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battle
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effect_commands.asm
Age
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Author
2014-08-13
Better trainer AI comments and finish off trainer attributes.
yenatch
2014-06-23
More comments and constants in move effect command code.
yenatch
2014-06-23
More PartyMon labels for relative addressing.
yenatch
2014-06-18
Residual damage, battle text labels, pic predefs.
yenatch
2014-06-17
Fix some misnamed substatus constants.
yenatch
2014-06-17
Contest battle type and comment the battle menu.
yenatch
2014-06-16
Name the UpdateEnemyHUD predef.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-14
Rename _GetBattleVar -> GetBattleVarAddr.
yenatch
2014-06-13
Battle type constants in the wild.
yenatch
2014-06-13
More battle code cleanup.
yenatch
2014-06-12
Consolidate monster structs in wram and sram.
yenatch
2014-06-10
Use constants for move struct positioning.
yenatch
2014-06-10
Consolidate NUM_MOVES usage and monster struct labels.
yenatch
2014-06-04
Use {hl,de,bc}coord macros wherever possible.
yenatch
2014-02-23
Partymon structs for opponent and player parties.
yenatch
2014-01-20
use constants for berserk gene, kings rock, scope lens effects
yenatch
2014-01-05
explicitly define type categories
yenatch
2014-01-05
recomment hidden power calculation
yenatch
2014-01-05
even more battle labels
yenatch
2014-01-01
comment and relabel more battle functions
yenatch
2013-12-31
rename Function0x{} labels to Function{} for consistency
yenatch
2013-12-31
clean up some labels in battle asm
yenatch
2013-12-31
rename CallBankF -> CallBattleCore
yenatch
2013-12-30
comment move priority functions
yenatch
2013-12-19
battle animation constants
yenatch
2013-12-09
more battle anim labels
yenatch
2013-12-04
comment some battle animation asm
yenatch
2013-12-02
more 3pt macro labels; shorten 3pt macros to take just a label
yenatch
2013-12-01
split out some more move effects
yenatch
2013-10-25
Merge commit '0ead58cd' into merge-mrwint
yenatch
2013-10-11
fix labels for and rename GetBattleVarPair to GetBattleVar
yenatch
2013-10-02
* even more callab/callba macros
Mr Wint
2013-10-02
* more callab/callba macros
Mr Wint
2013-10-01
move effect command 'wait' is now 'movedelay'
yenatch
2013-09-09
split spikes effect into effects/spikes.asm
yenatch
2013-09-09
comment spikes move effect
yenatch
2013-09-09
split protect and endure effects into battle/effects/
yenatch
2013-09-09
comment protect and endure move effects
yenatch
2013-09-09
split curse effect into battle/effects/curse.asm
yenatch
2013-09-08
ItemIsMail and comment thief move effect
yenatch
2013-09-08
comment arena trap move effect asm
yenatch
2013-09-08
comment nightmare move effect asm
yenatch
2013-09-08
comment defrost move effect asm
yenatch
2013-09-08
comment curse move effect asm
yenatch
2013-08-31
rename FarBattleTextBox to StdBattleTextBox
yenatch
2013-08-30
rename RNG to Random
yenatch
2013-08-09
hidden power type/power calculation
yenatch
2013-07-29
fill out bank f more
yenatch
2013-07-10
rst $28 -> JumpTable
yenatch
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