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path:
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engine
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battle
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effect_commands.asm
Age
Commit message (
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Author
2020-07-13
Disassemble the final English debug ROM
Rangi
2020-07-05
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Rangi
2020-06-16
Harmonize engine/{battle, battle_anims, events, games} with pokegold
Rangi
2020-06-15
Undo incorrect comment
Rangi
2020-06-15
Adding 0 is pointless in CheckMimicUsed
Rangi
2020-06-13
Label some mobile addresses, and revise some comments
Rangi
2019-10-20
#641 fixes and additions. (#646)
mid-kid
2019-04-09
TextBox -> Textbox
mid-kid
2019-03-03
More consistent formatting
Rangi
2019-01-05
Document a bugfix: 1/256 failure rate for 100% effect chance
Rangi
2018-12-09
Merge pull request #578 from mid-kid/master
Rangi
2018-11-23
CalcStats -> CalcBattleStats
mid-kid
2018-11-21
Move BattleSideCopy to transform.asm
mid-kid
2018-11-18
Resolve issue #575: Rename text commands
Rangi
2018-11-05
text_jump → text_far
mid-kid
2018-10-21
Identify BATTLEACTION_D and _E (thanks, ax6)
Rangi
2018-08-26
hQuotient is a four-byte buffer (fixes #558)
Rangi
2018-08-25
Use labels instead of constants for HRAM
Rangi
2018-08-17
CheckDestinyBond -> CheckFaint
mid-kid
2018-08-17
Fix some StatUp-related labels
mid-kid
2018-08-16
GetDamageStatsCritical -> CheckDamageStatsCritical
mid-kid
2018-07-29
No wCurMove alias for wCurSpecies
Rangi
2018-07-29
Add meaningful aliases for wd265
Rangi
2018-07-27
Crystal fixed TruncateHL_BC in single player
Rangi
2018-07-27
Merge branch 'master' of https://github.com/pret/pokecrystal
mid-kid
2018-07-26
Consistently use the diff format in bugs_and_glitches
mid-kid
2018-07-23
StringCmp → CompareBytes; CompareLong → CompareBytesLong
Rangi
2018-07-04
Miscellaneous reorganization fixes
Rangi
2018-06-25
No space between labels and bodies
Rangi
2018-06-25
Remove more triple newlines
Rangi
2018-06-24
Fix triple newlines left over from removing address comments
Rangi
2018-06-24
Remove all address comments
mid-kid
2018-06-12
Note which labels are only needed for locating banks (relevant to issue #485)
Rangi
2018-06-04
Merge branch 'master' of https://github.com/pret/pokecrystal
mid-kid
2018-06-01
Miscellaneous fixes in the use of _command constants.
mid-kid
2018-05-23
Start improving sprite movement engine (to do: identify bit flags)
Rangi
2018-05-06
'rept' is not indented
Rangi
2018-04-05
Use constants for bit/set/res more
Rangi
2018-04-04
Rename some battle commands
mid-kid
2018-04-04
Label BattleCommand_BeatUpFailText
mid-kid
2018-04-04
`endloop` loops back to critical itself
mid-kid
2018-04-04
Label bidefailtext
mid-kid
2018-04-04
Comment SapHealth
mid-kid
2018-02-04
Consistent "X percent [+/- Y]" order
Rangi
2018-02-04
Sync code with wiki
Rangi
2018-02-03
Keep documentation in sync with new WRAM labels
Rangi
2018-02-03
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-01-26
Move-unique effect commands consistently go in engine/battle/move_effects/
Rangi
2018-01-26
Move power data belongs in data/moves/
Rangi
2018-01-25
More battle data in data/battle/
Rangi
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