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2017-12-22fix 0x2DFC in SaveBlock1camthesaxman
2017-12-22save workcamthesaxman
2017-12-21sub_8102540PikalaxALT
2017-12-21decompile sub_80B1118 - sub_80B1EA8camthesaxman
2017-12-21through sub_8102460; decompile associated pointer tablePikalaxALT
2017-12-21through sub_8102460PikalaxALT
2017-12-21sub_81020C8PikalaxALT
2017-12-21Revert initclock arg sizesMarcus Huderle
2017-12-21through sub_8102090PikalaxALT
2017-12-21Merge pull request #497 from huderlem/script_commandsMarcus Huderle
Port event script names from pokeemerald
2017-12-21Fix German buildMarcus Huderle
2017-12-21Rename gScript* vars to gSpecialVar_*Marcus Huderle
2017-12-21Use event script macro names from pokeemeraldMarcus Huderle
2017-12-21sub_8101F44PikalaxALT
2017-12-21through sub_8101E3CPikalaxALT
2017-12-20through sub_8101D8CPikalaxALT
2017-12-20through sub_8101AE0PikalaxALT
2017-12-20Through sub_8101A28PikalaxALT
2017-12-20Merge pull request #494 from huderlem/battle_animMarcus Huderle
Decompile small battle_anim effects
2017-12-20Decompile battle_anim beta_beat_upMarcus Huderle
2017-12-20Decompile battle_anim shockMarcus Huderle
2017-12-20Use RGB macro in decoration.cPikalaxALT
2017-12-19decompile unref_sub_80B01E0 - sub_80B0F28camthesaxman
2017-12-19Abstract away explicit memcpy call in pokemon_2.cPikalaxALT
2017-12-19Obliterate explicit memcpy call in m4a lib srcPikalaxALT
2017-12-19Reorganize player_pc rodata to resolve explicit memcpy callsPikalaxALT
2017-12-19Reorganize party_menu rodata to resolve explicit memcpy callsPikalaxALT
2017-12-19Resolve explicit memcpy calls in field_specials.cPikalaxALT
2017-12-19Decompile battle_anim thunderMarcus Huderle
2017-12-19Get rid of a memcpy call in decoration.cPikalaxALT
2017-12-19Simplify copy in sub_8093324PikalaxALT
2017-12-19Decompile battle_anim wisp_orbMarcus Huderle
2017-12-19Decompile battle_anim heated_rockMarcus Huderle
2017-12-19Decompile battle_anim sunlightMarcus Huderle
2017-12-19Decompile battle_anim energy_waveMarcus Huderle
2017-12-19Reorganize data in field_effect_helpers to remove explicit memcpy callsscnorton
2017-12-19Reorganize data in field_effect.c to remove explicit memcpy referencesscnorton
2017-12-19Decompile battle_anim rainMarcus Huderle
2017-12-19Decompile battle_anim fury_cutter_countMarcus Huderle
2017-12-18decompile sub_80AF438 - unref_sub_80B01B0camthesaxman
2017-12-18Decompile battle_anim guardMarcus Huderle
2017-12-18Decompile battle_anim note_spinMarcus Huderle
2017-12-18Decompile data: field_map_obj_helpersPikalaxALT
2017-12-18Decompile data: naming_screenPikalaxALT
2017-12-18namingScreenDataPtr is probably used in source but optimized out by compilerPikalaxALT
2017-12-18Decompile battle_anim noiseMarcus Huderle
2017-12-18Start decompiling waterMarcus Huderle
2017-12-18Decompile battle_anim bubbleMarcus Huderle
2017-12-18Merge branch 'master' into decompile_datascnorton
2017-12-18Decompile data: intro_credits_graphicsscnorton