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path: root/battle/effect_commands.asm
AgeCommit message (Expand)Author
2014-08-13Better trainer AI comments and finish off trainer attributes.yenatch
2014-06-23More comments and constants in move effect command code.yenatch
2014-06-23More PartyMon labels for relative addressing.yenatch
2014-06-18Residual damage, battle text labels, pic predefs.yenatch
2014-06-17Fix some misnamed substatus constants.yenatch
2014-06-17Contest battle type and comment the battle menu.yenatch
2014-06-16Name the UpdateEnemyHUD predef.yenatch
2014-06-16Use a predef macro that takes labels instead of juggling constants.yenatch
2014-06-14Rename _GetBattleVar -> GetBattleVarAddr.yenatch
2014-06-13Battle type constants in the wild.yenatch
2014-06-13More battle code cleanup.yenatch
2014-06-12Consolidate monster structs in wram and sram.yenatch
2014-06-10Use constants for move struct positioning.yenatch
2014-06-10Consolidate NUM_MOVES usage and monster struct labels.yenatch
2014-06-04Use {hl,de,bc}coord macros wherever possible.yenatch
2014-02-23Partymon structs for opponent and player parties.yenatch
2014-01-20use constants for berserk gene, kings rock, scope lens effectsyenatch
2014-01-05explicitly define type categoriesyenatch
2014-01-05recomment hidden power calculationyenatch
2014-01-05even more battle labelsyenatch
2014-01-01comment and relabel more battle functionsyenatch
2013-12-31rename Function0x{} labels to Function{} for consistencyyenatch
2013-12-31clean up some labels in battle asmyenatch
2013-12-31rename CallBankF -> CallBattleCoreyenatch
2013-12-30comment move priority functionsyenatch
2013-12-19battle animation constantsyenatch
2013-12-09more battle anim labelsyenatch
2013-12-04comment some battle animation asmyenatch
2013-12-02more 3pt macro labels; shorten 3pt macros to take just a labelyenatch
2013-12-01split out some more move effectsyenatch
2013-10-25Merge commit '0ead58cd' into merge-mrwintyenatch
2013-10-11fix labels for and rename GetBattleVarPair to GetBattleVaryenatch
2013-10-02* even more callab/callba macrosMr Wint
2013-10-02* more callab/callba macrosMr Wint
2013-10-01move effect command 'wait' is now 'movedelay'yenatch
2013-09-09split spikes effect into effects/spikes.asmyenatch
2013-09-09comment spikes move effectyenatch
2013-09-09split protect and endure effects into battle/effects/yenatch
2013-09-09comment protect and endure move effectsyenatch
2013-09-09split curse effect into battle/effects/curse.asmyenatch
2013-09-08ItemIsMail and comment thief move effectyenatch
2013-09-08comment arena trap move effect asmyenatch
2013-09-08comment nightmare move effect asmyenatch
2013-09-08comment defrost move effect asmyenatch
2013-09-08comment curse move effect asmyenatch
2013-08-31rename FarBattleTextBox to StdBattleTextBoxyenatch
2013-08-30rename RNG to Randomyenatch
2013-08-09hidden power type/power calculationyenatch
2013-07-29fill out bank f moreyenatch
2013-07-10rst $28 -> JumpTableyenatch