTANIA CITY -" + cont "MARMORIA CITY" + done + +_Route2Text4:: + text "DIGDAS HÖHLE" + done diff --git a/de/text/maps/route_20.asm b/de/text/maps/route_20.asm new file mode 100644 index 00000000..69641362 --- /dev/null +++ b/de/text/maps/route_20.asm @@ -0,0 +1,185 @@ +_Route20BattleText1:: + text "Das Wasser ist" + line "hier sehr flach." + done + +_Route20EndBattleText1:: + text "" + line "Platsch!" + prompt + +_Route20AfterBattleText1:: + text "Ich wünschte, ich" + line "könnte auf einem" + cont "#MON reiten." + done + +_Route20BattleText2:: + text "Die" + line "SEESCHAUMINSELN" + cont "sind ein stiller" + cont "Zufluchtsort!" + done + +_Route20EndBattleText2:: + text "" + line "Schluß damit!" + prompt + +_Route20AfterBattleText2:: + text "Unter dieser" + line "Insel befindet" + cont "sich eine riesige" + cont "Höhle!" + done + +_Route20BattleText3:: + text "Ich lasse mich" + line "gerne mit den" + cont "Fischen treiben!" + done + +_Route20EndBattleText3:: + text "Autsch!" + prompt + +_Route20AfterBattleText3:: + text "Möchtest Du mir" + line "Gesellschaft" + cont "leisten?" + done + +_Route20BattleText4:: + text "Machst Du auch" + line "gerade Urlaub?" + done + +_Route20EndBattleText4:: + text "Du" + line "kennst keine" + cont "Gnade!" + prompt + +_Route20AfterBattleText4:: + text "Die" + line "SEESCHAUMINSELN" + cont "waren einmal EINE" + cont "große Insel!" + done + +_Route20BattleText5:: + text "Schau Dir meinen" + line "gestählten Körper" + cont "ruhig an!" + done + +_Route20EndBattleText5:: + text "" + line "Waschlappen!" + prompt + +_Route20AfterBattleText5:: + text "Ich hätte meine" + line "#MON stählen" + cont "sollen, nicht" + cont "meinen Körper!" + done + +_Route20BattleText6:: + text "Warum reitest Du" + line "auf dem #MON?" + cont "Kannst Du nicht" + cont "schwimmen?" + done + +_Route20EndBattleText6:: + text "Ich" + line "wurde torpediert!" + prompt + +_Route20AfterBattleText6:: + text "Es dürfte Spaß" + line "machen, auf einem" + cont "#MON zu" + cont "reiten!" + done + +_Route20BattleText7:: + text "Mein" + line "VOGEL-#MON" + cont "hat mich hierher" + cont "getragen!" + done + +_Route20EndBattleText7:: + text "" + line "Oh nein!" + prompt + +_Route20AfterBattleText7:: + text "Kann ich mit" + line "meinen VOGEL-" + cont "#MON noch" + cont "zurückfliegen?" + done + +_Route20BattleText8:: + text "Mein Freund hat" + line "mir eine große" + cont "Perle geschenkt!" + done + +_Route20EndBattleText8:: + text "" + line "Laß die Finger" + cont "von meiner Perle!" + prompt + +_Route20AfterBattleText8:: + text "Ob meine Perle" + line "in einem AUSTOS" + cont "größer würde?" + done + +_Route20BattleText9:: + text "Ich bin von der" + line "ZINNOBERINSEL" + cont "herüber-" + cont "geschwommen!" + done + +_Route20EndBattleText9:: + text "Ich" + line "bin enttäuscht!" + prompt + +_Route20AfterBattleText9:: + text "Auf der" + line "ZINNOBERINSEL" + cont "haben #MON" + cont "eine verlassene" + cont "Villa besiedelt!" + done + +_Route20BattleText10:: + text "Auf der" + line "ZINNOBERINSEL" + cont "befindet sich ein" + cont "#MON-LABOR." + done + +_Route20EndBattleText10:: + text "Warte!" + prompt + +_Route20AfterBattleText10:: + text "Die" + line "ZINNOBERINSEL ist" + cont "ein vulkanisches" + cont "Eiland!" + done + +_Route20Text12:: +_Route20Text11:: + text "SEESCHAUMINSELN" + done diff --git a/de/text/maps/route_21.asm b/de/text/maps/route_21.asm new file mode 100644 index 00000000..a3ac9d89 --- /dev/null +++ b/de/text/maps/route_21.asm @@ -0,0 +1,159 @@ +_Route21BattleText1:: + text "Möchtest Du" + line "wissen, ob die" + cont "Fische beißen?" + done + +_Route21EndBattleText1:: + text "Mist!" + prompt + +_Route21AfterBattleText1:: + text "Bisher habe ich" + line "noch nichts" + cont "gefangen!" + done + +_Route21BattleText2:: + text "Ich habe einen" + line "guten Fang" + cont "gemacht! Möchtest" + cont "Du ihn sehen?" + done + +_Route21EndBattleText2:: + text "NEIN!" + line "KARPADOR!" + prompt + +_Route21AfterBattleText2:: + text "Oh nein! Ich habe" + line "schon wieder " + cont "ein KARPADOR" + cont "gefangen!" + done + +_Route21BattleText3:: + text "Die See reinigt" + line "Körper und Seele!" + done + +_Route21EndBattleText3:: + text "Nein!" + prompt + +_Route21AfterBattleText3:: + text "Aber ich mag die" + line "Berge genauso" + cont "gern!" + done + +_Route21BattleText4:: + text "Stört es Dich," + line "daß ich hier" + cont "schwimme?" + done + +_Route21EndBattleText4:: + text "Das" + line "war unter der" + cont "Gürtellinie!" + prompt + +_Route21AfterBattleText4:: + text "Wie habe ich" + line "ausgesehen? Wie" + cont "ein nasser Sack?" + cont "Hau endlich ab!" + done + +_Route21BattleText5:: + text "Ich habe alle" + line "meine #MON" + cont "auf See gefangen!" + done + +_Route21EndBattleText5:: + text "" + line "Auweia! Ich bin" + cont "untergegangen!" + prompt + +_Route21AfterBattleText5:: + text "Wo hast Du Deine" + line "#MON gefangen?" + done + +_Route21BattleText6:: + text "Ich nehme an" + line "einem Triathlon" + cont "teil!" + done + +_Route21EndBattleText6:: + text "Ächz," + line "schnauf..." + prompt + +_Route21AfterBattleText6:: + text "Du hast gewonnen!" + line "Aber ich kann" + cont "noch beim" + cont "Marathon und im" + cont "Radrennen siegen!" + done + +_Route21BattleText7:: + text "Ahh!" + line "Genieße die Sonne" + cont "und den Wind!" + done + +_Route21EndBattleText7:: + text "Ups!" + line "Ich hab verloren!" + prompt + +_Route21AfterBattleText7:: + text "Die Sonne hat" + line "mich wie ein" + cont "Hähnchen" + cont "geröstet!" + done + +_Route21BattleText8:: + text "Hey, Du verjagst" + line "die Fische!" + done + +_Route21EndBattleText8:: + text "" + line "Entschuldigung," + cont "ich wollte nicht" + cont "so barsch sein!" + prompt + +_Route21AfterBattleText8:: + text "Ich war nur" + line "sauer, weil ich" + cont "noch nichts" + cont "gefangen habe." + done + +_Route21BattleText9:: + text "Leiste mir" + line "Gesellschaft, bis" + cont "etwas anbeißt!" + done + +_Route21EndBattleText9:: + text "Naja," + line "Wenigstens ist" + cont "etwas Zeit" + cont "vergangen!" + prompt + +_Route21AfterBattleText9:: + text "Juchhu! Etwas" + line "hat angebissen!" + done diff --git a/de/text/maps/route_22.asm b/de/text/maps/route_22.asm new file mode 100644 index 00000000..661fd949 --- /dev/null +++ b/de/text/maps/route_22.asm @@ -0,0 +1,123 @@ +_Route22RivalBeforeBattleText1:: + text "<RIVAL>: Hey!" + line "<PLAYER>!" + + para "Bist Du auf" + line "dem Weg zur" + cont "PKMN-LIGA?" + + para "Vergiß es!" + line "Wahrscheinlich" + cont "besitzt Du nicht" + cont "einmal einen" + cont "ORDEN!" + + para "Die Wache wird" + line "Dich gar nicht" + cont "erst durchlassen!" + + para "Ach, sind" + line "Deine #MON" + cont "eigentlich" + cont "stärker geworden?" + done + +_Route22RivalAfterBattleText1:: + text "In der PKMN-LIGA" + line "gibt es viele" + cont "starke Trainer!" + + para "Ich muß einen Weg" + line "finden, an ihnen" + cont "vorbeizukommen." + + para "Du solltest" + line "aufhören zu" + cont "bummeln und Dich" + cont "in Bewegung" + cont "setzen!" + done + +_Route22RivalDefeatedText1:: + text "Oh nein!" + line "Soviel Glück wie" + cont "Du kann man" + cont "nicht haben!" + prompt + +_Route22Text_511bc:: + text "<RIVAL>: Was?" + line "Warum ich zwei" + cont "#MON besitze?" + + para "Dumme Frage!" + line "Fang Dir lieber" + cont "selbst noch ein" + cont "paar!" + prompt + +_Route22RivalBeforeBattleText2:: + text "<RIVAL>: Was?!" + line "<PLAYER>!" + + para "Was für eine" + line "Überraschung!" + + para "Du bist also auch" + line "auf dem Weg zur" + cont "PKMN-LIGA, oder?" + + para "Du besitzt auch" + line "alle ORDEN?" + cont "Das ist cool!" + + para "<PLAYER>, ich" + line "werde mich für" + cont "die PKMN-LIGA" + cont "aufwärmen, indem" + cont "ich Dich besiege!" + + para "Also, los geh",$B3,"'s!" + done + +_Route22RivalAfterBattleText2:: + text "Das war ein gutes" + line "Aufwärmtraining!" + cont "Ich bin gut auf" + cont "die PKMN-LIGA" + cont "vorbereitet!" + + para "<PLAYER>, auch" + line "wenn Du gewonnen" + cont "hast, mußt Du" + cont "mehr trainieren!" + + para "Ich glaube, Du" + line "bist Dir dessen" + cont "bewußt! Bis dann!" + done + +_Route22RivalDefeatedText2:: + text "Was!?" + + para "Ich war zu" + line "unvorsichtig!" + prompt + +_Route22Text_511d0:: + text "<RIVAL>: Hahaha!" + line "<PLAYER>! War das" + cont "etwa alles? Du" + cont "bist nicht einmal" + cont "annähernd so gut" + cont "wie ich, Kumpel!" + + para "Trainiere lieber" + line "noch ein bißchen," + cont "Du Verlierer!" + prompt + +_Route22FrontGateText:: + text "PKMN-LIGA" + line "Haupteingang" + done diff --git a/de/text/maps/route_23.asm b/de/text/maps/route_23.asm new file mode 100644 index 00000000..ec6e6a84 --- /dev/null +++ b/de/text/maps/route_23.asm @@ -0,0 +1,44 @@ +_VictoryRoadGuardText1:: + text "Du darfst nur" + line "mit dem" + cont "@" + TX_RAM wcd6d + text "" + cont "passieren!" + + para "Du besitzt den" + line "@" + TX_RAM wcd6d + text " noch" + cont "nicht!" + + para "Nur wer ihn" + line "trägt, darf in" + cont "die PKMN-LIGA!@@" + +_VictoryRoadGuardText2:: + text "Du darfst nur" + line "passieren, wenn" + cont "Du bereits den" + cont "@" + TX_RAM wcd6d + text "" + cont "besitzt!" + + para "Wunderbar!" + line "Du trägst den" + cont "@" + TX_RAM wcd6d + text "!@@" + +_VictoryRoadGuardText_513a3:: + text "" + + para "OK, setze" + line "Deinen Weg fort!" + done + +_Route23Text8:: + text "SIEGESSTRASSE" + line "- PKMN-LIGA" + done diff --git a/de/text/maps/route_24_1.asm b/de/text/maps/route_24_1.asm new file mode 100644 index 00000000..e59c9dcd --- /dev/null +++ b/de/text/maps/route_24_1.asm @@ -0,0 +1,79 @@ +_Route24Text_51510:: + text "Herzlichen" + line "Glückwunsch!" + cont "Du hast alle fünf" + cont "Trainer besiegt!@@" + +_Route24Text_51515:: + text "" + + para "Du hast einen" + line "großartigen Preis" + cont "gewonnen!" + prompt + +_Route24Text_5151a:: + text "<PLAYER> erhält" + line "einen @" + TX_RAM wcf50 + text "!@@" + +_Route24Text_51521:: + text "Du hast keinen" + line "Platz für weitere" + cont "Items!" + done + +_Route24Text_51526:: + text "Möchtest Du auch" + line "Mitglied des" + cont "TEAM ROCKET" + cont "werden?" + + para "Unsere" + line "Gruppierung" + cont "benutzt #MON" + cont "für teuflische" + cont "Zwecke!" + + para "Möchtest Du" + line "beitreten?" + + para "Wirklich nicht?" + + para "Komm schon," + line "werde Mitglied!" + + para "Ich empfehle Dir," + line "ein Mitglied zu" + cont "werden!" + + para "Ich glaube, ich" + line "sollte ein wenig" + cont "Überzeugungs-" + cont "arbeit leisten!" + + para "Dieses Angebot" + line "kannst Du nicht" + cont "ablehnen!" + done + +_Route24Text_5152b:: + text "Arrgh!" + line "Du bist gut!" + prompt + +_Route24Text_51530:: + text "Bei Deinem Können" + line "würdest Du im" + cont "TEAM ROCKET" + cont "leicht die rechte" + cont "Hand vom Boss!" + done + +_Route24BattleText1:: + text "Ich habe Deine" + line "Vorstellung aus" + cont "dem Gras heraus" + cont "beobachtet!" + done diff --git a/de/text/maps/route_24_2.asm b/de/text/maps/route_24_2.asm new file mode 100644 index 00000000..c9b7a496 --- /dev/null +++ b/de/text/maps/route_24_2.asm @@ -0,0 +1,109 @@ +_Route24EndBattleText1:: + text "Ich" + line "habe wohl doch" + cont "nichts gesehen!" + prompt + +_Route24AfterBattleText1:: + text "Ich habe mich" + line "versteckt, weil" + cont "mir die Leute auf" + cont "der Brücke Angst" + cont "gemacht haben!" + done + +_Route24BattleText2:: + text "Ich bin Nr. 5!" + line "Dich mache ich" + cont "platt!" + done + +_Route24EndBattleText2:: + text "Das" + line "war zuviel des" + cont "Guten!" + prompt + +_Route24AfterBattleText2:: + text "Ich habe alles" + line "gegeben, ich" + cont "schäme mich" + cont "nicht!" + done + +_Route24BattleText3:: + text "Ich bin Nr. 4!" + line "Wirst Du müde?" + done + +_Route24EndBattleText3:: + text "Ich habe" + line "auch verloren!" + prompt + +_Route24AfterBattleText3:: + text "Ich habe alles" + line "gegeben, ich" + cont "schäme mich" + cont "nicht!" + done + +_Route24BattleText4:: + text "Hier kommt Nr. 3!" + line "Ich mache Dir das" + cont "Leben schwer!" + done + +_Route24EndBattleText4:: + text "Ah!" + line "Eiskalt erwischt!" + prompt + +_Route24AfterBattleText4:: + text "Ich habe alles" + line "gegeben, ich" + cont "schäme mich" + cont "nicht!" + done + +_Route24BattleText5:: + text "Ich bin Nr. 2!" + line "Nun wird es" + cont "ernst!" + done + +_Route24EndBattleText5:: + text "Wie konnte" + line "ich verlieren?" + prompt + +_Route24AfterBattleText5:: + text "Ich habe alles" + line "gegeben, ich" + cont "schäme mich" + cont "nicht!" + done + +_Route24BattleText6:: + text "Das hier ist die" + line "NUGGET-BRÜCKE!" + cont "Wenn Du uns fünf" + cont "Trainer besiegst, " + cont "erhältst Du einen" + cont "wertvollen Preis!" + + para "Willst Du Dein" + line "Glück versuchen?" + done + +_Route24EndBattleText6:: + text "Wow!" + line "Du bist gut!" + prompt + +_Route24AfterBattleText6:: + text "Ich habe alles" + line "gegeben, ich" + cont "schäme mich" + cont "nicht!" + done diff --git a/de/text/maps/route_25.asm b/de/text/maps/route_25.asm new file mode 100644 index 00000000..a08357b3 --- /dev/null +++ b/de/text/maps/route_25.asm @@ -0,0 +1,171 @@ +_Route25BattleText1:: + text "Die Trainer der" + line "Gegend kommen" + cont "zum Üben" + cont "hierher!" + done + +_Route25EndBattleText1:: + text "Du bist" + line "richtig gut!" + prompt + +_Route25AfterBattleText1:: + text "Jedes #MON hat" + line "seine Schwächen!" + cont "Man sollte daher" + cont "unterschiedliche" + cont "#MON" + cont "trainieren." + done + +_Route25BattleText2:: + text "Ich habe in" + line "ORANIA CITY mit" + cont "meinem Papa auf" + cont "der M.S. ANNE" + cont "eine Party" + cont "besucht!" + done + +_Route25EndBattleText2:: + text "Ich bin" + line "nicht sauer!" + prompt + +_Route25AfterBattleText2:: + text "Auf der M.S. ANNE" + line "habe ich Trainer" + cont "aus aller Welt" + cont "gesehen!" + done + +_Route25BattleText3:: + text "Ich bin richtig" + line "cool! Ich habe" + cont "eine Freundin!" + done + +_Route25EndBattleText3:: + text "Ach," + line "so ein Mist..." + prompt + +_Route25AfterBattleText3:: + text "Naja, meine" + line "Freundin wird" + cont "mich aufheitern!" + done + +_Route25BattleText4:: + text "Hallo! Mein" + line "Freund ist cool!" + done + +_Route25EndBattleText4:: + text "Ich war" + line "nicht in Form!" + prompt + +_Route25AfterBattleText4:: + text "Ach, wäre mein" + line "Freund doch auch" + cont "so toll wie Du!" + done + +_Route25BattleText5:: + text "Ich wußte, daß" + line "wir miteinander" + cont "kämpfen würden!" + done + +_Route25EndBattleText5:: + text "Ich" + line "wußte auch, daß" + cont "ich verlieren" + cont "würde!" + prompt + +_Route25AfterBattleText5:: + text "Wenn eines Deiner" + line "#MON verwirrt" + cont "ist oder schläft," + cont "wechsle es aus!" + done + +_Route25BattleText6:: + text "Meine Freundin" + line "hat so ein süßes" + cont "#MON! Ich" + cont "bin furchtbar" + cont "neidisch!" + done + +_Route25EndBattleText6:: + text "Ich bin" + line "nicht neidisch!" + prompt + +_Route25AfterBattleText6:: + text "Du warst auf dem" + line "MONDBERG? Hast" + cont "Du ein PIEPI" + cont "gefunden?" + done + +_Route25BattleText7:: + text "Ich komme gerade" + line "vom MONDBERG" + cont "und bin topfit!" + done + +_Route25EndBattleText7:: + text "Du hast" + line "schwer gekämpft!" + prompt + +_Route25AfterBattleText7:: + text "Mist!" + line "Mich hat ein" + cont "ZUBAT gebissen!" + done + +_Route25BattleText8:: + text "Ich bin auf dem" + line "Weg zu einem" + cont "#MON-Sammler!" + done + +_Route25EndBattleText8:: + text "Du hast" + line "mich besiegt." + prompt + +_Route25AfterBattleText8:: + text "Dieser Sammler" + line "besitzt viele" + cont "seltene #MON." + done + +_Route25BattleText9:: + text "Du möchtest zu" + line "BILL? Aber erst" + cont "wird gekämpft!" + done + +_Route25EndBattleText9:: + text "Du hast" + line "viel Erfahrung!" + prompt + +_Route25AfterBattleText9:: + text "Der Pfad dort" + line "unten ist eine" + cont "Abkürzung nach" + cont "AZURIA CITY." + done + +_Route25Text11:: + text "KÜSTENHAUS" + line "Hier wohnt BILL!" + done diff --git a/de/text/maps/route_2_gate.asm b/de/text/maps/route_2_gate.asm new file mode 100644 index 00000000..dbb08581 --- /dev/null +++ b/de/text/maps/route_2_gate.asm @@ -0,0 +1,15 @@ +_Route2GateText_5d616:: + text "Mit der VM BLITZ" + line "kann man selbst" + cont "die dunkelsten" + cont "Höhlen erhellen." + done + +_Route2GateText2:: + text "Sobald eines" + line "Deiner #MON" + cont "BLITZ erlernt" + cont "hat, kannst" + cont "Du Dich in den" + cont "FELSTUNNEL wagen!" + done diff --git a/de/text/maps/route_2_house.asm b/de/text/maps/route_2_house.asm new file mode 100644 index 00000000..2a8dea0a --- /dev/null +++ b/de/text/maps/route_2_house.asm @@ -0,0 +1,10 @@ +_Route2HouseText1:: + text "Auch wenn ein" + line "#MON" + cont "ausscheidet," + cont "kann es weiter" + cont "Spezial-Techniken" + cont "wie zum Beispiel" + cont "den ZERSCHNEIDER" + cont "anwenden!" + done diff --git a/de/text/maps/route_3.asm b/de/text/maps/route_3.asm new file mode 100644 index 00000000..9701c090 --- /dev/null +++ b/de/text/maps/route_3.asm @@ -0,0 +1,167 @@ +_Route3Text1:: + text "Puh! Ich muß" + line "eine Pause" + cont "machen!" + + para "Der Weg durch den" + line "Tunnel aus AZURIA" + cont "CITY ist sehr" + cont "beschwerlich!" + done + +_Route3BattleText1:: + text "Hey! Ich kenne" + line "Dich aus dem" + cont "VERTANIA-WALD!" + done + +_Route3EndBattleText1:: + text "Du" + line "hast mich wieder" + cont "besiegt!" + prompt + +_Route3AfterBattleText1:: + text "Neben den #MON" + line "hier im Wald gibt" + cont "es noch Unmengen" + cont "anderer #MON" + cont "zu entdecken!" + done + +_Route3BattleText2:: + text "Überall sind" + line "Brennesseln! Und" + cont "ich trage Shorts!" + cont "So ein MIST!" + done + +_Route3EndBattleText2:: + text "Wäre" + line "ich heute doch" + cont "nur daheim" + cont "geblieben!" + prompt + +_Route3AfterBattleText2:: + text "Du kannst #MON" + line "via PC in Boxen" + cont "ablegen. Jede BOX" + cont "fasst 20 #MON!" + done + +_Route3BattleText3:: + text "Was starrst Du" + line "mich so an?" + done + +_Route3EndBattleText3:: + text "Du bist" + line "gefährlich!" + prompt + +_Route3AfterBattleText3:: + text "Hör auf, Leute" + line "anzustarren! Dann" + cont "mußt Du auch" + cont "nicht kämpfen!" + done + +_Route3BattleText4:: + text "Bist Du auch ein" + line "Trainer? Laß uns" + cont "kämpfen!" + done + +_Route3EndBattleText4:: + text "Mit" + line "diesen #MON" + cont "hätte ich auch" + cont "leicht gewonnen!" + prompt + +_Route3AfterBattleText4:: + text "Wenn auf dem PC" + line "eine #MON-BOX" + cont "voll ist, wechsle" + cont "einfach zu einer" + cont "anderen BOX!" + done + +_Route3BattleText5:: + text "Warum schaust" + line "Du mich so" + cont "fasziniert an?" + done + +_Route3EndBattleText5:: + text "Bleib" + line "immer nett!" + prompt + +_Route3AfterBattleText5:: + text "Vermeide Kämpfe," + line "indem Du anderen" + cont "Trainern aus dem" + cont "Weg gehst!" + done + +_Route3BattleText6:: + text "Hehe! Ich habe" + line "meinem Bruder" + cont "gesagt, er soll" + cont "Shorts anziehen!" + done + +_Route3EndBattleText6:: + text "Nein!" + line "Verloren!" + prompt + +_Route3AfterBattleText6:: + text "Man sollte nicht" + line "alles machen, was" + cont "der große Bruder" + cont "verlangt! Hehe!" + done + +_Route3BattleText7:: + text "Meine neuen" + line "#MON wollen" + cont "kämpfen!" + done + +_Route3EndBattleText7:: + text "Du" + line "hast meine" + cont "#MON besiegt!" + prompt + +_Route3AfterBattleText7:: + text "Die #MON eines" + line "Trainers sind" + cont "stärker als" + cont "wildlebende!" + done + +_Route3BattleText8:: + text "Huch! Sollen das" + line "etwa Annäherungs-" + cont "versuche sein?" + done + +_Route3EndBattleText8:: + text "" + line "Bleib mir fern!" + prompt + +_Route3AfterBattleText8:: + text "Die ROUTE 4 liegt" + line "am Fuße des" + cont "MONDBERGES." + done + +_Route3Text10:: + text "ROUTE 3" + line "ZUM MONDBERG" + done diff --git a/de/text/maps/route_4.asm b/de/text/maps/route_4.asm new file mode 100644 index 00000000..f4dc4375 --- /dev/null +++ b/de/text/maps/route_4.asm @@ -0,0 +1,40 @@ +_Route4Text1:: + text "Aua! Ich bin über" + line "ein KLEINSTEIN" + cont "gestolpert, ein" + cont "STEIN-#MON!" + done + +_Route4BattleText1:: + text "Ich bin hier, um" + line "PILZ-#MON" + cont "zu fangen!" + done + +_Route4EndBattleText1:: + text "Ach," + line "PILZ-#MON" + cont "sind ja so süß!" + prompt + +_Route4AfterBattleText1:: + text "Es dürfte hier" + line "keine PILZ-" + cont "#MON mehr" + cont "geben." + + para "Ich glaube, ich" + line "habe alle" + cont "gefangen." + done + +_Route4Text5:: + text "MONDBERG" + line "Tunneleingang" + done + +_Route4Text6:: + text "ROUTE 4" + line "MONDBERG -" + cont "AZURIA CITY" + done diff --git a/de/text/maps/route_5.asm b/de/text/maps/route_5.asm new file mode 100644 index 00000000..ae957ea7 --- /dev/null +++ b/de/text/maps/route_5.asm @@ -0,0 +1,5 @@ +_Route5Text1:: + text "TUNNELPFAD" + line "AZURIA CITY -" + cont "ORANIA CITY" + done diff --git a/de/text/maps/route_6.asm b/de/text/maps/route_6.asm new file mode 100644 index 00000000..5d1111dc --- /dev/null +++ b/de/text/maps/route_6.asm @@ -0,0 +1,111 @@ +_Route6BattleText1:: + text "Wer da? Hey, hör" + line "auf, uns heimlich" + cont "zu belauschen!" + done + +_Route6EndBattleText1:: + text "Ich" + line "kann einfach" + cont "nie siegen!" + prompt + +_Route6AfterBattleText1:: + text "Flüster..." + line "Tuschel..." + done + +_Route6BattleText2:: + text "Entschuldige," + line "aber das hier ist" + cont "Privatsache!" + done + +_Route6EndBattleText2:: + text "" + line "Grr! Ich hasse" + cont "es, zu verlieren!" + prompt + +_Route6BattleText3:: + text "Man findet hier" + line "draußen nicht" + cont "viele Käfer..." + done + +_Route6EndBattleText3:: + text "" + line "Du beliebst zu" + cont "scherzen, oder?" + prompt + +_Route6AfterBattleText3:: + text "Ich gehe in den" + line "VERTANIA-WALD" + cont "zurück. Dort gibt" + cont "es mehr Käfer!" + done + +_Route6BattleText4:: + text "Hörte ich da" + line "jemanden vom" + cont "Kämpfen sprechen?" + done + +_Route6EndBattleText4:: + text "Hmm," + line "ich hätte es" + cont "besser überhört!" + prompt + +_Route6AfterBattleText4:: + text "Zu meiner eigenen" + line "Sicherheit sollte" + cont "ich mehr #MON" + cont "bei mir tragen!" + done + +_Route6BattleText5:: + text "Kämpfen? Meinst" + line "Du mich? Na gut!" + done + +_Route6EndBattleText5:: + text "" + line "Das hat nicht" + cont "ganz geklappt!" + prompt + +_Route6AfterBattleText5:: + text "Verrätst Du mir" + line "Dein Geheimnis?" + cont "Ich möchte auch" + cont "stärker werden!" + done + +_Route6BattleText6:: + text "Dich habe ich" + line "noch nie gesehen!" + cont "Bist Du ein guter" + cont "Trainer?" + done + +_Route6EndBattleText6:: + text "Du" + line "bist ein zu guter" + cont "Trainer!" + prompt + +_Route6AfterBattleText6:: + text "Sind meine" + line "#MON zu" + cont "schwach, oder bin" + cont "ich etwa nicht" + cont "gut genug?" + done + +_Route6Text7:: + text "TUNNELPFAD" + line "AZURIA CITY -" + cont "ORANIA CITY" + done diff --git a/de/text/maps/route_7.asm b/de/text/maps/route_7.asm new file mode 100644 index 00000000..de2b0b86 --- /dev/null +++ b/de/text/maps/route_7.asm @@ -0,0 +1,5 @@ +_Route7Text1:: + text "TUNNELPFAD" + line "PRISMANIA CITY -" + cont "LAVANDIA" + done diff --git a/de/text/maps/route_8.asm b/de/text/maps/route_8.asm new file mode 100644 index 00000000..46e6ae86 --- /dev/null +++ b/de/text/maps/route_8.asm @@ -0,0 +1,176 @@ +_Route8BattleText1:: + text "Du weißt viel" + line "über #MON!" + cont "Doch wie sieht es" + cont "mit Chemie aus?" + done + +_Route8EndBattleText1:: + text "Au! Eine" + line "Kernschmelze!" + prompt + +_Route8AfterBattleText1:: + text "Meine schulischen" + line "Leistungen sind" + cont "besser!" + done + +_Route8BattleText2:: + text "OK! Die Spiele" + line "mögen beginnen!" + done + +_Route8EndBattleText2:: + text "" + line "Knapp vorbei ist" + cont "auch daneben!" + prompt + +_Route8AfterBattleText2:: + text "Man kann nicht" + line "immer gewinnen!" + done + +_Route8BattleText3:: + text "Um zu gewinnen," + line "benötigst Du eine" + cont "gute Strategie!" + done + +_Route8EndBattleText3:: + text "Ich habe" + line "verloren! Das ist" + cont "nicht logisch!" + prompt + +_Route8AfterBattleText3:: + text "SLEIMA kämpft als" + line "erstes... und..." + cont "und... dann..." + done + +_Route8BattleText4:: + text "Ich mag alle" + line "NIDORAN sehr" + cont "gerne! Deshalb" + cont "sammle ich sie!" + done + +_Route8EndBattleText4:: + text "Warum?" + line "Warum nur?" + prompt + +_Route8AfterBattleText4:: + text "Wenn #MON" + line "sich entwickeln," + cont "werden sie groß" + cont "und häßlich! Sie" + cont "sollten klein und" + cont "goldig bleiben!" + done + +_Route8BattleText5:: + text "Die Schule macht" + line "Spaß! #MON zu" + cont "trainieren aber" + cont "auch!" + done + +_Route8EndBattleText5:: + text "OK, ich" + line "gehe lieber zur" + cont "Schule!" + prompt + +_Route8AfterBattleText5:: + text "Wir sitzen hier" + line "fest, weil" + cont "SAFFRONIA CITY" + cont "abgeriegelt wird." + done + +_Route8BattleText6:: + text "MAUZI ist so süß!" + line "Miau, miauz!" + done + +_Route8EndBattleText6:: + text "Miauz!" + prompt + +_Route8AfterBattleText6:: + text "Aber TAUBSI und" + line "RATTFRATZ sind" + cont "auch niedlich!" + done + +_Route8BattleText7:: + text "Es muß ziemlich" + line "blöd aussehen," + cont "wie wir hier" + cont "herumstehen!" + done + +_Route8EndBattleText7:: + text "Schau, was" + line "Du getan hast!" + prompt + +_Route8AfterBattleText7:: + text "Der Wachtposten" + line "von SAFFRONIA" + cont "CITY ist so" + cont "gemein! Er läßt" + cont "uns nicht in die" + cont "Stadt!" + done + +_Route8BattleText8:: + text "Ich bin ein weit" + line "herumgekommener" + cont "Glücksspieler!" + done + +_Route8EndBattleText8:: + text "" + line "Den Jackpot habe" + cont "ich noch nicht" + cont "geknackt..." + prompt + +_Route8AfterBattleText8:: + text "Glücksspiele und" + line "#MON haben" + cont "eines gemeinsam:" + cont "Man kann nicht" + cont "damit aufhören!" + done + +_Route8BattleText9:: + text "Welches #MON" + line "ist süß, pummelig" + cont "und kuschlig?" + done + +_Route8EndBattleText9:: + text "Hör auf!" + + para "Sei nicht so" + line "gemein zu PIEPI!" + prompt + +_Route8AfterBattleText9:: + text "Ich habe gehört," + line "PIEPI entwickelt" + cont "sich, wenn man" + cont "ihm einen" + cont "MONDSTEIN gibt." + done + +_Route8Text10:: + text "TUNNELPFAD" + line "PRISMANIA CITY -" + cont "LAVANDIA" + done diff --git a/de/text/maps/route_9.asm b/de/text/maps/route_9.asm new file mode 100644 index 00000000..64964b1d --- /dev/null +++ b/de/text/maps/route_9.asm @@ -0,0 +1,175 @@ +_Route9BattleText1:: + text "Du trägst #MON" + line "bei Dir! Laß uns" + cont "kämpfen!" + done + +_Route9EndBattleText1:: + text "Du" + line "hast gewonnen!" + prompt + +_Route9AfterBattleText1:: + text "Du benötigst eine" + line "Lichtquelle, um" + cont "den Tunnel zu" + cont "durchqueren!" + done + +_Route9BattleText2:: + text "Hey, wer bist Du?" + line "Deine #MON" + cont "sehen fit aus!" + done + +_Route9EndBattleText2:: + text "" + line "Schnell und" + cont "präzise besiegt!" + prompt + +_Route9AfterBattleText2:: + text "OK, geh einfach" + line "weiter!" + done + +_Route9BattleText3:: + text "Ich gehe durch" + line "den FELSTUNNEL" + cont "nach LAVANDIA..." + done + +_Route9EndBattleText3:: + text "" + line "Mit Dir habe ich" + cont "mich übernommen!" + prompt + +_Route9AfterBattleText3:: + text "Möchtest Du auch" + line "den FELSTUNNEL" + cont "benutzen?" + done + +_Route9BattleText4:: + text "Trau Dich ruhig," + line "mit mir zu" + cont "kämpfen!" + done + +_Route9EndBattleText4:: + text "Das" + line "war zuviel des" + cont "Guten!" + prompt + +_Route9AfterBattleText4:: + text "Du hast sehr viel" + line "Talent! Viel" + cont "Glück auf Deinem" + cont "weiteren Weg!" + done + +_Route9BattleText5:: + text "Endlich" + line "kommt jemand!" + cont "Mir war richtig" + cont "langweilig!" + done + +_Route9EndBattleText5:: + text "War das" + line "etwa schon alles?" + + para "Oh! Ich habe kein" + line "einsatzbereites" + cont "#MON übrig!" + prompt + +_Route9AfterBattleText5:: + text "Deine Knie haben" + line "ganz schön" + cont "geschlackert," + cont "oder?" + done + +_Route9BattleText6:: + text "Du hast" + line "keine Chance, Du" + cont "kleiner Rabauke!" + done + +_Route9EndBattleText6:: + text "Was ist" + line "passiert?" + prompt + +_Route9AfterBattleText6:: + text "Haha! Kinder" + line "sollten kleine" + cont "Rabauken sein!" + done + +_Route9BattleText7:: + text "Ich stehe jeden" + line "Tag früh auf, um" + cont "meine #MON" + cont "in ihrem Kokon zu" + cont "pflegen!" + done + +_Route9EndBattleText7:: + text "WAS?" + + para "Das war" + line "die reinste Zeit-" + cont "verschwendung!" + prompt + +_Route9AfterBattleText7:: + text "Ich sollte lieber" + line "ein paar Stärkere" + cont "sammeln..." + done + +_Route9BattleText8:: + text "Ha! Wie" + line "wäre es mit einem" + cont "Kampf?" + done + +_Route9EndBattleText8:: + text "Haha!" + line "Ein fairer Kampf!" + prompt + +_Route9AfterBattleText8:: + text "Haha!" + line "Wir Scherzbolde" + cont "lachen ständig!" + done + +_Route9BattleText9:: + text "Du hast keine" + line "Chance gegen" + cont "meine KÄFER-" + cont "#MON!" + done + +_Route9EndBattleText9:: + text "" + line "Meine" + cont "KÄFER-#MON..." + prompt + +_Route9AfterBattleText9:: + text "Wer keine Käfer" + line "mag, den mag ich" + cont "auch nicht!" + done + +_Route9Text11:: + text "ROUTE 9" + line "AZURIA CITY -" + cont "FELSTUNNEL" + done diff --git a/de/text/maps/safari_zone_center.asm b/de/text/maps/safari_zone_center.asm new file mode 100644 index 00000000..b6ead79e --- /dev/null +++ b/de/text/maps/safari_zone_center.asm @@ -0,0 +1,12 @@ +_SafariZoneCenterText2:: + text "RASTHAUS" + done + +_SafariZoneCenterText3:: + text "TIPS FÜR TRAINER" + + para "Drücke START, um" + line "nachzusehen," + cont "wieviel Zeit Du" + cont "noch übrig hast!" + done diff --git a/de/text/maps/safari_zone_east.asm b/de/text/maps/safari_zone_east.asm new file mode 100644 index 00000000..b5947464 --- /dev/null +++ b/de/text/maps/safari_zone_east.asm @@ -0,0 +1,17 @@ +_SafariZoneEastText5:: + text "RASTHAUS" + done + +_SafariZoneEastText6:: + text "TIPS FÜR TRAINER" + + para "Die verbleibende" + line "Zeit verstreicht" + cont "nur, wenn Du" + cont "läufst!" + done + +_SafariZoneEastText7:: + text "ZENTRUM" + line "NORDEN: AREAL 2" + done diff --git a/de/text/maps/safari_zone_entrance.asm b/de/text/maps/safari_zone_entrance.asm new file mode 100644 index 00000000..30ca7a45 --- /dev/null +++ b/de/text/maps/safari_zone_entrance.asm @@ -0,0 +1,109 @@ +_SafariZoneEntranceText1:: + text "Willkommen in" + line "der SAFARI-ZONE!" + done + +SafariZoneEntranceText_9e6e4:: + text "Für nur ¥500" + line "darfst Du im Park" + cont "so viele #MON" + cont "fangen, wie Du" + cont "möchtest!" + + para "Möchtest Du auf" + line "die Jagd gehen?@@" + +SafariZoneEntranceText_9e747:: + text "Das kostet" + line "¥500!" + + para "Wir verwenden" + line "hier spezielle" + cont "#BÄLLE." + + para "<PLAYER> erhält" + line "30 SAFARI-BÄLLE!@@" + +_SafariZoneEntranceText_75360:: + text "" + + para "Wir rufen Dich" + line "über LAUTSPRECHER" + cont "aus, wenn Deine" + cont "Fangzeit" + cont "abgelaufen oder" + cont "Dein Vorrat an" + cont "SAFARI-BÄLLEN" + cont "erschöpft ist!" + done + +_SafariZoneEntranceText_75365:: + text "OK! Besuche" + line "uns bald wieder!" + done + +_SafariZoneEntranceText_7536a:: + text "Ups! Du hast" + line "nicht genug Geld!" + done + +SafariZoneEntranceText_9e814:: + text "Hast Du keine" + line "Lust mehr?@@" + +_SafariZoneEntranceText_753bb:: + text "Gib bitte die" + line "restlichen" + cont "SAFARI-BÄLLE" + cont "zurück." + done + +_SafariZoneEntranceText_753c0:: + text "Viel Glück!" + done + +_SafariZoneEntranceText_753c5:: + text "War die Jagd" + line "erfolgreich?" + cont "Besuche uns bald" + cont "wieder!" + done + +_SafariZoneEntranceText_753e6:: + text "Hi! Bist Du zum" + line "ersten Mal hier?" + done + +_SafariZoneEntranceText_753eb:: + text "Die SAFARI-ZONE" + line "besteht aus vier" + cont "Abschnitten." + + para "In jedem" + line "Abschnitt findet" + cont "man verschiedene" + cont "#MON." + cont "Versuche, sie mit" + cont "SAFARI-BÄLLEN zu" + cont "fangen." + + para "Wenn Du keine" + line "SAFARI-BÄLLE mehr" + cont "hast oder wenn" + cont "die Zeit " + cont "abgelaufen ist," + cont "endet das Spiel!" + + para "Bevor Du Dich auf" + line "die Jagd begibst," + cont "solltest Du Raum" + cont "für neue #MON" + cont "schaffen und eine" + cont "freie #MON-BOX" + cont "anwählen!" + done + +_SafariZoneEntranceText_753f0:: + text "Hey, Du bist ein" + line "Stammkunde!" + done diff --git a/de/text/maps/safari_zone_north.asm b/de/text/maps/safari_zone_north.asm new file mode 100644 index 00000000..e1f59a97 --- /dev/null +++ b/de/text/maps/safari_zone_north.asm @@ -0,0 +1,36 @@ +_SafariZoneNorthText3:: + text "RASTHAUS" + done + +_SafariZoneNorthText4:: + text "TIPS FÜR TRAINER" + + para "Bis zum GEHEIMEN" + line "HAUS ist es nicht" + cont "mehr weit weg!" + done + +_SafariZoneNorthText5:: + text "AREAL 2" + done + +_SafariZoneNorthText6:: + text "TIPS FÜR TRAINER" + + para "#MON" + line "verstecken sich" + cont "in hohem Gras!" + + para "Laufe durch das" + line "hohe Gras und" + cont "scheuche sie auf!" + done + +_SafariZoneNorthText7:: + text "TIPS FÜR TRAINER" + + para "Finde das" + line "VERSTECKTE HAUS." + cont "Dann gewinnst Du" + cont "eine VM!" + done diff --git a/de/text/maps/safari_zone_rest_house_1.asm b/de/text/maps/safari_zone_rest_house_1.asm new file mode 100644 index 00000000..9bf34b80 --- /dev/null +++ b/de/text/maps/safari_zone_rest_house_1.asm @@ -0,0 +1,13 @@ +_SafariZoneRestHouse1Text1:: + text "SARAH: Wo ist" + line "bloß mein Freund" + cont "ERIK hingegangen?" + done + +_SafariZoneRestHouse1Text2:: + text "Wenn ich #MON" + line "fange, verschenke" + cont "ich sie, wenn ich" + cont "wieder zu Hause" + cont "bin!" + done diff --git a/de/text/maps/safari_zone_rest_house_2.asm b/de/text/maps/safari_zone_rest_house_2.asm new file mode 100644 index 00000000..9d7456ea --- /dev/null +++ b/de/text/maps/safari_zone_rest_house_2.asm @@ -0,0 +1,24 @@ +_SafariZoneRestHouse2Text1:: + text "Wenn Du STEINE" + line "auf #MON" + cont "wirfst, fliehen" + cont "sie meist. Aber" + cont "sind dann" + cont "leichter zu" + cont "fangen!" + done + +_SafariZoneRestHouse2Text2:: + text "Wenn Du ihnen" + line "KÖDER zuwirfst," + cont "sind die #MON" + cont "leichter zu" + cont "fangen!" + done + +_SafariZoneRestHouse2Text3:: + text "Ich habe lange" + line "gesucht, aber" + cont "keine neuen" + cont "#MON gefunden." + done diff --git a/de/text/maps/safari_zone_rest_house_3.asm b/de/text/maps/safari_zone_rest_house_3.asm new file mode 100644 index 00000000..7fee1d44 --- /dev/null +++ b/de/text/maps/safari_zone_rest_house_3.asm @@ -0,0 +1,20 @@ +_SafariZoneRestHouse3Text1:: + text "Wie viele hast Du" + line "gefangen? Ich bin" + cont "total erschöpft!" + done + +_SafariZoneRestHouse3Text2:: + text "Ich habe ein" + line "CHANEIRA" + cont "gefangen!" + + para "Die Mühe hat" + line "sich gelohnt!" + done + +_SafariZoneRestHouse3Text3:: + text "Was für ein Spaß!" + line "Aber jetzt bin" + cont "ich hundemüde..." + done diff --git a/de/text/maps/safari_zone_rest_house_4.asm b/de/text/maps/safari_zone_rest_house_4.asm new file mode 100644 index 00000000..99115ff0 --- /dev/null +++ b/de/text/maps/safari_zone_rest_house_4.asm @@ -0,0 +1,31 @@ +_SafariZoneRestHouse4Text1:: + text "Alle Items," + line "die Du findest," + cont "gehören Dir!" + + para "Aber Dir wird die" + line "Zeit davonlaufen," + cont "wenn Du alle auf" + cont "einmal einsammeln" + cont "möchtest!" + done + +_SafariZoneRestHouse4Text2:: + text "Gehe in die" + line "SAFARI-ZONE!" + + para "Du kannst dort" + line "einen Preis" + cont "gewinnen!" + done + +_SafariZoneRestHouse4Text3:: + text "Mein EVOLI hat" + line "sich zu FLAMARA" + cont "entwickelt!" + + para "Aber bei einem" + line "Freund hat sich" + cont "EVOLI zu AQUANA" + cont "entwickelt!" + done diff --git a/de/text/maps/safari_zone_secret_house.asm b/de/text/maps/safari_zone_secret_house.asm new file mode 100644 index 00000000..28a740b9 --- /dev/null +++ b/de/text/maps/safari_zone_secret_house.asm @@ -0,0 +1,48 @@ +_SecretHouseText_4a350:: + text "Ah! Endlich!" + + para "Du bist der" + line "Erste, der das" + cont "VERSTECKTE HAUS" + cont "gefunden hat!" + + para "Ich dachte schon," + line "niemand würde den" + cont "großen Preis" + cont "jemals gewinnen!" + + para "Glückwunsch! Du" + line "hast gewonnen!" + prompt + +_ReceivedHM03Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_HM03ExplanationText:: + text "VM03 ist SURFER!" + + para "Lernt ein #MON" + line "diese Technik," + cont "dann kann es Dich" + cont "über das Wasser" + cont "transportieren!" + + para "Das BESTE ist" + line "aber, daß Du" + cont "diese VM benutzen" + cont "kannst, so oft Du" + cont "möchtest!" + + para "Ist das nicht" + line "irre? Du bist ein" + cont "Glückspilz!" + done + +_HM03NoRoomText:: + text "Oh! Du kannst" + line "keine weiteren" + cont "Items tragen!" + done diff --git a/de/text/maps/safari_zone_west.asm b/de/text/maps/safari_zone_west.asm new file mode 100644 index 00000000..aa87bb89 --- /dev/null +++ b/de/text/maps/safari_zone_west.asm @@ -0,0 +1,32 @@ +_SafariZoneWestText5:: + text "RASTHAUS" + done + +_SafariZoneWestText6:: + text "BELOHNUNG!" + + para "Wer die GOLDZÄHNE" + line "des Parkwächters" + cont "der SAFARI-ZONE" + cont "findet, erhält" + cont "eine Belohnung!" + + para "Finder melden" + line "sich bitte beim" + cont "Parkwächter!" + done + +_SafariZoneWestText7:: + text "TIPS FÜR TRAINER" + + para "Erforsche die" + line "SAFARI-ZONE!" + + para "Finde das" + line "VERSTECKTE HAUS!" + done + +_SafariZoneWestText8:: + text "AREAL 3" + line "OSTEN: ZENTRUM" + done diff --git a/de/text/maps/saffron_city.asm b/de/text/maps/saffron_city.asm new file mode 100644 index 00000000..f96cf9f9 --- /dev/null +++ b/de/text/maps/saffron_city.asm @@ -0,0 +1,170 @@ +_SaffronCityText1:: + text "Was willst Du" + line "noch? Hau ab!" + done + +_SaffronCityText2:: + text "Der BOSS hat" + line "versprochen, daß" + cont "wir diese Stadt" + cont "einnehmen werden." + done + +_SaffronCityText3:: + text "Mann, geh aus" + line "dem Weg!" + done + +_SaffronCityText4:: + text "SAFFRONIA CITY" + line "gehört dem TEAM" + cont "ROCKET!" + done + +_SaffronCityText5:: + text "Ich fühle mich" + line "wunderbar, wenn" + cont "ich böse bin!" + done + +_SaffronCityText6:: + text "Au! Paß auf, wo" + line "Du läufst!" + done + +_SaffronCityText7:: + text "Wenn wir erst die" + line "SILPH CO. unter" + cont "Kontrolle haben," + cont "können wir in der" + cont "ganzen Welt mit" + cont "#MON handeln!" + done + +_SaffronCityText8:: + text "Du hast das TEAM" + line "ROCKET besiegt?" + cont "Unglaublich!!!" + done + +_SaffronCityText9:: + text "Hurra! Das TEAM" + line "ROCKET ist fort!" + cont "Jetzt fühlt man" + cont "sich auf der" + cont "Straße wieder" + cont "sicher!" + done + +_SaffronCityText10:: + text "Nun kommen auch" + line "wieder Touristen" + cont "nach SAFFRONIA" + cont "CITY!" + done + +_SaffronCityText11:: + text "Ich flog mit" + line "meinem TAUBOSS" + cont "hierher, nachdem" + cont "ich von der" + cont "SILPH CO." + cont "gelesen habe!" + + para "Ist schon alles" + line "vorbei? Na toll, " + cont "dann habe ich" + cont "wohl das Beste" + cont "verpaßt!" + done + +_SaffronCityText12:: + text "TAUBOSS: Tauboss!@@" + +_SaffronCityText13:: + text "Der BOSS des" + line "TEAM ROCKET ist" + cont "aus dem Gebäude" + cont "der SILPH CO." + cont "geflohen!" + done + +_SaffronCityText14:: + text "Ich bin der" + line "Wächter." + + para "Verdächtige" + line "Kinder lasse ich" + cont "nicht herein!" + done + +_SaffronCityText15:: + text "..." + line "Schnarch..." + + para "Ha! Er hält" + line "ein Nickerchen!" + done + +_SaffronCityText16:: + text "SAFFRONIA CITY" + line "Die goldglänzende" + cont "Handelsstadt!" + done + +_SaffronCityText17:: + text "KAMPF-DOJO" + done + +_SaffronCityText18:: + text "SAFFRONIA CITY" + line "PKMN-ARENA" + cont "ARENALEITERIN: " + cont "SABRINA" + + para "Die Herrin der" + line "PSYCHO-#MON!" + done + +_SaffronCityText20:: + text "TIPS FÜR TRAINER" + + para "HYPERHEILER" + line "kuriert alle" + cont "Verletzungen." + + para "Er ist teuer," + line "dafür aber" + cont "sehr praktisch." + done + +_SaffronCityText21:: + text "TIPS FÜR TRAINER" + + para "Der SUPERBALL" + line "erhöht die" + cont "Fangquote." + + para "Probiere ihn bei" + line "#MON aus, die" + cont "schwer zu fangen" + cont "sind!" + done + +_SaffronCityText22:: + text "SILPH CO." + line "BÜROGEBÄUDE" + done + +_SaffronCityText24:: + text "PSYCHOLOGEN-HAUS" + done + +_SaffronCityText25:: + text "Das neueste" + line "Produkt der" + cont "SILPH CO.!" + + para "Verkaufsstart:" + line "Demnächst!" + done diff --git a/de/text/maps/saffron_gates.asm b/de/text/maps/saffron_gates.asm new file mode 100644 index 00000000..5280c117 --- /dev/null +++ b/de/text/maps/saffron_gates.asm @@ -0,0 +1,39 @@ +_SaffronGateText_1dfe7:: + text "Ich schiebe hier" + line "Wache." + cont "Ohhh... Ich bin" + cont "so durstig..." + + para "Halt! Stop!" + + para "Der Durchgang" + line "ist gesperrt!" + done + +_SaffronGateText_8aaa9:: + text "Ich bin dem" + line "Verdursten" + cont "nahe..." + cont "Was? Das Getränk" + cont "ist für mich?" + cont "Vielen Dank!@@" + +_SaffronGateText_1dff1:: + text "" + + para "Gluck, gluck!" + line "Rülps..." + cont "Entschuldigung!" + cont "Wenn Du nach" + cont "SAFFRONIA CITY" + cont "möchtest, darfst" + cont "Du passieren!" + cont "Ich werde den" + cont "anderen Wachen" + cont "etwas abgeben!" + done + +_SaffronGateText_1dff6:: + text "Hallo! Danke für" + line "die Erfrischung!" + done diff --git a/de/text/maps/saffron_gym.asm b/de/text/maps/saffron_gym.asm new file mode 100644 index 00000000..55f79179 --- /dev/null +++ b/de/text/maps/saffron_gym.asm @@ -0,0 +1,270 @@ +_SaffronGymText_5d162:: + text "Eine Vision hat" + line "mir Deine Ankunft" + cont "vorausgesagt!" + + para "Ich beherrsche" + line "die PSYCHOKINESE," + cont "seit ich ein Kind " + cont "war." + + para "Zunächst habe ich" + line "gelernt, mit" + cont "PSYCHOKINESE" + cont "Löffel" + cont "zu verbiegen." + + para "Ich verabscheue" + line "den Kampf!" + cont "Aber wenn Du es" + cont "wünschst, beweise" + cont "ich Dir meine" + cont "Kräfte!" + done + +_SaffronGymText_5d167:: + text "Ich bin" + line "erschüttert!" + cont "Aber verloren ist" + cont "verloren." + + para "Ich muß gestehen," + line "ich habe mich" + cont "nicht allzusehr" + cont "angestrengt!" + + para "Ich schenke Dir" + line "den SUMPFORDEN!@@" + +_SaffronGymText_5d16e:: + text "Theoretisch" + line "könnte jeder die" + cont "PSYCHOKINESE" + cont "erlernen. Viele" + cont "wissen es nur" + cont "nicht!" + done + +_SaffronGymText_5d173:: + text "Der SUMPFORDEN" + line "läßt #MON bis" + cont "Level 70 Deinen" + cont "Befehlen folgen!" + + para "Stärkere #MON" + line "könnten sich Dir" + cont "widersetzen und" + cont "Deine Befehle" + cont "ignorieren!" + + para "Achte darauf, daß" + line "Du Deine #MON" + cont "jederzeit unter" + cont "Kontrolle hast!" + + para "Warte! Nimm noch" + line "diese TM von mir!" + done + +ReceivedTM46Text:: + text "<PLAYER> erhält" + line "TM46!@@" + +_TM46ExplanationText:: + text "" + + para "TM46 ist" + line "PSYWELLE!" + cont "Sie macht sich" + cont "übernatürliche" + cont "Strömungen" + cont "zunutze!" + done + +_TM46NoRoomText:: + text "Dein Rucksack" + line "ist zu voll!" + done + +_SaffronGymText_5d1e6:: + text "Hey! Warte, Du" + line "Champion in spe!" + + para "Die #MON von" + line "SABRINA benutzen" + cont "PSYCHOKINESE" + cont "anstelle von" + cont "physischen" + cont "Kräften!" + + para "KAMPF-#MON" + line "sind PSYCHOKINESE" + cont "nicht gewachsen!" + + para "Sie haben nicht" + line "einmal den Hauch" + cont "einer Chance!" + done + +_SaffronGymText_5d1eb:: + text "PSYCHOKINESE?" + + para "Wenn ich sie" + line "hätte, würde ich" + cont "in der Spielhalle" + cont "reich werden!" + done + +_SaffronGymBattleText1:: + text "SABRINA ist" + line "jünger als ich." + cont "Trotzdem habe ich" + cont "Respekt vor ihr!" + done + +_SaffronGymEndBattleText1:: + text "" + line "Ich bin nicht" + cont "gut genug!" + prompt + +_SaffronGymAfterBattleText1:: + text "Sind zwei Gegner" + line "gleich stark, so" + cont "wird der" + cont "entschlossenere" + cont "Kämpfer gewinnen!" + + para "Wenn Du SABRINA" + line "schlagen willst," + cont "konzentriere Dich" + cont "auf den Sieg!" + done + +_SaffronGymBattleText2:: + text "Machen Dir unsere" + line "PSYKRÄFTE Angst?" + done + +_SaffronGymEndBattleText2:: + text "Ich" + line "glaube es nicht:" + cont "Ich hab verloren!" + prompt + +_SaffronGymAfterBattleText2:: + text "PSYCHO-#MON" + line "fürchten sich nur" + cont "vor Käfern und" + cont "Geistern!" + done + +_SaffronGymBattleText3:: + text "#MON" + line "passen sich ihrem" + cont "Trainer an." + + para "Deine #MON" + line "müssen demnach" + cont "sehr zäh sein!" + done + +_SaffronGymEndBattleText3:: + text "Ich" + line "wußte es!" + prompt + +_SaffronGymAfterBattleText3:: + text "Meine #MON" + line "müssen stärkere" + cont "Attacken lernen!" + done + +_SaffronGymBattleText4:: + text "Du weißt, daß man" + line "mit Stärke allein" + cont "nicht weit kommt," + cont "oder?" + done + +_SaffronGymEndBattleText4:: + text "Das " + line "ist unfassbar!" + prompt + +_SaffronGymAfterBattleText4:: + text "SABRINA hat den" + line "KARATE-MEISTER in" + cont "der ARENA nebenan" + cont "besiegt!" + done + +_SaffronGymBattleText5:: + text "Du gegen mich!" + line "Unsere #MON" + cont "sollen kämpfen!" + done + +_SaffronGymEndBattleText5:: + text "" + line "Ich habe nun" + cont "doch verloren!" + prompt + +_SaffronGymAfterBattleText5:: + text "Ich ahnte, daß es" + line "passieren würde!" + done + +_SaffronGymBattleText6:: + text "Obwohl SABRINA" + line "noch jung ist," + cont "ist sie unsere" + cont "ARENALEITERIN!" + + para "Wir lassen Dich" + line "nicht einfach so" + cont "zu ihr gehen!" + done + +_SaffronGymEndBattleText6:: + text "Ich habe" + line "die Konzentration" + cont "verloren!" + prompt + +_SaffronGymAfterBattleText6:: + text "In SAFFRONIA CITY" + line "gab es zwei" + cont "PKMN-ARENEN." + + para "Allerdings hat" + line "der KAMPF-DOJO" + cont "den Status als" + cont "PKMN-ARENA" + cont "verloren, weil" + cont "wir die Trainer" + cont "besiegt haben!" + done + +_SaffronGymBattleText7:: + text "Die #MON in" + line "der ARENA von" + cont "SAFFRONIA CITY" + cont "sind für ihre" + cont "übernatürlichen" + cont "Kräfte bekannt!" + + para "Ich weiß, daß Du" + line "SABRINA heraus-" + cont "fordern möchtest!" + done + +_SaffronGymEndBattleText7:: + text "Arrrgh!" + prompt + +_SaffronGymAfterBattleText7:: + text "Ich habe Deine" + line "Gedanken gelesen!" + done diff --git a/de/text/maps/saffron_house.asm b/de/text/maps/saffron_house.asm new file mode 100644 index 00000000..69e253b8 --- /dev/null +++ b/de/text/maps/saffron_house.asm @@ -0,0 +1,28 @@ +_SaffronHouse1Text1:: + text "...vielen Dank" + line "für Deinen Brief!" + cont "Bis bald..." + + para "Hey! Lies meinen" + line "Brief nicht!" + done + +_SaffronHouse1Text2:: + text "TAUBSI: Taubsi!@@" + +_SaffronHouse1Text3:: + text "Ich mag die" + line "NACHAHMERIN!" + cont "Ich kaufe ihr" + cont "eine #PUPPE!" + done + +_SaffronHouse1Text4:: + text "Ich habe ein" + line "AP-PLUS geschenkt" + cont "bekommen!" + + para "Es erhöht die" + line "ANGRIFFSPUNKTE" + cont "einer Attacke!" + done diff --git a/de/text/maps/saffron_mart.asm b/de/text/maps/saffron_mart.asm new file mode 100644 index 00000000..3100d311 --- /dev/null +++ b/de/text/maps/saffron_mart.asm @@ -0,0 +1,15 @@ +_SaffronMartText2:: + text "TOP-SCHUTZ hält" + line "schwache #MON" + cont "länger von Dir" + cont "fern als" + cont "SUPERSCHUTZ!" + done + +_SaffronMartText3:: + text "BELEBER ist zwar" + line "teuer, aber" + cont "besiegte #MON" + cont "werden damit" + cont "wieder fit!" + done diff --git a/de/text/maps/saffron_pokecenter.asm b/de/text/maps/saffron_pokecenter.asm new file mode 100644 index 00000000..8606e43f --- /dev/null +++ b/de/text/maps/saffron_pokecenter.asm @@ -0,0 +1,15 @@ +_SaffronPokecenterText2:: + text "Der Zeitpunkt" + line "der Entwicklung" + cont "ist von #MON" + cont "zu #MON" + cont "unterschiedlich." + done + +_SaffronPokecenterText3:: + text "Die SILPH CO. ist" + line "sehr bekannt." + cont "Deshalb wurde das" + cont "TEAM ROCKET auf" + cont "sie aufmerksam!" + done diff --git a/de/text/maps/school.asm b/de/text/maps/school.asm new file mode 100644 index 00000000..daab6b6c --- /dev/null +++ b/de/text/maps/school.asm @@ -0,0 +1,14 @@ +_SchoolText1:: + text "Puh! Ich" + line "versuche, meine" + cont "Notizen auswendig" + cont "zu lernen." + done + +_SchoolText2:: + text "OK!" + + para "Lies sorgfältig" + line "den Text auf der" + cont "Tafel!" + done diff --git a/de/text/maps/seafoam_islands_b4f.asm b/de/text/maps/seafoam_islands_b4f.asm new file mode 100644 index 00000000..4e23af3c --- /dev/null +++ b/de/text/maps/seafoam_islands_b4f.asm @@ -0,0 +1,15 @@ +_ArticunoBattleText:: + text "Jauul!@@" + +_SeafoamIslands5Text4:: + text "Felsen könnten" + line "die Strömung" + cont "vielleicht" + cont "umlenken!" + done + +_SeafoamIslands5Text5:: + text "VORSICHT!" + line "GEFÄHRLICHE" + cont "STRÖMUNG!" + done diff --git a/de/text/maps/silph_co_10f.asm b/de/text/maps/silph_co_10f.asm new file mode 100644 index 00000000..fba1567a --- /dev/null +++ b/de/text/maps/silph_co_10f.asm @@ -0,0 +1,48 @@ +_SilphCo10Text_5a1d3:: + text "Hilfe!" + line "Ich habe Angst!" + done + +_SilphCo10Text_5a1d8:: + text "Verrate bitte" + line "niemandem, daß" + cont "ich geweint habe!" + done + +_SilphCo10BattleText1:: + text "Willkommen im" + line "9. Stock! Es ist" + cont "nett, daß Du mal" + cont "vorbeischaust!" + done + +_SilphCo10EndBattleText1:: + text "Ich bin" + line "geschockt!" + prompt + +_SilphCo10AfterBattleText1:: + text "Netter Versuch!" + line "Der Sitzungssaal" + cont "befindet sich" + cont "aber noch ein" + cont "Stockwerk höher!" + done + +_SilphCo10BattleText2:: + text "Genug von Deinen" + line "dummen Spielchen!" + done + +_SilphCo10EndBattleText2:: + text "Meine" + line "Reserven sind" + cont "erschöpft!" + prompt + +_SilphCo10AfterBattleText2:: + text "Freut es Dich," + line "mich besiegt zu" + cont "haben? Mann, hau" + cont "endlich ab!" + done diff --git a/de/text/maps/silph_co_11f.asm b/de/text/maps/silph_co_11f.asm new file mode 100644 index 00000000..4a335ca6 --- /dev/null +++ b/de/text/maps/silph_co_11f.asm @@ -0,0 +1,152 @@ +_SilphCoPresidentText:: + text "PRÄSIDENT: Ich" + line "danke Dir für" + cont "die Rettung der" + cont "SILPH CO." + + para "Ich werde niemals" + line "vergessen, wie Du" + cont "uns trotz größter" + cont "Gefahren tapfer" + cont "gerettet hast!" + + para "Wie kann ich Dir" + line "bloß meinen Dank" + cont "aussprechen?" + + para "Ich bin reich," + line "ich könnte Dir" + cont "alles geben!" + + para "Aber vielleicht" + line "ist das hier eher" + cont "etwas für Dich!" + prompt + +_ReceivedSilphCoMasterBallText:: + text "<PLAYER> erhält" + line "einen @" + TX_RAM wcf50 + text "!@@" + +_SilphCo10Text_6231c:: + text "PRÄSIDENT: Man" + line "kann das nirgends" + cont "kaufen!" + + para "Es ist der" + line "streng geheime" + cont "Prototyp des" + cont "MEISTERBALLS!" + + para "Du kannst mit ihm" + line "JEDES #MON" + cont "BEIM 1. VERSUCH" + cont "einfangen!" + + para "Wäge jedoch" + line "sorgfältig ab," + cont "wann Du ihn" + cont "einsetzt!" + done + +_SilphCoMasterBallNoRoomText:: + text "Du hast keinen" + line "Platz mehr!" + done + +_SilphCo11Text2:: + text "SEKRETÄRIN: Wir" + line "danken Dir für" + cont "Deinen Heldenmut!" + + para "Du hast uns alle" + line "gerettet! Danke!" + done + +_SilphCo11Text3:: + text "Ah, <PLAYER>!" + line "So trifft man" + cont "sich wieder!" + + para "Ich führe gerade" + line "äußerst wichtige" + cont "Verhandlungen mit" + cont "dem PRÄSIDENTEN." + + para "Halte Dich ein" + line "für allemal aus" + cont "den Geschäften" + cont "Erwachsener" + cont "heraus!" + + para "Oder Du lernst" + line "eine Welt voller" + cont "Schmerzen kennen!" + done + +_SilphCo10Text_62330:: + text "Arrgh!" + line "Wieder verloren!" + prompt + +_SilphCo10Text_62335:: + text "Verdammter Mist!" + line "Du hast unsere" + cont "Übernahme der" + cont "SILPH CO. " + cont "vereitelt!" + + para "Aber das" + line "TEAM ROCKET wird" + cont "niemals aufgeben!" + + para "<PLAYER>! Vergiß" + line "nicht, daß alle" + cont "#MON nur zum" + cont "Nutzen des TEAM" + cont "ROCKET da sind!" + + para "Ich muß gehen," + line "aber meine Zeit" + cont "wird kommen!" + done + +_SilphCo11BattleText1:: + text "Halt! Keinen" + line "Schritt weiter!" + done + +_SilphCo11EndBattleText1:: + text "Bitte!" + line "Verschone mich..." + prompt + +_SilphCo11AfterBattleText1:: + text "Du willst also" + line "zum BOSS?" + done + +_SilphCo11BattleText2:: + text "Stop! Hast Du" + line "einen Termin" + cont "beim BOSS?" + done + +_SilphCo11EndBattleText2:: + text "OK! Ich" + line "lasse Dich durch!" + prompt + +_SilphCo11AfterBattleText2:: + text "Die #MON von" + line "unserem BOSS" + cont "werden Dich" + cont "fertig machen! " + done + +_SilphCo10Text_6237b:: + text "Auf dem Monitor" + line "sind #MON" + cont "zu sehen!" + done diff --git a/de/text/maps/silph_co_1f.asm b/de/text/maps/silph_co_1f.asm new file mode 100644 index 00000000..f18f9a37 --- /dev/null +++ b/de/text/maps/silph_co_1f.asm @@ -0,0 +1,8 @@ +_SilphCo1Text1:: + text "Willkommen!" + + para "Der PRÄSIDENT" + line "befindet sich" + cont "im 10. Stock im" + cont "Konferenzraum!" + done diff --git a/de/text/maps/silph_co_2f.asm b/de/text/maps/silph_co_2f.asm new file mode 100644 index 00000000..6c266f21 --- /dev/null +++ b/de/text/maps/silph_co_2f.asm @@ -0,0 +1,105 @@ +_SilphCo2Text_59ded:: + text "Zu Hilfe! Nein!" + line "Bitte nicht!" + + para "Du bist gar nicht" + line "vom TEAM ROCKET!" + cont "Ich dachte schon," + cont "es ginge zu Ende!" + cont "Nimm das hier!" + prompt + +_ReceivedTM36Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM36ExplanationText:: + text "TM36 ist die" + line "FINALE-Attacke!" + + para "Eine verheerende" + line "Attacke! Aber das" + cont "#MON, das" + cont "sie ausführt," + cont "scheidet aus!!!" + done + +_TM36NoRoomText:: + text "Du kannst nicht" + line "mehr tragen!!!" + done + +_SilphCo2BattleText1:: + text "Hilfe! Ich bin" + line "ein Mitarbeiter" + cont "der SILPH CO.!" + done + +_SilphCo2EndBattleText1:: + text "Woher" + line "wußtest Du, daß" + cont "ich zum TEAM" + cont "ROCKET gehöre?" + prompt + +_SilphCo2AfterBattleText1:: + text "Ich bin ein Spion" + line "und infiltriere" + cont "die SILPH CO.!" + done + +_SilphCo2BattleText2:: + text "Hau ab! Du hast" + line "keinen Zutritt!" + done + +_SilphCo2EndBattleText2:: + text "" + line "Nicht schlecht," + cont "Herr Specht!" + prompt + +_SilphCo2AfterBattleText2:: + text "Aber findest Du" + line "auch durch dieses" + cont "Labyrinth?" + done + +_SilphCo2BattleText3:: + text "Hey, Du hast hier" + line "nichts verloren!" + done + +_SilphCo2EndBattleText3:: + text "Das ist" + line "hart! Verloren!" + prompt + +_SilphCo2AfterBattleText3:: + text "Die" + line "diamantförmigen" + cont "Felder sind" + cont "Teleporter!" + + para "Eine Art Hi-Tech-" + line "Transportsystem!" + done + +_SilphCo2BattleText4:: + text "Hey Kleiner! Was" + line "machst Du hier?" + done + +_SilphCo2EndBattleText4:: + text "Ich bin" + line "ein Versager!" + prompt + +_SilphCo2AfterBattleText4:: + text "Die SILPH CO. und" + line "das TEAM ROCKET" + cont "werden demnächst" + cont "fusionieren!" + done diff --git a/de/text/maps/silph_co_3f.asm b/de/text/maps/silph_co_3f.asm new file mode 100644 index 00000000..8803025f --- /dev/null +++ b/de/text/maps/silph_co_3f.asm @@ -0,0 +1,51 @@ +_SilphCo3Text_59ff9:: + text "Ich arbeite für" + line "die SILPH CO.!" + cont "Was soll ich bloß" + cont "machen?" + done + +_SilphCo3Text_59ffe:: + text "<PLAYER>! Du hast" + line "uns mit Hilfe" + cont "Deiner #MON" + cont "gerettet!" + done + +_SilphCo3BattleText1:: + text "Hör endlich auf," + line "uns zu nerven!" + done + +_SilphCo3EndBattleText1:: + text "" + line "Ich gebe auf!" + prompt + +_SilphCo3AfterBattleText1:: + text "Ein Tip? Du" + line "brauchst einen" + cont "TÜRÖFFNER!" + done + +_SilphCo3BattleText2:: + text "Ich arbeite für" + line "das TEAM ROCKET," + cont "die SILPH CO." + cont "zahlt zu wenig!!!" + done + +_SilphCo3EndBattleText2:: + text "Du hast" + line "mich erwischt!" + prompt + +_SilphCo3AfterBattleText2:: + text "Mist..." + + para "Das TEAM ROCKET" + line "hätte mich für" + cont "meine Hilfe die" + cont "#MON studieren" + cont "lassen!" + done diff --git a/de/text/maps/silph_co_4f.asm b/de/text/maps/silph_co_4f.asm new file mode 100644 index 00000000..92414ce1 --- /dev/null +++ b/de/text/maps/silph_co_4f.asm @@ -0,0 +1,62 @@ +_SilphCo4Text_19de0:: + text "Pst! Siehst Du" + line "nicht, daß ich" + cont "mich verstecke?" + done + +_SilphCo4Text_19de5:: + text "Das TEAM ROCKET" + line "ist verschwunden?" + done + +_SilphCo4BattleText2:: + text "Das TEAM ROCKET" + line "hat die Kontrolle" + cont "über SILPH CO. " + cont "übernommen!!!" + done + +_SilphCo4EndBattleText2:: + text "Arrgh!" + prompt + +_SilphCo4AfterBattleText2:: + text "Auf diesen Moment" + line "hat der Boss sehr" + cont "lange gewartet!" + done + +_SilphCo4BattleText3:: + text "Mein #MON" + line "erwartet Dich!!!" + done + +_SilphCo4EndBattleText3:: + text "Du" + line "schwächliches" + cont "#MON! Mist!" + prompt + +_SilphCo4AfterBattleText3:: + text "Die Türen sind" + line "elektronisch" + cont "verriegelt! Ohne" + cont "TÜRÖFFNER kommt" + cont "man nicht durch!" + done + +_SilphCo4BattleText4:: + text "Eindringling" + line "gesichtet!" + done + +_SilphCo4EndBattleText4:: + text "Wer oder" + line "was bist Du?" + prompt + +_SilphCo4AfterBattleText4:: + text "Ich muß den BOSS" + line "im 10. Stock" + cont "warnen!" + done diff --git a/de/text/maps/silph_co_5f_1.asm b/de/text/maps/silph_co_5f_1.asm new file mode 100644 index 00000000..f36e3f8f --- /dev/null +++ b/de/text/maps/silph_co_5f_1.asm @@ -0,0 +1,53 @@ +_SilphCo5Text_1a010:: + text "Ein Eindringling" + line "mischt das TEAM" + cont "ROCKET auf... Das" + cont "bist Du, oder?" + done + +_SilphCo5Text_1a015:: + text "Das TEAM ROCKET" + line "ist geflüchtet!" + cont "Du bist ein Held!" + done + +_SilphCo5BattleText2:: + text "Ich hörte, ein" + line "Kind läuft im" + cont "Gebäude herum..." + done + +_SilphCo5EndBattleText2:: + text "" + line "Schluß! Aus!" + prompt + +_SilphCo5AfterBattleText2:: + text "Es war sehr dumm," + line "sich mit dem TEAM" + cont "ROCKET anzulegen!" + done + +_SilphCo5BattleText3:: + text "Wir entwickeln in" + line "diesen Labors" + cont "neue #bälle!" + done + +_SilphCo5EndBattleText3:: + text "Finito!" + line "Das war's!" + prompt + +_SilphCo5AfterBattleText3:: + text "Unsere neueste" + line "Entwicklung ist" + cont "ein BALL, der" + cont "alles fängt!" + done + +_SilphCo5BattleText4:: + text "Waaas? Wer hat" + line "denn das Kind" + cont "reingelassen?" + done diff --git a/de/text/maps/silph_co_5f_2.asm b/de/text/maps/silph_co_5f_2.asm new file mode 100644 index 00000000..a51880ed --- /dev/null +++ b/de/text/maps/silph_co_5f_2.asm @@ -0,0 +1,59 @@ +_SilphCo5EndBattleText4:: + text "Nein!" + line "Das Kind hat" + cont "mich besiegt!" + prompt + +_SilphCo5AfterBattleText4:: + text "Es ist ein weiter" + line "Weg zum BOSS! Du" + cont "bist hier erst im" + cont "4.Stock!" + done + +_SilphCo5BattleText5:: + text "Zolle dem TEAM" + line "ROCKET gefälligst" + cont "mehr Respekt!!!" + done + +_SilphCo5EndBattleText5:: + text "Hust..." + line "Hust..." + prompt + +_SilphCo5AfterBattleText5:: + text "Da fällt mir ein," + line "SMOGON entwickelt" + cont "sich zu SMOGMOG!" + done + +_SilphCo5Text9:: + text "Ein ARTIKEL über" + line "#MON!" + + para "PORYGON!" + line "PKMN-LABOR ZEUGT" + cont "VIRTUELLES" + cont "#MON!" + done + +_SilphCo5Text10:: + text "Eine Studie über" + line "#MON!" + + para "Es gibt mehr als" + line "160 #MON-" + cont "Kampftechniken!" + done + +_SilphCo5Text11:: + text "Ein Report über " + line "#MON!" + + para "Vier #MON" + line "entwickeln sich" + cont "nur beim Tausch" + cont "über Link-Kabel" + cont "weiter!" + done diff --git a/de/text/maps/silph_co_6f.asm b/de/text/maps/silph_co_6f.asm new file mode 100644 index 00000000..1f3623c9 --- /dev/null +++ b/de/text/maps/silph_co_6f.asm @@ -0,0 +1,119 @@ +_SilphCo6Text_1a24a:: + text "Das TEAM ROCKET" + line "hat die Kontrolle" + cont "über das Gebäude" + cont "übernommen!" + done + +_SilphCo6Text_1a24f:: + text "OK, die Arbeit" + line "ruft! Los geh",$b3,"'s!" + done + +_SilphCo6Text_1a261:: + text "Oje, ojemine!" + line "Bitte hilf mir!" + done + +_SilphCo6Text_1a266:: + text "Wir sind" + line "verlobt!" + done + +_SilphCo6Text_1a278:: + text "Schau ihn Dir an," + line "den Feigling!" + done + +_SilphCo6Text_1a27d:: + text "Ich glaube, ich" + line "werde ihn aus" + cont "Mitleid heiraten!" + done + +_SilphCo6Text_1a28f:: + text "Das TEAM ROCKET" + line "benutzt die" + cont "#MON bei dem" + cont "Versuch, die Welt" + cont "zu erobern!" + done + +_SilphCo6Text_1a294:: + text "Du hast das" + line "TEAM ROCKET" + cont "in die Flucht" + cont "geschlagen!" + done + +_SilphCo6Text_1a2a6:: + text "Sie müssen es" + line "wegen unserer" + cont "#MON-Produkte" + cont "auf die SILPH CO." + cont "abgesehen haben!" + done + +_SilphCo6Text_1a2ab:: + text "Wir würden uns" + line "sehr freuen, wenn" + cont "Du später einmal" + cont "für die SILPH CO." + cont "arbeiten würdest!" + done + +_SilphCo6BattleText2:: + text "Ich bin einer der" + line "vier berüchtigten" + cont "ROCKET-BRÜDER!" + done + +_SilphCo6EndBattleText2:: + text "Nein!" + line "Ich bin raus!" + prompt + +_SilphCo6AfterBattleText2:: + text "Egal! Meine" + line "Brüder werden" + cont "mich rächen!" + done + +_SilphCo6BattleText3:: + text "Dieser verdammte" + line "PRÄSIDENT!" + + para "Warum will er" + line "ausgerechnet" + cont "mich nach TIKSI" + cont "schicken?" + done + +_SilphCo6EndBattleText3:: + text "Mist!" + prompt + +_SilphCo6AfterBattleText3:: + text "TIKSI? Das" + line "liegt tief im" + cont "Niemandsland!" + done + +_SilphCo6BattleText4:: + text "Du wagst es," + line "Dich dem" + cont "TEAM ROCKET zu" + cont "widersetzen?" + done + +_SilphCo6EndBattleText4:: + text "Du" + line "elender Verräter!" + prompt + +_SilphCo6AfterBattleText4:: + text "Wenn Du ehrlich" + line "und rechtschaffen" + cont "bist, bekämpfst" + cont "Du das Böse!" + done diff --git a/de/text/maps/silph_co_7f.asm b/de/text/maps/silph_co_7f.asm new file mode 100644 index 00000000..0b67650e --- /dev/null +++ b/de/text/maps/silph_co_7f.asm @@ -0,0 +1,236 @@ +_MeetLaprasGuyText:: + text "Oh! Du bist kein" + line "ROCKET! Kommst" + cont "Du, um uns zu" + cont "retten? Klasse!" + + para "Vielen Dank! Nimm" + line "dieses #MON" + cont "als Dankeschön." + prompt + +_HeresYourLaprasText:: + text "Es heißt LAPRAS" + line "und ist sehr" + cont "intelligent." + + para "Es hat bisher bei" + line "uns im Labor" + cont "gelebt. Aber bei" + cont "Dir ist es besser" + cont "aufgehoben!" + + para "Du wirst LAPRAS" + line "sicher ein guter" + cont "Trainer sein!" + + para "Es ist ein guter" + line "Schwimmer und" + cont "kann Dich übers" + cont "Wasser tragen!" + done + +_LaprasGuyText:: + text "TEAM ROCKETS" + line "BOSS ging in den" + cont "Sitzungsaal! Ob" + cont "unser PRÄSIDENT" + cont "wohlauf ist?" + done + +_LaprasGuySavedText:: + text "Endlich befreit!" + line "Ich danke Dir!" + done + +_SilphCo7Text_51e00:: + text "Das TEAM ROCKET" + line "ist hinter dem" + cont "MEISTERBALL her," + cont "mit dem man jedes" + cont "#MON " + cont "fangen kann!" + done + +_CanceledMasterBallText:: + text "Wir haben das" + line "Projekt gestoppt." + cont "Der MEISTERBALL" + cont "in TEAM ROCKETS" + cont "Händen? Niemals!" + done + +_SilphCo7Text_51e23:: + text "Es wäre fatal," + line "wenn das" + cont "TEAM ROCKET" + cont "die SILPH CO." + cont "oder unsere" + cont "#MON" + cont "übernehmen würde!" + done + +_SilphCo7Text_51e28:: + text "Wow! Du bist" + line "ganz allein mit" + cont "dem TEAM ROCKET" + cont "fertig geworden?" + done + +_SilphCo7Text_51e46:: + text "Hier ist es sehr" + line "gefährlich! Du" + cont "wirst mich nicht" + cont "retten können!" + done + +_SilphCo7Text_51e4b:: + text "Endlich gerettet!" + line "Ich danke Dir!" + done + +_SilphCo7BattleText1:: + text "Du bist" + line "ganz schön mutig!" + done + +_SilphCo7EndBattleText1:: + text "" + line "Licht aus!" + prompt + +_SilphCo7AfterBattleText1:: + text "Wenn Du nur so" + line "durch die Gegend" + cont "läufst, findest" + cont "Du den BOSS nie!" + done + +_SilphCo7BattleText2:: + text "Haha!" + + para "Du dachtest wohl," + line "ich arbeite für" + cont "die SILPH CO.?" + done + +_SilphCo7EndBattleText2:: + text "" + line "Feierabend! Ich" + cont "geh nach Hause!" + prompt + +_SilphCo7AfterBattleText2:: + text "Kaum trocken" + line "hinter den Ohren," + cont "aber schon ein" + cont "begabter Trainer!" + done + +_SilphCo7BattleText3:: + text "Ich bin einer der" + line "vier berüchtigten" + cont "ROCKET-BRÜDER!" + done + +_SilphCo7EndBattleText3:: + text "Tut mir" + line "leid, Brüder..." + prompt + +_SilphCo7AfterBattleText3:: + text "Warte nur, meine" + line "Brüder werden" + cont "mich rächen!!!" + done + +_SilphCo7BattleText4:: + text "Ein Kind im" + line "Gebäude? Das" + cont "mußt Du sein!" + done + +_SilphCo7EndBattleText4:: + text "Na toll!" + line "Ich hab verloren!" + prompt + +_SilphCo7AfterBattleText4:: + text "Geh nach Hause," + line "bevor mein BOSS" + cont "Dich in den Boden" + cont "stampft!" + done + +_SilphCo7Text_51ebe:: + text "<RIVAL>: Was hat" + line "Dich aufgehalten," + cont "<PLAYER>?" + done + +_SilphCo7Text_51ec3:: + text "<RIVAL>: Hahaha!" + line "Ich wußte, Du" + cont "würdest hier" + cont "vorbeikommen!" + + para "Ich schätze, das" + line "TEAM ROCKET hat" + cont "Dir ganz schön" + cont "zugesetzt!" + + para "Ich hab Dich in" + line "SAFFRONIA CITY" + cont "gesehen und mich" + cont "gefragt, ob Du" + cont "seitdem besser " + cont "geworden bist!" + done + +_SilphCo7Text_51ec8:: + text "Mann!" + line "Du bist so" + cont "gut, daß Du gegen" + cont "den ROCKET BOSS" + cont "antreten kannst!" + prompt + +_SilphCo7Text_51ecd:: + text "<RIVAL>: Was soll" + line "ich dazu sagen?" + + para "Weicheier sind" + line "hier fehl am" + cont "Platz! Geh lieber" + cont "trainieren!" + prompt + +_SilphCo7Text_51ed2:: + text "Also, <PLAYER>!" + + para "Ich ziehe dann" + line "mal weiter!" + + para "Wenn ich in den" + line "#DEX sehe," + cont "erkenne ich, wie" + cont "stark die #MON" + cont "sind und wie sie" + cont "sich entwickeln!" + + para "Ich werde zur" + line "PKMN-Liga gehen." + + para "Dann werde ich" + line "die TOP VIER" + cont "ausstechen!" + + para "Bald bin ich der" + line "mächtigste" + cont "Trainer der Welt!" + + para "Viel Glück," + line "<PLAYER>! Und" + cont "trainiere schön" + cont "weiter! Ciao!" + done diff --git a/de/text/maps/silph_co_8f.asm b/de/text/maps/silph_co_8f.asm new file mode 100644 index 00000000..117b4442 --- /dev/null +++ b/de/text/maps/silph_co_8f.asm @@ -0,0 +1,63 @@ +_SilphCo8Text_565be:: + text "Ob die SILPH CO." + line "schon erledigt" + cont "ist?" + done + +_SilphCo8Text_565c3:: + text "Vielen Dank für" + line "unsere Rettung!" + done + +_SilphCo8BattleText1:: + text "Endstation! Bis" + line "hierher und nicht" + cont "weiter!" + done + +_SilphCo8EndBattleText1:: + text "Mist, " + line "der Mut hat mich" + cont "verlassen!" + prompt + +_SilphCo8AfterBattleText1:: + text "Hau lieber ab," + line "sonst rufe ich" + cont "Verstärkung!" + done + +_SilphCo8BattleText2:: + text "Du bereitest uns" + line "nichts als Ärger!" + done + +_SilphCo8EndBattleText2:: + text "Huch!" + line "Verloren?" + prompt + +_SilphCo8AfterBattleText2:: + text "Das SILPH CO.-" + line "Gebäude ist ein" + cont "wahres Labyrinth," + cont "nicht wahr?" + done + +_SilphCo8BattleText3:: + text "Ich bin einer der" + line "vier berüchtigten" + cont "ROCKET-BRÜDER!" + done + +_SilphCo8EndBattleText3:: + text "Ups!" + line "Brüder, ich habe" + cont "versagt!" + prompt + +_SilphCo8AfterBattleText3:: + text "Dann werden sich" + line "meine Brüder" + cont "um Dich kümmern!" + done diff --git a/de/text/maps/silph_co_9f.asm b/de/text/maps/silph_co_9f.asm new file mode 100644 index 00000000..36f6cfc0 --- /dev/null +++ b/de/text/maps/silph_co_9f.asm @@ -0,0 +1,67 @@ +_SilphCo9Text_5d8e5:: + text "Du siehst müde" + line "aus! Komm, ruhe" + cont "Dich kurz aus!" + prompt + +_SilphCo9Text_5d8ea:: + text "Gib nicht auf!" + done + +_SilphCo9Text_5d8ef:: + text "Vielen, vielen" + line "Dank!" + done + +_SilphCo9BattleText1:: + text "Deine #MON" + line "scheinen Dich" + cont "sehr zu mögen!" + done + +_SilphCo9EndBattleText1:: + text "Waaah!" + prompt + +_SilphCo9AfterBattleText1:: + text "Hätte ich doch" + line "auch schon in" + cont "Deinem Alter als" + cont "Trainer begonnen!" + done + +_SilphCo9BattleText2:: + text "Ich finde die" + line "Schwachstellen" + cont "Deiner #MON" + cont "und besiege sie!" + done + +_SilphCo9EndBattleText2:: + text "Du hast" + line "mich besiegt!" + prompt + +_SilphCo9AfterBattleText2:: + text "Mache Dir die" + line "Schwachstellen" + cont "zu Nutze! Denke" + cont "auch mal an" + cont "die Elemente!" + done + +_SilphCo9BattleText3:: + text "Ich bin einer der" + line "vier berüchtigten" + cont "ROCKET-BRÜDER!" + done + +_SilphCo9EndBattleText3:: + text "Oje! Ich" + line "wurde besiegt!" + prompt + +_SilphCo9AfterBattleText3:: + text "Aber meine Brüder" + line "rächen mich!" + done diff --git a/de/text/maps/ss_anne_1.asm b/de/text/maps/ss_anne_1.asm new file mode 100644 index 00000000..320ac0ac --- /dev/null +++ b/de/text/maps/ss_anne_1.asm @@ -0,0 +1,25 @@ +_SSAnne1Text1:: + text "Moin, moin, Du" + line "Landradde! Ich" + cont "bin der Steward" + cont "auf diesem" + cont "Kahn!" + + para "Ruf mich einfach," + line "wenn Du einen" + cont "Wunsch hast!" + + para "Verdammich," + line "gesprächig bist" + cont "Du aber nicht!" + done + +_SSAnne1Text2:: + text "Viele Passagiere" + line "sind hyperaktiv!" + + para "Sie langweilen" + line "sich und sehnen" + cont "sich nach einem" + cont "Kampf!" + done diff --git a/de/text/maps/ss_anne_10.asm b/de/text/maps/ss_anne_10.asm new file mode 100644 index 00000000..a3af523b --- /dev/null +++ b/de/text/maps/ss_anne_10.asm @@ -0,0 +1,125 @@ +_SSAnne10Text8:: + text "MACHOLLO: Macho!" + line "Machollo!@@" + +_SSAnne10BattleText1:: + text "Du weißt, wir" + line "Seeleute lieben" + cont "es zu kämpfen!" + done + +_SSAnne10EndBattleText1:: + text "JA! Was" + line "für ein Kampf!!!" + prompt + +_SSAnne10AfterBattleText1:: + text "Willst Du Seemann" + line "werden, Kleiner?" + done + +_SSAnne10BattleText2:: + text "Mein Ruf als" + line "Seebär steht auf" + cont "dem Spiel!!!" + done + +_SSAnne10EndBattleText2:: + text "" + line "Kiel unter! Das" + cont "war's für mich!" + prompt + +_SSAnne10AfterBattleText2:: + text "Hast Du schon den" + line "PROFI-ANGLER in" + cont "ORANIA CITY" + cont "besucht?" + done + +_SSAnne10BattleText3:: + text "Auch Seeleute" + line "besitzen #MON!" + done + +_SSAnne10EndBattleText3:: + text "Das war" + line "eine reife" + cont "Leistung!" + prompt + +_SSAnne10AfterBattleText3:: + text "Seeleute fangen" + line "ihre #MON auf" + cont "hoher See!" + done + +_SSAnne10BattleText4:: + text "Ich war früher" + line "genau so" + cont "aufgedreht wie" + cont "Du!@@" + +_SSAnne10EndBattleText4:: + text "Oh nein!" + line "Verloren!" + prompt + +_SSAnne10AfterBattleText4:: + text "Wasser-#MON" + line "leben unter" + cont "Wasser! Du" + + para "benötigst eine" + line "ANGEL!" + done + +_SSAnne10BattleText5:: + text "Der Verlierer" + line "wird kielgeholt!" + cont "Los geh",$b3,"'s!" + done + +_SSAnne10EndBattleText5:: + text "Argh!" + line "Von einem" + cont "Kind besiegt..." + prompt + +_SSAnne10AfterBattleText5:: + text "Manchmal treiben" + line "Quallen an das" + cont "Schiff. Der Koch" + cont "fängt sie dann..." + done + +_SSAnne10BattleText6:: + text "Warte doch mal!" + line "Laß uns plaudern!" + + para "Ich besitze nur" + line "Wasser-#MON!" + done + +_SSAnne10EndBattleText6:: + text "Mist!" + line "Der ist mir" + cont "entwischt!" + prompt + +_SSAnne10AfterBattleText6:: + text "Ich hätte Dich" + line "fast zum" + cont "Assistenten" + cont "gemacht!" + done + +_SSAnne10Text7:: + text "Mein #MON," + line "MACHOLLO ist" + cont "superstark!!!" + + para "Mit seiner STÄRKE" + line "kann er sogar" + cont "Felsen bewegen!" + done diff --git a/de/text/maps/ss_anne_2.asm b/de/text/maps/ss_anne_2.asm new file mode 100644 index 00000000..dd2a02ef --- /dev/null +++ b/de/text/maps/ss_anne_2.asm @@ -0,0 +1,78 @@ +_SSAnne2Text1:: + text "Dieses luxuriöse" + line "Traumschiff fährt" + cont "exklusiv für" + cont "Trainer zur See!" + + para "In jedem Hafen" + line "besuchen uns" + cont "ausschließlich" + cont "geladene Trainer!" + done + +_SSAnneRivalBeforeBattleText:: + text "<RIVAL>: Sieh an!" + line "<PLAYER>!" + + para "Ich wußte, ich" + line "würde Dich hier" + cont "treffen!" + + para "<PLAYER>, hat man" + line "Dich tatsächlich" + cont "eingeladen?" + + para "Wie kommst Du" + line "mit Deinem" + cont "#DEX voran?" + + para "Ich habe bereits" + line "40 verschiedene" + cont "#MON gefangen!" + + para "Es gibt eine" + line "riesige Vielfalt" + cont "an #MON!" + + para "Versuch Dein" + line "Glück in hohem" + cont "Gras!" + done + +_SSAnneRivalDefeatedText:: + text "Mist!" + + para "Naja, wenigstens" + line "trainierst Du" + cont "Deine #MON!" + prompt + +_SSAnneRivalWonText:: + text "<PLAYER>! Bist Du" + line "etwa seekrank?" + + para "Du solltest Dich" + line "in Form bringen, " + cont "Kumpel!" + prompt + +_SSAnneRivalCaptainText:: + text "<RIVAL>: Es soll" + line "angeblich ein" + cont "großer Meister im" + cont "Umgang mit dem" + cont "ZERSCHNEIDER an" + cont "Bord sein." + + para "Aber da war nur" + line "ein seekranker" + cont "alter Mann!" + + para "Der ZERSCHNEIDER" + line "ist äußerst" + cont "nützlich!" + + para "Du solltest den" + line "alten Mann mal" + cont "besuchen! Ciao!" + done diff --git a/de/text/maps/ss_anne_3.asm b/de/text/maps/ss_anne_3.asm new file mode 100644 index 00000000..d1c26c7f --- /dev/null +++ b/de/text/maps/ss_anne_3.asm @@ -0,0 +1,10 @@ +_SSAnne3Text1:: + text "Der KAPITÄN ist" + line "ein Meister des" + cont "Schwertkampfes!" + + para "Er unterrichtet" + line "sogar #MON im" + cont "Umgang mit dem" + cont "ZERSCHNEIDER!" + done diff --git a/de/text/maps/ss_anne_5.asm b/de/text/maps/ss_anne_5.asm new file mode 100644 index 00000000..39223bdb --- /dev/null +++ b/de/text/maps/ss_anne_5.asm @@ -0,0 +1,60 @@ +_SSAnne5Text1:: + text "Sperrstunde! Die" + line "Party ist vorbei!" + + para "Das Schiff sticht" + line "bald in See!" + done + +_SSAnne5Text2:: + text "Puh! Ich werde" + line "das Deck wohl nie" + cont "sauber bekommen!" + done + +_SSAnne5Text3:: + text "Brrr, ich fühle" + line "mich elend..." + + para "An der frischen" + line "Luft fühle ich" + cont "mich besser..." + done + +_SSAnne5BattleText1:: + text "Hey!" + + para "Wie wär's mit" + line "einem Tänzchen?" + done + +_SSAnne5EndBattleText1:: + text "Ich bin" + line "beeindruckt!" + prompt + +_SSAnne5AfterBattleText1:: + text "Hast Du eine" + line "Ahnung, wie viele" + cont "unterschiedliche" + cont "#MON es gibt?" + done + +_SSAnne5BattleText2:: + text "Ahoi, Seemann!" + line "Bist Du seekrank?" + done + +_SSAnne5EndBattleText2:: + text "Du hast" + line "Glück gehabt!" + prompt + +_SSAnne5AfterBattleText2:: + text "Mein Vater sagt," + line "es gäbe 100" + cont "verschiedene " + cont "#MON. Ich" + cont "denke, es gibt" + cont "mehr..." + done diff --git a/de/text/maps/ss_anne_6.asm b/de/text/maps/ss_anne_6.asm new file mode 100644 index 00000000..a1182ac5 --- /dev/null +++ b/de/text/maps/ss_anne_6.asm @@ -0,0 +1,76 @@ +_SSAnne6Text1:: + text "Aus dem Weg, Du" + line "Leichtmatrose!" + + para "Wir sind schwer" + line "beschäftigt!" + done + +_SSAnne6Text2:: + text "Ich habe einen" + line "seltsamen Ball im" + cont "Müll gesehen..." + done + +_SSAnne6Text3:: + text "Es gibt zuviel zu" + line "tun, nie kann ich" + cont "mich ausruhen!" + done + +_SSAnne6Text4:: + text "Was hab ich nur" + line "verbrochen?" + + para "Ich muß immer" + line "nur Kartoffeln" + cont "schälen..." + done + +_SSAnne6Text5:: + text "Hast Du schon von" + line "RELAXO gehört?" + + para "Es schläft und" + line "frißt den ganzen" + cont "Tag!" + done + +_SSAnne6Text6:: + text "Schnief... " + line "...Schnief..." + + para "Immer muß ich" + line "die Zwiebeln" + cont "schälen..." + done + +_SSAnne6Text_61807:: + text "Ich bin der Chef" + line "de cuisine! " + + para "Der Hauptgang ist" + prompt + +_SSAnne6Text_6180c:: + text "Lachs-Filet!" + + para "Eine kulinarische" + line "Köstlichkeit" + cont "sondergleichen!" + done + +_SSAnne6Text_61811:: + text "Currywurst!" + + para "Wie kommt eine" + line "solche Banalität" + cont "auf meine Karte?" + done + +_SSAnne6Text_61816:: + text "Muschel-Ragout!" + + para "Die Gäste werden" + line "es lieben!" + done diff --git a/de/text/maps/ss_anne_7.asm b/de/text/maps/ss_anne_7.asm new file mode 100644 index 00000000..264f1cc1 --- /dev/null +++ b/de/text/maps/ss_anne_7.asm @@ -0,0 +1,71 @@ +_SSAnne7RubText:: + text "KAPITÄN: Urps..." + line "Es geht mir gar" + cont "nicht gut! Urps!" + + para "<PLAYER> massiert" + line "dem KAPITÄN den" + cont "Rücken!" + + para "Rubbel..." + line "Schrubb...@@" + +_ReceivingHM01Text:: + text "KAPITÄN: Ahhhhh!" + line "Ich danke Dir!" + + para "Es geht mir schon" + line "viel besser..." + + para "Möchtest Du den" + line "Umgang mit dem" + cont "ZERSCHNEIDER" + cont "lernen?" + + para "Ich könnte es Dir" + line "beibringen, aber" + cont "mir ist so übel." + + para "Ich hab's! Nimm" + line "einfach das hier!" + + para "Damit bringst Du" + line "Deinen #MON" + cont "den Umgang mit" + cont "dem ZERSCHNEIDER" + cont "ganz leicht bei!" + prompt + +_ReceivedHM01Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_SSAnne7Text_61932:: + text "KAPITÄN: Super!" + + para "Endlich bin ich" + line "nicht mehr krank!" + cont "Es kann losgehen!" + done + +_HM01NoRoomText:: + text "Oh, nein! Du hast" + line "keinen Platz für" + cont "weitere Items!" + done + +_SSAnne7Text2:: + text "Buäh! Manche" + line "Dinge macht man" + cont "besser nicht..." + done + +_SSAnne7Text3:: + text "1000 natürliche" + line "Hausmittel gegen" + cont "Seekrankheit..." + cont "Der KAPITÄN liest" + cont "dieses Buch!" + done diff --git a/de/text/maps/ss_anne_8.asm b/de/text/maps/ss_anne_8.asm new file mode 100644 index 00000000..4fbc9817 --- /dev/null +++ b/de/text/maps/ss_anne_8.asm @@ -0,0 +1,114 @@ +_SSAnne8Text8:: + text "KNUDDELUFF: " + line "Knuddel! Knuddel!@@" + +_SSAnne8BattleText1:: + text "Ich mache immer" + line "allein Urlaub!" + + para "Nur meine #MON" + line "begleiten mich!" + done + +_SSAnne8EndBattleText1:: + text "Oh" + line "weh, verloren!" + prompt + +_SSAnne8AfterBattleText1:: + text "Sei immer nett zu" + line "Deinen #MON!" + done + +_SSAnne8BattleText2:: + text "Du Rotznase! Was" + line "fällt Dir ein?" + done + +_SSAnne8EndBattleText2:: + text "Mist!" + line "Du bist ganz" + cont "schön gut!" + prompt + +_SSAnne8AfterBattleText2:: + text "Ich will meine" + line "Ruhe haben!" + + para "Verschwinde!" + done + +_SSAnne8BattleText3:: + text "Ich bin total in" + line "#MON vernarrt!" + cont "Du auch?" + done + +_SSAnne8EndBattleText3:: + text "Wow! Du" + line "bist cool!" + prompt + +_SSAnne8AfterBattleText3:: + text "Laß uns Freunde" + line "werden, OK?" + + para "Dann können wir" + line "#MON tauschen!" + done + +_SSAnne8BattleText4:: + text "Auf meinen Reisen" + line "um die Welt habe" + cont "ich unzählige" + cont "#MON gefangen!" + done + +_SSAnne8EndBattleText4:: + text "Nein!" + line "Ich habe die" + cont "ganze Welt für" + cont "diese #MON" + cont "bereist!" + prompt + +_SSAnne8AfterBattleText4:: + text "So behandelt man" + line "keine #MON" + cont "von Weltklasse!" + + para "Ich verlange eine" + line "Kur in einem " + cont "PKMN-CENTER für" + cont "meine #MON!!!" + done + +_SSAnne8Text5:: + text "Steward, ich" + line "hätte gern ein" + cont "Stückchen Torte!" + done + +_SSAnne8Text6:: + text "Ach, so eine" + line "Kreuzfahrt ist" + cont "wundervoll!" + done + +_SSAnne8Text7:: + text "Ich reise immer" + line "mit KNUDDELUFF!" + done + +_SSAnne8Text9:: + text "Wir machen eine" + line "große Weltreise!" + done + +_SSAnne8Text11:: + text "Pst! Ich bin" + line "ein Geheimagent!" + + para "Ich verfolge das" + line "TEAM ROCKET! Pst!" + done diff --git a/de/text/maps/ss_anne_9.asm b/de/text/maps/ss_anne_9.asm new file mode 100644 index 00000000..5d7b7555 --- /dev/null +++ b/de/text/maps/ss_anne_9.asm @@ -0,0 +1,125 @@ +_SSAnne9Text_61bf2:: + text "Auf all meinen" + line "Reisen habe ich" + cont "nie ein solch" + cont "verschlafenes" + cont "#MON gesehen!" + + para "Es sieht ungefähr" + line "so aus..." + prompt + +_SSAnne9Text_61c01:: + text "Ich habe schon" + line "Leute auf #MON" + cont "übers Wasser" + cont "gleiten sehen!" + done + +_SSAnne9Text_61c10:: + text "#MON können" + line "Büsche mit dem" + cont "ZERSCHNEIDER" + cont "kleinhacken." + done + +_SSAnne9Text_61c1f:: + text "Hast Du die" + line "SAFARI-ZONE in" + cont "FUCHSANIA CITY" + cont "schon besucht?" + + para "Es gibt dort sehr" + line "seltene #MON!" + done + +_SSAnne9Text_61c2e:: + text "Mein Papa war mit" + line "mir in der" + cont "SAFARI-ZONE! Es" + cont "war aufregend!" + done + +_SSAnne9Text_61c3d:: + text "Der KAPITÄN war" + line "kreidebleich! Er" + cont "sah schlecht aus!" + done + +_SSAnne9Text_61c4c:: + text "Viele Leute werden" + line "leicht seekrank!" + done + +_SSAnne9BattleText1:: + text "Im Wettstreit mit" + line "der Jugend bleib" + cont "ich jung!" + done + +_SSAnne9EndBattleText1:: + text "Ahhh!" + line "Da fühlt man sich" + cont "gleich jünger!" + prompt + +_SSAnne9AfterBattleText1:: + text "Vor 15 Jahren" + line "hätte ich mit" + cont "links gewonnen..." + done + +_SSAnne9BattleText2:: + text "Schau Dir an, was" + line "ich an Land" + cont "gezogen habe!" + done + +_SSAnne9EndBattleText2:: + text "OK!" + line "Das war's für" + cont "mich! Tschüss!!!" + prompt + +_SSAnne9AfterBattleText2:: + text "Eine Party?" + + para "Die dürfte längst" + line "vorbei sein. Du" + cont "bist spät dran!" + done + +_SSAnne9BattleText3:: + text "Was magst Du" + line "lieber? Starke" + cont "oder seltene" + cont "#MON?" + done + +_SSAnne9EndBattleText3:: + text "Ich" + line "ziehe meinen" + cont "Hut vor Dir! Wow!" + prompt + +_SSAnne9AfterBattleText3:: + text "Ich mag #MON," + line "die stark und" + cont "selten sind!" + done + +_SSAnne9BattleText4:: + text "Wo warst Du, als" + line "die Party lief?" + done + +_SSAnne9EndBattleText4:: + text "Mach mal" + line "langsam!!!" + prompt + +_SSAnne9AfterBattleText4:: + text "Ich bewundere die" + line "Stärke Deiner" + cont "#MON!" + done diff --git a/de/text/maps/underground_path_route_6_entrance.asm b/de/text/maps/underground_path_route_6_entrance.asm new file mode 100644 index 00000000..7eb0fe97 --- /dev/null +++ b/de/text/maps/underground_path_route_6_entrance.asm @@ -0,0 +1,6 @@ +_UndergrdTunnelEntRoute6Text1:: + text "Schon viele Leute" + line "haben Dinge auf" + cont "dem TUNNELPFAD" + cont "verloren." + done diff --git a/de/text/maps/underground_path_route_7_entrance.asm b/de/text/maps/underground_path_route_7_entrance.asm new file mode 100644 index 00000000..9cc3fbdc --- /dev/null +++ b/de/text/maps/underground_path_route_7_entrance.asm @@ -0,0 +1,6 @@ +_UndergroundPathEntRoute7Text1:: + text "Ein verschlafenes" + line "#MON ist in" + cont "PRISMANIA CITY" + cont "aufgetaucht!" + done diff --git a/de/text/maps/underground_path_route_7_entrance_unused.asm b/de/text/maps/underground_path_route_7_entrance_unused.asm new file mode 100644 index 00000000..1562e189 --- /dev/null +++ b/de/text/maps/underground_path_route_7_entrance_unused.asm @@ -0,0 +1,43 @@ +_UGPathRoute7EntranceUnusedText_5d773:: + text "Ich würde gerne" + line "nach PRISMANIA" + cont "CITY in das große" + cont "Einkaufszentrum" + cont "gehen!" + + para "Aber dort laufen" + line "so viele seltsame" + cont "Gestalten herum." + done + +_UGPathRoute7EntranceUnusedText_5d778:: + text "In PRISMANIA CITY" + line "gab es einen" + cont "Unterschlupf des" + cont "TEAM ROCKET?" + done + +_UGPathRoute7EntranceUnusedText_5d77d:: + text "Möchtest Du in" + line "PRISMANIA CITY" + cont "einkaufen gehen?" + + para "Du mußt draußen" + line "nur den Weg nach" + cont "Westen nehmen!" + done + +_UGPathRoute7EntranceUnusedText_5d782:: + text "Der TUNNELPFAD" + line "führt Dich unter" + cont "SAFFRONIA CITY" + cont "hindurch nach" + cont "LAVANDIA." + + para "Wenn Du nach" + line "AZURIA CITY" + cont "möchtest, mußt" + cont "Du durch das Haus" + cont "auf der anderen " + cont "Seite gehen." + done diff --git a/de/text/maps/underground_path_route_8_entrance.asm b/de/text/maps/underground_path_route_8_entrance.asm new file mode 100644 index 00000000..c0a13ae8 --- /dev/null +++ b/de/text/maps/underground_path_route_8_entrance.asm @@ -0,0 +1,7 @@ +_UndergroundPathEntRoute8Text1:: + text "Das große" + line "Einkaufszentrum" + cont "in PRISMANIA CITY" + cont "hat eine riesige" + cont "Auswahl!" + done diff --git a/de/text/maps/unknown_dungeon_b1f.asm b/de/text/maps/unknown_dungeon_b1f.asm new file mode 100644 index 00000000..4955ec25 --- /dev/null +++ b/de/text/maps/unknown_dungeon_b1f.asm @@ -0,0 +1,2 @@ +_MewtwoBattleText:: + text "Wow!@@" diff --git a/de/text/maps/vermilion_city.asm b/de/text/maps/vermilion_city.asm new file mode 100644 index 00000000..fc08556f --- /dev/null +++ b/de/text/maps/vermilion_city.asm @@ -0,0 +1,138 @@ +_VermilionCityText1:: + text "Wir sind sehr" + line "umweltbewußt!" + + para "Wir haben gehört," + line "daß SLEIMA sich" + cont "in giftigem Dreck" + cont "wohlfühlt und" + cont "entwickelt!" + done + +_VermilionCityText_198a7:: + text "Hast Du gesehen?" + line "Die M.S. ANNE" + cont "ankert im Hafen!" + done + +_VermilionCityText_198ac:: + text "Die M.S.ANNE ist" + line "ausgelaufen!" + + para "Sie wird in einem" + line "Jahr wieder hier" + cont "anlegen." + done + +_SSAnneWelcomeText4:: + text "Willkommen auf" + line "der M.S. ANNE!" + done + +_SSAnneWelcomeText9:: + text "Willkommen auf" + line "der M.S. ANNE!" + + para "Verzeihung, hast" + line "Du ein Ticket?" + prompt + +_SSAnneFlashedTicketText:: + text "<PLAYER> zeigt" + line "das BOOTSTICKET!" + + para "Großartig!" + line "Willkommen auf" + cont "der M.S. ANNE!" + done + +_SSAnneNoTicketText:: + text "<PLAYER> hat " + line "kein BOOTSTICKET!" + + para "Tut mir leid!" + + para "Du brauchst ein" + line "Ticket, um an" + cont "Bord gehen zu" + cont "können." + done + +_SSAnneNotHereText:: + text "Das Schiff ist in" + line "See gestochen!" + done + +_VermilionCityText4:: + text "Ich möchte auf" + line "diesem Land" + cont "bauen." + + para "Mein #MON" + line "ebnet den Boden!" + done + +_VermilionCityText5:: + text "MASCHOCK: Macho!" + line "Maschock!@@" + +_VermilionCityText14:: + text "" + para "Ein MASCHOCK" + line "ebnet das Land!" + done + +_VermilionCityText6:: + text "Die M.S. ANNE ist" + line "ein luxuriöses" + cont "Kreuzfahrtschiff." + + para "Wir besuchen" + line "ORANIA CITY" + cont "einmal im Jahr." + done + +_VermilionCityText7:: + text "ORANIA CITY" + line "Die Hafenstadt" + cont "der einmaligen" + cont "Sonnenuntergänge!" + done + +_VermilionCityText8:: + text "ACHTUNG!" + + para "ROUTE 12 wird" + line "von einem" + cont "schlafenden" + cont "#MON" + cont "blockiert." + + para "Umleitung: " + line "FELSTUNNEL nach" + cont "LAVANDIA." + + para "POLIZEI VON" + line "ORANIA CITY" + done + +_VermilionCityText11:: + text "#MON-FANCLUB" + line "Alle #MON-Fans" + cont "sind willkommen!" + done + +_VermilionCityText12:: + text "ORANIA CITY" + line "PKMN-ARENA" + cont "ARENALEITER:" + cont "MAJOR BOB" + + para "Der blitzschnelle" + line "Arenaleiter!" + done + +_VermilionCityText13:: + text "HAFEN VON" + line "ORANIA CITY" + done diff --git a/de/text/maps/vermilion_dock.asm b/de/text/maps/vermilion_dock.asm new file mode 100644 index 00000000..5d998e82 --- /dev/null +++ b/de/text/maps/vermilion_dock.asm @@ -0,0 +1,3 @@ +_VermilionDockText1:: + text "" + done diff --git a/de/text/maps/vermilion_fishing_house.asm b/de/text/maps/vermilion_fishing_house.asm new file mode 100644 index 00000000..b6ed94cf --- /dev/null +++ b/de/text/maps/vermilion_fishing_house.asm @@ -0,0 +1,55 @@ +_VermilionHouse2Text_560b1:: + text "Ich bin der" + line "PROFIANGLER!" + + para "Ich liebe den" + line "Angelsport!" + + para "Angelst Du auch" + line "gerne?" + done + +_VermilionHouse2Text_560b6:: + text "Klasse! Du bist" + line "mir sympathisch!" + + para "Nimm das hier" + line "und gehe angeln," + cont "junger Freund!" + + para "<PLAYER> erhält" + line "eine @" + TX_RAM wcf50 + text "!@@" + +_VermilionHouse2Text_560bb:: + text "" + + para "Angeln ist meine" + line "Leidenschaft!" + + para "Suche in Seen" + line "und Flüssen und" + cont "lande den großen" + cont "Fang!" + done + +_VermilionHouse2Text_560c0:: + text "Oh... Das ist" + line "wirklich schade!" + done + +_VermilionHouse2Text_560c5:: + text "Hallo, <PLAYER>!" + + para "Wie beißen die" + line "Fische?" + done + +_VermilionHouse2Text_560ca:: + text "Oh nein!" + + para "Du hast keinen" + line "Platz für mein" + cont "Geschenk!" + done diff --git a/de/text/maps/vermilion_gym_1.asm b/de/text/maps/vermilion_gym_1.asm new file mode 100644 index 00000000..e1781c4d --- /dev/null +++ b/de/text/maps/vermilion_gym_1.asm @@ -0,0 +1,25 @@ +_VermilionGymText_5cb6d:: + text "Hey, Kleiner!" + line "Was hast Du hier" + cont "verloren?" + + para "Im Kampf hast" + line "Du keine große" + cont "Chance, so viel" + cont "ist sicher!" + + para "Laß mich Dir" + line "etwas erzählen: " + cont "Während der" + cont "#MON-FELDZÜGE" + cont "haben mich meine" + cont "ELEKTRO-#MON" + cont "gerettet!" + + para "Sie haben meine" + line "Gegner mit Strom" + cont "paralysiert!" + + para "Das gleiche steht" + line "Dir nun bevor!" + done diff --git a/de/text/maps/vermilion_gym_2.asm b/de/text/maps/vermilion_gym_2.asm new file mode 100644 index 00000000..48c5e983 --- /dev/null +++ b/de/text/maps/vermilion_gym_2.asm @@ -0,0 +1,160 @@ +_VermilionGymText_5cb72:: + text "Ich gebe Dir noch" + line "einen Tip, Junge!" + + para "Die Elektrizität" + line "ist enorm" + cont "kraftvoll!" + + para "Doch sie hat" + line "keine Wirkung auf" + cont "BODEN-#MON!" + done + +_VermilionGymText_5cb77:: + text "Der DONNERORDEN" + line "erhöht die" + cont "INITIATIVE Deiner" + cont "#MON!" + + para "Außerdem können" + line "Deine #MON nun" + cont "jederzeit FLIEGEN" + cont "einsetzen!" + + para "Du bist ein" + line "besonderer Junge!" + cont "Nimm das hier!" + done + +_ReceivedTM24Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_TM24ExplanationText:: + text "" + + para "TM24 ist" + line "DONNERBLITZ!" + + para "ELEKTRO-#MON" + line "können diese" + cont "Attacke erlernen!" + done + +_TM24NoRoomText:: + text "Dein Rucksack" + line "ist voll!" + done + +_ReceivedThunderbadgeText:: + text "Wow!" + + para "Du weißt, wie man" + line "kämpft, Kleiner!" + + para "Als Auszeichnung" + line "verleihe ich Dir" + cont "den DONNERORDEN!" + prompt + +_VermilionGymBattleText1:: + text "MAJOR BOB war" + line "mein Ausbilder!" + done + +_VermilionGymEndBattleText1:: + text "Stop!" + line "Du bist zu gut!" + prompt + +_VermilionGymAfterBattleText1:: + text "Die Tür öffnet" + line "sich nicht?" + + para "MAJOR BOB war" + line "immer sehr" + cont "vorsichtig!" + done + +_VermilionGymBattleText2:: + text "Ich bin ein" + line "Fliegengewicht," + cont "aber im Umgang" + cont "mit Elektrizität" + cont "bin ich Profi!" + done + +_VermilionGymEndBattleText2:: + text "Ein" + line "Kurzschluß!" + prompt + +_VermilionGymAfterBattleText2:: + text "OK, ich rede!" + + para "MAJOR BOB hat" + line "hier irgendwo" + cont "Schalter" + cont "versteckt!" + done + +_VermilionGymBattleText3:: + text "Das hier ist" + line "kein Spielplatz!" + done + +_VermilionGymEndBattleText3:: + text "Wow!" + line "Du hast mich" + cont "überrascht!" + prompt + +_VermilionGymAfterBattleText3:: + text "MAJOR BOB hat" + line "die Tür doppelt" + cont "abgesichert!" + + para "Ein Tip? Der" + line "zweite Schalter" + cont "befindet sich" + cont "direkt neben dem" + cont "ersten!" + done + +_VermilionGymText_5cbf4:: + text "Hey! Warte, Du" + line "Champion in spe!" + + para "MAJOR BOB hat" + line "einen Spitznamen." + cont "Man nennt ihn den" + cont "BLITZSCHNELLEN" + cont "ARENALEITER!" + + para "Er ist ein" + line "Experte für" + cont "ELEKTRO-#MON!" + + para "VOGEL- und" + line "WASSER-#MON" + cont "sind ihm hilflos" + cont "ausgeliefert! Er" + cont "nutzt auch gern" + cont "PARALYSE!" + + para "MAJOR BOB ist" + line "sehr vorsichtig!" + + para "Du mußt ein" + line "Rätsel lösen, um" + cont "ihn zu treffen!" + done + +_VermilionGymText_5cbf9:: + text "Puh! Ein" + line "elektrisierender" + cont "Kampf!" + done diff --git a/de/text/maps/vermilion_house.asm b/de/text/maps/vermilion_house.asm new file mode 100644 index 00000000..df19f5be --- /dev/null +++ b/de/text/maps/vermilion_house.asm @@ -0,0 +1,25 @@ +_VermilionHouse1Text1:: + text "Ich lasse TAUBSI" + line "einen Brief nach" + cont "SAFFRONIA CITY im" + cont "Norden bringen!" + done + +_VermilionHouse1Text2:: + text "TAUBSI: Taubsi!@@" + +_VermilionHouse1Text3:: + text "Liebe NIKKI! Ich" + line "hoffe, wir sehen" + cont "uns bald wieder!" + + para "Wie ich höre," + line "stiftet das TEAM" + cont "ROCKET in" + cont "SAFFRONIA CITY" + cont "Unruhe!" + + para "In ORANIA CITY" + line "scheint es sicher" + cont "zu sein." + done diff --git a/de/text/maps/vermilion_mart.asm b/de/text/maps/vermilion_mart.asm new file mode 100644 index 00000000..aa86a7a0 --- /dev/null +++ b/de/text/maps/vermilion_mart.asm @@ -0,0 +1,27 @@ +_VermilionMartText2:: + text "Es gibt böse" + line "Menschen, die" + cont "#MON für" + cont "Verbrechen" + cont "mißbrauchen." + + para "Das TEAM ROCKET" + line "macht mit" + cont "seltenen #MON" + cont "Geschäfte." + + para "Die #MON, die" + line "ihrer Meinung" + cont "nach nicht selten" + cont "genug sind," + cont "werden von" + cont "ihnen ausgesetzt." + done + +_VermilionMartText3:: + text "#MON können" + line "gut oder böse" + cont "sein. Das hängt" + cont "ganz von ihrem" + cont "Trainer ab!" + done diff --git a/de/text/maps/vermilion_pokecenter.asm b/de/text/maps/vermilion_pokecenter.asm new file mode 100644 index 00000000..bd195eb5 --- /dev/null +++ b/de/text/maps/vermilion_pokecenter.asm @@ -0,0 +1,21 @@ +_VermilionPokecenterText2:: + text "Auch wenn sie den" + line "gleichen Level" + cont "haben, können die" + cont "Fähigkeiten von" + cont "#MON trotzdem" + cont "verschieden sein." + + para "Das #MON eines" + line "Trainers ist" + cont "stärker als ein" + cont "wildlebendes." + done + +_VermilionPokecenterText3:: + text "Mein #MON" + line "wurde vergiftet!" + cont "Das Gift hat es" + cont "lange nach dem" + cont "Kampf besiegt!" + done diff --git a/de/text/maps/victory_road_1f.asm b/de/text/maps/victory_road_1f.asm new file mode 100644 index 00000000..4163afe0 --- /dev/null +++ b/de/text/maps/victory_road_1f.asm @@ -0,0 +1,33 @@ +_VictoryRoad1BattleText1:: + text "Glaubst Du etwa," + line "Du kannst es mit" + cont "mir aufnehmen?" + done + +_VictoryRoad1EndBattleText1:: + text "Ich" + line "bin raus!" + prompt + +_VictoryRoad1AfterBattleText1:: + text "Dabei wollte ich" + line "nie verlieren!" + done + +_VictoryRoad1BattleText2:: + text "Ich glaube, Du" + line "bist gut! Gut" + cont "genug, um mich" + cont "zu schlagen?" + done + +_VictoryRoad1EndBattleText2:: + text "Immerhin" + line "hatte ich eine" + cont "Chance!" + prompt + +_VictoryRoad1AfterBattleText2:: + text "Ich muß gestehen," + line "Du bist besser!" + done diff --git a/de/text/maps/victory_road_2f.asm b/de/text/maps/victory_road_2f.asm new file mode 100644 index 00000000..68523caf --- /dev/null +++ b/de/text/maps/victory_road_2f.asm @@ -0,0 +1,91 @@ +_MoltresBattleText:: + text "Jauuul!@@" + +_VictoryRoad2BattleText1:: + text "Die SIEGESSTRASSE" + line "stellt eine Art" + cont "Abschlußprüfung" + cont "für Trainer dar!" + done + +_VictoryRoad2EndBattleText1:: + text "Ahh! " + prompt + +_VictoryRoad2AfterBattleText1:: + text "Wenn Du nicht" + line "vorankommst," + cont "versuche , die" + cont "Felsen zu" + cont "verschieben!" + done + +_VictoryRoad2BattleText2:: + text "Du möchtest also" + line "die TOP VIER" + cont "herausfordern?" + done + +_VictoryRoad2EndBattleText2:: + text "Voll" + line "erwischt!" + prompt + +_VictoryRoad2AfterBattleText2:: + text "Auch <RIVAL>" + line "kam hier vorbei!" + done + +_VictoryRoad2BattleText3:: + text "Komm nur her!" + line "Ich werde Dich" + cont "besiegen!" + done + +_VictoryRoad2EndBattleText3:: + text "Auweia!" + line "Ich bin besiegt!" + prompt + +_VictoryRoad2AfterBattleText3:: + text "Du beschreitest" + line "die SIEGESSTRASSE" + cont "nicht ohne Grund!" + done + +_VictoryRoad2BattleText4:: + text "Wenn Du an mir" + line "vorbeikommst," + cont "kannst Du zu den" + cont "TOP VIER gehen!" + done + +_VictoryRoad2EndBattleText4:: + text "Nein!" + line "Unglaublich!" + prompt + +_VictoryRoad2AfterBattleText4:: + text "Und wenn schon..." + line "Dafür übersteigt" + cont "mein Wissen über" + cont "#MON Deines" + cont "bei weitem!" + done + +_VictoryRoad2BattleText5:: + text "Die SIEGESSTRASSE" + line "ist sehr schwer" + cont "zu meistern!" + done + +_VictoryRoad2EndBattleText5:: + text "Gut" + line "gemacht!" + prompt + +_VictoryRoad2AfterBattleText5:: + text "Schon viele" + line "Trainer haben" + cont "hier aufgegeben!" + done diff --git a/de/text/maps/victory_road_3f.asm b/de/text/maps/victory_road_3f.asm new file mode 100644 index 00000000..cde848a3 --- /dev/null +++ b/de/text/maps/victory_road_3f.asm @@ -0,0 +1,71 @@ +_VictoryRoad3BattleText2:: + text "Man erzählt von" + line "einem Wunderkind!" + done + +_VictoryRoad3EndBattleText2:: + text "Du bist" + line "das Wunderkind!" + prompt + +_VictoryRoad3AfterBattleText2:: + text "Hast Du wirklich" + line "GIOVANNI vom" + cont "TEAM ROCKET" + cont "besiegt?" + done + +_VictoryRoad3BattleText3:: + text "Gleich siehst Du," + line "wie gut Du bist!" + done + +_VictoryRoad3EndBattleText3:: + text "Das" + line "darf doch nicht" + cont "wahr sein! Grrr!" + prompt + +_VictoryRoad3AfterBattleText3:: + text "Du hast mich in" + line "die Schranken" + cont "gewiesen!" + done + +_VictoryRoad3BattleText4:: + text "Nur Auserwählte" + line "dürfen passieren!" + done + +_VictoryRoad3EndBattleText4:: + text "Ich" + line "fasse es nicht!" + prompt + +_VictoryRoad3AfterBattleText4:: + text "Die Trainer hier" + line "sind auf dem Weg" + cont "zur PKMN-Liga!" + cont "Sei vorsichtig!" + done + +_VictoryRoad3BattleText5:: + text "Trainer sind" + line "geborene Kämpfer," + cont "immer auf der" + cont "Suche nach" + cont "starken Gegnern!" + done + +_VictoryRoad3EndBattleText5:: + text "Cool!" + line "Du bist wirklich" + cont "stark!" + prompt + +_VictoryRoad3AfterBattleText5:: + text "Je härter die" + line "Kämpfe sind," + cont "desto stärker" + cont "wirst Du!" + done diff --git a/de/text/maps/viridian_city.asm b/de/text/maps/viridian_city.asm new file mode 100644 index 00000000..079aec2b --- /dev/null +++ b/de/text/maps/viridian_city.asm @@ -0,0 +1,195 @@ +_ViridianCityText1:: + text "Diese #BÄLLE" + line "an Deinem Gürtel" + cont "zeigen mir, daß" + cont "Du #MON" + cont "besitzt!" + + para "Es ist klasse," + line "daß man jederzeit" + cont "#MON tragen" + cont "und einsetzen" + cont "kann, nicht wahr?" + done + +_ViridianCityText_19122:: + text "Diese PKMN-ARENA" + line "ist stets" + cont "geschlossen!" + + para "Ich frage mich," + line "wer hier wohl" + cont "der ARENALEITER" + cont "sein mag?" + done + +_ViridianCityText_19127:: + text "Der ARENALEITER" + line "von VERTANIA CITY" + cont "ist zurück!" + done + +_ViridianCityText_1914d:: + text "Möchtest Du etwas" + line "über die zwei" + cont "RAUPEN-#MON" + cont "erfahren?" + done + +_ViridianCityText_19152:: + text "OK, alles klar!" + done + +_ViridianCityText_19157:: + text "RAUPY ist nicht" + line "giftig, aber" + cont "HORNLIU!" + + para "Achte auf seinen" + line "GIFTSTACHEL!" + done + +_ViridianCityText_19175:: + text "Großvater! Sei" + line "nicht so gemein!" + cont "Er hatte noch" + cont "keinen Kaffee!!!" + done + +_ViridianCityText_1917a:: + text "Wenn ich zum" + line "Einkaufen nach" + cont "MARMORIA CITY" + cont "möchte, muß ich" + cont "immer durch den" + cont "VERTANIA-WALD" + cont "gehen." + done + +_ViridianCityText_19191:: + text "Du kannst hier" + line "nicht durch!" + + para "Das ist ein" + line "Privatgelände!" + done + +_ViridianCityText_191ca:: + text "Gäääähn! Ich bin" + line "wohl eingenickt!" + + para "Ich habe" + line "geträumt, daß" + cont "TRAUMATO meine" + cont "Träume fressen" + cont "wollte! Was ist" + cont "das? Wo kommt" + cont "denn die TM her?" + + para "Das ist mir" + line "unheimlich! Hier, " + cont "Du kannst sie" + cont "haben!" + prompt + +_ReceivedTM42Text:: + text "<PLAYER> erhält" + line "TM42!@@" + +_TM42Explanation:: + text "TM42 ist" + line "TRAUMFRESSER!" + done + +_TM42NoRoomText:: + text "Du trägst zuviele" + line "Items bei Dir!" + done + +_ViridianCityText_1920a:: + text "Ahh, ich habe" + line "endlich meinen" + cont "Kaffee bekommen!" + + para "Natürlich kannst" + line "Du passieren!" + + para "Hast Du es" + line "etwa eilig?" + done + +_ViridianCityText_1920f:: + text "Aha, Du benutzt" + line "einen #DEX!" + + para "Wenn Du ein " + line "#MON fängst," + cont "wird Dein #DEX" + cont "automatisch" + cont "aktualisiert." + + para "Was? Du weißt" + line "nicht, wie man" + cont "#MON fängt?" + + para "Kein Problem! Ich" + line "erkläre es Dir!" + done + +_ViridianCityText_19214:: + text "Zeit ist Geld..." + line "Dann gehe weiter!" + done + +_ViridianCityText_19219:: + text "Willst Du ein" + line "#MON fangen," + cont "mußt Du es" + cont "zuerst schwächen!" + done + +_ViridianCityText8:: + text "VERTANIA CITY" + line "Das immergrüne" + cont "Paradies!" + done + +_ViridianCityText9:: + text "TIPS FÜR TRAINER" + + para "Fange #MON," + line "um Deine Sammlung" + cont "zu erweitern!" + + para "Je mehr Du" + line "besitzt, desto" + cont "leichter werden" + cont "die Kämpfe!" + done + +_ViridianCityText10:: + text "TIPS FÜR TRAINER" + + para "Die Attacken der" + line "#MON werden" + cont "durch ihre" + cont "ANGRIFFSPUNKTE, " + cont "AP, limitiert." + + para "Um die AP wieder" + line "aufzufüllen, mußt" + cont "Du die #MON" + cont "in ein #MON-" + cont "CENTER bringen!" + done + +_ViridianCityText13:: + text "VERTANIA CITY" + line "PKMN-ARENA" + done + +_ViridianCityText14:: + text "Die Türen der" + line "ARENA sind" + cont "verschlossen..." + done diff --git a/de/text/maps/viridian_forest.asm b/de/text/maps/viridian_forest.asm new file mode 100644 index 00000000..3700dfa0 --- /dev/null +++ b/de/text/maps/viridian_forest.asm @@ -0,0 +1,140 @@ +_ViridianForestText1:: + text "Meine Freunde und" + line "ich haben Dich" + cont "schon erwartet..." + + para "Unsere #MON" + line "wollen kämpfen!!!" + done + +_ViridianForestBattleText1:: + text "Hey! Du hast auch" + line "#MON! Los!" + cont "Laß uns kämpfen!" + done + +_ViridianForestEndBattleText1:: + text "Ah!" + line "RAUPY hat es" + cont "nicht geschafft!" + prompt + +_ViridianFrstAfterBattleText1:: + text "Psst! Sei leise!" + line "Du verjagst" + cont "alle Käfer..." + done + +_ViridianForestBattleText2:: + text "Hey! Ein #MON-" + line "Trainer stiehlt" + cont "sich nicht so" + cont "einfach davon!!!" + done + +_ViridianForestEndBattleText2:: + text "Oh!" + line "Ich habe kein" + cont "kampfbereites" + cont "#MON mehr!" + prompt + +_ViridianFrstAfterBattleText2:: + text "So ein Mist! Ich" + line "muß ein paar" + cont "Stärkere fangen!" + done + +_ViridianForestBattleText3:: + text "Hey, warte mal!" + line "Warum die Eile?" + done + +_ViridianForestEndBattleText3:: + text "Uff!" + line "Du bist zu gut!" + cont "Ich gebe auf!" + prompt + +_ViridianFrstAfterBattleText3:: + text "Mit ein bißchen" + line "Glück findet man" + cont "unterwegs Items!" + + para "Ich muß hier" + line "irgendwo etwas" + cont "verloren haben..." + done + +_ViridianForestText8:: + text "Verdammt!" + line "Mir sind die" + cont "#BÄLLE" + cont "ausgegangen!" + + para "Wie fange ich nun" + line "bloß #MON?" + + para "Du solltest immer" + line "genug #BÄLLE" + cont "bei Dir haben!" + done + +_ViridianForestText9:: + text "TIPS FÜR TRAINER" + + para "Wenn Du Kämpfe" + line "meiden möchtest," + cont "bleibe hohem" + cont "Gras fern!" + done + +_ViridianForestText10:: + text "Bei Vergiftungen" + line "hat sich das" + cont "GEGENGIFT aus dem" + cont "PKMN-SUPERMARKT" + cont "bewährt." + done + +_ViridianForestText11:: + text "TIPS FÜR TRAINER" + + para "Du kannst Deinen" + line "#DEX jederzeit" + cont "von PROF. EICH" + cont "via PC bewerten" + cont "lassen!" + done + +_ViridianForestText12:: + text "TIPS FÜR TRAINER" + + para "Es ist verboten," + line "anderen Trainern" + cont "#MON zu" + cont "stehlen! Fang nur" + cont "wilde #MON!" + done + +_ViridianForestText13:: + text "TIPS FÜR TRAINER" + + para "Geschwächte" + line "#MON sind" + cont "leichter zu" + cont "fangen!" + + para "Sind sie bei" + line "Kräften, könnten" + cont "sie fliehen!" + done + +_ViridianForestText14:: + text "AUF WIEDERSEHEN" + line "IM VERTANIA-WALD." + + para "DER NÄCHSTE ORT" + line "IST MARMORIA" + cont "CITY." + done diff --git a/de/text/maps/viridian_forest_entrance.asm b/de/text/maps/viridian_forest_entrance.asm new file mode 100644 index 00000000..e8d21fc0 --- /dev/null +++ b/de/text/maps/viridian_forest_entrance.asm @@ -0,0 +1,15 @@ +_ViridianForestEntranceText1:: + text "Du gehst in den" + line "VERTANIA-WALD?" + cont "Sei auf der Hut," + cont "dort verläuft man" + cont "sich leicht!" + done + +_ViridianForestEntranceText2:: + text "Hast Du schon" + line "ein RATTFRATZ" + cont "gefangen? Es ist" + cont "klein, aber sein" + cont "Biß ist heftig!" + done diff --git a/de/text/maps/viridian_forest_exit.asm b/de/text/maps/viridian_forest_exit.asm new file mode 100644 index 00000000..e849e140 --- /dev/null +++ b/de/text/maps/viridian_forest_exit.asm @@ -0,0 +1,20 @@ +_ViridianForestExitText1:: + text "Viele #MON" + line "leben in Höhlen" + cont "und Wäldern." + + para "Du solltest Dich" + line "überall umsehen," + cont "um verschiedene" + cont "zu finden!" + done + +_ViridianForestExitText2:: + text "Achte auf Büsche" + line "am Wegesrand." + + para "#MON können" + line "sie mit einer" + cont "Spezial-Technik" + cont "kleinhacken." + done diff --git a/de/text/maps/viridian_gym.asm b/de/text/maps/viridian_gym.asm new file mode 100644 index 00000000..fec9dbaf --- /dev/null +++ b/de/text/maps/viridian_gym.asm @@ -0,0 +1,277 @@ +_ViridianGymText_74ace:: + text "Haha! Willkommen" + line "in meinem" + cont "Geheimversteck!" + + para "Hier wollte ich" + line "das TEAM ROCKET" + cont "wiederauferstehen" + cont "lassen!" + + para "Aber Du hast" + line "mich schon wieder" + cont "aufgespürt!" + cont "Also gut! Dieses" + cont "Mal kenne ich" + cont "keine Gnade!" + + para "Ich, GIOVANNI," + line "der größte aller" + cont "Trainer, fordere" + cont "Revanche!" + done + +_ViridianGymText_74ad3:: + text "Ha!" + line "Der Kampf war" + cont "hart, aber fair!" + cont "Du hast gewonnen!" + cont "Nimm bitte den" + cont "ERDORDEN zum" + cont "Zeichen meiner" + cont "Anerkennung!@@" + +_ViridianGymText_74ad9:: + text "Ich habe meinen" + line "Meister gefunden!" + cont "Meine Taten waren" + cont "schlecht... Ich" + cont "löse das" + cont "TEAM ROCKET auf!" + + para "Von nun an widme" + line "ich mein Leben" + cont "dem Studium der" + cont "#MON!" + + para "Vielleicht sehen" + line "wir uns eines" + cont "Tages wieder!" + cont "Lebe wohl!@@" + +_ViridianGymText12:: + text "Als Träger des" + line "ERDORDENS werden" + cont "Dir alle #MON" + cont "jeglichen Levels" + cont "gehorchen!" + + para "Er stellt den" + line "Beweis Deines" + cont "Könnens als" + cont "#MON-TRAINER" + cont "dar!" + + para "Außerdem gewährt" + line "er Dir den Zugang" + cont "zur PKMN-LIGA!" + + para "Nimm dieses" + line "Geschenk mit in" + cont "Dein PKMN-LIGA-" + cont "Abenteuer!" + done + +_ReceivedTM27Text:: + text "<PLAYER> erhält" + line "TM27!@@" + +_TM27ExplanationText:: + text "" + + para "TM27 ist" + line "GEOFISSUR!" + cont "Man kann damit" + cont "ein #MON" + cont "mit nur einem" + cont "Treffer besiegen!" + + para "Ich habe sie vor" + line "langer Zeit" + cont "geschaffen, als" + cont "ich hier noch" + cont "ARENALEITER war." + done + +_TM27NoRoomText:: + text "Du kannst sie" + line "momentan nicht" + cont "tragen!" + done + +_ViridianGymBattleText1:: + text "Hehe! So langsam" + line "geht Dir die Luft" + cont "aus!" + done + +_ViridianGymEndBattleText1:: + text "Mir" + line "gehen die" + cont "#MON aus!!!" + prompt + +_ViridianGymAfterBattleText1:: + text "Du mußt stark" + line "sein, um unserem" + cont "ARENALEITER" + cont "entgegenzutreten!" + done + +_ViridianGymBattleText2:: + text "Kiai! Mit diesem" + line "Kampfschrei" + cont "mobilisiere ich" + cont "meine Kräfte!" + done + +_ViridianGymEndBattleText2:: + text "" + line "Meister, verzeih" + cont "mir!" + prompt + +_ViridianGymAfterBattleText2:: + text "Ich bin Deiner" + line "Gnade unwürdig!" + done + +_ViridianGymBattleText3:: + text "Ich bilde mit" + line "meinen #MON" + cont "eine Einheit" + cont "wie Yin und Yang!" + done + +_ViridianGymEndBattleText3:: + text "" + line "Deine #MON" + cont "harmonieren gut" + cont "mit Dir!" + prompt + +_ViridianGymAfterBattleText3:: + text "Kennst Du die" + line "Identität unseres" + cont "ARENALEITERS?" + done + +_ViridianGymBattleText4:: + text "Karate ist die" + line "Königsdisziplin" + cont "des Kampfsports!" + done + +_ViridianGymEndBattleText4:: + text "Au!" + prompt + +_ViridianGymAfterBattleText4:: + text "Ach, wären meine" + line "#MON doch auch" + cont "so starke" + cont "Karateka wie ich!" + done + +_ViridianGymBattleText5:: + text "Der Stil zeichnet" + line "einen großen" + cont "Kämpfer aus!" + done + +_ViridianGymEndBattleText5:: + text "" + line "Ich habe den" + cont "Halt verloren!" + prompt + +_ViridianGymAfterBattleText5:: + text "Der Meister wird" + line "mich schelten!" + done + +_ViridianGymBattleText6:: + text "Ich bin der" + line "KARATE-KÖNIG!" + cont "Ich besiegle" + cont "Dein Schicksal!" + done + +_ViridianGymEndBattleText6:: + text "Ahh!" + prompt + +_ViridianGymAfterBattleText6:: + text "Du willst in die" + line "PKMN-LIGA? Du?" + cont "Werde bloß nicht" + cont "größenwahnsinnig!" + done + +_ViridianGymBattleText7:: + text "Allein mein" + line "Anblick läßt" + cont "Deine #MON" + cont "schaudern!" + done + +_ViridianGymEndBattleText7:: + text "" + line "Sie kringeln sich" + cont "vor Lachen! NEIN!" + prompt + +_ViridianGymAfterBattleText7:: + text "Warte nur!" + line "Dafür wirst Du" + cont "noch büßen!" + done + +_ViridianGymBattleText8:: + text "Die ARENAHALLE" + line "von VERTANIA CITY" + cont "war lange Zeit" + cont "geschlossen, doch" + cont "nun ist der" + cont "MEISTER zurück!" + done + +_ViridianGymEndBattleText8:: + text "Ich" + line "wurde besiegt?" + prompt + +_ViridianGymAfterBattleText8:: + text "Du kannst nur in" + line "die PKMN-LIGA," + cont "wenn Du unseren" + cont "ARENALEITER" + cont "besiegst!" + done + +_ViridianGymText_74bd4:: + text "Hey! Warte, Du" + line "Champion in spe!" + + para "Nicht einmal ich" + line "kenne die" + cont "Identität des" + cont "ARENALEITERS von" + cont "VERTANIA CITY!" + + para "Soweit ich weiß," + line "ist er von allen" + cont "ARENALEITERN der" + cont "gefährlichste!" + + para "Die Trainer hier" + line "setzen gerne" + cont "BODEN-#MON" + cont "ein!" + done + +_ViridianGymText_74bd9:: + text "Das gib",$B3,"'s nicht!" + line "GIOVANNI war" + cont "hier ARENALEITER?" + done diff --git a/de/text/maps/viridian_house.asm b/de/text/maps/viridian_house.asm new file mode 100644 index 00000000..6497b269 --- /dev/null +++ b/de/text/maps/viridian_house.asm @@ -0,0 +1,27 @@ +_ViridianHouseText1:: + text "Es macht Spaß," + line "sich Spitznamen" + cont "auszudenken. Aber" + cont "es erfordert viel" + cont "Einfallsreichtum!" + + para "Einfache Namen" + line "kann man sich" + cont "leichter merken!" + done + +_ViridianHouseText2:: + text "Mein Papa mag" + line "#MON auch" + cont "sehr gerne!" + done + +_ViridianHouseText_1d5b1:: + text "WILLI: " + line "Habi! Habitak!" + done + +_ViridianHouseText4:: + text "HABITAK" + line "Spitzname: WILLI" + done diff --git a/de/text/maps/viridian_mart.asm b/de/text/maps/viridian_mart.asm new file mode 100644 index 00000000..fbcef873 --- /dev/null +++ b/de/text/maps/viridian_mart.asm @@ -0,0 +1,34 @@ +_ViridianMartText1:: + text "OK! Grüße PROF." + line "EICH von mir!" + done + +_ViridianMartText4:: + text "Hey! Kommst Du" + line "aus ALABASTIA?" + done + +ViridianMartParcelQuestText:: + text "PROF. EICH" + line "schickt Dich," + cont "oder?" + + para "Seine Bestellung" + line "ist angekommen!" + cont "Holst Du das" + cont "Paket für ihn ab?" + + para "<PLAYER> erhält" + line "EICHS PAKET!@@" + +_ViridianMartText2:: + text "Dieser Laden" + line "führt viele" + cont "GEGENGIFTE." + done + +_ViridianMartText3:: + text "Tut mir leid!" + line "Alle TRÄNKE sind" + cont "ausverkauft!" + done diff --git a/de/text/maps/viridian_pokecenter.asm b/de/text/maps/viridian_pokecenter.asm new file mode 100644 index 00000000..a084292e --- /dev/null +++ b/de/text/maps/viridian_pokecenter.asm @@ -0,0 +1,20 @@ +_ViridianPokeCenterText2:: + text "Du kannst den PC" + line "in der Ecke dort" + cont "drüben benutzen!" + + para "Darauf hat man" + line "mich am Empfang" + cont "freundlicherweise" + cont "hingewiesen." + done + +_ViridianPokeCenterText3:: + text "Es gibt in jeder" + line "Stadt ein" + cont "PKMN-CENTER." + + para "Dort behandelt" + line "man Deine #MON" + cont "kostenlos!" + done diff --git a/de/text/maps/wardens_house.asm b/de/text/maps/wardens_house.asm new file mode 100644 index 00000000..1c58a27b --- /dev/null +++ b/de/text/maps/wardens_house.asm @@ -0,0 +1,88 @@ +_WardenGibberishText1:: + text "WÄRTER: Hef faff" + line "heffee!" + + para "Ha lof ha feef ee" + line "haffhe he. Heff" + cont "hee fiee!" + done + +_WardenGibberishText2:: + text "Eff heffe fefe!" + line "Eef hafahi-fone!" + done + +_WardenGibberishText3:: + text "Ha? Hei heff heh" + line "ha hef ee haheh!" + done + +_WardenTeethText1:: + text "<PLAYER> gibt" + line "dem WÄRTER die" + cont "GOLDZÄHNE!@@" + +_WardenTeethText2:: + text "" + + para "Der WÄRTER setzt" + line "das Gebiß ein!" + prompt + +_WardenThankYouText:: + text "WÄRTER: Danke," + line "Junge! Niemand" + cont "hat auch nur ein" + cont "Wort von mir" + cont "verstanden!" + + para "So konnte ich" + line "nicht arbeiten." + cont "Nimm das hier" + cont "für Deine Mühen." + prompt + +_ReceivedHM04Text:: + text "<PLAYER> erhält" + line "@" + TX_RAM wcf50 + text "!@@" + +_HM04ExplanationText:: + text "WÄRTER: VM04" + line "ist STÄRKE!" + + para "Damit lernen" + line "#MON, Felsen" + cont "zu verschieben," + cont "auch wenn sie" + cont "nicht kämpfen!" + + para "Hast Du bereits" + line "das GEHEIME HAUS" + cont "in der SAFARI-" + cont "ZONE gefunden?" + + para "Man gewinnt eine" + line "VM, wenn man es" + cont "findet!" + + para "Angeblich handelt" + line "es sich bei der" + cont "VM um SURFER." + done + +_HM04NoRoomText:: + text "Dein Rucksack" + line "ist zu voll!" + done + +_FuchsiaHouse2Text_75176:: + text "Fotos von #MON" + line "und Fossilien." + done + +_FuchsiaHouse2Text_7517b:: + text "Alte #MON-" + line "Spielsachen." + done diff --git a/de/text/monster_names.asm b/de/text/monster_names.asm new file mode 100755 index 00000000..7c5fa06f --- /dev/null +++ b/de/text/monster_names.asm @@ -0,0 +1,191 @@ +MonsterNames: + db "RIZEROS@@@" + db "KANGAMA@@@" + db "NIDORAN♂@@" + db "PIEPI@@@@@" + db "HABITAK@@@" + db "VOLTOBAL@@" + db "NIDOKING@@" + db "LAHMUS@@@@" + db "BISAKNOSP@" + db "KOKOWEI@@@" + db "SCHLURP@@@" + db "OWEI@@@@@@" + db "SLEIMA@@@@" + db "GENGAR@@@@" + db "NIDORAN♀@@" + db "NIDOQUEEN@" + db "TRAGOSSO@@" + db "RIHORN@@@@" + db "LAPRAS@@@@" + db "ARKANI@@@@" + db "MEW@@@@@@@" + db "GARADOS@@@" + db "MUSCHAS@@@" + db "TENTACHA@@" + db "NEBULAK@@@" + db "SICHLOR@@@" + db "STERNDU@@@" + db "TURTOK@@@@" + db "PINSIR@@@@" + db "TANGELA@@@" + db "MISSINGNO." + db "MISSINGNO." + db "FUKANO@@@@" + db "ONIX@@@@@@" + db "IBITAK@@@@" + db "TAUBSI@@@@" + db "FLEGMON@@@" + db "KADABRA@@@" + db "GEOROK@@@@" + db "CHANEIRA@@" + db "MASCHOCK@@" + db "PANTIMOS@@" + db "KICKLEE@@@" + db "NOCKCHAN@@" + db "ARBOK@@@@@" + db "PARASEK@@@" + db "ENTON@@@@@" + db "TRAUMATO@@" + db "GEOWAZ@@@@" + db "MISSINGNO." + db "MAGMAR@@@@" + db "MISSINGNO." + db "ELEKTEK@@@" + db "MAGNETON@@" + db "SMOGON@@@@" + db "MISSINGNO." + db "MENKI@@@@@" + db "JUROB@@@@@" + db "DIGDA@@@@@" + db "TAUROS@@@@" + db "MISSINGNO." + db "MISSINGNO." + db "MISSINGNO." + db "PORENTA@@@" + db "BLUZUK@@@@" + db "DRAGORAN@@" + db "MISSINGNO." + db "MISSINGNO." + db "MISSINGNO." + db "DODU@@@@@@" + db "QUAPSEL@@@" + db "ROSSANA@@@" + db "LAVADOS@@@" + db "ARKTOS@@@@" + db "ZAPDOS@@@@" + db "DITTO@@@@@" + db "MAUZI@@@@@" + db "KRABBY@@@@" + db "MISSINGNO." + db "MISSINGNO." + db "MISSINGNO." + db "VULPIX@@@@" + db "VULNONA@@@" + db "PIKACHU@@@" + db "RAICHU@@@@" + db "MISSINGNO." + db "MISSINGNO." + db "DRATINI@@@" + db "DRAGONIR@@" + db "KABUTO@@@@" + db "KABUTOPS@@" + db "SEEPER@@@@" + db "SEEMON@@@@" + db "MISSINGNO." + db "MISSINGNO." + db "SANDAN@@@@" + db "SANDAMER@@" + db "AMONITAS@@" + db "AMOROSO@@@" + db "PUMMELUFF@" + db "KNUDDELUFF" + db "EVOLI@@@@@" + db "FLAMARA@@@" + db "BLITZA@@@@" + db "AQUANA@@@@" + db "MACHOLLO@@" + db "ZUBAT@@@@@" + db "RETTAN@@@@" + db "PARAS@@@@@" + db "QUAPUTZI@@" + db "QUAPPO@@@@" + db "HORNLIU@@@" + db "KOKUNA@@@@" + db "BIBOR@@@@@" + db "MISSINGNO." + db "DODRI@@@@@" + db "RASAFF@@@@" + db "DIGDRI@@@@" + db "OMOT@@@@@@" + db "JUGONG@@@@" + db "MISSINGNO." + db "MISSINGNO." + db "RAUPY@@@@@" + db "SAFCON@@@@" + db "SMETTBO@@@" + db "MACHOMEI@@" + db "MISSINGNO." + db "ENTORON@@@" + db "HYPNO@@@@@" + db "GOLBAT@@@@" + db "MEWTU@@@@@" + db "RELAXO@@@@" + db "KARPADOR@@" + db "MISSINGNO." + db "MISSINGNO." + db "SLEIMOK@@@" + db "MISSINGNO." + db "KINGLER@@@" + db "AUSTOS@@@@" + db "MISSINGNO." + db "LEKTROBAL@" + db "PIXI@@@@@@" + db "SMOGMOG@@@" + db "SNOBILIKAT" + db "KNOGGA@@@@" + db "MISSINGNO." + db "ALPOLLO@@@" + db "ABRA@@@@@@" + db "SIMSALA@@@" + db "TAUBOGA@@@" + db "TAUBOSS@@@" + db "STARMIE@@@" + db "BISASAM@@@" + db "BISAFLOR@@" + db "TENTOXA@@@" + db "MISSINGNO." + db "GOLDINI@@@" + db "GOLKING@@@" + db "MISSINGNO." + db "MISSINGNO." + db "MISSINGNO." + db "MISSINGNO." + db "PONITA@@@@" + db "GALLOPA@@@" + db "RATTFRATZ@" + db "RATTIKARL@" + db "NIDORINO@@" + db "NIDORINA@@" + db "KLEINSTEIN" + db "PORYGON@@@" + db "AERODACTYL" + db "MISSINGNO." + db "MAGNETILO@" + db "MISSINGNO." + db "MISSINGNO." + db "GLUMANDA@@" + db "SCHIGGY@@@" + db "GLUTEXO@@@" + db "SCHILLOK@@" + db "GLURAK@@@@" + db "MISSINGNO." + db "MISSINGNO." + db "MISSINGNO." + db "MISSINGNO." + db "MYRAPLA@@@" + db "DUFLOR@@@@" + db "GIFLOR@@@@" + db "KNOFENSA@@" + db "ULTRIGARIA" + db "SARZENIA@@" diff --git a/de/text/move_names.asm b/de/text/move_names.asm new file mode 100644 index 00000000..c86d91b8 --- /dev/null +++ b/de/text/move_names.asm @@ -0,0 +1,175 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Move Names", ROMX, BANK[MOVE_NAMES] + +MoveNames:: + db "PFUND@" + db "KARATESCHLAG@" + db "DUPLEXHIEB@" + db "KOMETENHIEB@" + db "MEGAHIEB@" + db "ZAHLTAG@" + db "FEUERSCHLAG@" + db "EISHIEB@" + db "DONNERSCHLAG@" + db "KRATZER@" + db "KLAMMER@" + db "GUILLOTINE@" + db "KLINGENSTURM@" + db "SCHWERTTANZ@" + db "ZERSCHNEIDER@" + db "WINDSTOSS@" + db "FLÜGELSCHLAG@" + db "WIRBELWIND@" + db "FLIEGEN@" + db "KLAMMERGRIFF@" + db "SLAM@" + db "RANKENHIEB@" + db "STAMPFER@" + db "DOPPELKICK@" + db "MEGAKICK@" + db "SPRUNGKICK@" + db "FEGEKICK@" + db "SANDWIRBEL@" + db "KOPFNUSS@" + db "HORNATTACKE@" + db "FURIENSCHLAG@" + db "HORNBOHRER@" + db "TACKLE@" + db "BODYSLAM@" + db "WICKEL@" + db "BODYCHECK@" + db "FUCHTLER@" + db "RISIKOTACKLE@" + db "RUTENSCHLAG@" + db "GIFTSTACHEL@" + db "DUONADEL@" + db "NADELRAKETE@" + db "SILBERBLICK@" + db "BISS@" + db "HEULER@" + db "BRÜLLER@" + db "GESANG@" + db "SUPERSCHALL@" + db "ULTRASCHALL@" + db "AUSSETZER@" + db "SÄURE@" + db "GLUT@" + db "FLAMMENWURF@" + db "WEISSNEBEL@" + db "AQUAKNARRE@" + db "HYDROPUMPE@" + db "SURFER@" + db "EISSTRAHL@" + db "BLIZZARD@" + db "PSYSTRAHL@" + db "BLUBBSTRAHL@" + db "AURORASTRAHL@" + db "HYPERSTRAHL@" + db "SCHNABEL@" + db "BOHRSCHNABEL@" + db "ÜBERROLLER@" + db "FUSSKICK@" + db "KONTER@" + db "GEOWURF@" + db "STÄRKE@" + db "ABSORBER@" + db "MEGASAUGER@" + db "EGELSAMEN@" + db "WACHSTUM@" + db "RASIERBLATT@" + db "SOLARSTRAHL@" + db "GIFTPUDER@" + db "STACHELSPORE@" + db "SCHLAFPUDER@" + db "BLÄTTERTANZ@" + db "FADENSCHUSS@" + db "DRACHENWUT@" + db "FEUERWIRBEL@" + db "DONNERSCHOCK@" + db "DONNERBLITZ@" + db "DONNERWELLE@" + db "DONNER@" + db "STEINWURF@" + db "ERDBEBEN@" + db "GEOFISSUR@" + db "SCHAUFLER@" + db "TOXIN@" + db "KONFUSION@" + db "PSYCHOKINESE@" + db "HYPNOSE@" + db "MEDITATION@" + db "AGILITÄT@" + db "RUCKZUCKHIEB@" + db "RASEREI@" + db "TELEPORT@" + db "NACHTNEBEL@" + db "MIMIKRY@" + db "KREIDESCHREI@" + db "DOPPELTEAM@" + db "GENESUNG@" + db "HÄRTNER@" + db "KOMPRIMATOR@" + db "RAUCHWOLKE@" + db "KONFUSTRAHL@" + db "PANZERSCHUTZ@" + db "EINIGLER@" + db "BARRIERE@" + db "LICHTSCHILD@" + db "DUNKELNEBEL@" + db "REFLEKTOR@" + db "ENERGIEFOKUS@" + db "GEDULD@" + db "METRONOM@" + db "SPIEGELTRICK@" + db "FINALE@" + db "EIERBOMBE@" + db "SCHLECKER@" + db "SMOG@" + db "SCHLAMMBAD@" + db "KNOCHENKEULE@" + db "FEUERSTURM@" + db "KASKADE@" + db "SCHNAPPER@" + db "STERNSCHAUER@" + db "SCHÄDELWUMME@" + db "DORNKANONE@" + db "UMKLAMMERUNG@" + db "AMNESIE@" + db "PSYKRAFT@" + db "WEICHEI@" + db "TURMKICK@" + db "GIFTBLICK@" + db "TRAUMFRESSER@" + db "GIFTWOLKE@" + db "STAKKATO@" + db "BLUTSAUGER@" + db "TODESKUSS@" + db "HIMMELSFEGER@" + db "WANDLER@" + db "BLUBBER@" + db "IRRSCHLAG@" + db "PILZSPORE@" + db "BLITZ@" + db "PSYWELLE@" + db "PLATSCHER@" + db "SÄUREPANZER@" + db "KRABBHAMMER@" + db "EXPLOSION@" + db "KRATZFURIE@" + db "KNOCHMERANG@" + db "ERHOLUNG@" + db "STEINHAGEL@" + db "HYPERZAHN@" + db "SCHÄRFER@" + db "UMWANDLUNG@" + db "TRIPLETTE@" + db "SUPERZAHN@" + db "SCHLITZER@" + db "DELEGATOR@" + db "VERZWEIFLER@" diff --git a/de/text/oakspeech.asm b/de/text/oakspeech.asm new file mode 100644 index 00000000..eb4d3761 --- /dev/null +++ b/de/text/oakspeech.asm @@ -0,0 +1,64 @@ +_OakSpeechText1:: + text "Hallo! Herzlich" + line "Willkommen in der" + cont "Welt der #MON!" + + para "Mein Name ist" + line "EICH! Man nennt" + cont "mich den #MON-" + cont "PROFESSOR!" + prompt + +_OakSpeechText2A:: + text "Diese Welt wird" + line "von Wesen" + cont "bewohnt, die man" + cont "#MON nennt!@@" + +_OakSpeechText2B:: + text "" + + para "Für manche Leute" + line "sind #MON" + cont "Haustiere, andere" + cont "tragen Kämpfe mit" + cont "ihnen aus." + + para "Ich selbst..." + + para "...habe mein" + line "Hobby zum Beruf" + cont "gemacht und" + cont "studiere #MON." + prompt + +_IntroducePlayerText:: + text "Wie lautet Dein" + line "Name?" + prompt + +_IntroduceRivalText:: + text "Dies ist mein" + line "Enkel." + cont "Von jeher wollt" + cont "Ihr einander" + cont "übertrumpfen!" + + para "Hmm, wie war noch" + line "gleich sein Name?" + prompt + +_OakSpeechText3:: + text "<PLAYER>!" + + para "Eine unglaubliche" + line "Reise in die Welt" + cont "der #MON" + cont "erwartet Dich!" + + para "Eine Welt voller" + line "Wunder, Abenteuer" + cont "und Geheimnisse!" + cont "Kurz gesagt, ein" + cont "Traum wird wahr!" + done diff --git a/de/text/pokedex_text.asm b/de/text/pokedex_text.asm new file mode 100644 index 00000000..1e068d91 --- /dev/null +++ b/de/text/pokedex_text.asm @@ -0,0 +1,1514 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Pokedex Text", ROMX, BANK[POKEDEX_TEXT] + +_RhydonDexEntry:: + text "Durch seine" + next "panzerähnliche" + next "Körperhülle kann" + + page "es in bis zu" + next "3600 Grad heißer" + next "Lava leben." + dex + +_KangaskhanDexEntry:: + text "Das Junge verläßt" + next "den schützenden" + next "Beutel der Mutter" + + page "erst im Alter von" + next "3 Jahren." + dex + +_NidoranMDexEntry:: + text "Die großen Ohren" + next "bemerken Gefahren" + next "frühzeitig." + + page "Die großen Hörner" + next "enthalten ein" + next "starkes Gift." + dex + +_ClefairyDexEntry:: + text "Dieses seltene" + next "#MON hat durch" + next "sein niedliches" + + page "und zauberhaftes" + next "Erscheinungsbild" + next "viele Bewunderer." + dex + +_SpearowDexEntry:: + text "Es ernährt sich" + next "von Insekten, die" + next "es im Gras findet." + + page "Ein starker" + next "Flügelschlag hält" + next "es in der Luft." + dex + +_VoltorbDexEntry:: + text "Dieses #MON" + next "wird oftmals mit" + next "einem #BALL" + + page "verwechselt. Es" + next "lebt vorwiegend" + next "in Kraftwerken." + dex + +_NidokingDexEntry:: + text "Dieses #MON" + next "benutzt im Kampf" + next "seinen kräftigen" + + page "Schwanz, um damit" + next "Gegner K.O. zu" + next "schlagen." + dex + +_SlowbroDexEntry:: + text "Am Schwanz dieses" + next "#MON hat sich" + next "ein MUSCHAS" + + page "festgesaugt." + next "LAHMUS fungiert" + next "für ihn als Wirt." + dex + +_IvysaurDexEntry:: + text "Sobald die Knospe" + next "auf seinem Rücken" + next "aufgeht, kann" + + page "BISAKNOSP nicht" + next "mehr auf zwei" + next "Beinen stehen." + dex + +_ExeggutorDexEntry:: + text "In seltenen" + next "Fällen spaltet" + next "sich ein Teil" + + page "dieses #MON ab" + next "und lebt als OWEI" + next "weiter." + dex + +_LickitungDexEntry:: + text "Dieses #MON" + next "verfügt über eine" + next "sehr lange Zunge." + + page "Ihre Berührung" + next "führt zu schweren" + next "Hautirritationen." + dex + +_ExeggcuteDexEntry:: + text "Diese #MON" + next "werden oftmals" + next "für Eier gehalten." + + page "Bei Gefahr bilden" + next "sie Rudel, die" + next "attackieren." + dex + +_GrimerDexEntry:: + text "Dieses #MON" + next "lebt vorwiegend" + next "in schmutzigen" + + page "Gebieten und" + next "ernährt sich von" + next "Industrieabfällen." + dex + +_GengarDexEntry:: + text "Dieses #MON" + next "erschreckt bei" + next "Vollmond gerne" + + page "Passanten mit" + next "furchterregenden" + next "Schattenspielen." + dex + +_NidoranFDexEntry:: + text "Dieses #MON" + next "ist sehr klein," + next "verfügt aber über" + + page "starke Gifte. Das" + next "Weibchen hat" + next "kleinere Hörner." + dex + +_NidoqueenDexEntry:: + text "Dieses #MON" + next "besitzt einen" + next "harten Panzer." + + page "Im Kampf nutzt es" + next "außerdem seine" + next "enorme Größe." + dex + +_CuboneDexEntry:: + text "Dieses #MON" + next "trägt immer eine" + next "Schädelmaske." + + page "Niemand hat bisher" + next "sein wahres" + next "Gesicht gesehen." + dex + +_RhyhornDexEntry:: + text "Der Knochenbau" + next "dieses #MON" + next "ist tausendmal" + + page "härter als der" + next "eines Menschen." + dex + +_LaprasDexEntry:: + text "Dieses #MON" + next "wurde von Jägern" + next "fast ausgerottet." + + page "Es kann Personen" + next "über das Wasser" + next "transportieren." + dex + +_ArcanineDexEntry:: + text "Dieses #MON" + next "trägt ein" + next "wunderschönes" + + page "Fell. Es ist" + next "obendrein schnell" + next "und sehr wendig." + dex + +_MewDexEntry:: + text "Viele Experten" + next "bezweifeln die" + next "Existenz dieses" + + page "#MON. Nur" + next "wenige Personen" + next "haben es gesehen." + dex + +_GyaradosDexEntry:: + text "Ein gigantisches," + next "sehr kraftvolles" + next "#MON." + + page "Es ist fähig," + next "ganze Städte" + next "zu zerstören." + dex + +_ShellderDexEntry:: + text "Eine harte Schale" + next "schützt dieses" + next "#MON." + + page "Nur wenn es diese" + next "öffnet, wird es" + next "verwundbar." + dex + +_TentacoolDexEntry:: + text "Dieses #MON" + next "findet man in" + next "flachen Gewässern." + + page "Unachtsame Gegner" + next "empfängt es mit" + next "brennendem Gift." + dex + +_GastlyDexEntry:: + text "Dieses nahezu" + next "unsichtbare" + next "#MON hüllt den" + + page "Gegner unbemerkt" + next "ein und versetzt" + next "ihn in Tiefschlaf." + dex + +_ScytherDexEntry:: + text "Dieses #MON" + next "ist schnell und" + next "wendig wie" + + page "ein Ninja. Man" + next "glaubt, mehrere" + next "Gegner zu sehen." + dex + +_StaryuDexEntry:: + text "Ein seltsames" + next "#MON, das" + next "seine Kräfte nach" + + page "einem Kampf" + next "mühelos" + next "regeneriert." + dex + +_BlastoiseDexEntry:: + text "Ein mächtiges" + next "und schnelles" + next "#MON, das auf" + + page "dem Rücken zwei" + next "Hochdruckwasser-" + next "werfer trägt." + dex + +_PinsirDexEntry:: + text "Dieses #MON" + next "vermag mit seinen" + next "mächtigen" + + page "Kneifzangen" + next "Gegner zu" + next "zermalmen." + dex + +_TangelaDexEntry:: + text "Der Körper dieses" + next "#MON ist mit" + next "algenähnlichen" + + page "Ranken übersät," + next "die beim Laufen" + next "mitwippen." + dex + +_GrowlitheDexEntry:: + text "Dieses #MON" + next "schützt seinen" + next "Lebensraum" + + page "bellend und" + next "beißend vor" + next "Eindringlingen." + dex + +_OnixDexEntry:: + text "Die Steinglieder" + next "dieses #MON" + next "werden mit der" + + page "Zeit hart wie Dia-" + next "manten und färben" + next "sich schwarz." + dex + +_FearowDexEntry:: + text "Mit seinen" + next "riesigen Flügeln" + next "kann dieses" + + page "#MON nahezu" + next "pausenlos in der" + next "Luft bleiben." + dex + +_PidgeyDexEntry:: + text "Ein vorwiegend in" + next "Wäldern lebendes" + next "#MON, das" + + page "zur Verteidigung" + next "mit den Flügeln" + next "Sand aufwirbelt." + dex + +_SlowpokeDexEntry:: + text "Ein unglaublich" + next "träges #MON." + next "Wenn es verletzt" + + page "wird, bemerkt es" + next "den Schmerz erst" + next "Sekunden später." + dex + +_KadabraDexEntry:: + text "Dieses #MON" + next "sendet spezielle" + next "Alphawellen aus," + + page "die bei Gegnern" + next "Kopfschmerzen" + next "auslösen." + dex + +_GravelerDexEntry:: + text "Dieses #MON" + next "bewegt sich nur" + next "rollend fort." + + page "Kein Hindernis" + next "kann es vom Kurs" + next "abbringen." + dex + +_ChanseyDexEntry:: + text "Ein schwer zu" + next "fangendes," + next "seltenes #MON." + + page "Es bereitet" + next "seinem Fänger" + next "sehr viel Freude." + dex + +_MachokeDexEntry:: + text "Dieses #MON" + next "ist superstark." + next "Es kann sich nur" + + page "mit einem kraft-" + next "regulierenden" + next "Gürtel bewegen." + dex + +_MrMimeDexEntry:: + text "Stört man dieses" + next "#MON beim" + next "Mienenspiel, so" + + page "schlägt es mit" + next "seinen großen" + next "Händen um sich." + dex + +_HitmonleeDexEntry:: + text "Wenn dieses" + next "#MON in Eile" + next "ist, werden seine" + + page "Beine länger." + next "Es läuft mit" + next "weiten Schritten." + dex + +_HitmonchanDexEntry:: + text "Die Schlagtechnik" + next "dieses #MON" + next "ist schneller als" + + page "das Licht. Es ist" + next "unmöglich, die" + next "Schläge zu sehen." + dex + +_ArbokDexEntry:: + text "Die Zeichnung auf" + next "der Haut dieses" + next "wilden #MON" + + page "unterscheidet" + next "sich von Region" + next "zu Region." + dex + +_ParasectDexEntry:: + text "Dieses #MON" + next "besteht aus einem" + next "Wirt und einem" + + page "Parasiten. Es" + next "bevorzugt feuchte" + next "Umgebungen." + dex + +_PsyduckDexEntry:: + text "Dieses #MON" + next "lullt Gegner mit" + next "hypnotisierendem" + + page "Blick ein, bevor" + next "es PSYKRÄFTE" + next "einsetzt." + dex + +_DrowzeeDexEntry:: + text "TRAUMATO versetzt" + next "Gegner in den" + next "Schlaf und frißt" + + page "deren Träume. Von" + next "Alpträumen wird" + next "ihm aber übel." + dex + +_GolemDexEntry:: + text "Der Körper dieses" + next "#MON ist" + next "steinhart." + + page "Er hält sogar" + next "einer Dynamit-" + next "Explosion stand." + dex + +_MagmarDexEntry:: + text "Dieses #MON" + next "kann sich dank" + next "seines orange-" + + page "farbenen Körpers" + next "perfekt im Feuer" + next "verstecken." + dex + +_ElectabuzzDexEntry:: + text "Dieses #MON" + next "lebt in der Nähe" + next "von Kraftwerken." + + page "In Städten kann" + next "es Stromausfälle" + next "verursachen." + dex + +_MagnetonDexEntry:: + text "Mehrere" + next "MAGNETILOS bilden" + next "dieses #MON." + + page "Es erscheint," + next "wenn Sonnen-" + next "flecken auflodern." + dex + +_KoffingDexEntry:: + text "Der Körper dieses" + next "#MON enthält" + next "viele Gase. Es" + + page "neigt dazu, ohne" + next "Vorwarnung zu" + next "explodieren." + dex + +_MankeyDexEntry:: + text "Ein reizbares und" + next "unberechenbares" + next "#MON, dessen" + + page "Gemütszustand" + next "binnen Sekunden" + next "wechselt." + dex + +_SeelDexEntry:: + text "Dieses #MON" + next "verfügt über ein" + next "sehr hartes Horn," + + page "um damit dicke" + next "Eisschichten" + next "zu durchbrechen." + dex + +_DiglettDexEntry:: + text "Dieses #MON" + next "lebt einen Meter" + next "unter der Erde." + + page "Es frißt Wurzeln" + next "und kommt selten" + next "an die Oberfläche." + dex + +_TaurosDexEntry:: + text "Sieht TAUROS einen" + next "Gegner, so stürmt" + next "er wutschnaubend" + + page "los und benutzt" + next "seine Schweife" + next "als Peitschen." + dex + +_FarfetchdDexEntry:: + text "Dieses #MON" + next "nutzt den Zweig" + next "einer Zwiebel" + + page "als Waffe. Es" + next "setzt ihn wie ein" + next "Schwert ein." + dex + +_VenonatDexEntry:: + text "Dieses #MON" + next "lebt im Schatten" + next "großer Bäume." + + page "Es frißt Insekten" + next "und wird von" + next "Licht angezogen." + dex + +_DragoniteDexEntry:: + text "Ein sehr seltenes" + next "WASSER-#MON." + next "Man sagt," + + page "seine Intelligenz" + next "entspräche der" + next "eines Menschen." + dex + +_DoduoDexEntry:: + text "Dieses #MON" + next "gleicht mangelnde" + next "Flugfähigkeit" + + page "durch ein hohes" + next "Tempo beim" + next "Laufen aus." + dex + +_PoliwagDexEntry:: + text "Die kurzen Beine" + next "dieses #MON" + next "sind zum Laufen" + + page "kaum geeignet. Es" + next "bewegt sich daher" + next "schwimmend fort." + dex + +_JynxDexEntry:: + text "Der beschwingte" + next "Gang dieses" + next "#MON bezaubert" + + page "Zuschauer und" + next "läßt sie im Takt" + next "dazu tanzen." + dex + +_MoltresDexEntry:: + text "Dieses #MON" + next "ist der legendäre" + next "Feuervogel." + + page "Sein Flügelschlag" + next "entfacht ein" + next "helles Feuermeer." + dex + +_ArticunoDexEntry:: + text "Ein legendäres" + next "VOGEL-#MON," + next "das angeblich in" + + page "Gletschern ver-" + next "irrten Wanderern" + next "den Weg weist." + dex + +_ZapdosDexEntry:: + text "Ein legendäres" + next "VOGEL-#MON," + next "das im Sturzflug" + + page "aus den Wolken" + next "bricht und Blitze" + next "schleudert." + dex + +_DittoDexEntry:: + text "Dieses #MON" + next "kann die Gene von" + next "Gegnern kopieren" + + page "und sich sofort" + next "in deren Ebenbild" + next "verwandeln." + dex + +_MeowthDexEntry:: + text "Dieses #MON" + next "bewundert runde" + next "Objekte. Es sucht" + + page "nachts auf den" + next "Straßen nach ver-" + next "lorenen Münzen." + dex + +_KrabbyDexEntry:: + text "KRABBY setzt" + next "seine Scheren" + next "nicht nur als" + + page "Waffen ein. Es" + next "hält damit beim " + next "Gehen die Balance." + dex + +_VulpixDexEntry:: + text "Dieses #MON" + next "hat bei seiner" + next "Geburt nur einen" + + page "Schweif, der sich" + next "mit zunehmendem" + next "Alter aufspaltet." + dex + +_NinetalesDexEntry:: + text "Dieses #MON" + next "ist intelligent," + next "aber rachsüchtig." + + page "Sein Schweif kann" + next "einen schweren" + next "Fluch übertragen." + dex + +_PikachuDexEntry:: + text "Wenn sich mehrere" + next "dieser #MON" + next "versammeln," + + page "kann ihre Energie" + next "Blitzgewitter" + next "erzeugen." + dex + +_RaichuDexEntry:: + text "Der lange Schweif" + next "dieses #MON" + next "dient als Erdung" + + page "zum Schutz vor" + next "der körpereigenen" + next "Hochspannung." + dex + +_DratiniDexEntry:: + text "Dieses #MON" + next "war lange Zeit" + next "Legende, bis" + + page "man eine Kolonie" + next "unter Wasser" + next "gefunden hat." + dex + +_DragonairDexEntry:: + text "Ein mysteriöses" + next "#MON mit einer" + next "sehr freundlichen" + + page "Ausstrahlung. Es" + next "kann das Klima" + next "beeinflussen." + dex + +_KabutoDexEntry:: + text "Ein aus einem" + next "Fossil wiederbe-" + next "lebtes URZEIT-" + + page "#MON, welches" + next "vor Äonen auf dem" + next "Meeresgrund lebte." + dex + +_KabutopsDexEntry:: + text "Dieses #MON" + next "ist ein sehr" + next "guter Schwimmer." + + page "Mit seinen großen" + next "Klauen attackiert" + next "es Beutetiere." + dex + +_HorseaDexEntry:: + text "Dieses #MON" + next "schießt mit Tinte" + next "auf über der" + + page "Wasseroberfläche" + next "fliegende" + next "Insekten." + dex + +_SeadraDexEntry:: + text "Dieses #MON" + next "kann rückwärts" + next "schwimmen, indem" + + page "es Flügel und" + next "Schwanz als" + next "Flossen einsetzt." + dex + +_SandshrewDexEntry:: + text "Dieses #MON" + next "lebt in trockenen" + next "Gebieten unter" + + page "der Erde. Es jagt" + next "jedoch an der" + next "Erdoberfläche." + dex + +_SandslashDexEntry:: + text "Bei Gefahr igelt" + next "sich dieses" + next "#MON ein." + + page "Zusammengerollt" + next "kann es angreifen" + next "oder fliehen." + dex + +_OmanyteDexEntry:: + text "Dieses #MON" + next "ist ausgestorben." + next "In seltenen" + + page "Fällen kann man" + next "es aus Fossilien" + next "wiederbeleben." + dex + +_OmastarDexEntry:: + text "Dieses URZEIT-" + next "#MON ist" + next "ausgestorben. Der" + + page "schwere Panzer" + next "behinderte es" + next "bei der Jagd." + dex + +_JigglypuffDexEntry:: + text "Wenn seine Augen" + next "aufleuchten, dann" + next "singt dieses" + + page "#MON ein Lied," + next "das seine Gegner" + next "einschläfert." + dex + +_WigglytuffDexEntry:: + text "Der Körper dieses" + next "#MON ist sehr" + next "elastisch. Bei" + + page "Gefahr bläht es" + next "sich zu enormer" + next "Körpergröße auf." + dex + +_EeveeDexEntry:: + text "Der Gen-Code" + next "von EVOLI ist" + next "uneinheitlich." + + page "Die Strahlung von" + next "Element-Steinen" + next "läßt es mutieren." + dex + +_FlareonDexEntry:: + text "Dieses #MON" + next "speichert Energie" + next "in seinem Körper." + + page "Seine Temperatur" + next "steigt so auf bis" + next "zu 1600 Grad." + dex + +_JolteonDexEntry:: + text "Dieses #MON" + next "entzieht der" + next "Atmosphäre Ionen," + + page "die es in Blitze" + next "von 10000 Volt" + next "Stärke umwandelt." + dex + +_VaporeonDexEntry:: + text "Dieses #MON" + next "lebt nahe an" + next "Gewässern. Seine" + + page "Schwanzflosse" + next "ähnelt der einer" + next "Meerjungfrau." + dex + +_MachopDexEntry:: + text "Dieses #MON" + next "stählt sorgsam" + next "seine Muskeln." + + page "Es trainiert" + next "sehr viele" + next "Kampfsportarten." + dex + +_ZubatDexEntry:: + text "Dieses #MON" + next "lebt in Kolonien" + next "an dunklen Orten." + + page "Es identifiziert" + next "und ortet Ziele" + next "mit Ultraschall." + dex + +_EkansDexEntry:: + text "Dieses #MON" + next "kann sich lautlos" + next "bewegen." + + page "Seine Nahrung" + next "sind die Eier von" + next "VOGEL-#MON." + dex + +_ParasDexEntry:: + text "Dieses #MON" + next "ernährt sich von" + next "Baumwurzeln." + + page "Die Pilze auf dem" + next "Rücken nutzen es" + next "als Wirtstier." + dex + +_PoliwhirlDexEntry:: + text "Dieses #MON" + next "kann im Wasser" + next "und auch an Land" + + page "leben. An Land" + next "schwitzt es sich" + next "den Körper naß." + dex + +_PoliwrathDexEntry:: + text "Dieses #MON" + next "ist ein meister-" + next "hafter Schwimmer." + + page "Seine Techniken" + next "schlagen selbst" + next "Olympiasieger." + dex + +_WeedleDexEntry:: + text "Dieses #MON" + next "lebt in Wäldern" + next "und ernährt sich" + + page "von Blättern." + next "Es trägt einen" + next "giftigen Stachel." + dex + +_KakunaDexEntry:: + text "Dieses #MON" + next "kann sich kaum" + next "bewegen." + + page "Bei drohender" + next "Gefahr verhärtet" + next "es seinen Panzer." + dex + +_BeedrillDexEntry:: + text "Dieses #MON" + next "ist sehr schnell." + next "Es verfügt an den" + + page "Vorderbeinen und" + next "am Schwanz über" + next "Giftstacheln." + dex + +_DodrioDexEntry:: + text "Dieses #MON" + next "verfügt über drei" + next "separate Gehirne." + + page "Zwei Köpfe können" + next "schlafen, während" + next "der Dritte wacht." + dex + +_PrimeapeDexEntry:: + text "Dieses #MON" + next "ist sehr wild" + next "und ausdauernd." + + page "Es verfolgt seine" + next "Beute, bis es sie" + next "gefangen hat." + dex + +_DugtrioDexEntry:: + text "Drei DIGDA bilden" + next "dieses #MON." + next "Es gräbt sich bis" + + page "zu 40 km tief in" + next "die Erde, um Erd-" + next "beben auszulösen." + dex + +_VenomothDexEntry:: + text "Die bunte" + next "Flügelzeichnung" + next "dieses #MON" + + page "dient als Warnung" + next "vor den Giften," + next "die es verwendet." + dex + +_DewgongDexEntry:: + text "Der Körper dieses" + next "#MON speichert" + next "Wärme. Selbst in" + + page "eiskaltem Wasser" + next "schwimmt es acht" + next "Knoten schnell." + dex + +_CaterpieDexEntry:: + text "Dieses #MON" + next "trägt Saugnäpfe" + next "an den Beinchen." + + page "Es kann mühelos" + next "Steigungen und" + next "Mauern erklimmen." + dex + +_MetapodDexEntry:: + text "Da der Panzer" + next "dieses #MON" + next "sehr weich ist," + + page "bietet er keinen" + next "großen Schutz" + next "vor Attacken." + dex + +_ButterfreeDexEntry:: + text "Im Kampf schlägt" + next "dieses #MON" + next "sehr schnell mit" + + page "den Flügeln, um" + next "giftigen Staub" + next "freizusetzen." + dex + +_MachampDexEntry:: + text "Dieses #MON" + next "kann durch seine" + next "kräftigen Muskeln" + + page "Gegner bis zum" + next "Horizont" + next "schleudern." + dex + +_GolduckDexEntry:: + text "Man findet dieses" + next "#MON meist in" + next "Küstengewässern." + + page "Viele verwechseln" + next "es mit Kappa," + next "einem Monster." + dex + +_HypnoDexEntry:: + text "Blickt dieses" + next "#MON einem" + next "Gegner ins Auge," + + page "greift es mit" + next "einem Mix von" + next "PSYKRÄFTEN an." + dex + +_GolbatDexEntry:: + text "Dieses #MON" + next "saugt dem Gegner" + next "selbst dann noch" + + page "Energie ab, wenn" + next "es zu schwer zum" + next "Fliegen wird." + dex + +_MewtwoDexEntry:: + text "Dieses #MON" + next "ist das Resultat" + next "eines jahrelangen" + + page "und skrupellosen" + next "Experimentes." + dex + +_SnorlaxDexEntry:: + text "Ein sehr faules" + next "#MON, welches" + next "nur schläft und" + + page "frißt. Je größer" + next "es wird, desto" + next "mehr schläft es." + dex + +_MagikarpDexEntry:: + text "Die urzeitlichen" + next "Vorfahren dieses" + next "#MON waren" + + page "sehr viel stärker" + next "als ihre heutigen" + next "Nachkommen." + dex + +_MukDexEntry:: + text "Der Schleim" + next "dieses #MON" + next "ist so toxisch, " + + page "daß selbst seine" + next "Fußspuren Gift" + next "enthalten." + dex + +_KinglerDexEntry:: + text "Wäre die Schere" + next "dieses #MON" + next "handlicher, dann" + + page "könnte es damit" + next "10000 KP Schaden" + next "zufügen." + dex + +_CloysterDexEntry:: + text "Niemand weiß, wie" + next "AUSTOS ohne" + next "Schale aussieht." + + page "Zur Verteidigung" + next "attackiert es" + next "mit den Hörnern." + dex + +_ElectrodeDexEntry:: + text "Dieses #MON" + next "speichert große" + next "Mengen Strom." + + page "Es explodiert" + next "oftmals ohne" + next "äußeren Einfluß." + dex + +_ClefableDexEntry:: + text "Ein feenhaftes und" + next "scheues #MON," + next "das sofort die" + + page "Flucht ergreift," + next "wenn es Menschen" + next "wittert." + dex + +_WeezingDexEntry:: + text "Dieses #MON" + next "entwickelt sich" + next "im Lauf der" + + page "Jahre, wenn sich" + next "zwei SMOGON" + next "vermischen." + dex + +_PersianDexEntry:: + text "Dieses #MON" + next "hat sehr schönes" + next "Fell. Es ist" + + page "jedoch ein schwer" + next "erziehbares" + next "Haustier." + dex + +_MarowakDexEntry:: + text "Der Knochen, den" + next "dieses #MON" + next "hält, ist seine" + + page "Primärwaffe." + next "Es wirft ihn wie" + next "einen Bumerang." + dex + +_HaunterDexEntry:: + text "Dieses #MON" + next "stammt angeblich" + next "aus einer anderen" + + page "Dimension, da es" + next "durch Wände" + next "gehen kann." + dex + +_AbraDexEntry:: + text "Dieses #MON" + next "kann Gedanken" + next "lesen. Droht ihm" + + page "Gefahr, so tele-" + next "portiert es sich" + next "in Sicherheit." + dex + +_AlakazamDexEntry:: + text "Das Gehirn dieses" + next "#MON ist" + next "leistungsfähiger" + + page "als ein Computer." + next "Sein IQ soll bei" + next "etwa 5000 liegen." + dex + +_PidgeottoDexEntry:: + text "Dieses #MON" + next "verteidigt sein" + next "abgegrenztes" + + page "Areal sorgsam" + next "gegen alle" + next "Eindringlinge." + dex + +_PidgeotDexEntry:: + text "Dieses #MON" + next "schnellt bei der" + next "Jagd blitzschnell" + + page "unter Wasser, um" + next "seine ahnungslose" + next "Beute zu fangen." + dex + +_StarmieDexEntry:: + text "Der Kern dieses" + next "#MON leuchtet" + next "in den Farben" + + page "des Regenbogens." + next "Sein Kern gilt" + next "als Edelstein." + dex + +_BulbasaurDexEntry:: + text "Dieses #MON" + next "trägt von Geburt" + next "an einen Samen" + + page "auf dem Rücken," + next "der mit ihm" + next "keimt und wächst." + dex + +_VenusaurDexEntry:: + text "Dieses #MON" + next "folgt der Sonne." + next "Die Pflanze auf" + + page "seinem Rücken" + next "absorbiert" + next "Solarenergie." + dex + +_TentacruelDexEntry:: + text "Dieses #MON" + next "kann die Tentakel" + next "bei der Jagd" + + page "ausfahren, um die" + next "Beute leichter" + next "zu fangen." + dex + +_GoldeenDexEntry:: + text "Weil die Schwanz-" + next "flosse dieses" + next "#MON bauschig" + + page "wie ein Ballkleid" + next "ist, nennt man es" + next "die Wasserkönigin." + dex + +_SeakingDexEntry:: + text "Im Herbst, zur" + next "Paarungszeit," + next "sieht man diese" + + page "#MON kraftvoll" + next "Bäche und Flüsse" + next "hinaufschwimmen." + dex + +_PonytaDexEntry:: + text "Die Hufe dieses" + next "#MON sind" + next "zehnmal härter" + + page "als Diamanten." + next "Sie trampeln" + next "alles nieder." + dex + +_RapidashDexEntry:: + text "Dieses #MON" + next "verfolgt schnelle" + next "Objekte in der" + + page "Hoffnung, ein" + next "Wettrennen gegen" + next "sie zu gewinnen." + dex + +_RattataDexEntry:: + text "Ein kleines, sehr" + next "wendiges und" + next "bissiges #MON," + + page "welches in vielen" + next "Gegenden heimisch" + next "ist." + dex + +_RaticateDexEntry:: + text "Dieses #MON" + next "orientiert sich" + next "mit seinen Bart-" + + page "haaren. Fehlen" + next "diese, bewegt es" + next "sich langsamer." + dex + +_NidorinoDexEntry:: + text "Ein aggressives" + next "#MON, das sehr" + next "flink angreift." + + page "Das Horn auf dem" + next "Kopf sondert" + next "starkes Gift ab." + dex + +_NidorinaDexEntry:: + text "Dieses #MON" + next "zieht kraftvolle" + next "Attacken dem" + + page "Einsatz seines" + next "relativ kleinen" + next "Gifthorns vor." + dex + +_GeodudeDexEntry:: + text "Wanderer stolpern" + next "in den Bergen" + next "häufig über" + + page "dieses #MON," + next "da es wie ein" + next "Stein aussieht." + dex + +_PorygonDexEntry:: + text "PORYGON besteht" + next "komplett aus" + next "Computerdaten." + + page "Es kann sich frei" + next "in virtuellen" + next "Welten bewegen." + dex + +_AerodactylDexEntry:: + text "Ein wildes" + next "URZEIT-#MON," + next "das sich mit" + + page "gezackten Klauen" + next "auf seine Beute" + next "herabstürzt." + dex + +_MagnemiteDexEntry:: + text "Dieses #MON" + next "überlistet die" + next "Schwerkraft, um" + + page "zu schweben. Es" + next "taucht meist" + next "überraschend auf." + dex + +_CharmanderDexEntry:: + text "Dieses #MON" + next "bevorzugt heiße" + next "Lebensräume." + + page "Bei Regen dampft" + next "die Schwanzspitze" + next "von GLUMANDA." + dex + +_SquirtleDexEntry:: + text "Nach der Geburt" + next "bildet sich auf" + next "SCHIGGYS Rücken" + + page "ein Panzer." + next "Es attackiert" + next "mit Sprühschaum." + dex + +_CharmeleonDexEntry:: + text "Wenn GLUTEXO mit" + next "seinem Schwanz" + next "schwingt, steigt" + + page "die Temperatur" + next "ins Unermeßliche." + dex + +_WartortleDexEntry:: + text "Dieses #MON" + next "lauert im Wasser" + next "auf Beute." + + page "Die Ohren dienen" + next "beim Schwimmen" + next "zur Orientierung." + dex + +_CharizardDexEntry:: + text "Dieses #MON" + next "kann mit seinem" + next "Feueratem Felsen" + + page "schmelzen. Es" + next "verursacht ab und" + next "zu Waldbrände." + dex + +_OddishDexEntry:: + text "Dieses #MON" + next "verbringt den Tag" + next "unter der Erde." + + page "Nachts wandert es" + next "umher und sät" + next "Samen aus." + dex + +_GloomDexEntry:: + text "Dieses #MON" + next "sabbert nicht." + next "Es sondert einen" + + page "speziellen Nektar" + next "ab, um seine" + next "Beute anzulocken." + dex + +_VileplumeDexEntry:: + text "Je größer die" + next "Blütenblätter," + next "desto mehr" + + page "giftige Pollen" + next "sind in der Blüte" + next "enthalten." + dex + +_BellsproutDexEntry:: + text "Dieses #MON" + next "ernährt sich von" + next "kleinen Insekten." + + page "Mit den Wurzeln" + next "zieht es Wasser" + next "aus dem Boden." + dex + +_WeepinbellDexEntry:: + text "Dieses #MON" + next "lähmt den Gegner" + next "mit GIFTPUDER," + + page "bevor es ihn mit" + next "einem Säureregen" + next "erledigt." + dex + +_VictreebelDexEntry:: + text "Dieses #MON" + next "soll in großen" + next "Kolonien tief im" + + page "Dschungel leben," + next "doch niemand kann" + next "dies bestätigen." + dex diff --git a/de/text/text.asm b/de/text/text.asm new file mode 100644 index 00000000..8d9b6ad8 --- /dev/null +++ b/de/text/text.asm @@ -0,0 +1,3188 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 1", ROMX, BANK[TEXT_1] + +_CardKeySuccessText1:: + text "Bingo!@@" + +_CardKeySuccessText2:: + text "" + line "The CARD KEY" + cont "opened the door!" + done + +_CardKeyFailText:: + text "Darn! It needs a" + line "CARD KEY!" + done + +_TrainerNameText:: + TX_RAM wcd6d + text ": @@" + +_NoNibbleText:: + text "Not even a nibble!" + prompt + +_NothingHereText:: + text "Looks like there's" + line "nothing here." + prompt + +_ItsABiteText:: + text "Oh!" + line "It's a bite!" + prompt + +_ExclamationText:: + text "!" + done + +_GroundRoseText:: + text "Ground rose up" + line "somewhere!" + done + +_BoulderText:: + text "This requires" + line "STRENGTH to move!" + done + +_MartSignText:: + text "All your item" + line "needs fulfilled!" + cont "#MON MART" + done + +_PokeCenterSignText:: + text "Heal Your #MON!" + line "#MON CENTER" + done + +_FoundItemText:: + text "<PLAYER> found" + line "@" + TX_RAM wcf4b + text "!@@" + +_NoMoreRoomForItemText:: + text "No more room for" + line "items!" + done + +_OaksAideHiText:: + text "Hi! Remember me?" + line "I'm PROF.OAK's" + cont "AIDE!" + + para "If you caught @" + TX_NUM hOaksAideRequirement, 1, 3 + text "" + line "kinds of #MON," + cont "I'm supposed to" + cont "give you an" + cont "@" + TX_RAM wOaksAideRewardItemName + text "!" + + para "So, <PLAYER>! Have" + line "you caught at" + cont "least @" + TX_NUM hOaksAideRequirement, 1, 3 + text " kinds of" + cont "#MON?" + done + +_OaksAideUhOhText:: + text "Let's see..." + line "Uh-oh! You have" + cont "caught only @" + TX_NUM hOaksAideNumMonsOwned, 1, 3 + text "" + cont "kinds of #MON!" + + para "You need @" + TX_NUM hOaksAideRequirement, 1, 3 + text " kinds" + line "if you want the" + cont "@" + TX_RAM wOaksAideRewardItemName + text "." + done + +_OaksAideComeBackText:: + text "Oh. I see." + + para "When you get @" + TX_NUM hOaksAideRequirement, 1, 3 + text "" + line "kinds, come back" + cont "for @" + TX_RAM wOaksAideRewardItemName + text "." + done + +_OaksAideHereYouGoText:: + text "Great! You have" + line "caught @" + TX_NUM hOaksAideNumMonsOwned, 1, 3 + text " kinds " + cont "of #MON!" + cont "Congratulations!" + + para "Here you go!" + prompt + +_OaksAideGotItemText:: + text "<PLAYER> got the" + line "@" + TX_RAM wOaksAideRewardItemName + text "!@@" + +_OaksAideNoRoomText:: + text "Oh! I see you" + line "don't have any" + cont "room for the" + cont "@" + TX_RAM wOaksAideRewardItemName + text "." + done + +INCLUDE "text/maps/viridian_forest.asm" +INCLUDE "text/maps/mt_moon_1f.asm" +INCLUDE "text/maps/mt_moon_b1f.asm" +INCLUDE "text/maps/mt_moon_b2f.asm" +INCLUDE "text/maps/ss_anne_1.asm" +INCLUDE "text/maps/ss_anne_2.asm" +INCLUDE "text/maps/ss_anne_3.asm" +INCLUDE "text/maps/ss_anne_5.asm" +INCLUDE "text/maps/ss_anne_6.asm" +INCLUDE "text/maps/ss_anne_7.asm" +INCLUDE "text/maps/ss_anne_8.asm" +INCLUDE "text/maps/ss_anne_9.asm" +INCLUDE "text/maps/ss_anne_10.asm" +INCLUDE "text/maps/victory_road_3f.asm" +INCLUDE "text/maps/rocket_hideout_b1f.asm" +INCLUDE "text/maps/rocket_hideout_b2f.asm" +INCLUDE "text/maps/rocket_hideout_b3f.asm" +INCLUDE "text/maps/rocket_hideout_b4f.asm" +INCLUDE "text/maps/rocket_hideout_elevator.asm" +INCLUDE "text/maps/silph_co_2f.asm" +INCLUDE "text/maps/silph_co_3f.asm" +INCLUDE "text/maps/silph_co_4f.asm" +INCLUDE "text/maps/silph_co_5f_1.asm" + + +SECTION "Text 2", ROMX, BANK[TEXT_2] + +INCLUDE "text/maps/silph_co_5f_2.asm" +INCLUDE "text/maps/silph_co_6f.asm" +INCLUDE "text/maps/silph_co_7f.asm" +INCLUDE "text/maps/silph_co_8f.asm" +INCLUDE "text/maps/silph_co_9f.asm" +INCLUDE "text/maps/silph_co_10f.asm" +INCLUDE "text/maps/silph_co_11f.asm" +INCLUDE "text/maps/mansion_2f.asm" +INCLUDE "text/maps/mansion_3f.asm" +INCLUDE "text/maps/mansion_b1f.asm" +INCLUDE "text/maps/safari_zone_east.asm" +INCLUDE "text/maps/safari_zone_north.asm" +INCLUDE "text/maps/safari_zone_west.asm" +INCLUDE "text/maps/safari_zone_center.asm" +INCLUDE "text/maps/safari_zone_rest_house_1.asm" +INCLUDE "text/maps/safari_zone_secret_house.asm" +INCLUDE "text/maps/safari_zone_rest_house_2.asm" +INCLUDE "text/maps/safari_zone_rest_house_3.asm" +INCLUDE "text/maps/safari_zone_rest_house_4.asm" +INCLUDE "text/maps/unknown_dungeon_b1f.asm" +INCLUDE "text/maps/victory_road_1f.asm" +INCLUDE "text/maps/lance.asm" +INCLUDE "text/maps/hall_of_fame.asm" +INCLUDE "text/maps/champion.asm" +INCLUDE "text/maps/lorelei.asm" +INCLUDE "text/maps/bruno.asm" +INCLUDE "text/maps/agatha.asm" +INCLUDE "text/maps/rock_tunnel_b2f_1.asm" + + +SECTION "Text 3", ROMX, BANK[TEXT_3] + +INCLUDE "text/maps/rock_tunnel_b2f_2.asm" +INCLUDE "text/maps/seafoam_islands_b4f.asm" + +_AIBattleWithdrawText:: + TX_RAM wTrainerName + text " with-" + line "drew @" + TX_RAM wEnemyMonNick + text "!" + prompt + +_AIBattleUseItemText:: + TX_RAM wTrainerName + text "" + line "used @" + TX_RAM wcd6d + text "" + cont "on @" + TX_RAM wEnemyMonNick + text "!" + prompt + +_TradeWentToText:: + TX_RAM wcf4b + text " went" + line "to @" + TX_RAM wGrassRate + text "." + done + +_TradeForText:: + text "For <PLAYER>'s" + line "@" + TX_RAM wcf4b + text "," + done + +_TradeSendsText:: + TX_RAM wGrassRate + text " sends" + line "@" + TX_RAM wcd6d + text "." + done + +_TradeWavesFarewellText:: + TX_RAM wGrassRate + text " waves" + line "farewell as" + done + +_TradeTransferredText:: + TX_RAM wcd6d + text " is" + line "transferred." + done + +_TradeTakeCareText:: + text "Take good care of" + line "@" + TX_RAM wcd6d + text "." + done + +_TradeWillTradeText:: + TX_RAM wGrassRate + text " will" + line "trade @" + TX_RAM wcd6d + text "" + done + +_TradeforText:: + text "for <PLAYER>'s" + line "@" + TX_RAM wcf4b + text "." + done + +_PlaySlotMachineText:: + text "A slot machine!" + line "Want to play?" + done + +_OutOfCoinsSlotMachineText:: + text "Darn!" + line "Ran out of coins!" + done + +_BetHowManySlotMachineText:: + text "Bet how many" + line "coins?" + done + +_StartSlotMachineText:: + text "Start!" + done + +_NotEnoughCoinsSlotMachineText:: + text "Not enough" + line "coins!" + prompt + +_OneMoreGoSlotMachineText:: + text "One more " + line "go?" + done + +_LinedUpText:: + text " lined up!" + line "Scored @" + TX_RAM wcf4b + text " coins!" + done + +_NotThisTimeText:: + text "Not this time!" + prompt + +_YeahText:: + text "Yeah!@@" + +_DexSeenOwnedText:: + text "#DEX Seen:@" + TX_NUM wDexRatingNumMonsSeen, 1, 3 + text "" + line " Owned:@" + TX_NUM wDexRatingNumMonsOwned, 1, 3 + db "@" + +_DexRatingText:: + text "#DEX Rating", $6d + done + +_GymStatueText1:: + TX_RAM wGymCityName + text "" + line "#MON GYM" + cont "LEADER: @" + TX_RAM wGymLeaderName + text "" + + para "WINNING TRAINERS:" + line "<RIVAL>" + done + +_GymStatueText2:: + TX_RAM wGymCityName + text "" + line "#MON GYM" + cont "LEADER: @" + TX_RAM wGymLeaderName + text "" + + para "WINNING TRAINERS:" + line "<RIVAL>" + cont "<PLAYER>" + done + +_ViridianCityPokecenterGuyText:: + text "#MON CENTERs" + line "heal your tired," + cont "hurt or fainted" + cont "#MON!" + done + +_PewterCityPokecenterGuyText:: + text "Yawn!" + + para "When JIGGLYPUFF" + line "sings, #MON" + cont "get drowsy..." + + para "...Me too..." + line "Snore..." + done + +_CeruleanPokecenterGuyText:: + text "BILL has lots of" + line "#MON!" + + para "He collects rare" + line "ones too!" + done + +_LavenderPokecenterGuyText:: + text "CUBONEs wear" + line "skulls, right?" + + para "People will pay a" + line "lot for one!" + done + +_MtMoonPokecenterBenchGuyText:: + text "If you have too" + line "many #MON, you" + cont "should store them" + cont "via PC!" + done + +_RockTunnelPokecenterGuyText:: + text "I heard that" + line "GHOSTs haunt" + cont "LAVENDER TOWN!" + done + +_UnusedBenchGuyText1:: + text "I wish I could" + line "catch #MON." + done + +_UnusedBenchGuyText2:: + text "I'm tired from" + line "all the fun..." + done + +_UnusedBenchGuyText3:: + text "SILPH's manager" + line "is hiding in the" + cont "SAFARI ZONE." + done + +_VermilionPokecenterGuyText:: + text "It is true that a" + line "higher level" + cont "#MON will be" + cont "more powerful..." + + para "But, all #MON" + line "will have weak" + cont "points against" + cont "specific types." + + para "So, there is no" + line "universally" + cont "strong #MON." + done + +_CeladonCityPokecenterGuyText:: + text "If I had a BIKE," + line "I would go to" + cont "CYCLING ROAD!" + done + +_FuchsiaCityPokecenterGuyText:: + text "If you're studying " + line "#MON, visit" + cont "the SAFARI ZONE." + + para "It has all sorts" + line "of rare #MON." + done + +_CinnabarPokecenterGuyText:: + text "#MON can still" + line "learn techniques" + cont "after canceling" + cont "evolution." + + para "Evolution can wait" + line "until new moves" + cont "have been learned." + done + +_SaffronCityPokecenterGuyText1:: + text "It would be great" + line "if the ELITE FOUR" + cont "came and stomped" + cont "TEAM ROCKET!" + done + +_SaffronCityPokecenterGuyText2:: + text "TEAM ROCKET took" + line "off! We can go" + cont "out safely again!" + cont "That's great!" + done + +_CeladonCityHotelText:: + text "My sis brought me" + line "on this vacation!" + done + +_BookcaseText:: + text "Crammed full of" + line "#MON books!" + done + +_NewBicycleText:: + text "A shiny new" + line "BICYCLE!" + done + +_PushStartText:: + text "Push START to" + line "open the MENU!" + done + +_SaveOptionText:: + text "The SAVE option is" + line "on the MENU" + cont "screen." + done + +_StrengthsAndWeaknessesText:: + text "All #MON types" + line "have strong and" + cont "weak points" + cont "against others." + done + +_TimesUpText:: + text "PA: Ding-dong!" + + para "Time's up!" + prompt + +_GameOverText:: + text "PA: Your SAFARI" + line "GAME is over!" + done + +_CinnabarGymQuizIntroText:: + text "#MON Quiz!" + + para "Get it right and" + line "the door opens to" + cont "the next room!" + + para "Get it wrong and" + line "face a trainer!" + + para "If you want to" + line "conserve your" + cont "#MON for the" + cont "GYM LEADER..." + + para "Then get it right!" + line "Here we go!" + prompt + +_CinnabarQuizQuestionsText1:: + text "CATERPIE evolves" + line "into BUTTERFREE?" + done + +_CinnabarQuizQuestionsText2:: + text "There are 9" + line "certified #MON" + cont "LEAGUE BADGEs?" + done + +_CinnabarQuizQuestionsText3:: + text "POLIWAG evolves 3" + line "times?" + done + +_CinnabarQuizQuestionsText4:: + text "Are thunder moves" + line "effective against" + cont "ground element-" + cont "type #MON?" + done + +_CinnabarQuizQuestionsText5:: + text "#MON of the" + line "same kind and" + cont "level are not" + cont "identical?" + done + +_CinnabarQuizQuestionsText6:: + text "TM28 contains" + line "TOMBSTONER?" + done + +_CinnabarGymQuizCorrectText:: + text "You're absolutely" + line "correct!" + + para "Go on through!@@" + +_CinnabarGymQuizIncorrectText:: + text "Sorry! Bad call!" + prompt + +_MagazinesText:: + text "#MON magazines!" + + para "#MON notebooks!" + + para "#MON graphs!" + done + +_BillsHouseMonitorText:: + text "TELEPORTER is" + line "displayed on the" + cont "PC monitor." + done + +_BillsHouseInitiatedText:: + text "<PLAYER> initiated" + line "TELEPORTER's Cell" + cont "Separator!@@" + +_BillsHousePokemonListText1:: + text "BILL's favorite" + line "#MON list!" + prompt + +_BillsHousePokemonListText2:: + text "Which #MON do" + line "you want to see?" + done + +_OakLabEmailText:: + text "There's an e-mail" + line "message here!" + + para "..." + + para "Calling all" + line "#MON trainers!" + + para "The elite trainers" + line "of #MON LEAGUE" + cont "are ready to take" + cont "on all comers!" + + para "Bring your best" + line "#MON and see" + cont "how you rate as a" + cont "trainer!" + + para "#MON LEAGUE HQ" + line "INDIGO PLATEAU" + + para "PS: PROF.OAK," + line "please visit us!" + cont "..." + done + +_GameCornerCoinCaseText:: + text "A COIN CASE is" + line "required!" + done + +_GameCornerNoCoinsText:: + text "You don't have" + line "any coins!" + done + +_GameCornerOutOfOrderText:: + text "OUT OF ORDER" + line "This is broken." + done + +_GameCornerOutToLunchText:: + text "OUT TO LUNCH" + line "This is reserved." + done + +_GameCornerSomeonesKeysText:: + text "Someone's keys!" + line "They'll be back." + done + +_JustAMomentText:: + text "Just a moment." + done + +TMNotebookText:: + text "It's a pamphlet" + line "on TMs." + + para "..." + + para "There are 50 TMs" + line "in all." + + para "There are also 5" + line "HMs that can be" + cont "used repeatedly." + + para "SILPH CO.@@" + +_TurnPageText:: + text "Turn the page?" + done + +_ViridianSchoolNotebookText5:: + text "GIRL: Hey! Don't" + line "look at my notes!@@" + +_ViridianSchoolNotebookText1:: + text "Looked at the" + line "notebook!" + + para "First page..." + + para "# BALLs are" + line "used to catch" + cont "#MON." + + para "Up to 6 #MON" + line "can be carried." + + para "People who raise" + line "and make #MON" + cont "fight are called" + cont "#MON trainers." + prompt + +_ViridianSchoolNotebookText2:: + text "Second page..." + + para "A healthy #MON" + line "may be hard to" + cont "catch, so weaken" + cont "it first!" + + para "Poison, burns and" + line "other damage are" + cont "effective!" + prompt + +_ViridianSchoolNotebookText3:: + text "Third page..." + + para "#MON trainers" + line "seek others to" + cont "engage in #MON" + cont "fights." + + para "Battles are" + line "constantly fought" + cont "at #MON GYMs." + prompt + +_ViridianSchoolNotebookText4:: + text "Fourth page..." + + para "The goal for" + line "#MON trainers" + cont "is to beat the " + cont "top 8 #MON" + cont "GYM LEADERs." + + para "Do so to earn the" + line "right to face..." + + para "The ELITE FOUR of" + line "#MON LEAGUE!" + prompt + +_EnemiesOnEverySideText:: + text "Enemies on every" + line "side!" + done + +_WhatGoesAroundComesAroundText:: + text "What goes around" + line "comes around!" + done + +_FightingDojoText:: + text "FIGHTING DOJO" + done + +_IndigoPlateauHQText:: + text "INDIGO PLATEAU" + line "#MON LEAGUE HQ" + done + +_RedBedroomSNESText:: + text "<PLAYER> is" + line "playing the SNES!" + cont "...Okay!" + cont "It's time to go!" + done + +_Route15UpstairsBinocularsText:: + text "Looked into the" + line "binoculars..." + + para "A large, shining" + line "bird is flying" + cont "toward the sea." + done + +_AerodactylFossilText:: + text "AERODACTYL Fossil" + line "A primitive and" + cont "rare #MON." + done + +_KabutopsFossilText:: + text "KABUTOPS Fossil" + line "A primitive and" + cont "rare #MON." + done + +_LinkCableHelpText1:: + text "TRAINER TIPS" + + para "Using a Game Link" + line "Cable" + prompt + +_LinkCableHelpText2:: + text "Which heading do" + line "you want to read?" + done + +_LinkCableInfoText1:: + text "When you have" + line "linked your GAME" + cont "BOY with another" + cont "GAME BOY, talk to" + cont "the attendant on" + cont "the right in any" + cont "#MON CENTER." + prompt + +_LinkCableInfoText2:: + text "COLOSSEUM lets" + line "you play against" + cont "a friend." + prompt + +_LinkCableInfoText3:: + text "TRADE CENTER is" + line "used for trading" + cont "#MON." + prompt + +_ViridianSchoolBlackboardText1:: + text "The blackboard" + line "describes #MON" + cont "STATUS changes" + cont "during battles." + prompt + +_ViridianSchoolBlackboardText2:: + text "Which heading do" + line "you want to read?" + done + +_ViridianBlackboardSleepText:: + text "A #MON can't" + line "attack if it's" + cont "asleep!" + + para "#MON will stay" + line "asleep even after" + cont "battles." + + para "Use AWAKENING to" + line "wake them up!" + prompt + +_ViridianBlackboardPoisonText:: + text "When poisoned, a" + line "#MON's health" + cont "steadily drops." + + para "Poison lingers" + line "after battles." + + para "Use an ANTIDOTE" + line "to cure poison!" + prompt + +_ViridianBlackboardPrlzText:: + text "Paralysis could" + line "make #MON" + cont "moves misfire!" + + para "Paralysis remains" + line "after battles." + + para "Use PARLYZ HEAL" + line "for treatment!" + prompt + +_ViridianBlackboardBurnText:: + text "A burn reduces" + line "power and speed." + cont "It also causes" + cont "ongoing damage." + + para "Burns remain" + line "after battles." + + para "Use BURN HEAL to" + line "cure a burn!" + prompt + +_ViridianBlackboardFrozenText:: + text "If frozen, a" + line "#MON becomes" + cont "totally immobile!" + + para "It stays frozen" + line "even after the" + cont "battle ends." + + para "Use ICE HEAL to" + line "thaw out #MON!" + prompt + +_VermilionGymTrashText:: + text "Nope, there's" + line "only trash here." + done + +_VermilionGymTrashSuccessText1:: + text "Hey! There's a" + line "switch under the" + cont "trash!" + cont "Turn it on!" + + para "The 1st electric" + line "lock opened!@@" + +_VermilionGymTrashSuccessText2:: + text "Hey! There's" + line "another switch" + cont "under the trash!" + cont "Turn it on!" + prompt + +_VermilionGymTrashSuccessText3:: + text "The 2nd electric" + line "lock opened!" + + para "The motorized door" + line "opened!@@" + +_VermilionGymTrashFailText:: + text "Nope! There's" + line "only trash here." + cont "Hey! The electric" + cont "locks were reset!@@" + +_FoundHiddenItemText:: + text "<PLAYER> found" + line "@" + TX_RAM wcd6d + text "!@@" + +_HiddenItemBagFullText:: + text "But, <PLAYER> has" + line "no more room for" + cont "other items!" + done + +_FoundHiddenCoinsText:: + text "<PLAYER> found" + line "@" + TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " coins!@@" + +_FoundHiddenCoins2Text:: + text "<PLAYER> found" + line "@" + TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " coins!@@" + +_DroppedHiddenCoinsText:: + text "" + para "Oops! Dropped" + line "some coins!" + done + +_IndigoPlateauStatuesText1:: + text "INDIGO PLATEAU" + prompt + +_IndigoPlateauStatuesText2:: + text "The ultimate goal" + line "of trainers!" + cont "#MON LEAGUE HQ" + done + +_IndigoPlateauStatuesText3:: + text "The highest" + line "#MON authority" + cont "#MON LEAGUE HQ" + done + +_PokemonBooksText:: + text "Crammed full of" + line "#MON books!" + done + +_DiglettSculptureText:: + text "It's a sculpture" + line "of DIGLETT." + done + +_ElevatorText:: + text "This is an" + line "elevator." + done + +_TownMapText:: + text "A TOWN MAP.@@" + +_PokemonStuffText:: + text "Wow! Tons of" + line "#MON stuff!" + done + +_OutOfSafariBallsText:: + text "PA: Ding-dong!" + + para "You are out of" + line "SAFARI BALLs!" + prompt + +_WildRanText:: + text "Wild @" + TX_RAM wEnemyMonNick + text "" + line "ran!" + prompt + +_EnemyRanText:: + text "Enemy @" + TX_RAM wEnemyMonNick + text "" + line "ran!" + prompt + +_HurtByPoisonText:: + text "<USER>'s" + line "hurt by poison!" + prompt + +_HurtByBurnText:: + text "<USER>'s" + line "hurt by the burn!" + prompt + +_HurtByLeechSeedText:: + text "LEECH SEED saps" + line "<USER>!" + prompt + +_EnemyMonFaintedText:: + text "Enemy @" + TX_RAM wEnemyMonNick + text "" + line "fainted!" + prompt + +_MoneyForWinningText:: + text "<PLAYER> got ¥@" + TX_BCD wAmountMoneyWon, 3 | LEADING_ZEROES | LEFT_ALIGN + text "" + line "for winning!" + prompt + +_TrainerDefeatedText:: + text "<PLAYER> defeated" + line "@" + TX_RAM wTrainerName + text "!" + prompt + +_PlayerMonFaintedText:: + TX_RAM wBattleMonNick + text "" + line "fainted!" + prompt + +_UseNextMonText:: + text "Use next #MON?" + done + +_Sony1WinText:: + text "<RIVAL>: Yeah! Am" + line "I great or what?" + prompt + +_PlayerBlackedOutText2:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> blacked" + line "out!" + prompt + +_LinkBattleLostText:: + text "<PLAYER> lost to" + line "@" + TX_RAM wTrainerName + text "!" + prompt + +_TrainerAboutToUseText:: + TX_RAM wTrainerName + text " is" + line "about to use" + cont"@" + TX_RAM wEnemyMonNick + text "!" + + para "Will <PLAYER>" + line "change #MON?" + done + +_TrainerSentOutText:: + TX_RAM wTrainerName + text " sent" + line "out @" + TX_RAM wEnemyMonNick + text "!" + done + +_NoWillText:: + text "There's no will" + line "to fight!" + prompt + +_CantEscapeText:: + text "Can't escape!" + prompt + +_NoRunningText:: + text "No! There's no" + line "running from a" + cont "trainer battle!" + prompt + +_GotAwayText:: + text "Got away safely!" + prompt + +_ItemsCantBeUsedHereText:: + text "Items can't be" + line "used here." + prompt + +_AlreadyOutText:: + TX_RAM wBattleMonNick + text " is" + line "already out!" + prompt + +_MoveNoPPText:: + text "No PP left for" + line "this move!" + prompt + +_MoveDisabledText:: + text "The move is" + line "disabled!" + prompt + +_NoMovesLeftText:: + TX_RAM wBattleMonNick + text " has no" + line "moves left!" + done + +_MultiHitText:: + text "Hit the enemy" + line "@" + TX_NUM wPlayerNumHits,1,1 + text " times!" + prompt + +_ScaredText:: + TX_RAM wBattleMonNick + text " is too" + line "scared to move!" + prompt + +_GetOutText:: + text "GHOST: Get out..." + line "Get out..." + prompt + +_FastAsleepText:: + text "<USER>" + line "is fast asleep!" + prompt + +_WokeUpText:: + text "<USER>" + line "woke up!" + prompt + +_IsFrozenText:: + text "<USER>" + line "is frozen solid!" + prompt + +_FullyParalyzedText:: + text "<USER>'s" + line "fully paralyzed!" + prompt + +_FlinchedText:: + text "<USER>" + line "flinched!" + prompt + +_MustRechargeText:: + text "<USER>" + line "must recharge!" + prompt + +_DisabledNoMoreText:: + text "<USER>'s" + line "disabled no more!" + prompt + +_IsConfusedText:: + text "<USER>" + line "is confused!" + prompt + +_HurtItselfText:: + text "It hurt itself in" + line "its confusion!" + prompt + +_ConfusedNoMoreText:: + text "<USER>'s" + line "confused no more!" + prompt + +_SavingEnergyText:: + text "<USER>" + line "is saving energy!" + prompt + +_UnleashedEnergyText:: + text "<USER>" + line "unleashed energy!" + prompt + +_ThrashingAboutText:: + text "<USER>'s" + line "thrashing about!" + done + +_AttackContinuesText:: + text "<USER>'s" + line "attack continues!" + done + +_CantMoveText:: + text "<USER>" + line "can't move!" + prompt + +_MoveIsDisabledText:: + text "<USER>'s" + line "@" + TX_RAM wcd6d + text " is" + cont "disabled!" + prompt + +_MonName1Text:: + text "<USER>@@" + +_Used1Text:: + text "" + line "used @@" + +_Used2Text:: + text "" + line "used @@" + +_InsteadText:: + text "instead," + cont "@@" + +_CF4BText:: + TX_RAM wcf4b + text "@" + +_ExclamationPoint1Text:: + text "!" + done + +_ExclamationPoint2Text:: + text "!" + done + +_ExclamationPoint3Text:: + text "!" + done + +_ExclamationPoint4Text:: + text "!" + done + +_ExclamationPoint5Text:: + text "!" + done + +_AttackMissedText:: + text "<USER>'s" + line "attack missed!" + prompt + +_KeptGoingAndCrashedText:: + text "<USER>" + line "kept going and" + cont "crashed!" + prompt + +_UnaffectedText:: + text "<TARGET>'s" + line "unaffected!" + prompt + +_DoesntAffectMonText:: + text "It doesn't affect" + line "<TARGET>!" + prompt + +_CriticalHitText:: + text "Critical hit!" + prompt + +_OHKOText:: + text "One-hit KO!" + prompt + +_LoafingAroundText:: + TX_RAM wBattleMonNick + text " is" + line "loafing around." + prompt + +_BeganToNapText:: + TX_RAM wBattleMonNick + text " began" + line "to nap!" + prompt + +_WontObeyText:: + TX_RAM wBattleMonNick + text " won't" + line "obey!" + prompt + +_TurnedAwayText:: + TX_RAM wBattleMonNick + text " turned" + line "away!" + prompt + +_IgnoredOrdersText:: + TX_RAM wBattleMonNick + text "" + line "ignored orders!" + prompt + +_SubstituteTookDamageText:: + text "The SUBSTITUTE" + line "took damage for" + cont "<TARGET>!" + prompt + +_SubstituteBrokeText:: + text "<TARGET>'s" + line "SUBSTITUTE broke!" + prompt + +_BuildingRageText:: + text "<USER>'s" + line "RAGE is building!" + prompt + +_MirrorMoveFailedText:: + text "The MIRROR MOVE" + next "failed!" + prompt + +_HitXTimesText:: + text "Hit @" + TX_NUM wEnemyNumHits, 1, 1 + text " times!" + prompt + +_GainedText:: + TX_RAM wcd6d + text " gained" + line "@@" + +_WithExpAllText:: + text "with EXP.ALL," + cont "@@" + +_BoostedText:: + text "a boosted" + cont "@@" + +_ExpPointsText:: + TX_NUM wExpAmountGained, 2, 4 + text " EXP. Points!" + prompt + +_GrewLevelText:: + TX_RAM wcd6d + text " grew" + line "to level @" + TX_NUM wCurEnemyLVL, 1, 3 + text "!@@" + +_WildMonAppearedText:: + text "Wild @" + TX_RAM wEnemyMonNick + text "" + line "appeared!" + prompt + +_HookedMonAttackedText:: + text "The hooked" + line "@" + TX_RAM wEnemyMonNick + text "" + cont "attacked!" + prompt + +_EnemyAppearedText:: + TX_RAM wEnemyMonNick + text "" + line "appeared!" + prompt + +_TrainerWantsToFightText:: + TX_RAM wTrainerName + text " wants" + line "to fight!" + prompt + +_UnveiledGhostText:: + text "SILPH SCOPE" + line "unveiled the" + cont "GHOST's identity!" + prompt + +_GhostCantBeIDdText:: + text "Darn! The GHOST" + line "can't be ID'd!" + prompt + +_GoText:: + text "Go! @@" + +_DoItText:: + text "Do it! @@" + +_GetmText:: + text "Get'm! @@" + +_EnemysWeakText:: + text "The enemy's weak!" + line "Get'm! @@" + +_PlayerMon1Text:: + TX_RAM wBattleMonNick + text "!" + done + +_PlayerMon2Text:: + TX_RAM wBattleMonNick + text " @@" + +_EnoughText:: + text "enough!@@" + +_OKExclamationText:: + text "OK!@@" + +_GoodText:: + text "good!@@" + +_ComeBackText:: + text "" + line "Come back!" + done + +_SuperEffectiveText:: + text "It's super" + line "effective!" + prompt + +_NotVeryEffectiveText:: + text "It's not very" + line "effective..." + prompt + +_SafariZoneEatingText:: + text "Wild @" + TX_RAM wEnemyMonNick + db $0 + line "is eating!" + prompt + +_SafariZoneAngryText:: + text "Wild @" + TX_RAM wEnemyMonNick + db $0 + line "is angry!" + prompt + +; money related +_PickUpPayDayMoneyText:: + text "<PLAYER> picked up" + line "¥@" + TX_BCD wTotalPayDayMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text "!" + prompt + +_ClearSaveDataText:: + text "Clear all saved" + line "data?" + done + +_WhichFloorText:: + text "Which floor do" + line "you want? " + done + +_PartyMenuNormalText:: + text "Choose a #MON." + done + +_PartyMenuItemUseText:: + text "Use item on which" + line "#MON?" + done + +_PartyMenuBattleText:: + text "Bring out which" + line "#MON?" + done + +_PartyMenuUseTMText:: + text "Use TM on which" + line "#MON?" + done + +_PartyMenuSwapMonText:: + text "Move #MON" + line "where?" + done + +_PotionText:: + TX_RAM wcd6d + text "" + line "recovered by @" + TX_NUM wHPBarHPDifference, 2, 3 + text "!" + done + +_AntidoteText:: + TX_RAM wcd6d + text " was" + line "cured of poison!" + done + +_ParlyzHealText:: + TX_RAM wcd6d + text "'s" + line "rid of paralysis!" + done + +_BurnHealText:: + TX_RAM wcd6d + text "'s" + line "burn was healed!" + done + +_IceHealText:: + TX_RAM wcd6d + text " was" + line "defrosted!" + done + +_AwakeningText:: + TX_RAM wcd6d + text "" + line "woke up!" + done + +_FullHealText:: + TX_RAM wcd6d + text "'s" + line "health returned!" + done + +_ReviveText:: + TX_RAM wcd6d + text "" + line "is revitalized!" + done + +_RareCandyText:: + TX_RAM wcd6d + text " grew" + line "to level @" + TX_NUM wCurEnemyLVL, 1, 3 + text "!@@" + +_TurnedOnPC1Text:: + text "<PLAYER> turned on" + line "the PC." + prompt + +_AccessedBillsPCText:: + text "Accessed BILL's" + line "PC." + + para "Accessed #MON" + line "Storage System." + prompt + +_AccessedSomeonesPCText:: + text "Accessed someone's" + line "PC." + + para "Accessed #MON" + line "Storage System." + prompt + +_AccessedMyPCText:: + text "Accessed my PC." + + para "Accessed Item" + line "Storage System." + prompt + +_TurnedOnPC2Text:: + text "<PLAYER> turned on" + line "the PC." + prompt + +_WhatDoYouWantText:: + text "What do you want" + line "to do?" + done + +_WhatToDepositText:: + text "What do you want" + line "to deposit?" + done + +_DepositHowManyText:: + text "How many?" + done + +_ItemWasStoredText:: + TX_RAM wcd6d + text " was" + line "stored via PC." + prompt + +_NothingToDepositText:: + text "You have nothing" + line "to deposit." + prompt + +_NoRoomToStoreText:: + text "No room left to" + line "store items." + prompt + +_WhatToWithdrawText:: + text "What do you want" + line "to withdraw?" + done + +_WithdrawHowManyText:: + text "How many?" + done + +_WithdrewItemText:: + text "Withdrew" + line "@" + TX_RAM wcd6d + text "." + prompt + +_NothingStoredText:: + text "There is nothing" + line "stored." + prompt + +_CantCarryMoreText:: + text "You can't carry" + line "any more items." + prompt + +_WhatToTossText:: + text "What do you want" + line "to toss away?" + done + +_TossHowManyText:: + text "How many?" + done + +_AccessedHoFPCText:: + text "Accessed #MON" + line "LEAGUE's site." + + para "Accessed the HALL" + line "OF FAME List." + prompt + +_SwitchOnText:: + text "Switch on!" + prompt + +_WhatText:: + text "What?" + done + +_DepositWhichMonText:: + text "Deposit which" + line "#MON?" + done + +_MonWasStoredText:: + TX_RAM wcf4b + text " was" + line "stored in Box @" + TX_RAM wBoxNumString + text "." + prompt + +_CantDepositLastMonText:: + text "You can't deposit" + line "the last #MON!" + prompt + +_BoxFullText:: + text "Oops! This Box is" + line "full of #MON." + prompt + +_MonIsTakenOutText:: + TX_RAM wcf4b + text " is" + line "taken out." + cont "Got @" + TX_RAM wcf4b + text "." + prompt + +_NoMonText:: + text "What? There are" + line "no #MON here!" + prompt + +_CantTakeMonText:: + text "You can't take" + line "any more #MON." + + para "Deposit #MON" + line "first." + prompt + +_ReleaseWhichMonText:: + text "Release which" + line "#MON?" + done + +_OnceReleasedText:: + text "Once released," + line "@" + TX_RAM wcf4b + text " is" + cont "gone forever. OK?" + done + +_MonWasReleasedText:: + TX_RAM wcf4b + text " was" + line "released outside." + cont "Bye @" + +_CF4BExclamationText:: + TX_RAM wcf4b + text "!" + prompt + +_RequireCoinCaseText:: + text "A COIN CASE is" + line "required!@@" + +_ExchangeCoinsForPrizesText:: + text "We exchange your" + line "coins for prizes." + prompt + +_WhichPrizeText:: + text "Which prize do" + line "you want?" + done + +_HereYouGoText:: + text "Here you go!@@" + +_SoYouWantPrizeText:: + text "So, you want" + line "@" + TX_RAM wcd6d + text "?" + done + +_SorryNeedMoreCoinsText:: + text "Sorry, you need" + line "more coins.@@" + +_OopsYouDontHaveEnoughRoomText:: + text "Oops! You don't" + line "have enough room.@@" + +_OhFineThenText:: + text "Oh, fine then.@@" + +_GetDexRatedText:: + text "Want to get your" + line "#DEX rated?" + done + +_ClosedOaksPCText:: + text "Closed link to" + line "PROF.OAK's PC.@@" + +_AccessedOaksPCText:: + text "Accessed PROF." + line "OAK's PC." + + para "Accessed #DEX" + line "Rating System." + prompt + +_WhereWouldYouLikeText:: + text "Where would you" + line "like to go?" + done + +_PleaseWaitText:: + text "OK, please wait" + line "just a moment." + done + +_LinkCanceledText:: + text "The link was" + line "canceled." + done + +INCLUDE "text/oakspeech.asm" + +_DoYouWantToNicknameText:: + text "Do you want to" + line "give a nickname" + cont "to @" + TX_RAM wcd6d + text "?" + done + +_YourNameIsText:: + text "Right! So your" + line "name is <PLAYER>!" + prompt + +_HisNameIsText:: + text "That's right! I" + line "remember now! His" + cont "name is <RIVAL>!" + prompt + +_WillBeTradedText:: + TX_RAM wNameOfPlayerMonToBeTraded + text " and" + line "@" + TX_RAM wcd6d + text " will" + cont "be traded." + done + +_Char00Text:: + TX_NUM hSpriteIndexOrTextID,1,2 + text " ERROR." + done + +_Char55Text:: + text $4B,"@@" + +INCLUDE "text/maps/digletts_cave_route_2_entrance.asm" +INCLUDE "text/maps/viridian_forest_exit.asm" +INCLUDE "text/maps/route_2_house.asm" +INCLUDE "text/maps/route_2_gate.asm" +INCLUDE "text/maps/viridian_forest_entrance.asm" +INCLUDE "text/maps/mt_moon_pokecenter.asm" +INCLUDE "text/maps/saffron_gates.asm" +INCLUDE "text/maps/daycare_1.asm" + + +SECTION "Text 4", ROMX, BANK[TEXT_4] + +INCLUDE "text/maps/daycare_2.asm" +INCLUDE "text/maps/underground_path_route_6_entrance.asm" +INCLUDE "text/maps/underground_path_route_7_entrance.asm" +INCLUDE "text/maps/underground_path_route_7_entrance_unused.asm" +INCLUDE "text/maps/underground_path_route_8_entrance.asm" +INCLUDE "text/maps/rock_tunnel_pokecenter.asm" +INCLUDE "text/maps/rock_tunnel_b1f.asm" +INCLUDE "text/maps/power_plant.asm" +INCLUDE "text/maps/route_11_gate.asm" +INCLUDE "text/maps/route_11_gate_upstairs.asm" +INCLUDE "text/maps/digletts_cave_route_11_entrance.asm" +INCLUDE "text/maps/route_12_gate.asm" +INCLUDE "text/maps/route_12_gate_upstairs.asm" +INCLUDE "text/maps/route_12_house.asm" +INCLUDE "text/maps/route_15_gate.asm" +INCLUDE "text/maps/route_15_gate_upstairs.asm" +INCLUDE "text/maps/route_16_gate.asm" +INCLUDE "text/maps/route_16_gate_upstairs.asm" +INCLUDE "text/maps/route_16_house.asm" +INCLUDE "text/maps/route_18_gate.asm" +INCLUDE "text/maps/route_18_gate_upstairs.asm" +INCLUDE "text/maps/pokemon_league_gate.asm" +INCLUDE "text/maps/victory_road_2f.asm" +INCLUDE "text/maps/bills_house.asm" +INCLUDE "text/maps/route_1.asm" +INCLUDE "text/maps/route_2.asm" +INCLUDE "text/maps/route_3.asm" +INCLUDE "text/maps/route_4.asm" +INCLUDE "text/maps/route_5.asm" +INCLUDE "text/maps/route_6.asm" +INCLUDE "text/maps/route_7.asm" +INCLUDE "text/maps/route_8.asm" +INCLUDE "text/maps/route_9.asm" +INCLUDE "text/maps/route_10.asm" +INCLUDE "text/maps/route_11_1.asm" + + +SECTION "Text 5", ROMX, BANK[TEXT_5] + +INCLUDE "text/maps/route_11_2.asm" +INCLUDE "text/maps/route_12.asm" +INCLUDE "text/maps/route_13.asm" +INCLUDE "text/maps/route_14.asm" +INCLUDE "text/maps/route_15.asm" +INCLUDE "text/maps/route_16.asm" +INCLUDE "text/maps/route_17.asm" +INCLUDE "text/maps/route_18.asm" +INCLUDE "text/maps/route_19.asm" +INCLUDE "text/maps/route_20.asm" +INCLUDE "text/maps/route_21.asm" +INCLUDE "text/maps/route_22.asm" +INCLUDE "text/maps/route_23.asm" +INCLUDE "text/maps/route_24_1.asm" + + +SECTION "Text 6", ROMX, BANK[TEXT_6] + +INCLUDE "text/maps/route_24_2.asm" +INCLUDE "text/maps/route_25.asm" + +_FileDataDestroyedText:: + text "The file data is" + line "destroyed!" + prompt + +_WouldYouLikeToSaveText:: + text "Would you like to" + line "SAVE the game?" + done + +_GameSavedText:: + text "<PLAYER> saved" + line "the game!" + done + +_OlderFileWillBeErasedText:: + text "The older file" + line "will be erased to" + cont "save. Okay?" + done + +_WhenYouChangeBoxText:: + text "When you change a" + line "#MON BOX, data" + cont "will be saved." + + para "Is that okay?" + done + +_ChooseABoxText:: + text "Choose a" + line "<pkmn> BOX.@@" + +_EvolvedText:: + TX_RAM wcf4b + text " evolved" + done + +_IntoText:: + text "" + line "into @" + TX_RAM wcd6d + text "!" + done + +_StoppedEvolvingText:: + text "Huh? @" + TX_RAM wcf4b + text "" + line "stopped evolving!" + prompt + +_IsEvolvingText:: + text "What? @" + TX_RAM wcf4b + text "" + line "is evolving!" + done + +_FellAsleepText:: + text "<TARGET>" + line "fell asleep!" + prompt + +_AlreadyAsleepText:: + text "<TARGET>'s" + line "already asleep!" + prompt + +_PoisonedText:: + text "<TARGET>" + line "was poisoned!" + prompt + +_BadlyPoisonedText:: + text "<TARGET>'s" + line "badly poisoned!" + prompt + +_BurnedText:: + text "<TARGET>" + line "was burned!" + prompt + +_FrozenText:: + text "<TARGET>" + line "was frozen solid!" + prompt + +_FireDefrostedText:: + text "Fire defrosted" + line "<TARGET>!" + prompt + +_MonsStatsRoseText:: + text "<USER>'s" + line "@" + TX_RAM wcf4b + text "@@" + +_GreatlyRoseText:: + text $4c, "greatly@@" + +_RoseText:: + text " rose!" + prompt + +_MonsStatsFellText:: + text "<TARGET>'s" + line "@" + TX_RAM wcf4b + text "@@" + +_GreatlyFellText:: + text $4c, "greatly@@" + +_FellText:: + text " fell!" + prompt + +_RanFromBattleText:: + text "<USER>" + line "ran from battle!" + prompt + +_RanAwayScaredText:: + text "<TARGET>" + line "ran away scared!" + prompt + +_WasBlownAwayText:: + text "<TARGET>" + line "was blown away!" + prompt + +_ChargeMoveEffectText:: + text "<USER>@@" + +_MadeWhirlwindText:: + text "" + line "made a whirlwind!" + prompt + +_TookInSunlightText:: + text "" + line "took in sunlight!" + prompt + +_LoweredItsHeadText:: + text "" + line "lowered its head!" + prompt + +_SkyAttackGlowingText:: + text "" + line "is glowing!" + prompt + +_FlewUpHighText:: + text "" + line "flew up high!" + prompt + +_DugAHoleText:: + text "" + line "dug a hole!" + prompt + +_BecameConfusedText:: + text "<TARGET>" + line "became confused!" + prompt + +_MimicLearnedMoveText:: + text "<USER>" + line "learned" + cont "@" + TX_RAM wcd6d + text "!" + prompt + +_MoveWasDisabledText:: + text "<TARGET>'s" + line "@" + TX_RAM wcd6d + text " was" + cont "disabled!" + prompt + +_NothingHappenedText:: + text "Nothing happened!" + prompt + +_NoEffectText:: + text "No effect!" + prompt + +_ButItFailedText:: + text "But, it failed! " + prompt + +_DidntAffectText:: + text "It didn't affect" + line "<TARGET>!" + prompt + +_IsUnaffectedText:: + text "<TARGET>" + line "is unaffected!" + prompt + +_ParalyzedMayNotAttackText:: + text "<TARGET>'s" + line "paralyzed! It may" + cont "not attack!" + prompt + +_SubstituteText:: + text "It created a" + line "SUBSTITUTE!" + prompt + +_HasSubstituteText:: + text "<USER>" + line "has a SUBSTITUTE!" + prompt + +_TooWeakSubstituteText:: + text "Too weak to make" + line "a SUBSTITUTE!" + prompt + +_CoinsScatteredText:: + text "Coins scattered" + line "everywhere!" + prompt + +_GettingPumpedText:: + text "<USER>'s" + line "getting pumped!" + prompt + +_WasSeededText:: + text "<TARGET>" + line "was seeded!" + prompt + +_EvadedAttackText:: + text "<TARGET>" + line "evaded attack!" + prompt + +_HitWithRecoilText:: + text "<USER>'s" + line "hit with recoil!" + prompt + +_ConvertedTypeText:: + text "Converted type to" + line "<TARGET>'s!" + prompt + +_StatusChangesEliminatedText:: + text "All STATUS changes" + line "are eliminated!" + prompt + +_StartedSleepingEffect:: + text "<USER>" + line "started sleeping!" + done + +_FellAsleepBecameHealthyText:: + text "<USER>" + line "fell asleep and" + cont "became healthy!" + done + +_RegainedHealthText:: + text "<USER>" + line "regained health!" + prompt + +_TransformedText:: + text "<USER>" + line "transformed into" + cont "@" + TX_RAM wcd6d + text "!" + prompt + +_LightScreenProtectedText:: + text "<USER>'s" + line "protected against" + cont "special attacks!" + prompt + +_ReflectGainedArmorText:: + text "<USER>" + line "gained armor!" + prompt + +_ShroudedInMistText:: + text "<USER>'s" + line "shrouded in mist!" + prompt + +_SuckedHealthText:: + text "Sucked health from" + line "<TARGET>!" + prompt + +_DreamWasEatenText:: + text "<TARGET>'s" + line "dream was eaten!" + prompt + +_TradeCenterText1:: + text "!" + done + +_ColosseumText1:: + text "!" + done + +INCLUDE "text/maps/reds_house_1f.asm" +INCLUDE "text/maps/blues_house.asm" +INCLUDE "text/maps/oaks_lab.asm" +INCLUDE "text/maps/viridian_pokecenter.asm" +INCLUDE "text/maps/viridian_mart.asm" +INCLUDE "text/maps/school.asm" +INCLUDE "text/maps/viridian_house.asm" +INCLUDE "text/maps/viridian_gym.asm" +INCLUDE "text/maps/museum_1f.asm" +INCLUDE "text/maps/museum_2f.asm" +INCLUDE "text/maps/pewter_gym_1.asm" + + +SECTION "Text 7", ROMX, BANK[TEXT_7] + +INCLUDE "text/maps/pewter_gym_2.asm" +INCLUDE "text/maps/pewter_house_1.asm" +INCLUDE "text/maps/pewter_mart.asm" +INCLUDE "text/maps/pewter_house_2.asm" +INCLUDE "text/maps/pewter_pokecenter.asm" +INCLUDE "text/maps/cerulean_trashed_house.asm" +INCLUDE "text/maps/cerulean_trade_house.asm" +INCLUDE "text/maps/cerulean_pokecenter.asm" +INCLUDE "text/maps/cerulean_gym.asm" +INCLUDE "text/maps/bike_shop.asm" +INCLUDE "text/maps/cerulean_mart.asm" +INCLUDE "text/maps/cerulean_badge_house.asm" +INCLUDE "text/maps/lavender_pokecenter.asm" +INCLUDE "text/maps/pokemon_tower_1f.asm" +INCLUDE "text/maps/pokemon_tower_2f.asm" +INCLUDE "text/maps/pokemon_tower_3f.asm" +INCLUDE "text/maps/pokemon_tower_4f.asm" +INCLUDE "text/maps/pokemon_tower_5f.asm" +INCLUDE "text/maps/pokemon_tower_6f.asm" +INCLUDE "text/maps/pokemon_tower_7f.asm" +INCLUDE "text/maps/fujis_house.asm" +INCLUDE "text/maps/lavender_mart.asm" +INCLUDE "text/maps/lavender_house.asm" +INCLUDE "text/maps/name_rater.asm" +INCLUDE "text/maps/vermilion_pokecenter.asm" +INCLUDE "text/maps/fan_club.asm" +INCLUDE "text/maps/vermilion_mart.asm" +INCLUDE "text/maps/vermilion_gym_1.asm" + + +SECTION "Text 8", ROMX, BANK[TEXT_8] + +INCLUDE "text/maps/vermilion_gym_2.asm" +INCLUDE "text/maps/vermilion_house.asm" +INCLUDE "text/maps/vermilion_dock.asm" +INCLUDE "text/maps/vermilion_fishing_house.asm" +INCLUDE "text/maps/celadon_dept_store_1f.asm" +INCLUDE "text/maps/celadon_dept_store_2f.asm" +INCLUDE "text/maps/celadon_dept_store_3f.asm" +INCLUDE "text/maps/celadon_dept_store_4f.asm" +INCLUDE "text/maps/celadon_dept_store_roof.asm" +INCLUDE "text/maps/celadon_mansion_1f.asm" +INCLUDE "text/maps/celadon_mansion_2f.asm" +INCLUDE "text/maps/celadon_mansion_3f.asm" +INCLUDE "text/maps/celadon_mansion_4f_outside.asm" +INCLUDE "text/maps/celadon_mansion_4f_inside.asm" +INCLUDE "text/maps/celadon_pokecenter.asm" +INCLUDE "text/maps/celadon_gym.asm" +INCLUDE "text/maps/celadon_game_corner.asm" +INCLUDE "text/maps/celadon_dept_store_5f.asm" +INCLUDE "text/maps/celadon_prize_room.asm" +INCLUDE "text/maps/celadon_diner.asm" +INCLUDE "text/maps/celadon_house.asm" +INCLUDE "text/maps/celadon_hotel.asm" +INCLUDE "text/maps/fuchsia_mart.asm" +INCLUDE "text/maps/fuchsia_house.asm" +INCLUDE "text/maps/fuchsia_pokecenter.asm" +INCLUDE "text/maps/wardens_house.asm" +INCLUDE "text/maps/safari_zone_entrance.asm" +INCLUDE "text/maps/fuchsia_gym_1.asm" + + +SECTION "Text 9", ROMX, BANK[TEXT_9] + +INCLUDE "text/maps/fuchsia_gym_2.asm" +INCLUDE "text/maps/fuchsia_meeting_room.asm" +INCLUDE "text/maps/fuchsia_fishing_house.asm" +INCLUDE "text/maps/mansion_1f.asm" +INCLUDE "text/maps/cinnabar_gym.asm" +INCLUDE "text/maps/cinnabar_lab.asm" +INCLUDE "text/maps/cinnabar_lab_trade_room.asm" +INCLUDE "text/maps/cinnabar_lab_metronome_room.asm" +INCLUDE "text/maps/cinnabar_lab_fossil_room.asm" +INCLUDE "text/maps/cinnabar_pokecenter.asm" +INCLUDE "text/maps/cinnabar_mart.asm" +INCLUDE "text/maps/indigo_plateau_lobby.asm" +INCLUDE "text/maps/copycats_house_1f.asm" +INCLUDE "text/maps/copycats_house_2f.asm" +INCLUDE "text/maps/fighting_dojo.asm" +INCLUDE "text/maps/saffron_gym.asm" +INCLUDE "text/maps/saffron_house.asm" +INCLUDE "text/maps/saffron_mart.asm" +INCLUDE "text/maps/silph_co_1f.asm" +INCLUDE "text/maps/saffron_pokecenter.asm" +INCLUDE "text/maps/mr_psychics_house.asm" + +_PokemartGreetingText:: + text "Hi there!" + next "May I help you?" + done + +_PokemonFaintedText:: + TX_RAM wcd6d + text "" + line "fainted!" + done + +_PlayerBlackedOutText:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> blacked" + line "out!" + prompt + +_RepelWoreOffText:: + text "REPEL's effect" + line "wore off." + done + +_PokemartBuyingGreetingText:: + text "Take your time." + done + +_PokemartTellBuyPriceText:: + TX_RAM wcf4b + text "?" + line "That will be" + cont "¥@" + TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text ". OK?" + done + +_PokemartBoughtItemText:: + text "Here you are!" + line "Thank you!" + prompt + +_PokemartNotEnoughMoneyText:: + text "You don't have" + line "enough money." + prompt + +_PokemartItemBagFullText:: + text "You can't carry" + line "any more items." + prompt + +_PokemonSellingGreetingText:: + text "What would you" + line "like to sell?" + done + +_PokemartTellSellPriceText:: + text "I can pay you" + line "¥@" + TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text " for that." + done + +_PokemartItemBagEmptyText:: + text "You don't have" + line "anything to sell." + prompt + +_PokemartUnsellableItemText:: + text "I can't put a" + line "price on that." + prompt + +_PokemartThankYouText:: + text "Thank you!" + done + +_PokemartAnythingElseText:: + text "Is there anything" + line "else I can do?" + done + +_LearnedMove1Text:: + TX_RAM wLearnMoveMonName + text " learned" + line "@" + TX_RAM wcf4b + text "!@@" + +_WhichMoveToForgetText:: + text "Which move should" + next "be forgotten?" + done + +_AbandonLearningText:: + text "Abandon learning" + line "@" + TX_RAM wcf4b + text "?" + done + +_DidNotLearnText:: + TX_RAM wLearnMoveMonName + text "" + line "did not learn" + cont "@" + TX_RAM wcf4b + text "!" + prompt + +_TryingToLearnText:: + TX_RAM wLearnMoveMonName + text " is" + line "trying to learn" + cont "@" + TX_RAM wcf4b + text "!" + + para "But, @" + TX_RAM wLearnMoveMonName + text "" + line "can't learn more" + cont "than 4 moves!" + + para "Delete an older" + line "move to make room" + cont "for @" + TX_RAM wcf4b + text "?" + done + +_OneTwoAndText:: + text "1, 2 and...@@" + +_PoofText:: + text " Poof!@@" + +_ForgotAndText:: + text "" + para "@" + TX_RAM wLearnMoveMonName + text " forgot" + line "@" + TX_RAM wcd6d + text "!" + + para "And..." + prompt + +_HMCantDeleteText:: + text "HM techniques" + line "can't be deleted!" + prompt + +_PokemonCenterWelcomeText:: + text "Welcome to our" + line "#MON CENTER!" + + para "We heal your" + line "#MON back to" + cont "perfect health!" + prompt + +_ShallWeHealYourPokemonText:: + text "Shall we heal your" + line "#MON?" + done + +_NeedYourPokemonText:: + text "OK. We'll need" + line "your #MON." + done + +_PokemonFightingFitText:: + text "Thank you!" + line "Your #MON are" + cont "fighting fit!" + prompt + +_PokemonCenterFarewellText:: + text "We hope to see" + line "you again!" + done + +_CableClubNPCAreaReservedFor2FriendsLinkedByCableText:: + text "This area is" + line "reserved for 2" + cont "friends who are" + cont "linked by cable." + done + +_CableClubNPCWelcomeText:: + text "Welcome to the" + line "Cable Club!" + done + +_CableClubNPCPleaseApplyHereHaveToSaveText:: + text "Please apply here." + + para "Before opening" + line "the link, we have" + cont "to save the game." + done + +_CableClubNPCPleaseWaitText:: + text "Please wait.@@" + +_CableClubNPCLinkClosedBecauseOfInactivityText:: + text "The link has been" + line "closed because of" + cont "inactivity." + + para "Please contact" + line "your friend and" + cont "come again!" + done + + +SECTION "Text 10", ROMX, BANK[TEXT_10] + +_CableClubNPCPleaseComeAgainText:: + text "Please come again!" + done + +_CableClubNPCMakingPreparationsText:: + text "We're making" + line "preparations." + cont "Please wait." + done + +_UsedStrengthText:: + TX_RAM wcd6d + text " used" + line "STRENGTH.@@" + +_CanMoveBouldersText:: + TX_RAM wcd6d + text " can" + line "move boulders." + prompt + +_CurrentTooFastText:: + text "The current is" + line "much too fast!" + prompt + +_CyclingIsFunText:: + text "Cycling is fun!" + line "Forget SURFing!" + prompt + +_FlashLightsAreaText:: + text "A blinding FLASH" + line "lights the area!" + prompt + +_WarpToLastPokemonCenterText:: + text "Warp to the last" + line "#MON CENTER." + done + +_CannotUseTeleportNowText:: + TX_RAM wcd6d + text " can't" + line "use TELEPORT now." + prompt + +_CannotFlyHereText:: + TX_RAM wcd6d + text " can't" + line "FLY here." + prompt + +_NotHealthyEnoughText:: + text "Not healthy" + line "enough." + prompt + +_NewBadgeRequiredText:: + text "No! A new BADGE" + line "is required." + prompt + +_CannotUseItemsHereText:: + text "You can't use items" + line "here." + prompt + +_CannotGetOffHereText:: + text "You can't get off" + line "here." + prompt + +_GotMonText:: + text "<PLAYER> got" + line "@" + TX_RAM wcd6d + text "!@@" + +_SetToBoxText:: + text "There's no more" + line "room for #MON!" + cont "@" + TX_RAM wBoxMonNicks + text " was" + cont "sent to #MON" + cont "BOX @" + TX_RAM wcf4b + text " on PC!" + done + +_BoxIsFullText:: + text "There's no more" + line "room for #MON!" + + para "The #MON BOX" + line "is full and can't" + cont "accept any more!" + + para "Change the BOX at" + line "a #MON CENTER!" + done + +INCLUDE "text/maps/pallet_town.asm" +INCLUDE "text/maps/viridian_city.asm" +INCLUDE "text/maps/pewter_city.asm" +INCLUDE "text/maps/cerulean_city.asm" +INCLUDE "text/maps/lavender_town.asm" +INCLUDE "text/maps/vermilion_city.asm" +INCLUDE "text/maps/celadon_city.asm" +INCLUDE "text/maps/fuchsia_city.asm" +INCLUDE "text/maps/cinnabar_island.asm" +INCLUDE "text/maps/saffron_city.asm" + +_ItemUseBallText00:: + text "It dodged the" + line "thrown BALL!" + + para "This #MON" + line "can't be caught!" + prompt + +_ItemUseBallText01:: + text "You missed the" + line "#MON!" + prompt + +_ItemUseBallText02:: + text "Darn! The #MON" + line "broke free!" + prompt + +_ItemUseBallText03:: + text "Aww! It appeared" + line "to be caught! " + prompt + +_ItemUseBallText04:: + text "Shoot! It was so" + line "close too!" + prompt + +_ItemUseBallText05:: + text "All right!" + line "@" + TX_RAM wEnemyMonNick + text " was" + cont "caught!@@" + +_ItemUseBallText07:: + TX_RAM wBoxMonNicks + text " was" + line "transferred to" + cont "BILL's PC!" + prompt + +_ItemUseBallText08:: + TX_RAM wBoxMonNicks + text " was" + line "transferred to" + cont "someone's PC!" + prompt + +_ItemUseBallText06:: + text "New #DEX data" + line "will be added for" + cont "@" + TX_RAM wEnemyMonNick + text "!@@" + +_SurfingGotOnText:: + text "<PLAYER> got on" + line "@" + TX_RAM wcd6d + text "!" + prompt + +_SurfingNoPlaceToGetOffText:: + text "There's no place" + line "to get off!" + prompt + +_VitaminStatRoseText:: + TX_RAM wcd6d + text "'s" + line "@" + TX_RAM wcf4b + text " rose." + prompt + +_VitaminNoEffectText:: + text "It won't have any" + line "effect." + prompt + +_ThrewBaitText:: + text "<PLAYER> threw" + line "some BAIT." + done + +_ThrewRockText:: + text "<PLAYER> threw a" + line "ROCK." + done + +_PlayedFluteNoEffectText:: + text "Played the #" + line "FLUTE." + + para "Now, that's a" + line "catchy tune!" + prompt + +_FluteWokeUpText:: + text "All sleeping" + line "#MON woke up." + prompt + +_PlayedFluteHadEffectText:: + text "<PLAYER> played the" + line "# FLUTE.@@" + +_CoinCaseNumCoinsText:: + text "Coins" + line "@" + TX_BCD wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " " + prompt + +_ItemfinderFoundItemText:: + text "Yes! ITEMFINDER" + line "indicates there's" + cont "an item nearby." + prompt + +_ItemfinderFoundNothingText:: + text "Nope! ITEMFINDER" + line "isn't responding." + prompt + +_RaisePPWhichTechniqueText:: + text "Raise PP of which" + line "technique?" + done + +_RestorePPWhichTechniqueText:: + text "Restore PP of" + line "which technique?" + done + +_PPMaxedOutText:: + TX_RAM wcf4b + text "'s PP" + line "is maxed out." + prompt + +_PPIncreasedText:: + TX_RAM wcf4b + text "'s PP" + line "increased." + prompt + +_PPRestoredText:: + text "PP was restored." + prompt + +_BootedUpTMText:: + text "Booted up a TM!" + prompt + +_BootedUpHMText:: + text "Booted up an HM!" + prompt + +_TeachMachineMoveText:: + text "It contained" + line "@" + TX_RAM wcf4b + text "!" + + para "Teach @" + TX_RAM wcf4b + text "" + line "to a #MON?" + done + +_MonCannotLearnMachineMoveText:: + TX_RAM wcd6d + text " is not" + line "compatible with" + cont "@" + TX_RAM wcf4b + text "." + + para "It can't learn" + line "@" + TX_RAM wcf4b + text "." + prompt + +_ItemUseNotTimeText:: + text "OAK: <PLAYER>!" + line "This isn't the" + cont "time to use that! " + prompt + +_ItemUseNotYoursToUseText:: + text "This isn't yours" + line "to use!" + prompt + +_ItemUseNoEffectText:: + text "It won't have any" + line "effect." + prompt + +_ThrowBallAtTrainerMonText1:: + text "The trainer" + line "blocked the BALL!" + prompt + +_ThrowBallAtTrainerMonText2:: + text "Don't be a thief!" + prompt + +_NoCyclingAllowedHereText:: + text "No cycling" + next "allowed here." + prompt + +_NoSurfingHereText:: + text "No SURFing on" + line "@" + TX_RAM wcd6d + text " here!" + prompt + +_BoxFullCannotThrowBallText:: + text "The #MON BOX" + line "is full! Can't" + cont "use that item!" + prompt + + +SECTION "Text 11", ROMX, BANK[TEXT_11] + +_ItemUseText001:: + text "<PLAYER> used@@" + +_ItemUseText002:: + TX_RAM wcf4b + text "!" + done + +_GotOnBicycleText1:: + text "<PLAYER> got on the@@" + +_GotOnBicycleText2:: + TX_RAM wcf4b + text "!" + prompt + +_GotOffBicycleText1:: + text "<PLAYER> got off@@" + +_GotOffBicycleText2:: + text "the @" + TX_RAM wcf4b + text "." + prompt + +_ThrewAwayItemText:: + text "Threw away" + line "@" + TX_RAM wcd6d + text "." + prompt + +_IsItOKToTossItemText:: + text "Is it OK to toss" + line "@" + TX_RAM wcf4b + text "?" + prompt + +_TooImportantToTossText:: + text "That's too impor-" + line "tant to toss!" + prompt + +_AlreadyKnowsText:: + TX_RAM wcd6d + text " knows" + line "@" + TX_RAM wcf4b + text "!" + prompt + +_ConnectCableText:: + text "Okay, connect the" + line "cable like so!" + prompt + +_TradedForText:: + text "<PLAYER> traded" + line "@" + TX_RAM wInGameTradeGiveMonName + text " for" + cont "@" + TX_RAM wInGameTradeReceiveMonName + text "!@@" + +_WannaTrade1Text:: + text "I'm looking for" + line "@" + TX_RAM wInGameTradeGiveMonName + text "! Wanna" + + para "trade one for" + line "@" + TX_RAM wInGameTradeReceiveMonName + text "? " + done + +_NoTrade1Text:: + text "Awww!" + line "Oh well..." + done + +_WrongMon1Text:: + text "What? That's not" + line "@" + TX_RAM wInGameTradeGiveMonName + text "!" + + para "If you get one," + line "come back here!" + done + +_Thanks1Text:: + text "Hey thanks!" + done + +_AfterTrade1Text:: + text "Isn't my old" + line "@" + TX_RAM wInGameTradeReceiveMonName + text " great?" + done + +_WannaTrade2Text:: + text "Hello there! Do" + line "you want to trade" + + para "your @" + TX_RAM wInGameTradeGiveMonName + text "" + line "for @" + TX_RAM wInGameTradeReceiveMonName + text "?" + done + +_NoTrade2Text:: + text "Well, if you" + line "don't want to..." + done + +_WrongMon2Text:: + text "Hmmm? This isn't" + line "@" + TX_RAM wInGameTradeGiveMonName + text "." + + para "Think of me when" + line "you get one." + done + +_Thanks2Text:: + text "Thanks!" + done + +_AfterTrade2Text:: + text "The @" + TX_RAM wInGameTradeGiveMonName + text " you" + line "traded to me" + + para "went and evolved!" + done + +_WannaTrade3Text:: + text "Hi! Do you have" + line "@" + TX_RAM wInGameTradeGiveMonName + text "?" + + para "Want to trade it" + line "for @" + TX_RAM wInGameTradeReceiveMonName + text "?" + done + +_NoTrade3Text:: + text "That's too bad." + done + +_WrongMon3Text:: + text "...This is no" + line "@" + TX_RAM wInGameTradeGiveMonName + text "." + + para "If you get one," + line "trade it with me!" + done + +_Thanks3Text:: + text "Thanks pal!" + done + +_AfterTrade3Text:: + text "How is my old" + line "@" + TX_RAM wInGameTradeReceiveMonName + text "?" + + para "My @" + TX_RAM wInGameTradeGiveMonName + text " is" + line "doing great!" + done + +_NothingToCutText:: + text "There isn't" + line "anything to CUT!" + prompt + +_UsedCutText:: + TX_RAM wcd6d + text " hacked" + line "away with CUT!" + prompt + + +SECTION "Pokedex Text", ROMX, BANK[POKEDEX_TEXT] + +INCLUDE "text/pokedex.asm" + + +SECTION "Move Names", ROMX, BANK[MOVE_NAMES] + +INCLUDE "text/move_names.asm" diff --git a/de/text/text1.asm b/de/text/text1.asm new file mode 100644 index 00000000..1e22918b --- /dev/null +++ b/de/text/text1.asm @@ -0,0 +1,178 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 1", ROMX, BANK[TEXT_1] + +_CardKeySuccessText1:: + text "Bingo!@@" + +_CardKeySuccessText2:: + text "" + line "The CARD KEY" + cont "opened the door!" + done + +_CardKeyFailText:: + text "Darn! It needs a" + line "CARD KEY!" + done + +_TrainerNameText:: + TX_RAM wcd6d + text ": @@" + +_NoNibbleText:: + text "Not even a nibble!" + prompt + +_NothingHereText:: + text "Looks like there's" + line "nothing here." + prompt + +_ItsABiteText:: + text "Oh!" + line "It's a bite!" + prompt + +_ExclamationText:: + text "!" + done + +_GroundRoseText:: + text "Ground rose up" + line "somewhere!" + done + +_BoulderText:: + text "This requires" + line "STRENGTH to move!" + done + +_MartSignText:: + text "All your item" + line "needs fulfilled!" + cont "#MON MART" + done + +_PokeCenterSignText:: + text "Heal Your #MON!" + line "#MON CENTER" + done + +_FoundItemText:: + text "<PLAYER> found" + line "@" + TX_RAM wcf4b + text "!@@" + +_NoMoreRoomForItemText:: + text "No more room for" + line "items!" + done + +_OaksAideHiText:: + text "Hi! Remember me?" + line "I'm PROF.OAK's" + cont "AIDE!" + + para "If you caught @" + TX_NUM hOaksAideRequirement, 1, 3 + text "" + line "kinds of #MON," + cont "I'm supposed to" + cont "give you an" + cont "@" + TX_RAM wOaksAideRewardItemName + text "!" + + para "So, <PLAYER>! Have" + line "you caught at" + cont "least @" + TX_NUM hOaksAideRequirement, 1, 3 + text " kinds of" + cont "#MON?" + done + +_OaksAideUhOhText:: + text "Let's see..." + line "Uh-oh! You have" + cont "caught only @" + TX_NUM hOaksAideNumMonsOwned, 1, 3 + text "" + cont "kinds of #MON!" + + para "You need @" + TX_NUM hOaksAideRequirement, 1, 3 + text " kinds" + line "if you want the" + cont "@" + TX_RAM wOaksAideRewardItemName + text "." + done + +_OaksAideComeBackText:: + text "Oh. I see." + + para "When you get @" + TX_NUM hOaksAideRequirement, 1, 3 + text "" + line "kinds, come back" + cont "for @" + TX_RAM wOaksAideRewardItemName + text "." + done + +_OaksAideHereYouGoText:: + text "Great! You have" + line "caught @" + TX_NUM hOaksAideNumMonsOwned, 1, 3 + text " kinds " + cont "of #MON!" + cont "Congratulations!" + + para "Here you go!" + prompt + +_OaksAideGotItemText:: + text "<PLAYER> got the" + line "@" + TX_RAM wOaksAideRewardItemName + text "!@@" + +_OaksAideNoRoomText:: + text "Oh! I see you" + line "don't have any" + cont "room for the" + cont "@" + TX_RAM wOaksAideRewardItemName + text "." + done + +INCLUDE "text/maps/viridian_forest.asm" +INCLUDE "text/maps/mt_moon_1f.asm" +INCLUDE "text/maps/mt_moon_b1f.asm" +INCLUDE "text/maps/mt_moon_b2f.asm" +INCLUDE "text/maps/ss_anne_1.asm" +INCLUDE "text/maps/ss_anne_2.asm" +INCLUDE "text/maps/ss_anne_3.asm" +INCLUDE "text/maps/ss_anne_5.asm" +INCLUDE "text/maps/ss_anne_6.asm" +INCLUDE "text/maps/ss_anne_7.asm" +INCLUDE "text/maps/ss_anne_8.asm" +INCLUDE "text/maps/ss_anne_9.asm" +INCLUDE "text/maps/ss_anne_10.asm" +INCLUDE "text/maps/victory_road_3f.asm" +INCLUDE "text/maps/rocket_hideout_b1f.asm" +INCLUDE "text/maps/rocket_hideout_b2f.asm" +INCLUDE "text/maps/rocket_hideout_b3f.asm" +INCLUDE "text/maps/rocket_hideout_b4f.asm" +INCLUDE "text/maps/rocket_hideout_elevator.asm" +INCLUDE "text/maps/silph_co_2f.asm" +INCLUDE "text/maps/silph_co_3f.asm" +INCLUDE "text/maps/silph_co_4f.asm" +INCLUDE "text/maps/silph_co_5f_1.asm" diff --git a/de/text/text10.asm b/de/text/text10.asm new file mode 100644 index 00000000..f33b10d6 --- /dev/null +++ b/de/text/text10.asm @@ -0,0 +1,351 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 10", ROMX, BANK[TEXT_10] + +_CableClubNPCPleaseComeAgainText:: + text "Please come again!" + done + +_CableClubNPCMakingPreparationsText:: + text "We're making" + line "preparations." + cont "Please wait." + done + +_UsedStrengthText:: + TX_RAM wcd6d + text " used" + line "STRENGTH.@@" + +_CanMoveBouldersText:: + TX_RAM wcd6d + text " can" + line "move boulders." + prompt + +_CurrentTooFastText:: + text "The current is" + line "much too fast!" + prompt + +_CyclingIsFunText:: + text "Cycling is fun!" + line "Forget SURFing!" + prompt + +_FlashLightsAreaText:: + text "A blinding FLASH" + line "lights the area!" + prompt + +_WarpToLastPokemonCenterText:: + text "Warp to the last" + line "#MON CENTER." + done + +_CannotUseTeleportNowText:: + TX_RAM wcd6d + text " can't" + line "use TELEPORT now." + prompt + +_CannotFlyHereText:: + TX_RAM wcd6d + text " can't" + line "FLY here." + prompt + +_NotHealthyEnoughText:: + text "Not healthy" + line "enough." + prompt + +_NewBadgeRequiredText:: + text "No! A new BADGE" + line "is required." + prompt + +_CannotUseItemsHereText:: + text "You can't use items" + line "here." + prompt + +_CannotGetOffHereText:: + text "You can't get off" + line "here." + prompt + +_GotMonText:: + text "<PLAYER> got" + line "@" + TX_RAM wcd6d + text "!@@" + +_SetToBoxText:: + text "There's no more" + line "room for #MON!" + cont "@" + TX_RAM wBoxMonNicks + text " was" + cont "sent to #MON" + cont "BOX @" + TX_RAM wcf4b + text " on PC!" + done + +_BoxIsFullText:: + text "There's no more" + line "room for #MON!" + + para "The #MON BOX" + line "is full and can't" + cont "accept any more!" + + para "Change the BOX at" + line "a #MON CENTER!" + done + +INCLUDE "text/maps/pallet_town.asm" +INCLUDE "text/maps/viridian_city.asm" +INCLUDE "text/maps/pewter_city.asm" +INCLUDE "text/maps/cerulean_city.asm" +INCLUDE "text/maps/lavender_town.asm" +INCLUDE "text/maps/vermilion_city.asm" +INCLUDE "text/maps/celadon_city.asm" +INCLUDE "text/maps/fuchsia_city.asm" +INCLUDE "text/maps/cinnabar_island.asm" +INCLUDE "text/maps/saffron_city.asm" + +_ItemUseBallText00:: + text "It dodged the" + line "thrown BALL!" + + para "This #MON" + line "can't be caught!" + prompt + +_ItemUseBallText01:: + text "You missed the" + line "#MON!" + prompt + +_ItemUseBallText02:: + text "Darn! The #MON" + line "broke free!" + prompt + +_ItemUseBallText03:: + text "Aww! It appeared" + line "to be caught! " + prompt + +_ItemUseBallText04:: + text "Shoot! It was so" + line "close too!" + prompt + +_ItemUseBallText05:: + text "All right!" + line "@" + TX_RAM wEnemyMonNick + text " was" + cont "caught!@@" + +_ItemUseBallText07:: + TX_RAM wBoxMonNicks + text " was" + line "transferred to" + cont "BILL's PC!" + prompt + +_ItemUseBallText08:: + TX_RAM wBoxMonNicks + text " was" + line "transferred to" + cont "someone's PC!" + prompt + +_ItemUseBallText06:: + text "New #DEX data" + line "will be added for" + cont "@" + TX_RAM wEnemyMonNick + text "!@@" + +_SurfingGotOnText:: + text "<PLAYER> got on" + line "@" + TX_RAM wcd6d + text "!" + prompt + +_SurfingNoPlaceToGetOffText:: + text "There's no place" + line "to get off!" + prompt + +_VitaminStatRoseText:: + TX_RAM wcd6d + text "'s" + line "@" + TX_RAM wcf4b + text " rose." + prompt + +_VitaminNoEffectText:: + text "It won't have any" + line "effect." + prompt + +_ThrewBaitText:: + text "<PLAYER> threw" + line "some BAIT." + done + +_ThrewRockText:: + text "<PLAYER> threw a" + line "ROCK." + done + +_PlayedFluteNoEffectText:: + text "Played the #" + line "FLUTE." + + para "Now, that's a" + line "catchy tune!" + prompt + +_FluteWokeUpText:: + text "All sleeping" + line "#MON woke up." + prompt + +_PlayedFluteHadEffectText:: + text "<PLAYER> played the" + line "# FLUTE.@@" + +_CoinCaseNumCoinsText:: + text "Coins" + line "@" + TX_BCD wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " " + prompt + +_ItemfinderFoundItemText:: + text "Yes! ITEMFINDER" + line "indicates there's" + cont "an item nearby." + prompt + +_ItemfinderFoundNothingText:: + text "Nope! ITEMFINDER" + line "isn't responding." + prompt + +_RaisePPWhichTechniqueText:: + text "Raise PP of which" + line "technique?" + done + +_RestorePPWhichTechniqueText:: + text "Restore PP of" + line "which technique?" + done + +_PPMaxedOutText:: + TX_RAM wcf4b + text "'s PP" + line "is maxed out." + prompt + +_PPIncreasedText:: + TX_RAM wcf4b + text "'s PP" + line "increased." + prompt + +_PPRestoredText:: + text "PP was restored." + prompt + +_BootedUpTMText:: + text "Booted up a TM!" + prompt + +_BootedUpHMText:: + text "Booted up an HM!" + prompt + +_TeachMachineMoveText:: + text "It contained" + line "@" + TX_RAM wcf4b + text "!" + + para "Teach @" + TX_RAM wcf4b + text "" + line "to a #MON?" + done + +_MonCannotLearnMachineMoveText:: + TX_RAM wcd6d + text " is not" + line "compatible with" + cont "@" + TX_RAM wcf4b + text "." + + para "It can't learn" + line "@" + TX_RAM wcf4b + text "." + prompt + +_ItemUseNotTimeText:: + text "OAK: <PLAYER>!" + line "This isn't the" + cont "time to use that! " + prompt + +_ItemUseNotYoursToUseText:: + text "This isn't yours" + line "to use!" + prompt + +_ItemUseNoEffectText:: + text "It won't have any" + line "effect." + prompt + +_ThrowBallAtTrainerMonText1:: + text "The trainer" + line "blocked the BALL!" + prompt + +_ThrowBallAtTrainerMonText2:: + text "Don't be a thief!" + prompt + +_NoCyclingAllowedHereText:: + text "No cycling" + next "allowed here." + prompt + +_NoSurfingHereText:: + text "No SURFing on" + line "@" + TX_RAM wcd6d + text " here!" + prompt + +_BoxFullCannotThrowBallText:: + text "The #MON BOX" + line "is full! Can't" + cont "use that item!" + prompt diff --git a/de/text/text11.asm b/de/text/text11.asm new file mode 100644 index 00000000..21a1793a --- /dev/null +++ b/de/text/text11.asm @@ -0,0 +1,205 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 11", ROMX, BANK[TEXT_11] + +_ItemUseText001:: + text "<PLAYER> used@@" + +_ItemUseText002:: + TX_RAM wcf4b + text "!" + done + +_GotOnBicycleText1:: + text "<PLAYER> got on the@@" + +_GotOnBicycleText2:: + TX_RAM wcf4b + text "!" + prompt + +_GotOffBicycleText1:: + text "<PLAYER> got off@@" + +_GotOffBicycleText2:: + text "the @" + TX_RAM wcf4b + text "." + prompt + +_ThrewAwayItemText:: + text "Threw away" + line "@" + TX_RAM wcd6d + text "." + prompt + +_IsItOKToTossItemText:: + text "Is it OK to toss" + line "@" + TX_RAM wcf4b + text "?" + prompt + +_TooImportantToTossText:: + text "That's too impor-" + line "tant to toss!" + prompt + +_AlreadyKnowsText:: + TX_RAM wcd6d + text " knows" + line "@" + TX_RAM wcf4b + text "!" + prompt + +_ConnectCableText:: + text "Okay, connect the" + line "cable like so!" + prompt + +_TradedForText:: + text "<PLAYER> traded" + line "@" + TX_RAM wInGameTradeGiveMonName + text " for" + cont "@" + TX_RAM wInGameTradeReceiveMonName + text "!@@" + +_WannaTrade1Text:: + text "I'm looking for" + line "@" + TX_RAM wInGameTradeGiveMonName + text "! Wanna" + + para "trade one for" + line "@" + TX_RAM wInGameTradeReceiveMonName + text "? " + done + +_NoTrade1Text:: + text "Awww!" + line "Oh well..." + done + +_WrongMon1Text:: + text "What? That's not" + line "@" + TX_RAM wInGameTradeGiveMonName + text "!" + + para "If you get one," + line "come back here!" + done + +_Thanks1Text:: + text "Hey thanks!" + done + +_AfterTrade1Text:: + text "Isn't my old" + line "@" + TX_RAM wInGameTradeReceiveMonName + text " great?" + done + +_WannaTrade2Text:: + text "Hello there! Do" + line "you want to trade" + + para "your @" + TX_RAM wInGameTradeGiveMonName + text "" + line "for @" + TX_RAM wInGameTradeReceiveMonName + text "?" + done + +_NoTrade2Text:: + text "Well, if you" + line "don't want to..." + done + +_WrongMon2Text:: + text "Hmmm? This isn't" + line "@" + TX_RAM wInGameTradeGiveMonName + text "." + + para "Think of me when" + line "you get one." + done + +_Thanks2Text:: + text "Thanks!" + done + +_AfterTrade2Text:: + text "The @" + TX_RAM wInGameTradeGiveMonName + text " you" + line "traded to me" + + para "went and evolved!" + done + +_WannaTrade3Text:: + text "Hi! Do you have" + line "@" + TX_RAM wInGameTradeGiveMonName + text "?" + + para "Want to trade it" + line "for @" + TX_RAM wInGameTradeReceiveMonName + text "?" + done + +_NoTrade3Text:: + text "That's too bad." + done + +_WrongMon3Text:: + text "...This is no" + line "@" + TX_RAM wInGameTradeGiveMonName + text "." + + para "If you get one," + line "trade it with me!" + done + +_Thanks3Text:: + text "Thanks pal!" + done + +_AfterTrade3Text:: + text "How is my old" + line "@" + TX_RAM wInGameTradeReceiveMonName + text "?" + + para "My @" + TX_RAM wInGameTradeGiveMonName + text " is" + line "doing great!" + done + +_NothingToCutText:: + text "There isn't" + line "anything to CUT!" + prompt + +_UsedCutText:: + TX_RAM wcd6d + text " hacked" + line "away with CUT!" + prompt diff --git a/de/text/text2.asm b/de/text/text2.asm new file mode 100644 index 00000000..d0808348 --- /dev/null +++ b/de/text/text2.asm @@ -0,0 +1,37 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 2", ROMX, BANK[TEXT_2] + +INCLUDE "text/maps/silph_co_5f_2.asm" +INCLUDE "text/maps/silph_co_6f.asm" +INCLUDE "text/maps/silph_co_7f.asm" +INCLUDE "text/maps/silph_co_8f.asm" +INCLUDE "text/maps/silph_co_9f.asm" +INCLUDE "text/maps/silph_co_10f.asm" +INCLUDE "text/maps/silph_co_11f.asm" +INCLUDE "text/maps/mansion_2f.asm" +INCLUDE "text/maps/mansion_3f.asm" +INCLUDE "text/maps/mansion_b1f.asm" +INCLUDE "text/maps/safari_zone_east.asm" +INCLUDE "text/maps/safari_zone_north.asm" +INCLUDE "text/maps/safari_zone_west.asm" +INCLUDE "text/maps/safari_zone_center.asm" +INCLUDE "text/maps/safari_zone_rest_house_1.asm" +INCLUDE "text/maps/safari_zone_secret_house.asm" +INCLUDE "text/maps/safari_zone_rest_house_2.asm" +INCLUDE "text/maps/safari_zone_rest_house_3.asm" +INCLUDE "text/maps/safari_zone_rest_house_4.asm" +INCLUDE "text/maps/unknown_dungeon_b1f.asm" +INCLUDE "text/maps/victory_road_1f.asm" +INCLUDE "text/maps/lance.asm" +INCLUDE "text/maps/hall_of_fame.asm" +INCLUDE "text/maps/champion.asm" +INCLUDE "text/maps/lorelei.asm" +INCLUDE "text/maps/bruno.asm" +INCLUDE "text/maps/agatha.asm" +INCLUDE "text/maps/rock_tunnel_b2f_1.asm" diff --git a/de/text/text3.asm b/de/text/text3.asm new file mode 100644 index 00000000..31a938a4 --- /dev/null +++ b/de/text/text3.asm @@ -0,0 +1,1720 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 3", ROMX, BANK[TEXT_3] + +INCLUDE "text/maps/rock_tunnel_b2f_2.asm" +INCLUDE "text/maps/seafoam_islands_b4f.asm" + +_AIBattleWithdrawText:: + TX_RAM wTrainerName + text " with-" + line "drew @" + TX_RAM wEnemyMonNick + text "!" + prompt + +_AIBattleUseItemText:: + TX_RAM wTrainerName + text "" + line "used @" + TX_RAM wcd6d + text "" + cont "on @" + TX_RAM wEnemyMonNick + text "!" + prompt + +_TradeWentToText:: + TX_RAM wcf4b + text " went" + line "to @" + TX_RAM wGrassRate + text "." + done + +_TradeForText:: + text "For <PLAYER>'s" + line "@" + TX_RAM wcf4b + text "," + done + +_TradeSendsText:: + TX_RAM wGrassRate + text " sends" + line "@" + TX_RAM wcd6d + text "." + done + +_TradeWavesFarewellText:: + TX_RAM wGrassRate + text " waves" + line "farewell as" + done + +_TradeTransferredText:: + TX_RAM wcd6d + text " is" + line "transferred." + done + +_TradeTakeCareText:: + text "Take good care of" + line "@" + TX_RAM wcd6d + text "." + done + +_TradeWillTradeText:: + TX_RAM wGrassRate + text " will" + line "trade @" + TX_RAM wcd6d + text "" + done + +_TradeforText:: + text "for <PLAYER>'s" + line "@" + TX_RAM wcf4b + text "." + done + +_PlaySlotMachineText:: + text "A slot machine!" + line "Want to play?" + done + +_OutOfCoinsSlotMachineText:: + text "Darn!" + line "Ran out of coins!" + done + +_BetHowManySlotMachineText:: + text "Bet how many" + line "coins?" + done + +_StartSlotMachineText:: + text "Start!" + done + +_NotEnoughCoinsSlotMachineText:: + text "Not enough" + line "coins!" + prompt + +_OneMoreGoSlotMachineText:: + text "One more " + line "go?" + done + +_LinedUpText:: + text " lined up!" + line "Scored @" + TX_RAM wcf4b + text " coins!" + done + +_NotThisTimeText:: + text "Not this time!" + prompt + +_YeahText:: + text "Yeah!@@" + +_DexSeenOwnedText:: + text "#DEX Seen:@" + TX_NUM wDexRatingNumMonsSeen, 1, 3 + text "" + line " Owned:@" + TX_NUM wDexRatingNumMonsOwned, 1, 3 + db "@" + +_DexRatingText:: + text "#DEX Rating", $6d + done + +_GymStatueText1:: + TX_RAM wGymCityName + text "" + line "#MON GYM" + cont "LEADER: @" + TX_RAM wGymLeaderName + text "" + + para "WINNING TRAINERS:" + line "<RIVAL>" + done + +_GymStatueText2:: + TX_RAM wGymCityName + text "" + line "#MON GYM" + cont "LEADER: @" + TX_RAM wGymLeaderName + text "" + + para "WINNING TRAINERS:" + line "<RIVAL>" + cont "<PLAYER>" + done + +_ViridianCityPokecenterGuyText:: + text "#MON CENTERs" + line "heal your tired," + cont "hurt or fainted" + cont "#MON!" + done + +_PewterCityPokecenterGuyText:: + text "Yawn!" + + para "When JIGGLYPUFF" + line "sings, #MON" + cont "get drowsy..." + + para "...Me too..." + line "Snore..." + done + +_CeruleanPokecenterGuyText:: + text "BILL has lots of" + line "#MON!" + + para "He collects rare" + line "ones too!" + done + +_LavenderPokecenterGuyText:: + text "CUBONEs wear" + line "skulls, right?" + + para "People will pay a" + line "lot for one!" + done + +_MtMoonPokecenterBenchGuyText:: + text "If you have too" + line "many #MON, you" + cont "should store them" + cont "via PC!" + done + +_RockTunnelPokecenterGuyText:: + text "I heard that" + line "GHOSTs haunt" + cont "LAVENDER TOWN!" + done + +_UnusedBenchGuyText1:: + text "I wish I could" + line "catch #MON." + done + +_UnusedBenchGuyText2:: + text "I'm tired from" + line "all the fun..." + done + +_UnusedBenchGuyText3:: + text "SILPH's manager" + line "is hiding in the" + cont "SAFARI ZONE." + done + +_VermilionPokecenterGuyText:: + text "It is true that a" + line "higher level" + cont "#MON will be" + cont "more powerful..." + + para "But, all #MON" + line "will have weak" + cont "points against" + cont "specific types." + + para "So, there is no" + line "universally" + cont "strong #MON." + done + +_CeladonCityPokecenterGuyText:: + text "If I had a BIKE," + line "I would go to" + cont "CYCLING ROAD!" + done + +_FuchsiaCityPokecenterGuyText:: + text "If you're studying " + line "#MON, visit" + cont "the SAFARI ZONE." + + para "It has all sorts" + line "of rare #MON." + done + +_CinnabarPokecenterGuyText:: + text "#MON can still" + line "learn techniques" + cont "after canceling" + cont "evolution." + + para "Evolution can wait" + line "until new moves" + cont "have been learned." + done + +_SaffronCityPokecenterGuyText1:: + text "It would be great" + line "if the ELITE FOUR" + cont "came and stomped" + cont "TEAM ROCKET!" + done + +_SaffronCityPokecenterGuyText2:: + text "TEAM ROCKET took" + line "off! We can go" + cont "out safely again!" + cont "That's great!" + done + +_CeladonCityHotelText:: + text "My sis brought me" + line "on this vacation!" + done + +_BookcaseText:: + text "Crammed full of" + line "#MON books!" + done + +_NewBicycleText:: + text "A shiny new" + line "BICYCLE!" + done + +_PushStartText:: + text "Push START to" + line "open the MENU!" + done + +_SaveOptionText:: + text "The SAVE option is" + line "on the MENU" + cont "screen." + done + +_StrengthsAndWeaknessesText:: + text "All #MON types" + line "have strong and" + cont "weak points" + cont "against others." + done + +_TimesUpText:: + text "PA: Ding-dong!" + + para "Time's up!" + prompt + +_GameOverText:: + text "PA: Your SAFARI" + line "GAME is over!" + done + +_CinnabarGymQuizIntroText:: + text "#MON Quiz!" + + para "Get it right and" + line "the door opens to" + cont "the next room!" + + para "Get it wrong and" + line "face a trainer!" + + para "If you want to" + line "conserve your" + cont "#MON for the" + cont "GYM LEADER..." + + para "Then get it right!" + line "Here we go!" + prompt + +_CinnabarQuizQuestionsText1:: + text "CATERPIE evolves" + line "into BUTTERFREE?" + done + +_CinnabarQuizQuestionsText2:: + text "There are 9" + line "certified #MON" + cont "LEAGUE BADGEs?" + done + +_CinnabarQuizQuestionsText3:: + text "POLIWAG evolves 3" + line "times?" + done + +_CinnabarQuizQuestionsText4:: + text "Are thunder moves" + line "effective against" + cont "ground element-" + cont "type #MON?" + done + +_CinnabarQuizQuestionsText5:: + text "#MON of the" + line "same kind and" + cont "level are not" + cont "identical?" + done + +_CinnabarQuizQuestionsText6:: + text "TM28 contains" + line "TOMBSTONER?" + done + +_CinnabarGymQuizCorrectText:: + text "You're absolutely" + line "correct!" + + para "Go on through!@@" + +_CinnabarGymQuizIncorrectText:: + text "Sorry! Bad call!" + prompt + +_MagazinesText:: + text "#MON magazines!" + + para "#MON notebooks!" + + para "#MON graphs!" + done + +_BillsHouseMonitorText:: + text "TELEPORTER is" + line "displayed on the" + cont "PC monitor." + done + +_BillsHouseInitiatedText:: + text "<PLAYER> initiated" + line "TELEPORTER's Cell" + cont "Separator!@@" + +_BillsHousePokemonListText1:: + text "BILL's favorite" + line "#MON list!" + prompt + +_BillsHousePokemonListText2:: + text "Which #MON do" + line "you want to see?" + done + +_OakLabEmailText:: + text "There's an e-mail" + line "message here!" + + para "..." + + para "Calling all" + line "#MON trainers!" + + para "The elite trainers" + line "of #MON LEAGUE" + cont "are ready to take" + cont "on all comers!" + + para "Bring your best" + line "#MON and see" + cont "how you rate as a" + cont "trainer!" + + para "#MON LEAGUE HQ" + line "INDIGO PLATEAU" + + para "PS: PROF.OAK," + line "please visit us!" + cont "..." + done + +_GameCornerCoinCaseText:: + text "A COIN CASE is" + line "required!" + done + +_GameCornerNoCoinsText:: + text "You don't have" + line "any coins!" + done + +_GameCornerOutOfOrderText:: + text "OUT OF ORDER" + line "This is broken." + done + +_GameCornerOutToLunchText:: + text "OUT TO LUNCH" + line "This is reserved." + done + +_GameCornerSomeonesKeysText:: + text "Someone's keys!" + line "They'll be back." + done + +_JustAMomentText:: + text "Just a moment." + done + +TMNotebookText:: + text "It's a pamphlet" + line "on TMs." + + para "..." + + para "There are 50 TMs" + line "in all." + + para "There are also 5" + line "HMs that can be" + cont "used repeatedly." + + para "SILPH CO.@@" + +_TurnPageText:: + text "Turn the page?" + done + +_ViridianSchoolNotebookText5:: + text "GIRL: Hey! Don't" + line "look at my notes!@@" + +_ViridianSchoolNotebookText1:: + text "Looked at the" + line "notebook!" + + para "First page..." + + para "# BALLs are" + line "used to catch" + cont "#MON." + + para "Up to 6 #MON" + line "can be carried." + + para "People who raise" + line "and make #MON" + cont "fight are called" + cont "#MON trainers." + prompt + +_ViridianSchoolNotebookText2:: + text "Second page..." + + para "A healthy #MON" + line "may be hard to" + cont "catch, so weaken" + cont "it first!" + + para "Poison, burns and" + line "other damage are" + cont "effective!" + prompt + +_ViridianSchoolNotebookText3:: + text "Third page..." + + para "#MON trainers" + line "seek others to" + cont "engage in #MON" + cont "fights." + + para "Battles are" + line "constantly fought" + cont "at #MON GYMs." + prompt + +_ViridianSchoolNotebookText4:: + text "Fourth page..." + + para "The goal for" + line "#MON trainers" + cont "is to beat the " + cont "top 8 #MON" + cont "GYM LEADERs." + + para "Do so to earn the" + line "right to face..." + + para "The ELITE FOUR of" + line "#MON LEAGUE!" + prompt + +_EnemiesOnEverySideText:: + text "Enemies on every" + line "side!" + done + +_WhatGoesAroundComesAroundText:: + text "What goes around" + line "comes around!" + done + +_FightingDojoText:: + text "FIGHTING DOJO" + done + +_IndigoPlateauHQText:: + text "INDIGO PLATEAU" + line "#MON LEAGUE HQ" + done + +_RedBedroomSNESText:: + text "<PLAYER> is" + line "playing the SNES!" + cont "...Okay!" + cont "It's time to go!" + done + +_Route15UpstairsBinocularsText:: + text "Looked into the" + line "binoculars..." + + para "A large, shining" + line "bird is flying" + cont "toward the sea." + done + +_AerodactylFossilText:: + text "AERODACTYL Fossil" + line "A primitive and" + cont "rare #MON." + done + +_KabutopsFossilText:: + text "KABUTOPS Fossil" + line "A primitive and" + cont "rare #MON." + done + +_LinkCableHelpText1:: + text "TRAINER TIPS" + + para "Using a Game Link" + line "Cable" + prompt + +_LinkCableHelpText2:: + text "Which heading do" + line "you want to read?" + done + +_LinkCableInfoText1:: + text "When you have" + line "linked your GAME" + cont "BOY with another" + cont "GAME BOY, talk to" + cont "the attendant on" + cont "the right in any" + cont "#MON CENTER." + prompt + +_LinkCableInfoText2:: + text "COLOSSEUM lets" + line "you play against" + cont "a friend." + prompt + +_LinkCableInfoText3:: + text "TRADE CENTER is" + line "used for trading" + cont "#MON." + prompt + +_ViridianSchoolBlackboardText1:: + text "The blackboard" + line "describes #MON" + cont "STATUS changes" + cont "during battles." + prompt + +_ViridianSchoolBlackboardText2:: + text "Which heading do" + line "you want to read?" + done + +_ViridianBlackboardSleepText:: + text "A #MON can't" + line "attack if it's" + cont "asleep!" + + para "#MON will stay" + line "asleep even after" + cont "battles." + + para "Use AWAKENING to" + line "wake them up!" + prompt + +_ViridianBlackboardPoisonText:: + text "When poisoned, a" + line "#MON's health" + cont "steadily drops." + + para "Poison lingers" + line "after battles." + + para "Use an ANTIDOTE" + line "to cure poison!" + prompt + +_ViridianBlackboardPrlzText:: + text "Paralysis could" + line "make #MON" + cont "moves misfire!" + + para "Paralysis remains" + line "after battles." + + para "Use PARLYZ HEAL" + line "for treatment!" + prompt + +_ViridianBlackboardBurnText:: + text "A burn reduces" + line "power and speed." + cont "It also causes" + cont "ongoing damage." + + para "Burns remain" + line "after battles." + + para "Use BURN HEAL to" + line "cure a burn!" + prompt + +_ViridianBlackboardFrozenText:: + text "If frozen, a" + line "#MON becomes" + cont "totally immobile!" + + para "It stays frozen" + line "even after the" + cont "battle ends." + + para "Use ICE HEAL to" + line "thaw out #MON!" + prompt + +_VermilionGymTrashText:: + text "Nope, there's" + line "only trash here." + done + +_VermilionGymTrashSuccessText1:: + text "Hey! There's a" + line "switch under the" + cont "trash!" + cont "Turn it on!" + + para "The 1st electric" + line "lock opened!@@" + +_VermilionGymTrashSuccessText2:: + text "Hey! There's" + line "another switch" + cont "under the trash!" + cont "Turn it on!" + prompt + +_VermilionGymTrashSuccessText3:: + text "The 2nd electric" + line "lock opened!" + + para "The motorized door" + line "opened!@@" + +_VermilionGymTrashFailText:: + text "Nope! There's" + line "only trash here." + cont "Hey! The electric" + cont "locks were reset!@@" + +_FoundHiddenItemText:: + text "<PLAYER> found" + line "@" + TX_RAM wcd6d + text "!@@" + +_HiddenItemBagFullText:: + text "But, <PLAYER> has" + line "no more room for" + cont "other items!" + done + +_FoundHiddenCoinsText:: + text "<PLAYER> found" + line "@" + TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " coins!@@" + +_FoundHiddenCoins2Text:: + text "<PLAYER> found" + line "@" + TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN + text " coins!@@" + +_DroppedHiddenCoinsText:: + text "" + para "Oops! Dropped" + line "some coins!" + done + +_IndigoPlateauStatuesText1:: + text "INDIGO PLATEAU" + prompt + +_IndigoPlateauStatuesText2:: + text "The ultimate goal" + line "of trainers!" + cont "#MON LEAGUE HQ" + done + +_IndigoPlateauStatuesText3:: + text "The highest" + line "#MON authority" + cont "#MON LEAGUE HQ" + done + +_PokemonBooksText:: + text "Crammed full of" + line "#MON books!" + done + +_DiglettSculptureText:: + text "It's a sculpture" + line "of DIGLETT." + done + +_ElevatorText:: + text "This is an" + line "elevator." + done + +_TownMapText:: + text "A TOWN MAP.@@" + +_PokemonStuffText:: + text "Wow! Tons of" + line "#MON stuff!" + done + +_OutOfSafariBallsText:: + text "PA: Ding-dong!" + + para "You are out of" + line "SAFARI BALLs!" + prompt + +_WildRanText:: + text "Wild @" + TX_RAM wEnemyMonNick + text "" + line "ran!" + prompt + +_EnemyRanText:: + text "Enemy @" + TX_RAM wEnemyMonNick + text "" + line "ran!" + prompt + +_HurtByPoisonText:: + text "<USER>'s" + line "hurt by poison!" + prompt + +_HurtByBurnText:: + text "<USER>'s" + line "hurt by the burn!" + prompt + +_HurtByLeechSeedText:: + text "LEECH SEED saps" + line "<USER>!" + prompt + +_EnemyMonFaintedText:: + text "Enemy @" + TX_RAM wEnemyMonNick + text "" + line "fainted!" + prompt + +_MoneyForWinningText:: + text "<PLAYER> got ¥@" + TX_BCD wAmountMoneyWon, 3 | LEADING_ZEROES | LEFT_ALIGN + text "" + line "for winning!" + prompt + +_TrainerDefeatedText:: + text "<PLAYER> defeated" + line "@" + TX_RAM wTrainerName + text "!" + prompt + +_PlayerMonFaintedText:: + TX_RAM wBattleMonNick + text "" + line "fainted!" + prompt + +_UseNextMonText:: + text "Use next #MON?" + done + +_Sony1WinText:: + text "<RIVAL>: Yeah! Am" + line "I great or what?" + prompt + +_PlayerBlackedOutText2:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> blacked" + line "out!" + prompt + +_LinkBattleLostText:: + text "<PLAYER> lost to" + line "@" + TX_RAM wTrainerName + text "!" + prompt + +_TrainerAboutToUseText:: + TX_RAM wTrainerName + text " is" + line "about to use" + cont"@" + TX_RAM wEnemyMonNick + text "!" + + para "Will <PLAYER>" + line "change #MON?" + done + +_TrainerSentOutText:: + TX_RAM wTrainerName + text " sent" + line "out @" + TX_RAM wEnemyMonNick + text "!" + done + +_NoWillText:: + text "There's no will" + line "to fight!" + prompt + +_CantEscapeText:: + text "Can't escape!" + prompt + +_NoRunningText:: + text "No! There's no" + line "running from a" + cont "trainer battle!" + prompt + +_GotAwayText:: + text "Got away safely!" + prompt + +_ItemsCantBeUsedHereText:: + text "Items can't be" + line "used here." + prompt + +_AlreadyOutText:: + TX_RAM wBattleMonNick + text " is" + line "already out!" + prompt + +_MoveNoPPText:: + text "No PP left for" + line "this move!" + prompt + +_MoveDisabledText:: + text "The move is" + line "disabled!" + prompt + +_NoMovesLeftText:: + TX_RAM wBattleMonNick + text " has no" + line "moves left!" + done + +_MultiHitText:: + text "Hit the enemy" + line "@" + TX_NUM wPlayerNumHits,1,1 + text " times!" + prompt + +_ScaredText:: + TX_RAM wBattleMonNick + text " is too" + line "scared to move!" + prompt + +_GetOutText:: + text "GHOST: Get out..." + line "Get out..." + prompt + +_FastAsleepText:: + text "<USER>" + line "is fast asleep!" + prompt + +_WokeUpText:: + text "<USER>" + line "woke up!" + prompt + +_IsFrozenText:: + text "<USER>" + line "is frozen solid!" + prompt + +_FullyParalyzedText:: + text "<USER>'s" + line "fully paralyzed!" + prompt + +_FlinchedText:: + text "<USER>" + line "flinched!" + prompt + +_MustRechargeText:: + text "<USER>" + line "must recharge!" + prompt + +_DisabledNoMoreText:: + text "<USER>'s" + line "disabled no more!" + prompt + +_IsConfusedText:: + text "<USER>" + line "is confused!" + prompt + +_HurtItselfText:: + text "It hurt itself in" + line "its confusion!" + prompt + +_ConfusedNoMoreText:: + text "<USER>'s" + line "confused no more!" + prompt + +_SavingEnergyText:: + text "<USER>" + line "is saving energy!" + prompt + +_UnleashedEnergyText:: + text "<USER>" + line "unleashed energy!" + prompt + +_ThrashingAboutText:: + text "<USER>'s" + line "thrashing about!" + done + +_AttackContinuesText:: + text "<USER>'s" + line "attack continues!" + done + +_CantMoveText:: + text "<USER>" + line "can't move!" + prompt + +_MoveIsDisabledText:: + text "<USER>'s" + line "@" + TX_RAM wcd6d + text " is" + cont "disabled!" + prompt + +_MonName1Text:: + text "<USER>@@" + +_Used1Text:: + text "" + line "used @@" + +_Used2Text:: + text "" + line "used @@" + +_InsteadText:: + text "instead," + cont "@@" + +_CF4BText:: + TX_RAM wcf4b + text "@" + +_ExclamationPoint1Text:: + text "!" + done + +_ExclamationPoint2Text:: + text "!" + done + +_ExclamationPoint3Text:: + text "!" + done + +_ExclamationPoint4Text:: + text "!" + done + +_ExclamationPoint5Text:: + text "!" + done + +_AttackMissedText:: + text "<USER>'s" + line "attack missed!" + prompt + +_KeptGoingAndCrashedText:: + text "<USER>" + line "kept going and" + cont "crashed!" + prompt + +_UnaffectedText:: + text "<TARGET>'s" + line "unaffected!" + prompt + +_DoesntAffectMonText:: + text "It doesn't affect" + line "<TARGET>!" + prompt + +_CriticalHitText:: + text "Critical hit!" + prompt + +_OHKOText:: + text "One-hit KO!" + prompt + +_LoafingAroundText:: + TX_RAM wBattleMonNick + text " is" + line "loafing around." + prompt + +_BeganToNapText:: + TX_RAM wBattleMonNick + text " began" + line "to nap!" + prompt + +_WontObeyText:: + TX_RAM wBattleMonNick + text " won't" + line "obey!" + prompt + +_TurnedAwayText:: + TX_RAM wBattleMonNick + text " turned" + line "away!" + prompt + +_IgnoredOrdersText:: + TX_RAM wBattleMonNick + text "" + line "ignored orders!" + prompt + +_SubstituteTookDamageText:: + text "The SUBSTITUTE" + line "took damage for" + cont "<TARGET>!" + prompt + +_SubstituteBrokeText:: + text "<TARGET>'s" + line "SUBSTITUTE broke!" + prompt + +_BuildingRageText:: + text "<USER>'s" + line "RAGE is building!" + prompt + +_MirrorMoveFailedText:: + text "The MIRROR MOVE" + next "failed!" + prompt + +_HitXTimesText:: + text "Hit @" + TX_NUM wEnemyNumHits, 1, 1 + text " times!" + prompt + +_GainedText:: + TX_RAM wcd6d + text " gained" + line "@@" + +_WithExpAllText:: + text "with EXP.ALL," + cont "@@" + +_BoostedText:: + text "a boosted" + cont "@@" + +_ExpPointsText:: + TX_NUM wExpAmountGained, 2, 4 + text " EXP. Points!" + prompt + +_GrewLevelText:: + TX_RAM wcd6d + text " grew" + line "to level @" + TX_NUM wCurEnemyLVL, 1, 3 + text "!@@" + +_WildMonAppearedText:: + text "Wild @" + TX_RAM wEnemyMonNick + text "" + line "appeared!" + prompt + +_HookedMonAttackedText:: + text "The hooked" + line "@" + TX_RAM wEnemyMonNick + text "" + cont "attacked!" + prompt + +_EnemyAppearedText:: + TX_RAM wEnemyMonNick + text "" + line "appeared!" + prompt + +_TrainerWantsToFightText:: + TX_RAM wTrainerName + text " wants" + line "to fight!" + prompt + +_UnveiledGhostText:: + text "SILPH SCOPE" + line "unveiled the" + cont "GHOST's identity!" + prompt + +_GhostCantBeIDdText:: + text "Darn! The GHOST" + line "can't be ID'd!" + prompt + +_GoText:: + text "Go! @@" + +_DoItText:: + text "Do it! @@" + +_GetmText:: + text "Get'm! @@" + +_EnemysWeakText:: + text "The enemy's weak!" + line "Get'm! @@" + +_PlayerMon1Text:: + TX_RAM wBattleMonNick + text "!" + done + +_PlayerMon2Text:: + TX_RAM wBattleMonNick + text " @@" + +_EnoughText:: + text "enough!@@" + +_OKExclamationText:: + text "OK!@@" + +_GoodText:: + text "good!@@" + +_ComeBackText:: + text "" + line "Come back!" + done + +_SuperEffectiveText:: + text "It's super" + line "effective!" + prompt + +_NotVeryEffectiveText:: + text "It's not very" + line "effective..." + prompt + +_SafariZoneEatingText:: + text "Wild @" + TX_RAM wEnemyMonNick + db $0 + line "is eating!" + prompt + +_SafariZoneAngryText:: + text "Wild @" + TX_RAM wEnemyMonNick + db $0 + line "is angry!" + prompt + +; money related +_PickUpPayDayMoneyText:: + text "<PLAYER> picked up" + line "¥@" + TX_BCD wTotalPayDayMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text "!" + prompt + +_ClearSaveDataText:: + text "Clear all saved" + line "data?" + done + +_WhichFloorText:: + text "Which floor do" + line "you want? " + done + +_PartyMenuNormalText:: + text "Choose a #MON." + done + +_PartyMenuItemUseText:: + text "Use item on which" + line "#MON?" + done + +_PartyMenuBattleText:: + text "Bring out which" + line "#MON?" + done + +_PartyMenuUseTMText:: + text "Use TM on which" + line "#MON?" + done + +_PartyMenuSwapMonText:: + text "Move #MON" + line "where?" + done + +_PotionText:: + TX_RAM wcd6d + text "" + line "recovered by @" + TX_NUM wHPBarHPDifference, 2, 3 + text "!" + done + +_AntidoteText:: + TX_RAM wcd6d + text " was" + line "cured of poison!" + done + +_ParlyzHealText:: + TX_RAM wcd6d + text "'s" + line "rid of paralysis!" + done + +_BurnHealText:: + TX_RAM wcd6d + text "'s" + line "burn was healed!" + done + +_IceHealText:: + TX_RAM wcd6d + text " was" + line "defrosted!" + done + +_AwakeningText:: + TX_RAM wcd6d + text "" + line "woke up!" + done + +_FullHealText:: + TX_RAM wcd6d + text "'s" + line "health returned!" + done + +_ReviveText:: + TX_RAM wcd6d + text "" + line "is revitalized!" + done + +_RareCandyText:: + TX_RAM wcd6d + text " grew" + line "to level @" + TX_NUM wCurEnemyLVL, 1, 3 + text "!@@" + +_TurnedOnPC1Text:: + text "<PLAYER> turned on" + line "the PC." + prompt + +_AccessedBillsPCText:: + text "Accessed BILL's" + line "PC." + + para "Accessed #MON" + line "Storage System." + prompt + +_AccessedSomeonesPCText:: + text "Accessed someone's" + line "PC." + + para "Accessed #MON" + line "Storage System." + prompt + +_AccessedMyPCText:: + text "Accessed my PC." + + para "Accessed Item" + line "Storage System." + prompt + +_TurnedOnPC2Text:: + text "<PLAYER> turned on" + line "the PC." + prompt + +_WhatDoYouWantText:: + text "What do you want" + line "to do?" + done + +_WhatToDepositText:: + text "What do you want" + line "to deposit?" + done + +_DepositHowManyText:: + text "How many?" + done + +_ItemWasStoredText:: + TX_RAM wcd6d + text " was" + line "stored via PC." + prompt + +_NothingToDepositText:: + text "You have nothing" + line "to deposit." + prompt + +_NoRoomToStoreText:: + text "No room left to" + line "store items." + prompt + +_WhatToWithdrawText:: + text "What do you want" + line "to withdraw?" + done + +_WithdrawHowManyText:: + text "How many?" + done + +_WithdrewItemText:: + text "Withdrew" + line "@" + TX_RAM wcd6d + text "." + prompt + +_NothingStoredText:: + text "There is nothing" + line "stored." + prompt + +_CantCarryMoreText:: + text "You can't carry" + line "any more items." + prompt + +_WhatToTossText:: + text "What do you want" + line "to toss away?" + done + +_TossHowManyText:: + text "How many?" + done + +_AccessedHoFPCText:: + text "Accessed #MON" + line "LEAGUE's site." + + para "Accessed the HALL" + line "OF FAME List." + prompt + +_SwitchOnText:: + text "Switch on!" + prompt + +_WhatText:: + text "What?" + done + +_DepositWhichMonText:: + text "Deposit which" + line "#MON?" + done + +_MonWasStoredText:: + TX_RAM wcf4b + text " was" + line "stored in Box @" + TX_RAM wBoxNumString + text "." + prompt + +_CantDepositLastMonText:: + text "You can't deposit" + line "the last #MON!" + prompt + +_BoxFullText:: + text "Oops! This Box is" + line "full of #MON." + prompt + +_MonIsTakenOutText:: + TX_RAM wcf4b + text " is" + line "taken out." + cont "Got @" + TX_RAM wcf4b + text "." + prompt + +_NoMonText:: + text "What? There are" + line "no #MON here!" + prompt + +_CantTakeMonText:: + text "You can't take" + line "any more #MON." + + para "Deposit #MON" + line "first." + prompt + +_ReleaseWhichMonText:: + text "Release which" + line "#MON?" + done + +_OnceReleasedText:: + text "Once released," + line "@" + TX_RAM wcf4b + text " is" + cont "gone forever. OK?" + done + +_MonWasReleasedText:: + TX_RAM wcf4b + text " was" + line "released outside." + cont "Bye @" + +_CF4BExclamationText:: + TX_RAM wcf4b + text "!" + prompt + +_RequireCoinCaseText:: + text "A COIN CASE is" + line "required!@@" + +_ExchangeCoinsForPrizesText:: + text "We exchange your" + line "coins for prizes." + prompt + +_WhichPrizeText:: + text "Which prize do" + line "you want?" + done + +_HereYouGoText:: + text "Here you go!@@" + +_SoYouWantPrizeText:: + text "So, you want" + line "@" + TX_RAM wcd6d + text "?" + done + +_SorryNeedMoreCoinsText:: + text "Sorry, you need" + line "more coins.@@" + +_OopsYouDontHaveEnoughRoomText:: + text "Oops! You don't" + line "have enough room.@@" + +_OhFineThenText:: + text "Oh, fine then.@@" + +_GetDexRatedText:: + text "Want to get your" + line "#DEX rated?" + done + +_ClosedOaksPCText:: + text "Closed link to" + line "PROF.OAK's PC.@@" + +_AccessedOaksPCText:: + text "Accessed PROF." + line "OAK's PC." + + para "Accessed #DEX" + line "Rating System." + prompt + +_WhereWouldYouLikeText:: + text "Where would you" + line "like to go?" + done + +_PleaseWaitText:: + text "OK, please wait" + line "just a moment." + done + +_LinkCanceledText:: + text "The link was" + line "canceled." + done + +INCLUDE "text/oakspeech.asm" + +_DoYouWantToNicknameText:: + text "Do you want to" + line "give a nickname" + cont "to @" + TX_RAM wcd6d + text "?" + done + +_YourNameIsText:: + text "Right! So your" + line "name is <PLAYER>!" + prompt + +_HisNameIsText:: + text "That's right! I" + line "remember now! His" + cont "name is <RIVAL>!" + prompt + +_WillBeTradedText:: + TX_RAM wNameOfPlayerMonToBeTraded + text " and" + line "@" + TX_RAM wcd6d + text " will" + cont "be traded." + done + +_Char00Text:: + TX_NUM hSpriteIndexOrTextID,1,2 + text " ERROR." + done + +_Char55Text:: + text $4B,"@@" + +INCLUDE "text/maps/digletts_cave_route_2_entrance.asm" +INCLUDE "text/maps/viridian_forest_exit.asm" +INCLUDE "text/maps/route_2_house.asm" +INCLUDE "text/maps/route_2_gate.asm" +INCLUDE "text/maps/viridian_forest_entrance.asm" +INCLUDE "text/maps/mt_moon_pokecenter.asm" +INCLUDE "text/maps/saffron_gates.asm" +INCLUDE "text/maps/daycare_1.asm" diff --git a/de/text/text4.asm b/de/text/text4.asm new file mode 100644 index 00000000..e5fbd016 --- /dev/null +++ b/de/text/text4.asm @@ -0,0 +1,44 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 4", ROMX, BANK[TEXT_4] + +INCLUDE "text/maps/daycare_2.asm" +INCLUDE "text/maps/underground_path_route_6_entrance.asm" +INCLUDE "text/maps/underground_path_route_7_entrance.asm" +INCLUDE "text/maps/underground_path_route_7_entrance_unused.asm" +INCLUDE "text/maps/underground_path_route_8_entrance.asm" +INCLUDE "text/maps/rock_tunnel_pokecenter.asm" +INCLUDE "text/maps/rock_tunnel_b1f.asm" +INCLUDE "text/maps/power_plant.asm" +INCLUDE "text/maps/route_11_gate.asm" +INCLUDE "text/maps/route_11_gate_upstairs.asm" +INCLUDE "text/maps/digletts_cave_route_11_entrance.asm" +INCLUDE "text/maps/route_12_gate.asm" +INCLUDE "text/maps/route_12_gate_upstairs.asm" +INCLUDE "text/maps/route_12_house.asm" +INCLUDE "text/maps/route_15_gate.asm" +INCLUDE "text/maps/route_15_gate_upstairs.asm" +INCLUDE "text/maps/route_16_gate.asm" +INCLUDE "text/maps/route_16_gate_upstairs.asm" +INCLUDE "text/maps/route_16_house.asm" +INCLUDE "text/maps/route_18_gate.asm" +INCLUDE "text/maps/route_18_gate_upstairs.asm" +INCLUDE "text/maps/pokemon_league_gate.asm" +INCLUDE "text/maps/victory_road_2f.asm" +INCLUDE "text/maps/bills_house.asm" +INCLUDE "text/maps/route_1.asm" +INCLUDE "text/maps/route_2.asm" +INCLUDE "text/maps/route_3.asm" +INCLUDE "text/maps/route_4.asm" +INCLUDE "text/maps/route_5.asm" +INCLUDE "text/maps/route_6.asm" +INCLUDE "text/maps/route_7.asm" +INCLUDE "text/maps/route_8.asm" +INCLUDE "text/maps/route_9.asm" +INCLUDE "text/maps/route_10.asm" +INCLUDE "text/maps/route_11_1.asm" diff --git a/de/text/text5.asm b/de/text/text5.asm new file mode 100644 index 00000000..8eb23d2e --- /dev/null +++ b/de/text/text5.asm @@ -0,0 +1,23 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 5", ROMX, BANK[TEXT_5] + +INCLUDE "text/maps/route_11_2.asm" +INCLUDE "text/maps/route_12.asm" +INCLUDE "text/maps/route_13.asm" +INCLUDE "text/maps/route_14.asm" +INCLUDE "text/maps/route_15.asm" +INCLUDE "text/maps/route_16.asm" +INCLUDE "text/maps/route_17.asm" +INCLUDE "text/maps/route_18.asm" +INCLUDE "text/maps/route_19.asm" +INCLUDE "text/maps/route_20.asm" +INCLUDE "text/maps/route_21.asm" +INCLUDE "text/maps/route_22.asm" +INCLUDE "text/maps/route_23.asm" +INCLUDE "text/maps/route_24_1.asm" diff --git a/de/text/text6.asm b/de/text/text6.asm new file mode 100644 index 00000000..5be9560f --- /dev/null +++ b/de/text/text6.asm @@ -0,0 +1,348 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 6", ROMX, BANK[TEXT_6] + +INCLUDE "text/maps/route_24_2.asm" +INCLUDE "text/maps/route_25.asm" + +_FileDataDestroyedText:: + text "The file data is" + line "destroyed!" + prompt + +_WouldYouLikeToSaveText:: + text "Would you like to" + line "SAVE the game?" + done + +_GameSavedText:: + text "<PLAYER> saved" + line "the game!" + done + +_OlderFileWillBeErasedText:: + text "The older file" + line "will be erased to" + cont "save. Okay?" + done + +_WhenYouChangeBoxText:: + text "When you change a" + line "#MON BOX, data" + cont "will be saved." + + para "Is that okay?" + done + +_ChooseABoxText:: + text "Choose a" + line "<pkmn> BOX.@@" + +_EvolvedText:: + TX_RAM wcf4b + text " evolved" + done + +_IntoText:: + text "" + line "into @" + TX_RAM wcd6d + text "!" + done + +_StoppedEvolvingText:: + text "Huh? @" + TX_RAM wcf4b + text "" + line "stopped evolving!" + prompt + +_IsEvolvingText:: + text "What? @" + TX_RAM wcf4b + text "" + line "is evolving!" + done + +_FellAsleepText:: + text "<TARGET>" + line "fell asleep!" + prompt + +_AlreadyAsleepText:: + text "<TARGET>'s" + line "already asleep!" + prompt + +_PoisonedText:: + text "<TARGET>" + line "was poisoned!" + prompt + +_BadlyPoisonedText:: + text "<TARGET>'s" + line "badly poisoned!" + prompt + +_BurnedText:: + text "<TARGET>" + line "was burned!" + prompt + +_FrozenText:: + text "<TARGET>" + line "was frozen solid!" + prompt + +_FireDefrostedText:: + text "Fire defrosted" + line "<TARGET>!" + prompt + +_MonsStatsRoseText:: + text "<USER>'s" + line "@" + TX_RAM wcf4b + text "@@" + +_GreatlyRoseText:: + text $4c, "greatly@@" + +_RoseText:: + text " rose!" + prompt + +_MonsStatsFellText:: + text "<TARGET>'s" + line "@" + TX_RAM wcf4b + text "@@" + +_GreatlyFellText:: + text $4c, "greatly@@" + +_FellText:: + text " fell!" + prompt + +_RanFromBattleText:: + text "<USER>" + line "ran from battle!" + prompt + +_RanAwayScaredText:: + text "<TARGET>" + line "ran away scared!" + prompt + +_WasBlownAwayText:: + text "<TARGET>" + line "was blown away!" + prompt + +_ChargeMoveEffectText:: + text "<USER>@@" + +_MadeWhirlwindText:: + text "" + line "made a whirlwind!" + prompt + +_TookInSunlightText:: + text "" + line "took in sunlight!" + prompt + +_LoweredItsHeadText:: + text "" + line "lowered its head!" + prompt + +_SkyAttackGlowingText:: + text "" + line "is glowing!" + prompt + +_FlewUpHighText:: + text "" + line "flew up high!" + prompt + +_DugAHoleText:: + text "" + line "dug a hole!" + prompt + +_BecameConfusedText:: + text "<TARGET>" + line "became confused!" + prompt + +_MimicLearnedMoveText:: + text "<USER>" + line "learned" + cont "@" + TX_RAM wcd6d + text "!" + prompt + +_MoveWasDisabledText:: + text "<TARGET>'s" + line "@" + TX_RAM wcd6d + text " was" + cont "disabled!" + prompt + +_NothingHappenedText:: + text "Nothing happened!" + prompt + +_NoEffectText:: + text "No effect!" + prompt + +_ButItFailedText:: + text "But, it failed! " + prompt + +_DidntAffectText:: + text "It didn't affect" + line "<TARGET>!" + prompt + +_IsUnaffectedText:: + text "<TARGET>" + line "is unaffected!" + prompt + +_ParalyzedMayNotAttackText:: + text "<TARGET>'s" + line "paralyzed! It may" + cont "not attack!" + prompt + +_SubstituteText:: + text "It created a" + line "SUBSTITUTE!" + prompt + +_HasSubstituteText:: + text "<USER>" + line "has a SUBSTITUTE!" + prompt + +_TooWeakSubstituteText:: + text "Too weak to make" + line "a SUBSTITUTE!" + prompt + +_CoinsScatteredText:: + text "Coins scattered" + line "everywhere!" + prompt + +_GettingPumpedText:: + text "<USER>'s" + line "getting pumped!" + prompt + +_WasSeededText:: + text "<TARGET>" + line "was seeded!" + prompt + +_EvadedAttackText:: + text "<TARGET>" + line "evaded attack!" + prompt + +_HitWithRecoilText:: + text "<USER>'s" + line "hit with recoil!" + prompt + +_ConvertedTypeText:: + text "Converted type to" + line "<TARGET>'s!" + prompt + +_StatusChangesEliminatedText:: + text "All STATUS changes" + line "are eliminated!" + prompt + +_StartedSleepingEffect:: + text "<USER>" + line "started sleeping!" + done + +_FellAsleepBecameHealthyText:: + text "<USER>" + line "fell asleep and" + cont "became healthy!" + done + +_RegainedHealthText:: + text "<USER>" + line "regained health!" + prompt + +_TransformedText:: + text "<USER>" + line "transformed into" + cont "@" + TX_RAM wcd6d + text "!" + prompt + +_LightScreenProtectedText:: + text "<USER>'s" + line "protected against" + cont "special attacks!" + prompt + +_ReflectGainedArmorText:: + text "<USER>" + line "gained armor!" + prompt + +_ShroudedInMistText:: + text "<USER>'s" + line "shrouded in mist!" + prompt + +_SuckedHealthText:: + text "Sucked health from" + line "<TARGET>!" + prompt + +_DreamWasEatenText:: + text "<TARGET>'s" + line "dream was eaten!" + prompt + +_TradeCenterText1:: + text "!" + done + +_ColosseumText1:: + text "!" + done + +INCLUDE "text/maps/reds_house_1f.asm" +INCLUDE "text/maps/blues_house.asm" +INCLUDE "text/maps/oaks_lab.asm" +INCLUDE "text/maps/viridian_pokecenter.asm" +INCLUDE "text/maps/viridian_mart.asm" +INCLUDE "text/maps/school.asm" +INCLUDE "text/maps/viridian_house.asm" +INCLUDE "text/maps/viridian_gym.asm" +INCLUDE "text/maps/museum_1f.asm" +INCLUDE "text/maps/museum_2f.asm" +INCLUDE "text/maps/pewter_gym_1.asm" diff --git a/de/text/text7.asm b/de/text/text7.asm new file mode 100644 index 00000000..fa998b71 --- /dev/null +++ b/de/text/text7.asm @@ -0,0 +1,37 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 7", ROMX, BANK[TEXT_7] + +INCLUDE "text/maps/pewter_gym_2.asm" +INCLUDE "text/maps/pewter_house_1.asm" +INCLUDE "text/maps/pewter_mart.asm" +INCLUDE "text/maps/pewter_house_2.asm" +INCLUDE "text/maps/pewter_pokecenter.asm" +INCLUDE "text/maps/cerulean_trashed_house.asm" +INCLUDE "text/maps/cerulean_trade_house.asm" +INCLUDE "text/maps/cerulean_pokecenter.asm" +INCLUDE "text/maps/cerulean_gym.asm" +INCLUDE "text/maps/bike_shop.asm" +INCLUDE "text/maps/cerulean_mart.asm" +INCLUDE "text/maps/cerulean_badge_house.asm" +INCLUDE "text/maps/lavender_pokecenter.asm" +INCLUDE "text/maps/pokemon_tower_1f.asm" +INCLUDE "text/maps/pokemon_tower_2f.asm" +INCLUDE "text/maps/pokemon_tower_3f.asm" +INCLUDE "text/maps/pokemon_tower_4f.asm" +INCLUDE "text/maps/pokemon_tower_5f.asm" +INCLUDE "text/maps/pokemon_tower_6f.asm" +INCLUDE "text/maps/pokemon_tower_7f.asm" +INCLUDE "text/maps/fujis_house.asm" +INCLUDE "text/maps/lavender_mart.asm" +INCLUDE "text/maps/lavender_house.asm" +INCLUDE "text/maps/name_rater.asm" +INCLUDE "text/maps/vermilion_pokecenter.asm" +INCLUDE "text/maps/fan_club.asm" +INCLUDE "text/maps/vermilion_mart.asm" +INCLUDE "text/maps/vermilion_gym_1.asm" diff --git a/de/text/text8.asm b/de/text/text8.asm new file mode 100644 index 00000000..dc351928 --- /dev/null +++ b/de/text/text8.asm @@ -0,0 +1,37 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 8", ROMX, BANK[TEXT_8] + +INCLUDE "text/maps/vermilion_gym_2.asm" +INCLUDE "text/maps/vermilion_house.asm" +INCLUDE "text/maps/vermilion_dock.asm" +INCLUDE "text/maps/vermilion_fishing_house.asm" +INCLUDE "text/maps/celadon_dept_store_1f.asm" +INCLUDE "text/maps/celadon_dept_store_2f.asm" +INCLUDE "text/maps/celadon_dept_store_3f.asm" +INCLUDE "text/maps/celadon_dept_store_4f.asm" +INCLUDE "text/maps/celadon_dept_store_roof.asm" +INCLUDE "text/maps/celadon_mansion_1f.asm" +INCLUDE "text/maps/celadon_mansion_2f.asm" +INCLUDE "text/maps/celadon_mansion_3f.asm" +INCLUDE "text/maps/celadon_mansion_4f_outside.asm" +INCLUDE "text/maps/celadon_mansion_4f_inside.asm" +INCLUDE "text/maps/celadon_pokecenter.asm" +INCLUDE "text/maps/celadon_gym.asm" +INCLUDE "text/maps/celadon_game_corner.asm" +INCLUDE "text/maps/celadon_dept_store_5f.asm" +INCLUDE "text/maps/celadon_prize_room.asm" +INCLUDE "text/maps/celadon_diner.asm" +INCLUDE "text/maps/celadon_house.asm" +INCLUDE "text/maps/celadon_hotel.asm" +INCLUDE "text/maps/fuchsia_mart.asm" +INCLUDE "text/maps/fuchsia_house.asm" +INCLUDE "text/maps/fuchsia_pokecenter.asm" +INCLUDE "text/maps/wardens_house.asm" +INCLUDE "text/maps/safari_zone_entrance.asm" +INCLUDE "text/maps/fuchsia_gym_1.asm" diff --git a/de/text/text9.asm b/de/text/text9.asm new file mode 100644 index 00000000..7e72006b --- /dev/null +++ b/de/text/text9.asm @@ -0,0 +1,248 @@ +INCLUDE "macros/inclang.asm" + inclang charmap.asm +INCLUDE "constants/text_constants.asm" +INCLUDE "constants/text_bank_constants.asm" +INCLUDE "macros/text_macros.asm" +INCLUDE "hram.asm" + +SECTION "Text 9", ROMX, BANK[TEXT_9] + +INCLUDE "text/maps/fuchsia_gym_2.asm" +INCLUDE "text/maps/fuchsia_meeting_room.asm" +INCLUDE "text/maps/fuchsia_fishing_house.asm" +INCLUDE "text/maps/mansion_1f.asm" +INCLUDE "text/maps/cinnabar_gym.asm" +INCLUDE "text/maps/cinnabar_lab.asm" +INCLUDE "text/maps/cinnabar_lab_trade_room.asm" +INCLUDE "text/maps/cinnabar_lab_metronome_room.asm" +INCLUDE "text/maps/cinnabar_lab_fossil_room.asm" +INCLUDE "text/maps/cinnabar_pokecenter.asm" +INCLUDE "text/maps/cinnabar_mart.asm" +INCLUDE "text/maps/indigo_plateau_lobby.asm" +INCLUDE "text/maps/copycats_house_1f.asm" +INCLUDE "text/maps/copycats_house_2f.asm" +INCLUDE "text/maps/fighting_dojo.asm" +INCLUDE "text/maps/saffron_gym.asm" +INCLUDE "text/maps/saffron_house.asm" +INCLUDE "text/maps/saffron_mart.asm" +INCLUDE "text/maps/silph_co_1f.asm" +INCLUDE "text/maps/saffron_pokecenter.asm" +INCLUDE "text/maps/mr_psychics_house.asm" + +_PokemartGreetingText:: + text "Hi there!" + next "May I help you?" + done + +_PokemonFaintedText:: + TX_RAM wcd6d + text "" + line "fainted!" + done + +_PlayerBlackedOutText:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> blacked" + line "out!" + prompt + +_RepelWoreOffText:: + text "REPEL's effect" + line "wore off." + done + +_PokemartBuyingGreetingText:: + text "Take your time." + done + +_PokemartTellBuyPriceText:: + TX_RAM wcf4b + text "?" + line "That will be" + cont "¥@" + TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text ". OK?" + done + +_PokemartBoughtItemText:: + text "Here you are!" + line "Thank you!" + prompt + +_PokemartNotEnoughMoneyText:: + text "You don't have" + line "enough money." + prompt + +_PokemartItemBagFullText:: + text "You can't carry" + line "any more items." + prompt + +_PokemonSellingGreetingText:: + text "What would you" + line "like to sell?" + done + +_PokemartTellSellPriceText:: + text "I can pay you" + line "¥@" + TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text " for that." + done + +_PokemartItemBagEmptyText:: + text "You don't have" + line "anything to sell." + prompt + +_PokemartUnsellableItemText:: + text "I can't put a" + line "price on that." + prompt + +_PokemartThankYouText:: + text "Thank you!" + done + +_PokemartAnythingElseText:: + text "Is there anything" + line "else I can do?" + done + +_LearnedMove1Text:: + TX_RAM wLearnMoveMonName + text " learned" + line "@" + TX_RAM wcf4b + text "!@@" + +_WhichMoveToForgetText:: + text "Which move should" + next "be forgotten?" + done + +_AbandonLearningText:: + text "Abandon learning" + line "@" + TX_RAM wcf4b + text "?" + done + +_DidNotLearnText:: + TX_RAM wLearnMoveMonName + text "" + line "did not learn" + cont "@" + TX_RAM wcf4b + text "!" + prompt + +_TryingToLearnText:: + TX_RAM wLearnMoveMonName + text " is" + line "trying to learn" + cont "@" + TX_RAM wcf4b + text "!" + + para "But, @" + TX_RAM wLearnMoveMonName + text "" + line "can't learn more" + cont "than 4 moves!" + + para "Delete an older" + line "move to make room" + cont "for @" + TX_RAM wcf4b + text "?" + done + +_OneTwoAndText:: + text "1, 2 and...@@" + +_PoofText:: + text " Poof!@@" + +_ForgotAndText:: + text "" + para "@" + TX_RAM wLearnMoveMonName + text " forgot" + line "@" + TX_RAM wcd6d + text "!" + + para "And..." + prompt + +_HMCantDeleteText:: + text "HM techniques" + line "can't be deleted!" + prompt + +_PokemonCenterWelcomeText:: + text "Welcome to our" + line "#MON CENTER!" + + para "We heal your" + line "#MON back to" + cont "perfect health!" + prompt + +_ShallWeHealYourPokemonText:: + text "Shall we heal your" + line "#MON?" + done + +_NeedYourPokemonText:: + text "OK. We'll need" + line "your #MON." + done + +_PokemonFightingFitText:: + text "Thank you!" + line "Your #MON are" + cont "fighting fit!" + prompt + +_PokemonCenterFarewellText:: + text "We hope to see" + line "you again!" + done + +_CableClubNPCAreaReservedFor2FriendsLinkedByCableText:: + text "This area is" + line "reserved for 2" + cont "friends who are" + cont "linked by cable." + done + +_CableClubNPCWelcomeText:: + text "Welcome to the" + line "Cable Club!" + done + +_CableClubNPCPleaseApplyHereHaveToSaveText:: + text "Please apply here." + + para "Before opening" + line "the link, we have" + cont "to save the game." + done + +_CableClubNPCPleaseWaitText:: + text "Please wait.@@" + +_CableClubNPCLinkClosedBecauseOfInactivityText:: + text "The link has been" + line "closed because of" + cont "inactivity." + + para "Please contact" + line "your friend and" + cont "come again!" + done diff --git a/de/text/trainer_names.asm b/de/text/trainer_names.asm new file mode 100755 index 00000000..0d1f0647 --- /dev/null +++ b/de/text/trainer_names.asm @@ -0,0 +1,48 @@ +TrainerNames: + db "TEENAGER@" + db "KÄFERSAMMLER@" + db "GÖRE@" + db "MATROSE@" + db "PFADFINDER@" + db "PFADFINDERIN@" + db "POKéMANIAC@" + db "STREBER@" + db "WANDERER@" + db "BIKER@" + db "DIEB@" + db "MECHANIKER@" + db "JONGLEUR@" + db "ANGLER@" + db "SCHWIMMER@" + db "GLATZKOPF@" + db "SPIELER@" + db "SCHÖNHEIT@" + db "PSYCHO@" + db "ROCKER@" + db "JONGLEUR@" + db "DOMPTEUR@" + db "VOGELFÄNGER@" + db "SCHWARZGURT@" + db "RIVALE1@" + db "PROF.EICH@" + db "CHIEF@" + db "FORSCHER@" + db "GIOVANNI@" + db "ROCKET@" + db "TRAINER@" + db "TRAINERIN@" + db "BRUNO@" + db "ROCKO@" + db "MISTY@" + db "MAJOR BOB@" + db "ERIKA@" + db "KOGA@" + db "PYRO@" + db "SABRINA@" + db "GENTLEMAN@" + db "RIVALE2@" + db "RIVALE3@" + db "LORELEI@" + db "EXORZISTIN@" + db "AGATHE@" + db "SIEGFRIED@" diff --git a/de/text/type_names.asm b/de/text/type_names.asm new file mode 100755 index 00000000..96933927 --- /dev/null +++ b/de/text/type_names.asm @@ -0,0 +1,48 @@ +TypeNames: + + dw .Normal + dw .Fighting + dw .Flying + dw .Poison + dw .Ground + dw .Rock + dw .Bird + dw .Bug + dw .Ghost + + dw .Normal + dw .Normal + dw .Normal + dw .Normal + dw .Normal + dw .Normal + dw .Normal + dw .Normal + dw .Normal + dw .Normal + dw .Normal + + dw .Fire + dw .Water + dw .Grass + dw .Electric + dw .Psychic + dw .Ice + dw .Dragon + +.Normal: db "NORMAL@" +.Fighting: db "KAMPF@" +.Flying: db "FLUG@" +.Poison: db "GIFT@" +.Fire: db "FEUER@" +.Water: db "WASSER@" +.Grass: db "PFLANZE@" +.Electric: db "ELEKTRO@" +.Psychic: db "PSYCHO@" +.Ice: db "EIS@" +.Ground: db "BODEN@" +.Rock: db "GESTEIN@" +.Bird: db "VOGEL@" +.Bug: db "KÄFER@" +.Ghost: db "GEIST@" +.Dragon: db "DRACHEN@" |