Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-26 | Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351) | vulcandth | |
2022-03-04 | Gen 1's Minimize graphic was not a complete 8x8 tile | Rangi | |
2021-11-05 | Add some constants for options (#344) | Yoann Fievez | |
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | |||
2021-11-02 | Identify some percentage constant values | Rangi | |
2021-03-30 | Fix incorrect sfx id | dannye | |
AUDIO_1 is loaded during trade animations, not AUDIO_2 | |||
2020-11-14 | Fix file modes | dannye | |
2020-11-05 | Sync more with pokeyellow | Rangi | |
2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi | |
2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi | |
2020-07-17 | Identify remaining tilemap IDs | Rangi | |
2020-07-17 | Update sprite names | Rangi | |
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | |||
2020-07-16 | Factor out animation tilemaps | Rangi | |
2020-07-16 | Define constants for subanimation transform types | Rangi | |
2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | |
Move animations' sound IDs are off by one from move IDs. | |||
2020-07-16 | Separate move/battle animation data from move data (to do: further identify ↵ | Rangi | |
animation data labels+constants) | |||
2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | |
2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | |
2020-07-06 | Use ASCII quotes in comments | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | |
2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | |
by rgbds 0.4.0) | |||
2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
To do: turn constants into labels and use ldh | |||
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
2020-06-27 | Organize gfx/ | Rangi | |
2020-06-23 | Move more tables from engine/ to data/ | Rangi | |
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||
2020-05-24 | Misc minor clean up | dannye | |
spotted by comparing against pokeyellow | |||
2018-06-22 | Updated the intro | Pokeglitch | |
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
in instructions like add a, x | |||
2017-12-30 | Uppercase battle status constants | xCrystal | |
2017-09-29 | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | |
Update for RGBDS 0.3.3 | |||
2017-06-24 | Fix typos in comments | dannye | |
2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | |
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||
2016-06-12 | sync engine code with pokeyellow | YamaArashi | |
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-06-12 | Remove some leftover address comments | dannye | |
2016-06-11 | remove address comments | YamaArashi | |
2016-03-22 | Clean up more Yellow ifdefs. | IIMarckus | |
2015-08-30 | No more W_ | dannye | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | named wram variables | YamaArashi | |
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |