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path: root/engine/battle_anims/anim_commands.asm
AgeCommit message (Expand)Author
2019-04-12Create some battle tower SRAM labelsmid-kid
2019-02-16Standardize on $ff ^ X for bitwise negating 8-bit valuesRangi
2019-02-16Document the BattleAnimCmd_ClearObjs bugRangi
2019-02-16Document wBattleAnimFlagsmid-kid
2019-02-16Add more constants for battle anim structsmid-kid
2019-02-15Anotate more of the battle anim subsystemmid-kid
2019-02-06BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAMmid-kid
2018-12-26Fix comments around BANK() statementsmid-kid
2018-11-25Rename "feet and head follow" commandsmid-kid
2018-11-22Identified another user of wBattleAnimTempmid-kid
2018-11-21Define ANIM_GFX for PLAYER and ENEMYmid-kid
2018-08-25Use labels instead of constants for HRAMRangi
2018-07-18Fix anim_ret_commandmid-kid
2018-06-25No space between labels and bodiesRangi
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-06-24Remove all address commentsmid-kid
2018-06-12Note which labels are only needed for locating banks (relevant to issue #485)Rangi
2018-04-05Fix some uses of EFFECTIVEmid-kid
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-02-02use "x + -1" not "x +- 1"Rangi
2018-01-30wSpritesEnd -> wVirtualOAMEnd.luckytyphlosion
2018-01-30Fix wVirtualOAM labels, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
2018-01-16"CryHeader" → "Cry"; "Cry" → "MonCry"Remy Oukaour
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-14Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...Remy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-14GFX tile sizes in decimalRemy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-08Simplify comments per Rangi's rec.Adelaide Walter
2018-01-04Document switches to BANK(sScratch) via xor aAdelaide Walter
2018-01-03Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessa...Adelaide Walter
2018-01-02More unreferenced labels and unused textxCrystal
2018-01-02Consistent predef function namesxCrystal
2018-01-01Rename Pals labels in WRAM bank 5xCrystal
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour